18:11:02:632None[Sandbox] Process order. (Serial=10072, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:02:641None[Sandbox] Process order. (Serial=10073, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:02:645NonePresentation Battle 14404: Execute action[49]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:11:02:646NonePresentation Battle 14404: Execute action[50]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:11:02:747NonePresentation Battle 14404: Execute action[51]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:11:02:747NonePresentation Battle 14404: Execute action[52]: BattleResult. WinnerGroup=Attacker, VictoryType=Extermination (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:11:02:747NonePresentation Battle 14404: Execute action[52]: UnitMove. EmpireIndex=0. UnitGuid=14406, DestTile=[59, 59]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:11:02:747NonePresentation Battle 14404: Execute action[52]: UnitGoto. EmpireIndex=0. UnitGuid=14406, DestTile=[63, 62]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:11:02:747NonePresentation Battle 14404: Execute action[52]: UnitGoto. EmpireIndex=0. UnitGuid=14406, DestTile=[62, 61]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:11:02:747NonePresentation Battle 14404: Execute action[52]: UnitGoto. EmpireIndex=0. UnitGuid=14406, DestTile=[62, 60]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:11:02:747NonePresentation Battle 14404: Execute action[52]: UnitGoto. EmpireIndex=0. UnitGuid=14406, DestTile=[61, 60]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:11:02:747NonePresentation Battle 14404: Execute action[52]: UnitGoto. EmpireIndex=0. UnitGuid=14406, DestTile=[60, 59]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:11:02:747NonePresentation Battle 14404: Execute action[52]: UnitGoto. EmpireIndex=0. UnitGuid=14406, DestTile=[59, 59]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:11:02:747NonePresentation Battle 14404: Execute action[52]: UnitMove. EmpireIndex=0. UnitGuid=14407, DestTile=[59, 59]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:11:02:747NonePresentation Battle 14404: Execute action[52]: UnitGoto. EmpireIndex=0. UnitGuid=14407, DestTile=[62, 61]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:11:02:747NonePresentation Battle 14404: Execute action[52]: UnitGoto. EmpireIndex=0. UnitGuid=14407, DestTile=[62, 60]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:11:02:747NonePresentation Battle 14404: Execute action[52]: UnitGoto. EmpireIndex=0. UnitGuid=14407, DestTile=[61, 59]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:11:02:747NonePresentation Battle 14404: Execute action[52]: UnitGoto. EmpireIndex=0. UnitGuid=14407, DestTile=[60, 59]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:11:02:747NonePresentation Battle 14404: Execute action[52]: UnitGoto. EmpireIndex=0. UnitGuid=14407, DestTile=[59, 59]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:11:02:747NonePresentation Battle 14404: Execute action[52]: UnitMove. EmpireIndex=0. UnitGuid=14408, DestTile=[59, 59]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:11:02:747NonePresentation Battle 14404: Execute action[52]: UnitGoto. EmpireIndex=0. UnitGuid=14408, DestTile=[62, 61]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:11:02:747NonePresentation Battle 14404: Execute action[52]: UnitGoto. EmpireIndex=0. UnitGuid=14408, DestTile=[62, 60]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:11:02:747NonePresentation Battle 14404: Execute action[52]: UnitGoto. EmpireIndex=0. UnitGuid=14408, DestTile=[61, 60]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:11:02:747NonePresentation Battle 14404: Execute action[52]: UnitGoto. EmpireIndex=0. UnitGuid=14408, DestTile=[60, 59]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:11:02:747NonePresentation Battle 14404: Execute action[52]: UnitGoto. EmpireIndex=0. UnitGuid=14408, DestTile=[59, 59]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:11:02:747NonePresentation Battle 14404: Execute action[52]: UnitMove. EmpireIndex=0. UnitGuid=14409, DestTile=[59, 59]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:11:02:747NonePresentation Battle 14404: Execute action[52]: UnitGoto. EmpireIndex=0. UnitGuid=14409, DestTile=[59, 60]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:11:02:747NonePresentation Battle 14404: Execute action[52]: UnitGoto. EmpireIndex=0. UnitGuid=14409, DestTile=[59, 59]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:11:02:747NonePresentation Battle 14404: Execute action[52]: UnitMove. EmpireIndex=0. UnitGuid=14410, DestTile=[59, 59]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:11:02:749NonePresentation Battle 14404: Execute action[52]: UnitGoto. EmpireIndex=0. UnitGuid=14410, DestTile=[61, 60]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:11:02:749NonePresentation Battle 14404: Execute action[52]: UnitGoto. EmpireIndex=0. UnitGuid=14410, DestTile=[60, 59]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:11:02:749NonePresentation Battle 14404: Execute action[52]: UnitGoto. EmpireIndex=0. UnitGuid=14410, DestTile=[59, 59]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:11:02:749NonePresentation Battle 14404: Execute action[52]: UnitMove. EmpireIndex=0. UnitGuid=14411, DestTile=[59, 59]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:11:02:749NonePresentation Battle 14404: Execute action[52]: UnitGoto. EmpireIndex=0. UnitGuid=14411, DestTile=[61, 60]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:11:02:749NonePresentation Battle 14404: Execute action[52]: UnitGoto. EmpireIndex=0. UnitGuid=14411, DestTile=[60, 59]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:11:02:749NonePresentation Battle 14404: Execute action[52]: UnitGoto. EmpireIndex=0. UnitGuid=14411, DestTile=[59, 59]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:11:02:749NonePresentation Battle 14404: Execute action[53]: BattleResultAcknowledge (initialActionType: BattleResultAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:11:02:751None[Sandbox] Process order. (Serial=10074, Empire=0, Order=Order OrderBattleResultAcknowledge, BattleGuid=#14404)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:02:861NonePresentation Battle 14404: Execute action[54]: BattleEnded (initialActionType: BattleEnded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:11:02:861None[Preview] PresentationArmy PresentationArmy #10004 of empire 0 #10004 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:11:02:861None[Preview] PresentationArmy PresentationArmy #10004 of empire 0 #10004 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:11:02:861None[Preview] PresentationArmy PresentationArmy #13337 of empire 0 #13337 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:11:02:861None[Preview] PresentationArmy PresentationArmy #13337 of empire 0 #13337 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:11:02:862None[Preview] PresentationArmy PresentationArmy #11703 of empire 0 #11703 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:11:02:862None[Preview] PresentationArmy PresentationArmy #11703 of empire 0 #11703 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:11:02:862None[Preview] PresentationArmy PresentationArmy #4620 of empire 0 #4620 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:11:02:862None[Preview] PresentationArmy PresentationArmy #4620 of empire 0 #4620 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:11:02:862None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #12267 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:11:02:862None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #12267 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:11:02:862None[Preview] PresentationArmy NavalUnit_Era4_JoseonKorea_TurtleShips #10004 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:11:02:862None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #12267 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:11:02:863None[Preview] PresentationArmy NavalUnit_Era4_JoseonKorea_TurtleShips #13337 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:11:02:863None[Preview] PresentationArmy NavalUnit_Era4_JoseonKorea_TurtleShips #11703 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:11:02:863None[Preview] PresentationArmy NavalUnit_Era2_PacificPolynesians_Waakaulua #4620 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:11:02:863NoneCould not find PresentationBattlePreview with armyEntityGUID=10004, targetEntityGUID=13365.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:11:04:308None[Sandbox] Process order. (Serial=10075, Empire=0, Order=Order OrderChangeNotificationStatus)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:04:609NoneArmy 13365 does not exists anymore. Fail task.
Amplitude.Mercury.AI.Brain.Actuators.BehaviorTreeActuator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.AI.Brain.Tasks.MilitaryMission, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Territory, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateTaskStatus()
18:11:04:632None[Sandbox] Process order. (Serial=10076, Empire=3, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:04:651None[Sandbox] Process order. (Serial=10077, Empire=3, Order=Order='OrderGoTo', Entity=#13353, AdditionalFlags='IgnoreFogOfWar', Path='[41, 57] --> [42, 57] --> [43, 58] --> [43, 59]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:04:662None[Sandbox] Process order. (Serial=10078, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:04:812NoneCan't find entity 13965 of ongoing task. Fails the task 29535.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:11:04:821None[Sandbox] Process order. (Serial=10079, Empire=3, Order=Order OrderRemoveConstructionByGuid)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:04:842None[Sandbox] Process order. (Serial=10080, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '1108' Constructible: 'Infrastructure_Military_Family01_03' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:05:024None[Sandbox] Process order. (Serial=10081, Empire=3, Order=Order OrderRemoveConstructionByGuid)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:05:025None[Sandbox] Process order. (Serial=10082, Empire=3, Order=Order OrderSplitArmy)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:05:043None[Sandbox] Process order. (Serial=10083, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '1108' Constructible: 'LandUnit_Era3_HolyRomanEmpire_TeutonicKnights' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:05:665None[Sandbox] Process order. (Serial=10084, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:05:710UI Steam[UI] Showing NarrativeWindow: $NarrativeEvent_Colosseum01
Amplitude.Mercury.UI.NarrativeWindow:OnBeginShow(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.NarrativeWindow:OnBeginShow(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UIAbstractShowable:InternalRequestShow() Amplitude.UI.Windows.UIContainer:InternalRequestShow() Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
18:11:06:675None[Sandbox] Process order. (Serial=10085, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:07:680None[Sandbox] Process order. (Serial=10086, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:07:850None[Sandbox] Process order. (Serial=10087, Empire=3, Order=Order='OrderGoTo', Entity=#13965, AdditionalFlags='IgnoreFogOfWar', Path='[53, 59] --> [53, 60] --> [52, 60] --> [51, 60]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:07:860None[Sandbox] Process order. (Serial=10088, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:08:867None[Sandbox] Process order. (Serial=10089, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:09:531None[Sandbox] Process order. (Serial=10090, Empire=0, Order=Order OrderMakeNarrativeEventChoice)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:09:542None[Sandbox] Process order. (Serial=10091, Empire=0, Order=Order OrderChangeNotificationStatus)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:09:642None[Sandbox] Process order. (Serial=10092, Empire=0, Order=Order OrderEmpireLockedByMandatories)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:09:873None[Sandbox] Process order. (Serial=10093, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:10:878None[Sandbox] Process order. (Serial=10094, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:33:716None[Sandbox] Process order. (Serial=10095, Empire=0, Order=Order OrderToggleAutoExplore)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:37:446None[Sandbox] Process order. (Serial=10096, Empire=0, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:37:559None[Sandbox] Process order. (Serial=10097, Empire=-1, Order=Order OrderWaitForOrderReplication)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:38:493NoneAI Synchronization took 724ms at frame 17009 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
18:11:38:516NoneMetadata 'dlc_names' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:11:38:516NoneMetadata 'rmc0' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:11:38:516NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:11:38:990None[Sandbox] Process order. (Serial=10098, Empire=0, Order=Order OrderEmpireLockedByMandatories)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:39:785None[Sandbox] Process order. (Serial=10099, Empire=0, Order=Order='OrderGoTo', Entity=#7352, AdditionalFlags='IgnoreFogOfWar', Path='[58, 40] --> [58, 41] --> [59, 41] --> [60, 41] --> [61, 41] --> [62, 40] --> [62, 39] --> [62, 38] --> [62, 37]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:39:786None[Sandbox] Process order. (Serial=10100, Empire=0, Order=Order='OrderGoTo', Entity=#12058, AdditionalFlags='IgnoreFogOfWar', Path='[63, 36] --> [64, 36] --> [65, 36] --> [66, 36] --> [67, 36] --> [67, 35]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:39:787None[Sandbox] Process order. (Serial=10101, Empire=0, Order=Order='OrderGoTo', Entity=#9535, AdditionalFlags='IgnoreFogOfWar', Path='[74, 33] --> [75, 32] --> [75, 31] --> [76, 30] --> [75, 29] --> [75, 28] --> [74, 27] --> [74, 26]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:39:788None[Sandbox] Process order. (Serial=10102, Empire=0, Order=Order='OrderGoTo', Entity=#13300, AdditionalFlags='IgnoreFogOfWar', Path='[75, 47] --> [75, 46] --> [75, 45] --> [76, 44] --> [75, 43] --> [75, 42] --> [74, 41] --> [74, 40] --> [73, 40] --> [72, 39]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:39:793None[Sandbox] Process order. (Serial=10103, Empire=0, Order=Order='OrderGoTo', Entity=#12631, AdditionalFlags='IgnoreFogOfWar', Path='[71, 64] --> [71, 65]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:39:794None[Sandbox] Process order. (Serial=10104, Empire=0, Order=Order='OrderGoTo', Entity=#6513, AdditionalFlags='IgnoreFogOfWar', Path='[52, 44] --> [53, 44] --> [54, 44] --> [55, 44] --> [56, 44] --> [56, 43] --> [57, 42] --> [58, 42]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:39:795None[Sandbox] Process order. (Serial=10105, Empire=0, Order=Order='OrderGoTo', Entity=#3330, AdditionalFlags='IgnoreFogOfWar', Path='[49, 44] --> [50, 44] --> [51, 44] --> [52, 44]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:39:795None[Sandbox] Process order. (Serial=10106, Empire=0, Order=Order='OrderGoTo', Entity=#4620, AdditionalFlags='IgnoreFogOfWar', Path='[66, 59] --> [66, 60] --> [66, 61] --> [67, 61] --> [68, 62] --> [69, 62] --> [70, 62] --> [70, 63] --> [71, 64] --> [71, 65]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:39:797None[Sandbox] Process order. (Serial=10107, Empire=0, Order=Order='OrderGoTo', Entity=#9630, AdditionalFlags='IgnoreFogOfWar', Path='[58, 42] --> [57, 42] --> [56, 43] --> [56, 44] --> [55, 45] --> [56, 46] --> [56, 47] --> [57, 48] --> [57, 49] --> [58, 50]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:39:797None[Sandbox] Process order. (Serial=10108, Empire=0, Order=Order='OrderGoTo', Entity=#4715, AdditionalFlags='IgnoreFogOfWar', Path='[60, 42] --> [59, 42] --> [58, 42] --> [57, 42] --> [56, 43] --> [56, 44] --> [55, 45] --> [56, 46] --> [56, 47] --> [57, 48]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:39:799None[Sandbox] Process order. (Serial=10109, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:39:802None[Sandbox] Process order. (Serial=10110, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:39:806None[Sandbox] Process order. (Serial=10111, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:39:810None[Sandbox] Process order. (Serial=10112, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:39:824None[Sandbox] Process order. (Serial=10113, Empire=0, Order=Order='OrderGoTo', Entity=#10668, AdditionalFlags='IgnoreFogOfWar', Path='[57, 42] --> [56, 43] --> [56, 44] --> [55, 45] --> [56, 46] --> [56, 47] --> [57, 48]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:39:825None[Sandbox] Process order. (Serial=10114, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:39:829None[Sandbox] Process order. (Serial=10115, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:39:834None[Sandbox] Process order. (Serial=10116, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:39:839None[Sandbox] Process order. (Serial=10117, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:39:842None[Sandbox] Process order. (Serial=10118, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:39:846None[Sandbox] Process order. (Serial=10119, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:39:866None[Sandbox] Process order. (Serial=10120, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:39:874None[Sandbox] Process order. (Serial=10121, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '3088' Constructible: 'Repeatable_Money' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:39:875None[Sandbox] Process order. (Serial=10122, Empire=1, Order=Order OrderActivateCivic)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:39:877None[Sandbox] Process order. (Serial=10123, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '1011' Constructible: 'LandUnit_Era4_Common_Settlers' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:39:877None[Sandbox] Process order. (Serial=10124, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:39:877None[Sandbox] Process order. (Serial=10125, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:39:879None[Sandbox] Process order. (Serial=10126, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:39:880None[Sandbox] Process order. (Serial=10127, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:39:895None[Sandbox] Process order. (Serial=10128, Empire=1, Order=Order='OrderGoTo', Entity=#11476, AdditionalFlags='IgnoreFogOfWar', Path='[77, 7] --> [77, 8] --> [77, 9] --> [78, 10] --> [78, 11] --> [79, 12]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:39:896None[Sandbox] Process order. (Serial=10129, Empire=1, Order=Order='OrderGoTo', Entity=#12652, AdditionalFlags='IgnoreFogOfWar', Path='[66, 7] --> [66, 6] --> [65, 6] --> [64, 6] --> [63, 6] --> [62, 7] --> [61, 7]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:39:897None[Sandbox] Process order. (Serial=10130, Empire=1, Order=Order='OrderGoTo', Entity=#9426, AdditionalFlags='IgnoreFogOfWar', Path='[76, 2] --> [76, 3] --> [77, 4] --> [77, 5]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:39:899None[Sandbox] Process order. (Serial=10131, Empire=1, Order=Order='OrderGoTo', Entity=#11698, AdditionalFlags='IgnoreFogOfWar', Path='[96, 14] --> [95, 14] --> [94, 14] --> [93, 15] --> [93, 16] --> [92, 17]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:39:900None[Sandbox] Process order. (Serial=10132, Empire=1, Order=Order='OrderGoTo', Entity=#11701, AdditionalFlags='IgnoreFogOfWar', Path='[90, 27]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:39:901None[Sandbox] Process order. (Serial=10133, Empire=1, Order=Order='OrderGoTo', Entity=#11702, AdditionalFlags='IgnoreFogOfWar', Path='[91, 28]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:39:915None[Sandbox] Process order. (Serial=10134, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '1932' Constructible: 'Extension_Base_Industry' Position: '[81, 7]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:39:916None[Sandbox] Process order. (Serial=10135, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:39:919None[Sandbox] Process order. (Serial=10136, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:39:921None[Sandbox] Process order. (Serial=10137, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:39:924None[Sandbox] Process order. (Serial=10138, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:39:927None[Sandbox] Process order. (Serial=10139, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:39:930None[Sandbox] Process order. (Serial=10140, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:39:965None[Sandbox] Process order. (Serial=10141, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1791' Constructible: 'Infrastructure_PublicOrder_Family04_01' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:39:967None[Sandbox] Process order. (Serial=10142, Empire=2, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:39:969None[Sandbox] Process order. (Serial=10143, Empire=2, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:39:970None[Sandbox] Process order. (Serial=10144, Empire=2, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 6 Money Investment None Influence Investment None)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:39:973None[Sandbox] Process order. (Serial=10145, Empire=2, Order=Order OrderActivateCivic)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:39:981None[Sandbox] Process order. (Serial=10146, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 8]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:39:982None[Sandbox] Process order. (Serial=10147, Empire=2, Order=Order='OrderGoTo', Entity=#7755, AdditionalFlags='IgnoreFogOfWar', Path='[67, 15] --> [68, 14] --> [68, 13] --> [69, 12] --> [69, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:39:983None[Sandbox] Process order. (Serial=10148, Empire=2, Order=Order='OrderGoTo', Entity=#5031, AdditionalFlags='IgnoreFogOfWar', Path='[52, 7]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:39:984None[Sandbox] Process order. (Serial=10149, Empire=2, Order=Order='OrderGoTo', Entity=#6726, AdditionalFlags='IgnoreFogOfWar', Path='[38, 16] --> [38, 15] --> [39, 15] --> [40, 14]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:39:986None[Sandbox] Process order. (Serial=10150, Empire=2, Order=Order='OrderGoTo', Entity=#7149, AdditionalFlags='IgnoreFogOfWar', Path='[82, 58]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:39:995None[Sandbox] Process order. (Serial=10151, Empire=2, Order=Order='OrderGoTo', Entity=#8930, AdditionalFlags='IgnoreFogOfWar', Path='[38, 33]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:39:996None[Sandbox] Process order. (Serial=10152, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:39:999None[Sandbox] Process order. (Serial=10153, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:40:002None[Sandbox] Process order. (Serial=10154, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:40:004None[Sandbox] Process order. (Serial=10155, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:40:007None[Sandbox] Process order. (Serial=10156, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:40:009None[Sandbox] Process order. (Serial=10157, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1095' Constructible: 'Extension_Base_Money' Position: '[37, 18]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:40:015None[Sandbox] Process order. (Serial=10158, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:40:035None[Sandbox] Process order. (Serial=10159, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:40:036None[Sandbox] Process order. (Serial=10160, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:40:036None[Sandbox] Process order. (Serial=10161, Empire=3, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:40:037None[Sandbox] Process order. (Serial=10162, Empire=3, Order=Order OrderActivateCivic)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:40:040None[Sandbox] Process order. (Serial=10163, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '1108' Constructible: 'LandUnit_Era3_HolyRomanEmpire_TeutonicKnights' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:40:041None[Sandbox] Process order. (Serial=10164, Empire=3, Order=Order OrderBuyoutConstructionByGuid, Settlement: '2039', Construction: '1812'))
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:40:055None[Sandbox] Process order. (Serial=10165, Empire=3, Order=Order='OrderGoTo', Entity=#12642, AdditionalFlags='IgnoreFogOfWar', Path='[49, 58] --> [49, 59] --> [50, 60] --> [51, 60] --> [52, 60] --> [53, 60] --> [53, 59] --> [53, 58]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:40:056None[Sandbox] Process order. (Serial=10166, Empire=3, Order=Order='OrderGoTo', Entity=#13353, AdditionalFlags='IgnoreFogOfWar', Path='[44, 59] --> [45, 59] --> [46, 59] --> [47, 58]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:40:057None[Sandbox] Process order. (Serial=10167, Empire=3, Order=Order='OrderGoTo', Entity=#14577, AdditionalFlags='IgnoreFogOfWar', Path='[42, 57] --> [43, 57] --> [44, 58] --> [44, 59] --> [45, 59] --> [46, 59] --> [47, 59] --> [48, 60]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:40:066None[Sandbox] Process order. (Serial=10168, Empire=3, Order=Order='OrderGoTo', Entity=#12267, AdditionalFlags='IgnoreFogOfWar', Path='[58, 60] --> [57, 59] --> [57, 58] --> [56, 57]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:40:068None[Sandbox] Process order. (Serial=10169, Empire=3, Order=Order='OrderGoTo', Entity=#8263, AdditionalFlags='IgnoreFogOfWar', Path='[44, 59] --> [45, 59] --> [46, 59] --> [47, 58]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:40:069None[Sandbox] Process order. (Serial=10170, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:40:073None[Sandbox] Process order. (Serial=10171, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:40:077None[Sandbox] Process order. (Serial=10172, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:40:086None[Sandbox] Process order. (Serial=10173, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:40:091None[Sandbox] Process order. (Serial=10174, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:40:106None[Sandbox] Process order. (Serial=10175, Empire=4, Order=Order='OrderGoTo', Entity=#13561, AdditionalFlags='IgnoreFogOfWar', Path='[59, 7]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:40:116None[Sandbox] Process order. (Serial=10176, Empire=4, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:40:127None[Sandbox] Process order. (Serial=10177, Empire=6, Order=Order='OrderGoTo', Entity=#2113, AdditionalFlags='IgnoreFogOfWar', Path='[47, 11] --> [48, 11] --> [49, 10] --> [49, 9]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:40:136None[Sandbox] Process order. (Serial=10178, Empire=6, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:40:146None[Sandbox] Process order. (Serial=10179, Empire=7, Order=Order='OrderGoTo', Entity=#12770, AdditionalFlags='IgnoreFogOfWar', Path='[81, 58]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:40:156None[Sandbox] Process order. (Serial=10180, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:40:172None[Sandbox] Process order. (Serial=10181, Empire=8, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:40:173None[Sandbox] Process order. (Serial=10182, Empire=9, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:40:173None[Sandbox] Process order. (Serial=10183, Empire=72, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:40:216None[Sandbox] Process order. (Serial=10184, Empire=1, Order=Order OrderBuyoutConstructionByGuid, Settlement: '1011', Construction: '1818'))
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:40:221None[Sandbox] Process order. (Serial=10185, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:40:222None[Sandbox] Process order. (Serial=10186, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:40:237None[Sandbox] Process order. (Serial=10187, Empire=1, Order=Order='OrderGoTo', Entity=#12653, AdditionalFlags='IgnoreFogOfWar', Path='[76, 2] --> [75, 3] --> [75, 4] --> [75, 5]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:40:247None[Sandbox] Process order. (Serial=10188, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:40:277None[Sandbox] Process order. (Serial=10189, Empire=2, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 6 Money Investment Low Influence Investment Low)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:40:278None[Sandbox] Process order. (Serial=10190, Empire=2, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:40:279None[Sandbox] Process order. (Serial=10191, Empire=2, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:40:307None[Sandbox] Process order. (Serial=10192, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '2039' Constructible: 'LandUnit_Era4_Common_Mortars' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:40:318None[Sandbox] Process order. (Serial=10193, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:40:319None[Sandbox] Process order. (Serial=10194, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:40:320None[Sandbox] Process order. (Serial=10195, Empire=3, Order=Order='OrderGoTo', Entity=#14197, AdditionalFlags='IgnoreFogOfWar', Path='[47, 58] --> [46, 59] --> [45, 59] --> [44, 59] --> [44, 58] --> [43, 57] --> [42, 57] --> [41, 57]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:40:329None[Sandbox] Process order. (Serial=10196, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:40:358None[Sandbox] Process order. (Serial=10197, Empire=7, Order=Order='OrderGoTo', Entity=#12770, AdditionalFlags='IgnoreFogOfWar', Path='[80, 57]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:40:386None[Sandbox] Process order. (Serial=10198, Empire=4, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:40:428None[Sandbox] Process order. (Serial=10199, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:40:436None[Sandbox] Process order. (Serial=10200, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:40:449None[Sandbox] Process order. (Serial=10201, Empire=1, Order=Order='OrderGoTo', Entity=#11701, AdditionalFlags='IgnoreFogOfWar', Path='[89, 27]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:40:451None[Sandbox] Process order. (Serial=10202, Empire=1, Order=Order='OrderGoTo', Entity=#11702, AdditionalFlags='IgnoreFogOfWar', Path='[90, 28]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:40:453None[Sandbox] Process order. (Serial=10203, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '1011' Constructible: 'Extension_Base_Industry' Position: '[97, 23]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:40:488None[Sandbox] Process order. (Serial=10204, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '3098' Constructible: 'Repeatable_Culture' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:40:490None[Sandbox] Process order. (Serial=10205, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '3098' Constructible: 'Infrastructure_Industry_Family05_02' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:40:490None[Sandbox] Process order. (Serial=10206, Empire=2, Order=Order OrderBuyoutAvailableConstruction. Settlement=3098, Constructible=LandUnit_Era4_Common_Settlers, Position=[-1, -1], Currency=Money)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:40:494None[Sandbox] Process order. (Serial=10207, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 9]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:40:508None[Sandbox] Process order. (Serial=10208, Empire=2, Order=Order='OrderGoTo', Entity=#8930, AdditionalFlags='IgnoreFogOfWar', Path='[39, 33]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:40:509None[Sandbox] Process order. (Serial=10209, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '3098' Constructible: 'Extension_Base_Reforestation' Position: '[51, 10]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:40:539None[Sandbox] Process order. (Serial=10210, Empire=3, Order=Order OrderRemoveConstructionByGuid)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:40:540None[Sandbox] Process order. (Serial=10211, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:40:541None[Sandbox] Process order. (Serial=10212, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:40:544None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_MughalEmpire #14594 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
18:11:40:560None[Sandbox] Process order. (Serial=10213, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '1108' Constructible: 'LandUnit_Era4_Common_Settlers' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:40:628None[Sandbox] Process order. (Serial=10214, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:40:659None[Sandbox] Process order. (Serial=10215, Empire=2, Order=Order OrderRemoveConstructionByGuid)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:40:660None[Sandbox] Process order. (Serial=10216, Empire=2, Order=Order OrderRemoveConstructionByGuid)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:40:661None[Sandbox] Process order. (Serial=10217, Empire=2, Order=Order OrderRemoveConstructionByGuid)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:40:662None[Sandbox] Process order. (Serial=10218, Empire=2, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:40:802None[Sandbox] Process order. (Serial=10219, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:40:812None[Sandbox] Process order. (Serial=10220, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:40:815None[Sandbox] Process order. (Serial=10221, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:40:822None[Sandbox] Process order. (Serial=10222, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:40:832None[Sandbox] Process order. (Serial=10223, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:40:842None[Sandbox] Process order. (Serial=10224, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:40:845None[Sandbox] Process order. (Serial=10225, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:40:853None[Sandbox] Process order. (Serial=10226, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:40:863None[Sandbox] Process order. (Serial=10227, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:40:866None[Sandbox] Process order. (Serial=10228, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:40:871None[Sandbox] Process order. (Serial=10229, Empire=2, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:40:884None[Sandbox] Process order. (Serial=10230, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:40:928None[Sandbox] Process order. (Serial=10231, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:40:931None[Sandbox] Process order. (Serial=10232, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:40:935None[Sandbox] Process order. (Serial=10233, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:40:958None[Sandbox] Process order. (Serial=10234, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:40:961None[Sandbox] Process order. (Serial=10235, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:40:964None[Sandbox] Process order. (Serial=10236, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:41:007None[Sandbox] Process order. (Serial=10237, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:41:011None[Sandbox] Process order. (Serial=10238, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:41:017None[Sandbox] Process order. (Serial=10239, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:41:026None[Sandbox] Process order. (Serial=10240, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:41:057None[Sandbox] Process order. (Serial=10241, Empire=2, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:41:078None[Sandbox] Process order. (Serial=10242, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:41:082None[Sandbox] Process order. (Serial=10243, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:41:090None[Sandbox] Process order. (Serial=10244, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:41:099None[Sandbox] Process order. (Serial=10245, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:41:100None[Sandbox] Process order. (Serial=10246, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:41:148None[Sandbox] Process order. (Serial=10247, Empire=6, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:41:168None[Sandbox] Process order. (Serial=10248, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:41:220None[Sandbox] Process order. (Serial=10249, Empire=0, Order=Order='OrderGoTo', Entity=#12631, AdditionalFlags='IgnoreFogOfWar', Path='[71, 64] --> [70, 63] --> [69, 63] --> [69, 64] --> [68, 64] --> [67, 65]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:41:259None[Sandbox] Process order. (Serial=10250, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:41:263None[Sandbox] Process order. (Serial=10251, Empire=1, Order=Order='OrderGoTo', Entity=#11701, AdditionalFlags='IgnoreFogOfWar', Path='[90, 26]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:41:264None[Sandbox] Process order. (Serial=10252, Empire=1, Order=Order='OrderGoTo', Entity=#11702, AdditionalFlags='IgnoreFogOfWar', Path='[90, 27]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:41:345None[Sandbox] Process order. (Serial=10253, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:41:349None[Sandbox] Process order. (Serial=10254, Empire=7, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:41:461None[Sandbox] Process order. (Serial=10255, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 8]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:41:470None[Sandbox] Process order. (Serial=10256, Empire=2, Order=Order='OrderGoTo', Entity=#8930, AdditionalFlags='IgnoreFogOfWar', Path='[40, 34]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:41:521None[Sandbox] Process order. (Serial=10257, Empire=3, Order=Order='OrderGoTo', Entity=#8263, AdditionalFlags='IgnoreFogOfWar', Path='[47, 58]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:41:522None[Sandbox] Process order. (Serial=10258, Empire=3, Order=Order='OrderGoTo', Entity=#13353, AdditionalFlags='IgnoreFogOfWar', Path='[46, 59] --> [47, 58]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:41:531None[Sandbox] Process order. (Serial=10259, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:41:535None[Sandbox] Process order. (Serial=10260, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:41:625None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_RapaNui #7149 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
18:11:41:626None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_MughalEmpire #5031 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
18:11:41:813None[Sandbox] Process order. (Serial=10261, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:41:824None[Sandbox] Process order. (Serial=10262, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:41:827None[Sandbox] Process order. (Serial=10263, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:41:833None[Sandbox] Process order. (Serial=10264, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:41:843None[Sandbox] Process order. (Serial=10265, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:41:854None[Sandbox] Process order. (Serial=10266, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:41:857None[Sandbox] Process order. (Serial=10267, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:41:863None[Sandbox] Process order. (Serial=10268, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:41:874None[Sandbox] Process order. (Serial=10269, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:41:877None[Sandbox] Process order. (Serial=10270, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:41:895None[Sandbox] Process order. (Serial=10271, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:41:899None[Sandbox] Process order. (Serial=10272, Empire=3, Order=Order='OrderGoTo', Entity=#8263, AdditionalFlags='IgnoreFogOfWar', Path='[47, 59]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:41:900None[Sandbox] Process order. (Serial=10273, Empire=3, Order=Order='OrderGoTo', Entity=#13965, AdditionalFlags='IgnoreFogOfWar', Path='[50, 60] --> [49, 59] --> [49, 58] --> [48, 58]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:41:920None[Sandbox] Process order. (Serial=10274, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:41:924None[Sandbox] Process order. (Serial=10275, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:41:943None[Sandbox] Process order. (Serial=10276, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:41:961None[Sandbox] Process order. (Serial=10277, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:41:965None[Sandbox] Process order. (Serial=10278, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:41:983None[Sandbox] Process order. (Serial=10279, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:41:987None[Sandbox] Process order. (Serial=10280, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:41:991None[Sandbox] Process order. (Serial=10281, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:42:015None[Sandbox] Process order. (Serial=10282, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:42:024None[Sandbox] Process order. (Serial=10283, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:42:027None[Sandbox] Process order. (Serial=10284, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:42:033None[Sandbox] Process order. (Serial=10285, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:42:085None[Sandbox] Process order. (Serial=10286, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:42:093None[Sandbox] Process order. (Serial=10287, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:42:104None[Sandbox] Process order. (Serial=10288, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:42:154None[Sandbox] Process order. (Serial=10289, Empire=6, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:42:256None[Sandbox] Process order. (Serial=10290, Empire=1, Order=Order='OrderGoTo', Entity=#11701, AdditionalFlags='IgnoreFogOfWar', Path='[91, 26]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:42:257None[Sandbox] Process order. (Serial=10291, Empire=1, Order=Order='OrderGoTo', Entity=#11702, AdditionalFlags='IgnoreFogOfWar', Path='[91, 26]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:42:358None[Sandbox] Process order. (Serial=10292, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:42:481None[Sandbox] Process order. (Serial=10293, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 9]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:42:482None[Sandbox] Process order. (Serial=10294, Empire=2, Order=Order='OrderGoTo', Entity=#8930, AdditionalFlags='IgnoreFogOfWar', Path='[39, 35]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:42:822None[Sandbox] Process order. (Serial=10295, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:42:832None[Sandbox] Process order. (Serial=10296, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:42:836None[Sandbox] Process order. (Serial=10297, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:42:843None[Sandbox] Process order. (Serial=10298, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:42:853None[Sandbox] Process order. (Serial=10299, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:42:863None[Sandbox] Process order. (Serial=10300, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:42:866None[Sandbox] Process order. (Serial=10301, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:42:872None[Sandbox] Process order. (Serial=10302, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:42:883None[Sandbox] Process order. (Serial=10303, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:42:886None[Sandbox] Process order. (Serial=10304, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:42:911None[Sandbox] Process order. (Serial=10305, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:42:934None[Sandbox] Process order. (Serial=10306, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:42:953None[Sandbox] Process order. (Serial=10307, Empire=0, Order=Order='OrderGoTo', Entity=#12928, path='[42, 48] --> [42, 49] --> [43, 50] --> [44, 50] --> [44, 51] --> [45, 52] --> [46, 52] --> [47, 52] --> [47, 53] --> [48, 53] --> [49, 54] --> [49, 55]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:42:963None[Sandbox] Process order. (Serial=10308, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:42:967None[Sandbox] Process order. (Serial=10309, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:42:981None[Sandbox] Process order. (Serial=10310, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:42:982None[Sandbox] Process order. (Serial=10311, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:43:006None[Sandbox] Process order. (Serial=10312, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:43:010None[Sandbox] Process order. (Serial=10313, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:43:013None[Sandbox] Process order. (Serial=10314, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:43:036None[Sandbox] Process order. (Serial=10315, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:43:040None[Sandbox] Process order. (Serial=10316, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:43:044None[Sandbox] Process order. (Serial=10317, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:43:054None[Sandbox] Process order. (Serial=10318, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:43:094None[Sandbox] Process order. (Serial=10319, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:43:106None[Sandbox] Process order. (Serial=10320, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:43:115None[Sandbox] Process order. (Serial=10321, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:43:177None[Sandbox] Process order. (Serial=10322, Empire=6, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:43:257None[Sandbox] Process order. (Serial=10323, Empire=0, Order=Order='OrderGoTo', Entity=#10668, AdditionalFlags='IgnoreFogOfWar', Path='[57, 49] --> [58, 50] --> [59, 50]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:43:298None[Sandbox] Process order. (Serial=10324, Empire=1, Order=Order='OrderGoTo', Entity=#11701, AdditionalFlags='IgnoreFogOfWar', Path='[90, 25]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:43:300None[Sandbox] Process order. (Serial=10325, Empire=1, Order=Order='OrderGoTo', Entity=#11702, AdditionalFlags='IgnoreFogOfWar', Path='[90, 27]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:43:307None[Sandbox] Process order. (Serial=10326, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:43:367None[Sandbox] Process order. (Serial=10327, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:43:383None[Sandbox] Process order. (Serial=10328, Empire=6, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:43:499None[Sandbox] Process order. (Serial=10329, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 8]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:43:510None[Sandbox] Process order. (Serial=10330, Empire=2, Order=Order='OrderGoTo', Entity=#8930, AdditionalFlags='IgnoreFogOfWar', Path='[40, 34]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:43:511None[Sandbox] Process order. (Serial=10331, Empire=2, Order=Order='OrderGoTo', Entity=#6726, AdditionalFlags='IgnoreFogOfWar', Path='[41, 14] --> [42, 14] --> [43, 14]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:43:560None[Sandbox] Process order. (Serial=10332, Empire=3, Order=Order='OrderGoTo', Entity=#12267, AdditionalFlags='IgnoreFogOfWar', Path='[56, 56] --> [55, 55] --> [54, 55] --> [54, 54]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:43:670None[Sandbox] Process order. (Serial=10333, Empire=1, Order=Order='OrderGoTo', Entity=#11701, AdditionalFlags='IgnoreFogOfWar', Path='[90, 26]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:43:832None[Sandbox] Process order. (Serial=10334, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:43:854None[Sandbox] Process order. (Serial=10335, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:43:862None[Sandbox] Process order. (Serial=10336, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:43:866None[Sandbox] Process order. (Serial=10337, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:43:872None[Sandbox] Process order. (Serial=10338, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:43:883None[Sandbox] Process order. (Serial=10339, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:43:887None[Sandbox] Process order. (Serial=10340, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:43:894None[Sandbox] Process order. (Serial=10341, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:43:899None[Sandbox] Process order. (Serial=10342, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:43:916None[Sandbox] Process order. (Serial=10343, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:43:946None[Sandbox] Process order. (Serial=10344, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:43:978None[Sandbox] Process order. (Serial=10345, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:43:995None[Sandbox] Process order. (Serial=10346, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:43:999None[Sandbox] Process order. (Serial=10347, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:44:028None[Sandbox] Process order. (Serial=10348, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:44:033None[Sandbox] Process order. (Serial=10349, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:44:059None[Sandbox] Process order. (Serial=10350, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:44:064None[Sandbox] Process order. (Serial=10351, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:44:067None[Sandbox] Process order. (Serial=10352, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:44:081None[Sandbox] Process order. (Serial=10353, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:44:100None[Sandbox] Process order. (Serial=10354, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:44:114None[Sandbox] Process order. (Serial=10355, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:44:120None[Sandbox] Process order. (Serial=10356, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:44:312None[Sandbox] Process order. (Serial=10357, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:44:322None[Sandbox] Process order. (Serial=10358, Empire=1, Order=Order='OrderGoTo', Entity=#11702, AdditionalFlags='IgnoreFogOfWar', Path='[90, 28]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:44:362None[Sandbox] Process order. (Serial=10359, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 9]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:44:371None[Sandbox] Process order. (Serial=10360, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:44:715None[Sandbox] Process order. (Serial=10361, Empire=1, Order=Order='OrderGoTo', Entity=#11701, AdditionalFlags='IgnoreFogOfWar', Path='[89, 25]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:44:844None[Sandbox] Process order. (Serial=10362, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:44:877None[Sandbox] Process order. (Serial=10363, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:44:895None[Sandbox] Process order. (Serial=10364, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:44:898None[Sandbox] Process order. (Serial=10365, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:44:914None[Sandbox] Process order. (Serial=10366, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:44:916None[Sandbox] Process order. (Serial=10367, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:44:921None[Sandbox] Process order. (Serial=10368, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:44:925None[Sandbox] Process order. (Serial=10369, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:44:946None[Sandbox] Process order. (Serial=10370, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:44:979None[Sandbox] Process order. (Serial=10371, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:44:986None[Sandbox] Process order. (Serial=10372, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:45:011None[Sandbox] Process order. (Serial=10373, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:45:016None[Sandbox] Process order. (Serial=10374, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:45:037None[Sandbox] Process order. (Serial=10375, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:45:042None[Sandbox] Process order. (Serial=10376, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:45:067None[Sandbox] Process order. (Serial=10377, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:45:071None[Sandbox] Process order. (Serial=10378, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:45:119None[Sandbox] Process order. (Serial=10379, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:45:140None[Sandbox] Process order. (Serial=10380, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:45:197None[Sandbox] Process order. (Serial=10381, Empire=0, Order=Order='OrderGoTo', Entity=#9630, AdditionalFlags='IgnoreFogOfWar', Path='[58, 49]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:45:198None[Sandbox] Process order. (Serial=10382, Empire=0, Order=Order='OrderGoTo', Entity=#12058, AdditionalFlags='IgnoreFogOfWar', Path='[68, 36]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:45:207None[Sandbox] Process order. (Serial=10383, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:45:329None[Sandbox] Process order. (Serial=10384, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:45:419None[Sandbox] Process order. (Serial=10385, Empire=1, Order=Order='OrderGoTo', Entity=#11702, AdditionalFlags='IgnoreFogOfWar', Path='[90, 29]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:45:459None[Sandbox] Process order. (Serial=10386, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 8]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:45:620None[Sandbox] Process order. (Serial=10387, Empire=1, Order=Order='OrderGoTo', Entity=#11701, AdditionalFlags='IgnoreFogOfWar', Path='[89, 26]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:45:853None[Sandbox] Process order. (Serial=10388, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:45:892None[Sandbox] Process order. (Serial=10389, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:45:915None[Sandbox] Process order. (Serial=10390, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:45:920None[Sandbox] Process order. (Serial=10391, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:45:942None[Sandbox] Process order. (Serial=10392, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:45:946None[Sandbox] Process order. (Serial=10393, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:45:950None[Sandbox] Process order. (Serial=10394, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:45:992None[Sandbox] Process order. (Serial=10395, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:46:023None[Sandbox] Process order. (Serial=10396, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:46:042None[Sandbox] Process order. (Serial=10397, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:46:063None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_OlmecCivilization #2113 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
18:11:46:072None[Sandbox] Process order. (Serial=10398, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:46:083None[Sandbox] Process order. (Serial=10399, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:46:123None[Sandbox] Process order. (Serial=10400, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:46:155None[Sandbox] Process order. (Serial=10401, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:46:202None[Sandbox] Process order. (Serial=10402, Empire=0, Order=Order='OrderGoTo', Entity=#12631, AdditionalFlags='IgnoreFogOfWar', Path='[67, 64] --> [66, 63]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:46:303None[Sandbox] Process order. (Serial=10403, Empire=2, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:46:343None[Sandbox] Process order. (Serial=10404, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:46:464None[Sandbox] Process order. (Serial=10405, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 9]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:46:518None[Sandbox] Process order. (Serial=10406, Empire=1, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:46:861None[Sandbox] Process order. (Serial=10407, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:46:921None[Sandbox] Process order. (Serial=10408, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:46:943None[Sandbox] Process order. (Serial=10409, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:46:964None[Sandbox] Process order. (Serial=10410, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:46:971None[Sandbox] Process order. (Serial=10411, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:46:975None[Sandbox] Process order. (Serial=10412, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:47:033None[Sandbox] Process order. (Serial=10413, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:47:092None[Sandbox] Process order. (Serial=10414, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:47:163None[Sandbox] Process order. (Serial=10415, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:47:212None[Sandbox] Process order. (Serial=10416, Empire=0, Order=Order='OrderGoTo', Entity=#6513, AdditionalFlags='IgnoreFogOfWar', Path='[58, 41]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:47:323None[Sandbox] Process order. (Serial=10417, Empire=3, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:47:872None[Sandbox] Process order. (Serial=10418, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:47:893None[Sandbox] Process order. (Serial=10419, Empire=0, Order=Order OrderChangeNotificationStatus)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:47:894None[Sandbox] Process order. (Serial=10420, Empire=0, Order=Order OrderChangeNotificationFlags)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:47:934None[Sandbox] Process order. (Serial=10421, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:47:962None[Sandbox] Process order. (Serial=10422, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:47:983None[Sandbox] Process order. (Serial=10423, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:48:000None[Sandbox] Process order. (Serial=10424, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:48:004None[Sandbox] Process order. (Serial=10425, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:48:043None[Sandbox] Process order. (Serial=10426, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:48:883None[Sandbox] Process order. (Serial=10427, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:49:053None[Sandbox] Process order. (Serial=10428, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:50:061None[Sandbox] Process order. (Serial=10429, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:51:072None[Sandbox] Process order. (Serial=10430, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:51:475None[Sandbox] Process order. (Serial=10431, Empire=0, Order=Order='OrderGoTo', Entity=#13337, path='[60, 62] --> [59, 61] --> [58, 61] --> [57, 61] --> [57, 60]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:51:485None[Sandbox] Process order. (Serial=10432, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:52:082None[Sandbox] Process order. (Serial=10433, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:52:492None[Sandbox] Process order. (Serial=10434, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:53:087None[Sandbox] Process order. (Serial=10435, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:53:497None[Sandbox] Process order. (Serial=10436, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:54:231None[Sandbox] Process order. (Serial=10437, Empire=0, Order=Order='OrderGoToAndRansack', Entity=#13337, path='[57, 61] --> [57, 60]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:54:503None[Sandbox] Process order. (Serial=10438, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:55:510None[Sandbox] Process order. (Serial=10439, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:56:515None[Sandbox] Process order. (Serial=10440, Empire=0, Order=Order OrderRansack)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:57:120None[Sandbox] Process order. (Serial=10441, Empire=3, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:58:840None[Sandbox] Process order. (Serial=10442, Empire=0, Order=Order='OrderGoToAndMerge', Entity=#11703, path='[61, 61] --> [61, 60] --> [60, 59] --> [59, 59]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:58:850None[Sandbox] Process order. (Serial=10443, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:11:59:859None[Sandbox] Process order. (Serial=10444, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:12:00:863None[Sandbox] Process order. (Serial=10445, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:12:01:872None[Sandbox] Process order. (Serial=10446, Empire=0, Order=Order OrderTransferUnits)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:12:04:112None[Sandbox] Process order. (Serial=10447, Empire=0, Order=Order='OrderGoTo', Entity=#10004, path='[58, 59] --> [58, 58] --> [57, 57] --> [57, 56] --> [56, 55] --> [55, 55] --> [54, 55]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:12:04:121None[Sandbox] Process order. (Serial=10448, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:12:04:494None[Sandbox] Process order. (Serial=10449, Empire=0, Order=Order='OrderGoTo', Entity=#10004, path='[58, 58] --> [57, 57] --> [57, 56] --> [56, 56] --> [55, 55] --> [54, 55]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:12:05:128None[Sandbox] Process order. (Serial=10450, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:12:06:142None[Sandbox] Process order. (Serial=10451, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:12:07:149None[Sandbox] Process order. (Serial=10452, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:12:08:152None[Sandbox] Process order. (Serial=10453, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:12:09:158None[Sandbox] Process order. (Serial=10454, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:12:09:328None[Sandbox] Process order. (Serial=10455, Empire=0, Order=Order OrderChangeNotificationStatus)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:12:09:329None[Sandbox] Process order. (Serial=10456, Empire=0, Order=Order OrderChangeNotificationFlags)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:12:10:163None[Sandbox] Process order. (Serial=10457, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:12:13:282None[Sandbox] Process order. (Serial=10458, Empire=0, Order=Order='OrderGoTo', Entity=#9369, path='[74, 57] --> [74, 58] --> [73, 58] --> [72, 58] --> [71, 59] --> [71, 60] --> [70, 60] --> [69, 61] --> [68, 61] --> [67, 61] --> [66, 61] --> [66, 60] --> [66, 59] --> [66, 58] --> [65, 57] --> [64, 57]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:12:13:292None[Sandbox] Process order. (Serial=10459, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:12:14:298None[Sandbox] Process order. (Serial=10460, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:12:15:302None[Sandbox] Process order. (Serial=10461, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:12:16:307None[Sandbox] Process order. (Serial=10462, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:12:17:312None[Sandbox] Process order. (Serial=10463, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:12:17:373None[Sandbox] Process order. (Serial=10464, Empire=0, Order=Order='OrderGoTo', Entity=#11208, path='[76, 57] --> [75, 57]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:12:17:382None[Sandbox] Process order. (Serial=10465, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:12:18:318None[Sandbox] Process order. (Serial=10466, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:12:18:388None[Sandbox] Process order. (Serial=10467, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:12:18:599None[Sandbox] Process order. (Serial=10468, Empire=0, Order=Order OrderChangeEntityAwakeState)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:12:19:322None[Sandbox] Process order. (Serial=10469, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:12:19:372None[Sandbox] Process order. (Serial=10470, Empire=2, Order=Order='OrderGoTo', Entity=#5474, AdditionalFlags='IgnoreFogOfWar', Path='[36, 31] --> [36, 32] --> [36, 33] --> [37, 34] --> [36, 35] --> [36, 36] --> [35, 37] --> [36, 38]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:12:19:382None[Sandbox] Process order. (Serial=10471, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:12:20:332None[Sandbox] Process order. (Serial=10472, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:12:20:391None[Sandbox] Process order. (Serial=10473, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:12:21:337None[Sandbox] Process order. (Serial=10474, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:12:21:396None[Sandbox] Process order. (Serial=10475, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:12:22:291None[Sandbox] Process order. (Serial=10476, Empire=0, Order=Order='OrderGoTo', Entity=#14595, path='[70, 63] --> [70, 62] --> [69, 62] --> [68, 62] --> [67, 62] --> [66, 61]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:12:22:301None[Sandbox] Process order. (Serial=10477, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:12:22:341None[Sandbox] Process order. (Serial=10478, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:12:22:402None[Sandbox] Process order. (Serial=10479, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:12:23:306None[Sandbox] Process order. (Serial=10480, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:12:23:406None[Sandbox] Process order. (Serial=10481, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:12:24:311None[Sandbox] Process order. (Serial=10482, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:12:24:411None[Sandbox] Process order. (Serial=10483, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:12:25:323None[Sandbox] Process order. (Serial=10484, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:12:25:423None[Sandbox] Process order. (Serial=10485, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:12:26:331None[Sandbox] Process order. (Serial=10486, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:12:26:432None[Sandbox] Process order. (Serial=10487, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:12:27:337None[Sandbox] Process order. (Serial=10488, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:12:43:872None[Sandbox] Process order. (Serial=10489, Empire=0, Order=Order OrderUpgradeUnits)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:12:46:520None[Sandbox] Process order. (Serial=10490, Empire=0, Order=Order='OrderGoTo', Entity=#14595, path='[66, 62] --> [65, 62] --> [64, 63] --> [63, 63]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:12:46:530None[Sandbox] Process order. (Serial=10491, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:12:47:544None[Sandbox] Process order. (Serial=10492, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:12:48:554None[Sandbox] Process order. (Serial=10493, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:12:49:562None[Sandbox] Process order. (Serial=10494, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:12:50:255None[Sandbox] Process order. (Serial=10495, Empire=0, Order=Order='OrderGoToAndCutForest', Entity=#2760, path='[68, 49] --> [69, 49] --> [70, 48]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:12:50:267None[Sandbox] Process order. (Serial=10496, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:12:51:272None[Sandbox] Process order. (Serial=10497, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:12:52:280None[Sandbox] Process order. (Serial=10498, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:12:53:285None[Sandbox] Process order. (Serial=10499, Empire=0, Order=Order OrderCutForest ArmyGUID: #2760)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:05:303None[Sandbox] Process order. (Serial=10500, Empire=0, Order=Order OrderStartEmpireWideConstruction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:05:342None[Sandbox] Process order. (Serial=10501, Empire=0, Order=Order OrderParticipateToEmpireWideConstruction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:07:118UI Steam[UI] Showing NarrativeWindow: $NarrativeEvent_Civics_Army03
Amplitude.Mercury.UI.NarrativeWindow:OnBeginShow(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.NarrativeWindow:OnBeginShow(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UIAbstractShowable:InternalRequestShow() Amplitude.UI.Windows.UIContainer:InternalRequestShow() Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
18:13:08:142None[Sandbox] Process order. (Serial=10502, Empire=0, Order=Order OrderChangeNotificationStatus)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:08:171None[Sandbox] Process order. (Serial=10503, Empire=0, Order=Order OrderEmpireLockedByMandatories)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:09:582None[Sandbox] Process order. (Serial=10504, Empire=0, Order=Order OrderActivateCivic)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:12:031None[Sandbox] Process order. (Serial=10505, Empire=0, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:12:072None[Sandbox] Process order. (Serial=10506, Empire=-1, Order=Order OrderWaitForOrderReplication)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:13:004NoneAI Synchronization took 737ms at frame 17612 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
18:13:13:025NoneMetadata 'dlc_names' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:13:13:025NoneMetadata 'rmc0' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:13:13:025NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:13:13:474None[Sandbox] Process order. (Serial=10507, Empire=0, Order=Order OrderEmpireLockedByMandatories)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:14:177None[Sandbox] Process order. (Serial=10508, Empire=0, Order=Order OrderChangeNotificationFlags)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:14:288None[Sandbox] Process order. (Serial=10509, Empire=0, Order=Order='OrderGoTo', Entity=#7352, AdditionalFlags='IgnoreFogOfWar', Path='[63, 37] --> [64, 36] --> [65, 36] --> [66, 36] --> [66, 35] --> [67, 35]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:14:289None[Sandbox] Process order. (Serial=10510, Empire=0, Order=Order='OrderGoTo', Entity=#4715, AdditionalFlags='IgnoreFogOfWar', Path='[56, 47] --> [56, 46] --> [55, 45] --> [56, 44] --> [56, 43] --> [57, 42] --> [57, 41] --> [58, 40] --> [58, 39] --> [59, 38]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:14:290None[Sandbox] Process order. (Serial=10511, Empire=0, Order=Order='OrderGoTo', Entity=#9535, AdditionalFlags='IgnoreFogOfWar', Path='[75, 29] --> [75, 28] --> [75, 27] --> [75, 26] --> [75, 25]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:14:291None[Sandbox] Process order. (Serial=10512, Empire=0, Order=Order='OrderGoTo', Entity=#9630, AdditionalFlags='IgnoreFogOfWar', Path='[57, 49] --> [57, 48] --> [56, 47] --> [56, 46] --> [55, 45] --> [56, 44] --> [56, 43] --> [57, 42] --> [58, 42] --> [59, 42]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:14:292None[Sandbox] Process order. (Serial=10513, Empire=0, Order=Order='OrderGoTo', Entity=#10668, AdditionalFlags='IgnoreFogOfWar', Path='[58, 49] --> [57, 49] --> [57, 48] --> [56, 47] --> [56, 46] --> [55, 45] --> [56, 44] --> [56, 43] --> [57, 42] --> [57, 41]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:14:293None[Sandbox] Process order. (Serial=10514, Empire=0, Order=Order='OrderGoTo', Entity=#12058, AdditionalFlags='IgnoreFogOfWar', Path='[68, 37] --> [69, 37] --> [70, 38] --> [70, 39] --> [71, 40] --> [71, 41] --> [72, 42] --> [73, 42]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:14:294None[Sandbox] Process order. (Serial=10515, Empire=0, Order=Order='OrderGoTo', Entity=#3330, AdditionalFlags='IgnoreFogOfWar', Path='[53, 44] --> [54, 44] --> [55, 44] --> [56, 44] --> [56, 43] --> [57, 42] --> [58, 42]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:14:295None[Sandbox] Process order. (Serial=10516, Empire=0, Order=Order='OrderGoTo', Entity=#12631, AdditionalFlags='IgnoreFogOfWar', Path='[66, 62] --> [66, 61] --> [66, 60] --> [66, 59] --> [66, 58] --> [66, 57] --> [67, 56] --> [67, 55] --> [68, 54] --> [68, 53]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:14:296None[Sandbox] Process order. (Serial=10517, Empire=0, Order=Order='OrderGoTo', Entity=#6513, AdditionalFlags='IgnoreFogOfWar', Path='[59, 40] --> [59, 39] --> [60, 38] --> [60, 37] --> [61, 36] --> [62, 36] --> [63, 36] --> [64, 36] --> [65, 36] --> [66, 36]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:14:309None[Sandbox] Process order. (Serial=10518, Empire=0, Order=Order='OrderGoTo', Entity=#4620, AdditionalFlags='IgnoreFogOfWar', Path='[71, 64] --> [70, 63] --> [70, 62] --> [69, 61] --> [68, 61] --> [67, 61] --> [66, 61] --> [66, 60] --> [66, 59] --> [66, 58]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:14:310None[Sandbox] Process order. (Serial=10519, Empire=0, Order=Order='OrderGoTo', Entity=#13300, AdditionalFlags='IgnoreFogOfWar', Path='[72, 38] --> [71, 37] --> [70, 37] --> [70, 36] --> [69, 36]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:14:311None[Sandbox] Process order. (Serial=10520, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:14:315None[Sandbox] Process order. (Serial=10521, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:14:320None[Sandbox] Process order. (Serial=10522, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:14:325None[Sandbox] Process order. (Serial=10523, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:14:330None[Sandbox] Process order. (Serial=10524, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:14:334None[Sandbox] Process order. (Serial=10525, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:14:339None[Sandbox] Process order. (Serial=10526, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:14:343None[Sandbox] Process order. (Serial=10527, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:14:347None[Sandbox] Process order. (Serial=10528, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:14:359None[Sandbox] Process order. (Serial=10529, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:14:363None[Sandbox] Process order. (Serial=10530, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:14:381None[Sandbox] Process order. (Serial=10531, Empire=1, Order=Order OrderEnqueueTechnology)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:14:382None[Sandbox] Process order. (Serial=10532, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:14:382None[Sandbox] Process order. (Serial=10533, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:14:383None[Sandbox] Process order. (Serial=10534, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:14:384None[Sandbox] Process order. (Serial=10535, Empire=1, Order=Order='OrderGoTo', Entity=#11476, AdditionalFlags='IgnoreFogOfWar', Path='[78, 13] --> [77, 13] --> [76, 13] --> [75, 13] --> [75, 14] --> [74, 15]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:14:385None[Sandbox] Process order. (Serial=10536, Empire=1, Order=Order='OrderGoTo', Entity=#14592, AdditionalFlags='IgnoreFogOfWar', Path='[92, 16] --> [92, 17] --> [93, 17] --> [94, 18]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:14:392None[Sandbox] Process order. (Serial=10537, Empire=1, Order=Order='OrderGoTo', Entity=#11698, AdditionalFlags='IgnoreFogOfWar', Path='[92, 18]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:14:400None[Sandbox] Process order. (Serial=10538, Empire=1, Order=Order='OrderGoTo', Entity=#11701, AdditionalFlags='IgnoreFogOfWar', Path='[89, 27]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:14:401None[Sandbox] Process order. (Serial=10539, Empire=1, Order=Order='OrderGoTo', Entity=#11702, AdditionalFlags='IgnoreFogOfWar', Path='[91, 30]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:14:402None[Sandbox] Process order. (Serial=10540, Empire=1, Order=Order='OrderGoTo', Entity=#12652, AdditionalFlags='IgnoreFogOfWar', Path='[61, 8] --> [60, 8] --> [59, 8] --> [58, 9] --> [57, 9]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:14:403None[Sandbox] Process order. (Serial=10541, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:14:409None[Sandbox] Process order. (Serial=10542, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:14:413None[Sandbox] Process order. (Serial=10543, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:14:430None[Sandbox] Process order. (Serial=10544, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:14:435None[Sandbox] Process order. (Serial=10545, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:14:441None[Sandbox] Process order. (Serial=10546, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:14:450None[Sandbox] Process order. (Serial=10547, Empire=2, Order=Order OrderEnqueueTechnology)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:14:451None[Sandbox] Process order. (Serial=10548, Empire=2, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:14:452None[Sandbox] Process order. (Serial=10549, Empire=2, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:14:453None[Sandbox] Process order. (Serial=10550, Empire=2, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 6 Money Investment None Influence Investment None)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:14:454None[Sandbox] Process order. (Serial=10551, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1791' Constructible: 'Infrastructure_Harbour_Family02_03' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:14:455None[Sandbox] Process order. (Serial=10552, Empire=2, Order=Order OrderBuyoutConstructionByGuid, Settlement: '3098', Construction: '1783'))
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:14:456None[Sandbox] Process order. (Serial=10553, Empire=2, Order=Order='OrderGoTo', Entity=#5031, AdditionalFlags='IgnoreFogOfWar', Path='[53, 8]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:14:457None[Sandbox] Process order. (Serial=10554, Empire=2, Order=Order='OrderGoTo', Entity=#14594, AdditionalFlags='IgnoreFogOfWar', Path='[56, 4] --> [55, 5] --> [55, 6] --> [54, 6] --> [53, 6]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:14:464None[Sandbox] Process order. (Serial=10555, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 8]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:14:466None[Sandbox] Process order. (Serial=10556, Empire=2, Order=Order='OrderGoTo', Entity=#8930, AdditionalFlags='IgnoreFogOfWar', Path='[39, 33]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:14:467None[Sandbox] Process order. (Serial=10557, Empire=2, Order=Order='OrderGoTo', Entity=#7755, AdditionalFlags='IgnoreFogOfWar', Path='[70, 10] --> [70, 9] --> [71, 8] --> [72, 8] --> [73, 8]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:14:470None[Sandbox] Process order. (Serial=10558, Empire=2, Order=Order='OrderGoTo', Entity=#7149, AdditionalFlags='IgnoreFogOfWar', Path='[82, 59]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:14:471None[Sandbox] Process order. (Serial=10559, Empire=2, Order=Order='OrderGoTo', Entity=#6726, AdditionalFlags='IgnoreFogOfWar', Path='[44, 14] --> [44, 15] --> [45, 15] --> [46, 14]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:14:473None[Sandbox] Process order. (Serial=10560, Empire=2, Order=Order='OrderGoTo', Entity=#5474, AdditionalFlags='IgnoreFogOfWar', Path='[36, 39] --> [37, 39] --> [38, 38] --> [39, 38] --> [40, 38] --> [41, 38] --> [42, 38]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:14:480None[Sandbox] Process order. (Serial=10561, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:14:484None[Sandbox] Process order. (Serial=10562, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:14:488None[Sandbox] Process order. (Serial=10563, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:14:493None[Sandbox] Process order. (Serial=10564, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:14:496None[Sandbox] Process order. (Serial=10565, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:14:500None[Sandbox] Process order. (Serial=10566, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:14:504None[Sandbox] Process order. (Serial=10567, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:14:509None[Sandbox] Process order. (Serial=10568, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:14:514None[Sandbox] Process order. (Serial=10569, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '3098' Constructible: 'Extension_Base_Reforestation' Position: '[51, 10]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:14:515None[Sandbox] Process order. (Serial=10570, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1095' Constructible: 'Extension_Base_Money' Position: '[36, 18]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:14:541None[Sandbox] Process order. (Serial=10571, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:14:542None[Sandbox] Process order. (Serial=10572, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:14:542None[Sandbox] Process order. (Serial=10573, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '1108' Constructible: 'LandUnit_Era4_Common_Settlers' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:14:543None[Sandbox] Process order. (Serial=10574, Empire=3, Order=Order OrderSplitArmy)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:14:552None[Sandbox] Process order. (Serial=10575, Empire=3, Order=Order='OrderGoTo', Entity=#12642, AdditionalFlags='IgnoreFogOfWar', Path='[52, 57] --> [51, 57] --> [50, 57] --> [50, 56] --> [49, 55]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:14:553None[Sandbox] Process order. (Serial=10576, Empire=3, Order=Order OrderTransferUnits)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:14:558None[Sandbox] Process order. (Serial=10577, Empire=3, Order=Order OrderTransferUnits)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:14:571None[Sandbox] Process order. (Serial=10578, Empire=3, Order=Order='OrderGoTo', Entity=#12267, AdditionalFlags='IgnoreFogOfWar', Path='[53, 54] --> [52, 54] --> [51, 53] --> [51, 52] --> [50, 52] --> [49, 51] --> [50, 50] --> [49, 49]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:14:573None[Sandbox] Process order. (Serial=10579, Empire=3, Order=Order='OrderGoTo', Entity=#8263, AdditionalFlags='IgnoreFogOfWar', Path='[48, 59] --> [49, 58] --> [49, 59] --> [50, 59]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:14:574None[Sandbox] Process order. (Serial=10580, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:14:591None[Sandbox] Process order. (Serial=10581, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:14:596None[Sandbox] Process order. (Serial=10582, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:14:601None[Sandbox] Process order. (Serial=10583, Empire=4, Order=Order='OrderGoTo', Entity=#13561, AdditionalFlags='IgnoreFogOfWar', Path='[60, 7]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:14:611None[Sandbox] Process order. (Serial=10584, Empire=4, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:14:621None[Sandbox] Process order. (Serial=10585, Empire=6, Order=Order='OrderGoTo', Entity=#2113, AdditionalFlags='IgnoreFogOfWar', Path='[49, 10] --> [48, 11] --> [47, 11] --> [47, 12]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:14:631None[Sandbox] Process order. (Serial=10586, Empire=6, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:14:641None[Sandbox] Process order. (Serial=10587, Empire=7, Order=Order='OrderGoTo', Entity=#12770, AdditionalFlags='IgnoreFogOfWar', Path='[81, 58]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:14:652None[Sandbox] Process order. (Serial=10588, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:14:670None[Sandbox] Process order. (Serial=10589, Empire=8, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:14:671None[Sandbox] Process order. (Serial=10590, Empire=9, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:14:672None[Sandbox] Process order. (Serial=10591, Empire=72, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:14:722None[Sandbox] Process order. (Serial=10592, Empire=1, Order=Order OrderBuyoutConstructionByGuid, Settlement: '1932', Construction: '1819'))
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:14:730None[Sandbox] Process order. (Serial=10593, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:14:732None[Sandbox] Process order. (Serial=10594, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:14:772None[Sandbox] Process order. (Serial=10595, Empire=2, Order=Order OrderRemoveConstructionByGuid)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:14:773None[Sandbox] Process order. (Serial=10596, Empire=2, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 6 Money Investment None Influence Investment None)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:14:774None[Sandbox] Process order. (Serial=10597, Empire=2, Order=Order OrderArmySettle: ArmyGuid=#7149, ActionGuid=#0)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:14:785None[Sandbox] Process order. (Serial=10598, Empire=2, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:14:786None[Sandbox] Process order. (Serial=10599, Empire=2, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:14:803None[Sandbox] Process order. (Serial=10600, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '3098' Constructible: 'Infrastructure_Money_Family01_01' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:14:832None[Sandbox] Process order. (Serial=10601, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:14:833None[Sandbox] Process order. (Serial=10602, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:14:842None[Sandbox] Process order. (Serial=10603, Empire=3, Order=Order OrderDisbandUnits)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:14:846None[Sandbox] Process order. (Serial=10604, Empire=3, Order=Order='OrderGoTo', Entity=#14197, AdditionalFlags='IgnoreFogOfWar', Path='[42, 56]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:14:847None[Sandbox] Process order. (Serial=10605, Empire=3, Order=Order='OrderGoTo', Entity=#14577, AdditionalFlags='IgnoreFogOfWar', Path='[49, 60] --> [49, 61] --> [50, 61] --> [51, 61] --> [52, 60] --> [53, 60] --> [53, 59] --> [53, 58]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:14:862None[Sandbox] Process order. (Serial=10606, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:14:866None[Sandbox] Process order. (Serial=10607, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:14:871None[Sandbox] Process order. (Serial=10608, Empire=4, Order=Order OrderCreateBattle Attacker #13561 Target #12652 Action #0 InstantResolve: False)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:14:892None[Sandbox] Process order. (Serial=10609, Empire=4, Order=Order OrderBattleConfirmation - BattleGUID: 14612 EmpireIndex: 4)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:14:893None[Sandbox] Process order. (Serial=10610, Empire=6, Order=Order OrderMinorBuildConstructible SettlementGUID: #2354 Constructible: Infrastructure_PublicOrder_Family04_02)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:14:933None[Sandbox] Process order. (Serial=10611, Empire=7, Order=Order='OrderGoTo', Entity=#12770, AdditionalFlags='IgnoreFogOfWar', Path='[80, 57] --> [79, 57] --> [79, 56] --> [78, 56]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:14:943None[Sandbox] Process order. (Serial=10612, Empire=0, Order=Order OrderChangeNotificationStatus)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:14:944None[Sandbox] Process order. (Serial=10613, Empire=0, Order=Order OrderChangeNotificationFlags)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:14:997NonePresentation Battle 14612: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:13:14:997NonePresentation Battle 14612: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:13:14:997NonePresentation Battle 14612: Execute action[1]: BattleLoaded. Loaded in progress=False, AdditionalData=393216, currentRound=0, maximumRoundCount=6 (initialActionType: BattleLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:13:14:997NoneCreatePresentationBattlePreview attacker #0, defender #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:13:14:998NoneRestorePresentationBattlePreview created ticket #203130.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:13:14:998NonePresentation Battle 14612: Execute action[2]: ParticipantJoined. EmpireIndex=4, Guid=13561, Group=Attacker, Modifiers=None, Type=Army UnitCount=4 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:13:14:998None[Preview] PresentationArmy LandUnit_Era5_AfsharidPersia_Jazayerchis #13561 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:13:14:998NonePresentation Battle 14612: Execute action[3]: ParticipantJoined. EmpireIndex=1, Guid=12652, Group=Defender, Modifiers=None, Type=Army UnitCount=8 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:13:14:998None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #12652 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:13:14:998NonePresentation Battle 14612: Execute action[4]: ReportDeploymentZone. EmpireIndex=4, Group=Attacker, deploymentTileCount=27 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:13:14:999NonePresentation Battle 14612: Execute action[5]: ReportDeploymentZone. EmpireIndex=1, Group=Defender, deploymentTileCount=17 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:13:14:999NonePresentation Battle 14612: Execute action[6]: StartConfirmation. EmpireIndex=1 (initialActionType: StartConfirmation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:13:14:999None[Preview] PresentationArmy NavalUnit_Era2_Common_Quadriremes #8050 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:13:14:999None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_PacificPolynesians #8050 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
18:13:14:999None[Preview] PresentationArmy NavalUnit_Era2_Common_Quadriremes #8050 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:13:14:999None[Preview] PresentationArmy NavalUnit_Era3_Common_Cog #3849 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:13:14:999None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Vikings #3849 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
18:13:14:999None[Preview] PresentationArmy NavalUnit_Era3_Common_Cog #3849 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:13:14:999None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #4782 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:13:14:999None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Phoenicia #4782 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
18:13:14:999None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #4782 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:13:14:999NonePresentation Battle 14612: Execute action[7]: ContenderConfirmed. EmpireIndex=4 (initialActionType: ContenderConfirmed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:13:15:018NoneRequestRestoreAsyncOperation_Completed for ticket #203130.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)
18:13:15:018NoneRestorePresentationBattlePreview skipped due to ended battle #14612
Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
18:13:15:018NoneRequestAsyncOperation_Dismissed for ticket #203130.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)
18:13:15:023None[Sandbox] Process order. (Serial=10614, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:15:033None[Sandbox] Process order. (Serial=10615, Empire=1, Order=Order='OrderGoTo', Entity=#11701, AdditionalFlags='IgnoreFogOfWar', Path='[90, 26]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:15:034None[Sandbox] Process order. (Serial=10616, Empire=1, Order=Order='OrderGoTo', Entity=#11702, AdditionalFlags='IgnoreFogOfWar', Path='[91, 29]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:15:036None[Sandbox] Process order. (Serial=10617, Empire=1, Order=Order='OrderGoTo', Entity=#11203, AdditionalFlags='IgnoreFogOfWar', Path='[82, 9] --> [81, 9] --> [81, 8] --> [81, 7]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:15:037None[Sandbox] Process order. (Serial=10618, Empire=1, Order=Order='OrderGoTo', Entity=#14592, AdditionalFlags='IgnoreFogOfWar', Path='[94, 18]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:15:044None[Sandbox] Process order. (Serial=10619, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '1932' Constructible: 'Extension_Base_Industry' Position: '[82, 5]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:15:045None[Sandbox] Process order. (Serial=10620, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:15:072NoneCan't find entity 8930 of ongoing task. Fails the task 36958.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:13:15:084None[Sandbox] Process order. (Serial=10621, Empire=2, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:15:095None[Sandbox] Process order. (Serial=10622, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 9]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:15:096None[Sandbox] Process order. (Serial=10623, Empire=2, Order=Order='OrderGoTo', Entity=#8930, AdditionalFlags='IgnoreFogOfWar', Path='[40, 34] --> [40, 35] --> [41, 36] --> [40, 37]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:15:105None[Sandbox] Process order. (Serial=10624, Empire=2, Order=Order OrderUpgradeUnits)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:15:106None[Sandbox] Process order. (Serial=10625, Empire=2, Order=Order OrderBuyoutAvailableConstruction. Settlement=3098, Constructible=Extension_Wondrous_Resource12, Position=[50, 12], Currency=Money)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:15:115None[Sandbox] Process order. (Serial=10626, Empire=2, Order=Order OrderBuyoutAvailableConstruction. Settlement=14604, Constructible=Extension_Base_Harbour, Position=[82, 56], Currency=Influence)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:15:155None[Sandbox] Process order. (Serial=10627, Empire=3, Order=Order='OrderGoTo', Entity=#13353, AdditionalFlags='IgnoreFogOfWar', Path='[48, 58] --> [49, 58] --> [49, 59]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:15:156None[Sandbox] Process order. (Serial=10628, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:15:165None[Sandbox] Process order. (Serial=10629, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:15:185None[Sandbox] Process order. (Serial=10630, Empire=4, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:15:247None[Sandbox] Process order. (Serial=10631, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:15:264NoneNo Unit can be kept to improve that army (Empire '2' Army '8930' for ArmyType 'GroundExplorer')
Amplitude.Mercury.AI.Brain.Analysis.Military.ComputeWantedArmies:RequestDraggingUnitsDisbands(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:13:15:277NoneCan't find entity 7149 of ongoing task. Fails the task 38816.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:13:15:287None[Sandbox] Process order. (Serial=10632, Empire=2, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:15:307None[Sandbox] Process order. (Serial=10633, Empire=2, Order=Order='OrderGoTo', Entity=#8930, AdditionalFlags='IgnoreFogOfWar', Path='[40, 32] --> [40, 31] --> [41, 30] --> [40, 29]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:15:319None[Sandbox] Process order. (Serial=10634, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:15:328None[Sandbox] Process order. (Serial=10635, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:15:333None[Sandbox] Process order. (Serial=10636, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:15:337None[Sandbox] Process order. (Serial=10637, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:15:348None[Sandbox] Process order. (Serial=10638, Empire=3, Order=Order OrderRemoveConstructionByGuid)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:15:349None[Sandbox] Process order. (Serial=10639, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '1108' Constructible: 'LandUnit_Era3_HolyRomanEmpire_TeutonicKnights' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:15:349None[Sandbox] Process order. (Serial=10640, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:15:350None[Sandbox] Process order. (Serial=10641, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:15:355None[Sandbox] Process order. (Serial=10642, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:15:359None[Sandbox] Process order. (Serial=10643, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:15:363None[Sandbox] Process order. (Serial=10644, Empire=3, Order=Order='OrderGoTo', Entity=#14197, AdditionalFlags='IgnoreFogOfWar', Path='[41, 56]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:15:364None[Sandbox] Process order. (Serial=10645, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:15:379None[Sandbox] Process order. (Serial=10646, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:15:384None[Sandbox] Process order. (Serial=10647, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:15:387None[Sandbox] Process order. (Serial=10648, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:15:390None[Sandbox] Process order. (Serial=10649, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '1108' Constructible: 'LandUnit_Era4_CaribbeanPirates_EmblematicLand' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:15:408None[Sandbox] Process order. (Serial=10650, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:15:432None[Sandbox] Process order. (Serial=10651, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:15:436None[Sandbox] Process order. (Serial=10652, Empire=0, Order=Order OrderChangeNotificationStatus)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:15:449None[Sandbox] Process order. (Serial=10653, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:15:453None[Sandbox] Process order. (Serial=10654, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:15:489None[Sandbox] Process order. (Serial=10655, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:15:493None[Sandbox] Process order. (Serial=10656, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:15:496NoneNo Unit can be kept to improve that army (Empire '2' Army '13043' for ArmyType 'GroundExplorer')
Amplitude.Mercury.AI.Brain.Analysis.Military.ComputeWantedArmies:RequestDraggingUnitsDisbands(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:13:15:500None[Sandbox] Process order. (Serial=10657, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:15:503None[Sandbox] Process order. (Serial=10658, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:15:509NoneCan't find entity 13043 of ongoing task. Fails the task 36977.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:13:15:520None[Sandbox] Process order. (Serial=10659, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:15:525None[Sandbox] Process order. (Serial=10660, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:15:528None[Sandbox] Process order. (Serial=10661, Empire=2, Order=Order OrderDisbandUnits)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:15:570None[Sandbox] Process order. (Serial=10662, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:15:580None[Sandbox] Process order. (Serial=10663, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:15:612None[Sandbox] Process order. (Serial=10664, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:15:617None[Sandbox] Process order. (Serial=10665, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:15:641None[Sandbox] Process order. (Serial=10666, Empire=6, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:15:660None[Sandbox] Process order. (Serial=10667, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:15:720None[Sandbox] Process order. (Serial=10668, Empire=2, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:15:760None[Sandbox] Process order. (Serial=10669, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:15:770None[Sandbox] Process order. (Serial=10670, Empire=3, Order=Order='OrderGoTo', Entity=#14577, AdditionalFlags='IgnoreFogOfWar', Path='[49, 61] --> [50, 61] --> [51, 61] --> [52, 60] --> [53, 60] --> [53, 59] --> [54, 58]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:15:871None[Sandbox] Process order. (Serial=10671, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:15:877None[Sandbox] Process order. (Serial=10672, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:15:893None[Sandbox] Process order. (Serial=10673, Empire=1, Order=Order='OrderGoTo', Entity=#11701, AdditionalFlags='IgnoreFogOfWar', Path='[89, 26]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:15:902None[Sandbox] Process order. (Serial=10674, Empire=1, Order=Order='OrderGoTo', Entity=#11702, AdditionalFlags='IgnoreFogOfWar', Path='[91, 28]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:15:944None[Sandbox] Process order. (Serial=10675, Empire=2, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:15:945None[Sandbox] Process order. (Serial=10676, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 8]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:16:054None[Sandbox] Process order. (Serial=10677, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:16:105None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Maasai #12770 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
18:13:16:184None[Sandbox] Process order. (Serial=10678, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:16:326None[Sandbox] Process order. (Serial=10679, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:16:335None[Sandbox] Process order. (Serial=10680, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:16:345None[Sandbox] Process order. (Serial=10681, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:16:349None[Sandbox] Process order. (Serial=10682, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:16:370None[Sandbox] Process order. (Serial=10683, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:16:387None[Sandbox] Process order. (Serial=10684, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:16:399None[Sandbox] Process order. (Serial=10685, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:16:403None[Sandbox] Process order. (Serial=10686, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:16:409None[Sandbox] Process order. (Serial=10687, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:16:414None[Sandbox] Process order. (Serial=10688, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:16:419None[Sandbox] Process order. (Serial=10689, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:16:446None[Sandbox] Process order. (Serial=10690, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:16:458None[Sandbox] Process order. (Serial=10691, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:16:462None[Sandbox] Process order. (Serial=10692, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:16:498None[Sandbox] Process order. (Serial=10693, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:16:502None[Sandbox] Process order. (Serial=10694, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:16:517None[Sandbox] Process order. (Serial=10695, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:16:520None[Sandbox] Process order. (Serial=10696, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:16:537None[Sandbox] Process order. (Serial=10697, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:16:540None[Sandbox] Process order. (Serial=10698, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:16:605None[Sandbox] Process order. (Serial=10699, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:16:632None[Sandbox] Process order. (Serial=10700, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:16:637None[Sandbox] Process order. (Serial=10701, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:16:659None[Sandbox] Process order. (Serial=10702, Empire=6, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:16:679None[Sandbox] Process order. (Serial=10703, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:16:750None[Sandbox] Process order. (Serial=10704, Empire=2, Order=Order OrderRemoveConstructionByGuid)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:16:771None[Sandbox] Process order. (Serial=10705, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1095' Constructible: 'LandUnit_Era5_Common_Dragoons' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:16:882None[Sandbox] Process order. (Serial=10706, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:16:934None[Sandbox] Process order. (Serial=10707, Empire=1, Order=Order='OrderGoTo', Entity=#11701, AdditionalFlags='IgnoreFogOfWar', Path='[88, 26]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:16:935None[Sandbox] Process order. (Serial=10708, Empire=1, Order=Order='OrderGoTo', Entity=#11702, AdditionalFlags='IgnoreFogOfWar', Path='[91, 29]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:16:973None[Sandbox] Process order. (Serial=10709, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 9]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:17:064None[Sandbox] Process order. (Serial=10710, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:17:336None[Sandbox] Process order. (Serial=10711, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:17:347None[Sandbox] Process order. (Serial=10712, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:17:356None[Sandbox] Process order. (Serial=10713, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:17:361None[Sandbox] Process order. (Serial=10714, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:17:376None[Sandbox] Process order. (Serial=10715, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:17:407None[Sandbox] Process order. (Serial=10716, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:17:411None[Sandbox] Process order. (Serial=10717, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:17:430None[Sandbox] Process order. (Serial=10718, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:17:435None[Sandbox] Process order. (Serial=10719, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:17:458None[Sandbox] Process order. (Serial=10720, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:17:477None[Sandbox] Process order. (Serial=10721, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:17:496None[Sandbox] Process order. (Serial=10722, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:17:502None[Sandbox] Process order. (Serial=10723, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:17:531None[Sandbox] Process order. (Serial=10724, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:17:536None[Sandbox] Process order. (Serial=10725, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:17:541None[Sandbox] Process order. (Serial=10726, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:17:547None[Sandbox] Process order. (Serial=10727, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:17:559None[Sandbox] Process order. (Serial=10728, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:17:563None[Sandbox] Process order. (Serial=10729, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:17:608None[Sandbox] Process order. (Serial=10730, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:17:649None[Sandbox] Process order. (Serial=10731, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:17:669None[Sandbox] Process order. (Serial=10732, Empire=6, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:17:692None[Sandbox] Process order. (Serial=10733, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:17:791None[Sandbox] Process order. (Serial=10734, Empire=1, Order=Order='OrderGoTo', Entity=#11701, AdditionalFlags='IgnoreFogOfWar', Path='[87, 25]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:17:792None[Sandbox] Process order. (Serial=10735, Empire=1, Order=Order='OrderGoTo', Entity=#11702, AdditionalFlags='IgnoreFogOfWar', Path='[92, 28]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:17:873None[Sandbox] Process order. (Serial=10736, Empire=6, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:17:893None[Sandbox] Process order. (Serial=10737, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:18:024None[Sandbox] Process order. (Serial=10738, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 8]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:18:073None[Sandbox] Process order. (Serial=10739, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:18:345None[Sandbox] Process order. (Serial=10740, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:18:355None[Sandbox] Process order. (Serial=10741, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:18:365None[Sandbox] Process order. (Serial=10742, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:18:376None[Sandbox] Process order. (Serial=10743, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:18:386None[Sandbox] Process order. (Serial=10744, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:18:416None[Sandbox] Process order. (Serial=10745, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:18:421None[Sandbox] Process order. (Serial=10746, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:18:439None[Sandbox] Process order. (Serial=10747, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:18:457None[Sandbox] Process order. (Serial=10748, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:18:481None[Sandbox] Process order. (Serial=10749, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:18:502None[Sandbox] Process order. (Serial=10750, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:18:518None[Sandbox] Process order. (Serial=10751, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:18:523None[Sandbox] Process order. (Serial=10752, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:18:550None[Sandbox] Process order. (Serial=10753, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:18:560None[Sandbox] Process order. (Serial=10754, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:18:565None[Sandbox] Process order. (Serial=10755, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:18:580None[Sandbox] Process order. (Serial=10756, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:18:584None[Sandbox] Process order. (Serial=10757, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:18:620None[Sandbox] Process order. (Serial=10758, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:18:660None[Sandbox] Process order. (Serial=10759, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:18:712None[Sandbox] Process order. (Serial=10760, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:18:790None[Sandbox] Process order. (Serial=10761, Empire=0, Order=Order='OrderGoTo', Entity=#9535, AdditionalFlags='IgnoreFogOfWar', Path='[75, 24] --> [74, 23]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:18:791None[Sandbox] Process order. (Serial=10762, Empire=0, Order=Order='OrderGoTo', Entity=#13300, AdditionalFlags='IgnoreFogOfWar', Path='[70, 36] --> [71, 36] --> [72, 36] --> [73, 36] --> [74, 36]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:18:832None[Sandbox] Process order. (Serial=10763, Empire=1, Order=Order='OrderGoTo', Entity=#11702, AdditionalFlags='IgnoreFogOfWar', Path='[91, 29]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:18:833None[Sandbox] Process order. (Serial=10764, Empire=1, Order=Order='OrderGoTo', Entity=#11701, AdditionalFlags='IgnoreFogOfWar', Path='[87, 26]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:18:901None[Sandbox] Process order. (Serial=10765, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:18:923None[Sandbox] Process order. (Serial=10766, Empire=7, Order=Order OrderRansack)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:19:034None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_OlmecCivilization #2113 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
18:13:19:042None[Sandbox] Process order. (Serial=10767, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 9]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:19:083None[Sandbox] Process order. (Serial=10768, Empire=3, Order=Order='OrderGoTo', Entity=#12642, AdditionalFlags='IgnoreFogOfWar', Path='[50, 55]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:19:107None[Sandbox] Process order. (Serial=10769, Empire=7, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:19:359None[Sandbox] Process order. (Serial=10770, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:19:378None[Sandbox] Process order. (Serial=10771, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:19:400None[Sandbox] Process order. (Serial=10772, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:19:407None[Sandbox] Process order. (Serial=10773, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:19:439None[Sandbox] Process order. (Serial=10774, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:19:444None[Sandbox] Process order. (Serial=10775, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:19:448None[Sandbox] Process order. (Serial=10776, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:19:470None[Sandbox] Process order. (Serial=10777, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:19:504None[Sandbox] Process order. (Serial=10778, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:19:521None[Sandbox] Process order. (Serial=10779, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:19:530None[Sandbox] Process order. (Serial=10780, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:19:537None[Sandbox] Process order. (Serial=10781, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:19:561None[Sandbox] Process order. (Serial=10782, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:19:598None[Sandbox] Process order. (Serial=10783, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:19:635None[Sandbox] Process order. (Serial=10784, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:19:675None[Sandbox] Process order. (Serial=10785, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:19:814None[Sandbox] Process order. (Serial=10786, Empire=1, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:19:815None[Sandbox] Process order. (Serial=10787, Empire=2, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:19:910None[Sandbox] Process order. (Serial=10788, Empire=0, Order=Order='OrderGoTo', Entity=#7352, AdditionalFlags='IgnoreFogOfWar', Path='[68, 35] --> [69, 34] --> [69, 33] --> [70, 33]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:19:911None[Sandbox] Process order. (Serial=10789, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:19:950None[Sandbox] Process order. (Serial=10790, Empire=1, Order=Order='OrderGoTo', Entity=#11702, AdditionalFlags='IgnoreFogOfWar', Path='[92, 28]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:19:960None[Sandbox] Process order. (Serial=10791, Empire=1, Order=Order='OrderGoTo', Entity=#11701, AdditionalFlags='IgnoreFogOfWar', Path='[87, 25]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:20:001None[Sandbox] Process order. (Serial=10792, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 8]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:20:043None[Sandbox] Process order. (Serial=10793, Empire=3, Order=Order='OrderGoTo', Entity=#12642, AdditionalFlags='IgnoreFogOfWar', Path='[49, 55]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:20:366None[Sandbox] Process order. (Serial=10794, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:20:385None[Sandbox] Process order. (Serial=10795, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:20:422None[Sandbox] Process order. (Serial=10796, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:20:427None[Sandbox] Process order. (Serial=10797, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:20:459None[Sandbox] Process order. (Serial=10798, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:20:465None[Sandbox] Process order. (Serial=10799, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:20:489None[Sandbox] Process order. (Serial=10800, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:20:517None[Sandbox] Process order. (Serial=10801, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:20:537None[Sandbox] Process order. (Serial=10802, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:20:549None[Sandbox] Process order. (Serial=10803, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:20:609None[Sandbox] Process order. (Serial=10804, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:20:639None[Sandbox] Process order. (Serial=10805, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:20:689None[Sandbox] Process order. (Serial=10806, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:20:762None[Sandbox] Process order. (Serial=10807, Empire=0, Order=Order='OrderGoTo', Entity=#3330, AdditionalFlags='IgnoreFogOfWar', Path='[58, 41]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:20:924None[Sandbox] Process order. (Serial=10808, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:21:003None[Sandbox] Process order. (Serial=10809, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 9]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:21:377None[Sandbox] Process order. (Serial=10810, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:21:397None[Sandbox] Process order. (Serial=10811, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:21:438None[Sandbox] Process order. (Serial=10812, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:21:444None[Sandbox] Process order. (Serial=10813, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:21:479None[Sandbox] Process order. (Serial=10814, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:21:509None[Sandbox] Process order. (Serial=10815, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:21:539None[Sandbox] Process order. (Serial=10816, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:21:619None[Sandbox] Process order. (Serial=10817, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:21:701None[Sandbox] Process order. (Serial=10818, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:21:932None[Sandbox] Process order. (Serial=10819, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:22:097None[Sandbox] Process order. (Serial=10820, Empire=3, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:22:388None[Sandbox] Process order. (Serial=10821, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:22:419None[Sandbox] Process order. (Serial=10822, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:22:488None[Sandbox] Process order. (Serial=10823, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:22:519None[Sandbox] Process order. (Serial=10824, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:22:549None[Sandbox] Process order. (Serial=10825, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:23:392None[Sandbox] Process order. (Serial=10826, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:23:435None[Sandbox] Process order. (Serial=10827, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:23:493None[Sandbox] Process order. (Serial=10828, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:23:554None[Sandbox] Process order. (Serial=10829, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:25:615None[Sandbox] Process order. (Serial=10830, Empire=0, Order=Order OrderUpgradeUnits)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:26:784None[Sandbox] Process order. (Serial=10831, Empire=0, Order=Order OrderUpgradeUnits)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:30:449None[Sandbox] Process order. (Serial=10832, Empire=0, Order=Order='OrderGoTo', Entity=#5830, path='[96, 54] --> [95, 54] --> [94, 54] --> [93, 54] --> [92, 53] --> [92, 52] --> [91, 52] --> [90, 52] --> [89, 53] --> [89, 54] --> [88, 54] --> [87, 55] --> [87, 56] --> [86, 57] --> [86, 58] --> [85, 58] --> [84, 58] --> [83, 59] --> [82, 59]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:30:460None[Sandbox] Process order. (Serial=10833, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:31:467None[Sandbox] Process order. (Serial=10834, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:32:475None[Sandbox] Process order. (Serial=10835, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:33:482None[Sandbox] Process order. (Serial=10836, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:34:486None[Sandbox] Process order. (Serial=10837, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:38:660None[Sandbox] Process order. (Serial=10838, Empire=0, Order=Order='OrderGoTo', Entity=#9369, path='[67, 61] --> [66, 61] --> [66, 60] --> [65, 60] --> [64, 59]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:38:670None[Sandbox] Process order. (Serial=10839, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:39:673None[Sandbox] Process order. (Serial=10840, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:40:680None[Sandbox] Process order. (Serial=10841, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:41:141None[Sandbox] Process order. (Serial=10842, Empire=0, Order=Order='OrderGoTo', Entity=#14595, path='[64, 63] --> [65, 63] --> [66, 62] --> [67, 62] --> [68, 62] --> [69, 62] --> [69, 61] --> [70, 60] --> [71, 60] --> [71, 59] --> [72, 58] --> [73, 58] --> [74, 58]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:41:151None[Sandbox] Process order. (Serial=10843, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:41:693None[Sandbox] Process order. (Serial=10844, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:42:157None[Sandbox] Process order. (Serial=10845, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:42:744NoneCan't find entity 14594 of ongoing task. Fails the task 41225.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:13:42:764None[Sandbox] Process order. (Serial=10846, Empire=2, Order=Order OrderDisbandUnits)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:42:953None[Sandbox] Process order. (Serial=10847, Empire=2, Order=Order OrderSettlementEvolveToCity)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:43:163None[Sandbox] Process order. (Serial=10848, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:43:778None[Sandbox] Process order. (Serial=10849, Empire=0, Order=Order='OrderGoTo', Entity=#11208, path='[76, 57] --> [77, 56]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:43:787None[Sandbox] Process order. (Serial=10850, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:44:172None[Sandbox] Process order. (Serial=10851, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:44:791None[Sandbox] Process order. (Serial=10852, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:44:951None[Sandbox] Process order. (Serial=10853, Empire=2, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:44:954None[Sandbox] Process order. (Serial=10854, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '14604' Constructible: 'ConstructibleAction_CleanRuin' Position: '[80, 61]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:44:971None[Sandbox] Process order. (Serial=10855, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '14604' Constructible: 'Extension_Era5_AfsharidPersia' Position: '[82, 58]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:44:972None[Sandbox] Process order. (Serial=10856, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '14604' Constructible: 'Extension_Base_Military' Position: '[82, 61]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:45:121None[Sandbox] Process order. (Serial=10857, Empire=0, Order=Order OrderChangeEntityAwakeState)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:45:161None[Sandbox] Process order. (Serial=10858, Empire=2, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:45:172None[Sandbox] Process order. (Serial=10859, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '14604' Constructible: 'Extension_Base_Money' Position: '[80, 62]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:45:181None[Sandbox] Process order. (Serial=10860, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:45:365NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Eṣfahān, Constructible=Extension_Base_Science, Task=41739).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
18:13:45:882None[Sandbox] Process order. (Serial=10861, Empire=0, Order=Order OrderBattleStopWaitingForThirdPartyReinforcement)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:45:942None[Sandbox] Process order. (Serial=10862, Empire=1, Order=Order OrderBattleConfirmation - BattleGUID: 14612 EmpireIndex: 1)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:45:995NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Eṣfahān, Constructible=Extension_Base_Science, Task=41746).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
18:13:46:012NonePresentation Battle 14612: Execute action[8]: ContenderConfirmed. EmpireIndex=1 (initialActionType: ContenderConfirmed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:13:46:012NonePresentation Battle 14612: Execute action[9]: BattleEnded (initialActionType: BattleEnded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:13:46:012None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #12652 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:13:46:012None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #12652 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:13:46:013None[Preview] PresentationArmy NavalUnit_Era2_Common_Quadriremes #8050 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:13:46:013None[Preview] PresentationArmy NavalUnit_Era2_Common_Quadriremes #8050 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:13:46:013None[Preview] PresentationArmy NavalUnit_Era3_Common_Cog #3849 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:13:46:013None[Preview] PresentationArmy NavalUnit_Era3_Common_Cog #3849 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:13:46:013None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #4782 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:13:46:013None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #4782 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:13:46:013NoneReleasePresentationBattlePreview attacker #13561, defender #12652
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:13:46:013NoneHidePresentationBattlePreview attacker #13561, defender #12652
Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
18:13:46:013None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #12652 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:13:46:013None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #12652 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:13:46:193None[Sandbox] Process order. (Serial=10863, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:47:201None[Sandbox] Process order. (Serial=10864, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:47:937None[Sandbox] Process order. (Serial=10865, Empire=1, Order=Order='OrderGoTo', Entity=#12653, AdditionalFlags='IgnoreFogOfWar', Path='[75, 4] --> [75, 3] --> [76, 2] --> [75, 1]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:47:947None[Sandbox] Process order. (Serial=10866, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:47:989NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Eṣfahān, Constructible=Extension_Base_Science, Task=41755).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
18:13:48:168NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Eṣfahān, Constructible=Extension_Base_Science, Task=41762).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
18:13:48:209None[Sandbox] Process order. (Serial=10867, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:48:370NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Eṣfahān, Constructible=Extension_Base_Science, Task=41771).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
18:13:48:952None[Sandbox] Process order. (Serial=10868, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:49:174NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Eṣfahān, Constructible=Extension_Base_Science, Task=41778).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
18:13:49:223None[Sandbox] Process order. (Serial=10869, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:49:375NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Eṣfahān, Constructible=Extension_Base_Science, Task=41787).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
18:13:49:962None[Sandbox] Process order. (Serial=10870, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:50:182NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Eṣfahān, Constructible=Extension_Base_Science, Task=41794).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
18:13:50:232None[Sandbox] Process order. (Serial=10871, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:50:652None[Sandbox] Process order. (Serial=10872, Empire=0, Order=Order OrderSplitArmy)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:51:236None[Sandbox] Process order. (Serial=10873, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:52:182NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Eṣfahān, Constructible=Extension_Base_Science, Task=41803).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
18:13:56:811None[Sandbox] Process order. (Serial=10874, Empire=0, Order=Order OrderTransferUnits)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:56:923NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Eṣfahān, Constructible=Extension_Base_Science, Task=41810).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
18:13:59:024None[Sandbox] Process order. (Serial=10875, Empire=0, Order=Order='OrderGoTo', Entity=#14689, path='[60, 7] --> [61, 7] --> [62, 7] --> [63, 7] --> [64, 7] --> [65, 6] --> [66, 6] --> [66, 7]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:59:033None[Sandbox] Process order. (Serial=10876, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:13:59:104NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Eṣfahān, Constructible=Extension_Base_Science, Task=41819).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
18:14:00:042None[Sandbox] Process order. (Serial=10877, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:14:01:054None[Sandbox] Process order. (Serial=10878, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:14:01:115NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Eṣfahān, Constructible=Extension_Base_Science, Task=41826).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
18:14:02:067None[Sandbox] Process order. (Serial=10879, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:14:03:078None[Sandbox] Process order. (Serial=10880, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:14:03:108NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Eṣfahān, Constructible=Extension_Base_Science, Task=41835).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
18:14:03:180None[Sandbox] Process order. (Serial=10881, Empire=0, Order=Order='OrderGoToAndMerge', Entity=#4782, path='[62, 5] --> [62, 6] --> [61, 7] --> [60, 7] --> [60, 8]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:14:03:188None[Sandbox] Process order. (Serial=10882, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:14:04:082None[Sandbox] Process order. (Serial=10883, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:14:04:192None[Sandbox] Process order. (Serial=10884, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:14:05:086None[Sandbox] Process order. (Serial=10885, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:14:05:117NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Eṣfahān, Constructible=Extension_Base_Science, Task=41842).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
18:14:05:208None[Sandbox] Process order. (Serial=10886, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:14:06:062UI Steam[UI] Showing NarrativeWindow: $NarrativeEvent_Civics_Culture03
Amplitude.Mercury.UI.NarrativeWindow:OnBeginShow(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.NarrativeWindow:OnBeginShow(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UIAbstractShowable:InternalRequestShow() Amplitude.UI.Windows.UIContainer:InternalRequestShow() Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
18:14:06:090None[Sandbox] Process order. (Serial=10887, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:14:06:220None[Sandbox] Process order. (Serial=10888, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:14:07:112NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Eṣfahān, Constructible=Extension_Base_Science, Task=41851).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
18:14:07:141None[Sandbox] Process order. (Serial=10889, Empire=0, Order=Order OrderChangeNotificationStatus)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:14:07:232None[Sandbox] Process order. (Serial=10890, Empire=0, Order=Order OrderTransferUnits)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:14:09:115NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Eṣfahān, Constructible=Extension_Base_Science, Task=41858).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
18:14:12:098None[Sandbox] Process order. (Serial=10891, Empire=0, Order=Order OrderChangeEntityAwakeState)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:14:12:181NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Eṣfahān, Constructible=Extension_Base_Science, Task=41867).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
18:14:13:141None[Sandbox] Process order. (Serial=10892, Empire=0, Order=Order OrderFurtherActions)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:14:13:151None[Sandbox] Process order. (Serial=10893, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:14:13:157None[Sandbox] Process order. (Serial=10894, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:14:14:162None[Sandbox] Process order. (Serial=10895, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:14:14:183NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Eṣfahān, Constructible=Extension_Base_Science, Task=41874).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
18:14:16:184NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Eṣfahān, Constructible=Extension_Base_Science, Task=41883).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
18:14:19:453NoneCreatePresentationBattlePreview attacker #0, defender #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:14:19:453NoneCreatePresentationBattlePreview attacker #12928, defender #12642, ticketnumber #204240.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:CreatePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:14:19:471NoneRequestAsyncOperation_Completed for ticket #204240.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)
18:14:19:471NonePreparePresentationBattlePreview attacker #12928, defender #12642, battle #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:PreparePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
18:14:19:471NoneRequestAsyncOperation_Dismissed for ticket #204240.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)
18:14:19:473UI Steam[UI] The vertical UITable1D '/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item022/BattlePreviewPin/PinGroup/_BattlePinCompagnon' has its child '_StrengthGauge' anchored vertically
Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UILayout:ArrangeChildren() Amplitude.UI.Layouts.UILayout:AutoArrangeChildren() Amplitude.UI.Layouts.UILayout:Child_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:ForwardToChildUpdateRecursively() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:ForwardToChildUpdateRecursively() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:ForwardToChildUpdateRecursively() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UIAbstractShowable:SetTransformVisibleSelf(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UIAbstractShowable:InternalRequestShow() Amplitude.UI.Windows.UIContainer:InternalRequestShow() Amplitude.UI.UIAbstractShowable:RequestShow(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Windows.UIContainer:RequestShow(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Windows.UIPanel:Show(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:ShowPin(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:OnPresentationInfoRefreshed() Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:SetPresentationInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.BattlePreviewPinsSubset:Refresh() Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:RefreshIfDirty() Amplitude.Mercury.UI.PinsWindow:SpecificUpdate() Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
18:14:19:473UI Steam[UI] The vertical UITable1D '/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item022/BattlePreviewPin/PinGroup/_BattlePinCompagnon' has its child '_StrengthGauge' anchored vertically
Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UILayout:ArrangeChildren() Amplitude.UI.Layouts.UILayout:AutoArrangeChildren() Amplitude.UI.Layouts.UILayout:Child_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:ForwardToChildUpdateRecursively() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:ForwardToChildUpdateRecursively() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:ForwardToChildUpdateRecursively() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UIAbstractShowable:SetTransformVisibleSelf(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UIAbstractShowable:InternalRequestShow() Amplitude.UI.Windows.UIContainer:InternalRequestShow() Amplitude.UI.UIAbstractShowable:RequestShow(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Windows.UIContainer:RequestShow(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Windows.UIPanel:Show(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:ShowPin(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:OnPresentationInfoRefreshed() Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:SetPresentationInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.BattlePreviewPinsSubset:Refresh() Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:RefreshIfDirty() Amplitude.Mercury.UI.PinsWindow:SpecificUpdate() Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
18:14:19:473UI Steam[UI] The vertical UITable1D '/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item022/BattlePreviewPin/PinGroup/_BattlePinCompagnon' has its child '_StrengthGauge' anchored vertically
Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UILayout:ArrangeChildren() Amplitude.UI.Layouts.UILayout:AutoArrangeChildren() Amplitude.UI.Layouts.UILayout:UiTransform_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:ForwardToChildUpdateRecursively() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:ForwardToChildUpdateRecursively() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UIAbstractShowable:SetTransformVisibleSelf(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UIAbstractShowable:InternalRequestShow() Amplitude.UI.Windows.UIContainer:InternalRequestShow() Amplitude.UI.UIAbstractShowable:RequestShow(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Windows.UIContainer:RequestShow(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Windows.UIPanel:Show(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:ShowPin(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:OnPresentationInfoRefreshed() Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:SetPresentationInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.BattlePreviewPinsSubset:Refresh() Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:RefreshIfDirty() Amplitude.Mercury.UI.PinsWindow:SpecificUpdate() Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
18:14:19:806NoneKeepPresentationBattlePreviewDefenders for ticket #204240 with current ticket #204240.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:LockPresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
18:14:19:806NoneLockPresentationBattlePreview presentationBattlePreview not yet displayed.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:LockPresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
18:14:19:808None[Sandbox] Process order. (Serial=10896, Empire=0, Order=Order OrderCreateBattle Attacker #12928 Target #12642 Action #0 InstantResolve: False)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:14:19:936NonePresentation Battle 14690: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:14:19:936NonePresentation Battle 14690: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:14:19:936NonePresentation Battle 14690: Execute action[1]: AdditionalParticipantJoined. EmpireIndex=3. ParticipantGuid=12267. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:14:19:936None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #12267 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:14:19:936NonePresentation Battle 14690: Execute action[2]: BattleLoaded. Loaded in progress=False, AdditionalData=196608, currentRound=0, maximumRoundCount=3 (initialActionType: BattleLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:14:19:936NonePresentation Battle 14690: Execute action[3]: ParticipantJoined. EmpireIndex=0, Guid=12928, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:14:19:936None[Preview] PresentationArmy NavalUnit_Era4_Common_Carracks #12928 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:14:19:937NonePresentation Battle 14690: Execute action[4]: ParticipantJoined. EmpireIndex=3, Guid=12642, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:14:19:937None[Preview] PresentationArmy LandUnit_Era3_HolyRomanEmpire_TeutonicKnights #12642 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:14:19:937NonePresentation Battle 14690: Execute action[5]: ParticipantJoined. EmpireIndex=3, Guid=12267, Group=Defender, Modifiers=None, Type=Army UnitCount=7 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:14:19:937None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #12267 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:14:19:937NonePresentation Battle 14690: Execute action[6]: ReportDeploymentZone. EmpireIndex=0, Group=Attacker, deploymentTileCount=31 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:14:19:939NonePresentation Battle 14690: Execute action[7]: ReportDeploymentZone. EmpireIndex=3, Group=Defender, deploymentTileCount=19 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:14:19:939NonePresentation Battle 14690: Execute action[8]: StartConfirmation. EmpireIndex=3 (initialActionType: StartConfirmation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:14:19:940NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Eṣfahān, Constructible=Extension_Base_Science, Task=41890).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
18:14:19:962None[Sandbox] Process order. (Serial=10897, Empire=3, Order=Order OrderBattleRetreat - BattleGUID: 14690 EmpireIndex: 3)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:14:20:041NonePresentation Battle 14690: Execute action[9]: BattleResultAcknowledge (initialActionType: BattleResultAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:14:20:050None[Sandbox] Process order. (Serial=10898, Empire=0, Order=Order OrderBattleResultAcknowledge, BattleGuid=#14690)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:14:20:134NonePresentation Battle 14690: Execute action[10]: BattleEnded (initialActionType: BattleEnded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:14:20:134None[Preview] PresentationArmy NavalUnit_Era4_Common_Carracks #12928 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:14:20:135None[Preview] PresentationArmy LandUnit_Era3_HolyRomanEmpire_TeutonicKnights #12642 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:14:20:135None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #12267 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:14:20:135None[Preview] PresentationArmy NavalUnit_Era4_Common_Carracks #12928 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:14:20:135None[Preview] PresentationArmy LandUnit_Era3_HolyRomanEmpire_TeutonicKnights #12642 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:14:20:135None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #12267 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:14:20:135NoneReleasePresentationBattlePreview attacker #12928, defender #12642
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:14:20:135NoneHidePresentationBattlePreview attacker #12928, defender #12642
Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
18:14:20:135None[Preview] PresentationArmy NavalUnit_Era4_Common_Carracks #12928 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:14:20:135None[Preview] PresentationArmy LandUnit_Era3_HolyRomanEmpire_TeutonicKnights #12642 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:14:20:135None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #12267 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:14:20:135None[Preview] PresentationArmy NavalUnit_Era4_Common_Carracks #12928 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:14:20:135None[Preview] PresentationArmy LandUnit_Era3_HolyRomanEmpire_TeutonicKnights #12642 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:14:20:135None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #12267 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:14:21:542None[Sandbox] Process order. (Serial=10899, Empire=0, Order=Order OrderChangeNotificationStatus)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:14:21:923NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Eṣfahān, Constructible=Extension_Base_Science, Task=41899).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
18:14:27:066None[Sandbox] Process order. (Serial=10900, Empire=0, Order=Order OrderHealUnits)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:14:27:158NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Eṣfahān, Constructible=Extension_Base_Science, Task=41906).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
18:14:29:149NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Eṣfahān, Constructible=Extension_Base_Science, Task=41915).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
18:14:35:315NoneCreatePresentationBattlePreview attacker #0, defender #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:14:35:315NoneCreatePresentationBattlePreview attacker #10004, defender #12267, ticketnumber #204398.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:CreatePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:14:35:315NoneKeepPresentationBattlePreviewDefenders for ticket #204398 with current ticket #204398.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:LockPresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
18:14:35:315NoneLockPresentationBattlePreview attacker #10004, defender #12267, battlePreviewId 204398
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:LockPresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
18:14:35:315NoneHidePresentationBattlePreview attacker #10004, defender #12267
Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
18:14:35:315None[Preview] PresentationArmy NavalUnit_Era4_JoseonKorea_TurtleShips #10004 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:14:35:315None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #12267 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:14:35:324None[Sandbox] Process order. (Serial=10901, Empire=0, Order=Order='OrderGoToAndCreateBattle', Entity=#10004, path='[53, 55] --> [53, 54] --> [52, 54] --> [51, 53] --> [51, 52] --> [50, 52] --> [49, 51] --> [50, 50] --> [49, 49]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:14:35:344None[Sandbox] Process order. (Serial=10902, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:14:35:358NoneRequestAsyncOperation_Completed for ticket #204398.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)
18:14:35:358NonePreparePresentationBattlePreview attacker #10004, defender #12267, battle #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:PreparePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
18:14:35:358NoneRequestAsyncOperation_Dismissed for ticket #204398.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)
18:14:35:359UI Steam[UI] The vertical UITable1D '/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item027/BattlePreviewPin/PinGroup/_BattlePinCompagnon' has its child '_StrengthGauge' anchored vertically
Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UILayout:ArrangeChildren() Amplitude.UI.Layouts.UILayout:AutoArrangeChildren() Amplitude.UI.Layouts.UILayout:Child_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:ForwardToChildUpdateRecursively() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:ForwardToChildUpdateRecursively() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:ForwardToChildUpdateRecursively() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UIAbstractShowable:SetTransformVisibleSelf(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UIAbstractShowable:InternalRequestShow() Amplitude.UI.Windows.UIContainer:InternalRequestShow() Amplitude.UI.UIAbstractShowable:RequestShow(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Windows.UIContainer:RequestShow(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Windows.UIPanel:Show(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:ShowPin(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:OnPresentationInfoRefreshed() Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:SetPresentationInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.BattlePreviewPinsSubset:Refresh() Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:RefreshIfDirty() Amplitude.Mercury.UI.PinsWindow:SpecificUpdate() Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
18:14:35:360UI Steam[UI] The vertical UITable1D '/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item027/BattlePreviewPin/PinGroup/_BattlePinCompagnon' has its child '_StrengthGauge' anchored vertically
Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UILayout:ArrangeChildren() Amplitude.UI.Layouts.UILayout:AutoArrangeChildren() Amplitude.UI.Layouts.UILayout:Child_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:ForwardToChildUpdateRecursively() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:ForwardToChildUpdateRecursively() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:ForwardToChildUpdateRecursively() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UIAbstractShowable:SetTransformVisibleSelf(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UIAbstractShowable:InternalRequestShow() Amplitude.UI.Windows.UIContainer:InternalRequestShow() Amplitude.UI.UIAbstractShowable:RequestShow(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Windows.UIContainer:RequestShow(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Windows.UIPanel:Show(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:ShowPin(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:OnPresentationInfoRefreshed() Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:SetPresentationInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.BattlePreviewPinsSubset:Refresh() Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:RefreshIfDirty() Amplitude.Mercury.UI.PinsWindow:SpecificUpdate() Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
18:14:35:360UI Steam[UI] The vertical UITable1D '/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item027/BattlePreviewPin/PinGroup/_BattlePinCompagnon' has its child '_StrengthGauge' anchored vertically
Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UILayout:ArrangeChildren() Amplitude.UI.Layouts.UILayout:AutoArrangeChildren() Amplitude.UI.Layouts.UILayout:UiTransform_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:ForwardToChildUpdateRecursively() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:ForwardToChildUpdateRecursively() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UIAbstractShowable:SetTransformVisibleSelf(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UIAbstractShowable:InternalRequestShow() Amplitude.UI.Windows.UIContainer:InternalRequestShow() Amplitude.UI.UIAbstractShowable:RequestShow(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Windows.UIContainer:RequestShow(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Windows.UIPanel:Show(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:ShowPin(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:OnPresentationInfoRefreshed() Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:SetPresentationInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.BattlePreviewPinsSubset:Refresh() Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:RefreshIfDirty() Amplitude.Mercury.UI.PinsWindow:SpecificUpdate() Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
18:14:35:416NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Eṣfahān, Constructible=Extension_Base_Science, Task=41922).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
18:14:35:859NoneDisplayPresentationBattlePreview attacker 10004, defender 12267
Amplitude.Mercury.Presentation.PresentationBattlePreview:DisplayPresentationBattlePreview()
18:14:35:859None[Preview] PresentationArmy NavalUnit_Era4_JoseonKorea_TurtleShips #10004 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:14:35:859None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_JoseonKorea #10004 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
18:14:35:859None[Preview] PresentationArmy NavalUnit_Era4_JoseonKorea_TurtleShips #10004 SetHiddenByFlag finished (current flags: Preview)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:14:35:859None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #12267 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:14:35:860None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_HolyRomanEmpire #12267 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
18:14:35:860None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #12267 SetHiddenByFlag finished (current flags: Preview)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:14:35:860None[Preview] PresentationArmy NavalUnit_Era2_PacificPolynesians_Waakaulua #10668 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:14:35:860None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Phoenicia #10668 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
18:14:35:860None[Preview] PresentationArmy NavalUnit_Era2_PacificPolynesians_Waakaulua #10668 SetHiddenByFlag finished (current flags: Preview)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:14:35:860None[Preview] PresentationArmy NavalUnit_Era2_PacificPolynesians_Waakaulua #9630 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:14:35:860None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Phoenicia #9630 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
18:14:35:860None[Preview] PresentationArmy NavalUnit_Era2_PacificPolynesians_Waakaulua #9630 SetHiddenByFlag finished (current flags: Preview)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:14:35:860None[Preview] PresentationArmy NavalUnit_Era4_Common_Carracks #12928 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:14:35:860None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_JoseonKorea #12928 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
18:14:35:860None[Preview] PresentationArmy NavalUnit_Era4_Common_Carracks #12928 SetHiddenByFlag finished (current flags: Preview)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:14:35:860None[Preview] PresentationArmy LandUnit_Era3_HolyRomanEmpire_TeutonicKnights #12642 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:14:35:860None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_HolyRomanEmpire #12642 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
18:14:35:860None[Preview] PresentationArmy LandUnit_Era3_HolyRomanEmpire_TeutonicKnights #12642 SetHiddenByFlag finished (current flags: Preview)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:14:35:860None[Preview] PresentationArmy LandUnit_Era3_HolyRomanEmpire_TeutonicKnights #14577 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:14:35:860None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_HolyRomanEmpire #14577 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
18:14:35:860None[Preview] PresentationArmy LandUnit_Era3_HolyRomanEmpire_TeutonicKnights #14577 SetHiddenByFlag finished (current flags: Preview)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:14:35:931NonePreview Loading completed attacker 10004, defender 12267
Amplitude.Mercury.Presentation.PresentationBattlePreview:OnLoadingCompleted()
18:14:35:959NoneReleasePresentationBattlePreview attacker #10004, defender #12267
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:14:35:959NoneHidePresentationBattlePreview attacker #10004, defender #12267
Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
18:14:35:959None[Preview] PresentationArmy NavalUnit_Era4_JoseonKorea_TurtleShips #10004 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:14:35:959None[Preview] PresentationArmy NavalUnit_Era4_JoseonKorea_TurtleShips #10004 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:14:35:959None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #12267 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:14:35:959None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #12267 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:14:35:959None[Preview] PresentationArmy NavalUnit_Era2_PacificPolynesians_Waakaulua #10668 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:14:35:959None[Preview] PresentationArmy NavalUnit_Era2_PacificPolynesians_Waakaulua #10668 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:14:35:959None[Preview] PresentationArmy NavalUnit_Era2_PacificPolynesians_Waakaulua #9630 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:14:35:959None[Preview] PresentationArmy NavalUnit_Era2_PacificPolynesians_Waakaulua #9630 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:14:35:959None[Preview] PresentationArmy NavalUnit_Era4_Common_Carracks #12928 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:14:35:959None[Preview] PresentationArmy NavalUnit_Era4_Common_Carracks #12928 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:14:35:959None[Preview] PresentationArmy LandUnit_Era3_HolyRomanEmpire_TeutonicKnights #12642 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:14:35:959None[Preview] PresentationArmy LandUnit_Era3_HolyRomanEmpire_TeutonicKnights #12642 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:14:35:959None[Preview] PresentationArmy LandUnit_Era3_HolyRomanEmpire_TeutonicKnights #14577 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:14:35:959None[Preview] PresentationArmy LandUnit_Era3_HolyRomanEmpire_TeutonicKnights #14577 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:14:35:959None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_JoseonKorea #2993 visual status as Hidden (previous visual status: Preview)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
18:14:35:959None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_JoseonKorea #10289 visual status as Hidden (previous visual status: Preview)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
18:14:35:959None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_JoseonKorea #10006 visual status as Hidden (previous visual status: Preview)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
18:14:35:959None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_JoseonKorea #8783 visual status as Hidden (previous visual status: Preview)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
18:14:35:959None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_JoseonKorea #8755 visual status as Hidden (previous visual status: Preview)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
18:14:35:959None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_JoseonKorea #4712 visual status as Hidden (previous visual status: Preview)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
18:14:35:959None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_JoseonKorea #4675 visual status as Hidden (previous visual status: Preview)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
18:14:35:959None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_CaribbeanPirates #12749 visual status as Hidden (previous visual status: OpponentPreview)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
18:14:35:959None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_CaribbeanPirates #12650 visual status as Hidden (previous visual status: OpponentPreview)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
18:14:35:959None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_CaribbeanPirates #12643 visual status as Hidden (previous visual status: OpponentPreview)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
18:14:35:959None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_CaribbeanPirates #12531 visual status as Hidden (previous visual status: OpponentPreview)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
18:14:35:959None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_HolyRomanEmpire #12529 visual status as Hidden (previous visual status: OpponentPreview)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
18:14:35:959None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_CaribbeanPirates #9991 visual status as Hidden (previous visual status: OpponentPreview)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
18:14:35:959None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_HolyRomanEmpire #9516 visual status as Hidden (previous visual status: OpponentPreview)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
18:14:35:959None[Preview] PresentationArmy NavalUnit_Era4_JoseonKorea_TurtleShips #10004 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:14:35:959None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #12267 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:14:35:959None[Preview] PresentationArmy NavalUnit_Era2_PacificPolynesians_Waakaulua #10668 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:14:35:959None[Preview] PresentationArmy NavalUnit_Era2_PacificPolynesians_Waakaulua #9630 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:14:35:959None[Preview] PresentationArmy NavalUnit_Era4_Common_Carracks #12928 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:14:35:959None[Preview] PresentationArmy LandUnit_Era3_HolyRomanEmpire_TeutonicKnights #12642 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:14:35:959None[Preview] PresentationArmy LandUnit_Era3_HolyRomanEmpire_TeutonicKnights #14577 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:14:36:350None[Sandbox] Process order. (Serial=10903, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:14:37:356None[Sandbox] Process order. (Serial=10904, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:14:37:419NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Eṣfahān, Constructible=Extension_Base_Science, Task=41931).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
18:14:38:368None[Sandbox] Process order. (Serial=10905, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:14:39:378None[Sandbox] Process order. (Serial=10906, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:14:39:419NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Eṣfahān, Constructible=Extension_Base_Science, Task=41938).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
18:14:40:383None[Sandbox] Process order. (Serial=10907, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:14:41:388None[Sandbox] Process order. (Serial=10908, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:14:41:418NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Eṣfahān, Constructible=Extension_Base_Science, Task=41947).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
18:14:42:394None[Sandbox] Process order. (Serial=10909, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:14:43:400None[Sandbox] Process order. (Serial=10910, Empire=0, Order=Order OrderCreateBattle Attacker #10004 Target #12267 Action #9553 InstantResolve: False)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:14:43:441NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Eṣfahān, Constructible=Extension_Base_Science, Task=41954).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
18:14:43:469NonePresentation Battle 14771: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:14:43:470NonePresentation Battle 14771: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:14:43:470NonePresentation Battle 14771: Execute action[1]: AdditionalParticipantJoined. EmpireIndex=0. ParticipantGuid=10668. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:14:43:470None[Preview] PresentationArmy NavalUnit_Era2_PacificPolynesians_Waakaulua #10668 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:14:43:470NonePresentation Battle 14771: Execute action[2]: AdditionalParticipantJoined. EmpireIndex=0. ParticipantGuid=9630. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:14:43:470None[Preview] PresentationArmy NavalUnit_Era2_PacificPolynesians_Waakaulua #9630 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:14:43:470NonePresentation Battle 14771: Execute action[3]: AdditionalParticipantJoined. EmpireIndex=0. ParticipantGuid=12928. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:14:43:470None[Preview] PresentationArmy NavalUnit_Era4_Common_Carracks #12928 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:14:43:470NonePresentation Battle 14771: Execute action[4]: AdditionalParticipantJoined. EmpireIndex=3. ParticipantGuid=14577. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:14:43:470None[Preview] PresentationArmy LandUnit_Era3_HolyRomanEmpire_TeutonicKnights #14577 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:14:43:470NonePresentation Battle 14771: Execute action[5]: BattleLoaded. Loaded in progress=False, AdditionalData=393216, currentRound=0, maximumRoundCount=6 (initialActionType: BattleLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:14:43:470NoneCreatePresentationBattlePreview attacker #0, defender #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:14:43:471NoneRestorePresentationBattlePreview created ticket #204576.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:14:43:471NonePresentation Battle 14771: Execute action[6]: ParticipantJoined. EmpireIndex=0, Guid=10004, Group=Attacker, Modifiers=None, Type=Army UnitCount=7 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:14:43:471None[Preview] PresentationArmy NavalUnit_Era4_JoseonKorea_TurtleShips #10004 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:14:43:471NonePresentation Battle 14771: Execute action[7]: ParticipantJoined. EmpireIndex=0, Guid=10668, Group=Attacker, Modifiers=None, Type=Army UnitCount=2 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:14:43:471None[Preview] PresentationArmy NavalUnit_Era2_PacificPolynesians_Waakaulua #10668 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:14:43:471NonePresentation Battle 14771: Execute action[8]: ParticipantJoined. EmpireIndex=0, Guid=9630, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:14:43:471None[Preview] PresentationArmy NavalUnit_Era2_PacificPolynesians_Waakaulua #9630 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:14:43:471NonePresentation Battle 14771: Execute action[9]: ParticipantJoined. EmpireIndex=0, Guid=12928, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:14:43:471None[Preview] PresentationArmy NavalUnit_Era4_Common_Carracks #12928 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:14:43:471NonePresentation Battle 14771: Execute action[10]: ParticipantJoined. EmpireIndex=3, Guid=12267, Group=Defender, Modifiers=None, Type=Army UnitCount=7 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:14:43:471None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #12267 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:14:43:472NonePresentation Battle 14771: Execute action[11]: ParticipantJoined. EmpireIndex=3, Guid=12642, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:14:43:472None[Preview] PresentationArmy LandUnit_Era3_HolyRomanEmpire_TeutonicKnights #12642 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:14:43:472NonePresentation Battle 14771: Execute action[12]: ParticipantJoined. EmpireIndex=3, Guid=14577, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:14:43:472None[Preview] PresentationArmy LandUnit_Era3_HolyRomanEmpire_TeutonicKnights #14577 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:14:43:472NonePresentation Battle 14771: Execute action[13]: ReportDeploymentZone. EmpireIndex=0, Group=Attacker, deploymentTileCount=49 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:14:43:474NonePresentation Battle 14771: Execute action[14]: ReportDeploymentZone. EmpireIndex=3, Group=Defender, deploymentTileCount=122 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:14:43:474NonePresentation Battle 14771: Execute action[15]: StartConfirmation. EmpireIndex=3 (initialActionType: StartConfirmation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:14:43:507NoneRequestRestoreAsyncOperation_Completed for ticket #204576.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)
18:14:43:507NoneRestorePresentationBattlePreview skipped due to ended battle #14771
Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
18:14:43:507NoneRequestAsyncOperation_Dismissed for ticket #204576.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)
18:14:45:142None[Sandbox] Process order. (Serial=10911, Empire=0, Order=Order OrderBattleConfirmation - BattleGUID: 14771 EmpireIndex: 0)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:14:45:253NonePresentation Battle 14771: Execute action[16]: ContenderConfirmed. EmpireIndex=0 (initialActionType: ContenderConfirmed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:14:45:445NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Eṣfahān, Constructible=Extension_Base_Science, Task=41963).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
18:14:45:465None[Sandbox] Process order. (Serial=10912, Empire=3, Order=Order OrderBattleRetreat - BattleGUID: 14771 EmpireIndex: 3)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:14:45:556NonePresentation Battle 14771: Execute action[17]: BattleResultAcknowledge (initialActionType: BattleResultAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:14:45:566None[Sandbox] Process order. (Serial=10913, Empire=0, Order=Order OrderBattleResultAcknowledge, BattleGuid=#14771)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:14:45:642NonePresentation Battle 14771: Execute action[18]: BattleEnded (initialActionType: BattleEnded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:14:45:642None[Preview] PresentationArmy NavalUnit_Era4_JoseonKorea_TurtleShips #10004 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:14:45:642None[Preview] PresentationArmy NavalUnit_Era2_PacificPolynesians_Waakaulua #10668 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:14:45:642None[Preview] PresentationArmy NavalUnit_Era2_PacificPolynesians_Waakaulua #9630 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:14:45:642None[Preview] PresentationArmy NavalUnit_Era4_Common_Carracks #12928 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:14:45:642None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #12267 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:14:45:642None[Preview] PresentationArmy LandUnit_Era3_HolyRomanEmpire_TeutonicKnights #12642 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:14:45:643None[Preview] PresentationArmy LandUnit_Era3_HolyRomanEmpire_TeutonicKnights #14577 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:14:45:643None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #12267 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:14:45:643None[Preview] PresentationArmy LandUnit_Era3_HolyRomanEmpire_TeutonicKnights #12642 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:14:45:643None[Preview] PresentationArmy NavalUnit_Era2_PacificPolynesians_Waakaulua #10668 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:14:45:643None[Preview] PresentationArmy NavalUnit_Era2_PacificPolynesians_Waakaulua #9630 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:14:45:643None[Preview] PresentationArmy NavalUnit_Era4_JoseonKorea_TurtleShips #10004 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:14:45:643None[Preview] PresentationArmy NavalUnit_Era4_Common_Carracks #12928 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:14:45:643None[Preview] PresentationArmy LandUnit_Era3_HolyRomanEmpire_TeutonicKnights #14577 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:14:45:643NoneReleasePresentationBattlePreview attacker #10004, defender #12267
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:14:45:643NoneHidePresentationBattlePreview attacker #10004, defender #12267
Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
18:14:45:643None[Preview] PresentationArmy NavalUnit_Era4_JoseonKorea_TurtleShips #10004 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:14:45:643None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #12267 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:14:45:643None[Preview] PresentationArmy NavalUnit_Era4_JoseonKorea_TurtleShips #10004 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:14:45:643None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #12267 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:14:46:982None[Sandbox] Process order. (Serial=10914, Empire=0, Order=Order OrderChangeNotificationStatus)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:14:47:426NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Eṣfahān, Constructible=Extension_Base_Science, Task=41970).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
18:14:51:702None[Sandbox] Process order. (Serial=10915, Empire=0, Order=Order OrderToggleAutoExplore)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:14:51:784NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Eṣfahān, Constructible=Extension_Base_Science, Task=41979).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
18:14:53:494None[Sandbox] Process order. (Serial=10916, Empire=0, Order=Order OrderToggleAutoExplore)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:14:53:575NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Eṣfahān, Constructible=Extension_Base_Science, Task=41986).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
18:14:55:574NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Eṣfahān, Constructible=Extension_Base_Science, Task=41995).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
18:14:55:855None[Sandbox] Process order. (Serial=10917, Empire=0, Order=Order OrderToggleAutoExplore)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:14:55:937NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Eṣfahān, Constructible=Extension_Base_Science, Task=42002).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
18:14:57:684None[Sandbox] Process order. (Serial=10918, Empire=0, Order=Order OrderToggleAutoExplore)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:14:57:765NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Eṣfahān, Constructible=Extension_Base_Science, Task=42011).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
18:14:59:769NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Eṣfahān, Constructible=Extension_Base_Science, Task=42018).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
18:15:02:194None[Sandbox] Process order. (Serial=10919, Empire=0, Order=Order OrderToggleAutoExplore)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:15:02:276NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Eṣfahān, Constructible=Extension_Base_Science, Task=42027).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
18:15:03:950None[Sandbox] Process order. (Serial=10920, Empire=0, Order=Order OrderToggleAutoExplore)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:15:04:031NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Eṣfahān, Constructible=Extension_Base_Science, Task=42034).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
18:15:06:027NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Eṣfahān, Constructible=Extension_Base_Science, Task=42043).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
18:15:11:071None[Sandbox] Process order. (Serial=10921, Empire=0, Order=Order OrderEnqueueTechnology)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:15:11:154NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Eṣfahān, Constructible=Extension_Base_Science, Task=42050).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
18:15:11:162None[Sandbox] Process order. (Serial=10922, Empire=0, Order=Order OrderEmpireLockedByMandatories)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:15:12:566None[Sandbox] Process order. (Serial=10923, Empire=0, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:15:12:664None[Sandbox] Process order. (Serial=10924, Empire=-1, Order=Order OrderWaitForOrderReplication)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:15:13:582NoneAI Synchronization took 723ms at frame 18265 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
18:15:13:603NoneMetadata 'dlc_names' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:15:13:603NoneMetadata 'rmc0' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:15:13:603NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:15:14:065None[Sandbox] Process order. (Serial=10925, Empire=0, Order=Order OrderEmpireLockedByMandatories)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:15:14:879None[Sandbox] Process order. (Serial=10926, Empire=0, Order=Order='OrderGoTo', Entity=#4620, AdditionalFlags='IgnoreFogOfWar', Path='[66, 57] --> [67, 56] --> [67, 55] --> [68, 54] --> [68, 53] --> [69, 53] --> [70, 52] --> [70, 51] --> [71, 50] --> [72, 50]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:15:14:881None[Sandbox] Process order. (Serial=10927, Empire=0, Order=Order='OrderGoTo', Entity=#9535, AdditionalFlags='IgnoreFogOfWar', Path='[74, 22] --> [73, 21] --> [73, 20] --> [72, 20] --> [71, 20] --> [70, 20] --> [69, 20] --> [68, 20]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:15:14:882None[Sandbox] Process order. (Serial=10928, Empire=0, Order=Order='OrderGoTo', Entity=#12631, AdditionalFlags='IgnoreFogOfWar', Path='[69, 53] --> [70, 52] --> [70, 51] --> [71, 50] --> [72, 50] --> [72, 49] --> [73, 49] --> [74, 49] --> [75, 48] --> [75, 47]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:15:14:883None[Sandbox] Process order. (Serial=10929, Empire=0, Order=Order='OrderGoTo', Entity=#13300, AdditionalFlags='IgnoreFogOfWar', Path='[75, 36] --> [76, 36] --> [77, 36] --> [78, 36] --> [78, 35] --> [79, 34] --> [79, 33] --> [80, 32] --> [81, 32] --> [81, 31]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:15:14:885None[Sandbox] Process order. (Serial=10930, Empire=0, Order=Order='OrderGoTo', Entity=#12058, AdditionalFlags='IgnoreFogOfWar', Path='[72, 41] --> [72, 40] --> [71, 39] --> [71, 38] --> [70, 37] --> [70, 36]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:15:14:890None[Sandbox] Process order. (Serial=10931, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:15:14:898None[Sandbox] Process order. (Serial=10932, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:15:14:905None[Sandbox] Process order. (Serial=10933, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:15:14:913None[Sandbox] Process order. (Serial=10934, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:15:14:922None[Sandbox] Process order. (Serial=10935, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:15:14:931None[Sandbox] Process order. (Serial=10936, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:15:14:933None[Sandbox] Process order. (Serial=10937, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:15:14:933None[Sandbox] Process order. (Serial=10938, Empire=1, Order=Order='OrderGoTo', Entity=#11476, AdditionalFlags='IgnoreFogOfWar', Path='[74, 15] --> [74, 16]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:15:14:935None[Sandbox] Process order. (Serial=10939, Empire=1, Order=Order='OrderGoTo', Entity=#11698, AdditionalFlags='IgnoreFogOfWar', Path='[92, 17]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:15:14:936None[Sandbox] Process order. (Serial=10940, Empire=1, Order=Order='OrderGoTo', Entity=#14592, AdditionalFlags='IgnoreFogOfWar', Path='[95, 18] --> [94, 19] --> [95, 20] --> [95, 21]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:15:14:941None[Sandbox] Process order. (Serial=10941, Empire=1, Order=Order='OrderGoTo', Entity=#12652, AdditionalFlags='IgnoreFogOfWar', Path='[60, 8] --> [59, 8]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:15:14:943None[Sandbox] Process order. (Serial=10942, Empire=1, Order=Order='OrderGoTo', Entity=#11702, AdditionalFlags='IgnoreFogOfWar', Path='[91, 28]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:15:14:945None[Sandbox] Process order. (Serial=10943, Empire=1, Order=Order='OrderGoTo', Entity=#11701, AdditionalFlags='IgnoreFogOfWar', Path='[88, 26]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:15:14:961None[Sandbox] Process order. (Serial=10944, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:15:14:967None[Sandbox] Process order. (Serial=10945, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:15:14:972None[Sandbox] Process order. (Serial=10946, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:15:14:975NoneCan't find entity 7149 of ongoing task. Fails the task 38819.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:15:14:977None[Sandbox] Process order. (Serial=10947, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:15:14:983None[Sandbox] Process order. (Serial=10948, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:15:14:989None[Sandbox] Process order. (Serial=10949, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:15:15:002None[Sandbox] Process order. (Serial=10950, Empire=2, Order=Order OrderRemoveConstructionByGuid)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:15:15:003None[Sandbox] Process order. (Serial=10951, Empire=2, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:15:15:004None[Sandbox] Process order. (Serial=10952, Empire=2, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:15:15:005None[Sandbox] Process order. (Serial=10953, Empire=2, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:15:15:006None[Sandbox] Process order. (Serial=10954, Empire=2, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 6 Money Investment None Influence Investment None)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:15:15:008None[Sandbox] Process order. (Serial=10955, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1095' Constructible: 'LandUnit_Era5_Common_Dragoons' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:15:15:008None[Sandbox] Process order. (Serial=10956, Empire=2, Order=Order OrderBuyoutConstructionWithPopulationByGuid, Settlement: '1791', Construction: '1831')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:15:15:012None[Sandbox] Process order. (Serial=10957, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '14604' Constructible: 'ConstructibleAction_CleanRuin' Position: '[79, 59]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:15:15:012None[Sandbox] Process order. (Serial=10958, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 8]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:15:15:015None[Sandbox] Process order. (Serial=10959, Empire=2, Order=Order='OrderGoTo', Entity=#7755, AdditionalFlags='IgnoreFogOfWar', Path='[74, 8] --> [74, 7] --> [75, 7] --> [76, 6] --> [77, 6]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:15:15:019None[Sandbox] Process order. (Serial=10960, Empire=2, Order=Order='OrderGoTo', Entity=#6726, AdditionalFlags='IgnoreFogOfWar', Path='[47, 14] --> [47, 13] --> [48, 12] --> [48, 11] --> [49, 10] --> [49, 9] --> [50, 8]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:15:15:023None[Sandbox] Process order. (Serial=10961, Empire=2, Order=Order='OrderGoTo', Entity=#5474, AdditionalFlags='IgnoreFogOfWar', Path='[41, 38] --> [42, 38] --> [43, 38] --> [43, 37] --> [44, 37]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:15:15:027None[Sandbox] Process order. (Serial=10962, Empire=2, Order=Order='OrderGoTo', Entity=#5031, AdditionalFlags='IgnoreFogOfWar', Path='[53, 9] --> [53, 10] --> [52, 11] --> [52, 12] --> [52, 13]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:15:15:032None[Sandbox] Process order. (Serial=10963, Empire=2, Order=Order='OrderGoTo', Entity=#8930, AdditionalFlags='IgnoreFogOfWar', Path='[40, 28]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:15:15:035None[Sandbox] Process order. (Serial=10964, Empire=2, Order=Order='OrderGoTo', Entity=#7149, AdditionalFlags='IgnoreFogOfWar', Path='[82, 58] --> [82, 57] --> [82, 56] --> [81, 55] --> [81, 54]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:15:15:061None[Sandbox] Process order. (Serial=10965, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:15:15:065None[Sandbox] Process order. (Serial=10966, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:15:15:068None[Sandbox] Process order. (Serial=10967, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:15:15:072None[Sandbox] Process order. (Serial=10968, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:15:15:077None[Sandbox] Process order. (Serial=10969, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:15:15:083None[Sandbox] Process order. (Serial=10970, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:15:15:090None[Sandbox] Process order. (Serial=10971, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '14604' Constructible: 'Extension_Base_Money' Position: '[80, 61]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:15:15:102None[Sandbox] Process order. (Serial=10972, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '3098' Constructible: 'Extension_Era5_AfsharidPersia' Position: '[54, 6]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:15:15:131None[Sandbox] Process order. (Serial=10973, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '1108' Constructible: 'Infrastructure_PublicOrder_Family04_01' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:15:15:132None[Sandbox] Process order. (Serial=10974, Empire=3, Order=Order OrderBuyoutAvailableConstruction. Settlement=1108, Constructible=LandUnit_Era4_CaribbeanPirates_EmblematicLand, Position=[-1, -1], Currency=Money)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:15:15:135None[Sandbox] Process order. (Serial=10975, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '2039' Constructible: 'Infrastructure_Science_Family02_02' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:15:15:136None[Sandbox] Process order. (Serial=10976, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:15:15:137None[Sandbox] Process order. (Serial=10977, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:15:15:137None[Sandbox] Process order. (Serial=10978, Empire=3, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:15:15:147None[Sandbox] Process order. (Serial=10979, Empire=3, Order=Order='OrderGoTo', Entity=#12642, AdditionalFlags='IgnoreFogOfWar', Path='[50, 48] --> [49, 49] --> [49, 50] --> [49, 51]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:15:15:153None[Sandbox] Process order. (Serial=10980, Empire=3, Order=Order='OrderGoTo', Entity=#8263, AdditionalFlags='IgnoreFogOfWar', Path='[51, 58]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:15:15:159None[Sandbox] Process order. (Serial=10981, Empire=3, Order=Order OrderTransferUnits)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:15:15:172None[Sandbox] Process order. (Serial=10982, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:15:15:178None[Sandbox] Process order. (Serial=10983, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:15:15:191None[Sandbox] Process order. (Serial=10984, Empire=6, Order=Order='OrderGoTo', Entity=#2113, AdditionalFlags='IgnoreFogOfWar', Path='[46, 12] --> [45, 13]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:15:15:201None[Sandbox] Process order. (Serial=10985, Empire=6, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:15:15:239None[Sandbox] Process order. (Serial=10986, Empire=4, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:15:15:240None[Sandbox] Process order. (Serial=10987, Empire=7, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:15:15:240None[Sandbox] Process order. (Serial=10988, Empire=8, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:15:15:241None[Sandbox] Process order. (Serial=10989, Empire=9, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:15:15:242None[Sandbox] Process order. (Serial=10990, Empire=72, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:15:15:291None[Sandbox] Process order. (Serial=10991, Empire=1, Order=Order OrderBuyoutConstructionByGuid, Settlement: '1932', Construction: '1837'))
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:15:15:313None[Sandbox] Process order. (Serial=10992, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:15:15:352None[Sandbox] Process order. (Serial=10993, Empire=2, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 6 Money Investment None Influence Investment None)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:15:15:365None[Sandbox] Process order. (Serial=10994, Empire=2, Order=Order OrderDisbandUnits)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:15:15:370None[Sandbox] Process order. (Serial=10995, Empire=2, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:15:15:373None[Sandbox] Process order. (Serial=10996, Empire=2, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:15:15:375None[Sandbox] Process order. (Serial=10997, Empire=2, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:15:15:383NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Eṣfahān, Constructible=Extension_Base_Science, Task=42120).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
18:15:15:392None[Sandbox] Process order. (Serial=10998, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1791' Constructible: 'Extension_Base_Money' Position: '[34, 30]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:15:15:422None[Sandbox] Process order. (Serial=10999, Empire=3, Order=Order OrderRemoveConstructionByGuid)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:15:15:432None[Sandbox] Process order. (Serial=11000, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:15:15:433None[Sandbox] Process order. (Serial=11001, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:15:15:493None[Sandbox] Process order. (Serial=11002, Empire=3, Order=Order='OrderGoTo', Entity=#12267, AdditionalFlags='IgnoreFogOfWar', Path='[53, 41] --> [54, 41] --> [55, 41] --> [56, 41]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:15:15:495None[Sandbox] Process order. (Serial=11003, Empire=3, Order=Order='OrderGoTo', Entity=#14573, AdditionalFlags='IgnoreFogOfWar', Path='[54, 58] --> [53, 59] --> [53, 60]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:15:15:496None[Sandbox] Process order. (Serial=11004, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '2039' Constructible: 'LandUnit_Era3_HolyRomanEmpire_TeutonicKnights' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:15:15:497None[Sandbox] Process order. (Serial=11005, Empire=3, Order=Order='OrderGoTo', Entity=#13353, AdditionalFlags='IgnoreFogOfWar', Path='[50, 60] --> [50, 59]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:15:15:502None[Sandbox] Process order. (Serial=11006, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:15:15:507None[Sandbox] Process order. (Serial=11007, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:15:15:513None[Sandbox] Process order. (Serial=11008, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:15:15:551None[Sandbox] Process order. (Serial=11009, Empire=6, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:15:15:592None[Sandbox] Process order. (Serial=11010, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:15:15:603None[Sandbox] Process order. (Serial=11011, Empire=1, Order=Order='OrderGoTo', Entity=#11701, AdditionalFlags='IgnoreFogOfWar', Path='[87, 27]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:15:15:604None[Sandbox] Process order. (Serial=11012, Empire=1, Order=Order='OrderGoTo', Entity=#11702, AdditionalFlags='IgnoreFogOfWar', Path='[90, 28]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:15:15:612None[Sandbox] Process order. (Serial=11013, Empire=1, Order=Order='OrderGoTo', Entity=#12652, AdditionalFlags='IgnoreFogOfWar', Path='[58, 9] --> [57, 9] --> [57, 10] --> [56, 10] --> [55, 11] --> [54, 11] --> [53, 11] --> [52, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:15:15:614None[Sandbox] Process order. (Serial=11014, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '1932' Constructible: 'Extension_Base_Industry' Position: '[83, 5]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:15:15:653None[Sandbox] Process order. (Serial=11015, Empire=2, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:15:15:654None[Sandbox] Process order. (Serial=11016, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 9]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:15:15:663NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Eṣfahān, Constructible=Extension_Base_Science, Task=42127).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
18:15:15:663None[Sandbox] Process order. (Serial=11017, Empire=2, Order=Order='OrderGoTo', Entity=#7755, AdditionalFlags='IgnoreFogOfWar', Path='[73, 7] --> [74, 7] --> [75, 7] --> [76, 6] --> [77, 6]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:15:15:672None[Sandbox] Process order. (Serial=11018, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:15:15:692None[Sandbox] Process order. (Serial=11019, Empire=3, Order=Order OrderRemoveConstructionByGuid)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:15:15:703None[Sandbox] Process order. (Serial=11020, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:15:15:713None[Sandbox] Process order. (Serial=11021, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '2039' Constructible: 'Infrastructure_Science_Family03_03' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:15:15:733None[Sandbox] Process order. (Serial=11022, Empire=6, Order=Order='OrderGoTo', Entity=#2113, AdditionalFlags='IgnoreFogOfWar', Path='[46, 14]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:15:15:814None[Sandbox] Process order. (Serial=11023, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:15:15:853None[Sandbox] Process order. (Serial=11024, Empire=2, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:15:15:864NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Eṣfahān, Constructible=Extension_Base_Science, Task=42132).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
18:15:15:893None[Sandbox] Process order. (Serial=11025, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:15:15:903None[Sandbox] Process order. (Serial=11026, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:15:15:908None[Sandbox] Process order. (Serial=11027, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:15:15:922None[Sandbox] Process order. (Serial=11028, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:15:15:928None[Sandbox] Process order. (Serial=11029, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:15:15:949None[Sandbox] Process order. (Serial=11030, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:15:15:976None[Sandbox] Process order. (Serial=11031, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:15:15:992None[Sandbox] Process order. (Serial=11032, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:15:15:996None[Sandbox] Process order. (Serial=11033, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:15:16:002None[Sandbox] Process order. (Serial=11034, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:15:16:024None[Sandbox] Process order. (Serial=11035, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:15:16:064None[Sandbox] Process order. (Serial=11036, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:15:16:073None[Sandbox] Process order. (Serial=11037, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:15:16:083None[Sandbox] Process order. (Serial=11038, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:15:16:087None[Sandbox] Process order. (Serial=11039, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:15:16:104None[Sandbox] Process order. (Serial=11040, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:15:16:107None[Sandbox] Process order. (Serial=11041, Empire=2, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:15:16:115NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Eṣfahān, Constructible=Extension_Base_Science, Task=42139).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
18:15:16:184None[Sandbox] Process order. (Serial=11042, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:15:16:215None[Sandbox] Process order. (Serial=11043, Empire=6, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:15:16:283None[Sandbox] Process order. (Serial=11044, Empire=1, Order=Order='OrderGoTo', Entity=#11476, AdditionalFlags='IgnoreFogOfWar', Path='[73, 16] --> [73, 15]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:15:16:294None[Sandbox] Process order. (Serial=11045, Empire=1, Order=Order='OrderGoTo', Entity=#11701, AdditionalFlags='IgnoreFogOfWar', Path='[88, 28]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:15:16:295None[Sandbox] Process order. (Serial=11046, Empire=1, Order=Order='OrderGoTo', Entity=#11702, AdditionalFlags='IgnoreFogOfWar', Path='[90, 27]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:15:16:343NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Eṣfahān, Constructible=Extension_Base_Science, Task=42144).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
18:15:16:514None[Sandbox] Process order. (Serial=11047, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 8]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:15:16:515NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Eṣfahān, Constructible=Extension_Base_Science, Task=42151).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
18:15:16:515None[Sandbox] Process order. (Serial=11048, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:15:16:521None[Sandbox] Process order. (Serial=11049, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:15:16:534None[Sandbox] Process order. (Serial=11050, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:15:16:576None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_AfsharidPersia #6726 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
18:15:16:675None[Sandbox] Process order. (Serial=11051, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:15:16:718NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Eṣfahān, Constructible=Extension_Base_Science, Task=42156).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
18:15:16:737None[Sandbox] Process order. (Serial=11052, Empire=3, Order=Order OrderRemoveConstructionByGuid)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:15:16:757None[Sandbox] Process order. (Serial=11053, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '2039' Constructible: 'LandUnit_Era3_HolyRomanEmpire_TeutonicKnights' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:15:16:909None[Sandbox] Process order. (Serial=11054, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:15:16:919None[Sandbox] Process order. (Serial=11055, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:15:16:920NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Eṣfahān, Constructible=Extension_Base_Science, Task=42163).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
18:15:16:929None[Sandbox] Process order. (Serial=11056, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:15:16:939None[Sandbox] Process order. (Serial=11057, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:15:16:958None[Sandbox] Process order. (Serial=11058, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:15:16:991None[Sandbox] Process order. (Serial=11059, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:15:17:020None[Sandbox] Process order. (Serial=11060, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:15:17:025None[Sandbox] Process order. (Serial=11061, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:15:17:031None[Sandbox] Process order. (Serial=11062, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:15:17:051None[Sandbox] Process order. (Serial=11063, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:15:17:080None[Sandbox] Process order. (Serial=11064, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:15:17:084None[Sandbox] Process order. (Serial=11065, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:15:17:100None[Sandbox] Process order. (Serial=11066, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:15:17:106None[Sandbox] Process order. (Serial=11067, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:15:17:120None[Sandbox] Process order. (Serial=11068, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:15:17:140NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Eṣfahān, Constructible=Extension_Base_Science, Task=42168).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
18:15:17:190None[Sandbox] Process order. (Serial=11069, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:15:17:311None[Sandbox] Process order. (Serial=11070, Empire=1, Order=Order='OrderGoTo', Entity=#11701, AdditionalFlags='IgnoreFogOfWar', Path='[87, 28]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:15:17:312None[Sandbox] Process order. (Serial=11071, Empire=1, Order=Order='OrderGoTo', Entity=#11702, AdditionalFlags='IgnoreFogOfWar', Path='[90, 26]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:15:17:351None[Sandbox] Process order. (Serial=11072, Empire=2, Order=Order OrderRemoveConstructionByGuid)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:15:17:363NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Eṣfahān, Constructible=Extension_Base_Science, Task=42175).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
18:15:17:391None[Sandbox] Process order. (Serial=11073, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '3098' Constructible: 'Extension_Base_VillageCenter' Position: '[48, 6]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:15:17:532None[Sandbox] Process order. (Serial=11074, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:15:17:543None[Sandbox] Process order. (Serial=11075, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 9]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:15:17:544NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Eṣfahān, Constructible=Extension_Base_Science, Task=42180).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
18:15:17:544None[Sandbox] Process order. (Serial=11076, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:15:17:683None[Sandbox] Process order. (Serial=11077, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:15:17:744NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Eṣfahān, Constructible=Extension_Base_Science, Task=42187).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
18:15:17:913None[Sandbox] Process order. (Serial=11078, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:15:17:923None[Sandbox] Process order. (Serial=11079, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:15:17:934None[Sandbox] Process order. (Serial=11080, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:15:17:943None[Sandbox] Process order. (Serial=11081, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:15:17:943NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Eṣfahān, Constructible=Extension_Base_Science, Task=42192).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
18:15:17:964None[Sandbox] Process order. (Serial=11082, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:15:18:005None[Sandbox] Process order. (Serial=11083, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:15:18:034None[Sandbox] Process order. (Serial=11084, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:15:18:041None[Sandbox] Process order. (Serial=11085, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:15:18:046None[Sandbox] Process order. (Serial=11086, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:15:18:074None[Sandbox] Process order. (Serial=11087, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:15:18:104None[Sandbox] Process order. (Serial=11088, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:15:18:111None[Sandbox] Process order. (Serial=11089, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:15:18:115None[Sandbox] Process order. (Serial=11090, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:15:18:124None[Sandbox] Process order. (Serial=11091, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:15:18:130None[Sandbox] Process order. (Serial=11092, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:15:18:165NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Eṣfahān, Constructible=Extension_Base_Science, Task=42199).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
18:15:18:336None[Sandbox] Process order. (Serial=11093, Empire=1, Order=Order='OrderGoTo', Entity=#11701, AdditionalFlags='IgnoreFogOfWar', Path='[86, 29]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:15:18:338None[Sandbox] Process order. (Serial=11094, Empire=1, Order=Order='OrderGoTo', Entity=#11702, AdditionalFlags='IgnoreFogOfWar', Path='[89, 27]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:15:18:377None[Sandbox] Process order. (Serial=11095, Empire=2, Order=Order OrderRemoveConstructionByGuid)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:15:18:388NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Eṣfahān, Constructible=Extension_Base_Science, Task=42217).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
18:15:18:416None[Sandbox] Process order. (Serial=11096, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '3098' Constructible: 'Extension_Era5_AfsharidPersia' Position: '[54, 6]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:15:18:556None[Sandbox] Process order. (Serial=11097, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:15:18:567NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Eṣfahān, Constructible=Extension_Base_Science, Task=42226).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
18:15:18:567None[Sandbox] Process order. (Serial=11098, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 8]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:15:18:687None[Sandbox] Process order. (Serial=11099, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:15:18:780NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Eṣfahān, Constructible=Extension_Base_Science, Task=42233).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
18:15:18:840None[Sandbox] Process order. (Serial=11100, Empire=3, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:15:18:920None[Sandbox] Process order. (Serial=11101, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:15:18:930None[Sandbox] Process order. (Serial=11102, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:15:18:950None[Sandbox] Process order. (Serial=11103, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:15:18:956None[Sandbox] Process order. (Serial=11104, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:15:18:971None[Sandbox] Process order. (Serial=11105, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:15:18:982NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Eṣfahān, Constructible=Extension_Base_Science, Task=42238).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
18:15:19:010None[Sandbox] Process order. (Serial=11106, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:15:19:040None[Sandbox] Process order. (Serial=11107, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:15:19:060None[Sandbox] Process order. (Serial=11108, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:15:19:111None[Sandbox] Process order. (Serial=11109, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:15:19:130None[Sandbox] Process order. (Serial=11110, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:15:19:135None[Sandbox] Process order. (Serial=11111, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:15:19:139None[Sandbox] Process order. (Serial=11112, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:15:19:150None[Sandbox] Process order. (Serial=11113, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:15:19:202NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Eṣfahān, Constructible=Extension_Base_Science, Task=42245).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
18:15:19:372None[Sandbox] Process order. (Serial=11114, Empire=1, Order=Order='OrderGoTo', Entity=#11701, AdditionalFlags='IgnoreFogOfWar', Path='[87, 29]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:15:19:373None[Sandbox] Process order. (Serial=11115, Empire=1, Order=Order='OrderGoTo', Entity=#11702, AdditionalFlags='IgnoreFogOfWar', Path='[90, 27]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:15:19:423NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Eṣfahān, Constructible=Extension_Base_Science, Task=42250).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
18:15:19:595None[Sandbox] Process order. (Serial=11116, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 9]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:15:19:596NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Eṣfahān, Constructible=Extension_Base_Science, Task=42257).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
18:15:19:697None[Sandbox] Process order. (Serial=11117, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:15:19:799NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Eṣfahān, Constructible=Extension_Base_Science, Task=42262).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
18:15:19:931None[Sandbox] Process order. (Serial=11118, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:15:19:939None[Sandbox] Process order. (Serial=11119, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:15:19:960None[Sandbox] Process order. (Serial=11120, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:15:19:980None[Sandbox] Process order. (Serial=11121, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:15:20:001NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Eṣfahān, Constructible=Extension_Base_Science, Task=42269).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
18:15:20:021None[Sandbox] Process order. (Serial=11122, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:15:20:051None[Sandbox] Process order. (Serial=11123, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:15:20:081None[Sandbox] Process order. (Serial=11124, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:15:20:162None[Sandbox] Process order. (Serial=11125, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:15:20:194NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Eṣfahān, Constructible=Extension_Base_Science, Task=42274).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
18:15:20:353None[Sandbox] Process order. (Serial=11126, Empire=0, Order=Order='OrderGoTo', Entity=#12058, AdditionalFlags='IgnoreFogOfWar', Path='[71, 36] --> [72, 36]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:15:20:394None[Sandbox] Process order. (Serial=11127, Empire=1, Order=Order='OrderGoTo', Entity=#11701, AdditionalFlags='IgnoreFogOfWar', Path='[86, 29]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:15:20:396None[Sandbox] Process order. (Serial=11128, Empire=1, Order=Order='OrderGoTo', Entity=#11702, AdditionalFlags='IgnoreFogOfWar', Path='[90, 26]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:15:20:446NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Eṣfahān, Constructible=Extension_Base_Science, Task=42281).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
18:15:20:505None[Sandbox] Process order. (Serial=11129, Empire=2, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:15:20:596None[Sandbox] Process order. (Serial=11130, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 8]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:15:20:608NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Eṣfahān, Constructible=Extension_Base_Science, Task=42286).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
18:15:20:809NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Eṣfahān, Constructible=Extension_Base_Science, Task=42293).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
18:15:20:939None[Sandbox] Process order. (Serial=11131, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:15:20:949None[Sandbox] Process order. (Serial=11132, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:15:20:969None[Sandbox] Process order. (Serial=11133, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:15:20:989None[Sandbox] Process order. (Serial=11134, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:15:21:003NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Eṣfahān, Constructible=Extension_Base_Science, Task=42298).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
18:15:21:030None[Sandbox] Process order. (Serial=11135, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:15:21:061None[Sandbox] Process order. (Serial=11136, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:15:21:091None[Sandbox] Process order. (Serial=11137, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:15:21:172None[Sandbox] Process order. (Serial=11138, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:15:21:202NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Eṣfahān, Constructible=Extension_Base_Science, Task=42305).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
18:15:21:403NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Eṣfahān, Constructible=Extension_Base_Science, Task=42310).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
18:15:21:949None[Sandbox] Process order. (Serial=11139, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:15:21:959None[Sandbox] Process order. (Serial=11140, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:15:21:990None[Sandbox] Process order. (Serial=11141, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:15:22:013None[Sandbox] Process order. (Serial=11142, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:15:22:101None[Sandbox] Process order. (Serial=11143, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:15:22:213None[Sandbox] Process order. (Serial=11144, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 9]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:15:22:213NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Eṣfahān, Constructible=Extension_Base_Science, Task=42317).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
18:15:22:222None[Sandbox] Process order. (Serial=11145, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:15:22:415NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Eṣfahān, Constructible=Extension_Base_Science, Task=42322).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
18:15:22:968None[Sandbox] Process order. (Serial=11146, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:15:23:008None[Sandbox] Process order. (Serial=11147, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:15:23:031None[Sandbox] Process order. (Serial=11148, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:15:23:109None[Sandbox] Process order. (Serial=11149, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:15:23:228NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Eṣfahān, Constructible=Extension_Base_Science, Task=42329).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
18:15:23:287None[Sandbox] Process order. (Serial=11150, Empire=1, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:15:23:421NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Eṣfahān, Constructible=Extension_Base_Science, Task=42335).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
18:15:23:972None[Sandbox] Process order. (Serial=11151, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:15:24:022None[Sandbox] Process order. (Serial=11152, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:15:24:052None[Sandbox] Process order. (Serial=11153, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:15:24:084None[Sandbox] Process order. (Serial=11154, Empire=0, Order=Order OrderTransferUnits)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:15:24:223NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Eṣfahān, Constructible=Extension_Base_Science, Task=42342).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
18:15:25:132None[Sandbox] Process order. (Serial=11155, Empire=0, Order=Order='OrderGoTo', Entity=#9630, path='[56, 44]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:15:25:141None[Sandbox] Process order. (Serial=11156, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:15:26:219NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Eṣfahān, Constructible=Extension_Base_Science, Task=42347).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
18:15:26:379None[Sandbox] Process order. (Serial=11157, Empire=0, Order=Order='OrderGoTo', Entity=#9630, path='[56, 43] --> [57, 42]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:15:26:390None[Sandbox] Process order. (Serial=11158, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:15:27:401None[Sandbox] Process order. (Serial=11159, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:15:28:221NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Eṣfahān, Constructible=Extension_Base_Science, Task=42354).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
18:15:31:082None[Sandbox] Process order. (Serial=11160, Empire=0, Order=Order OrderTransferUnits)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:15:32:229NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Eṣfahān, Constructible=Extension_Base_Science, Task=42359).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
18:15:35:205None[Sandbox] Process order. (Serial=11161, Empire=0, Order=Order OrderUpgradeUnits)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:15:36:235NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Eṣfahān, Constructible=Extension_Base_Science, Task=42366).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
18:15:37:235None[Sandbox] Process order. (Serial=11162, Empire=0, Order=Order='OrderGoTo', Entity=#3330, path='[57, 41]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:15:37:244None[Sandbox] Process order. (Serial=11163, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:15:38:222NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Eṣfahān, Constructible=Extension_Base_Science, Task=42371).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
18:15:42:552None[Sandbox] Process order. (Serial=11164, Empire=0, Order=Order='OrderGoToAndCreateBattle', Entity=#12928, path='[48, 53] --> [49, 52] --> [49, 51] --> [49, 50] --> [49, 49]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:15:42:561None[Sandbox] Process order. (Serial=11165, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:15:42:632NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Eṣfahān, Constructible=Extension_Base_Science, Task=42378).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
18:15:43:565None[Sandbox] Process order. (Serial=11166, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:15:44:571None[Sandbox] Process order. (Serial=11167, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:15:44:633NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Eṣfahān, Constructible=Extension_Base_Science, Task=42383).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
18:15:45:575None[Sandbox] Process order. (Serial=11168, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:15:46:585None[Sandbox] Process order. (Serial=11169, Empire=0, Order=Order OrderCreateBattle Attacker #12928 Target #12642 Action #9605 InstantResolve: False)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:15:46:639NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Eṣfahān, Constructible=Extension_Base_Science, Task=42390).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
18:15:46:667NonePresentation Battle 15036: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:15:46:667NonePresentation Battle 15036: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:15:46:668NonePresentation Battle 15036: Execute action[1]: AdditionalParticipantJoined. EmpireIndex=0. ParticipantGuid=10004. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:15:46:668None[Preview] PresentationArmy NavalUnit_Era4_JoseonKorea_TurtleShips #10004 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:15:46:668NonePresentation Battle 15036: Execute action[2]: BattleLoaded. Loaded in progress=False, AdditionalData=196608, currentRound=0, maximumRoundCount=3 (initialActionType: BattleLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:15:46:668NoneCreatePresentationBattlePreview attacker #0, defender #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:15:46:668NoneRestorePresentationBattlePreview created ticket #205483.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:15:46:668NonePresentation Battle 15036: Execute action[3]: ParticipantJoined. EmpireIndex=0, Guid=12928, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:15:46:668None[Preview] PresentationArmy NavalUnit_Era4_Common_Carracks #12928 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:15:46:668NonePresentation Battle 15036: Execute action[4]: ParticipantJoined. EmpireIndex=0, Guid=10004, Group=Attacker, Modifiers=None, Type=Army UnitCount=7 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:15:46:668None[Preview] PresentationArmy NavalUnit_Era4_JoseonKorea_TurtleShips #10004 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:15:46:669NonePresentation Battle 15036: Execute action[5]: ParticipantJoined. EmpireIndex=3, Guid=12642, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:15:46:669None[Preview] PresentationArmy LandUnit_Era3_HolyRomanEmpire_TeutonicKnights #12642 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:15:46:669NonePresentation Battle 15036: Execute action[6]: ReportDeploymentZone. EmpireIndex=0, Group=Attacker, deploymentTileCount=39 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:15:46:669NonePresentation Battle 15036: Execute action[7]: ReportDeploymentZone. EmpireIndex=3, Group=Defender, deploymentTileCount=33 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:15:46:669NonePresentation Battle 15036: Execute action[8]: StartConfirmation. EmpireIndex=3 (initialActionType: StartConfirmation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:15:46:699NoneRequestRestoreAsyncOperation_Completed for ticket #205483.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)
18:15:46:699NoneRestorePresentationBattlePreview skipped due to ended battle #15036
Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
18:15:46:699NoneRequestAsyncOperation_Dismissed for ticket #205483.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)
18:15:48:405None[Sandbox] Process order. (Serial=11170, Empire=0, Order=Order OrderBattleConfirmation - BattleGUID: 15036 EmpireIndex: 0)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:15:48:443NonePresentation Battle 15036: Execute action[9]: ContenderConfirmed. EmpireIndex=0 (initialActionType: ContenderConfirmed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:15:48:637NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Eṣfahān, Constructible=Extension_Base_Science, Task=42395).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
18:15:48:659None[Sandbox] Process order. (Serial=11171, Empire=3, Order=Order OrderBattleConfirmation - BattleGUID: 15036 EmpireIndex: 3)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:15:48:748NonePresentation Battle 15036: Execute action[10]: ContenderConfirmed. EmpireIndex=3 (initialActionType: ContenderConfirmed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:15:48:748NonePresentation Battle 15036: Execute action[11]: StartDeployment (initialActionType: StartDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:15:48:748NonePresentation Battle 15036: Execute action[12]: ParticipantUnitCreation. EmpireIndex=0, ParticipantGuid=12928, ParticipantGroup=Attacker, unitCount=1 (initialActionType: ParticipantUnitCreation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:15:48:749NonePresentation Battle 15036: Execute action[12]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantUnitCreation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:15:48:749NonePresentation Battle 15036: Execute action[13]: ParticipantUnitCreation. EmpireIndex=0, ParticipantGuid=10004, ParticipantGroup=Attacker, unitCount=7 (initialActionType: ParticipantUnitCreation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:15:48:751NonePresentation Battle 15036: Execute action[13]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantUnitCreation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:15:48:751NonePresentation Battle 15036: Execute action[14]: ParticipantUnitCreation. EmpireIndex=3, ParticipantGuid=12642, ParticipantGroup=Defender, unitCount=1 (initialActionType: ParticipantUnitCreation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:15:48:751None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_HolyRomanEmpire #15037 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
18:15:48:751None[Preview] Force PresentationUnit UnitVisualAffinity_Era3_HolyRomanEmpire #15037 visual status as Hidden
Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)
18:15:48:751NonePresentation Battle 15036: Execute action[14]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantUnitCreation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:15:48:752NonePresentation Battle 15036: Execute action[15]: GroupUnitDeployment. Group=Attacker. (initialActionType: GroupUnitDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:15:48:752NonePresentation Battle 15036: Execute action[16]: GroupUnitDeployment. Group=Defender. (initialActionType: GroupUnitDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:15:49:222None[Sandbox] Process order. (Serial=11172, Empire=0, Order=Order OrderBattleEndUnstack, BattleGuid=#15036)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:15:49:223None[Sandbox] Process order. (Serial=11173, Empire=0, Order=Order OrderBattleEndUnstack, BattleGuid=#15036)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:15:49:260NonePresentation Battle 15036: Execute action[17]: EndUnstack. EmpireIndex=3. (initialActionType: EndUnstack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:15:49:261NonePresentation Battle 15036: Execute action[18]: EndUnstack. EmpireIndex=0. (initialActionType: EndUnstack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:15:49:261NonePresentation Battle 15036: Execute action[19]: UnstackAcknowledge (initialActionType: UnstackAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:15:49:271None[Sandbox] Process order. (Serial=11174, Empire=0, Order=Order OrderBattleUnstackAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:15:49:301None[Sandbox] Process order. (Serial=11175, Empire=3, Order=Order OrderBattleEndDeployment - BattleGUID: 15036 EmpireIndex: 3)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:15:49:354NonePresentation Battle 15036: Execute action[20]: ParticipantDeployed (initialActionType: ParticipantDeployed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:15:49:355None[Preview] PresentationArmy PresentationArmy #12928 of empire 0 #12928 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:15:49:355None[Preview] PresentationArmy PresentationArmy #12928 of empire 0 #12928 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:15:49:355None[Preview] PresentationArmy PresentationArmy #12642 of empire 3 #12642 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:15:49:355None[Preview] PresentationArmy PresentationArmy #12642 of empire 3 #12642 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:15:49:355None[Preview] PresentationArmy PresentationArmy #10004 of empire 0 #10004 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:15:49:355None[Preview] PresentationArmy PresentationArmy #10004 of empire 0 #10004 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:15:49:355NoneReleasePresentationBattlePreview attacker #12928, defender #12642
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:15:49:355None[Preview] PresentationArmy PresentationArmy #12928 of empire 0 #12928 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:15:49:355None[Preview] PresentationArmy PresentationArmy #12642 of empire 3 #12642 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:15:49:355NoneCreatePresentationBattlePreview attacker #0, defender #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:15:49:355NoneRestorePresentationBattlePreview created ticket #205490.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:15:49:356NonePresentation Battle 15036: Execute action[20]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantDeployed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:15:49:356NonePresentation Battle 15036: Execute action[21]: EndDeployment. EmpireIndex=3. (initialActionType: EndDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:15:49:356NonePresentation Battle 15036: Execute action[21]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: EndDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:15:49:377NoneRequestRestoreAsyncOperation_Completed for ticket #205490.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)
18:15:49:377NoneRestorePresentationBattlePreview skipped due to invalid battle #15036
Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
18:15:49:377NoneRequestAsyncOperation_Dismissed for ticket #205490.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)
18:15:50:553None[Sandbox] Process order. (Serial=11176, Empire=0, Order=Order OrderBattleEndDeployment - BattleGUID: 15036 EmpireIndex: 0)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:15:50:654NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Eṣfahān, Constructible=Extension_Base_Science, Task=42402).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
18:15:50:654NonePresentation Battle 15036: Execute action[22]: EndDeployment. EmpireIndex=0. (initialActionType: EndDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:15:50:654NonePresentation Battle 15036: Execute action[22]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: EndDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:15:50:655NonePresentation Battle 15036: Execute action[23]: DeploymentAcknowledge (initialActionType: DeploymentAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:15:50:664None[Sandbox] Process order. (Serial=11177, Empire=0, Order=Order OrderBattleDeploymentAcknowledge, BattleGuid=#15036)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:15:50:766NonePresentation Battle 15036: Execute action[24]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:15:50:766None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_CaribbeanPirates #14573 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
18:15:50:766NonePresentation Battle 15036: Execute action[24]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:15:50:767NonePresentation Battle 15036: Execute action[25]: ParticipantUnitCreation. EmpireIndex=3, ParticipantGuid=8263, ParticipantGroup=Defender, unitCount=0 (initialActionType: ParticipantUnitCreation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:15:50:767NonePresentation Battle 15036: Execute action[25]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantUnitCreation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:15:50:767NonePresentation Battle 15036: Execute action[26]: AdditionalParticipantJoined. EmpireIndex=3. ParticipantGuid=8263. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:15:50:767None[Preview] PresentationArmy LandUnit_Era4_Common_Musketeers #8263 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:15:50:767None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_CaribbeanPirates #8263 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
18:15:50:767None[Preview] PresentationArmy LandUnit_Era4_Common_Musketeers #8263 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:15:50:767NonePresentation Battle 15036: Execute action[27]: ParticipantUnitCreation. EmpireIndex=3, ParticipantGuid=14573, ParticipantGroup=Defender, unitCount=0 (initialActionType: ParticipantUnitCreation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:15:50:767NonePresentation Battle 15036: Execute action[27]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantUnitCreation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:15:50:767NonePresentation Battle 15036: Execute action[28]: AdditionalParticipantJoined. EmpireIndex=3. ParticipantGuid=14573. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:15:50:767None[Preview] PresentationArmy LandUnit_Era4_Common_Mortars #14573 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:15:50:767None[Preview] PresentationArmy LandUnit_Era4_Common_Mortars #14573 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:15:50:767NonePresentation Battle 15036: Execute action[29]: ReportDeploymentZone. EmpireIndex=0, Group=Attacker, deploymentTileCount=59 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:15:50:767NonePresentation Battle 15036: Execute action[30]: ReportDeploymentZone. EmpireIndex=3, Group=Defender, deploymentTileCount=61 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:15:50:767NonePresentation Battle 15036: Execute action[31]: BattleGrown. MaximumRoundCount=6 (initialActionType: BattleGrown)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:15:50:767None[Preview] PresentationArmy PresentationArmy #12928 of empire 0 #12928 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:15:50:767None[Preview] PresentationArmy PresentationArmy #12642 of empire 3 #12642 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:15:50:767None[Preview] PresentationArmy PresentationArmy #10004 of empire 0 #10004 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:15:50:767None[Preview] PresentationArmy LandUnit_Era4_Common_Musketeers #8263 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:15:50:769None[Preview] PresentationArmy LandUnit_Era4_Common_Mortars #14573 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:15:50:769NonePresentation Battle 15036: Execute action[32]: NewRound. Round=0. (initialActionType: NewRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:15:50:769NonePresentation Battle 15036: Execute action[33]: StartEmpireRound. EmpireIndex=0. (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:15:50:769NoneReleasePresentationBattlePreview attacker #12928, defender #12642
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:15:50:769None[Preview] PresentationArmy PresentationArmy #12928 of empire 0 #12928 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:15:50:769None[Preview] PresentationArmy PresentationArmy #12642 of empire 3 #12642 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:15:50:769NonePresentation Battle 15036: Execute action[33]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:15:52:646NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Eṣfahān, Constructible=Extension_Base_Science, Task=42407).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
18:15:52:834None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
18:15:52:958None[Sandbox] Process order. (Serial=11178, Empire=0, Order=Order OrderBattleAttack - BattleGUID: 15036 AttackerGUID: 15117 TargetPosition: 6419 ForceAttack: False)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:15:53:068NonePresentation Battle 15036: Execute action[34]: UnitAttack. EmpireIndex=0. Attacker=15117 (health=1.00), Defender=15037 (health=0.30). (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:15:53:068NonePresentation Battle 15036: Execute action[34]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:15:53:070None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
18:15:54:212NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=7002)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
18:15:54:212NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=7002)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
18:15:54:212NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#0, pawnId=7002)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
18:15:54:457NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerHit of 'PresentationPawn(Clone)' of empire#3, pawnId=6944)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
18:15:54:457NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetProtectionAnimation of 'PresentationPawn(Clone)' of empire#3, pawnId=6944)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
18:15:54:457NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetAnimationInt of 'PresentationPawn(Clone)' of empire#3, pawnId=6944)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
18:15:54:457NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#3, pawnId=6944)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
18:15:54:457NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitIdle of 'PresentationPawn(Clone)' of empire#0, pawnId=7002)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
18:15:54:457NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=7002)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
18:15:54:653NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Eṣfahān, Constructible=Extension_Base_Science, Task=42414).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
18:15:55:302None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=7002 OnAttackCompleted while safeguard has not been catched.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)
18:15:55:334None[Sandbox] Process order. (Serial=11179, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:15:55:343None[Sandbox] Process order. (Serial=11180, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:15:55:459NonePresentation Battle 15036: Execute action[35]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:15:55:459NonePresentation Battle 15036: Execute action[36]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:15:55:460None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
18:15:55:666None[Sandbox] Process order. (Serial=11181, Empire=0, Order=Order OrderBattleAttack - BattleGUID: 15036 AttackerGUID: 15116 TargetPosition: 6419 ForceAttack: False)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:15:55:764NonePresentation Battle 15036: Execute action[37]: UnitAttack. EmpireIndex=0. Attacker=15116 (health=1.00), Defender=15037 (health=0.00). (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:15:55:764NonePresentation Battle 15036: Execute action[37]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:15:55:764NonePresentation Battle 15036: Execute action[38]: RoundAcknowledge (initialActionType: RoundAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:15:55:766None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
18:15:55:767None[Sandbox] Process order. (Serial=11182, Empire=0, Order=Order OrderBattleRoundAcknowledge, BattleGuid=#15036)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:15:56:651NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Eṣfahān, Constructible=Extension_Base_Science, Task=42419).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
18:15:56:659NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=7003)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
18:15:56:659NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=7003)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
18:15:56:659NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#0, pawnId=7003)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
18:15:56:902NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionKillPawn of 'PresentationPawn(Clone)' of empire#3, pawnId=6944)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
18:15:56:903NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitIdle of 'PresentationPawn(Clone)' of empire#0, pawnId=7003)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
18:15:56:903NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=7003)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
18:15:56:916NoneIn a Fire projectile alteration, no valid target position associated with PresentationPawn(Clone)
Amplitude.Mercury.Presentation.PresentationPawn:Amplitude.Mercury.Animation.IAlterationFireProjectileInfoProvider.GetFireProjectileInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:15:56:916NoneIn a Fire projectile alteration, no valid target position associated with PresentationPawn(Clone)
Amplitude.Mercury.Presentation.PresentationPawn:Amplitude.Mercury.Animation.IAlterationFireProjectileInfoProvider.GetFireProjectileInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:15:56:916NoneIn a Fire projectile alteration, no valid target position associated with PresentationPawn(Clone)
Amplitude.Mercury.Presentation.PresentationPawn:Amplitude.Mercury.Animation.IAlterationFireProjectileInfoProvider.GetFireProjectileInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:15:56:916NoneIn a Fire projectile alteration, no valid target position associated with PresentationPawn(Clone)
Amplitude.Mercury.Presentation.PresentationPawn:Amplitude.Mercury.Animation.IAlterationFireProjectileInfoProvider.GetFireProjectileInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:15:56:983NoneIn a Fire projectile alteration, no valid target position associated with PresentationPawn(Clone)
Amplitude.Mercury.Presentation.PresentationPawn:Amplitude.Mercury.Animation.IAlterationFireProjectileInfoProvider.GetFireProjectileInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:15:57:824None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=7003 OnAttackCompleted while safeguard has not been catched.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)
18:15:57:842None[Sandbox] Process order. (Serial=11183, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:15:57:851None[Sandbox] Process order. (Serial=11184, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:15:57:962NonePresentation Battle 15036: Execute action[39]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:15:57:962NonePresentation Battle 15036: Execute action[40]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:15:57:962NonePresentation Battle 15036: Execute action[41]: BattleResult. WinnerGroup=Attacker, VictoryType=Extermination (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:15:57:962NonePresentation Battle 15036: Execute action[41]: UnitMove. EmpireIndex=0. UnitGuid=15038, DestTile=[49, 50]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:15:57:962NonePresentation Battle 15036: Execute action[41]: UnitGoto. EmpireIndex=0. UnitGuid=15038, DestTile=[45, 51]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:15:57:962NonePresentation Battle 15036: Execute action[41]: UnitGoto. EmpireIndex=0. UnitGuid=15038, DestTile=[46, 50]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:15:57:962NonePresentation Battle 15036: Execute action[41]: UnitGoto. EmpireIndex=0. UnitGuid=15038, DestTile=[47, 50]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:15:57:962NonePresentation Battle 15036: Execute action[41]: UnitGoto. EmpireIndex=0. UnitGuid=15038, DestTile=[48, 50]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:15:57:962NonePresentation Battle 15036: Execute action[41]: UnitGoto. EmpireIndex=0. UnitGuid=15038, DestTile=[49, 50]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:15:57:962NonePresentation Battle 15036: Execute action[41]: UnitMove. EmpireIndex=0. UnitGuid=15111, DestTile=[50, 50]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:15:57:962NonePresentation Battle 15036: Execute action[41]: UnitGoto. EmpireIndex=0. UnitGuid=15111, DestTile=[47, 52]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:15:57:962NonePresentation Battle 15036: Execute action[41]: UnitGoto. EmpireIndex=0. UnitGuid=15111, DestTile=[48, 52]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:15:57:962NonePresentation Battle 15036: Execute action[41]: UnitGoto. EmpireIndex=0. UnitGuid=15111, DestTile=[48, 51]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:15:57:962NonePresentation Battle 15036: Execute action[41]: UnitGoto. EmpireIndex=0. UnitGuid=15111, DestTile=[49, 51]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:15:57:962NonePresentation Battle 15036: Execute action[41]: UnitGoto. EmpireIndex=0. UnitGuid=15111, DestTile=[50, 50]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:15:57:962NonePresentation Battle 15036: Execute action[41]: UnitMove. EmpireIndex=0. UnitGuid=15112, DestTile=[50, 50]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:15:57:962NonePresentation Battle 15036: Execute action[41]: UnitGoto. EmpireIndex=0. UnitGuid=15112, DestTile=[46, 51]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:15:57:962NonePresentation Battle 15036: Execute action[41]: UnitGoto. EmpireIndex=0. UnitGuid=15112, DestTile=[47, 51]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:15:57:963NonePresentation Battle 15036: Execute action[41]: UnitGoto. EmpireIndex=0. UnitGuid=15112, DestTile=[48, 51]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:15:57:963NonePresentation Battle 15036: Execute action[41]: UnitGoto. EmpireIndex=0. UnitGuid=15112, DestTile=[49, 51]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:15:57:963NonePresentation Battle 15036: Execute action[41]: UnitGoto. EmpireIndex=0. UnitGuid=15112, DestTile=[50, 50]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:15:57:963NonePresentation Battle 15036: Execute action[41]: UnitMove. EmpireIndex=0. UnitGuid=15113, DestTile=[50, 50]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:15:57:963NonePresentation Battle 15036: Execute action[41]: UnitGoto. EmpireIndex=0. UnitGuid=15113, DestTile=[47, 51]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:15:57:963NonePresentation Battle 15036: Execute action[41]: UnitGoto. EmpireIndex=0. UnitGuid=15113, DestTile=[48, 51]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:15:57:963NonePresentation Battle 15036: Execute action[41]: UnitGoto. EmpireIndex=0. UnitGuid=15113, DestTile=[49, 50]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:15:57:963NonePresentation Battle 15036: Execute action[41]: UnitGoto. EmpireIndex=0. UnitGuid=15113, DestTile=[50, 50]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:15:57:963NonePresentation Battle 15036: Execute action[41]: UnitMove. EmpireIndex=0. UnitGuid=15114, DestTile=[50, 50]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:15:57:963NonePresentation Battle 15036: Execute action[41]: UnitGoto. EmpireIndex=0. UnitGuid=15114, DestTile=[48, 52]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:15:57:963NonePresentation Battle 15036: Execute action[41]: UnitGoto. EmpireIndex=0. UnitGuid=15114, DestTile=[48, 51]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:15:57:963NonePresentation Battle 15036: Execute action[41]: UnitGoto. EmpireIndex=0. UnitGuid=15114, DestTile=[49, 50]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:15:57:963NonePresentation Battle 15036: Execute action[41]: UnitGoto. EmpireIndex=0. UnitGuid=15114, DestTile=[50, 50]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:15:57:963NonePresentation Battle 15036: Execute action[41]: UnitMove. EmpireIndex=0. UnitGuid=15115, DestTile=[50, 50]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:15:57:963NonePresentation Battle 15036: Execute action[41]: UnitGoto. EmpireIndex=0. UnitGuid=15115, DestTile=[47, 53]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:15:57:963NonePresentation Battle 15036: Execute action[41]: UnitGoto. EmpireIndex=0. UnitGuid=15115, DestTile=[48, 52]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:15:57:963NonePresentation Battle 15036: Execute action[41]: UnitGoto. EmpireIndex=0. UnitGuid=15115, DestTile=[48, 51]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:15:57:963NonePresentation Battle 15036: Execute action[41]: UnitGoto. EmpireIndex=0. UnitGuid=15115, DestTile=[49, 51]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:15:57:963NonePresentation Battle 15036: Execute action[41]: UnitGoto. EmpireIndex=0. UnitGuid=15115, DestTile=[50, 50]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:15:57:963NonePresentation Battle 15036: Execute action[41]: UnitMove. EmpireIndex=0. UnitGuid=15116, DestTile=[50, 50]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:15:57:963NonePresentation Battle 15036: Execute action[41]: UnitGoto. EmpireIndex=0. UnitGuid=15116, DestTile=[48, 51]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:15:57:963NonePresentation Battle 15036: Execute action[41]: UnitGoto. EmpireIndex=0. UnitGuid=15116, DestTile=[49, 51]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:15:57:963NonePresentation Battle 15036: Execute action[41]: UnitGoto. EmpireIndex=0. UnitGuid=15116, DestTile=[50, 50]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:15:57:963NonePresentation Battle 15036: Execute action[41]: UnitMove. EmpireIndex=0. UnitGuid=15117, DestTile=[50, 50]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:15:57:963NonePresentation Battle 15036: Execute action[41]: UnitGoto. EmpireIndex=0. UnitGuid=15117, DestTile=[47, 50]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:15:57:963NonePresentation Battle 15036: Execute action[41]: UnitGoto. EmpireIndex=0. UnitGuid=15117, DestTile=[48, 50]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:15:57:963NonePresentation Battle 15036: Execute action[41]: UnitGoto. EmpireIndex=0. UnitGuid=15117, DestTile=[49, 50]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:15:57:963NonePresentation Battle 15036: Execute action[41]: UnitGoto. EmpireIndex=0. UnitGuid=15117, DestTile=[50, 50]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:15:57:963NonePresentation Battle 15036: Execute action[42]: BattleResultAcknowledge (initialActionType: BattleResultAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:15:57:972None[Sandbox] Process order. (Serial=11185, Empire=0, Order=Order OrderBattleResultAcknowledge, BattleGuid=#15036)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:15:58:094NonePresentation Battle 15036: Execute action[43]: BattleEnded (initialActionType: BattleEnded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:15:58:094None[Preview] PresentationArmy PresentationArmy #12928 of empire 0 #12928 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:15:58:094None[Preview] PresentationArmy PresentationArmy #12928 of empire 0 #12928 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:15:58:094None[Preview] PresentationArmy PresentationArmy #10004 of empire 0 #10004 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:15:58:095None[Preview] PresentationArmy PresentationArmy #10004 of empire 0 #10004 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:15:58:095None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #8263 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:15:58:095None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #8263 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:15:58:095None[Preview] PresentationArmy LandUnit_Era4_Common_Mortars #14573 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:15:58:095None[Preview] PresentationArmy LandUnit_Era4_Common_Mortars #14573 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:15:58:095None[Preview] PresentationArmy NavalUnit_Era4_Common_Carracks #12928 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:15:58:095None[Preview] PresentationArmy NavalUnit_Era4_JoseonKorea_TurtleShips #10004 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:15:58:095None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #8263 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:15:58:095None[Preview] PresentationArmy LandUnit_Era4_Common_Mortars #14573 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:15:58:095NoneCould not find PresentationBattlePreview with armyEntityGUID=12928, targetEntityGUID=12642.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:15:58:658NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Eṣfahān, Constructible=Extension_Base_Science, Task=42426).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
18:15:58:658NoneArmy 12642 does not exists anymore. Fail task.
Amplitude.Mercury.AI.Brain.Actuators.BehaviorTreeActuator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.AI.Brain.Tasks.MilitaryMission, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Territory, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateTaskStatus()
18:15:59:488None[Sandbox] Process order. (Serial=11186, Empire=0, Order=Order OrderChangeNotificationStatus)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:16:00:394None[Sandbox] Process order. (Serial=11187, Empire=0, Order=Order OrderAcknowledgeTransactions)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:16:00:850NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Eṣfahān, Constructible=Extension_Base_Science, Task=42431).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
18:16:07:221None[Sandbox] Process order. (Serial=11188, Empire=0, Order=Order OrderCreateBattle Attacker #3330 Target #12267 Action #0 InstantResolve: False)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:16:07:290NonePresentation Battle 15217: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:16:07:290NonePresentation Battle 15217: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:16:07:290NonePresentation Battle 15217: Execute action[1]: AdditionalParticipantJoined. EmpireIndex=0. ParticipantGuid=9630. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:16:07:290None[Preview] PresentationArmy NavalUnit_Era2_PacificPolynesians_Waakaulua #9630 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:16:07:290NonePresentation Battle 15217: Execute action[2]: BattleLoaded. Loaded in progress=False, AdditionalData=393216, currentRound=0, maximumRoundCount=6 (initialActionType: BattleLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:16:07:291NoneCreatePresentationBattlePreview attacker #0, defender #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:16:07:291NoneRestorePresentationBattlePreview created ticket #205652.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:16:07:292NonePresentation Battle 15217: Execute action[3]: ParticipantJoined. EmpireIndex=0, Guid=3330, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:16:07:292None[Preview] PresentationArmy NavalUnit_Era4_JoseonKorea_TurtleShips #3330 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:16:07:292NonePresentation Battle 15217: Execute action[4]: ParticipantJoined. EmpireIndex=0, Guid=9630, Group=Attacker, Modifiers=None, Type=Army UnitCount=5 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:16:07:292None[Preview] PresentationArmy NavalUnit_Era2_PacificPolynesians_Waakaulua #9630 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:16:07:292NonePresentation Battle 15217: Execute action[5]: ParticipantJoined. EmpireIndex=3, Guid=12267, Group=Defender, Modifiers=None, Type=Army UnitCount=7 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:16:07:292None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #12267 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:16:07:292NonePresentation Battle 15217: Execute action[6]: ReportDeploymentZone. EmpireIndex=0, Group=Attacker, deploymentTileCount=54 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:16:07:292NonePresentation Battle 15217: Execute action[7]: ReportDeploymentZone. EmpireIndex=3, Group=Defender, deploymentTileCount=75 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:16:07:292NonePresentation Battle 15217: Execute action[8]: StartConfirmation. EmpireIndex=3 (initialActionType: StartConfirmation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:16:07:322NoneRequestRestoreAsyncOperation_Completed for ticket #205652.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)
18:16:07:322NoneRestorePresentationBattlePreview skipped due to ended battle #15217
Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
18:16:07:322NoneRequestAsyncOperation_Dismissed for ticket #205652.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)
18:16:07:333NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Eṣfahān, Constructible=Extension_Base_Science, Task=42438).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
18:16:07:351None[Sandbox] Process order. (Serial=11189, Empire=3, Order=Order OrderBattleConfirmation - BattleGUID: 15217 EmpireIndex: 3)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:16:07:471NonePresentation Battle 15217: Execute action[9]: ContenderConfirmed. EmpireIndex=3 (initialActionType: ContenderConfirmed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:16:08:712None[Sandbox] Process order. (Serial=11190, Empire=0, Order=Order OrderBattleConfirmation - BattleGUID: 15217 EmpireIndex: 0)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:16:08:766NonePresentation Battle 15217: Execute action[10]: ContenderConfirmed. EmpireIndex=0 (initialActionType: ContenderConfirmed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:16:08:766NonePresentation Battle 15217: Execute action[11]: StartDeployment (initialActionType: StartDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:16:08:767NonePresentation Battle 15217: Execute action[12]: ParticipantUnitCreation. EmpireIndex=0, ParticipantGuid=3330, ParticipantGroup=Attacker, unitCount=1 (initialActionType: ParticipantUnitCreation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:16:08:767NonePresentation Battle 15217: Execute action[12]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantUnitCreation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:16:08:767NonePresentation Battle 15217: Execute action[13]: ParticipantUnitCreation. EmpireIndex=0, ParticipantGuid=9630, ParticipantGroup=Attacker, unitCount=5 (initialActionType: ParticipantUnitCreation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:16:08:770NonePresentation Battle 15217: Execute action[13]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantUnitCreation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:16:08:770NonePresentation Battle 15217: Execute action[14]: ParticipantUnitCreation. EmpireIndex=3, ParticipantGuid=12267, ParticipantGroup=Defender, unitCount=7 (initialActionType: ParticipantUnitCreation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:16:08:770None[Preview] Force PresentationUnit UnitVisualAffinity_Era4_CaribbeanPirates #15224 visual status as Hidden
Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)
18:16:08:771None[Preview] Force PresentationUnit UnitVisualAffinity_Era4_CaribbeanPirates #15223 visual status as Hidden
Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)
18:16:08:771None[Preview] Force PresentationUnit UnitVisualAffinity_Era4_CaribbeanPirates #15222 visual status as Hidden
Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)
18:16:08:771NonePresentation Battle 15217: Execute action[14]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantUnitCreation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:16:08:793None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_HolyRomanEmpire #15221 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
18:16:08:793None[Preview] Force PresentationUnit UnitVisualAffinity_Era3_HolyRomanEmpire #15221 visual status as Hidden
Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)
18:16:08:793None[Preview] Force PresentationUnit UnitVisualAffinity_Era4_CaribbeanPirates #15220 visual status as Hidden
Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)
18:16:08:794None[Preview] Force PresentationUnit UnitVisualAffinity_Era3_HolyRomanEmpire #15219 visual status as Hidden
Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)
18:16:08:795None[Preview] Force PresentationUnit UnitVisualAffinity_Era4_CaribbeanPirates #15218 visual status as Hidden
Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)
18:16:08:816NonePresentation Battle 15217: Execute action[15]: GroupUnitDeployment. Group=Attacker. (initialActionType: GroupUnitDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:16:08:816NonePresentation Battle 15217: Execute action[16]: GroupUnitDeployment. Group=Defender. (initialActionType: GroupUnitDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:16:09:244None[Sandbox] Process order. (Serial=11191, Empire=0, Order=Order OrderBattleEndUnstack, BattleGuid=#15217)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:16:09:274None[Sandbox] Process order. (Serial=11192, Empire=0, Order=Order OrderBattleEndUnstack, BattleGuid=#15217)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:16:09:337NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Eṣfahān, Constructible=Extension_Base_Science, Task=42443).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
18:16:09:359NonePresentation Battle 15217: Execute action[17]: EndUnstack. EmpireIndex=0. (initialActionType: EndUnstack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:16:09:359NonePresentation Battle 15217: Execute action[18]: EndUnstack. EmpireIndex=3. (initialActionType: EndUnstack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:16:09:359NonePresentation Battle 15217: Execute action[19]: UnstackAcknowledge (initialActionType: UnstackAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:16:09:369None[Sandbox] Process order. (Serial=11193, Empire=0, Order=Order OrderBattleUnstackAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:16:09:388None[Sandbox] Process order. (Serial=11194, Empire=3, Order=Order OrderBattleMoveSwap)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:16:09:429None[Sandbox] Process order. (Serial=11195, Empire=3, Order=Order OrderBattleEndDeployment - BattleGUID: 15217 EmpireIndex: 3)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:16:09:466NonePresentation Battle 15217: Execute action[20]: ParticipantDeployed (initialActionType: ParticipantDeployed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:16:09:466None[Preview] PresentationArmy PresentationArmy #3330 of empire 0 #3330 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:16:09:466None[Preview] PresentationArmy PresentationArmy #3330 of empire 0 #3330 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:16:09:466None[Preview] PresentationArmy PresentationArmy #12267 of empire 3 #12267 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:16:09:466None[Preview] PresentationArmy PresentationArmy #12267 of empire 3 #12267 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:16:09:466None[Preview] PresentationArmy PresentationArmy #9630 of empire 0 #9630 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:16:09:466None[Preview] PresentationArmy PresentationArmy #9630 of empire 0 #9630 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:16:09:467NoneReleasePresentationBattlePreview attacker #3330, defender #12267
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:16:09:467None[Preview] PresentationArmy PresentationArmy #3330 of empire 0 #3330 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:16:09:467None[Preview] PresentationArmy PresentationArmy #12267 of empire 3 #12267 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:16:09:467NoneCreatePresentationBattlePreview attacker #0, defender #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:16:09:467NoneRestorePresentationBattlePreview created ticket #205666.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:16:09:467NonePresentation Battle 15217: Execute action[20]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantDeployed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:16:09:467NonePresentation Battle 15217: Execute action[21]: UnitTeleport. EmpireIndex=3. UnitGuid=15218, DestTile=[56, 40]. (initialActionType: UnitTeleport)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:16:09:467NonePresentation Battle 15217: Execute action[22]: UnitTeleport. EmpireIndex=3. UnitGuid=15221, DestTile=[56, 43]. (initialActionType: UnitTeleport)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:16:09:467NonePresentation Battle 15217: Execute action[23]: EndDeployment. EmpireIndex=3. (initialActionType: EndDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:16:09:467NonePresentation Battle 15217: Execute action[23]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: EndDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:16:09:489NoneRequestRestoreAsyncOperation_Completed for ticket #205666.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)
18:16:09:489NoneRestorePresentationBattlePreview skipped due to invalid battle #15217
Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
18:16:09:489NoneRequestAsyncOperation_Dismissed for ticket #205666.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)
18:16:11:251None[Sandbox] Process order. (Serial=11196, Empire=0, Order=Order OrderBattleMove - BattleGUID: 15217 BattleUnitGUID: 15225 AStarResults: [60, 39] --> [60, 40] --> [59, 41] --> [58, 41] --> [57, 41] --> [57, 42])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:16:11:342NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Eṣfahān, Constructible=Extension_Base_Science, Task=42450).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
18:16:11:370NonePresentation Battle 15217: Execute action[24]: UnitTeleport. EmpireIndex=0. UnitGuid=15225, DestTile=[57, 42]. (initialActionType: UnitTeleport)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:16:13:331NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Eṣfahān, Constructible=Extension_Base_Science, Task=42455).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
18:16:14:415None[Sandbox] Process order. (Serial=11197, Empire=0, Order=Order OrderBattleMove - BattleGUID: 15217 BattleUnitGUID: 15362 AStarResults: [59, 41] --> [59, 42])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:16:14:477NonePresentation Battle 15217: Execute action[25]: UnitTeleport. EmpireIndex=0. UnitGuid=15362, DestTile=[59, 42]. (initialActionType: UnitTeleport)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:16:15:352NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Eṣfahān, Constructible=Extension_Base_Science, Task=42462).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
18:16:15:511None[Sandbox] Process order. (Serial=11198, Empire=0, Order=Order OrderBattleMove - BattleGUID: 15217 BattleUnitGUID: 15359 AStarResults: [60, 40] --> [59, 40] --> [58, 41] --> [58, 42])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:16:15:575NonePresentation Battle 15217: Execute action[26]: UnitTeleport. EmpireIndex=0. UnitGuid=15359, DestTile=[58, 42]. (initialActionType: UnitTeleport)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:16:16:829None[Sandbox] Process order. (Serial=11199, Empire=0, Order=Order OrderBattleMove - BattleGUID: 15217 BattleUnitGUID: 15360 AStarResults: [60, 41] --> [59, 41] --> [58, 41] --> [57, 41])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:16:16:875NonePresentation Battle 15217: Execute action[27]: UnitTeleport. EmpireIndex=0. UnitGuid=15360, DestTile=[57, 41]. (initialActionType: UnitTeleport)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:16:17:333NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Eṣfahān, Constructible=Extension_Base_Science, Task=42467).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
18:16:18:451None[Sandbox] Process order. (Serial=11200, Empire=0, Order=Order OrderBattleMove - BattleGUID: 15217 BattleUnitGUID: 15358 AStarResults: [61, 40] --> [60, 40] --> [59, 40] --> [58, 41])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:16:18:479NonePresentation Battle 15217: Execute action[28]: UnitTeleport. EmpireIndex=0. UnitGuid=15358, DestTile=[58, 41]. (initialActionType: UnitTeleport)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:16:19:349NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Eṣfahān, Constructible=Extension_Base_Science, Task=42474).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
18:16:20:362None[Sandbox] Process order. (Serial=11201, Empire=0, Order=Order OrderBattleMove - BattleGUID: 15217 BattleUnitGUID: 15361 AStarResults: [61, 40] --> [60, 40] --> [59, 41])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:16:20:484NonePresentation Battle 15217: Execute action[29]: UnitTeleport. EmpireIndex=0. UnitGuid=15361, DestTile=[59, 41]. (initialActionType: UnitTeleport)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:16:21:268None[Sandbox] Process order. (Serial=11202, Empire=0, Order=Order OrderBattleEndDeployment - BattleGUID: 15217 EmpireIndex: 0)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:16:21:369NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Eṣfahān, Constructible=Extension_Base_Science, Task=42479).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
18:16:21:392NonePresentation Battle 15217: Execute action[30]: EndDeployment. EmpireIndex=0. (initialActionType: EndDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:16:21:393NonePresentation Battle 15217: Execute action[30]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: EndDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:16:21:393NonePresentation Battle 15217: Execute action[31]: DeploymentAcknowledge (initialActionType: DeploymentAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:16:21:393NonePresentation Battle 15217: Execute action[31]: UnitTeleport. EmpireIndex=3. UnitGuid=15218, DestTile=[56, 40]. (initialActionType: DeploymentAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:16:21:393NonePresentation Battle 15217: Execute action[31]: UnitTeleport. EmpireIndex=3. UnitGuid=15221, DestTile=[56, 43]. (initialActionType: DeploymentAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:16:21:399None[Sandbox] Process order. (Serial=11203, Empire=0, Order=Order OrderBattleDeploymentAcknowledge, BattleGuid=#15217)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:16:21:495NonePresentation Battle 15217: Execute action[32]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:16:21:496NonePresentation Battle 15217: Execute action[32]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:16:21:496NonePresentation Battle 15217: Execute action[33]: ReportDeploymentZone. EmpireIndex=0, Group=Attacker, deploymentTileCount=80 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:16:21:496NonePresentation Battle 15217: Execute action[34]: ReportDeploymentZone. EmpireIndex=3, Group=Defender, deploymentTileCount=124 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:16:21:496NonePresentation Battle 15217: Execute action[35]: BattleGrown. MaximumRoundCount=6 (initialActionType: BattleGrown)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:16:21:496None[Preview] PresentationArmy PresentationArmy #3330 of empire 0 #3330 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:16:21:496None[Preview] PresentationArmy PresentationArmy #12267 of empire 3 #12267 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:16:21:496None[Preview] PresentationArmy PresentationArmy #9630 of empire 0 #9630 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:16:21:497NonePresentation Battle 15217: Execute action[36]: NewRound. Round=0. (initialActionType: NewRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:16:21:497NonePresentation Battle 15217: Execute action[37]: StartEmpireRound. EmpireIndex=0. (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:16:21:497NoneReleasePresentationBattlePreview attacker #3330, defender #12267
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:16:21:497None[Preview] PresentationArmy PresentationArmy #3330 of empire 0 #3330 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:16:21:497None[Preview] PresentationArmy PresentationArmy #12267 of empire 3 #12267 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:16:21:497NonePresentation Battle 15217: Execute action[37]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:16:23:353None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
18:16:23:373NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Eṣfahān, Constructible=Extension_Base_Science, Task=42486).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
18:16:23:682None[Sandbox] Process order. (Serial=11204, Empire=0, Order=Order OrderBattleAttack - BattleGUID: 15217 AttackerGUID: 15225 TargetPosition: 5646 ForceAttack: False)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:16:23:790NonePresentation Battle 15217: Execute action[38]: UnitAttack. EmpireIndex=0. Attacker=15225 (health=0.80), Defender=15221 (health=0.00). (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:16:23:790NonePresentation Battle 15217: Execute action[38]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:16:23:790NonePresentation Battle 15217: Execute action[38]: UpdateBattleUnits. EmpireIndex=0, unitCount=1 (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:16:23:792None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
18:16:24:669NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=7001)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
18:16:24:669NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=7001)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
18:16:24:669NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#0, pawnId=7001)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
18:16:24:669NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#3, pawnId=6782)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
18:16:24:669NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#3, pawnId=6782)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
18:16:24:669NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#3, pawnId=6782)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
18:16:24:669NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitActionGroupsEnd of 'PresentationPawn(Clone)' of empire#0, pawnId=7001)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
18:16:24:902None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
18:16:25:361NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Eṣfahān, Constructible=Extension_Base_Science, Task=42491).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
18:16:25:610None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#3, pawnId=6782 OnAttackCompleted while safeguard has not been catched.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)
18:16:25:717None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=7001 OnAttackCompleted while safeguard has not been catched.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)
18:16:25:736NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=7001)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
18:16:25:736NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionKillPawn of 'PresentationPawn(Clone)' of empire#3, pawnId=6782)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
18:16:25:745None[Sandbox] Process order. (Serial=11205, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:16:25:756None[Sandbox] Process order. (Serial=11206, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:16:25:789NonePresentation Battle 15217: Execute action[39]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:16:25:789NonePresentation Battle 15217: Execute action[40]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:16:27:364NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Eṣfahān, Constructible=Extension_Base_Science, Task=42498).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
18:16:28:300None[Sandbox] Process order. (Serial=11207, Empire=0, Order=Order OrderBattleMove - BattleGUID: 15217 BattleUnitGUID: 15360 AStarResults: [58, 41] --> [59, 42] --> [59, 43] --> [60, 43] --> [61, 43] --> [62, 44] --> [62, 45])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:16:28:388NonePresentation Battle 15217: Execute action[41]: UnitMove. EmpireIndex=0. UnitGuid=15360, DestTile=[62, 45]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:16:28:388NonePresentation Battle 15217: Execute action[41]: UnitGoto. EmpireIndex=0. UnitGuid=15360, DestTile=[58, 41]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:16:28:388NonePresentation Battle 15217: Execute action[41]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:16:28:388NonePresentation Battle 15217: Execute action[41]: UnitGoto. EmpireIndex=0. UnitGuid=15360, DestTile=[59, 42]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:16:28:388NonePresentation Battle 15217: Execute action[41]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:16:28:388NonePresentation Battle 15217: Execute action[41]: UnitGoto. EmpireIndex=0. UnitGuid=15360, DestTile=[59, 43]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:16:28:389NonePresentation Battle 15217: Execute action[41]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:16:28:389NonePresentation Battle 15217: Execute action[41]: UnitGoto. EmpireIndex=0. UnitGuid=15360, DestTile=[60, 43]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:16:28:389NonePresentation Battle 15217: Execute action[41]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:16:28:389NonePresentation Battle 15217: Execute action[41]: UnitGoto. EmpireIndex=0. UnitGuid=15360, DestTile=[61, 43]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:16:28:389NonePresentation Battle 15217: Execute action[41]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:16:28:389NonePresentation Battle 15217: Execute action[41]: UnitGoto. EmpireIndex=0. UnitGuid=15360, DestTile=[62, 44]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:16:28:389NonePresentation Battle 15217: Execute action[41]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:16:28:389NonePresentation Battle 15217: Execute action[41]: UnitGoto. EmpireIndex=0. UnitGuid=15360, DestTile=[62, 45]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:16:28:389NonePresentation Battle 15217: Execute action[41]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:16:28:389NonePresentation Battle 15217: Execute action[41]: UpdateBattleUnits. EmpireIndex=0, unitCount=4 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:16:29:365NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Eṣfahān, Constructible=Extension_Base_Science, Task=42503).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
18:16:30:804None[Sandbox] Process order. (Serial=11208, Empire=0, Order=Order OrderBattleMove - BattleGUID: 15217 BattleUnitGUID: 15358 AStarResults: [59, 41] --> [60, 42] --> [61, 42] --> [62, 42] --> [62, 43] --> [63, 43] --> [64, 44] --> [64, 45])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:16:30:901NonePresentation Battle 15217: Execute action[42]: UnitMove. EmpireIndex=0. UnitGuid=15358, DestTile=[64, 45]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:16:30:901NonePresentation Battle 15217: Execute action[42]: UnitGoto. EmpireIndex=0. UnitGuid=15358, DestTile=[59, 41]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:16:30:902NonePresentation Battle 15217: Execute action[42]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:16:30:902NonePresentation Battle 15217: Execute action[42]: UnitGoto. EmpireIndex=0. UnitGuid=15358, DestTile=[60, 42]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:16:30:902NonePresentation Battle 15217: Execute action[42]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:16:30:902NonePresentation Battle 15217: Execute action[42]: UnitGoto. EmpireIndex=0. UnitGuid=15358, DestTile=[61, 42]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:16:30:902NonePresentation Battle 15217: Execute action[42]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:16:30:902NonePresentation Battle 15217: Execute action[42]: UnitGoto. EmpireIndex=0. UnitGuid=15358, DestTile=[62, 42]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:16:30:902NonePresentation Battle 15217: Execute action[42]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:16:30:902NonePresentation Battle 15217: Execute action[42]: UnitGoto. EmpireIndex=0. UnitGuid=15358, DestTile=[62, 43]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:16:30:903NonePresentation Battle 15217: Execute action[42]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:16:30:903NonePresentation Battle 15217: Execute action[42]: UnitGoto. EmpireIndex=0. UnitGuid=15358, DestTile=[63, 43]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:16:30:903NonePresentation Battle 15217: Execute action[42]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:16:30:903NonePresentation Battle 15217: Execute action[42]: UnitGoto. EmpireIndex=0. UnitGuid=15358, DestTile=[64, 44]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:16:30:903NonePresentation Battle 15217: Execute action[42]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:16:30:903NonePresentation Battle 15217: Execute action[42]: UnitGoto. EmpireIndex=0. UnitGuid=15358, DestTile=[64, 45]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:16:30:903NonePresentation Battle 15217: Execute action[42]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:16:30:903NonePresentation Battle 15217: Execute action[42]: UpdateBattleUnits. EmpireIndex=0, unitCount=3 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:16:30:932None[Sandbox] Process order. (Serial=11209, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:16:30:943None[Sandbox] Process order. (Serial=11210, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:16:31:005NonePresentation Battle 15217: Execute action[43]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:16:31:378NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Eṣfahān, Constructible=Extension_Base_Science, Task=42510).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
18:16:32:844None[Sandbox] Process order. (Serial=11211, Empire=0, Order=Order OrderBattleMove - BattleGUID: 15217 BattleUnitGUID: 15361 AStarResults: [60, 41] --> [61, 42] --> [61, 43] --> [62, 43] --> [63, 44] --> [63, 45] --> [64, 46])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:16:32:895NonePresentation Battle 15217: Execute action[44]: UnitMove. EmpireIndex=0. UnitGuid=15361, DestTile=[64, 46]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:16:32:895NonePresentation Battle 15217: Execute action[44]: UnitGoto. EmpireIndex=0. UnitGuid=15361, DestTile=[60, 41]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:16:32:896NonePresentation Battle 15217: Execute action[44]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:16:32:896NonePresentation Battle 15217: Execute action[44]: UnitGoto. EmpireIndex=0. UnitGuid=15361, DestTile=[61, 42]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:16:32:896NonePresentation Battle 15217: Execute action[44]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:16:32:896NonePresentation Battle 15217: Execute action[44]: UnitGoto. EmpireIndex=0. UnitGuid=15361, DestTile=[61, 43]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:16:32:896NonePresentation Battle 15217: Execute action[44]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:16:32:896NonePresentation Battle 15217: Execute action[44]: UnitGoto. EmpireIndex=0. UnitGuid=15361, DestTile=[62, 43]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:16:32:896NonePresentation Battle 15217: Execute action[44]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:16:32:897NonePresentation Battle 15217: Execute action[44]: UnitGoto. EmpireIndex=0. UnitGuid=15361, DestTile=[63, 44]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:16:32:897NonePresentation Battle 15217: Execute action[44]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:16:32:897NonePresentation Battle 15217: Execute action[44]: UnitGoto. EmpireIndex=0. UnitGuid=15361, DestTile=[63, 45]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:16:32:897NonePresentation Battle 15217: Execute action[44]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:16:32:897NonePresentation Battle 15217: Execute action[44]: UnitGoto. EmpireIndex=0. UnitGuid=15361, DestTile=[64, 46]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:16:32:897NonePresentation Battle 15217: Execute action[44]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:16:32:897NonePresentation Battle 15217: Execute action[44]: UpdateBattleUnits. EmpireIndex=0, unitCount=2 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:16:33:373NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Eṣfahān, Constructible=Extension_Base_Science, Task=42515).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
18:16:33:743None[Sandbox] Process order. (Serial=11212, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:16:33:752None[Sandbox] Process order. (Serial=11213, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:16:33:822NonePresentation Battle 15217: Execute action[45]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:16:34:911None[Sandbox] Process order. (Serial=11214, Empire=0, Order=Order OrderBattleMove - BattleGUID: 15217 BattleUnitGUID: 15362 AStarResults: [60, 42] --> [60, 43] --> [61, 43] --> [62, 43] --> [63, 43] --> [64, 44])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:16:35:042NonePresentation Battle 15217: Execute action[46]: UnitMove. EmpireIndex=0. UnitGuid=15362, DestTile=[64, 44]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:16:35:042NonePresentation Battle 15217: Execute action[46]: UnitGoto. EmpireIndex=0. UnitGuid=15362, DestTile=[60, 42]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:16:35:042NonePresentation Battle 15217: Execute action[46]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:16:35:042NonePresentation Battle 15217: Execute action[46]: UnitGoto. EmpireIndex=0. UnitGuid=15362, DestTile=[60, 43]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:16:35:043NonePresentation Battle 15217: Execute action[46]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:16:35:043NonePresentation Battle 15217: Execute action[46]: UnitGoto. EmpireIndex=0. UnitGuid=15362, DestTile=[61, 43]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:16:35:043NonePresentation Battle 15217: Execute action[46]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:16:35:043NonePresentation Battle 15217: Execute action[46]: UnitGoto. EmpireIndex=0. UnitGuid=15362, DestTile=[62, 43]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:16:35:043NonePresentation Battle 15217: Execute action[46]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:16:35:043NonePresentation Battle 15217: Execute action[46]: UnitGoto. EmpireIndex=0. UnitGuid=15362, DestTile=[63, 43]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:16:35:043NonePresentation Battle 15217: Execute action[46]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:16:35:043NonePresentation Battle 15217: Execute action[46]: UnitGoto. EmpireIndex=0. UnitGuid=15362, DestTile=[64, 44]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:16:35:044NonePresentation Battle 15217: Execute action[46]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:16:35:044NonePresentation Battle 15217: Execute action[46]: UpdateBattleUnits. EmpireIndex=0, unitCount=2 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:16:35:375NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Eṣfahān, Constructible=Extension_Base_Science, Task=42522).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
18:16:35:456None[Sandbox] Process order. (Serial=11215, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:16:35:466None[Sandbox] Process order. (Serial=11216, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:16:35:537NonePresentation Battle 15217: Execute action[47]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:16:37:057None[Sandbox] Process order. (Serial=11217, Empire=0, Order=Order OrderBattleMove - BattleGUID: 15217 BattleUnitGUID: 15359 AStarResults: [59, 42] --> [60, 42] --> [61, 42] --> [61, 43] --> [62, 44] --> [62, 45] --> [63, 45])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:16:37:134NonePresentation Battle 15217: Execute action[48]: UnitMove. EmpireIndex=0. UnitGuid=15359, DestTile=[63, 45]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:16:37:134NonePresentation Battle 15217: Execute action[48]: UnitGoto. EmpireIndex=0. UnitGuid=15359, DestTile=[59, 42]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:16:37:134NonePresentation Battle 15217: Execute action[48]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:16:37:134NonePresentation Battle 15217: Execute action[48]: UnitGoto. EmpireIndex=0. UnitGuid=15359, DestTile=[60, 42]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:16:37:134NonePresentation Battle 15217: Execute action[48]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:16:37:134NonePresentation Battle 15217: Execute action[48]: UnitGoto. EmpireIndex=0. UnitGuid=15359, DestTile=[61, 42]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:16:37:135NonePresentation Battle 15217: Execute action[48]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:16:37:135NonePresentation Battle 15217: Execute action[48]: UnitGoto. EmpireIndex=0. UnitGuid=15359, DestTile=[61, 43]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:16:37:135NonePresentation Battle 15217: Execute action[48]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:16:37:135NonePresentation Battle 15217: Execute action[48]: UnitGoto. EmpireIndex=0. UnitGuid=15359, DestTile=[62, 44]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:16:37:135NonePresentation Battle 15217: Execute action[48]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:16:37:135NonePresentation Battle 15217: Execute action[48]: UnitGoto. EmpireIndex=0. UnitGuid=15359, DestTile=[62, 45]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:16:37:135NonePresentation Battle 15217: Execute action[48]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:16:37:135NonePresentation Battle 15217: Execute action[48]: UnitGoto. EmpireIndex=0. UnitGuid=15359, DestTile=[63, 45]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:16:37:136NonePresentation Battle 15217: Execute action[48]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:16:37:136NonePresentation Battle 15217: Execute action[48]: UpdateBattleUnits. EmpireIndex=0, unitCount=5 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:16:37:136NonePresentation Battle 15217: Execute action[49]: RoundAcknowledge (initialActionType: RoundAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:16:37:140None[Sandbox] Process order. (Serial=11218, Empire=0, Order=Order OrderBattleRoundAcknowledge, BattleGuid=#15217)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:16:37:312None[Sandbox] Process order. (Serial=11219, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:16:37:321None[Sandbox] Process order. (Serial=11220, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:16:37:372NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Eṣfahān, Constructible=Extension_Base_Science, Task=42527).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
18:16:39:381NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Eṣfahān, Constructible=Extension_Base_Science, Task=42534).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
18:16:39:732None[Sandbox] Process order. (Serial=11221, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:16:39:743None[Sandbox] Process order. (Serial=11222, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:16:39:746NonePresentation Battle 15217: Execute action[50]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:16:39:784None[Sandbox] Process order. (Serial=11223, Empire=3, Order=Order OrderBattleAttack - BattleGUID: 15217 AttackerGUID: 15220 TargetPosition: 5517 ForceAttack: False)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:16:39:824None[Sandbox] Process order. (Serial=11224, Empire=3, Order=Order OrderBattleMoveAndAttack - BattleGUID: 15217 AttackerGUID: 15219 TargetPosition: 5517 ForceAttack: False IgnoreFoW: True AStarResults: [56, 42] --> [56, 41] --> [57, 41])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:16:39:841NonePresentation Battle 15217: Execute action[51]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:16:39:841NonePresentation Battle 15217: Execute action[52]: StartEmpireRound. EmpireIndex=3. (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:16:39:841NoneCould not find PresentationBattlePreview with armyEntityGUID=3330, targetEntityGUID=12267.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:16:39:841NonePresentation Battle 15217: Execute action[52]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:16:39:841NonePresentation Battle 15217: Execute action[53]: UnitAttack. EmpireIndex=3. Attacker=15220 (health=0.56), Defender=15225 (health=0.70). (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:16:39:841NonePresentation Battle 15217: Execute action[53]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:16:39:863None[Sandbox] Process order. (Serial=11225, Empire=3, Order=Order OrderBattleMoveAndAttack - BattleGUID: 15217 AttackerGUID: 15218 TargetPosition: 5517 ForceAttack: False IgnoreFoW: True AStarResults: [56, 40] --> [56, 41] --> [56, 42])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:16:39:904None[Sandbox] Process order. (Serial=11226, Empire=3, Order=Order OrderBattleMove - BattleGUID: 15217 BattleUnitGUID: 15222 AStarResults: [56, 39] --> [56, 38] --> [55, 37])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:16:39:944None[Sandbox] Process order. (Serial=11227, Empire=3, Order=Order OrderBattleMove - BattleGUID: 15217 BattleUnitGUID: 15223 AStarResults: [56, 38] --> [55, 37] --> [56, 36])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:16:39:987None[Sandbox] Process order. (Serial=11228, Empire=3, Order=Order OrderBattleEndRound - BattleGUID: 15217 EmpireIndex: 3)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:16:40:191NonePresentation Battle 15217: Execute action[54]: UnitMoveAndAttack. EmpireIndex=3. Attacker=15219, DestTile=[57, 41]/[57, 41] (health=0.56), Defender =15225 (health =0.64). (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:16:40:191NonePresentation Battle 15217: Execute action[54]: UnitMove. EmpireIndex=3. UnitGuid=15219, DestTile=[57, 41]. (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:16:40:191NonePresentation Battle 15217: Execute action[54]: UnitGoto. EmpireIndex=3. UnitGuid=15219, DestTile=[56, 41]. (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:16:40:191NonePresentation Battle 15217: Execute action[54]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:16:40:191NonePresentation Battle 15217: Execute action[54]: UnitGoto. EmpireIndex=3. UnitGuid=15219, DestTile=[57, 41]. (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:16:40:191NonePresentation Battle 15217: Execute action[54]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:16:40:191NonePresentation Battle 15217: Execute action[54]: UpdateBattleUnits. EmpireIndex=0, unitCount=4 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:16:40:191NonePresentation Battle 15217: Execute action[54]: UnitAttack. EmpireIndex=3. Attacker=15219 (health=0.56), Defender=15225 (health=0.64). (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:16:40:191NonePresentation Battle 15217: Execute action[54]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:16:40:714NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#3, pawnId=7018)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
18:16:40:714NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#3, pawnId=7018)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
18:16:40:714NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#3, pawnId=7018)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
18:16:40:714NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=7001)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
18:16:40:714NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=7001)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
18:16:40:714NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#0, pawnId=7001)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
18:16:40:714NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitActionGroupsEnd of 'PresentationPawn(Clone)' of empire#3, pawnId=7018)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
18:16:41:174NonePresentation Battle 15217: Execute action[55]: UnitMoveAndAttack. EmpireIndex=3. Attacker=15218, DestTile=[56, 42]/[56, 42] (health=0.56), Defender =15225 (health =0.52). (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:16:41:174NonePresentation Battle 15217: Execute action[55]: UnitMove. EmpireIndex=3. UnitGuid=15218, DestTile=[56, 42]. (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:16:41:174NonePresentation Battle 15217: Execute action[55]: UnitGoto. EmpireIndex=3. UnitGuid=15218, DestTile=[56, 41]. (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:16:41:174NonePresentation Battle 15217: Execute action[55]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:16:41:174NonePresentation Battle 15217: Execute action[55]: UnitGoto. EmpireIndex=3. UnitGuid=15218, DestTile=[56, 42]. (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:16:41:174NonePresentation Battle 15217: Execute action[55]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:16:41:174NonePresentation Battle 15217: Execute action[55]: UpdateBattleUnits. EmpireIndex=0, unitCount=4 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:16:41:174NonePresentation Battle 15217: Execute action[55]: UnitAttack. EmpireIndex=3. Attacker=15218 (health=0.56), Defender=15225 (health=0.52). (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:16:41:175NonePresentation Battle 15217: Execute action[55]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:16:41:370NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Eṣfahān, Constructible=Extension_Base_Science, Task=42539).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
18:16:41:637None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#3, pawnId=7018 OnAttackCompleted while safeguard has not been catched.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)
18:16:41:759None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=7001 OnAttackCompleted while safeguard has not been catched.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)
18:16:41:781NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#3, pawnId=7018)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
18:16:41:781NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=7001)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
18:16:41:793None[Sandbox] Process order. (Serial=11229, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:16:41:801None[Sandbox] Process order. (Serial=11230, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:16:42:156NonePresentation Battle 15217: Execute action[56]: UnitMove. EmpireIndex=3. UnitGuid=15222, DestTile=[55, 37]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:16:42:156NonePresentation Battle 15217: Execute action[56]: UnitGoto. EmpireIndex=3. UnitGuid=15222, DestTile=[56, 38]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:16:42:156NonePresentation Battle 15217: Execute action[56]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:16:42:156NonePresentation Battle 15217: Execute action[56]: UnitGoto. EmpireIndex=3. UnitGuid=15222, DestTile=[55, 37]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:16:42:156NonePresentation Battle 15217: Execute action[56]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:16:42:156NonePresentation Battle 15217: Execute action[56]: UpdateBattleUnits. EmpireIndex=0, unitCount=3 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:16:43:378NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Eṣfahān, Constructible=Extension_Base_Science, Task=42546).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
18:16:43:522NonePresentation Battle 15217: Execute action[57]: UnitMove. EmpireIndex=3. UnitGuid=15223, DestTile=[56, 36]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:16:43:522NonePresentation Battle 15217: Execute action[57]: UnitGoto. EmpireIndex=3. UnitGuid=15223, DestTile=[55, 37]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:16:43:522NonePresentation Battle 15217: Execute action[57]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:16:43:522NonePresentation Battle 15217: Execute action[57]: UnitGoto. EmpireIndex=3. UnitGuid=15223, DestTile=[56, 36]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:16:43:523NonePresentation Battle 15217: Execute action[57]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:16:43:523NonePresentation Battle 15217: Execute action[57]: UpdateBattleUnits. EmpireIndex=0, unitCount=4 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:16:44:357NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#3, pawnId=7019)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
18:16:44:357NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#3, pawnId=7019)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
18:16:44:357NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#3, pawnId=7019)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
18:16:44:357NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=7001)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
18:16:44:357NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=7001)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
18:16:44:357NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#0, pawnId=7001)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
18:16:44:357NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitActionGroupsEnd of 'PresentationPawn(Clone)' of empire#3, pawnId=7019)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
18:16:44:654None[Sandbox] Process order. (Serial=11231, Empire=0, Order=Order='OrderGoTo', Entity=#6513, path='[67, 36] --> [68, 36] --> [68, 37] --> [69, 37] --> [70, 38] --> [69, 39] --> [70, 40] --> [70, 41] --> [70, 42]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:16:44:662None[Sandbox] Process order. (Serial=11232, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:16:44:896NonePresentation Battle 15217: Execute action[58]: EndEmpireRound. EmpireIndex=3. (initialActionType: EndEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:16:44:998None[Sandbox] Process order. (Serial=11233, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:16:45:007None[Sandbox] Process order. (Serial=11234, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:16:45:213None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#3, pawnId=7019 OnAttackCompleted while safeguard has not been catched.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)
18:16:45:372NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Eṣfahān, Constructible=Extension_Base_Science, Task=42551).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
18:16:45:415None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=7001 OnAttackCompleted while safeguard has not been catched.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)
18:16:45:437NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#3, pawnId=7019)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
18:16:45:437NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=7001)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
18:16:45:440None[Sandbox] Process order. (Serial=11235, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:16:45:450None[Sandbox] Process order. (Serial=11236, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:16:45:670None[Sandbox] Process order. (Serial=11237, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:16:46:352None[Sandbox] Process order. (Serial=11238, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:16:46:362None[Sandbox] Process order. (Serial=11239, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:16:46:673None[Sandbox] Process order. (Serial=11240, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:16:47:399NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Eṣfahān, Constructible=Extension_Base_Science, Task=42558).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
18:16:47:681None[Sandbox] Process order. (Serial=11241, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:16:47:687NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#3, pawnId=7020)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
18:16:47:687NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#3, pawnId=7020)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
18:16:47:687NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#3, pawnId=7020)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
18:16:47:687NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=7001)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
18:16:47:687NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=7001)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
18:16:47:687NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#0, pawnId=7001)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
18:16:47:687NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitActionGroupsEnd of 'PresentationPawn(Clone)' of empire#3, pawnId=7020)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
18:16:48:544None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#3, pawnId=7020 OnAttackCompleted while safeguard has not been catched.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)
18:16:48:688None[Sandbox] Process order. (Serial=11242, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:16:48:720None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=7001 OnAttackCompleted while safeguard has not been catched.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)
18:16:48:740NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#3, pawnId=7020)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
18:16:48:740NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=7001)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
18:16:48:740NonePresentation Battle 15217: Execute action[59]: UpdateBattleUnits. EmpireIndex=3, unitCount=6 (initialActionType: UpdateBattleUnits)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:16:48:740NonePresentation Battle 15217: Execute action[60]: RoundAcknowledge (initialActionType: RoundAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:16:48:740NonePresentation Battle 15217: Execute action[61]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:16:48:740NonePresentation Battle 15217: Execute action[62]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:16:48:740NonePresentation Battle 15217: Execute action[63]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:16:48:740NonePresentation Battle 15217: Execute action[64]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:16:48:740NonePresentation Battle 15217: Execute action[65]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:16:48:740NonePresentation Battle 15217: Execute action[66]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:16:48:748None[Sandbox] Process order. (Serial=11243, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:16:48:748None[Sandbox] Process order. (Serial=11244, Empire=0, Order=Order OrderBattleRoundAcknowledge, BattleGuid=#15217)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:16:48:758None[Sandbox] Process order. (Serial=11245, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:16:48:838NonePresentation Battle 15217: Execute action[67]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:16:48:838NonePresentation Battle 15217: Execute action[68]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:16:48:838NonePresentation Battle 15217: Execute action[69]: NewRound. Round=1. (initialActionType: NewRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:16:48:838NonePresentation Battle 15217: Execute action[70]: StartEmpireRound. EmpireIndex=0. (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:16:48:838NoneCould not find PresentationBattlePreview with armyEntityGUID=3330, targetEntityGUID=12267.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:16:48:838NonePresentation Battle 15217: Execute action[70]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:16:49:384NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Eṣfahān, Constructible=Extension_Base_Science, Task=42563).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
18:16:49:693None[Sandbox] Process order. (Serial=11246, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:16:50:267None[Sandbox] Process order. (Serial=11247, Empire=0, Order=Order='OrderGoToAndMerge', Entity=#7352, path='[70, 34] --> [69, 35] --> [69, 36] --> [69, 37] --> [70, 38]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:16:50:703None[Sandbox] Process order. (Serial=11248, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:16:51:387NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Eṣfahān, Constructible=Extension_Base_Science, Task=42570).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
18:16:51:717None[Sandbox] Process order. (Serial=11249, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:16:52:722None[Sandbox] Process order. (Serial=11250, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:16:53:358None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
18:16:53:376NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Eṣfahān, Constructible=Extension_Base_Science, Task=42575).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
18:16:57:157None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
18:16:57:667None[Sandbox] Process order. (Serial=11251, Empire=0, Order=Order OrderBattleAttack - BattleGUID: 15217 AttackerGUID: 15225 TargetPosition: 5386 ForceAttack: False)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:16:57:751NonePresentation Battle 15217: Execute action[71]: UnitAttack. EmpireIndex=0. Attacker=15225 (health=0.33), Defender=15220 (health=0.00). (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:16:57:751NonePresentation Battle 15217: Execute action[71]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:16:57:751NonePresentation Battle 15217: Execute action[71]: UpdateBattleUnits. EmpireIndex=0, unitCount=1 (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:16:57:770NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Eṣfahān, Constructible=Extension_Base_Science, Task=42582).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
18:16:57:776NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=7001)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
18:16:57:776NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=7001)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
18:16:57:776NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#0, pawnId=7001)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
18:16:57:776NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#3, pawnId=7018)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
18:16:57:776NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#3, pawnId=7018)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
18:16:57:776NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#3, pawnId=7018)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
18:16:57:776NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitActionGroupsEnd of 'PresentationPawn(Clone)' of empire#0, pawnId=7001)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
18:16:58:636None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#3, pawnId=7018 OnAttackCompleted while safeguard has not been catched.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)
18:16:59:335None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=7001 OnAttackCompleted while safeguard has not been catched.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)
18:16:59:359NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=7001)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
18:16:59:359NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionKillPawn of 'PresentationPawn(Clone)' of empire#3, pawnId=7018)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
18:16:59:368None[Sandbox] Process order. (Serial=11252, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:16:59:375None[Sandbox] Process order. (Serial=11253, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:16:59:452NonePresentation Battle 15217: Execute action[72]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:16:59:452NonePresentation Battle 15217: Execute action[73]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:16:59:770NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Eṣfahān, Constructible=Extension_Base_Science, Task=42587).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
18:17:06:130None[Sandbox] Process order. (Serial=11254, Empire=0, Order=Order='OrderGoTo', Entity=#6513, path='[70, 41]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:17:06:140None[Sandbox] Process order. (Serial=11255, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:17:06:211NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Eṣfahān, Constructible=Extension_Base_Science, Task=42594).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
18:17:08:215NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Eṣfahān, Constructible=Extension_Base_Science, Task=42599).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
18:17:08:849None[Sandbox] Process order. (Serial=11256, Empire=0, Order=Order='OrderGoToAndMerge', Entity=#7352, path='[71, 34] --> [70, 35] --> [70, 36] --> [69, 37] --> [70, 38] --> [70, 39] --> [70, 40] --> [70, 41]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:17:08:858None[Sandbox] Process order. (Serial=11257, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:17:09:863None[Sandbox] Process order. (Serial=11258, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:17:10:217NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Eṣfahān, Constructible=Extension_Base_Science, Task=42606).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
18:17:10:869None[Sandbox] Process order. (Serial=11259, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:17:11:872None[Sandbox] Process order. (Serial=11260, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:17:12:003None[Sandbox] Process order. (Serial=11261, Empire=0, Order=Order='OrderGoTo', Entity=#12058, path='[72, 37] --> [72, 38] --> [71, 39] --> [72, 40] --> [71, 41]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:17:12:013None[Sandbox] Process order. (Serial=11262, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:17:12:206NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Eṣfahān, Constructible=Extension_Base_Science, Task=42611).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
18:17:12:883None[Sandbox] Process order. (Serial=11263, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:17:13:890None[Sandbox] Process order. (Serial=11264, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:17:14:215NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Eṣfahān, Constructible=Extension_Base_Science, Task=42618).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
18:17:14:936None[Sandbox] Process order. (Serial=11265, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:17:15:961None[Sandbox] Process order. (Serial=11266, Empire=0, Order=Order OrderCancelAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:17:16:121None[Sandbox] Process order. (Serial=11267, Empire=0, Order=Order='OrderGoTo', Entity=#13300, path='[81, 32] --> [80, 32] --> [79, 33] --> [78, 33] --> [77, 33] --> [77, 34] --> [76, 35] --> [76, 36] --> [75, 36] --> [74, 36] --> [73, 37] --> [73, 38] --> [72, 39] --> [71, 39]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:17:16:131None[Sandbox] Process order. (Serial=11268, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:17:16:212NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Eṣfahān, Constructible=Extension_Base_Science, Task=42623).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
18:17:18:220NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Eṣfahān, Constructible=Extension_Base_Science, Task=42630).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
18:17:28:611None[Sandbox] Process order. (Serial=11269, Empire=0, Order=Order='OrderGoToAndCutForest', Entity=#7137, path='[60, 47]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:17:28:621None[Sandbox] Process order. (Serial=11270, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:17:28:692NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Eṣfahān, Constructible=Extension_Base_Science, Task=42635).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
18:17:29:634None[Sandbox] Process order. (Serial=11271, Empire=0, Order=Order OrderCutForest ArmyGUID: #7137)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:17:29:663None[Sandbox] Process order. (Serial=11272, Empire=0, Order=Order OrderFurtherActions)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:17:29:672None[Sandbox] Process order. (Serial=11273, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:17:29:677None[Sandbox] Process order. (Serial=11274, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:17:29:683None[Sandbox] Process order. (Serial=11275, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:17:30:687None[Sandbox] Process order. (Serial=11276, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:17:30:693None[Sandbox] Process order. (Serial=11277, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:17:30:699NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Eṣfahān, Constructible=Extension_Base_Science, Task=42642).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
18:17:30:729None[Sandbox] Process order. (Serial=11278, Empire=3, Order=Order='OrderGoTo', Entity=#14197, AdditionalFlags='IgnoreFogOfWar', Path='[42, 56] --> [42, 57] --> [43, 57] --> [44, 58] --> [44, 59] --> [45, 59] --> [46, 59] --> [47, 59]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:17:30:738None[Sandbox] Process order. (Serial=11279, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:17:30:899NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Eṣfahān, Constructible=Extension_Base_Science, Task=42647).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
18:17:30:919None[Sandbox] Process order. (Serial=11280, Empire=3, Order=Order OrderRemoveConstructionByGuid)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:17:30:939None[Sandbox] Process order. (Serial=11281, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '1108' Constructible: 'LandUnit_Era4_CaribbeanPirates_EmblematicLand' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:17:31:103NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Eṣfahān, Constructible=Extension_Base_Science, Task=42654).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
18:17:31:695None[Sandbox] Process order. (Serial=11282, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:17:31:747None[Sandbox] Process order. (Serial=11283, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:17:31:899NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Eṣfahān, Constructible=Extension_Base_Science, Task=42659).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
18:17:32:401None[Sandbox] Process order. (Serial=11284, Empire=0, Order=Order='OrderGoTo', Entity=#14689, path='[67, 7] --> [68, 6]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:17:32:411None[Sandbox] Process order. (Serial=11285, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:17:32:502NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Eṣfahān, Constructible=Extension_Base_Science, Task=42666).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
18:17:32:704NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Eṣfahān, Constructible=Extension_Base_Science, Task=42671).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
18:17:32:757None[Sandbox] Process order. (Serial=11286, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:17:32:912NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Eṣfahān, Constructible=Extension_Base_Science, Task=42678).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
18:17:33:415None[Sandbox] Process order. (Serial=11287, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:17:33:516NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Eṣfahān, Constructible=Extension_Base_Science, Task=42683).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
18:17:33:767None[Sandbox] Process order. (Serial=11288, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:17:33:927NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Eṣfahān, Constructible=Extension_Base_Science, Task=42690).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
18:17:34:772None[Sandbox] Process order. (Serial=11289, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:17:34:924NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Eṣfahān, Constructible=Extension_Base_Science, Task=42695).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
18:17:35:780None[Sandbox] Process order. (Serial=11290, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:17:35:941NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Eṣfahān, Constructible=Extension_Base_Science, Task=42702).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
18:17:36:080None[Sandbox] Process order. (Serial=11291, Empire=0, Order=Order='OrderGoToAndCreateBattle', Entity=#14595, path='[75, 58] --> [76, 58] --> [77, 58] --> [77, 57] --> [78, 56]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:17:36:090None[Sandbox] Process order. (Serial=11292, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:17:36:332NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Eṣfahān, Constructible=Extension_Base_Science, Task=42707).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
18:17:36:786None[Sandbox] Process order. (Serial=11293, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:17:36:947NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Eṣfahān, Constructible=Extension_Base_Science, Task=42714).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
18:17:37:097None[Sandbox] Process order. (Serial=11294, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:17:38:110None[Sandbox] Process order. (Serial=11295, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:17:38:948NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Eṣfahān, Constructible=Extension_Base_Science, Task=42719).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
18:17:39:119None[Sandbox] Process order. (Serial=11296, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:17:40:122None[Sandbox] Process order. (Serial=11297, Empire=0, Order=Order OrderCreateBattle Attacker #14595 Target #12770 Action #9616 InstantResolve: False)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:17:40:168None[Sandbox] Process order. (Serial=11298, Empire=7, Order=Order OrderBattleConfirmation - BattleGUID: 15441 EmpireIndex: 7)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:17:40:197NonePresentation Battle 15441: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:17:40:198NonePresentation Battle 15441: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:17:40:198NonePresentation Battle 15441: Execute action[1]: BattleLoaded. Loaded in progress=False, AdditionalData=196608, currentRound=0, maximumRoundCount=3 (initialActionType: BattleLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:17:40:198NoneCreatePresentationBattlePreview attacker #0, defender #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:17:40:198NoneRestorePresentationBattlePreview created ticket #206835.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:17:40:199NonePresentation Battle 15441: Execute action[2]: ParticipantJoined. EmpireIndex=0, Guid=14595, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:17:40:199None[Preview] PresentationArmy NavalUnit_Era4_JoseonKorea_TurtleShips #14595 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:17:40:199NonePresentation Battle 15441: Execute action[3]: ParticipantJoined. EmpireIndex=7, Guid=12770, Group=Defender, Modifiers=None, Type=Army UnitCount=3 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:17:40:199None[Preview] PresentationArmy LandUnit_Era4_Common_Musketeers #12770 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:17:40:199NonePresentation Battle 15441: Execute action[4]: ReportDeploymentZone. EmpireIndex=0, Group=Attacker, deploymentTileCount=21 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:17:40:201NonePresentation Battle 15441: Execute action[5]: ReportDeploymentZone. EmpireIndex=7, Group=Defender, deploymentTileCount=23 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:17:40:201NonePresentation Battle 15441: Execute action[6]: StartConfirmation. EmpireIndex=7 (initialActionType: StartConfirmation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:17:40:201None[Preview] PresentationArmy LandUnit_Era4_Common_Musketeers #7149 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:17:40:201None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_MughalEmpire #7149 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
18:17:40:201None[Preview] PresentationArmy LandUnit_Era4_Common_Musketeers #7149 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:17:40:232NoneRequestRestoreAsyncOperation_Completed for ticket #206835.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)
18:17:40:232NoneRestorePresentationBattlePreview skipped due to ended battle #15441
Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
18:17:40:232NoneRequestAsyncOperation_Dismissed for ticket #206835.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)
18:17:40:291NonePresentation Battle 15441: Execute action[7]: ContenderConfirmed. EmpireIndex=7 (initialActionType: ContenderConfirmed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:17:40:949NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Eṣfahān, Constructible=Extension_Base_Science, Task=42726).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
18:17:43:393None[Sandbox] Process order. (Serial=11299, Empire=0, Order=Order OrderBattleConfirmation - BattleGUID: 15441 EmpireIndex: 0)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:17:43:480NonePresentation Battle 15441: Execute action[8]: ContenderConfirmed. EmpireIndex=0 (initialActionType: ContenderConfirmed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:17:43:480NonePresentation Battle 15441: Execute action[9]: StartDeployment (initialActionType: StartDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:17:43:493NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Eṣfahān, Constructible=Extension_Base_Science, Task=42731).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
18:17:43:623NonePresentation Battle 15441: Execute action[10]: ParticipantUnitCreation. EmpireIndex=0, ParticipantGuid=14595, ParticipantGroup=Attacker, unitCount=1 (initialActionType: ParticipantUnitCreation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:17:43:624NonePresentation Battle 15441: Execute action[10]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantUnitCreation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:17:43:624NonePresentation Battle 15441: Execute action[11]: ParticipantUnitCreation. EmpireIndex=7, ParticipantGuid=12770, ParticipantGroup=Defender, unitCount=3 (initialActionType: ParticipantUnitCreation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:17:43:624None[Preview] Force PresentationUnit UnitVisualAffinity_Era4_Maasai #15444 visual status as Hidden
Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)
18:17:43:625None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Maasai #15443 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
18:17:43:625None[Preview] Force PresentationUnit UnitVisualAffinity_Era4_Maasai #15443 visual status as Hidden
Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)
18:17:43:625None[Preview] Force PresentationUnit UnitVisualAffinity_Common_Era3_EastAfrican #15442 visual status as Hidden
Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)
18:17:43:625NonePresentation Battle 15441: Execute action[11]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantUnitCreation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:17:43:625NonePresentation Battle 15441: Execute action[12]: GroupUnitDeployment. Group=Attacker. (initialActionType: GroupUnitDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:17:43:626NonePresentation Battle 15441: Execute action[13]: GroupUnitDeployment. Group=Defender. (initialActionType: GroupUnitDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:17:44:078None[Sandbox] Process order. (Serial=11300, Empire=0, Order=Order OrderBattleEndUnstack, BattleGuid=#15441)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:17:44:099None[Sandbox] Process order. (Serial=11301, Empire=0, Order=Order OrderBattleEndUnstack, BattleGuid=#15441)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:17:44:191NonePresentation Battle 15441: Execute action[14]: EndUnstack. EmpireIndex=0. (initialActionType: EndUnstack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:17:44:191NonePresentation Battle 15441: Execute action[15]: EndUnstack. EmpireIndex=7. (initialActionType: EndUnstack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:17:44:191NonePresentation Battle 15441: Execute action[16]: UnstackAcknowledge (initialActionType: UnstackAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:17:44:201None[Sandbox] Process order. (Serial=11302, Empire=0, Order=Order OrderBattleUnstackAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:17:44:231None[Sandbox] Process order. (Serial=11303, Empire=7, Order=Order OrderBattleEndDeployment - BattleGUID: 15441 EmpireIndex: 7)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:17:44:292NonePresentation Battle 15441: Execute action[17]: ParticipantDeployed (initialActionType: ParticipantDeployed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:17:44:293None[Preview] PresentationArmy PresentationArmy #14595 of empire 0 #14595 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:17:44:293None[Preview] PresentationArmy PresentationArmy #14595 of empire 0 #14595 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:17:44:293None[Preview] PresentationArmy PresentationArmy #12770 of empire 7 #12770 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:17:44:293None[Preview] PresentationArmy PresentationArmy #12770 of empire 7 #12770 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:17:44:293None[Preview] PresentationArmy LandUnit_Era4_Common_Musketeers #7149 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:17:44:293NoneReleasePresentationBattlePreview attacker #14595, defender #12770
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:17:44:293None[Preview] PresentationArmy PresentationArmy #14595 of empire 0 #14595 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:17:44:293None[Preview] PresentationArmy PresentationArmy #12770 of empire 7 #12770 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:17:44:293NoneCreatePresentationBattlePreview attacker #0, defender #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:17:44:294NoneRestorePresentationBattlePreview created ticket #206846.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:17:44:294NonePresentation Battle 15441: Execute action[17]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantDeployed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:17:44:294NonePresentation Battle 15441: Execute action[18]: EndDeployment. EmpireIndex=7. (initialActionType: EndDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:17:44:294NonePresentation Battle 15441: Execute action[18]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: EndDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:17:44:315NoneRequestRestoreAsyncOperation_Completed for ticket #206846.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)
18:17:44:315NoneRestorePresentationBattlePreview skipped due to invalid battle #15441
Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
18:17:44:315NoneRequestAsyncOperation_Dismissed for ticket #206846.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)
18:17:45:495NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Eṣfahān, Constructible=Extension_Base_Science, Task=42738).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
18:17:46:783None[Sandbox] Process order. (Serial=11304, Empire=0, Order=Order OrderBattleEndDeployment - BattleGUID: 15441 EmpireIndex: 0)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:17:46:885NonePresentation Battle 15441: Execute action[19]: EndDeployment. EmpireIndex=0. (initialActionType: EndDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:17:46:885NonePresentation Battle 15441: Execute action[19]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: EndDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:17:46:886NonePresentation Battle 15441: Execute action[20]: DeploymentAcknowledge (initialActionType: DeploymentAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:17:46:893None[Sandbox] Process order. (Serial=11305, Empire=0, Order=Order OrderBattleDeploymentAcknowledge, BattleGuid=#15441)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:17:46:995NonePresentation Battle 15441: Execute action[21]: NewRound. Round=0. (initialActionType: NewRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:17:46:996NonePresentation Battle 15441: Execute action[22]: StartEmpireRound. EmpireIndex=0. (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:17:46:996NoneReleasePresentationBattlePreview attacker #14595, defender #12770
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:17:46:996None[Preview] PresentationArmy PresentationArmy #14595 of empire 0 #14595 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:17:46:996None[Preview] PresentationArmy PresentationArmy #12770 of empire 7 #12770 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:17:46:996NonePresentation Battle 15441: Execute action[22]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:17:47:491NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Eṣfahān, Constructible=Extension_Base_Science, Task=42743).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
18:17:47:902None[Sandbox] Process order. (Serial=11306, Empire=0, Order=Order OrderBattleMove - BattleGUID: 15441 BattleUnitGUID: 15445 AStarResults: [75, 59] --> [76, 59] --> [77, 58] --> [77, 57])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:17:47:989NonePresentation Battle 15441: Execute action[23]: UnitMove. EmpireIndex=0. UnitGuid=15445, DestTile=[77, 57]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:17:47:989NonePresentation Battle 15441: Execute action[23]: UnitGoto. EmpireIndex=0. UnitGuid=15445, DestTile=[75, 59]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:17:47:989NonePresentation Battle 15441: Execute action[23]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:17:47:989NonePresentation Battle 15441: Execute action[23]: UnitGoto. EmpireIndex=0. UnitGuid=15445, DestTile=[76, 59]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:17:47:990NonePresentation Battle 15441: Execute action[23]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:17:47:990NonePresentation Battle 15441: Execute action[23]: UnitGoto. EmpireIndex=0. UnitGuid=15445, DestTile=[77, 58]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:17:47:990NonePresentation Battle 15441: Execute action[23]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:17:47:990NonePresentation Battle 15441: Execute action[23]: UnitGoto. EmpireIndex=0. UnitGuid=15445, DestTile=[77, 57]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:17:47:990NonePresentation Battle 15441: Execute action[23]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:17:47:990NonePresentation Battle 15441: Execute action[23]: UpdateBattleUnits. EmpireIndex=0, unitCount=1 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:17:49:496NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Eṣfahān, Constructible=Extension_Base_Science, Task=42750).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
18:17:49:880None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
18:17:49:986None[Sandbox] Process order. (Serial=11307, Empire=0, Order=Order OrderBattleAttack - BattleGUID: 15441 AttackerGUID: 15445 TargetPosition: 7358 ForceAttack: False)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:17:50:066None[Sandbox] Process order. (Serial=11308, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:17:50:076None[Sandbox] Process order. (Serial=11309, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:17:50:078NonePresentation Battle 15441: Execute action[24]: UnitAttack. EmpireIndex=0. Attacker=15445 (health=0.96), Defender=15444 (health=0.00). (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:17:50:079NonePresentation Battle 15441: Execute action[24]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:17:50:079NonePresentation Battle 15441: Execute action[24]: UpdateBattleUnits. EmpireIndex=0, unitCount=1 (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:17:50:079NonePresentation Battle 15441: Execute action[25]: RoundAcknowledge (initialActionType: RoundAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:17:50:086None[Sandbox] Process order. (Serial=11310, Empire=0, Order=Order OrderBattleRoundAcknowledge, BattleGuid=#15441)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:17:50:097None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
18:17:51:076NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=6911)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
18:17:51:076NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=6911)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
18:17:51:076NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#0, pawnId=6911)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
18:17:51:076NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#7, pawnId=7030)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
18:17:51:076NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#7, pawnId=7030)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
18:17:51:076NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#7, pawnId=7030)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
18:17:51:076NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitActionGroupsEnd of 'PresentationPawn(Clone)' of empire#0, pawnId=6911)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
18:17:51:488NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Eṣfahān, Constructible=Extension_Base_Science, Task=42755).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
18:17:52:009None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#7, pawnId=7030 OnAttackCompleted while safeguard has not been catched.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)
18:17:52:133None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=6911 OnAttackCompleted while safeguard has not been catched.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)
18:17:52:146NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=6911)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
18:17:52:146NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionKillPawn of 'PresentationPawn(Clone)' of empire#7, pawnId=7030)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
18:17:52:146NonePresentation Battle 15441: Execute action[26]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:17:52:155None[Sandbox] Process order. (Serial=11311, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:17:52:167None[Sandbox] Process order. (Serial=11312, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:17:52:205None[Sandbox] Process order. (Serial=11313, Empire=7, Order=Order OrderBattleMove - BattleGUID: 15441 BattleUnitGUID: 15443 AStarResults: [79, 56] --> [80, 56] --> [80, 57])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:17:52:246None[Sandbox] Process order. (Serial=11314, Empire=7, Order=Order OrderBattleMove - BattleGUID: 15441 BattleUnitGUID: 15442 AStarResults: [79, 57] --> [80, 57] --> [81, 58])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:17:52:290NonePresentation Battle 15441: Execute action[27]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:17:52:290NonePresentation Battle 15441: Execute action[28]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=7, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:17:52:290NonePresentation Battle 15441: Execute action[29]: StartEmpireRound. EmpireIndex=7. (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:17:52:290NoneCould not find PresentationBattlePreview with armyEntityGUID=14595, targetEntityGUID=12770.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:17:52:291NonePresentation Battle 15441: Execute action[29]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:17:52:291NonePresentation Battle 15441: Execute action[30]: UnitMove. EmpireIndex=7. UnitGuid=15443, DestTile=[80, 57]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:17:52:291NonePresentation Battle 15441: Execute action[30]: UnitGoto. EmpireIndex=7. UnitGuid=15443, DestTile=[80, 56]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:17:52:291NonePresentation Battle 15441: Execute action[30]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:17:52:291NonePresentation Battle 15441: Execute action[30]: UnitGoto. EmpireIndex=7. UnitGuid=15443, DestTile=[80, 57]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:17:52:291NonePresentation Battle 15441: Execute action[30]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:17:52:291NonePresentation Battle 15441: Execute action[30]: UpdateBattleUnits. EmpireIndex=0, unitCount=2 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:17:52:292NonePresentation Battle 15441: Execute action[31]: UnitMove. EmpireIndex=7. UnitGuid=15442, DestTile=[81, 58]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:17:52:292NonePresentation Battle 15441: Execute action[31]: UnitGoto. EmpireIndex=7. UnitGuid=15442, DestTile=[80, 57]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:17:52:292NonePresentation Battle 15441: Execute action[31]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:17:52:292NonePresentation Battle 15441: Execute action[31]: UnitGoto. EmpireIndex=7. UnitGuid=15442, DestTile=[81, 58]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:17:52:292NonePresentation Battle 15441: Execute action[31]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:17:52:292NonePresentation Battle 15441: Execute action[31]: UpdateBattleUnits. EmpireIndex=0, unitCount=2 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:17:52:292NonePresentation Battle 15441: Execute action[32]: RoundAcknowledge (initialActionType: RoundAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:17:52:297None[Sandbox] Process order. (Serial=11315, Empire=0, Order=Order OrderBattleRoundAcknowledge, BattleGuid=#15441)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:17:53:236None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_EastAfrican #15442 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
18:17:53:495NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Eṣfahān, Constructible=Extension_Base_Science, Task=42762).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
18:17:53:777None[Sandbox] Process order. (Serial=11316, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:17:53:778None[Sandbox] Process order. (Serial=11317, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:17:53:787None[Sandbox] Process order. (Serial=11318, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:17:53:788None[Sandbox] Process order. (Serial=11319, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:17:53:893NonePresentation Battle 15441: Execute action[33]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=7, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:17:53:893NonePresentation Battle 15441: Execute action[34]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=7, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:17:53:893NonePresentation Battle 15441: Execute action[35]: NewRound. Round=1. (initialActionType: NewRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:17:53:893NonePresentation Battle 15441: Execute action[36]: StartEmpireRound. EmpireIndex=0. (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:17:53:893NoneCould not find PresentationBattlePreview with armyEntityGUID=14595, targetEntityGUID=12770.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:17:53:893NonePresentation Battle 15441: Execute action[36]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
18:17:55:492NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Eṣfahān, Constructible=Extension_Base_Science, Task=42767).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
18:17:58:286UI Steam[UI] Showing NarrativeWindow: $NarrativeEvent_Civics_Culture04
Amplitude.Mercury.UI.NarrativeWindow:OnBeginShow(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.NarrativeWindow:OnBeginShow(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UIAbstractShowable:InternalRequestShow() Amplitude.UI.Windows.UIContainer:InternalRequestShow() Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
18:17:59:401None[Sandbox] Process order. (Serial=11320, Empire=0, Order=Order OrderChangeNotificationStatus)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
18:17:59:482NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Eṣfahān, Constructible=Extension_Base_Science, Task=42774).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
18:18:01:482NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Eṣfahān, Constructible=Extension_Base_Science, Task=42779).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()