17:13:41:378UI Steam[UI] The vertical UITable1D '/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item062/BattlePreviewPin/PinGroup/_BattlePinCompagnon' has its child '_StrengthGauge' anchored vertically
Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UILayout:ArrangeChildren() Amplitude.UI.Layouts.UILayout:AutoArrangeChildren() Amplitude.UI.Layouts.UILayout:UiTransform_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:ForwardToChildUpdateRecursively() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:ForwardToChildUpdateRecursively() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UIAbstractShowable:SetTransformVisibleSelf(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UIAbstractShowable:InternalRequestShow() Amplitude.UI.Windows.UIContainer:InternalRequestShow() Amplitude.UI.UIAbstractShowable:RequestShow(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Windows.UIContainer:RequestShow(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Windows.UIPanel:Show(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:ShowPin(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:OnPresentationInfoRefreshed() Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:SetPresentationInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.BattlePreviewPinsSubset:Refresh() Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:RefreshIfDirty() Amplitude.Mercury.UI.PinsWindow:SpecificUpdate() Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
17:13:41:390None[Sandbox] Process order. (Serial=161, Empire=9, Order=Order='OrderGoTo', Entity=#9369, AdditionalFlags='IgnoreFogOfWar', Path='[75, 64] --> [74, 63]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:13:41:391NoneHidePresentationBattlePreview for ticket #165078 with current ticket #165078.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
17:13:41:391NoneReleasePresentationBattlePreview attacker #3802, defender #9242
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:13:41:391None[Preview] PresentationArmy NavalUnit_Era3_Common_Cog #3802 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:13:41:391None[Preview] PresentationArmy LandUnit_Era4_Common_Halberdiers #9242 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:13:41:391None[Preview] PresentationArmy NavalUnit_Era3_Common_Cog #5369 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:13:41:391None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #9426 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:13:41:391NoneCould not find PresentationBattlePreview with armyEntityGUID=0, targetEntityGUID=0.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:13:41:560None[Sandbox] Process order. (Serial=162, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 8]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:13:41:561None[Sandbox] Process order. (Serial=163, Empire=2, Order=Order='OrderGoTo', Entity=#7755, AdditionalFlags='IgnoreFogOfWar', Path='[55, 11] --> [54, 11] --> [54, 12]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:13:41:782None[Sandbox] Process order. (Serial=164, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:13:41:800None[Sandbox] Process order. (Serial=165, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:13:41:842None[Sandbox] Process order. (Serial=166, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:13:41:913None[Sandbox] Process order. (Serial=167, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:13:41:932None[Sandbox] Process order. (Serial=168, Empire=6, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:13:41:953None[Sandbox] Process order. (Serial=169, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:13:42:025None[Sandbox] Process order. (Serial=170, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:13:42:037None[Sandbox] Process order. (Serial=171, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:13:42:065None[Sandbox] Process order. (Serial=172, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:13:42:084None[Sandbox] Process order. (Serial=173, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:13:42:107None[Sandbox] Process order. (Serial=174, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:13:42:125None[Sandbox] Process order. (Serial=175, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:13:42:134None[Sandbox] Process order. (Serial=176, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:13:42:149None[Sandbox] Process order. (Serial=177, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:13:42:152None[Sandbox] Process order. (Serial=178, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:13:42:155None[Sandbox] Process order. (Serial=179, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:13:42:165None[Sandbox] Process order. (Serial=180, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:13:42:175None[Sandbox] Process order. (Serial=181, Empire=1, Order=Order OrderRemoveConstructionByGuid)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:13:42:185None[Sandbox] Process order. (Serial=182, Empire=1, Order=Order='OrderGoTo', Entity=#1107, AdditionalFlags='IgnoreFogOfWar', Path='[89, 27]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:13:42:195None[Sandbox] Process order. (Serial=183, Empire=1, Order=Order='OrderGoTo', Entity=#8941, AdditionalFlags='IgnoreFogOfWar', Path='[85, 34]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:13:42:196None[Sandbox] Process order. (Serial=184, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '1932' Constructible: 'LandUnit_Era4_Common_Settlers' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:13:42:197None[Sandbox] Process order. (Serial=185, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:13:42:225None[Sandbox] Process order. (Serial=186, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:13:42:235None[Sandbox] Process order. (Serial=187, Empire=2, Order=Order='OrderGoTo', Entity=#4161, AdditionalFlags='IgnoreFogOfWar', Path='[87, 32] --> [87, 31]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:13:42:255None[Sandbox] Process order. (Serial=188, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:13:42:296None[Sandbox] Process order. (Serial=189, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:13:42:609None[Sandbox] Process order. (Serial=190, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 9]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:13:42:793None[Sandbox] Process order. (Serial=191, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:13:42:813None[Sandbox] Process order. (Serial=192, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:13:42:854None[Sandbox] Process order. (Serial=193, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:13:42:925None[Sandbox] Process order. (Serial=194, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:13:42:944None[Sandbox] Process order. (Serial=195, Empire=6, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:13:42:965None[Sandbox] Process order. (Serial=196, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:13:43:035None[Sandbox] Process order. (Serial=197, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:13:43:045None[Sandbox] Process order. (Serial=198, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:13:43:059None[Sandbox] Process order. (Serial=199, Empire=5, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:13:43:059None[Sandbox] Process order. (Serial=200, Empire=6, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:13:43:087None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era4_Eastern #9420 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
17:13:43:096None[Sandbox] Process order. (Serial=201, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:13:43:126None[Sandbox] Process order. (Serial=202, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:13:43:146None[Sandbox] Process order. (Serial=203, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:13:43:149None[Sandbox] Process order. (Serial=204, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:13:43:166None[Sandbox] Process order. (Serial=205, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:13:43:169None[Sandbox] Process order. (Serial=206, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:13:43:172None[Sandbox] Process order. (Serial=207, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:13:43:186None[Sandbox] Process order. (Serial=208, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:13:43:197None[Sandbox] Process order. (Serial=209, Empire=1, Order=Order='OrderGoTo', Entity=#8941, AdditionalFlags='IgnoreFogOfWar', Path='[86, 34]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:13:43:199None[Sandbox] Process order. (Serial=210, Empire=1, Order=Order='OrderGoTo', Entity=#1107, AdditionalFlags='IgnoreFogOfWar', Path='[90, 27]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:13:43:206None[Sandbox] Process order. (Serial=211, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:13:43:236None[Sandbox] Process order. (Serial=212, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:13:43:270None[Sandbox] Process order. (Serial=213, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:13:43:306None[Sandbox] Process order. (Serial=214, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:13:43:377None[Sandbox] Process order. (Serial=215, Empire=0, Order=Order='OrderGoTo', Entity=#7352, AdditionalFlags='IgnoreFogOfWar', Path='[39, 31]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:13:43:449None[Sandbox] Process order. (Serial=216, Empire=2, Order=Order='OrderGoTo', Entity=#7149, AdditionalFlags='IgnoreFogOfWar', Path='[42, 43]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:13:43:489None[Sandbox] Process order. (Serial=217, Empire=3, Order=Order='OrderGoTo', Entity=#9481, AdditionalFlags='IgnoreFogOfWar', Path='[44, 57] --> [44, 56] --> [43, 55] --> [43, 54]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:13:43:507None[Sandbox] Process order. (Serial=218, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:13:43:530None[Sandbox] Process order. (Serial=219, Empire=9, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:13:43:629None[Sandbox] Process order. (Serial=220, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 8]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:13:43:799None[Sandbox] Process order. (Serial=221, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:13:43:820None[Sandbox] Process order. (Serial=222, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:13:43:880None[Sandbox] Process order. (Serial=223, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:13:44:040None[Sandbox] Process order. (Serial=224, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:13:44:061None[Sandbox] Process order. (Serial=225, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:13:44:103None[Sandbox] Process order. (Serial=226, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:13:44:151None[Sandbox] Process order. (Serial=227, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:13:44:165None[Sandbox] Process order. (Serial=228, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:13:44:181None[Sandbox] Process order. (Serial=229, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:13:44:184None[Sandbox] Process order. (Serial=230, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:13:44:187None[Sandbox] Process order. (Serial=231, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:13:44:204None[Sandbox] Process order. (Serial=232, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:13:44:222None[Sandbox] Process order. (Serial=233, Empire=1, Order=Order='OrderGoTo', Entity=#1107, AdditionalFlags='IgnoreFogOfWar', Path='[90, 26]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:13:44:228None[Sandbox] Process order. (Serial=234, Empire=1, Order=Order='OrderGoTo', Entity=#8941, AdditionalFlags='IgnoreFogOfWar', Path='[85, 35]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:13:44:243None[Sandbox] Process order. (Serial=235, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:13:44:463None[Sandbox] Process order. (Serial=236, Empire=3, Order=Order OrderTransferUnits)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:13:44:494None[Sandbox] Process order. (Serial=237, Empire=2, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:13:44:512None[Sandbox] Process order. (Serial=238, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:13:44:643None[Sandbox] Process order. (Serial=239, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 9]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:13:44:781None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_MughalEmpire #5031 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
17:13:44:803None[Sandbox] Process order. (Serial=240, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:13:44:824None[Sandbox] Process order. (Serial=241, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:13:45:043None[Sandbox] Process order. (Serial=242, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:13:45:113None[Sandbox] Process order. (Serial=243, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:13:45:195None[Sandbox] Process order. (Serial=244, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:13:45:215None[Sandbox] Process order. (Serial=245, Empire=1, Order=Order='OrderGoTo', Entity=#1107, AdditionalFlags='IgnoreFogOfWar', Path='[91, 26]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:13:45:219None[Sandbox] Process order. (Serial=246, Empire=1, Order=Order='OrderGoTo', Entity=#8941, AdditionalFlags='IgnoreFogOfWar', Path='[85, 36]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:13:45:398None[Sandbox] Process order. (Serial=247, Empire=0, Order=Order='OrderGoTo', Entity=#4715, AdditionalFlags='IgnoreFogOfWar', Path='[41, 24] --> [42, 24] --> [43, 24] --> [43, 23]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:13:45:519None[Sandbox] Process order. (Serial=248, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:13:45:640None[Sandbox] Process order. (Serial=249, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 8]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:13:45:810None[Sandbox] Process order. (Serial=250, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:13:45:830None[Sandbox] Process order. (Serial=251, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:13:46:053None[Sandbox] Process order. (Serial=252, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:13:46:122None[Sandbox] Process order. (Serial=253, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:13:46:205None[Sandbox] Process order. (Serial=254, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:13:46:284None[Sandbox] Process order. (Serial=255, Empire=1, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:13:46:524None[Sandbox] Process order. (Serial=256, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:13:46:654None[Sandbox] Process order. (Serial=257, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 9]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:13:46:696None[Sandbox] Process order. (Serial=258, Empire=3, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:13:47:060None[Sandbox] Process order. (Serial=259, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:13:47:210None[Sandbox] Process order. (Serial=260, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:13:47:786None[Sandbox] Process order. (Serial=261, Empire=0, Order=Order='OrderGoTo', Entity=#3802, path='[80, 13] --> [80, 12]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:13:47:796None[Sandbox] Process order. (Serial=262, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:13:48:068None[Sandbox] Process order. (Serial=263, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:13:48:800None[Sandbox] Process order. (Serial=264, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:13:49:080None[Sandbox] Process order. (Serial=265, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:13:49:108None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_MughalEmpire #5031 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
17:13:51:743None[Sandbox] Process order. (Serial=266, Empire=0, Order=Order OrderCreateBattle Attacker #3802 Target #9242 Action #0 InstantResolve: False)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:13:51:824None[Sandbox] Process order. (Serial=267, Empire=1, Order=Order OrderBattleRetreat - BattleGUID: 9641 EmpireIndex: 1)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:13:51:826None[Sandbox] Process order. (Serial=268, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:13:51:836NonePresentation Battle 9641: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:13:51:837NonePresentation Battle 9641: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:13:51:837NonePresentation Battle 9641: Execute action[1]: AdditionalParticipantJoined. EmpireIndex=0. ParticipantGuid=5369. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:13:51:837None[Preview] PresentationArmy NavalUnit_Era3_Common_Cog #5369 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:13:51:837NonePresentation Battle 9641: Execute action[2]: BattleLoaded. Loaded in progress=False, AdditionalData=393216, currentRound=0, maximumRoundCount=6 (initialActionType: BattleLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:13:51:837NoneCreatePresentationBattlePreview attacker #0, defender #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:13:51:837NoneRestorePresentationBattlePreview created ticket #165274.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:13:51:838NonePresentation Battle 9641: Execute action[3]: ParticipantJoined. EmpireIndex=0, Guid=3802, Group=Attacker, Modifiers=None, Type=Army UnitCount=6 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:13:51:838None[Preview] PresentationArmy NavalUnit_Era3_Common_Cog #3802 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:13:51:838NonePresentation Battle 9641: Execute action[4]: ParticipantJoined. EmpireIndex=0, Guid=5369, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:13:51:838None[Preview] PresentationArmy NavalUnit_Era3_Common_Cog #5369 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:13:51:838NonePresentation Battle 9641: Execute action[5]: ParticipantJoined. EmpireIndex=1, Guid=9242, Group=Defender, Modifiers=None, Type=Army UnitCount=7 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:13:51:838None[Preview] PresentationArmy LandUnit_Era4_Common_Halberdiers #9242 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:13:51:838NonePresentation Battle 9641: Execute action[6]: ReportDeploymentZone. EmpireIndex=0, Group=Attacker, deploymentTileCount=27 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:13:51:840NonePresentation Battle 9641: Execute action[7]: ReportDeploymentZone. EmpireIndex=1, Group=Defender, deploymentTileCount=25 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:13:51:840NonePresentation Battle 9641: Execute action[8]: StartConfirmation. EmpireIndex=1 (initialActionType: StartConfirmation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:13:51:882NoneRequestRestoreAsyncOperation_Completed for ticket #165274.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)
17:13:51:882NoneRestorePresentationBattlePreview skipped due to ended battle #9641
Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
17:13:51:882NoneRequestAsyncOperation_Dismissed for ticket #165274.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)
17:13:51:954NonePresentation Battle 9641: Execute action[9]: BattleResultAcknowledge (initialActionType: BattleResultAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:13:51:964None[Sandbox] Process order. (Serial=269, Empire=0, Order=Order OrderBattleResultAcknowledge, BattleGuid=#9641)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:13:52:037NonePresentation Battle 9641: Execute action[10]: BattleEnded (initialActionType: BattleEnded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:13:52:037None[Preview] PresentationArmy NavalUnit_Era3_Common_Cog #3802 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:13:52:037None[Preview] PresentationArmy NavalUnit_Era3_Common_Cog #5369 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:13:52:037None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #9242 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:13:52:037None[Preview] PresentationArmy NavalUnit_Era3_Common_Cog #3802 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:13:52:037None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #9242 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:13:52:037None[Preview] PresentationArmy NavalUnit_Era3_Common_Cog #5369 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:13:52:037NoneReleasePresentationBattlePreview attacker #3802, defender #9242
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:13:52:037NoneHidePresentationBattlePreview attacker #3802, defender #9242
Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
17:13:52:037None[Preview] PresentationArmy NavalUnit_Era3_Common_Cog #3802 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:13:52:037None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #9242 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:13:52:037None[Preview] PresentationArmy NavalUnit_Era3_Common_Cog #3802 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:13:52:037None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #9242 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:13:53:173None[Sandbox] Process order. (Serial=270, Empire=0, Order=Order OrderChangeNotificationStatus)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:13:58:463NoneCreatePresentationBattlePreview attacker #0, defender #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:13:58:464NoneCreatePresentationBattlePreview attacker #5369, defender #9242, ticketnumber #165336.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:CreatePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:13:58:477NoneRequestAsyncOperation_Completed for ticket #165336.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)
17:13:58:477NonePreparePresentationBattlePreview attacker #5369, defender #9242, battle #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:PreparePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
17:13:58:477NoneRequestAsyncOperation_Dismissed for ticket #165336.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)
17:13:58:479UI Steam[UI] The vertical UITable1D '/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item061/BattlePreviewPin/PinGroup/_BattlePinCompagnon' has its child '_StrengthGauge' anchored vertically
Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UILayout:ArrangeChildren() Amplitude.UI.Layouts.UILayout:AutoArrangeChildren() Amplitude.UI.Layouts.UILayout:Child_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:ForwardToChildUpdateRecursively() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:ForwardToChildUpdateRecursively() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:ForwardToChildUpdateRecursively() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UIAbstractShowable:SetTransformVisibleSelf(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UIAbstractShowable:InternalRequestShow() Amplitude.UI.Windows.UIContainer:InternalRequestShow() Amplitude.UI.UIAbstractShowable:RequestShow(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Windows.UIContainer:RequestShow(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Windows.UIPanel:Show(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:ShowPin(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:OnPresentationInfoRefreshed() Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:SetPresentationInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.BattlePreviewPinsSubset:Refresh() Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:RefreshIfDirty() Amplitude.Mercury.UI.PinsWindow:SpecificUpdate() Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
17:13:58:479UI Steam[UI] The vertical UITable1D '/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item061/BattlePreviewPin/PinGroup/_BattlePinCompagnon' has its child '_StrengthGauge' anchored vertically
Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UILayout:ArrangeChildren() Amplitude.UI.Layouts.UILayout:AutoArrangeChildren() Amplitude.UI.Layouts.UILayout:Child_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:ForwardToChildUpdateRecursively() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:ForwardToChildUpdateRecursively() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:ForwardToChildUpdateRecursively() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UIAbstractShowable:SetTransformVisibleSelf(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UIAbstractShowable:InternalRequestShow() Amplitude.UI.Windows.UIContainer:InternalRequestShow() Amplitude.UI.UIAbstractShowable:RequestShow(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Windows.UIContainer:RequestShow(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Windows.UIPanel:Show(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:ShowPin(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:OnPresentationInfoRefreshed() Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:SetPresentationInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.BattlePreviewPinsSubset:Refresh() Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:RefreshIfDirty() Amplitude.Mercury.UI.PinsWindow:SpecificUpdate() Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
17:13:58:479UI Steam[UI] The vertical UITable1D '/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item061/BattlePreviewPin/PinGroup/_BattlePinCompagnon' has its child '_StrengthGauge' anchored vertically
Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UILayout:ArrangeChildren() Amplitude.UI.Layouts.UILayout:AutoArrangeChildren() Amplitude.UI.Layouts.UILayout:UiTransform_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:ForwardToChildUpdateRecursively() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:ForwardToChildUpdateRecursively() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UIAbstractShowable:SetTransformVisibleSelf(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UIAbstractShowable:InternalRequestShow() Amplitude.UI.Windows.UIContainer:InternalRequestShow() Amplitude.UI.UIAbstractShowable:RequestShow(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Windows.UIContainer:RequestShow(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Windows.UIPanel:Show(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:ShowPin(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:OnPresentationInfoRefreshed() Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:SetPresentationInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.BattlePreviewPinsSubset:Refresh() Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:RefreshIfDirty() Amplitude.Mercury.UI.PinsWindow:SpecificUpdate() Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
17:13:58:994NoneDisplayPresentationBattlePreview attacker 5369, defender 9242
Amplitude.Mercury.Presentation.PresentationBattlePreview:DisplayPresentationBattlePreview()
17:13:58:994None[Preview] PresentationArmy NavalUnit_Era3_Common_Cog #5369 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:13:58:994None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Vikings #5369 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
17:13:58:994None[Preview] PresentationArmy NavalUnit_Era3_Common_Cog #5369 SetHiddenByFlag finished (current flags: Preview)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:13:58:994None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #9242 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:13:58:994None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Byzantium #9242 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
17:13:58:994None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #9242 SetHiddenByFlag finished (current flags: Preview)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:13:58:994None[Preview] PresentationArmy NavalUnit_Era3_Common_Cog #3802 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:13:58:994None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Vikings #3802 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
17:13:58:994None[Preview] PresentationArmy NavalUnit_Era3_Common_Cog #3802 SetHiddenByFlag finished (current flags: Preview)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:13:58:997None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Holland #9364 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
17:13:59:011None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Byzantium #9244 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
17:13:59:012None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Byzantium #9241 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
17:13:59:040NonePreview Loading completed attacker 5369, defender 9242
Amplitude.Mercury.Presentation.PresentationBattlePreview:OnLoadingCompleted()
17:13:59:949NoneKeepPresentationBattlePreviewDefenders for ticket #165336 with current ticket #165336.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:LockPresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
17:13:59:949NoneLockPresentationBattlePreview attacker #5369, defender #9242, battlePreviewId 165336
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:LockPresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
17:13:59:949NoneHidePresentationBattlePreview attacker #5369, defender #9242
Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
17:13:59:949None[Preview] PresentationArmy NavalUnit_Era3_Common_Cog #5369 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:13:59:949None[Preview] PresentationArmy NavalUnit_Era3_Common_Cog #5369 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:13:59:949None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #9242 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:13:59:949None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #9242 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:13:59:949None[Preview] PresentationArmy NavalUnit_Era3_Common_Cog #3802 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:13:59:949None[Preview] PresentationArmy NavalUnit_Era3_Common_Cog #3802 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:13:59:949None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Vikings #3850 visual status as Hidden (previous visual status: Preview)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
17:13:59:949None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Holland #9362 visual status as Hidden (previous visual status: OpponentPreview)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
17:13:59:949None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Byzantium #9243 visual status as Hidden (previous visual status: OpponentPreview)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
17:13:59:949None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Holland #9231 visual status as Hidden (previous visual status: OpponentPreview)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
17:13:59:949None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Byzantium #8932 visual status as Hidden (previous visual status: OpponentPreview)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
17:13:59:952None[Sandbox] Process order. (Serial=271, Empire=0, Order=Order='OrderGoToAndCreateBattle', Entity=#5369, path='[78, 13] --> [79, 14] --> [80, 14] --> [80, 15] --> [81, 16]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:13:59:962None[Sandbox] Process order. (Serial=272, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:14:00:968None[Sandbox] Process order. (Serial=273, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:14:01:979None[Sandbox] Process order. (Serial=274, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:14:02:981None[Sandbox] Process order. (Serial=275, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:14:03:986None[Sandbox] Process order. (Serial=276, Empire=0, Order=Order OrderCreateBattle Attacker #5369 Target #9242 Action #7662 InstantResolve: False)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:14:04:025None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Byzantium #9242 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
17:14:04:053NonePresentation Battle 9758: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:04:053NonePresentation Battle 9758: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:04:053NonePresentation Battle 9758: Execute action[1]: AdditionalParticipantJoined. EmpireIndex=0. ParticipantGuid=3802. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:04:053None[Preview] PresentationArmy NavalUnit_Era3_Common_Cog #3802 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:14:04:053NonePresentation Battle 9758: Execute action[2]: BattleLoaded. Loaded in progress=False, AdditionalData=393216, currentRound=0, maximumRoundCount=6 (initialActionType: BattleLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:04:053NonePresentation Battle 9758: Execute action[3]: ParticipantJoined. EmpireIndex=0, Guid=5369, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:04:053None[Preview] PresentationArmy NavalUnit_Era3_Common_Cog #5369 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:14:04:053NonePresentation Battle 9758: Execute action[4]: ParticipantJoined. EmpireIndex=0, Guid=3802, Group=Attacker, Modifiers=None, Type=Army UnitCount=6 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:04:053None[Preview] PresentationArmy NavalUnit_Era3_Common_Cog #3802 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:14:04:053NonePresentation Battle 9758: Execute action[5]: ParticipantJoined. EmpireIndex=1, Guid=9242, Group=Defender, Modifiers=None, Type=Army UnitCount=7 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:04:053None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #9242 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:14:04:054NonePresentation Battle 9758: Execute action[6]: ReportDeploymentZone. EmpireIndex=0, Group=Attacker, deploymentTileCount=27 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:04:056NonePresentation Battle 9758: Execute action[7]: ReportDeploymentZone. EmpireIndex=1, Group=Defender, deploymentTileCount=24 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:04:056NonePresentation Battle 9758: Execute action[8]: StartConfirmation. EmpireIndex=1 (initialActionType: StartConfirmation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:05:201None[Sandbox] Process order. (Serial=277, Empire=0, Order=Order OrderBattleConfirmation - BattleGUID: 9758 EmpireIndex: 0)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:14:05:241NonePresentation Battle 9758: Execute action[9]: ContenderConfirmed. EmpireIndex=0 (initialActionType: ContenderConfirmed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:05:999None[Sandbox] Process order. (Serial=278, Empire=1, Order=Order OrderBattleConfirmation - BattleGUID: 9758 EmpireIndex: 1)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:14:06:007None[Sandbox] Process order. (Serial=279, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:14:06:047NonePresentation Battle 9758: Execute action[10]: ContenderConfirmed. EmpireIndex=1 (initialActionType: ContenderConfirmed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:06:047NonePresentation Battle 9758: Execute action[11]: StartDeployment (initialActionType: StartDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:06:047NonePresentation Battle 9758: Execute action[12]: ParticipantUnitCreation. EmpireIndex=0, ParticipantGuid=5369, ParticipantGroup=Attacker, unitCount=1 (initialActionType: ParticipantUnitCreation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:06:048NonePresentation Battle 9758: Execute action[12]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantUnitCreation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:06:048NonePresentation Battle 9758: Execute action[13]: ParticipantUnitCreation. EmpireIndex=0, ParticipantGuid=3802, ParticipantGroup=Attacker, unitCount=6 (initialActionType: ParticipantUnitCreation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:06:050NonePresentation Battle 9758: Execute action[13]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantUnitCreation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:06:050NonePresentation Battle 9758: Execute action[14]: ParticipantUnitCreation. EmpireIndex=1, ParticipantGuid=9242, ParticipantGroup=Defender, unitCount=7 (initialActionType: ParticipantUnitCreation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:06:050None[Preview] Force PresentationUnit UnitVisualAffinity_Era3_Byzantium #9765 visual status as Hidden
Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)
17:14:06:050None[Preview] Force PresentationUnit UnitVisualAffinity_Era4_Holland #9764 visual status as Hidden
Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)
17:14:06:051None[Preview] Force PresentationUnit UnitVisualAffinity_Era3_Byzantium #9763 visual status as Hidden
Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)
17:14:06:051NonePresentation Battle 9758: Execute action[14]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantUnitCreation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:06:074None[Preview] Force PresentationUnit UnitVisualAffinity_Era3_Byzantium #9762 visual status as Hidden
Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)
17:14:06:074None[Preview] Force PresentationUnit UnitVisualAffinity_Era3_Byzantium #9761 visual status as Hidden
Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)
17:14:06:075None[Preview] Force PresentationUnit UnitVisualAffinity_Era4_Holland #9760 visual status as Hidden
Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)
17:14:06:075None[Preview] Force PresentationUnit UnitVisualAffinity_Era4_Holland #9759 visual status as Hidden
Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)
17:14:06:095NonePresentation Battle 9758: Execute action[15]: GroupUnitDeployment. Group=Attacker. (initialActionType: GroupUnitDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:06:095NonePresentation Battle 9758: Execute action[16]: GroupUnitDeployment. Group=Defender. (initialActionType: GroupUnitDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:06:511None[Sandbox] Process order. (Serial=280, Empire=0, Order=Order OrderBattleEndUnstack, BattleGuid=#9758)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:14:06:554NonePresentation Battle 9758: Execute action[17]: EndUnstack. EmpireIndex=0. (initialActionType: EndUnstack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:06:561None[Sandbox] Process order. (Serial=281, Empire=0, Order=Order OrderBattleEndUnstack, BattleGuid=#9758)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:14:06:635NonePresentation Battle 9758: Execute action[18]: EndUnstack. EmpireIndex=1. (initialActionType: EndUnstack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:06:635NonePresentation Battle 9758: Execute action[19]: UnstackAcknowledge (initialActionType: UnstackAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:06:642None[Sandbox] Process order. (Serial=282, Empire=0, Order=Order OrderBattleUnstackAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:14:06:672None[Sandbox] Process order. (Serial=283, Empire=1, Order=Order OrderBattleMove - BattleGUID: 9758 BattleUnitGUID: 9759 AStarResults: [79, 19] --> [80, 19] --> [81, 18] --> [81, 17])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:14:06:702None[Sandbox] Process order. (Serial=284, Empire=1, Order=Order OrderBattleMove - BattleGUID: 9758 BattleUnitGUID: 9760 AStarResults: [81, 18] --> [82, 18] --> [82, 17])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:14:06:732None[Sandbox] Process order. (Serial=285, Empire=1, Order=Order OrderBattleMove - BattleGUID: 9758 BattleUnitGUID: 9761 AStarResults: [79, 18] --> [79, 19] --> [80, 19] --> [81, 18] --> [81, 17] --> [82, 16] --> [82, 15] --> [83, 15])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:14:06:754NonePresentation Battle 9758: Execute action[20]: ParticipantDeployed (initialActionType: ParticipantDeployed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:06:754None[Preview] PresentationArmy PresentationArmy #5369 of empire 0 #5369 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:14:06:754None[Preview] PresentationArmy PresentationArmy #5369 of empire 0 #5369 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:14:06:754None[Preview] PresentationArmy PresentationArmy #9242 of empire 1 #9242 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:14:06:754None[Preview] PresentationArmy PresentationArmy #9242 of empire 1 #9242 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:14:06:754None[Preview] PresentationArmy PresentationArmy #3802 of empire 0 #3802 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:14:06:754None[Preview] PresentationArmy PresentationArmy #3802 of empire 0 #3802 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:14:06:755NonePresentation Battle 9758: Execute action[20]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantDeployed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:06:755NonePresentation Battle 9758: Execute action[21]: UnitTeleport. EmpireIndex=1. UnitGuid=9759, DestTile=[81, 17]. (initialActionType: UnitTeleport)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:06:755NonePresentation Battle 9758: Execute action[22]: UnitTeleport. EmpireIndex=1. UnitGuid=9760, DestTile=[82, 17]. (initialActionType: UnitTeleport)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:06:762None[Sandbox] Process order. (Serial=286, Empire=1, Order=Order OrderBattleMove - BattleGUID: 9758 BattleUnitGUID: 9759 AStarResults: [81, 17] --> [82, 17] --> [83, 16])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:14:06:792None[Sandbox] Process order. (Serial=287, Empire=1, Order=Order OrderBattleEndDeployment - BattleGUID: 9758 EmpireIndex: 1)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:14:06:841NonePresentation Battle 9758: Execute action[23]: UnitTeleport. EmpireIndex=1. UnitGuid=9761, DestTile=[83, 15]. (initialActionType: UnitTeleport)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:06:841NonePresentation Battle 9758: Execute action[24]: UnitTeleport. EmpireIndex=1. UnitGuid=9759, DestTile=[83, 16]. (initialActionType: UnitTeleport)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:06:841NonePresentation Battle 9758: Execute action[25]: EndDeployment. EmpireIndex=1. (initialActionType: EndDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:06:841NonePresentation Battle 9758: Execute action[25]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: EndDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:08:754None[Sandbox] Process order. (Serial=288, Empire=0, Order=Order OrderBattleEndDeployment - BattleGUID: 9758 EmpireIndex: 0)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:14:08:851NonePresentation Battle 9758: Execute action[26]: EndDeployment. EmpireIndex=0. (initialActionType: EndDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:08:851NonePresentation Battle 9758: Execute action[26]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: EndDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:08:851NonePresentation Battle 9758: Execute action[27]: DeploymentAcknowledge (initialActionType: DeploymentAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:08:851None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Holland #9364 visual status as Hidden (previous visual status: OpponentDeployment)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
17:14:08:851None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Holland #9362 visual status as Hidden (previous visual status: OpponentDeployment)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
17:14:08:851None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Byzantium #9244 visual status as Hidden (previous visual status: OpponentDeployment)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
17:14:08:851None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Byzantium #9243 visual status as Hidden (previous visual status: OpponentDeployment)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
17:14:08:852None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Byzantium #9241 visual status as Hidden (previous visual status: OpponentDeployment)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
17:14:08:852None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Holland #9231 visual status as Hidden (previous visual status: OpponentDeployment)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
17:14:08:852None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Byzantium #8932 visual status as Hidden (previous visual status: OpponentDeployment)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
17:14:08:852NonePresentation Battle 9758: Execute action[27]: UnitTeleport. EmpireIndex=1. UnitGuid=9759, DestTile=[83, 16]. (initialActionType: DeploymentAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:08:852NonePresentation Battle 9758: Execute action[27]: UnitTeleport. EmpireIndex=1. UnitGuid=9760, DestTile=[82, 17]. (initialActionType: DeploymentAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:08:852NonePresentation Battle 9758: Execute action[27]: UnitTeleport. EmpireIndex=1. UnitGuid=9761, DestTile=[83, 15]. (initialActionType: DeploymentAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:08:854None[Sandbox] Process order. (Serial=289, Empire=0, Order=Order OrderBattleDeploymentAcknowledge, BattleGuid=#9758)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:14:08:935NonePresentation Battle 9758: Execute action[28]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:08:935NonePresentation Battle 9758: Execute action[28]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:08:935NonePresentation Battle 9758: Execute action[29]: ParticipantUnitCreation. EmpireIndex=1, ParticipantGuid=9426, ParticipantGroup=Defender, unitCount=0 (initialActionType: ParticipantUnitCreation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:08:936NonePresentation Battle 9758: Execute action[29]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantUnitCreation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:08:936NonePresentation Battle 9758: Execute action[30]: AdditionalParticipantJoined. EmpireIndex=1. ParticipantGuid=9426. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:08:936None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #9426 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:14:08:936None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #9426 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:14:08:936NonePresentation Battle 9758: Execute action[31]: ReportDeploymentZone. EmpireIndex=0, Group=Attacker, deploymentTileCount=35 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:08:936NonePresentation Battle 9758: Execute action[32]: ReportDeploymentZone. EmpireIndex=1, Group=Defender, deploymentTileCount=41 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:08:936NonePresentation Battle 9758: Execute action[33]: BattleGrown. MaximumRoundCount=6 (initialActionType: BattleGrown)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:08:936None[Preview] PresentationArmy PresentationArmy #5369 of empire 0 #5369 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:14:08:936None[Preview] PresentationArmy PresentationArmy #9242 of empire 1 #9242 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:14:08:936None[Preview] PresentationArmy PresentationArmy #3802 of empire 0 #3802 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:14:08:936None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #9426 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:14:08:936NonePresentation Battle 9758: Execute action[34]: NewRound. Round=0. (initialActionType: NewRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:08:936NonePresentation Battle 9758: Execute action[35]: StartEmpireRound. EmpireIndex=0. (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:08:937NoneReleasePresentationBattlePreview attacker #5369, defender #9242
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:14:08:937None[Preview] PresentationArmy PresentationArmy #5369 of empire 0 #5369 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:14:08:937None[Preview] PresentationArmy PresentationArmy #9242 of empire 1 #9242 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:14:08:937None[Preview] PresentationArmy PresentationArmy #3802 of empire 0 #3802 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:14:08:937None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Byzantium #9763 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
17:14:08:937None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Byzantium #9762 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
17:14:08:937None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Byzantium #9761 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
17:14:08:937NonePresentation Battle 9758: Execute action[35]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:10:231None[Sandbox] Process order. (Serial=290, Empire=0, Order=Order OrderBattleMove - BattleGUID: 9758 BattleUnitGUID: 9766 AStarResults: [80, 12] --> [80, 13] --> [81, 14] --> [82, 14])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:14:10:337NonePresentation Battle 9758: Execute action[36]: UnitMove. EmpireIndex=0. UnitGuid=9766, DestTile=[82, 14]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:10:337NonePresentation Battle 9758: Execute action[36]: UnitGoto. EmpireIndex=0. UnitGuid=9766, DestTile=[80, 12]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:10:337NonePresentation Battle 9758: Execute action[36]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:10:337NonePresentation Battle 9758: Execute action[36]: UnitGoto. EmpireIndex=0. UnitGuid=9766, DestTile=[80, 13]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:10:338NonePresentation Battle 9758: Execute action[36]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:10:338NonePresentation Battle 9758: Execute action[36]: UnitGoto. EmpireIndex=0. UnitGuid=9766, DestTile=[81, 14]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:10:338NonePresentation Battle 9758: Execute action[36]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:10:338NonePresentation Battle 9758: Execute action[36]: UnitGoto. EmpireIndex=0. UnitGuid=9766, DestTile=[82, 14]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:10:338NonePresentation Battle 9758: Execute action[36]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:10:338NonePresentation Battle 9758: Execute action[36]: UpdateBattleUnits. EmpireIndex=0, unitCount=3 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:12:100None[Sandbox] Process order. (Serial=291, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:14:12:109None[Sandbox] Process order. (Serial=292, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:14:12:134NonePresentation Battle 9758: Execute action[37]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:12:220None[Sandbox] Process order. (Serial=293, Empire=0, Order=Order OrderBattleMove - BattleGUID: 9758 BattleUnitGUID: 9820 AStarResults: [79, 13] --> [80, 13] --> [81, 13] --> [82, 13] --> [83, 14])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:14:12:339NonePresentation Battle 9758: Execute action[38]: UnitMove. EmpireIndex=0. UnitGuid=9820, DestTile=[83, 14]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:12:339NonePresentation Battle 9758: Execute action[38]: UnitGoto. EmpireIndex=0. UnitGuid=9820, DestTile=[79, 13]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:12:339NonePresentation Battle 9758: Execute action[38]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:12:339NonePresentation Battle 9758: Execute action[38]: UnitGoto. EmpireIndex=0. UnitGuid=9820, DestTile=[80, 13]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:12:339NonePresentation Battle 9758: Execute action[38]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:12:339NonePresentation Battle 9758: Execute action[38]: UnitGoto. EmpireIndex=0. UnitGuid=9820, DestTile=[81, 13]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:12:339NonePresentation Battle 9758: Execute action[38]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:12:339NonePresentation Battle 9758: Execute action[38]: UnitGoto. EmpireIndex=0. UnitGuid=9820, DestTile=[82, 13]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:12:339NonePresentation Battle 9758: Execute action[38]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:12:340NonePresentation Battle 9758: Execute action[38]: UnitGoto. EmpireIndex=0. UnitGuid=9820, DestTile=[83, 14]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:12:340NonePresentation Battle 9758: Execute action[38]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:12:340NonePresentation Battle 9758: Execute action[38]: UpdateBattleUnits. EmpireIndex=0, unitCount=6 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:14:373None[Sandbox] Process order. (Serial=294, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:14:14:383None[Sandbox] Process order. (Serial=295, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:14:14:449NonePresentation Battle 9758: Execute action[39]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:14:928None[Sandbox] Process order. (Serial=296, Empire=0, Order=Order OrderBattleMove - BattleGUID: 9758 BattleUnitGUID: 9823 AStarResults: [79, 14] --> [80, 14] --> [81, 14] --> [81, 15])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:14:15:035NonePresentation Battle 9758: Execute action[40]: UnitMove. EmpireIndex=0. UnitGuid=9823, DestTile=[81, 15]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:15:035NonePresentation Battle 9758: Execute action[40]: UnitGoto. EmpireIndex=0. UnitGuid=9823, DestTile=[79, 14]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:15:035NonePresentation Battle 9758: Execute action[40]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:15:035NonePresentation Battle 9758: Execute action[40]: UnitGoto. EmpireIndex=0. UnitGuid=9823, DestTile=[80, 14]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:15:035NonePresentation Battle 9758: Execute action[40]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:15:035NonePresentation Battle 9758: Execute action[40]: UnitGoto. EmpireIndex=0. UnitGuid=9823, DestTile=[81, 14]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:15:035NonePresentation Battle 9758: Execute action[40]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:15:035NonePresentation Battle 9758: Execute action[40]: UnitGoto. EmpireIndex=0. UnitGuid=9823, DestTile=[81, 15]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:15:036NonePresentation Battle 9758: Execute action[40]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:15:036NonePresentation Battle 9758: Execute action[40]: UpdateBattleUnits. EmpireIndex=0, unitCount=5 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:16:317None[Sandbox] Process order. (Serial=297, Empire=0, Order=Order OrderBattleAttack - BattleGUID: 9758 AttackerGUID: 9766 TargetPosition: 2032 ForceAttack: False)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:14:16:448NonePresentation Battle 9758: Execute action[41]: UnitAttack. EmpireIndex=0. Attacker=9766 (health=0.83), Defender=9765 (health=0.67). (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:16:448NonePresentation Battle 9758: Execute action[41]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:16:464NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=5733)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:14:16:464NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=5733)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:14:16:464NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#0, pawnId=5733)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:14:16:464NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#1, pawnId=5749)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:14:16:464NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#1, pawnId=5749)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:14:16:464NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#1, pawnId=5749)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:14:16:464NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitActionGroupsEnd of 'PresentationPawn(Clone)' of empire#0, pawnId=5733)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:14:16:769None[Sandbox] Process order. (Serial=298, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:14:16:779None[Sandbox] Process order. (Serial=299, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:14:16:842NonePresentation Battle 9758: Execute action[42]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:17:033NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=5733)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:14:17:033NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#1, pawnId=5749)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:14:17:040None[Sandbox] Process order. (Serial=300, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:14:17:050None[Sandbox] Process order. (Serial=301, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:14:17:150NonePresentation Battle 9758: Execute action[43]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:17:150NonePresentation Battle 9758: Execute action[44]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=1, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:17:541None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
17:14:17:601None[Sandbox] Process order. (Serial=302, Empire=0, Order=Order OrderBattleAttack - BattleGUID: 9758 AttackerGUID: 9820 TargetPosition: 2032 ForceAttack: False)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:14:17:640NonePresentation Battle 9758: Execute action[45]: UnitAttack. EmpireIndex=0. Attacker=9820 (health=0.82), Defender=9765 (health=0.43). (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:17:640NonePresentation Battle 9758: Execute action[45]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:17:656NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=5762)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:14:17:656NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=5762)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:14:17:656NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#0, pawnId=5762)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:14:17:656NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#1, pawnId=5749)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:14:17:656NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#1, pawnId=5749)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:14:17:656NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#1, pawnId=5749)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:14:17:656NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitActionGroupsEnd of 'PresentationPawn(Clone)' of empire#0, pawnId=5762)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:14:17:692None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
17:14:18:235NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=5762)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:14:18:235NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#1, pawnId=5749)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:14:18:248None[Sandbox] Process order. (Serial=303, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:14:18:256None[Sandbox] Process order. (Serial=304, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:14:18:348NonePresentation Battle 9758: Execute action[46]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:18:348NonePresentation Battle 9758: Execute action[47]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=1, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:19:047None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
17:14:19:153None[Sandbox] Process order. (Serial=305, Empire=0, Order=Order OrderBattleAttack - BattleGUID: 9758 AttackerGUID: 9823 TargetPosition: 2032 ForceAttack: False)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:14:19:245NonePresentation Battle 9758: Execute action[48]: UnitAttack. EmpireIndex=0. Attacker=9823 (health=0.83), Defender=9765 (health=0.18). (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:19:245NonePresentation Battle 9758: Execute action[48]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:19:247None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
17:14:19:791NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=5759)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:14:19:791NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=5759)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:14:19:791NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#0, pawnId=5759)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:14:19:791NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#1, pawnId=5749)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:14:19:791NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#1, pawnId=5749)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:14:19:791NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#1, pawnId=5749)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:14:19:791NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitActionGroupsEnd of 'PresentationPawn(Clone)' of empire#0, pawnId=5759)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:14:20:178NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=5759)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:14:20:178NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#1, pawnId=5749)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:14:20:185None[Sandbox] Process order. (Serial=306, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:14:20:195None[Sandbox] Process order. (Serial=307, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:14:20:243NonePresentation Battle 9758: Execute action[49]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:20:243NonePresentation Battle 9758: Execute action[50]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=1, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:21:668None[Sandbox] Process order. (Serial=308, Empire=0, Order=Order OrderBattleMove - BattleGUID: 9758 BattleUnitGUID: 9819 AStarResults: [80, 13] --> [81, 14] --> [82, 14] --> [83, 14] --> [84, 14])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:14:21:740NonePresentation Battle 9758: Execute action[51]: UnitMove. EmpireIndex=0. UnitGuid=9819, DestTile=[84, 14]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:21:740NonePresentation Battle 9758: Execute action[51]: UnitGoto. EmpireIndex=0. UnitGuid=9819, DestTile=[80, 13]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:21:740NonePresentation Battle 9758: Execute action[51]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:21:740NonePresentation Battle 9758: Execute action[51]: UnitGoto. EmpireIndex=0. UnitGuid=9819, DestTile=[81, 14]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:21:740NonePresentation Battle 9758: Execute action[51]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:21:740NonePresentation Battle 9758: Execute action[51]: UnitGoto. EmpireIndex=0. UnitGuid=9819, DestTile=[82, 14]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:21:741NonePresentation Battle 9758: Execute action[51]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:21:741NonePresentation Battle 9758: Execute action[51]: UnitGoto. EmpireIndex=0. UnitGuid=9819, DestTile=[83, 14]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:21:741NonePresentation Battle 9758: Execute action[51]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:21:741NonePresentation Battle 9758: Execute action[51]: UnitGoto. EmpireIndex=0. UnitGuid=9819, DestTile=[84, 14]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:21:741NonePresentation Battle 9758: Execute action[51]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:21:741NonePresentation Battle 9758: Execute action[51]: UpdateBattleUnits. EmpireIndex=0, unitCount=4 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:21:999None[Sandbox] Process order. (Serial=309, Empire=1, Order=Order OrderRemoveConstructionByGuid)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:14:22:019None[Sandbox] Process order. (Serial=310, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '3088' Constructible: 'LandUnit_Era3_Common_Knights' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:14:23:721None[Sandbox] Process order. (Serial=311, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:14:23:732None[Sandbox] Process order. (Serial=312, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:14:23:775NonePresentation Battle 9758: Execute action[52]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:24:021None[Sandbox] Process order. (Serial=313, Empire=0, Order=Order OrderBattleMove - BattleGUID: 9758 BattleUnitGUID: 9822 AStarResults: [80, 15])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:14:24:077NonePresentation Battle 9758: Execute action[53]: UnitMove. EmpireIndex=0. UnitGuid=9822, DestTile=[80, 15]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:24:077NonePresentation Battle 9758: Execute action[53]: UnitGoto. EmpireIndex=0. UnitGuid=9822, DestTile=[80, 15]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:24:077NonePresentation Battle 9758: Execute action[53]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:24:077NonePresentation Battle 9758: Execute action[53]: UpdateBattleUnits. EmpireIndex=0, unitCount=5 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:24:900None[Sandbox] Process order. (Serial=314, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:14:24:910None[Sandbox] Process order. (Serial=315, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:14:24:973NonePresentation Battle 9758: Execute action[54]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:25:130None[Sandbox] Process order. (Serial=316, Empire=0, Order=Order OrderBattleMove - BattleGUID: 9758 BattleUnitGUID: 9821 AStarResults: [79, 15] --> [80, 16])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:14:25:173NonePresentation Battle 9758: Execute action[55]: UnitMove. EmpireIndex=0. UnitGuid=9821, DestTile=[80, 16]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:25:173NonePresentation Battle 9758: Execute action[55]: UnitGoto. EmpireIndex=0. UnitGuid=9821, DestTile=[79, 15]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:25:174NonePresentation Battle 9758: Execute action[55]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:25:174NonePresentation Battle 9758: Execute action[55]: UnitGoto. EmpireIndex=0. UnitGuid=9821, DestTile=[80, 16]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:25:174NonePresentation Battle 9758: Execute action[55]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:25:174NonePresentation Battle 9758: Execute action[55]: UpdateBattleUnits. EmpireIndex=0, unitCount=5 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:26:551None[Sandbox] Process order. (Serial=317, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:14:26:562None[Sandbox] Process order. (Serial=318, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:14:26:675NonePresentation Battle 9758: Execute action[56]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:26:813None[Sandbox] Process order. (Serial=319, Empire=0, Order=Order OrderBattleMove - BattleGUID: 9758 BattleUnitGUID: 9824 AStarResults: [79, 16])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:14:26:874NonePresentation Battle 9758: Execute action[57]: UnitMove. EmpireIndex=0. UnitGuid=9824, DestTile=[79, 16]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:26:874NonePresentation Battle 9758: Execute action[57]: UnitGoto. EmpireIndex=0. UnitGuid=9824, DestTile=[79, 16]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:26:874NonePresentation Battle 9758: Execute action[57]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:26:874NonePresentation Battle 9758: Execute action[57]: UpdateBattleUnits. EmpireIndex=0, unitCount=4 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:27:759None[Sandbox] Process order. (Serial=320, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:14:27:767None[Sandbox] Process order. (Serial=321, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:14:27:877NonePresentation Battle 9758: Execute action[58]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:28:654None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
17:14:28:756None[Sandbox] Process order. (Serial=322, Empire=0, Order=Order OrderBattleAttack - BattleGUID: 9758 AttackerGUID: 9819 TargetPosition: 2033 ForceAttack: False)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:14:28:848None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
17:14:28:862NonePresentation Battle 9758: Execute action[59]: UnitAttack. EmpireIndex=0. Attacker=9819 (health=0.85), Defender=9761 (health=0.64). (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:28:862NonePresentation Battle 9758: Execute action[59]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:29:417NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=5547)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:14:29:417NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=5547)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:14:29:417NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#0, pawnId=5547)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:14:29:417NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#1, pawnId=5766)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:14:29:417NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#1, pawnId=5766)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:14:29:417NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#1, pawnId=5766)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:14:29:417NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitActionGroupsEnd of 'PresentationPawn(Clone)' of empire#0, pawnId=5547)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:14:29:792NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=5547)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:14:29:792NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#1, pawnId=5766)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:14:29:797None[Sandbox] Process order. (Serial=323, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:14:29:808None[Sandbox] Process order. (Serial=324, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:14:29:875NonePresentation Battle 9758: Execute action[60]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:29:875NonePresentation Battle 9758: Execute action[61]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=1, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:30:018None[Sandbox] Process order. (Serial=325, Empire=0, Order=Order OrderBattleAttack - BattleGUID: 9758 AttackerGUID: 9822 TargetPosition: 2161 ForceAttack: False)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:14:30:065NonePresentation Battle 9758: Execute action[62]: UnitAttack. EmpireIndex=0. Attacker=9822 (health=0.92), Defender=9763 (health=0.67). (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:30:065NonePresentation Battle 9758: Execute action[62]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:30:113None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
17:14:30:624NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=5760)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:14:30:624NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=5760)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:14:30:624NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#0, pawnId=5760)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:14:30:624NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#1, pawnId=5764)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:14:30:624NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#1, pawnId=5764)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:14:30:624NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#1, pawnId=5764)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:14:30:624NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitActionGroupsEnd of 'PresentationPawn(Clone)' of empire#0, pawnId=5760)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:14:31:006NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=5760)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:14:31:006NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#1, pawnId=5764)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:14:31:012None[Sandbox] Process order. (Serial=326, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:14:31:021None[Sandbox] Process order. (Serial=327, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:14:31:067NonePresentation Battle 9758: Execute action[63]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:31:067NonePresentation Battle 9758: Execute action[64]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=1, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:32:095None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
17:14:32:190None[Sandbox] Process order. (Serial=328, Empire=0, Order=Order OrderBattleAttack - BattleGUID: 9758 AttackerGUID: 9821 TargetPosition: 2161 ForceAttack: False)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:14:32:274NonePresentation Battle 9758: Execute action[65]: UnitAttack. EmpireIndex=0. Attacker=9821 (health=0.92), Defender=9763 (health=0.30). (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:32:275NonePresentation Battle 9758: Execute action[65]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:32:292NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=5761)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:14:32:293NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=5761)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:14:32:293NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#0, pawnId=5761)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:14:32:293NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#1, pawnId=5764)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:14:32:293NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#1, pawnId=5764)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:14:32:293NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#1, pawnId=5764)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:14:32:293NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitActionGroupsEnd of 'PresentationPawn(Clone)' of empire#0, pawnId=5761)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:14:32:294None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
17:14:32:858NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=5761)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:14:32:858NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#1, pawnId=5764)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:14:32:867None[Sandbox] Process order. (Serial=329, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:14:32:876None[Sandbox] Process order. (Serial=330, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:14:32:977NonePresentation Battle 9758: Execute action[66]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:32:977NonePresentation Battle 9758: Execute action[67]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=1, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:33:460None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
17:14:33:499None[Sandbox] Process order. (Serial=331, Empire=0, Order=Order OrderBattleAttack - BattleGUID: 9758 AttackerGUID: 9824 TargetPosition: 2289 ForceAttack: False)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:14:33:575NonePresentation Battle 9758: Execute action[68]: UnitAttack. EmpireIndex=0. Attacker=9824 (health=0.82), Defender=9762 (health=0.67). (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:33:575NonePresentation Battle 9758: Execute action[68]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:33:576NonePresentation Battle 9758: Execute action[69]: RoundAcknowledge (initialActionType: RoundAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:33:578None[Sandbox] Process order. (Serial=332, Empire=0, Order=Order OrderBattleRoundAcknowledge, BattleGuid=#9758)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:14:33:594NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=5758)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:14:33:594NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=5758)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:14:33:594NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#0, pawnId=5758)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:14:33:594NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#1, pawnId=5765)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:14:33:594NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#1, pawnId=5765)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:14:33:594NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#1, pawnId=5765)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:14:33:594NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitActionGroupsEnd of 'PresentationPawn(Clone)' of empire#0, pawnId=5758)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:14:34:163NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=5758)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:14:34:163NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#1, pawnId=5765)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:14:34:172None[Sandbox] Process order. (Serial=333, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:14:34:181None[Sandbox] Process order. (Serial=334, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:14:34:202None[Sandbox] Process order. (Serial=335, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '3088' Constructible: 'LandUnit_Era4_Common_Halberdiers' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:14:34:203None[Sandbox] Process order. (Serial=336, Empire=1, Order=Order OrderBattleUnitConfirmDeployment)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:14:34:234None[Sandbox] Process order. (Serial=337, Empire=1, Order=Order OrderBattleMove - BattleGUID: 9758 BattleUnitGUID: 9925 AStarResults: [80, 9] --> [79, 9] --> [79, 8] --> [80, 8])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:14:34:265None[Sandbox] Process order. (Serial=338, Empire=1, Order=Order OrderBattleUnitConfirmDeployment)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:14:34:275NonePresentation Battle 9758: Execute action[70]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:34:275NonePresentation Battle 9758: Execute action[71]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=1, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:34:275NonePresentation Battle 9758: Execute action[72]: UpdateParticipant. EmpireIndex=1, ParticipantGuid=0, ParticipantGroup=Defender (initialActionType: UpdateParticipant)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:34:275NonePresentation Battle 9758: Execute action[73]: StartEmpireRound. EmpireIndex=1. (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:34:275NoneCould not find PresentationBattlePreview with armyEntityGUID=5369, targetEntityGUID=9242.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:14:34:276NonePresentation Battle 9758: Execute action[73]: UnitJoined. EmpireIndex=1. UnitGuid=9925, DestTile=[80, 9]. (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:34:276None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Byzantium #9925 visual status as Hidden (previous visual status: ReinforcementStandby)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
17:14:34:276NonePresentation Battle 9758: Execute action[73]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:34:276NonePresentation Battle 9758: Execute action[74]: UnitConfirmDeployment. EmpireIndex=1. UnitGuid=9925. (initialActionType: UnitConfirmDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:34:276NonePresentation Battle 9758: Execute action[74]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitConfirmDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:34:276NonePresentation Battle 9758: Execute action[74]: UpdateParticipant. EmpireIndex=1, ParticipantGuid=0, ParticipantGroup=Defender (initialActionType: UnitConfirmDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:34:276NonePresentation Battle 9758: Execute action[75]: UpdateParticipant. EmpireIndex=1, ParticipantGuid=0, ParticipantGroup=Defender (initialActionType: UpdateParticipant)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:34:276NonePresentation Battle 9758: Execute action[76]: UnitMove. EmpireIndex=1. UnitGuid=9925, DestTile=[80, 8]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:34:276NonePresentation Battle 9758: Execute action[76]: UnitGoto. EmpireIndex=1. UnitGuid=9925, DestTile=[79, 9]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:34:276NonePresentation Battle 9758: Execute action[76]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:34:276NonePresentation Battle 9758: Execute action[76]: UnitGoto. EmpireIndex=1. UnitGuid=9925, DestTile=[79, 8]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:34:277NonePresentation Battle 9758: Execute action[76]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:34:277NonePresentation Battle 9758: Execute action[76]: UnitGoto. EmpireIndex=1. UnitGuid=9925, DestTile=[80, 8]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:34:277NonePresentation Battle 9758: Execute action[76]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:34:277NonePresentation Battle 9758: Execute action[76]: UnitJoined. EmpireIndex=1. UnitGuid=9926, DestTile=[80, 9]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:34:278None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Byzantium #9926 visual status as Hidden (previous visual status: ReinforcementStandby)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
17:14:34:306None[Sandbox] Process order. (Serial=339, Empire=1, Order=Order OrderBattleMove - BattleGUID: 9758 BattleUnitGUID: 9926 AStarResults: [80, 9] --> [79, 9] --> [79, 8] --> [79, 7])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:14:34:345None[Sandbox] Process order. (Serial=340, Empire=1, Order=Order OrderBattleUnitConfirmDeployment)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:14:34:386None[Sandbox] Process order. (Serial=341, Empire=1, Order=Order OrderBattleMove - BattleGUID: 9758 BattleUnitGUID: 9927 AStarResults: [80, 9] --> [79, 9] --> [79, 8])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:14:34:416None[Sandbox] Process order. (Serial=342, Empire=1, Order=Order OrderBattleUnitConfirmDeployment)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:14:34:446None[Sandbox] Process order. (Serial=343, Empire=1, Order=Order OrderBattleMove - BattleGUID: 9758 BattleUnitGUID: 9928 AStarResults: [80, 9] --> [79, 9] --> [78, 9] --> [78, 8])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:14:34:478None[Sandbox] Process order. (Serial=344, Empire=1, Order=Order OrderBattleUnitConfirmDeployment)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:14:34:519None[Sandbox] Process order. (Serial=345, Empire=1, Order=Order OrderBattleMove - BattleGUID: 9758 BattleUnitGUID: 9929 AStarResults: [80, 9] --> [79, 9] --> [79, 8] --> [79, 7] --> [80, 6])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:14:34:527None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
17:14:34:560None[Sandbox] Process order. (Serial=346, Empire=1, Order=Order OrderBattleUnitConfirmDeployment)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:14:34:600None[Sandbox] Process order. (Serial=347, Empire=1, Order=Order OrderBattleMove - BattleGUID: 9758 BattleUnitGUID: 9930 AStarResults: [80, 9] --> [81, 8])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:14:34:642None[Sandbox] Process order. (Serial=348, Empire=1, Order=Order OrderBattleUnitConfirmDeployment)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:14:34:681None[Sandbox] Process order. (Serial=349, Empire=1, Order=Order OrderBattleAttack - BattleGUID: 9758 AttackerGUID: 9764 TargetPosition: 2031 ForceAttack: False)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:14:34:721None[Sandbox] Process order. (Serial=350, Empire=1, Order=Order OrderBattleMoveAndAttack - BattleGUID: 9758 AttackerGUID: 9765 TargetPosition: 1904 ForceAttack: False IgnoreFoW: True AStarResults: [82, 15] --> [83, 15] --> [84, 15])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:14:34:761None[Sandbox] Process order. (Serial=351, Empire=1, Order=Order OrderBattleMoveAndAttack - BattleGUID: 9758 AttackerGUID: 9759 TargetPosition: 1904 ForceAttack: False IgnoreFoW: True AStarResults: [83, 16] --> [84, 16] --> [84, 15])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:14:34:803None[Sandbox] Process order. (Serial=352, Empire=1, Order=Order OrderBattleMoveAndAttack - BattleGUID: 9758 AttackerGUID: 9762 TargetPosition: 2159 ForceAttack: False IgnoreFoW: True AStarResults: [79, 17] --> [78, 17])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:14:34:843None[Sandbox] Process order. (Serial=353, Empire=1, Order=Order OrderBattleAttack - BattleGUID: 9758 AttackerGUID: 9761 TargetPosition: 1904 ForceAttack: False)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:14:34:883None[Sandbox] Process order. (Serial=354, Empire=1, Order=Order OrderBattleMoveAndAttack - BattleGUID: 9758 AttackerGUID: 9760 TargetPosition: 2031 ForceAttack: False IgnoreFoW: True AStarResults: [82, 17] --> [82, 16] --> [82, 15])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:14:34:923None[Sandbox] Process order. (Serial=355, Empire=1, Order=Order OrderBattleAttack - BattleGUID: 9758 AttackerGUID: 9763 TargetPosition: 2031 ForceAttack: False)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:14:34:963None[Sandbox] Process order. (Serial=356, Empire=1, Order=Order OrderBattleMove - BattleGUID: 9758 BattleUnitGUID: 9931 AStarResults: [80, 9] --> [81, 8] --> [80, 7])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:14:36:151NonePresentation Battle 9758: Execute action[77]: UnitConfirmDeployment. EmpireIndex=1. UnitGuid=9926. (initialActionType: UnitConfirmDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:36:152NonePresentation Battle 9758: Execute action[77]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitConfirmDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:36:152NonePresentation Battle 9758: Execute action[77]: UpdateParticipant. EmpireIndex=1, ParticipantGuid=0, ParticipantGroup=Defender (initialActionType: UnitConfirmDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:36:152NonePresentation Battle 9758: Execute action[78]: UpdateParticipant. EmpireIndex=1, ParticipantGuid=0, ParticipantGroup=Defender (initialActionType: UpdateParticipant)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:36:152NonePresentation Battle 9758: Execute action[79]: UnitMove. EmpireIndex=1. UnitGuid=9926, DestTile=[79, 7]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:36:152NonePresentation Battle 9758: Execute action[79]: UnitGoto. EmpireIndex=1. UnitGuid=9926, DestTile=[79, 9]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:36:152NonePresentation Battle 9758: Execute action[79]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:36:152NonePresentation Battle 9758: Execute action[79]: UnitGoto. EmpireIndex=1. UnitGuid=9926, DestTile=[79, 8]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:36:152NonePresentation Battle 9758: Execute action[79]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:36:152NonePresentation Battle 9758: Execute action[79]: UnitGoto. EmpireIndex=1. UnitGuid=9926, DestTile=[79, 7]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:36:152NonePresentation Battle 9758: Execute action[79]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:36:152NonePresentation Battle 9758: Execute action[79]: UpdateBattleUnits. EmpireIndex=0, unitCount=2 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:36:152NonePresentation Battle 9758: Execute action[79]: UnitJoined. EmpireIndex=1. UnitGuid=9927, DestTile=[80, 9]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:36:153None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Byzantium #9927 visual status as Hidden (previous visual status: ReinforcementStandby)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
17:14:36:401None[Sandbox] Process order. (Serial=357, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '3088' Constructible: 'LandUnit_Era4_Common_Halberdiers' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:14:36:404None[Sandbox] Process order. (Serial=358, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '3088' Constructible: 'LandUnit_Era4_Common_Halberdiers' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:14:37:450None[Sandbox] Process order. (Serial=359, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:14:37:460None[Sandbox] Process order. (Serial=360, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:14:38:028NonePresentation Battle 9758: Execute action[80]: UnitConfirmDeployment. EmpireIndex=1. UnitGuid=9927. (initialActionType: UnitConfirmDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:38:029NonePresentation Battle 9758: Execute action[80]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitConfirmDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:38:029NonePresentation Battle 9758: Execute action[80]: UpdateParticipant. EmpireIndex=1, ParticipantGuid=0, ParticipantGroup=Defender (initialActionType: UnitConfirmDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:38:029NonePresentation Battle 9758: Execute action[81]: UpdateParticipant. EmpireIndex=1, ParticipantGuid=0, ParticipantGroup=Defender (initialActionType: UpdateParticipant)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:38:029NonePresentation Battle 9758: Execute action[82]: UnitMove. EmpireIndex=1. UnitGuid=9927, DestTile=[79, 8]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:38:029NonePresentation Battle 9758: Execute action[82]: UnitGoto. EmpireIndex=1. UnitGuid=9927, DestTile=[79, 9]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:38:029NonePresentation Battle 9758: Execute action[82]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:38:029NonePresentation Battle 9758: Execute action[82]: UnitGoto. EmpireIndex=1. UnitGuid=9927, DestTile=[79, 8]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:38:029NonePresentation Battle 9758: Execute action[82]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:38:029NonePresentation Battle 9758: Execute action[82]: UpdateBattleUnits. EmpireIndex=0, unitCount=3 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:38:029NonePresentation Battle 9758: Execute action[82]: UnitJoined. EmpireIndex=1. UnitGuid=9928, DestTile=[80, 9]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:38:031None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Byzantium #9928 visual status as Hidden (previous visual status: ReinforcementStandby)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
17:14:38:290None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
17:14:38:516None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
17:14:39:411NonePresentation Battle 9758: Execute action[83]: UnitConfirmDeployment. EmpireIndex=1. UnitGuid=9928. (initialActionType: UnitConfirmDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:39:411NonePresentation Battle 9758: Execute action[83]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitConfirmDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:39:411NonePresentation Battle 9758: Execute action[83]: UpdateParticipant. EmpireIndex=1, ParticipantGuid=0, ParticipantGroup=Defender (initialActionType: UnitConfirmDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:39:411NonePresentation Battle 9758: Execute action[84]: UpdateParticipant. EmpireIndex=1, ParticipantGuid=0, ParticipantGroup=Defender (initialActionType: UpdateParticipant)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:39:412NonePresentation Battle 9758: Execute action[85]: UnitMove. EmpireIndex=1. UnitGuid=9928, DestTile=[78, 8]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:39:412NonePresentation Battle 9758: Execute action[85]: UnitGoto. EmpireIndex=1. UnitGuid=9928, DestTile=[79, 9]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:39:412NonePresentation Battle 9758: Execute action[85]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:39:412NonePresentation Battle 9758: Execute action[85]: UnitGoto. EmpireIndex=1. UnitGuid=9928, DestTile=[78, 9]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:39:412NonePresentation Battle 9758: Execute action[85]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:39:412NonePresentation Battle 9758: Execute action[85]: UnitGoto. EmpireIndex=1. UnitGuid=9928, DestTile=[78, 8]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:39:412NonePresentation Battle 9758: Execute action[85]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:39:412NonePresentation Battle 9758: Execute action[85]: UpdateBattleUnits. EmpireIndex=0, unitCount=2 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:39:412NonePresentation Battle 9758: Execute action[85]: UnitJoined. EmpireIndex=1. UnitGuid=9929, DestTile=[80, 9]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:39:413None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Byzantium #9929 visual status as Hidden (previous visual status: ReinforcementStandby)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
17:14:39:462None[Sandbox] Process order. (Serial=361, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:14:39:472None[Sandbox] Process order. (Serial=362, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:14:40:837None[Sandbox] Process order. (Serial=363, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:14:40:848None[Sandbox] Process order. (Serial=364, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:14:41:278NonePresentation Battle 9758: Execute action[86]: UnitConfirmDeployment. EmpireIndex=1. UnitGuid=9929. (initialActionType: UnitConfirmDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:41:278NonePresentation Battle 9758: Execute action[86]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitConfirmDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:41:278NonePresentation Battle 9758: Execute action[86]: UpdateParticipant. EmpireIndex=1, ParticipantGuid=0, ParticipantGroup=Defender (initialActionType: UnitConfirmDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:41:278NonePresentation Battle 9758: Execute action[87]: UpdateParticipant. EmpireIndex=1, ParticipantGuid=0, ParticipantGroup=Defender (initialActionType: UpdateParticipant)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:41:278NonePresentation Battle 9758: Execute action[88]: UnitMove. EmpireIndex=1. UnitGuid=9929, DestTile=[80, 6]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:41:278NonePresentation Battle 9758: Execute action[88]: UnitGoto. EmpireIndex=1. UnitGuid=9929, DestTile=[79, 9]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:41:278NonePresentation Battle 9758: Execute action[88]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:41:278NonePresentation Battle 9758: Execute action[88]: UnitGoto. EmpireIndex=1. UnitGuid=9929, DestTile=[79, 8]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:41:279NonePresentation Battle 9758: Execute action[88]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:41:279NonePresentation Battle 9758: Execute action[88]: UnitGoto. EmpireIndex=1. UnitGuid=9929, DestTile=[79, 7]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:41:279NonePresentation Battle 9758: Execute action[88]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:41:279NonePresentation Battle 9758: Execute action[88]: UnitGoto. EmpireIndex=1. UnitGuid=9929, DestTile=[80, 6]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:41:279NonePresentation Battle 9758: Execute action[88]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:41:279NonePresentation Battle 9758: Execute action[88]: UpdateBattleUnits. EmpireIndex=0, unitCount=2 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:41:279NonePresentation Battle 9758: Execute action[88]: UnitJoined. EmpireIndex=1. UnitGuid=9930, DestTile=[80, 9]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:41:280None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Byzantium #9930 visual status as Hidden (previous visual status: ReinforcementStandby)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
17:14:42:697None[Sandbox] Process order. (Serial=365, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:14:42:707None[Sandbox] Process order. (Serial=366, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:14:42:903NonePresentation Battle 9758: Execute action[89]: UnitConfirmDeployment. EmpireIndex=1. UnitGuid=9930. (initialActionType: UnitConfirmDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:42:903NonePresentation Battle 9758: Execute action[89]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitConfirmDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:42:903NonePresentation Battle 9758: Execute action[89]: UpdateParticipant. EmpireIndex=1, ParticipantGuid=0, ParticipantGroup=Defender (initialActionType: UnitConfirmDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:42:903NonePresentation Battle 9758: Execute action[90]: UpdateParticipant. EmpireIndex=1, ParticipantGuid=0, ParticipantGroup=Defender (initialActionType: UpdateParticipant)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:42:903NonePresentation Battle 9758: Execute action[91]: UnitMove. EmpireIndex=1. UnitGuid=9930, DestTile=[81, 8]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:42:903NonePresentation Battle 9758: Execute action[91]: UnitGoto. EmpireIndex=1. UnitGuid=9930, DestTile=[81, 8]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:42:903NonePresentation Battle 9758: Execute action[91]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:42:903NonePresentation Battle 9758: Execute action[91]: UpdateBattleUnits. EmpireIndex=0, unitCount=2 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:42:903NonePresentation Battle 9758: Execute action[91]: UnitJoined. EmpireIndex=1. UnitGuid=9931, DestTile=[80, 9]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:42:904None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Byzantium #9931 visual status as Hidden (previous visual status: ReinforcementStandby)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
17:14:43:761NonePresentation Battle 9758: Execute action[92]: UnitConfirmDeployment. EmpireIndex=1. UnitGuid=9931. (initialActionType: UnitConfirmDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:43:761NonePresentation Battle 9758: Execute action[92]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitConfirmDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:43:761NonePresentation Battle 9758: Execute action[92]: UpdateParticipant. EmpireIndex=1, ParticipantGuid=0, ParticipantGroup=Defender (initialActionType: UnitConfirmDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:43:761NonePresentation Battle 9758: Execute action[93]: UnitAttack. EmpireIndex=1. Attacker=9764 (health=0.78), Defender=9823 (health=0.62). (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:43:762NonePresentation Battle 9758: Execute action[93]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:44:149NonePresentation Battle 9758: Execute action[94]: UnitMoveAndAttack. EmpireIndex=1. (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:44:149NonePresentation Battle 9758: Execute action[94]: UnitMove. EmpireIndex=1. UnitGuid=9765, DestTile=[83, 15]. (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:44:149NonePresentation Battle 9758: Execute action[94]: UnitGoto. EmpireIndex=1. UnitGuid=9765, DestTile=[83, 15]. (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:44:149NonePresentation Battle 9758: Execute action[94]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:44:149NonePresentation Battle 9758: Execute action[94]: UpdateBattleUnits. EmpireIndex=0, unitCount=10 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:44:303NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#1, pawnId=5763)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:14:44:303NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#1, pawnId=5763)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:14:44:303NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#1, pawnId=5763)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:14:44:303NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=5759)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:14:44:304NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=5759)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:14:44:304NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#0, pawnId=5759)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:14:44:304NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitActionGroupsEnd of 'PresentationPawn(Clone)' of empire#1, pawnId=5763)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:14:44:560None[Sandbox] Process order. (Serial=367, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:14:44:571None[Sandbox] Process order. (Serial=368, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:14:44:683None[Sandbox] Process order. (Serial=369, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:14:44:691None[Sandbox] Process order. (Serial=370, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:14:44:692NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#1, pawnId=5763)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:14:44:692NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=5759)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:14:44:700None[Sandbox] Process order. (Serial=371, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:14:44:711None[Sandbox] Process order. (Serial=372, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:14:44:957NonePresentation Battle 9758: Execute action[95]: UnitMoveAndAttack. EmpireIndex=1. Attacker=9759, DestTile=[84, 15]/[84, 15] (health=0.62), Defender =9819 (health =0.73). (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:44:957NonePresentation Battle 9758: Execute action[95]: UnitMove. EmpireIndex=1. UnitGuid=9759, DestTile=[84, 15]. (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:44:957NonePresentation Battle 9758: Execute action[95]: UnitGoto. EmpireIndex=1. UnitGuid=9759, DestTile=[84, 16]. (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:44:957NonePresentation Battle 9758: Execute action[95]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:44:957NonePresentation Battle 9758: Execute action[95]: UnitGoto. EmpireIndex=1. UnitGuid=9759, DestTile=[84, 15]. (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:44:957NonePresentation Battle 9758: Execute action[95]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:44:957NonePresentation Battle 9758: Execute action[95]: UpdateBattleUnits. EmpireIndex=0, unitCount=5 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:44:957NonePresentation Battle 9758: Execute action[95]: UnitAttack. EmpireIndex=1. Attacker=9759 (health=0.62), Defender=9819 (health=0.73). (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:44:957NonePresentation Battle 9758: Execute action[95]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:45:846None[Sandbox] Process order. (Serial=373, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:14:45:854None[Sandbox] Process order. (Serial=374, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:14:45:860NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()
17:14:45:944NonePresentation Battle 9758: Execute action[96]: UnitMoveAndAttack. EmpireIndex=1. Attacker=9762, DestTile=[78, 17]/[78, 17] (health=0.05), Defender =9824 (health =0.63). (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:45:944NonePresentation Battle 9758: Execute action[96]: UnitMove. EmpireIndex=1. UnitGuid=9762, DestTile=[78, 17]. (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:45:944NonePresentation Battle 9758: Execute action[96]: UnitGoto. EmpireIndex=1. UnitGuid=9762, DestTile=[78, 17]. (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:45:944NonePresentation Battle 9758: Execute action[96]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:45:944NonePresentation Battle 9758: Execute action[96]: UpdateBattleUnits. EmpireIndex=0, unitCount=3 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:45:944NonePresentation Battle 9758: Execute action[96]: UnitAttack. EmpireIndex=1. Attacker=9762 (health=0.05), Defender=9824 (health=0.63). (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:45:944NonePresentation Battle 9758: Execute action[96]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:46:602NonePresentation Battle 9758: Execute action[97]: UnitAttack. EmpireIndex=1. Attacker=9761 (health=0.22), Defender=9819 (health=0.58). (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:46:602NonePresentation Battle 9758: Execute action[97]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:46:932NonePresentation Battle 9758: Execute action[98]: UnitMoveAndAttack. EmpireIndex=1. Attacker=9760, DestTile=[82, 15]/[82, 15] (health=0.75), Defender =9823 (health =0.57). (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:46:932NonePresentation Battle 9758: Execute action[98]: UnitMove. EmpireIndex=1. UnitGuid=9760, DestTile=[82, 15]. (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:46:932NonePresentation Battle 9758: Execute action[98]: UnitGoto. EmpireIndex=1. UnitGuid=9760, DestTile=[82, 16]. (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:46:933NonePresentation Battle 9758: Execute action[98]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:46:933NonePresentation Battle 9758: Execute action[98]: UnitGoto. EmpireIndex=1. UnitGuid=9760, DestTile=[82, 15]. (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:46:933NonePresentation Battle 9758: Execute action[98]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:46:933NonePresentation Battle 9758: Execute action[98]: UpdateBattleUnits. EmpireIndex=0, unitCount=6 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:46:933NonePresentation Battle 9758: Execute action[98]: UnitAttack. EmpireIndex=1. Attacker=9760 (health=0.75), Defender=9823 (health=0.57). (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:46:933NonePresentation Battle 9758: Execute action[98]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:47:016NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#1, pawnId=5768)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:14:47:016NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#1, pawnId=5768)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:14:47:016NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#1, pawnId=5768)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:14:47:016NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=5547)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:14:47:016NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=5547)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:14:47:016NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#0, pawnId=5547)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:14:47:017NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitActionGroupsEnd of 'PresentationPawn(Clone)' of empire#1, pawnId=5768)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:14:47:385NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#1, pawnId=5768)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:14:47:385NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=5547)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:14:47:392None[Sandbox] Process order. (Serial=375, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:14:47:403None[Sandbox] Process order. (Serial=376, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:14:47:435NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#1, pawnId=5765)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:14:47:435NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#1, pawnId=5765)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:14:47:435NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#1, pawnId=5765)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:14:47:435NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=5758)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:14:47:435NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=5758)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:14:47:435NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#0, pawnId=5758)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:14:47:435NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitActionGroupsEnd of 'PresentationPawn(Clone)' of empire#1, pawnId=5765)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:14:47:802NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#1, pawnId=5765)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:14:47:802NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=5758)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:14:47:807None[Sandbox] Process order. (Serial=377, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:14:47:817None[Sandbox] Process order. (Serial=378, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:14:47:923NonePresentation Battle 9758: Execute action[99]: UnitAttack. EmpireIndex=1. Attacker=9763 (health=0.00), Defender=9823 (health=0.49). (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:47:923NonePresentation Battle 9758: Execute action[99]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:47:923NonePresentation Battle 9758: Execute action[99]: UpdateBattleUnits. EmpireIndex=0, unitCount=3 (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:47:939NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#1, pawnId=5766)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:14:47:939NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#1, pawnId=5766)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:14:47:939NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#1, pawnId=5766)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:14:47:939NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=5547)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:14:47:939NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=5547)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:14:47:939NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#0, pawnId=5547)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:14:47:940NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitActionGroupsEnd of 'PresentationPawn(Clone)' of empire#1, pawnId=5766)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:14:48:262NonePresentation Battle 9758: Execute action[100]: UnitMove. EmpireIndex=1. UnitGuid=9931, DestTile=[80, 7]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:48:262NonePresentation Battle 9758: Execute action[100]: UnitGoto. EmpireIndex=1. UnitGuid=9931, DestTile=[81, 8]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:48:263NonePresentation Battle 9758: Execute action[100]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:48:263NonePresentation Battle 9758: Execute action[100]: UnitGoto. EmpireIndex=1. UnitGuid=9931, DestTile=[80, 7]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:48:263NonePresentation Battle 9758: Execute action[100]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:48:263NonePresentation Battle 9758: Execute action[100]: UpdateBattleUnits. EmpireIndex=0, unitCount=6 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:48:500NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#1, pawnId=5766)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:14:48:500NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=5547)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:14:48:511None[Sandbox] Process order. (Serial=379, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:14:48:521None[Sandbox] Process order. (Serial=380, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:14:48:991NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#1, pawnId=5767)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:14:48:991NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#1, pawnId=5767)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:14:48:991NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#1, pawnId=5767)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:14:48:991NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=5759)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:14:48:991NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=5759)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:14:48:991NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#0, pawnId=5759)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:14:48:991NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitActionGroupsEnd of 'PresentationPawn(Clone)' of empire#1, pawnId=5767)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:14:49:360NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#1, pawnId=5767)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:14:49:360NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=5759)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:14:49:363None[Sandbox] Process order. (Serial=381, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:14:49:373None[Sandbox] Process order. (Serial=382, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:14:49:637NonePresentation Battle 9758: Execute action[101]: RoundAcknowledge (initialActionType: RoundAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:49:645None[Sandbox] Process order. (Serial=383, Empire=0, Order=Order OrderBattleRoundAcknowledge, BattleGuid=#9758)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:14:50:175NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#1, pawnId=5764)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:14:50:176NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#1, pawnId=5764)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:14:50:176NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#1, pawnId=5764)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:14:50:176NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=5759)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:14:50:176NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=5759)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:14:50:176NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#0, pawnId=5759)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:14:50:176NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitActionGroupsEnd of 'PresentationPawn(Clone)' of empire#1, pawnId=5764)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:14:50:550NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionKillPawn of 'PresentationPawn(Clone)' of empire#1, pawnId=5764)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:14:50:550NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=5759)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:14:50:558None[Sandbox] Process order. (Serial=384, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:14:50:568None[Sandbox] Process order. (Serial=385, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:14:51:041None[Sandbox] Process order. (Serial=386, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:14:51:052None[Sandbox] Process order. (Serial=387, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:14:51:165NonePresentation Battle 9758: Execute action[102]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=1, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:51:165NonePresentation Battle 9758: Execute action[103]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=1, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:51:165NonePresentation Battle 9758: Execute action[104]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=1, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:51:165NonePresentation Battle 9758: Execute action[105]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=1, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:51:166NonePresentation Battle 9758: Execute action[106]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=1, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:51:166NonePresentation Battle 9758: Execute action[107]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=1, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:51:166NonePresentation Battle 9758: Execute action[108]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=1, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:51:166NonePresentation Battle 9758: Execute action[109]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:51:166NonePresentation Battle 9758: Execute action[110]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=1, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:51:166NonePresentation Battle 9758: Execute action[111]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=1, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:51:166NonePresentation Battle 9758: Execute action[112]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:51:166NonePresentation Battle 9758: Execute action[113]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=1, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:51:166NonePresentation Battle 9758: Execute action[114]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:51:166NonePresentation Battle 9758: Execute action[115]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=1, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:51:166NonePresentation Battle 9758: Execute action[116]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:51:166NonePresentation Battle 9758: Execute action[117]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=1, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:51:166NonePresentation Battle 9758: Execute action[118]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:51:166NonePresentation Battle 9758: Execute action[119]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=1, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:51:166NonePresentation Battle 9758: Execute action[120]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:51:166NonePresentation Battle 9758: Execute action[121]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=1, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:51:166NonePresentation Battle 9758: Execute action[122]: NewRound. Round=1. (initialActionType: NewRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:51:166NonePresentation Battle 9758: Execute action[123]: StartEmpireRound. EmpireIndex=0. (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:51:166NoneCould not find PresentationBattlePreview with armyEntityGUID=5369, targetEntityGUID=9242.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:14:51:166NonePresentation Battle 9758: Execute action[123]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:56:054None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
17:14:56:136None[Sandbox] Process order. (Serial=388, Empire=0, Order=Order OrderBattleAttack - BattleGUID: 9758 AttackerGUID: 9824 TargetPosition: 2288 ForceAttack: False)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:14:56:199NonePresentation Battle 9758: Execute action[124]: UnitAttack. EmpireIndex=0. Attacker=9824 (health=0.55), Defender=9762 (health=0.00). (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:56:199NonePresentation Battle 9758: Execute action[124]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:56:199NonePresentation Battle 9758: Execute action[124]: UpdateBattleUnits. EmpireIndex=0, unitCount=1 (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:56:215NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=5758)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:14:56:215NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=5758)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:14:56:215NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#0, pawnId=5758)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:14:56:215NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#1, pawnId=5765)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:14:56:215NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#1, pawnId=5765)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:14:56:215NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#1, pawnId=5765)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:14:56:215NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitActionGroupsEnd of 'PresentationPawn(Clone)' of empire#0, pawnId=5758)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:14:56:427NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=5758)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:14:56:427NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionKillPawn of 'PresentationPawn(Clone)' of empire#1, pawnId=5765)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:14:56:438None[Sandbox] Process order. (Serial=389, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:14:56:449None[Sandbox] Process order. (Serial=390, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:14:56:493NonePresentation Battle 9758: Execute action[125]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:56:493NonePresentation Battle 9758: Execute action[126]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=1, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:59:689None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
17:14:59:774None[Sandbox] Process order. (Serial=391, Empire=0, Order=Order OrderBattleAttack - BattleGUID: 9758 AttackerGUID: 9766 TargetPosition: 2032 ForceAttack: False)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:14:59:870None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
17:14:59:887NonePresentation Battle 9758: Execute action[127]: UnitAttack. EmpireIndex=0. Attacker=9766 (health=0.83), Defender=9760 (health=0.33). (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:59:887NonePresentation Battle 9758: Execute action[127]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:14:59:908NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=5733)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:14:59:908NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=5733)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:14:59:908NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#0, pawnId=5733)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:14:59:959NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerHit of 'PresentationPawn(Clone)' of empire#1, pawnId=5767)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:15:00:076NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetProtectionAnimation of 'PresentationPawn(Clone)' of empire#1, pawnId=5767)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:15:00:076NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetAnimationInt of 'PresentationPawn(Clone)' of empire#1, pawnId=5767)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:15:00:076NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#1, pawnId=5767)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:15:00:076NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitIdle of 'PresentationPawn(Clone)' of empire#0, pawnId=5733)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:15:00:169NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=5733)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:15:00:197None[Sandbox] Process order. (Serial=392, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:15:00:207None[Sandbox] Process order. (Serial=393, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:15:00:292NonePresentation Battle 9758: Execute action[128]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:15:00:292NonePresentation Battle 9758: Execute action[129]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=1, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:15:01:195None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
17:15:01:263None[Sandbox] Process order. (Serial=394, Empire=0, Order=Order OrderBattleAttack - BattleGUID: 9758 AttackerGUID: 9823 TargetPosition: 2032 ForceAttack: False)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:15:01:297NonePresentation Battle 9758: Execute action[130]: UnitAttack. EmpireIndex=0. Attacker=9823 (health=0.49), Defender=9760 (health=0.00). (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:15:01:297NonePresentation Battle 9758: Execute action[130]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:15:01:297NonePresentation Battle 9758: Execute action[130]: UpdateBattleUnits. EmpireIndex=0, unitCount=3 (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:15:01:847NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=5759)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:15:01:847NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=5759)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:15:01:847NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#0, pawnId=5759)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:15:02:084NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionKillPawn of 'PresentationPawn(Clone)' of empire#1, pawnId=5767)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:15:02:084NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitIdle of 'PresentationPawn(Clone)' of empire#0, pawnId=5759)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:15:02:084NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=5759)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:15:02:155NoneIn a Fire projectile alteration, no valid target position associated with PresentationPawn(Clone)
Amplitude.Mercury.Presentation.PresentationPawn:Amplitude.Mercury.Animation.IAlterationFireProjectileInfoProvider.GetFireProjectileInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:15:02:272NoneIn a Fire projectile alteration, no valid target position associated with PresentationPawn(Clone)
Amplitude.Mercury.Presentation.PresentationPawn:Amplitude.Mercury.Animation.IAlterationFireProjectileInfoProvider.GetFireProjectileInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:15:02:350None[Sandbox] Process order. (Serial=395, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:15:02:361None[Sandbox] Process order. (Serial=396, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:15:02:399NonePresentation Battle 9758: Execute action[131]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:15:02:400NonePresentation Battle 9758: Execute action[132]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=1, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:15:02:872None[Sandbox] Process order. (Serial=397, Empire=0, Order=Order OrderBattleAttack - BattleGUID: 9758 AttackerGUID: 9820 TargetPosition: 2033 ForceAttack: False)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:15:02:986NonePresentation Battle 9758: Execute action[133]: UnitAttack. EmpireIndex=0. Attacker=9820 (health=0.64), Defender=9761 (health=0.00). (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:15:02:986NonePresentation Battle 9758: Execute action[133]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:15:02:986NonePresentation Battle 9758: Execute action[133]: UpdateBattleUnits. EmpireIndex=0, unitCount=2 (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:15:03:546NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=5762)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:15:03:546NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=5762)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:15:03:546NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#0, pawnId=5762)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:15:03:546NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#1, pawnId=5766)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:15:03:546NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#1, pawnId=5766)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:15:03:546NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#1, pawnId=5766)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:15:03:546NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitActionGroupsEnd of 'PresentationPawn(Clone)' of empire#0, pawnId=5762)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:15:03:933NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=5762)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:15:03:933NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionKillPawn of 'PresentationPawn(Clone)' of empire#1, pawnId=5766)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:15:03:936None[Sandbox] Process order. (Serial=398, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:15:03:947None[Sandbox] Process order. (Serial=399, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:15:04:002NonePresentation Battle 9758: Execute action[134]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:15:04:002NonePresentation Battle 9758: Execute action[135]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=1, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:15:06:644None[Sandbox] Process order. (Serial=400, Empire=0, Order=Order OrderBattleMove - BattleGUID: 9758 BattleUnitGUID: 9821 AStarResults: [81, 16])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:15:06:691NonePresentation Battle 9758: Execute action[136]: UnitMove. EmpireIndex=0. UnitGuid=9821, DestTile=[81, 16]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:15:06:691NonePresentation Battle 9758: Execute action[136]: UnitGoto. EmpireIndex=0. UnitGuid=9821, DestTile=[81, 16]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:15:06:691NonePresentation Battle 9758: Execute action[136]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:15:06:691NonePresentation Battle 9758: Execute action[136]: UpdateBattleUnits. EmpireIndex=0, unitCount=5 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:15:07:503None[Sandbox] Process order. (Serial=401, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:15:07:513None[Sandbox] Process order. (Serial=402, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:15:07:593NonePresentation Battle 9758: Execute action[137]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:15:07:890None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
17:15:08:023None[Sandbox] Process order. (Serial=403, Empire=0, Order=Order OrderBattleAttack - BattleGUID: 9758 AttackerGUID: 9821 TargetPosition: 2162 ForceAttack: False)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:15:08:100NonePresentation Battle 9758: Execute action[138]: UnitAttack. EmpireIndex=0. Attacker=9821 (health=0.74), Defender=9764 (health=0.41). (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:15:08:101NonePresentation Battle 9758: Execute action[138]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:15:08:120None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
17:15:08:337None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
17:15:08:660NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=5761)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:15:08:660NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=5761)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:15:08:660NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#0, pawnId=5761)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:15:08:660NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#1, pawnId=5763)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:15:08:660NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#1, pawnId=5763)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:15:08:661NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#1, pawnId=5763)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:15:08:661NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitActionGroupsEnd of 'PresentationPawn(Clone)' of empire#0, pawnId=5761)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:15:09:070NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=5761)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:15:09:070NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#1, pawnId=5763)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:15:09:079None[Sandbox] Process order. (Serial=404, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:15:09:090None[Sandbox] Process order. (Serial=405, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:15:09:189NonePresentation Battle 9758: Execute action[139]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:15:09:189NonePresentation Battle 9758: Execute action[140]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=1, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:15:09:881None[Sandbox] Process order. (Serial=406, Empire=0, Order=Order OrderBattleMove - BattleGUID: 9758 BattleUnitGUID: 9822 AStarResults: [81, 15] --> [82, 15])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:15:09:996NonePresentation Battle 9758: Execute action[141]: UnitMove. EmpireIndex=0. UnitGuid=9822, DestTile=[82, 15]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:15:09:996NonePresentation Battle 9758: Execute action[141]: UnitGoto. EmpireIndex=0. UnitGuid=9822, DestTile=[81, 15]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:15:09:997NonePresentation Battle 9758: Execute action[141]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:15:09:997NonePresentation Battle 9758: Execute action[141]: UnitGoto. EmpireIndex=0. UnitGuid=9822, DestTile=[82, 15]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:15:09:997NonePresentation Battle 9758: Execute action[141]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:15:09:997NonePresentation Battle 9758: Execute action[141]: UpdateBattleUnits. EmpireIndex=0, unitCount=6 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:15:11:326None[Sandbox] Process order. (Serial=407, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:15:11:336None[Sandbox] Process order. (Serial=408, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:15:11:397NonePresentation Battle 9758: Execute action[142]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:15:11:715None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
17:15:11:854None[Sandbox] Process order. (Serial=409, Empire=0, Order=Order OrderBattleAttack - BattleGUID: 9758 AttackerGUID: 9822 TargetPosition: 2162 ForceAttack: False)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:15:11:902NonePresentation Battle 9758: Execute action[143]: UnitAttack. EmpireIndex=0. Attacker=9822 (health=0.79), Defender=9764 (health=0.00). (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:15:11:902NonePresentation Battle 9758: Execute action[143]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:15:11:902NonePresentation Battle 9758: Execute action[143]: UpdateBattleUnits. EmpireIndex=0, unitCount=3 (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:15:12:436NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=5760)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:15:12:436NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=5760)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:15:12:436NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#0, pawnId=5760)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:15:12:436NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#1, pawnId=5763)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:15:12:436NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#1, pawnId=5763)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:15:12:436NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#1, pawnId=5763)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:15:12:436NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitActionGroupsEnd of 'PresentationPawn(Clone)' of empire#0, pawnId=5760)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:15:12:843NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=5760)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:15:12:843NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionKillPawn of 'PresentationPawn(Clone)' of empire#1, pawnId=5763)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:15:12:848None[Sandbox] Process order. (Serial=410, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:15:12:859None[Sandbox] Process order. (Serial=411, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:15:12:903NonePresentation Battle 9758: Execute action[144]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:15:12:903NonePresentation Battle 9758: Execute action[145]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=1, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:15:13:003None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
17:15:13:089None[Sandbox] Process order. (Serial=412, Empire=0, Order=Order OrderBattleAttack - BattleGUID: 9758 AttackerGUID: 9819 TargetPosition: 2034 ForceAttack: False)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:15:13:181None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
17:15:13:197NonePresentation Battle 9758: Execute action[146]: UnitAttack. EmpireIndex=0. Attacker=9819 (health=0.58), Defender=9759 (health=0.26). (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:15:13:197NonePresentation Battle 9758: Execute action[146]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:15:13:197NonePresentation Battle 9758: Execute action[147]: RoundAcknowledge (initialActionType: RoundAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:15:13:200None[Sandbox] Process order. (Serial=413, Empire=0, Order=Order OrderBattleRoundAcknowledge, BattleGuid=#9758)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:15:13:760NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=5547)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:15:13:760NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=5547)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:15:13:760NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#0, pawnId=5547)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:15:13:984NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerHit of 'PresentationPawn(Clone)' of empire#1, pawnId=5768)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:15:14:117NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetProtectionAnimation of 'PresentationPawn(Clone)' of empire#1, pawnId=5768)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:15:14:117NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetAnimationInt of 'PresentationPawn(Clone)' of empire#1, pawnId=5768)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:15:14:117NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#1, pawnId=5768)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:15:14:117NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitIdle of 'PresentationPawn(Clone)' of empire#0, pawnId=5547)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:15:14:197NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=5547)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:15:14:213None[Sandbox] Process order. (Serial=414, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:15:14:224None[Sandbox] Process order. (Serial=415, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:15:14:262None[Sandbox] Process order. (Serial=416, Empire=1, Order=Order OrderBattleAttack - BattleGUID: 9758 AttackerGUID: 9759 TargetPosition: 1904 ForceAttack: False)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:15:14:304None[Sandbox] Process order. (Serial=417, Empire=1, Order=Order OrderBattleMove - BattleGUID: 9758 BattleUnitGUID: 9928 AStarResults: [78, 8] --> [79, 8] --> [79, 9] --> [80, 9])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:15:14:309NonePresentation Battle 9758: Execute action[148]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:15:14:309NonePresentation Battle 9758: Execute action[149]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=1, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:15:14:309NonePresentation Battle 9758: Execute action[150]: StartEmpireRound. EmpireIndex=1. (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:15:14:309NoneCould not find PresentationBattlePreview with armyEntityGUID=5369, targetEntityGUID=9242.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:15:14:310NonePresentation Battle 9758: Execute action[150]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:15:14:310NonePresentation Battle 9758: Execute action[151]: UnitAttack. EmpireIndex=1. Attacker=9759 (health=0.00), Defender=9819 (health=0.53). (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:15:14:310NonePresentation Battle 9758: Execute action[151]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:15:14:310NonePresentation Battle 9758: Execute action[151]: UpdateBattleUnits. EmpireIndex=0, unitCount=1 (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:15:14:326NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#1, pawnId=5768)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:15:14:327NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#1, pawnId=5768)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:15:14:327NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#1, pawnId=5768)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:15:14:327NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=5547)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:15:14:327NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=5547)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:15:14:327NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#0, pawnId=5547)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:15:14:327NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitActionGroupsEnd of 'PresentationPawn(Clone)' of empire#1, pawnId=5768)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:15:14:343None[Sandbox] Process order. (Serial=418, Empire=1, Order=Order OrderBattleEndRound - BattleGUID: 9758 EmpireIndex: 1)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:15:14:657NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionKillPawn of 'PresentationPawn(Clone)' of empire#1, pawnId=5768)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:15:14:657NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=5547)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:15:14:665None[Sandbox] Process order. (Serial=419, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:15:14:677None[Sandbox] Process order. (Serial=420, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:15:14:693NoneCan't find entity 9242 of ongoing task. Fails the task 42595.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:15:15:684NonePresentation Battle 9758: Execute action[152]: UnitMove. EmpireIndex=1. UnitGuid=9928, DestTile=[80, 9]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:15:15:685NonePresentation Battle 9758: Execute action[152]: UnitGoto. EmpireIndex=1. UnitGuid=9928, DestTile=[79, 8]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:15:15:685NonePresentation Battle 9758: Execute action[152]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:15:15:685NonePresentation Battle 9758: Execute action[152]: UnitGoto. EmpireIndex=1. UnitGuid=9928, DestTile=[79, 9]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:15:15:685NonePresentation Battle 9758: Execute action[152]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:15:15:685NonePresentation Battle 9758: Execute action[152]: UnitGoto. EmpireIndex=1. UnitGuid=9928, DestTile=[80, 9]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:15:15:685NonePresentation Battle 9758: Execute action[152]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:15:15:685NonePresentation Battle 9758: Execute action[152]: UpdateBattleUnits. EmpireIndex=0, unitCount=3 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:15:17:571NonePresentation Battle 9758: Execute action[153]: EndEmpireRound. EmpireIndex=1. (initialActionType: EndEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:15:18:986None[Sandbox] Process order. (Serial=421, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:15:18:995NonePresentation Battle 9758: Execute action[154]: UpdateBattleUnits. EmpireIndex=1, unitCount=7 (initialActionType: UpdateBattleUnits)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:15:18:996NonePresentation Battle 9758: Execute action[155]: RoundAcknowledge (initialActionType: RoundAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:15:18:996NonePresentation Battle 9758: Execute action[156]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=1, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:15:18:996NonePresentation Battle 9758: Execute action[157]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:15:18:996None[Sandbox] Process order. (Serial=422, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:15:19:006None[Sandbox] Process order. (Serial=423, Empire=0, Order=Order OrderBattleRoundAcknowledge, BattleGuid=#9758)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:15:19:110NonePresentation Battle 9758: Execute action[158]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=1, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:15:19:110NonePresentation Battle 9758: Execute action[159]: NewRound. Round=2. (initialActionType: NewRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:15:19:110NonePresentation Battle 9758: Execute action[160]: StartEmpireRound. EmpireIndex=0. (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:15:19:110NoneCould not find PresentationBattlePreview with armyEntityGUID=5369, targetEntityGUID=9242.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:15:19:110NonePresentation Battle 9758: Execute action[160]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:15:26:164None[Sandbox] Process order. (Serial=424, Empire=0, Order=Order OrderBattleMove - BattleGUID: 9758 BattleUnitGUID: 9819 AStarResults: [84, 15] --> [84, 16] --> [84, 17])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:15:26:207NonePresentation Battle 9758: Execute action[161]: UnitMove. EmpireIndex=0. UnitGuid=9819, DestTile=[84, 17]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:15:26:207NonePresentation Battle 9758: Execute action[161]: UnitGoto. EmpireIndex=0. UnitGuid=9819, DestTile=[84, 15]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:15:26:207NonePresentation Battle 9758: Execute action[161]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:15:26:207NonePresentation Battle 9758: Execute action[161]: UnitGoto. EmpireIndex=0. UnitGuid=9819, DestTile=[84, 16]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:15:26:207NonePresentation Battle 9758: Execute action[161]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:15:26:207NonePresentation Battle 9758: Execute action[161]: UnitGoto. EmpireIndex=0. UnitGuid=9819, DestTile=[84, 17]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:15:26:209NonePresentation Battle 9758: Execute action[161]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:15:26:209NonePresentation Battle 9758: Execute action[161]: UpdateBattleUnits. EmpireIndex=0, unitCount=1 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:15:27:581None[Sandbox] Process order. (Serial=425, Empire=0, Order=Order OrderBattleMove - BattleGUID: 9758 BattleUnitGUID: 9820 AStarResults: [83, 15] --> [84, 16] --> [83, 17])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:15:27:603None[Sandbox] Process order. (Serial=426, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:15:27:612None[Sandbox] Process order. (Serial=427, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:15:27:703NonePresentation Battle 9758: Execute action[162]: UnitMove. EmpireIndex=0. UnitGuid=9820, DestTile=[83, 17]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:15:27:703NonePresentation Battle 9758: Execute action[162]: UnitGoto. EmpireIndex=0. UnitGuid=9820, DestTile=[83, 15]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:15:27:704NonePresentation Battle 9758: Execute action[162]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:15:27:704NonePresentation Battle 9758: Execute action[162]: UnitGoto. EmpireIndex=0. UnitGuid=9820, DestTile=[84, 16]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:15:27:704NonePresentation Battle 9758: Execute action[162]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:15:27:704NonePresentation Battle 9758: Execute action[162]: UnitGoto. EmpireIndex=0. UnitGuid=9820, DestTile=[83, 17]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:15:27:704NonePresentation Battle 9758: Execute action[162]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:15:27:704NonePresentation Battle 9758: Execute action[162]: UpdateBattleUnits. EmpireIndex=0, unitCount=3 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:15:27:704NonePresentation Battle 9758: Execute action[163]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:15:28:885None[Sandbox] Process order. (Serial=428, Empire=0, Order=Order OrderBattleMove - BattleGUID: 9758 BattleUnitGUID: 9822 AStarResults: [83, 16] --> [83, 17] --> [83, 18])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:15:29:010NonePresentation Battle 9758: Execute action[164]: UnitMove. EmpireIndex=0. UnitGuid=9822, DestTile=[83, 18]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:15:29:010NonePresentation Battle 9758: Execute action[164]: UnitGoto. EmpireIndex=0. UnitGuid=9822, DestTile=[83, 16]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:15:29:011NonePresentation Battle 9758: Execute action[164]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:15:29:011NonePresentation Battle 9758: Execute action[164]: UnitGoto. EmpireIndex=0. UnitGuid=9822, DestTile=[83, 17]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:15:29:011NonePresentation Battle 9758: Execute action[164]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:15:29:011NonePresentation Battle 9758: Execute action[164]: UnitGoto. EmpireIndex=0. UnitGuid=9822, DestTile=[83, 18]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:15:29:011NonePresentation Battle 9758: Execute action[164]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:15:29:011NonePresentation Battle 9758: Execute action[164]: UpdateBattleUnits. EmpireIndex=0, unitCount=3 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:15:29:117None[Sandbox] Process order. (Serial=429, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:15:29:126None[Sandbox] Process order. (Serial=430, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:15:29:208NonePresentation Battle 9758: Execute action[165]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:15:30:422None[Sandbox] Process order. (Serial=431, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:15:30:432None[Sandbox] Process order. (Serial=432, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:15:30:508NonePresentation Battle 9758: Execute action[166]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:15:30:782None[Sandbox] Process order. (Serial=433, Empire=0, Order=Order OrderBattleMove - BattleGUID: 9758 BattleUnitGUID: 9766 AStarResults: [82, 15] --> [83, 16] --> [82, 17] --> [83, 18] --> [83, 19])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:15:30:903NonePresentation Battle 9758: Execute action[167]: UnitMove. EmpireIndex=0. UnitGuid=9766, DestTile=[83, 19]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:15:30:903NonePresentation Battle 9758: Execute action[167]: UnitGoto. EmpireIndex=0. UnitGuid=9766, DestTile=[82, 15]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:15:30:903NonePresentation Battle 9758: Execute action[167]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:15:30:903NonePresentation Battle 9758: Execute action[167]: UnitGoto. EmpireIndex=0. UnitGuid=9766, DestTile=[83, 16]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:15:30:903NonePresentation Battle 9758: Execute action[167]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:15:30:903NonePresentation Battle 9758: Execute action[167]: UnitGoto. EmpireIndex=0. UnitGuid=9766, DestTile=[82, 17]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:15:30:903NonePresentation Battle 9758: Execute action[167]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:15:30:903NonePresentation Battle 9758: Execute action[167]: UnitGoto. EmpireIndex=0. UnitGuid=9766, DestTile=[83, 18]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:15:30:905NonePresentation Battle 9758: Execute action[167]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:15:30:905NonePresentation Battle 9758: Execute action[167]: UnitGoto. EmpireIndex=0. UnitGuid=9766, DestTile=[83, 19]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:15:30:905NonePresentation Battle 9758: Execute action[167]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:15:30:905NonePresentation Battle 9758: Execute action[167]: UpdateBattleUnits. EmpireIndex=0, unitCount=2 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:15:32:041None[Sandbox] Process order. (Serial=434, Empire=0, Order=Order OrderBattleMove - BattleGUID: 9758 BattleUnitGUID: 9823 AStarResults: [82, 16] --> [81, 17])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:15:32:115NonePresentation Battle 9758: Execute action[168]: UnitMove. EmpireIndex=0. UnitGuid=9823, DestTile=[81, 17]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:15:32:115NonePresentation Battle 9758: Execute action[168]: UnitGoto. EmpireIndex=0. UnitGuid=9823, DestTile=[82, 16]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:15:32:116NonePresentation Battle 9758: Execute action[168]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:15:32:116NonePresentation Battle 9758: Execute action[168]: UnitGoto. EmpireIndex=0. UnitGuid=9823, DestTile=[81, 17]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:15:32:116NonePresentation Battle 9758: Execute action[168]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:15:32:116NonePresentation Battle 9758: Execute action[168]: UpdateBattleUnits. EmpireIndex=0, unitCount=2 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:15:32:882None[Sandbox] Process order. (Serial=435, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:15:32:894None[Sandbox] Process order. (Serial=436, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:15:32:999NonePresentation Battle 9758: Execute action[169]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:15:33:003None[Sandbox] Process order. (Serial=437, Empire=0, Order=Order OrderBattleMove - BattleGUID: 9758 BattleUnitGUID: 9821 AStarResults: [81, 17] --> [81, 18])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:15:33:112NonePresentation Battle 9758: Execute action[170]: UnitMove. EmpireIndex=0. UnitGuid=9821, DestTile=[81, 18]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:15:33:113NonePresentation Battle 9758: Execute action[170]: UnitGoto. EmpireIndex=0. UnitGuid=9821, DestTile=[81, 17]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:15:33:113NonePresentation Battle 9758: Execute action[170]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:15:33:113NonePresentation Battle 9758: Execute action[170]: UnitGoto. EmpireIndex=0. UnitGuid=9821, DestTile=[81, 18]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:15:33:113NonePresentation Battle 9758: Execute action[170]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:15:33:113NonePresentation Battle 9758: Execute action[170]: UpdateBattleUnits. EmpireIndex=0, unitCount=2 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:15:33:424None[Sandbox] Process order. (Serial=438, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:15:33:434None[Sandbox] Process order. (Serial=439, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:15:33:513NonePresentation Battle 9758: Execute action[171]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:15:34:420None[Sandbox] Process order. (Serial=440, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:15:34:430None[Sandbox] Process order. (Serial=441, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:15:34:431None[Sandbox] Process order. (Serial=442, Empire=0, Order=Order OrderBattleMove - BattleGUID: 9758 BattleUnitGUID: 9824 AStarResults: [79, 17] --> [79, 18])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:15:34:515NonePresentation Battle 9758: Execute action[172]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:15:34:515NonePresentation Battle 9758: Execute action[173]: UnitMove. EmpireIndex=0. UnitGuid=9824, DestTile=[79, 18]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:15:34:515NonePresentation Battle 9758: Execute action[173]: UnitGoto. EmpireIndex=0. UnitGuid=9824, DestTile=[79, 17]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:15:34:516NonePresentation Battle 9758: Execute action[173]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:15:34:516NonePresentation Battle 9758: Execute action[173]: UnitGoto. EmpireIndex=0. UnitGuid=9824, DestTile=[79, 18]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:15:34:516NonePresentation Battle 9758: Execute action[173]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:15:34:516NonePresentation Battle 9758: Execute action[174]: RoundAcknowledge (initialActionType: RoundAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:15:34:520None[Sandbox] Process order. (Serial=443, Empire=0, Order=Order OrderBattleRoundAcknowledge, BattleGuid=#9758)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:15:35:821None[Sandbox] Process order. (Serial=444, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:15:35:834None[Sandbox] Process order. (Serial=445, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:15:35:862None[Sandbox] Process order. (Serial=446, Empire=1, Order=Order OrderBattleEndRound - BattleGUID: 9758 EmpireIndex: 1)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:15:35:917NonePresentation Battle 9758: Execute action[175]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:15:35:917NonePresentation Battle 9758: Execute action[176]: StartEmpireRound. EmpireIndex=1. (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:15:35:917NoneCould not find PresentationBattlePreview with armyEntityGUID=5369, targetEntityGUID=9242.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:15:35:919NonePresentation Battle 9758: Execute action[176]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:15:35:919NonePresentation Battle 9758: Execute action[177]: EndEmpireRound. EmpireIndex=1. (initialActionType: EndEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:15:35:919NonePresentation Battle 9758: Execute action[178]: UpdateBattleUnits. EmpireIndex=1, unitCount=7 (initialActionType: UpdateBattleUnits)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:15:35:919NonePresentation Battle 9758: Execute action[179]: RoundAcknowledge (initialActionType: RoundAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:15:35:922None[Sandbox] Process order. (Serial=447, Empire=0, Order=Order OrderBattleRoundAcknowledge, BattleGuid=#9758)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:15:36:003NonePresentation Battle 9758: Execute action[180]: WaitForTurnBegin (initialActionType: WaitForTurnBegin)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:15:40:451None[Sandbox] Process order. (Serial=448, Empire=0, Order=Order OrderChangeNotificationFlags)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:15:41:811None[Sandbox] Process order. (Serial=449, Empire=0, Order=Order OrderChangeNotificationStatus)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:17:24:481None[Sandbox] Process order. (Serial=450, Empire=0, Order=Id=OrderChangeFaction, NextFaction=Civilization_Era4_JoseonKorea)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:17:26:024None[Sandbox] Process order. (Serial=451, Empire=0, Order=Order OrderConfirmChangeFaction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:17:51:909None[Sandbox] Process order. (Serial=452, Empire=0, Order=Order OrderEnqueueConstructible, Settlement: '3185' Constructible: 'Infrastructure_PublicOrder_Family02_01' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:17:56:157None[Sandbox] Process order. (Serial=453, Empire=0, Order=Order='OrderGoToAndCreateBattle', Entity=#9495, path='[62, 62] --> [61, 62]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:17:56:166None[Sandbox] Process order. (Serial=454, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:17:57:172None[Sandbox] Process order. (Serial=455, Empire=0, Order=Order OrderCreateBattle Attacker #9495 Target #8943 Action #7663 InstantResolve: False)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:17:57:269NonePresentation Battle 9932: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:17:57:270NonePresentation Battle 9932: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:17:57:270NonePresentation Battle 9932: Execute action[1]: BattleLoaded. Loaded in progress=False, AdditionalData=196608, currentRound=0, maximumRoundCount=3 (initialActionType: BattleLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:17:57:270NoneCreatePresentationBattlePreview attacker #0, defender #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:17:57:270NoneRestorePresentationBattlePreview created ticket #166669.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:17:57:270NonePresentation Battle 9932: Execute action[2]: ParticipantJoined. EmpireIndex=0, Guid=9495, Group=Attacker, Modifiers=None, Type=Army UnitCount=2 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:17:57:270None[Preview] PresentationArmy NavalUnit_Era3_Common_Cog #9495 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:17:57:271NonePresentation Battle 9932: Execute action[3]: ParticipantJoined. EmpireIndex=3, Guid=8943, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:17:57:271None[Preview] PresentationArmy LandUnit_Era3_HolyRomanEmpire_TeutonicKnights #8943 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:17:57:271NonePresentation Battle 9932: Execute action[4]: ReportDeploymentZone. EmpireIndex=0, Group=Attacker, deploymentTileCount=12 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:17:57:271NonePresentation Battle 9932: Execute action[5]: ReportDeploymentZone. EmpireIndex=3, Group=Defender, deploymentTileCount=7 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:17:57:271NonePresentation Battle 9932: Execute action[6]: StartConfirmation. EmpireIndex=3 (initialActionType: StartConfirmation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:17:57:296NoneRequestRestoreAsyncOperation_Completed for ticket #166669.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)
17:17:57:297NoneRestorePresentationBattlePreview skipped due to ended battle #9932
Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
17:17:57:297NoneRequestAsyncOperation_Dismissed for ticket #166669.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)
17:17:58:257None[Sandbox] Process order. (Serial=456, Empire=0, Order=Order OrderBattleConfirmation - BattleGUID: 9932 EmpireIndex: 0)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:17:58:277None[Sandbox] Process order. (Serial=457, Empire=3, Order=Order OrderBattleRetreat - BattleGUID: 9932 EmpireIndex: 3)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:17:58:278None[Sandbox] Process order. (Serial=458, Empire=3, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:17:58:380NonePresentation Battle 9932: Execute action[7]: ContenderConfirmed. EmpireIndex=0 (initialActionType: ContenderConfirmed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:17:58:381NonePresentation Battle 9932: Execute action[8]: BattleResultAcknowledge (initialActionType: BattleResultAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:17:58:388None[Sandbox] Process order. (Serial=459, Empire=0, Order=Order OrderBattleResultAcknowledge, BattleGuid=#9932)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:17:58:473NonePresentation Battle 9932: Execute action[9]: BattleEnded (initialActionType: BattleEnded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:17:58:473None[Preview] PresentationArmy NavalUnit_Era3_Common_Cog #9495 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:17:58:473None[Preview] PresentationArmy LandUnit_Era3_HolyRomanEmpire_TeutonicKnights #8943 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:17:58:473None[Preview] PresentationArmy NavalUnit_Era3_Common_Cog #9495 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:17:58:473None[Preview] PresentationArmy LandUnit_Era3_HolyRomanEmpire_TeutonicKnights #8943 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:17:58:473NoneReleasePresentationBattlePreview attacker #9495, defender #8943
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:17:58:473NoneHidePresentationBattlePreview attacker #9495, defender #8943
Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
17:17:58:473None[Preview] PresentationArmy NavalUnit_Era3_Common_Cog #9495 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:17:58:473None[Preview] PresentationArmy LandUnit_Era3_HolyRomanEmpire_TeutonicKnights #8943 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:17:58:473None[Preview] PresentationArmy NavalUnit_Era3_Common_Cog #9495 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:17:58:473None[Preview] PresentationArmy LandUnit_Era3_HolyRomanEmpire_TeutonicKnights #8943 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:17:59:413None[Sandbox] Process order. (Serial=460, Empire=0, Order=Order OrderChangeNotificationStatus)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:18:03:560None[Sandbox] Process order. (Serial=461, Empire=0, Order=Order OrderChangeEntityAwakeState)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:18:14:541NoneCreatePresentationBattlePreview attacker #0, defender #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:14:541NoneCreatePresentationBattlePreview attacker #9630, defender #7324, ticketnumber #166801.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:CreatePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:14:570NoneRequestAsyncOperation_Completed for ticket #166801.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)
17:18:14:570NonePreparePresentationBattlePreview attacker #9630, defender #7324, battle #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:PreparePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
17:18:14:570NoneRequestAsyncOperation_Dismissed for ticket #166801.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)
17:18:14:572UI Steam[UI] The vertical UITable1D '/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item022/BattlePreviewPin/PinGroup/_BattlePinCompagnon' has its child '_StrengthGauge' anchored vertically
Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UILayout:ArrangeChildren() Amplitude.UI.Layouts.UILayout:AutoArrangeChildren() Amplitude.UI.Layouts.UILayout:Child_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:ForwardToChildUpdateRecursively() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:ForwardToChildUpdateRecursively() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:ForwardToChildUpdateRecursively() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UIAbstractShowable:SetTransformVisibleSelf(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UIAbstractShowable:InternalRequestShow() Amplitude.UI.Windows.UIContainer:InternalRequestShow() Amplitude.UI.UIAbstractShowable:RequestShow(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Windows.UIContainer:RequestShow(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Windows.UIPanel:Show(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:ShowPin(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:OnPresentationInfoRefreshed() Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:SetPresentationInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.BattlePreviewPinsSubset:Refresh() Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:RefreshIfDirty() Amplitude.Mercury.UI.PinsWindow:SpecificUpdate() Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
17:18:14:572UI Steam[UI] The vertical UITable1D '/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item022/BattlePreviewPin/PinGroup/_BattlePinCompagnon' has its child '_StrengthGauge' anchored vertically
Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UILayout:ArrangeChildren() Amplitude.UI.Layouts.UILayout:AutoArrangeChildren() Amplitude.UI.Layouts.UILayout:Child_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:ForwardToChildUpdateRecursively() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:ForwardToChildUpdateRecursively() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:ForwardToChildUpdateRecursively() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UIAbstractShowable:SetTransformVisibleSelf(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UIAbstractShowable:InternalRequestShow() Amplitude.UI.Windows.UIContainer:InternalRequestShow() Amplitude.UI.UIAbstractShowable:RequestShow(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Windows.UIContainer:RequestShow(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Windows.UIPanel:Show(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:ShowPin(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:OnPresentationInfoRefreshed() Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:SetPresentationInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.BattlePreviewPinsSubset:Refresh() Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:RefreshIfDirty() Amplitude.Mercury.UI.PinsWindow:SpecificUpdate() Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
17:18:14:572UI Steam[UI] The vertical UITable1D '/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item022/BattlePreviewPin/PinGroup/_BattlePinCompagnon' has its child '_StrengthGauge' anchored vertically
Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UILayout:ArrangeChildren() Amplitude.UI.Layouts.UILayout:AutoArrangeChildren() Amplitude.UI.Layouts.UILayout:UiTransform_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:ForwardToChildUpdateRecursively() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:ForwardToChildUpdateRecursively() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UIAbstractShowable:SetTransformVisibleSelf(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UIAbstractShowable:InternalRequestShow() Amplitude.UI.Windows.UIContainer:InternalRequestShow() Amplitude.UI.UIAbstractShowable:RequestShow(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Windows.UIContainer:RequestShow(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Windows.UIPanel:Show(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:ShowPin(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:OnPresentationInfoRefreshed() Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:SetPresentationInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.BattlePreviewPinsSubset:Refresh() Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:RefreshIfDirty() Amplitude.Mercury.UI.PinsWindow:SpecificUpdate() Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
17:18:15:078NoneDisplayPresentationBattlePreview attacker 9630, defender 7324
Amplitude.Mercury.Presentation.PresentationBattlePreview:DisplayPresentationBattlePreview()
17:18:15:078None[Preview] PresentationArmy NavalUnit_Era2_PacificPolynesians_Waakaulua #9630 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:15:078None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Phoenicia #9630 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
17:18:15:078None[Preview] PresentationArmy NavalUnit_Era2_PacificPolynesians_Waakaulua #9630 SetHiddenByFlag finished (current flags: Preview)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:15:078None[Preview] PresentationArmy LandUnit_Era3_HolyRomanEmpire_TeutonicKnights #7324 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:15:078None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_HolyRomanEmpire #7324 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
17:18:15:078None[Preview] PresentationArmy LandUnit_Era3_HolyRomanEmpire_TeutonicKnights #7324 SetHiddenByFlag finished (current flags: Preview)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:15:129NonePreview Loading completed attacker 9630, defender 7324
Amplitude.Mercury.Presentation.PresentationBattlePreview:OnLoadingCompleted()
17:18:15:577NoneKeepPresentationBattlePreviewDefenders for ticket #166801 with current ticket #166801.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:LockPresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
17:18:15:577NoneLockPresentationBattlePreview attacker #9630, defender #7324, battlePreviewId 166801
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:LockPresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
17:18:15:577NoneHidePresentationBattlePreview attacker #9630, defender #7324
Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
17:18:15:577None[Preview] PresentationArmy NavalUnit_Era2_PacificPolynesians_Waakaulua #9630 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:15:577None[Preview] PresentationArmy NavalUnit_Era2_PacificPolynesians_Waakaulua #9630 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:15:578None[Preview] PresentationArmy LandUnit_Era3_HolyRomanEmpire_TeutonicKnights #7324 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:15:578None[Preview] PresentationArmy LandUnit_Era3_HolyRomanEmpire_TeutonicKnights #7324 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:15:578None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Phoenicia #9629 visual status as Hidden (previous visual status: Preview)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
17:18:15:578None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_HolyRomanEmpire #7323 visual status as Hidden (previous visual status: OpponentPreview)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
17:18:15:582None[Sandbox] Process order. (Serial=462, Empire=0, Order=Order='OrderGoToAndCreateBattle', Entity=#9630, path='[53, 55] --> [52, 55] --> [51, 55] --> [51, 54] --> [50, 54] --> [49, 55]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:18:15:593None[Sandbox] Process order. (Serial=463, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:18:16:597None[Sandbox] Process order. (Serial=464, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:18:17:604None[Sandbox] Process order. (Serial=465, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:18:18:612None[Sandbox] Process order. (Serial=466, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:18:19:619None[Sandbox] Process order. (Serial=467, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:18:20:625None[Sandbox] Process order. (Serial=468, Empire=0, Order=Order OrderCreateBattle Attacker #9630 Target #7324 Action #7664 InstantResolve: False)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:18:20:667None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_HolyRomanEmpire #7324 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
17:18:20:687NonePresentation Battle 9955: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:18:20:687NonePresentation Battle 9955: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:18:20:687NonePresentation Battle 9955: Execute action[1]: BattleLoaded. Loaded in progress=False, AdditionalData=196608, currentRound=0, maximumRoundCount=3 (initialActionType: BattleLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:18:20:687NonePresentation Battle 9955: Execute action[2]: ParticipantJoined. EmpireIndex=0, Guid=9630, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:18:20:687None[Preview] PresentationArmy NavalUnit_Era2_PacificPolynesians_Waakaulua #9630 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:20:688NonePresentation Battle 9955: Execute action[3]: ParticipantJoined. EmpireIndex=3, Guid=7324, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:18:20:688None[Preview] PresentationArmy LandUnit_Era3_HolyRomanEmpire_TeutonicKnights #7324 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:20:688NonePresentation Battle 9955: Execute action[4]: ReportDeploymentZone. EmpireIndex=0, Group=Attacker, deploymentTileCount=14 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:18:20:689NonePresentation Battle 9955: Execute action[5]: ReportDeploymentZone. EmpireIndex=3, Group=Defender, deploymentTileCount=8 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:18:20:689NonePresentation Battle 9955: Execute action[6]: StartConfirmation. EmpireIndex=3 (initialActionType: StartConfirmation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:18:21:697None[Sandbox] Process order. (Serial=469, Empire=3, Order=Order OrderBattleRetreat - BattleGUID: 9955 EmpireIndex: 3)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:18:21:699None[Sandbox] Process order. (Serial=470, Empire=3, Order=Order OrderChangeUnitSpawnPosition, Position=[57, 60], SpawnType=Maritime)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:18:21:700None[Sandbox] Process order. (Serial=471, Empire=3, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:18:21:729None[Sandbox] Process order. (Serial=472, Empire=3, Order=Order='OrderGoTo', Entity=#7066, AdditionalFlags='IgnoreFogOfWar', Path='[52, 57] --> [51, 57]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:18:21:739None[Sandbox] Process order. (Serial=473, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:18:21:793NonePresentation Battle 9955: Execute action[7]: BattleResultAcknowledge (initialActionType: BattleResultAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:18:21:799None[Sandbox] Process order. (Serial=474, Empire=0, Order=Order OrderBattleResultAcknowledge, BattleGuid=#9955)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:18:21:899NonePresentation Battle 9955: Execute action[8]: BattleEnded (initialActionType: BattleEnded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:18:21:899None[Preview] PresentationArmy NavalUnit_Era2_PacificPolynesians_Waakaulua #9630 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:21:899None[Preview] PresentationArmy LandUnit_Era3_HolyRomanEmpire_TeutonicKnights #7324 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:21:899None[Preview] PresentationArmy LandUnit_Era3_HolyRomanEmpire_TeutonicKnights #7324 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:21:899None[Preview] PresentationArmy NavalUnit_Era2_PacificPolynesians_Waakaulua #9630 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:21:899NoneReleasePresentationBattlePreview attacker #9630, defender #7324
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:21:899NoneHidePresentationBattlePreview attacker #9630, defender #7324
Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
17:18:21:899None[Preview] PresentationArmy NavalUnit_Era2_PacificPolynesians_Waakaulua #9630 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:21:899None[Preview] PresentationArmy LandUnit_Era3_HolyRomanEmpire_TeutonicKnights #7324 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:21:899None[Preview] PresentationArmy NavalUnit_Era2_PacificPolynesians_Waakaulua #9630 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:21:899None[Preview] PresentationArmy LandUnit_Era3_HolyRomanEmpire_TeutonicKnights #7324 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:22:744None[Sandbox] Process order. (Serial=475, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:18:22:886None[Sandbox] Process order. (Serial=476, Empire=3, Order=Order='OrderGoTo', Entity=#7066, AdditionalFlags='IgnoreFogOfWar', Path='[52, 57] --> [53, 57]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:18:23:257None[Sandbox] Process order. (Serial=477, Empire=0, Order=Order OrderChangeNotificationStatus)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:18:23:306None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_CaribbeanPirates #7066 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
17:18:23:751None[Sandbox] Process order. (Serial=478, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:18:24:758None[Sandbox] Process order. (Serial=479, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:18:25:638None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_CaribbeanPirates #7066 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
17:18:29:287None[Sandbox] Process order. (Serial=480, Empire=0, Order=Order='OrderGoTo', Entity=#9488, path='[68, 18] --> [69, 18] --> [70, 18] --> [71, 18] --> [71, 17] --> [72, 17] --> [73, 17] --> [74, 17] --> [75, 16] --> [74, 15] --> [75, 14]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:18:29:297None[Sandbox] Process order. (Serial=481, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:18:30:302None[Sandbox] Process order. (Serial=482, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:18:31:053None[Sandbox] Process order. (Serial=483, Empire=0, Order=Order='OrderGoTo', Entity=#8225, path='[74, 15] --> [75, 14] --> [74, 13] --> [74, 12] --> [73, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:18:31:064None[Sandbox] Process order. (Serial=484, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:18:31:307None[Sandbox] Process order. (Serial=485, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:18:32:072None[Sandbox] Process order. (Serial=486, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:18:32:313None[Sandbox] Process order. (Serial=487, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:18:33:077None[Sandbox] Process order. (Serial=488, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:18:33:317None[Sandbox] Process order. (Serial=489, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:18:34:081None[Sandbox] Process order. (Serial=490, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:18:41:675None[Sandbox] Process order. (Serial=491, Empire=0, Order=Order OrderEnqueueConstructible, Settlement: '1149' Constructible: 'Extension_Base_Reforestation' Position: '[96, 36]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:18:47:430None[Sandbox] Process order. (Serial=492, Empire=0, Order=Order='OrderGoToAndCutForest', Entity=#2760, path='[72, 47]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:18:47:440None[Sandbox] Process order. (Serial=493, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:18:48:446None[Sandbox] Process order. (Serial=494, Empire=0, Order=Order OrderCutForest ArmyGUID: #2760)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:18:51:293None[Sandbox] Process order. (Serial=495, Empire=0, Order=Order='OrderGoTo', Entity=#8923, path='[75, 5] --> [75, 6] --> [74, 6] --> [73, 6]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:18:51:303None[Sandbox] Process order. (Serial=496, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:18:51:332None[Sandbox] Process order. (Serial=497, Empire=0, Order=Order OrderEmpireLockedByMandatories)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:18:52:308None[Sandbox] Process order. (Serial=498, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:18:52:649None[Sandbox] Process order. (Serial=499, Empire=0, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:18:52:730None[Sandbox] Process order. (Serial=500, Empire=-1, Order=Order OrderWaitForOrderReplication)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:18:52:829None[Deeds] DeedDefinition 'Deed_EraStar_Warmonger' was already unregistered for this Listener.
Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:52:829None[Deeds] DeedDefinition 'Deed_EraStar_Scientist' was already unregistered for this Listener.
Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:52:829None[Deeds] DeedDefinition 'Deed_EraStar_Merchant' was already unregistered for this Listener.
Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:52:829None[Deeds] DeedDefinition 'Deed_EraStar_Farmer' was already unregistered for this Listener.
Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:52:829None[Deeds] DeedDefinition 'Deed_EraStar_Farmer' was already unregistered for this Listener.
Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:52:829None[Deeds] DeedDefinition 'Deed_EraStar_Farmer' was already unregistered for this Listener.
Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:52:829None[Deeds] DeedDefinition 'Deed_EraStar_Farmer' was already unregistered for this Listener.
Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:52:829None[Deeds] DeedDefinition 'Deed_EraStar_Farmer' was already unregistered for this Listener.
Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:52:829None[Deeds] DeedDefinition 'Deed_EraStar_Farmer' was already unregistered for this Listener.
Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:52:829None[Deeds] DeedDefinition 'Deed_EraStar_Farmer' was already unregistered for this Listener.
Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:52:829None[Deeds] DeedDefinition 'Deed_EraStar_Expansionist' was already unregistered for this Listener.
Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:52:829None[Deeds] DeedDefinition 'Deed_EraStar_Expansionist' was already unregistered for this Listener.
Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:52:829None[Deeds] DeedDefinition 'Deed_EraStar_Expansionist' was already unregistered for this Listener.
Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:52:829None[Deeds] DeedDefinition 'Deed_EraStar_Expansionist' was already unregistered for this Listener.
Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:52:829None[Deeds] DeedDefinition 'Deed_EraStar_Cultural' was already unregistered for this Listener.
Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:52:829None[Deeds] DeedDefinition 'Deed_EraStar_Builder' was already unregistered for this Listener.
Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:52:927None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Holland #9985 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
17:18:52:929None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_CaribbeanPirates #9992 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
17:18:52:930None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Holland #9983 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
17:18:53:695NoneAI Synchronization took 764ms at frame 1010 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
17:18:53:719NoneMetadata 'dlc_names' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:53:719NoneMetadata 'rmc0' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:53:719NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:54:151NonePresentation Battle 9758: Execute action[181]: NewRound. Round=3. (initialActionType: NewRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:18:54:151NonePresentation Battle 9758: Execute action[182]: StartEmpireRound. EmpireIndex=0. (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:18:54:151NoneCould not find PresentationBattlePreview with armyEntityGUID=5369, targetEntityGUID=9242.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:54:152NonePresentation Battle 9758: Execute action[182]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:18:54:950None[Sandbox] Process order. (Serial=501, Empire=0, Order=Order='OrderGoTo', Entity=#7352, AdditionalFlags='IgnoreFogOfWar', Path='[40, 32] --> [41, 32] --> [42, 32] --> [43, 32] --> [44, 32] --> [45, 32]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:18:54:952None[Sandbox] Process order. (Serial=502, Empire=0, Order=Order='OrderGoTo', Entity=#4715, AdditionalFlags='IgnoreFogOfWar', Path='[44, 22] --> [44, 21] --> [45, 20] --> [45, 19] --> [46, 18] --> [46, 17] --> [47, 16] --> [47, 15]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:18:54:960None[Sandbox] Process order. (Serial=503, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:18:54:964None[Sandbox] Process order. (Serial=504, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:18:54:980None[Sandbox] Process order. (Serial=505, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '3088' Constructible: 'Extension_ArtificialWonderParticipation_Era4_MachuPicchu' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:18:54:981None[Sandbox] Process order. (Serial=506, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:18:54:981None[Sandbox] Process order. (Serial=507, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:18:55:000None[Sandbox] Process order. (Serial=508, Empire=1, Order=Order='OrderGoTo', Entity=#1107, AdditionalFlags='IgnoreFogOfWar', Path='[90, 27]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:18:55:001None[Sandbox] Process order. (Serial=509, Empire=1, Order=Order='OrderGoTo', Entity=#8941, AdditionalFlags='IgnoreFogOfWar', Path='[84, 37] --> [84, 38] --> [83, 39] --> [83, 40] --> [82, 41] --> [83, 42] --> [82, 43]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:18:55:002None[Sandbox] Process order. (Serial=510, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '1932' Constructible: 'Extension_Base_Science' Position: '[83, 8]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:18:55:013None[Sandbox] Process order. (Serial=511, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:18:55:017None[Sandbox] Process order. (Serial=512, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:18:55:020None[Sandbox] Process order. (Serial=513, Empire=1, Order=Order='OrderGoTo', Entity=#4693, AdditionalFlags='IgnoreFogOfWar', Path='[88, 13] --> [89, 13] --> [90, 13] --> [91, 13]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:18:55:030None[Sandbox] Process order. (Serial=514, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:18:55:051None[Sandbox] Process order. (Serial=515, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1095' Constructible: 'Infrastructure_Food_Family03_01' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:18:55:052None[Sandbox] Process order. (Serial=516, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1095' Constructible: 'Infrastructure_Food_Family04_01' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:18:55:053None[Sandbox] Process order. (Serial=517, Empire=2, Order=Order OrderEnqueueTechnology)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:18:55:053None[Sandbox] Process order. (Serial=518, Empire=2, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:18:55:054None[Sandbox] Process order. (Serial=519, Empire=2, Order=Order OrderExecuteGrievanceAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:18:55:055None[Sandbox] Process order. (Serial=520, Empire=2, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:18:55:058None[Sandbox] Process order. (Serial=521, Empire=2, Order=Order OrderActivateCivic)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:18:55:062None[Sandbox] Process order. (Serial=522, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1791' Constructible: 'Infrastructure_Science_Family03_03' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:18:55:063None[Sandbox] Process order. (Serial=523, Empire=2, Order=Order OrderBuyoutConstructionByGuid, Settlement: '1095', Construction: '1544'))
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:18:55:084None[Sandbox] Process order. (Serial=524, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 8]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:18:55:086None[Sandbox] Process order. (Serial=525, Empire=2, Order=Order='OrderGoTo', Entity=#6726, AdditionalFlags='IgnoreFogOfWar', Path='[50, 9] --> [50, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:18:55:087None[Sandbox] Process order. (Serial=526, Empire=2, Order=Order='OrderGoTo', Entity=#7149, AdditionalFlags='IgnoreFogOfWar', Path='[43, 43] --> [44, 43] --> [45, 44] --> [45, 45] --> [46, 46]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:18:55:089None[Sandbox] Process order. (Serial=527, Empire=2, Order=Order='OrderGoTo', Entity=#5031, AdditionalFlags='IgnoreFogOfWar', Path='[44, 30] --> [43, 30] --> [42, 31] --> [42, 32] --> [41, 33]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:18:55:090None[Sandbox] Process order. (Serial=528, Empire=2, Order=Order='OrderGoTo', Entity=#5367, AdditionalFlags='IgnoreFogOfWar', Path='[49, 37] --> [50, 37] --> [51, 37] --> [52, 37] --> [53, 37]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:18:55:092None[Sandbox] Process order. (Serial=529, Empire=2, Order=Order='OrderGoTo', Entity=#3966, AdditionalFlags='IgnoreFogOfWar', Path='[51, 12] --> [50, 13] --> [50, 14] --> [49, 15] --> [48, 15]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:18:55:093None[Sandbox] Process order. (Serial=530, Empire=2, Order=Order='OrderGoTo', Entity=#7755, AdditionalFlags='IgnoreFogOfWar', Path='[53, 13] --> [53, 14] --> [52, 15] --> [52, 16] --> [51, 17]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:18:55:094None[Sandbox] Process order. (Serial=531, Empire=2, Order=Order='OrderGoTo', Entity=#4161, AdditionalFlags='IgnoreFogOfWar', Path='[87, 32] --> [86, 33] --> [85, 33] --> [85, 34] --> [84, 34]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:18:55:105None[Sandbox] Process order. (Serial=532, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:18:55:109None[Sandbox] Process order. (Serial=533, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:18:55:113None[Sandbox] Process order. (Serial=534, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:18:55:117None[Sandbox] Process order. (Serial=535, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:18:55:121None[Sandbox] Process order. (Serial=536, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:18:55:125None[Sandbox] Process order. (Serial=537, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:18:55:130None[Sandbox] Process order. (Serial=538, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:18:55:134None[Sandbox] Process order. (Serial=539, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:18:55:145None[Sandbox] Process order. (Serial=540, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:18:55:145None[Sandbox] Process order. (Serial=541, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:18:55:146None[Sandbox] Process order. (Serial=542, Empire=3, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:18:55:146None[Sandbox] Process order. (Serial=543, Empire=3, Order=Order='OrderGoTo', Entity=#9481, AdditionalFlags='IgnoreFogOfWar', Path='[42, 54] --> [41, 54] --> [40, 53] --> [40, 52]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:18:55:148None[Sandbox] Process order. (Serial=544, Empire=3, Order=Order='OrderGoTo', Entity=#8263, AdditionalFlags='IgnoreFogOfWar', Path='[58, 60] --> [58, 61] --> [59, 61] --> [60, 62]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:18:55:148None[Sandbox] Process order. (Serial=545, Empire=3, Order=Order='OrderGoTo', Entity=#9992, AdditionalFlags='IgnoreFogOfWar', Path='[53, 59] --> [53, 60] --> [52, 60]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:18:55:154None[Sandbox] Process order. (Serial=546, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:18:55:157None[Sandbox] Process order. (Serial=547, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:18:55:160None[Sandbox] Process order. (Serial=548, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:18:55:175None[Sandbox] Process order. (Serial=549, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '2039' Constructible: 'Extension_Base_Science' Position: '[56, 65]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:18:55:195None[Sandbox] Process order. (Serial=550, Empire=5, Order=Order='OrderGoTo', Entity=#9420, AdditionalFlags='IgnoreFogOfWar', Path='[91, 52] --> [90, 52] --> [89, 53] --> [88, 53]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:18:55:204None[Sandbox] Process order. (Serial=551, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:18:55:215None[Sandbox] Process order. (Serial=552, Empire=6, Order=Order='OrderGoTo', Entity=#2113, AdditionalFlags='IgnoreFogOfWar', Path='[47, 13] --> [47, 12] --> [46, 11] --> [45, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:18:55:224None[Sandbox] Process order. (Serial=553, Empire=6, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:18:55:255None[Sandbox] Process order. (Serial=554, Empire=8, Order=Order='OrderGoTo', Entity=#9586, AdditionalFlags='IgnoreFogOfWar', Path='[81, 61]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:18:55:265None[Sandbox] Process order. (Serial=555, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:18:55:275None[Sandbox] Process order. (Serial=556, Empire=9, Order=Order='OrderGoTo', Entity=#7021, AdditionalFlags='IgnoreFogOfWar', Path='[78, 64] --> [77, 64] --> [76, 64]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:18:55:276None[Sandbox] Process order. (Serial=557, Empire=9, Order=Order='OrderGoTo', Entity=#9369, AdditionalFlags='IgnoreFogOfWar', Path='[75, 62] --> [75, 61] --> [76, 60]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:18:55:286None[Sandbox] Process order. (Serial=558, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:18:55:288None[Sandbox] Process order. (Serial=559, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:18:55:302None[Sandbox] Process order. (Serial=560, Empire=7, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:18:55:303None[Sandbox] Process order. (Serial=561, Empire=72, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:18:55:355None[Sandbox] Process order. (Serial=562, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:18:55:356None[Sandbox] Process order. (Serial=563, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:18:55:366None[Sandbox] Process order. (Serial=564, Empire=1, Order=Order OrderBattleBrainAddReinforcement)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:18:55:397None[Sandbox] Process order. (Serial=565, Empire=2, Order=Order OrderRemoveConstructionByGuid)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:18:55:397None[Sandbox] Process order. (Serial=566, Empire=2, Order=Order OrderRemoveConstructionByGuid)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:18:55:398None[Sandbox] Process order. (Serial=567, Empire=2, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:18:55:407None[Sandbox] Process order. (Serial=568, Empire=2, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:18:55:408None[Sandbox] Process order. (Serial=569, Empire=2, Order=Order='OrderGoTo', Entity=#6726, AdditionalFlags='IgnoreFogOfWar', Path='[50, 10] --> [49, 10] --> [48, 11] --> [48, 12]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:18:55:417None[Sandbox] Process order. (Serial=570, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1095' Constructible: 'Infrastructure_Science_Family02_02' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:18:55:458None[Sandbox] Process order. (Serial=571, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:18:55:459None[Sandbox] Process order. (Serial=572, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:18:55:460None[Sandbox] Process order. (Serial=573, Empire=3, Order=Order='OrderGoTo', Entity=#8943, AdditionalFlags='IgnoreFogOfWar', Path='[58, 61] --> [59, 61]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:18:55:461None[Sandbox] Process order. (Serial=574, Empire=3, Order=Order='OrderGoTo', Entity=#9515, AdditionalFlags='IgnoreFogOfWar', Path='[43, 57] --> [44, 56] --> [43, 55] --> [43, 54]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:18:55:468None[Sandbox] Process order. (Serial=575, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:18:55:472None[Sandbox] Process order. (Serial=576, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:18:55:489None[Sandbox] Process order. (Serial=577, Empire=7, Order=Order='OrderGoTo', Entity=#8847, AdditionalFlags='IgnoreFogOfWar', Path='[78, 57] --> [79, 56]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:18:55:497None[Sandbox] Process order. (Serial=578, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:18:55:507None[Sandbox] Process order. (Serial=579, Empire=9, Order=Order OrderMinorBuildConstructible SettlementGUID: #7313 Constructible: Infrastructure_PublicOrder_Family02_01)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:18:55:527None[Sandbox] Process order. (Serial=580, Empire=9, Order=Order OrderMinorBuildConstructible SettlementGUID: #7313 Constructible: Extension_Base_Science at [76, 66])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:18:55:551None[Sandbox] Process order. (Serial=581, Empire=8, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:18:55:587None[Sandbox] Process order. (Serial=582, Empire=1, Order=Order OrderBuyoutAvailableConstruction. Settlement=1932, Constructible=LandUnit_Era4_Common_Mortars, Position=[-1, -1], Currency=Money)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:18:55:590None[Sandbox] Process order. (Serial=583, Empire=1, Order=Order OrderBuyoutAvailableConstruction. Settlement=1932, Constructible=LandUnit_Era4_Common_Halberdiers, Position=[-1, -1], Currency=Money)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:18:55:592None[Sandbox] Process order. (Serial=584, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:18:55:607None[Sandbox] Process order. (Serial=585, Empire=1, Order=Order='OrderGoTo', Entity=#1107, AdditionalFlags='IgnoreFogOfWar', Path='[90, 28]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:18:55:608None[Sandbox] Process order. (Serial=586, Empire=0, Order=Order OrderChangeCameraSequenceState)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:18:55:637None[Sandbox] Process order. (Serial=587, Empire=0, Order=Order OrderEmpireLockedByMandatories)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:18:55:649None[Preview] Force PresentationUnit UnitVisualAffinity_Era2_MayaCivilization #4161 visual status as Hidden
Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)
17:18:55:649None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #4161 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:55:649None[Sandbox] Process order. (Serial=588, Empire=2, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:18:55:649None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #4161 SetHiddenByFlag finished (current flags: Sequence)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:55:649None[Preview] Force PresentationUnit UnitVisualAffinity_Era3_Vikings #9228 visual status as Hidden
Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)
17:18:55:649None[Preview] PresentationArmy NavalUnit_Era3_Common_Cog #9228 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:55:649None[Preview] PresentationArmy NavalUnit_Era3_Common_Cog #9228 SetHiddenByFlag finished (current flags: Sequence)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:55:649None[Preview] Force PresentationUnit UnitVisualAffinity_Era2_PacificPolynesians #7137 visual status as Hidden
Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)
17:18:55:649None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #7137 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:55:649None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #7137 SetHiddenByFlag finished (current flags: Sequence)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:55:649None[Preview] Force PresentationUnit UnitVisualAffinity_Era4_CaribbeanPirates #7066 visual status as Hidden
Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)
17:18:55:649None[Preview] PresentationArmy LandUnit_Era4_Common_Halberdiers #7066 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:55:649None[Preview] PresentationArmy LandUnit_Era4_Common_Halberdiers #7066 SetHiddenByFlag finished (current flags: Sequence)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:55:649None[Preview] Force PresentationUnit UnitVisualAffinity_Common_Era4_Eastern #8847 visual status as Hidden
Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)
17:18:55:649None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #8847 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:55:649None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #8847 SetHiddenByFlag finished (current flags: Sequence)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:55:649None[Preview] Force PresentationUnit UnitVisualAffinity_Era3_GhanaEmpire #7939 visual status as Hidden
Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)
17:18:55:649None[Preview] PresentationArmy LandUnit_Era3_Common_GreatSwordsmen #7939 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:55:649None[Preview] PresentationArmy LandUnit_Era3_Common_GreatSwordsmen #7939 SetHiddenByFlag finished (current flags: Sequence)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:55:649None[Preview] Force PresentationUnit UnitVisualAffinity_Era3_Vikings #9488 visual status as Hidden
Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)
17:18:55:649None[Preview] PresentationArmy LandUnit_Era3_Common_Peasants #9488 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:55:649None[Preview] PresentationArmy LandUnit_Era3_Common_Peasants #9488 SetHiddenByFlag finished (current flags: Sequence)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:55:649None[Preview] Force PresentationUnit UnitVisualAffinity_Era3_RapaNui #8930 visual status as Hidden
Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)
17:18:55:649None[Preview] PresentationArmy LandUnit_Era3_Common_GreatSwordsmen #8930 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:55:649None[Preview] PresentationArmy LandUnit_Era3_Common_GreatSwordsmen #8930 SetHiddenByFlag finished (current flags: Sequence)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:55:649None[Preview] Force PresentationUnit #9369 visual status as Hidden
Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)
17:18:55:649None[Preview] PresentationArmy LandUnit_Era4_Common_Musketeers #9369 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:55:649None[Preview] PresentationArmy LandUnit_Era4_Common_Musketeers #9369 SetHiddenByFlag finished (current flags: Sequence)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:55:649None[Preview] Force PresentationUnit UnitVisualAffinity_Era3_RapaNui #5464 visual status as Hidden
Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)
17:18:55:649None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #5464 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:55:649None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #5464 SetHiddenByFlag finished (current flags: Sequence)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:55:649None[Preview] Force PresentationUnit UnitVisualAffinity_Era3_HolyRomanEmpire #7633 visual status as Hidden
Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)
17:18:55:649None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #7633 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:55:649None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #7633 SetHiddenByFlag finished (current flags: Sequence)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:55:649None[Preview] Force PresentationUnit UnitVisualAffinity_Era4_Holland #8918 visual status as Hidden
Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)
17:18:55:649None[Preview] PresentationArmy LandUnit_Era4_Common_Halberdiers #8918 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:55:649None[Preview] PresentationArmy LandUnit_Era4_Common_Halberdiers #8918 SetHiddenByFlag finished (current flags: Sequence)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:55:649None[Preview] Force PresentationUnit UnitVisualAffinity_Era4_MughalEmpire #6726 visual status as Hidden
Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)
17:18:55:649None[Preview] PresentationArmy LandUnit_Era4_MughalEmpire_CanonElephants #6726 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:55:649None[Preview] PresentationArmy LandUnit_Era4_MughalEmpire_CanonElephants #6726 SetHiddenByFlag finished (current flags: Sequence)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:55:649None[Preview] Force PresentationUnit UnitVisualAffinity_Era3_Vikings #9495 visual status as Hidden
Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)
17:18:55:649None[Preview] PresentationArmy NavalUnit_Era3_Common_Cog #9495 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:55:649None[Preview] PresentationArmy NavalUnit_Era3_Common_Cog #9495 SetHiddenByFlag finished (current flags: Sequence)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:55:649None[Preview] Force PresentationUnit UnitVisualAffinity_Common_Era4_Eastern #9636 visual status as Hidden
Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)
17:18:55:649None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #9636 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:55:649None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #9636 SetHiddenByFlag finished (current flags: Sequence)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:55:649None[Preview] Force PresentationUnit UnitVisualAffinity_Era3_HolyRomanEmpire #9517 visual status as Hidden
Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)
17:18:55:649None[Preview] PresentationArmy LandUnit_Era3_HolyRomanEmpire_TeutonicKnights #9517 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:55:649None[Preview] PresentationArmy LandUnit_Era3_HolyRomanEmpire_TeutonicKnights #9517 SetHiddenByFlag finished (current flags: Sequence)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:55:649None[Preview] Force PresentationUnit UnitVisualAffinity_Era3_Vikings #8225 visual status as Hidden
Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)
17:18:55:650None[Preview] PresentationArmy LandUnit_Era3_Common_Peasants #8225 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:55:650None[Preview] PresentationArmy LandUnit_Era3_Common_Peasants #8225 SetHiddenByFlag finished (current flags: Sequence)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:55:650None[Preview] Force PresentationUnit UnitVisualAffinity_Era2_MayaCivilization #1318 visual status as Hidden
Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)
17:18:55:650None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #1318 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:55:650None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #1318 SetHiddenByFlag finished (current flags: Sequence)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:55:650None[Preview] Force PresentationUnit UnitVisualAffinity_Era2_PacificPolynesians #6882 visual status as Hidden
Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)
17:18:55:650None[Preview] PresentationArmy NavalUnit_Era2_Common_Quadriremes #6882 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:55:650None[Preview] PresentationArmy NavalUnit_Era2_Common_Quadriremes #6882 SetHiddenByFlag finished (current flags: Sequence)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:55:650None[Preview] Force PresentationUnit UnitVisualAffinity_Era3_Vikings #5830 visual status as Hidden
Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)
17:18:55:650None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #5830 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:55:650None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #5830 SetHiddenByFlag finished (current flags: Sequence)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:55:650None[Preview] Force PresentationUnit UnitVisualAffinity_Era3_HolyRomanEmpire #8729 visual status as Hidden
Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)
17:18:55:650None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #8729 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:55:650None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #8729 SetHiddenByFlag finished (current flags: Sequence)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:55:650None[Preview] Force PresentationUnit UnitVisualAffinity_Era4_MughalEmpire #9998 visual status as Hidden
Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)
17:18:55:650None[Preview] PresentationArmy LandUnit_Era4_MughalEmpire_CanonElephants #9998 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:55:650None[Preview] PresentationArmy LandUnit_Era4_MughalEmpire_CanonElephants #9998 SetHiddenByFlag finished (current flags: Sequence)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:55:650None[Preview] Force PresentationUnit UnitVisualAffinity_Era2_PacificPolynesians #2760 visual status as Hidden
Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)
17:18:55:650None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #2760 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:55:650None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #2760 SetHiddenByFlag finished (current flags: Sequence)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:55:650None[Preview] Force PresentationUnit UnitVisualAffinity_Era4_CaribbeanPirates #7640 visual status as Hidden
Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)
17:18:55:650None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #7640 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:55:650None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #7640 SetHiddenByFlag finished (current flags: Sequence)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:55:650None[Preview] Force PresentationUnit UnitVisualAffinity_Era1_OlmecCivilization #2600 visual status as Hidden
Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)
17:18:55:650None[Preview] PresentationArmy LandUnit_Era1_Common_Archers #2600 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:55:650None[Preview] PresentationArmy LandUnit_Era1_Common_Archers #2600 SetHiddenByFlag finished (current flags: Sequence)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:55:650None[Preview] Force PresentationUnit UnitVisualAffinity_Era3_Vikings #2476 visual status as Hidden
Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)
17:18:55:650None[Preview] PresentationArmy LandUnit_Era3_Common_GreatSwordsmen #2476 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:55:650None[Preview] PresentationArmy LandUnit_Era3_Common_GreatSwordsmen #2476 SetHiddenByFlag finished (current flags: Sequence)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:55:650None[Preview] Force PresentationUnit UnitVisualAffinity_Era3_Byzantium #1107 visual status as Hidden
Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)
17:18:55:650None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #1107 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:55:650None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #1107 SetHiddenByFlag finished (current flags: Sequence)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:55:650None[Preview] Force PresentationUnit UnitVisualAffinity_Common_Era2_Mesoamerican #2901 visual status as Hidden
Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)
17:18:55:650None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #2901 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:55:650None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #2901 SetHiddenByFlag finished (current flags: Sequence)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:55:650None[Preview] Force PresentationUnit UnitVisualAffinity_Era3_Byzantium #3970 visual status as Hidden
Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)
17:18:55:650None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #3970 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:55:650None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #3970 SetHiddenByFlag finished (current flags: Sequence)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:55:650None[Preview] Force PresentationUnit UnitVisualAffinity_Era1_Phoenicia #9630 visual status as Hidden
Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)
17:18:55:650None[Preview] PresentationArmy NavalUnit_Era2_PacificPolynesians_Waakaulua #9630 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:55:650None[Preview] PresentationArmy NavalUnit_Era2_PacificPolynesians_Waakaulua #9630 SetHiddenByFlag finished (current flags: Sequence)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:55:650None[Preview] Force PresentationUnit UnitVisualAffinity_Era3_Vikings #9535 visual status as Hidden
Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)
17:18:55:650None[Preview] PresentationArmy NavalUnit_Era3_Common_Cog #9535 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:55:650None[Preview] PresentationArmy NavalUnit_Era3_Common_Cog #9535 SetHiddenByFlag finished (current flags: Sequence)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:55:650None[Sandbox] Process order. (Serial=589, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 9]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:18:55:650None[Preview] Force PresentationUnit UnitVisualAffinity_Era4_Holland #9245 visual status as Hidden
Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)
17:18:55:650None[Preview] PresentationArmy NavalUnit_Era4_Common_Carracks #9245 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:55:650None[Preview] PresentationArmy NavalUnit_Era4_Common_Carracks #9245 SetHiddenByFlag finished (current flags: Sequence)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:55:650None[Preview] Force PresentationUnit UnitVisualAffinity_Era1_Phoenicia #3330 visual status as Hidden
Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)
17:18:55:650None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #3330 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:55:650None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #3330 SetHiddenByFlag finished (current flags: Sequence)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:55:650None[Preview] Force PresentationUnit UnitVisualAffinity_Era1_OlmecCivilization #3283 visual status as Hidden
Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)
17:18:55:650None[Preview] PresentationArmy LandUnit_Era1_Common_Chariots #3283 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:55:650None[Preview] PresentationArmy LandUnit_Era1_Common_Chariots #3283 SetHiddenByFlag finished (current flags: Sequence)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:55:650None[Preview] Force PresentationUnit UnitVisualAffinity_Era3_GhanaEmpire #7021 visual status as Hidden
Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)
17:18:55:650None[Preview] PresentationArmy LandUnit_Era3_Common_Pikemen #7021 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:55:650None[Preview] PresentationArmy LandUnit_Era3_Common_Pikemen #7021 SetHiddenByFlag finished (current flags: Sequence)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:55:650None[Preview] Force PresentationUnit UnitVisualAffinity_Era1_OlmecCivilization #2113 visual status as Hidden
Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)
17:18:55:650None[Preview] PresentationArmy LandUnit_Era1_Common_Spearmen #2113 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:55:650None[Preview] PresentationArmy LandUnit_Era1_Common_Spearmen #2113 SetHiddenByFlag finished (current flags: Sequence)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:55:650None[Preview] Force PresentationUnit UnitVisualAffinity_Era4_Holland #9985 visual status as Hidden
Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)
17:18:55:650None[Preview] PresentationArmy LandUnit_Era4_Common_Halberdiers #9985 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:55:650None[Preview] PresentationArmy LandUnit_Era4_Common_Halberdiers #9985 SetHiddenByFlag finished (current flags: Sequence)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:55:650None[Preview] Force PresentationUnit UnitVisualAffinity_Era3_Vikings #3849 visual status as Hidden
Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)
17:18:55:650None[Preview] PresentationArmy NavalUnit_Era3_Common_Cog #3849 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:55:650None[Preview] PresentationArmy NavalUnit_Era3_Common_Cog #3849 SetHiddenByFlag finished (current flags: Sequence)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:55:650None[Preview] Force PresentationUnit UnitVisualAffinity_Era3_GhanaEmpire #8377 visual status as Hidden
Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)
17:18:55:651None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #8377 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:55:651None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #8377 SetHiddenByFlag finished (current flags: Sequence)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:55:651None[Preview] Force PresentationUnit UnitVisualAffinity_Era1_Phoenicia #4008 visual status as Hidden
Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)
17:18:55:651None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #4008 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:55:651None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #4008 SetHiddenByFlag finished (current flags: Sequence)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:55:651None[Preview] Force PresentationUnit UnitVisualAffinity_Era3_Byzantium #7063 visual status as Hidden
Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)
17:18:55:651None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #7063 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:55:651None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #7063 SetHiddenByFlag finished (current flags: Sequence)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:55:651None[Preview] Force PresentationUnit UnitVisualAffinity_Era1_Phoenicia #4620 visual status as Hidden
Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)
17:18:55:651None[Preview] PresentationArmy NavalUnit_Era2_PacificPolynesians_Waakaulua #4620 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:55:651None[Preview] PresentationArmy NavalUnit_Era2_PacificPolynesians_Waakaulua #4620 SetHiddenByFlag finished (current flags: Sequence)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:55:651None[Preview] Force PresentationUnit UnitVisualAffinity_Era4_CaribbeanPirates #9515 visual status as Hidden
Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)
17:18:55:651None[Preview] PresentationArmy LandUnit_Era4_CaribbeanPirates_EmblematicLand #9515 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:55:651None[Preview] PresentationArmy LandUnit_Era4_CaribbeanPirates_EmblematicLand #9515 SetHiddenByFlag finished (current flags: Sequence)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:55:651None[Preview] Force PresentationUnit UnitVisualAffinity_Era4_MughalEmpire #3966 visual status as Hidden
Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)
17:18:55:651None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #3966 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:55:651None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #3966 SetHiddenByFlag finished (current flags: Sequence)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:55:651None[Preview] Force PresentationUnit UnitVisualAffinity_Era1_Phoenicia #4715 visual status as Hidden
Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)
17:18:55:651None[Preview] PresentationArmy NavalUnit_Era2_PacificPolynesians_Waakaulua #4715 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:55:651None[Preview] PresentationArmy NavalUnit_Era2_PacificPolynesians_Waakaulua #4715 SetHiddenByFlag finished (current flags: Sequence)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:55:651None[Preview] Force PresentationUnit UnitVisualAffinity_Era1_Phoenicia #6513 visual status as Hidden
Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)
17:18:55:651None[Preview] PresentationArmy NavalUnit_Era2_PacificPolynesians_Waakaulua #6513 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:55:651None[Preview] PresentationArmy NavalUnit_Era2_PacificPolynesians_Waakaulua #6513 SetHiddenByFlag finished (current flags: Sequence)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:55:651None[Preview] Force PresentationUnit UnitVisualAffinity_Common_Era4_Eastern #9420 visual status as Hidden
Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)
17:18:55:651None[Preview] PresentationArmy LandUnit_Era4_Common_Musketeers #9420 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:55:651None[Preview] PresentationArmy LandUnit_Era4_Common_Musketeers #9420 SetHiddenByFlag finished (current flags: Sequence)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:55:651None[Preview] Force PresentationUnit UnitVisualAffinity_Era1_Phoenicia #4782 visual status as Hidden
Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)
17:18:55:651None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #4782 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:55:651None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #4782 SetHiddenByFlag finished (current flags: Sequence)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:55:651None[Preview] Force PresentationUnit UnitVisualAffinity_Era3_HolyRomanEmpire #9481 visual status as Hidden
Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)
17:18:55:651None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #9481 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:55:651None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #9481 SetHiddenByFlag finished (current flags: Sequence)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:55:651None[Preview] Force PresentationUnit UnitVisualAffinity_Era4_Holland #4693 visual status as Hidden
Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)
17:18:55:651None[Preview] PresentationArmy LandUnit_Era4_Common_Halberdiers #4693 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:55:651None[Preview] PresentationArmy LandUnit_Era4_Common_Halberdiers #4693 SetHiddenByFlag finished (current flags: Sequence)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:55:651None[Preview] Force PresentationUnit UnitVisualAffinity_Era3_RapaNui #7027 visual status as Hidden
Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)
17:18:55:651None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #7027 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:55:651None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #7027 SetHiddenByFlag finished (current flags: Sequence)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:55:651None[Preview] Force PresentationUnit UnitVisualAffinity_Era3_RapaNui #7149 visual status as Hidden
Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)
17:18:55:651None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #7149 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:55:651None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #7149 SetHiddenByFlag finished (current flags: Sequence)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:55:651None[Preview] Force PresentationUnit UnitVisualAffinity_Era4_CaribbeanPirates #9992 visual status as Hidden
Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)
17:18:55:651None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #9992 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:55:651None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #9992 SetHiddenByFlag finished (current flags: Sequence)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:55:651None[Preview] Force PresentationUnit UnitVisualAffinity_Era3_Vikings #8923 visual status as Hidden
Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)
17:18:55:651None[Preview] PresentationArmy LandUnit_Era3_Common_Peasants #8923 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:55:651None[Preview] PresentationArmy LandUnit_Era3_Common_Peasants #8923 SetHiddenByFlag finished (current flags: Sequence)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:55:651None[Preview] Force PresentationUnit UnitVisualAffinity_Era3_RapaNui #4921 visual status as Hidden
Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)
17:18:55:651None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #4921 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:55:651None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #4921 SetHiddenByFlag finished (current flags: Sequence)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:55:651None[Preview] Force PresentationUnit UnitVisualAffinity_Era2_Huns #7046 visual status as Hidden
Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)
17:18:55:651None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #7046 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:55:651None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #7046 SetHiddenByFlag finished (current flags: Sequence)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:55:651None[Preview] Force PresentationUnit UnitVisualAffinity_Era4_Maasai #9586 visual status as Hidden
Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)
17:18:55:651None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #9586 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:55:651None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #9586 SetHiddenByFlag finished (current flags: Sequence)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:55:651None[Preview] Force PresentationUnit UnitVisualAffinity_Era4_MughalEmpire #5031 visual status as Hidden
Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)
17:18:55:651None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #5031 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:55:651None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #5031 SetHiddenByFlag finished (current flags: Sequence)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:55:651None[Preview] Force PresentationUnit UnitVisualAffinity_Era3_Byzantium #8941 visual status as Hidden
Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)
17:18:55:651None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #8941 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:55:651None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #8941 SetHiddenByFlag finished (current flags: Sequence)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:55:651None[Preview] Force PresentationUnit UnitVisualAffinity_Era3_RapaNui #5367 visual status as Hidden
Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)
17:18:55:651None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #5367 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:55:651None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #5367 SetHiddenByFlag finished (current flags: Sequence)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:55:651None[Preview] Force PresentationUnit UnitVisualAffinity_Era2_PacificPolynesians #8050 visual status as Hidden
Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)
17:18:55:651None[Preview] PresentationArmy NavalUnit_Era2_Common_Quadriremes #8050 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:55:651None[Preview] PresentationArmy NavalUnit_Era2_Common_Quadriremes #8050 SetHiddenByFlag finished (current flags: Sequence)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:55:651None[Preview] Force PresentationUnit UnitVisualAffinity_Era4_CaribbeanPirates #8263 visual status as Hidden
Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)
17:18:55:651None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #8263 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:55:651None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #8263 SetHiddenByFlag finished (current flags: Sequence)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:55:651None[Preview] Force PresentationUnit UnitVisualAffinity_Era3_HolyRomanEmpire #8943 visual status as Hidden
Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)
17:18:55:651None[Preview] PresentationArmy LandUnit_Era3_HolyRomanEmpire_TeutonicKnights #8943 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:55:651None[Preview] PresentationArmy LandUnit_Era3_HolyRomanEmpire_TeutonicKnights #8943 SetHiddenByFlag finished (current flags: Sequence)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:55:651None[Preview] Force PresentationUnit UnitVisualAffinity_Era4_CaribbeanPirates #7627 visual status as Hidden
Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)
17:18:55:652None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #7627 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:55:652None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #7627 SetHiddenByFlag finished (current flags: Sequence)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:55:652None[Preview] Force PresentationUnit UnitVisualAffinity_Era3_HolyRomanEmpire #9479 visual status as Hidden
Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)
17:18:55:652None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #9479 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:55:652None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #9479 SetHiddenByFlag finished (current flags: Sequence)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:55:652None[Preview] Force PresentationUnit UnitVisualAffinity_Era4_MughalEmpire #5474 visual status as Hidden
Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)
17:18:55:652None[Preview] PresentationArmy LandUnit_Era4_Common_Halberdiers #5474 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:55:652None[Preview] PresentationArmy LandUnit_Era4_Common_Halberdiers #5474 SetHiddenByFlag finished (current flags: Sequence)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:55:652None[Preview] Force PresentationUnit UnitVisualAffinity_Era4_Holland #9983 visual status as Hidden
Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)
17:18:55:652None[Preview] PresentationArmy LandUnit_Era4_Common_Settlers #9983 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:55:652None[Preview] PresentationArmy LandUnit_Era4_Common_Settlers #9983 SetHiddenByFlag finished (current flags: Sequence)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:55:652None[Preview] Force PresentationUnit UnitVisualAffinity_Era3_RapaNui #7755 visual status as Hidden
Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)
17:18:55:652None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #7755 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:55:652None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #7755 SetHiddenByFlag finished (current flags: Sequence)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:55:652None[Preview] Force PresentationUnit UnitVisualAffinity_Era3_HolyRomanEmpire #7324 visual status as Hidden
Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)
17:18:55:652None[Preview] PresentationArmy LandUnit_Era3_HolyRomanEmpire_TeutonicKnights #7324 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:55:652None[Preview] PresentationArmy LandUnit_Era3_HolyRomanEmpire_TeutonicKnights #7324 SetHiddenByFlag finished (current flags: Sequence)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:55:652None[Preview] Force PresentationUnit UnitVisualAffinity_Era1_Phoenicia #7352 visual status as Hidden
Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)
17:18:55:652None[Preview] PresentationArmy NavalUnit_Era2_PacificPolynesians_Waakaulua #7352 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:55:652None[Preview] PresentationArmy NavalUnit_Era2_PacificPolynesians_Waakaulua #7352 SetHiddenByFlag finished (current flags: Sequence)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:55:789None[Sandbox] Process order. (Serial=590, Empire=1, Order=Order OrderRemoveConstructionByGuid)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:18:55:789None[Sandbox] Process order. (Serial=591, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:18:55:790None[Sandbox] Process order. (Serial=592, Empire=1, Order=Order OrderBuyoutAvailableConstruction. Settlement=1932, Constructible=LandUnit_Era4_Common_Halberdiers, Position=[-1, -1], Currency=Money)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:18:55:792None[Sandbox] Process order. (Serial=593, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:18:55:810None[Sandbox] Process order. (Serial=594, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '1932' Constructible: 'LandUnit_Era4_Common_Mortars' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:18:55:970None[Sandbox] Process order. (Serial=595, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:18:55:974None[Sandbox] Process order. (Serial=596, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:18:55:989None[Sandbox] Process order. (Serial=597, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '1932' Constructible: 'LandUnit_Era4_Common_Halberdiers' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:18:55:991None[Sandbox] Process order. (Serial=598, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:18:56:020None[Sandbox] Process order. (Serial=599, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:18:56:024None[Sandbox] Process order. (Serial=600, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:18:56:041None[Sandbox] Process order. (Serial=601, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:18:56:110None[Sandbox] Process order. (Serial=602, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:18:56:124None[Sandbox] Process order. (Serial=603, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:18:56:127None[Sandbox] Process order. (Serial=604, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:18:56:131None[Sandbox] Process order. (Serial=605, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:18:56:150None[Sandbox] Process order. (Serial=606, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:18:56:154None[Sandbox] Process order. (Serial=607, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:18:56:158None[Sandbox] Process order. (Serial=608, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:18:56:161None[Sandbox] Process order. (Serial=609, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:18:56:174None[Sandbox] Process order. (Serial=610, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:18:56:177None[Sandbox] Process order. (Serial=611, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:18:56:182None[Sandbox] Process order. (Serial=612, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:18:56:200None[Sandbox] Process order. (Serial=613, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:18:56:211None[Sandbox] Process order. (Serial=614, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:18:56:231None[Sandbox] Process order. (Serial=615, Empire=6, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:18:56:301None[Sandbox] Process order. (Serial=616, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:18:56:303None[Sandbox] Process order. (Serial=617, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:18:56:411None[Sandbox] Process order. (Serial=618, Empire=1, Order=Order='OrderGoTo', Entity=#1107, AdditionalFlags='IgnoreFogOfWar', Path='[89, 27]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:18:56:451None[Sandbox] Process order. (Serial=619, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 8]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:18:56:472None[Sandbox] Process order. (Serial=620, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:18:56:481None[Sandbox] Process order. (Serial=621, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:18:56:514None[Sandbox] Process order. (Serial=622, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:18:56:933None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #4161 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:56:933None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #4161 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:56:933None[Preview] PresentationArmy NavalUnit_Era3_Common_Cog #9228 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:56:933None[Preview] PresentationArmy NavalUnit_Era3_Common_Cog #9228 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:56:933None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #7137 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:56:933None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #7137 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:56:933None[Preview] PresentationArmy LandUnit_Era4_Common_Halberdiers #7066 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:56:933None[Preview] PresentationArmy LandUnit_Era4_Common_Halberdiers #7066 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:56:933None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #8847 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:56:933None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #8847 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:56:933None[Preview] PresentationArmy LandUnit_Era3_Common_GreatSwordsmen #7939 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:56:933None[Preview] PresentationArmy LandUnit_Era3_Common_GreatSwordsmen #7939 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:56:933None[Preview] PresentationArmy LandUnit_Era3_Common_Peasants #9488 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:56:933None[Preview] PresentationArmy LandUnit_Era3_Common_Peasants #9488 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:56:933None[Preview] PresentationArmy LandUnit_Era3_Common_GreatSwordsmen #8930 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:56:933None[Preview] PresentationArmy LandUnit_Era3_Common_GreatSwordsmen #8930 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:56:933None[Preview] PresentationArmy LandUnit_Era4_Common_Musketeers #9369 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:56:933None[Preview] PresentationArmy LandUnit_Era4_Common_Musketeers #9369 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:56:933None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #5464 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:56:933None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #5464 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:56:933None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #7633 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:56:933None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #7633 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:56:933None[Preview] PresentationArmy LandUnit_Era4_Common_Halberdiers #8918 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:56:933None[Preview] PresentationArmy LandUnit_Era4_Common_Halberdiers #8918 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:56:933None[Preview] PresentationArmy LandUnit_Era4_MughalEmpire_CanonElephants #6726 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:56:933None[Preview] PresentationArmy LandUnit_Era4_MughalEmpire_CanonElephants #6726 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:56:933None[Preview] PresentationArmy NavalUnit_Era3_Common_Cog #9495 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:56:933None[Preview] PresentationArmy NavalUnit_Era3_Common_Cog #9495 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:56:933None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #9636 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:56:933None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #9636 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:56:933None[Preview] PresentationArmy LandUnit_Era3_HolyRomanEmpire_TeutonicKnights #9517 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:56:933None[Preview] PresentationArmy LandUnit_Era3_HolyRomanEmpire_TeutonicKnights #9517 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:56:933None[Preview] PresentationArmy LandUnit_Era3_Common_Peasants #8225 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:56:933None[Preview] PresentationArmy LandUnit_Era3_Common_Peasants #8225 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:56:933None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #1318 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:56:933None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #1318 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:56:933None[Preview] PresentationArmy NavalUnit_Era2_Common_Quadriremes #6882 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:56:933None[Preview] PresentationArmy NavalUnit_Era2_Common_Quadriremes #6882 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:56:933None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #5830 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:56:933None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #5830 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:56:933None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #8729 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:56:933None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #8729 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:56:933None[Preview] PresentationArmy LandUnit_Era4_MughalEmpire_CanonElephants #9998 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:56:933None[Preview] PresentationArmy LandUnit_Era4_MughalEmpire_CanonElephants #9998 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:56:933None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #2760 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:56:933None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #2760 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:56:933None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #7640 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:56:933None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #7640 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:56:933None[Preview] PresentationArmy LandUnit_Era1_Common_Archers #2600 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:56:933None[Preview] PresentationArmy LandUnit_Era1_Common_Archers #2600 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:56:933None[Preview] PresentationArmy LandUnit_Era3_Common_GreatSwordsmen #2476 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:56:933None[Preview] PresentationArmy LandUnit_Era3_Common_GreatSwordsmen #2476 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:56:933None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #1107 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:56:933None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #1107 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:56:933None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #2901 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:56:933None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #2901 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:56:933None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #3970 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:56:933None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #3970 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:56:934None[Preview] PresentationArmy NavalUnit_Era2_PacificPolynesians_Waakaulua #9630 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:56:934None[Preview] PresentationArmy NavalUnit_Era2_PacificPolynesians_Waakaulua #9630 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:56:934None[Preview] PresentationArmy NavalUnit_Era3_Common_Cog #9535 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:56:934None[Preview] PresentationArmy NavalUnit_Era3_Common_Cog #9535 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:56:934None[Preview] PresentationArmy NavalUnit_Era4_Common_Carracks #9245 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:56:934None[Preview] PresentationArmy NavalUnit_Era4_Common_Carracks #9245 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:56:934None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #3330 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:56:934None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #3330 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:56:934None[Preview] PresentationArmy LandUnit_Era1_Common_Chariots #3283 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:56:934None[Preview] PresentationArmy LandUnit_Era1_Common_Chariots #3283 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:56:934None[Preview] PresentationArmy LandUnit_Era3_Common_Pikemen #7021 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:56:934None[Preview] PresentationArmy LandUnit_Era3_Common_Pikemen #7021 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:56:934None[Preview] PresentationArmy LandUnit_Era1_Common_Spearmen #2113 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:56:934None[Preview] PresentationArmy LandUnit_Era1_Common_Spearmen #2113 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:56:934None[Preview] PresentationArmy LandUnit_Era4_Common_Halberdiers #9985 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:56:934None[Preview] PresentationArmy LandUnit_Era4_Common_Halberdiers #9985 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:56:934None[Preview] PresentationArmy NavalUnit_Era3_Common_Cog #3849 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:56:934None[Preview] PresentationArmy NavalUnit_Era3_Common_Cog #3849 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:56:934None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #8377 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:56:934None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #8377 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:56:934None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #4008 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:56:934None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #4008 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:56:934None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #7063 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:56:934None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #7063 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:56:934None[Preview] PresentationArmy NavalUnit_Era2_PacificPolynesians_Waakaulua #4620 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:56:934None[Preview] PresentationArmy NavalUnit_Era2_PacificPolynesians_Waakaulua #4620 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:56:934None[Preview] PresentationArmy LandUnit_Era4_CaribbeanPirates_EmblematicLand #9515 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:56:934None[Preview] PresentationArmy LandUnit_Era4_CaribbeanPirates_EmblematicLand #9515 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:56:934None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #3966 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:56:934None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #3966 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:56:934None[Preview] PresentationArmy NavalUnit_Era2_PacificPolynesians_Waakaulua #4715 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:56:934None[Preview] PresentationArmy NavalUnit_Era2_PacificPolynesians_Waakaulua #4715 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:56:934None[Preview] PresentationArmy NavalUnit_Era2_PacificPolynesians_Waakaulua #6513 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:56:934None[Preview] PresentationArmy NavalUnit_Era2_PacificPolynesians_Waakaulua #6513 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:56:934None[Preview] PresentationArmy LandUnit_Era4_Common_Musketeers #9420 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:56:934None[Preview] PresentationArmy LandUnit_Era4_Common_Musketeers #9420 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:56:934None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #4782 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:56:934None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #4782 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:56:934None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #9481 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:56:934None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #9481 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:56:934None[Preview] PresentationArmy LandUnit_Era4_Common_Halberdiers #4693 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:56:934None[Preview] PresentationArmy LandUnit_Era4_Common_Halberdiers #4693 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:56:934None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #7027 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:56:934None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #7027 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:56:934None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #7149 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:56:934None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #7149 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:56:934None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #9992 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:56:934None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #9992 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:56:934None[Preview] PresentationArmy LandUnit_Era3_Common_Peasants #8923 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:56:934None[Preview] PresentationArmy LandUnit_Era3_Common_Peasants #8923 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:56:934None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #4921 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:56:934None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #4921 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:56:934None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #7046 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:56:934None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #7046 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:56:934None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #9586 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:56:934None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #9586 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:56:934None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #5031 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:56:934None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #5031 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:56:934None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #8941 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:56:934None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #8941 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:56:934None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #5367 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:56:934None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #5367 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:56:934None[Preview] PresentationArmy NavalUnit_Era2_Common_Quadriremes #8050 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:56:934None[Preview] PresentationArmy NavalUnit_Era2_Common_Quadriremes #8050 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:56:934None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #8263 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:56:934None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #8263 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:56:934None[Preview] PresentationArmy LandUnit_Era3_HolyRomanEmpire_TeutonicKnights #8943 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:56:934None[Preview] PresentationArmy LandUnit_Era3_HolyRomanEmpire_TeutonicKnights #8943 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:56:934None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #7627 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:56:934None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #7627 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:56:934None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #9479 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:56:934None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #9479 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:56:934None[Preview] PresentationArmy LandUnit_Era4_Common_Halberdiers #5474 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:56:934None[Preview] PresentationArmy LandUnit_Era4_Common_Halberdiers #5474 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:56:934None[Preview] PresentationArmy LandUnit_Era4_Common_Halberdiers #9983 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:56:934None[Preview] PresentationArmy LandUnit_Era4_Common_Halberdiers #9983 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:56:934None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #7755 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:56:934None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #7755 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:56:934None[Preview] PresentationArmy LandUnit_Era3_HolyRomanEmpire_TeutonicKnights #7324 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:56:934None[Preview] PresentationArmy LandUnit_Era3_HolyRomanEmpire_TeutonicKnights #7324 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:56:935None[Preview] PresentationArmy NavalUnit_Era2_PacificPolynesians_Waakaulua #7352 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:56:935None[Preview] PresentationArmy NavalUnit_Era2_PacificPolynesians_Waakaulua #7352 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:18:56:935None[Sandbox] Process order. (Serial=623, Empire=0, Order=Order OrderChangeCameraSequenceState)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:18:56:976None[Sandbox] Process order. (Serial=624, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:18:56:996None[Sandbox] Process order. (Serial=625, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:18:57:024None[Sandbox] Process order. (Serial=626, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:18:57:035None[Sandbox] Process order. (Serial=627, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:18:57:045None[Sandbox] Process order. (Serial=628, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:18:57:116None[Sandbox] Process order. (Serial=629, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:18:57:137None[Sandbox] Process order. (Serial=630, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:18:57:140None[Sandbox] Process order. (Serial=631, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:18:57:143None[Sandbox] Process order. (Serial=632, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:18:57:167None[Sandbox] Process order. (Serial=633, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:18:57:170None[Sandbox] Process order. (Serial=634, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:18:57:173None[Sandbox] Process order. (Serial=635, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:18:57:176None[Sandbox] Process order. (Serial=636, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:18:57:189None[Sandbox] Process order. (Serial=637, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:18:57:192None[Sandbox] Process order. (Serial=638, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:18:57:195None[Sandbox] Process order. (Serial=639, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:18:57:227None[Sandbox] Process order. (Serial=640, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:18:57:236None[Sandbox] Process order. (Serial=641, Empire=6, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:18:57:306None[Sandbox] Process order. (Serial=642, Empire=3, Order=Order OrderTransferUnits)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:18:57:309None[Sandbox] Process order. (Serial=643, Empire=3, Order=Order='OrderGoTo', Entity=#8943, AdditionalFlags='IgnoreFogOfWar', Path='[59, 61]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:18:57:310None[Sandbox] Process order. (Serial=644, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:18:57:316None[Sandbox] Process order. (Serial=645, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:18:57:318None[Sandbox] Process order. (Serial=646, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:18:57:447None[Sandbox] Process order. (Serial=647, Empire=1, Order=Order='OrderGoTo', Entity=#1107, AdditionalFlags='IgnoreFogOfWar', Path='[90, 28]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:18:57:477None[Sandbox] Process order. (Serial=648, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:18:57:497None[Sandbox] Process order. (Serial=649, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 9]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:18:57:518None[Sandbox] Process order. (Serial=650, Empire=0, Order=Order OrderChangeNotificationFlags)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:18:57:543None[Sandbox] Process order. (Serial=651, Empire=9, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:18:57:709None[Sandbox] Process order. (Serial=652, Empire=9, Order=Order='OrderGoTo', Entity=#7021, AdditionalFlags='IgnoreFogOfWar', Path='[76, 65]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:18:57:709None[Sandbox] Process order. (Serial=653, Empire=9, Order=Order='OrderGoTo', Entity=#9369, AdditionalFlags='IgnoreFogOfWar', Path='[75, 61]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:18:57:978None[Sandbox] Process order. (Serial=654, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:18:58:008None[Sandbox] Process order. (Serial=655, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:18:58:038None[Sandbox] Process order. (Serial=656, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:18:58:042None[Sandbox] Process order. (Serial=657, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:18:58:059None[Sandbox] Process order. (Serial=658, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:18:58:120None[Sandbox] Process order. (Serial=659, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:18:58:150None[Sandbox] Process order. (Serial=660, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:18:58:152None[Sandbox] Process order. (Serial=661, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:18:58:156None[Sandbox] Process order. (Serial=662, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:18:58:179None[Sandbox] Process order. (Serial=663, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:18:58:183None[Sandbox] Process order. (Serial=664, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:18:58:186None[Sandbox] Process order. (Serial=665, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:18:58:210None[Sandbox] Process order. (Serial=666, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:18:58:240None[Sandbox] Process order. (Serial=667, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:18:58:242None[Sandbox] Process order. (Serial=668, Empire=6, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:18:58:320None[Sandbox] Process order. (Serial=669, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:18:58:322None[Sandbox] Process order. (Serial=670, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:18:58:472None[Sandbox] Process order. (Serial=671, Empire=1, Order=Order='OrderGoTo', Entity=#1107, AdditionalFlags='IgnoreFogOfWar', Path='[89, 28]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:18:58:482None[Sandbox] Process order. (Serial=672, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:18:58:513None[Sandbox] Process order. (Serial=673, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 8]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:18:58:563None[Sandbox] Process order. (Serial=674, Empire=5, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:18:58:564None[Sandbox] Process order. (Serial=675, Empire=6, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:18:58:746None[Sandbox] Process order. (Serial=676, Empire=3, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:18:58:986None[Sandbox] Process order. (Serial=677, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:18:59:016None[Sandbox] Process order. (Serial=678, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:18:59:046None[Sandbox] Process order. (Serial=679, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:18:59:051None[Sandbox] Process order. (Serial=680, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:18:59:126None[Sandbox] Process order. (Serial=681, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:18:59:167None[Sandbox] Process order. (Serial=682, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:18:59:170None[Sandbox] Process order. (Serial=683, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:18:59:172None[Sandbox] Process order. (Serial=684, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:18:59:186None[Sandbox] Process order. (Serial=685, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:18:59:190None[Sandbox] Process order. (Serial=686, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:18:59:208None[Sandbox] Process order. (Serial=687, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:18:59:346None[Sandbox] Process order. (Serial=688, Empire=2, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:18:59:467None[Sandbox] Process order. (Serial=689, Empire=0, Order=Order OrderChangeNotificationStatus)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:18:59:477None[Sandbox] Process order. (Serial=690, Empire=1, Order=Order='OrderGoTo', Entity=#1107, AdditionalFlags='IgnoreFogOfWar', Path='[89, 29]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:18:59:516None[Sandbox] Process order. (Serial=691, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 9]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:18:59:990None[Sandbox] Process order. (Serial=692, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:19:00:019None[Sandbox] Process order. (Serial=693, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:19:00:050None[Sandbox] Process order. (Serial=694, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:19:00:060None[Sandbox] Process order. (Serial=695, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:19:00:193None[Sandbox] Process order. (Serial=696, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:19:00:483None[Sandbox] Process order. (Serial=697, Empire=1, Order=Order='OrderGoTo', Entity=#1107, AdditionalFlags='IgnoreFogOfWar', Path='[89, 28]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:19:00:734None[Sandbox] Process order. (Serial=698, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 8]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:19:00:994None[Sandbox] Process order. (Serial=699, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:19:01:055None[Sandbox] Process order. (Serial=700, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:19:01:074None[Sandbox] Process order. (Serial=701, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:19:01:196None[Sandbox] Process order. (Serial=702, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:19:01:380None[Sandbox] Process order. (Serial=703, Empire=1, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:19:01:541None[Sandbox] Process order. (Serial=704, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 9]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:19:02:001None[Sandbox] Process order. (Serial=705, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:19:02:023None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_OlmecCivilization #3283 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
17:19:02:203None[Sandbox] Process order. (Serial=706, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:19:02:394None[Sandbox] Process order. (Serial=707, Empire=0, Order=Order OrderChangeNotificationStatus)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:19:16:947None[Sandbox] Process order. (Serial=708, Empire=0, Order=Order OrderClaimArtificialWonder)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:19:20:596None[Sandbox] Process order. (Serial=709, Empire=0, Order=Order OrderAcknowledgeTransactions)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:19:20:659None[Sandbox] Process order. (Serial=710, Empire=0, Order=Order OrderChangeNotificationStatus)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:19:21:928None[Sandbox] Process order. (Serial=711, Empire=0, Order=Order OrderExecuteGrievanceActionBatch)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:19:21:957None[Sandbox] Process order. (Serial=712, Empire=0, Order=Order OrderAcknowledgeTransactions)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:19:22:807None[Sandbox] Process order. (Serial=713, Empire=0, Order=Order='OrderDiplomaticAction', Action='RefuseDemands', OtherEmpire=#2.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:19:22:856None[Sandbox] Process order. (Serial=714, Empire=0, Order=Order OrderAcknowledgeTransactions)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:19:22:898None[Sandbox] Process order. (Serial=715, Empire=2, Order=Order='OrderDiplomaticAction', Action='WithdrawDemands', OtherEmpire=#0.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:19:22:900None[Sandbox] Process order. (Serial=716, Empire=2, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:19:22:949None[Sandbox] Process order. (Serial=717, Empire=0, Order=Order OrderAcknowledgeTransactions)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:19:22:959None[Sandbox] Process order. (Serial=718, Empire=0, Order=Order OrderChangeNotificationStatus)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:19:24:881None[Sandbox] Process order. (Serial=719, Empire=2, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:19:26:842None[Sandbox] Process order. (Serial=720, Empire=0, Order=Order='OrderDiplomaticAction', Action='ProposeEconomicalAgreement', OtherEmpire=#2.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:19:26:862None[Sandbox] Process order. (Serial=721, Empire=0, Order=Order OrderAcknowledgeTransactions)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:19:26:892None[Sandbox] Process order. (Serial=722, Empire=2, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:19:27:088None[Sandbox] Process order. (Serial=723, Empire=2, Order=Order='OrderDiplomaticAction', Action='IgnoreAgreement', OtherEmpire=#0.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:19:27:178None[Sandbox] Process order. (Serial=724, Empire=0, Order=Order OrderAcknowledgeTransactions)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:19:27:179None[Sandbox] Process order. (Serial=725, Empire=0, Order=Order OrderChangeNotificationStatus)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:19:27:500NoneCurrent dialog's AudioEventHandle is null.
Amplitude.Mercury.Presentation.PresentationAvatarController+AvatarForDialog:Avatar_GestureStateEntered(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:19:28:104None[Sandbox] Process order. (Serial=726, Empire=0, Order=Order OrderChangeNotificationStatus)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:19:28:841None[Sandbox] Process order. (Serial=727, Empire=0, Order=Order OrderExecuteGrievanceActionBatch)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:19:28:861None[Sandbox] Process order. (Serial=728, Empire=0, Order=Order OrderAcknowledgeTransactions)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:19:29:086None[Sandbox] Process order. (Serial=729, Empire=2, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:19:35:701None[Sandbox] Process order. (Serial=730, Empire=0, Order=Order OrderEnqueueConstructible, Settlement: '3185' Constructible: 'Extension_Era4_JoseonKorea' Position: '[55, 51]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:19:46:828None[Sandbox] Process order. (Serial=731, Empire=0, Order=Order OrderAcknowledgeTransactions)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:19:51:411None[Sandbox] Process order. (Serial=732, Empire=0, Order=Order='OrderDiplomaticAction', Action='ProposeEconomicalAgreement', OtherEmpire=#1.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:19:51:453None[Sandbox] Process order. (Serial=733, Empire=1, Order=Order='OrderDiplomaticAction', Action='CounterAgreement', OtherEmpire=#0.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:19:51:454None[Sandbox] Process order. (Serial=734, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:19:51:491None[Sandbox] Process order. (Serial=735, Empire=0, Order=Order OrderAcknowledgeTransactions)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:19:52:688None[Sandbox] Process order. (Serial=736, Empire=0, Order=Order='OrderDiplomaticAction', Action='IgnoreAgreement', OtherEmpire=#1.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:19:52:790None[Sandbox] Process order. (Serial=737, Empire=0, Order=Order OrderAcknowledgeTransactions)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:19:54:130None[Sandbox] Process order. (Serial=738, Empire=0, Order=Order OrderChangeNotificationStatus)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:20:04:244None[Sandbox] Process order. (Serial=739, Empire=0, Order=Order OrderEnqueueTechnology)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:20:10:929None[Sandbox] Process order. (Serial=740, Empire=0, Order=Order OrderSplitArmy)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:20:12:496None[Sandbox] Process order. (Serial=741, Empire=0, Order=Order='OrderGoTo', Entity=#10004, path='[63, 63] --> [64, 63] --> [65, 63]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:20:12:516None[Sandbox] Process order. (Serial=742, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:20:13:522None[Sandbox] Process order. (Serial=743, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:20:13:942None[Sandbox] Process order. (Serial=744, Empire=0, Order=Order='OrderGoTo', Entity=#9495, path='[62, 63] --> [63, 64] --> [62, 65]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:20:13:952None[Sandbox] Process order. (Serial=745, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:20:14:524None[Sandbox] Process order. (Serial=746, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:20:14:956None[Sandbox] Process order. (Serial=747, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:20:15:772None[Sandbox] Process order. (Serial=748, Empire=0, Order=Order OrderFurtherActions)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:20:15:781None[Sandbox] Process order. (Serial=749, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:20:15:785None[Sandbox] Process order. (Serial=750, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:20:15:788None[Sandbox] Process order. (Serial=751, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:20:15:963None[Sandbox] Process order. (Serial=752, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:20:16:466None[Sandbox] Process order. (Serial=753, Empire=0, Order=Order OrderChangeNotificationStatus)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:20:16:467None[Sandbox] Process order. (Serial=754, Empire=0, Order=Order OrderChangeNotificationFlags)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:20:16:788None[Sandbox] Process order. (Serial=755, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:20:16:801None[Sandbox] Process order. (Serial=756, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:20:16:815None[Sandbox] Process order. (Serial=757, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:20:17:794None[Sandbox] Process order. (Serial=758, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:20:17:824None[Sandbox] Process order. (Serial=759, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:20:17:956None[Sandbox] Process order. (Serial=760, Empire=0, Order=Order OrderChangeNotificationStatus)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:20:17:956None[Sandbox] Process order. (Serial=761, Empire=0, Order=Order OrderChangeNotificationFlags)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:20:18:831None[Sandbox] Process order. (Serial=762, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:20:18:972None[Sandbox] Process order. (Serial=763, Empire=0, Order=Order='OrderGoTo', Entity=#10005, path='[64, 66]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:20:18:982None[Sandbox] Process order. (Serial=764, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:20:19:841None[Sandbox] Process order. (Serial=765, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:20:20:976None[Sandbox] Process order. (Serial=766, Empire=0, Order=Order OrderChangeNotificationStatus)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:20:20:977None[Sandbox] Process order. (Serial=767, Empire=0, Order=Order OrderChangeNotificationFlags)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:20:24:450None[Sandbox] Process order. (Serial=768, Empire=0, Order=Order='OrderGoTo', Entity=#10005, path='[64, 65] --> [64, 64] --> [63, 63] --> [63, 62] --> [62, 61] --> [62, 60] --> [61, 60] --> [60, 59]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:20:24:461None[Sandbox] Process order. (Serial=769, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:20:25:472None[Sandbox] Process order. (Serial=770, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:20:26:480None[Sandbox] Process order. (Serial=771, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:20:27:232None[Sandbox] Process order. (Serial=772, Empire=0, Order=Order='OrderGoTo', Entity=#10004, path='[66, 62] --> [66, 61]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:20:27:243None[Sandbox] Process order. (Serial=773, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:20:27:494None[Sandbox] Process order. (Serial=774, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:20:28:248None[Sandbox] Process order. (Serial=775, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:20:28:510None[Sandbox] Process order. (Serial=776, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:20:29:516None[Sandbox] Process order. (Serial=777, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:20:29:939None[Sandbox] Process order. (Serial=778, Empire=0, Order=Order='OrderGoTo', Entity=#9495, path='[63, 64] --> [63, 63] --> [64, 62] --> [65, 62] --> [66, 62] --> [66, 61] --> [66, 60] --> [66, 59] --> [66, 58] --> [66, 57]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:20:29:950None[Sandbox] Process order. (Serial=779, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:20:30:520None[Sandbox] Process order. (Serial=780, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:20:30:962None[Sandbox] Process order. (Serial=781, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:20:31:528None[Sandbox] Process order. (Serial=782, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:20:31:970None[Sandbox] Process order. (Serial=783, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:20:32:974None[Sandbox] Process order. (Serial=784, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:20:33:981None[Sandbox] Process order. (Serial=785, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:20:42:920None[Sandbox] Process order. (Serial=786, Empire=0, Order=Order OrderBattleMove - BattleGUID: 9758 BattleUnitGUID: 9819 AStarResults: [85, 17] --> [86, 18] --> [85, 19])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:20:42:983NonePresentation Battle 9758: Execute action[183]: UnitMove. EmpireIndex=0. UnitGuid=9819, DestTile=[85, 19]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:20:42:984NonePresentation Battle 9758: Execute action[183]: UnitGoto. EmpireIndex=0. UnitGuid=9819, DestTile=[85, 17]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:20:42:984NonePresentation Battle 9758: Execute action[183]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:20:42:984NonePresentation Battle 9758: Execute action[183]: UnitGoto. EmpireIndex=0. UnitGuid=9819, DestTile=[86, 18]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:20:42:984NonePresentation Battle 9758: Execute action[183]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:20:42:984NonePresentation Battle 9758: Execute action[183]: UnitGoto. EmpireIndex=0. UnitGuid=9819, DestTile=[85, 19]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:20:42:984NonePresentation Battle 9758: Execute action[183]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:20:42:984NonePresentation Battle 9758: Execute action[183]: UpdateBattleUnits. EmpireIndex=0, unitCount=1 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:20:44:366None[Sandbox] Process order. (Serial=787, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:20:44:376None[Sandbox] Process order. (Serial=788, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:20:44:498NonePresentation Battle 9758: Execute action[184]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:20:44:609None[Sandbox] Process order. (Serial=789, Empire=0, Order=Order OrderBattleMove - BattleGUID: 9758 BattleUnitGUID: 9820 AStarResults: [84, 17] --> [85, 17] --> [86, 18])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:20:44:695NonePresentation Battle 9758: Execute action[185]: UnitMove. EmpireIndex=0. UnitGuid=9820, DestTile=[86, 18]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:20:44:695NonePresentation Battle 9758: Execute action[185]: UnitGoto. EmpireIndex=0. UnitGuid=9820, DestTile=[84, 17]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:20:44:695NonePresentation Battle 9758: Execute action[185]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:20:44:695NonePresentation Battle 9758: Execute action[185]: UnitGoto. EmpireIndex=0. UnitGuid=9820, DestTile=[85, 17]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:20:44:695NonePresentation Battle 9758: Execute action[185]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:20:44:695NonePresentation Battle 9758: Execute action[185]: UnitGoto. EmpireIndex=0. UnitGuid=9820, DestTile=[86, 18]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:20:44:696NonePresentation Battle 9758: Execute action[185]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:20:44:696NonePresentation Battle 9758: Execute action[185]: UpdateBattleUnits. EmpireIndex=0, unitCount=2 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:20:46:116None[Sandbox] Process order. (Serial=790, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:20:46:125None[Sandbox] Process order. (Serial=791, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:20:46:188NonePresentation Battle 9758: Execute action[186]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:20:48:287None[Sandbox] Process order. (Serial=792, Empire=0, Order=Order OrderBattleMove - BattleGUID: 9758 BattleUnitGUID: 9822 AStarResults: [82, 17] --> [82, 16] --> [82, 15] --> [83, 14])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:20:48:409NonePresentation Battle 9758: Execute action[187]: UnitMove. EmpireIndex=0. UnitGuid=9822, DestTile=[83, 14]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:20:48:409NonePresentation Battle 9758: Execute action[187]: UnitGoto. EmpireIndex=0. UnitGuid=9822, DestTile=[82, 17]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:20:48:409NonePresentation Battle 9758: Execute action[187]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:20:48:409NonePresentation Battle 9758: Execute action[187]: UnitGoto. EmpireIndex=0. UnitGuid=9822, DestTile=[82, 16]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:20:48:410NonePresentation Battle 9758: Execute action[187]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:20:48:410NonePresentation Battle 9758: Execute action[187]: UnitGoto. EmpireIndex=0. UnitGuid=9822, DestTile=[82, 15]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:20:48:410NonePresentation Battle 9758: Execute action[187]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:20:48:410NonePresentation Battle 9758: Execute action[187]: UnitGoto. EmpireIndex=0. UnitGuid=9822, DestTile=[83, 14]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:20:48:410NonePresentation Battle 9758: Execute action[187]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:20:48:410NonePresentation Battle 9758: Execute action[187]: UpdateBattleUnits. EmpireIndex=0, unitCount=1 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:20:50:104None[Sandbox] Process order. (Serial=793, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:20:50:114None[Sandbox] Process order. (Serial=794, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:20:50:191NonePresentation Battle 9758: Execute action[188]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:20:50:700None[Sandbox] Process order. (Serial=795, Empire=0, Order=Order OrderBattleMove - BattleGUID: 9758 BattleUnitGUID: 9766 AStarResults: [83, 18] --> [82, 17] --> [83, 16] --> [82, 15] --> [83, 14] --> [83, 13])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:20:50:785NonePresentation Battle 9758: Execute action[189]: UnitMove. EmpireIndex=0. UnitGuid=9766, DestTile=[83, 13]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:20:50:786NonePresentation Battle 9758: Execute action[189]: UnitGoto. EmpireIndex=0. UnitGuid=9766, DestTile=[83, 18]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:20:50:786NonePresentation Battle 9758: Execute action[189]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:20:50:786NonePresentation Battle 9758: Execute action[189]: UnitGoto. EmpireIndex=0. UnitGuid=9766, DestTile=[82, 17]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:20:50:786NonePresentation Battle 9758: Execute action[189]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:20:50:786NonePresentation Battle 9758: Execute action[189]: UnitGoto. EmpireIndex=0. UnitGuid=9766, DestTile=[83, 16]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:20:50:786NonePresentation Battle 9758: Execute action[189]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:20:50:786NonePresentation Battle 9758: Execute action[189]: UnitGoto. EmpireIndex=0. UnitGuid=9766, DestTile=[82, 15]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:20:50:786NonePresentation Battle 9758: Execute action[189]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:20:50:786NonePresentation Battle 9758: Execute action[189]: UnitGoto. EmpireIndex=0. UnitGuid=9766, DestTile=[83, 14]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:20:50:787NonePresentation Battle 9758: Execute action[189]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:20:50:787NonePresentation Battle 9758: Execute action[189]: UnitGoto. EmpireIndex=0. UnitGuid=9766, DestTile=[83, 13]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:20:50:787NonePresentation Battle 9758: Execute action[189]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:20:50:787NonePresentation Battle 9758: Execute action[189]: UpdateBattleUnits. EmpireIndex=0, unitCount=1 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:20:52:734None[Sandbox] Process order. (Serial=796, Empire=0, Order=Order OrderBattleEndRound - BattleGUID: 9758 EmpireIndex: 0)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:20:52:800NonePresentation Battle 9758: Execute action[190]: EndEmpireRound. EmpireIndex=0. (initialActionType: EndEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:20:53:054None[Sandbox] Process order. (Serial=797, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:20:53:063NonePresentation Battle 9758: Execute action[191]: UpdateBattleUnits. EmpireIndex=0, unitCount=7 (initialActionType: UpdateBattleUnits)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:20:53:063NonePresentation Battle 9758: Execute action[192]: RoundAcknowledge (initialActionType: RoundAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:20:53:065None[Sandbox] Process order. (Serial=798, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:20:53:074None[Sandbox] Process order. (Serial=799, Empire=0, Order=Order OrderBattleRoundAcknowledge, BattleGuid=#9758)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:20:53:095None[Sandbox] Process order. (Serial=800, Empire=1, Order=Order='OrderGoToAndJoinBattle', Entity=#8918, path='[77, 7]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:20:53:104None[Sandbox] Process order. (Serial=801, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:20:53:104NonePresentation Battle 9758: Execute action[193]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:20:53:196NonePresentation Battle 9758: Execute action[194]: StartEmpireRound. EmpireIndex=1. (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:20:53:196NoneCould not find PresentationBattlePreview with armyEntityGUID=5369, targetEntityGUID=9242.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:20:53:196NonePresentation Battle 9758: Execute action[194]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:20:54:110None[Sandbox] Process order. (Serial=802, Empire=1, Order=Order OrderJoinBattle)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:20:54:150None[Sandbox] Process order. (Serial=803, Empire=1, Order=Order OrderBattleUnitConfirmDeployment)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:20:54:189None[Sandbox] Process order. (Serial=804, Empire=1, Order=Order OrderBattleMove - BattleGUID: 9758 BattleUnitGUID: 10007 AStarResults: [77, 7] --> [78, 8])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:20:54:205NonePresentation Battle 9758: Execute action[195]: StartReinforcement. EmpireIndex=1. (initialActionType: StartReinforcement)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:20:54:205NonePresentation Battle 9758: Execute action[196]: UpdateParticipant. EmpireIndex=1, ParticipantGuid=0, ParticipantGroup=Defender (initialActionType: UpdateParticipant)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:20:54:205NonePresentation Battle 9758: Execute action[197]: ParticipantUnitCreation. EmpireIndex=1, ParticipantGuid=8918, ParticipantGroup=Defender, unitCount=1 (initialActionType: ParticipantUnitCreation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:20:54:205None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Holland #8918 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
17:20:54:206NonePresentation Battle 9758: Execute action[197]: UnitJoined. EmpireIndex=1. UnitGuid=10007, DestTile=[77, 7]. (initialActionType: ParticipantUnitCreation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:20:54:206NonePresentation Battle 9758: Execute action[197]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantUnitCreation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:20:54:206NonePresentation Battle 9758: Execute action[198]: AdditionalParticipantJoined. EmpireIndex=1. ParticipantGuid=8918. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:20:54:206None[Preview] PresentationArmy PresentationArmy #8918 of empire 1 #8918 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:20:54:206None[Preview] PresentationArmy PresentationArmy #8918 of empire 1 #8918 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:20:54:206NonePresentation Battle 9758: Execute action[199]: UnitConfirmDeployment. EmpireIndex=1. UnitGuid=10007. (initialActionType: UnitConfirmDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:20:54:206None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Holland #10007 visual status as Hidden (previous visual status: ReinforcementStandby)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
17:20:54:206NonePresentation Battle 9758: Execute action[199]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitConfirmDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:20:54:206NonePresentation Battle 9758: Execute action[199]: UpdateParticipant. EmpireIndex=1, ParticipantGuid=0, ParticipantGroup=Defender (initialActionType: UnitConfirmDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:20:54:229None[Sandbox] Process order. (Serial=805, Empire=1, Order=Order OrderBattleUnitConfirmDeployment)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:20:54:270None[Sandbox] Process order. (Serial=806, Empire=1, Order=Order OrderBattleMove - BattleGUID: 9758 BattleUnitGUID: 10008 AStarResults: [77, 7] --> [78, 7] --> [79, 6])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:20:54:308NonePresentation Battle 9758: Execute action[200]: UpdateParticipant. EmpireIndex=1, ParticipantGuid=0, ParticipantGroup=Defender (initialActionType: UpdateParticipant)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:20:54:308NonePresentation Battle 9758: Execute action[201]: UnitMove. EmpireIndex=1. UnitGuid=10007, DestTile=[78, 8]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:20:54:308NonePresentation Battle 9758: Execute action[201]: UnitGoto. EmpireIndex=1. UnitGuid=10007, DestTile=[78, 8]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:20:54:308NonePresentation Battle 9758: Execute action[201]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:20:54:308NonePresentation Battle 9758: Execute action[201]: UpdateBattleUnits. EmpireIndex=0, unitCount=1 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:20:54:308NonePresentation Battle 9758: Execute action[201]: UnitJoined. EmpireIndex=1. UnitGuid=10008, DestTile=[77, 7]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:20:54:310None[Sandbox] Process order. (Serial=807, Empire=1, Order=Order OrderBattleUnitConfirmDeployment)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:20:54:310None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Holland #10008 visual status as Hidden (previous visual status: ReinforcementStandby)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
17:20:54:351None[Sandbox] Process order. (Serial=808, Empire=1, Order=Order OrderBattleMove - BattleGUID: 9758 BattleUnitGUID: 10009 AStarResults: [77, 7] --> [78, 7] --> [79, 6] --> [79, 5])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:20:54:401None[Sandbox] Process order. (Serial=809, Empire=1, Order=Order OrderBattleUnitConfirmDeployment)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:20:54:441None[Sandbox] Process order. (Serial=810, Empire=1, Order=Order OrderBattleMove - BattleGUID: 9758 BattleUnitGUID: 9930 AStarResults: [81, 8] --> [80, 9] --> [79, 9] --> [79, 8] --> [78, 7])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:20:54:490None[Sandbox] Process order. (Serial=811, Empire=1, Order=Order OrderBattleMove - BattleGUID: 9758 BattleUnitGUID: 9931 AStarResults: [80, 7] --> [79, 7] --> [79, 6] --> [78, 5])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:20:54:531None[Sandbox] Process order. (Serial=812, Empire=1, Order=Order OrderBattleMove - BattleGUID: 9758 BattleUnitGUID: 9928 AStarResults: [80, 9] --> [81, 8] --> [80, 7])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:20:54:586None[Sandbox] Process order. (Serial=813, Empire=1, Order=Order OrderBattleMove - BattleGUID: 9758 BattleUnitGUID: 10010 AStarResults: [77, 7] --> [78, 7] --> [79, 8] --> [80, 8] --> [81, 8])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:20:54:633None[Sandbox] Process order. (Serial=814, Empire=1, Order=Order OrderBattleMove - BattleGUID: 9758 BattleUnitGUID: 9929 AStarResults: [80, 6] --> [79, 7] --> [79, 8] --> [80, 8] --> [80, 9])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:20:54:673None[Sandbox] Process order. (Serial=815, Empire=1, Order=Order OrderBattleMove - BattleGUID: 9758 BattleUnitGUID: 9927 AStarResults: [79, 8] --> [79, 7] --> [80, 6])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:20:54:769None[Sandbox] Process order. (Serial=816, Empire=1, Order=Order OrderBattleUnitConfirmDeployment)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:20:54:809None[Sandbox] Process order. (Serial=817, Empire=1, Order=Order OrderBattleMove - BattleGUID: 9758 BattleUnitGUID: 10011 AStarResults: [77, 7] --> [78, 7] --> [79, 8])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:20:54:850None[Sandbox] Process order. (Serial=818, Empire=1, Order=Order OrderBattleUnitConfirmDeployment)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:20:54:891None[Sandbox] Process order. (Serial=819, Empire=1, Order=Order OrderBattleMove - BattleGUID: 9758 BattleUnitGUID: 10012 AStarResults: [77, 7] --> [78, 7] --> [79, 8] --> [79, 9])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:20:54:930None[Sandbox] Process order. (Serial=820, Empire=1, Order=Order OrderBattleUnitConfirmDeployment)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:20:54:980None[Sandbox] Process order. (Serial=821, Empire=1, Order=Order OrderBattleMove - BattleGUID: 9758 BattleUnitGUID: 10013 AStarResults: [77, 7] --> [78, 8] --> [78, 9])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:20:55:010None[Sandbox] Process order. (Serial=822, Empire=1, Order=Order OrderBattleEndRound - BattleGUID: 9758 EmpireIndex: 1)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:20:55:153NonePresentation Battle 9758: Execute action[202]: UnitConfirmDeployment. EmpireIndex=1. UnitGuid=10008. (initialActionType: UnitConfirmDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:20:55:153NonePresentation Battle 9758: Execute action[202]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitConfirmDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:20:55:153NonePresentation Battle 9758: Execute action[202]: UpdateParticipant. EmpireIndex=1, ParticipantGuid=0, ParticipantGroup=Defender (initialActionType: UnitConfirmDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:20:55:153NonePresentation Battle 9758: Execute action[203]: UpdateParticipant. EmpireIndex=1, ParticipantGuid=0, ParticipantGroup=Defender (initialActionType: UpdateParticipant)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:20:55:153NonePresentation Battle 9758: Execute action[204]: UnitMove. EmpireIndex=1. UnitGuid=10008, DestTile=[79, 6]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:20:55:153NonePresentation Battle 9758: Execute action[204]: UnitGoto. EmpireIndex=1. UnitGuid=10008, DestTile=[78, 7]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:20:55:153NonePresentation Battle 9758: Execute action[204]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:20:55:153NonePresentation Battle 9758: Execute action[204]: UnitGoto. EmpireIndex=1. UnitGuid=10008, DestTile=[79, 6]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:20:55:154NonePresentation Battle 9758: Execute action[204]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:20:55:154NonePresentation Battle 9758: Execute action[204]: UpdateBattleUnits. EmpireIndex=0, unitCount=3 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:20:55:154NonePresentation Battle 9758: Execute action[204]: UnitJoined. EmpireIndex=1. UnitGuid=10009, DestTile=[77, 7]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:20:55:156None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Holland #10009 visual status as Hidden (previous visual status: ReinforcementStandby)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
17:20:56:037None[Sandbox] Process order. (Serial=823, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:20:56:045None[Sandbox] Process order. (Serial=824, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:20:56:517NonePresentation Battle 9758: Execute action[205]: UnitConfirmDeployment. EmpireIndex=1. UnitGuid=10009. (initialActionType: UnitConfirmDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:20:56:517NonePresentation Battle 9758: Execute action[205]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitConfirmDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:20:56:518NonePresentation Battle 9758: Execute action[205]: UpdateParticipant. EmpireIndex=1, ParticipantGuid=0, ParticipantGroup=Defender (initialActionType: UnitConfirmDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:20:56:518NonePresentation Battle 9758: Execute action[206]: UpdateParticipant. EmpireIndex=1, ParticipantGuid=0, ParticipantGroup=Defender (initialActionType: UpdateParticipant)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:20:56:518NonePresentation Battle 9758: Execute action[207]: UnitMove. EmpireIndex=1. UnitGuid=10009, DestTile=[79, 5]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:20:56:518NonePresentation Battle 9758: Execute action[207]: UnitGoto. EmpireIndex=1. UnitGuid=10009, DestTile=[78, 7]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:20:56:518NonePresentation Battle 9758: Execute action[207]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:20:56:518NonePresentation Battle 9758: Execute action[207]: UnitGoto. EmpireIndex=1. UnitGuid=10009, DestTile=[79, 6]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:20:56:518NonePresentation Battle 9758: Execute action[207]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:20:56:518NonePresentation Battle 9758: Execute action[207]: UnitGoto. EmpireIndex=1. UnitGuid=10009, DestTile=[79, 5]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:20:56:518NonePresentation Battle 9758: Execute action[207]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:20:56:518NonePresentation Battle 9758: Execute action[207]: UpdateBattleUnits. EmpireIndex=0, unitCount=3 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:20:56:518NonePresentation Battle 9758: Execute action[207]: UnitJoined. EmpireIndex=1. UnitGuid=10010, DestTile=[77, 7]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:20:56:519None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Holland #10010 visual status as Hidden (previous visual status: ReinforcementStandby)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
17:20:57:964None[Sandbox] Process order. (Serial=825, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:20:57:977None[Sandbox] Process order. (Serial=826, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:20:58:405NonePresentation Battle 9758: Execute action[208]: UnitConfirmDeployment. EmpireIndex=1. UnitGuid=10010. (initialActionType: UnitConfirmDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:20:58:406NonePresentation Battle 9758: Execute action[208]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitConfirmDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:20:58:406NonePresentation Battle 9758: Execute action[208]: UpdateParticipant. EmpireIndex=1, ParticipantGuid=0, ParticipantGroup=Defender (initialActionType: UnitConfirmDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:20:58:406NonePresentation Battle 9758: Execute action[209]: UnitMove. EmpireIndex=1. UnitGuid=9930, DestTile=[78, 7]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:20:58:406NonePresentation Battle 9758: Execute action[209]: UnitGoto. EmpireIndex=1. UnitGuid=9930, DestTile=[80, 9]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:20:58:406NonePresentation Battle 9758: Execute action[209]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:20:58:406NonePresentation Battle 9758: Execute action[209]: UnitGoto. EmpireIndex=1. UnitGuid=9930, DestTile=[79, 9]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:20:58:406NonePresentation Battle 9758: Execute action[209]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:20:58:406NonePresentation Battle 9758: Execute action[209]: UnitGoto. EmpireIndex=1. UnitGuid=9930, DestTile=[79, 8]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:20:58:406NonePresentation Battle 9758: Execute action[209]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:20:58:406NonePresentation Battle 9758: Execute action[209]: UnitGoto. EmpireIndex=1. UnitGuid=9930, DestTile=[78, 7]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:20:58:407NonePresentation Battle 9758: Execute action[209]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:20:58:407NonePresentation Battle 9758: Execute action[209]: UpdateBattleUnits. EmpireIndex=0, unitCount=8 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:20:59:820None[Sandbox] Process order. (Serial=827, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:20:59:830None[Sandbox] Process order. (Serial=828, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:21:00:020NonePresentation Battle 9758: Execute action[210]: UnitMove. EmpireIndex=1. UnitGuid=9931, DestTile=[78, 5]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:21:00:020NonePresentation Battle 9758: Execute action[210]: UnitGoto. EmpireIndex=1. UnitGuid=9931, DestTile=[79, 7]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:21:00:021NonePresentation Battle 9758: Execute action[210]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:21:00:021NonePresentation Battle 9758: Execute action[210]: UnitGoto. EmpireIndex=1. UnitGuid=9931, DestTile=[79, 6]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:21:00:021NonePresentation Battle 9758: Execute action[210]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:21:00:021NonePresentation Battle 9758: Execute action[210]: UnitGoto. EmpireIndex=1. UnitGuid=9931, DestTile=[78, 5]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:21:00:021NonePresentation Battle 9758: Execute action[210]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:21:00:021NonePresentation Battle 9758: Execute action[210]: UpdateBattleUnits. EmpireIndex=0, unitCount=5 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:21:01:728None[Sandbox] Process order. (Serial=829, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:21:01:739None[Sandbox] Process order. (Serial=830, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:21:01:905NonePresentation Battle 9758: Execute action[211]: UnitMove. EmpireIndex=1. UnitGuid=9928, DestTile=[80, 7]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:21:01:905NonePresentation Battle 9758: Execute action[211]: UnitGoto. EmpireIndex=1. UnitGuid=9928, DestTile=[81, 8]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:21:01:905NonePresentation Battle 9758: Execute action[211]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:21:01:905NonePresentation Battle 9758: Execute action[211]: UnitGoto. EmpireIndex=1. UnitGuid=9928, DestTile=[80, 7]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:21:01:905NonePresentation Battle 9758: Execute action[211]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:21:01:905NonePresentation Battle 9758: Execute action[211]: UpdateBattleUnits. EmpireIndex=0, unitCount=4 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:21:03:274NonePresentation Battle 9758: Execute action[212]: UpdateParticipant. EmpireIndex=1, ParticipantGuid=0, ParticipantGroup=Defender (initialActionType: UpdateParticipant)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:21:03:275NonePresentation Battle 9758: Execute action[213]: UnitMove. EmpireIndex=1. UnitGuid=10010, DestTile=[81, 8]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:21:03:275NonePresentation Battle 9758: Execute action[213]: UnitGoto. EmpireIndex=1. UnitGuid=10010, DestTile=[78, 7]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:21:03:275NonePresentation Battle 9758: Execute action[213]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:21:03:275NonePresentation Battle 9758: Execute action[213]: UnitGoto. EmpireIndex=1. UnitGuid=10010, DestTile=[79, 8]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:21:03:275NonePresentation Battle 9758: Execute action[213]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:21:03:275NonePresentation Battle 9758: Execute action[213]: UnitGoto. EmpireIndex=1. UnitGuid=10010, DestTile=[80, 8]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:21:03:275NonePresentation Battle 9758: Execute action[213]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:21:03:275NonePresentation Battle 9758: Execute action[213]: UnitGoto. EmpireIndex=1. UnitGuid=10010, DestTile=[81, 8]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:21:03:275NonePresentation Battle 9758: Execute action[213]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:21:03:275NonePresentation Battle 9758: Execute action[213]: UpdateBattleUnits. EmpireIndex=0, unitCount=4 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:21:03:276NonePresentation Battle 9758: Execute action[213]: UnitJoined. EmpireIndex=1. UnitGuid=10011, DestTile=[77, 7]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:21:03:276None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Holland #10011 visual status as Hidden (previous visual status: ReinforcementStandby)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
17:21:03:316None[Sandbox] Process order. (Serial=831, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:21:03:327None[Sandbox] Process order. (Serial=832, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:21:03:894None[Sandbox] Process order. (Serial=833, Empire=0, Order=Order OrderEnqueueConstructible, Settlement: '1149' Constructible: 'NavalUnit_Era4_JoseonKorea_TurtleShips' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:21:04:677None[Sandbox] Process order. (Serial=834, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:21:04:687None[Sandbox] Process order. (Serial=835, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:21:04:898NonePresentation Battle 9758: Execute action[214]: UnitMove. EmpireIndex=1. UnitGuid=9929, DestTile=[80, 9]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:21:04:898NonePresentation Battle 9758: Execute action[214]: UnitGoto. EmpireIndex=1. UnitGuid=9929, DestTile=[79, 7]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:21:04:898NonePresentation Battle 9758: Execute action[214]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:21:04:898NonePresentation Battle 9758: Execute action[214]: UnitGoto. EmpireIndex=1. UnitGuid=9929, DestTile=[79, 8]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:21:04:899NonePresentation Battle 9758: Execute action[214]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:21:04:899NonePresentation Battle 9758: Execute action[214]: UnitGoto. EmpireIndex=1. UnitGuid=9929, DestTile=[80, 8]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:21:04:899NonePresentation Battle 9758: Execute action[214]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:21:04:899NonePresentation Battle 9758: Execute action[214]: UnitGoto. EmpireIndex=1. UnitGuid=9929, DestTile=[80, 9]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:21:04:899NonePresentation Battle 9758: Execute action[214]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:21:04:899NonePresentation Battle 9758: Execute action[214]: UpdateBattleUnits. EmpireIndex=0, unitCount=6 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:21:05:804UI Steam[UI] Showing NarrativeWindow: $NarrativeEvent_Civics_Army04
Amplitude.Mercury.UI.NarrativeWindow:OnBeginShow(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.NarrativeWindow:OnBeginShow(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UIAbstractShowable:InternalRequestShow() Amplitude.UI.Windows.UIContainer:InternalRequestShow() Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
17:21:06:359None[Sandbox] Process order. (Serial=836, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:21:06:368None[Sandbox] Process order. (Serial=837, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:21:06:520NonePresentation Battle 9758: Execute action[215]: UnitMove. EmpireIndex=1. UnitGuid=9927, DestTile=[80, 6]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:21:06:521NonePresentation Battle 9758: Execute action[215]: UnitGoto. EmpireIndex=1. UnitGuid=9927, DestTile=[79, 7]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:21:06:521NonePresentation Battle 9758: Execute action[215]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:21:06:521NonePresentation Battle 9758: Execute action[215]: UnitGoto. EmpireIndex=1. UnitGuid=9927, DestTile=[80, 6]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:21:06:521NonePresentation Battle 9758: Execute action[215]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:21:06:521NonePresentation Battle 9758: Execute action[215]: UpdateBattleUnits. EmpireIndex=0, unitCount=8 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:21:06:792None[Sandbox] Process order. (Serial=838, Empire=0, Order=Order OrderChangeNotificationStatus)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:21:07:882NonePresentation Battle 9758: Execute action[216]: UnitConfirmDeployment. EmpireIndex=1. UnitGuid=10011. (initialActionType: UnitConfirmDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:21:07:882NonePresentation Battle 9758: Execute action[216]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitConfirmDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:21:07:882NonePresentation Battle 9758: Execute action[216]: UpdateParticipant. EmpireIndex=1, ParticipantGuid=0, ParticipantGroup=Defender (initialActionType: UnitConfirmDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:21:07:882NonePresentation Battle 9758: Execute action[217]: UpdateParticipant. EmpireIndex=1, ParticipantGuid=0, ParticipantGroup=Defender (initialActionType: UpdateParticipant)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:21:07:883NonePresentation Battle 9758: Execute action[218]: UnitMove. EmpireIndex=1. UnitGuid=10011, DestTile=[79, 8]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:21:07:883NonePresentation Battle 9758: Execute action[218]: UnitGoto. EmpireIndex=1. UnitGuid=10011, DestTile=[78, 7]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:21:07:883NonePresentation Battle 9758: Execute action[218]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:21:07:883NonePresentation Battle 9758: Execute action[218]: UnitGoto. EmpireIndex=1. UnitGuid=10011, DestTile=[79, 8]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:21:07:883NonePresentation Battle 9758: Execute action[218]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:21:07:883NonePresentation Battle 9758: Execute action[218]: UpdateBattleUnits. EmpireIndex=0, unitCount=6 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:21:07:883NonePresentation Battle 9758: Execute action[218]: UnitJoined. EmpireIndex=1. UnitGuid=10012, DestTile=[77, 7]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:21:07:885None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Byzantium #10012 visual status as Hidden (previous visual status: ReinforcementStandby)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
17:21:08:051None[Sandbox] Process order. (Serial=839, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:21:08:063None[Sandbox] Process order. (Serial=840, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:21:09:241NonePresentation Battle 9758: Execute action[219]: UnitConfirmDeployment. EmpireIndex=1. UnitGuid=10012. (initialActionType: UnitConfirmDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:21:09:241NonePresentation Battle 9758: Execute action[219]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitConfirmDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:21:09:241NonePresentation Battle 9758: Execute action[219]: UpdateParticipant. EmpireIndex=1, ParticipantGuid=0, ParticipantGroup=Defender (initialActionType: UnitConfirmDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:21:09:241NonePresentation Battle 9758: Execute action[220]: UpdateParticipant. EmpireIndex=1, ParticipantGuid=0, ParticipantGroup=Defender (initialActionType: UpdateParticipant)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:21:09:241NonePresentation Battle 9758: Execute action[221]: UnitMove. EmpireIndex=1. UnitGuid=10012, DestTile=[79, 9]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:21:09:241NonePresentation Battle 9758: Execute action[221]: UnitGoto. EmpireIndex=1. UnitGuid=10012, DestTile=[78, 7]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:21:09:242NonePresentation Battle 9758: Execute action[221]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:21:09:242NonePresentation Battle 9758: Execute action[221]: UnitGoto. EmpireIndex=1. UnitGuid=10012, DestTile=[79, 8]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:21:09:242NonePresentation Battle 9758: Execute action[221]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:21:09:242NonePresentation Battle 9758: Execute action[221]: UnitGoto. EmpireIndex=1. UnitGuid=10012, DestTile=[79, 9]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:21:09:242NonePresentation Battle 9758: Execute action[221]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:21:09:242NonePresentation Battle 9758: Execute action[221]: UpdateBattleUnits. EmpireIndex=0, unitCount=5 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:21:09:242NonePresentation Battle 9758: Execute action[221]: UnitJoined. EmpireIndex=1. UnitGuid=10013, DestTile=[77, 7]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:21:09:243None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Byzantium #10013 visual status as Hidden (previous visual status: ReinforcementStandby)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
17:21:09:272None[Sandbox] Process order. (Serial=841, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:21:09:281None[Sandbox] Process order. (Serial=842, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:21:10:406None[Sandbox] Process order. (Serial=843, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:21:10:416None[Sandbox] Process order. (Serial=844, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:21:11:141NonePresentation Battle 9758: Execute action[222]: UnitConfirmDeployment. EmpireIndex=1. UnitGuid=10013. (initialActionType: UnitConfirmDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:21:11:141NonePresentation Battle 9758: Execute action[222]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitConfirmDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:21:11:141NonePresentation Battle 9758: Execute action[222]: UpdateParticipant. EmpireIndex=1, ParticipantGuid=0, ParticipantGroup=Defender (initialActionType: UnitConfirmDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:21:11:142NonePresentation Battle 9758: Execute action[223]: UnitMove. EmpireIndex=1. UnitGuid=10013, DestTile=[78, 9]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:21:11:142NonePresentation Battle 9758: Execute action[223]: UnitGoto. EmpireIndex=1. UnitGuid=10013, DestTile=[78, 8]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:21:11:142NonePresentation Battle 9758: Execute action[223]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:21:11:142NonePresentation Battle 9758: Execute action[223]: UnitGoto. EmpireIndex=1. UnitGuid=10013, DestTile=[78, 9]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:21:11:142NonePresentation Battle 9758: Execute action[223]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:21:11:142NonePresentation Battle 9758: Execute action[223]: UpdateBattleUnits. EmpireIndex=0, unitCount=5 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:21:12:501NonePresentation Battle 9758: Execute action[224]: EndEmpireRound. EmpireIndex=1. (initialActionType: EndEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:21:12:511None[Sandbox] Process order. (Serial=845, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:21:12:521None[Sandbox] Process order. (Serial=846, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:21:13:900None[Sandbox] Process order. (Serial=847, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:21:13:911None[Sandbox] Process order. (Serial=848, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:21:13:915NonePresentation Battle 9758: Execute action[225]: UpdateBattleUnits. EmpireIndex=1, unitCount=14 (initialActionType: UpdateBattleUnits)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:21:13:915NonePresentation Battle 9758: Execute action[226]: RoundAcknowledge (initialActionType: RoundAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:21:13:915NonePresentation Battle 9758: Execute action[227]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=1, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:21:13:915NonePresentation Battle 9758: Execute action[228]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=1, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:21:13:916NonePresentation Battle 9758: Execute action[229]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=1, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:21:13:916NonePresentation Battle 9758: Execute action[230]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=1, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:21:13:916NonePresentation Battle 9758: Execute action[231]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=1, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:21:13:916NonePresentation Battle 9758: Execute action[232]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=1, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:21:13:916NonePresentation Battle 9758: Execute action[233]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=1, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:21:13:916NonePresentation Battle 9758: Execute action[234]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=1, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:21:13:916NonePresentation Battle 9758: Execute action[235]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=1, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:21:13:916NonePresentation Battle 9758: Execute action[236]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=1, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:21:13:916NonePresentation Battle 9758: Execute action[237]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=1, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:21:13:920None[Sandbox] Process order. (Serial=849, Empire=0, Order=Order OrderBattleRoundAcknowledge, BattleGuid=#9758)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:21:14:015NonePresentation Battle 9758: Execute action[238]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=1, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:21:14:015NonePresentation Battle 9758: Execute action[239]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:21:14:016NonePresentation Battle 9758: Execute action[239]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:21:14:016NonePresentation Battle 9758: Execute action[240]: ParticipantUnitCreation. EmpireIndex=0, ParticipantGuid=4008, ParticipantGroup=Attacker, unitCount=0 (initialActionType: ParticipantUnitCreation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:21:14:016NonePresentation Battle 9758: Execute action[240]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantUnitCreation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:21:14:016NonePresentation Battle 9758: Execute action[241]: AdditionalParticipantJoined. EmpireIndex=0. ParticipantGuid=4008. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:21:14:016None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #4008 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:21:14:016None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Phoenicia #4008 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
17:21:14:016None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #4008 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:21:14:016NonePresentation Battle 9758: Execute action[242]: UpdateParticipant. EmpireIndex=1, ParticipantGuid=0, ParticipantGroup=Defender (initialActionType: UpdateParticipant)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:21:14:016NonePresentation Battle 9758: Execute action[243]: ParticipantUnitCreation. EmpireIndex=1, ParticipantGuid=7063, ParticipantGroup=Defender, unitCount=1 (initialActionType: ParticipantUnitCreation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:21:14:017NonePresentation Battle 9758: Execute action[243]: UnitJoined. EmpireIndex=1. UnitGuid=10243, DestTile=[81, 25]. (initialActionType: ParticipantUnitCreation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:21:14:017NonePresentation Battle 9758: Execute action[243]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantUnitCreation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:21:14:017NonePresentation Battle 9758: Execute action[244]: AdditionalParticipantJoined. EmpireIndex=1. ParticipantGuid=7063. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:21:14:017None[Preview] PresentationArmy PresentationArmy #7063 of empire 1 #7063 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:21:14:017None[Preview] PresentationArmy PresentationArmy #7063 of empire 1 #7063 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:21:14:017NonePresentation Battle 9758: Execute action[245]: UpdateParticipant. EmpireIndex=1, ParticipantGuid=0, ParticipantGroup=Defender (initialActionType: UpdateParticipant)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:21:14:017NonePresentation Battle 9758: Execute action[246]: ParticipantUnitCreation. EmpireIndex=1, ParticipantGuid=3970, ParticipantGroup=Defender, unitCount=1 (initialActionType: ParticipantUnitCreation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:21:14:018NonePresentation Battle 9758: Execute action[246]: UnitJoined. EmpireIndex=1. UnitGuid=10244, DestTile=[87, 20]. (initialActionType: ParticipantUnitCreation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:21:14:018NonePresentation Battle 9758: Execute action[246]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantUnitCreation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:21:14:018NonePresentation Battle 9758: Execute action[247]: AdditionalParticipantJoined. EmpireIndex=1. ParticipantGuid=3970. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:21:14:018None[Preview] PresentationArmy PresentationArmy #3970 of empire 1 #3970 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:21:14:018None[Preview] PresentationArmy PresentationArmy #3970 of empire 1 #3970 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:21:14:018NonePresentation Battle 9758: Execute action[248]: ReportDeploymentZone. EmpireIndex=0, Group=Attacker, deploymentTileCount=80 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:21:14:020NonePresentation Battle 9758: Execute action[249]: ReportDeploymentZone. EmpireIndex=1, Group=Defender, deploymentTileCount=197 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:21:14:020NonePresentation Battle 9758: Execute action[250]: BattleGrown. MaximumRoundCount=9 (initialActionType: BattleGrown)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:21:14:020None[Preview] PresentationArmy PresentationArmy #5369 of empire 0 #5369 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:21:14:020None[Preview] PresentationArmy PresentationArmy #9242 of empire 1 #9242 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:21:14:020None[Preview] PresentationArmy PresentationArmy #3802 of empire 0 #3802 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:21:14:021None[Preview] PresentationArmy PresentationArmy #8918 of empire 1 #8918 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:21:14:021None[Preview] PresentationArmy PresentationArmy #9426 of empire 1 #9426 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:21:14:021None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #4008 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:21:14:021None[Preview] PresentationArmy PresentationArmy #7063 of empire 1 #7063 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:21:14:021None[Preview] PresentationArmy PresentationArmy #3970 of empire 1 #3970 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:21:14:022NonePresentation Battle 9758: Execute action[251]: NewRound. Round=4. (initialActionType: NewRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:21:14:022NonePresentation Battle 9758: Execute action[252]: UpdateParticipant. EmpireIndex=0, ParticipantGuid=0, ParticipantGroup=Attacker (initialActionType: UpdateParticipant)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:21:14:022NonePresentation Battle 9758: Execute action[253]: StartEmpireRound. EmpireIndex=0. (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:21:14:022NoneCould not find PresentationBattlePreview with armyEntityGUID=5369, targetEntityGUID=9242.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:21:14:022NonePresentation Battle 9758: Execute action[253]: UnitJoined. EmpireIndex=0. UnitGuid=10242, DestTile=[74, 8]. (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:21:14:022NonePresentation Battle 9758: Execute action[253]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:21:18:373None[Sandbox] Process order. (Serial=850, Empire=0, Order=Order OrderBattleMove - BattleGUID: 9758 BattleUnitGUID: 9822 AStarResults: [82, 14] --> [81, 13] --> [81, 12] --> [80, 11])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:21:18:407None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Byzantium #10243 visual status as Hidden (previous visual status: ReinforcementStandby)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
17:21:18:423NonePresentation Battle 9758: Execute action[254]: UnitMove. EmpireIndex=0. UnitGuid=9822, DestTile=[80, 11]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:21:18:423NonePresentation Battle 9758: Execute action[254]: UnitGoto. EmpireIndex=0. UnitGuid=9822, DestTile=[82, 14]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:21:18:424NonePresentation Battle 9758: Execute action[254]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:21:18:424NonePresentation Battle 9758: Execute action[254]: UnitGoto. EmpireIndex=0. UnitGuid=9822, DestTile=[81, 13]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:21:18:424NonePresentation Battle 9758: Execute action[254]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:21:18:424NonePresentation Battle 9758: Execute action[254]: UnitGoto. EmpireIndex=0. UnitGuid=9822, DestTile=[81, 12]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:21:18:424NonePresentation Battle 9758: Execute action[254]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:21:18:424NonePresentation Battle 9758: Execute action[254]: UnitGoto. EmpireIndex=0. UnitGuid=9822, DestTile=[80, 11]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:21:18:425NonePresentation Battle 9758: Execute action[254]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:21:18:425NonePresentation Battle 9758: Execute action[254]: UpdateBattleUnits. EmpireIndex=0, unitCount=1 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:21:20:157None[Sandbox] Process order. (Serial=851, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:21:20:166None[Sandbox] Process order. (Serial=852, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:21:20:230NonePresentation Battle 9758: Execute action[255]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:21:20:597None[Sandbox] Process order. (Serial=853, Empire=0, Order=Order OrderBattleMove - BattleGUID: 9758 BattleUnitGUID: 9766 AStarResults: [82, 13] --> [82, 12] --> [81, 12] --> [80, 11] --> [79, 11] --> [79, 10])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:21:20:737NonePresentation Battle 9758: Execute action[256]: UnitMove. EmpireIndex=0. UnitGuid=9766, DestTile=[79, 10]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:21:20:737NonePresentation Battle 9758: Execute action[256]: UnitGoto. EmpireIndex=0. UnitGuid=9766, DestTile=[82, 13]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:21:20:737NonePresentation Battle 9758: Execute action[256]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:21:20:737NonePresentation Battle 9758: Execute action[256]: UnitGoto. EmpireIndex=0. UnitGuid=9766, DestTile=[82, 12]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:21:20:738NonePresentation Battle 9758: Execute action[256]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:21:20:738NonePresentation Battle 9758: Execute action[256]: UnitGoto. EmpireIndex=0. UnitGuid=9766, DestTile=[81, 12]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:21:20:738NonePresentation Battle 9758: Execute action[256]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:21:20:738NonePresentation Battle 9758: Execute action[256]: UnitGoto. EmpireIndex=0. UnitGuid=9766, DestTile=[80, 11]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:21:20:738NonePresentation Battle 9758: Execute action[256]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:21:20:738NonePresentation Battle 9758: Execute action[256]: UnitGoto. EmpireIndex=0. UnitGuid=9766, DestTile=[79, 11]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:21:20:739NonePresentation Battle 9758: Execute action[256]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:21:20:739NonePresentation Battle 9758: Execute action[256]: UnitGoto. EmpireIndex=0. UnitGuid=9766, DestTile=[79, 10]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:21:20:739NonePresentation Battle 9758: Execute action[256]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:21:20:739NonePresentation Battle 9758: Execute action[256]: UpdateBattleUnits. EmpireIndex=0, unitCount=2 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:21:22:933None[Sandbox] Process order. (Serial=854, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:21:22:942None[Sandbox] Process order. (Serial=855, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:21:23:040NonePresentation Battle 9758: Execute action[257]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:21:23:939None[Sandbox] Process order. (Serial=856, Empire=0, Order=Order OrderBattleUnitConfirmDeployment)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:21:24:023NonePresentation Battle 9758: Execute action[258]: UnitConfirmDeployment. EmpireIndex=0. UnitGuid=10242. (initialActionType: UnitConfirmDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:21:24:023NonePresentation Battle 9758: Execute action[258]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitConfirmDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:21:24:023NonePresentation Battle 9758: Execute action[258]: UpdateParticipant. EmpireIndex=0, ParticipantGuid=0, ParticipantGroup=Attacker (initialActionType: UnitConfirmDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:21:26:371None[Sandbox] Process order. (Serial=857, Empire=0, Order=Order OrderBattleMove - BattleGUID: 9758 BattleUnitGUID: 10242 AStarResults: [73, 8] --> [72, 8] --> [71, 8] --> [70, 9])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:21:26:428NonePresentation Battle 9758: Execute action[259]: UnitMove. EmpireIndex=0. UnitGuid=10242, DestTile=[70, 9]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:21:26:429NonePresentation Battle 9758: Execute action[259]: UnitGoto. EmpireIndex=0. UnitGuid=10242, DestTile=[73, 8]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:21:26:429NonePresentation Battle 9758: Execute action[259]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:21:26:429NonePresentation Battle 9758: Execute action[259]: UnitGoto. EmpireIndex=0. UnitGuid=10242, DestTile=[72, 8]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:21:26:429NonePresentation Battle 9758: Execute action[259]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:21:26:429NonePresentation Battle 9758: Execute action[259]: UnitGoto. EmpireIndex=0. UnitGuid=10242, DestTile=[71, 8]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:21:26:430NonePresentation Battle 9758: Execute action[259]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:21:26:430NonePresentation Battle 9758: Execute action[259]: UnitGoto. EmpireIndex=0. UnitGuid=10242, DestTile=[70, 9]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:21:26:430NonePresentation Battle 9758: Execute action[259]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:21:28:549None[Sandbox] Process order. (Serial=858, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:21:28:558None[Sandbox] Process order. (Serial=859, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:21:28:634NonePresentation Battle 9758: Execute action[260]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:21:31:673None[Sandbox] Process order. (Serial=860, Empire=0, Order=Order OrderBattleMove - BattleGUID: 9758 BattleUnitGUID: 9820 AStarResults: [86, 19])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:21:31:724NonePresentation Battle 9758: Execute action[261]: UnitMove. EmpireIndex=0. UnitGuid=9820, DestTile=[86, 19]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:21:31:724NonePresentation Battle 9758: Execute action[261]: UnitGoto. EmpireIndex=0. UnitGuid=9820, DestTile=[86, 19]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:21:31:724NonePresentation Battle 9758: Execute action[261]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:21:31:724NonePresentation Battle 9758: Execute action[261]: UpdateBattleUnits. EmpireIndex=0, unitCount=3 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:21:32:535None[Sandbox] Process order. (Serial=861, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:21:32:545None[Sandbox] Process order. (Serial=862, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:21:32:622NonePresentation Battle 9758: Execute action[262]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:21:33:230None[Sandbox] Process order. (Serial=863, Empire=0, Order=Order OrderBattleMove - BattleGUID: 9758 BattleUnitGUID: 9819 AStarResults: [86, 20] --> [86, 21])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:21:33:330NonePresentation Battle 9758: Execute action[263]: UnitMove. EmpireIndex=0. UnitGuid=9819, DestTile=[86, 21]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:21:33:330NonePresentation Battle 9758: Execute action[263]: UnitGoto. EmpireIndex=0. UnitGuid=9819, DestTile=[86, 20]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:21:33:330NonePresentation Battle 9758: Execute action[263]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:21:33:330NonePresentation Battle 9758: Execute action[263]: UnitGoto. EmpireIndex=0. UnitGuid=9819, DestTile=[86, 21]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:21:33:331NonePresentation Battle 9758: Execute action[263]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:21:33:331NonePresentation Battle 9758: Execute action[263]: UpdateBattleUnits. EmpireIndex=0, unitCount=2 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:21:34:650None[Sandbox] Process order. (Serial=864, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:21:34:660None[Sandbox] Process order. (Serial=865, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:21:34:736NonePresentation Battle 9758: Execute action[264]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:21:44:468None[Sandbox] Process order. (Serial=866, Empire=0, Order=Order OrderBattleMove - BattleGUID: 9758 BattleUnitGUID: 9823 AStarResults: [82, 17] --> [83, 17] --> [84, 17] --> [85, 17] --> [86, 18])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:21:44:538NonePresentation Battle 9758: Execute action[265]: UnitMove. EmpireIndex=0. UnitGuid=9823, DestTile=[86, 18]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:21:44:538NonePresentation Battle 9758: Execute action[265]: UnitGoto. EmpireIndex=0. UnitGuid=9823, DestTile=[82, 17]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:21:44:539NonePresentation Battle 9758: Execute action[265]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:21:44:539NonePresentation Battle 9758: Execute action[265]: UnitGoto. EmpireIndex=0. UnitGuid=9823, DestTile=[83, 17]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:21:44:539NonePresentation Battle 9758: Execute action[265]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:21:44:539NonePresentation Battle 9758: Execute action[265]: UnitGoto. EmpireIndex=0. UnitGuid=9823, DestTile=[84, 17]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:21:44:540NonePresentation Battle 9758: Execute action[265]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:21:44:540NonePresentation Battle 9758: Execute action[265]: UnitGoto. EmpireIndex=0. UnitGuid=9823, DestTile=[85, 17]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:21:44:540NonePresentation Battle 9758: Execute action[265]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:21:44:540NonePresentation Battle 9758: Execute action[265]: UnitGoto. EmpireIndex=0. UnitGuid=9823, DestTile=[86, 18]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:21:44:540NonePresentation Battle 9758: Execute action[265]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:21:44:540NonePresentation Battle 9758: Execute action[265]: UpdateBattleUnits. EmpireIndex=0, unitCount=2 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:21:46:370None[Sandbox] Process order. (Serial=867, Empire=0, Order=Order OrderBattleMove - BattleGUID: 9758 BattleUnitGUID: 9821 AStarResults: [82, 18] --> [82, 19] --> [83, 19] --> [84, 19] --> [85, 19])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:21:46:435NonePresentation Battle 9758: Execute action[266]: UnitMove. EmpireIndex=0. UnitGuid=9821, DestTile=[85, 19]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:21:46:435NonePresentation Battle 9758: Execute action[266]: UnitGoto. EmpireIndex=0. UnitGuid=9821, DestTile=[82, 18]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:21:46:436NonePresentation Battle 9758: Execute action[266]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:21:46:436NonePresentation Battle 9758: Execute action[266]: UnitGoto. EmpireIndex=0. UnitGuid=9821, DestTile=[82, 19]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:21:46:436NonePresentation Battle 9758: Execute action[266]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:21:46:436NonePresentation Battle 9758: Execute action[266]: UnitGoto. EmpireIndex=0. UnitGuid=9821, DestTile=[83, 19]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:21:46:436NonePresentation Battle 9758: Execute action[266]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:21:46:436NonePresentation Battle 9758: Execute action[266]: UnitGoto. EmpireIndex=0. UnitGuid=9821, DestTile=[84, 19]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:21:46:437NonePresentation Battle 9758: Execute action[266]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:21:46:437NonePresentation Battle 9758: Execute action[266]: UnitGoto. EmpireIndex=0. UnitGuid=9821, DestTile=[85, 19]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:21:46:437NonePresentation Battle 9758: Execute action[266]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:21:46:437NonePresentation Battle 9758: Execute action[266]: UpdateBattleUnits. EmpireIndex=0, unitCount=2 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:21:46:600None[Sandbox] Process order. (Serial=868, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:21:46:610None[Sandbox] Process order. (Serial=869, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:21:46:733NonePresentation Battle 9758: Execute action[267]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:21:48:422None[Sandbox] Process order. (Serial=870, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:21:48:432None[Sandbox] Process order. (Serial=871, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:21:48:530NonePresentation Battle 9758: Execute action[268]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:21:49:624None[Sandbox] Process order. (Serial=872, Empire=0, Order=Order OrderBattleMove - BattleGUID: 9758 BattleUnitGUID: 9824 AStarResults: [79, 19] --> [80, 19] --> [81, 19] --> [82, 20] --> [83, 20] --> [84, 20] --> [85, 20] --> [85, 21])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:21:49:723NonePresentation Battle 9758: Execute action[269]: UnitMove. EmpireIndex=0. UnitGuid=9824, DestTile=[85, 21]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:21:49:724NonePresentation Battle 9758: Execute action[269]: UnitGoto. EmpireIndex=0. UnitGuid=9824, DestTile=[79, 19]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:21:49:724NonePresentation Battle 9758: Execute action[269]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:21:49:724NonePresentation Battle 9758: Execute action[269]: UnitGoto. EmpireIndex=0. UnitGuid=9824, DestTile=[80, 19]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:21:49:724NonePresentation Battle 9758: Execute action[269]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:21:49:724NonePresentation Battle 9758: Execute action[269]: UnitGoto. EmpireIndex=0. UnitGuid=9824, DestTile=[81, 19]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:21:49:725NonePresentation Battle 9758: Execute action[269]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:21:49:725NonePresentation Battle 9758: Execute action[269]: UnitGoto. EmpireIndex=0. UnitGuid=9824, DestTile=[82, 20]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:21:49:725NonePresentation Battle 9758: Execute action[269]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:21:49:725NonePresentation Battle 9758: Execute action[269]: UnitGoto. EmpireIndex=0. UnitGuid=9824, DestTile=[83, 20]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:21:49:725NonePresentation Battle 9758: Execute action[269]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:21:49:725NonePresentation Battle 9758: Execute action[269]: UnitGoto. EmpireIndex=0. UnitGuid=9824, DestTile=[84, 20]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:21:49:726NonePresentation Battle 9758: Execute action[269]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:21:49:726NonePresentation Battle 9758: Execute action[269]: UnitGoto. EmpireIndex=0. UnitGuid=9824, DestTile=[85, 20]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:21:49:726NonePresentation Battle 9758: Execute action[269]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:21:49:726NonePresentation Battle 9758: Execute action[269]: UnitGoto. EmpireIndex=0. UnitGuid=9824, DestTile=[85, 21]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:21:49:726NonePresentation Battle 9758: Execute action[269]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:21:49:726NonePresentation Battle 9758: Execute action[269]: UpdateBattleUnits. EmpireIndex=0, unitCount=1 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:21:52:576None[Sandbox] Process order. (Serial=873, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:21:52:588None[Sandbox] Process order. (Serial=874, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:21:52:624NonePresentation Battle 9758: Execute action[270]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:22:16:508None[Sandbox] Process order. (Serial=875, Empire=0, Order=Order OrderBattleEndRound - BattleGUID: 9758 EmpireIndex: 0)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:22:16:552NonePresentation Battle 9758: Execute action[271]: EndEmpireRound. EmpireIndex=0. (initialActionType: EndEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:22:16:552NonePresentation Battle 9758: Execute action[272]: UpdateBattleUnits. EmpireIndex=0, unitCount=8 (initialActionType: UpdateBattleUnits)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:22:16:552NonePresentation Battle 9758: Execute action[273]: RoundAcknowledge (initialActionType: RoundAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:22:16:559None[Sandbox] Process order. (Serial=876, Empire=0, Order=Order OrderBattleRoundAcknowledge, BattleGuid=#9758)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:22:16:589None[Sandbox] Process order. (Serial=877, Empire=1, Order=Order OrderBattleAttack - BattleGUID: 9758 AttackerGUID: 10011 TargetPosition: 1510 ForceAttack: False)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:22:16:636None[Sandbox] Process order. (Serial=878, Empire=1, Order=Order OrderBattleAttack - BattleGUID: 9758 AttackerGUID: 10010 TargetPosition: 1510 ForceAttack: False)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:22:16:670NonePresentation Battle 9758: Execute action[274]: StartEmpireRound. EmpireIndex=1. (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:22:16:671NoneCould not find PresentationBattlePreview with armyEntityGUID=5369, targetEntityGUID=9242.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:22:16:671NonePresentation Battle 9758: Execute action[274]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:22:16:671NonePresentation Battle 9758: Execute action[275]: UnitAttack. EmpireIndex=1. Attacker=10011 (health=1.00), Defender=9822 (health=0.47). (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:22:16:671NonePresentation Battle 9758: Execute action[275]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:22:16:690NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#1, pawnId=5852)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:22:16:690NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#1, pawnId=5852)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:22:16:690NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#1, pawnId=5852)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:22:16:699None[Sandbox] Process order. (Serial=879, Empire=1, Order=Order OrderBattleUnitConfirmDeployment)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:22:16:748None[Sandbox] Process order. (Serial=880, Empire=1, Order=Order OrderBattleUnitConfirmDeployment)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:22:16:799None[Sandbox] Process order. (Serial=881, Empire=1, Order=Order OrderBattleMoveAndAttack - BattleGUID: 9758 AttackerGUID: 10244 TargetPosition: 2556 ForceAttack: False IgnoreFoW: True AStarResults: [87, 20] --> [87, 19])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:22:16:839None[Sandbox] Process order. (Serial=882, Empire=1, Order=Order OrderBattleMove - BattleGUID: 9758 BattleUnitGUID: 10243 AStarResults: [81, 25] --> [82, 25] --> [83, 24])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:22:16:878None[Sandbox] Process order. (Serial=883, Empire=1, Order=Order OrderBattleMove - BattleGUID: 9758 BattleUnitGUID: 10009 AStarResults: [79, 5] --> [79, 6] --> [78, 7] --> [77, 7])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:22:16:919None[Sandbox] Process order. (Serial=884, Empire=1, Order=Order OrderBattleMove - BattleGUID: 9758 BattleUnitGUID: 10008 AStarResults: [79, 6] --> [78, 7] --> [78, 8] --> [77, 9])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:22:16:952NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerHit of 'PresentationPawn(Clone)' of empire#0, pawnId=5760)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:22:16:952NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetProtectionAnimation of 'PresentationPawn(Clone)' of empire#0, pawnId=5760)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:22:16:952NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetAnimationInt of 'PresentationPawn(Clone)' of empire#0, pawnId=5760)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:22:16:952NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=5760)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:22:16:952NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitIdle of 'PresentationPawn(Clone)' of empire#1, pawnId=5852)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:22:16:952NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#1, pawnId=5852)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:22:16:969None[Sandbox] Process order. (Serial=885, Empire=1, Order=Order OrderBattleMove - BattleGUID: 9758 BattleUnitGUID: 9931 AStarResults: [78, 5] --> [79, 6])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:22:17:007None[Sandbox] Process order. (Serial=886, Empire=1, Order=Order OrderBattleEndRound - BattleGUID: 9758 EmpireIndex: 1)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:22:17:007None[Sandbox] Process order. (Serial=887, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:22:17:019None[Sandbox] Process order. (Serial=888, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:22:18:042NonePresentation Battle 9758: Execute action[276]: UnitAttack. EmpireIndex=1. Attacker=10010 (health=1.00), Defender=9822 (health=0.34). (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:22:18:043None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Holland #10011 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
17:22:18:043NonePresentation Battle 9758: Execute action[276]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:22:18:058NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#1, pawnId=5851)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:22:18:058NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#1, pawnId=5851)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:22:18:058NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#1, pawnId=5851)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:22:18:282NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerHit of 'PresentationPawn(Clone)' of empire#0, pawnId=5760)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:22:18:282NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetProtectionAnimation of 'PresentationPawn(Clone)' of empire#0, pawnId=5760)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:22:18:282NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetAnimationInt of 'PresentationPawn(Clone)' of empire#0, pawnId=5760)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:22:18:282NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=5760)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:22:18:282NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitIdle of 'PresentationPawn(Clone)' of empire#1, pawnId=5851)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:22:18:282NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#1, pawnId=5851)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:22:18:387None[Sandbox] Process order. (Serial=889, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:22:18:397None[Sandbox] Process order. (Serial=890, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:22:19:662NonePresentation Battle 9758: Execute action[277]: UnitConfirmDeployment. EmpireIndex=1. UnitGuid=10243. (initialActionType: UnitConfirmDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:22:19:663None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Holland #10010 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
17:22:19:663NonePresentation Battle 9758: Execute action[277]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitConfirmDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:22:19:663NonePresentation Battle 9758: Execute action[277]: UpdateParticipant. EmpireIndex=1, ParticipantGuid=0, ParticipantGroup=Defender (initialActionType: UnitConfirmDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:22:19:663NonePresentation Battle 9758: Execute action[278]: UnitConfirmDeployment. EmpireIndex=1. UnitGuid=10244. (initialActionType: UnitConfirmDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:22:19:663NonePresentation Battle 9758: Execute action[278]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitConfirmDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:22:19:663NonePresentation Battle 9758: Execute action[278]: UpdateParticipant. EmpireIndex=1, ParticipantGuid=0, ParticipantGroup=Defender (initialActionType: UnitConfirmDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:22:19:663NonePresentation Battle 9758: Execute action[279]: UnitMoveAndAttack. EmpireIndex=1. Attacker=10244, DestTile=[87, 19]/[87, 19] (health=0.57), Defender =9820 (health =0.52). (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:22:19:663NonePresentation Battle 9758: Execute action[279]: UnitMove. EmpireIndex=1. UnitGuid=10244, DestTile=[87, 19]. (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:22:19:663NonePresentation Battle 9758: Execute action[279]: UnitGoto. EmpireIndex=1. UnitGuid=10244, DestTile=[87, 19]. (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:22:19:664NonePresentation Battle 9758: Execute action[279]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:22:19:664NonePresentation Battle 9758: Execute action[279]: UpdateBattleUnits. EmpireIndex=0, unitCount=3 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:22:19:664NonePresentation Battle 9758: Execute action[279]: UnitAttack. EmpireIndex=1. Attacker=10244 (health=0.57), Defender=9820 (health=0.52). (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:22:19:664NonePresentation Battle 9758: Execute action[279]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:22:20:324NonePresentation Battle 9758: Execute action[280]: UnitMove. EmpireIndex=1. UnitGuid=10243, DestTile=[83, 24]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:22:20:324NonePresentation Battle 9758: Execute action[280]: UnitGoto. EmpireIndex=1. UnitGuid=10243, DestTile=[82, 25]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:22:20:324NonePresentation Battle 9758: Execute action[280]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:22:20:324NonePresentation Battle 9758: Execute action[280]: UnitGoto. EmpireIndex=1. UnitGuid=10243, DestTile=[83, 24]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:22:20:325NonePresentation Battle 9758: Execute action[280]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:22:20:905None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
17:22:21:185NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#1, pawnId=5585)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:22:21:185NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#1, pawnId=5585)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:22:21:185NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#1, pawnId=5585)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:22:21:185NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=5762)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:22:21:185NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=5762)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:22:21:185NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#0, pawnId=5762)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:22:21:185NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitActionGroupsEnd of 'PresentationPawn(Clone)' of empire#1, pawnId=5585)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:22:21:577NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#1, pawnId=5585)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:22:21:577NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=5762)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:22:21:581None[Sandbox] Process order. (Serial=891, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:22:21:592None[Sandbox] Process order. (Serial=892, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:22:21:689NonePresentation Battle 9758: Execute action[281]: UnitMove. EmpireIndex=1. UnitGuid=10009, DestTile=[77, 7]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:22:21:689NonePresentation Battle 9758: Execute action[281]: UnitGoto. EmpireIndex=1. UnitGuid=10009, DestTile=[79, 6]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:22:21:689NonePresentation Battle 9758: Execute action[281]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:22:21:689NonePresentation Battle 9758: Execute action[281]: UnitGoto. EmpireIndex=1. UnitGuid=10009, DestTile=[78, 7]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:22:21:689NonePresentation Battle 9758: Execute action[281]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:22:21:689NonePresentation Battle 9758: Execute action[281]: UnitGoto. EmpireIndex=1. UnitGuid=10009, DestTile=[77, 7]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:22:21:690NonePresentation Battle 9758: Execute action[281]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:22:21:690NonePresentation Battle 9758: Execute action[281]: UpdateBattleUnits. EmpireIndex=0, unitCount=5 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:22:22:995None[Sandbox] Process order. (Serial=893, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:22:23:007None[Sandbox] Process order. (Serial=894, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:22:23:567NonePresentation Battle 9758: Execute action[282]: UnitMove. EmpireIndex=1. UnitGuid=10008, DestTile=[77, 9]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:22:23:569NonePresentation Battle 9758: Execute action[282]: UnitGoto. EmpireIndex=1. UnitGuid=10008, DestTile=[78, 7]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:22:23:569NonePresentation Battle 9758: Execute action[282]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:22:23:569NonePresentation Battle 9758: Execute action[282]: UnitGoto. EmpireIndex=1. UnitGuid=10008, DestTile=[78, 8]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:22:23:569NonePresentation Battle 9758: Execute action[282]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:22:23:569NonePresentation Battle 9758: Execute action[282]: UnitGoto. EmpireIndex=1. UnitGuid=10008, DestTile=[77, 9]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:22:23:570NonePresentation Battle 9758: Execute action[282]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:22:23:570NonePresentation Battle 9758: Execute action[282]: UpdateBattleUnits. EmpireIndex=0, unitCount=6 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:22:25:063None[Sandbox] Process order. (Serial=895, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:22:25:075None[Sandbox] Process order. (Serial=896, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:22:25:451NonePresentation Battle 9758: Execute action[283]: UnitMove. EmpireIndex=1. UnitGuid=9931, DestTile=[79, 6]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:22:25:451NonePresentation Battle 9758: Execute action[283]: UnitGoto. EmpireIndex=1. UnitGuid=9931, DestTile=[79, 6]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:22:25:452NonePresentation Battle 9758: Execute action[283]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:22:25:452NonePresentation Battle 9758: Execute action[283]: UpdateBattleUnits. EmpireIndex=0, unitCount=3 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:22:26:307NonePresentation Battle 9758: Execute action[284]: EndEmpireRound. EmpireIndex=1. (initialActionType: EndEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:22:26:840None[Sandbox] Process order. (Serial=897, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:22:26:851None[Sandbox] Process order. (Serial=898, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:22:27:241None[Sandbox] Process order. (Serial=899, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:22:27:251None[Sandbox] Process order. (Serial=900, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:22:27:267NonePresentation Battle 9758: Execute action[285]: UpdateBattleUnits. EmpireIndex=1, unitCount=16 (initialActionType: UpdateBattleUnits)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:22:27:267NonePresentation Battle 9758: Execute action[286]: RoundAcknowledge (initialActionType: RoundAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:22:27:267NonePresentation Battle 9758: Execute action[287]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=1, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:22:27:267NonePresentation Battle 9758: Execute action[288]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:22:27:267NonePresentation Battle 9758: Execute action[289]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=1, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:22:27:267NonePresentation Battle 9758: Execute action[290]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:22:27:267NonePresentation Battle 9758: Execute action[291]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=1, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:22:27:267NonePresentation Battle 9758: Execute action[292]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:22:27:267NonePresentation Battle 9758: Execute action[293]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=1, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:22:27:267NonePresentation Battle 9758: Execute action[294]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=1, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:22:27:267NonePresentation Battle 9758: Execute action[295]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=1, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:22:27:271None[Sandbox] Process order. (Serial=901, Empire=0, Order=Order OrderBattleRoundAcknowledge, BattleGuid=#9758)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:22:27:362NonePresentation Battle 9758: Execute action[296]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=1, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:22:27:362NonePresentation Battle 9758: Execute action[297]: NewRound. Round=5. (initialActionType: NewRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:22:27:362NonePresentation Battle 9758: Execute action[298]: StartEmpireRound. EmpireIndex=0. (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:22:27:362NoneCould not find PresentationBattlePreview with armyEntityGUID=5369, targetEntityGUID=9242.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:22:27:362NonePresentation Battle 9758: Execute action[298]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:22:28:900None[Sandbox] Process order. (Serial=902, Empire=0, Order=Order OrderBattleMove - BattleGUID: 9758 BattleUnitGUID: 9822 AStarResults: [80, 12] --> [79, 13] --> [79, 14] --> [78, 15] --> [77, 15])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:22:28:958NonePresentation Battle 9758: Execute action[299]: UnitMove. EmpireIndex=0. UnitGuid=9822, DestTile=[77, 15]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:22:28:958NonePresentation Battle 9758: Execute action[299]: UnitGoto. EmpireIndex=0. UnitGuid=9822, DestTile=[80, 12]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:22:28:959NonePresentation Battle 9758: Execute action[299]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:22:28:959NonePresentation Battle 9758: Execute action[299]: UnitGoto. EmpireIndex=0. UnitGuid=9822, DestTile=[79, 13]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:22:28:959NonePresentation Battle 9758: Execute action[299]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:22:28:959NonePresentation Battle 9758: Execute action[299]: UnitGoto. EmpireIndex=0. UnitGuid=9822, DestTile=[79, 14]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:22:28:959NonePresentation Battle 9758: Execute action[299]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:22:28:959NonePresentation Battle 9758: Execute action[299]: UnitGoto. EmpireIndex=0. UnitGuid=9822, DestTile=[78, 15]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:22:28:960NonePresentation Battle 9758: Execute action[299]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:22:28:960NonePresentation Battle 9758: Execute action[299]: UnitGoto. EmpireIndex=0. UnitGuid=9822, DestTile=[77, 15]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:22:28:960NonePresentation Battle 9758: Execute action[299]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:22:31:021None[Sandbox] Process order. (Serial=903, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:22:31:029None[Sandbox] Process order. (Serial=904, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:22:31:071NonePresentation Battle 9758: Execute action[300]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:22:33:067None[Sandbox] Process order. (Serial=905, Empire=0, Order=Order OrderBattleMove - BattleGUID: 9758 BattleUnitGUID: 9766 AStarResults: [79, 11] --> [79, 12] --> [79, 13] --> [79, 14] --> [78, 15])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:22:33:165NonePresentation Battle 9758: Execute action[301]: UnitMove. EmpireIndex=0. UnitGuid=9766, DestTile=[78, 15]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:22:33:165NonePresentation Battle 9758: Execute action[301]: UnitGoto. EmpireIndex=0. UnitGuid=9766, DestTile=[79, 11]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:22:33:165NonePresentation Battle 9758: Execute action[301]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:22:33:165NonePresentation Battle 9758: Execute action[301]: UnitGoto. EmpireIndex=0. UnitGuid=9766, DestTile=[79, 12]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:22:33:166NonePresentation Battle 9758: Execute action[301]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:22:33:166NonePresentation Battle 9758: Execute action[301]: UnitGoto. EmpireIndex=0. UnitGuid=9766, DestTile=[79, 13]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:22:33:166NonePresentation Battle 9758: Execute action[301]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:22:33:166NonePresentation Battle 9758: Execute action[301]: UnitGoto. EmpireIndex=0. UnitGuid=9766, DestTile=[79, 14]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:22:33:166NonePresentation Battle 9758: Execute action[301]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:22:33:166NonePresentation Battle 9758: Execute action[301]: UnitGoto. EmpireIndex=0. UnitGuid=9766, DestTile=[78, 15]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:22:33:167NonePresentation Battle 9758: Execute action[301]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:22:33:167NonePresentation Battle 9758: Execute action[301]: UpdateBattleUnits. EmpireIndex=0, unitCount=3 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:22:35:122None[Sandbox] Process order. (Serial=906, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:22:35:133None[Sandbox] Process order. (Serial=907, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:22:35:169NonePresentation Battle 9758: Execute action[302]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:22:36:591None[Sandbox] Process order. (Serial=908, Empire=0, Order=Order OrderBattleMove - BattleGUID: 9758 BattleUnitGUID: 10242 AStarResults: [70, 10] --> [69, 11] --> [69, 12] --> [68, 13])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:22:36:664NonePresentation Battle 9758: Execute action[303]: UnitMove. EmpireIndex=0. UnitGuid=10242, DestTile=[68, 13]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:22:36:664NonePresentation Battle 9758: Execute action[303]: UnitGoto. EmpireIndex=0. UnitGuid=10242, DestTile=[70, 10]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:22:36:664NonePresentation Battle 9758: Execute action[303]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:22:36:664NonePresentation Battle 9758: Execute action[303]: UnitGoto. EmpireIndex=0. UnitGuid=10242, DestTile=[69, 11]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:22:36:664NonePresentation Battle 9758: Execute action[303]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:22:36:665NonePresentation Battle 9758: Execute action[303]: UnitGoto. EmpireIndex=0. UnitGuid=10242, DestTile=[69, 12]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:22:36:665NonePresentation Battle 9758: Execute action[303]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:22:36:665NonePresentation Battle 9758: Execute action[303]: UnitGoto. EmpireIndex=0. UnitGuid=10242, DestTile=[68, 13]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:22:36:665NonePresentation Battle 9758: Execute action[303]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:22:38:787None[Sandbox] Process order. (Serial=909, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:22:38:798None[Sandbox] Process order. (Serial=910, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:22:38:870NonePresentation Battle 9758: Execute action[304]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:22:38:887None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
17:22:39:355None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
17:22:41:085None[Sandbox] Process order. (Serial=911, Empire=0, Order=Order OrderBattleMove - BattleGUID: 9758 BattleUnitGUID: 9823 AStarResults: [87, 18])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:22:41:169NonePresentation Battle 9758: Execute action[305]: UnitMove. EmpireIndex=0. UnitGuid=9823, DestTile=[87, 18]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:22:41:170NonePresentation Battle 9758: Execute action[305]: UnitGoto. EmpireIndex=0. UnitGuid=9823, DestTile=[87, 18]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:22:41:170NonePresentation Battle 9758: Execute action[305]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:22:41:170NonePresentation Battle 9758: Execute action[305]: UpdateBattleUnits. EmpireIndex=0, unitCount=4 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:22:42:061None[Sandbox] Process order. (Serial=912, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:22:42:070None[Sandbox] Process order. (Serial=913, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:22:42:180NonePresentation Battle 9758: Execute action[306]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:22:42:812None[Sandbox] Process order. (Serial=914, Empire=0, Order=Order OrderBattleMove - BattleGUID: 9758 BattleUnitGUID: 9821 AStarResults: [86, 19] --> [87, 18] --> [88, 18])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:22:42:875NonePresentation Battle 9758: Execute action[307]: UnitMove. EmpireIndex=0. UnitGuid=9821, DestTile=[88, 18]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:22:42:875NonePresentation Battle 9758: Execute action[307]: UnitGoto. EmpireIndex=0. UnitGuid=9821, DestTile=[86, 19]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:22:42:876NonePresentation Battle 9758: Execute action[307]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:22:42:876NonePresentation Battle 9758: Execute action[307]: UnitGoto. EmpireIndex=0. UnitGuid=9821, DestTile=[87, 18]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:22:42:876NonePresentation Battle 9758: Execute action[307]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:22:42:876NonePresentation Battle 9758: Execute action[307]: UnitGoto. EmpireIndex=0. UnitGuid=9821, DestTile=[88, 18]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:22:42:876NonePresentation Battle 9758: Execute action[307]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:22:42:876NonePresentation Battle 9758: Execute action[307]: UpdateBattleUnits. EmpireIndex=0, unitCount=3 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:22:44:261None[Sandbox] Process order. (Serial=915, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:22:44:270None[Sandbox] Process order. (Serial=916, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:22:44:375NonePresentation Battle 9758: Execute action[308]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:22:44:661None[Sandbox] Process order. (Serial=917, Empire=0, Order=Order OrderBattleMove - BattleGUID: 9758 BattleUnitGUID: 9824 AStarResults: [86, 21] --> [87, 21] --> [88, 20])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:22:44:777NonePresentation Battle 9758: Execute action[309]: UnitMove. EmpireIndex=0. UnitGuid=9824, DestTile=[88, 20]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:22:44:777NonePresentation Battle 9758: Execute action[309]: UnitGoto. EmpireIndex=0. UnitGuid=9824, DestTile=[86, 21]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:22:44:778NonePresentation Battle 9758: Execute action[309]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:22:44:778NonePresentation Battle 9758: Execute action[309]: UnitGoto. EmpireIndex=0. UnitGuid=9824, DestTile=[87, 21]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:22:44:778NonePresentation Battle 9758: Execute action[309]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:22:44:778NonePresentation Battle 9758: Execute action[309]: UnitGoto. EmpireIndex=0. UnitGuid=9824, DestTile=[88, 20]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:22:44:778NonePresentation Battle 9758: Execute action[309]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:22:44:778NonePresentation Battle 9758: Execute action[309]: UpdateBattleUnits. EmpireIndex=0, unitCount=2 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:22:45:840None[Sandbox] Process order. (Serial=918, Empire=0, Order=Order OrderBattleMove - BattleGUID: 9758 BattleUnitGUID: 9819 AStarResults: [87, 20])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:22:45:893NonePresentation Battle 9758: Execute action[310]: UnitMove. EmpireIndex=0. UnitGuid=9819, DestTile=[87, 20]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:22:45:893NonePresentation Battle 9758: Execute action[310]: UnitGoto. EmpireIndex=0. UnitGuid=9819, DestTile=[87, 20]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:22:45:894NonePresentation Battle 9758: Execute action[310]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:22:45:894NonePresentation Battle 9758: Execute action[310]: UpdateBattleUnits. EmpireIndex=0, unitCount=3 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:22:46:160None[Sandbox] Process order. (Serial=919, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:22:46:170None[Sandbox] Process order. (Serial=920, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:22:46:272NonePresentation Battle 9758: Execute action[311]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:22:46:700None[Sandbox] Process order. (Serial=921, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:22:46:710None[Sandbox] Process order. (Serial=922, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:22:46:775NonePresentation Battle 9758: Execute action[312]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:22:47:116None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
17:22:47:223None[Sandbox] Process order. (Serial=923, Empire=0, Order=Order OrderBattleAttack - BattleGUID: 9758 AttackerGUID: 9819 TargetPosition: 2557 ForceAttack: False)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:22:47:274NonePresentation Battle 9758: Execute action[313]: UnitAttack. EmpireIndex=0. Attacker=9819 (health=0.49), Defender=10244 (health=0.02). (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:22:47:274NonePresentation Battle 9758: Execute action[313]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:22:47:326None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
17:22:47:623NoneCan't find entity 3970 of ongoing task. Fails the task 8590.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:22:47:822NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=5547)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:22:47:822NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=5547)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:22:47:822NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#0, pawnId=5547)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:22:47:822NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#1, pawnId=5585)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:22:47:822NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#1, pawnId=5585)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:22:47:822NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#1, pawnId=5585)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:22:47:822NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitActionGroupsEnd of 'PresentationPawn(Clone)' of empire#0, pawnId=5547)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:22:48:197NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=5547)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:22:48:198NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#1, pawnId=5585)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:22:48:205None[Sandbox] Process order. (Serial=924, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:22:48:217None[Sandbox] Process order. (Serial=925, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:22:48:285NonePresentation Battle 9758: Execute action[314]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:22:48:285NonePresentation Battle 9758: Execute action[315]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=1, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:22:48:567None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
17:22:48:658None[Sandbox] Process order. (Serial=926, Empire=0, Order=Order OrderBattleAttack - BattleGUID: 9758 AttackerGUID: 9824 TargetPosition: 2557 ForceAttack: False)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:22:48:763None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
17:22:48:778NonePresentation Battle 9758: Execute action[316]: UnitAttack. EmpireIndex=0. Attacker=9824 (health=0.46), Defender=10244 (health=0.00). (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:22:48:778None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Byzantium #10012 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
17:22:48:778None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Byzantium #10013 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
17:22:48:778NonePresentation Battle 9758: Execute action[316]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:22:48:778NonePresentation Battle 9758: Execute action[316]: UpdateBattleUnits. EmpireIndex=0, unitCount=5 (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:22:48:795NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=5758)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:22:48:795NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=5758)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:22:48:795NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#0, pawnId=5758)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:22:48:795NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#1, pawnId=5585)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:22:48:795NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#1, pawnId=5585)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:22:48:795NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#1, pawnId=5585)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:22:48:795NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitActionGroupsEnd of 'PresentationPawn(Clone)' of empire#0, pawnId=5758)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:22:49:371NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=5758)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:22:49:372NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionKillPawn of 'PresentationPawn(Clone)' of empire#1, pawnId=5585)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:22:49:374None[Sandbox] Process order. (Serial=927, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:22:49:384None[Sandbox] Process order. (Serial=928, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:22:49:487NonePresentation Battle 9758: Execute action[317]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:22:49:487NonePresentation Battle 9758: Execute action[318]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=1, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:22:53:693None[Sandbox] Process order. (Serial=929, Empire=0, Order=Order OrderBattleEndRound - BattleGUID: 9758 EmpireIndex: 0)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:22:53:778NonePresentation Battle 9758: Execute action[319]: EndEmpireRound. EmpireIndex=0. (initialActionType: EndEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:22:53:778NonePresentation Battle 9758: Execute action[320]: UpdateBattleUnits. EmpireIndex=0, unitCount=8 (initialActionType: UpdateBattleUnits)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:22:53:778NonePresentation Battle 9758: Execute action[321]: RoundAcknowledge (initialActionType: RoundAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:22:53:783None[Sandbox] Process order. (Serial=930, Empire=0, Order=Order OrderBattleRoundAcknowledge, BattleGuid=#9758)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:22:53:820None[Sandbox] Process order. (Serial=931, Empire=1, Order=Order OrderBattleAttack - BattleGUID: 9758 AttackerGUID: 10011 TargetPosition: 2027 ForceAttack: False)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:22:53:865None[Sandbox] Process order. (Serial=932, Empire=1, Order=Order OrderBattleAttack - BattleGUID: 9758 AttackerGUID: 10010 TargetPosition: 2027 ForceAttack: False)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:22:53:879NonePresentation Battle 9758: Execute action[322]: StartEmpireRound. EmpireIndex=1. (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:22:53:879NoneCould not find PresentationBattlePreview with armyEntityGUID=5369, targetEntityGUID=9242.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:22:53:879NonePresentation Battle 9758: Execute action[322]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:22:53:879NonePresentation Battle 9758: Execute action[323]: UnitAttack. EmpireIndex=1. Attacker=10011 (health=1.00), Defender=9822 (health=0.03). (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:22:53:880NonePresentation Battle 9758: Execute action[323]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:22:53:898NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#1, pawnId=5852)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:22:53:898NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#1, pawnId=5852)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:22:53:898NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#1, pawnId=5852)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:22:53:907None[Sandbox] Process order. (Serial=933, Empire=1, Order=Order OrderBattleMove - BattleGUID: 9758 BattleUnitGUID: 10243 AStarResults: [83, 24] --> [84, 24] --> [85, 24])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:22:53:949None[Sandbox] Process order. (Serial=934, Empire=1, Order=Order OrderBattleEndRound - BattleGUID: 9758 EmpireIndex: 1)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:22:54:545NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerHit of 'PresentationPawn(Clone)' of empire#0, pawnId=5760)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:22:54:545NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetProtectionAnimation of 'PresentationPawn(Clone)' of empire#0, pawnId=5760)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:22:54:545NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetAnimationInt of 'PresentationPawn(Clone)' of empire#0, pawnId=5760)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:22:54:545NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=5760)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:22:54:545NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitIdle of 'PresentationPawn(Clone)' of empire#1, pawnId=5852)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:22:54:545NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#1, pawnId=5852)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:22:54:550None[Sandbox] Process order. (Serial=935, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:22:54:560None[Sandbox] Process order. (Serial=936, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:22:55:239NonePresentation Battle 9758: Execute action[324]: UnitAttack. EmpireIndex=1. Attacker=10010 (health=1.00), Defender=9822 (health=0.00). (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:22:55:242None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Holland #10011 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
17:22:55:242NonePresentation Battle 9758: Execute action[324]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:22:55:262NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#1, pawnId=5851)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:22:55:262NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#1, pawnId=5851)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:22:55:262NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#1, pawnId=5851)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:22:55:979NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionKillPawn of 'PresentationPawn(Clone)' of empire#0, pawnId=5760)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:22:55:979NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitIdle of 'PresentationPawn(Clone)' of empire#1, pawnId=5851)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:22:55:979NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#1, pawnId=5851)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:22:55:984None[Sandbox] Process order. (Serial=937, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:22:55:993None[Sandbox] Process order. (Serial=938, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:22:56:872NonePresentation Battle 9758: Execute action[325]: UnitMove. EmpireIndex=1. UnitGuid=10243, DestTile=[85, 24]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:22:56:872NonePresentation Battle 9758: Execute action[325]: UnitGoto. EmpireIndex=1. UnitGuid=10243, DestTile=[84, 24]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:22:56:873None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Holland #10010 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
17:22:56:873NonePresentation Battle 9758: Execute action[325]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:22:56:873NonePresentation Battle 9758: Execute action[325]: UnitGoto. EmpireIndex=1. UnitGuid=10243, DestTile=[85, 24]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:22:56:873NonePresentation Battle 9758: Execute action[325]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:22:58:250NonePresentation Battle 9758: Execute action[326]: EndEmpireRound. EmpireIndex=1. (initialActionType: EndEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:22:59:547None[Sandbox] Process order. (Serial=939, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:22:59:556None[Sandbox] Process order. (Serial=940, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:22:59:556NonePresentation Battle 9758: Execute action[327]: UpdateBattleUnits. EmpireIndex=1, unitCount=15 (initialActionType: UpdateBattleUnits)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:22:59:556NonePresentation Battle 9758: Execute action[328]: RoundAcknowledge (initialActionType: RoundAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:22:59:557NonePresentation Battle 9758: Execute action[329]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=1, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:22:59:557NonePresentation Battle 9758: Execute action[330]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:22:59:557NonePresentation Battle 9758: Execute action[331]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=1, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:22:59:557NonePresentation Battle 9758: Execute action[332]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:22:59:566None[Sandbox] Process order. (Serial=941, Empire=0, Order=Order OrderBattleRoundAcknowledge, BattleGuid=#9758)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:22:59:598NonePresentation Battle 9758: Execute action[333]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=1, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:22:59:675NonePresentation Battle 9758: Execute action[334]: WaitForTurnBegin (initialActionType: WaitForTurnBegin)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:23:05:413None[Sandbox] Process order. (Serial=942, Empire=0, Order=Order='OrderGoTo', Entity=#10005, path='[59, 59]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:23:05:423None[Sandbox] Process order. (Serial=943, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:23:07:021None[Sandbox] Process order. (Serial=944, Empire=0, Order=Order OrderChangeEntityAwakeState)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:23:10:731None[Sandbox] Process order. (Serial=945, Empire=0, Order=Order='OrderGoTo', Entity=#8225, path='[74, 11] --> [75, 12] --> [76, 12] --> [77, 12]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:23:10:741None[Sandbox] Process order. (Serial=946, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:23:11:748None[Sandbox] Process order. (Serial=947, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:23:12:751None[Sandbox] Process order. (Serial=948, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:23:15:233NoneCreatePresentationBattlePreview attacker #0, defender #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:23:15:233NoneCreatePresentationBattlePreview attacker #9630, defender #7324, ticketnumber #169440.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:CreatePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:23:15:250NoneRequestAsyncOperation_Completed for ticket #169440.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)
17:23:15:250NonePreparePresentationBattlePreview attacker #9630, defender #7324, battle #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:PreparePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
17:23:15:250NoneRequestAsyncOperation_Dismissed for ticket #169440.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)
17:23:15:251UI Steam[UI] The vertical UITable1D '/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item023/BattlePreviewPin/PinGroup/_BattlePinCompagnon' has its child '_StrengthGauge' anchored vertically
Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UILayout:ArrangeChildren() Amplitude.UI.Layouts.UILayout:AutoArrangeChildren() Amplitude.UI.Layouts.UILayout:Child_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:ForwardToChildUpdateRecursively() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:ForwardToChildUpdateRecursively() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:ForwardToChildUpdateRecursively() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UIAbstractShowable:SetTransformVisibleSelf(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UIAbstractShowable:InternalRequestShow() Amplitude.UI.Windows.UIContainer:InternalRequestShow() Amplitude.UI.UIAbstractShowable:RequestShow(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Windows.UIContainer:RequestShow(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Windows.UIPanel:Show(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:ShowPin(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:OnPresentationInfoRefreshed() Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:SetPresentationInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.BattlePreviewPinsSubset:Refresh() Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:RefreshIfDirty() Amplitude.Mercury.UI.PinsWindow:SpecificUpdate() Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
17:23:15:252UI Steam[UI] The vertical UITable1D '/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item023/BattlePreviewPin/PinGroup/_BattlePinCompagnon' has its child '_StrengthGauge' anchored vertically
Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UILayout:ArrangeChildren() Amplitude.UI.Layouts.UILayout:AutoArrangeChildren() Amplitude.UI.Layouts.UILayout:Child_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:ForwardToChildUpdateRecursively() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:ForwardToChildUpdateRecursively() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:ForwardToChildUpdateRecursively() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UIAbstractShowable:SetTransformVisibleSelf(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UIAbstractShowable:InternalRequestShow() Amplitude.UI.Windows.UIContainer:InternalRequestShow() Amplitude.UI.UIAbstractShowable:RequestShow(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Windows.UIContainer:RequestShow(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Windows.UIPanel:Show(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:ShowPin(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:OnPresentationInfoRefreshed() Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:SetPresentationInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.BattlePreviewPinsSubset:Refresh() Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:RefreshIfDirty() Amplitude.Mercury.UI.PinsWindow:SpecificUpdate() Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
17:23:15:252UI Steam[UI] The vertical UITable1D '/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item023/BattlePreviewPin/PinGroup/_BattlePinCompagnon' has its child '_StrengthGauge' anchored vertically
Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UILayout:ArrangeChildren() Amplitude.UI.Layouts.UILayout:AutoArrangeChildren() Amplitude.UI.Layouts.UILayout:UiTransform_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:ForwardToChildUpdateRecursively() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:ForwardToChildUpdateRecursively() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UIAbstractShowable:SetTransformVisibleSelf(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UIAbstractShowable:InternalRequestShow() Amplitude.UI.Windows.UIContainer:InternalRequestShow() Amplitude.UI.UIAbstractShowable:RequestShow(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Windows.UIContainer:RequestShow(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Windows.UIPanel:Show(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:ShowPin(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:OnPresentationInfoRefreshed() Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:SetPresentationInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.BattlePreviewPinsSubset:Refresh() Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:RefreshIfDirty() Amplitude.Mercury.UI.PinsWindow:SpecificUpdate() Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
17:23:15:774NoneDisplayPresentationBattlePreview attacker 9630, defender 7324
Amplitude.Mercury.Presentation.PresentationBattlePreview:DisplayPresentationBattlePreview()
17:23:15:774None[Preview] PresentationArmy NavalUnit_Era2_PacificPolynesians_Waakaulua #9630 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:23:15:774None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Phoenicia #9630 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
17:23:15:774None[Preview] PresentationArmy NavalUnit_Era2_PacificPolynesians_Waakaulua #9630 SetHiddenByFlag finished (current flags: Preview)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:23:15:774None[Preview] PresentationArmy LandUnit_Era3_HolyRomanEmpire_TeutonicKnights #7324 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:23:15:774None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_HolyRomanEmpire #7324 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
17:23:15:774None[Preview] PresentationArmy LandUnit_Era3_HolyRomanEmpire_TeutonicKnights #7324 SetHiddenByFlag finished (current flags: Preview)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:23:15:827NonePreview Loading completed attacker 9630, defender 7324
Amplitude.Mercury.Presentation.PresentationBattlePreview:OnLoadingCompleted()
17:23:16:199NoneKeepPresentationBattlePreviewDefenders for ticket #169440 with current ticket #169440.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:LockPresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
17:23:16:199NoneLockPresentationBattlePreview attacker #9630, defender #7324, battlePreviewId 169440
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:LockPresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
17:23:16:199NoneHidePresentationBattlePreview attacker #9630, defender #7324
Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
17:23:16:200None[Preview] PresentationArmy NavalUnit_Era2_PacificPolynesians_Waakaulua #9630 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:23:16:200None[Preview] PresentationArmy NavalUnit_Era2_PacificPolynesians_Waakaulua #9630 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:23:16:200None[Preview] PresentationArmy LandUnit_Era3_HolyRomanEmpire_TeutonicKnights #7324 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:23:16:200None[Preview] PresentationArmy LandUnit_Era3_HolyRomanEmpire_TeutonicKnights #7324 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:23:16:200None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Phoenicia #9629 visual status as Hidden (previous visual status: Preview)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
17:23:16:200None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_HolyRomanEmpire #7323 visual status as Hidden (previous visual status: OpponentPreview)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
17:23:16:211None[Sandbox] Process order. (Serial=949, Empire=0, Order=Order='OrderGoToAndCreateBattle', Entity=#9630, path='[49, 54] --> [48, 53] --> [47, 53] --> [46, 53]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:23:16:222None[Sandbox] Process order. (Serial=950, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:23:17:232None[Sandbox] Process order. (Serial=951, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:23:18:240None[Sandbox] Process order. (Serial=952, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:23:19:252None[Sandbox] Process order. (Serial=953, Empire=0, Order=Order OrderCreateBattle Attacker #9630 Target #7324 Action #7722 InstantResolve: False)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:23:19:289None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_HolyRomanEmpire #7324 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
17:23:19:309NonePresentation Battle 10245: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:23:19:309NonePresentation Battle 10245: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:23:19:309NonePresentation Battle 10245: Execute action[1]: BattleLoaded. Loaded in progress=False, AdditionalData=196608, currentRound=0, maximumRoundCount=3 (initialActionType: BattleLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:23:19:309NonePresentation Battle 10245: Execute action[2]: ParticipantJoined. EmpireIndex=0, Guid=9630, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:23:19:309None[Preview] PresentationArmy NavalUnit_Era2_PacificPolynesians_Waakaulua #9630 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:23:19:309NonePresentation Battle 10245: Execute action[3]: ParticipantJoined. EmpireIndex=3, Guid=7324, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:23:19:309None[Preview] PresentationArmy LandUnit_Era3_HolyRomanEmpire_TeutonicKnights #7324 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:23:19:309NonePresentation Battle 10245: Execute action[4]: ReportDeploymentZone. EmpireIndex=0, Group=Attacker, deploymentTileCount=13 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:23:19:311NonePresentation Battle 10245: Execute action[5]: ReportDeploymentZone. EmpireIndex=3, Group=Defender, deploymentTileCount=6 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:23:19:312NonePresentation Battle 10245: Execute action[6]: StartConfirmation. EmpireIndex=3 (initialActionType: StartConfirmation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:23:20:831None[Sandbox] Process order. (Serial=954, Empire=3, Order=Order OrderBattleConfirmation - BattleGUID: 10245 EmpireIndex: 3)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:23:20:831None[Sandbox] Process order. (Serial=955, Empire=3, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:23:20:919NonePresentation Battle 10245: Execute action[7]: ContenderConfirmed. EmpireIndex=3 (initialActionType: ContenderConfirmed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:23:20:964None[Sandbox] Process order. (Serial=956, Empire=0, Order=Order OrderBattleConfirmation - BattleGUID: 10245 EmpireIndex: 0)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:23:21:023NonePresentation Battle 10245: Execute action[8]: ContenderConfirmed. EmpireIndex=0 (initialActionType: ContenderConfirmed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:23:21:024NonePresentation Battle 10245: Execute action[9]: StartDeployment (initialActionType: StartDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:23:21:024NonePresentation Battle 10245: Execute action[10]: ParticipantUnitCreation. EmpireIndex=0, ParticipantGuid=9630, ParticipantGroup=Attacker, unitCount=1 (initialActionType: ParticipantUnitCreation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:23:21:024NonePresentation Battle 10245: Execute action[10]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantUnitCreation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:23:21:024NonePresentation Battle 10245: Execute action[11]: ParticipantUnitCreation. EmpireIndex=3, ParticipantGuid=7324, ParticipantGroup=Defender, unitCount=1 (initialActionType: ParticipantUnitCreation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:23:21:025None[Preview] Force PresentationUnit UnitVisualAffinity_Era3_HolyRomanEmpire #10246 visual status as Hidden
Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)
17:23:21:025NonePresentation Battle 10245: Execute action[11]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantUnitCreation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:23:21:025NonePresentation Battle 10245: Execute action[12]: GroupUnitDeployment. Group=Attacker. (initialActionType: GroupUnitDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:23:21:025NonePresentation Battle 10245: Execute action[13]: GroupUnitDeployment. Group=Defender. (initialActionType: GroupUnitDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:23:21:481None[Sandbox] Process order. (Serial=957, Empire=0, Order=Order OrderBattleEndUnstack, BattleGuid=#10245)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:23:21:511None[Sandbox] Process order. (Serial=958, Empire=0, Order=Order OrderBattleEndUnstack, BattleGuid=#10245)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:23:21:520NonePresentation Battle 10245: Execute action[14]: EndUnstack. EmpireIndex=0. (initialActionType: EndUnstack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:23:21:622NonePresentation Battle 10245: Execute action[15]: EndUnstack. EmpireIndex=3. (initialActionType: EndUnstack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:23:21:622NonePresentation Battle 10245: Execute action[16]: UnstackAcknowledge (initialActionType: UnstackAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:23:21:632None[Sandbox] Process order. (Serial=959, Empire=0, Order=Order OrderBattleUnstackAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:23:21:664None[Sandbox] Process order. (Serial=960, Empire=3, Order=Order OrderBattleEndDeployment - BattleGUID: 10245 EmpireIndex: 3)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:23:21:721NonePresentation Battle 10245: Execute action[17]: ParticipantDeployed (initialActionType: ParticipantDeployed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:23:21:722None[Preview] PresentationArmy PresentationArmy #9630 of empire 0 #9630 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:23:21:722None[Preview] PresentationArmy PresentationArmy #9630 of empire 0 #9630 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:23:21:722None[Preview] PresentationArmy PresentationArmy #7324 of empire 3 #7324 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:23:21:722None[Preview] PresentationArmy PresentationArmy #7324 of empire 3 #7324 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:23:21:722NonePresentation Battle 10245: Execute action[17]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantDeployed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:23:21:722NonePresentation Battle 10245: Execute action[18]: EndDeployment. EmpireIndex=3. (initialActionType: EndDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:23:21:723NonePresentation Battle 10245: Execute action[18]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: EndDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:23:22:667None[Sandbox] Process order. (Serial=961, Empire=0, Order=Order OrderBattleEndDeployment - BattleGUID: 10245 EmpireIndex: 0)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:23:22:720NonePresentation Battle 10245: Execute action[19]: EndDeployment. EmpireIndex=0. (initialActionType: EndDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:23:22:721NonePresentation Battle 10245: Execute action[19]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: EndDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:23:22:721NonePresentation Battle 10245: Execute action[20]: DeploymentAcknowledge (initialActionType: DeploymentAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:23:22:721None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_HolyRomanEmpire #7323 visual status as Hidden (previous visual status: OpponentDeployment)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
17:23:22:727None[Sandbox] Process order. (Serial=962, Empire=0, Order=Order OrderBattleDeploymentAcknowledge, BattleGuid=#10245)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:23:22:819NonePresentation Battle 10245: Execute action[21]: NewRound. Round=0. (initialActionType: NewRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:23:22:820NonePresentation Battle 10245: Execute action[22]: StartEmpireRound. EmpireIndex=0. (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:23:22:820NoneReleasePresentationBattlePreview attacker #9630, defender #7324
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:23:22:820None[Preview] PresentationArmy PresentationArmy #9630 of empire 0 #9630 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:23:22:820None[Preview] PresentationArmy PresentationArmy #7324 of empire 3 #7324 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:23:22:820NonePresentation Battle 10245: Execute action[22]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:23:22:824UI Steam[UI] AnimatorComponent cannot start while UITransform.VisibleGlobally = false (/WindowsRoot/InGameSelection/BattleScreen/Content/_BattleStatus/_BattleTurns/Container/CapsulesGroup/_TurnCapsuleSample|UIAnimatorComponent)
Amplitude.UI.Animations.Scene.UIAnimatorComponent:Play() Amplitude.UI.Animations.Scene.UIAnimatorComponent:Play() Amplitude.Mercury.UI.BattleTurnCapsuleWidget:Expand(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.BattleScreen_BattleTurns:RefreshCapsules(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.BattleScreen_BattleTurns:Refresh(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.BattleScreen_BattleStatus:Refresh(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.BattleScreen:Refresh() Amplitude.UI.Windows.UIContainer:RefreshNow() Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
17:23:24:044None[Sandbox] Process order. (Serial=963, Empire=0, Order=Order OrderBattleMove - BattleGUID: 10245 BattleUnitGUID: 10247 AStarResults: [48, 52] --> [47, 52])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:23:24:106NonePresentation Battle 10245: Execute action[23]: UnitMove. EmpireIndex=0. UnitGuid=10247, DestTile=[47, 52]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:23:24:106NonePresentation Battle 10245: Execute action[23]: UnitGoto. EmpireIndex=0. UnitGuid=10247, DestTile=[48, 52]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:23:24:106NonePresentation Battle 10245: Execute action[23]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:23:24:106NonePresentation Battle 10245: Execute action[23]: UnitGoto. EmpireIndex=0. UnitGuid=10247, DestTile=[47, 52]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:23:24:107NonePresentation Battle 10245: Execute action[23]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:23:24:107NonePresentation Battle 10245: Execute action[23]: UpdateBattleUnits. EmpireIndex=0, unitCount=1 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:23:25:449None[Sandbox] Process order. (Serial=964, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:23:25:458None[Sandbox] Process order. (Serial=965, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:23:25:520NonePresentation Battle 10245: Execute action[24]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:23:25:711None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
17:23:25:851None[Sandbox] Process order. (Serial=966, Empire=0, Order=Order OrderBattleAttack - BattleGUID: 10245 AttackerGUID: 10247 TargetPosition: 6936 ForceAttack: False)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:23:25:912NonePresentation Battle 10245: Execute action[25]: UnitAttack. EmpireIndex=0. Attacker=10247 (health=0.97), Defender=10246 (health=0.29). (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:23:25:913NonePresentation Battle 10245: Execute action[25]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:23:25:913NonePresentation Battle 10245: Execute action[26]: RoundAcknowledge (initialActionType: RoundAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:23:25:923None[Sandbox] Process order. (Serial=967, Empire=0, Order=Order OrderBattleRoundAcknowledge, BattleGuid=#10245)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:23:25:956None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
17:23:26:469NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=5734)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:23:26:469NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=5734)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:23:26:469NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#0, pawnId=5734)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:23:26:469NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#3, pawnId=5726)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:23:26:469NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#3, pawnId=5726)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:23:26:469NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#3, pawnId=5726)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:23:26:469NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitActionGroupsEnd of 'PresentationPawn(Clone)' of empire#0, pawnId=5734)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:23:26:840NoneCan't find entity 7324 of ongoing task. Fails the task 16672.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:23:26:967NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=5734)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:23:26:967NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#3, pawnId=5726)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:23:26:976None[Sandbox] Process order. (Serial=968, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:23:26:985None[Sandbox] Process order. (Serial=969, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:23:27:015None[Sandbox] Process order. (Serial=970, Empire=3, Order=Order OrderBattleMoveAndAttack - BattleGUID: 10245 AttackerGUID: 10246 TargetPosition: 6807 ForceAttack: False IgnoreFoW: True AStarResults: [46, 53] --> [47, 53])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:23:27:025NonePresentation Battle 10245: Execute action[27]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:23:27:025NonePresentation Battle 10245: Execute action[28]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:23:27:025NonePresentation Battle 10245: Execute action[29]: StartEmpireRound. EmpireIndex=3. (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:23:27:025NoneCould not find PresentationBattlePreview with armyEntityGUID=9630, targetEntityGUID=7324.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:23:27:025NonePresentation Battle 10245: Execute action[29]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:23:27:129NonePresentation Battle 10245: Execute action[30]: UnitMoveAndAttack. EmpireIndex=3. Attacker=10246, DestTile=[47, 53]/[47, 53] (health=0.00), Defender =10247 (health =0.94). (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:23:27:129NonePresentation Battle 10245: Execute action[30]: UnitMove. EmpireIndex=3. UnitGuid=10246, DestTile=[47, 53]. (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:23:27:130NonePresentation Battle 10245: Execute action[30]: UnitGoto. EmpireIndex=3. UnitGuid=10246, DestTile=[47, 53]. (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:23:27:130NonePresentation Battle 10245: Execute action[30]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:23:27:130NonePresentation Battle 10245: Execute action[30]: UpdateBattleUnits. EmpireIndex=0, unitCount=2 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:23:27:130NonePresentation Battle 10245: Execute action[30]: UnitAttack. EmpireIndex=3. Attacker=10246 (health=0.00), Defender=10247 (health=0.94). (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:23:27:130NonePresentation Battle 10245: Execute action[30]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:23:27:130NonePresentation Battle 10245: Execute action[30]: UpdateBattleUnits. EmpireIndex=0, unitCount=1 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:23:27:794NonePresentation Battle 10245: Execute action[31]: RoundAcknowledge (initialActionType: RoundAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:23:27:799None[Sandbox] Process order. (Serial=971, Empire=0, Order=Order OrderBattleRoundAcknowledge, BattleGuid=#10245)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:23:29:040NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#3, pawnId=5726)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:23:29:040NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#3, pawnId=5726)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:23:29:040NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#3, pawnId=5726)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:23:29:040NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=5734)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:23:29:040NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=5734)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:23:29:040NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#0, pawnId=5734)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:23:29:040NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitActionGroupsEnd of 'PresentationPawn(Clone)' of empire#3, pawnId=5726)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:23:29:454NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionKillPawn of 'PresentationPawn(Clone)' of empire#3, pawnId=5726)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:23:29:454NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=5734)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:23:29:456None[Sandbox] Process order. (Serial=972, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:23:29:467None[Sandbox] Process order. (Serial=973, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:23:29:516NonePresentation Battle 10245: Execute action[32]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:23:29:516NonePresentation Battle 10245: Execute action[33]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:23:29:516NonePresentation Battle 10245: Execute action[34]: BattleResult. WinnerGroup=Attacker, VictoryType=Extermination (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:23:29:516NonePresentation Battle 10245: Execute action[34]: UnitMove. EmpireIndex=0. UnitGuid=10247, DestTile=[47, 53]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:23:29:516NonePresentation Battle 10245: Execute action[34]: UnitGoto. EmpireIndex=0. UnitGuid=10247, DestTile=[47, 53]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:23:29:516NonePresentation Battle 10245: Execute action[35]: BattleResultAcknowledge (initialActionType: BattleResultAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:23:29:527None[Sandbox] Process order. (Serial=974, Empire=0, Order=Order OrderBattleResultAcknowledge, BattleGuid=#10245)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:23:29:632NonePresentation Battle 10245: Execute action[36]: BattleEnded (initialActionType: BattleEnded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:23:29:632None[Preview] PresentationArmy PresentationArmy #9630 of empire 0 #9630 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:23:29:632None[Preview] PresentationArmy PresentationArmy #9630 of empire 0 #9630 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:23:29:633None[Preview] PresentationArmy NavalUnit_Era2_PacificPolynesians_Waakaulua #9630 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:23:29:633NoneCould not find PresentationBattlePreview with armyEntityGUID=9630, targetEntityGUID=7324.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:23:30:900None[Sandbox] Process order. (Serial=975, Empire=0, Order=Order OrderChangeNotificationStatus)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:23:31:051None[Sandbox] Process order. (Serial=976, Empire=3, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:23:36:633None[Sandbox] Process order. (Serial=977, Empire=0, Order=Order OrderChangeEntityAwakeState)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:23:40:213None[Sandbox] Process order. (Serial=978, Empire=0, Order=Order='OrderGoTo', Entity=#8923, path='[74, 6] --> [74, 5] --> [75, 4] --> [76, 4] --> [76, 3] --> [77, 2] --> [77, 1]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:23:40:224None[Sandbox] Process order. (Serial=979, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:23:40:324None[Sandbox] Process order. (Serial=980, Empire=0, Order=Order OrderEmpireLockedByMandatories)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:23:41:230None[Sandbox] Process order. (Serial=981, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:23:43:143None[Sandbox] Process order. (Serial=982, Empire=0, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:23:43:224None[Sandbox] Process order. (Serial=983, Empire=-1, Order=Order OrderWaitForOrderReplication)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:23:44:192NoneAI Synchronization took 782ms at frame 1951 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
17:23:44:212NoneMetadata 'dlc_names' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:23:44:212NoneMetadata 'rmc0' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:23:44:212NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:23:44:644None[Sandbox] Process order. (Serial=984, Empire=0, Order=Order OrderEmpireLockedByMandatories)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:23:44:657NonePresentation Battle 9758: Execute action[335]: NewRound. Round=6. (initialActionType: NewRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:23:44:659NonePresentation Battle 9758: Execute action[336]: StartEmpireRound. EmpireIndex=0. (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:23:44:659NoneCould not find PresentationBattlePreview with armyEntityGUID=5369, targetEntityGUID=9242.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:23:44:659NonePresentation Battle 9758: Execute action[336]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:23:44:664None[Sandbox] Process order. (Serial=985, Empire=0, Order=Order OrderEmpireLockedByMandatories)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:23:45:429None[Sandbox] Process order. (Serial=986, Empire=0, Order=Order='OrderGoTo', Entity=#7352, AdditionalFlags='IgnoreFogOfWar', Path='[45, 32] --> [46, 32] --> [47, 32] --> [48, 32] --> [49, 32] --> [50, 32] --> [51, 32] --> [52, 32] --> [53, 32] --> [53, 31]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:23:45:440None[Sandbox] Process order. (Serial=987, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:23:45:457NoneCan't find entity 9985 of ongoing task. Fails the task 41523.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:23:45:469None[Sandbox] Process order. (Serial=988, Empire=1, Order=Order OrderBuyoutAvailableConstruction. Settlement=1932, Constructible=LandUnit_Era4_Common_Mortars, Position=[-1, -1], Currency=Money)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:23:45:474None[Sandbox] Process order. (Serial=989, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:23:45:475None[Sandbox] Process order. (Serial=990, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:23:45:475None[Sandbox] Process order. (Serial=991, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:23:45:476None[Sandbox] Process order. (Serial=992, Empire=1, Order=Order OrderMakeNarrativeEventChoice)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:23:45:481None[Sandbox] Process order. (Serial=993, Empire=1, Order=Order='OrderGoTo', Entity=#8941, AdditionalFlags='IgnoreFogOfWar', Path='[82, 44] --> [82, 45] --> [82, 46] --> [82, 47] --> [83, 48] --> [83, 49] --> [83, 50]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:23:45:486None[Sandbox] Process order. (Serial=994, Empire=1, Order=Order='OrderGoTo', Entity=#9985, AdditionalFlags='IgnoreFogOfWar', Path='[95, 33]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:23:45:513None[Sandbox] Process order. (Serial=995, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:23:45:516None[Sandbox] Process order. (Serial=996, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:23:45:520None[Sandbox] Process order. (Serial=997, Empire=1, Order=Order='OrderGoTo', Entity=#1107, AdditionalFlags='IgnoreFogOfWar', Path='[88, 27]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:23:45:532None[Sandbox] Process order. (Serial=998, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:23:45:563None[Sandbox] Process order. (Serial=999, Empire=2, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:23:45:564None[Sandbox] Process order. (Serial=1000, Empire=2, Order=Order OrderMakeNarrativeEventChoice)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:23:45:581None[Sandbox] Process order. (Serial=1001, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 8]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:23:45:587None[Sandbox] Process order. (Serial=1002, Empire=2, Order=Order='OrderGoTo', Entity=#4161, AdditionalFlags='IgnoreFogOfWar', Path='[83, 35] --> [82, 35] --> [81, 35]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:23:45:595None[Sandbox] Process order. (Serial=1003, Empire=2, Order=Order='OrderGoTo', Entity=#7149, AdditionalFlags='IgnoreFogOfWar', Path='[47, 46] --> [48, 46] --> [48, 47] --> [49, 48] --> [50, 48]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:23:45:657None[Sandbox] Process order. (Serial=1004, Empire=2, Order=Order='OrderGoTo', Entity=#5031, AdditionalFlags='IgnoreFogOfWar', Path='[42, 32] --> [41, 33] --> [41, 34] --> [40, 35] --> [41, 36]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:23:45:658None[Sandbox] Process order. (Serial=1005, Empire=2, Order=Order='OrderGoTo', Entity=#5367, AdditionalFlags='IgnoreFogOfWar', Path='[54, 37] --> [55, 37] --> [56, 37] --> [57, 37] --> [58, 37]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:23:45:660None[Sandbox] Process order. (Serial=1006, Empire=2, Order=Order='OrderGoTo', Entity=#3966, AdditionalFlags='IgnoreFogOfWar', Path='[48, 16] --> [47, 17] --> [47, 18] --> [46, 19] --> [46, 20]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:23:45:661None[Sandbox] Process order. (Serial=1007, Empire=2, Order=Order='OrderGoTo', Entity=#7755, AdditionalFlags='IgnoreFogOfWar', Path='[51, 18] --> [50, 19] --> [50, 20] --> [49, 21] --> [49, 22]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:23:45:662None[Sandbox] Process order. (Serial=1008, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:23:45:666None[Sandbox] Process order. (Serial=1009, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:23:45:671None[Sandbox] Process order. (Serial=1010, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:23:45:675None[Sandbox] Process order. (Serial=1011, Empire=2, Order=Order OrderUpgradeUnits)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:23:45:676None[Sandbox] Process order. (Serial=1012, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1791' Constructible: 'Extension_Base_Money' Position: '[35, 30]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:23:45:687None[Sandbox] Process order. (Serial=1013, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:23:45:690None[Sandbox] Process order. (Serial=1014, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:23:45:694None[Sandbox] Process order. (Serial=1015, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:23:45:697None[Sandbox] Process order. (Serial=1016, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:23:45:707None[Sandbox] Process order. (Serial=1017, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:23:45:708None[Sandbox] Process order. (Serial=1018, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:23:45:708None[Sandbox] Process order. (Serial=1019, Empire=3, Order=Order OrderMakeNarrativeEventChoice)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:23:45:711None[Sandbox] Process order. (Serial=1020, Empire=3, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:23:45:711None[Sandbox] Process order. (Serial=1021, Empire=3, Order=Order OrderBuyoutConstructionByGuid, Settlement: '1108', Construction: '1545'))
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:23:45:719None[Sandbox] Process order. (Serial=1022, Empire=3, Order=Order='OrderGoTo', Entity=#8263, AdditionalFlags='IgnoreFogOfWar', Path='[61, 62] --> [62, 62] --> [63, 62] --> [63, 63]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:23:45:721None[Sandbox] Process order. (Serial=1023, Empire=3, Order=Order OrderSplitArmy)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:23:45:739None[Sandbox] Process order. (Serial=1024, Empire=3, Order=Order='OrderGoTo', Entity=#9481, AdditionalFlags='IgnoreFogOfWar', Path='[39, 51]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:23:45:740None[Sandbox] Process order. (Serial=1025, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:23:45:748None[Sandbox] Process order. (Serial=1026, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:23:45:758None[Sandbox] Process order. (Serial=1027, Empire=5, Order=Order='OrderGoTo', Entity=#9420, AdditionalFlags='IgnoreFogOfWar', Path='[89, 53] --> [90, 52] --> [91, 52] --> [91, 51]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:23:45:767None[Sandbox] Process order. (Serial=1028, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:23:45:778None[Sandbox] Process order. (Serial=1029, Empire=6, Order=Order='OrderGoTo', Entity=#2113, AdditionalFlags='IgnoreFogOfWar', Path='[44, 11] --> [43, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:23:45:787None[Sandbox] Process order. (Serial=1030, Empire=6, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:23:45:804None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_CaribbeanPirates #10280 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
17:23:45:817None[Sandbox] Process order. (Serial=1031, Empire=8, Order=Order='OrderGoTo', Entity=#9586, AdditionalFlags='IgnoreFogOfWar', Path='[82, 60] --> [82, 59]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:23:45:828None[Sandbox] Process order. (Serial=1032, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:23:45:838None[Sandbox] Process order. (Serial=1033, Empire=9, Order=Order='OrderGoTo', Entity=#7021, AdditionalFlags='IgnoreFogOfWar', Path='[76, 66]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:23:45:839None[Sandbox] Process order. (Serial=1034, Empire=9, Order=Order='OrderGoTo', Entity=#9369, AdditionalFlags='IgnoreFogOfWar', Path='[76, 60]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:23:45:849None[Sandbox] Process order. (Serial=1035, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:23:45:852None[Sandbox] Process order. (Serial=1036, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:23:45:867None[Sandbox] Process order. (Serial=1037, Empire=7, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:23:45:867None[Sandbox] Process order. (Serial=1038, Empire=72, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:23:45:899None[Sandbox] Process order. (Serial=1039, Empire=0, Order=Order OrderToggleAutoExplore)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:23:45:939None[Sandbox] Process order. (Serial=1040, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:23:45:940None[Sandbox] Process order. (Serial=1041, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:23:45:940None[Sandbox] Process order. (Serial=1042, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:23:45:950None[Sandbox] Process order. (Serial=1043, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '1932' Constructible: 'Extension_Base_Science' Position: '[83, 8]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:23:45:960None[Sandbox] Process order. (Serial=1044, Empire=1, Order=Order='OrderGoTo', Entity=#4693, AdditionalFlags='IgnoreFogOfWar', Path='[92, 12] --> [93, 12] --> [94, 12] --> [94, 13]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:23:45:970None[Sandbox] Process order. (Serial=1045, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:23:46:001None[Sandbox] Process order. (Serial=1046, Empire=2, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:23:46:001None[Sandbox] Process order. (Serial=1047, Empire=2, Order=Order='OrderGoTo', Entity=#6726, AdditionalFlags='IgnoreFogOfWar', Path='[47, 13] --> [47, 14] --> [46, 14]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:23:46:010None[Sandbox] Process order. (Serial=1048, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:23:46:030None[Sandbox] Process order. (Serial=1049, Empire=3, Order=Order OrderRemoveConstructionByGuid)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:23:46:032None[Sandbox] Process order. (Serial=1050, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '1108' Constructible: 'Extension_ArtificialWonderParticipation_Era3_GreatZimbabwe' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:23:46:033None[Sandbox] Process order. (Serial=1051, Empire=3, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:23:46:033None[Sandbox] Process order. (Serial=1052, Empire=3, Order=Order OrderTransferUnits)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:23:46:037None[Sandbox] Process order. (Serial=1053, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:23:46:037None[Sandbox] Process order. (Serial=1054, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:23:46:040None[Sandbox] Process order. (Serial=1055, Empire=3, Order=Order='OrderGoTo', Entity=#8943, AdditionalFlags='IgnoreFogOfWar', Path='[60, 62] --> [61, 62] --> [61, 63] --> [62, 63]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:23:46:041None[Sandbox] Process order. (Serial=1056, Empire=3, Order=Order='OrderGoTo', Entity=#9517, AdditionalFlags='IgnoreFogOfWar', Path='[52, 60] --> [53, 60] --> [53, 59] --> [53, 58] --> [52, 57] --> [51, 57] --> [50, 57]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:23:46:043None[Sandbox] Process order. (Serial=1057, Empire=3, Order=Order='OrderGoTo', Entity=#9515, AdditionalFlags='IgnoreFogOfWar', Path='[42, 54] --> [41, 54] --> [40, 53] --> [40, 52]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:23:46:050None[Sandbox] Process order. (Serial=1058, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:23:46:055None[Sandbox] Process order. (Serial=1059, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:23:46:059None[Sandbox] Process order. (Serial=1060, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:23:46:081None[Sandbox] Process order. (Serial=1061, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '2039' Constructible: 'Extension_Base_PublicOrder' Position: '[57, 66]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:23:46:101None[Sandbox] Process order. (Serial=1062, Empire=7, Order=Order='OrderGoTo', Entity=#8847, AdditionalFlags='IgnoreFogOfWar', Path='[78, 57] --> [77, 57]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:23:46:111None[Sandbox] Process order. (Serial=1063, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:23:46:126None[Sandbox] Process order. (Serial=1064, Empire=9, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:23:46:171None[Sandbox] Process order. (Serial=1065, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:23:46:191None[Sandbox] Process order. (Serial=1066, Empire=1, Order=Order='OrderGoTo', Entity=#1107, AdditionalFlags='IgnoreFogOfWar', Path='[88, 26]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:23:46:231None[Sandbox] Process order. (Serial=1067, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 9]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:23:46:262None[Sandbox] Process order. (Serial=1068, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:23:46:273None[Sandbox] Process order. (Serial=1069, Empire=3, Order=Order='OrderGoTo', Entity=#8263, AdditionalFlags='IgnoreFogOfWar', Path='[60, 62] --> [59, 61] --> [58, 61]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:23:46:292None[Sandbox] Process order. (Serial=1070, Empire=9, Order=Order='OrderGoTo', Entity=#9369, AdditionalFlags='IgnoreFogOfWar', Path='[75, 61] --> [76, 62] --> [76, 63]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:23:46:293None[Sandbox] Process order. (Serial=1071, Empire=9, Order=Order='OrderGoTo', Entity=#7021, AdditionalFlags='IgnoreFogOfWar', Path='[76, 65] --> [77, 64] --> [78, 64]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:23:46:433None[Sandbox] Process order. (Serial=1072, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:23:46:455None[Sandbox] Process order. (Serial=1073, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:23:46:524None[Sandbox] Process order. (Serial=1074, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:23:46:553None[Sandbox] Process order. (Serial=1075, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:23:46:676None[Sandbox] Process order. (Serial=1076, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:23:46:679None[Sandbox] Process order. (Serial=1077, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:23:46:683None[Sandbox] Process order. (Serial=1078, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:23:46:698None[Sandbox] Process order. (Serial=1079, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:23:46:711None[Sandbox] Process order. (Serial=1080, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:23:46:723None[Sandbox] Process order. (Serial=1081, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:23:46:727None[Sandbox] Process order. (Serial=1082, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:23:46:747None[Sandbox] Process order. (Serial=1083, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:23:46:776None[Sandbox] Process order. (Serial=1084, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:23:46:797None[Sandbox] Process order. (Serial=1085, Empire=6, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:23:46:835None[Sandbox] Process order. (Serial=1086, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:23:46:837None[Sandbox] Process order. (Serial=1087, Empire=3, Order=Order='OrderGoTo', Entity=#7633, AdditionalFlags='IgnoreFogOfWar', Path='[39, 51] --> [40, 52]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:23:46:846None[Sandbox] Process order. (Serial=1088, Empire=3, Order=Order='OrderGoTo', Entity=#7640, AdditionalFlags='IgnoreFogOfWar', Path='[38, 49] --> [39, 50] --> [39, 51] --> [40, 52]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:23:46:847None[Sandbox] Process order. (Serial=1089, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:23:46:855None[Sandbox] Process order. (Serial=1090, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:23:46:859None[Sandbox] Process order. (Serial=1091, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:23:46:862None[Sandbox] Process order. (Serial=1092, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:23:46:976None[Sandbox] Process order. (Serial=1093, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:23:46:997None[Sandbox] Process order. (Serial=1094, Empire=1, Order=Order='OrderGoTo', Entity=#1107, AdditionalFlags='IgnoreFogOfWar', Path='[88, 27]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:23:47:017None[Sandbox] Process order. (Serial=1095, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:23:47:037None[Sandbox] Process order. (Serial=1096, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 8]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:23:47:056None[Sandbox] Process order. (Serial=1097, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:23:47:066None[Sandbox] Process order. (Serial=1098, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:23:47:071None[Sandbox] Process order. (Serial=1099, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:23:47:087None[Sandbox] Process order. (Serial=1100, Empire=8, Order=Order OrderArmySettle: ArmyGuid=#9586, ActionGuid=#0)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:23:47:113None[Sandbox] Process order. (Serial=1101, Empire=6, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:23:47:127None[Sandbox] Process order. (Serial=1102, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:23:47:217None[Sandbox] Process order. (Serial=1103, Empire=2, Order=Order='OrderGoTo', Entity=#5367, AdditionalFlags='IgnoreFogOfWar', Path='[55, 36] --> [54, 35] --> [54, 34]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:23:47:247None[Sandbox] Process order. (Serial=1104, Empire=3, Order=Order OrderRemoveConstructionByGuid)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:23:47:259None[Sandbox] Process order. (Serial=1105, Empire=3, Order=Order='OrderGoTo', Entity=#8263, AdditionalFlags='IgnoreFogOfWar', Path='[58, 61]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:23:47:269None[Sandbox] Process order. (Serial=1106, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '2039' Constructible: 'Infrastructure_Money_Family04_01' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:23:47:288None[Sandbox] Process order. (Serial=1107, Empire=6, Order=Order='OrderGoTo', Entity=#2113, AdditionalFlags='IgnoreFogOfWar', Path='[44, 11] --> [45, 12]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:23:47:319None[Sandbox] Process order. (Serial=1108, Empire=8, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:23:47:367NoneCan't find entity 9985 of ongoing task. Fails the task 43715.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:23:47:460None[Sandbox] Process order. (Serial=1109, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:23:47:505None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_MughalEmpire #5031 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
17:23:47:530None[Sandbox] Process order. (Serial=1110, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:23:47:560None[Sandbox] Process order. (Serial=1111, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:23:47:682None[Sandbox] Process order. (Serial=1112, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:23:47:692None[Sandbox] Process order. (Serial=1113, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:23:47:703None[Sandbox] Process order. (Serial=1114, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:23:47:722None[Sandbox] Process order. (Serial=1115, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:23:47:725None[Sandbox] Process order. (Serial=1116, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:23:47:742None[Sandbox] Process order. (Serial=1117, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:23:47:746None[Sandbox] Process order. (Serial=1118, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:23:47:762None[Sandbox] Process order. (Serial=1119, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:23:47:785None[Sandbox] Process order. (Serial=1120, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:23:47:803None[Sandbox] Process order. (Serial=1121, Empire=6, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:23:47:854None[Sandbox] Process order. (Serial=1122, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:23:47:874None[Sandbox] Process order. (Serial=1123, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:23:47:890None[Sandbox] Process order. (Serial=1124, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:23:47:893None[Sandbox] Process order. (Serial=1125, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:23:47:982None[Sandbox] Process order. (Serial=1126, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:23:48:013None[Sandbox] Process order. (Serial=1127, Empire=1, Order=Order='OrderGoTo', Entity=#1107, AdditionalFlags='IgnoreFogOfWar', Path='[89, 28]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:23:48:023None[Sandbox] Process order. (Serial=1128, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:23:48:054None[Sandbox] Process order. (Serial=1129, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 9]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:23:48:055None[Sandbox] Process order. (Serial=1130, Empire=2, Order=Order='OrderGoTo', Entity=#4161, AdditionalFlags='IgnoreFogOfWar', Path='[81, 36] --> [80, 36]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:23:48:062None[Sandbox] Process order. (Serial=1131, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:23:48:072None[Sandbox] Process order. (Serial=1132, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:23:48:082None[Sandbox] Process order. (Serial=1133, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:23:48:232None[Sandbox] Process order. (Serial=1134, Empire=2, Order=Order='OrderGoTo', Entity=#9998, AdditionalFlags='IgnoreFogOfWar', Path='[40, 12] --> [40, 13] --> [41, 13] --> [42, 13] --> [43, 13] --> [44, 14] --> [44, 15] --> [45, 15]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:23:48:242None[Sandbox] Process order. (Serial=1135, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:23:48:464None[Sandbox] Process order. (Serial=1136, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:23:48:536None[Sandbox] Process order. (Serial=1137, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:23:48:566None[Sandbox] Process order. (Serial=1138, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:23:48:567None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era4_Eastern #9420 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
17:23:48:655None[Sandbox] Process order. (Serial=1139, Empire=0, Order=Order OrderBattleMove - BattleGUID: 9758 BattleUnitGUID: 9766 AStarResults: [79, 16] --> [79, 17] --> [79, 18])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:23:48:685None[Sandbox] Process order. (Serial=1140, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:23:48:706None[Sandbox] Process order. (Serial=1141, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:23:48:726None[Sandbox] Process order. (Serial=1142, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:23:48:736None[Sandbox] Process order. (Serial=1143, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:23:48:749NonePresentation Battle 9758: Execute action[337]: UnitMove. EmpireIndex=0. UnitGuid=9766, DestTile=[79, 18]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:23:48:749NonePresentation Battle 9758: Execute action[337]: UnitGoto. EmpireIndex=0. UnitGuid=9766, DestTile=[79, 16]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:23:48:750NonePresentation Battle 9758: Execute action[337]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:23:48:750NonePresentation Battle 9758: Execute action[337]: UnitGoto. EmpireIndex=0. UnitGuid=9766, DestTile=[79, 17]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:23:48:750NonePresentation Battle 9758: Execute action[337]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:23:48:750NonePresentation Battle 9758: Execute action[337]: UnitGoto. EmpireIndex=0. UnitGuid=9766, DestTile=[79, 18]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:23:48:750NonePresentation Battle 9758: Execute action[337]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:23:48:755None[Sandbox] Process order. (Serial=1144, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:23:48:760None[Sandbox] Process order. (Serial=1145, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:23:48:796None[Sandbox] Process order. (Serial=1146, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:23:48:815None[Sandbox] Process order. (Serial=1147, Empire=6, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:23:48:886None[Sandbox] Process order. (Serial=1148, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:23:48:911None[Sandbox] Process order. (Serial=1149, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:23:48:922None[Sandbox] Process order. (Serial=1150, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:23:48:990None[Sandbox] Process order. (Serial=1151, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:23:49:030None[Sandbox] Process order. (Serial=1152, Empire=1, Order=Order='OrderGoTo', Entity=#1107, AdditionalFlags='IgnoreFogOfWar', Path='[90, 28]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:23:49:070None[Sandbox] Process order. (Serial=1153, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:23:49:071None[Sandbox] Process order. (Serial=1154, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 8]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:23:49:081None[Sandbox] Process order. (Serial=1155, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:23:49:091None[Sandbox] Process order. (Serial=1156, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:23:49:122None[Sandbox] Process order. (Serial=1157, Empire=5, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:23:49:252None[Sandbox] Process order. (Serial=1158, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:23:49:472None[Sandbox] Process order. (Serial=1159, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:23:49:543None[Sandbox] Process order. (Serial=1160, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:23:49:572None[Sandbox] Process order. (Serial=1161, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:23:49:693None[Sandbox] Process order. (Serial=1162, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:23:49:714None[Sandbox] Process order. (Serial=1163, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:23:49:734None[Sandbox] Process order. (Serial=1164, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:23:49:754None[Sandbox] Process order. (Serial=1165, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:23:49:773None[Sandbox] Process order. (Serial=1166, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:23:49:778None[Sandbox] Process order. (Serial=1167, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:23:49:811None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_MughalEmpire #9998 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
17:23:49:834None[Sandbox] Process order. (Serial=1168, Empire=1, Order=Order='OrderGoTo', Entity=#1107, AdditionalFlags='IgnoreFogOfWar', Path='[90, 29]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:23:49:894None[Sandbox] Process order. (Serial=1169, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:23:49:988None[Preview] Set PresentationUnit #9369 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
17:23:50:066None[Sandbox] Process order. (Serial=1170, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 9]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:23:50:088None[Sandbox] Process order. (Serial=1171, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:23:50:177None[Sandbox] Process order. (Serial=1172, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:23:50:187None[Sandbox] Process order. (Serial=1173, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:23:50:223NonePresentation Battle 9758: Execute action[338]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:23:50:248None[Sandbox] Process order. (Serial=1174, Empire=0, Order=Order OrderBattleRetreat - BattleGUID: 9758 EmpireIndex: 0)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:23:50:257None[Sandbox] Process order. (Serial=1175, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:23:50:299None[Sandbox] Process order. (Serial=1176, Empire=3, Order=Order='OrderGoTo', Entity=#7640, AdditionalFlags='IgnoreFogOfWar', Path='[39, 52]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:23:50:309None[Sandbox] Process order. (Serial=1177, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:23:50:337NonePresentation Battle 9758: Execute action[339]: BattleGrown. MaximumRoundCount=9 (initialActionType: BattleGrown)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:23:50:337None[Preview] PresentationArmy PresentationArmy #5369 of empire 0 #5369 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:23:50:337None[Preview] PresentationArmy PresentationArmy #9242 of empire 1 #9242 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:23:50:337None[Preview] PresentationArmy PresentationArmy #3802 of empire 0 #3802 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:23:50:337None[Preview] PresentationArmy PresentationArmy #8918 of empire 1 #8918 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:23:50:337None[Preview] PresentationArmy PresentationArmy #9426 of empire 1 #9426 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:23:50:337None[Preview] PresentationArmy PresentationArmy #4008 of empire 0 #4008 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:23:50:337None[Preview] PresentationArmy PresentationArmy #7063 of empire 1 #7063 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:23:50:339None[Preview] PresentationArmy PresentationArmy #3970 of empire 1 #3970 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:23:50:339NonePresentation Battle 9758: Execute action[340]: MidBattleRetreatStarted. EmpireIndex=0 (initialActionType: StartMidBattleRetreat)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:23:50:339NonePresentation Battle 9758: Execute action[341]: UpdateBattleUnits. EmpireIndex=0, unitCount=7 (initialActionType: UpdateBattleUnits)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:23:50:344UI Steam[UI] Loading regular fallback texture dcd92d053b27adc4d97b97e345d65460 (nullref: False)
Amplitude.UI.Renderers.UIRenderingManager:GetFallbackTexture() Amplitude.UI.Renderers.UIRenderingManager:GetFallbackTexture() Amplitude.UI.Renderers.UIRenderingManager+TextureSource:Load(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Renderers.UIRenderingManager+TextureSourceRepository:RetrieveTextureSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Renderers.UIRenderingManager:RetrieveTextureSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITexture:GetAsset() Amplitude.UI.UIPrimitiveDrawer:Rect(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Renderers.UIImage:Render(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UIView:Render() Amplitude.UI.Renderers.UIRenderingManager:Render() Amplitude.UI.UIUpdatingManager:Render() Amplitude.UI.UIUpdatingManager:LateUpdate()
17:23:50:479None[Sandbox] Process order. (Serial=1178, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:23:50:509None[Sandbox] Process order. (Serial=1179, Empire=3, Order=Order='OrderGoTo', Entity=#9515, AdditionalFlags='IgnoreFogOfWar', Path='[39, 53]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:23:50:520None[Sandbox] Process order. (Serial=1180, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:23:50:551None[Sandbox] Process order. (Serial=1181, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:23:50:581None[Sandbox] Process order. (Serial=1182, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:23:50:745None[Sandbox] Process order. (Serial=1183, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:23:50:844None[Sandbox] Process order. (Serial=1184, Empire=1, Order=Order='OrderGoTo', Entity=#1107, AdditionalFlags='IgnoreFogOfWar', Path='[91, 28]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:23:51:089None[Sandbox] Process order. (Serial=1185, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 8]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:23:51:099None[Sandbox] Process order. (Serial=1186, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:23:51:269None[Sandbox] Process order. (Serial=1187, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:23:51:562None[Sandbox] Process order. (Serial=1188, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:23:51:591None[Sandbox] Process order. (Serial=1189, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:23:51:721None[Sandbox] Process order. (Serial=1190, Empire=1, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:23:51:751None[Sandbox] Process order. (Serial=1191, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:23:52:047None[Sandbox] Process order. (Serial=1192, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 9]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:23:52:107None[Sandbox] Process order. (Serial=1193, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:23:52:276None[Sandbox] Process order. (Serial=1194, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:23:52:317None[Sandbox] Process order. (Serial=1195, Empire=3, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:23:52:368None[Sandbox] Process order. (Serial=1196, Empire=0, Order=Order OrderBattleMove - BattleGUID: 9758 BattleUnitGUID: 9824 AStarResults: [88, 21] --> [89, 22] --> [89, 23] --> [90, 24])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:23:52:427NonePresentation Battle 9758: Execute action[342]: UnitMove. EmpireIndex=0. UnitGuid=9824, DestTile=[90, 24]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:23:52:427NonePresentation Battle 9758: Execute action[342]: UnitGoto. EmpireIndex=0. UnitGuid=9824, DestTile=[88, 21]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:23:52:429NonePresentation Battle 9758: Execute action[342]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:23:52:429NonePresentation Battle 9758: Execute action[342]: UnitGoto. EmpireIndex=0. UnitGuid=9824, DestTile=[89, 22]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:23:52:429NonePresentation Battle 9758: Execute action[342]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:23:52:429NonePresentation Battle 9758: Execute action[342]: UnitGoto. EmpireIndex=0. UnitGuid=9824, DestTile=[89, 23]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:23:52:429NonePresentation Battle 9758: Execute action[342]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:23:52:429NonePresentation Battle 9758: Execute action[342]: UnitGoto. EmpireIndex=0. UnitGuid=9824, DestTile=[90, 24]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:23:52:430NonePresentation Battle 9758: Execute action[342]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:23:52:430NonePresentation Battle 9758: Execute action[342]: UpdateBattleUnits. EmpireIndex=0, unitCount=1 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:23:52:758None[Sandbox] Process order. (Serial=1197, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:23:53:045None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_HolyRomanEmpire #9517 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
17:23:53:282None[Sandbox] Process order. (Serial=1198, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:23:53:705None[Sandbox] Process order. (Serial=1199, Empire=0, Order=Order OrderBattleMove - BattleGUID: 9758 BattleUnitGUID: 9819 AStarResults: [87, 21] --> [88, 22] --> [88, 23] --> [89, 24])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:23:53:739NonePresentation Battle 9758: Execute action[343]: UnitMove. EmpireIndex=0. UnitGuid=9819, DestTile=[89, 24]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:23:53:740NonePresentation Battle 9758: Execute action[343]: UnitGoto. EmpireIndex=0. UnitGuid=9819, DestTile=[87, 21]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:23:53:740NonePresentation Battle 9758: Execute action[343]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:23:53:740NonePresentation Battle 9758: Execute action[343]: UnitGoto. EmpireIndex=0. UnitGuid=9819, DestTile=[88, 22]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:23:53:740NonePresentation Battle 9758: Execute action[343]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:23:53:740NonePresentation Battle 9758: Execute action[343]: UnitGoto. EmpireIndex=0. UnitGuid=9819, DestTile=[88, 23]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:23:53:741NonePresentation Battle 9758: Execute action[343]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:23:53:741NonePresentation Battle 9758: Execute action[343]: UnitGoto. EmpireIndex=0. UnitGuid=9819, DestTile=[89, 24]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:23:53:741NonePresentation Battle 9758: Execute action[343]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:23:53:741NonePresentation Battle 9758: Execute action[343]: UpdateBattleUnits. EmpireIndex=0, unitCount=2 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:23:54:177None[Sandbox] Process order. (Serial=1200, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:23:54:187None[Sandbox] Process order. (Serial=1201, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:23:54:238NonePresentation Battle 9758: Execute action[344]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:23:54:289None[Sandbox] Process order. (Serial=1202, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:23:54:532None[Sandbox] Process order. (Serial=1203, Empire=2, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:23:55:203None[Sandbox] Process order. (Serial=1204, Empire=0, Order=Order OrderBattleMove - BattleGUID: 9758 BattleUnitGUID: 9821 AStarResults: [89, 18] --> [89, 19] --> [90, 20] --> [90, 21] --> [91, 22] --> [91, 23])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:23:55:240NonePresentation Battle 9758: Execute action[345]: UnitMove. EmpireIndex=0. UnitGuid=9821, DestTile=[91, 23]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:23:55:241NonePresentation Battle 9758: Execute action[345]: UnitGoto. EmpireIndex=0. UnitGuid=9821, DestTile=[89, 18]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:23:55:241NonePresentation Battle 9758: Execute action[345]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:23:55:241NonePresentation Battle 9758: Execute action[345]: UnitGoto. EmpireIndex=0. UnitGuid=9821, DestTile=[89, 19]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:23:55:241NonePresentation Battle 9758: Execute action[345]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:23:55:241NonePresentation Battle 9758: Execute action[345]: UnitGoto. EmpireIndex=0. UnitGuid=9821, DestTile=[90, 20]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:23:55:242NonePresentation Battle 9758: Execute action[345]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:23:55:242NonePresentation Battle 9758: Execute action[345]: UnitGoto. EmpireIndex=0. UnitGuid=9821, DestTile=[90, 21]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:23:55:242NonePresentation Battle 9758: Execute action[345]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:23:55:242NonePresentation Battle 9758: Execute action[345]: UnitGoto. EmpireIndex=0. UnitGuid=9821, DestTile=[91, 22]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:23:55:242NonePresentation Battle 9758: Execute action[345]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:23:55:242NonePresentation Battle 9758: Execute action[345]: UnitGoto. EmpireIndex=0. UnitGuid=9821, DestTile=[91, 23]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:23:55:243NonePresentation Battle 9758: Execute action[345]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:23:55:243NonePresentation Battle 9758: Execute action[345]: UpdateBattleUnits. EmpireIndex=0, unitCount=1 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:23:55:476None[Sandbox] Process order. (Serial=1205, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:23:55:486None[Sandbox] Process order. (Serial=1206, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:23:55:540NonePresentation Battle 9758: Execute action[346]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:23:56:814None[Sandbox] Process order. (Serial=1207, Empire=0, Order=Order OrderBattleMove - BattleGUID: 9758 BattleUnitGUID: 9823 AStarResults: [87, 19] --> [88, 20] --> [88, 21] --> [89, 22] --> [89, 23] --> [89, 24] --> [88, 25])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:23:56:941NonePresentation Battle 9758: Execute action[347]: UnitMove. EmpireIndex=0. UnitGuid=9823, DestTile=[88, 25]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:23:56:941NonePresentation Battle 9758: Execute action[347]: UnitGoto. EmpireIndex=0. UnitGuid=9823, DestTile=[87, 19]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:23:56:942NonePresentation Battle 9758: Execute action[347]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:23:56:942NonePresentation Battle 9758: Execute action[347]: UnitGoto. EmpireIndex=0. UnitGuid=9823, DestTile=[88, 20]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:23:56:942NonePresentation Battle 9758: Execute action[347]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:23:56:942NonePresentation Battle 9758: Execute action[347]: UnitGoto. EmpireIndex=0. UnitGuid=9823, DestTile=[88, 21]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:23:56:943NonePresentation Battle 9758: Execute action[347]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:23:56:943NonePresentation Battle 9758: Execute action[347]: UnitGoto. EmpireIndex=0. UnitGuid=9823, DestTile=[89, 22]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:23:56:943NonePresentation Battle 9758: Execute action[347]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:23:56:943NonePresentation Battle 9758: Execute action[347]: UnitGoto. EmpireIndex=0. UnitGuid=9823, DestTile=[89, 23]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:23:56:943NonePresentation Battle 9758: Execute action[347]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:23:56:943NonePresentation Battle 9758: Execute action[347]: UnitGoto. EmpireIndex=0. UnitGuid=9823, DestTile=[89, 24]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:23:56:943NonePresentation Battle 9758: Execute action[347]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:23:56:944NonePresentation Battle 9758: Execute action[347]: UnitGoto. EmpireIndex=0. UnitGuid=9823, DestTile=[88, 25]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:23:56:944NonePresentation Battle 9758: Execute action[347]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:23:56:944NonePresentation Battle 9758: Execute action[347]: UpdateBattleUnits. EmpireIndex=0, unitCount=2 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:23:57:590None[Sandbox] Process order. (Serial=1208, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:23:57:600None[Sandbox] Process order. (Serial=1209, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:23:57:645NonePresentation Battle 9758: Execute action[348]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:23:59:370None[Sandbox] Process order. (Serial=1210, Empire=0, Order=Order OrderBattleMove - BattleGUID: 9758 BattleUnitGUID: 9820 AStarResults: [87, 20] --> [87, 21] --> [88, 22] --> [87, 23] --> [87, 24] --> [87, 25])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:23:59:427NonePresentation Battle 9758: Execute action[349]: UnitMove. EmpireIndex=0. UnitGuid=9820, DestTile=[87, 25]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:23:59:427NonePresentation Battle 9758: Execute action[349]: UnitGoto. EmpireIndex=0. UnitGuid=9820, DestTile=[87, 20]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:23:59:427NonePresentation Battle 9758: Execute action[349]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:23:59:428NonePresentation Battle 9758: Execute action[349]: UnitGoto. EmpireIndex=0. UnitGuid=9820, DestTile=[87, 21]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:23:59:428NonePresentation Battle 9758: Execute action[349]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:23:59:428NonePresentation Battle 9758: Execute action[349]: UnitGoto. EmpireIndex=0. UnitGuid=9820, DestTile=[88, 22]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:23:59:428NonePresentation Battle 9758: Execute action[349]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:23:59:428NonePresentation Battle 9758: Execute action[349]: UnitGoto. EmpireIndex=0. UnitGuid=9820, DestTile=[87, 23]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:23:59:428NonePresentation Battle 9758: Execute action[349]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:23:59:428NonePresentation Battle 9758: Execute action[349]: UnitGoto. EmpireIndex=0. UnitGuid=9820, DestTile=[87, 24]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:23:59:429NonePresentation Battle 9758: Execute action[349]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:23:59:429NonePresentation Battle 9758: Execute action[349]: UnitGoto. EmpireIndex=0. UnitGuid=9820, DestTile=[87, 25]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:23:59:429NonePresentation Battle 9758: Execute action[349]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:23:59:429NonePresentation Battle 9758: Execute action[349]: UpdateBattleUnits. EmpireIndex=0, unitCount=1 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:23:59:602None[Sandbox] Process order. (Serial=1211, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:23:59:613None[Sandbox] Process order. (Serial=1212, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:23:59:731NonePresentation Battle 9758: Execute action[350]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:24:01:731None[Sandbox] Process order. (Serial=1213, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:24:01:741None[Sandbox] Process order. (Serial=1214, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:24:01:837NonePresentation Battle 9758: Execute action[351]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:24:05:019None[Sandbox] Process order. (Serial=1215, Empire=0, Order=Order OrderBattleEndRound - BattleGUID: 9758 EmpireIndex: 0)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:24:05:145NonePresentation Battle 9758: Execute action[352]: EndEmpireRound. EmpireIndex=0. (initialActionType: EndEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:24:05:146NonePresentation Battle 9758: Execute action[353]: UpdateBattleUnits. EmpireIndex=0, unitCount=7 (initialActionType: UpdateBattleUnits)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:24:05:146NonePresentation Battle 9758: Execute action[354]: RoundAcknowledge (initialActionType: RoundAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:24:05:151None[Sandbox] Process order. (Serial=1216, Empire=0, Order=Order OrderBattleRoundAcknowledge, BattleGuid=#9758)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:24:05:191None[Sandbox] Process order. (Serial=1217, Empire=1, Order=Order OrderBattleMove - BattleGUID: 9758 BattleUnitGUID: 10243 AStarResults: [85, 24] --> [84, 24] --> [83, 24])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:24:05:242None[Sandbox] Process order. (Serial=1218, Empire=1, Order=Order OrderBattleEndRound - BattleGUID: 9758 EmpireIndex: 1)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:24:05:245NonePresentation Battle 9758: Execute action[355]: StartEmpireRound. EmpireIndex=1. (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:24:05:245NoneCould not find PresentationBattlePreview with armyEntityGUID=5369, targetEntityGUID=9242.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:24:05:246NonePresentation Battle 9758: Execute action[355]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:24:05:246NonePresentation Battle 9758: Execute action[356]: UnitMove. EmpireIndex=1. UnitGuid=10243, DestTile=[83, 24]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:24:05:246NonePresentation Battle 9758: Execute action[356]: UnitGoto. EmpireIndex=1. UnitGuid=10243, DestTile=[84, 24]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:24:05:246NonePresentation Battle 9758: Execute action[356]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:24:05:246NonePresentation Battle 9758: Execute action[356]: UnitGoto. EmpireIndex=1. UnitGuid=10243, DestTile=[83, 24]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:24:05:246NonePresentation Battle 9758: Execute action[356]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:24:06:617NonePresentation Battle 9758: Execute action[357]: EndEmpireRound. EmpireIndex=1. (initialActionType: EndEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:24:07:931None[Sandbox] Process order. (Serial=1219, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:24:07:941None[Sandbox] Process order. (Serial=1220, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:24:07:944NonePresentation Battle 9758: Execute action[358]: UpdateBattleUnits. EmpireIndex=1, unitCount=15 (initialActionType: UpdateBattleUnits)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:24:07:944NonePresentation Battle 9758: Execute action[359]: RoundAcknowledge (initialActionType: RoundAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:24:07:951None[Sandbox] Process order. (Serial=1221, Empire=0, Order=Order OrderBattleRoundAcknowledge, BattleGuid=#9758)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:24:08:049NonePresentation Battle 9758: Execute action[360]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=1, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:24:08:049NonePresentation Battle 9758: Execute action[361]: NewRound. Round=7. (initialActionType: NewRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:24:08:049NonePresentation Battle 9758: Execute action[362]: StartEmpireRound. EmpireIndex=0. (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:24:08:049NoneCould not find PresentationBattlePreview with armyEntityGUID=5369, targetEntityGUID=9242.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:24:08:050NonePresentation Battle 9758: Execute action[362]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:24:09:087None[Sandbox] Process order. (Serial=1222, Empire=0, Order=Order OrderBattleMove - BattleGUID: 9758 BattleUnitGUID: 9766 AStarResults: [78, 17] --> [78, 16] --> [77, 15])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:24:09:142NonePresentation Battle 9758: Execute action[363]: UnitMove. EmpireIndex=0. UnitGuid=9766, DestTile=[77, 15]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:24:09:142NonePresentation Battle 9758: Execute action[363]: UnitGoto. EmpireIndex=0. UnitGuid=9766, DestTile=[78, 17]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:24:09:142NonePresentation Battle 9758: Execute action[363]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:24:09:142NonePresentation Battle 9758: Execute action[363]: UnitGoto. EmpireIndex=0. UnitGuid=9766, DestTile=[78, 16]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:24:09:143NonePresentation Battle 9758: Execute action[363]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:24:09:143NonePresentation Battle 9758: Execute action[363]: UnitGoto. EmpireIndex=0. UnitGuid=9766, DestTile=[77, 15]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:24:09:143NonePresentation Battle 9758: Execute action[363]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:24:10:564None[Sandbox] Process order. (Serial=1223, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:24:10:573None[Sandbox] Process order. (Serial=1224, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:24:10:679NonePresentation Battle 9758: Execute action[364]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:24:10:898None[Sandbox] Process order. (Serial=1225, Empire=0, Order=Order OrderBattleEndRound - BattleGUID: 9758 EmpireIndex: 0)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:24:10:991NonePresentation Battle 9758: Execute action[365]: EndEmpireRound. EmpireIndex=0. (initialActionType: EndEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:24:10:991NonePresentation Battle 9758: Execute action[366]: UpdateBattleUnits. EmpireIndex=0, unitCount=7 (initialActionType: UpdateBattleUnits)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:24:10:991NonePresentation Battle 9758: Execute action[367]: RoundAcknowledge (initialActionType: RoundAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:24:10:997None[Sandbox] Process order. (Serial=1226, Empire=0, Order=Order OrderBattleRoundAcknowledge, BattleGuid=#9758)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:24:11:038None[Sandbox] Process order. (Serial=1227, Empire=1, Order=Order OrderBattleAttack - BattleGUID: 9758 AttackerGUID: 10011 TargetPosition: 2027 ForceAttack: False)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:24:11:068None[Sandbox] Process order. (Serial=1228, Empire=1, Order=Order OrderBattleAttack - BattleGUID: 9758 AttackerGUID: 10010 TargetPosition: 2027 ForceAttack: False)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:24:11:098None[Sandbox] Process order. (Serial=1229, Empire=1, Order=Order OrderBattleMove - BattleGUID: 9758 BattleUnitGUID: 10243 AStarResults: [83, 24] --> [82, 24] --> [81, 23])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:24:11:113NonePresentation Battle 9758: Execute action[368]: StartEmpireRound. EmpireIndex=1. (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:24:11:113NoneCould not find PresentationBattlePreview with armyEntityGUID=5369, targetEntityGUID=9242.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:24:11:113NonePresentation Battle 9758: Execute action[368]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:24:11:113NonePresentation Battle 9758: Execute action[369]: UnitAttack. EmpireIndex=1. Attacker=10011 (health=1.00), Defender=9766 (health=0.51). (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:24:11:114NonePresentation Battle 9758: Execute action[369]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:24:11:128None[Sandbox] Process order. (Serial=1230, Empire=1, Order=Order OrderBattleEndRound - BattleGUID: 9758 EmpireIndex: 1)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:24:11:134NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#1, pawnId=5852)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:24:11:134NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#1, pawnId=5852)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:24:11:134NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#1, pawnId=5852)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:24:11:769NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerHit of 'PresentationPawn(Clone)' of empire#0, pawnId=5733)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:24:11:769NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetProtectionAnimation of 'PresentationPawn(Clone)' of empire#0, pawnId=5733)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:24:11:769NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetAnimationInt of 'PresentationPawn(Clone)' of empire#0, pawnId=5733)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:24:11:769NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=5733)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:24:11:769NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitIdle of 'PresentationPawn(Clone)' of empire#1, pawnId=5852)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:24:11:769NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#1, pawnId=5852)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:24:11:772None[Sandbox] Process order. (Serial=1231, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:24:11:782None[Sandbox] Process order. (Serial=1232, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:24:12:469NonePresentation Battle 9758: Execute action[370]: UnitAttack. EmpireIndex=1. Attacker=10010 (health=1.00), Defender=9766 (health=0.21). (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:24:12:469None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Holland #10011 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
17:24:12:469NonePresentation Battle 9758: Execute action[370]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:24:12:486NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#1, pawnId=5851)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:24:12:486NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#1, pawnId=5851)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:24:12:486NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#1, pawnId=5851)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:24:13:204NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerHit of 'PresentationPawn(Clone)' of empire#0, pawnId=5733)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:24:13:204NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetProtectionAnimation of 'PresentationPawn(Clone)' of empire#0, pawnId=5733)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:24:13:204NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetAnimationInt of 'PresentationPawn(Clone)' of empire#0, pawnId=5733)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:24:13:204NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=5733)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:24:13:204NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitIdle of 'PresentationPawn(Clone)' of empire#1, pawnId=5851)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:24:13:204NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#1, pawnId=5851)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:24:13:207None[Sandbox] Process order. (Serial=1233, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:24:13:218None[Sandbox] Process order. (Serial=1234, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:24:14:095NonePresentation Battle 9758: Execute action[371]: UnitMove. EmpireIndex=1. UnitGuid=10243, DestTile=[81, 23]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:24:14:095NonePresentation Battle 9758: Execute action[371]: UnitGoto. EmpireIndex=1. UnitGuid=10243, DestTile=[82, 24]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:24:14:095None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Holland #10010 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
17:24:14:096NonePresentation Battle 9758: Execute action[371]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:24:14:096NonePresentation Battle 9758: Execute action[371]: UnitGoto. EmpireIndex=1. UnitGuid=10243, DestTile=[81, 23]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:24:14:096NonePresentation Battle 9758: Execute action[371]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:24:15:473NonePresentation Battle 9758: Execute action[372]: EndEmpireRound. EmpireIndex=1. (initialActionType: EndEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:24:16:775None[Sandbox] Process order. (Serial=1235, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:24:16:782NonePresentation Battle 9758: Execute action[373]: UpdateBattleUnits. EmpireIndex=1, unitCount=15 (initialActionType: UpdateBattleUnits)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:24:16:782NonePresentation Battle 9758: Execute action[374]: RoundAcknowledge (initialActionType: RoundAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:24:16:782NonePresentation Battle 9758: Execute action[375]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=1, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:24:16:782NonePresentation Battle 9758: Execute action[376]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:24:16:782NonePresentation Battle 9758: Execute action[377]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=1, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:24:16:782NonePresentation Battle 9758: Execute action[378]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:24:16:786None[Sandbox] Process order. (Serial=1236, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:24:16:786None[Sandbox] Process order. (Serial=1237, Empire=0, Order=Order OrderBattleRoundAcknowledge, BattleGuid=#9758)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:24:16:900NonePresentation Battle 9758: Execute action[379]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=1, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:24:16:900NonePresentation Battle 9758: Execute action[380]: NewRound. Round=8. (initialActionType: NewRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:24:16:900NonePresentation Battle 9758: Execute action[381]: StartEmpireRound. EmpireIndex=0. (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:24:16:900NoneCould not find PresentationBattlePreview with armyEntityGUID=5369, targetEntityGUID=9242.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:24:16:901NonePresentation Battle 9758: Execute action[381]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:24:19:499None[Sandbox] Process order. (Serial=1238, Empire=0, Order=Order OrderBattleMove - BattleGUID: 9758 BattleUnitGUID: 9766 AStarResults: [77, 16] --> [76, 17] --> [76, 18] --> [75, 19] --> [74, 19] --> [74, 20] --> [73, 20] --> [72, 19])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:24:19:602NonePresentation Battle 9758: Execute action[382]: UnitMove. EmpireIndex=0. UnitGuid=9766, DestTile=[72, 19]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:24:19:603NonePresentation Battle 9758: Execute action[382]: UnitGoto. EmpireIndex=0. UnitGuid=9766, DestTile=[77, 16]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:24:19:603NonePresentation Battle 9758: Execute action[382]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:24:19:603NonePresentation Battle 9758: Execute action[382]: UnitGoto. EmpireIndex=0. UnitGuid=9766, DestTile=[76, 17]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:24:19:603NonePresentation Battle 9758: Execute action[382]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:24:19:603NonePresentation Battle 9758: Execute action[382]: UnitGoto. EmpireIndex=0. UnitGuid=9766, DestTile=[76, 18]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:24:19:604NonePresentation Battle 9758: Execute action[382]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:24:19:604NonePresentation Battle 9758: Execute action[382]: UnitGoto. EmpireIndex=0. UnitGuid=9766, DestTile=[75, 19]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:24:19:604NonePresentation Battle 9758: Execute action[382]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:24:19:604NonePresentation Battle 9758: Execute action[382]: UnitGoto. EmpireIndex=0. UnitGuid=9766, DestTile=[74, 19]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:24:19:604NonePresentation Battle 9758: Execute action[382]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:24:19:604NonePresentation Battle 9758: Execute action[382]: UnitGoto. EmpireIndex=0. UnitGuid=9766, DestTile=[74, 20]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:24:19:605NonePresentation Battle 9758: Execute action[382]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:24:19:605NonePresentation Battle 9758: Execute action[382]: UnitGoto. EmpireIndex=0. UnitGuid=9766, DestTile=[73, 20]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:24:19:605NonePresentation Battle 9758: Execute action[382]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:24:19:605NonePresentation Battle 9758: Execute action[382]: UnitGoto. EmpireIndex=0. UnitGuid=9766, DestTile=[72, 19]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:24:19:605NonePresentation Battle 9758: Execute action[382]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:24:22:453None[Sandbox] Process order. (Serial=1239, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:24:22:464None[Sandbox] Process order. (Serial=1240, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:24:22:502NonePresentation Battle 9758: Execute action[383]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:24:26:979None[Sandbox] Process order. (Serial=1241, Empire=0, Order=Order OrderBattleEndRound - BattleGUID: 9758 EmpireIndex: 0)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:24:27:096NonePresentation Battle 9758: Execute action[384]: EndEmpireRound. EmpireIndex=0. (initialActionType: EndEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:24:27:096NonePresentation Battle 9758: Execute action[385]: UpdateBattleUnits. EmpireIndex=0, unitCount=7 (initialActionType: UpdateBattleUnits)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:24:27:096NonePresentation Battle 9758: Execute action[386]: RoundAcknowledge (initialActionType: RoundAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:24:27:101None[Sandbox] Process order. (Serial=1242, Empire=0, Order=Order OrderBattleRoundAcknowledge, BattleGuid=#9758)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:24:27:140None[Sandbox] Process order. (Serial=1243, Empire=1, Order=Order OrderBattleMove - BattleGUID: 9758 BattleUnitGUID: 10243 AStarResults: [81, 23] --> [82, 24] --> [82, 25])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:24:27:191None[Sandbox] Process order. (Serial=1244, Empire=1, Order=Order OrderBattleMove - BattleGUID: 9758 BattleUnitGUID: 9928 AStarResults: [80, 7] --> [80, 8] --> [79, 8] --> [78, 9] --> [78, 10])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:24:27:204NonePresentation Battle 9758: Execute action[387]: StartEmpireRound. EmpireIndex=1. (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:24:27:204NoneCould not find PresentationBattlePreview with armyEntityGUID=5369, targetEntityGUID=9242.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:24:27:205NonePresentation Battle 9758: Execute action[387]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:24:27:205NonePresentation Battle 9758: Execute action[388]: UnitMove. EmpireIndex=1. UnitGuid=10243, DestTile=[82, 25]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:24:27:205NonePresentation Battle 9758: Execute action[388]: UnitGoto. EmpireIndex=1. UnitGuid=10243, DestTile=[82, 24]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:24:27:205NonePresentation Battle 9758: Execute action[388]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:24:27:205NonePresentation Battle 9758: Execute action[388]: UnitGoto. EmpireIndex=1. UnitGuid=10243, DestTile=[82, 25]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:24:27:206NonePresentation Battle 9758: Execute action[388]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:24:27:230None[Sandbox] Process order. (Serial=1245, Empire=1, Order=Order OrderBattleMove - BattleGUID: 9758 BattleUnitGUID: 10012 AStarResults: [79, 9] --> [78, 9] --> [78, 10] --> [77, 10])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:24:27:273None[Sandbox] Process order. (Serial=1246, Empire=1, Order=Order OrderBattleMove - BattleGUID: 9758 BattleUnitGUID: 9927 AStarResults: [80, 6] --> [79, 7] --> [78, 7] --> [77, 7] --> [76, 7])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:24:27:330None[Sandbox] Process order. (Serial=1247, Empire=1, Order=Order OrderBattleMove - BattleGUID: 9758 BattleUnitGUID: 9929 AStarResults: [80, 9] --> [79, 9] --> [79, 10] --> [78, 11])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:24:27:381None[Sandbox] Process order. (Serial=1248, Empire=1, Order=Order OrderBattleMove - BattleGUID: 9758 BattleUnitGUID: 10007 AStarResults: [78, 8] --> [78, 9] --> [78, 10] --> [77, 11])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:24:27:431None[Sandbox] Process order. (Serial=1249, Empire=1, Order=Order OrderBattleMove - BattleGUID: 9758 BattleUnitGUID: 9931 AStarResults: [79, 6] --> [78, 7] --> [78, 8])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:24:27:472None[Sandbox] Process order. (Serial=1250, Empire=1, Order=Order OrderBattleMove - BattleGUID: 9758 BattleUnitGUID: 9926 AStarResults: [79, 7] --> [79, 8] --> [78, 9] --> [79, 10])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:24:27:511None[Sandbox] Process order. (Serial=1251, Empire=1, Order=Order OrderBattleMove - BattleGUID: 9758 BattleUnitGUID: 9925 AStarResults: [80, 8] --> [79, 9] --> [79, 10] --> [79, 11])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:24:27:551None[Sandbox] Process order. (Serial=1252, Empire=1, Order=Order OrderBattleMove - BattleGUID: 9758 BattleUnitGUID: 9930 AStarResults: [78, 7] --> [77, 7] --> [77, 8])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:24:27:601None[Sandbox] Process order. (Serial=1253, Empire=1, Order=Order OrderBattleMove - BattleGUID: 9758 BattleUnitGUID: 10009 AStarResults: [77, 7] --> [78, 7] --> [79, 8] --> [79, 9])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:24:27:641None[Sandbox] Process order. (Serial=1254, Empire=1, Order=Order OrderBattleMove - BattleGUID: 9758 BattleUnitGUID: 10010 AStarResults: [81, 8] --> [80, 9] --> [79, 9] --> [79, 8] --> [78, 7])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:24:27:681None[Sandbox] Process order. (Serial=1255, Empire=1, Order=Order OrderBattleEndRound - BattleGUID: 9758 EmpireIndex: 1)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:24:28:572NonePresentation Battle 9758: Execute action[389]: UnitMove. EmpireIndex=1. UnitGuid=9928, DestTile=[78, 10]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:24:28:572NonePresentation Battle 9758: Execute action[389]: UnitGoto. EmpireIndex=1. UnitGuid=9928, DestTile=[80, 8]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:24:28:572NonePresentation Battle 9758: Execute action[389]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:24:28:572NonePresentation Battle 9758: Execute action[389]: UnitGoto. EmpireIndex=1. UnitGuid=9928, DestTile=[79, 8]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:24:28:572NonePresentation Battle 9758: Execute action[389]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:24:28:572NonePresentation Battle 9758: Execute action[389]: UnitGoto. EmpireIndex=1. UnitGuid=9928, DestTile=[78, 9]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:24:28:573NonePresentation Battle 9758: Execute action[389]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:24:28:573NonePresentation Battle 9758: Execute action[389]: UnitGoto. EmpireIndex=1. UnitGuid=9928, DestTile=[78, 10]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:24:28:573NonePresentation Battle 9758: Execute action[389]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:24:28:573NonePresentation Battle 9758: Execute action[389]: UpdateBattleUnits. EmpireIndex=0, unitCount=6 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:24:29:042None[Sandbox] Process order. (Serial=1256, Empire=1, Order=Order='OrderGoTo', Entity=#9245, AdditionalFlags='IgnoreFogOfWar', Path='[92, 23]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:24:29:051None[Sandbox] Process order. (Serial=1257, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:24:29:876None[Sandbox] Process order. (Serial=1258, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:24:29:885None[Sandbox] Process order. (Serial=1259, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:24:30:201NonePresentation Battle 9758: Execute action[390]: UnitMove. EmpireIndex=1. UnitGuid=10012, DestTile=[77, 10]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:24:30:201NonePresentation Battle 9758: Execute action[390]: UnitGoto. EmpireIndex=1. UnitGuid=10012, DestTile=[78, 9]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:24:30:201NonePresentation Battle 9758: Execute action[390]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:24:30:201NonePresentation Battle 9758: Execute action[390]: UnitGoto. EmpireIndex=1. UnitGuid=10012, DestTile=[78, 10]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:24:30:201NonePresentation Battle 9758: Execute action[390]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:24:30:201NonePresentation Battle 9758: Execute action[390]: UnitGoto. EmpireIndex=1. UnitGuid=10012, DestTile=[77, 10]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:24:30:202NonePresentation Battle 9758: Execute action[390]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:24:30:202NonePresentation Battle 9758: Execute action[390]: UpdateBattleUnits. EmpireIndex=0, unitCount=6 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:24:31:812None[Sandbox] Process order. (Serial=1260, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:24:31:823None[Sandbox] Process order. (Serial=1261, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:24:32:088NonePresentation Battle 9758: Execute action[391]: UnitMove. EmpireIndex=1. UnitGuid=9927, DestTile=[76, 7]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:24:32:089NonePresentation Battle 9758: Execute action[391]: UnitGoto. EmpireIndex=1. UnitGuid=9927, DestTile=[79, 7]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:24:32:089NonePresentation Battle 9758: Execute action[391]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:24:32:089NonePresentation Battle 9758: Execute action[391]: UnitGoto. EmpireIndex=1. UnitGuid=9927, DestTile=[78, 7]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:24:32:089NonePresentation Battle 9758: Execute action[391]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:24:32:089NonePresentation Battle 9758: Execute action[391]: UnitGoto. EmpireIndex=1. UnitGuid=9927, DestTile=[77, 7]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:24:32:089NonePresentation Battle 9758: Execute action[391]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:24:32:090NonePresentation Battle 9758: Execute action[391]: UnitGoto. EmpireIndex=1. UnitGuid=9927, DestTile=[76, 7]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:24:32:090NonePresentation Battle 9758: Execute action[391]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:24:32:090NonePresentation Battle 9758: Execute action[391]: UpdateBattleUnits. EmpireIndex=0, unitCount=3 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:24:33:423None[Sandbox] Process order. (Serial=1262, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:24:33:433None[Sandbox] Process order. (Serial=1263, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:24:33:707NonePresentation Battle 9758: Execute action[392]: UnitMove. EmpireIndex=1. UnitGuid=9929, DestTile=[78, 11]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:24:33:709NonePresentation Battle 9758: Execute action[392]: UnitGoto. EmpireIndex=1. UnitGuid=9929, DestTile=[79, 9]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:24:33:709NonePresentation Battle 9758: Execute action[392]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:24:33:709NonePresentation Battle 9758: Execute action[392]: UnitGoto. EmpireIndex=1. UnitGuid=9929, DestTile=[79, 10]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:24:33:709NonePresentation Battle 9758: Execute action[392]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:24:33:709NonePresentation Battle 9758: Execute action[392]: UnitGoto. EmpireIndex=1. UnitGuid=9929, DestTile=[78, 11]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:24:33:710NonePresentation Battle 9758: Execute action[392]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:24:33:710NonePresentation Battle 9758: Execute action[392]: UpdateBattleUnits. EmpireIndex=0, unitCount=3 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:24:33:896None[Sandbox] Process order. (Serial=1264, Empire=0, Order=Order='OrderGoToAndCutForest', Entity=#7137, path='[60, 48]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:24:33:906None[Sandbox] Process order. (Serial=1265, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:24:34:910None[Sandbox] Process order. (Serial=1266, Empire=0, Order=Order OrderCutForest ArmyGUID: #7137)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:24:35:483None[Sandbox] Process order. (Serial=1267, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:24:35:493None[Sandbox] Process order. (Serial=1268, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:24:35:584NonePresentation Battle 9758: Execute action[393]: UnitMove. EmpireIndex=1. UnitGuid=10007, DestTile=[77, 11]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:24:35:584NonePresentation Battle 9758: Execute action[393]: UnitGoto. EmpireIndex=1. UnitGuid=10007, DestTile=[78, 9]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:24:35:585NonePresentation Battle 9758: Execute action[393]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:24:35:585NonePresentation Battle 9758: Execute action[393]: UnitGoto. EmpireIndex=1. UnitGuid=10007, DestTile=[78, 10]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:24:35:585NonePresentation Battle 9758: Execute action[393]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:24:35:585NonePresentation Battle 9758: Execute action[393]: UnitGoto. EmpireIndex=1. UnitGuid=10007, DestTile=[77, 11]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:24:35:585NonePresentation Battle 9758: Execute action[393]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:24:35:585NonePresentation Battle 9758: Execute action[393]: UpdateBattleUnits. EmpireIndex=0, unitCount=8 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:24:35:633None[Sandbox] Process order. (Serial=1269, Empire=0, Order=Order OrderFurtherActions)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:24:35:643None[Sandbox] Process order. (Serial=1270, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:24:35:647None[Sandbox] Process order. (Serial=1271, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:24:35:652None[Sandbox] Process order. (Serial=1272, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:24:35:656None[Sandbox] Process order. (Serial=1273, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:24:36:649None[Sandbox] Process order. (Serial=1274, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:24:36:670None[Sandbox] Process order. (Serial=1275, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:24:36:675None[Sandbox] Process order. (Serial=1276, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:24:36:680None[Sandbox] Process order. (Serial=1277, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:24:36:960None[Sandbox] Process order. (Serial=1278, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:24:36:970None[Sandbox] Process order. (Serial=1279, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:24:37:461NonePresentation Battle 9758: Execute action[394]: UnitMove. EmpireIndex=1. UnitGuid=9931, DestTile=[78, 8]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:24:37:461NonePresentation Battle 9758: Execute action[394]: UnitGoto. EmpireIndex=1. UnitGuid=9931, DestTile=[78, 7]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:24:37:461NonePresentation Battle 9758: Execute action[394]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:24:37:461NonePresentation Battle 9758: Execute action[394]: UnitGoto. EmpireIndex=1. UnitGuid=9931, DestTile=[78, 8]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:24:37:462NonePresentation Battle 9758: Execute action[394]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:24:37:462NonePresentation Battle 9758: Execute action[394]: UpdateBattleUnits. EmpireIndex=0, unitCount=7 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:24:37:653None[Sandbox] Process order. (Serial=1280, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:24:37:684None[Sandbox] Process order. (Serial=1281, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:24:37:699None[Sandbox] Process order. (Serial=1282, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:24:38:660None[Sandbox] Process order. (Serial=1283, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:24:38:691None[Sandbox] Process order. (Serial=1284, Empire=0, Order=Order OrderToggleAutoExplore)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:24:38:692None[Sandbox] Process order. (Serial=1285, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:24:38:730None[Sandbox] Process order. (Serial=1286, Empire=0, Order=Order='OrderGoTo', Entity=#9630, AdditionalFlags='IgnoreFogOfWar', Path='[47, 52] --> [47, 51] --> [48, 50] --> [47, 49] --> [48, 48] --> [48, 47] --> [49, 46] --> [49, 45] --> [50, 44] --> [50, 43]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:24:38:740None[Sandbox] Process order. (Serial=1287, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:24:38:779None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_HolyRomanEmpire #9517 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
17:24:38:810None[Sandbox] Process order. (Serial=1288, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:24:38:820None[Sandbox] Process order. (Serial=1289, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:24:38:852NonePresentation Battle 9758: Execute action[395]: UnitMove. EmpireIndex=1. UnitGuid=9926, DestTile=[79, 10]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:24:38:852NonePresentation Battle 9758: Execute action[395]: UnitGoto. EmpireIndex=1. UnitGuid=9926, DestTile=[79, 8]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:24:38:853NonePresentation Battle 9758: Execute action[395]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:24:38:853NonePresentation Battle 9758: Execute action[395]: UnitGoto. EmpireIndex=1. UnitGuid=9926, DestTile=[78, 9]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:24:38:853NonePresentation Battle 9758: Execute action[395]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:24:38:853NonePresentation Battle 9758: Execute action[395]: UnitGoto. EmpireIndex=1. UnitGuid=9926, DestTile=[79, 10]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:24:38:853NonePresentation Battle 9758: Execute action[395]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:24:38:853NonePresentation Battle 9758: Execute action[395]: UpdateBattleUnits. EmpireIndex=0, unitCount=6 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:24:39:701None[Sandbox] Process order. (Serial=1290, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:24:39:753None[Sandbox] Process order. (Serial=1291, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:24:40:254None[Sandbox] Process order. (Serial=1292, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:24:40:264None[Sandbox] Process order. (Serial=1293, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:24:40:729NonePresentation Battle 9758: Execute action[396]: UnitMove. EmpireIndex=1. UnitGuid=9925, DestTile=[79, 11]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:24:40:729NonePresentation Battle 9758: Execute action[396]: UnitGoto. EmpireIndex=1. UnitGuid=9925, DestTile=[79, 9]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:24:40:729NonePresentation Battle 9758: Execute action[396]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:24:40:729NonePresentation Battle 9758: Execute action[396]: UnitGoto. EmpireIndex=1. UnitGuid=9925, DestTile=[79, 10]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:24:40:731NonePresentation Battle 9758: Execute action[396]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:24:40:731NonePresentation Battle 9758: Execute action[396]: UnitGoto. EmpireIndex=1. UnitGuid=9925, DestTile=[79, 11]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:24:40:731NonePresentation Battle 9758: Execute action[396]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:24:40:731NonePresentation Battle 9758: Execute action[396]: UpdateBattleUnits. EmpireIndex=0, unitCount=4 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:24:40:766None[Sandbox] Process order. (Serial=1294, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:24:41:771None[Sandbox] Process order. (Serial=1295, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:24:42:064None[Sandbox] Process order. (Serial=1296, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:24:42:074None[Sandbox] Process order. (Serial=1297, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:24:42:604NonePresentation Battle 9758: Execute action[397]: UnitMove. EmpireIndex=1. UnitGuid=9930, DestTile=[77, 8]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:24:42:605NonePresentation Battle 9758: Execute action[397]: UnitGoto. EmpireIndex=1. UnitGuid=9930, DestTile=[77, 7]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:24:42:605NonePresentation Battle 9758: Execute action[397]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:24:42:605NonePresentation Battle 9758: Execute action[397]: UnitGoto. EmpireIndex=1. UnitGuid=9930, DestTile=[77, 8]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:24:42:605NonePresentation Battle 9758: Execute action[397]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:24:42:605NonePresentation Battle 9758: Execute action[397]: UpdateBattleUnits. EmpireIndex=0, unitCount=7 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:24:42:649None[Sandbox] Process order. (Serial=1298, Empire=0, Order=Order='OrderGoTo', Entity=#9488, path='[75, 13] --> [76, 12] --> [75, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:24:42:659None[Sandbox] Process order. (Serial=1299, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:24:42:779None[Sandbox] Process order. (Serial=1300, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:24:43:671None[Sandbox] Process order. (Serial=1301, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:24:43:790None[Sandbox] Process order. (Serial=1302, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:24:43:940None[Sandbox] Process order. (Serial=1303, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:24:43:950None[Sandbox] Process order. (Serial=1304, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:24:43:978NonePresentation Battle 9758: Execute action[398]: UnitMove. EmpireIndex=1. UnitGuid=10009, DestTile=[79, 9]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:24:43:979NonePresentation Battle 9758: Execute action[398]: UnitGoto. EmpireIndex=1. UnitGuid=10009, DestTile=[78, 7]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:24:43:979NonePresentation Battle 9758: Execute action[398]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:24:43:979NonePresentation Battle 9758: Execute action[398]: UnitGoto. EmpireIndex=1. UnitGuid=10009, DestTile=[79, 8]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:24:43:979NonePresentation Battle 9758: Execute action[398]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:24:43:979NonePresentation Battle 9758: Execute action[398]: UnitGoto. EmpireIndex=1. UnitGuid=10009, DestTile=[79, 9]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:24:43:979NonePresentation Battle 9758: Execute action[398]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:24:43:979NonePresentation Battle 9758: Execute action[398]: UpdateBattleUnits. EmpireIndex=0, unitCount=6 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:24:44:801None[Sandbox] Process order. (Serial=1305, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:24:45:426None[Sandbox] Process order. (Serial=1306, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:24:45:434None[Sandbox] Process order. (Serial=1307, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:24:45:642None[Empire 0] Too many AI decisions needed (100 > 100).
Amplitude.Mercury.AI.AIController:LateUpdate()
17:24:45:744None[Sandbox] Process order. (Serial=1308, Empire=0, Order=Order OrderChangeEntityAwakeState)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:24:45:806None[Sandbox] Process order. (Serial=1309, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:24:45:877NonePresentation Battle 9758: Execute action[399]: UnitMove. EmpireIndex=1. UnitGuid=10010, DestTile=[78, 7]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:24:45:877NonePresentation Battle 9758: Execute action[399]: UnitGoto. EmpireIndex=1. UnitGuid=10010, DestTile=[80, 9]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:24:45:877NonePresentation Battle 9758: Execute action[399]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:24:45:877NonePresentation Battle 9758: Execute action[399]: UnitGoto. EmpireIndex=1. UnitGuid=10010, DestTile=[79, 9]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:24:45:879NonePresentation Battle 9758: Execute action[399]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:24:45:879NonePresentation Battle 9758: Execute action[399]: UnitGoto. EmpireIndex=1. UnitGuid=10010, DestTile=[79, 8]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:24:45:879NonePresentation Battle 9758: Execute action[399]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:24:45:879NonePresentation Battle 9758: Execute action[399]: UnitGoto. EmpireIndex=1. UnitGuid=10010, DestTile=[78, 7]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:24:45:879NonePresentation Battle 9758: Execute action[399]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:24:45:879NonePresentation Battle 9758: Execute action[399]: UpdateBattleUnits. EmpireIndex=0, unitCount=2 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:24:46:814None[Sandbox] Process order. (Serial=1310, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:24:47:269None[Sandbox] Process order. (Serial=1311, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:24:47:279None[Sandbox] Process order. (Serial=1312, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:24:47:482NonePresentation Battle 9758: Execute action[400]: EndEmpireRound. EmpireIndex=1. (initialActionType: EndEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:24:47:822None[Sandbox] Process order. (Serial=1313, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:24:48:922None[Sandbox] Process order. (Serial=1314, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:24:48:932None[Sandbox] Process order. (Serial=1315, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:24:48:937NonePresentation Battle 9758: Execute action[401]: UpdateBattleUnits. EmpireIndex=1, unitCount=15 (initialActionType: UpdateBattleUnits)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:24:48:937NonePresentation Battle 9758: Execute action[402]: RoundAcknowledge (initialActionType: RoundAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:24:48:937NonePresentation Battle 9758: Execute action[403]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=1, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:24:48:937NonePresentation Battle 9758: Execute action[404]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=1, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:24:48:937NonePresentation Battle 9758: Execute action[405]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=1, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:24:48:937NonePresentation Battle 9758: Execute action[406]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=1, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:24:48:937NonePresentation Battle 9758: Execute action[407]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=1, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:24:48:937NonePresentation Battle 9758: Execute action[408]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=1, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:24:48:937NonePresentation Battle 9758: Execute action[409]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=1, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:24:48:937NonePresentation Battle 9758: Execute action[410]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=1, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:24:48:937NonePresentation Battle 9758: Execute action[411]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=1, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:24:48:937NonePresentation Battle 9758: Execute action[412]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=1, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:24:48:938NonePresentation Battle 9758: Execute action[413]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=1, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:24:48:942None[Sandbox] Process order. (Serial=1316, Empire=0, Order=Order OrderBattleRoundAcknowledge, BattleGuid=#9758)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:24:49:047NonePresentation Battle 9758: Execute action[414]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=1, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:24:49:049NonePresentation Battle 9758: Execute action[415]: NewRound. Round=9. (initialActionType: NewRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:24:49:049NonePresentation Battle 9758: Execute action[416]: StartEmpireRound. EmpireIndex=0. (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:24:49:049NoneCould not find PresentationBattlePreview with armyEntityGUID=5369, targetEntityGUID=9242.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:24:49:049NonePresentation Battle 9758: Execute action[416]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:24:49:049NonePresentation Battle 9758: Execute action[417]: RoundAcknowledge (initialActionType: RoundAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:24:49:053None[Sandbox] Process order. (Serial=1317, Empire=0, Order=Order OrderBattleRoundAcknowledge, BattleGuid=#9758)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:24:49:165NonePresentation Battle 9758: Execute action[418]: BattleResultAcknowledge (initialActionType: BattleResultAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:24:49:173None[Sandbox] Process order. (Serial=1318, Empire=0, Order=Order OrderBattleResultAcknowledge, BattleGuid=#9758)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:24:49:265NonePresentation Battle 9758: Execute action[419]: BattleEnded (initialActionType: BattleEnded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:24:49:265None[Preview] PresentationArmy PresentationArmy #5369 of empire 0 #5369 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:24:49:265None[Preview] PresentationArmy PresentationArmy #5369 of empire 0 #5369 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:24:49:266None[Preview] PresentationArmy PresentationArmy #3802 of empire 0 #3802 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:24:49:266None[Preview] PresentationArmy PresentationArmy #3802 of empire 0 #3802 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:24:49:266None[Preview] PresentationArmy PresentationArmy #4008 of empire 0 #4008 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:24:49:266None[Preview] PresentationArmy PresentationArmy #4008 of empire 0 #4008 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:24:49:266None[Preview] PresentationArmy PresentationArmy #9426 of empire 1 #9426 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:24:49:266None[Preview] PresentationArmy PresentationArmy #9426 of empire 1 #9426 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:24:49:267None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Byzantium #9426 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
17:24:49:267None[Preview] PresentationArmy PresentationArmy #8918 of empire 1 #8918 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:24:49:267None[Preview] PresentationArmy PresentationArmy #8918 of empire 1 #8918 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:24:49:269None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Holland #8918 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
17:24:49:269None[Preview] PresentationArmy PresentationArmy #7063 of empire 1 #7063 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:24:49:269None[Preview] PresentationArmy PresentationArmy #7063 of empire 1 #7063 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:24:49:269None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Byzantium #7063 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
17:24:49:269None[Preview] PresentationArmy NavalUnit_Era3_Common_Cog #3802 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:24:49:269None[Preview] PresentationArmy LandUnit_Era4_Common_Halberdiers #8918 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:24:49:269None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #9426 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:24:49:269None[Preview] PresentationArmy NavalUnit_Era3_Common_Cog #5369 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:24:49:269None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #4008 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:24:49:269None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #7063 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:24:49:269NoneCould not find PresentationBattlePreview with armyEntityGUID=5369, targetEntityGUID=9242.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:24:49:986None[Sandbox] Process order. (Serial=1319, Empire=1, Order=Order='OrderGoTo', Entity=#9985, AdditionalFlags='IgnoreFogOfWar', Path='[95, 32] --> [94, 31] --> [94, 30]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:24:49:987None[Sandbox] Process order. (Serial=1320, Empire=1, Order=Order='OrderGoTo', Entity=#9245, AdditionalFlags='IgnoreFogOfWar', Path='[93, 23]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:24:49:996None[Sandbox] Process order. (Serial=1321, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:24:50:001None[Sandbox] Process order. (Serial=1322, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:24:50:047None[Sandbox] Process order. (Serial=1323, Empire=3, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:24:50:175NoneCan't find entity 9245 of ongoing task. Fails the task 39736.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:24:50:188None[Sandbox] Process order. (Serial=1324, Empire=1, Order=Order='OrderGoTo', Entity=#9245, AdditionalFlags='IgnoreFogOfWar', Path='[94, 23]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:24:50:501None[Sandbox] Process order. (Serial=1325, Empire=0, Order=Order='OrderGoTo', Entity=#4715, path='[48, 15] --> [49, 15] --> [50, 15] --> [51, 15] --> [52, 14] --> [53, 14] --> [53, 13]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:24:50:511None[Sandbox] Process order. (Serial=1326, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:24:51:001None[Sandbox] Process order. (Serial=1327, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:24:51:024None[Sandbox] Process order. (Serial=1328, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:24:51:524None[Sandbox] Process order. (Serial=1329, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:24:51:621None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_MughalEmpire #3966 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
17:24:52:038None[Sandbox] Process order. (Serial=1330, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:24:52:529None[Sandbox] Process order. (Serial=1331, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:24:53:536None[Sandbox] Process order. (Serial=1332, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:24:53:644None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_MughalEmpire #9998 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
17:24:53:806None[Sandbox] Process order. (Serial=1333, Empire=0, Order=Order OrderChangeEntityAwakeState)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:24:54:552None[Sandbox] Process order. (Serial=1334, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:24:55:561None[Sandbox] Process order. (Serial=1335, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:24:56:569None[Sandbox] Process order. (Serial=1336, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:24:58:392None[Sandbox] Process order. (Serial=1337, Empire=2, Order=Order OrderRemoveConstructionByGuid)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:24:58:411None[Sandbox] Process order. (Serial=1338, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1095' Constructible: 'LandUnit_Era4_MughalEmpire_CanonElephants' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:25:01:183None[Sandbox] Process order. (Serial=1339, Empire=0, Order=Order OrderEnqueueConstructible, Settlement: '4378' Constructible: 'Extension_Era4_JoseonKorea' Position: '[58, 13]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:25:06:200None[Sandbox] Process order. (Serial=1340, Empire=0, Order=Order OrderEnqueueConstructible, Settlement: '8008' Constructible: 'Extension_Era4_JoseonKorea' Position: '[63, 51]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:25:06:260None[Sandbox] Process order. (Serial=1341, Empire=0, Order=Order OrderEmpireLockedByMandatories)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:25:07:329None[Sandbox] Process order. (Serial=1342, Empire=0, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:25:07:460None[Sandbox] Process order. (Serial=1343, Empire=-1, Order=Order OrderWaitForOrderReplication)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:25:08:347NoneAI Synchronization took 694ms at frame 2632 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
17:25:08:366NoneMetadata 'dlc_names' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:25:08:366NoneMetadata 'rmc0' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:25:08:366NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:25:08:860None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Byzantium #9426 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
17:25:08:876None[Sandbox] Process order. (Serial=1344, Empire=0, Order=Order OrderEmpireLockedByMandatories)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:25:09:670None[Sandbox] Process order. (Serial=1345, Empire=0, Order=Order='OrderGoTo', Entity=#9630, AdditionalFlags='IgnoreFogOfWar', Path='[51, 42] --> [51, 41] --> [52, 40] --> [52, 39] --> [53, 38] --> [53, 37] --> [54, 36] --> [53, 35] --> [53, 34] --> [53, 33]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:25:09:671None[Sandbox] Process order. (Serial=1346, Empire=0, Order=Order='OrderGoTo', Entity=#7352, AdditionalFlags='IgnoreFogOfWar', Path='[50, 32] --> [51, 32] --> [52, 32] --> [53, 32] --> [53, 31]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:25:09:680None[Sandbox] Process order. (Serial=1347, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:25:09:685None[Sandbox] Process order. (Serial=1348, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:25:09:710None[Sandbox] Process order. (Serial=1349, Empire=1, Order=Order OrderEnqueueTechnology)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:25:09:710None[Sandbox] Process order. (Serial=1350, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:25:09:711None[Sandbox] Process order. (Serial=1351, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:25:09:714None[Sandbox] Process order. (Serial=1352, Empire=1, Order=Order='OrderGoTo', Entity=#9983, AdditionalFlags='IgnoreFogOfWar', Path='[81, 8] --> [80, 7]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:25:09:720None[Sandbox] Process order. (Serial=1353, Empire=1, Order=Order='OrderGoTo', Entity=#4693, AdditionalFlags='IgnoreFogOfWar', Path='[94, 14] --> [94, 15] --> [94, 16] --> [94, 17] --> [95, 18]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:25:09:720None[Sandbox] Process order. (Serial=1354, Empire=1, Order=Order='OrderGoTo', Entity=#1107, AdditionalFlags='IgnoreFogOfWar', Path='[90, 29]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:25:09:721None[Sandbox] Process order. (Serial=1355, Empire=1, Order=Order='OrderGoTo', Entity=#8941, AdditionalFlags='IgnoreFogOfWar', Path='[82, 51] --> [82, 52] --> [81, 53] --> [81, 54] --> [80, 55] --> [80, 56]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:25:09:722None[Sandbox] Process order. (Serial=1356, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:25:09:730None[Sandbox] Process order. (Serial=1357, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '1011' Constructible: 'Extension_Base_Science' Position: '[97, 17]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:25:09:731None[Sandbox] Process order. (Serial=1358, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:25:09:735None[Sandbox] Process order. (Serial=1359, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:25:09:739None[Sandbox] Process order. (Serial=1360, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:25:09:770None[Sandbox] Process order. (Serial=1361, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1095' Constructible: 'Infrastructure_Science_Family02_02' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:25:09:771None[Sandbox] Process order. (Serial=1362, Empire=2, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:25:09:772None[Sandbox] Process order. (Serial=1363, Empire=2, Order=Order OrderSplitArmy)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:25:09:776None[Sandbox] Process order. (Serial=1364, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 8]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:25:09:790None[Sandbox] Process order. (Serial=1365, Empire=2, Order=Order='OrderGoTo', Entity=#5367, AdditionalFlags='IgnoreFogOfWar', Path='[53, 33] --> [53, 32] --> [52, 31] --> [52, 30] --> [51, 29]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:25:09:791None[Sandbox] Process order. (Serial=1366, Empire=2, Order=Order='OrderGoTo', Entity=#4161, AdditionalFlags='IgnoreFogOfWar', Path='[79, 36] --> [78, 36] --> [77, 36]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:25:09:792None[Sandbox] Process order. (Serial=1367, Empire=2, Order=Order='OrderGoTo', Entity=#7755, AdditionalFlags='IgnoreFogOfWar', Path='[48, 23] --> [48, 24] --> [47, 25] --> [47, 26] --> [46, 27]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:25:09:793None[Sandbox] Process order. (Serial=1368, Empire=2, Order=Order='OrderGoTo', Entity=#3966, AdditionalFlags='IgnoreFogOfWar', Path='[47, 18] --> [46, 19] --> [46, 20] --> [45, 21] --> [45, 22]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:25:09:794None[Sandbox] Process order. (Serial=1369, Empire=2, Order=Order='OrderGoTo', Entity=#9998, AdditionalFlags='IgnoreFogOfWar', Path='[44, 15] --> [43, 15] --> [43, 14] --> [42, 13] --> [42, 14] --> [41, 14] --> [40, 15] --> [40, 16]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:25:09:795None[Sandbox] Process order. (Serial=1370, Empire=2, Order=Order='OrderGoTo', Entity=#7149, AdditionalFlags='IgnoreFogOfWar', Path='[49, 49] --> [49, 50] --> [48, 51] --> [48, 52] --> [47, 53]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:25:09:795None[Sandbox] Process order. (Serial=1371, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:25:09:799None[Sandbox] Process order. (Serial=1372, Empire=2, Order=Order='OrderGoTo', Entity=#6726, AdditionalFlags='IgnoreFogOfWar', Path='[47, 13] --> [48, 12] --> [48, 11] --> [49, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:25:09:810None[Sandbox] Process order. (Serial=1373, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:25:09:813None[Sandbox] Process order. (Serial=1374, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:25:09:816None[Sandbox] Process order. (Serial=1375, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:25:09:819None[Sandbox] Process order. (Serial=1376, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:25:09:823None[Sandbox] Process order. (Serial=1377, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:25:09:826None[Sandbox] Process order. (Serial=1378, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:25:09:830None[Sandbox] Process order. (Serial=1379, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:25:09:840None[Sandbox] Process order. (Serial=1380, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '2039' Constructible: 'Extension_ArtificialWonderParticipation_Era3_GreatZimbabwe' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:25:09:840None[Sandbox] Process order. (Serial=1381, Empire=3, Order=Order OrderEnqueueTechnology)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:25:09:841None[Sandbox] Process order. (Serial=1382, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:25:09:841None[Sandbox] Process order. (Serial=1383, Empire=3, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:25:09:842None[Sandbox] Process order. (Serial=1384, Empire=3, Order=Order='OrderGoTo', Entity=#7633, AdditionalFlags='IgnoreFogOfWar', Path='[40, 53] --> [41, 54]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:25:09:842None[Sandbox] Process order. (Serial=1385, Empire=3, Order=Order='OrderGoTo', Entity=#9517, AdditionalFlags='IgnoreFogOfWar', Path='[50, 56] --> [49, 55]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:25:09:843None[Sandbox] Process order. (Serial=1386, Empire=3, Order=Order='OrderGoTo', Entity=#8263, AdditionalFlags='IgnoreFogOfWar', Path='[57, 61] --> [57, 60] --> [56, 60] --> [55, 60]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:25:09:845None[Sandbox] Process order. (Serial=1387, Empire=3, Order=Order='OrderGoTo', Entity=#8943, AdditionalFlags='IgnoreFogOfWar', Path='[63, 64] --> [64, 64] --> [64, 65] --> [64, 66]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:25:09:847None[Sandbox] Process order. (Serial=1388, Empire=3, Order=Order OrderTransferUnits)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:25:09:859None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_RapaNui #10302 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
17:25:09:860None[Sandbox] Process order. (Serial=1389, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:25:09:863None[Sandbox] Process order. (Serial=1390, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:25:09:867None[Sandbox] Process order. (Serial=1391, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:25:09:871None[Sandbox] Process order. (Serial=1392, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:25:09:881None[Sandbox] Process order. (Serial=1393, Empire=6, Order=Order='OrderGoTo', Entity=#2113, AdditionalFlags='IgnoreFogOfWar', Path='[44, 11] --> [43, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:25:09:890None[Sandbox] Process order. (Serial=1394, Empire=6, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:25:09:920None[Sandbox] Process order. (Serial=1395, Empire=8, Order=Order='OrderGoTo', Entity=#9586, AdditionalFlags='IgnoreFogOfWar', Path='[83, 60] --> [83, 61] --> [84, 62] --> [83, 63]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:25:09:940None[Sandbox] Process order. (Serial=1396, Empire=9, Order=Order='OrderGoTo', Entity=#9369, AdditionalFlags='IgnoreFogOfWar', Path='[77, 64] --> [78, 64] --> [78, 65] --> [79, 65]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:25:09:941None[Sandbox] Process order. (Serial=1397, Empire=9, Order=Order='OrderGoTo', Entity=#7021, AdditionalFlags='IgnoreFogOfWar', Path='[79, 64] --> [80, 64] --> [80, 63] --> [80, 62]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:25:09:950None[Sandbox] Process order. (Serial=1398, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:25:09:952None[Sandbox] Process order. (Serial=1399, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:25:09:969None[Sandbox] Process order. (Serial=1400, Empire=5, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:25:09:969None[Sandbox] Process order. (Serial=1401, Empire=7, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:25:09:969None[Sandbox] Process order. (Serial=1402, Empire=72, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:25:10:011None[Sandbox] Process order. (Serial=1403, Empire=1, Order=Order OrderBuyoutConstructionByGuid, Settlement: '1932', Construction: '1574'))
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:25:10:017None[Sandbox] Process order. (Serial=1404, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:25:10:031None[Sandbox] Process order. (Serial=1405, Empire=1, Order=Order='OrderGoTo', Entity=#8918, AdditionalFlags='IgnoreFogOfWar', Path='[78, 7] --> [79, 7] --> [80, 6] --> [81, 6]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:25:10:044None[Sandbox] Process order. (Serial=1406, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:25:10:061NoneCan't find entity 8930 of ongoing task. Fails the task 23282.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:25:10:071None[Sandbox] Process order. (Serial=1407, Empire=2, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:25:10:081None[Sandbox] Process order. (Serial=1408, Empire=2, Order=Order='OrderGoTo', Entity=#5031, AdditionalFlags='IgnoreFogOfWar', Path='[40, 37] --> [39, 37]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:25:10:082None[Sandbox] Process order. (Serial=1409, Empire=2, Order=Order='OrderGoTo', Entity=#10302, AdditionalFlags='IgnoreFogOfWar', Path='[41, 36] --> [40, 37]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:25:10:083None[Sandbox] Process order. (Serial=1410, Empire=2, Order=Order='OrderGoTo', Entity=#6726, AdditionalFlags='IgnoreFogOfWar', Path='[47, 14] --> [46, 14]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:25:10:091None[Sandbox] Process order. (Serial=1411, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:25:10:095None[Sandbox] Process order. (Serial=1412, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:25:10:112None[Sandbox] Process order. (Serial=1413, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:25:10:122None[Sandbox] Process order. (Serial=1414, Empire=3, Order=Order='OrderGoTo', Entity=#7640, AdditionalFlags='IgnoreFogOfWar', Path='[39, 53] --> [40, 54] --> [41, 54]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:25:10:132None[Sandbox] Process order. (Serial=1415, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:25:10:151None[Sandbox] Process order. (Serial=1416, Empire=7, Order=Order='OrderGoTo', Entity=#8847, AdditionalFlags='IgnoreFogOfWar', Path='[78, 57] --> [79, 56]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:25:10:162None[Sandbox] Process order. (Serial=1417, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:25:10:176None[Sandbox] Process order. (Serial=1418, Empire=8, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:25:10:222None[Sandbox] Process order. (Serial=1419, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '1932' Constructible: 'Infrastructure_Science_Family03_03' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:25:10:223None[Sandbox] Process order. (Serial=1420, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:25:10:223None[Sandbox] Process order. (Serial=1421, Empire=1, Order=Order='OrderGoTo', Entity=#1107, AdditionalFlags='IgnoreFogOfWar', Path='[90, 30]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:25:10:262None[Sandbox] Process order. (Serial=1422, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 9]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:25:10:282None[Sandbox] Process order. (Serial=1423, Empire=2, Order=Order='OrderGoTo', Entity=#8930, AdditionalFlags='IgnoreFogOfWar', Path='[52, 5] --> [53, 6] --> [52, 7] --> [52, 8] --> [51, 9]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:25:10:303None[Sandbox] Process order. (Serial=1424, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:25:10:323None[Sandbox] Process order. (Serial=1425, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:25:10:361None[Sandbox] Process order. (Serial=1426, Empire=8, Order=Order='OrderGoTo', Entity=#9586, AdditionalFlags='IgnoreFogOfWar', Path='[83, 60] --> [82, 61] --> [83, 62]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:25:10:377None[Sandbox] Process order. (Serial=1427, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:25:10:433None[Sandbox] Process order. (Serial=1428, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:25:10:473None[Sandbox] Process order. (Serial=1429, Empire=2, Order=Order='OrderGoTo', Entity=#5031, AdditionalFlags='IgnoreFogOfWar', Path='[39, 38] --> [38, 38] --> [37, 38]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:25:10:505None[Sandbox] Process order. (Serial=1430, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:25:10:684None[Sandbox] Process order. (Serial=1431, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:25:10:704None[Sandbox] Process order. (Serial=1432, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:25:10:734None[Sandbox] Process order. (Serial=1433, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:25:10:737None[Sandbox] Process order. (Serial=1434, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:25:10:764None[Sandbox] Process order. (Serial=1435, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:25:10:768None[Sandbox] Process order. (Serial=1436, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:25:10:804None[Sandbox] Process order. (Serial=1437, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:25:10:825None[Sandbox] Process order. (Serial=1438, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:25:10:828None[Sandbox] Process order. (Serial=1439, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:25:10:831None[Sandbox] Process order. (Serial=1440, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:25:10:834None[Sandbox] Process order. (Serial=1441, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:25:10:845None[Sandbox] Process order. (Serial=1442, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:25:10:848None[Sandbox] Process order. (Serial=1443, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:25:10:853None[Sandbox] Process order. (Serial=1444, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:25:10:856None[Sandbox] Process order. (Serial=1445, Empire=1, Order=Order='OrderGoTo', Entity=#9985, AdditionalFlags='IgnoreFogOfWar', Path='[93, 29]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:25:10:864None[Sandbox] Process order. (Serial=1446, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:25:10:867None[Sandbox] Process order. (Serial=1447, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:25:10:876None[Sandbox] Process order. (Serial=1448, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:25:10:880None[Sandbox] Process order. (Serial=1449, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:25:10:884None[Sandbox] Process order. (Serial=1450, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:25:10:895None[Sandbox] Process order. (Serial=1451, Empire=6, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:25:10:956None[Sandbox] Process order. (Serial=1452, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:25:10:966None[Sandbox] Process order. (Serial=1453, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:25:11:036None[Sandbox] Process order. (Serial=1454, Empire=1, Order=Order='OrderGoTo', Entity=#1107, AdditionalFlags='IgnoreFogOfWar', Path='[91, 30]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:25:11:057None[Sandbox] Process order. (Serial=1455, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:25:11:115None[Sandbox] Process order. (Serial=1456, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:25:11:119None[Sandbox] Process order. (Serial=1457, Empire=6, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:25:11:146None[Sandbox] Process order. (Serial=1458, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:25:11:176None[Sandbox] Process order. (Serial=1459, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:25:11:277None[Sandbox] Process order. (Serial=1460, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 8]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:25:11:308None[Sandbox] Process order. (Serial=1461, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:25:11:319None[Sandbox] Process order. (Serial=1462, Empire=3, Order=Order='OrderGoTo', Entity=#7640, AdditionalFlags='IgnoreFogOfWar', Path='[39, 53]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:25:11:350None[Sandbox] Process order. (Serial=1463, Empire=6, Order=Order='OrderGoTo', Entity=#2113, AdditionalFlags='IgnoreFogOfWar', Path='[44, 11] --> [45, 12]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:25:11:389None[Sandbox] Process order. (Serial=1464, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:25:11:502None[Sandbox] Process order. (Serial=1465, Empire=3, Order=Order='OrderGoTo', Entity=#8263, AdditionalFlags='IgnoreFogOfWar', Path='[56, 60] --> [55, 60]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:25:11:694None[Sandbox] Process order. (Serial=1466, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:25:11:724None[Sandbox] Process order. (Serial=1467, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:25:11:754None[Sandbox] Process order. (Serial=1468, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:25:11:776None[Sandbox] Process order. (Serial=1469, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:25:11:780None[Sandbox] Process order. (Serial=1470, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:25:11:814None[Sandbox] Process order. (Serial=1471, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:25:11:833None[Sandbox] Process order. (Serial=1472, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:25:11:836None[Sandbox] Process order. (Serial=1473, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:25:11:846None[Sandbox] Process order. (Serial=1474, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:25:11:850None[Sandbox] Process order. (Serial=1475, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:25:11:865None[Sandbox] Process order. (Serial=1476, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:25:11:868None[Sandbox] Process order. (Serial=1477, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:25:11:871None[Sandbox] Process order. (Serial=1478, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:25:11:884None[Sandbox] Process order. (Serial=1479, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:25:11:889None[Sandbox] Process order. (Serial=1480, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:25:11:913None[Sandbox] Process order. (Serial=1481, Empire=6, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:25:11:964None[Sandbox] Process order. (Serial=1482, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:25:11:966None[Sandbox] Process order. (Serial=1483, Empire=0, Order=Order='OrderGoTo', Entity=#3802, path='[79, 12] --> [78, 12]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:25:11:974None[Sandbox] Process order. (Serial=1484, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:25:11:977None[Sandbox] Process order. (Serial=1485, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:25:12:049None[Sandbox] Process order. (Serial=1486, Empire=1, Order=Order='OrderGoTo', Entity=#1107, AdditionalFlags='IgnoreFogOfWar', Path='[90, 29]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:25:12:067None[Sandbox] Process order. (Serial=1487, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:25:12:107None[Sandbox] Process order. (Serial=1488, Empire=2, Order=Order='OrderGoTo', Entity=#10294, AdditionalFlags='IgnoreFogOfWar', Path='[39, 12] --> [38, 13] --> [38, 14] --> [37, 15] --> [37, 16] --> [36, 17] --> [36, 18] --> [36, 19]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:25:12:116None[Sandbox] Process order. (Serial=1489, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:25:12:127None[Sandbox] Process order. (Serial=1490, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:25:12:137None[Sandbox] Process order. (Serial=1491, Empire=3, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:25:12:157None[Sandbox] Process order. (Serial=1492, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:25:12:279None[Sandbox] Process order. (Serial=1493, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 9]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:25:12:280None[Sandbox] Process order. (Serial=1494, Empire=2, Order=Order='OrderGoTo', Entity=#4161, AdditionalFlags='IgnoreFogOfWar', Path='[77, 35] --> [78, 34]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:25:12:319None[Sandbox] Process order. (Serial=1495, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:25:12:399None[Sandbox] Process order. (Serial=1496, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:25:12:731None[Sandbox] Process order. (Serial=1497, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:25:12:761None[Sandbox] Process order. (Serial=1498, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:25:12:792None[Sandbox] Process order. (Serial=1499, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:25:12:794None[Sandbox] Process order. (Serial=1500, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:25:12:821None[Sandbox] Process order. (Serial=1501, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:25:12:842None[Sandbox] Process order. (Serial=1502, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:25:12:851None[Sandbox] Process order. (Serial=1503, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:25:12:861None[Sandbox] Process order. (Serial=1504, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:25:12:871None[Sandbox] Process order. (Serial=1505, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:25:12:881None[Sandbox] Process order. (Serial=1506, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:25:12:884None[Sandbox] Process order. (Serial=1507, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:25:12:891None[Sandbox] Process order. (Serial=1508, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:25:12:902None[Sandbox] Process order. (Serial=1509, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:25:12:935None[Sandbox] Process order. (Serial=1510, Empire=6, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:25:12:972None[Sandbox] Process order. (Serial=1511, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:25:12:982None[Sandbox] Process order. (Serial=1512, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:25:12:996None[Sandbox] Process order. (Serial=1513, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:25:13:063None[Sandbox] Process order. (Serial=1514, Empire=1, Order=Order='OrderGoTo', Entity=#1107, AdditionalFlags='IgnoreFogOfWar', Path='[91, 30]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:25:13:072None[Sandbox] Process order. (Serial=1515, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:25:13:122None[Sandbox] Process order. (Serial=1516, Empire=3, Order=Order OrderRemoveConstructionByGuid)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:25:13:124None[Sandbox] Process order. (Serial=1517, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:25:13:132None[Sandbox] Process order. (Serial=1518, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:25:13:161None[Sandbox] Process order. (Serial=1519, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '2039' Constructible: 'Extension_Base_PublicOrder' Position: '[57, 66]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:25:13:200None[Sandbox] Process order. (Serial=1520, Empire=9, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:25:13:293None[Sandbox] Process order. (Serial=1521, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 8]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:25:13:324None[Sandbox] Process order. (Serial=1522, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:25:13:345None[Sandbox] Process order. (Serial=1523, Empire=3, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:25:13:505None[Sandbox] Process order. (Serial=1524, Empire=2, Order=Order OrderUpgradeUnits)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:25:13:675None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_MughalEmpire #10294 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
17:25:13:738None[Sandbox] Process order. (Serial=1525, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:25:13:767None[Sandbox] Process order. (Serial=1526, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:25:13:797None[Sandbox] Process order. (Serial=1527, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:25:13:801None[Sandbox] Process order. (Serial=1528, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:25:13:827None[Sandbox] Process order. (Serial=1529, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:25:13:848None[Sandbox] Process order. (Serial=1530, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:25:13:859None[Sandbox] Process order. (Serial=1531, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:25:13:868None[Sandbox] Process order. (Serial=1532, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:25:13:880None[Sandbox] Process order. (Serial=1533, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:25:13:890None[Sandbox] Process order. (Serial=1534, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:25:14:060None[Sandbox] Process order. (Serial=1535, Empire=1, Order=Order='OrderGoTo', Entity=#1107, AdditionalFlags='IgnoreFogOfWar', Path='[90, 29]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:25:14:131None[Sandbox] Process order. (Serial=1536, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:25:14:279None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_HolyRomanEmpire #8943 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
17:25:14:301None[Sandbox] Process order. (Serial=1537, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 9]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:25:14:331None[Sandbox] Process order. (Serial=1538, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:25:14:450None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Holland #8918 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
17:25:14:743None[Sandbox] Process order. (Serial=1539, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:25:14:774None[Sandbox] Process order. (Serial=1540, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:25:14:804None[Sandbox] Process order. (Serial=1541, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:25:14:834None[Sandbox] Process order. (Serial=1542, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:25:14:864None[Sandbox] Process order. (Serial=1543, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:25:14:955None[Sandbox] Process order. (Serial=1544, Empire=7, Order=Order OrderCreateBattle Attacker #8847 Target #8941 Action #0 InstantResolve: False)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:25:14:985None[Sandbox] Process order. (Serial=1545, Empire=7, Order=Order OrderBattleConfirmation - BattleGUID: 10304 EmpireIndex: 7)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:25:14:985None[Sandbox] Process order. (Serial=1546, Empire=1, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:25:15:072NonePresentation Battle 10304: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:25:15:072NonePresentation Battle 10304: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:25:15:073NonePresentation Battle 10304: Execute action[1]: BattleLoaded. Loaded in progress=False, AdditionalData=196608, currentRound=0, maximumRoundCount=3 (initialActionType: BattleLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:25:15:073NoneCreatePresentationBattlePreview attacker #0, defender #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:25:15:073NoneRestorePresentationBattlePreview created ticket #170941.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:25:15:073NonePresentation Battle 10304: Execute action[2]: ParticipantJoined. EmpireIndex=7, Guid=8847, Group=Attacker, Modifiers=None, Type=Army UnitCount=3 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:25:15:073None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #8847 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:25:15:073NonePresentation Battle 10304: Execute action[3]: ParticipantJoined. EmpireIndex=1, Guid=8941, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:25:15:073None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #8941 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:25:15:073NonePresentation Battle 10304: Execute action[4]: ReportDeploymentZone. EmpireIndex=7, Group=Attacker, deploymentTileCount=12 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:25:15:073NonePresentation Battle 10304: Execute action[5]: ReportDeploymentZone. EmpireIndex=1, Group=Defender, deploymentTileCount=10 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:25:15:074NonePresentation Battle 10304: Execute action[6]: StartConfirmation. EmpireIndex=1 (initialActionType: StartConfirmation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:25:15:074None[Preview] PresentationArmy NavalUnit_Era2_Common_Quadriremes #6882 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:25:15:074None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_PacificPolynesians #6882 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
17:25:15:074None[Preview] PresentationArmy NavalUnit_Era2_Common_Quadriremes #6882 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:25:15:074NonePresentation Battle 10304: Execute action[7]: ContenderConfirmed. EmpireIndex=7 (initialActionType: ContenderConfirmed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:25:15:076None[Sandbox] Process order. (Serial=1547, Empire=1, Order=Order OrderBattleConfirmation - BattleGUID: 10304 EmpireIndex: 1)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:25:15:099None[Sandbox] Process order. (Serial=1548, Empire=1, Order=Order='OrderGoTo', Entity=#1107, AdditionalFlags='IgnoreFogOfWar', Path='[91, 28]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:25:15:099NoneRequestRestoreAsyncOperation_Completed for ticket #170941.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)
17:25:15:099NoneRestorePresentationBattlePreview skipped due to ended battle #10304
Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
17:25:15:099NoneRequestAsyncOperation_Dismissed for ticket #170941.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)
17:25:15:139None[Sandbox] Process order. (Serial=1549, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:25:15:174NonePresentation Battle 10304: Execute action[8]: ContenderConfirmed. EmpireIndex=1 (initialActionType: ContenderConfirmed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:25:15:174NonePresentation Battle 10304: Execute action[9]: BattleEnded (initialActionType: BattleEnded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:25:15:174None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #8847 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:25:15:174None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #8847 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:25:15:174None[Preview] PresentationArmy NavalUnit_Era2_Common_Quadriremes #6882 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:25:15:174None[Preview] PresentationArmy NavalUnit_Era2_Common_Quadriremes #6882 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:25:15:175NoneReleasePresentationBattlePreview attacker #8847, defender #8941
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:25:15:175NoneHidePresentationBattlePreview attacker #8847, defender #8941
Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
17:25:15:175None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #8847 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:25:15:175None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #8847 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:25:15:238NoneArmy 8941 does not exists anymore. Fail task.
Amplitude.Mercury.AI.Brain.Actuators.BehaviorTreeActuator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.AI.Brain.Tasks.ExplorationMission, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Empire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateTaskStatus()
17:25:15:301None[Sandbox] Process order. (Serial=1550, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 8]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:25:15:813None[Sandbox] Process order. (Serial=1551, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:25:15:843None[Sandbox] Process order. (Serial=1552, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:25:15:875None[Sandbox] Process order. (Serial=1553, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:25:16:014None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_RapaNui #7149 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
17:25:16:148None[Sandbox] Process order. (Serial=1554, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:25:16:310None[Sandbox] Process order. (Serial=1555, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 9]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:25:16:853None[Sandbox] Process order. (Serial=1556, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:25:16:884None[Sandbox] Process order. (Serial=1557, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:25:17:155None[Sandbox] Process order. (Serial=1558, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:25:17:195None[Sandbox] Process order. (Serial=1559, Empire=0, Order=Order OrderUpgradeUnits)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:25:18:161None[Sandbox] Process order. (Serial=1560, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:25:19:067None[Sandbox] Process order. (Serial=1561, Empire=0, Order=Order OrderUpgradeUnits)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:25:19:166None[Sandbox] Process order. (Serial=1562, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:25:19:377None[Sandbox] Process order. (Serial=1563, Empire=2, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:25:21:307None[Sandbox] Process order. (Serial=1564, Empire=0, Order=Order OrderUpgradeUnits)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:25:31:633None[Sandbox] Process order. (Serial=1565, Empire=0, Order=Order OrderStealTrade)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:25:38:660None[Sandbox] Process order. (Serial=1566, Empire=0, Order=Order='OrderGoTo', Entity=#8923, path='[76, 4] --> [75, 4] --> [74, 4] --> [73, 5] --> [73, 6]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:25:38:670None[Sandbox] Process order. (Serial=1567, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:25:39:679None[Sandbox] Process order. (Serial=1568, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:25:40:682None[Sandbox] Process order. (Serial=1569, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:25:41:693None[Sandbox] Process order. (Serial=1570, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:25:48:231None[Sandbox] Process order. (Serial=1571, Empire=0, Order=Order OrderChangeEntityAwakeState)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:25:53:775None[Sandbox] Process order. (Serial=1572, Empire=0, Order=Order='OrderGoTo', Entity=#4715, path='[54, 12] --> [54, 11] --> [55, 11] --> [56, 10] --> [57, 10] --> [57, 9] --> [58, 9] --> [59, 8] --> [60, 8] --> [61, 8] --> [62, 8]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:25:53:785None[Sandbox] Process order. (Serial=1573, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:25:54:796None[Sandbox] Process order. (Serial=1574, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:25:55:808None[Sandbox] Process order. (Serial=1575, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:25:56:818None[Sandbox] Process order. (Serial=1576, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:25:57:829None[Sandbox] Process order. (Serial=1577, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:25:58:158None[Sandbox] Process order. (Serial=1578, Empire=0, Order=Order OrderSplitArmy)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:25:58:838None[Sandbox] Process order. (Serial=1579, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:25:59:849None[Sandbox] Process order. (Serial=1580, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:26:00:309None[Sandbox] Process order. (Serial=1581, Empire=0, Order=Order OrderTransferUnits)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:26:00:859None[Sandbox] Process order. (Serial=1582, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:26:01:871None[Sandbox] Process order. (Serial=1583, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:26:02:052None[Sandbox] Process order. (Serial=1584, Empire=0, Order=Order OrderTransferUnits)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:26:07:436None[Sandbox] Process order. (Serial=1585, Empire=0, Order=Order='OrderGoTo', Entity=#10332, path='[79, 12] --> [80, 12] --> [80, 13] --> [81, 13] --> [82, 13] --> [83, 14]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:26:07:446None[Sandbox] Process order. (Serial=1586, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:26:08:458None[Sandbox] Process order. (Serial=1587, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:26:09:468None[Sandbox] Process order. (Serial=1588, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:26:10:479None[Sandbox] Process order. (Serial=1589, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:26:11:490None[Sandbox] Process order. (Serial=1590, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:26:12:503None[Sandbox] Process order. (Serial=1591, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:26:16:684None[Sandbox] Process order. (Serial=1592, Empire=0, Order=Order='OrderGoTo', Entity=#10290, path='[92, 41] --> [93, 40] --> [92, 39] --> [92, 38] --> [91, 37] --> [91, 36] --> [90, 35] --> [91, 34] --> [90, 33] --> [91, 32]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:26:16:691None[Sandbox] Process order. (Serial=1593, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:26:17:704None[Sandbox] Process order. (Serial=1594, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:26:18:714None[Sandbox] Process order. (Serial=1595, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:26:19:720None[Sandbox] Process order. (Serial=1596, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:26:20:728None[Sandbox] Process order. (Serial=1597, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:26:21:740None[Sandbox] Process order. (Serial=1598, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:26:21:820None[Sandbox] Process order. (Serial=1599, Empire=0, Order=Order OrderEnqueueConstructible, Settlement: '1149' Constructible: 'Extension_Era4_JoseonKorea' Position: '[95, 43]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:26:22:740None[Sandbox] Process order. (Serial=1600, Empire=1, Order=Order='OrderGoTo', Entity=#7063, AdditionalFlags='IgnoreFogOfWar', Path='[82, 25] --> [83, 26] --> [84, 26] --> [85, 26] --> [86, 26] --> [87, 26] --> [88, 26]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:26:22:750None[Sandbox] Process order. (Serial=1601, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:26:22:754None[Sandbox] Process order. (Serial=1602, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:26:23:759None[Sandbox] Process order. (Serial=1603, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:26:23:774None[Sandbox] Process order. (Serial=1604, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:26:24:766None[Sandbox] Process order. (Serial=1605, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:26:24:795None[Sandbox] Process order. (Serial=1606, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:26:24:881None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Holland #9985 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
17:26:25:773None[Sandbox] Process order. (Serial=1607, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:26:25:803None[Sandbox] Process order. (Serial=1608, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:26:26:428None[Sandbox] Process order. (Serial=1609, Empire=0, Order=Order='OrderGoToAndMerge', Entity=#5369, path='[76, 10] --> [76, 11] --> [77, 11] --> [78, 12]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:26:26:439None[Sandbox] Process order. (Serial=1610, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:26:26:779None[Sandbox] Process order. (Serial=1611, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:26:27:443None[Sandbox] Process order. (Serial=1612, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:26:27:783None[Sandbox] Process order. (Serial=1613, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:26:28:450None[Sandbox] Process order. (Serial=1614, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:26:28:791None[Sandbox] Process order. (Serial=1615, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:26:29:184None[Sandbox] Process order. (Serial=1616, Empire=0, Order=Order OrderFurtherActions)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:26:29:194None[Sandbox] Process order. (Serial=1617, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:26:29:303None[Sandbox] Process order. (Serial=1618, Empire=0, Order=Order OrderEmpireLockedByMandatories)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:26:29:463None[Sandbox] Process order. (Serial=1619, Empire=0, Order=Order OrderTransferUnits)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:26:30:197None[Sandbox] Process order. (Serial=1620, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:26:30:298None[Sandbox] Process order. (Serial=1621, Empire=0, Order=Order OrderEmpireLockedByMandatories)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:26:31:525None[Sandbox] Process order. (Serial=1622, Empire=0, Order=Order OrderChangeEntityAwakeState)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:26:34:662None[Sandbox] Process order. (Serial=1623, Empire=0, Order=Order OrderChangeEntityAwakeState)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:26:39:477None[Sandbox] Process order. (Serial=1624, Empire=0, Order=Order OrderChangeEntityAwakeState)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:26:39:499None[Sandbox] Process order. (Serial=1625, Empire=0, Order=Order OrderEmpireLockedByMandatories)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:26:39:800None[Sandbox] Process order. (Serial=1626, Empire=0, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:26:39:910None[Sandbox] Process order. (Serial=1627, Empire=-1, Order=Order OrderWaitForOrderReplication)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:26:40:793NoneAI Synchronization took 697ms at frame 3141 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
17:26:40:815NoneMetadata 'dlc_names' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:26:40:815NoneMetadata 'rmc0' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:26:40:815NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:26:41:300None[Sandbox] Process order. (Serial=1628, Empire=0, Order=Order OrderEmpireLockedByMandatories)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:26:42:117None[Sandbox] Process order. (Serial=1629, Empire=0, Order=Order='OrderGoTo', Entity=#7352, AdditionalFlags='IgnoreFogOfWar', Path='[53, 32] --> [53, 31]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:26:42:119None[Sandbox] Process order. (Serial=1630, Empire=0, Order=Order='OrderGoTo', Entity=#9630, AdditionalFlags='IgnoreFogOfWar', Path='[54, 38] --> [55, 38] --> [55, 37] --> [56, 37]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:26:42:127None[Sandbox] Process order. (Serial=1631, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:26:42:131None[Sandbox] Process order. (Serial=1632, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:26:42:147None[Sandbox] Process order. (Serial=1633, Empire=1, Order=Order OrderActivateCivic)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:26:42:149None[Sandbox] Process order. (Serial=1634, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:26:42:150None[Sandbox] Process order. (Serial=1635, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:26:42:151None[Sandbox] Process order. (Serial=1636, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:26:42:152None[Sandbox] Process order. (Serial=1637, Empire=1, Order=Order OrderBuyoutAvailableConstruction. Settlement=1932, Constructible=Infrastructure_Science_Family02_01, Position=[-1, -1], Currency=Money)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:26:42:167None[Sandbox] Process order. (Serial=1638, Empire=1, Order=Order='OrderGoTo', Entity=#1107, AdditionalFlags='IgnoreFogOfWar', Path='[90, 27]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:26:42:168None[Sandbox] Process order. (Serial=1639, Empire=1, Order=Order='OrderGoTo', Entity=#8918, AdditionalFlags='IgnoreFogOfWar', Path='[82, 6] --> [83, 6] --> [83, 7] --> [83, 8]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:26:42:169None[Sandbox] Process order. (Serial=1640, Empire=1, Order=Order='OrderGoTo', Entity=#4693, AdditionalFlags='IgnoreFogOfWar', Path='[94, 19] --> [94, 20] --> [93, 21] --> [94, 22]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:26:42:170None[Sandbox] Process order. (Serial=1641, Empire=1, Order=Order='OrderGoTo', Entity=#9983, AdditionalFlags='IgnoreFogOfWar', Path='[81, 8] --> [81, 9] --> [82, 9] --> [83, 8]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:26:42:171None[Sandbox] Process order. (Serial=1642, Empire=1, Order=Order='OrderGoTo', Entity=#7063, AdditionalFlags='IgnoreFogOfWar', Path='[89, 26] --> [90, 26] --> [91, 26] --> [92, 26]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:26:42:177None[Sandbox] Process order. (Serial=1643, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:26:42:181None[Sandbox] Process order. (Serial=1644, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:26:42:186None[Sandbox] Process order. (Serial=1645, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:26:42:191None[Sandbox] Process order. (Serial=1646, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:26:42:194None[Sandbox] Process order. (Serial=1647, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:26:42:208None[Sandbox] Process order. (Serial=1648, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1791' Constructible: 'Repeatable_Culture' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:26:42:209None[Sandbox] Process order. (Serial=1649, Empire=2, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:26:42:210None[Sandbox] Process order. (Serial=1650, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 8]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:26:42:211None[Sandbox] Process order. (Serial=1651, Empire=2, Order=Order='OrderGoTo', Entity=#5031, AdditionalFlags='IgnoreFogOfWar', Path='[36, 39] --> [36, 38] --> [35, 38] --> [34, 37] --> [33, 37]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:26:42:212None[Sandbox] Process order. (Serial=1652, Empire=2, Order=Order='OrderGoTo', Entity=#3966, AdditionalFlags='IgnoreFogOfWar', Path='[44, 22] --> [43, 23] --> [43, 24] --> [42, 25] --> [42, 26]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:26:42:213None[Sandbox] Process order. (Serial=1653, Empire=2, Order=Order='OrderGoTo', Entity=#7755, AdditionalFlags='IgnoreFogOfWar', Path='[46, 28] --> [45, 29] --> [45, 30] --> [44, 31] --> [44, 32]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:26:42:214None[Sandbox] Process order. (Serial=1654, Empire=2, Order=Order='OrderGoTo', Entity=#10302, AdditionalFlags='IgnoreFogOfWar', Path='[40, 38] --> [39, 38] --> [38, 38] --> [37, 38] --> [36, 39] --> [36, 38] --> [35, 38]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:26:42:222None[Sandbox] Process order. (Serial=1655, Empire=2, Order=Order='OrderGoTo', Entity=#7149, AdditionalFlags='IgnoreFogOfWar', Path='[47, 54] --> [46, 55] --> [45, 55]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:26:42:223None[Sandbox] Process order. (Serial=1656, Empire=2, Order=Order='OrderGoTo', Entity=#5367, AdditionalFlags='IgnoreFogOfWar', Path='[53, 30] --> [53, 29] --> [54, 28] --> [54, 27] --> [54, 26]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:26:42:224None[Sandbox] Process order. (Serial=1657, Empire=2, Order=Order='OrderGoTo', Entity=#6726, AdditionalFlags='IgnoreFogOfWar', Path='[45, 14] --> [44, 15] --> [43, 15] --> [42, 15] --> [41, 15]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:26:42:228None[Sandbox] Process order. (Serial=1658, Empire=2, Order=Order='OrderGoTo', Entity=#4161, AdditionalFlags='IgnoreFogOfWar', Path='[78, 33] --> [79, 32] --> [79, 31] --> [80, 30] --> [79, 29]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:26:42:229None[Sandbox] Process order. (Serial=1659, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:26:42:232None[Sandbox] Process order. (Serial=1660, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:26:42:234None[Sandbox] Process order. (Serial=1661, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:26:42:237None[Sandbox] Process order. (Serial=1662, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:26:42:242None[Sandbox] Process order. (Serial=1663, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:26:42:244None[Sandbox] Process order. (Serial=1664, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:26:42:247None[Sandbox] Process order. (Serial=1665, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:26:42:260None[Sandbox] Process order. (Serial=1666, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:26:42:268None[Sandbox] Process order. (Serial=1667, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:26:42:269None[Sandbox] Process order. (Serial=1668, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:26:42:279None[Sandbox] Process order. (Serial=1669, Empire=3, Order=Order='OrderGoTo', Entity=#7640, AdditionalFlags='IgnoreFogOfWar', Path='[39, 52] --> [38, 51] --> [39, 50] --> [38, 49]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:26:42:280None[Sandbox] Process order. (Serial=1670, Empire=3, Order=Order='OrderGoTo', Entity=#7633, AdditionalFlags='IgnoreFogOfWar', Path='[40, 53] --> [40, 52] --> [39, 51] --> [39, 50]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:26:42:281None[Sandbox] Process order. (Serial=1671, Empire=3, Order=Order='OrderGoTo', Entity=#8943, AdditionalFlags='IgnoreFogOfWar', Path='[63, 66] --> [62, 65]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:26:42:289None[Sandbox] Process order. (Serial=1672, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:26:42:292None[Sandbox] Process order. (Serial=1673, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:26:42:295None[Sandbox] Process order. (Serial=1674, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:26:42:310None[Sandbox] Process order. (Serial=1675, Empire=6, Order=Order='OrderGoTo', Entity=#2113, AdditionalFlags='IgnoreFogOfWar', Path='[45, 11] --> [46, 11] --> [47, 11] --> [48, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:26:42:318None[Sandbox] Process order. (Serial=1676, Empire=6, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:26:42:350None[Sandbox] Process order. (Serial=1677, Empire=8, Order=Order='OrderGoTo', Entity=#9586, AdditionalFlags='IgnoreFogOfWar', Path='[82, 61] --> [82, 60]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:26:42:359None[Sandbox] Process order. (Serial=1678, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:26:42:368None[Sandbox] Process order. (Serial=1679, Empire=9, Order=Order='OrderGoTo', Entity=#7021, AdditionalFlags='IgnoreFogOfWar', Path='[80, 61] --> [81, 61] --> [82, 60] --> [82, 59]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:26:42:369None[Sandbox] Process order. (Serial=1680, Empire=9, Order=Order='OrderGoTo', Entity=#9369, AdditionalFlags='IgnoreFogOfWar', Path='[80, 66] --> [81, 66]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:26:42:379None[Sandbox] Process order. (Serial=1681, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:26:42:381None[Sandbox] Process order. (Serial=1682, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:26:42:397None[Sandbox] Process order. (Serial=1683, Empire=5, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:26:42:398None[Sandbox] Process order. (Serial=1684, Empire=7, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:26:42:399None[Sandbox] Process order. (Serial=1685, Empire=72, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:26:42:448None[Sandbox] Process order. (Serial=1686, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:26:42:449None[Sandbox] Process order. (Serial=1687, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:26:42:488None[Sandbox] Process order. (Serial=1688, Empire=2, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:26:42:490None[Sandbox] Process order. (Serial=1689, Empire=2, Order=Order='OrderGoTo', Entity=#10294, AdditionalFlags='IgnoreFogOfWar', Path='[36, 20] --> [35, 21] --> [35, 22] --> [34, 23] --> [34, 24] --> [33, 25] --> [34, 26] --> [33, 27]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:26:42:498None[Sandbox] Process order. (Serial=1690, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:26:42:519None[Sandbox] Process order. (Serial=1691, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:26:42:520None[Sandbox] Process order. (Serial=1692, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:26:42:529None[Sandbox] Process order. (Serial=1693, Empire=3, Order=Order='OrderGoTo', Entity=#8263, AdditionalFlags='IgnoreFogOfWar', Path='[54, 60] --> [53, 60] --> [52, 60] --> [51, 61]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:26:42:540None[Sandbox] Process order. (Serial=1694, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:26:42:560None[Sandbox] Process order. (Serial=1695, Empire=7, Order=Order='OrderGoTo', Entity=#8847, AdditionalFlags='IgnoreFogOfWar', Path='[78, 57] --> [77, 57]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:26:42:570None[Sandbox] Process order. (Serial=1696, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:26:42:651None[Sandbox] Process order. (Serial=1697, Empire=1, Order=Order='OrderGoTo', Entity=#1107, AdditionalFlags='IgnoreFogOfWar', Path='[90, 26]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:26:42:691None[Sandbox] Process order. (Serial=1698, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 9]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:26:42:692None[Sandbox] Process order. (Serial=1699, Empire=2, Order=Order='OrderGoTo', Entity=#6726, AdditionalFlags='IgnoreFogOfWar', Path='[45, 15] --> [44, 15] --> [43, 15] --> [42, 15] --> [41, 15]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:26:42:702None[Sandbox] Process order. (Serial=1700, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:26:43:136None[Sandbox] Process order. (Serial=1701, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:26:43:140None[Sandbox] Process order. (Serial=1702, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:26:43:186None[Sandbox] Process order. (Serial=1703, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:26:43:201None[Sandbox] Process order. (Serial=1704, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:26:43:206None[Sandbox] Process order. (Serial=1705, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:26:43:229None[Sandbox] Process order. (Serial=1706, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:26:43:231None[Sandbox] Process order. (Serial=1707, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:26:43:236None[Sandbox] Process order. (Serial=1708, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:26:43:239None[Sandbox] Process order. (Serial=1709, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:26:43:246None[Sandbox] Process order. (Serial=1710, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:26:43:250None[Sandbox] Process order. (Serial=1711, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:26:43:254None[Sandbox] Process order. (Serial=1712, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:26:43:268None[Sandbox] Process order. (Serial=1713, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:26:43:276None[Sandbox] Process order. (Serial=1714, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:26:43:279None[Sandbox] Process order. (Serial=1715, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:26:43:297None[Sandbox] Process order. (Serial=1716, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:26:43:300None[Sandbox] Process order. (Serial=1717, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:26:43:325None[Sandbox] Process order. (Serial=1718, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:26:43:347None[Sandbox] Process order. (Serial=1719, Empire=6, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:26:43:367None[Sandbox] Process order. (Serial=1720, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:26:43:388None[Sandbox] Process order. (Serial=1721, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:26:43:390None[Sandbox] Process order. (Serial=1722, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:26:43:477None[Sandbox] Process order. (Serial=1723, Empire=2, Order=Order OrderEnqueueTechnology)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:26:43:478None[Sandbox] Process order. (Serial=1724, Empire=2, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:26:43:508None[Sandbox] Process order. (Serial=1725, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:26:43:540None[Sandbox] Process order. (Serial=1726, Empire=8, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:26:43:548None[Sandbox] Process order. (Serial=1727, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:26:43:578None[Sandbox] Process order. (Serial=1728, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:26:43:670None[Sandbox] Process order. (Serial=1729, Empire=1, Order=Order='OrderGoTo', Entity=#1107, AdditionalFlags='IgnoreFogOfWar', Path='[91, 28]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:26:43:678None[Sandbox] Process order. (Serial=1730, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:26:43:709None[Sandbox] Process order. (Serial=1731, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:26:43:713None[Sandbox] Process order. (Serial=1732, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 8]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:26:43:740None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Holland #9983 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
17:26:43:751None[Sandbox] Process order. (Serial=1733, Empire=3, Order=Order='OrderGoTo', Entity=#8943, AdditionalFlags='IgnoreFogOfWar', Path='[63, 64] --> [64, 64]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:26:43:782None[Sandbox] Process order. (Serial=1734, Empire=9, Order=Order='OrderGoTo', Entity=#9369, AdditionalFlags='IgnoreFogOfWar', Path='[80, 66] --> [79, 65]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:26:44:072None[Sandbox] Process order. (Serial=1735, Empire=1, Order=Order='OrderGoTo', Entity=#1107, AdditionalFlags='IgnoreFogOfWar', Path='[90, 29]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:26:44:099None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_CaribbeanPirates #8263 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
17:26:44:142None[Sandbox] Process order. (Serial=1736, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:26:44:193None[Sandbox] Process order. (Serial=1737, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:26:44:222None[Sandbox] Process order. (Serial=1738, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:26:44:225None[Sandbox] Process order. (Serial=1739, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:26:44:253None[Sandbox] Process order. (Serial=1740, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:26:44:257None[Sandbox] Process order. (Serial=1741, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:26:44:261None[Sandbox] Process order. (Serial=1742, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:26:44:265None[Sandbox] Process order. (Serial=1743, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:26:44:269None[Sandbox] Process order. (Serial=1744, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:26:44:283None[Sandbox] Process order. (Serial=1745, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:26:44:284None[Sandbox] Process order. (Serial=1746, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:26:44:288None[Sandbox] Process order. (Serial=1747, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:26:44:293None[Sandbox] Process order. (Serial=1748, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:26:44:303None[Sandbox] Process order. (Serial=1749, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:26:44:313None[Sandbox] Process order. (Serial=1750, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:26:44:343None[Sandbox] Process order. (Serial=1751, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:26:44:374None[Sandbox] Process order. (Serial=1752, Empire=6, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:26:44:395None[Sandbox] Process order. (Serial=1753, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:26:44:397None[Sandbox] Process order. (Serial=1754, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:26:44:514None[Sandbox] Process order. (Serial=1755, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:26:44:557None[Sandbox] Process order. (Serial=1756, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:26:44:686None[Sandbox] Process order. (Serial=1757, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:26:44:696UI Steam[UI] Showing NarrativeWindow: $NarrativeEvent_Regular344
Amplitude.Mercury.UI.NarrativeWindow:OnBeginShow(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.NarrativeWindow:OnBeginShow(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UIAbstractShowable:InternalRequestShow() Amplitude.UI.Windows.UIContainer:InternalRequestShow() Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
17:26:44:707None[Sandbox] Process order. (Serial=1758, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 9]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:26:44:708None[Sandbox] Process order. (Serial=1759, Empire=2, Order=Order='OrderGoTo', Entity=#7149, AdditionalFlags='IgnoreFogOfWar', Path='[46, 55] --> [47, 54]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:26:44:716None[Sandbox] Process order. (Serial=1760, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:26:45:091None[Sandbox] Process order. (Serial=1761, Empire=1, Order=Order='OrderGoTo', Entity=#1107, AdditionalFlags='IgnoreFogOfWar', Path='[90, 28]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:26:45:151None[Sandbox] Process order. (Serial=1762, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:26:45:201None[Sandbox] Process order. (Serial=1763, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:26:45:232None[Sandbox] Process order. (Serial=1764, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:26:45:237None[Sandbox] Process order. (Serial=1765, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:26:45:262None[Sandbox] Process order. (Serial=1766, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:26:45:268None[Sandbox] Process order. (Serial=1767, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:26:45:282None[Sandbox] Process order. (Serial=1768, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:26:45:286None[Sandbox] Process order. (Serial=1769, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:26:45:289None[Sandbox] Process order. (Serial=1770, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:26:45:301None[Sandbox] Process order. (Serial=1771, Empire=1, Order=Order='OrderGoTo', Entity=#9985, AdditionalFlags='IgnoreFogOfWar', Path='[93, 28] --> [92, 27] --> [92, 26] --> [91, 25] --> [91, 24] --> [90, 23] --> [89, 23] --> [89, 22] --> [88, 21] --> [88, 20]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:26:45:303None[Sandbox] Process order. (Serial=1772, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:26:45:306None[Sandbox] Process order. (Serial=1773, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:26:45:311None[Sandbox] Process order. (Serial=1774, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:26:45:322None[Sandbox] Process order. (Serial=1775, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:26:45:325None[Sandbox] Process order. (Serial=1776, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:26:45:328None[Sandbox] Process order. (Serial=1777, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:26:45:351None[Sandbox] Process order. (Serial=1778, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:26:45:393None[Sandbox] Process order. (Serial=1779, Empire=6, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:26:45:411None[Sandbox] Process order. (Serial=1780, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:26:45:414None[Sandbox] Process order. (Serial=1781, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:26:45:473None[Sandbox] Process order. (Serial=1782, Empire=0, Order=Order='OrderGoTo', Entity=#9630, AdditionalFlags='IgnoreFogOfWar', Path='[57, 37]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:26:45:524None[Sandbox] Process order. (Serial=1783, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:26:45:570None[Sandbox] Process order. (Serial=1784, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:26:45:574None[Sandbox] Process order. (Serial=1785, Empire=6, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:26:45:575None[Sandbox] Process order. (Serial=1786, Empire=9, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:26:45:695None[Sandbox] Process order. (Serial=1787, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:26:45:699None[Sandbox] Process order. (Serial=1788, Empire=1, Order=Order='OrderGoTo', Entity=#8918, AdditionalFlags='IgnoreFogOfWar', Path='[84, 8]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:26:45:706None[Sandbox] Process order. (Serial=1789, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:26:45:725None[Sandbox] Process order. (Serial=1790, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:26:45:736None[Sandbox] Process order. (Serial=1791, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 8]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:26:45:776None[Sandbox] Process order. (Serial=1792, Empire=3, Order=Order='OrderGoTo', Entity=#7633, AdditionalFlags='IgnoreFogOfWar', Path='[39, 50]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:26:45:787None[Sandbox] Process order. (Serial=1793, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:26:45:947None[Sandbox] Process order. (Serial=1794, Empire=3, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:26:46:057None[Sandbox] Process order. (Serial=1795, Empire=0, Order=Order OrderMakeNarrativeEventChoice)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:26:46:058None[Sandbox] Process order. (Serial=1796, Empire=0, Order=Order OrderChangeNotificationStatus)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:26:46:098None[Sandbox] Process order. (Serial=1797, Empire=1, Order=Order='OrderGoTo', Entity=#1107, AdditionalFlags='IgnoreFogOfWar', Path='[89, 27]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:26:46:159None[Sandbox] Process order. (Serial=1798, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:26:46:271None[Sandbox] Process order. (Serial=1799, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:26:46:282None[Sandbox] Process order. (Serial=1800, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:26:46:292None[Sandbox] Process order. (Serial=1801, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:26:46:296None[Sandbox] Process order. (Serial=1802, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:26:46:313None[Sandbox] Process order. (Serial=1803, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:26:46:318None[Sandbox] Process order. (Serial=1804, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:26:46:321None[Sandbox] Process order. (Serial=1805, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:26:46:332None[Sandbox] Process order. (Serial=1806, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:26:46:524None[Sandbox] Process order. (Serial=1807, Empire=2, Order=Order='OrderGoTo', Entity=#9998, AdditionalFlags='IgnoreFogOfWar', Path='[39, 17] --> [38, 17] --> [37, 17] --> [36, 17] --> [36, 18] --> [36, 19] --> [36, 20] --> [35, 21]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:26:46:534None[Sandbox] Process order. (Serial=1808, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:26:46:538None[Sandbox] Process order. (Serial=1809, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:26:46:704None[Sandbox] Process order. (Serial=1810, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:26:46:726None[Sandbox] Process order. (Serial=1811, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 9]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:26:46:735None[Sandbox] Process order. (Serial=1812, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:26:47:097None[Sandbox] Process order. (Serial=1813, Empire=1, Order=Order='OrderGoTo', Entity=#1107, AdditionalFlags='IgnoreFogOfWar', Path='[89, 26]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:26:47:278None[Sandbox] Process order. (Serial=1814, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:26:47:299None[Sandbox] Process order. (Serial=1815, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:26:47:339None[Sandbox] Process order. (Serial=1816, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:26:47:543None[Sandbox] Process order. (Serial=1817, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:26:47:547None[Sandbox] Process order. (Serial=1818, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:26:47:714None[Sandbox] Process order. (Serial=1819, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:26:47:734None[Sandbox] Process order. (Serial=1820, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 8]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:26:48:095None[Sandbox] Process order. (Serial=1821, Empire=1, Order=Order='OrderGoTo', Entity=#1107, AdditionalFlags='IgnoreFogOfWar', Path='[88, 25]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:26:48:287None[Sandbox] Process order. (Serial=1822, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:26:48:309None[Sandbox] Process order. (Serial=1823, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:26:48:347None[Sandbox] Process order. (Serial=1824, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:26:48:538None[Sandbox] Process order. (Serial=1825, Empire=2, Order=Order='OrderGoTo', Entity=#8930, AdditionalFlags='IgnoreFogOfWar', Path='[52, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:26:48:549None[Sandbox] Process order. (Serial=1826, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:26:48:553None[Sandbox] Process order. (Serial=1827, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:26:48:559None[Sandbox] Process order. (Serial=1828, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:26:48:721None[Sandbox] Process order. (Serial=1829, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:26:48:740None[Sandbox] Process order. (Serial=1830, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 9]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:26:49:316None[Sandbox] Process order. (Serial=1831, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:26:49:355None[Sandbox] Process order. (Serial=1832, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:26:49:559None[Sandbox] Process order. (Serial=1833, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:26:49:572None[Sandbox] Process order. (Serial=1834, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:26:50:365None[Sandbox] Process order. (Serial=1835, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:26:50:569None[Sandbox] Process order. (Serial=1836, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:26:51:373None[Sandbox] Process order. (Serial=1837, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:26:51:576None[Sandbox] Process order. (Serial=1838, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:26:52:231None[Sandbox] Process order. (Serial=1839, Empire=0, Order=Order='OrderGoToAndCutForest', Entity=#2760, path='[72, 48]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:26:52:241None[Sandbox] Process order. (Serial=1840, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:26:52:381None[Sandbox] Process order. (Serial=1841, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:26:52:582None[Sandbox] Process order. (Serial=1842, Empire=1, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:26:52:583None[Sandbox] Process order. (Serial=1843, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:26:52:943None[Sandbox] Process order. (Serial=1844, Empire=0, Order=Order OrderFurtherActions)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:26:52:953None[Sandbox] Process order. (Serial=1845, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:26:52:957None[Sandbox] Process order. (Serial=1846, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:26:53:247None[Sandbox] Process order. (Serial=1847, Empire=0, Order=Order OrderCutForest ArmyGUID: #2760)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:26:53:521None[Sandbox] Process order. (Serial=1848, Empire=0, Order=Order OrderChangeNotificationStatus)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:26:53:522None[Sandbox] Process order. (Serial=1849, Empire=0, Order=Order OrderChangeNotificationFlags)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:26:53:592None[Sandbox] Process order. (Serial=1850, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:26:53:782None[Sandbox] Process order. (Serial=1851, Empire=2, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:26:56:524None[Sandbox] Process order. (Serial=1852, Empire=0, Order=Order='OrderGoTo', Entity=#4715, path='[63, 8] --> [63, 9] --> [64, 10] --> [65, 10] --> [66, 10] --> [67, 10] --> [68, 10] --> [69, 10] --> [70, 10] --> [70, 9] --> [71, 8]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:26:56:533None[Sandbox] Process order. (Serial=1853, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:26:57:541None[Sandbox] Process order. (Serial=1854, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:26:58:550None[Sandbox] Process order. (Serial=1855, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:26:59:563None[Sandbox] Process order. (Serial=1856, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:27:00:569None[Sandbox] Process order. (Serial=1857, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:27:01:573None[Sandbox] Process order. (Serial=1858, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:27:02:580None[Sandbox] Process order. (Serial=1859, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:27:03:582None[Sandbox] Process order. (Serial=1860, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:27:04:589None[Sandbox] Process order. (Serial=1861, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:27:05:594None[Sandbox] Process order. (Serial=1862, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:27:15:248None[Sandbox] Process order. (Serial=1863, Empire=0, Order=Order OrderStartEmpireWideConstruction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:27:15:277None[Sandbox] Process order. (Serial=1864, Empire=0, Order=Order OrderParticipateToEmpireWideConstruction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:27:20:295None[Sandbox] Process order. (Serial=1865, Empire=0, Order=Order='OrderGoTo', Entity=#8923, path='[73, 5] --> [74, 4] --> [74, 3] --> [75, 2] --> [75, 1] --> [76, 1]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:27:20:303None[Sandbox] Process order. (Serial=1866, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:27:21:312None[Sandbox] Process order. (Serial=1867, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:27:22:319None[Sandbox] Process order. (Serial=1868, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:27:23:321None[Sandbox] Process order. (Serial=1869, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:27:28:607NoneCreatePresentationBattlePreview attacker #0, defender #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:27:28:607NoneCreatePresentationBattlePreview attacker #10290, defender #1107, ticketnumber #172514.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:CreatePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:27:28:636NoneRequestAsyncOperation_Completed for ticket #172514.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)
17:27:28:636NonePreparePresentationBattlePreview attacker #10290, defender #1107, battle #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:PreparePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
17:27:28:636NoneRequestAsyncOperation_Dismissed for ticket #172514.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)
17:27:28:637UI Steam[UI] The vertical UITable1D '/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item051/BattlePreviewPin/PinGroup/_BattlePinCompagnon' has its child '_StrengthGauge' anchored vertically
Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UILayout:ArrangeChildren() Amplitude.UI.Layouts.UILayout:AutoArrangeChildren() Amplitude.UI.Layouts.UILayout:Child_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:ForwardToChildUpdateRecursively() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:ForwardToChildUpdateRecursively() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:ForwardToChildUpdateRecursively() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UIAbstractShowable:SetTransformVisibleSelf(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UIAbstractShowable:InternalRequestShow() Amplitude.UI.Windows.UIContainer:InternalRequestShow() Amplitude.UI.UIAbstractShowable:RequestShow(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Windows.UIContainer:RequestShow(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Windows.UIPanel:Show(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:ShowPin(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:OnPresentationInfoRefreshed() Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:SetPresentationInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.BattlePreviewPinsSubset:Refresh() Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:RefreshIfDirty() Amplitude.Mercury.UI.PinsWindow:SpecificUpdate() Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
17:27:28:639UI Steam[UI] The vertical UITable1D '/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item051/BattlePreviewPin/PinGroup/_BattlePinCompagnon' has its child '_StrengthGauge' anchored vertically
Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UILayout:ArrangeChildren() Amplitude.UI.Layouts.UILayout:AutoArrangeChildren() Amplitude.UI.Layouts.UILayout:Child_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:ForwardToChildUpdateRecursively() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:ForwardToChildUpdateRecursively() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:ForwardToChildUpdateRecursively() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UIAbstractShowable:SetTransformVisibleSelf(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UIAbstractShowable:InternalRequestShow() Amplitude.UI.Windows.UIContainer:InternalRequestShow() Amplitude.UI.UIAbstractShowable:RequestShow(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Windows.UIContainer:RequestShow(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Windows.UIPanel:Show(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:ShowPin(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:OnPresentationInfoRefreshed() Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:SetPresentationInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.BattlePreviewPinsSubset:Refresh() Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:RefreshIfDirty() Amplitude.Mercury.UI.PinsWindow:SpecificUpdate() Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
17:27:28:639UI Steam[UI] The vertical UITable1D '/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item051/BattlePreviewPin/PinGroup/_BattlePinCompagnon' has its child '_StrengthGauge' anchored vertically
Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UILayout:ArrangeChildren() Amplitude.UI.Layouts.UILayout:AutoArrangeChildren() Amplitude.UI.Layouts.UILayout:UiTransform_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:ForwardToChildUpdateRecursively() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:ForwardToChildUpdateRecursively() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UIAbstractShowable:SetTransformVisibleSelf(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UIAbstractShowable:InternalRequestShow() Amplitude.UI.Windows.UIContainer:InternalRequestShow() Amplitude.UI.UIAbstractShowable:RequestShow(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Windows.UIContainer:RequestShow(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Windows.UIPanel:Show(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:ShowPin(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:OnPresentationInfoRefreshed() Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:SetPresentationInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.BattlePreviewPinsSubset:Refresh() Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:RefreshIfDirty() Amplitude.Mercury.UI.PinsWindow:SpecificUpdate() Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
17:27:29:136NoneDisplayPresentationBattlePreview attacker 10290, defender 1107
Amplitude.Mercury.Presentation.PresentationBattlePreview:DisplayPresentationBattlePreview()
17:27:29:136None[Preview] PresentationArmy NavalUnit_Era4_JoseonKorea_TurtleShips #10290 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:27:29:137None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_JoseonKorea #10290 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
17:27:29:137None[Preview] PresentationArmy NavalUnit_Era4_JoseonKorea_TurtleShips #10290 SetHiddenByFlag finished (current flags: Preview)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:27:29:137None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #1107 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:27:29:137None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Byzantium #1107 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
17:27:29:137None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #1107 SetHiddenByFlag finished (current flags: Preview)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:27:29:137None[Preview] PresentationArmy LandUnit_Era4_Common_Halberdiers #9985 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:27:29:137None[Preview] PresentationArmy LandUnit_Era4_Common_Halberdiers #9985 SetHiddenByFlag finished (current flags: Preview)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:27:29:137None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #7063 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:27:29:137None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #7063 SetHiddenByFlag finished (current flags: Preview)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:27:29:187NonePreview Loading completed attacker 10290, defender 1107
Amplitude.Mercury.Presentation.PresentationBattlePreview:OnLoadingCompleted()
17:27:29:552NoneHidePresentationBattlePreview for ticket #172514 with current ticket #172514.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
17:27:29:552NoneHidePresentationBattlePreview attacker #10290, defender #1107
Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
17:27:29:552None[Preview] PresentationArmy NavalUnit_Era4_JoseonKorea_TurtleShips #10290 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:27:29:552None[Preview] PresentationArmy NavalUnit_Era4_JoseonKorea_TurtleShips #10290 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:27:29:552None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #1107 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:27:29:552None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #1107 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:27:29:552None[Preview] PresentationArmy LandUnit_Era4_Common_Halberdiers #9985 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:27:29:553None[Preview] PresentationArmy LandUnit_Era4_Common_Halberdiers #9985 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:27:29:553None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #7063 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:27:29:553None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #7063 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:27:29:553None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_JoseonKorea #10289 visual status as Hidden (previous visual status: Preview)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
17:27:29:553None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Byzantium #1091 visual status as Hidden (previous visual status: OpponentPreview)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
17:27:29:553NoneReleasePresentationBattlePreview attacker #10290, defender #1107
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:27:29:553None[Preview] PresentationArmy NavalUnit_Era4_JoseonKorea_TurtleShips #10290 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:27:29:553None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #1107 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:27:29:553None[Preview] PresentationArmy LandUnit_Era4_Common_Halberdiers #9985 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:27:29:553None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #7063 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:27:30:172None[Sandbox] Process order. (Serial=1870, Empire=0, Order=Order='OrderGoTo', Entity=#10290, path='[90, 31] --> [90, 30] --> [89, 29] --> [89, 28] --> [89, 27] --> [89, 26]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:27:30:184None[Sandbox] Process order. (Serial=1871, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:27:31:189None[Sandbox] Process order. (Serial=1872, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:27:32:204None[Sandbox] Process order. (Serial=1873, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:27:32:958None[Sandbox] Process order. (Serial=1874, Empire=0, Order=Order='OrderGoTo', Entity=#10332, path='[84, 14] --> [84, 15] --> [85, 16] --> [85, 17] --> [86, 18]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:27:32:969None[Sandbox] Process order. (Serial=1875, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:27:33:040None[Sandbox] Process order. (Serial=1876, Empire=0, Order=Order OrderEmpireLockedByMandatories)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:27:33:214None[Sandbox] Process order. (Serial=1877, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:27:33:976None[Sandbox] Process order. (Serial=1878, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:27:34:219None[Sandbox] Process order. (Serial=1879, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:27:34:982None[Sandbox] Process order. (Serial=1880, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:27:35:224None[Sandbox] Process order. (Serial=1881, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:27:35:345None[Sandbox] Process order. (Serial=1882, Empire=0, Order=Order OrderEmpireLockedByMandatories)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:27:35:991None[Sandbox] Process order. (Serial=1883, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:27:36:994None[Sandbox] Process order. (Serial=1884, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:27:38:984None[Sandbox] Process order. (Serial=1885, Empire=0, Order=Order OrderUpgradeUnits)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:27:44:202None[Sandbox] Process order. (Serial=1886, Empire=0, Order=Order OrderSplitArmy)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:27:47:148None[Sandbox] Process order. (Serial=1887, Empire=0, Order=Order='OrderGoTo', Entity=#10341, path='[79, 13] --> [80, 14] --> [81, 14] --> [81, 15] --> [82, 15] --> [83, 16] --> [84, 16] --> [85, 16] --> [85, 17]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:27:47:158None[Sandbox] Process order. (Serial=1888, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:27:48:172None[Sandbox] Process order. (Serial=1889, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:27:49:181None[Sandbox] Process order. (Serial=1890, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:27:49:589NoneCreatePresentationBattlePreview attacker #0, defender #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:27:49:590NoneCreatePresentationBattlePreview attacker #10332, defender #1107, ticketnumber #172800.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:CreatePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:27:49:603NoneRequestAsyncOperation_Completed for ticket #172800.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)
17:27:49:603NonePreparePresentationBattlePreview attacker #10332, defender #1107, battle #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:PreparePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
17:27:49:603NoneRequestAsyncOperation_Dismissed for ticket #172800.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)
17:27:49:604UI Steam[UI] The vertical UITable1D '/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item052/BattlePreviewPin/PinGroup/_BattlePinCompagnon' has its child '_StrengthGauge' anchored vertically
Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UILayout:ArrangeChildren() Amplitude.UI.Layouts.UILayout:AutoArrangeChildren() Amplitude.UI.Layouts.UILayout:Child_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:ForwardToChildUpdateRecursively() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:ForwardToChildUpdateRecursively() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:ForwardToChildUpdateRecursively() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UIAbstractShowable:SetTransformVisibleSelf(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UIAbstractShowable:InternalRequestShow() Amplitude.UI.Windows.UIContainer:InternalRequestShow() Amplitude.UI.UIAbstractShowable:RequestShow(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Windows.UIContainer:RequestShow(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Windows.UIPanel:Show(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:ShowPin(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:OnPresentationInfoRefreshed() Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:SetPresentationInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.BattlePreviewPinsSubset:Refresh() Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:RefreshIfDirty() Amplitude.Mercury.UI.PinsWindow:SpecificUpdate() Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
17:27:49:605UI Steam[UI] The vertical UITable1D '/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item052/BattlePreviewPin/PinGroup/_BattlePinCompagnon' has its child '_StrengthGauge' anchored vertically
Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UILayout:ArrangeChildren() Amplitude.UI.Layouts.UILayout:AutoArrangeChildren() Amplitude.UI.Layouts.UILayout:Child_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:ForwardToChildUpdateRecursively() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:ForwardToChildUpdateRecursively() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:ForwardToChildUpdateRecursively() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UIAbstractShowable:SetTransformVisibleSelf(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UIAbstractShowable:InternalRequestShow() Amplitude.UI.Windows.UIContainer:InternalRequestShow() Amplitude.UI.UIAbstractShowable:RequestShow(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Windows.UIContainer:RequestShow(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Windows.UIPanel:Show(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:ShowPin(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:OnPresentationInfoRefreshed() Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:SetPresentationInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.BattlePreviewPinsSubset:Refresh() Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:RefreshIfDirty() Amplitude.Mercury.UI.PinsWindow:SpecificUpdate() Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
17:27:49:605UI Steam[UI] The vertical UITable1D '/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item052/BattlePreviewPin/PinGroup/_BattlePinCompagnon' has its child '_StrengthGauge' anchored vertically
Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UILayout:ArrangeChildren() Amplitude.UI.Layouts.UILayout:AutoArrangeChildren() Amplitude.UI.Layouts.UILayout:UiTransform_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:ForwardToChildUpdateRecursively() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:ForwardToChildUpdateRecursively() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UIAbstractShowable:SetTransformVisibleSelf(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UIAbstractShowable:InternalRequestShow() Amplitude.UI.Windows.UIContainer:InternalRequestShow() Amplitude.UI.UIAbstractShowable:RequestShow(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Windows.UIContainer:RequestShow(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Windows.UIPanel:Show(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:ShowPin(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:OnPresentationInfoRefreshed() Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:SetPresentationInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.BattlePreviewPinsSubset:Refresh() Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:RefreshIfDirty() Amplitude.Mercury.UI.PinsWindow:SpecificUpdate() Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
17:27:49:691NoneHidePresentationBattlePreview for ticket #172800 with current ticket #172800.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
17:27:49:691NoneReleasePresentationBattlePreview attacker #10332, defender #1107
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:27:49:691None[Preview] PresentationArmy NavalUnit_Era4_JoseonKorea_TurtleShips #10332 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:27:49:691None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #1107 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:27:49:691None[Preview] PresentationArmy NavalUnit_Era4_JoseonKorea_TurtleShips #10290 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:27:49:691None[Preview] PresentationArmy LandUnit_Era4_Common_Halberdiers #9985 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:27:49:691None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #7063 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:27:50:186None[Sandbox] Process order. (Serial=1891, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:27:51:193None[Sandbox] Process order. (Serial=1892, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:27:51:716None[Sandbox] Process order. (Serial=1893, Empire=0, Order=Order='OrderGoTo', Entity=#10332, path='[86, 19] --> [87, 20] --> [87, 21] --> [88, 21]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:27:51:727None[Sandbox] Process order. (Serial=1894, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:27:52:200None[Sandbox] Process order. (Serial=1895, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:27:52:735None[Sandbox] Process order. (Serial=1896, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:27:53:207None[Sandbox] Process order. (Serial=1897, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:27:53:741None[Sandbox] Process order. (Serial=1898, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:27:54:215None[Sandbox] Process order. (Serial=1899, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:27:54:747None[Sandbox] Process order. (Serial=1900, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:27:55:222None[Sandbox] Process order. (Serial=1901, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:27:58:084None[Sandbox] Process order. (Serial=1902, Empire=0, Order=Order OrderCreateBattle Attacker #10332 Target #9985 Action #0 InstantResolve: False)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:27:58:142None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Byzantium #1107 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
17:27:58:143None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Holland #9245 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
17:27:58:143None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Holland #4693 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
17:27:58:143None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Holland #9985 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
17:27:58:156None[Sandbox] Process order. (Serial=1903, Empire=0, Order=Order OrderEmpireLockedByMandatories)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:27:58:166NonePresentation Battle 10342: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:27:58:166NonePresentation Battle 10342: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:27:58:166NonePresentation Battle 10342: Execute action[1]: AdditionalParticipantJoined. EmpireIndex=0. ParticipantGuid=10341. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:27:58:166None[Preview] PresentationArmy NavalUnit_Era4_JoseonKorea_TurtleShips #10341 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:27:58:166NonePresentation Battle 10342: Execute action[2]: AdditionalParticipantJoined. EmpireIndex=1. ParticipantGuid=1107. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:27:58:166None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #1107 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:27:58:166NonePresentation Battle 10342: Execute action[3]: AdditionalParticipantJoined. EmpireIndex=0. ParticipantGuid=10290. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:27:58:166None[Preview] PresentationArmy NavalUnit_Era4_JoseonKorea_TurtleShips #10290 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:27:58:166NonePresentation Battle 10342: Execute action[4]: AdditionalParticipantJoined. EmpireIndex=1. ParticipantGuid=7063. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:27:58:166None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #7063 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:27:58:166NonePresentation Battle 10342: Execute action[5]: AdditionalParticipantJoined. EmpireIndex=1. ParticipantGuid=9245. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:27:58:166None[Preview] PresentationArmy NavalUnit_Era4_Common_Carracks #9245 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:27:58:166NonePresentation Battle 10342: Execute action[6]: BattleLoaded. Loaded in progress=False, AdditionalData=196608, currentRound=0, maximumRoundCount=3 (initialActionType: BattleLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:27:58:167NoneCreatePresentationBattlePreview attacker #0, defender #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:27:58:167NoneRestorePresentationBattlePreview created ticket #172893.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:27:58:167NonePresentation Battle 10342: Execute action[7]: ParticipantJoined. EmpireIndex=0, Guid=10332, Group=Attacker, Modifiers=None, Type=Army UnitCount=3 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:27:58:167None[Preview] PresentationArmy NavalUnit_Era4_JoseonKorea_TurtleShips #10332 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:27:58:167NonePresentation Battle 10342: Execute action[8]: ParticipantJoined. EmpireIndex=0, Guid=10341, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:27:58:167None[Preview] PresentationArmy NavalUnit_Era4_JoseonKorea_TurtleShips #10341 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:27:58:168NonePresentation Battle 10342: Execute action[9]: ParticipantJoined. EmpireIndex=0, Guid=10290, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:27:58:168None[Preview] PresentationArmy NavalUnit_Era4_JoseonKorea_TurtleShips #10290 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:27:58:168NonePresentation Battle 10342: Execute action[10]: ParticipantJoined. EmpireIndex=1, Guid=9985, Group=Defender, Modifiers=None, Type=Army UnitCount=4 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:27:58:168None[Preview] PresentationArmy LandUnit_Era4_Common_Halberdiers #9985 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:27:58:168NonePresentation Battle 10342: Execute action[11]: ParticipantJoined. EmpireIndex=1, Guid=1107, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:27:58:168None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #1107 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:27:58:168NonePresentation Battle 10342: Execute action[12]: ParticipantJoined. EmpireIndex=1, Guid=7063, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:27:58:168None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #7063 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:27:58:168NonePresentation Battle 10342: Execute action[13]: ParticipantJoined. EmpireIndex=1, Guid=9245, Group=Defender, Modifiers=None, Type=Army UnitCount=2 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:27:58:168None[Preview] PresentationArmy NavalUnit_Era4_Common_Carracks #9245 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:27:58:168NonePresentation Battle 10342: Execute action[14]: ReportDeploymentZone. EmpireIndex=0, Group=Attacker, deploymentTileCount=53 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:27:58:170NonePresentation Battle 10342: Execute action[15]: ReportDeploymentZone. EmpireIndex=1, Group=Defender, deploymentTileCount=55 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:27:58:170NonePresentation Battle 10342: Execute action[16]: StartConfirmation. EmpireIndex=1 (initialActionType: StartConfirmation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:27:58:201NoneRequestRestoreAsyncOperation_Completed for ticket #172893.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)
17:27:58:201NoneRestorePresentationBattlePreview skipped due to ended battle #10342
Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
17:27:58:201NoneRequestAsyncOperation_Dismissed for ticket #172893.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)
17:27:58:266None[Sandbox] Process order. (Serial=1904, Empire=0, Order=Order OrderEmpireLockedByMandatories)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:27:58:288None[Sandbox] Process order. (Serial=1905, Empire=1, Order=Order OrderBattleRetreat - BattleGUID: 10342 EmpireIndex: 1)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:27:58:290None[Sandbox] Process order. (Serial=1906, Empire=1, Order=Order OrderChangeUnitSpawnPosition, Position=[93, 27], SpawnType=Maritime)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:27:58:291None[Sandbox] Process order. (Serial=1907, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:27:58:366NonePresentation Battle 10342: Execute action[17]: BattleResultAcknowledge (initialActionType: BattleResultAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:27:58:371None[Sandbox] Process order. (Serial=1908, Empire=0, Order=Order OrderBattleResultAcknowledge, BattleGuid=#10342)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:27:58:454NonePresentation Battle 10342: Execute action[18]: BattleEnded (initialActionType: BattleEnded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:27:58:454None[Preview] PresentationArmy NavalUnit_Era4_JoseonKorea_TurtleShips #10332 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:27:58:454None[Preview] PresentationArmy NavalUnit_Era4_JoseonKorea_TurtleShips #10341 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:27:58:455None[Preview] PresentationArmy NavalUnit_Era4_JoseonKorea_TurtleShips #10290 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:27:58:455None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #9985 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:27:58:455None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #1107 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:27:58:455None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #7063 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:27:58:455None[Preview] PresentationArmy NavalUnit_Era4_Common_Carracks #9245 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:27:58:455None[Preview] PresentationArmy NavalUnit_Era4_JoseonKorea_TurtleShips #10332 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:27:58:455None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #9985 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:27:58:455None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #1107 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:27:58:455None[Preview] PresentationArmy NavalUnit_Era4_JoseonKorea_TurtleShips #10290 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:27:58:455None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #7063 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:27:58:455None[Preview] PresentationArmy NavalUnit_Era4_Common_Carracks #9245 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:27:58:455NoneReleasePresentationBattlePreview attacker #10332, defender #9985
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:27:58:455NoneHidePresentationBattlePreview attacker #10332, defender #9985
Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
17:27:58:455None[Preview] PresentationArmy NavalUnit_Era4_JoseonKorea_TurtleShips #10332 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:27:58:455None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #9985 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:27:58:455None[Preview] PresentationArmy NavalUnit_Era4_JoseonKorea_TurtleShips #10332 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:27:58:455None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #9985 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:27:58:468None[Sandbox] Process order. (Serial=1909, Empire=0, Order=Order OrderEmpireLockedByMandatories)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:27:58:487None[Sandbox] Process order. (Serial=1910, Empire=0, Order=Order OrderEmpireLockedByMandatories)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:27:59:484None[Sandbox] Process order. (Serial=1911, Empire=0, Order=Order OrderChangeNotificationStatus)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:28:02:592None[Sandbox] Process order. (Serial=1912, Empire=0, Order=Order OrderAcknowledgeTransactions)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:28:08:606None[Sandbox] Process order. (Serial=1913, Empire=0, Order=Order OrderCreateBattle Attacker #10290 Target #1107 Action #0 InstantResolve: False)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:28:08:655None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Byzantium #1107 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
17:28:08:655None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Holland #9245 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
17:28:08:655None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Byzantium #7063 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
17:28:08:655None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Holland #4693 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
17:28:08:655None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Byzantium #9985 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
17:28:08:676NonePresentation Battle 10466: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:28:08:676NonePresentation Battle 10466: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:28:08:676NonePresentation Battle 10466: Execute action[1]: AdditionalParticipantJoined. EmpireIndex=0. ParticipantGuid=10332. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:28:08:676None[Preview] PresentationArmy NavalUnit_Era4_JoseonKorea_TurtleShips #10332 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:28:08:676NonePresentation Battle 10466: Execute action[2]: AdditionalParticipantJoined. EmpireIndex=1. ParticipantGuid=7063. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:28:08:676None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #7063 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:28:08:677NonePresentation Battle 10466: Execute action[3]: BattleLoaded. Loaded in progress=False, AdditionalData=196608, currentRound=0, maximumRoundCount=3 (initialActionType: BattleLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:28:08:677NoneCreatePresentationBattlePreview attacker #0, defender #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:28:08:677NoneRestorePresentationBattlePreview created ticket #172939.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:28:08:677NonePresentation Battle 10466: Execute action[4]: ParticipantJoined. EmpireIndex=0, Guid=10290, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:28:08:677None[Preview] PresentationArmy NavalUnit_Era4_JoseonKorea_TurtleShips #10290 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:28:08:677NonePresentation Battle 10466: Execute action[5]: ParticipantJoined. EmpireIndex=0, Guid=10332, Group=Attacker, Modifiers=None, Type=Army UnitCount=3 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:28:08:677None[Preview] PresentationArmy NavalUnit_Era4_JoseonKorea_TurtleShips #10332 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:28:08:677NonePresentation Battle 10466: Execute action[6]: ParticipantJoined. EmpireIndex=1, Guid=1107, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:28:08:677None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #1107 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:28:08:677NonePresentation Battle 10466: Execute action[7]: ParticipantJoined. EmpireIndex=1, Guid=7063, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:28:08:677None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #7063 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:28:08:677NonePresentation Battle 10466: Execute action[8]: ParticipantJoined. EmpireIndex=1, Guid=9985, Group=Defender, Modifiers=None, Type=Army UnitCount=4 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:28:08:677None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #9985 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:28:08:677NonePresentation Battle 10466: Execute action[9]: ReportDeploymentZone. EmpireIndex=0, Group=Attacker, deploymentTileCount=43 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:28:08:677NonePresentation Battle 10466: Execute action[10]: ReportDeploymentZone. EmpireIndex=1, Group=Defender, deploymentTileCount=36 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:28:08:677NonePresentation Battle 10466: Execute action[11]: StartConfirmation. EmpireIndex=1 (initialActionType: StartConfirmation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:28:08:698None[Sandbox] Process order. (Serial=1914, Empire=0, Order=Order OrderEmpireLockedByMandatories)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:28:08:699None[Sandbox] Process order. (Serial=1915, Empire=1, Order=Order OrderBattleRetreat - BattleGUID: 10466 EmpireIndex: 1)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:28:08:701None[Sandbox] Process order. (Serial=1916, Empire=1, Order=Order OrderChangeUnitSpawnPosition, Position=[93, 23], SpawnType=Maritime)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:28:08:701None[Sandbox] Process order. (Serial=1917, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:28:08:707NoneRequestRestoreAsyncOperation_Completed for ticket #172939.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)
17:28:08:707NoneRestorePresentationBattlePreview skipped due to ended battle #10466
Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
17:28:08:707NoneRequestAsyncOperation_Dismissed for ticket #172939.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)
17:28:08:779NonePresentation Battle 10466: Execute action[12]: BattleResultAcknowledge (initialActionType: BattleResultAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:28:08:787None[Sandbox] Process order. (Serial=1918, Empire=0, Order=Order OrderBattleResultAcknowledge, BattleGuid=#10466)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:28:08:876NonePresentation Battle 10466: Execute action[13]: BattleEnded (initialActionType: BattleEnded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:28:08:876None[Preview] PresentationArmy NavalUnit_Era4_JoseonKorea_TurtleShips #10290 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:28:08:876None[Preview] PresentationArmy NavalUnit_Era4_JoseonKorea_TurtleShips #10332 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:28:08:876None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #1107 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:28:08:876None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #7063 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:28:08:876None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #9985 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:28:08:876None[Preview] PresentationArmy NavalUnit_Era4_JoseonKorea_TurtleShips #10290 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:28:08:877None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #1107 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:28:08:877None[Preview] PresentationArmy NavalUnit_Era4_JoseonKorea_TurtleShips #10332 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:28:08:877None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #7063 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:28:08:877None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #9985 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:28:08:877NoneReleasePresentationBattlePreview attacker #10290, defender #1107
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:28:08:877NoneHidePresentationBattlePreview attacker #10290, defender #1107
Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
17:28:08:877None[Preview] PresentationArmy NavalUnit_Era4_JoseonKorea_TurtleShips #10290 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:28:08:877None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #1107 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:28:08:877None[Preview] PresentationArmy NavalUnit_Era4_JoseonKorea_TurtleShips #10290 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:28:08:877None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #1107 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:28:08:889None[Sandbox] Process order. (Serial=1919, Empire=0, Order=Order OrderEmpireLockedByMandatories)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:28:08:909None[Sandbox] Process order. (Serial=1920, Empire=0, Order=Order OrderEmpireLockedByMandatories)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:28:10:055None[Sandbox] Process order. (Serial=1921, Empire=0, Order=Order OrderChangeNotificationStatus)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:28:10:666NoneCan't find entity 1107 of ongoing task. Fails the task 231.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:28:10:872None[Sandbox] Process order. (Serial=1922, Empire=1, Order=Order OrderBuyoutAvailableConstruction. Settlement=1011, Constructible=LandUnit_Era4_Common_Mortars, Position=[-1, -1], Currency=Money)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:28:10:877None[Sandbox] Process order. (Serial=1923, Empire=1, Order=Order OrderBuyoutAvailableConstruction. Settlement=1011, Constructible=LandUnit_Era4_Common_Mortars, Position=[-1, -1], Currency=Money)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:28:11:073None[Sandbox] Process order. (Serial=1924, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:28:11:283None[Sandbox] Process order. (Serial=1925, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:28:11:482None[Sandbox] Process order. (Serial=1926, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:28:15:072None[Sandbox] Process order. (Serial=1927, Empire=0, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:28:15:172None[Sandbox] Process order. (Serial=1928, Empire=-1, Order=Order OrderWaitForOrderReplication)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:28:16:084NoneAI Synchronization took 717ms at frame 3651 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
17:28:16:104NoneMetadata 'dlc_names' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:28:16:104NoneMetadata 'rmc0' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:28:16:104NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:28:16:557None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Byzantium #7063 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
17:28:16:563None[Sandbox] Process order. (Serial=1929, Empire=0, Order=Order OrderEmpireLockedByMandatories)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:28:17:385None[Sandbox] Process order. (Serial=1930, Empire=0, Order=Order='OrderGoTo', Entity=#9630, AdditionalFlags='IgnoreFogOfWar', Path='[58, 37] --> [59, 37] --> [60, 37] --> [61, 37] --> [62, 37] --> [63, 37]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:28:17:387None[Sandbox] Process order. (Serial=1931, Empire=0, Order=Order='OrderGoTo', Entity=#7352, AdditionalFlags='IgnoreFogOfWar', Path='[54, 31] --> [55, 30] --> [55, 29] --> [56, 28] --> [56, 27]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:28:17:395None[Sandbox] Process order. (Serial=1932, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:28:17:399None[Sandbox] Process order. (Serial=1933, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:28:17:416None[Sandbox] Process order. (Serial=1934, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:28:17:417None[Sandbox] Process order. (Serial=1935, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:28:17:419None[Sandbox] Process order. (Serial=1936, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:28:17:426None[Sandbox] Process order. (Serial=1937, Empire=1, Order=Order='OrderGoTo', Entity=#9985, AdditionalFlags='IgnoreFogOfWar', Path='[89, 28] --> [89, 27] --> [90, 26]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:28:17:436None[Sandbox] Process order. (Serial=1938, Empire=1, Order=Order OrderSplitArmy)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:28:17:439None[Sandbox] Process order. (Serial=1939, Empire=1, Order=Order='OrderGoTo', Entity=#8918, AdditionalFlags='IgnoreFogOfWar', Path='[83, 9] --> [82, 9]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:28:17:440None[Sandbox] Process order. (Serial=1940, Empire=1, Order=Order='OrderGoTo', Entity=#4693, AdditionalFlags='IgnoreFogOfWar', Path='[93, 23] --> [93, 24] --> [92, 25] --> [93, 26] --> [93, 27] --> [94, 27] --> [95, 28]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:28:17:441None[Sandbox] Process order. (Serial=1941, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:28:17:445None[Sandbox] Process order. (Serial=1942, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '1932' Constructible: 'Extension_Era5_Italy' Position: '[86, 9]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:28:17:456None[Sandbox] Process order. (Serial=1943, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:28:17:460None[Sandbox] Process order. (Serial=1944, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:28:17:464None[Sandbox] Process order. (Serial=1945, Empire=0, Order=Order OrderChangeNotificationFlags)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:28:17:477None[Sandbox] Process order. (Serial=1946, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1095' Constructible: 'Infrastructure_Science_Family04_02' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:28:17:478None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Holland #10563 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
17:28:17:478None[Sandbox] Process order. (Serial=1947, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1791' Constructible: 'Infrastructure_Money_Family01_01' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:28:17:478None[Sandbox] Process order. (Serial=1948, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1791' Constructible: 'Infrastructure_Science_Family04_02' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:28:17:479None[Sandbox] Process order. (Serial=1949, Empire=2, Order=Order OrderBuyoutConstructionByGuid, Settlement: '3098', Construction: '1533'))
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:28:17:486None[Sandbox] Process order. (Serial=1950, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 8]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:28:17:487None[Sandbox] Process order. (Serial=1951, Empire=2, Order=Order='OrderGoTo', Entity=#7149, AdditionalFlags='IgnoreFogOfWar', Path='[47, 53] --> [48, 52] --> [48, 51] --> [49, 50] --> [49, 49]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:28:17:488None[Sandbox] Process order. (Serial=1952, Empire=2, Order=Order='OrderGoTo', Entity=#5367, AdditionalFlags='IgnoreFogOfWar', Path='[53, 28] --> [52, 27] --> [52, 26] --> [51, 25] --> [51, 24]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:28:17:489None[Sandbox] Process order. (Serial=1953, Empire=2, Order=Order='OrderGoTo', Entity=#6726, AdditionalFlags='IgnoreFogOfWar', Path='[40, 15] --> [40, 16] --> [39, 17] --> [38, 17]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:28:17:495None[Sandbox] Process order. (Serial=1954, Empire=2, Order=Order='OrderGoTo', Entity=#3966, AdditionalFlags='IgnoreFogOfWar', Path='[41, 27] --> [40, 27] --> [40, 28] --> [39, 28]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:28:17:496None[Sandbox] Process order. (Serial=1955, Empire=2, Order=Order='OrderGoTo', Entity=#7755, AdditionalFlags='IgnoreFogOfWar', Path='[44, 33] --> [44, 34] --> [43, 35] --> [43, 36] --> [42, 36]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:28:17:497None[Sandbox] Process order. (Serial=1956, Empire=2, Order=Order='OrderGoTo', Entity=#4161, AdditionalFlags='IgnoreFogOfWar', Path='[80, 28] --> [80, 27] --> [81, 26]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:28:17:499None[Sandbox] Process order. (Serial=1957, Empire=2, Order=Order='OrderGoTo', Entity=#9998, AdditionalFlags='IgnoreFogOfWar', Path='[35, 22] --> [34, 23] --> [34, 24] --> [34, 25] --> [34, 26] --> [33, 27] --> [33, 28] --> [33, 29]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:28:17:500None[Sandbox] Process order. (Serial=1958, Empire=2, Order=Order='OrderGoTo', Entity=#8930, AdditionalFlags='IgnoreFogOfWar', Path='[51, 11] --> [51, 12] --> [50, 13] --> [50, 14] --> [49, 15]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:28:17:501None[Sandbox] Process order. (Serial=1959, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:28:17:505None[Sandbox] Process order. (Serial=1960, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:28:17:508None[Sandbox] Process order. (Serial=1961, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:28:17:510None[Sandbox] Process order. (Serial=1962, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:28:17:525None[Sandbox] Process order. (Serial=1963, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:28:17:527None[Sandbox] Process order. (Serial=1964, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:28:17:531None[Sandbox] Process order. (Serial=1965, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:28:17:534None[Sandbox] Process order. (Serial=1966, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:28:17:538None[Sandbox] Process order. (Serial=1967, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:28:17:548None[Sandbox] Process order. (Serial=1968, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:28:17:549None[Sandbox] Process order. (Serial=1969, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:28:17:550None[Sandbox] Process order. (Serial=1970, Empire=3, Order=Order OrderSettlementStartProcession)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:28:17:550None[Sandbox] Process order. (Serial=1971, Empire=3, Order=Order OrderBuyoutConstructionByGuid, Settlement: '2039', Construction: '1585'))
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:28:17:555None[Sandbox] Process order. (Serial=1972, Empire=3, Order=Order='OrderGoTo', Entity=#7633, AdditionalFlags='IgnoreFogOfWar', Path='[38, 49] --> [38, 48]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:28:17:556None[Sandbox] Process order. (Serial=1973, Empire=3, Order=Order='OrderGoTo', Entity=#7640, AdditionalFlags='IgnoreFogOfWar', Path='[38, 48]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:28:17:557None[Sandbox] Process order. (Serial=1974, Empire=3, Order=Order='OrderGoTo', Entity=#8263, AdditionalFlags='IgnoreFogOfWar', Path='[50, 61] --> [49, 61] --> [49, 60] --> [48, 60]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:28:17:559None[Sandbox] Process order. (Serial=1975, Empire=3, Order=Order='OrderGoTo', Entity=#8943, AdditionalFlags='IgnoreFogOfWar', Path='[63, 64] --> [62, 65] --> [62, 66]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:28:17:570None[Sandbox] Process order. (Serial=1976, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:28:17:573None[Sandbox] Process order. (Serial=1977, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:28:17:577None[Sandbox] Process order. (Serial=1978, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:28:17:583None[Sandbox] Process order. (Serial=1979, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:28:17:589None[Sandbox] Process order. (Serial=1980, Empire=6, Order=Order='OrderGoTo', Entity=#2113, AdditionalFlags='IgnoreFogOfWar', Path='[49, 11] --> [50, 12]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:28:17:600None[Sandbox] Process order. (Serial=1981, Empire=6, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:28:17:629None[Sandbox] Process order. (Serial=1982, Empire=8, Order=Order='OrderGoTo', Entity=#9586, AdditionalFlags='IgnoreFogOfWar', Path='[82, 60]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:28:17:640None[Sandbox] Process order. (Serial=1983, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:28:17:650None[Sandbox] Process order. (Serial=1984, Empire=9, Order=Order='OrderGoTo', Entity=#7021, AdditionalFlags='IgnoreFogOfWar', Path='[81, 59] --> [81, 60] --> [80, 60] --> [80, 61]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:28:17:651None[Sandbox] Process order. (Serial=1985, Empire=9, Order=Order='OrderGoTo', Entity=#9369, AdditionalFlags='IgnoreFogOfWar', Path='[80, 66] --> [81, 66]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:28:17:659None[Sandbox] Process order. (Serial=1986, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:28:17:662None[Sandbox] Process order. (Serial=1987, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:28:17:678None[Sandbox] Process order. (Serial=1988, Empire=5, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:28:17:678None[Sandbox] Process order. (Serial=1989, Empire=7, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:28:17:679None[Sandbox] Process order. (Serial=1990, Empire=72, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:28:17:721None[Sandbox] Process order. (Serial=1991, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:28:17:722None[Sandbox] Process order. (Serial=1992, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:28:17:723None[Sandbox] Process order. (Serial=1993, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:28:17:725None[Sandbox] Process order. (Serial=1994, Empire=1, Order=Order OrderSplitArmy)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:28:17:760None[Sandbox] Process order. (Serial=1995, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '3098' Constructible: 'Infrastructure_Science_Family04_02' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:28:17:763None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Holland #10565 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
17:28:17:790None[Sandbox] Process order. (Serial=1996, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '2039' Constructible: 'Extension_ArtificialWonderParticipation_Era3_GreatZimbabwe' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:28:17:800None[Sandbox] Process order. (Serial=1997, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:28:17:801None[Sandbox] Process order. (Serial=1998, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:28:17:830None[Sandbox] Process order. (Serial=1999, Empire=7, Order=Order='OrderGoTo', Entity=#8847, AdditionalFlags='IgnoreFogOfWar', Path='[77, 56]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:28:17:840None[Sandbox] Process order. (Serial=2000, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:28:17:856None[Sandbox] Process order. (Serial=2001, Empire=8, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:28:17:921None[Sandbox] Process order. (Serial=2002, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:28:17:923None[Sandbox] Process order. (Serial=2003, Empire=1, Order=Order OrderSplitArmy)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:28:17:931None[Sandbox] Process order. (Serial=2004, Empire=1, Order=Order='OrderGoTo', Entity=#9983, AdditionalFlags='IgnoreFogOfWar', Path='[82, 9] --> [81, 9] --> [80, 9] --> [79, 9]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:28:17:932None[Sandbox] Process order. (Serial=2005, Empire=1, Order=Order OrderTransferUnits)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:28:17:942None[Sandbox] Process order. (Serial=2006, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:28:17:957None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Holland #10566 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
17:28:17:972None[Sandbox] Process order. (Serial=2007, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 9]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:28:18:002None[Sandbox] Process order. (Serial=2008, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:28:18:003None[Sandbox] Process order. (Serial=2009, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:28:18:132None[Sandbox] Process order. (Serial=2010, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:28:18:133None[Sandbox] Process order. (Serial=2011, Empire=1, Order=Order OrderDisbandUnits)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:28:18:137None[Sandbox] Process order. (Serial=2012, Empire=1, Order=Order='OrderGoTo', Entity=#9985, AdditionalFlags='IgnoreFogOfWar', Path='[88, 28] --> [87, 27]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:28:18:139None[Sandbox] Process order. (Serial=2013, Empire=1, Order=Order='OrderGoTo', Entity=#10565, AdditionalFlags='IgnoreFogOfWar', Path='[84, 9]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:28:18:154None[Sandbox] Process order. (Serial=2014, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:28:18:323None[Sandbox] Process order. (Serial=2015, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:28:18:405None[Sandbox] Process order. (Serial=2016, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:28:18:409None[Sandbox] Process order. (Serial=2017, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:28:18:446None[Sandbox] Process order. (Serial=2018, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:28:18:476None[Sandbox] Process order. (Serial=2019, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:28:18:479None[Sandbox] Process order. (Serial=2020, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:28:18:507None[Sandbox] Process order. (Serial=2021, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:28:18:516None[Sandbox] Process order. (Serial=2022, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:28:18:520None[Sandbox] Process order. (Serial=2023, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:28:18:523None[Sandbox] Process order. (Serial=2024, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:28:18:537None[Sandbox] Process order. (Serial=2025, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:28:18:541None[Sandbox] Process order. (Serial=2026, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:28:18:542None[Sandbox] Process order. (Serial=2027, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:28:18:545None[Sandbox] Process order. (Serial=2028, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:28:18:548None[Sandbox] Process order. (Serial=2029, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:28:18:569None[Sandbox] Process order. (Serial=2030, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:28:18:579None[Sandbox] Process order. (Serial=2031, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:28:18:583None[Sandbox] Process order. (Serial=2032, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:28:18:599None[Sandbox] Process order. (Serial=2033, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:28:18:609None[Sandbox] Process order. (Serial=2034, Empire=6, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:28:18:668None[Sandbox] Process order. (Serial=2035, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:28:18:670None[Sandbox] Process order. (Serial=2036, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:28:18:740None[Sandbox] Process order. (Serial=2037, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:28:18:741None[Sandbox] Process order. (Serial=2038, Empire=1, Order=Order='OrderGoTo', Entity=#8918, AdditionalFlags='IgnoreFogOfWar', Path='[82, 9] --> [81, 9] --> [81, 8]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:28:18:742None[Sandbox] Process order. (Serial=2039, Empire=0, Order=Order OrderChangeNotificationStatus)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:28:18:750None[Sandbox] Process order. (Serial=2040, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:28:18:822None[Sandbox] Process order. (Serial=2041, Empire=6, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:28:18:951None[Sandbox] Process order. (Serial=2042, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:28:18:961None[Sandbox] Process order. (Serial=2043, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 8]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:28:19:001None[Sandbox] Process order. (Serial=2044, Empire=3, Order=Order='OrderGoTo', Entity=#7633, AdditionalFlags='IgnoreFogOfWar', Path='[38, 50] --> [37, 50] --> [36, 51]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:28:19:013None[Sandbox] Process order. (Serial=2045, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:28:19:041None[Sandbox] Process order. (Serial=2046, Empire=9, Order=Order='OrderGoTo', Entity=#9369, AdditionalFlags='IgnoreFogOfWar', Path='[80, 66] --> [79, 65]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:28:19:412None[Sandbox] Process order. (Serial=2047, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:28:19:416None[Sandbox] Process order. (Serial=2048, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:28:19:453None[Sandbox] Process order. (Serial=2049, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:28:19:482None[Sandbox] Process order. (Serial=2050, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:28:19:513None[Sandbox] Process order. (Serial=2051, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:28:19:522None[Sandbox] Process order. (Serial=2052, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:28:19:525None[Sandbox] Process order. (Serial=2053, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:28:19:534None[Sandbox] Process order. (Serial=2054, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:28:19:543None[Sandbox] Process order. (Serial=2055, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:28:19:546None[Sandbox] Process order. (Serial=2056, Empire=1, Order=Order='OrderGoTo', Entity=#1107, AdditionalFlags='IgnoreFogOfWar', Path='[84, 21] --> [85, 21] --> [86, 21]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:28:19:553None[Sandbox] Process order. (Serial=2057, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:28:19:557None[Sandbox] Process order. (Serial=2058, Empire=1, Order=Order='OrderGoTo', Entity=#10556, AdditionalFlags='IgnoreFogOfWar', Path='[92, 16] --> [92, 17] --> [93, 17] --> [94, 18]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:28:19:558None[Sandbox] Process order. (Serial=2059, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:28:19:562None[Sandbox] Process order. (Serial=2060, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:28:19:565None[Sandbox] Process order. (Serial=2061, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:28:19:574None[Sandbox] Process order. (Serial=2062, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:28:19:579None[Sandbox] Process order. (Serial=2063, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:28:19:594None[Sandbox] Process order. (Serial=2064, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:28:19:597None[Sandbox] Process order. (Serial=2065, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:28:19:675None[Sandbox] Process order. (Serial=2066, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:28:19:677None[Sandbox] Process order. (Serial=2067, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:28:19:756None[Sandbox] Process order. (Serial=2068, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:28:19:967None[Sandbox] Process order. (Serial=2069, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 9]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:28:19:969None[Sandbox] Process order. (Serial=2070, Empire=2, Order=Order='OrderGoTo', Entity=#4161, AdditionalFlags='IgnoreFogOfWar', Path='[82, 26] --> [82, 25]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:28:20:009None[Sandbox] Process order. (Serial=2071, Empire=3, Order=Order='OrderGoTo', Entity=#8943, AdditionalFlags='IgnoreFogOfWar', Path='[62, 65]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:28:20:019None[Sandbox] Process order. (Serial=2072, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:28:20:420None[Sandbox] Process order. (Serial=2073, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:28:20:424None[Sandbox] Process order. (Serial=2074, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:28:20:491None[Sandbox] Process order. (Serial=2075, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:28:20:522None[Sandbox] Process order. (Serial=2076, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:28:20:531None[Sandbox] Process order. (Serial=2077, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:28:20:535None[Sandbox] Process order. (Serial=2078, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:28:20:541None[Sandbox] Process order. (Serial=2079, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:28:20:552None[Sandbox] Process order. (Serial=2080, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:28:20:561None[Sandbox] Process order. (Serial=2081, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:28:20:565None[Sandbox] Process order. (Serial=2082, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:28:20:573None[Sandbox] Process order. (Serial=2083, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:28:20:576None[Sandbox] Process order. (Serial=2084, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:28:20:583None[Sandbox] Process order. (Serial=2085, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:28:20:588None[Sandbox] Process order. (Serial=2086, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:28:20:602None[Sandbox] Process order. (Serial=2087, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:28:20:606None[Sandbox] Process order. (Serial=2088, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:28:20:657None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_HolyRomanEmpire #8943 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
17:28:20:676None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_GhanaEmpire #7021 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
17:28:20:681None[Sandbox] Process order. (Serial=2089, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:28:20:683None[Sandbox] Process order. (Serial=2090, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:28:20:782None[Sandbox] Process order. (Serial=2091, Empire=2, Order=Order='OrderGoTo', Entity=#10294, AdditionalFlags='IgnoreFogOfWar', Path='[34, 26] --> [34, 25] --> [35, 24] --> [35, 23] --> [36, 22] --> [36, 21] --> [37, 20] --> [37, 19]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:28:20:791None[Sandbox] Process order. (Serial=2092, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:28:20:836None[Sandbox] Process order. (Serial=2093, Empire=9, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:28:20:983None[Sandbox] Process order. (Serial=2094, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 8]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:28:21:023None[Sandbox] Process order. (Serial=2095, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:28:21:186None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Holland #10556 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
17:28:21:217None[Sandbox] Process order. (Serial=2096, Empire=3, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:28:21:430None[Sandbox] Process order. (Serial=2097, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:28:21:433None[Sandbox] Process order. (Serial=2098, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:28:21:500None[Sandbox] Process order. (Serial=2099, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:28:21:540None[Sandbox] Process order. (Serial=2100, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:28:21:542None[Sandbox] Process order. (Serial=2101, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:28:21:550None[Sandbox] Process order. (Serial=2102, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:28:21:560None[Sandbox] Process order. (Serial=2103, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:28:21:570None[Sandbox] Process order. (Serial=2104, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:28:21:575None[Sandbox] Process order. (Serial=2105, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:28:21:590None[Sandbox] Process order. (Serial=2106, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:28:21:593None[Sandbox] Process order. (Serial=2107, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:28:21:594None[Sandbox] Process order. (Serial=2108, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:28:21:802None[Sandbox] Process order. (Serial=2109, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:28:21:981None[Sandbox] Process order. (Serial=2110, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 9]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:28:21:992None[Sandbox] Process order. (Serial=2111, Empire=2, Order=Order='OrderGoTo', Entity=#7755, AdditionalFlags='IgnoreFogOfWar', Path='[42, 37]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:28:22:001None[Sandbox] Process order. (Serial=2112, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:28:22:177None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_RapaNui #5367 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
17:28:22:437None[Sandbox] Process order. (Serial=2113, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:28:22:510None[Sandbox] Process order. (Serial=2114, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:28:22:563None[Sandbox] Process order. (Serial=2115, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:28:22:580None[Sandbox] Process order. (Serial=2116, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:28:22:600None[Sandbox] Process order. (Serial=2117, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:28:22:811None[Sandbox] Process order. (Serial=2118, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:28:23:002None[Sandbox] Process order. (Serial=2119, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 8]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:28:23:517None[Sandbox] Process order. (Serial=2120, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:28:23:567None[Sandbox] Process order. (Serial=2121, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:28:23:589None[Sandbox] Process order. (Serial=2122, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:28:23:644None[Sandbox] Process order. (Serial=2123, Empire=1, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:28:23:823None[Sandbox] Process order. (Serial=2124, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:28:24:014None[Sandbox] Process order. (Serial=2125, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 9]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:28:24:576None[Sandbox] Process order. (Serial=2126, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:28:24:826None[Sandbox] Process order. (Serial=2127, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:28:24:861None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_MayaCivilization #4161 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
17:28:25:302None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_RapaNui #8930 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
17:28:25:482None[Sandbox] Process order. (Serial=2128, Empire=0, Order=Order='OrderGoTo', Entity=#10341, path='[86, 18] --> [85, 19] --> [85, 20] --> [85, 21]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:28:25:491None[Sandbox] Process order. (Serial=2129, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:28:25:833None[Sandbox] Process order. (Serial=2130, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:28:26:498None[Sandbox] Process order. (Serial=2131, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:28:26:841None[Sandbox] Process order. (Serial=2132, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:28:27:503None[Sandbox] Process order. (Serial=2133, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:28:27:670None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Holland #4693 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
17:28:27:848None[Sandbox] Process order. (Serial=2134, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:28:28:059None[Sandbox] Process order. (Serial=2135, Empire=2, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:28:28:511None[Sandbox] Process order. (Serial=2136, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:28:28:574None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_MayaCivilization #4161 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
17:28:32:260None[Sandbox] Process order. (Serial=2137, Empire=0, Order=Order OrderCreateBattle Attacker #10341 Target #1107 Action #0 InstantResolve: False)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:28:32:306NonePresentation Battle 10567: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:28:32:307NonePresentation Battle 10567: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:28:32:307NonePresentation Battle 10567: Execute action[1]: AdditionalParticipantJoined. EmpireIndex=0. ParticipantGuid=10332. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:28:32:307None[Preview] PresentationArmy NavalUnit_Era4_JoseonKorea_TurtleShips #10332 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:28:32:307NonePresentation Battle 10567: Execute action[2]: BattleLoaded. Loaded in progress=False, AdditionalData=196608, currentRound=0, maximumRoundCount=3 (initialActionType: BattleLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:28:32:307NoneCreatePresentationBattlePreview attacker #0, defender #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:28:32:307NoneRestorePresentationBattlePreview created ticket #173339.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:28:32:307NonePresentation Battle 10567: Execute action[3]: ParticipantJoined. EmpireIndex=0, Guid=10341, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:28:32:307None[Preview] PresentationArmy NavalUnit_Era4_JoseonKorea_TurtleShips #10341 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:28:32:308NonePresentation Battle 10567: Execute action[4]: ParticipantJoined. EmpireIndex=0, Guid=10332, Group=Attacker, Modifiers=None, Type=Army UnitCount=3 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:28:32:308None[Preview] PresentationArmy NavalUnit_Era4_JoseonKorea_TurtleShips #10332 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:28:32:308NonePresentation Battle 10567: Execute action[5]: ParticipantJoined. EmpireIndex=1, Guid=1107, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:28:32:308None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #1107 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:28:32:308NonePresentation Battle 10567: Execute action[6]: ReportDeploymentZone. EmpireIndex=0, Group=Attacker, deploymentTileCount=36 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:28:32:308NonePresentation Battle 10567: Execute action[7]: ReportDeploymentZone. EmpireIndex=1, Group=Defender, deploymentTileCount=40 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:28:32:308NonePresentation Battle 10567: Execute action[8]: StartConfirmation. EmpireIndex=1 (initialActionType: StartConfirmation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:28:32:308None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #4161 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:28:32:308None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #4161 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:28:32:333NoneRequestRestoreAsyncOperation_Completed for ticket #173339.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)
17:28:32:334NoneRestorePresentationBattlePreview skipped due to ended battle #10567
Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
17:28:32:334NoneRequestAsyncOperation_Dismissed for ticket #173339.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)
17:28:33:991None[Sandbox] Process order. (Serial=2138, Empire=1, Order=Order OrderBattleConfirmation - BattleGUID: 10567 EmpireIndex: 1)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:28:33:992None[Sandbox] Process order. (Serial=2139, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:28:34:092NonePresentation Battle 10567: Execute action[9]: ContenderConfirmed. EmpireIndex=1 (initialActionType: ContenderConfirmed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:28:34:190None[Sandbox] Process order. (Serial=2140, Empire=0, Order=Order OrderBattleConfirmation - BattleGUID: 10567 EmpireIndex: 0)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:28:34:282NonePresentation Battle 10567: Execute action[10]: ContenderConfirmed. EmpireIndex=0 (initialActionType: ContenderConfirmed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:28:34:282NonePresentation Battle 10567: Execute action[11]: StartDeployment (initialActionType: StartDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:28:34:282NonePresentation Battle 10567: Execute action[12]: ParticipantUnitCreation. EmpireIndex=0, ParticipantGuid=10341, ParticipantGroup=Attacker, unitCount=1 (initialActionType: ParticipantUnitCreation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:28:34:283NonePresentation Battle 10567: Execute action[12]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantUnitCreation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:28:34:283NonePresentation Battle 10567: Execute action[13]: ParticipantUnitCreation. EmpireIndex=0, ParticipantGuid=10332, ParticipantGroup=Attacker, unitCount=0 (initialActionType: ParticipantUnitCreation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:28:34:283NonePresentation Battle 10567: Execute action[13]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantUnitCreation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:28:34:283NonePresentation Battle 10567: Execute action[14]: ParticipantUnitCreation. EmpireIndex=1, ParticipantGuid=1107, ParticipantGroup=Defender, unitCount=1 (initialActionType: ParticipantUnitCreation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:28:34:283None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Byzantium #10568 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
17:28:34:283None[Preview] Force PresentationUnit UnitVisualAffinity_Era3_Byzantium #10568 visual status as Hidden
Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)
17:28:34:283NonePresentation Battle 10567: Execute action[14]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantUnitCreation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:28:34:284NonePresentation Battle 10567: Execute action[15]: GroupUnitDeployment. Group=Attacker. (initialActionType: GroupUnitDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:28:34:284NonePresentation Battle 10567: Execute action[16]: GroupUnitDeployment. Group=Defender. (initialActionType: GroupUnitDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:28:34:741None[Sandbox] Process order. (Serial=2141, Empire=0, Order=Order OrderBattleEndUnstack, BattleGuid=#10567)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:28:34:761None[Sandbox] Process order. (Serial=2142, Empire=0, Order=Order OrderBattleEndUnstack, BattleGuid=#10567)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:28:34:791NonePresentation Battle 10567: Execute action[17]: EndUnstack. EmpireIndex=0. (initialActionType: EndUnstack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:28:34:791NonePresentation Battle 10567: Execute action[18]: EndUnstack. EmpireIndex=1. (initialActionType: EndUnstack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:28:34:791NonePresentation Battle 10567: Execute action[19]: UnstackAcknowledge (initialActionType: UnstackAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:28:34:801None[Sandbox] Process order. (Serial=2143, Empire=0, Order=Order OrderBattleUnstackAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:28:34:830None[Sandbox] Process order. (Serial=2144, Empire=1, Order=Order OrderBattleEndDeployment - BattleGUID: 10567 EmpireIndex: 1)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:28:34:886NonePresentation Battle 10567: Execute action[20]: ParticipantDeployed (initialActionType: ParticipantDeployed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:28:34:887None[Preview] PresentationArmy PresentationArmy #10341 of empire 0 #10341 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:28:34:887None[Preview] PresentationArmy PresentationArmy #10341 of empire 0 #10341 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:28:34:887None[Preview] PresentationArmy PresentationArmy #1107 of empire 1 #1107 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:28:34:887None[Preview] PresentationArmy PresentationArmy #1107 of empire 1 #1107 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:28:34:887None[Preview] PresentationArmy NavalUnit_Era4_JoseonKorea_TurtleShips #10332 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:28:34:887None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_JoseonKorea #10332 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
17:28:34:887None[Preview] PresentationArmy NavalUnit_Era4_JoseonKorea_TurtleShips #10332 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:28:34:887None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #4161 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:28:34:887NoneReleasePresentationBattlePreview attacker #10341, defender #1107
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:28:34:887None[Preview] PresentationArmy PresentationArmy #10341 of empire 0 #10341 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:28:34:887None[Preview] PresentationArmy PresentationArmy #1107 of empire 1 #1107 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:28:34:887NoneCreatePresentationBattlePreview attacker #0, defender #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:28:34:887NoneRestorePresentationBattlePreview created ticket #173351.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:28:34:887NonePresentation Battle 10567: Execute action[20]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantDeployed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:28:34:887NonePresentation Battle 10567: Execute action[21]: EndDeployment. EmpireIndex=1. (initialActionType: EndDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:28:34:887NonePresentation Battle 10567: Execute action[21]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: EndDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:28:34:906NoneRequestRestoreAsyncOperation_Completed for ticket #173351.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)
17:28:34:906NoneRestorePresentationBattlePreview skipped due to invalid battle #10567
Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
17:28:34:906NoneRequestAsyncOperation_Dismissed for ticket #173351.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)
17:28:36:310None[Sandbox] Process order. (Serial=2145, Empire=0, Order=Order OrderBattleEndDeployment - BattleGUID: 10567 EmpireIndex: 0)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:28:36:394NonePresentation Battle 10567: Execute action[22]: EndDeployment. EmpireIndex=0. (initialActionType: EndDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:28:36:394NonePresentation Battle 10567: Execute action[22]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: EndDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:28:36:394NonePresentation Battle 10567: Execute action[23]: DeploymentAcknowledge (initialActionType: DeploymentAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:28:36:401None[Sandbox] Process order. (Serial=2146, Empire=0, Order=Order OrderBattleDeploymentAcknowledge, BattleGuid=#10567)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:28:36:492None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Holland #9245 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
17:28:36:492None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Byzantium #9985 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
17:28:36:513NonePresentation Battle 10567: Execute action[24]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:28:36:513NonePresentation Battle 10567: Execute action[24]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:28:36:513NonePresentation Battle 10567: Execute action[25]: ParticipantUnitCreation. EmpireIndex=0, ParticipantGuid=10290, ParticipantGroup=Attacker, unitCount=0 (initialActionType: ParticipantUnitCreation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:28:36:513NonePresentation Battle 10567: Execute action[25]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantUnitCreation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:28:36:514NonePresentation Battle 10567: Execute action[26]: AdditionalParticipantJoined. EmpireIndex=0. ParticipantGuid=10290. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:28:36:514None[Preview] PresentationArmy NavalUnit_Era4_JoseonKorea_TurtleShips #10290 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:28:36:514None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_JoseonKorea #10290 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
17:28:36:514None[Preview] PresentationArmy NavalUnit_Era4_JoseonKorea_TurtleShips #10290 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:28:36:514NonePresentation Battle 10567: Execute action[27]: ReportDeploymentZone. EmpireIndex=0, Group=Attacker, deploymentTileCount=45 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:28:36:514NonePresentation Battle 10567: Execute action[28]: ReportDeploymentZone. EmpireIndex=1, Group=Defender, deploymentTileCount=45 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:28:36:514NonePresentation Battle 10567: Execute action[29]: BattleGrown. MaximumRoundCount=3 (initialActionType: BattleGrown)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:28:36:514None[Preview] PresentationArmy PresentationArmy #10341 of empire 0 #10341 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:28:36:514None[Preview] PresentationArmy PresentationArmy #1107 of empire 1 #1107 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:28:36:514None[Preview] PresentationArmy NavalUnit_Era4_JoseonKorea_TurtleShips #10332 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:28:36:514None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #4161 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:28:36:514None[Preview] PresentationArmy NavalUnit_Era4_JoseonKorea_TurtleShips #10290 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:28:36:514NonePresentation Battle 10567: Execute action[30]: NewRound. Round=0. (initialActionType: NewRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:28:36:514NonePresentation Battle 10567: Execute action[31]: UpdateParticipant. EmpireIndex=0, ParticipantGuid=0, ParticipantGroup=Attacker (initialActionType: UpdateParticipant)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:28:36:514NonePresentation Battle 10567: Execute action[32]: UpdateParticipant. EmpireIndex=0, ParticipantGuid=0, ParticipantGroup=Attacker (initialActionType: UpdateParticipant)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:28:36:514NonePresentation Battle 10567: Execute action[33]: StartEmpireRound. EmpireIndex=0. (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:28:36:514NoneReleasePresentationBattlePreview attacker #10341, defender #1107
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:28:36:514None[Preview] PresentationArmy PresentationArmy #10341 of empire 0 #10341 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:28:36:514None[Preview] PresentationArmy PresentationArmy #1107 of empire 1 #1107 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:28:36:515NonePresentation Battle 10567: Execute action[33]: UnitJoined. EmpireIndex=0. UnitGuid=10647, DestTile=[88, 21]. (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:28:36:515NonePresentation Battle 10567: Execute action[33]: UnitJoined. EmpireIndex=0. UnitGuid=10665, DestTile=[89, 26]. (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:28:36:515NonePresentation Battle 10567: Execute action[33]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:28:36:519UI Steam[UI] AnimatorComponent cannot start while UITransform.VisibleGlobally = false (/WindowsRoot/InGameSelection/BattleScreen/Content/_BattleStatus/_BattleTurns/Container/CapsulesGroup/_TurnCapsuleSample|UIAnimatorComponent)
Amplitude.UI.Animations.Scene.UIAnimatorComponent:Play() Amplitude.UI.Animations.Scene.UIAnimatorComponent:Play() Amplitude.Mercury.UI.BattleTurnCapsuleWidget:Expand(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.BattleScreen_BattleTurns:RefreshCapsules(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.BattleScreen_BattleTurns:Refresh(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.BattleScreen_BattleStatus:Refresh(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.BattleScreen:Refresh() Amplitude.UI.Windows.UIContainer:RefreshNow() Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
17:28:37:752None[Sandbox] Process order. (Serial=2147, Empire=0, Order=Order OrderBattleMove - BattleGUID: 10567 BattleUnitGUID: 10569 AStarResults: [84, 19] --> [85, 20] --> [85, 21])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:28:37:799NonePresentation Battle 10567: Execute action[34]: UnitMove. EmpireIndex=0. UnitGuid=10569, DestTile=[85, 21]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:28:37:800NonePresentation Battle 10567: Execute action[34]: UnitGoto. EmpireIndex=0. UnitGuid=10569, DestTile=[84, 19]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:28:37:800NonePresentation Battle 10567: Execute action[34]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:28:37:800NonePresentation Battle 10567: Execute action[34]: UnitGoto. EmpireIndex=0. UnitGuid=10569, DestTile=[85, 20]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:28:37:800NonePresentation Battle 10567: Execute action[34]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:28:37:800NonePresentation Battle 10567: Execute action[34]: UnitGoto. EmpireIndex=0. UnitGuid=10569, DestTile=[85, 21]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:28:37:800NonePresentation Battle 10567: Execute action[34]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:28:37:800NonePresentation Battle 10567: Execute action[34]: UpdateBattleUnits. EmpireIndex=0, unitCount=1 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:28:38:596None[Sandbox] Process order. (Serial=2148, Empire=0, Order=Order OrderBattleUnitConfirmDeployment)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:28:38:695NonePresentation Battle 10567: Execute action[35]: UnitConfirmDeployment. EmpireIndex=0. UnitGuid=10647. (initialActionType: UnitConfirmDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:28:38:695NonePresentation Battle 10567: Execute action[35]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitConfirmDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:28:38:695NonePresentation Battle 10567: Execute action[35]: UpdateParticipant. EmpireIndex=0, ParticipantGuid=0, ParticipantGroup=Attacker (initialActionType: UnitConfirmDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:28:39:627None[Sandbox] Process order. (Serial=2149, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:28:39:636None[Sandbox] Process order. (Serial=2150, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:28:39:704NonePresentation Battle 10567: Execute action[36]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:28:39:898None[Sandbox] Process order. (Serial=2151, Empire=0, Order=Order OrderBattleMove - BattleGUID: 10567 BattleUnitGUID: 10647 AStarResults: [88, 20] --> [87, 19] --> [86, 19] --> [86, 20])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:28:39:995NonePresentation Battle 10567: Execute action[37]: UpdateParticipant. EmpireIndex=0, ParticipantGuid=0, ParticipantGroup=Attacker (initialActionType: UpdateParticipant)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:28:39:995NonePresentation Battle 10567: Execute action[38]: UnitMove. EmpireIndex=0. UnitGuid=10647, DestTile=[86, 20]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:28:39:995NonePresentation Battle 10567: Execute action[38]: UnitGoto. EmpireIndex=0. UnitGuid=10647, DestTile=[88, 20]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:28:39:996NonePresentation Battle 10567: Execute action[38]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:28:39:996NonePresentation Battle 10567: Execute action[38]: UnitGoto. EmpireIndex=0. UnitGuid=10647, DestTile=[87, 19]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:28:39:996NonePresentation Battle 10567: Execute action[38]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:28:39:996NonePresentation Battle 10567: Execute action[38]: UnitGoto. EmpireIndex=0. UnitGuid=10647, DestTile=[86, 19]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:28:39:996NonePresentation Battle 10567: Execute action[38]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:28:39:996NonePresentation Battle 10567: Execute action[38]: UnitGoto. EmpireIndex=0. UnitGuid=10647, DestTile=[86, 20]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:28:39:996NonePresentation Battle 10567: Execute action[38]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:28:39:996NonePresentation Battle 10567: Execute action[38]: UpdateBattleUnits. EmpireIndex=0, unitCount=2 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:28:39:996NonePresentation Battle 10567: Execute action[38]: UnitJoined. EmpireIndex=0. UnitGuid=10648, DestTile=[88, 21]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:28:40:769None[Sandbox] Process order. (Serial=2152, Empire=0, Order=Order OrderBattleUnitConfirmDeployment)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:28:40:791NonePresentation Battle 10567: Execute action[39]: UnitConfirmDeployment. EmpireIndex=0. UnitGuid=10648. (initialActionType: UnitConfirmDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:28:40:792NonePresentation Battle 10567: Execute action[39]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitConfirmDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:28:40:792NonePresentation Battle 10567: Execute action[39]: UpdateParticipant. EmpireIndex=0, ParticipantGuid=0, ParticipantGroup=Attacker (initialActionType: UnitConfirmDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:28:41:880None[Sandbox] Process order. (Serial=2153, Empire=0, Order=Order OrderBattleMove - BattleGUID: 10567 BattleUnitGUID: 10648 AStarResults: [88, 20] --> [87, 20])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:28:41:994NonePresentation Battle 10567: Execute action[40]: UpdateParticipant. EmpireIndex=0, ParticipantGuid=0, ParticipantGroup=Attacker (initialActionType: UpdateParticipant)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:28:41:994NonePresentation Battle 10567: Execute action[41]: UnitMove. EmpireIndex=0. UnitGuid=10648, DestTile=[87, 20]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:28:41:994NonePresentation Battle 10567: Execute action[41]: UnitGoto. EmpireIndex=0. UnitGuid=10648, DestTile=[88, 20]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:28:41:995NonePresentation Battle 10567: Execute action[41]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:28:41:995NonePresentation Battle 10567: Execute action[41]: UnitGoto. EmpireIndex=0. UnitGuid=10648, DestTile=[87, 20]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:28:41:995NonePresentation Battle 10567: Execute action[41]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:28:41:995NonePresentation Battle 10567: Execute action[41]: UpdateBattleUnits. EmpireIndex=0, unitCount=2 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:28:41:995NonePresentation Battle 10567: Execute action[41]: UnitJoined. EmpireIndex=0. UnitGuid=10649, DestTile=[88, 21]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:28:42:020None[Sandbox] Process order. (Serial=2154, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:28:42:030None[Sandbox] Process order. (Serial=2155, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:28:42:092NonePresentation Battle 10567: Execute action[42]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:28:42:641None[Sandbox] Process order. (Serial=2156, Empire=0, Order=Order OrderBattleUnitConfirmDeployment)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:28:42:698NonePresentation Battle 10567: Execute action[43]: UnitConfirmDeployment. EmpireIndex=0. UnitGuid=10649. (initialActionType: UnitConfirmDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:28:42:698NonePresentation Battle 10567: Execute action[43]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitConfirmDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:28:42:698NonePresentation Battle 10567: Execute action[43]: UpdateParticipant. EmpireIndex=0, ParticipantGuid=0, ParticipantGroup=Attacker (initialActionType: UnitConfirmDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:28:43:651None[Sandbox] Process order. (Serial=2157, Empire=0, Order=Order OrderBattleMove - BattleGUID: 10567 BattleUnitGUID: 10649 AStarResults: [88, 22] --> [87, 22])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:28:43:674None[Sandbox] Process order. (Serial=2158, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:28:43:681None[Sandbox] Process order. (Serial=2159, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:28:43:696NonePresentation Battle 10567: Execute action[44]: UnitMove. EmpireIndex=0. UnitGuid=10649, DestTile=[87, 22]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:28:43:696NonePresentation Battle 10567: Execute action[44]: UnitGoto. EmpireIndex=0. UnitGuid=10649, DestTile=[88, 22]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:28:43:697NonePresentation Battle 10567: Execute action[44]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:28:43:697NonePresentation Battle 10567: Execute action[44]: UnitGoto. EmpireIndex=0. UnitGuid=10649, DestTile=[87, 22]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:28:43:697NonePresentation Battle 10567: Execute action[44]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:28:43:697NonePresentation Battle 10567: Execute action[44]: UpdateBattleUnits. EmpireIndex=0, unitCount=1 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:28:43:796NonePresentation Battle 10567: Execute action[45]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:28:44:859None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
17:28:44:925None[Sandbox] Process order. (Serial=2160, Empire=0, Order=Order OrderBattleAttack - BattleGUID: 10567 AttackerGUID: 10569 TargetPosition: 2816 ForceAttack: False)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:28:44:991NonePresentation Battle 10567: Execute action[46]: UnitAttack. EmpireIndex=0. Attacker=10569 (health=0.95), Defender=10568 (health=0.00). (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:28:44:992NonePresentation Battle 10567: Execute action[46]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:28:44:992NonePresentation Battle 10567: Execute action[46]: UpdateBattleUnits. EmpireIndex=0, unitCount=4 (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:28:44:992NonePresentation Battle 10567: Execute action[47]: UnitRemoved. EmpireIndex=0. UnitGuid=10665, DestTile=[89, 26]. (initialActionType: UnitRemoved)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:28:44:992NonePresentation Battle 10567: Execute action[48]: RoundAcknowledge (initialActionType: RoundAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:28:45:003None[Sandbox] Process order. (Serial=2161, Empire=0, Order=Order OrderBattleRoundAcknowledge, BattleGuid=#10567)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:28:45:009NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=5965)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:28:45:009NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=5965)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:28:45:009NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#0, pawnId=5965)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:28:45:009NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#1, pawnId=5575)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:28:45:009NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#1, pawnId=5575)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:28:45:009NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#1, pawnId=5575)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:28:45:009NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitActionGroupsEnd of 'PresentationPawn(Clone)' of empire#0, pawnId=5965)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:28:45:373None[Sandbox] Process order. (Serial=2162, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:28:45:383None[Sandbox] Process order. (Serial=2163, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:28:45:887None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=5965 OnAttackCompleted while safeguard has not been catched.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)
17:28:45:909NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=5965)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:28:45:909NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionKillPawn of 'PresentationPawn(Clone)' of empire#1, pawnId=5575)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:28:45:910NonePresentation Battle 10567: Execute action[49]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:28:45:914None[Sandbox] Process order. (Serial=2164, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:28:45:924None[Sandbox] Process order. (Serial=2165, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:28:45:985NoneCan't find entity 10563 of ongoing task. Fails the task 44825.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:28:46:014NonePresentation Battle 10567: Execute action[50]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:28:46:014NonePresentation Battle 10567: Execute action[51]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=1, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:28:46:014NonePresentation Battle 10567: Execute action[52]: BattleResult. WinnerGroup=Attacker, VictoryType=Extermination (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:28:46:014None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_JoseonKorea #10569 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
17:28:46:014NonePresentation Battle 10567: Execute action[52]: UnitMove. EmpireIndex=0. UnitGuid=10647, DestTile=[88, 21]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:28:46:014NonePresentation Battle 10567: Execute action[52]: UnitGoto. EmpireIndex=0. UnitGuid=10647, DestTile=[87, 20]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:28:46:014NonePresentation Battle 10567: Execute action[52]: UnitGoto. EmpireIndex=0. UnitGuid=10647, DestTile=[87, 21]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:28:46:014NonePresentation Battle 10567: Execute action[52]: UnitGoto. EmpireIndex=0. UnitGuid=10647, DestTile=[88, 21]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:28:46:014NonePresentation Battle 10567: Execute action[52]: UnitMove. EmpireIndex=0. UnitGuid=10648, DestTile=[88, 21]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:28:46:014NonePresentation Battle 10567: Execute action[52]: UnitGoto. EmpireIndex=0. UnitGuid=10648, DestTile=[88, 20]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:28:46:014NonePresentation Battle 10567: Execute action[52]: UnitGoto. EmpireIndex=0. UnitGuid=10648, DestTile=[88, 21]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:28:46:014NonePresentation Battle 10567: Execute action[52]: UnitMove. EmpireIndex=0. UnitGuid=10649, DestTile=[88, 21]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:28:46:014NonePresentation Battle 10567: Execute action[52]: UnitGoto. EmpireIndex=0. UnitGuid=10649, DestTile=[88, 22]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:28:46:014NonePresentation Battle 10567: Execute action[52]: UnitGoto. EmpireIndex=0. UnitGuid=10649, DestTile=[88, 21]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:28:46:015NonePresentation Battle 10567: Execute action[53]: BattleResultAcknowledge (initialActionType: BattleResultAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:28:46:025None[Sandbox] Process order. (Serial=2166, Empire=0, Order=Order OrderBattleResultAcknowledge, BattleGuid=#10567)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:28:46:122NonePresentation Battle 10567: Execute action[54]: BattleEnded (initialActionType: BattleEnded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:28:46:123None[Preview] PresentationArmy PresentationArmy #10341 of empire 0 #10341 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:28:46:123None[Preview] PresentationArmy PresentationArmy #10341 of empire 0 #10341 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:28:46:123None[Preview] PresentationArmy PresentationArmy #10332 of empire 0 #10332 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:28:46:123None[Preview] PresentationArmy PresentationArmy #10332 of empire 0 #10332 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:28:46:123None[Preview] PresentationArmy PresentationArmy #10290 of empire 0 #10290 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:28:46:123None[Preview] PresentationArmy PresentationArmy #10290 of empire 0 #10290 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:28:46:124None[Preview] PresentationArmy NavalUnit_Era4_JoseonKorea_TurtleShips #10341 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:28:46:124None[Preview] PresentationArmy NavalUnit_Era4_JoseonKorea_TurtleShips #10332 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:28:46:124None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #4161 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:28:46:124None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #4161 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:28:46:124None[Preview] PresentationArmy NavalUnit_Era4_JoseonKorea_TurtleShips #10290 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:28:46:124NoneCould not find PresentationBattlePreview with armyEntityGUID=10341, targetEntityGUID=1107.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:28:46:195None[Sandbox] Process order. (Serial=2167, Empire=1, Order=Order OrderSplitArmy)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:28:46:281None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Holland #10666 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
17:28:47:836None[Sandbox] Process order. (Serial=2168, Empire=0, Order=Order OrderChangeNotificationStatus)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:28:48:185NoneCan't find entity 10565 of ongoing task. Fails the task 44873.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:28:48:205None[Sandbox] Process order. (Serial=2169, Empire=1, Order=Order='OrderGoTo', Entity=#10565, AdditionalFlags='IgnoreFogOfWar', Path='[84, 8] --> [84, 7]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:28:48:207None[Sandbox] Process order. (Serial=2170, Empire=1, Order=Order='OrderGoTo', Entity=#10563, AdditionalFlags='IgnoreFogOfWar', Path='[83, 8] --> [82, 9] --> [81, 9]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:28:48:215None[Sandbox] Process order. (Serial=2171, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:28:48:220None[Sandbox] Process order. (Serial=2172, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:28:48:396None[Sandbox] Process order. (Serial=2173, Empire=1, Order=Order OrderSplitArmy)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:28:48:493None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Holland #10667 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
17:28:49:226None[Sandbox] Process order. (Serial=2174, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:28:49:231None[Sandbox] Process order. (Serial=2175, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:28:50:238None[Sandbox] Process order. (Serial=2176, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:28:54:263None[Sandbox] Process order. (Serial=2177, Empire=0, Order=Order='OrderGoToAndCutForest', Entity=#7137, path='[60, 49] --> [61, 49]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:28:54:273None[Sandbox] Process order. (Serial=2178, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:28:55:284None[Sandbox] Process order. (Serial=2179, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:28:56:298None[Sandbox] Process order. (Serial=2180, Empire=0, Order=Order OrderCutForest ArmyGUID: #7137)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:02:807None[Sandbox] Process order. (Serial=2181, Empire=0, Order=Order OrderEnqueueConstructible, Settlement: '3185' Constructible: 'Extension_Base_Money' Position: '[60, 58]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:12:284None[Sandbox] Process order. (Serial=2182, Empire=0, Order=Order OrderEnqueueConstructible, Settlement: '5957' Constructible: 'NavalUnit_Era4_JoseonKorea_TurtleShips' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:13:970None[Sandbox] Process order. (Serial=2183, Empire=0, Order=Order OrderFurtherActions)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:13:979None[Sandbox] Process order. (Serial=2184, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:13:983None[Sandbox] Process order. (Serial=2185, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:14:101None[Sandbox] Process order. (Serial=2186, Empire=0, Order=Order OrderEmpireLockedByMandatories)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:14:992None[Sandbox] Process order. (Serial=2187, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:14:995None[Sandbox] Process order. (Serial=2188, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:15:093None[Sandbox] Process order. (Serial=2189, Empire=0, Order=Order OrderEmpireLockedByMandatories)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:15:999None[Sandbox] Process order. (Serial=2190, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:22:939None[Sandbox] Process order. (Serial=2191, Empire=0, Order=Order OrderSplitArmy)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:24:789None[Sandbox] Process order. (Serial=2192, Empire=0, Order=Order OrderTransferUnits)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:26:063None[Sandbox] Process order. (Serial=2193, Empire=0, Order=Order='OrderGoTo', Entity=#4715, path='[70, 9] --> [69, 9] --> [68, 9] --> [67, 9]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:26:075None[Sandbox] Process order. (Serial=2194, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:27:082None[Sandbox] Process order. (Serial=2195, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:28:086None[Sandbox] Process order. (Serial=2196, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:29:315None[Sandbox] Process order. (Serial=2197, Empire=0, Order=Order='OrderGoTo', Entity=#4715, path='[68, 10] --> [68, 11] --> [68, 12] --> [68, 13]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:29:327None[Sandbox] Process order. (Serial=2198, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:30:107None[Sandbox] Process order. (Serial=2199, Empire=0, Order=Order OrderChangeNotificationStatus)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:30:108None[Sandbox] Process order. (Serial=2200, Empire=0, Order=Order OrderChangeNotificationFlags)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:30:340None[Sandbox] Process order. (Serial=2201, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:31:346None[Sandbox] Process order. (Serial=2202, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:31:447None[Sandbox] Process order. (Serial=2203, Empire=0, Order=Order='OrderGoTo', Entity=#10668, path='[70, 10] --> [69, 11] --> [69, 12] --> [68, 13]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:31:456None[Sandbox] Process order. (Serial=2204, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:32:350None[Sandbox] Process order. (Serial=2205, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:32:462None[Sandbox] Process order. (Serial=2206, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:33:475None[Sandbox] Process order. (Serial=2207, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:33:665None[Sandbox] Process order. (Serial=2208, Empire=0, Order=Order OrderChangeNotificationStatus)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:33:665None[Sandbox] Process order. (Serial=2209, Empire=0, Order=Order OrderChangeNotificationFlags)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:34:480None[Sandbox] Process order. (Serial=2210, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:35:272None[Sandbox] Process order. (Serial=2211, Empire=0, Order=Order='OrderGoTo', Entity=#8923, path='[77, 1] --> [78, 2] --> [78, 3] --> [79, 4]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:35:281None[Sandbox] Process order. (Serial=2212, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:36:287None[Sandbox] Process order. (Serial=2213, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:38:350None[Sandbox] Process order. (Serial=2214, Empire=0, Order=Order OrderToggleAutoExplore)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:38:370None[Sandbox] Process order. (Serial=2215, Empire=0, Order=Order='OrderGoTo', Entity=#10668, AdditionalFlags='IgnoreFogOfWar', Path='[69, 11] --> [70, 10] --> [70, 9] --> [71, 8]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:38:380None[Sandbox] Process order. (Serial=2216, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:38:411None[Sandbox] Process order. (Serial=2217, Empire=0, Order=Order OrderEmpireLockedByMandatories)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:38:651None[Empire 0] Too many AI decisions needed (100 > 100).
Amplitude.Mercury.AI.AIController:LateUpdate()
17:29:39:390None[Sandbox] Process order. (Serial=2218, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:39:993None[Sandbox] Process order. (Serial=2219, Empire=0, Order=Order OrderToggleAutoExplore)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:40:392None[Sandbox] Process order. (Serial=2220, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:40:963None[Sandbox] Process order. (Serial=2221, Empire=0, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:41:396None[Sandbox] Process order. (Serial=2222, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:41:510None[Sandbox] Process order. (Serial=2223, Empire=-1, Order=Order OrderWaitForOrderReplication)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:42:424NoneAI Synchronization took 715ms at frame 4129 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
17:29:42:473NoneMetadata 'dlc_names' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:29:42:473NoneMetadata 'rmc0' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:29:42:473NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:29:42:918None[Sandbox] Process order. (Serial=2224, Empire=0, Order=Order OrderEmpireLockedByMandatories)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:43:723None[Sandbox] Process order. (Serial=2225, Empire=0, Order=Order='OrderGoTo', Entity=#7352, AdditionalFlags='IgnoreFogOfWar', Path='[57, 26] --> [58, 26] --> [58, 25] --> [59, 24] --> [59, 23]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:43:724None[Sandbox] Process order. (Serial=2226, Empire=0, Order=Order='OrderGoTo', Entity=#10668, AdditionalFlags='IgnoreFogOfWar', Path='[71, 7] --> [72, 6] --> [71, 5] --> [71, 4] --> [71, 3] --> [72, 2] --> [73, 2]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:43:732None[Sandbox] Process order. (Serial=2227, Empire=0, Order=Order='OrderGoTo', Entity=#9630, AdditionalFlags='IgnoreFogOfWar', Path='[64, 36] --> [65, 36] --> [66, 36] --> [67, 36] --> [68, 36] --> [68, 37] --> [69, 37] --> [70, 38] --> [70, 39] --> [71, 40]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:43:733None[Sandbox] Process order. (Serial=2228, Empire=0, Order=Order='OrderGoTo', Entity=#4715, AdditionalFlags='IgnoreFogOfWar', Path='[69, 12] --> [69, 11] --> [70, 10] --> [70, 9] --> [71, 8] --> [70, 7] --> [71, 6] --> [70, 5] --> [71, 4] --> [70, 3]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:43:735None[Sandbox] Process order. (Serial=2229, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:43:739None[Sandbox] Process order. (Serial=2230, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:43:752None[Sandbox] Process order. (Serial=2231, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:43:756None[Sandbox] Process order. (Serial=2232, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:43:772None[Sandbox] Process order. (Serial=2233, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:43:773None[Sandbox] Process order. (Serial=2234, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:43:774None[Sandbox] Process order. (Serial=2235, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:43:774None[Sandbox] Process order. (Serial=2236, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '1011' Constructible: 'Infrastructure_Science_Family02_01' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:43:792None[Sandbox] Process order. (Serial=2237, Empire=1, Order=Order='OrderGoTo', Entity=#4693, AdditionalFlags='IgnoreFogOfWar', Path='[95, 29] --> [95, 30] --> [95, 31] --> [96, 32]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:43:793None[Sandbox] Process order. (Serial=2238, Empire=1, Order=Order='OrderGoTo', Entity=#8918, AdditionalFlags='IgnoreFogOfWar', Path='[81, 9] --> [82, 9]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:43:793None[Sandbox] Process order. (Serial=2239, Empire=1, Order=Order='OrderGoTo', Entity=#9985, AdditionalFlags='IgnoreFogOfWar', Path='[87, 26] --> [87, 25] --> [88, 24]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:43:795None[Sandbox] Process order. (Serial=2240, Empire=1, Order=Order='OrderGoTo', Entity=#10667, AdditionalFlags='IgnoreFogOfWar', Path='[83, 6] --> [83, 7]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:43:796None[Sandbox] Process order. (Serial=2241, Empire=1, Order=Order='OrderGoTo', Entity=#9983, AdditionalFlags='IgnoreFogOfWar', Path='[79, 10] --> [79, 11] --> [80, 12] --> [80, 13] --> [81, 14] --> [81, 15] --> [82, 16] --> [82, 17] --> [83, 18] --> [83, 19]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:43:797None[Sandbox] Process order. (Serial=2242, Empire=1, Order=Order='OrderGoTo', Entity=#10565, AdditionalFlags='IgnoreFogOfWar', Path='[83, 7]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:43:799None[Sandbox] Process order. (Serial=2243, Empire=1, Order=Order OrderBuyoutAvailableConstruction. Settlement=1932, Constructible=Extension_Base_Industry, Position=[87, 10], Currency=Money)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:43:823None[Sandbox] Process order. (Serial=2244, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:43:828None[Sandbox] Process order. (Serial=2245, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:43:831None[Sandbox] Process order. (Serial=2246, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:43:832None[Sandbox] Process order. (Serial=2247, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:43:835None[Sandbox] Process order. (Serial=2248, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:43:839None[Sandbox] Process order. (Serial=2249, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:43:846None[Sandbox] Process order. (Serial=2250, Empire=0, Order=Order OrderChangeNotificationFlags)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:43:852None[Sandbox] Process order. (Serial=2251, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1791' Constructible: 'Infrastructure_Food_Family01_01' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:43:853None[Sandbox] Process order. (Serial=2252, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1791' Constructible: 'Infrastructure_Food_Family04_01' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:43:854None[Sandbox] Process order. (Serial=2253, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1791' Constructible: 'Infrastructure_Food_Family03_01' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:43:854None[Sandbox] Process order. (Serial=2254, Empire=2, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:43:855None[Sandbox] Process order. (Serial=2255, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 8]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:43:856None[Sandbox] Process order. (Serial=2256, Empire=2, Order=Order='OrderGoTo', Entity=#4161, AdditionalFlags='IgnoreFogOfWar', Path='[83, 24] --> [84, 24] --> [85, 24]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:43:857None[Sandbox] Process order. (Serial=2257, Empire=2, Order=Order='OrderGoTo', Entity=#7755, AdditionalFlags='IgnoreFogOfWar', Path='[41, 37] --> [40, 37] --> [39, 37] --> [39, 38] --> [38, 38]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:43:857None[Sandbox] Process order. (Serial=2258, Empire=2, Order=Order='OrderGoTo', Entity=#7149, AdditionalFlags='IgnoreFogOfWar', Path='[50, 48] --> [49, 47] --> [50, 46] --> [51, 46] --> [52, 46]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:43:860None[Sandbox] Process order. (Serial=2259, Empire=2, Order=Order='OrderGoTo', Entity=#3966, AdditionalFlags='IgnoreFogOfWar', Path='[38, 29]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:43:861None[Sandbox] Process order. (Serial=2260, Empire=2, Order=Order='OrderGoTo', Entity=#5367, AdditionalFlags='IgnoreFogOfWar', Path='[50, 23] --> [51, 22] --> [51, 21] --> [51, 20] --> [51, 19]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:43:861None[Sandbox] Process order. (Serial=2261, Empire=2, Order=Order='OrderGoTo', Entity=#10294, AdditionalFlags='IgnoreFogOfWar', Path='[37, 18] --> [37, 17]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:43:862None[Sandbox] Process order. (Serial=2262, Empire=2, Order=Order='OrderGoTo', Entity=#5474, AdditionalFlags='IgnoreFogOfWar', Path='[56, 4] --> [55, 5] --> [55, 6] --> [54, 6] --> [53, 6]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:43:863None[Sandbox] Process order. (Serial=2263, Empire=2, Order=Order='OrderGoTo', Entity=#9998, AdditionalFlags='IgnoreFogOfWar', Path='[33, 30] --> [33, 31] --> [34, 32] --> [34, 33] --> [34, 34] --> [33, 35] --> [33, 36]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:43:863None[Sandbox] Process order. (Serial=2264, Empire=2, Order=Order='OrderGoTo', Entity=#8930, AdditionalFlags='IgnoreFogOfWar', Path='[50, 16] --> [49, 17] --> [49, 18] --> [48, 19] --> [48, 20]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:43:873None[Sandbox] Process order. (Serial=2265, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:43:877None[Sandbox] Process order. (Serial=2266, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:43:880None[Sandbox] Process order. (Serial=2267, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:43:884None[Sandbox] Process order. (Serial=2268, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:43:887None[Sandbox] Process order. (Serial=2269, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:43:891None[Sandbox] Process order. (Serial=2270, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:43:894None[Sandbox] Process order. (Serial=2271, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:43:897None[Sandbox] Process order. (Serial=2272, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:43:900None[Sandbox] Process order. (Serial=2273, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:43:904None[Sandbox] Process order. (Serial=2274, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:43:914None[Sandbox] Process order. (Serial=2275, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:43:915None[Sandbox] Process order. (Serial=2276, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:43:915None[Sandbox] Process order. (Serial=2277, Empire=3, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:43:915None[Sandbox] Process order. (Serial=2278, Empire=3, Order=Order='OrderGoTo', Entity=#8263, AdditionalFlags='IgnoreFogOfWar', Path='[47, 59] --> [47, 58] --> [47, 57]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:43:917None[Sandbox] Process order. (Serial=2279, Empire=3, Order=Order='OrderGoTo', Entity=#7633, AdditionalFlags='IgnoreFogOfWar', Path='[35, 51] --> [34, 51] --> [34, 52] --> [33, 52]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:43:917None[Sandbox] Process order. (Serial=2280, Empire=3, Order=Order='OrderGoTo', Entity=#8943, AdditionalFlags='IgnoreFogOfWar', Path='[63, 64] --> [64, 64] --> [64, 65]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:43:923None[Sandbox] Process order. (Serial=2281, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:43:926None[Sandbox] Process order. (Serial=2282, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:43:929None[Sandbox] Process order. (Serial=2283, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:43:942None[Sandbox] Process order. (Serial=2284, Empire=6, Order=Order='OrderGoTo', Entity=#2113, AdditionalFlags='IgnoreFogOfWar', Path='[49, 11] --> [48, 11] --> [47, 11] --> [47, 12]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:43:953None[Sandbox] Process order. (Serial=2285, Empire=6, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:43:982None[Sandbox] Process order. (Serial=2286, Empire=8, Order=Order='OrderGoTo', Entity=#9586, AdditionalFlags='IgnoreFogOfWar', Path='[83, 60] --> [84, 60] --> [85, 60] --> [85, 59]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:43:992None[Sandbox] Process order. (Serial=2287, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:44:003None[Sandbox] Process order. (Serial=2288, Empire=9, Order=Order='OrderGoTo', Entity=#7021, AdditionalFlags='IgnoreFogOfWar', Path='[80, 62] --> [79, 62] --> [78, 63] --> [78, 64]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:44:004None[Sandbox] Process order. (Serial=2289, Empire=9, Order=Order='OrderGoTo', Entity=#9369, AdditionalFlags='IgnoreFogOfWar', Path='[80, 64] --> [81, 64] --> [82, 64]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:44:012None[Sandbox] Process order. (Serial=2290, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:44:014None[Sandbox] Process order. (Serial=2291, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:44:031None[Sandbox] Process order. (Serial=2292, Empire=5, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:44:032None[Sandbox] Process order. (Serial=2293, Empire=7, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:44:032None[Sandbox] Process order. (Serial=2294, Empire=72, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:44:073None[Sandbox] Process order. (Serial=2295, Empire=1, Order=Order OrderRemoveConstructionByGuid)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:44:075None[Sandbox] Process order. (Serial=2296, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:44:076None[Sandbox] Process order. (Serial=2297, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:44:077None[Sandbox] Process order. (Serial=2298, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:44:082None[Sandbox] Process order. (Serial=2299, Empire=1, Order=Order OrderTransferUnits)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:44:113None[Sandbox] Process order. (Serial=2300, Empire=2, Order=Order OrderBuyoutConstructionWithPopulationByGuid, Settlement: '1095', Construction: '1593')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:44:116None[Sandbox] Process order. (Serial=2301, Empire=2, Order=Order OrderBuyoutConstructionWithPopulationByGuid, Settlement: '1791', Construction: '1602')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:44:119None[Sandbox] Process order. (Serial=2302, Empire=2, Order=Order OrderBuyoutConstructionWithPopulationByGuid, Settlement: '1791', Construction: '1603')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:44:122None[Sandbox] Process order. (Serial=2303, Empire=2, Order=Order OrderBuyoutConstructionWithPopulationByGuid, Settlement: '1791', Construction: '1604')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:44:164None[Sandbox] Process order. (Serial=2304, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:44:165None[Sandbox] Process order. (Serial=2305, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:44:184None[Sandbox] Process order. (Serial=2306, Empire=6, Order=Order OrderMinorBuildConstructible SettlementGUID: #2354 Constructible: Infrastructure_Money_Family04_01)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:44:205None[Sandbox] Process order. (Serial=2307, Empire=7, Order=Order='OrderGoTo', Entity=#8847, AdditionalFlags='IgnoreFogOfWar', Path='[77, 55]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:44:214None[Sandbox] Process order. (Serial=2308, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:44:277None[Sandbox] Process order. (Serial=2309, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:44:278None[Sandbox] Process order. (Serial=2310, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:44:286None[Sandbox] Process order. (Serial=2311, Empire=1, Order=Order='OrderGoTo', Entity=#10667, AdditionalFlags='IgnoreFogOfWar', Path='[83, 6] --> [83, 7]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:44:297None[Sandbox] Process order. (Serial=2312, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:44:300None[Sandbox] Process order. (Serial=2313, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '1932' Constructible: 'Extension_Era5_Italy' Position: '[86, 9]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:44:335None[Sandbox] Process order. (Serial=2314, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1791' Constructible: 'Infrastructure_Science_Family02_02' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:44:336None[Sandbox] Process order. (Serial=2315, Empire=2, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:44:338None[Sandbox] Process order. (Serial=2316, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 9]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:44:357None[Sandbox] Process order. (Serial=2317, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1095' Constructible: 'Extension_Base_Science' Position: '[39, 18]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:44:478None[Sandbox] Process order. (Serial=2318, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:44:517None[Sandbox] Process order. (Serial=2319, Empire=2, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:44:688None[Sandbox] Process order. (Serial=2320, Empire=0, Order=Order OrderChangeNotificationStatus)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:44:707None[Sandbox] Process order. (Serial=2321, Empire=2, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:44:739None[Sandbox] Process order. (Serial=2322, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:44:749None[Sandbox] Process order. (Serial=2323, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:44:772None[Sandbox] Process order. (Serial=2324, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:44:777None[Sandbox] Process order. (Serial=2325, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:44:840None[Sandbox] Process order. (Serial=2326, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:44:844None[Sandbox] Process order. (Serial=2327, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:44:870None[Sandbox] Process order. (Serial=2328, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:44:879None[Sandbox] Process order. (Serial=2329, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:44:882None[Sandbox] Process order. (Serial=2330, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:44:889None[Sandbox] Process order. (Serial=2331, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:44:893None[Sandbox] Process order. (Serial=2332, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:44:901None[Sandbox] Process order. (Serial=2333, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:44:910None[Sandbox] Process order. (Serial=2334, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:44:915None[Sandbox] Process order. (Serial=2335, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:44:918None[Sandbox] Process order. (Serial=2336, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:44:921None[Sandbox] Process order. (Serial=2337, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:44:929None[Sandbox] Process order. (Serial=2338, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:44:935None[Sandbox] Process order. (Serial=2339, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:44:949None[Sandbox] Process order. (Serial=2340, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:44:960None[Sandbox] Process order. (Serial=2341, Empire=6, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:45:006None[Sandbox] Process order. (Serial=2342, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:45:020None[Sandbox] Process order. (Serial=2343, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:45:022None[Sandbox] Process order. (Serial=2344, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:45:120None[Sandbox] Process order. (Serial=2345, Empire=2, Order=Order OrderTransferUnits)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:45:332None[Sandbox] Process order. (Serial=2346, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 8]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:45:334None[Sandbox] Process order. (Serial=2347, Empire=2, Order=Order='OrderGoTo', Entity=#6726, AdditionalFlags='IgnoreFogOfWar', Path='[38, 18] --> [37, 18]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:45:342None[Sandbox] Process order. (Serial=2348, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:45:743None[Sandbox] Process order. (Serial=2349, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:45:764None[Sandbox] Process order. (Serial=2350, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:45:785None[Sandbox] Process order. (Serial=2351, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:45:788None[Sandbox] Process order. (Serial=2352, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:45:845None[Sandbox] Process order. (Serial=2353, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:45:866None[Sandbox] Process order. (Serial=2354, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:45:888None[Sandbox] Process order. (Serial=2355, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:45:892None[Sandbox] Process order. (Serial=2356, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:45:896None[Sandbox] Process order. (Serial=2357, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:45:905None[Sandbox] Process order. (Serial=2358, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:45:908None[Sandbox] Process order. (Serial=2359, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:45:916None[Sandbox] Process order. (Serial=2360, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:45:926None[Sandbox] Process order. (Serial=2361, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:45:929None[Sandbox] Process order. (Serial=2362, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:45:932None[Sandbox] Process order. (Serial=2363, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:45:935None[Sandbox] Process order. (Serial=2364, Empire=1, Order=Order='OrderGoTo', Entity=#10556, AdditionalFlags='IgnoreFogOfWar', Path='[93, 17] --> [92, 17] --> [92, 16] --> [91, 16]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:45:936None[Sandbox] Process order. (Serial=2365, Empire=1, Order=Order='OrderGoTo', Entity=#10563, AdditionalFlags='IgnoreFogOfWar', Path='[82, 9] --> [83, 9]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:45:946None[Sandbox] Process order. (Serial=2366, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:45:950None[Sandbox] Process order. (Serial=2367, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:45:953None[Sandbox] Process order. (Serial=2368, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:45:956None[Sandbox] Process order. (Serial=2369, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:45:965None[Sandbox] Process order. (Serial=2370, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:45:977None[Sandbox] Process order. (Serial=2371, Empire=6, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:46:027None[Sandbox] Process order. (Serial=2372, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:46:030None[Sandbox] Process order. (Serial=2373, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:46:032None[Sandbox] Process order. (Serial=2374, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:46:127None[Sandbox] Process order. (Serial=2375, Empire=1, Order=Order='OrderGoTo', Entity=#9985, AdditionalFlags='IgnoreFogOfWar', Path='[87, 23] --> [87, 22] --> [86, 21]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:46:350None[Sandbox] Process order. (Serial=2376, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:46:354None[Sandbox] Process order. (Serial=2377, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 9]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:46:361None[Sandbox] Process order. (Serial=2378, Empire=2, Order=Order='OrderGoTo', Entity=#4161, AdditionalFlags='IgnoreFogOfWar', Path='[84, 24] --> [83, 23]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:46:751None[Sandbox] Process order. (Serial=2379, Empire=2, Order=Order='OrderGoTo', Entity=#6726, AdditionalFlags='IgnoreFogOfWar', Path='[36, 19]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:46:752None[Sandbox] Process order. (Serial=2380, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:46:771None[Sandbox] Process order. (Serial=2381, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:46:801None[Sandbox] Process order. (Serial=2382, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:46:804None[Sandbox] Process order. (Serial=2383, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:46:851None[Sandbox] Process order. (Serial=2384, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:46:881None[Sandbox] Process order. (Serial=2385, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:46:911None[Sandbox] Process order. (Serial=2386, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:46:914None[Sandbox] Process order. (Serial=2387, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:46:918None[Sandbox] Process order. (Serial=2388, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:46:921None[Sandbox] Process order. (Serial=2389, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:46:924None[Sandbox] Process order. (Serial=2390, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:46:931None[Sandbox] Process order. (Serial=2391, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:46:934None[Sandbox] Process order. (Serial=2392, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:46:941None[Sandbox] Process order. (Serial=2393, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:46:945None[Sandbox] Process order. (Serial=2394, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:46:961None[Sandbox] Process order. (Serial=2395, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:46:965None[Sandbox] Process order. (Serial=2396, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:46:981None[Sandbox] Process order. (Serial=2397, Empire=6, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:47:031None[Sandbox] Process order. (Serial=2398, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:47:041None[Sandbox] Process order. (Serial=2399, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:47:201None[Sandbox] Process order. (Serial=2400, Empire=3, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:47:202None[Sandbox] Process order. (Serial=2401, Empire=6, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:47:202None[Sandbox] Process order. (Serial=2402, Empire=8, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:47:203None[Sandbox] Process order. (Serial=2403, Empire=9, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:47:241None[Sandbox] Process order. (Serial=2404, Empire=0, Order=Order='OrderGoTo', Entity=#4620, path='[54, 14]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:47:252None[Sandbox] Process order. (Serial=2405, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:47:361None[Sandbox] Process order. (Serial=2406, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:47:371None[Sandbox] Process order. (Serial=2407, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 8]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:47:563None[Sandbox] Process order. (Serial=2408, Empire=2, Order=Order OrderRemoveConstructionByGuid)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:47:582None[Sandbox] Process order. (Serial=2409, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1095' Constructible: 'Infrastructure_Science_Family03_03' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:47:762None[Sandbox] Process order. (Serial=2410, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:47:782None[Sandbox] Process order. (Serial=2411, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:47:822None[Sandbox] Process order. (Serial=2412, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:47:825None[Sandbox] Process order. (Serial=2413, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:47:862None[Sandbox] Process order. (Serial=2414, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:47:892None[Sandbox] Process order. (Serial=2415, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:47:923None[Sandbox] Process order. (Serial=2416, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:47:925None[Sandbox] Process order. (Serial=2417, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:47:932None[Sandbox] Process order. (Serial=2418, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:47:942None[Sandbox] Process order. (Serial=2419, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:47:945None[Sandbox] Process order. (Serial=2420, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:47:948None[Sandbox] Process order. (Serial=2421, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:47:952None[Sandbox] Process order. (Serial=2422, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:47:956None[Sandbox] Process order. (Serial=2423, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:47:973None[Sandbox] Process order. (Serial=2424, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:48:376None[Sandbox] Process order. (Serial=2425, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 9]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:48:389None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_HolyRomanEmpire #8943 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
17:29:48:481None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_RapaNui #8930 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
17:29:48:770None[Sandbox] Process order. (Serial=2426, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:48:829None[Sandbox] Process order. (Serial=2427, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:48:833None[Sandbox] Process order. (Serial=2428, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:48:870None[Sandbox] Process order. (Serial=2429, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:48:900None[Sandbox] Process order. (Serial=2430, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:48:930None[Sandbox] Process order. (Serial=2431, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:48:950None[Sandbox] Process order. (Serial=2432, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:48:980None[Sandbox] Process order. (Serial=2433, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:49:090None[Sandbox] Process order. (Serial=2434, Empire=0, Order=Order OrderSplitArmy)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:49:171None[Sandbox] Process order. (Serial=2435, Empire=1, Order=Order='OrderGoTo', Entity=#10563, AdditionalFlags='IgnoreFogOfWar', Path='[82, 9] --> [81, 9]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:49:181None[Sandbox] Process order. (Serial=2436, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:49:405None[Sandbox] Process order. (Serial=2437, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 8]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:49:740None[Sandbox] Process order. (Serial=2438, Empire=0, Order=Order OrderChangeNotificationStatus)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:49:741None[Sandbox] Process order. (Serial=2439, Empire=0, Order=Order OrderChangeNotificationFlags)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:49:780None[Sandbox] Process order. (Serial=2440, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:49:840None[Sandbox] Process order. (Serial=2441, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:49:845None[Sandbox] Process order. (Serial=2442, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:49:881None[Sandbox] Process order. (Serial=2443, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:49:940None[Sandbox] Process order. (Serial=2444, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:49:961None[Sandbox] Process order. (Serial=2445, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:50:151None[Sandbox] Process order. (Serial=2446, Empire=0, Order=Order='OrderGoTo', Entity=#10668, AdditionalFlags='IgnoreFogOfWar', Path='[72, 2] --> [71, 3] --> [71, 4]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:50:233None[Sandbox] Process order. (Serial=2447, Empire=2, Order=Order OrderTransferUnits)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:50:413None[Sandbox] Process order. (Serial=2448, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 9]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:50:786None[Sandbox] Process order. (Serial=2449, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:50:847None[Sandbox] Process order. (Serial=2450, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:50:857None[Sandbox] Process order. (Serial=2451, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:50:888None[Sandbox] Process order. (Serial=2452, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:50:969None[Sandbox] Process order. (Serial=2453, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:51:232None[Sandbox] Process order. (Serial=2454, Empire=0, Order=Order OrderStealTrade)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:51:242None[Sandbox] Process order. (Serial=2455, Empire=2, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:51:794None[Sandbox] Process order. (Serial=2456, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:51:863None[Sandbox] Process order. (Serial=2457, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:51:893None[Sandbox] Process order. (Serial=2458, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:52:044None[Sandbox] Process order. (Serial=2459, Empire=1, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:52:801None[Sandbox] Process order. (Serial=2460, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:52:872None[Sandbox] Process order. (Serial=2461, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:53:935None[Sandbox] Process order. (Serial=2462, Empire=0, Order=Order OrderToggleAutoExplore)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:53:955None[Sandbox] Process order. (Serial=2463, Empire=0, Order=Order='OrderGoTo', Entity=#4620, AdditionalFlags='IgnoreFogOfWar', Path='[54, 15] --> [55, 16] --> [54, 17] --> [55, 18] --> [54, 19] --> [55, 20] --> [55, 21] --> [56, 22]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:53:965None[Sandbox] Process order. (Serial=2464, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:54:622None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Holland #9983 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
17:29:54:792None[Sandbox] Process order. (Serial=2465, Empire=0, Order=Order OrderFurtherActions)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:54:802None[Sandbox] Process order. (Serial=2466, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:54:974None[Sandbox] Process order. (Serial=2467, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:55:814None[Sandbox] Process order. (Serial=2468, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:55:983None[Sandbox] Process order. (Serial=2469, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:56:821None[Sandbox] Process order. (Serial=2470, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:56:993None[Sandbox] Process order. (Serial=2471, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:57:998None[Sandbox] Process order. (Serial=2472, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:58:571None[Sandbox] Process order. (Serial=2473, Empire=0, Order=Order OrderUpgradeUnits)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:29:59:006None[Sandbox] Process order. (Serial=2474, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:30:00:010None[Sandbox] Process order. (Serial=2475, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:30:01:016None[Sandbox] Process order. (Serial=2476, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:30:01:109None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_RapaNui #5367 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
17:30:01:167None[Sandbox] Process order. (Serial=2477, Empire=0, Order=Order='OrderGoTo', Entity=#3802, path='[78, 13]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:30:01:176None[Sandbox] Process order. (Serial=2478, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:30:01:398None[Sandbox] Process order. (Serial=2479, Empire=0, Order=Order='OrderGoTo', Entity=#4620, AdditionalFlags='IgnoreFogOfWar', Path='[57, 22]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:30:02:022None[Sandbox] Process order. (Serial=2480, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:30:03:158None[Sandbox] Process order. (Serial=2481, Empire=0, Order=Order OrderSplitArmy)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:30:05:735None[Sandbox] Process order. (Serial=2482, Empire=0, Order=Order='OrderGoTo', Entity=#3802, path='[79, 13] --> [80, 14] --> [80, 15] --> [81, 16] --> [81, 17]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:30:05:746None[Sandbox] Process order. (Serial=2483, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:30:06:752None[Sandbox] Process order. (Serial=2484, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:30:07:760None[Sandbox] Process order. (Serial=2485, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:30:08:766None[Sandbox] Process order. (Serial=2486, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:30:09:773None[Sandbox] Process order. (Serial=2487, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:30:14:092NoneCreatePresentationBattlePreview attacker #0, defender #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:30:14:092NoneCreatePresentationBattlePreview attacker #3802, defender #9983, ticketnumber #174682.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:CreatePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:30:14:112NoneRequestAsyncOperation_Completed for ticket #174682.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)
17:30:14:112NonePreparePresentationBattlePreview attacker #3802, defender #9983, battle #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:PreparePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
17:30:14:112NoneRequestAsyncOperation_Dismissed for ticket #174682.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)
17:30:14:113UI Steam[UI] The vertical UITable1D '/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item059/BattlePreviewPin/PinGroup/_BattlePinCompagnon' has its child '_StrengthGauge' anchored vertically
Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UILayout:ArrangeChildren() Amplitude.UI.Layouts.UILayout:AutoArrangeChildren() Amplitude.UI.Layouts.UILayout:Child_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:ForwardToChildUpdateRecursively() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:ForwardToChildUpdateRecursively() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:ForwardToChildUpdateRecursively() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UIAbstractShowable:SetTransformVisibleSelf(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UIAbstractShowable:InternalRequestShow() Amplitude.UI.Windows.UIContainer:InternalRequestShow() Amplitude.UI.UIAbstractShowable:RequestShow(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Windows.UIContainer:RequestShow(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Windows.UIPanel:Show(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:ShowPin(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:OnPresentationInfoRefreshed() Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:SetPresentationInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.BattlePreviewPinsSubset:Refresh() Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:RefreshIfDirty() Amplitude.Mercury.UI.PinsWindow:SpecificUpdate() Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
17:30:14:114UI Steam[UI] The vertical UITable1D '/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item059/BattlePreviewPin/PinGroup/_BattlePinCompagnon' has its child '_StrengthGauge' anchored vertically
Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UILayout:ArrangeChildren() Amplitude.UI.Layouts.UILayout:AutoArrangeChildren() Amplitude.UI.Layouts.UILayout:Child_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:ForwardToChildUpdateRecursively() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:ForwardToChildUpdateRecursively() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:ForwardToChildUpdateRecursively() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UIAbstractShowable:SetTransformVisibleSelf(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UIAbstractShowable:InternalRequestShow() Amplitude.UI.Windows.UIContainer:InternalRequestShow() Amplitude.UI.UIAbstractShowable:RequestShow(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Windows.UIContainer:RequestShow(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Windows.UIPanel:Show(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:ShowPin(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:OnPresentationInfoRefreshed() Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:SetPresentationInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.BattlePreviewPinsSubset:Refresh() Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:RefreshIfDirty() Amplitude.Mercury.UI.PinsWindow:SpecificUpdate() Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
17:30:14:114UI Steam[UI] The vertical UITable1D '/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item059/BattlePreviewPin/PinGroup/_BattlePinCompagnon' has its child '_StrengthGauge' anchored vertically
Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UILayout:ArrangeChildren() Amplitude.UI.Layouts.UILayout:AutoArrangeChildren() Amplitude.UI.Layouts.UILayout:UiTransform_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:ForwardToChildUpdateRecursively() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:ForwardToChildUpdateRecursively() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UIAbstractShowable:SetTransformVisibleSelf(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UIAbstractShowable:InternalRequestShow() Amplitude.UI.Windows.UIContainer:InternalRequestShow() Amplitude.UI.UIAbstractShowable:RequestShow(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Windows.UIContainer:RequestShow(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Windows.UIPanel:Show(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:ShowPin(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:OnPresentationInfoRefreshed() Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:SetPresentationInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.BattlePreviewPinsSubset:Refresh() Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:RefreshIfDirty() Amplitude.Mercury.UI.PinsWindow:SpecificUpdate() Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
17:30:14:384NoneKeepPresentationBattlePreviewDefenders for ticket #174682 with current ticket #174682.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:LockPresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
17:30:14:384NoneLockPresentationBattlePreview presentationBattlePreview not yet displayed.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:LockPresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
17:30:14:392None[Sandbox] Process order. (Serial=2488, Empire=0, Order=Order OrderCreateBattle Attacker #3802 Target #9983 Action #0 InstantResolve: False)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:30:14:465None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_MayaCivilization #4161 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
17:30:14:465None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Holland #9983 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
17:30:14:485None[Sandbox] Process order. (Serial=2489, Empire=1, Order=Order OrderBattleRetreat - BattleGUID: 10681 EmpireIndex: 1)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:30:14:486None[Sandbox] Process order. (Serial=2490, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:30:14:486NonePresentation Battle 10681: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:30:14:487NonePresentation Battle 10681: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:30:14:487NonePresentation Battle 10681: Execute action[1]: AdditionalParticipantJoined. EmpireIndex=0. ParticipantGuid=10341. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:30:14:487None[Preview] PresentationArmy NavalUnit_Era4_JoseonKorea_TurtleShips #10341 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:30:14:487NonePresentation Battle 10681: Execute action[2]: AdditionalParticipantJoined. EmpireIndex=1. ParticipantGuid=9985. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:30:14:487None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #9985 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:30:14:487NonePresentation Battle 10681: Execute action[3]: BattleLoaded. Loaded in progress=False, AdditionalData=196608, currentRound=0, maximumRoundCount=3 (initialActionType: BattleLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:30:14:487NonePresentation Battle 10681: Execute action[4]: ParticipantJoined. EmpireIndex=0, Guid=3802, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:30:14:487None[Preview] PresentationArmy NavalUnit_Era4_JoseonKorea_TurtleShips #3802 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:30:14:487NonePresentation Battle 10681: Execute action[5]: ParticipantJoined. EmpireIndex=0, Guid=10341, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:30:14:487None[Preview] PresentationArmy NavalUnit_Era4_JoseonKorea_TurtleShips #10341 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:30:14:487NonePresentation Battle 10681: Execute action[6]: ParticipantJoined. EmpireIndex=1, Guid=9983, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:30:14:487None[Preview] PresentationArmy LandUnit_Era4_Common_Halberdiers #9983 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:30:14:487NonePresentation Battle 10681: Execute action[7]: ParticipantJoined. EmpireIndex=1, Guid=9985, Group=Defender, Modifiers=None, Type=Army UnitCount=4 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:30:14:487None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #9985 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:30:14:487NonePresentation Battle 10681: Execute action[8]: ReportDeploymentZone. EmpireIndex=0, Group=Attacker, deploymentTileCount=43 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:30:14:490NonePresentation Battle 10681: Execute action[9]: ReportDeploymentZone. EmpireIndex=1, Group=Defender, deploymentTileCount=33 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:30:14:490NonePresentation Battle 10681: Execute action[10]: StartConfirmation. EmpireIndex=1 (initialActionType: StartConfirmation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:30:14:580NonePresentation Battle 10681: Execute action[11]: BattleResultAcknowledge (initialActionType: BattleResultAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:30:14:584None[Sandbox] Process order. (Serial=2491, Empire=0, Order=Order OrderBattleResultAcknowledge, BattleGuid=#10681)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:30:14:682NonePresentation Battle 10681: Execute action[12]: BattleEnded (initialActionType: BattleEnded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:30:14:682None[Preview] PresentationArmy NavalUnit_Era4_JoseonKorea_TurtleShips #3802 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:30:14:682None[Preview] PresentationArmy NavalUnit_Era4_JoseonKorea_TurtleShips #10341 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:30:14:682None[Preview] PresentationArmy LandUnit_Era4_Common_Halberdiers #9983 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:30:14:682None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #9985 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:30:14:682None[Preview] PresentationArmy NavalUnit_Era4_JoseonKorea_TurtleShips #3802 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:30:14:682None[Preview] PresentationArmy LandUnit_Era4_Common_Halberdiers #9983 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:30:14:682None[Preview] PresentationArmy NavalUnit_Era4_JoseonKorea_TurtleShips #10341 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:30:14:682None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #9985 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:30:14:682NoneReleasePresentationBattlePreview attacker #3802, defender #9983
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:30:14:682NoneHidePresentationBattlePreview attacker #3802, defender #9983
Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
17:30:14:682None[Preview] PresentationArmy NavalUnit_Era4_JoseonKorea_TurtleShips #3802 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:30:14:682None[Preview] PresentationArmy LandUnit_Era4_Common_Halberdiers #9983 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:30:14:682None[Preview] PresentationArmy NavalUnit_Era4_JoseonKorea_TurtleShips #10341 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:30:14:682None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #9985 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:30:14:682None[Preview] PresentationArmy NavalUnit_Era4_JoseonKorea_TurtleShips #3802 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:30:14:682None[Preview] PresentationArmy LandUnit_Era4_Common_Halberdiers #9983 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:30:14:682None[Preview] PresentationArmy NavalUnit_Era4_JoseonKorea_TurtleShips #10341 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:30:14:682None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #9985 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:30:16:465None[Sandbox] Process order. (Serial=2492, Empire=0, Order=Order OrderChangeNotificationStatus)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:30:24:105None[Sandbox] Process order. (Serial=2493, Empire=0, Order=Order OrderCreateBattle Attacker #10341 Target #9985 Action #0 InstantResolve: False)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:30:24:166None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_MayaCivilization #4161 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
17:30:24:167None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Holland #9245 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
17:30:24:167None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Byzantium #9985 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
17:30:24:167None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Holland #9983 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
17:30:24:188NonePresentation Battle 10767: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:30:24:188None[Sandbox] Process order. (Serial=2494, Empire=1, Order=Order OrderBattleRetreat - BattleGUID: 10767 EmpireIndex: 1)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:30:24:188NonePresentation Battle 10767: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:30:24:188NonePresentation Battle 10767: Execute action[1]: AdditionalParticipantJoined. EmpireIndex=0. ParticipantGuid=10332. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:30:24:188None[Preview] PresentationArmy NavalUnit_Era4_JoseonKorea_TurtleShips #10332 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:30:24:188NonePresentation Battle 10767: Execute action[2]: AdditionalParticipantJoined. EmpireIndex=0. ParticipantGuid=10290. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:30:24:188None[Preview] PresentationArmy NavalUnit_Era4_JoseonKorea_TurtleShips #10290 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:30:24:188NonePresentation Battle 10767: Execute action[3]: AdditionalParticipantJoined. EmpireIndex=0. ParticipantGuid=3802. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:30:24:188None[Preview] PresentationArmy NavalUnit_Era4_JoseonKorea_TurtleShips #3802 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:30:24:188NonePresentation Battle 10767: Execute action[4]: BattleLoaded. Loaded in progress=False, AdditionalData=196608, currentRound=0, maximumRoundCount=3 (initialActionType: BattleLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:30:24:188NoneCreatePresentationBattlePreview attacker #0, defender #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:30:24:189NoneRestorePresentationBattlePreview created ticket #174771.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:30:24:189NonePresentation Battle 10767: Execute action[5]: ParticipantJoined. EmpireIndex=0, Guid=10341, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:30:24:189None[Preview] PresentationArmy NavalUnit_Era4_JoseonKorea_TurtleShips #10341 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:30:24:189NonePresentation Battle 10767: Execute action[6]: ParticipantJoined. EmpireIndex=0, Guid=10332, Group=Attacker, Modifiers=None, Type=Army UnitCount=3 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:30:24:189None[Preview] PresentationArmy NavalUnit_Era4_JoseonKorea_TurtleShips #10332 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:30:24:189None[Sandbox] Process order. (Serial=2495, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:30:24:189NonePresentation Battle 10767: Execute action[7]: ParticipantJoined. EmpireIndex=0, Guid=10290, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:30:24:189None[Preview] PresentationArmy NavalUnit_Era4_JoseonKorea_TurtleShips #10290 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:30:24:189NonePresentation Battle 10767: Execute action[8]: ParticipantJoined. EmpireIndex=0, Guid=3802, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:30:24:189None[Preview] PresentationArmy NavalUnit_Era4_JoseonKorea_TurtleShips #3802 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:30:24:189NonePresentation Battle 10767: Execute action[9]: ParticipantJoined. EmpireIndex=1, Guid=9985, Group=Defender, Modifiers=None, Type=Army UnitCount=4 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:30:24:189None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #9985 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:30:24:190NonePresentation Battle 10767: Execute action[10]: ParticipantJoined. EmpireIndex=1, Guid=9983, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:30:24:190None[Preview] PresentationArmy LandUnit_Era4_Common_Halberdiers #9983 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:30:24:190NonePresentation Battle 10767: Execute action[11]: ReportDeploymentZone. EmpireIndex=0, Group=Attacker, deploymentTileCount=45 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:30:24:190NonePresentation Battle 10767: Execute action[12]: ReportDeploymentZone. EmpireIndex=1, Group=Defender, deploymentTileCount=45 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:30:24:190NonePresentation Battle 10767: Execute action[13]: StartConfirmation. EmpireIndex=1 (initialActionType: StartConfirmation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:30:24:190None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #4161 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:30:24:190None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #4161 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:30:24:214NoneRequestRestoreAsyncOperation_Completed for ticket #174771.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)
17:30:24:214NoneRestorePresentationBattlePreview skipped due to ended battle #10767
Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
17:30:24:214NoneRequestAsyncOperation_Dismissed for ticket #174771.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)
17:30:24:300NonePresentation Battle 10767: Execute action[14]: BattleResultAcknowledge (initialActionType: BattleResultAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:30:24:311None[Sandbox] Process order. (Serial=2496, Empire=0, Order=Order OrderBattleResultAcknowledge, BattleGuid=#10767)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:30:24:375NonePresentation Battle 10767: Execute action[15]: BattleEnded (initialActionType: BattleEnded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:30:24:376None[Preview] PresentationArmy NavalUnit_Era4_JoseonKorea_TurtleShips #10341 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:30:24:376None[Preview] PresentationArmy NavalUnit_Era4_JoseonKorea_TurtleShips #10332 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:30:24:376None[Preview] PresentationArmy NavalUnit_Era4_JoseonKorea_TurtleShips #10290 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:30:24:376None[Preview] PresentationArmy NavalUnit_Era4_JoseonKorea_TurtleShips #3802 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:30:24:376None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #9985 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:30:24:376None[Preview] PresentationArmy LandUnit_Era4_Common_Halberdiers #9983 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:30:24:376None[Preview] PresentationArmy NavalUnit_Era4_JoseonKorea_TurtleShips #10341 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:30:24:376None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #9985 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:30:24:376None[Preview] PresentationArmy NavalUnit_Era4_JoseonKorea_TurtleShips #10332 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:30:24:376None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #4161 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:30:24:376None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #4161 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:30:24:376None[Preview] PresentationArmy NavalUnit_Era4_JoseonKorea_TurtleShips #10290 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:30:24:376None[Preview] PresentationArmy LandUnit_Era4_Common_Halberdiers #9983 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:30:24:376None[Preview] PresentationArmy NavalUnit_Era4_JoseonKorea_TurtleShips #3802 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:30:24:376NoneReleasePresentationBattlePreview attacker #10341, defender #9985
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:30:24:376NoneHidePresentationBattlePreview attacker #10341, defender #9985
Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
17:30:24:376None[Preview] PresentationArmy NavalUnit_Era4_JoseonKorea_TurtleShips #10341 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:30:24:376None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #9985 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:30:24:376None[Preview] PresentationArmy NavalUnit_Era4_JoseonKorea_TurtleShips #10341 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:30:24:376None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #9985 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:30:29:237None[Sandbox] Process order. (Serial=2497, Empire=0, Order=Order OrderChangeNotificationStatus)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:30:30:001None[Sandbox] Process order. (Serial=2498, Empire=0, Order=Order OrderCreateBattle Attacker #10332 Target #9983 Action #0 InstantResolve: False)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:30:30:091NonePresentation Battle 10870: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:30:30:091NonePresentation Battle 10870: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:30:30:091NonePresentation Battle 10870: Execute action[1]: AdditionalParticipantJoined. EmpireIndex=0. ParticipantGuid=10341. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:30:30:091None[Preview] PresentationArmy NavalUnit_Era4_JoseonKorea_TurtleShips #10341 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:30:30:091NonePresentation Battle 10870: Execute action[2]: BattleLoaded. Loaded in progress=False, AdditionalData=196608, currentRound=0, maximumRoundCount=3 (initialActionType: BattleLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:30:30:091NoneCreatePresentationBattlePreview attacker #0, defender #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:30:30:092NoneRestorePresentationBattlePreview created ticket #174819.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:30:30:092NonePresentation Battle 10870: Execute action[3]: ParticipantJoined. EmpireIndex=0, Guid=10332, Group=Attacker, Modifiers=None, Type=Army UnitCount=3 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:30:30:092None[Preview] PresentationArmy NavalUnit_Era4_JoseonKorea_TurtleShips #10332 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:30:30:092NonePresentation Battle 10870: Execute action[4]: ParticipantJoined. EmpireIndex=0, Guid=10341, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:30:30:092None[Preview] PresentationArmy NavalUnit_Era4_JoseonKorea_TurtleShips #10341 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:30:30:092NonePresentation Battle 10870: Execute action[5]: ParticipantJoined. EmpireIndex=1, Guid=9983, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:30:30:092None[Preview] PresentationArmy LandUnit_Era4_Common_Halberdiers #9983 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:30:30:092NonePresentation Battle 10870: Execute action[6]: ParticipantJoined. EmpireIndex=1, Guid=9985, Group=Defender, Modifiers=None, Type=Army UnitCount=4 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:30:30:092None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #9985 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:30:30:092NonePresentation Battle 10870: Execute action[7]: ReportDeploymentZone. EmpireIndex=0, Group=Attacker, deploymentTileCount=38 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:30:30:093NonePresentation Battle 10870: Execute action[8]: ReportDeploymentZone. EmpireIndex=1, Group=Defender, deploymentTileCount=35 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:30:30:093NonePresentation Battle 10870: Execute action[9]: StartConfirmation. EmpireIndex=1 (initialActionType: StartConfirmation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:30:30:093None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #4161 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:30:30:093None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_MayaCivilization #4161 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
17:30:30:093None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #4161 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:30:30:120NoneRequestRestoreAsyncOperation_Completed for ticket #174819.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)
17:30:30:120NoneRestorePresentationBattlePreview skipped due to ended battle #10870
Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
17:30:30:120NoneRequestAsyncOperation_Dismissed for ticket #174819.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)
17:30:30:235None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Byzantium #9985 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
17:30:31:097None[Sandbox] Process order. (Serial=2499, Empire=0, Order=Order OrderBattleConfirmation - BattleGUID: 10870 EmpireIndex: 0)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:30:31:174NonePresentation Battle 10870: Execute action[10]: ContenderConfirmed. EmpireIndex=0 (initialActionType: ContenderConfirmed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:30:31:280None[Sandbox] Process order. (Serial=2500, Empire=1, Order=Order OrderBattleConfirmation - BattleGUID: 10870 EmpireIndex: 1)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:30:31:284None[Sandbox] Process order. (Serial=2501, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:30:31:380NonePresentation Battle 10870: Execute action[11]: ContenderConfirmed. EmpireIndex=1 (initialActionType: ContenderConfirmed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:30:31:380NonePresentation Battle 10870: Execute action[12]: StartDeployment (initialActionType: StartDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:30:31:380NonePresentation Battle 10870: Execute action[13]: ParticipantUnitCreation. EmpireIndex=0, ParticipantGuid=10332, ParticipantGroup=Attacker, unitCount=3 (initialActionType: ParticipantUnitCreation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:30:31:381NonePresentation Battle 10870: Execute action[13]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantUnitCreation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:30:31:381NonePresentation Battle 10870: Execute action[14]: ParticipantUnitCreation. EmpireIndex=0, ParticipantGuid=10341, ParticipantGroup=Attacker, unitCount=0 (initialActionType: ParticipantUnitCreation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:30:31:381NonePresentation Battle 10870: Execute action[14]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantUnitCreation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:30:31:381NonePresentation Battle 10870: Execute action[15]: ParticipantUnitCreation. EmpireIndex=1, ParticipantGuid=9983, ParticipantGroup=Defender, unitCount=1 (initialActionType: ParticipantUnitCreation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:30:31:381None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Holland #10871 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
17:30:31:381None[Preview] Force PresentationUnit UnitVisualAffinity_Era4_Holland #10871 visual status as Hidden
Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)
17:30:31:382NonePresentation Battle 10870: Execute action[15]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantUnitCreation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:30:31:382NonePresentation Battle 10870: Execute action[16]: GroupUnitDeployment. Group=Attacker. (initialActionType: GroupUnitDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:30:31:382NonePresentation Battle 10870: Execute action[17]: GroupUnitDeployment. Group=Defender. (initialActionType: GroupUnitDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:30:31:853None[Sandbox] Process order. (Serial=2502, Empire=0, Order=Order OrderBattleEndUnstack, BattleGuid=#10870)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:30:31:862None[Sandbox] Process order. (Serial=2503, Empire=0, Order=Order OrderBattleEndUnstack, BattleGuid=#10870)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:30:31:898NonePresentation Battle 10870: Execute action[18]: EndUnstack. EmpireIndex=0. (initialActionType: EndUnstack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:30:31:986NonePresentation Battle 10870: Execute action[19]: EndUnstack. EmpireIndex=1. (initialActionType: EndUnstack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:30:31:986NonePresentation Battle 10870: Execute action[20]: UnstackAcknowledge (initialActionType: UnstackAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:30:31:993None[Sandbox] Process order. (Serial=2504, Empire=0, Order=Order OrderBattleUnstackAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:30:32:023None[Sandbox] Process order. (Serial=2505, Empire=1, Order=Order OrderBattleEndDeployment - BattleGUID: 10870 EmpireIndex: 1)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:30:32:080NonePresentation Battle 10870: Execute action[21]: ParticipantDeployed (initialActionType: ParticipantDeployed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:30:32:080None[Preview] PresentationArmy PresentationArmy #10332 of empire 0 #10332 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:30:32:080None[Preview] PresentationArmy PresentationArmy #10332 of empire 0 #10332 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:30:32:080None[Preview] PresentationArmy PresentationArmy #9983 of empire 1 #9983 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:30:32:080None[Preview] PresentationArmy PresentationArmy #9983 of empire 1 #9983 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:30:32:080None[Preview] PresentationArmy NavalUnit_Era4_JoseonKorea_TurtleShips #10341 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:30:32:080None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_JoseonKorea #10341 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
17:30:32:080None[Preview] PresentationArmy NavalUnit_Era4_JoseonKorea_TurtleShips #10341 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:30:32:080None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #9985 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:30:32:080None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #9985 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:30:32:080None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #4161 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:30:32:081NoneReleasePresentationBattlePreview attacker #10332, defender #9983
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:30:32:081None[Preview] PresentationArmy PresentationArmy #10332 of empire 0 #10332 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:30:32:081None[Preview] PresentationArmy PresentationArmy #9983 of empire 1 #9983 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:30:32:081NoneCreatePresentationBattlePreview attacker #0, defender #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:30:32:081NoneRestorePresentationBattlePreview created ticket #174831.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:30:32:081NonePresentation Battle 10870: Execute action[21]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantDeployed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:30:32:081NonePresentation Battle 10870: Execute action[22]: EndDeployment. EmpireIndex=1. (initialActionType: EndDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:30:32:081NonePresentation Battle 10870: Execute action[22]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: EndDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:30:32:101NoneRequestRestoreAsyncOperation_Completed for ticket #174831.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)
17:30:32:101NoneRestorePresentationBattlePreview skipped due to invalid battle #10870
Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
17:30:32:101NoneRequestAsyncOperation_Dismissed for ticket #174831.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)
17:30:32:807None[Sandbox] Process order. (Serial=2506, Empire=0, Order=Order OrderBattleEndDeployment - BattleGUID: 10870 EmpireIndex: 0)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:30:32:880NonePresentation Battle 10870: Execute action[23]: EndDeployment. EmpireIndex=0. (initialActionType: EndDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:30:32:881NonePresentation Battle 10870: Execute action[23]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: EndDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:30:32:881NonePresentation Battle 10870: Execute action[24]: DeploymentAcknowledge (initialActionType: DeploymentAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:30:32:889None[Sandbox] Process order. (Serial=2507, Empire=0, Order=Order OrderBattleDeploymentAcknowledge, BattleGuid=#10870)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:30:32:962None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Holland #9245 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
17:30:32:981NonePresentation Battle 10870: Execute action[25]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:30:32:981NonePresentation Battle 10870: Execute action[25]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:30:32:981NonePresentation Battle 10870: Execute action[26]: ParticipantUnitCreation. EmpireIndex=0, ParticipantGuid=10290, ParticipantGroup=Attacker, unitCount=0 (initialActionType: ParticipantUnitCreation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:30:32:981NonePresentation Battle 10870: Execute action[26]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantUnitCreation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:30:32:981NonePresentation Battle 10870: Execute action[27]: AdditionalParticipantJoined. EmpireIndex=0. ParticipantGuid=10290. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:30:32:981None[Preview] PresentationArmy NavalUnit_Era4_JoseonKorea_TurtleShips #10290 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:30:32:981None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_JoseonKorea #10290 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
17:30:32:981None[Preview] PresentationArmy NavalUnit_Era4_JoseonKorea_TurtleShips #10290 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:30:32:981NonePresentation Battle 10870: Execute action[28]: ParticipantUnitCreation. EmpireIndex=1, ParticipantGuid=7063, ParticipantGroup=Defender, unitCount=0 (initialActionType: ParticipantUnitCreation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:30:32:982NonePresentation Battle 10870: Execute action[28]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantUnitCreation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:30:32:982NonePresentation Battle 10870: Execute action[29]: AdditionalParticipantJoined. EmpireIndex=1. ParticipantGuid=7063. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:30:32:982None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #7063 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:30:32:982None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #7063 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:30:32:982NonePresentation Battle 10870: Execute action[30]: ReportDeploymentZone. EmpireIndex=0, Group=Attacker, deploymentTileCount=43 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:30:32:982NonePresentation Battle 10870: Execute action[31]: ReportDeploymentZone. EmpireIndex=1, Group=Defender, deploymentTileCount=43 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:30:32:982NonePresentation Battle 10870: Execute action[32]: BattleGrown. MaximumRoundCount=3 (initialActionType: BattleGrown)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:30:32:982None[Preview] PresentationArmy PresentationArmy #10332 of empire 0 #10332 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:30:32:982None[Preview] PresentationArmy PresentationArmy #9983 of empire 1 #9983 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:30:32:982None[Preview] PresentationArmy NavalUnit_Era4_JoseonKorea_TurtleShips #10341 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:30:32:982None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #9985 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:30:32:982None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #4161 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:30:32:982None[Preview] PresentationArmy NavalUnit_Era4_JoseonKorea_TurtleShips #10290 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:30:32:982None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #7063 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:30:32:982NonePresentation Battle 10870: Execute action[33]: NewRound. Round=0. (initialActionType: NewRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:30:32:982NonePresentation Battle 10870: Execute action[34]: UpdateParticipant. EmpireIndex=0, ParticipantGuid=0, ParticipantGroup=Attacker (initialActionType: UpdateParticipant)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:30:32:982NonePresentation Battle 10870: Execute action[35]: UpdateParticipant. EmpireIndex=0, ParticipantGuid=0, ParticipantGroup=Attacker (initialActionType: UpdateParticipant)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:30:32:982NonePresentation Battle 10870: Execute action[36]: StartEmpireRound. EmpireIndex=0. (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:30:32:982NoneReleasePresentationBattlePreview attacker #10332, defender #9983
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:30:32:983None[Preview] PresentationArmy PresentationArmy #10332 of empire 0 #10332 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:30:32:983None[Preview] PresentationArmy PresentationArmy #9983 of empire 1 #9983 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:30:32:983NonePresentation Battle 10870: Execute action[36]: UnitJoined. EmpireIndex=0. UnitGuid=10949, DestTile=[85, 21]. (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:30:32:983NonePresentation Battle 10870: Execute action[36]: UnitJoined. EmpireIndex=0. UnitGuid=10964, DestTile=[89, 26]. (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:30:32:983NonePresentation Battle 10870: Execute action[36]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:30:35:062None[Sandbox] Process order. (Serial=2508, Empire=0, Order=Order OrderBattleUnitConfirmDeployment)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:30:35:094NonePresentation Battle 10870: Execute action[37]: UnitConfirmDeployment. EmpireIndex=0. UnitGuid=10949. (initialActionType: UnitConfirmDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:30:35:095NonePresentation Battle 10870: Execute action[37]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitConfirmDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:30:35:095NonePresentation Battle 10870: Execute action[37]: UpdateParticipant. EmpireIndex=0, ParticipantGuid=0, ParticipantGroup=Attacker (initialActionType: UnitConfirmDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:30:37:580None[Sandbox] Process order. (Serial=2509, Empire=0, Order=Order OrderBattleMove - BattleGUID: 10870 BattleUnitGUID: 10949 AStarResults: [86, 21] --> [87, 22])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:30:37:687NonePresentation Battle 10870: Execute action[38]: UnitMove. EmpireIndex=0. UnitGuid=10949, DestTile=[87, 22]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:30:37:687NonePresentation Battle 10870: Execute action[38]: UnitGoto. EmpireIndex=0. UnitGuid=10949, DestTile=[86, 21]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:30:37:687NonePresentation Battle 10870: Execute action[38]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:30:37:687NonePresentation Battle 10870: Execute action[38]: UnitGoto. EmpireIndex=0. UnitGuid=10949, DestTile=[87, 22]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:30:37:687NonePresentation Battle 10870: Execute action[38]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:30:39:379None[Sandbox] Process order. (Serial=2510, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:30:39:389None[Sandbox] Process order. (Serial=2511, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:30:39:451None[Sandbox] Process order. (Serial=2512, Empire=0, Order=Order OrderBattleAttack - BattleGUID: 10870 AttackerGUID: 10949 TargetPosition: 3337 ForceAttack: False)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:30:39:496NonePresentation Battle 10870: Execute action[39]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:30:39:496NonePresentation Battle 10870: Execute action[40]: UnitAttack. EmpireIndex=0. Attacker=10949 (health=0.95), Defender=10871 (health=0.26). (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:30:39:496NonePresentation Battle 10870: Execute action[40]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:30:39:546None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
17:30:39:630NoneCan't find entity 9983 of ongoing task. Fails the task 44491.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:30:39:831None[Sandbox] Process order. (Serial=2513, Empire=1, Order=Order OrderBuyoutAvailableConstruction. Settlement=1011, Constructible=LandUnit_Era4_Common_Halberdiers, Position=[-1, -1], Currency=Money)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:30:39:835None[Sandbox] Process order. (Serial=2514, Empire=1, Order=Order OrderBuyoutAvailableConstruction. Settlement=1011, Constructible=LandUnit_Era3_Common_Knights, Position=[-1, -1], Currency=Money)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:30:39:839None[Sandbox] Process order. (Serial=2515, Empire=1, Order=Order OrderBuyoutAvailableConstruction. Settlement=1011, Constructible=LandUnit_Era4_Common_Halberdiers, Position=[-1, -1], Currency=Money)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:30:39:842None[Sandbox] Process order. (Serial=2516, Empire=1, Order=Order OrderSplitArmy)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:30:39:882None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Holland #10970 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
17:30:40:031NoneCan't find entity 10666 of ongoing task. Fails the task 44882.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:30:40:031NoneCan't find entity 10667 of ongoing task. Fails the task 44994.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:30:40:044None[Sandbox] Process order. (Serial=2517, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:30:40:053None[Sandbox] Process order. (Serial=2518, Empire=1, Order=Order='OrderGoTo', Entity=#10666, AdditionalFlags='IgnoreFogOfWar', Path='[83, 7] --> [84, 8] --> [84, 9] --> [85, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:30:40:054None[Sandbox] Process order. (Serial=2519, Empire=1, Order=Order='OrderGoTo', Entity=#10667, AdditionalFlags='IgnoreFogOfWar', Path='[84, 6] --> [83, 5]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:30:40:063None[Sandbox] Process order. (Serial=2520, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:30:40:067None[Sandbox] Process order. (Serial=2521, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:30:40:246None[Sandbox] Process order. (Serial=2522, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:30:40:247None[Sandbox] Process order. (Serial=2523, Empire=1, Order=Order='OrderGoTo', Entity=#10667, AdditionalFlags='IgnoreFogOfWar', Path='[83, 5]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:30:40:248None[Sandbox] Process order. (Serial=2524, Empire=1, Order=Order='OrderGoTo', Entity=#10666, AdditionalFlags='IgnoreFogOfWar', Path='[84, 8] --> [84, 9] --> [85, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:30:40:364NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=5997)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:30:40:364NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=5997)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:30:40:364NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#0, pawnId=5997)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:30:40:447None[Sandbox] Process order. (Serial=2525, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:30:40:557None[Sandbox] Process order. (Serial=2526, Empire=0, Order=Order OrderBattleUnitConfirmDeployment)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:30:40:582NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerHit of 'PresentationPawn(Clone)' of empire#1, pawnId=6022)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:30:40:582NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetProtectionAnimation of 'PresentationPawn(Clone)' of empire#1, pawnId=6022)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:30:40:582NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetAnimationInt of 'PresentationPawn(Clone)' of empire#1, pawnId=6022)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:30:40:582NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#1, pawnId=6022)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:30:40:583NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitIdle of 'PresentationPawn(Clone)' of empire#0, pawnId=5997)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:30:40:583NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=5997)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:30:40:599NonePresentation Battle 10870: Execute action[41]: UnitConfirmDeployment. EmpireIndex=0. UnitGuid=10964. (initialActionType: UnitConfirmDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:30:40:600NonePresentation Battle 10870: Execute action[41]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitConfirmDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:30:40:600NonePresentation Battle 10870: Execute action[41]: UpdateParticipant. EmpireIndex=0, ParticipantGuid=0, ParticipantGroup=Attacker (initialActionType: UnitConfirmDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:30:40:640None[Sandbox] Process order. (Serial=2527, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:30:41:074None[Sandbox] Process order. (Serial=2528, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:30:41:077None[Sandbox] Process order. (Serial=2529, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:30:41:495None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=5997 OnAttackCompleted while safeguard has not been catched.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)
17:30:41:517None[Sandbox] Process order. (Serial=2530, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:30:41:529None[Sandbox] Process order. (Serial=2531, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:30:41:581NonePresentation Battle 10870: Execute action[42]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:30:41:581NonePresentation Battle 10870: Execute action[43]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=1, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:30:41:795None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
17:30:41:942None[Sandbox] Process order. (Serial=2532, Empire=0, Order=Order OrderBattleAttack - BattleGUID: 10870 AttackerGUID: 10964 TargetPosition: 3337 ForceAttack: False)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:30:41:989NonePresentation Battle 10870: Execute action[44]: UnitAttack. EmpireIndex=0. Attacker=10964 (health=1.00), Defender=10871 (health=0.00). (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:30:41:989NonePresentation Battle 10870: Execute action[44]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:30:41:990NonePresentation Battle 10870: Execute action[45]: RoundAcknowledge (initialActionType: RoundAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:30:42:002None[Sandbox] Process order. (Serial=2533, Empire=0, Order=Order OrderBattleRoundAcknowledge, BattleGuid=#10870)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:30:42:085None[Sandbox] Process order. (Serial=2534, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:30:42:883NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=5999)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:30:42:883NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=5999)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:30:42:883NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#0, pawnId=5999)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:30:43:090None[Sandbox] Process order. (Serial=2535, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:30:43:115NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionKillPawn of 'PresentationPawn(Clone)' of empire#1, pawnId=6022)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:30:43:115NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitIdle of 'PresentationPawn(Clone)' of empire#0, pawnId=5999)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:30:43:116NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=5999)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:30:43:128NoneIn a Fire projectile alteration, no valid target position associated with PresentationPawn(Clone)
Amplitude.Mercury.Presentation.PresentationPawn:Amplitude.Mercury.Animation.IAlterationFireProjectileInfoProvider.GetFireProjectileInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:30:43:128NoneIn a Fire projectile alteration, no valid target position associated with PresentationPawn(Clone)
Amplitude.Mercury.Presentation.PresentationPawn:Amplitude.Mercury.Animation.IAlterationFireProjectileInfoProvider.GetFireProjectileInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:30:43:128NoneIn a Fire projectile alteration, no valid target position associated with PresentationPawn(Clone)
Amplitude.Mercury.Presentation.PresentationPawn:Amplitude.Mercury.Animation.IAlterationFireProjectileInfoProvider.GetFireProjectileInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:30:43:128NoneIn a Fire projectile alteration, no valid target position associated with PresentationPawn(Clone)
Amplitude.Mercury.Presentation.PresentationPawn:Amplitude.Mercury.Animation.IAlterationFireProjectileInfoProvider.GetFireProjectileInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:30:43:195NoneIn a Fire projectile alteration, no valid target position associated with PresentationPawn(Clone)
Amplitude.Mercury.Presentation.PresentationPawn:Amplitude.Mercury.Animation.IAlterationFireProjectileInfoProvider.GetFireProjectileInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:30:44:040None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=5999 OnAttackCompleted while safeguard has not been catched.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)
17:30:44:056None[Sandbox] Process order. (Serial=2536, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:30:44:068None[Sandbox] Process order. (Serial=2537, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:30:44:198NonePresentation Battle 10870: Execute action[46]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:30:44:198NonePresentation Battle 10870: Execute action[47]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=1, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:30:44:198NonePresentation Battle 10870: Execute action[48]: BattleResult. WinnerGroup=Attacker, VictoryType=Extermination (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:30:44:198None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_JoseonKorea #10964 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
17:30:44:198NonePresentation Battle 10870: Execute action[48]: UnitMove. EmpireIndex=0. UnitGuid=10872, DestTile=[88, 21]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:30:44:198NonePresentation Battle 10870: Execute action[48]: UnitGoto. EmpireIndex=0. UnitGuid=10872, DestTile=[89, 19]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:30:44:198NonePresentation Battle 10870: Execute action[48]: UnitGoto. EmpireIndex=0. UnitGuid=10872, DestTile=[89, 20]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:30:44:198NonePresentation Battle 10870: Execute action[48]: UnitGoto. EmpireIndex=0. UnitGuid=10872, DestTile=[88, 21]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:30:44:198NonePresentation Battle 10870: Execute action[48]: UnitMove. EmpireIndex=0. UnitGuid=10873, DestTile=[88, 21]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:30:44:198NonePresentation Battle 10870: Execute action[48]: UnitGoto. EmpireIndex=0. UnitGuid=10873, DestTile=[90, 20]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:30:44:198NonePresentation Battle 10870: Execute action[48]: UnitGoto. EmpireIndex=0. UnitGuid=10873, DestTile=[89, 20]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:30:44:198NonePresentation Battle 10870: Execute action[48]: UnitGoto. EmpireIndex=0. UnitGuid=10873, DestTile=[88, 21]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:30:44:198NonePresentation Battle 10870: Execute action[48]: UnitMove. EmpireIndex=0. UnitGuid=10874, DestTile=[88, 21]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:30:44:198NonePresentation Battle 10870: Execute action[48]: UnitGoto. EmpireIndex=0. UnitGuid=10874, DestTile=[89, 20]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:30:44:198NonePresentation Battle 10870: Execute action[48]: UnitGoto. EmpireIndex=0. UnitGuid=10874, DestTile=[88, 21]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:30:44:198NonePresentation Battle 10870: Execute action[48]: UnitMove. EmpireIndex=0. UnitGuid=10949, DestTile=[85, 21]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:30:44:198NonePresentation Battle 10870: Execute action[48]: UnitGoto. EmpireIndex=0. UnitGuid=10949, DestTile=[86, 21]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:30:44:198NonePresentation Battle 10870: Execute action[48]: UnitGoto. EmpireIndex=0. UnitGuid=10949, DestTile=[85, 21]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:30:44:198NonePresentation Battle 10870: Execute action[49]: BattleResultAcknowledge (initialActionType: BattleResultAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:30:44:207None[Sandbox] Process order. (Serial=2538, Empire=0, Order=Order OrderBattleResultAcknowledge, BattleGuid=#10870)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:30:44:313NonePresentation Battle 10870: Execute action[50]: BattleEnded (initialActionType: BattleEnded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:30:44:313None[Preview] PresentationArmy PresentationArmy #10332 of empire 0 #10332 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:30:44:313None[Preview] PresentationArmy PresentationArmy #10332 of empire 0 #10332 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:30:44:314None[Preview] PresentationArmy PresentationArmy #10341 of empire 0 #10341 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:30:44:314None[Preview] PresentationArmy PresentationArmy #10341 of empire 0 #10341 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:30:44:314None[Preview] PresentationArmy PresentationArmy #10290 of empire 0 #10290 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:30:44:314None[Preview] PresentationArmy PresentationArmy #10290 of empire 0 #10290 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:30:44:314None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #9985 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:30:44:314None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #9985 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:30:44:314None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #7063 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:30:44:314None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #7063 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:30:44:314None[Preview] PresentationArmy NavalUnit_Era4_JoseonKorea_TurtleShips #10332 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:30:44:314None[Preview] PresentationArmy NavalUnit_Era4_JoseonKorea_TurtleShips #10341 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:30:44:314None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #9985 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:30:44:314None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #4161 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:30:44:314None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #4161 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:30:44:314None[Preview] PresentationArmy NavalUnit_Era4_JoseonKorea_TurtleShips #10290 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:30:44:314None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #7063 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:30:44:314NoneCould not find PresentationBattlePreview with armyEntityGUID=10332, targetEntityGUID=9983.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:30:45:503None[Sandbox] Process order. (Serial=2539, Empire=0, Order=Order OrderChangeNotificationStatus)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:30:50:911None[Sandbox] Process order. (Serial=2540, Empire=0, Order=Order OrderChangeNotificationStatus)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:30:50:912None[Sandbox] Process order. (Serial=2541, Empire=0, Order=Order OrderChangeNotificationFlags)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:30:52:821None[Sandbox] Process order. (Serial=2542, Empire=0, Order=Order OrderEnqueueConstructible, Settlement: '4378' Constructible: 'Extension_Era4_JoseonKorea' Position: '[59, 12]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:31:04:344None[Sandbox] Process order. (Serial=2543, Empire=0, Order=Order OrderEnqueueTechnology)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:31:08:617None[Sandbox] Process order. (Serial=2544, Empire=0, Order=Order OrderChangeEntityAwakeState)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:31:11:484None[Sandbox] Process order. (Serial=2545, Empire=0, Order=Order='OrderGoTo', Entity=#8923, path='[78, 4] --> [77, 4] --> [76, 4] --> [75, 4] --> [74, 4]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:31:11:494None[Sandbox] Process order. (Serial=2546, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:31:11:497None[Sandbox] Process order. (Serial=2547, Empire=0, Order=Order OrderEmpireLockedByMandatories)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:31:12:500None[Sandbox] Process order. (Serial=2548, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:31:15:731None[Sandbox] Process order. (Serial=2549, Empire=0, Order=Order OrderBuyoutAvailableConstruction. Settlement=7684, Constructible=Extension_Base_Strategic05, Position=[75, 1], Currency=Influence)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:31:15:800None[Sandbox] Process order. (Serial=2550, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:31:15:831None[Sandbox] Process order. (Serial=2551, Empire=2, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:31:15:861None[Sandbox] Process order. (Serial=2552, Empire=3, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:31:28:541None[Sandbox] Process order. (Serial=2553, Empire=0, Order=Order OrderBuyoutAvailableConstruction. Settlement=3626, Constructible=ConstructibleAction_CampRelocationCenter, Position=[72, 14], Currency=Influence)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:31:30:574None[Sandbox] Process order. (Serial=2554, Empire=0, Order=Order OrderSettlementEvolveToCity)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:31:30:615None[Sandbox] Process order. (Serial=2555, Empire=0, Order=Order OrderChangeNotificationFlags)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:31:30:616None[Sandbox] Process order. (Serial=2556, Empire=0, Order=Order OrderEmpireLockedByMandatories)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:31:30:656None[Sandbox] Process order. (Serial=2557, Empire=0, Order=Order OrderEmpireLockedByMandatories)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:31:30:979None[Sandbox] Process order. (Serial=2558, Empire=0, Order=Order OrderChangeNotificationStatus)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:31:37:373None[Sandbox] Process order. (Serial=2559, Empire=0, Order=Order OrderEnqueueConstructible, Settlement: '3626' Constructible: 'Extension_Era4_JoseonKorea' Position: '[71, 14]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:31:37:412None[Sandbox] Process order. (Serial=2560, Empire=0, Order=Order OrderEmpireLockedByMandatories)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:31:38:618None[Sandbox] Process order. (Serial=2561, Empire=0, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:31:38:729None[Sandbox] Process order. (Serial=2562, Empire=-1, Order=Order OrderWaitForOrderReplication)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:31:39:629NoneAI Synchronization took 712ms at frame 4660 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
17:31:39:645NoneMetadata 'dlc_names' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:31:39:645NoneMetadata 'rmc0' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:31:39:645NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:31:40:119None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Byzantium #7063 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
17:31:40:133None[Sandbox] Process order. (Serial=2563, Empire=0, Order=Order OrderEmpireLockedByMandatories)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:31:40:939None[Sandbox] Process order. (Serial=2564, Empire=0, Order=Order='OrderGoTo', Entity=#7352, AdditionalFlags='IgnoreFogOfWar', Path='[59, 22] --> [59, 21] --> [60, 20] --> [61, 20] --> [62, 20]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:31:40:940None[Sandbox] Process order. (Serial=2565, Empire=0, Order=Order='OrderGoTo', Entity=#9630, AdditionalFlags='IgnoreFogOfWar', Path='[71, 41] --> [72, 41] --> [73, 41]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:31:40:941None[Sandbox] Process order. (Serial=2566, Empire=0, Order=Order='OrderGoTo', Entity=#10668, AdditionalFlags='IgnoreFogOfWar', Path='[70, 5] --> [69, 5] --> [68, 5] --> [67, 5] --> [66, 5] --> [65, 5] --> [64, 5] --> [63, 5] --> [62, 5] --> [61, 5]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:31:40:941None[Sandbox] Process order. (Serial=2567, Empire=0, Order=Order='OrderGoTo', Entity=#4715, AdditionalFlags='IgnoreFogOfWar', Path='[70, 5] --> [70, 4] --> [70, 3] --> [70, 2] --> [69, 1]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:31:40:942None[Sandbox] Process order. (Serial=2568, Empire=0, Order=Order='OrderGoTo', Entity=#4620, AdditionalFlags='IgnoreFogOfWar', Path='[57, 23] --> [58, 24] --> [58, 25] --> [59, 26] --> [59, 27] --> [60, 28] --> [60, 29] --> [61, 30] --> [61, 31] --> [62, 32]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:31:40:949None[Sandbox] Process order. (Serial=2569, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:31:40:951None[Sandbox] Process order. (Serial=2570, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:31:40:954NoneNo Unit can be kept to improve that army (Empire '1' Army '10563' for ArmyType 'GroundExplorer')
Amplitude.Mercury.AI.Brain.Analysis.Military.ComputeWantedArmies:RequestDraggingUnitsDisbands(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:31:40:955None[Sandbox] Process order. (Serial=2571, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:31:40:959None[Sandbox] Process order. (Serial=2572, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:31:40:962None[Sandbox] Process order. (Serial=2573, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:31:40:971None[Sandbox] Process order. (Serial=2574, Empire=1, Order=Order OrderEnqueueTechnology)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:31:40:972None[Sandbox] Process order. (Serial=2575, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:31:40:972None[Sandbox] Process order. (Serial=2576, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:31:40:973None[Sandbox] Process order. (Serial=2577, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:31:40:973None[Sandbox] Process order. (Serial=2578, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '1011' Constructible: 'Infrastructure_Science_Family02_02' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:31:40:980None[Sandbox] Process order. (Serial=2579, Empire=1, Order=Order OrderSplitArmy)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:31:40:983None[Sandbox] Process order. (Serial=2580, Empire=1, Order=Order OrderDisbandUnits)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:31:40:987None[Sandbox] Process order. (Serial=2581, Empire=1, Order=Order OrderTransferUnits)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:31:40:989None[Sandbox] Process order. (Serial=2582, Empire=1, Order=Order OrderTransferUnits)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:31:41:000None[Sandbox] Process order. (Serial=2583, Empire=1, Order=Order='OrderGoTo', Entity=#4693, AdditionalFlags='IgnoreFogOfWar', Path='[95, 33] --> [95, 34] --> [94, 35]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:31:41:001None[Sandbox] Process order. (Serial=2584, Empire=1, Order=Order='OrderGoTo', Entity=#10666, AdditionalFlags='IgnoreFogOfWar', Path='[85, 11] --> [86, 12] --> [86, 13] --> [87, 13]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:31:41:002None[Sandbox] Process order. (Serial=2585, Empire=1, Order=Order OrderUpgradeUnits)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:31:41:003None[Sandbox] Process order. (Serial=2586, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '1932' Constructible: 'Extension_Era5_Italy' Position: '[82, 11]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:31:41:010None[Sandbox] Process order. (Serial=2587, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:31:41:011None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Holland #10998 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
17:31:41:013None[Sandbox] Process order. (Serial=2588, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:31:41:031None[Sandbox] Process order. (Serial=2589, Empire=2, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 6 Money Investment Low Influence Investment Low)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:31:41:033None[Sandbox] Process order. (Serial=2590, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '3098' Constructible: 'Infrastructure_Science_Family03_03' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:31:41:033None[Sandbox] Process order. (Serial=2591, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1791' Constructible: 'Infrastructure_Money_Family04_02' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:31:41:034None[Sandbox] Process order. (Serial=2592, Empire=2, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:31:41:051None[Sandbox] Process order. (Serial=2593, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 8]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:31:41:052None[Sandbox] Process order. (Serial=2594, Empire=2, Order=Order='OrderGoTo', Entity=#3966, AdditionalFlags='IgnoreFogOfWar', Path='[38, 30] --> [37, 31] --> [36, 31] --> [36, 32] --> [36, 33]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:31:41:053None[Sandbox] Process order. (Serial=2595, Empire=2, Order=Order='OrderGoTo', Entity=#7755, AdditionalFlags='IgnoreFogOfWar', Path='[37, 38] --> [36, 39] --> [36, 38] --> [35, 38] --> [34, 37]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:31:41:053None[Sandbox] Process order. (Serial=2596, Empire=2, Order=Order='OrderGoTo', Entity=#6726, AdditionalFlags='IgnoreFogOfWar', Path='[36, 20] --> [36, 21] --> [37, 22] --> [37, 23] --> [37, 24]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:31:41:054None[Sandbox] Process order. (Serial=2597, Empire=2, Order=Order='OrderGoTo', Entity=#5474, AdditionalFlags='IgnoreFogOfWar', Path='[52, 7] --> [52, 8] --> [51, 9] --> [51, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:31:41:058None[Sandbox] Process order. (Serial=2598, Empire=2, Order=Order='OrderGoTo', Entity=#7149, AdditionalFlags='IgnoreFogOfWar', Path='[52, 45] --> [53, 44] --> [54, 44] --> [55, 44] --> [55, 43]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:31:41:060None[Sandbox] Process order. (Serial=2599, Empire=2, Order=Order='OrderGoTo', Entity=#5367, AdditionalFlags='IgnoreFogOfWar', Path='[51, 18] --> [51, 17] --> [52, 16] --> [51, 15] --> [52, 14]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:31:41:064None[Sandbox] Process order. (Serial=2600, Empire=2, Order=Order='OrderGoTo', Entity=#8930, AdditionalFlags='IgnoreFogOfWar', Path='[47, 21] --> [47, 22] --> [46, 23] --> [46, 24] --> [45, 25]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:31:41:067None[Sandbox] Process order. (Serial=2601, Empire=2, Order=Order='OrderGoTo', Entity=#4161, AdditionalFlags='IgnoreFogOfWar', Path='[83, 24] --> [82, 25] --> [83, 26] --> [83, 27] --> [84, 28]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:31:41:083None[Sandbox] Process order. (Serial=2602, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:31:41:086None[Sandbox] Process order. (Serial=2603, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:31:41:089None[Sandbox] Process order. (Serial=2604, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:31:41:093None[Sandbox] Process order. (Serial=2605, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:31:41:096None[Sandbox] Process order. (Serial=2606, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:31:41:099None[Sandbox] Process order. (Serial=2607, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:31:41:102None[Sandbox] Process order. (Serial=2608, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:31:41:107None[Sandbox] Process order. (Serial=2609, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:31:41:121None[Sandbox] Process order. (Serial=2610, Empire=3, Order=Order OrderClaimArtificialWonder)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:31:41:122None[Sandbox] Process order. (Serial=2611, Empire=3, Order=Order='OrderGoTo', Entity=#7633, AdditionalFlags='IgnoreFogOfWar', Path='[32, 51]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:31:41:125None[Sandbox] Process order. (Serial=2612, Empire=3, Order=Order='OrderGoTo', Entity=#8943, AdditionalFlags='IgnoreFogOfWar', Path='[64, 64] --> [63, 64] --> [62, 63] --> [61, 63]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:31:41:142None[Sandbox] Process order. (Serial=2613, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:31:41:146None[Sandbox] Process order. (Serial=2614, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:31:41:163None[Sandbox] Process order. (Serial=2615, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '2039' Constructible: 'Extension_Base_Science' Position: '[56, 65]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:31:41:165None[Sandbox] Process order. (Serial=2616, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '1108' Constructible: 'Extension_Base_Military' Position: '[40, 51]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:31:41:192None[Sandbox] Process order. (Serial=2617, Empire=6, Order=Order='OrderGoTo', Entity=#2113, AdditionalFlags='IgnoreFogOfWar', Path='[46, 11] --> [47, 10] --> [47, 9] --> [48, 8]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:31:41:203None[Sandbox] Process order. (Serial=2618, Empire=6, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:31:41:232None[Sandbox] Process order. (Serial=2619, Empire=8, Order=Order='OrderGoTo', Entity=#9586, AdditionalFlags='IgnoreFogOfWar', Path='[86, 59] --> [87, 59]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:31:41:243None[Sandbox] Process order. (Serial=2620, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:31:41:252None[Sandbox] Process order. (Serial=2621, Empire=9, Order=Order='OrderGoTo', Entity=#9369, AdditionalFlags='IgnoreFogOfWar', Path='[81, 64] --> [80, 64] --> [79, 64]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:31:41:260None[Sandbox] Process order. (Serial=2622, Empire=9, Order=Order='OrderGoTo', Entity=#7021, AdditionalFlags='IgnoreFogOfWar', Path='[78, 63] --> [79, 62]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:31:41:273None[Sandbox] Process order. (Serial=2623, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:31:41:275None[Sandbox] Process order. (Serial=2624, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:31:41:291None[Sandbox] Process order. (Serial=2625, Empire=5, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:31:41:292None[Sandbox] Process order. (Serial=2626, Empire=7, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:31:41:292None[Sandbox] Process order. (Serial=2627, Empire=72, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:31:41:328NoneNo Unit can be kept to improve that army (Empire '1' Army '10967' for ArmyType 'GroundExplorer')
Amplitude.Mercury.AI.Brain.Analysis.Military.ComputeWantedArmies:RequestDraggingUnitsDisbands(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:31:41:354None[Sandbox] Process order. (Serial=2628, Empire=1, Order=Order OrderRemoveConstructionByGuid)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:31:41:355None[Sandbox] Process order. (Serial=2629, Empire=1, Order=Order OrderRemoveConstructionByGuid)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:31:41:355None[Sandbox] Process order. (Serial=2630, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:31:41:356None[Sandbox] Process order. (Serial=2631, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '1932' Constructible: 'LandUnit_Era4_Common_Halberdiers' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:31:41:357None[Sandbox] Process order. (Serial=2632, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:31:41:357None[Sandbox] Process order. (Serial=2633, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:31:41:358None[Sandbox] Process order. (Serial=2634, Empire=1, Order=Order OrderSplitArmy)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:31:41:363None[Sandbox] Process order. (Serial=2635, Empire=1, Order=Order OrderDisbandUnits)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:31:41:367None[Sandbox] Process order. (Serial=2636, Empire=1, Order=Order OrderDisbandUnits)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:31:41:372None[Sandbox] Process order. (Serial=2637, Empire=1, Order=Order='OrderGoTo', Entity=#10970, AdditionalFlags='IgnoreFogOfWar', Path='[83, 6]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:31:41:394None[Sandbox] Process order. (Serial=2638, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '1011' Constructible: 'LandUnit_Era5_Common_Dragoons' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:31:41:395None[Sandbox] Process order. (Serial=2639, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '1932' Constructible: 'LandUnit_Era4_Common_Halberdiers' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:31:41:396None[Sandbox] Process order. (Serial=2640, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:31:41:484None[Sandbox] Process order. (Serial=2641, Empire=2, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:31:41:533None[Sandbox] Process order. (Serial=2642, Empire=3, Order=Order OrderStartEmpireWideConstruction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:31:41:564None[Sandbox] Process order. (Serial=2643, Empire=7, Order=Order='OrderGoTo', Entity=#8847, AdditionalFlags='IgnoreFogOfWar', Path='[77, 56]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:31:41:574None[Sandbox] Process order. (Serial=2644, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:31:41:584None[Sandbox] Process order. (Serial=2645, Empire=9, Order=Order OrderMinorBuildConstructible SettlementGUID: #7313 Constructible: Infrastructure_PublicOrder_Family02_02)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:31:41:642NoneCan't find entity 10970 of ongoing task. Fails the task 45000.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:31:41:642NoneCan't find entity 10666 of ongoing task. Fails the task 45252.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:31:41:655None[Sandbox] Process order. (Serial=2646, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:31:41:656None[Sandbox] Process order. (Serial=2647, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:31:41:656None[Sandbox] Process order. (Serial=2648, Empire=1, Order=Order='OrderGoTo', Entity=#9985, AdditionalFlags='IgnoreFogOfWar', Path='[91, 19] --> [90, 19] --> [89, 19]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:31:41:657None[Sandbox] Process order. (Serial=2649, Empire=1, Order=Order='OrderGoTo', Entity=#10999, AdditionalFlags='IgnoreFogOfWar', Path='[91, 19] --> [91, 20]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:31:41:665None[Sandbox] Process order. (Serial=2650, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:31:41:669None[Sandbox] Process order. (Serial=2651, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:31:41:695None[Sandbox] Process order. (Serial=2652, Empire=2, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:31:41:696None[Sandbox] Process order. (Serial=2653, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 9]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:31:41:697None[Sandbox] Process order. (Serial=2654, Empire=2, Order=Order='OrderGoTo', Entity=#7149, AdditionalFlags='IgnoreFogOfWar', Path='[51, 45] --> [52, 44]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:31:41:704None[Sandbox] Process order. (Serial=2655, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:31:41:854None[Sandbox] Process order. (Serial=2656, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:31:41:855None[Sandbox] Process order. (Serial=2657, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:31:41:856None[Sandbox] Process order. (Serial=2658, Empire=1, Order=Order OrderSplitArmy)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:31:41:956None[Sandbox] Process order. (Serial=2659, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:31:41:959None[Sandbox] Process order. (Serial=2660, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:31:41:978None[Sandbox] Process order. (Serial=2661, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:31:41:982None[Sandbox] Process order. (Serial=2662, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:31:41:997None[Sandbox] Process order. (Serial=2663, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:31:42:017None[Sandbox] Process order. (Serial=2664, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:31:42:033None[Sandbox] Process order. (Serial=2665, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:31:42:074NoneCan't find entity 10999 of ongoing task. Fails the task 45386.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:31:42:087None[Sandbox] Process order. (Serial=2666, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:31:42:089None[Sandbox] Process order. (Serial=2667, Empire=1, Order=Order='OrderGoTo', Entity=#10999, AdditionalFlags='IgnoreFogOfWar', Path='[91, 20]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:31:42:090None[Sandbox] Process order. (Serial=2668, Empire=1, Order=Order='OrderGoTo', Entity=#11000, AdditionalFlags='IgnoreFogOfWar', Path='[90, 18]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:31:42:091None[Sandbox] Process order. (Serial=2669, Empire=1, Order=Order='OrderGoTo', Entity=#10666, AdditionalFlags='IgnoreFogOfWar', Path='[85, 11] --> [85, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:31:42:093None[Sandbox] Process order. (Serial=2670, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:31:42:100None[Sandbox] Process order. (Serial=2671, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:31:42:108None[Sandbox] Process order. (Serial=2672, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:31:42:111None[Sandbox] Process order. (Serial=2673, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:31:42:114None[Sandbox] Process order. (Serial=2674, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:31:42:116None[Sandbox] Process order. (Serial=2675, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:31:42:119None[Sandbox] Process order. (Serial=2676, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:31:42:123None[Sandbox] Process order. (Serial=2677, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:31:42:137None[Sandbox] Process order. (Serial=2678, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:31:42:148None[Sandbox] Process order. (Serial=2679, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:31:42:209None[Sandbox] Process order. (Serial=2680, Empire=6, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:31:42:250None[Sandbox] Process order. (Serial=2681, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:31:42:280None[Sandbox] Process order. (Serial=2682, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:31:42:282None[Sandbox] Process order. (Serial=2683, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:31:42:290None[Sandbox] Process order. (Serial=2684, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:31:42:369None[Sandbox] Process order. (Serial=2685, Empire=8, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:31:42:521None[Sandbox] Process order. (Serial=2686, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 8]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:31:42:670None[Sandbox] Process order. (Serial=2687, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:31:42:680None[Sandbox] Process order. (Serial=2688, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:31:42:710None[Sandbox] Process order. (Serial=2689, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:31:42:960None[Sandbox] Process order. (Serial=2690, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:31:42:980None[Sandbox] Process order. (Serial=2691, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:31:42:994None[Sandbox] Process order. (Serial=2692, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:31:43:008None[Sandbox] Process order. (Serial=2693, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:31:43:032None[Sandbox] Process order. (Serial=2694, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:31:43:035None[Sandbox] Process order. (Serial=2695, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:31:43:051None[Sandbox] Process order. (Serial=2696, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:31:43:101None[Sandbox] Process order. (Serial=2697, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:31:43:110None[Sandbox] Process order. (Serial=2698, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:31:43:121None[Sandbox] Process order. (Serial=2699, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:31:43:125None[Sandbox] Process order. (Serial=2700, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:31:43:129None[Sandbox] Process order. (Serial=2701, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:31:43:142None[Sandbox] Process order. (Serial=2702, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:31:43:145None[Sandbox] Process order. (Serial=2703, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:31:43:149None[Sandbox] Process order. (Serial=2704, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:31:43:162None[Sandbox] Process order. (Serial=2705, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:31:43:222None[Sandbox] Process order. (Serial=2706, Empire=6, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:31:43:291None[Sandbox] Process order. (Serial=2707, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:31:43:293None[Sandbox] Process order. (Serial=2708, Empire=0, Order=Order='OrderGoTo', Entity=#9630, AdditionalFlags='IgnoreFogOfWar', Path='[73, 40] --> [72, 39] --> [73, 38]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:31:43:533None[Sandbox] Process order. (Serial=2709, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 9]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:31:43:585None[Sandbox] Process order. (Serial=2710, Empire=9, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:31:43:604None[Sandbox] Process order. (Serial=2711, Empire=0, Order=Order OrderBuyoutAvailableConstruction. Settlement=3416, Constructible=ConstructibleAction_CampRelocationCenter, Position=[71, 15], Currency=Influence)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:31:43:966None[Sandbox] Process order. (Serial=2712, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:31:43:996None[Sandbox] Process order. (Serial=2713, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:31:44:017None[Sandbox] Process order. (Serial=2714, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:31:44:021None[Sandbox] Process order. (Serial=2715, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:31:44:047None[Sandbox] Process order. (Serial=2716, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:31:44:050None[Sandbox] Process order. (Serial=2717, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:31:44:106None[Sandbox] Process order. (Serial=2718, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:31:44:115None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_MayaCivilization #4161 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
17:31:44:116None[Sandbox] Process order. (Serial=2719, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:31:44:125None[Sandbox] Process order. (Serial=2720, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:31:44:137None[Sandbox] Process order. (Serial=2721, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:31:44:141None[Sandbox] Process order. (Serial=2722, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:31:44:159None[Sandbox] Process order. (Serial=2723, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:31:44:162None[Sandbox] Process order. (Serial=2724, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:31:44:166None[Sandbox] Process order. (Serial=2725, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:31:44:179None[Sandbox] Process order. (Serial=2726, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:31:44:183None[Sandbox] Process order. (Serial=2727, Empire=1, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:31:44:228None[Sandbox] Process order. (Serial=2728, Empire=6, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:31:44:370None[Sandbox] Process order. (Serial=2729, Empire=3, Order=Order='OrderGoTo', Entity=#11003, AdditionalFlags='IgnoreFogOfWar', Path='[61, 63] --> [61, 62] --> [60, 62]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:31:44:379None[Sandbox] Process order. (Serial=2730, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:31:44:405None[Sandbox] Process order. (Serial=2731, Empire=6, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:31:44:542None[Sandbox] Process order. (Serial=2732, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 8]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:31:44:979None[Sandbox] Process order. (Serial=2733, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:31:45:006None[Sandbox] Process order. (Serial=2734, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:31:45:027None[Sandbox] Process order. (Serial=2735, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:31:45:030None[Sandbox] Process order. (Serial=2736, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:31:45:057None[Sandbox] Process order. (Serial=2737, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:31:45:119None[Sandbox] Process order. (Serial=2738, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:31:45:121None[Sandbox] Process order. (Serial=2739, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:31:45:137None[Sandbox] Process order. (Serial=2740, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:31:45:148None[Sandbox] Process order. (Serial=2741, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:31:45:169None[Sandbox] Process order. (Serial=2742, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:31:45:172None[Sandbox] Process order. (Serial=2743, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:31:45:390None[Sandbox] Process order. (Serial=2744, Empire=2, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:31:45:391None[Sandbox] Process order. (Serial=2745, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:31:45:551None[Sandbox] Process order. (Serial=2746, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 9]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:31:45:603None[Sandbox] Process order. (Serial=2747, Empire=3, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:31:45:782None[Sandbox] Process order. (Serial=2748, Empire=3, Order=Order OrderUpgradeUnits)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:31:45:867None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_HittiteEmpire #11003 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
17:31:45:983None[Sandbox] Process order. (Serial=2749, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:31:46:033None[Sandbox] Process order. (Serial=2750, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:31:46:037None[Sandbox] Process order. (Serial=2751, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:31:46:183None[Sandbox] Process order. (Serial=2752, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:31:46:303None[Sandbox] Process order. (Serial=2753, Empire=0, Order=Order='OrderGoTo', Entity=#9630, AdditionalFlags='IgnoreFogOfWar', Path='[73, 37] --> [74, 36] --> [74, 35] --> [75, 34]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:31:46:513None[Sandbox] Process order. (Serial=2754, Empire=0, Order=Order OrderAttachTerritoryToCity, Camp=3416, Settlement=3626)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:31:46:554None[Sandbox] Process order. (Serial=2755, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 8]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:31:46:645None[Sandbox] Process order. (Serial=2756, Empire=0, Order=Order OrderChangeNotificationFlags)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:31:46:982None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_HolyRomanEmpire #8943 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
17:31:47:037None[Sandbox] Process order. (Serial=2757, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:31:47:042None[Sandbox] Process order. (Serial=2758, Empire=0, Order=Order OrderChangeNotificationStatus)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:31:47:059None[Sandbox] Process order. (Serial=2759, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:31:47:189None[Sandbox] Process order. (Serial=2760, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:31:48:043None[Sandbox] Process order. (Serial=2761, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:31:48:063None[Sandbox] Process order. (Serial=2762, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:31:48:153None[Sandbox] Process order. (Serial=2763, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 9]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:31:48:193None[Sandbox] Process order. (Serial=2764, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:31:49:055None[Sandbox] Process order. (Serial=2765, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:31:50:061None[Sandbox] Process order. (Serial=2766, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:31:51:009None[Sandbox] Process order. (Serial=2767, Empire=0, Order=Order OrderChangeNotificationStatus)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:31:51:010None[Sandbox] Process order. (Serial=2768, Empire=0, Order=Order OrderChangeNotificationFlags)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:32:17:023None[Sandbox] Process order. (Serial=2769, Empire=0, Order=Order='OrderGoTo', Entity=#3802, path='[82, 17] --> [83, 18] --> [83, 19] --> [84, 19] --> [85, 19] --> [86, 20] --> [86, 21]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:32:17:034None[Sandbox] Process order. (Serial=2770, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:32:18:037None[Sandbox] Process order. (Serial=2771, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:32:19:048None[Sandbox] Process order. (Serial=2772, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:32:20:052None[Sandbox] Process order. (Serial=2773, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:32:21:061None[Sandbox] Process order. (Serial=2774, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:32:22:067None[Sandbox] Process order. (Serial=2775, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:32:23:073None[Sandbox] Process order. (Serial=2776, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:32:24:843None[Sandbox] Process order. (Serial=2777, Empire=0, Order=Order OrderEnqueueConstructible, Settlement: '5957' Constructible: 'Extension_Era4_JoseonKorea' Position: '[64, 41]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:32:27:287None[Sandbox] Process order. (Serial=2778, Empire=0, Order=Order='OrderGoTo', Entity=#10987, path='[62, 40] --> [62, 39] --> [62, 38] --> [62, 37] --> [63, 36] --> [64, 36] --> [65, 36] --> [66, 36] --> [67, 36] --> [68, 36]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:32:27:297None[Sandbox] Process order. (Serial=2779, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:32:28:310None[Sandbox] Process order. (Serial=2780, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:32:29:313None[Sandbox] Process order. (Serial=2781, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:32:30:328None[Sandbox] Process order. (Serial=2782, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:32:31:334None[Sandbox] Process order. (Serial=2783, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:32:32:339None[Sandbox] Process order. (Serial=2784, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:32:33:348None[Sandbox] Process order. (Serial=2785, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:32:34:355None[Sandbox] Process order. (Serial=2786, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:32:34:968None[Sandbox] Process order. (Serial=2787, Empire=0, Order=Order OrderTransferUnits)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:32:35:361None[Sandbox] Process order. (Serial=2788, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:32:36:365None[Sandbox] Process order. (Serial=2789, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:32:38:132None[Sandbox] Process order. (Serial=2790, Empire=0, Order=Order='OrderGoToAndCreateBattle', Entity=#3802, path='[87, 20] --> [87, 19] --> [88, 19] --> [89, 19]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:32:38:142None[Sandbox] Process order. (Serial=2791, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:32:39:150None[Sandbox] Process order. (Serial=2792, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:32:40:164None[Sandbox] Process order. (Serial=2793, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:32:41:166None[Sandbox] Process order. (Serial=2794, Empire=0, Order=Order OrderCreateBattle Attacker #3802 Target #9985 Action #8047 InstantResolve: False)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:32:41:253None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Byzantium #9985 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
17:32:41:253None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Holland #10999 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
17:32:41:253None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Holland #11000 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
17:32:41:274NonePresentation Battle 11013: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:32:41:275NonePresentation Battle 11013: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:32:41:275NonePresentation Battle 11013: Execute action[1]: AdditionalParticipantJoined. EmpireIndex=0. ParticipantGuid=10332. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:32:41:275None[Preview] PresentationArmy NavalUnit_Era4_JoseonKorea_TurtleShips #10332 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:32:41:275NonePresentation Battle 11013: Execute action[2]: BattleLoaded. Loaded in progress=False, AdditionalData=196608, currentRound=0, maximumRoundCount=3 (initialActionType: BattleLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:32:41:275NoneCreatePresentationBattlePreview attacker #0, defender #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:32:41:275NoneRestorePresentationBattlePreview created ticket #176081.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:32:41:275NonePresentation Battle 11013: Execute action[3]: ParticipantJoined. EmpireIndex=0, Guid=3802, Group=Attacker, Modifiers=None, Type=Army UnitCount=2 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:32:41:276None[Preview] PresentationArmy NavalUnit_Era4_JoseonKorea_TurtleShips #3802 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:32:41:276NonePresentation Battle 11013: Execute action[4]: ParticipantJoined. EmpireIndex=0, Guid=10332, Group=Attacker, Modifiers=None, Type=Army UnitCount=3 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:32:41:276None[Preview] PresentationArmy NavalUnit_Era4_JoseonKorea_TurtleShips #10332 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:32:41:276NonePresentation Battle 11013: Execute action[5]: ParticipantJoined. EmpireIndex=1, Guid=9985, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:32:41:276None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #9985 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:32:41:276NonePresentation Battle 11013: Execute action[6]: ParticipantJoined. EmpireIndex=1, Guid=10999, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:32:41:276None[Preview] PresentationArmy LandUnit_Era4_Common_Halberdiers #10999 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:32:41:276NonePresentation Battle 11013: Execute action[7]: ParticipantJoined. EmpireIndex=1, Guid=11000, Group=Defender, Modifiers=None, Type=Army UnitCount=2 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:32:41:276None[Preview] PresentationArmy LandUnit_Era4_Common_Halberdiers #11000 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:32:41:276NonePresentation Battle 11013: Execute action[8]: ReportDeploymentZone. EmpireIndex=0, Group=Attacker, deploymentTileCount=35 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:32:41:276NonePresentation Battle 11013: Execute action[9]: ReportDeploymentZone. EmpireIndex=1, Group=Defender, deploymentTileCount=19 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:32:41:276NonePresentation Battle 11013: Execute action[10]: StartConfirmation. EmpireIndex=1 (initialActionType: StartConfirmation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:32:41:305NoneRequestRestoreAsyncOperation_Completed for ticket #176081.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)
17:32:41:305NoneRestorePresentationBattlePreview skipped due to ended battle #11013
Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
17:32:41:305NoneRequestAsyncOperation_Dismissed for ticket #176081.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)
17:32:41:312NoneNo Unit can be kept to improve that army (Empire '1' Army '11000' for ArmyType 'GroundExplorer')
Amplitude.Mercury.AI.Brain.Analysis.Military.ComputeWantedArmies:RequestDraggingUnitsDisbands(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:32:41:322NoneCan't find entity 11000 of ongoing task. Fails the task 45399.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:32:41:329None[Sandbox] Process order. (Serial=2795, Empire=1, Order=Order OrderBattleConfirmation - BattleGUID: 11013 EmpireIndex: 1)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:32:41:329None[Sandbox] Process order. (Serial=2796, Empire=1, Order=Order OrderChangeUnitSpawnPosition, Position=[93, 27], SpawnType=Maritime)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:32:41:330None[Sandbox] Process order. (Serial=2797, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:32:41:370NonePresentation Battle 11013: Execute action[11]: ContenderConfirmed. EmpireIndex=1 (initialActionType: ContenderConfirmed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:32:43:406None[Sandbox] Process order. (Serial=2798, Empire=0, Order=Order OrderBattleConfirmation - BattleGUID: 11013 EmpireIndex: 0)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:32:43:484NonePresentation Battle 11013: Execute action[12]: ContenderConfirmed. EmpireIndex=0 (initialActionType: ContenderConfirmed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:32:43:484NonePresentation Battle 11013: Execute action[13]: StartDeployment (initialActionType: StartDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:32:43:484NonePresentation Battle 11013: Execute action[14]: ParticipantUnitCreation. EmpireIndex=0, ParticipantGuid=3802, ParticipantGroup=Attacker, unitCount=2 (initialActionType: ParticipantUnitCreation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:32:43:485NonePresentation Battle 11013: Execute action[14]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantUnitCreation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:32:43:485NonePresentation Battle 11013: Execute action[15]: ParticipantUnitCreation. EmpireIndex=0, ParticipantGuid=10332, ParticipantGroup=Attacker, unitCount=3 (initialActionType: ParticipantUnitCreation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:32:43:486NonePresentation Battle 11013: Execute action[15]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantUnitCreation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:32:43:486NonePresentation Battle 11013: Execute action[16]: ParticipantUnitCreation. EmpireIndex=1, ParticipantGuid=9985, ParticipantGroup=Defender, unitCount=1 (initialActionType: ParticipantUnitCreation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:32:43:487None[Preview] Force PresentationUnit UnitVisualAffinity_Era3_Byzantium #11014 visual status as Hidden
Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)
17:32:43:487NonePresentation Battle 11013: Execute action[16]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantUnitCreation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:32:43:487NonePresentation Battle 11013: Execute action[17]: GroupUnitDeployment. Group=Attacker. (initialActionType: GroupUnitDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:32:43:487NonePresentation Battle 11013: Execute action[18]: GroupUnitDeployment. Group=Defender. (initialActionType: GroupUnitDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:32:43:941None[Sandbox] Process order. (Serial=2799, Empire=0, Order=Order OrderBattleEndUnstack, BattleGuid=#11013)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:32:43:961None[Sandbox] Process order. (Serial=2800, Empire=0, Order=Order OrderBattleEndUnstack, BattleGuid=#11013)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:32:43:977NonePresentation Battle 11013: Execute action[19]: EndUnstack. EmpireIndex=0. (initialActionType: EndUnstack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:32:44:080NonePresentation Battle 11013: Execute action[20]: EndUnstack. EmpireIndex=1. (initialActionType: EndUnstack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:32:44:080NonePresentation Battle 11013: Execute action[21]: UnstackAcknowledge (initialActionType: UnstackAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:32:44:082None[Sandbox] Process order. (Serial=2801, Empire=0, Order=Order OrderBattleUnstackAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:32:44:112None[Sandbox] Process order. (Serial=2802, Empire=1, Order=Order OrderBattleEndDeployment - BattleGUID: 11013 EmpireIndex: 1)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:32:44:167NonePresentation Battle 11013: Execute action[22]: ParticipantDeployed (initialActionType: ParticipantDeployed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:32:44:167None[Preview] PresentationArmy PresentationArmy #3802 of empire 0 #3802 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:32:44:167None[Preview] PresentationArmy PresentationArmy #3802 of empire 0 #3802 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:32:44:167None[Preview] PresentationArmy PresentationArmy #9985 of empire 1 #9985 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:32:44:167None[Preview] PresentationArmy PresentationArmy #9985 of empire 1 #9985 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:32:44:167None[Preview] PresentationArmy LandUnit_Era4_Common_Halberdiers #10999 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:32:44:167None[Preview] PresentationArmy LandUnit_Era4_Common_Halberdiers #10999 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:32:44:167None[Preview] PresentationArmy PresentationArmy #10332 of empire 0 #10332 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:32:44:167None[Preview] PresentationArmy PresentationArmy #10332 of empire 0 #10332 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:32:44:168None[Preview] PresentationArmy LandUnit_Era4_Common_Halberdiers #11000 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:32:44:168None[Preview] PresentationArmy LandUnit_Era4_Common_Halberdiers #11000 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:32:44:168NoneReleasePresentationBattlePreview attacker #3802, defender #9985
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:32:44:168None[Preview] PresentationArmy PresentationArmy #3802 of empire 0 #3802 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:32:44:168None[Preview] PresentationArmy PresentationArmy #9985 of empire 1 #9985 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:32:44:168NoneCreatePresentationBattlePreview attacker #0, defender #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:32:44:168NoneRestorePresentationBattlePreview created ticket #176096.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:32:44:168NonePresentation Battle 11013: Execute action[22]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantDeployed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:32:44:168NonePresentation Battle 11013: Execute action[23]: EndDeployment. EmpireIndex=1. (initialActionType: EndDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:32:44:169NonePresentation Battle 11013: Execute action[23]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: EndDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:32:44:190NoneRequestRestoreAsyncOperation_Completed for ticket #176096.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)
17:32:44:190NoneRestorePresentationBattlePreview skipped due to invalid battle #11013
Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
17:32:44:190NoneRequestAsyncOperation_Dismissed for ticket #176096.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)
17:32:44:775None[Sandbox] Process order. (Serial=2803, Empire=0, Order=Order OrderBattleEndDeployment - BattleGUID: 11013 EmpireIndex: 0)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:32:44:879NonePresentation Battle 11013: Execute action[24]: EndDeployment. EmpireIndex=0. (initialActionType: EndDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:32:44:879NonePresentation Battle 11013: Execute action[24]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: EndDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:32:44:879NonePresentation Battle 11013: Execute action[25]: DeploymentAcknowledge (initialActionType: DeploymentAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:32:44:886None[Sandbox] Process order. (Serial=2804, Empire=0, Order=Order OrderBattleDeploymentAcknowledge, BattleGuid=#11013)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:32:44:977NonePresentation Battle 11013: Execute action[26]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:32:44:977NonePresentation Battle 11013: Execute action[26]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:32:44:979NonePresentation Battle 11013: Execute action[27]: ReportDeploymentZone. EmpireIndex=0, Group=Attacker, deploymentTileCount=38 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:32:44:979NonePresentation Battle 11013: Execute action[28]: ReportDeploymentZone. EmpireIndex=1, Group=Defender, deploymentTileCount=23 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:32:44:979NonePresentation Battle 11013: Execute action[29]: BattleGrown. MaximumRoundCount=3 (initialActionType: BattleGrown)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:32:44:979None[Preview] PresentationArmy PresentationArmy #3802 of empire 0 #3802 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:32:44:979None[Preview] PresentationArmy PresentationArmy #9985 of empire 1 #9985 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:32:44:979None[Preview] PresentationArmy LandUnit_Era4_Common_Halberdiers #10999 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:32:44:979None[Preview] PresentationArmy PresentationArmy #10332 of empire 0 #10332 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:32:44:979None[Preview] PresentationArmy LandUnit_Era4_Common_Halberdiers #11000 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:32:44:979NonePresentation Battle 11013: Execute action[30]: NewRound. Round=0. (initialActionType: NewRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:32:44:979NonePresentation Battle 11013: Execute action[31]: StartEmpireRound. EmpireIndex=0. (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:32:44:979NoneReleasePresentationBattlePreview attacker #3802, defender #9985
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:32:44:979None[Preview] PresentationArmy PresentationArmy #3802 of empire 0 #3802 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:32:44:979None[Preview] PresentationArmy PresentationArmy #9985 of empire 1 #9985 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:32:44:979NonePresentation Battle 11013: Execute action[31]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:32:47:609None[Sandbox] Process order. (Serial=2805, Empire=0, Order=Order OrderBattleMove - BattleGUID: 11013 BattleUnitGUID: 11015 AStarResults: [87, 19] --> [88, 20] --> [87, 21])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:32:47:679NonePresentation Battle 11013: Execute action[32]: UnitMove. EmpireIndex=0. UnitGuid=11015, DestTile=[87, 21]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:32:47:679NonePresentation Battle 11013: Execute action[32]: UnitGoto. EmpireIndex=0. UnitGuid=11015, DestTile=[87, 19]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:32:47:680NonePresentation Battle 11013: Execute action[32]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:32:47:680NonePresentation Battle 11013: Execute action[32]: UnitGoto. EmpireIndex=0. UnitGuid=11015, DestTile=[88, 20]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:32:47:680NonePresentation Battle 11013: Execute action[32]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:32:47:680NonePresentation Battle 11013: Execute action[32]: UnitGoto. EmpireIndex=0. UnitGuid=11015, DestTile=[87, 21]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:32:47:680NonePresentation Battle 11013: Execute action[32]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:32:47:680NonePresentation Battle 11013: Execute action[32]: UpdateBattleUnits. EmpireIndex=0, unitCount=4 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:32:49:503None[Sandbox] Process order. (Serial=2806, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:32:49:514None[Sandbox] Process order. (Serial=2807, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:32:49:579NonePresentation Battle 11013: Execute action[33]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:32:49:830None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
17:32:51:014None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
17:32:51:295None[Sandbox] Process order. (Serial=2808, Empire=0, Order=Order OrderBattleAttack - BattleGUID: 11013 AttackerGUID: 11015 TargetPosition: 3079 ForceAttack: False)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:32:51:381NonePresentation Battle 11013: Execute action[34]: UnitAttack. EmpireIndex=0. Attacker=11015 (health=0.95), Defender=11014 (health=0.00). (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:32:51:382NonePresentation Battle 11013: Execute action[34]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:32:51:382NonePresentation Battle 11013: Execute action[35]: RoundAcknowledge (initialActionType: RoundAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:32:51:387None[Sandbox] Process order. (Serial=2809, Empire=0, Order=Order OrderBattleRoundAcknowledge, BattleGuid=#11013)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:32:51:659NoneCan't find entity 9985 of ongoing task. Fails the task 45365.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:32:52:259NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=6027)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:32:52:259NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=6027)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:32:52:259NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#0, pawnId=6027)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:32:52:494NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionKillPawn of 'PresentationPawn(Clone)' of empire#1, pawnId=5966)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:32:52:495NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitIdle of 'PresentationPawn(Clone)' of empire#0, pawnId=6027)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:32:52:495NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=6027)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:32:52:509NoneIn a Fire projectile alteration, no valid target position associated with PresentationPawn(Clone)
Amplitude.Mercury.Presentation.PresentationPawn:Amplitude.Mercury.Animation.IAlterationFireProjectileInfoProvider.GetFireProjectileInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:32:52:509NoneIn a Fire projectile alteration, no valid target position associated with PresentationPawn(Clone)
Amplitude.Mercury.Presentation.PresentationPawn:Amplitude.Mercury.Animation.IAlterationFireProjectileInfoProvider.GetFireProjectileInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:32:52:509NoneIn a Fire projectile alteration, no valid target position associated with PresentationPawn(Clone)
Amplitude.Mercury.Presentation.PresentationPawn:Amplitude.Mercury.Animation.IAlterationFireProjectileInfoProvider.GetFireProjectileInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:32:52:509NoneIn a Fire projectile alteration, no valid target position associated with PresentationPawn(Clone)
Amplitude.Mercury.Presentation.PresentationPawn:Amplitude.Mercury.Animation.IAlterationFireProjectileInfoProvider.GetFireProjectileInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:32:52:509NoneIn a Fire projectile alteration, no valid target position associated with PresentationPawn(Clone)
Amplitude.Mercury.Presentation.PresentationPawn:Amplitude.Mercury.Animation.IAlterationFireProjectileInfoProvider.GetFireProjectileInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:32:52:509NoneIn a Fire projectile alteration, no valid target position associated with PresentationPawn(Clone)
Amplitude.Mercury.Presentation.PresentationPawn:Amplitude.Mercury.Animation.IAlterationFireProjectileInfoProvider.GetFireProjectileInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:32:52:582NoneIn a Fire projectile alteration, no valid target position associated with PresentationPawn(Clone)
Amplitude.Mercury.Presentation.PresentationPawn:Amplitude.Mercury.Animation.IAlterationFireProjectileInfoProvider.GetFireProjectileInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:32:53:405None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=6027 OnAttackCompleted while safeguard has not been catched.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)
17:32:53:424None[Sandbox] Process order. (Serial=2810, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:32:53:433None[Sandbox] Process order. (Serial=2811, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:32:53:496NonePresentation Battle 11013: Execute action[36]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:32:53:496NonePresentation Battle 11013: Execute action[37]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=1, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:32:53:496NonePresentation Battle 11013: Execute action[38]: BattleResult. WinnerGroup=Attacker, VictoryType=Extermination (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:32:53:496NonePresentation Battle 11013: Execute action[38]: UnitMove. EmpireIndex=0. UnitGuid=11015, DestTile=[88, 19]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:32:53:496NonePresentation Battle 11013: Execute action[38]: UnitGoto. EmpireIndex=0. UnitGuid=11015, DestTile=[88, 20]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:32:53:496NonePresentation Battle 11013: Execute action[38]: UnitGoto. EmpireIndex=0. UnitGuid=11015, DestTile=[88, 19]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:32:53:496NonePresentation Battle 11013: Execute action[38]: UnitMove. EmpireIndex=0. UnitGuid=11016, DestTile=[88, 19]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:32:53:496NonePresentation Battle 11013: Execute action[38]: UnitGoto. EmpireIndex=0. UnitGuid=11016, DestTile=[88, 19]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:32:53:497NonePresentation Battle 11013: Execute action[38]: UnitMove. EmpireIndex=0. UnitGuid=11072, DestTile=[88, 21]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:32:53:497NonePresentation Battle 11013: Execute action[38]: UnitGoto. EmpireIndex=0. UnitGuid=11072, DestTile=[87, 19]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:32:53:497NonePresentation Battle 11013: Execute action[38]: UnitGoto. EmpireIndex=0. UnitGuid=11072, DestTile=[88, 20]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:32:53:497NonePresentation Battle 11013: Execute action[38]: UnitGoto. EmpireIndex=0. UnitGuid=11072, DestTile=[88, 21]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:32:53:497NonePresentation Battle 11013: Execute action[38]: UnitMove. EmpireIndex=0. UnitGuid=11073, DestTile=[88, 21]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:32:53:497NonePresentation Battle 11013: Execute action[38]: UnitGoto. EmpireIndex=0. UnitGuid=11073, DestTile=[88, 20]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:32:53:497NonePresentation Battle 11013: Execute action[38]: UnitGoto. EmpireIndex=0. UnitGuid=11073, DestTile=[88, 21]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:32:53:497NonePresentation Battle 11013: Execute action[38]: UnitMove. EmpireIndex=0. UnitGuid=11074, DestTile=[88, 21]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:32:53:497NonePresentation Battle 11013: Execute action[38]: UnitGoto. EmpireIndex=0. UnitGuid=11074, DestTile=[88, 21]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:32:53:497NonePresentation Battle 11013: Execute action[39]: BattleResultAcknowledge (initialActionType: BattleResultAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:32:53:503None[Sandbox] Process order. (Serial=2812, Empire=0, Order=Order OrderBattleResultAcknowledge, BattleGuid=#11013)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:32:53:609NonePresentation Battle 11013: Execute action[40]: BattleEnded (initialActionType: BattleEnded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:32:53:609None[Preview] PresentationArmy PresentationArmy #3802 of empire 0 #3802 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:32:53:609None[Preview] PresentationArmy PresentationArmy #3802 of empire 0 #3802 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:32:53:610None[Preview] PresentationArmy PresentationArmy #10332 of empire 0 #10332 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:32:53:610None[Preview] PresentationArmy PresentationArmy #10332 of empire 0 #10332 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:32:53:610None[Preview] PresentationArmy LandUnit_Era4_Common_Halberdiers #10999 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:32:53:610None[Preview] PresentationArmy LandUnit_Era4_Common_Halberdiers #10999 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:32:53:610None[Preview] PresentationArmy LandUnit_Era4_Common_Halberdiers #11000 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:32:53:610None[Preview] PresentationArmy LandUnit_Era4_Common_Halberdiers #11000 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:32:53:610None[Preview] PresentationArmy NavalUnit_Era4_JoseonKorea_TurtleShips #3802 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:32:53:610None[Preview] PresentationArmy LandUnit_Era4_Common_Halberdiers #10999 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:32:53:610None[Preview] PresentationArmy NavalUnit_Era4_JoseonKorea_TurtleShips #10332 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:32:53:610None[Preview] PresentationArmy LandUnit_Era4_Common_Halberdiers #11000 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:32:53:610NoneCould not find PresentationBattlePreview with armyEntityGUID=3802, targetEntityGUID=9985.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:32:53:683None[Sandbox] Process order. (Serial=2813, Empire=1, Order=Order='OrderGoTo', Entity=#4693, AdditionalFlags='IgnoreFogOfWar', Path='[94, 34]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:32:53:694None[Sandbox] Process order. (Serial=2814, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:32:55:987None[Sandbox] Process order. (Serial=2815, Empire=0, Order=Order OrderChangeNotificationStatus)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:32:58:236NoneCreatePresentationBattlePreview attacker #0, defender #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:32:58:237NoneCreatePresentationBattlePreview attacker #10290, defender #10999, ticketnumber #176228.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:CreatePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:32:58:255NoneKeepPresentationBattlePreviewDefenders for ticket #176228 with current ticket #176228.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:LockPresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
17:32:58:255NoneLockPresentationBattlePreview attacker #10290, defender #10999, battlePreviewId 176228
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:LockPresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
17:32:58:255NoneHidePresentationBattlePreview attacker #10290, defender #10999
Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
17:32:58:255None[Preview] PresentationArmy NavalUnit_Era4_JoseonKorea_TurtleShips #10290 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:32:58:255None[Preview] PresentationArmy LandUnit_Era4_Common_Halberdiers #10999 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:32:58:258None[Sandbox] Process order. (Serial=2816, Empire=0, Order=Order='OrderGoToAndCreateBattle', Entity=#10290, path='[89, 25] --> [90, 24] --> [90, 23] --> [91, 22] --> [90, 21] --> [91, 20]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:32:58:269None[Sandbox] Process order. (Serial=2817, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:32:58:271NoneRequestAsyncOperation_Completed for ticket #176228.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)
17:32:58:271NonePreparePresentationBattlePreview attacker #10290, defender #10999, battle #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:PreparePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
17:32:58:271NoneRequestAsyncOperation_Dismissed for ticket #176228.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)
17:32:58:275UI Steam[UI] The vertical UITable1D '/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item056/BattlePreviewPin/PinGroup/_BattlePinCompagnon' has its child '_StrengthGauge' anchored vertically
Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UILayout:ArrangeChildren() Amplitude.UI.Layouts.UILayout:AutoArrangeChildren() Amplitude.UI.Layouts.UILayout:Child_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:ForwardToChildUpdateRecursively() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:ForwardToChildUpdateRecursively() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:ForwardToChildUpdateRecursively() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UIAbstractShowable:SetTransformVisibleSelf(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UIAbstractShowable:InternalRequestShow() Amplitude.UI.Windows.UIContainer:InternalRequestShow() Amplitude.UI.UIAbstractShowable:RequestShow(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Windows.UIContainer:RequestShow(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Windows.UIPanel:Show(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:ShowPin(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:OnPresentationInfoRefreshed() Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:SetPresentationInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.BattlePreviewPinsSubset:Refresh() Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:RefreshIfDirty() Amplitude.Mercury.UI.PinsWindow:SpecificUpdate() Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
17:32:58:276UI Steam[UI] The vertical UITable1D '/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item056/BattlePreviewPin/PinGroup/_BattlePinCompagnon' has its child '_StrengthGauge' anchored vertically
Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UILayout:ArrangeChildren() Amplitude.UI.Layouts.UILayout:AutoArrangeChildren() Amplitude.UI.Layouts.UILayout:Child_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:ForwardToChildUpdateRecursively() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:ForwardToChildUpdateRecursively() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:ForwardToChildUpdateRecursively() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UIAbstractShowable:SetTransformVisibleSelf(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UIAbstractShowable:InternalRequestShow() Amplitude.UI.Windows.UIContainer:InternalRequestShow() Amplitude.UI.UIAbstractShowable:RequestShow(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Windows.UIContainer:RequestShow(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Windows.UIPanel:Show(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:ShowPin(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:OnPresentationInfoRefreshed() Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:SetPresentationInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.BattlePreviewPinsSubset:Refresh() Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:RefreshIfDirty() Amplitude.Mercury.UI.PinsWindow:SpecificUpdate() Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
17:32:58:276UI Steam[UI] The vertical UITable1D '/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item056/BattlePreviewPin/PinGroup/_BattlePinCompagnon' has its child '_StrengthGauge' anchored vertically
Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UILayout:ArrangeChildren() Amplitude.UI.Layouts.UILayout:AutoArrangeChildren() Amplitude.UI.Layouts.UILayout:UiTransform_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:ForwardToChildUpdateRecursively() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:ForwardToChildUpdateRecursively() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UIAbstractShowable:SetTransformVisibleSelf(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UIAbstractShowable:InternalRequestShow() Amplitude.UI.Windows.UIContainer:InternalRequestShow() Amplitude.UI.UIAbstractShowable:RequestShow(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Windows.UIContainer:RequestShow(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Windows.UIPanel:Show(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:ShowPin(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:OnPresentationInfoRefreshed() Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:SetPresentationInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.BattlePreviewPinsSubset:Refresh() Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:RefreshIfDirty() Amplitude.Mercury.UI.PinsWindow:SpecificUpdate() Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
17:32:58:776NoneDisplayPresentationBattlePreview attacker 10290, defender 10999
Amplitude.Mercury.Presentation.PresentationBattlePreview:DisplayPresentationBattlePreview()
17:32:58:776None[Preview] PresentationArmy NavalUnit_Era4_JoseonKorea_TurtleShips #10290 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:32:58:776None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_JoseonKorea #10290 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
17:32:58:776None[Preview] PresentationArmy NavalUnit_Era4_JoseonKorea_TurtleShips #10290 SetHiddenByFlag finished (current flags: Preview)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:32:58:776None[Preview] PresentationArmy LandUnit_Era4_Common_Halberdiers #10999 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:32:58:776None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Holland #10999 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
17:32:58:776None[Preview] PresentationArmy LandUnit_Era4_Common_Halberdiers #10999 SetHiddenByFlag finished (current flags: Preview)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:32:58:776None[Preview] PresentationArmy NavalUnit_Era4_JoseonKorea_TurtleShips #10332 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:32:58:776None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_JoseonKorea #10332 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
17:32:58:776None[Preview] PresentationArmy NavalUnit_Era4_JoseonKorea_TurtleShips #10332 SetHiddenByFlag finished (current flags: Preview)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:32:58:776None[Preview] PresentationArmy NavalUnit_Era4_JoseonKorea_TurtleShips #3802 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:32:58:776None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_JoseonKorea #3802 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
17:32:58:776None[Preview] PresentationArmy NavalUnit_Era4_JoseonKorea_TurtleShips #3802 SetHiddenByFlag finished (current flags: Preview)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:32:58:776None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #7063 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:32:58:776None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #7063 SetHiddenByFlag finished (current flags: Preview)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:32:58:776None[Preview] PresentationArmy LandUnit_Era4_Common_Halberdiers #11000 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:32:58:776None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Holland #11000 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
17:32:58:776None[Preview] PresentationArmy LandUnit_Era4_Common_Halberdiers #11000 SetHiddenByFlag finished (current flags: Preview)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:32:58:829NonePreview Loading completed attacker 10290, defender 10999
Amplitude.Mercury.Presentation.PresentationBattlePreview:OnLoadingCompleted()
17:32:59:126NoneReleasePresentationBattlePreview attacker #10290, defender #10999
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:32:59:126NoneHidePresentationBattlePreview attacker #10290, defender #10999
Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
17:32:59:126None[Preview] PresentationArmy NavalUnit_Era4_JoseonKorea_TurtleShips #10290 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:32:59:126None[Preview] PresentationArmy NavalUnit_Era4_JoseonKorea_TurtleShips #10290 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:32:59:126None[Preview] PresentationArmy LandUnit_Era4_Common_Halberdiers #10999 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:32:59:126None[Preview] PresentationArmy LandUnit_Era4_Common_Halberdiers #10999 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:32:59:126None[Preview] PresentationArmy NavalUnit_Era4_JoseonKorea_TurtleShips #10332 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:32:59:126None[Preview] PresentationArmy NavalUnit_Era4_JoseonKorea_TurtleShips #10332 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:32:59:126None[Preview] PresentationArmy NavalUnit_Era4_JoseonKorea_TurtleShips #3802 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:32:59:126None[Preview] PresentationArmy NavalUnit_Era4_JoseonKorea_TurtleShips #3802 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:32:59:126None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #7063 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:32:59:126None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #7063 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:32:59:126None[Preview] PresentationArmy LandUnit_Era4_Common_Halberdiers #11000 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:32:59:126None[Preview] PresentationArmy LandUnit_Era4_Common_Halberdiers #11000 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:32:59:126None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_JoseonKorea #10289 visual status as Hidden (previous visual status: Preview)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
17:32:59:126None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Holland #9986 visual status as Hidden (previous visual status: OpponentPreview)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
17:32:59:126None[Preview] PresentationArmy NavalUnit_Era4_JoseonKorea_TurtleShips #10290 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:32:59:126None[Preview] PresentationArmy LandUnit_Era4_Common_Halberdiers #10999 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:32:59:126None[Preview] PresentationArmy NavalUnit_Era4_JoseonKorea_TurtleShips #10332 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:32:59:126None[Preview] PresentationArmy NavalUnit_Era4_JoseonKorea_TurtleShips #3802 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:32:59:126None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #7063 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:32:59:126None[Preview] PresentationArmy LandUnit_Era4_Common_Halberdiers #11000 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:32:59:283None[Sandbox] Process order. (Serial=2818, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:32:59:374None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_MayaCivilization #4161 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
17:33:00:291None[Sandbox] Process order. (Serial=2819, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:33:01:306None[Sandbox] Process order. (Serial=2820, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:33:02:310None[Sandbox] Process order. (Serial=2821, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:33:03:315None[Sandbox] Process order. (Serial=2822, Empire=0, Order=Order OrderCreateBattle Attacker #10290 Target #10999 Action #8049 InstantResolve: False)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:33:03:370None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Holland #9245 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
17:33:03:371None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Holland #10999 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
17:33:03:371None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Holland #11000 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
17:33:03:390NonePresentation Battle 11082: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:33:03:391NonePresentation Battle 11082: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:33:03:391NonePresentation Battle 11082: Execute action[1]: AdditionalParticipantJoined. EmpireIndex=1. ParticipantGuid=7063. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:33:03:391None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #7063 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:33:03:391NonePresentation Battle 11082: Execute action[2]: AdditionalParticipantJoined. EmpireIndex=0. ParticipantGuid=10332. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:33:03:391None[Preview] PresentationArmy NavalUnit_Era4_JoseonKorea_TurtleShips #10332 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:33:03:391NonePresentation Battle 11082: Execute action[3]: AdditionalParticipantJoined. EmpireIndex=0. ParticipantGuid=3802. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:33:03:391None[Preview] PresentationArmy NavalUnit_Era4_JoseonKorea_TurtleShips #3802 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:33:03:391NonePresentation Battle 11082: Execute action[4]: BattleLoaded. Loaded in progress=False, AdditionalData=196608, currentRound=0, maximumRoundCount=3 (initialActionType: BattleLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:33:03:391NoneCreatePresentationBattlePreview attacker #0, defender #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:33:03:391NoneRestorePresentationBattlePreview created ticket #176268.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:33:03:391NonePresentation Battle 11082: Execute action[5]: ParticipantJoined. EmpireIndex=0, Guid=10290, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:33:03:391None[Preview] PresentationArmy NavalUnit_Era4_JoseonKorea_TurtleShips #10290 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:33:03:392NonePresentation Battle 11082: Execute action[6]: ParticipantJoined. EmpireIndex=0, Guid=10332, Group=Attacker, Modifiers=None, Type=Army UnitCount=3 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:33:03:392None[Preview] PresentationArmy NavalUnit_Era4_JoseonKorea_TurtleShips #10332 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:33:03:392NonePresentation Battle 11082: Execute action[7]: ParticipantJoined. EmpireIndex=0, Guid=3802, Group=Attacker, Modifiers=None, Type=Army UnitCount=2 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:33:03:392None[Preview] PresentationArmy NavalUnit_Era4_JoseonKorea_TurtleShips #3802 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:33:03:392NonePresentation Battle 11082: Execute action[8]: ParticipantJoined. EmpireIndex=1, Guid=10999, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:33:03:392None[Preview] PresentationArmy LandUnit_Era4_Common_Halberdiers #10999 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:33:03:392NonePresentation Battle 11082: Execute action[9]: ParticipantJoined. EmpireIndex=1, Guid=7063, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:33:03:392None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #7063 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:33:03:392NonePresentation Battle 11082: Execute action[10]: ParticipantJoined. EmpireIndex=1, Guid=11000, Group=Defender, Modifiers=None, Type=Army UnitCount=2 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:33:03:392None[Preview] PresentationArmy LandUnit_Era4_Common_Halberdiers #11000 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:33:03:392NonePresentation Battle 11082: Execute action[11]: ReportDeploymentZone. EmpireIndex=0, Group=Attacker, deploymentTileCount=39 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:33:03:395NonePresentation Battle 11082: Execute action[12]: ReportDeploymentZone. EmpireIndex=1, Group=Defender, deploymentTileCount=12 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:33:03:395NonePresentation Battle 11082: Execute action[13]: StartConfirmation. EmpireIndex=1 (initialActionType: StartConfirmation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:33:03:422NoneRequestRestoreAsyncOperation_Completed for ticket #176268.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)
17:33:03:422NoneRestorePresentationBattlePreview skipped due to ended battle #11082
Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
17:33:03:422NoneRequestAsyncOperation_Dismissed for ticket #176268.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)
17:33:04:029None[Sandbox] Process order. (Serial=2823, Empire=1, Order=Order OrderBattleConfirmation - BattleGUID: 11082 EmpireIndex: 1)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:33:04:030None[Sandbox] Process order. (Serial=2824, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:33:04:096NonePresentation Battle 11082: Execute action[14]: ContenderConfirmed. EmpireIndex=1 (initialActionType: ContenderConfirmed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:33:04:472None[Sandbox] Process order. (Serial=2825, Empire=0, Order=Order OrderBattleConfirmation - BattleGUID: 11082 EmpireIndex: 0)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:33:04:601NonePresentation Battle 11082: Execute action[15]: ContenderConfirmed. EmpireIndex=0 (initialActionType: ContenderConfirmed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:33:04:601NonePresentation Battle 11082: Execute action[16]: StartDeployment (initialActionType: StartDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:33:04:601NonePresentation Battle 11082: Execute action[17]: ParticipantUnitCreation. EmpireIndex=0, ParticipantGuid=10290, ParticipantGroup=Attacker, unitCount=1 (initialActionType: ParticipantUnitCreation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:33:04:602NonePresentation Battle 11082: Execute action[17]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantUnitCreation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:33:04:602NonePresentation Battle 11082: Execute action[18]: ParticipantUnitCreation. EmpireIndex=0, ParticipantGuid=10332, ParticipantGroup=Attacker, unitCount=3 (initialActionType: ParticipantUnitCreation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:33:04:603NonePresentation Battle 11082: Execute action[18]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantUnitCreation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:33:04:603NonePresentation Battle 11082: Execute action[19]: ParticipantUnitCreation. EmpireIndex=0, ParticipantGuid=3802, ParticipantGroup=Attacker, unitCount=2 (initialActionType: ParticipantUnitCreation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:33:04:604NonePresentation Battle 11082: Execute action[19]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantUnitCreation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:33:04:604NonePresentation Battle 11082: Execute action[20]: ParticipantUnitCreation. EmpireIndex=1, ParticipantGuid=10999, ParticipantGroup=Defender, unitCount=1 (initialActionType: ParticipantUnitCreation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:33:04:604None[Preview] Force PresentationUnit UnitVisualAffinity_Era4_Holland #11083 visual status as Hidden
Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)
17:33:04:604NonePresentation Battle 11082: Execute action[20]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantUnitCreation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:33:04:604NonePresentation Battle 11082: Execute action[21]: ParticipantUnitCreation. EmpireIndex=1, ParticipantGuid=7063, ParticipantGroup=Defender, unitCount=0 (initialActionType: ParticipantUnitCreation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:33:04:604NonePresentation Battle 11082: Execute action[21]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantUnitCreation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:33:04:604NonePresentation Battle 11082: Execute action[22]: GroupUnitDeployment. Group=Attacker. (initialActionType: GroupUnitDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:33:04:604NonePresentation Battle 11082: Execute action[23]: GroupUnitDeployment. Group=Defender. (initialActionType: GroupUnitDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:33:05:063None[Sandbox] Process order. (Serial=2826, Empire=0, Order=Order OrderBattleEndUnstack, BattleGuid=#11082)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:33:05:075None[Sandbox] Process order. (Serial=2827, Empire=0, Order=Order OrderBattleEndUnstack, BattleGuid=#11082)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:33:05:095NonePresentation Battle 11082: Execute action[24]: EndUnstack. EmpireIndex=0. (initialActionType: EndUnstack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:33:05:201NonePresentation Battle 11082: Execute action[25]: EndUnstack. EmpireIndex=1. (initialActionType: EndUnstack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:33:05:201NonePresentation Battle 11082: Execute action[26]: UnstackAcknowledge (initialActionType: UnstackAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:33:05:205None[Sandbox] Process order. (Serial=2828, Empire=0, Order=Order OrderBattleUnstackAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:33:05:236None[Sandbox] Process order. (Serial=2829, Empire=1, Order=Order OrderBattleEndDeployment - BattleGUID: 11082 EmpireIndex: 1)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:33:05:292NonePresentation Battle 11082: Execute action[27]: ParticipantDeployed (initialActionType: ParticipantDeployed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:33:05:293None[Preview] PresentationArmy PresentationArmy #10290 of empire 0 #10290 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:33:05:293None[Preview] PresentationArmy PresentationArmy #10290 of empire 0 #10290 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:33:05:293None[Preview] PresentationArmy PresentationArmy #10999 of empire 1 #10999 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:33:05:293None[Preview] PresentationArmy PresentationArmy #10999 of empire 1 #10999 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:33:05:293None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #7063 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:33:05:293None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #7063 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:33:05:293None[Preview] PresentationArmy PresentationArmy #10332 of empire 0 #10332 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:33:05:293None[Preview] PresentationArmy PresentationArmy #10332 of empire 0 #10332 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:33:05:293None[Preview] PresentationArmy LandUnit_Era4_Common_Halberdiers #11000 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:33:05:293None[Preview] PresentationArmy LandUnit_Era4_Common_Halberdiers #11000 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:33:05:293None[Preview] PresentationArmy PresentationArmy #3802 of empire 0 #3802 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:33:05:293None[Preview] PresentationArmy PresentationArmy #3802 of empire 0 #3802 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:33:05:293NoneReleasePresentationBattlePreview attacker #10290, defender #10999
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:33:05:293None[Preview] PresentationArmy PresentationArmy #10290 of empire 0 #10290 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:33:05:293None[Preview] PresentationArmy PresentationArmy #10999 of empire 1 #10999 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:33:05:293NoneCreatePresentationBattlePreview attacker #0, defender #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:33:05:293NoneRestorePresentationBattlePreview created ticket #176277.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:33:05:293NonePresentation Battle 11082: Execute action[27]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantDeployed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:33:05:294NonePresentation Battle 11082: Execute action[28]: EndDeployment. EmpireIndex=1. (initialActionType: EndDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:33:05:294NonePresentation Battle 11082: Execute action[28]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: EndDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:33:05:319NoneRequestRestoreAsyncOperation_Completed for ticket #176277.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)
17:33:05:319NoneRestorePresentationBattlePreview skipped due to invalid battle #11082
Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
17:33:05:319NoneRequestAsyncOperation_Dismissed for ticket #176277.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)
17:33:06:581None[Sandbox] Process order. (Serial=2830, Empire=0, Order=Order OrderBattleEndDeployment - BattleGUID: 11082 EmpireIndex: 0)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:33:06:690NonePresentation Battle 11082: Execute action[29]: EndDeployment. EmpireIndex=0. (initialActionType: EndDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:33:06:691NonePresentation Battle 11082: Execute action[29]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: EndDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:33:06:691NonePresentation Battle 11082: Execute action[30]: DeploymentAcknowledge (initialActionType: DeploymentAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:33:06:702None[Sandbox] Process order. (Serial=2831, Empire=0, Order=Order OrderBattleDeploymentAcknowledge, BattleGuid=#11082)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:33:06:797NonePresentation Battle 11082: Execute action[31]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:33:06:798NonePresentation Battle 11082: Execute action[31]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:33:06:798NonePresentation Battle 11082: Execute action[32]: ParticipantUnitCreation. EmpireIndex=1, ParticipantGuid=9245, ParticipantGroup=Defender, unitCount=0 (initialActionType: ParticipantUnitCreation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:33:06:798NonePresentation Battle 11082: Execute action[32]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantUnitCreation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:33:06:798NonePresentation Battle 11082: Execute action[33]: AdditionalParticipantJoined. EmpireIndex=1. ParticipantGuid=9245. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:33:06:798None[Preview] PresentationArmy NavalUnit_Era4_Common_Carracks #9245 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:33:06:798None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Holland #9245 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
17:33:06:798None[Preview] PresentationArmy NavalUnit_Era4_Common_Carracks #9245 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:33:06:798NonePresentation Battle 11082: Execute action[34]: ReportDeploymentZone. EmpireIndex=0, Group=Attacker, deploymentTileCount=63 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:33:06:798NonePresentation Battle 11082: Execute action[35]: ReportDeploymentZone. EmpireIndex=1, Group=Defender, deploymentTileCount=15 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:33:06:798NonePresentation Battle 11082: Execute action[36]: BattleGrown. MaximumRoundCount=6 (initialActionType: BattleGrown)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:33:06:799None[Preview] PresentationArmy PresentationArmy #10290 of empire 0 #10290 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:33:06:799None[Preview] PresentationArmy PresentationArmy #10999 of empire 1 #10999 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:33:06:799None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #7063 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:33:06:799None[Preview] PresentationArmy PresentationArmy #10332 of empire 0 #10332 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:33:06:799None[Preview] PresentationArmy LandUnit_Era4_Common_Halberdiers #11000 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:33:06:799None[Preview] PresentationArmy PresentationArmy #3802 of empire 0 #3802 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:33:06:799None[Preview] PresentationArmy NavalUnit_Era4_Common_Carracks #9245 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:33:06:799NonePresentation Battle 11082: Execute action[37]: NewRound. Round=0. (initialActionType: NewRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:33:06:799NonePresentation Battle 11082: Execute action[38]: StartEmpireRound. EmpireIndex=0. (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:33:06:799NoneReleasePresentationBattlePreview attacker #10290, defender #10999
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:33:06:799None[Preview] PresentationArmy PresentationArmy #10290 of empire 0 #10290 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:33:06:799None[Preview] PresentationArmy PresentationArmy #10999 of empire 1 #10999 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:33:06:799NonePresentation Battle 11082: Execute action[38]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:33:08:030None[Sandbox] Process order. (Serial=2832, Empire=1, Order=Order OrderChangeUnitSpawnPosition, Position=[94, 14], SpawnType=Maritime)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:33:11:560None[Sandbox] Process order. (Serial=2833, Empire=0, Order=Order OrderBattleMove - BattleGUID: 11082 BattleUnitGUID: 11084 AStarResults: [92, 26] --> [92, 25] --> [93, 24])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:33:11:612NonePresentation Battle 11082: Execute action[39]: UnitMove. EmpireIndex=0. UnitGuid=11084, DestTile=[93, 24]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:33:11:612NonePresentation Battle 11082: Execute action[39]: UnitGoto. EmpireIndex=0. UnitGuid=11084, DestTile=[92, 26]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:33:11:612NonePresentation Battle 11082: Execute action[39]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:33:11:612NonePresentation Battle 11082: Execute action[39]: UnitGoto. EmpireIndex=0. UnitGuid=11084, DestTile=[92, 25]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:33:11:613NonePresentation Battle 11082: Execute action[39]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:33:11:613NonePresentation Battle 11082: Execute action[39]: UnitGoto. EmpireIndex=0. UnitGuid=11084, DestTile=[93, 24]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:33:11:613NonePresentation Battle 11082: Execute action[39]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:33:11:613NonePresentation Battle 11082: Execute action[39]: UpdateBattleUnits. EmpireIndex=0, unitCount=4 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:33:13:397None[Sandbox] Process order. (Serial=2834, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:33:13:407None[Sandbox] Process order. (Serial=2835, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:33:13:497NonePresentation Battle 11082: Execute action[40]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:33:13:687None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
17:33:13:827None[Sandbox] Process order. (Serial=2836, Empire=0, Order=Order OrderBattleAttack - BattleGUID: 11082 AttackerGUID: 11084 TargetPosition: 2691 ForceAttack: False)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:33:13:899NonePresentation Battle 11082: Execute action[41]: UnitAttack. EmpireIndex=0. Attacker=11084 (health=1.00), Defender=11083 (health=0.29). (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:33:13:900NonePresentation Battle 11082: Execute action[41]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:33:13:938None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
17:33:14:799NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=6043)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:33:14:799NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=6043)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:33:14:799NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#0, pawnId=6043)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:33:15:079NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerHit of 'PresentationPawn(Clone)' of empire#1, pawnId=6046)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:33:15:079NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetProtectionAnimation of 'PresentationPawn(Clone)' of empire#1, pawnId=6046)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:33:15:079NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetAnimationInt of 'PresentationPawn(Clone)' of empire#1, pawnId=6046)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:33:15:079NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#1, pawnId=6046)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:33:15:079NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitIdle of 'PresentationPawn(Clone)' of empire#0, pawnId=6043)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:33:15:079NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=6043)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:33:15:864None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=6043 OnAttackCompleted while safeguard has not been catched.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)
17:33:15:891None[Sandbox] Process order. (Serial=2837, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:33:15:901None[Sandbox] Process order. (Serial=2838, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:33:16:004NonePresentation Battle 11082: Execute action[42]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:33:16:005NonePresentation Battle 11082: Execute action[43]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=1, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:33:16:483None[Sandbox] Process order. (Serial=2839, Empire=0, Order=Order OrderBattleMove - BattleGUID: 11082 BattleUnitGUID: 11162 AStarResults: [92, 24])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:33:16:595NonePresentation Battle 11082: Execute action[44]: UnitMove. EmpireIndex=0. UnitGuid=11162, DestTile=[92, 24]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:33:16:595NonePresentation Battle 11082: Execute action[44]: UnitGoto. EmpireIndex=0. UnitGuid=11162, DestTile=[92, 24]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:33:16:596NonePresentation Battle 11082: Execute action[44]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:33:16:596NonePresentation Battle 11082: Execute action[44]: UpdateBattleUnits. EmpireIndex=0, unitCount=2 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:33:17:800None[Sandbox] Process order. (Serial=2840, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:33:17:810None[Sandbox] Process order. (Serial=2841, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:33:17:909NonePresentation Battle 11082: Execute action[45]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:33:18:457None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
17:33:18:760None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
17:33:19:768None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
17:33:19:851None[Sandbox] Process order. (Serial=2842, Empire=0, Order=Order OrderBattleAttack - BattleGUID: 11082 AttackerGUID: 11162 TargetPosition: 2691 ForceAttack: False)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:33:19:906NonePresentation Battle 11082: Execute action[46]: UnitAttack. EmpireIndex=0. Attacker=11162 (health=0.95), Defender=11083 (health=0.00). (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:33:19:906NonePresentation Battle 11082: Execute action[46]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:33:19:906NonePresentation Battle 11082: Execute action[47]: RoundAcknowledge (initialActionType: RoundAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:33:19:911None[Sandbox] Process order. (Serial=2843, Empire=0, Order=Order OrderBattleRoundAcknowledge, BattleGuid=#11082)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:33:20:796NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=6054)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:33:20:796NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=6054)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:33:20:796NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#0, pawnId=6054)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:33:21:071NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionKillPawn of 'PresentationPawn(Clone)' of empire#1, pawnId=6046)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:33:21:071NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitIdle of 'PresentationPawn(Clone)' of empire#0, pawnId=6054)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:33:21:071NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=6054)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:33:21:884None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=6054 OnAttackCompleted while safeguard has not been catched.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)
17:33:21:912None[Sandbox] Process order. (Serial=2844, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:33:21:921None[Sandbox] Process order. (Serial=2845, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:33:21:999NonePresentation Battle 11082: Execute action[48]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:33:21:999NonePresentation Battle 11082: Execute action[49]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=1, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:33:21:999NonePresentation Battle 11082: Execute action[50]: BattleResult. WinnerGroup=Attacker, VictoryType=Extermination (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:33:21:999NonePresentation Battle 11082: Execute action[50]: UnitMove. EmpireIndex=0. UnitGuid=11084, DestTile=[90, 21]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:33:22:000NonePresentation Battle 11082: Execute action[50]: UnitGoto. EmpireIndex=0. UnitGuid=11084, DestTile=[92, 23]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:33:22:000NonePresentation Battle 11082: Execute action[50]: UnitGoto. EmpireIndex=0. UnitGuid=11084, DestTile=[92, 22]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:33:22:000NonePresentation Battle 11082: Execute action[50]: UnitGoto. EmpireIndex=0. UnitGuid=11084, DestTile=[91, 21]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:33:22:000NonePresentation Battle 11082: Execute action[50]: UnitGoto. EmpireIndex=0. UnitGuid=11084, DestTile=[90, 21]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:33:22:000NonePresentation Battle 11082: Execute action[50]: UnitMove. EmpireIndex=0. UnitGuid=11159, DestTile=[88, 21]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:33:22:000NonePresentation Battle 11082: Execute action[50]: UnitGoto. EmpireIndex=0. UnitGuid=11159, DestTile=[91, 26]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:33:22:000NonePresentation Battle 11082: Execute action[50]: UnitGoto. EmpireIndex=0. UnitGuid=11159, DestTile=[90, 25]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:33:22:000NonePresentation Battle 11082: Execute action[50]: UnitGoto. EmpireIndex=0. UnitGuid=11159, DestTile=[90, 24]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:33:22:000NonePresentation Battle 11082: Execute action[50]: UnitGoto. EmpireIndex=0. UnitGuid=11159, DestTile=[89, 23]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:33:22:000NonePresentation Battle 11082: Execute action[50]: UnitGoto. EmpireIndex=0. UnitGuid=11159, DestTile=[89, 22]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:33:22:000NonePresentation Battle 11082: Execute action[50]: UnitGoto. EmpireIndex=0. UnitGuid=11159, DestTile=[88, 21]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:33:22:000NonePresentation Battle 11082: Execute action[50]: UnitMove. EmpireIndex=0. UnitGuid=11160, DestTile=[88, 21]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:33:22:000NonePresentation Battle 11082: Execute action[50]: UnitGoto. EmpireIndex=0. UnitGuid=11160, DestTile=[89, 25]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:33:22:000NonePresentation Battle 11082: Execute action[50]: UnitGoto. EmpireIndex=0. UnitGuid=11160, DestTile=[89, 24]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:33:22:000NonePresentation Battle 11082: Execute action[50]: UnitGoto. EmpireIndex=0. UnitGuid=11160, DestTile=[89, 23]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:33:22:000NonePresentation Battle 11082: Execute action[50]: UnitGoto. EmpireIndex=0. UnitGuid=11160, DestTile=[89, 22]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:33:22:000NonePresentation Battle 11082: Execute action[50]: UnitGoto. EmpireIndex=0. UnitGuid=11160, DestTile=[88, 21]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:33:22:000NonePresentation Battle 11082: Execute action[50]: UnitMove. EmpireIndex=0. UnitGuid=11161, DestTile=[88, 21]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:33:22:000NonePresentation Battle 11082: Execute action[50]: UnitGoto. EmpireIndex=0. UnitGuid=11161, DestTile=[90, 24]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:33:22:000NonePresentation Battle 11082: Execute action[50]: UnitGoto. EmpireIndex=0. UnitGuid=11161, DestTile=[89, 23]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:33:22:000NonePresentation Battle 11082: Execute action[50]: UnitGoto. EmpireIndex=0. UnitGuid=11161, DestTile=[89, 22]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:33:22:000NonePresentation Battle 11082: Execute action[50]: UnitGoto. EmpireIndex=0. UnitGuid=11161, DestTile=[88, 21]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:33:22:000NonePresentation Battle 11082: Execute action[50]: UnitMove. EmpireIndex=0. UnitGuid=11162, DestTile=[88, 19]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:33:22:000NonePresentation Battle 11082: Execute action[50]: UnitGoto. EmpireIndex=0. UnitGuid=11162, DestTile=[91, 23]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:33:22:000NonePresentation Battle 11082: Execute action[50]: UnitGoto. EmpireIndex=0. UnitGuid=11162, DestTile=[91, 22]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:33:22:000NonePresentation Battle 11082: Execute action[50]: UnitGoto. EmpireIndex=0. UnitGuid=11162, DestTile=[90, 21]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:33:22:000NonePresentation Battle 11082: Execute action[50]: UnitGoto. EmpireIndex=0. UnitGuid=11162, DestTile=[90, 20]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:33:22:000NonePresentation Battle 11082: Execute action[50]: UnitGoto. EmpireIndex=0. UnitGuid=11162, DestTile=[89, 19]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:33:22:000NonePresentation Battle 11082: Execute action[50]: UnitGoto. EmpireIndex=0. UnitGuid=11162, DestTile=[88, 19]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:33:22:000NonePresentation Battle 11082: Execute action[50]: UnitMove. EmpireIndex=0. UnitGuid=11163, DestTile=[88, 19]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:33:22:000NonePresentation Battle 11082: Execute action[50]: UnitGoto. EmpireIndex=0. UnitGuid=11163, DestTile=[89, 24]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:33:22:000NonePresentation Battle 11082: Execute action[50]: UnitGoto. EmpireIndex=0. UnitGuid=11163, DestTile=[88, 23]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:33:22:000NonePresentation Battle 11082: Execute action[50]: UnitGoto. EmpireIndex=0. UnitGuid=11163, DestTile=[88, 22]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:33:22:000NonePresentation Battle 11082: Execute action[50]: UnitGoto. EmpireIndex=0. UnitGuid=11163, DestTile=[87, 21]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:33:22:000NonePresentation Battle 11082: Execute action[50]: UnitGoto. EmpireIndex=0. UnitGuid=11163, DestTile=[88, 20]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:33:22:000NonePresentation Battle 11082: Execute action[50]: UnitGoto. EmpireIndex=0. UnitGuid=11163, DestTile=[88, 19]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:33:22:000NonePresentation Battle 11082: Execute action[51]: BattleResultAcknowledge (initialActionType: BattleResultAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:33:22:012None[Sandbox] Process order. (Serial=2846, Empire=0, Order=Order OrderBattleResultAcknowledge, BattleGuid=#11082)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:33:22:116NonePresentation Battle 11082: Execute action[52]: BattleEnded (initialActionType: BattleEnded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:33:22:116None[Preview] PresentationArmy PresentationArmy #10290 of empire 0 #10290 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:33:22:116None[Preview] PresentationArmy PresentationArmy #10290 of empire 0 #10290 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:33:22:116None[Preview] PresentationArmy PresentationArmy #10332 of empire 0 #10332 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:33:22:116None[Preview] PresentationArmy PresentationArmy #10332 of empire 0 #10332 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:33:22:117None[Preview] PresentationArmy PresentationArmy #3802 of empire 0 #3802 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:33:22:117None[Preview] PresentationArmy PresentationArmy #3802 of empire 0 #3802 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:33:22:117None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #7063 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:33:22:117None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #7063 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:33:22:117None[Preview] PresentationArmy LandUnit_Era4_Common_Halberdiers #11000 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:33:22:117None[Preview] PresentationArmy LandUnit_Era4_Common_Halberdiers #11000 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:33:22:117None[Preview] PresentationArmy NavalUnit_Era4_Common_Carracks #9245 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:33:22:117None[Preview] PresentationArmy NavalUnit_Era4_Common_Carracks #9245 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:33:22:117None[Preview] PresentationArmy NavalUnit_Era4_JoseonKorea_TurtleShips #10290 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:33:22:117None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #7063 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:33:22:117None[Preview] PresentationArmy NavalUnit_Era4_JoseonKorea_TurtleShips #10332 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:33:22:117None[Preview] PresentationArmy LandUnit_Era4_Common_Halberdiers #11000 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:33:22:117None[Preview] PresentationArmy NavalUnit_Era4_JoseonKorea_TurtleShips #3802 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:33:22:117None[Preview] PresentationArmy NavalUnit_Era4_Common_Carracks #9245 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:33:22:117NoneCould not find PresentationBattlePreview with armyEntityGUID=10290, targetEntityGUID=10999.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:33:23:667None[Sandbox] Process order. (Serial=2847, Empire=0, Order=Order OrderChangeNotificationStatus)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:33:24:041None[Sandbox] Process order. (Serial=2848, Empire=1, Order=Order OrderChangeUnitSpawnPosition, Position=[93, 23], SpawnType=Maritime)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:33:24:042None[Sandbox] Process order. (Serial=2849, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:33:36:886None[Sandbox] Process order. (Serial=2850, Empire=0, Order=Order OrderEnqueueConstructible, Settlement: '3626' Constructible: 'Extension_Base_Money' Position: '[72, 10]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:33:39:507None[Sandbox] Process order. (Serial=2851, Empire=0, Order=Order OrderFurtherActions)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:33:39:516None[Sandbox] Process order. (Serial=2852, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:33:39:607None[Sandbox] Process order. (Serial=2853, Empire=0, Order=Order OrderEmpireLockedByMandatories)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:33:40:522None[Sandbox] Process order. (Serial=2854, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:33:40:783None[Sandbox] Process order. (Serial=2855, Empire=0, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:33:41:526None[Sandbox] Process order. (Serial=2856, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:33:41:606None[Sandbox] Process order. (Serial=2857, Empire=-1, Order=Order OrderWaitForOrderReplication)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:33:41:794None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Holland #11203 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
17:33:42:484NoneAI Synchronization took 685ms at frame 5142 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
17:33:42:505NoneMetadata 'dlc_names' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:33:42:505NoneMetadata 'rmc0' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:33:42:505NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:33:42:888None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Byzantium #7063 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
17:33:42:889None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_GhanaEmpire #11208 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
17:33:42:901None[Sandbox] Process order. (Serial=2858, Empire=0, Order=Order OrderEmpireLockedByMandatories)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:33:42:917None[Sandbox] Process order. (Serial=2859, Empire=0, Order=Order OrderEmpireLockedByMandatories)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:33:43:817None[Sandbox] Process order. (Serial=2860, Empire=0, Order=Order='OrderGoTo', Entity=#7352, AdditionalFlags='IgnoreFogOfWar', Path='[63, 20] --> [63, 19] --> [64, 19] --> [65, 19] --> [66, 18] --> [65, 17] --> [65, 16]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:33:43:817None[Sandbox] Process order. (Serial=2861, Empire=0, Order=Order='OrderGoTo', Entity=#9630, AdditionalFlags='IgnoreFogOfWar', Path='[75, 33] --> [76, 32] --> [76, 31] --> [77, 30] --> [77, 29] --> [78, 28] --> [78, 27] --> [78, 26] --> [77, 25] --> [78, 24]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:33:43:819None[Sandbox] Process order. (Serial=2862, Empire=0, Order=Order='OrderGoTo', Entity=#4620, AdditionalFlags='IgnoreFogOfWar', Path='[60, 27] --> [61, 27] --> [62, 28] --> [62, 29] --> [63, 30] --> [63, 31] --> [64, 32] --> [64, 33] --> [65, 34]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:33:43:820None[Sandbox] Process order. (Serial=2863, Empire=0, Order=Order='OrderGoTo', Entity=#10668, AdditionalFlags='IgnoreFogOfWar', Path='[63, 6] --> [62, 6] --> [61, 6] --> [60, 7] --> [59, 7] --> [59, 8] --> [58, 9] --> [57, 9] --> [57, 10] --> [56, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:33:43:821None[Sandbox] Process order. (Serial=2864, Empire=0, Order=Order='OrderGoTo', Entity=#4715, AdditionalFlags='IgnoreFogOfWar', Path='[68, 1] --> [67, 1] --> [66, 1] --> [66, 2] --> [65, 2]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:33:43:827None[Sandbox] Process order. (Serial=2865, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:33:43:830None[Sandbox] Process order. (Serial=2866, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:33:43:833NoneNo Unit can be kept to improve that army (Empire '1' Army '10666' for ArmyType 'GroundExplorer')
Amplitude.Mercury.AI.Brain.Analysis.Military.ComputeWantedArmies:RequestDraggingUnitsDisbands(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:33:43:833None[Sandbox] Process order. (Serial=2867, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:33:43:836None[Sandbox] Process order. (Serial=2868, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:33:43:840None[Sandbox] Process order. (Serial=2869, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:33:43:844NoneCan't find entity 10970 of ongoing task. Fails the task 45409.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:33:43:847None[Sandbox] Process order. (Serial=2870, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '1932' Constructible: 'LandUnit_Era5_Common_Dragoons' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:33:43:849None[Sandbox] Process order. (Serial=2871, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:33:43:849None[Sandbox] Process order. (Serial=2872, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:33:43:849None[Sandbox] Process order. (Serial=2873, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:33:43:849None[Sandbox] Process order. (Serial=2874, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:33:43:851None[Sandbox] Process order. (Serial=2875, Empire=1, Order=Order OrderBuyoutAvailableConstruction. Settlement=1011, Constructible=LandUnit_Era5_Common_Dragoons, Position=[-1, -1], Currency=Money)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:33:43:855None[Sandbox] Process order. (Serial=2876, Empire=1, Order=Order OrderBuyoutAvailableConstruction. Settlement=1932, Constructible=LandUnit_Era4_Common_Halberdiers, Position=[-1, -1], Currency=Money)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:33:43:867None[Sandbox] Process order. (Serial=2877, Empire=1, Order=Order='OrderGoTo', Entity=#4693, AdditionalFlags='IgnoreFogOfWar', Path='[94, 33] --> [95, 32] --> [94, 31] --> [94, 30]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:33:43:868None[Sandbox] Process order. (Serial=2878, Empire=1, Order=Order OrderDisbandUnits)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:33:43:871None[Sandbox] Process order. (Serial=2879, Empire=1, Order=Order='OrderGoTo', Entity=#11000, AdditionalFlags='IgnoreFogOfWar', Path='[90, 19] --> [91, 20] --> [91, 21]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:33:43:872None[Sandbox] Process order. (Serial=2880, Empire=1, Order=Order='OrderGoTo', Entity=#10970, AdditionalFlags='IgnoreFogOfWar', Path='[83, 7] --> [83, 8] --> [83, 9] --> [83, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:33:43:873None[Sandbox] Process order. (Serial=2881, Empire=1, Order=Order='OrderGoTo', Entity=#11201, AdditionalFlags='IgnoreFogOfWar', Path='[91, 14] --> [91, 13] --> [90, 13] --> [89, 13] --> [88, 13] --> [87, 13] --> [86, 13]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:33:43:888None[Sandbox] Process order. (Serial=2882, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:33:43:889None[Sandbox] Process order. (Serial=2883, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:33:43:893None[Sandbox] Process order. (Serial=2884, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:33:43:897None[Sandbox] Process order. (Serial=2885, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:33:43:908None[Sandbox] Process order. (Serial=2886, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1791' Constructible: 'Infrastructure_PublicOrder_Family03_02' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:33:43:909None[Sandbox] Process order. (Serial=2887, Empire=2, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:33:43:910None[Sandbox] Process order. (Serial=2888, Empire=2, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 6 Money Investment None Influence Investment None)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:33:43:912None[Sandbox] Process order. (Serial=2889, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 8]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:33:43:913None[Sandbox] Process order. (Serial=2890, Empire=2, Order=Order='OrderGoTo', Entity=#5367, AdditionalFlags='IgnoreFogOfWar', Path='[51, 13] --> [52, 12] --> [52, 11] --> [53, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:33:43:915None[Sandbox] Process order. (Serial=2891, Empire=2, Order=Order='OrderGoTo', Entity=#6726, AdditionalFlags='IgnoreFogOfWar', Path='[36, 25] --> [36, 26] --> [35, 27] --> [35, 28] --> [34, 29]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:33:43:928None[Sandbox] Process order. (Serial=2892, Empire=2, Order=Order='OrderGoTo', Entity=#7149, AdditionalFlags='IgnoreFogOfWar', Path='[53, 44] --> [54, 44] --> [55, 44] --> [55, 43] --> [56, 42]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:33:43:929None[Sandbox] Process order. (Serial=2893, Empire=2, Order=Order='OrderGoTo', Entity=#5474, AdditionalFlags='IgnoreFogOfWar', Path='[51, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:33:43:930None[Sandbox] Process order. (Serial=2894, Empire=2, Order=Order='OrderGoTo', Entity=#4161, AdditionalFlags='IgnoreFogOfWar', Path='[84, 29] --> [85, 30] --> [85, 31] --> [85, 32] --> [85, 33]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:33:43:931None[Sandbox] Process order. (Serial=2895, Empire=2, Order=Order='OrderGoTo', Entity=#8930, AdditionalFlags='IgnoreFogOfWar', Path='[45, 26] --> [44, 27] --> [44, 28] --> [44, 29] --> [44, 30]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:33:43:932None[Sandbox] Process order. (Serial=2896, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:33:43:936None[Sandbox] Process order. (Serial=2897, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:33:43:939None[Sandbox] Process order. (Serial=2898, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:33:43:941None[Sandbox] Process order. (Serial=2899, Empire=2, Order=Order OrderUpgradeUnits)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:33:43:947None[Sandbox] Process order. (Serial=2900, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:33:43:951None[Sandbox] Process order. (Serial=2901, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:33:43:954None[Sandbox] Process order. (Serial=2902, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:33:43:956None[Sandbox] Process order. (Serial=2903, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:33:43:967None[Sandbox] Process order. (Serial=2904, Empire=3, Order=Order OrderBuyoutAvailableConstruction. Settlement=2039, Constructible=LandUnit_Era3_HolyRomanEmpire_TeutonicKnights, Position=[-1, -1], Currency=Money)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:33:43:971None[Sandbox] Process order. (Serial=2905, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:33:43:972None[Sandbox] Process order. (Serial=2906, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:33:43:987None[Sandbox] Process order. (Serial=2907, Empire=3, Order=Order='OrderGoTo', Entity=#8943, AdditionalFlags='IgnoreFogOfWar', Path='[62, 63] --> [63, 64]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:33:43:999None[Sandbox] Process order. (Serial=2908, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:33:44:006None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_HolyRomanEmpire #11216 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
17:33:44:058None[Sandbox] Process order. (Serial=2909, Empire=8, Order=Order='OrderGoTo', Entity=#9586, AdditionalFlags='IgnoreFogOfWar', Path='[87, 58] --> [86, 58] --> [85, 58]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:33:44:068None[Sandbox] Process order. (Serial=2910, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:33:44:079None[Sandbox] Process order. (Serial=2911, Empire=9, Order=Order='OrderGoTo', Entity=#7021, AdditionalFlags='IgnoreFogOfWar', Path='[78, 63] --> [77, 63] --> [76, 63] --> [75, 63]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:33:44:080None[Sandbox] Process order. (Serial=2912, Empire=9, Order=Order='OrderGoTo', Entity=#9369, AdditionalFlags='IgnoreFogOfWar', Path='[78, 65] --> [77, 65] --> [77, 66] --> [76, 67]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:33:44:081None[Sandbox] Process order. (Serial=2913, Empire=9, Order=Order='OrderGoTo', Entity=#11208, AdditionalFlags='IgnoreFogOfWar', Path='[76, 65] --> [76, 66] --> [75, 67]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:33:44:089None[Sandbox] Process order. (Serial=2914, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:33:44:091None[Sandbox] Process order. (Serial=2915, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:33:44:093None[Sandbox] Process order. (Serial=2916, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:33:44:110None[Sandbox] Process order. (Serial=2917, Empire=5, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:33:44:111None[Sandbox] Process order. (Serial=2918, Empire=6, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:33:44:113None[Sandbox] Process order. (Serial=2919, Empire=7, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:33:44:113None[Sandbox] Process order. (Serial=2920, Empire=72, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:33:44:158None[Sandbox] Process order. (Serial=2921, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '1011' Constructible: 'Infrastructure_Science_Family02_02' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:33:44:159None[Sandbox] Process order. (Serial=2922, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:33:44:159None[Sandbox] Process order. (Serial=2923, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:33:44:160None[Sandbox] Process order. (Serial=2924, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:33:44:189None[Sandbox] Process order. (Serial=2925, Empire=2, Order=Order OrderBuyoutConstructionWithPopulationByGuid, Settlement: '1095', Construction: '1609')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:33:44:200None[Sandbox] Process order. (Serial=2926, Empire=2, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:33:44:201None[Sandbox] Process order. (Serial=2927, Empire=2, Order=Order='OrderGoTo', Entity=#3966, AdditionalFlags='IgnoreFogOfWar', Path='[37, 34] --> [36, 35] --> [36, 36]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:33:44:209None[Sandbox] Process order. (Serial=2928, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:33:44:229None[Sandbox] Process order. (Serial=2929, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:33:44:230None[Sandbox] Process order. (Serial=2930, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:33:44:260None[Sandbox] Process order. (Serial=2931, Empire=6, Order=Order='OrderGoTo', Entity=#2113, AdditionalFlags='IgnoreFogOfWar', Path='[47, 9] --> [47, 10] --> [46, 11] --> [47, 12]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:33:44:270None[Sandbox] Process order. (Serial=2932, Empire=6, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:33:44:280None[Sandbox] Process order. (Serial=2933, Empire=7, Order=Order='OrderGoTo', Entity=#8847, AdditionalFlags='IgnoreFogOfWar', Path='[77, 55]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:33:44:290None[Sandbox] Process order. (Serial=2934, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:33:44:361None[Sandbox] Process order. (Serial=2935, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:33:44:362None[Sandbox] Process order. (Serial=2936, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:33:44:370None[Sandbox] Process order. (Serial=2937, Empire=1, Order=Order='OrderGoTo', Entity=#10970, AdditionalFlags='IgnoreFogOfWar', Path='[83, 8] --> [83, 9] --> [83, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:33:44:401None[Sandbox] Process order. (Serial=2938, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1095' Constructible: 'Repeatable_PublicOrder' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:33:44:402None[Sandbox] Process order. (Serial=2939, Empire=2, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:33:44:410None[Sandbox] Process order. (Serial=2940, Empire=2, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:33:44:411None[Sandbox] Process order. (Serial=2941, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 9]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:33:44:413None[Sandbox] Process order. (Serial=2942, Empire=2, Order=Order='OrderGoTo', Entity=#10302, AdditionalFlags='IgnoreFogOfWar', Path='[36, 38] --> [36, 39] --> [37, 38] --> [38, 38] --> [39, 38] --> [40, 38] --> [41, 38]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:33:44:420None[Sandbox] Process order. (Serial=2943, Empire=2, Order=Order='OrderGoTo', Entity=#8930, AdditionalFlags='IgnoreFogOfWar', Path='[44, 26] --> [43, 26] --> [42, 26] --> [41, 27]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:33:44:422None[Sandbox] Process order. (Serial=2944, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:33:44:562None[Sandbox] Process order. (Serial=2945, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:33:44:563None[Sandbox] Process order. (Serial=2946, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:33:44:601None[Sandbox] Process order. (Serial=2947, Empire=2, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:33:44:764None[Sandbox] Process order. (Serial=2948, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:33:44:765None[Sandbox] Process order. (Serial=2949, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:33:44:802None[Sandbox] Process order. (Serial=2950, Empire=2, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:33:44:833None[Sandbox] Process order. (Serial=2951, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:33:44:837None[Sandbox] Process order. (Serial=2952, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:33:44:857None[Sandbox] Process order. (Serial=2953, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:33:44:861None[Sandbox] Process order. (Serial=2954, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:33:44:865None[Sandbox] Process order. (Serial=2955, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:33:44:902None[Sandbox] Process order. (Serial=2956, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:33:44:906None[Sandbox] Process order. (Serial=2957, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:33:44:910None[Sandbox] Process order. (Serial=2958, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:33:44:943None[Sandbox] Process order. (Serial=2959, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:33:44:946None[Sandbox] Process order. (Serial=2960, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:33:44:949None[Sandbox] Process order. (Serial=2961, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:33:44:963None[Sandbox] Process order. (Serial=2962, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:33:44:966None[Sandbox] Process order. (Serial=2963, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:33:44:969None[Sandbox] Process order. (Serial=2964, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:33:44:995None[Sandbox] Process order. (Serial=2965, Empire=2, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:33:45:004None[Sandbox] Process order. (Serial=2966, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:33:45:074None[Sandbox] Process order. (Serial=2967, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:33:45:097None[Sandbox] Process order. (Serial=2968, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:33:45:099None[Sandbox] Process order. (Serial=2969, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:33:45:105None[Sandbox] Process order. (Serial=2970, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:33:45:216None[Sandbox] Process order. (Serial=2971, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:33:45:229None[Sandbox] Process order. (Serial=2972, Empire=3, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:33:45:276None[Sandbox] Process order. (Serial=2973, Empire=6, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:33:45:396None[Sandbox] Process order. (Serial=2974, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 8]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:33:45:426None[Sandbox] Process order. (Serial=2975, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:33:45:839None[Sandbox] Process order. (Serial=2976, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:33:45:853None[Sandbox] Process order. (Serial=2977, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:33:45:874None[Sandbox] Process order. (Serial=2978, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:33:45:886None[Sandbox] Process order. (Serial=2979, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:33:45:889None[Sandbox] Process order. (Serial=2980, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:33:45:919None[Sandbox] Process order. (Serial=2981, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:33:45:922None[Sandbox] Process order. (Serial=2982, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:33:45:926None[Sandbox] Process order. (Serial=2983, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:33:45:958None[Sandbox] Process order. (Serial=2984, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:33:45:962None[Sandbox] Process order. (Serial=2985, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:33:45:965None[Sandbox] Process order. (Serial=2986, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:33:45:980None[Sandbox] Process order. (Serial=2987, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:33:45:983None[Sandbox] Process order. (Serial=2988, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:33:45:986None[Sandbox] Process order. (Serial=2989, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:33:46:081None[Sandbox] Process order. (Serial=2990, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:33:46:110None[Sandbox] Process order. (Serial=2991, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:33:46:113None[Sandbox] Process order. (Serial=2992, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:33:46:114None[Sandbox] Process order. (Serial=2993, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:33:46:222None[Sandbox] Process order. (Serial=2994, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:33:46:247None[Sandbox] Process order. (Serial=2995, Empire=8, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:33:46:247None[Sandbox] Process order. (Serial=2996, Empire=9, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:33:46:282None[Sandbox] Process order. (Serial=2997, Empire=6, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:33:46:412None[Sandbox] Process order. (Serial=2998, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 9]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:33:46:437None[Sandbox] Process order. (Serial=2999, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:33:46:486None[Sandbox] Process order. (Serial=3000, Empire=9, Order=Order='OrderGoTo', Entity=#11208, AdditionalFlags='IgnoreFogOfWar', Path='[76, 66] --> [76, 65] --> [77, 64] --> [78, 64]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:33:46:848None[Sandbox] Process order. (Serial=3001, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:33:46:869None[Sandbox] Process order. (Serial=3002, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:33:46:891None[Sandbox] Process order. (Serial=3003, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:33:46:911None[Sandbox] Process order. (Serial=3004, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:33:46:915None[Sandbox] Process order. (Serial=3005, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:33:46:940None[Sandbox] Process order. (Serial=3006, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:33:46:957None[Sandbox] Process order. (Serial=3007, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:33:46:983None[Sandbox] Process order. (Serial=3008, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:33:46:987None[Sandbox] Process order. (Serial=3009, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:33:47:001None[Sandbox] Process order. (Serial=3010, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:33:47:006None[Sandbox] Process order. (Serial=3011, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:33:47:011None[Sandbox] Process order. (Serial=3012, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:33:47:116None[Sandbox] Process order. (Serial=3013, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:33:47:127None[Sandbox] Process order. (Serial=3014, Empire=1, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:33:47:289None[Sandbox] Process order. (Serial=3015, Empire=6, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:33:47:292None[Sandbox] Process order. (Serial=3016, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 8]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:33:47:449None[Sandbox] Process order. (Serial=3017, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:33:47:850None[Sandbox] Process order. (Serial=3018, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:33:47:881None[Sandbox] Process order. (Serial=3019, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:33:47:911None[Sandbox] Process order. (Serial=3020, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:33:47:933None[Sandbox] Process order. (Serial=3021, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:33:47:947None[Sandbox] Process order. (Serial=3022, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:33:47:991None[Sandbox] Process order. (Serial=3023, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:33:47:993None[Sandbox] Process order. (Serial=3024, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:33:48:011None[Sandbox] Process order. (Serial=3025, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:33:48:026None[Sandbox] Process order. (Serial=3026, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:33:48:123None[Sandbox] Process order. (Serial=3027, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:33:48:302None[Sandbox] Process order. (Serial=3028, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 9]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:33:48:453None[Sandbox] Process order. (Serial=3029, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:33:48:884None[Sandbox] Process order. (Serial=3030, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:33:48:914None[Sandbox] Process order. (Serial=3031, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:33:48:944None[Sandbox] Process order. (Serial=3032, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:33:48:954None[Sandbox] Process order. (Serial=3033, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:33:48:997None[Sandbox] Process order. (Serial=3034, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:33:49:135None[Sandbox] Process order. (Serial=3035, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:33:49:308None[Sandbox] Process order. (Serial=3036, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 8]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:33:49:461None[Sandbox] Process order. (Serial=3037, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:33:49:891None[Sandbox] Process order. (Serial=3038, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:33:49:922None[Sandbox] Process order. (Serial=3039, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:33:49:961None[Sandbox] Process order. (Serial=3040, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:33:50:001None[Sandbox] Process order. (Serial=3041, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:33:50:144None[Sandbox] Process order. (Serial=3042, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:33:50:317None[Sandbox] Process order. (Serial=3043, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 9]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:33:50:466None[Sandbox] Process order. (Serial=3044, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:33:50:930None[Sandbox] Process order. (Serial=3045, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:33:51:010None[Sandbox] Process order. (Serial=3046, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:33:51:151None[Sandbox] Process order. (Serial=3047, Empire=2, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:34:03:923None[Sandbox] Process order. (Serial=3048, Empire=0, Order=Order OrderEnqueueConstructible, Settlement: '3185' Constructible: 'Extension_Era4_JoseonKorea' Position: '[61, 58]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:34:09:468None[Sandbox] Process order. (Serial=3049, Empire=0, Order=Order='OrderGoToAndCutForest', Entity=#7137, path='[62, 49] --> [63, 50]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:34:09:477None[Sandbox] Process order. (Serial=3050, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:34:10:483None[Sandbox] Process order. (Serial=3051, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:34:11:491None[Sandbox] Process order. (Serial=3052, Empire=0, Order=Order OrderCutForest ArmyGUID: #7137)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:34:13:650None[Sandbox] Process order. (Serial=3053, Empire=0, Order=Order='OrderGoToAndCutForest', Entity=#2760, path='[71, 49]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:34:13:660None[Sandbox] Process order. (Serial=3054, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:34:14:665None[Sandbox] Process order. (Serial=3055, Empire=0, Order=Order OrderCutForest ArmyGUID: #2760)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:34:17:177NoneCreatePresentationBattlePreview attacker #0, defender #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:34:17:177NoneCreatePresentationBattlePreview attacker #3802, defender #11000, ticketnumber #176997.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:CreatePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:34:17:213NoneRequestAsyncOperation_Completed for ticket #176997.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)
17:34:17:213NonePreparePresentationBattlePreview attacker #3802, defender #11000, battle #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:PreparePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
17:34:17:213NoneRequestAsyncOperation_Dismissed for ticket #176997.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)
17:34:17:215UI Steam[UI] The vertical UITable1D '/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item056/BattlePreviewPin/PinGroup/_BattlePinCompagnon' has its child '_StrengthGauge' anchored vertically
Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UILayout:ArrangeChildren() Amplitude.UI.Layouts.UILayout:AutoArrangeChildren() Amplitude.UI.Layouts.UILayout:Child_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:ForwardToChildUpdateRecursively() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:ForwardToChildUpdateRecursively() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:ForwardToChildUpdateRecursively() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UIAbstractShowable:SetTransformVisibleSelf(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UIAbstractShowable:InternalRequestShow() Amplitude.UI.Windows.UIContainer:InternalRequestShow() Amplitude.UI.UIAbstractShowable:RequestShow(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Windows.UIContainer:RequestShow(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Windows.UIPanel:Show(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:ShowPin(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:OnPresentationInfoRefreshed() Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:SetPresentationInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.BattlePreviewPinsSubset:Refresh() Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:RefreshIfDirty() Amplitude.Mercury.UI.PinsWindow:SpecificUpdate() Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
17:34:17:216UI Steam[UI] The vertical UITable1D '/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item056/BattlePreviewPin/PinGroup/_BattlePinCompagnon' has its child '_StrengthGauge' anchored vertically
Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UILayout:ArrangeChildren() Amplitude.UI.Layouts.UILayout:AutoArrangeChildren() Amplitude.UI.Layouts.UILayout:Child_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:ForwardToChildUpdateRecursively() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:ForwardToChildUpdateRecursively() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:ForwardToChildUpdateRecursively() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UIAbstractShowable:SetTransformVisibleSelf(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UIAbstractShowable:InternalRequestShow() Amplitude.UI.Windows.UIContainer:InternalRequestShow() Amplitude.UI.UIAbstractShowable:RequestShow(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Windows.UIContainer:RequestShow(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Windows.UIPanel:Show(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:ShowPin(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:OnPresentationInfoRefreshed() Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:SetPresentationInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.BattlePreviewPinsSubset:Refresh() Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:RefreshIfDirty() Amplitude.Mercury.UI.PinsWindow:SpecificUpdate() Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
17:34:17:216UI Steam[UI] The vertical UITable1D '/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item056/BattlePreviewPin/PinGroup/_BattlePinCompagnon' has its child '_StrengthGauge' anchored vertically
Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UILayout:ArrangeChildren() Amplitude.UI.Layouts.UILayout:AutoArrangeChildren() Amplitude.UI.Layouts.UILayout:UiTransform_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:ForwardToChildUpdateRecursively() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:ForwardToChildUpdateRecursively() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UIAbstractShowable:SetTransformVisibleSelf(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UIAbstractShowable:InternalRequestShow() Amplitude.UI.Windows.UIContainer:InternalRequestShow() Amplitude.UI.UIAbstractShowable:RequestShow(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Windows.UIContainer:RequestShow(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Windows.UIPanel:Show(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:ShowPin(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:OnPresentationInfoRefreshed() Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:SetPresentationInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.BattlePreviewPinsSubset:Refresh() Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:RefreshIfDirty() Amplitude.Mercury.UI.PinsWindow:SpecificUpdate() Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
17:34:17:228NoneKeepPresentationBattlePreviewDefenders for ticket #176997 with current ticket #176997.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:LockPresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
17:34:17:228NoneLockPresentationBattlePreview presentationBattlePreview not yet displayed.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:LockPresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
17:34:17:233None[Sandbox] Process order. (Serial=3056, Empire=0, Order=Order='OrderGoToAndCreateBattle', Entity=#3802, path='[89, 19] --> [90, 20] --> [91, 20] --> [91, 21]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:34:17:243None[Sandbox] Process order. (Serial=3057, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:34:18:251None[Sandbox] Process order. (Serial=3058, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:34:19:256None[Sandbox] Process order. (Serial=3059, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:34:20:261None[Sandbox] Process order. (Serial=3060, Empire=0, Order=Order OrderCreateBattle Attacker #3802 Target #11000 Action #8089 InstantResolve: False)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:34:20:330None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Holland #9245 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
17:34:20:330None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Holland #11000 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
17:34:20:350NonePresentation Battle 11217: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:34:20:350NonePresentation Battle 11217: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:34:20:350NonePresentation Battle 11217: Execute action[1]: AdditionalParticipantJoined. EmpireIndex=0. ParticipantGuid=10290. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:34:20:351None[Preview] PresentationArmy NavalUnit_Era4_JoseonKorea_TurtleShips #10290 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:34:20:351NonePresentation Battle 11217: Execute action[2]: AdditionalParticipantJoined. EmpireIndex=1. ParticipantGuid=7063. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:34:20:351None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #7063 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:34:20:351NonePresentation Battle 11217: Execute action[3]: AdditionalParticipantJoined. EmpireIndex=0. ParticipantGuid=10332. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:34:20:351None[Preview] PresentationArmy NavalUnit_Era4_JoseonKorea_TurtleShips #10332 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:34:20:351NonePresentation Battle 11217: Execute action[4]: AdditionalParticipantJoined. EmpireIndex=1. ParticipantGuid=9245. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:34:20:351None[Preview] PresentationArmy NavalUnit_Era4_Common_Carracks #9245 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:34:20:351NonePresentation Battle 11217: Execute action[5]: BattleLoaded. Loaded in progress=False, AdditionalData=196608, currentRound=0, maximumRoundCount=3 (initialActionType: BattleLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:34:20:351NonePresentation Battle 11217: Execute action[6]: ParticipantJoined. EmpireIndex=0, Guid=3802, Group=Attacker, Modifiers=None, Type=Army UnitCount=2 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:34:20:351None[Preview] PresentationArmy NavalUnit_Era4_JoseonKorea_TurtleShips #3802 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:34:20:351NonePresentation Battle 11217: Execute action[7]: ParticipantJoined. EmpireIndex=0, Guid=10290, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:34:20:351None[Preview] PresentationArmy NavalUnit_Era4_JoseonKorea_TurtleShips #10290 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:34:20:351NonePresentation Battle 11217: Execute action[8]: ParticipantJoined. EmpireIndex=0, Guid=10332, Group=Attacker, Modifiers=None, Type=Army UnitCount=3 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:34:20:351None[Preview] PresentationArmy NavalUnit_Era4_JoseonKorea_TurtleShips #10332 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:34:20:351NonePresentation Battle 11217: Execute action[9]: ParticipantJoined. EmpireIndex=1, Guid=11000, Group=Defender, Modifiers=None, Type=Army UnitCount=2 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:34:20:351None[Preview] PresentationArmy LandUnit_Era4_Common_Halberdiers #11000 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:34:20:351NonePresentation Battle 11217: Execute action[10]: ParticipantJoined. EmpireIndex=1, Guid=7063, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:34:20:351None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #7063 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:34:20:351NonePresentation Battle 11217: Execute action[11]: ParticipantJoined. EmpireIndex=1, Guid=9245, Group=Defender, Modifiers=None, Type=Army UnitCount=2 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:34:20:352None[Preview] PresentationArmy NavalUnit_Era4_Common_Carracks #9245 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:34:20:352NonePresentation Battle 11217: Execute action[12]: ReportDeploymentZone. EmpireIndex=0, Group=Attacker, deploymentTileCount=27 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:34:20:354NonePresentation Battle 11217: Execute action[13]: ReportDeploymentZone. EmpireIndex=1, Group=Defender, deploymentTileCount=25 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:34:20:354NonePresentation Battle 11217: Execute action[14]: StartConfirmation. EmpireIndex=1 (initialActionType: StartConfirmation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:34:21:108None[Sandbox] Process order. (Serial=3061, Empire=1, Order=Order OrderBattleRetreat - BattleGUID: 11217 EmpireIndex: 1)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:34:21:109None[Sandbox] Process order. (Serial=3062, Empire=1, Order=Order OrderChangeUnitSpawnPosition, Position=[93, 27], SpawnType=Maritime)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:34:21:109None[Sandbox] Process order. (Serial=3063, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:34:21:170NonePresentation Battle 11217: Execute action[15]: BattleResultAcknowledge (initialActionType: BattleResultAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:34:21:177None[Sandbox] Process order. (Serial=3064, Empire=0, Order=Order OrderBattleResultAcknowledge, BattleGuid=#11217)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:34:21:259NonePresentation Battle 11217: Execute action[16]: BattleEnded (initialActionType: BattleEnded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:34:21:259None[Preview] PresentationArmy NavalUnit_Era4_JoseonKorea_TurtleShips #3802 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:34:21:259None[Preview] PresentationArmy NavalUnit_Era4_JoseonKorea_TurtleShips #10290 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:34:21:259None[Preview] PresentationArmy NavalUnit_Era4_JoseonKorea_TurtleShips #10332 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:34:21:259None[Preview] PresentationArmy LandUnit_Era4_Common_Halberdiers #11000 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:34:21:260None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #7063 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:34:21:260None[Preview] PresentationArmy NavalUnit_Era4_Common_Carracks #9245 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:34:21:260None[Preview] PresentationArmy LandUnit_Era4_Common_Halberdiers #11000 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:34:21:260None[Preview] PresentationArmy NavalUnit_Era4_JoseonKorea_TurtleShips #10290 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:34:21:260None[Preview] PresentationArmy NavalUnit_Era4_JoseonKorea_TurtleShips #3802 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:34:21:260None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #7063 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:34:21:260None[Preview] PresentationArmy NavalUnit_Era4_JoseonKorea_TurtleShips #10332 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:34:21:260None[Preview] PresentationArmy NavalUnit_Era4_Common_Carracks #9245 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:34:21:260NoneReleasePresentationBattlePreview attacker #3802, defender #11000
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:34:21:260NoneHidePresentationBattlePreview attacker #3802, defender #11000
Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
17:34:21:260None[Preview] PresentationArmy NavalUnit_Era4_JoseonKorea_TurtleShips #3802 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:34:21:260None[Preview] PresentationArmy LandUnit_Era4_Common_Halberdiers #11000 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:34:21:260None[Preview] PresentationArmy NavalUnit_Era4_JoseonKorea_TurtleShips #10290 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:34:21:260None[Preview] PresentationArmy NavalUnit_Era4_JoseonKorea_TurtleShips #10332 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:34:21:260None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #7063 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:34:21:260None[Preview] PresentationArmy NavalUnit_Era4_Common_Carracks #9245 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:34:21:260None[Preview] PresentationArmy NavalUnit_Era4_JoseonKorea_TurtleShips #3802 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:34:21:260None[Preview] PresentationArmy LandUnit_Era4_Common_Halberdiers #11000 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:34:21:260None[Preview] PresentationArmy NavalUnit_Era4_JoseonKorea_TurtleShips #10290 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:34:21:260None[Preview] PresentationArmy NavalUnit_Era4_JoseonKorea_TurtleShips #10332 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:34:21:260None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #7063 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:34:21:260None[Preview] PresentationArmy NavalUnit_Era4_Common_Carracks #9245 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:34:34:638None[Sandbox] Process order. (Serial=3065, Empire=0, Order=Order OrderSetTradeResourceAccessCount)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:34:39:563None[Sandbox] Process order. (Serial=3066, Empire=0, Order=Order OrderChangeNotificationStatus)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:34:39:564None[Sandbox] Process order. (Serial=3067, Empire=0, Order=Order OrderChangeNotificationFlags)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:34:40:145None[Sandbox] Process order. (Serial=3068, Empire=0, Order=Order OrderChangeEntityAwakeState)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:34:42:637None[Sandbox] Process order. (Serial=3069, Empire=0, Order=Order OrderChangeNotificationStatus)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:34:43:919None[Sandbox] Process order. (Serial=3070, Empire=0, Order=Order OrderTransferUnits)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:34:45:687NoneCreatePresentationBattlePreview attacker #0, defender #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:34:45:687NoneCreatePresentationBattlePreview attacker #10290, defender #11000, ticketnumber #177169.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:CreatePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:34:45:721NoneRequestAsyncOperation_Completed for ticket #177169.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)
17:34:45:721NonePreparePresentationBattlePreview attacker #10290, defender #11000, battle #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:PreparePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
17:34:45:721NoneRequestAsyncOperation_Dismissed for ticket #177169.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)
17:34:45:723UI Steam[UI] The vertical UITable1D '/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item052/BattlePreviewPin/PinGroup/_BattlePinCompagnon' has its child '_StrengthGauge' anchored vertically
Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UILayout:ArrangeChildren() Amplitude.UI.Layouts.UILayout:AutoArrangeChildren() Amplitude.UI.Layouts.UILayout:Child_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:ForwardToChildUpdateRecursively() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:ForwardToChildUpdateRecursively() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:ForwardToChildUpdateRecursively() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UIAbstractShowable:SetTransformVisibleSelf(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UIAbstractShowable:InternalRequestShow() Amplitude.UI.Windows.UIContainer:InternalRequestShow() Amplitude.UI.UIAbstractShowable:RequestShow(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Windows.UIContainer:RequestShow(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Windows.UIPanel:Show(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:ShowPin(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:OnPresentationInfoRefreshed() Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:SetPresentationInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.BattlePreviewPinsSubset:Refresh() Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:RefreshIfDirty() Amplitude.Mercury.UI.PinsWindow:SpecificUpdate() Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
17:34:45:723UI Steam[UI] The vertical UITable1D '/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item052/BattlePreviewPin/PinGroup/_BattlePinCompagnon' has its child '_StrengthGauge' anchored vertically
Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UILayout:ArrangeChildren() Amplitude.UI.Layouts.UILayout:AutoArrangeChildren() Amplitude.UI.Layouts.UILayout:Child_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:ForwardToChildUpdateRecursively() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:ForwardToChildUpdateRecursively() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:ForwardToChildUpdateRecursively() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UIAbstractShowable:SetTransformVisibleSelf(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UIAbstractShowable:InternalRequestShow() Amplitude.UI.Windows.UIContainer:InternalRequestShow() Amplitude.UI.UIAbstractShowable:RequestShow(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Windows.UIContainer:RequestShow(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Windows.UIPanel:Show(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:ShowPin(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:OnPresentationInfoRefreshed() Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:SetPresentationInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.BattlePreviewPinsSubset:Refresh() Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:RefreshIfDirty() Amplitude.Mercury.UI.PinsWindow:SpecificUpdate() Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
17:34:45:724UI Steam[UI] The vertical UITable1D '/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item052/BattlePreviewPin/PinGroup/_BattlePinCompagnon' has its child '_StrengthGauge' anchored vertically
Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UILayout:ArrangeChildren() Amplitude.UI.Layouts.UILayout:AutoArrangeChildren() Amplitude.UI.Layouts.UILayout:UiTransform_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:ForwardToChildUpdateRecursively() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:ForwardToChildUpdateRecursively() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UIAbstractShowable:SetTransformVisibleSelf(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UIAbstractShowable:InternalRequestShow() Amplitude.UI.Windows.UIContainer:InternalRequestShow() Amplitude.UI.UIAbstractShowable:RequestShow(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Windows.UIContainer:RequestShow(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Windows.UIPanel:Show(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:ShowPin(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:OnPresentationInfoRefreshed() Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:SetPresentationInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.BattlePreviewPinsSubset:Refresh() Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:RefreshIfDirty() Amplitude.Mercury.UI.PinsWindow:SpecificUpdate() Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
17:34:45:823NoneHidePresentationBattlePreview for ticket #177169 with current ticket #177169.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
17:34:45:824NoneReleasePresentationBattlePreview attacker #10290, defender #11000
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:34:45:824None[Preview] PresentationArmy NavalUnit_Era4_JoseonKorea_TurtleShips #10290 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:34:45:824None[Preview] PresentationArmy LandUnit_Era4_Common_Halberdiers #11000 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:34:45:824None[Preview] PresentationArmy NavalUnit_Era4_JoseonKorea_TurtleShips #10332 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:34:45:824None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #7063 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:34:45:824None[Preview] PresentationArmy NavalUnit_Era4_Common_Carracks #9245 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:34:46:372None[Sandbox] Process order. (Serial=3071, Empire=0, Order=Order='OrderGoTo', Entity=#10290, path='[91, 22] --> [90, 23]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:34:46:381None[Sandbox] Process order. (Serial=3072, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:34:47:394None[Sandbox] Process order. (Serial=3073, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:34:49:335None[Sandbox] Process order. (Serial=3074, Empire=0, Order=Order='OrderGoToAndCreateBattle', Entity=#10332, path='[89, 22] --> [89, 23] --> [90, 24] --> [90, 25]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:34:49:346None[Sandbox] Process order. (Serial=3075, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:34:50:352None[Sandbox] Process order. (Serial=3076, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:34:51:358None[Sandbox] Process order. (Serial=3077, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:34:52:363None[Sandbox] Process order. (Serial=3078, Empire=0, Order=Order OrderCreateBattle Attacker #10332 Target #11000 Action #8091 InstantResolve: False)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:34:52:458None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Holland #9245 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
17:34:52:460None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Byzantium #7063 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
17:34:52:460None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Holland #4693 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
17:34:52:460None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Holland #11000 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
17:34:52:480NonePresentation Battle 11286: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:34:52:481NonePresentation Battle 11286: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:34:52:481NonePresentation Battle 11286: Execute action[1]: AdditionalParticipantJoined. EmpireIndex=1. ParticipantGuid=7063. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:34:52:481None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #7063 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:34:52:481NonePresentation Battle 11286: Execute action[2]: AdditionalParticipantJoined. EmpireIndex=0. ParticipantGuid=10290. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:34:52:481None[Preview] PresentationArmy NavalUnit_Era4_JoseonKorea_TurtleShips #10290 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:34:52:481NonePresentation Battle 11286: Execute action[3]: AdditionalParticipantJoined. EmpireIndex=1. ParticipantGuid=9245. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:34:52:481None[Preview] PresentationArmy NavalUnit_Era4_Common_Carracks #9245 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:34:52:481NonePresentation Battle 11286: Execute action[4]: BattleLoaded. Loaded in progress=False, AdditionalData=196608, currentRound=0, maximumRoundCount=3 (initialActionType: BattleLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:34:52:481NoneCreatePresentationBattlePreview attacker #0, defender #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:34:52:482NoneRestorePresentationBattlePreview created ticket #177218.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:34:52:482NonePresentation Battle 11286: Execute action[5]: ParticipantJoined. EmpireIndex=0, Guid=10332, Group=Attacker, Modifiers=None, Type=Army UnitCount=3 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:34:52:482None[Preview] PresentationArmy NavalUnit_Era4_JoseonKorea_TurtleShips #10332 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:34:52:482NonePresentation Battle 11286: Execute action[6]: ParticipantJoined. EmpireIndex=0, Guid=10290, Group=Attacker, Modifiers=None, Type=Army UnitCount=3 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:34:52:482None[Preview] PresentationArmy NavalUnit_Era4_JoseonKorea_TurtleShips #10290 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:34:52:482NonePresentation Battle 11286: Execute action[7]: ParticipantJoined. EmpireIndex=1, Guid=11000, Group=Defender, Modifiers=None, Type=Army UnitCount=2 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:34:52:482None[Preview] PresentationArmy LandUnit_Era4_Common_Halberdiers #11000 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:34:52:482NonePresentation Battle 11286: Execute action[8]: ParticipantJoined. EmpireIndex=1, Guid=7063, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:34:52:482None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #7063 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:34:52:482NonePresentation Battle 11286: Execute action[9]: ParticipantJoined. EmpireIndex=1, Guid=9245, Group=Defender, Modifiers=None, Type=Army UnitCount=2 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:34:52:482None[Preview] PresentationArmy NavalUnit_Era4_Common_Carracks #9245 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:34:52:482NonePresentation Battle 11286: Execute action[10]: ReportDeploymentZone. EmpireIndex=0, Group=Attacker, deploymentTileCount=40 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:34:52:482NonePresentation Battle 11286: Execute action[11]: ReportDeploymentZone. EmpireIndex=1, Group=Defender, deploymentTileCount=42 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:34:52:482NonePresentation Battle 11286: Execute action[12]: StartConfirmation. EmpireIndex=1 (initialActionType: StartConfirmation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:34:52:511NoneRequestRestoreAsyncOperation_Completed for ticket #177218.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)
17:34:52:511NoneRestorePresentationBattlePreview skipped due to ended battle #11286
Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
17:34:52:511NoneRequestAsyncOperation_Dismissed for ticket #177218.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)
17:34:53:100None[Sandbox] Process order. (Serial=3079, Empire=1, Order=Order OrderBattleConfirmation - BattleGUID: 11286 EmpireIndex: 1)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:34:53:101None[Sandbox] Process order. (Serial=3080, Empire=1, Order=Order OrderChangeUnitSpawnPosition, Position=[94, 14], SpawnType=Maritime)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:34:53:101None[Sandbox] Process order. (Serial=3081, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:34:53:175NonePresentation Battle 11286: Execute action[13]: ContenderConfirmed. EmpireIndex=1 (initialActionType: ContenderConfirmed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:34:53:614None[Sandbox] Process order. (Serial=3082, Empire=0, Order=Order OrderBattleConfirmation - BattleGUID: 11286 EmpireIndex: 0)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:34:53:681NonePresentation Battle 11286: Execute action[14]: ContenderConfirmed. EmpireIndex=0 (initialActionType: ContenderConfirmed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:34:53:681NonePresentation Battle 11286: Execute action[15]: StartDeployment (initialActionType: StartDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:34:53:681NonePresentation Battle 11286: Execute action[16]: ParticipantUnitCreation. EmpireIndex=0, ParticipantGuid=10332, ParticipantGroup=Attacker, unitCount=3 (initialActionType: ParticipantUnitCreation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:34:53:683NonePresentation Battle 11286: Execute action[16]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantUnitCreation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:34:53:683NonePresentation Battle 11286: Execute action[17]: ParticipantUnitCreation. EmpireIndex=0, ParticipantGuid=10290, ParticipantGroup=Attacker, unitCount=3 (initialActionType: ParticipantUnitCreation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:34:53:684NonePresentation Battle 11286: Execute action[17]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantUnitCreation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:34:53:684NonePresentation Battle 11286: Execute action[18]: ParticipantUnitCreation. EmpireIndex=1, ParticipantGuid=11000, ParticipantGroup=Defender, unitCount=2 (initialActionType: ParticipantUnitCreation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:34:53:684None[Preview] Force PresentationUnit UnitVisualAffinity_Era4_Holland #11288 visual status as Hidden
Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)
17:34:53:684None[Preview] Force PresentationUnit UnitVisualAffinity_Era4_Holland #11287 visual status as Hidden
Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)
17:34:53:684NonePresentation Battle 11286: Execute action[18]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantUnitCreation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:34:53:684NonePresentation Battle 11286: Execute action[19]: ParticipantUnitCreation. EmpireIndex=1, ParticipantGuid=7063, ParticipantGroup=Defender, unitCount=1 (initialActionType: ParticipantUnitCreation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:34:53:685None[Preview] Force PresentationUnit UnitVisualAffinity_Era3_Byzantium #11376 visual status as Hidden
Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)
17:34:53:685NonePresentation Battle 11286: Execute action[19]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantUnitCreation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:34:53:685NonePresentation Battle 11286: Execute action[20]: ParticipantUnitCreation. EmpireIndex=1, ParticipantGuid=9245, ParticipantGroup=Defender, unitCount=2 (initialActionType: ParticipantUnitCreation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:34:53:685None[Preview] Force PresentationUnit UnitVisualAffinity_Era4_Holland #11381 visual status as Hidden
Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)
17:34:53:685None[Preview] Force PresentationUnit UnitVisualAffinity_Era4_Holland #11380 visual status as Hidden
Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)
17:34:53:686NonePresentation Battle 11286: Execute action[20]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantUnitCreation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:34:53:686NonePresentation Battle 11286: Execute action[21]: GroupUnitDeployment. Group=Attacker. (initialActionType: GroupUnitDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:34:53:686NonePresentation Battle 11286: Execute action[22]: GroupUnitDeployment. Group=Defender. (initialActionType: GroupUnitDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:34:54:137None[Sandbox] Process order. (Serial=3083, Empire=0, Order=Order OrderBattleEndUnstack, BattleGuid=#11286)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:34:54:146None[Sandbox] Process order. (Serial=3084, Empire=0, Order=Order OrderBattleEndUnstack, BattleGuid=#11286)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:34:54:181NonePresentation Battle 11286: Execute action[23]: EndUnstack. EmpireIndex=0. (initialActionType: EndUnstack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:34:54:181NonePresentation Battle 11286: Execute action[24]: EndUnstack. EmpireIndex=1. (initialActionType: EndUnstack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:34:54:181NonePresentation Battle 11286: Execute action[25]: UnstackAcknowledge (initialActionType: UnstackAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:34:54:187None[Sandbox] Process order. (Serial=3085, Empire=0, Order=Order OrderBattleUnstackAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:34:54:219None[Sandbox] Process order. (Serial=3086, Empire=1, Order=Order OrderBattleEndDeployment - BattleGUID: 11286 EmpireIndex: 1)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:34:54:268NonePresentation Battle 11286: Execute action[26]: ParticipantDeployed (initialActionType: ParticipantDeployed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:34:54:268None[Preview] PresentationArmy PresentationArmy #10332 of empire 0 #10332 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:34:54:268None[Preview] PresentationArmy PresentationArmy #10332 of empire 0 #10332 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:34:54:268None[Preview] PresentationArmy PresentationArmy #11000 of empire 1 #11000 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:34:54:268None[Preview] PresentationArmy PresentationArmy #11000 of empire 1 #11000 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:34:54:269None[Preview] PresentationArmy PresentationArmy #7063 of empire 1 #7063 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:34:54:269None[Preview] PresentationArmy PresentationArmy #7063 of empire 1 #7063 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:34:54:269None[Preview] PresentationArmy PresentationArmy #10290 of empire 0 #10290 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:34:54:269None[Preview] PresentationArmy PresentationArmy #10290 of empire 0 #10290 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:34:54:269None[Preview] PresentationArmy PresentationArmy #9245 of empire 1 #9245 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:34:54:269None[Preview] PresentationArmy PresentationArmy #9245 of empire 1 #9245 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:34:54:269NoneReleasePresentationBattlePreview attacker #10332, defender #11000
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:34:54:269None[Preview] PresentationArmy PresentationArmy #10332 of empire 0 #10332 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:34:54:269None[Preview] PresentationArmy PresentationArmy #11000 of empire 1 #11000 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:34:54:269NoneCreatePresentationBattlePreview attacker #0, defender #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:34:54:269NoneRestorePresentationBattlePreview created ticket #177230.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:34:54:269NonePresentation Battle 11286: Execute action[26]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantDeployed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:34:54:269NonePresentation Battle 11286: Execute action[27]: EndDeployment. EmpireIndex=1. (initialActionType: EndDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:34:54:269NonePresentation Battle 11286: Execute action[27]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: EndDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:34:54:291NoneRequestRestoreAsyncOperation_Completed for ticket #177230.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)
17:34:54:291NoneRestorePresentationBattlePreview skipped due to invalid battle #11286
Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
17:34:54:291NoneRequestAsyncOperation_Dismissed for ticket #177230.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)
17:34:55:533None[Sandbox] Process order. (Serial=3087, Empire=0, Order=Order OrderBattleEndDeployment - BattleGUID: 11286 EmpireIndex: 0)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:34:55:579NonePresentation Battle 11286: Execute action[28]: EndDeployment. EmpireIndex=0. (initialActionType: EndDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:34:55:579NonePresentation Battle 11286: Execute action[28]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: EndDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:34:55:579NonePresentation Battle 11286: Execute action[29]: DeploymentAcknowledge (initialActionType: DeploymentAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:34:55:583None[Sandbox] Process order. (Serial=3088, Empire=0, Order=Order OrderBattleDeploymentAcknowledge, BattleGuid=#11286)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:34:55:682NonePresentation Battle 11286: Execute action[30]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:34:55:682NonePresentation Battle 11286: Execute action[30]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:34:55:682NonePresentation Battle 11286: Execute action[31]: ReportDeploymentZone. EmpireIndex=0, Group=Attacker, deploymentTileCount=72 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:34:55:682NonePresentation Battle 11286: Execute action[32]: ReportDeploymentZone. EmpireIndex=1, Group=Defender, deploymentTileCount=63 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:34:55:682NonePresentation Battle 11286: Execute action[33]: BattleGrown. MaximumRoundCount=6 (initialActionType: BattleGrown)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:34:55:682None[Preview] PresentationArmy PresentationArmy #10332 of empire 0 #10332 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:34:55:682None[Preview] PresentationArmy PresentationArmy #11000 of empire 1 #11000 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:34:55:683None[Preview] PresentationArmy PresentationArmy #7063 of empire 1 #7063 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:34:55:683None[Preview] PresentationArmy PresentationArmy #10290 of empire 0 #10290 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:34:55:683None[Preview] PresentationArmy PresentationArmy #9245 of empire 1 #9245 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:34:55:683NonePresentation Battle 11286: Execute action[34]: NewRound. Round=0. (initialActionType: NewRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:34:55:683NonePresentation Battle 11286: Execute action[35]: StartEmpireRound. EmpireIndex=0. (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:34:55:683NoneReleasePresentationBattlePreview attacker #10332, defender #11000
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:34:55:683None[Preview] PresentationArmy PresentationArmy #10332 of empire 0 #10332 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:34:55:683None[Preview] PresentationArmy PresentationArmy #11000 of empire 1 #11000 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:34:55:683None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Byzantium #11376 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
17:34:55:683NonePresentation Battle 11286: Execute action[35]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:34:57:751None[Sandbox] Process order. (Serial=3089, Empire=0, Order=Order OrderBattleMove - BattleGUID: 11286 BattleUnitGUID: 11289 AStarResults: [88, 23] --> [89, 24] --> [89, 25])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:34:57:875NonePresentation Battle 11286: Execute action[36]: UnitMove. EmpireIndex=0. UnitGuid=11289, DestTile=[89, 25]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:34:57:875NonePresentation Battle 11286: Execute action[36]: UnitGoto. EmpireIndex=0. UnitGuid=11289, DestTile=[88, 23]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:34:57:876NonePresentation Battle 11286: Execute action[36]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:34:57:876NonePresentation Battle 11286: Execute action[36]: UnitGoto. EmpireIndex=0. UnitGuid=11289, DestTile=[89, 24]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:34:57:876NonePresentation Battle 11286: Execute action[36]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:34:57:876NonePresentation Battle 11286: Execute action[36]: UnitGoto. EmpireIndex=0. UnitGuid=11289, DestTile=[89, 25]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:34:57:876NonePresentation Battle 11286: Execute action[36]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:34:57:876NonePresentation Battle 11286: Execute action[36]: UpdateBattleUnits. EmpireIndex=0, unitCount=3 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:34:59:679None[Sandbox] Process order. (Serial=3090, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:34:59:688None[Sandbox] Process order. (Serial=3091, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:34:59:781NonePresentation Battle 11286: Execute action[37]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:34:59:887None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
17:35:00:086None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
17:35:01:334None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
17:35:01:526None[Sandbox] Process order. (Serial=3092, Empire=0, Order=Order OrderBattleAttack - BattleGUID: 11286 AttackerGUID: 11289 TargetPosition: 3597 ForceAttack: False)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:35:01:580NonePresentation Battle 11286: Execute action[38]: UnitAttack. EmpireIndex=0. Attacker=11289 (health=1.00), Defender=11288 (health=0.00). (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:35:01:581NonePresentation Battle 11286: Execute action[38]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:35:02:459NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=6062)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:35:02:459NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=6062)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:35:02:459NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#0, pawnId=6062)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:35:02:523NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionKillPawn of 'PresentationPawn(Clone)' of empire#1, pawnId=6099)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:35:02:523NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitIdle of 'PresentationPawn(Clone)' of empire#0, pawnId=6062)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:35:02:523NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=6062)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:35:02:545NoneIn a Fire projectile alteration, no valid target position associated with PresentationPawn(Clone)
Amplitude.Mercury.Presentation.PresentationPawn:Amplitude.Mercury.Animation.IAlterationFireProjectileInfoProvider.GetFireProjectileInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:35:02:545NoneIn a Fire projectile alteration, no valid target position associated with PresentationPawn(Clone)
Amplitude.Mercury.Presentation.PresentationPawn:Amplitude.Mercury.Animation.IAlterationFireProjectileInfoProvider.GetFireProjectileInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:35:02:545NoneIn a Fire projectile alteration, no valid target position associated with PresentationPawn(Clone)
Amplitude.Mercury.Presentation.PresentationPawn:Amplitude.Mercury.Animation.IAlterationFireProjectileInfoProvider.GetFireProjectileInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:35:02:545NoneIn a Fire projectile alteration, no valid target position associated with PresentationPawn(Clone)
Amplitude.Mercury.Presentation.PresentationPawn:Amplitude.Mercury.Animation.IAlterationFireProjectileInfoProvider.GetFireProjectileInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:35:02:545NoneIn a Fire projectile alteration, no valid target position associated with PresentationPawn(Clone)
Amplitude.Mercury.Presentation.PresentationPawn:Amplitude.Mercury.Animation.IAlterationFireProjectileInfoProvider.GetFireProjectileInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:35:02:567NoneIn a Fire projectile alteration, no valid target position associated with PresentationPawn(Clone)
Amplitude.Mercury.Presentation.PresentationPawn:Amplitude.Mercury.Animation.IAlterationFireProjectileInfoProvider.GetFireProjectileInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:35:02:621NoneIn a Fire projectile alteration, no valid target position associated with PresentationPawn(Clone)
Amplitude.Mercury.Presentation.PresentationPawn:Amplitude.Mercury.Animation.IAlterationFireProjectileInfoProvider.GetFireProjectileInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:35:03:434None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=6062 OnAttackCompleted while safeguard has not been catched.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)
17:35:03:458None[Sandbox] Process order. (Serial=3093, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:35:03:467None[Sandbox] Process order. (Serial=3094, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:35:03:586NonePresentation Battle 11286: Execute action[39]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:35:03:586NonePresentation Battle 11286: Execute action[40]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=1, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:35:03:771None[Sandbox] Process order. (Serial=3095, Empire=0, Order=Order OrderBattleMove - BattleGUID: 11286 BattleUnitGUID: 11378 AStarResults: [89, 25] --> [90, 26])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:35:03:871NonePresentation Battle 11286: Execute action[41]: UnitMove. EmpireIndex=0. UnitGuid=11378, DestTile=[90, 26]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:35:03:871NonePresentation Battle 11286: Execute action[41]: UnitGoto. EmpireIndex=0. UnitGuid=11378, DestTile=[89, 25]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:35:03:871NonePresentation Battle 11286: Execute action[41]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:35:03:871NonePresentation Battle 11286: Execute action[41]: UnitGoto. EmpireIndex=0. UnitGuid=11378, DestTile=[90, 26]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:35:03:871NonePresentation Battle 11286: Execute action[41]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:35:03:871NonePresentation Battle 11286: Execute action[41]: UpdateBattleUnits. EmpireIndex=0, unitCount=4 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:35:05:584None[Sandbox] Process order. (Serial=3096, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:35:05:594None[Sandbox] Process order. (Serial=3097, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:35:05:693NonePresentation Battle 11286: Execute action[42]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:35:06:056None[Sandbox] Process order. (Serial=3098, Empire=0, Order=Order OrderBattleAttack - BattleGUID: 11286 AttackerGUID: 11378 TargetPosition: 3728 ForceAttack: False)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:35:06:183NonePresentation Battle 11286: Execute action[43]: UnitAttack. EmpireIndex=0. Attacker=11378 (health=1.00), Defender=11380 (health=0.69). (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:35:06:183NonePresentation Battle 11286: Execute action[43]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:35:06:218None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
17:35:07:061NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=6098)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:35:07:061NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=6098)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:35:07:061NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#0, pawnId=6098)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:35:07:279NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerHit of 'PresentationPawn(Clone)' of empire#1, pawnId=5587)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:35:07:279NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetProtectionAnimation of 'PresentationPawn(Clone)' of empire#1, pawnId=5587)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:35:07:279NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetAnimationInt of 'PresentationPawn(Clone)' of empire#1, pawnId=5587)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:35:07:279NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#1, pawnId=5587)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:35:07:279NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitIdle of 'PresentationPawn(Clone)' of empire#0, pawnId=6098)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:35:07:279NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=6098)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:35:08:192None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=6098 OnAttackCompleted while safeguard has not been catched.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)
17:35:08:211None[Sandbox] Process order. (Serial=3099, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:35:08:222None[Sandbox] Process order. (Serial=3100, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:35:08:281NonePresentation Battle 11286: Execute action[44]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:35:08:282NonePresentation Battle 11286: Execute action[45]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=1, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:35:08:913None[Sandbox] Process order. (Serial=3101, Empire=0, Order=Order OrderBattleMove - BattleGUID: 11286 BattleUnitGUID: 11290 AStarResults: [89, 24] --> [89, 25] --> [90, 26] --> [90, 27])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:35:08:979NonePresentation Battle 11286: Execute action[46]: UnitMove. EmpireIndex=0. UnitGuid=11290, DestTile=[90, 27]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:35:08:979NonePresentation Battle 11286: Execute action[46]: UnitGoto. EmpireIndex=0. UnitGuid=11290, DestTile=[89, 24]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:35:08:979NonePresentation Battle 11286: Execute action[46]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:35:08:979NonePresentation Battle 11286: Execute action[46]: UnitGoto. EmpireIndex=0. UnitGuid=11290, DestTile=[89, 25]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:35:08:979NonePresentation Battle 11286: Execute action[46]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:35:08:979NonePresentation Battle 11286: Execute action[46]: UnitGoto. EmpireIndex=0. UnitGuid=11290, DestTile=[90, 26]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:35:08:980NonePresentation Battle 11286: Execute action[46]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:35:08:980NonePresentation Battle 11286: Execute action[46]: UnitGoto. EmpireIndex=0. UnitGuid=11290, DestTile=[90, 27]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:35:08:980NonePresentation Battle 11286: Execute action[46]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:35:08:980NonePresentation Battle 11286: Execute action[46]: UpdateBattleUnits. EmpireIndex=0, unitCount=3 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:35:11:102None[Sandbox] Process order. (Serial=3102, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:35:11:111None[Sandbox] Process order. (Serial=3103, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:35:11:199NonePresentation Battle 11286: Execute action[47]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:35:11:580None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
17:35:11:715None[Sandbox] Process order. (Serial=3104, Empire=0, Order=Order OrderBattleAttack - BattleGUID: 11286 AttackerGUID: 11290 TargetPosition: 3728 ForceAttack: False)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:35:11:794NonePresentation Battle 11286: Execute action[48]: UnitAttack. EmpireIndex=0. Attacker=11290 (health=0.85), Defender=11380 (health=0.42). (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:35:11:794NonePresentation Battle 11286: Execute action[48]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:35:11:813NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=6096)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:35:11:813NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=6096)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:35:11:813NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#0, pawnId=6096)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:35:11:813NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#1, pawnId=5587)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:35:11:813NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#1, pawnId=5587)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:35:11:813NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#1, pawnId=5587)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:35:11:813NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitActionGroupsEnd of 'PresentationPawn(Clone)' of empire#0, pawnId=6096)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:35:11:815None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
17:35:12:678None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=6096 OnAttackCompleted while safeguard has not been catched.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)
17:35:12:701NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=6096)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:35:12:701NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#1, pawnId=5587)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:35:12:712None[Sandbox] Process order. (Serial=3105, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:35:12:721None[Sandbox] Process order. (Serial=3106, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:35:12:784NonePresentation Battle 11286: Execute action[49]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:35:12:784NonePresentation Battle 11286: Execute action[50]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=1, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:35:14:702None[Sandbox] Process order. (Serial=3107, Empire=0, Order=Order OrderBattleMove - BattleGUID: 11286 BattleUnitGUID: 11377 AStarResults: [88, 25])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:35:14:781NonePresentation Battle 11286: Execute action[51]: UnitMove. EmpireIndex=0. UnitGuid=11377, DestTile=[88, 25]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:35:14:781NonePresentation Battle 11286: Execute action[51]: UnitGoto. EmpireIndex=0. UnitGuid=11377, DestTile=[88, 25]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:35:14:781NonePresentation Battle 11286: Execute action[51]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:35:14:781NonePresentation Battle 11286: Execute action[51]: UpdateBattleUnits. EmpireIndex=0, unitCount=3 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:35:15:981None[Sandbox] Process order. (Serial=3108, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:35:15:990None[Sandbox] Process order. (Serial=3109, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:35:16:092NonePresentation Battle 11286: Execute action[52]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:35:16:723None[Sandbox] Process order. (Serial=3110, Empire=0, Order=Order OrderBattleAttack - BattleGUID: 11286 AttackerGUID: 11377 TargetPosition: 3728 ForceAttack: False)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:35:16:788NonePresentation Battle 11286: Execute action[53]: UnitAttack. EmpireIndex=0. Attacker=11377 (health=0.95), Defender=11380 (health=0.04). (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:35:16:788NonePresentation Battle 11286: Execute action[53]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:35:16:826None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
17:35:17:673NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=6061)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:35:17:673NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=6061)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:35:17:673NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#0, pawnId=6061)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:35:17:902NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerHit of 'PresentationPawn(Clone)' of empire#1, pawnId=5587)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:35:17:902NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetProtectionAnimation of 'PresentationPawn(Clone)' of empire#1, pawnId=5587)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:35:17:902NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetAnimationInt of 'PresentationPawn(Clone)' of empire#1, pawnId=5587)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:35:17:902NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#1, pawnId=5587)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:35:17:902NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitIdle of 'PresentationPawn(Clone)' of empire#0, pawnId=6061)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:35:17:902NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=6061)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:35:18:809None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=6061 OnAttackCompleted while safeguard has not been catched.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)
17:35:18:829None[Sandbox] Process order. (Serial=3111, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:35:18:841None[Sandbox] Process order. (Serial=3112, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:35:18:894NonePresentation Battle 11286: Execute action[54]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:35:18:894NonePresentation Battle 11286: Execute action[55]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=1, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:35:19:524None[Sandbox] Process order. (Serial=3113, Empire=0, Order=Order OrderBattleMove - BattleGUID: 11286 BattleUnitGUID: 11291 AStarResults: [88, 24] --> [88, 25] --> [89, 26])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:35:19:588NonePresentation Battle 11286: Execute action[56]: UnitMove. EmpireIndex=0. UnitGuid=11291, DestTile=[89, 26]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:35:19:588NonePresentation Battle 11286: Execute action[56]: UnitGoto. EmpireIndex=0. UnitGuid=11291, DestTile=[88, 24]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:35:19:589NonePresentation Battle 11286: Execute action[56]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:35:19:589NonePresentation Battle 11286: Execute action[56]: UnitGoto. EmpireIndex=0. UnitGuid=11291, DestTile=[88, 25]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:35:19:589NonePresentation Battle 11286: Execute action[56]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:35:19:589NonePresentation Battle 11286: Execute action[56]: UnitGoto. EmpireIndex=0. UnitGuid=11291, DestTile=[89, 26]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:35:19:589NonePresentation Battle 11286: Execute action[56]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:35:19:589NonePresentation Battle 11286: Execute action[56]: UpdateBattleUnits. EmpireIndex=0, unitCount=5 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:35:21:378None[Sandbox] Process order. (Serial=3114, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:35:21:388None[Sandbox] Process order. (Serial=3115, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:35:21:495NonePresentation Battle 11286: Execute action[57]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:35:22:044None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
17:35:22:374None[Sandbox] Process order. (Serial=3116, Empire=0, Order=Order OrderBattleAttack - BattleGUID: 11286 AttackerGUID: 11291 TargetPosition: 3598 ForceAttack: False)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:35:22:466None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
17:35:22:506NonePresentation Battle 11286: Execute action[58]: UnitAttack. EmpireIndex=0. Attacker=11291 (health=0.94), Defender=11376 (health=0.00). (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:35:22:506NonePresentation Battle 11286: Execute action[58]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:35:22:506NonePresentation Battle 11286: Execute action[58]: UpdateBattleUnits. EmpireIndex=0, unitCount=1 (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:35:23:105NoneCan't find entity 7063 of ongoing task. Fails the task 25426.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:35:23:387NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=6095)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:35:23:387NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=6095)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:35:23:387NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#0, pawnId=6095)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:35:23:387NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#1, pawnId=5905)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:35:23:387NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#1, pawnId=5905)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:35:23:387NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#1, pawnId=5905)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:35:23:388NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitActionGroupsEnd of 'PresentationPawn(Clone)' of empire#0, pawnId=6095)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:35:24:424None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=6095 OnAttackCompleted while safeguard has not been catched.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)
17:35:24:435NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=6095)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:35:24:435NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionKillPawn of 'PresentationPawn(Clone)' of empire#1, pawnId=5905)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:35:24:446None[Sandbox] Process order. (Serial=3117, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:35:24:457None[Sandbox] Process order. (Serial=3118, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:35:24:484NonePresentation Battle 11286: Execute action[59]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:35:24:484NonePresentation Battle 11286: Execute action[60]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=1, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:35:24:892None[Sandbox] Process order. (Serial=3119, Empire=0, Order=Order OrderBattleMove - BattleGUID: 11286 BattleUnitGUID: 11379 AStarResults: [87, 25])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:35:24:986NonePresentation Battle 11286: Execute action[61]: UnitMove. EmpireIndex=0. UnitGuid=11379, DestTile=[87, 25]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:35:24:986NonePresentation Battle 11286: Execute action[61]: UnitGoto. EmpireIndex=0. UnitGuid=11379, DestTile=[87, 25]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:35:24:987NonePresentation Battle 11286: Execute action[61]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:35:24:987NonePresentation Battle 11286: Execute action[61]: UpdateBattleUnits. EmpireIndex=0, unitCount=1 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:35:25:112None[Sandbox] Process order. (Serial=3120, Empire=1, Order=Order OrderBuyoutAvailableConstruction. Settlement=1011, Constructible=LandUnit_Era3_Common_Spies, Position=[-1, -1], Currency=Money)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:35:25:313None[Sandbox] Process order. (Serial=3121, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:35:25:314None[Sandbox] Process order. (Serial=3122, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '1011' Constructible: 'LandUnit_Era3_Common_Spies' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:35:25:523None[Sandbox] Process order. (Serial=3123, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:35:25:715None[Sandbox] Process order. (Serial=3124, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:35:26:189None[Sandbox] Process order. (Serial=3125, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:35:26:200None[Sandbox] Process order. (Serial=3126, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:35:26:278NonePresentation Battle 11286: Execute action[62]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:35:27:063None[Sandbox] Process order. (Serial=3127, Empire=0, Order=Order OrderBattleAttack - BattleGUID: 11286 AttackerGUID: 11379 TargetPosition: 3728 ForceAttack: False)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:35:27:104NonePresentation Battle 11286: Execute action[63]: UnitAttack. EmpireIndex=0. Attacker=11379 (health=0.88), Defender=11380 (health=0.00). (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:35:27:105NonePresentation Battle 11286: Execute action[63]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:35:27:105NonePresentation Battle 11286: Execute action[64]: RoundAcknowledge (initialActionType: RoundAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:35:27:113None[Sandbox] Process order. (Serial=3128, Empire=0, Order=Order OrderBattleRoundAcknowledge, BattleGuid=#11286)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:35:28:024NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=6097)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:35:28:024NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=6097)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:35:28:024NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#0, pawnId=6097)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:35:28:024NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#1, pawnId=5587)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:35:28:024NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#1, pawnId=5587)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:35:28:024NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#1, pawnId=5587)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:35:28:024NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitActionGroupsEnd of 'PresentationPawn(Clone)' of empire#0, pawnId=6097)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:35:28:907None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=6097 OnAttackCompleted while safeguard has not been catched.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)
17:35:28:917NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=6097)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:35:28:917NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionKillPawn of 'PresentationPawn(Clone)' of empire#1, pawnId=5587)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:35:28:922None[Sandbox] Process order. (Serial=3129, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:35:28:932None[Sandbox] Process order. (Serial=3130, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:35:29:013None[Sandbox] Process order. (Serial=3131, Empire=1, Order=Order OrderBattleMove - BattleGUID: 11286 BattleUnitGUID: 11287 AStarResults: [87, 28] --> [86, 29] --> [86, 30])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:35:29:024NonePresentation Battle 11286: Execute action[65]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:35:29:024NonePresentation Battle 11286: Execute action[66]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=1, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:35:29:025NonePresentation Battle 11286: Execute action[67]: StartEmpireRound. EmpireIndex=1. (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:35:29:025NoneCould not find PresentationBattlePreview with armyEntityGUID=10332, targetEntityGUID=11000.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:35:29:025NonePresentation Battle 11286: Execute action[67]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:35:29:093None[Sandbox] Process order. (Serial=3132, Empire=1, Order=Order OrderBattleMoveAndAttack - BattleGUID: 11286 AttackerGUID: 11381 TargetPosition: 3337 ForceAttack: False IgnoreFoW: True AStarResults: [87, 29] --> [86, 29] --> [86, 28] --> [85, 28] --> [84, 27])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:35:29:117NonePresentation Battle 11286: Execute action[68]: UnitMove. EmpireIndex=1. UnitGuid=11287, DestTile=[86, 30]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:35:29:117NonePresentation Battle 11286: Execute action[68]: UnitGoto. EmpireIndex=1. UnitGuid=11287, DestTile=[86, 29]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:35:29:117NonePresentation Battle 11286: Execute action[68]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:35:29:117NonePresentation Battle 11286: Execute action[68]: UnitGoto. EmpireIndex=1. UnitGuid=11287, DestTile=[86, 30]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:35:29:117NonePresentation Battle 11286: Execute action[68]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:35:29:117NonePresentation Battle 11286: Execute action[68]: UpdateBattleUnits. EmpireIndex=0, unitCount=1 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:35:30:469NonePresentation Battle 11286: Execute action[69]: UnitMoveAndAttack. EmpireIndex=1. Attacker=11381, DestTile=[84, 27]/[84, 27] (health=0.76), Defender =11379 (health =0.77). (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:35:30:470NonePresentation Battle 11286: Execute action[69]: UnitMove. EmpireIndex=1. UnitGuid=11381, DestTile=[84, 27]. (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:35:30:470NonePresentation Battle 11286: Execute action[69]: UnitGoto. EmpireIndex=1. UnitGuid=11381, DestTile=[86, 29]. (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:35:30:470NonePresentation Battle 11286: Execute action[69]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:35:30:470NonePresentation Battle 11286: Execute action[69]: UnitGoto. EmpireIndex=1. UnitGuid=11381, DestTile=[86, 28]. (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:35:30:470NonePresentation Battle 11286: Execute action[69]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:35:30:470NonePresentation Battle 11286: Execute action[69]: UnitGoto. EmpireIndex=1. UnitGuid=11381, DestTile=[85, 28]. (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:35:30:470NonePresentation Battle 11286: Execute action[69]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:35:30:470NonePresentation Battle 11286: Execute action[69]: UnitGoto. EmpireIndex=1. UnitGuid=11381, DestTile=[84, 27]. (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:35:30:470NonePresentation Battle 11286: Execute action[69]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:35:30:470NonePresentation Battle 11286: Execute action[69]: UnitAttack. EmpireIndex=1. Attacker=11381 (health=0.76), Defender=11379 (health=0.77). (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:35:30:471NonePresentation Battle 11286: Execute action[69]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:35:31:773None[Sandbox] Process order. (Serial=3133, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:35:31:783None[Sandbox] Process order. (Serial=3134, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:35:32:083NonePresentation Battle 11286: Execute action[70]: RoundAcknowledge (initialActionType: RoundAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:35:32:094None[Sandbox] Process order. (Serial=3135, Empire=0, Order=Order OrderBattleRoundAcknowledge, BattleGuid=#11286)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:35:33:721NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#1, pawnId=6100)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:35:33:722NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#1, pawnId=6100)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:35:33:722NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#1, pawnId=6100)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:35:33:722NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=6097)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:35:33:722NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=6097)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:35:33:722NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#0, pawnId=6097)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:35:33:722NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitActionGroupsEnd of 'PresentationPawn(Clone)' of empire#1, pawnId=6100)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:35:34:580None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=6097 OnAttackCompleted while safeguard has not been catched.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)
17:35:34:602NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#1, pawnId=6100)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:35:34:602NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=6097)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:35:34:602NonePresentation Battle 11286: Execute action[71]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=1, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:35:34:610None[Sandbox] Process order. (Serial=3136, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:35:34:620None[Sandbox] Process order. (Serial=3137, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:35:34:720NonePresentation Battle 11286: Execute action[72]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=1, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:35:34:720NonePresentation Battle 11286: Execute action[73]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:35:34:720NonePresentation Battle 11286: Execute action[74]: NewRound. Round=1. (initialActionType: NewRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:35:34:720NonePresentation Battle 11286: Execute action[75]: StartEmpireRound. EmpireIndex=0. (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:35:34:720NoneCould not find PresentationBattlePreview with armyEntityGUID=10332, targetEntityGUID=11000.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:35:34:720NonePresentation Battle 11286: Execute action[75]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:35:38:311None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
17:35:38:497None[Sandbox] Process order. (Serial=3138, Empire=0, Order=Order OrderBattleAttack - BattleGUID: 11286 AttackerGUID: 11379 TargetPosition: 3594 ForceAttack: False)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:35:38:527NonePresentation Battle 11286: Execute action[76]: UnitAttack. EmpireIndex=0. Attacker=11379 (health=0.61), Defender=11381 (health=0.51). (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:35:38:527NonePresentation Battle 11286: Execute action[76]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:35:38:548NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=6097)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:35:38:548NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=6097)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:35:38:548NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#0, pawnId=6097)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:35:38:548NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#1, pawnId=6100)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:35:38:548NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#1, pawnId=6100)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:35:38:548NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#1, pawnId=6100)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:35:38:548NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitActionGroupsEnd of 'PresentationPawn(Clone)' of empire#0, pawnId=6097)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:35:38:602None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
17:35:39:401None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=6097 OnAttackCompleted while safeguard has not been catched.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)
17:35:39:422NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=6097)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:35:39:422NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#1, pawnId=6100)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:35:39:432None[Sandbox] Process order. (Serial=3139, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:35:39:441None[Sandbox] Process order. (Serial=3140, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:35:39:515NonePresentation Battle 11286: Execute action[77]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:35:39:515NonePresentation Battle 11286: Execute action[78]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=1, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:35:41:251None[Sandbox] Process order. (Serial=3141, Empire=0, Order=Order OrderBattleMove - BattleGUID: 11286 BattleUnitGUID: 11377 AStarResults: [87, 25] --> [86, 25])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:35:41:326NonePresentation Battle 11286: Execute action[79]: UnitMove. EmpireIndex=0. UnitGuid=11377, DestTile=[86, 25]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:35:41:326NonePresentation Battle 11286: Execute action[79]: UnitGoto. EmpireIndex=0. UnitGuid=11377, DestTile=[87, 25]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:35:41:326NonePresentation Battle 11286: Execute action[79]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:35:41:326NonePresentation Battle 11286: Execute action[79]: UnitGoto. EmpireIndex=0. UnitGuid=11377, DestTile=[86, 25]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:35:41:326NonePresentation Battle 11286: Execute action[79]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:35:41:326NonePresentation Battle 11286: Execute action[79]: UpdateBattleUnits. EmpireIndex=0, unitCount=4 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:35:43:041None[Sandbox] Process order. (Serial=3142, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:35:43:052None[Sandbox] Process order. (Serial=3143, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:35:43:116NonePresentation Battle 11286: Execute action[80]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:35:43:814None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
17:35:44:931None[Sandbox] Process order. (Serial=3144, Empire=0, Order=Order OrderBattleAttack - BattleGUID: 11286 AttackerGUID: 11377 TargetPosition: 3594 ForceAttack: False)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:35:45:033NonePresentation Battle 11286: Execute action[81]: UnitAttack. EmpireIndex=0. Attacker=11377 (health=0.80), Defender=11381 (health=0.14). (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:35:45:033NonePresentation Battle 11286: Execute action[81]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:35:45:034None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
17:35:45:049NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=6061)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:35:45:049NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=6061)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:35:45:049NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#0, pawnId=6061)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:35:45:049NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#1, pawnId=6100)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:35:45:049NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#1, pawnId=6100)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:35:45:049NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#1, pawnId=6100)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:35:45:049NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitActionGroupsEnd of 'PresentationPawn(Clone)' of empire#0, pawnId=6061)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:35:45:913NoneCan't find entity 9245 of ongoing task. Fails the task 40594.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:35:46:614NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=6061)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:35:46:614NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#1, pawnId=6100)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:35:46:621None[Sandbox] Process order. (Serial=3145, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:35:46:631None[Sandbox] Process order. (Serial=3146, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:35:46:729NonePresentation Battle 11286: Execute action[82]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:35:46:729NonePresentation Battle 11286: Execute action[83]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=1, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:35:47:727None[Sandbox] Process order. (Serial=3147, Empire=0, Order=Order OrderBattleMove - BattleGUID: 11286 BattleUnitGUID: 11289 AStarResults: [89, 26] --> [88, 26] --> [87, 26])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:35:47:819NonePresentation Battle 11286: Execute action[84]: UnitMove. EmpireIndex=0. UnitGuid=11289, DestTile=[87, 26]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:35:47:819NonePresentation Battle 11286: Execute action[84]: UnitGoto. EmpireIndex=0. UnitGuid=11289, DestTile=[89, 26]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:35:47:819NonePresentation Battle 11286: Execute action[84]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:35:47:819NonePresentation Battle 11286: Execute action[84]: UnitGoto. EmpireIndex=0. UnitGuid=11289, DestTile=[88, 26]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:35:47:819NonePresentation Battle 11286: Execute action[84]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:35:47:819NonePresentation Battle 11286: Execute action[84]: UnitGoto. EmpireIndex=0. UnitGuid=11289, DestTile=[87, 26]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:35:47:820NonePresentation Battle 11286: Execute action[84]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:35:47:820NonePresentation Battle 11286: Execute action[84]: UpdateBattleUnits. EmpireIndex=0, unitCount=4 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:35:49:600None[Sandbox] Process order. (Serial=3148, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:35:49:610None[Sandbox] Process order. (Serial=3149, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:35:49:724NonePresentation Battle 11286: Execute action[85]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:35:49:908None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
17:35:51:286None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
17:35:52:697None[Sandbox] Process order. (Serial=3150, Empire=0, Order=Order OrderBattleAttack - BattleGUID: 11286 AttackerGUID: 11289 TargetPosition: 3594 ForceAttack: False)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:35:52:737NonePresentation Battle 11286: Execute action[86]: UnitAttack. EmpireIndex=0. Attacker=11289 (health=0.86), Defender=11381 (health=0.00). (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:35:52:737NonePresentation Battle 11286: Execute action[86]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:35:52:753NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=6062)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:35:52:753NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=6062)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:35:52:753NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#0, pawnId=6062)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:35:52:753NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#1, pawnId=6100)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:35:52:753NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#1, pawnId=6100)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:35:52:753NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#1, pawnId=6100)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:35:52:753NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitActionGroupsEnd of 'PresentationPawn(Clone)' of empire#0, pawnId=6062)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:35:54:324NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=6062)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:35:54:324NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionKillPawn of 'PresentationPawn(Clone)' of empire#1, pawnId=6100)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:35:54:329None[Sandbox] Process order. (Serial=3151, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:35:54:338None[Sandbox] Process order. (Serial=3152, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:35:54:431NonePresentation Battle 11286: Execute action[87]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:35:54:432NonePresentation Battle 11286: Execute action[88]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=1, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:35:55:142None[Sandbox] Process order. (Serial=3153, Empire=0, Order=Order OrderBattleMove - BattleGUID: 11286 BattleUnitGUID: 11291 AStarResults: [88, 27] --> [87, 27] --> [86, 27])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:35:55:221NonePresentation Battle 11286: Execute action[89]: UnitMove. EmpireIndex=0. UnitGuid=11291, DestTile=[86, 27]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:35:55:221NonePresentation Battle 11286: Execute action[89]: UnitGoto. EmpireIndex=0. UnitGuid=11291, DestTile=[88, 27]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:35:55:221NonePresentation Battle 11286: Execute action[89]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:35:55:221NonePresentation Battle 11286: Execute action[89]: UnitGoto. EmpireIndex=0. UnitGuid=11291, DestTile=[87, 27]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:35:55:221NonePresentation Battle 11286: Execute action[89]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:35:55:221NonePresentation Battle 11286: Execute action[89]: UnitGoto. EmpireIndex=0. UnitGuid=11291, DestTile=[86, 27]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:35:55:222NonePresentation Battle 11286: Execute action[89]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:35:55:222NonePresentation Battle 11286: Execute action[89]: UpdateBattleUnits. EmpireIndex=0, unitCount=2 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:35:56:999None[Sandbox] Process order. (Serial=3154, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:35:57:010None[Sandbox] Process order. (Serial=3155, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:35:57:126NonePresentation Battle 11286: Execute action[90]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:35:57:128None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
17:35:57:338None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
17:35:59:529None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
17:35:59:648None[Sandbox] Process order. (Serial=3156, Empire=0, Order=Order OrderBattleAttack - BattleGUID: 11286 AttackerGUID: 11291 TargetPosition: 3986 ForceAttack: False)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:35:59:736NonePresentation Battle 11286: Execute action[91]: UnitAttack. EmpireIndex=0. Attacker=11291 (health=0.94), Defender=11287 (health=0.04). (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:35:59:737NonePresentation Battle 11286: Execute action[91]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:35:59:765None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
17:36:00:628NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=6095)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:36:00:628NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=6095)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:36:00:628NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#0, pawnId=6095)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:36:00:856NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerHit of 'PresentationPawn(Clone)' of empire#1, pawnId=6047)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:36:00:856NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetProtectionAnimation of 'PresentationPawn(Clone)' of empire#1, pawnId=6047)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:36:00:856NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetAnimationInt of 'PresentationPawn(Clone)' of empire#1, pawnId=6047)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:36:00:856NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#1, pawnId=6047)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:36:00:856NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitIdle of 'PresentationPawn(Clone)' of empire#0, pawnId=6095)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:36:00:856NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=6095)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:36:01:665None[Sandbox] Process order. (Serial=3157, Empire=0, Order=Order OrderBattleMove - BattleGUID: 11286 BattleUnitGUID: 11378 AStarResults: [89, 27] --> [88, 27] --> [87, 27])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:36:01:740NonePresentation Battle 11286: Execute action[92]: UnitMove. EmpireIndex=0. UnitGuid=11378, DestTile=[87, 27]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:36:01:740NonePresentation Battle 11286: Execute action[92]: UnitGoto. EmpireIndex=0. UnitGuid=11378, DestTile=[89, 27]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:36:01:740NonePresentation Battle 11286: Execute action[92]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:36:01:740NonePresentation Battle 11286: Execute action[92]: UnitGoto. EmpireIndex=0. UnitGuid=11378, DestTile=[88, 27]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:36:01:740NonePresentation Battle 11286: Execute action[92]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:36:01:740NonePresentation Battle 11286: Execute action[92]: UnitGoto. EmpireIndex=0. UnitGuid=11378, DestTile=[87, 27]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:36:01:741NonePresentation Battle 11286: Execute action[92]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:36:01:741NonePresentation Battle 11286: Execute action[92]: UpdateBattleUnits. EmpireIndex=0, unitCount=3 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:36:01:779None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=6095 OnAttackCompleted while safeguard has not been catched.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)
17:36:01:805None[Sandbox] Process order. (Serial=3158, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:36:01:814None[Sandbox] Process order. (Serial=3159, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:36:01:939NonePresentation Battle 11286: Execute action[93]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:36:01:939NonePresentation Battle 11286: Execute action[94]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=1, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:36:03:517None[Sandbox] Process order. (Serial=3160, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:36:03:525None[Sandbox] Process order. (Serial=3161, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:36:03:626NonePresentation Battle 11286: Execute action[95]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:36:04:444None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
17:36:04:541None[Sandbox] Process order. (Serial=3162, Empire=0, Order=Order OrderBattleAttack - BattleGUID: 11286 AttackerGUID: 11378 TargetPosition: 3986 ForceAttack: False)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:36:04:631NonePresentation Battle 11286: Execute action[96]: UnitAttack. EmpireIndex=0. Attacker=11378 (health=1.00), Defender=11287 (health=0.00). (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:36:04:631NonePresentation Battle 11286: Execute action[96]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:36:04:631NonePresentation Battle 11286: Execute action[97]: RoundAcknowledge (initialActionType: RoundAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:36:04:642None[Sandbox] Process order. (Serial=3163, Empire=0, Order=Order OrderBattleRoundAcknowledge, BattleGuid=#11286)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:36:05:511NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=6098)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:36:05:511NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=6098)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:36:05:511NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#0, pawnId=6098)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:36:05:736NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionKillPawn of 'PresentationPawn(Clone)' of empire#1, pawnId=6047)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:36:05:736NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitIdle of 'PresentationPawn(Clone)' of empire#0, pawnId=6098)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:36:05:736NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=6098)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:36:05:748NoneIn a Fire projectile alteration, no valid target position associated with PresentationPawn(Clone)
Amplitude.Mercury.Presentation.PresentationPawn:Amplitude.Mercury.Animation.IAlterationFireProjectileInfoProvider.GetFireProjectileInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:36:05:748NoneIn a Fire projectile alteration, no valid target position associated with PresentationPawn(Clone)
Amplitude.Mercury.Presentation.PresentationPawn:Amplitude.Mercury.Animation.IAlterationFireProjectileInfoProvider.GetFireProjectileInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:36:05:748NoneIn a Fire projectile alteration, no valid target position associated with PresentationPawn(Clone)
Amplitude.Mercury.Presentation.PresentationPawn:Amplitude.Mercury.Animation.IAlterationFireProjectileInfoProvider.GetFireProjectileInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:36:05:748NoneIn a Fire projectile alteration, no valid target position associated with PresentationPawn(Clone)
Amplitude.Mercury.Presentation.PresentationPawn:Amplitude.Mercury.Animation.IAlterationFireProjectileInfoProvider.GetFireProjectileInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:36:05:748NoneIn a Fire projectile alteration, no valid target position associated with PresentationPawn(Clone)
Amplitude.Mercury.Presentation.PresentationPawn:Amplitude.Mercury.Animation.IAlterationFireProjectileInfoProvider.GetFireProjectileInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:36:05:769NoneIn a Fire projectile alteration, no valid target position associated with PresentationPawn(Clone)
Amplitude.Mercury.Presentation.PresentationPawn:Amplitude.Mercury.Animation.IAlterationFireProjectileInfoProvider.GetFireProjectileInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:36:05:815NoneIn a Fire projectile alteration, no valid target position associated with PresentationPawn(Clone)
Amplitude.Mercury.Presentation.PresentationPawn:Amplitude.Mercury.Animation.IAlterationFireProjectileInfoProvider.GetFireProjectileInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:36:06:675None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=6098 OnAttackCompleted while safeguard has not been catched.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)
17:36:06:699None[Sandbox] Process order. (Serial=3164, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:36:06:709None[Sandbox] Process order. (Serial=3165, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:36:06:744NonePresentation Battle 11286: Execute action[98]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:36:06:745NonePresentation Battle 11286: Execute action[99]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=1, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:36:06:745NonePresentation Battle 11286: Execute action[100]: BattleResult. WinnerGroup=Attacker, VictoryType=Extermination (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:36:06:745NonePresentation Battle 11286: Execute action[100]: UnitMove. EmpireIndex=0. UnitGuid=11289, DestTile=[90, 24]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:36:06:745NonePresentation Battle 11286: Execute action[100]: UnitGoto. EmpireIndex=0. UnitGuid=11289, DestTile=[88, 26]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:36:06:745NonePresentation Battle 11286: Execute action[100]: UnitGoto. EmpireIndex=0. UnitGuid=11289, DestTile=[88, 25]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:36:06:745NonePresentation Battle 11286: Execute action[100]: UnitGoto. EmpireIndex=0. UnitGuid=11289, DestTile=[89, 24]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:36:06:745NonePresentation Battle 11286: Execute action[100]: UnitGoto. EmpireIndex=0. UnitGuid=11289, DestTile=[90, 24]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:36:06:745NonePresentation Battle 11286: Execute action[100]: UnitMove. EmpireIndex=0. UnitGuid=11290, DestTile=[90, 24]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:36:06:745NonePresentation Battle 11286: Execute action[100]: UnitGoto. EmpireIndex=0. UnitGuid=11290, DestTile=[90, 26]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:36:06:745NonePresentation Battle 11286: Execute action[100]: UnitGoto. EmpireIndex=0. UnitGuid=11290, DestTile=[89, 25]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:36:06:745NonePresentation Battle 11286: Execute action[100]: UnitGoto. EmpireIndex=0. UnitGuid=11290, DestTile=[90, 24]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:36:06:745NonePresentation Battle 11286: Execute action[100]: UnitMove. EmpireIndex=0. UnitGuid=11291, DestTile=[90, 24]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:36:06:745NonePresentation Battle 11286: Execute action[100]: UnitGoto. EmpireIndex=0. UnitGuid=11291, DestTile=[87, 26]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:36:06:745NonePresentation Battle 11286: Execute action[100]: UnitGoto. EmpireIndex=0. UnitGuid=11291, DestTile=[87, 25]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:36:06:745NonePresentation Battle 11286: Execute action[100]: UnitGoto. EmpireIndex=0. UnitGuid=11291, DestTile=[88, 24]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:36:06:745NonePresentation Battle 11286: Execute action[100]: UnitGoto. EmpireIndex=0. UnitGuid=11291, DestTile=[89, 24]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:36:06:745NonePresentation Battle 11286: Execute action[100]: UnitGoto. EmpireIndex=0. UnitGuid=11291, DestTile=[90, 24]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:36:06:745NonePresentation Battle 11286: Execute action[100]: UnitMove. EmpireIndex=0. UnitGuid=11377, DestTile=[91, 22]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:36:06:745NonePresentation Battle 11286: Execute action[100]: UnitGoto. EmpireIndex=0. UnitGuid=11377, DestTile=[87, 25]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:36:06:745NonePresentation Battle 11286: Execute action[100]: UnitGoto. EmpireIndex=0. UnitGuid=11377, DestTile=[88, 24]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:36:06:745NonePresentation Battle 11286: Execute action[100]: UnitGoto. EmpireIndex=0. UnitGuid=11377, DestTile=[89, 24]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:36:06:745NonePresentation Battle 11286: Execute action[100]: UnitGoto. EmpireIndex=0. UnitGuid=11377, DestTile=[90, 24]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:36:06:745NonePresentation Battle 11286: Execute action[100]: UnitGoto. EmpireIndex=0. UnitGuid=11377, DestTile=[90, 23]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:36:06:745NonePresentation Battle 11286: Execute action[100]: UnitGoto. EmpireIndex=0. UnitGuid=11377, DestTile=[91, 22]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:36:06:745NonePresentation Battle 11286: Execute action[100]: UnitMove. EmpireIndex=0. UnitGuid=11378, DestTile=[91, 22]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:36:06:745NonePresentation Battle 11286: Execute action[100]: UnitGoto. EmpireIndex=0. UnitGuid=11378, DestTile=[88, 26]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:36:06:745NonePresentation Battle 11286: Execute action[100]: UnitGoto. EmpireIndex=0. UnitGuid=11378, DestTile=[88, 25]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:36:06:745NonePresentation Battle 11286: Execute action[100]: UnitGoto. EmpireIndex=0. UnitGuid=11378, DestTile=[89, 24]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:36:06:745NonePresentation Battle 11286: Execute action[100]: UnitGoto. EmpireIndex=0. UnitGuid=11378, DestTile=[89, 23]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:36:06:745NonePresentation Battle 11286: Execute action[100]: UnitGoto. EmpireIndex=0. UnitGuid=11378, DestTile=[90, 23]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:36:06:745NonePresentation Battle 11286: Execute action[100]: UnitGoto. EmpireIndex=0. UnitGuid=11378, DestTile=[91, 22]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:36:06:746NonePresentation Battle 11286: Execute action[100]: UnitMove. EmpireIndex=0. UnitGuid=11379, DestTile=[91, 22]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:36:06:746NonePresentation Battle 11286: Execute action[100]: UnitGoto. EmpireIndex=0. UnitGuid=11379, DestTile=[88, 25]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:36:06:746NonePresentation Battle 11286: Execute action[100]: UnitGoto. EmpireIndex=0. UnitGuid=11379, DestTile=[89, 24]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:36:06:746NonePresentation Battle 11286: Execute action[100]: UnitGoto. EmpireIndex=0. UnitGuid=11379, DestTile=[89, 23]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:36:06:746NonePresentation Battle 11286: Execute action[100]: UnitGoto. EmpireIndex=0. UnitGuid=11379, DestTile=[90, 23]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:36:06:746NonePresentation Battle 11286: Execute action[100]: UnitGoto. EmpireIndex=0. UnitGuid=11379, DestTile=[91, 22]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:36:06:746NonePresentation Battle 11286: Execute action[101]: BattleResultAcknowledge (initialActionType: BattleResultAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:36:06:750None[Sandbox] Process order. (Serial=3166, Empire=0, Order=Order OrderBattleResultAcknowledge, BattleGuid=#11286)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:36:06:856NonePresentation Battle 11286: Execute action[102]: BattleEnded (initialActionType: BattleEnded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:36:06:856None[Preview] PresentationArmy PresentationArmy #10332 of empire 0 #10332 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:36:06:856None[Preview] PresentationArmy PresentationArmy #10332 of empire 0 #10332 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:36:06:857None[Preview] PresentationArmy PresentationArmy #10290 of empire 0 #10290 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:36:06:857None[Preview] PresentationArmy PresentationArmy #10290 of empire 0 #10290 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:36:06:857None[Preview] PresentationArmy NavalUnit_Era4_JoseonKorea_TurtleShips #10332 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:36:06:857None[Preview] PresentationArmy NavalUnit_Era4_JoseonKorea_TurtleShips #10290 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:36:06:857NoneCould not find PresentationBattlePreview with armyEntityGUID=10332, targetEntityGUID=11000.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:36:07:933None[Sandbox] Process order. (Serial=3167, Empire=1, Order=Order OrderChangeUnitSpawnPosition, Position=[93, 23], SpawnType=Maritime)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:36:07:934None[Sandbox] Process order. (Serial=3168, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:36:08:598None[Sandbox] Process order. (Serial=3169, Empire=0, Order=Order OrderChangeNotificationStatus)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:36:12:842None[Sandbox] Process order. (Serial=3170, Empire=0, Order=Order='OrderGoTo', Entity=#10987, path='[68, 35] --> [69, 34] --> [69, 33] --> [70, 33] --> [71, 33] --> [72, 33] --> [73, 33] --> [74, 32] --> [74, 31]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:36:12:854None[Sandbox] Process order. (Serial=3171, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:36:12:934None[Sandbox] Process order. (Serial=3172, Empire=0, Order=Order OrderEmpireLockedByMandatories)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:36:13:555None[Sandbox] Process order. (Serial=3173, Empire=0, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:36:13:860None[Sandbox] Process order. (Serial=3174, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:36:14:863None[Sandbox] Process order. (Serial=3175, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:36:15:866None[Sandbox] Process order. (Serial=3176, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:36:16:872None[Sandbox] Process order. (Serial=3177, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:36:17:876None[Sandbox] Process order. (Serial=3178, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:36:18:882None[Sandbox] Process order. (Serial=3179, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:36:19:890None[Sandbox] Process order. (Serial=3180, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:36:20:895None[Sandbox] Process order. (Serial=3181, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:36:20:957None[Sandbox] Process order. (Serial=3182, Empire=-1, Order=Order OrderWaitForOrderReplication)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:36:21:895NoneAI Synchronization took 741ms at frame 5715 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
17:36:22:008NoneMetadata 'dlc_names' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:36:22:008NoneMetadata 'rmc0' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:36:22:008NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:36:22:430None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Maasai #11451 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
17:36:22:446None[Sandbox] Process order. (Serial=3183, Empire=0, Order=Order OrderEmpireLockedByMandatories)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:36:22:466None[Sandbox] Process order. (Serial=3184, Empire=0, Order=Order OrderEmpireLockedByMandatories)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:36:23:111None[Sandbox] Process order. (Serial=3185, Empire=0, Order=Order OrderChangeNotificationFlags)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:36:23:171None[Sandbox] Process order. (Serial=3186, Empire=0, Order=Order='OrderGoTo', Entity=#7352, AdditionalFlags='IgnoreFogOfWar', Path='[64, 15] --> [64, 14] --> [63, 13] --> [63, 12]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:36:23:172None[Sandbox] Process order. (Serial=3187, Empire=0, Order=Order='OrderGoTo', Entity=#4620, AdditionalFlags='IgnoreFogOfWar', Path='[65, 35] --> [66, 35] --> [67, 36] --> [68, 36] --> [68, 37] --> [69, 37] --> [70, 37]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:36:23:181None[Sandbox] Process order. (Serial=3188, Empire=0, Order=Order='OrderGoTo', Entity=#9630, AdditionalFlags='IgnoreFogOfWar', Path='[77, 28] --> [77, 27] --> [78, 26] --> [77, 25] --> [78, 24]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:36:23:182None[Sandbox] Process order. (Serial=3189, Empire=0, Order=Order='OrderGoTo', Entity=#10668, AdditionalFlags='IgnoreFogOfWar', Path='[57, 9] --> [57, 10] --> [56, 11] --> [55, 11] --> [54, 11] --> [54, 12] --> [54, 13] --> [55, 14] --> [55, 15]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:36:23:183None[Sandbox] Process order. (Serial=3190, Empire=0, Order=Order='OrderGoTo', Entity=#4715, AdditionalFlags='IgnoreFogOfWar', Path='[64, 3] --> [64, 4] --> [64, 5] --> [65, 6] --> [64, 7] --> [64, 8] --> [63, 9]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:36:23:183None[Sandbox] Process order. (Serial=3191, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:36:23:187None[Sandbox] Process order. (Serial=3192, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:36:23:202None[Sandbox] Process order. (Serial=3193, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:36:23:206None[Sandbox] Process order. (Serial=3194, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:36:23:209NoneCan't find entity 11201 of ongoing task. Fails the task 44883.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:36:23:209None[Sandbox] Process order. (Serial=3195, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:36:23:221None[Sandbox] Process order. (Serial=3196, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:36:23:222None[Sandbox] Process order. (Serial=3197, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:36:23:223None[Sandbox] Process order. (Serial=3198, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:36:23:224None[Sandbox] Process order. (Serial=3199, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:36:23:224None[Sandbox] Process order. (Serial=3200, Empire=1, Order=Order OrderBuyoutAvailableConstruction. Settlement=1011, Constructible=LandUnit_Era3_Common_Spies, Position=[-1, -1], Currency=Money)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:36:23:228None[Sandbox] Process order. (Serial=3201, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '1932' Constructible: 'LandUnit_Era5_Common_Dragoons' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:36:23:229None[Sandbox] Process order. (Serial=3202, Empire=1, Order=Order OrderSplitArmy)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:36:23:233None[Sandbox] Process order. (Serial=3203, Empire=1, Order=Order='OrderGoTo', Entity=#11201, AdditionalFlags='IgnoreFogOfWar', Path='[92, 16]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:36:23:234None[Sandbox] Process order. (Serial=3204, Empire=1, Order=Order='OrderGoTo', Entity=#4693, AdditionalFlags='IgnoreFogOfWar', Path='[93, 29]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:36:23:251None[Sandbox] Process order. (Serial=3205, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:36:23:251None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Italy #11459 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
17:36:23:254None[Sandbox] Process order. (Serial=3206, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:36:23:272None[Sandbox] Process order. (Serial=3207, Empire=2, Order=Order OrderToggleIndustryModeAt)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:36:23:273None[Sandbox] Process order. (Serial=3208, Empire=2, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:36:23:274None[Sandbox] Process order. (Serial=3209, Empire=2, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:36:23:275None[Sandbox] Process order. (Serial=3210, Empire=2, Order=Id=OrderChangeFaction, NextFaction=Civilization_Era5_AfsharidPersia)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:36:23:275None[Sandbox] Process order. (Serial=3211, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1791' Constructible: 'Infrastructure_Industry_Family05_02' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:36:23:276None[Sandbox] Process order. (Serial=3212, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 8]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:36:23:277None[Sandbox] Process order. (Serial=3213, Empire=2, Order=Order='OrderGoTo', Entity=#5474, AdditionalFlags='IgnoreFogOfWar', Path='[51, 12] --> [50, 13] --> [50, 14] --> [49, 15] --> [48, 15]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:36:23:278None[Sandbox] Process order. (Serial=3214, Empire=2, Order=Order='OrderGoTo', Entity=#6726, AdditionalFlags='IgnoreFogOfWar', Path='[35, 30] --> [35, 31] --> [35, 32] --> [34, 33] --> [34, 34]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:36:23:282None[Sandbox] Process order. (Serial=3215, Empire=2, Order=Order='OrderGoTo', Entity=#5367, AdditionalFlags='IgnoreFogOfWar', Path='[52, 9]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:36:23:283None[Sandbox] Process order. (Serial=3216, Empire=2, Order=Order='OrderGoTo', Entity=#10302, AdditionalFlags='IgnoreFogOfWar', Path='[42, 38] --> [43, 38] --> [43, 37] --> [44, 37] --> [45, 37]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:36:23:284None[Sandbox] Process order. (Serial=3217, Empire=2, Order=Order='OrderGoTo', Entity=#8930, AdditionalFlags='IgnoreFogOfWar', Path='[41, 28] --> [40, 28] --> [39, 28]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:36:23:285None[Sandbox] Process order. (Serial=3218, Empire=2, Order=Order='OrderGoTo', Entity=#7149, AdditionalFlags='IgnoreFogOfWar', Path='[55, 44]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:36:23:286None[Sandbox] Process order. (Serial=3219, Empire=2, Order=Order='OrderGoTo', Entity=#4161, AdditionalFlags='IgnoreFogOfWar', Path='[85, 34] --> [84, 35]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:36:23:286None[Sandbox] Process order. (Serial=3220, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:36:23:290None[Sandbox] Process order. (Serial=3221, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:36:23:293None[Sandbox] Process order. (Serial=3222, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:36:23:302None[Sandbox] Process order. (Serial=3223, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:36:23:304None[Sandbox] Process order. (Serial=3224, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:36:23:308None[Sandbox] Process order. (Serial=3225, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:36:23:310None[Sandbox] Process order. (Serial=3226, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:36:23:314None[Sandbox] Process order. (Serial=3227, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:36:23:322None[Sandbox] Process order. (Serial=3228, Empire=3, Order=Order OrderEnqueueTechnology)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:36:23:323None[Sandbox] Process order. (Serial=3229, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:36:23:323None[Sandbox] Process order. (Serial=3230, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:36:23:324None[Sandbox] Process order. (Serial=3231, Empire=3, Order=Order OrderChooseNextTenet)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:36:23:327None[Sandbox] Process order. (Serial=3232, Empire=3, Order=Order OrderActivateCivic)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:36:23:329None[Sandbox] Process order. (Serial=3233, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '1108' Constructible: 'Infrastructure_Military_Family04_02' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:36:23:330None[Sandbox] Process order. (Serial=3234, Empire=3, Order=Order OrderBuyoutConstructionWithPopulationByGuid, Settlement: '2039', Construction: '1621')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:36:23:336None[Sandbox] Process order. (Serial=3235, Empire=3, Order=Order='OrderGoTo', Entity=#11216, AdditionalFlags='IgnoreFogOfWar', Path='[53, 59] --> [53, 60] --> [52, 60]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:36:23:354None[Sandbox] Process order. (Serial=3236, Empire=3, Order=Order='OrderGoTo', Entity=#8943, AdditionalFlags='IgnoreFogOfWar', Path='[64, 64] --> [64, 65] --> [64, 66]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:36:23:355None[Sandbox] Process order. (Serial=3237, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:36:23:362None[Sandbox] Process order. (Serial=3238, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:36:23:383None[Sandbox] Process order. (Serial=3239, Empire=6, Order=Order='OrderGoTo', Entity=#2113, AdditionalFlags='IgnoreFogOfWar', Path='[46, 11] --> [47, 10] --> [47, 9] --> [48, 8]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:36:23:393None[Sandbox] Process order. (Serial=3240, Empire=6, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:36:23:423None[Sandbox] Process order. (Serial=3241, Empire=8, Order=Order='OrderGoTo', Entity=#9586, AdditionalFlags='IgnoreFogOfWar', Path='[84, 58] --> [83, 59] --> [84, 60] --> [83, 61]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:36:23:433None[Sandbox] Process order. (Serial=3242, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:36:23:443None[Sandbox] Process order. (Serial=3243, Empire=9, Order=Order='OrderGoTo', Entity=#9369, AdditionalFlags='IgnoreFogOfWar', Path='[77, 66] --> [77, 65] --> [78, 65] --> [79, 64]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:36:23:444None[Sandbox] Process order. (Serial=3244, Empire=9, Order=Order='OrderGoTo', Entity=#7021, AdditionalFlags='IgnoreFogOfWar', Path='[76, 63] --> [77, 63] --> [77, 62] --> [78, 62]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:36:23:445None[Sandbox] Process order. (Serial=3245, Empire=9, Order=Order='OrderGoTo', Entity=#11208, AdditionalFlags='IgnoreFogOfWar', Path='[79, 64] --> [80, 64] --> [80, 63] --> [81, 63] --> [82, 63] --> [83, 62]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:36:23:453None[Sandbox] Process order. (Serial=3246, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:36:23:455None[Sandbox] Process order. (Serial=3247, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:36:23:457None[Sandbox] Process order. (Serial=3248, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:36:23:471None[Sandbox] Process order. (Serial=3249, Empire=5, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:36:23:471None[Sandbox] Process order. (Serial=3250, Empire=7, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:36:23:472None[Sandbox] Process order. (Serial=3251, Empire=72, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:36:23:514None[Sandbox] Process order. (Serial=3252, Empire=1, Order=Order OrderBuyoutAvailableConstruction. Settlement=1011, Constructible=LandUnit_Era3_Common_Spies, Position=[-1, -1], Currency=Money)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:36:23:517None[Sandbox] Process order. (Serial=3253, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:36:23:517None[Sandbox] Process order. (Serial=3254, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:36:23:518None[Sandbox] Process order. (Serial=3255, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:36:23:534None[Sandbox] Process order. (Serial=3256, Empire=1, Order=Order='OrderGoTo', Entity=#11459, AdditionalFlags='IgnoreFogOfWar', Path='[91, 15] --> [92, 16] --> [92, 17] --> [93, 17] --> [94, 17] --> [95, 18]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:36:23:544None[Sandbox] Process order. (Serial=3257, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:36:23:574None[Sandbox] Process order. (Serial=3258, Empire=2, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 6 Money Investment Low Influence Investment Low)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:36:23:575None[Sandbox] Process order. (Serial=3259, Empire=2, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:36:23:576None[Sandbox] Process order. (Serial=3260, Empire=2, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:36:23:605None[Sandbox] Process order. (Serial=3261, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '2039' Constructible: 'Infrastructure_Science_Family01_02' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:36:23:613None[Sandbox] Process order. (Serial=3262, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:36:23:614None[Sandbox] Process order. (Serial=3263, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:36:23:644None[Sandbox] Process order. (Serial=3264, Empire=7, Order=Order='OrderGoTo', Entity=#8847, AdditionalFlags='IgnoreFogOfWar', Path='[77, 56]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:36:23:653None[Sandbox] Process order. (Serial=3265, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:36:23:716None[Sandbox] Process order. (Serial=3266, Empire=1, Order=Order OrderBuyoutAvailableConstruction. Settlement=1011, Constructible=LandUnit_Era3_Common_Spies, Position=[-1, -1], Currency=Money)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:36:23:719None[Sandbox] Process order. (Serial=3267, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:36:23:719None[Sandbox] Process order. (Serial=3268, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:36:23:755None[Sandbox] Process order. (Serial=3269, Empire=2, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:36:23:756None[Sandbox] Process order. (Serial=3270, Empire=2, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:36:23:757None[Sandbox] Process order. (Serial=3271, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 9]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:36:23:758None[Sandbox] Process order. (Serial=3272, Empire=2, Order=Order='OrderGoTo', Entity=#7149, AdditionalFlags='IgnoreFogOfWar', Path='[55, 43] --> [56, 42] --> [56, 41]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:36:23:785None[Sandbox] Process order. (Serial=3273, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:36:23:915None[Sandbox] Process order. (Serial=3274, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '1011' Constructible: 'LandUnit_Era3_Common_Spies' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:36:23:917None[Sandbox] Process order. (Serial=3275, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:36:23:918None[Sandbox] Process order. (Serial=3276, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:36:23:976None[Sandbox] Process order. (Serial=3277, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:36:24:118None[Sandbox] Process order. (Serial=3278, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:36:24:177None[Sandbox] Process order. (Serial=3279, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:36:24:186None[Sandbox] Process order. (Serial=3280, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:36:24:197None[Sandbox] Process order. (Serial=3281, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:36:24:212None[Sandbox] Process order. (Serial=3282, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:36:24:237None[Sandbox] Process order. (Serial=3283, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:36:24:239None[Sandbox] Process order. (Serial=3284, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:36:24:298None[Sandbox] Process order. (Serial=3285, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:36:24:301None[Sandbox] Process order. (Serial=3286, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:36:24:309None[Sandbox] Process order. (Serial=3287, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:36:24:312None[Sandbox] Process order. (Serial=3288, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:36:24:315None[Sandbox] Process order. (Serial=3289, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:36:24:328None[Sandbox] Process order. (Serial=3290, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:36:24:331None[Sandbox] Process order. (Serial=3291, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:36:24:369None[Sandbox] Process order. (Serial=3292, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:36:24:373None[Sandbox] Process order. (Serial=3293, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:36:24:377None[Sandbox] Process order. (Serial=3294, Empire=0, Order=Order OrderChangeNotificationStatus)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:36:24:409None[Sandbox] Process order. (Serial=3295, Empire=6, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:36:24:438None[Sandbox] Process order. (Serial=3296, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:36:24:459None[Sandbox] Process order. (Serial=3297, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:36:24:461None[Sandbox] Process order. (Serial=3298, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:36:24:470None[Sandbox] Process order. (Serial=3299, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:36:24:549None[Sandbox] Process order. (Serial=3300, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:36:24:761None[Sandbox] Process order. (Serial=3301, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 8]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:36:24:762None[Sandbox] Process order. (Serial=3302, Empire=2, Order=Order='OrderGoTo', Entity=#4161, AdditionalFlags='IgnoreFogOfWar', Path='[85, 36] --> [85, 37] --> [85, 38]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:36:24:859None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_RapaNui #7149 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
17:36:25:194None[Sandbox] Process order. (Serial=3303, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:36:25:216None[Sandbox] Process order. (Serial=3304, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:36:25:220None[Sandbox] Process order. (Serial=3305, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:36:25:256None[Sandbox] Process order. (Serial=3306, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:36:25:261None[Sandbox] Process order. (Serial=3307, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:36:25:305None[Sandbox] Process order. (Serial=3308, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:36:25:308None[Sandbox] Process order. (Serial=3309, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:36:25:316None[Sandbox] Process order. (Serial=3310, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:36:25:320None[Sandbox] Process order. (Serial=3311, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:36:25:326None[Sandbox] Process order. (Serial=3312, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:36:25:336None[Sandbox] Process order. (Serial=3313, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:36:25:339None[Sandbox] Process order. (Serial=3314, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:36:25:376None[Sandbox] Process order. (Serial=3315, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:36:25:380None[Sandbox] Process order. (Serial=3316, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:36:25:416None[Sandbox] Process order. (Serial=3317, Empire=6, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:36:25:446None[Sandbox] Process order. (Serial=3318, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:36:25:466None[Sandbox] Process order. (Serial=3319, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:36:25:469None[Sandbox] Process order. (Serial=3320, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:36:25:477None[Sandbox] Process order. (Serial=3321, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:36:25:556None[Sandbox] Process order. (Serial=3322, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:36:25:577None[Sandbox] Process order. (Serial=3323, Empire=3, Order=Order OrderTransferUnits)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:36:25:760None[Sandbox] Process order. (Serial=3324, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 9]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:36:25:802None[Sandbox] Process order. (Serial=3325, Empire=3, Order=Order='OrderGoTo', Entity=#8943, AdditionalFlags='IgnoreFogOfWar', Path='[64, 65]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:36:26:201None[Sandbox] Process order. (Serial=3326, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:36:26:231None[Sandbox] Process order. (Serial=3327, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:36:26:234None[Sandbox] Process order. (Serial=3328, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:36:26:272None[Sandbox] Process order. (Serial=3329, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:36:26:275None[Sandbox] Process order. (Serial=3330, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:36:26:312None[Sandbox] Process order. (Serial=3331, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:36:26:315None[Sandbox] Process order. (Serial=3332, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:36:26:323None[Sandbox] Process order. (Serial=3333, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:36:26:325None[Sandbox] Process order. (Serial=3334, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:36:26:334None[Sandbox] Process order. (Serial=3335, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:36:26:343None[Sandbox] Process order. (Serial=3336, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:36:26:379None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_HolyRomanEmpire #8943 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
17:36:26:394None[Sandbox] Process order. (Serial=3337, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:36:26:434None[Sandbox] Process order. (Serial=3338, Empire=6, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:36:26:453None[Sandbox] Process order. (Serial=3339, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:36:26:473None[Sandbox] Process order. (Serial=3340, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:36:26:513None[Sandbox] Process order. (Serial=3341, Empire=0, Order=Order='OrderGoTo', Entity=#7352, AdditionalFlags='IgnoreFogOfWar', Path='[64, 12] --> [64, 11] --> [65, 11] --> [66, 10] --> [66, 9] --> [67, 9]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:36:26:563None[Sandbox] Process order. (Serial=3342, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:36:26:589None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Italy #11459 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
17:36:26:619None[Sandbox] Process order. (Serial=3343, Empire=3, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:36:26:619None[Sandbox] Process order. (Serial=3344, Empire=6, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:36:26:620None[Sandbox] Process order. (Serial=3345, Empire=8, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:36:26:765None[Sandbox] Process order. (Serial=3346, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 8]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:36:26:766None[Sandbox] Process order. (Serial=3347, Empire=2, Order=Order='OrderGoTo', Entity=#7149, AdditionalFlags='IgnoreFogOfWar', Path='[57, 41]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:36:27:209None[Sandbox] Process order. (Serial=3348, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:36:27:238None[Sandbox] Process order. (Serial=3349, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:36:27:252None[Sandbox] Process order. (Serial=3350, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:36:27:279None[Sandbox] Process order. (Serial=3351, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:36:27:294None[Sandbox] Process order. (Serial=3352, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:36:27:320None[Sandbox] Process order. (Serial=3353, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:36:27:323None[Sandbox] Process order. (Serial=3354, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:36:27:330None[Sandbox] Process order. (Serial=3355, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:36:27:332None[Sandbox] Process order. (Serial=3356, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:36:27:340None[Sandbox] Process order. (Serial=3357, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:36:27:350None[Sandbox] Process order. (Serial=3358, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:36:27:480None[Sandbox] Process order. (Serial=3359, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:36:27:569None[Sandbox] Process order. (Serial=3360, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:36:27:621None[Sandbox] Process order. (Serial=3361, Empire=2, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:36:27:772None[Sandbox] Process order. (Serial=3362, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 9]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:36:27:821None[Sandbox] Process order. (Serial=3363, Empire=1, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:36:28:215None[Sandbox] Process order. (Serial=3364, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:36:28:245None[Sandbox] Process order. (Serial=3365, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:36:28:266None[Sandbox] Process order. (Serial=3366, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:36:28:285None[Sandbox] Process order. (Serial=3367, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:36:28:340None[Sandbox] Process order. (Serial=3368, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:36:28:491None[Sandbox] Process order. (Serial=3369, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:36:28:612None[Sandbox] Process order. (Serial=3370, Empire=9, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:36:28:773None[Sandbox] Process order. (Serial=3371, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 8]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:36:29:213None[Sandbox] Process order. (Serial=3372, Empire=0, Order=Order OrderEnqueueTechnology)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:36:29:223None[Sandbox] Process order. (Serial=3373, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:36:29:255None[Sandbox] Process order. (Serial=3374, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:36:29:283None[Sandbox] Process order. (Serial=3375, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:36:29:303None[Sandbox] Process order. (Serial=3376, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:36:29:346None[Sandbox] Process order. (Serial=3377, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:36:29:358None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_MughalEmpire #5474 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
17:36:29:537None[Sandbox] Process order. (Serial=3378, Empire=0, Order=Order='OrderGoTo', Entity=#4715, AdditionalFlags='IgnoreFogOfWar', Path='[64, 10] --> [64, 11] --> [65, 12]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:36:29:538None[Sandbox] Process order. (Serial=3379, Empire=0, Order=Order='OrderGoTo', Entity=#4620, AdditionalFlags='IgnoreFogOfWar', Path='[70, 36] --> [70, 35] --> [71, 34]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:36:29:790None[Sandbox] Process order. (Serial=3380, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 9]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:36:30:232None[Sandbox] Process order. (Serial=3381, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:36:30:262None[Sandbox] Process order. (Serial=3382, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:36:30:295None[Sandbox] Process order. (Serial=3383, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:36:30:323None[Sandbox] Process order. (Serial=3384, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:36:30:353None[Sandbox] Process order. (Serial=3385, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:36:30:556None[Sandbox] Process order. (Serial=3386, Empire=0, Order=Order='OrderGoTo', Entity=#10668, AdditionalFlags='IgnoreFogOfWar', Path='[55, 14]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:36:31:239None[Sandbox] Process order. (Serial=3387, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:36:31:269None[Sandbox] Process order. (Serial=3388, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:36:31:301None[Sandbox] Process order. (Serial=3389, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:36:31:331None[Sandbox] Process order. (Serial=3390, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:36:32:247None[Sandbox] Process order. (Serial=3391, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:36:32:276None[Sandbox] Process order. (Serial=3392, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:36:32:307None[Sandbox] Process order. (Serial=3393, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:36:42:162None[Sandbox] Process order. (Serial=3394, Empire=0, Order=Order OrderEnqueueConstructible, Settlement: '1149' Constructible: 'Infrastructure_PublicOrder_Family04_01' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:36:44:128None[Sandbox] Process order. (Serial=3395, Empire=0, Order=Order OrderAcknowledgeTransactions)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:36:52:683None[Sandbox] Process order. (Serial=3396, Empire=0, Order=Order='OrderDiplomaticAction', Action='ProposeEconomicalAgreement', OtherEmpire=#1.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:36:52:703None[Sandbox] Process order. (Serial=3397, Empire=0, Order=Order OrderAcknowledgeTransactions)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:36:52:724None[Sandbox] Process order. (Serial=3398, Empire=1, Order=Order='OrderDiplomaticAction', Action='CounterAgreement', OtherEmpire=#0.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:36:52:725None[Sandbox] Process order. (Serial=3399, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:36:52:796None[Sandbox] Process order. (Serial=3400, Empire=0, Order=Order OrderAcknowledgeTransactions)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:36:54:395None[Sandbox] Process order. (Serial=3401, Empire=0, Order=Order='OrderDiplomaticAction', Action='IgnoreAgreement', OtherEmpire=#1.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:36:54:508None[Sandbox] Process order. (Serial=3402, Empire=0, Order=Order OrderAcknowledgeTransactions)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:36:55:460None[Sandbox] Process order. (Serial=3403, Empire=0, Order=Order OrderChangeNotificationStatus)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:37:00:127None[Sandbox] Process order. (Serial=3404, Empire=0, Order=Order OrderChangeNotificationStatus)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:37:00:128None[Sandbox] Process order. (Serial=3405, Empire=0, Order=Order OrderChangeNotificationFlags)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:37:00:167None[Sandbox] Process order. (Serial=3406, Empire=0, Order=Order OrderChangeNotificationStatus)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:37:00:168None[Sandbox] Process order. (Serial=3407, Empire=0, Order=Order OrderChangeNotificationFlags)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:37:04:154None[Sandbox] Process order. (Serial=3408, Empire=0, Order=Order OrderEnqueueConstructible, Settlement: '3626' Constructible: 'Extension_Base_Money' Position: '[77, 12]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:37:06:412UI Steam[UI] Showing NarrativeWindow: $NarrativeEvent_Civics_Religion05
Amplitude.Mercury.UI.NarrativeWindow:OnBeginShow(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.NarrativeWindow:OnBeginShow(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UIAbstractShowable:InternalRequestShow() Amplitude.UI.Windows.UIContainer:InternalRequestShow() Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
17:37:07:445None[Sandbox] Process order. (Serial=3409, Empire=0, Order=Order OrderChangeNotificationStatus)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:37:18:553None[Sandbox] Process order. (Serial=3410, Empire=0, Order=Order='OrderGoTo', Entity=#11462, path='[65, 13] --> [66, 12] --> [66, 11] --> [67, 10] --> [67, 9] --> [68, 9] --> [69, 9] --> [70, 8] --> [71, 8] --> [72, 8] --> [73, 8]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:37:18:563None[Sandbox] Process order. (Serial=3411, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:37:19:569None[Sandbox] Process order. (Serial=3412, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:37:20:575None[Sandbox] Process order. (Serial=3413, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:37:21:580None[Sandbox] Process order. (Serial=3414, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:37:22:592None[Sandbox] Process order. (Serial=3415, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:37:23:603None[Sandbox] Process order. (Serial=3416, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:37:24:610None[Sandbox] Process order. (Serial=3417, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:37:25:614None[Sandbox] Process order. (Serial=3418, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:37:26:625None[Sandbox] Process order. (Serial=3419, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:37:27:631None[Sandbox] Process order. (Serial=3420, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:37:27:712None[Sandbox] Process order. (Serial=3421, Empire=0, Order=Order='OrderGoToAndMerge', Entity=#10290, path='[90, 23] --> [90, 24]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:37:27:722None[Sandbox] Process order. (Serial=3422, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:37:28:734None[Sandbox] Process order. (Serial=3423, Empire=0, Order=Order OrderTransferUnits)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:37:30:573None[Sandbox] Process order. (Serial=3424, Empire=0, Order=Order='OrderGoTo', Entity=#10332, path='[90, 25] --> [90, 26] --> [89, 27] --> [90, 28] --> [90, 29] --> [91, 30]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:37:30:584None[Sandbox] Process order. (Serial=3425, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:37:31:590None[Sandbox] Process order. (Serial=3426, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:37:32:603None[Sandbox] Process order. (Serial=3427, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:37:33:609None[Sandbox] Process order. (Serial=3428, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:37:34:273None[Sandbox] Process order. (Serial=3429, Empire=0, Order=Order='OrderGoTo', Entity=#10987, path='[75, 30] --> [75, 29] --> [76, 28] --> [77, 28] --> [78, 28] --> [78, 27] --> [79, 27] --> [80, 27] --> [81, 27] --> [82, 27] --> [83, 27] --> [84, 26]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:37:34:283None[Sandbox] Process order. (Serial=3430, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:37:34:332None[Sandbox] Process order. (Serial=3431, Empire=0, Order=Order OrderEmpireLockedByMandatories)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:37:34:613None[Sandbox] Process order. (Serial=3432, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:37:35:105None[Sandbox] Process order. (Serial=3433, Empire=0, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:37:35:295None[Sandbox] Process order. (Serial=3434, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:37:35:617None[Sandbox] Process order. (Serial=3435, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:37:36:302None[Sandbox] Process order. (Serial=3436, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:37:37:310None[Sandbox] Process order. (Serial=3437, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:37:38:315None[Sandbox] Process order. (Serial=3438, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:37:39:323None[Sandbox] Process order. (Serial=3439, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:37:40:335None[Sandbox] Process order. (Serial=3440, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:37:41:344None[Sandbox] Process order. (Serial=3441, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:37:42:355None[Sandbox] Process order. (Serial=3442, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:37:43:361None[Sandbox] Process order. (Serial=3443, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:37:44:364None[Sandbox] Process order. (Serial=3444, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:37:44:442None[Sandbox] Process order. (Serial=3445, Empire=-1, Order=Order OrderWaitForOrderReplication)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:37:44:555None[Deeds] DeedDefinition 'Deed_EraStar_Warmonger' was already unregistered for this Listener.
Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:37:44:555None[Deeds] DeedDefinition 'Deed_EraStar_Scientist' was already unregistered for this Listener.
Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:37:44:555None[Deeds] DeedDefinition 'Deed_EraStar_Merchant' was already unregistered for this Listener.
Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:37:44:555None[Deeds] DeedDefinition 'Deed_EraStar_Farmer' was already unregistered for this Listener.
Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:37:44:555None[Deeds] DeedDefinition 'Deed_EraStar_Farmer' was already unregistered for this Listener.
Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:37:44:555None[Deeds] DeedDefinition 'Deed_EraStar_Farmer' was already unregistered for this Listener.
Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:37:44:555None[Deeds] DeedDefinition 'Deed_EraStar_Farmer' was already unregistered for this Listener.
Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:37:44:555None[Deeds] DeedDefinition 'Deed_EraStar_Farmer' was already unregistered for this Listener.
Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:37:44:555None[Deeds] DeedDefinition 'Deed_EraStar_Farmer' was already unregistered for this Listener.
Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:37:44:555None[Deeds] DeedDefinition 'Deed_EraStar_Farmer' was already unregistered for this Listener.
Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:37:44:555None[Deeds] DeedDefinition 'Deed_EraStar_Expansionist' was already unregistered for this Listener.
Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:37:44:555None[Deeds] DeedDefinition 'Deed_EraStar_Expansionist' was already unregistered for this Listener.
Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:37:44:555None[Deeds] DeedDefinition 'Deed_EraStar_Expansionist' was already unregistered for this Listener.
Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:37:44:555None[Deeds] DeedDefinition 'Deed_EraStar_Expansionist' was already unregistered for this Listener.
Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:37:44:555None[Deeds] DeedDefinition 'Deed_EraStar_Cultural' was already unregistered for this Listener.
Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:37:44:555None[Deeds] DeedDefinition 'Deed_EraStar_Builder' was already unregistered for this Listener.
Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:37:45:368NoneAI Synchronization took 714ms at frame 6154 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
17:37:45:412NoneMetadata 'dlc_names' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:37:45:412NoneMetadata 'rmc0' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:37:45:412NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:37:45:855None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era4_Eastern #11470 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
17:37:45:876None[Sandbox] Process order. (Serial=3446, Empire=0, Order=Order OrderEmpireLockedByMandatories)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:37:46:672None[Sandbox] Process order. (Serial=3447, Empire=0, Order=Order='OrderGoTo', Entity=#4715, AdditionalFlags='IgnoreFogOfWar', Path='[64, 13] --> [64, 14]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:37:46:673None[Sandbox] Process order. (Serial=3448, Empire=0, Order=Order='OrderGoTo', Entity=#4620, AdditionalFlags='IgnoreFogOfWar', Path='[70, 33] --> [71, 32] --> [71, 31] --> [72, 30] --> [72, 29] --> [73, 28] --> [73, 27] --> [74, 26] --> [74, 25] --> [75, 24]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:37:46:674None[Sandbox] Process order. (Serial=3449, Empire=0, Order=Order='OrderGoTo', Entity=#7352, AdditionalFlags='IgnoreFogOfWar', Path='[67, 8] --> [66, 7] --> [67, 6] --> [67, 5] --> [68, 5] --> [69, 5] --> [70, 4]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:37:46:675None[Sandbox] Process order. (Serial=3450, Empire=0, Order=Order='OrderGoTo', Entity=#9630, AdditionalFlags='IgnoreFogOfWar', Path='[77, 23] --> [77, 22] --> [77, 21] --> [78, 20] --> [78, 19]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:37:46:676None[Sandbox] Process order. (Serial=3451, Empire=0, Order=Order='OrderGoTo', Entity=#10668, AdditionalFlags='IgnoreFogOfWar', Path='[54, 13] --> [54, 12] --> [54, 11] --> [55, 11] --> [56, 11] --> [57, 10] --> [57, 9] --> [58, 9] --> [59, 8] --> [59, 7]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:37:46:683None[Sandbox] Process order. (Serial=3452, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:37:46:688None[Sandbox] Process order. (Serial=3453, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:37:46:692None[Sandbox] Process order. (Serial=3454, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:37:46:696None[Sandbox] Process order. (Serial=3455, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:37:46:700None[Sandbox] Process order. (Serial=3456, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:37:46:713None[Sandbox] Process order. (Serial=3457, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:37:46:714None[Sandbox] Process order. (Serial=3458, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:37:46:715None[Sandbox] Process order. (Serial=3459, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:37:46:715None[Sandbox] Process order. (Serial=3460, Empire=1, Order=Order OrderExecuteGrievanceAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:37:46:716None[Sandbox] Process order. (Serial=3461, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:37:46:716None[Sandbox] Process order. (Serial=3462, Empire=1, Order=Order OrderSplitArmy)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:37:46:727None[Sandbox] Process order. (Serial=3463, Empire=1, Order=Order='OrderGoTo', Entity=#4693, AdditionalFlags='IgnoreFogOfWar', Path='[93, 28] --> [92, 27] --> [92, 26] --> [91, 25] --> [91, 24] --> [90, 23] --> [89, 23] --> [89, 22] --> [88, 21] --> [88, 20]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:37:46:729None[Sandbox] Process order. (Serial=3464, Empire=1, Order=Order='OrderGoTo', Entity=#11459, AdditionalFlags='IgnoreFogOfWar', Path='[94, 19] --> [94, 20] --> [94, 21] --> [95, 22] --> [94, 22] --> [93, 23] --> [92, 23]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:37:46:731None[Sandbox] Process order. (Serial=3465, Empire=1, Order=Order='OrderGoTo', Entity=#11201, AdditionalFlags='IgnoreFogOfWar', Path='[92, 16]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:37:46:742None[Sandbox] Process order. (Serial=3466, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:37:46:742None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Byzantium #11476 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
17:37:46:746None[Sandbox] Process order. (Serial=3467, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:37:46:750None[Sandbox] Process order. (Serial=3468, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:37:46:755None[Sandbox] Process order. (Serial=3469, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '1011' Constructible: 'Extension_Base_TrainStation' Position: '[90, 9]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:37:46:756None[Sandbox] Process order. (Serial=3470, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '1932' Constructible: 'Extension_Era5_Italy' Position: '[82, 11]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:37:46:792None[Sandbox] Process order. (Serial=3471, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1095' Constructible: 'Repeatable_Culture' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:37:46:793None[Sandbox] Process order. (Serial=3472, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '3098' Constructible: 'Infrastructure_Science_Family02_02' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:37:46:793None[Sandbox] Process order. (Serial=3473, Empire=2, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:37:46:794None[Sandbox] Process order. (Serial=3474, Empire=2, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:37:46:794None[Sandbox] Process order. (Serial=3475, Empire=2, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:37:46:795None[Sandbox] Process order. (Serial=3476, Empire=2, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 6 Money Investment None Influence Investment None)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:37:46:796None[Sandbox] Process order. (Serial=3477, Empire=2, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:37:46:797None[Sandbox] Process order. (Serial=3478, Empire=2, Order=Order OrderActivateCivic)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:37:46:798None[Sandbox] Process order. (Serial=3479, Empire=2, Order=Order OrderEnqueueTechnology)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:37:46:804None[Sandbox] Process order. (Serial=3480, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 8]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:37:46:805None[Sandbox] Process order. (Serial=3481, Empire=2, Order=Order='OrderGoTo', Entity=#5367, AdditionalFlags='IgnoreFogOfWar', Path='[52, 8] --> [52, 7] --> [53, 6] --> [54, 6] --> [55, 6]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:37:46:807None[Sandbox] Process order. (Serial=3482, Empire=2, Order=Order='OrderGoTo', Entity=#7149, AdditionalFlags='IgnoreFogOfWar', Path='[58, 40] --> [59, 40] --> [60, 40]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:37:46:809None[Sandbox] Process order. (Serial=3483, Empire=2, Order=Order='OrderGoTo', Entity=#5474, AdditionalFlags='IgnoreFogOfWar', Path='[48, 16] --> [47, 17] --> [47, 18] --> [46, 19] --> [46, 20]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:37:46:811None[Sandbox] Process order. (Serial=3484, Empire=2, Order=Order='OrderGoTo', Entity=#4161, AdditionalFlags='IgnoreFogOfWar', Path='[86, 38] --> [86, 39] --> [87, 39]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:37:46:822None[Sandbox] Process order. (Serial=3485, Empire=2, Order=Order='OrderGoTo', Entity=#6726, AdditionalFlags='IgnoreFogOfWar', Path='[33, 35]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:37:46:823None[Sandbox] Process order. (Serial=3486, Empire=2, Order=Order='OrderGoTo', Entity=#8930, AdditionalFlags='IgnoreFogOfWar', Path='[38, 29]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:37:46:824None[Sandbox] Process order. (Serial=3487, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:37:46:827None[Sandbox] Process order. (Serial=3488, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:37:46:830None[Sandbox] Process order. (Serial=3489, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:37:46:833None[Sandbox] Process order. (Serial=3490, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:37:46:837None[Sandbox] Process order. (Serial=3491, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:37:46:839None[Sandbox] Process order. (Serial=3492, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1791' Constructible: 'Extension_Base_Science' Position: '[35, 24]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:37:46:853None[Sandbox] Process order. (Serial=3493, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:37:46:857None[Sandbox] Process order. (Serial=3494, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:37:46:872None[Sandbox] Process order. (Serial=3495, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '1108' Constructible: 'Infrastructure_Science_Family01_02' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:37:46:873None[Sandbox] Process order. (Serial=3496, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:37:46:875None[Sandbox] Process order. (Serial=3497, Empire=3, Order=Order OrderActivateCivic)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:37:46:884None[Sandbox] Process order. (Serial=3498, Empire=3, Order=Order='OrderGoTo', Entity=#8943, AdditionalFlags='IgnoreFogOfWar', Path='[64, 64] --> [63, 64] --> [62, 63] --> [61, 63]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:37:46:894None[Sandbox] Process order. (Serial=3499, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:37:46:952None[Sandbox] Process order. (Serial=3500, Empire=8, Order=Order='OrderGoTo', Entity=#9586, AdditionalFlags='IgnoreFogOfWar', Path='[83, 60]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:37:46:964None[Sandbox] Process order. (Serial=3501, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:37:46:973None[Sandbox] Process order. (Serial=3502, Empire=9, Order=Order='OrderGoTo', Entity=#11208, AdditionalFlags='IgnoreFogOfWar', Path='[82, 63] --> [81, 63] --> [80, 63] --> [80, 64] --> [79, 64] --> [78, 64]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:37:46:983None[Sandbox] Process order. (Serial=3503, Empire=9, Order=Order='OrderGoTo', Entity=#7021, AdditionalFlags='IgnoreFogOfWar', Path='[78, 61]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:37:46:984None[Sandbox] Process order. (Serial=3504, Empire=9, Order=Order='OrderGoTo', Entity=#9369, AdditionalFlags='IgnoreFogOfWar', Path='[80, 64] --> [80, 63] --> [81, 62] --> [81, 61]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:37:46:984None[Sandbox] Process order. (Serial=3505, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:37:46:993None[Sandbox] Process order. (Serial=3506, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:37:46:995None[Sandbox] Process order. (Serial=3507, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:37:47:010None[Sandbox] Process order. (Serial=3508, Empire=5, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:37:47:010None[Sandbox] Process order. (Serial=3509, Empire=6, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:37:47:011None[Sandbox] Process order. (Serial=3510, Empire=7, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:37:47:011None[Sandbox] Process order. (Serial=3511, Empire=72, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:37:47:045NoneCan't find entity 11203 of ongoing task. Fails the task 45879.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:37:47:054None[Sandbox] Process order. (Serial=3512, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:37:47:055None[Sandbox] Process order. (Serial=3513, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:37:47:056None[Sandbox] Process order. (Serial=3514, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:37:47:056None[Sandbox] Process order. (Serial=3515, Empire=1, Order=Order OrderSplitArmy)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:37:47:064None[Sandbox] Process order. (Serial=3516, Empire=1, Order=Order='OrderGoTo', Entity=#11203, AdditionalFlags='IgnoreFogOfWar', Path='[81, 8]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:37:47:074None[Sandbox] Process order. (Serial=3517, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:37:47:104None[Sandbox] Process order. (Serial=3518, Empire=2, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:37:47:105None[Sandbox] Process order. (Serial=3519, Empire=2, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:37:47:105None[Sandbox] Process order. (Serial=3520, Empire=2, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:37:47:125None[Sandbox] Process order. (Serial=3521, Empire=2, Order=Order='OrderGoTo', Entity=#10302, AdditionalFlags='IgnoreFogOfWar', Path='[44, 37] --> [43, 37] --> [43, 38] --> [42, 38] --> [41, 38]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:37:47:135None[Sandbox] Process order. (Serial=3522, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:37:47:141None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Byzantium #11477 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
17:37:47:154None[Sandbox] Process order. (Serial=3523, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:37:47:186None[Sandbox] Process order. (Serial=3524, Empire=6, Order=Order='OrderGoTo', Entity=#2113, AdditionalFlags='IgnoreFogOfWar', Path='[47, 9] --> [47, 10] --> [46, 11] --> [47, 12]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:37:47:195None[Sandbox] Process order. (Serial=3525, Empire=6, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:37:47:206None[Sandbox] Process order. (Serial=3526, Empire=7, Order=Order='OrderGoTo', Entity=#8847, AdditionalFlags='IgnoreFogOfWar', Path='[77, 55]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:37:47:216None[Sandbox] Process order. (Serial=3527, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:37:47:235None[Sandbox] Process order. (Serial=3528, Empire=8, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:37:47:297None[Sandbox] Process order. (Serial=3529, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:37:47:298None[Sandbox] Process order. (Serial=3530, Empire=1, Order=Order OrderSplitArmy)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:37:47:302None[Sandbox] Process order. (Serial=3531, Empire=1, Order=Order='OrderGoTo', Entity=#10970, AdditionalFlags='IgnoreFogOfWar', Path='[83, 11] --> [82, 11] --> [82, 10] --> [81, 9]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:37:47:303None[Sandbox] Process order. (Serial=3532, Empire=1, Order=Order='OrderGoTo', Entity=#11201, AdditionalFlags='IgnoreFogOfWar', Path='[92, 17] --> [93, 17] --> [94, 17] --> [95, 18] --> [94, 19] --> [94, 20]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:37:47:307None[Sandbox] Process order. (Serial=3533, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:37:47:338None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Byzantium #11478 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
17:37:47:339None[Sandbox] Process order. (Serial=3534, Empire=2, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 6 Money Investment Low Influence Investment Low)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:37:47:340None[Sandbox] Process order. (Serial=3535, Empire=2, Order=Order OrderBuyoutConstructionByGuid, Settlement: '1095', Construction: '1636'))
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:37:47:341None[Sandbox] Process order. (Serial=3536, Empire=2, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:37:47:358None[Sandbox] Process order. (Serial=3537, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 9]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:37:47:364None[Sandbox] Process order. (Serial=3538, Empire=2, Order=Order OrderUpgradeUnits)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:37:47:496None[Sandbox] Process order. (Serial=3539, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:37:47:509None[Sandbox] Process order. (Serial=3540, Empire=1, Order=Order='OrderGoTo', Entity=#11203, AdditionalFlags='IgnoreFogOfWar', Path='[81, 9] --> [82, 9] --> [83, 9]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:37:47:510None[Sandbox] Process order. (Serial=3541, Empire=1, Order=Order='OrderGoTo', Entity=#11478, AdditionalFlags='IgnoreFogOfWar', Path='[92, 14]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:37:47:519None[Sandbox] Process order. (Serial=3542, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:37:47:539None[Sandbox] Process order. (Serial=3543, Empire=2, Order=Order OrderRemoveConstructionByGuid)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:37:47:561None[Sandbox] Process order. (Serial=3544, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1095' Constructible: 'Repeatable_PublicOrder' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:37:47:691None[Sandbox] Process order. (Serial=3545, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:37:47:694None[Sandbox] Process order. (Serial=3546, Empire=1, Order=Order OrderTransferUnits)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:37:47:697None[Sandbox] Process order. (Serial=3547, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:37:47:713None[Sandbox] Process order. (Serial=3548, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:37:47:717None[Sandbox] Process order. (Serial=3549, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:37:47:721None[Sandbox] Process order. (Serial=3550, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:37:47:752None[Sandbox] Process order. (Serial=3551, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:37:47:756None[Sandbox] Process order. (Serial=3552, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:37:47:762None[Sandbox] Process order. (Serial=3553, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:37:47:834None[Sandbox] Process order. (Serial=3554, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:37:47:844None[Sandbox] Process order. (Serial=3555, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:37:47:847None[Sandbox] Process order. (Serial=3556, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:37:47:856None[Sandbox] Process order. (Serial=3557, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:37:47:861None[Sandbox] Process order. (Serial=3558, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:37:47:902None[Sandbox] Process order. (Serial=3559, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:37:47:994None[Sandbox] Process order. (Serial=3560, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:37:48:003None[Sandbox] Process order. (Serial=3561, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:37:48:083None[Sandbox] Process order. (Serial=3562, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:37:48:094None[Sandbox] Process order. (Serial=3563, Empire=0, Order=Order='OrderGoTo', Entity=#4715, AdditionalFlags='IgnoreFogOfWar', Path='[64, 13] --> [65, 12] --> [65, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:37:48:143None[Sandbox] Process order. (Serial=3564, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:37:48:153None[Sandbox] Process order. (Serial=3565, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 8]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:37:48:209None[Sandbox] Process order. (Serial=3566, Empire=6, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:37:48:292None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_RapaNui #5367 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
17:37:48:316None[Sandbox] Process order. (Serial=3567, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:37:48:391None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Italy #11201 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
17:37:48:698None[Sandbox] Process order. (Serial=3568, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:37:48:708None[Sandbox] Process order. (Serial=3569, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:37:48:719None[Sandbox] Process order. (Serial=3570, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:37:48:732None[Sandbox] Process order. (Serial=3571, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:37:48:735None[Sandbox] Process order. (Serial=3572, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:37:48:758None[Sandbox] Process order. (Serial=3573, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:37:48:774None[Sandbox] Process order. (Serial=3574, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:37:48:801None[Sandbox] Process order. (Serial=3575, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:37:48:841None[Sandbox] Process order. (Serial=3576, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:37:48:855None[Sandbox] Process order. (Serial=3577, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:37:48:866None[Sandbox] Process order. (Serial=3578, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:37:48:875None[Sandbox] Process order. (Serial=3579, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:37:48:884None[Sandbox] Process order. (Serial=3580, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:37:48:911None[Sandbox] Process order. (Serial=3581, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:37:49:001None[Sandbox] Process order. (Serial=3582, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:37:49:011None[Sandbox] Process order. (Serial=3583, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:37:49:093None[Sandbox] Process order. (Serial=3584, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:37:49:152None[Sandbox] Process order. (Serial=3585, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:37:49:163None[Sandbox] Process order. (Serial=3586, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 9]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:37:49:173None[Sandbox] Process order. (Serial=3587, Empire=2, Order=Order='OrderGoTo', Entity=#4161, AdditionalFlags='IgnoreFogOfWar', Path='[88, 39] --> [89, 40]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:37:49:174None[Sandbox] Process order. (Serial=3588, Empire=2, Order=Order='OrderGoTo', Entity=#7149, AdditionalFlags='IgnoreFogOfWar', Path='[59, 39] --> [59, 38]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:37:49:212None[Sandbox] Process order. (Serial=3589, Empire=6, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:37:49:323None[Sandbox] Process order. (Serial=3590, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:37:49:707None[Sandbox] Process order. (Serial=3591, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:37:49:728None[Sandbox] Process order. (Serial=3592, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:37:49:732None[Sandbox] Process order. (Serial=3593, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:37:49:748None[Sandbox] Process order. (Serial=3594, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:37:49:748None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_RapaNui #5367 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
17:37:49:752None[Sandbox] Process order. (Serial=3595, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:37:49:768None[Sandbox] Process order. (Serial=3596, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:37:49:779None[Sandbox] Process order. (Serial=3597, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:37:49:808None[Sandbox] Process order. (Serial=3598, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:37:49:848None[Sandbox] Process order. (Serial=3599, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:37:49:868None[Sandbox] Process order. (Serial=3600, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:37:49:881None[Sandbox] Process order. (Serial=3601, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:37:49:891None[Sandbox] Process order. (Serial=3602, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:37:49:909None[Sandbox] Process order. (Serial=3603, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:37:49:934None[Sandbox] Process order. (Serial=3604, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:37:50:036None[Sandbox] Process order. (Serial=3605, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:37:50:161None[Sandbox] Process order. (Serial=3606, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:37:50:181None[Sandbox] Process order. (Serial=3607, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 8]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:37:50:221None[Sandbox] Process order. (Serial=3608, Empire=6, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:37:50:231None[Sandbox] Process order. (Serial=3609, Empire=3, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:37:50:232None[Sandbox] Process order. (Serial=3610, Empire=9, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:37:50:333None[Sandbox] Process order. (Serial=3611, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:37:50:712None[Sandbox] Process order. (Serial=3612, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:37:50:742None[Sandbox] Process order. (Serial=3613, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:37:50:746None[Sandbox] Process order. (Serial=3614, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:37:50:762None[Sandbox] Process order. (Serial=3615, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:37:50:765None[Sandbox] Process order. (Serial=3616, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:37:50:781None[Sandbox] Process order. (Serial=3617, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:37:50:791None[Sandbox] Process order. (Serial=3618, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:37:50:812None[Sandbox] Process order. (Serial=3619, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:37:50:861None[Sandbox] Process order. (Serial=3620, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:37:50:882None[Sandbox] Process order. (Serial=3621, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:37:50:895None[Sandbox] Process order. (Serial=3622, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:37:50:912None[Sandbox] Process order. (Serial=3623, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:37:50:928None[Sandbox] Process order. (Serial=3624, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:37:51:172None[Sandbox] Process order. (Serial=3625, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:37:51:203None[Sandbox] Process order. (Serial=3626, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 9]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:37:51:642None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Holland #10970 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
17:37:51:719None[Sandbox] Process order. (Serial=3627, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:37:51:759None[Sandbox] Process order. (Serial=3628, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:37:51:769None[Sandbox] Process order. (Serial=3629, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:37:51:789None[Sandbox] Process order. (Serial=3630, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:37:51:799None[Sandbox] Process order. (Serial=3631, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:37:51:819None[Sandbox] Process order. (Serial=3632, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:37:51:920None[Sandbox] Process order. (Serial=3633, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:37:52:061None[Sandbox] Process order. (Serial=3634, Empire=2, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:37:52:212None[Sandbox] Process order. (Serial=3635, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 8]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:37:52:706None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_HolyRomanEmpire #8943 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
17:37:52:725None[Sandbox] Process order. (Serial=3636, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:37:52:764None[Sandbox] Process order. (Serial=3637, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:37:52:794None[Sandbox] Process order. (Serial=3638, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:37:52:805None[Sandbox] Process order. (Serial=3639, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:37:52:824None[Sandbox] Process order. (Serial=3640, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:37:52:926None[Sandbox] Process order. (Serial=3641, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:37:53:169None[Sandbox] Process order. (Serial=3642, Empire=0, Order=Order='OrderGoTo', Entity=#7352, AdditionalFlags='IgnoreFogOfWar', Path='[70, 5] --> [71, 6] --> [71, 7]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:37:53:423None[Sandbox] Process order. (Serial=3643, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 9]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:37:53:736None[Sandbox] Process order. (Serial=3644, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:37:53:776None[Sandbox] Process order. (Serial=3645, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:37:53:836None[Sandbox] Process order. (Serial=3646, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:37:53:876None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_RapaNui #7149 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
17:37:53:938None[Sandbox] Process order. (Serial=3647, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:37:54:782None[Sandbox] Process order. (Serial=3648, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:37:54:841None[Sandbox] Process order. (Serial=3649, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:37:55:074None[Sandbox] Process order. (Serial=3650, Empire=1, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:37:55:794None[Sandbox] Process order. (Serial=3651, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:37:58:689None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Holland #4693 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
17:37:58:779None[Sandbox] Process order. (Serial=3652, Empire=0, Order=Order='OrderGoTo', Entity=#10987, path='[83, 27] --> [84, 27] --> [85, 26] --> [86, 26] --> [86, 25]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:37:58:789None[Sandbox] Process order. (Serial=3653, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:37:59:794None[Sandbox] Process order. (Serial=3654, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:38:00:800None[Sandbox] Process order. (Serial=3655, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:38:00:840None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Holland #4693 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
17:38:01:806None[Sandbox] Process order. (Serial=3656, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:38:02:811None[Sandbox] Process order. (Serial=3657, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:38:05:976None[Sandbox] Process order. (Serial=3658, Empire=0, Order=Order='OrderGoToAndCreateBattle', Entity=#10987, path='[87, 24] --> [87, 23] --> [88, 22] --> [89, 22]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:38:05:985None[Sandbox] Process order. (Serial=3659, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:38:06:990None[Sandbox] Process order. (Serial=3660, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:38:07:997None[Sandbox] Process order. (Serial=3661, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:38:09:001None[Sandbox] Process order. (Serial=3662, Empire=0, Order=Order OrderCreateBattle Attacker #10987 Target #4693 Action #8176 InstantResolve: False)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:38:09:045None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Holland #4693 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
17:38:09:061NonePresentation Battle 11479: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:38:09:061NonePresentation Battle 11479: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:38:09:061NonePresentation Battle 11479: Execute action[1]: AdditionalParticipantJoined. EmpireIndex=1. ParticipantGuid=11459. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:38:09:061None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #11459 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:38:09:061NonePresentation Battle 11479: Execute action[2]: BattleLoaded. Loaded in progress=False, AdditionalData=196608, currentRound=0, maximumRoundCount=3 (initialActionType: BattleLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:38:09:061NoneCreatePresentationBattlePreview attacker #0, defender #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:38:09:062NoneRestorePresentationBattlePreview created ticket #179197.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:38:09:062NonePresentation Battle 11479: Execute action[3]: ParticipantJoined. EmpireIndex=0, Guid=10987, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:38:09:062None[Preview] PresentationArmy NavalUnit_Era4_JoseonKorea_TurtleShips #10987 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:38:09:062NonePresentation Battle 11479: Execute action[4]: ParticipantJoined. EmpireIndex=1, Guid=4693, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:38:09:062None[Preview] PresentationArmy LandUnit_Era4_Common_Halberdiers #4693 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:38:09:062NonePresentation Battle 11479: Execute action[5]: ParticipantJoined. EmpireIndex=1, Guid=11459, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:38:09:062None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #11459 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:38:09:062NonePresentation Battle 11479: Execute action[6]: ReportDeploymentZone. EmpireIndex=0, Group=Attacker, deploymentTileCount=35 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:38:09:062NonePresentation Battle 11479: Execute action[7]: ReportDeploymentZone. EmpireIndex=1, Group=Defender, deploymentTileCount=35 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:38:09:062NonePresentation Battle 11479: Execute action[8]: StartConfirmation. EmpireIndex=1 (initialActionType: StartConfirmation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:38:09:087NoneRequestRestoreAsyncOperation_Completed for ticket #179197.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)
17:38:09:087NoneRestorePresentationBattlePreview skipped due to ended battle #11479
Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
17:38:09:087NoneRequestAsyncOperation_Dismissed for ticket #179197.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)
17:38:10:846None[Sandbox] Process order. (Serial=3663, Empire=1, Order=Order OrderBattleRetreat - BattleGUID: 11479 EmpireIndex: 1)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:38:10:847None[Sandbox] Process order. (Serial=3664, Empire=1, Order=Order OrderChangeUnitSpawnPosition, Position=[93, 27], SpawnType=Maritime)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:38:10:848None[Sandbox] Process order. (Serial=3665, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:38:10:889NonePresentation Battle 11479: Execute action[9]: BattleResultAcknowledge (initialActionType: BattleResultAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:38:10:894None[Sandbox] Process order. (Serial=3666, Empire=0, Order=Order OrderBattleResultAcknowledge, BattleGuid=#11479)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:38:10:986NonePresentation Battle 11479: Execute action[10]: BattleEnded (initialActionType: BattleEnded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:38:10:986None[Preview] PresentationArmy NavalUnit_Era4_JoseonKorea_TurtleShips #10987 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:38:10:986None[Preview] PresentationArmy LandUnit_Era4_Common_Halberdiers #4693 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:38:10:986None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #11459 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:38:10:986None[Preview] PresentationArmy LandUnit_Era4_Common_Halberdiers #4693 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:38:10:986None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #11459 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:38:10:986None[Preview] PresentationArmy NavalUnit_Era4_JoseonKorea_TurtleShips #10987 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:38:10:986NoneReleasePresentationBattlePreview attacker #10987, defender #4693
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:38:10:986NoneHidePresentationBattlePreview attacker #10987, defender #4693
Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
17:38:10:987None[Preview] PresentationArmy NavalUnit_Era4_JoseonKorea_TurtleShips #10987 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:38:10:987None[Preview] PresentationArmy LandUnit_Era4_Common_Halberdiers #4693 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:38:10:987None[Preview] PresentationArmy NavalUnit_Era4_JoseonKorea_TurtleShips #10987 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:38:10:987None[Preview] PresentationArmy LandUnit_Era4_Common_Halberdiers #4693 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:38:12:213None[Sandbox] Process order. (Serial=3667, Empire=0, Order=Order OrderChangeNotificationStatus)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:38:22:560None[Sandbox] Process order. (Serial=3668, Empire=0, Order=Order='OrderGoTo', Entity=#10332, path='[92, 30]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:38:22:570None[Sandbox] Process order. (Serial=3669, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:38:24:045None[Sandbox] Process order. (Serial=3670, Empire=0, Order=Order OrderCreateBattle Attacker #10332 Target #4693 Action #0 InstantResolve: False)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:38:24:082None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Holland #4693 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
17:38:24:082None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Italy #11459 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
17:38:24:102NonePresentation Battle 11554: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:38:24:102NonePresentation Battle 11554: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:38:24:103NonePresentation Battle 11554: Execute action[1]: AdditionalParticipantJoined. EmpireIndex=1. ParticipantGuid=11459. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:38:24:103None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #11459 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:38:24:103NonePresentation Battle 11554: Execute action[2]: BattleLoaded. Loaded in progress=False, AdditionalData=196608, currentRound=0, maximumRoundCount=3 (initialActionType: BattleLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:38:24:103NoneCreatePresentationBattlePreview attacker #0, defender #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:38:24:103NoneRestorePresentationBattlePreview created ticket #179273.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:38:24:103NonePresentation Battle 11554: Execute action[3]: ParticipantJoined. EmpireIndex=0, Guid=10332, Group=Attacker, Modifiers=None, Type=Army UnitCount=6 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:38:24:103None[Preview] PresentationArmy NavalUnit_Era4_JoseonKorea_TurtleShips #10332 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:38:24:103NonePresentation Battle 11554: Execute action[4]: ParticipantJoined. EmpireIndex=1, Guid=4693, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:38:24:103None[Preview] PresentationArmy LandUnit_Era4_Common_Halberdiers #4693 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:38:24:103NonePresentation Battle 11554: Execute action[5]: ParticipantJoined. EmpireIndex=1, Guid=11459, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:38:24:103None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #11459 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:38:24:104NonePresentation Battle 11554: Execute action[6]: ReportDeploymentZone. EmpireIndex=0, Group=Attacker, deploymentTileCount=54 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:38:24:104NonePresentation Battle 11554: Execute action[7]: ReportDeploymentZone. EmpireIndex=1, Group=Defender, deploymentTileCount=37 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:38:24:104NonePresentation Battle 11554: Execute action[8]: StartConfirmation. EmpireIndex=1 (initialActionType: StartConfirmation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:38:24:131NoneRequestRestoreAsyncOperation_Completed for ticket #179273.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)
17:38:24:131NoneRestorePresentationBattlePreview skipped due to ended battle #11554
Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
17:38:24:131NoneRequestAsyncOperation_Dismissed for ticket #179273.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)
17:38:24:598None[Sandbox] Process order. (Serial=3671, Empire=1, Order=Order OrderBattleConfirmation - BattleGUID: 11554 EmpireIndex: 1)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:38:24:599None[Sandbox] Process order. (Serial=3672, Empire=1, Order=Order OrderChangeUnitSpawnPosition, Position=[94, 14], SpawnType=Maritime)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:38:24:599None[Sandbox] Process order. (Serial=3673, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:38:24:682NonePresentation Battle 11554: Execute action[9]: ContenderConfirmed. EmpireIndex=1 (initialActionType: ContenderConfirmed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:38:25:250None[Sandbox] Process order. (Serial=3674, Empire=0, Order=Order OrderBattleConfirmation - BattleGUID: 11554 EmpireIndex: 0)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:38:25:281NonePresentation Battle 11554: Execute action[10]: ContenderConfirmed. EmpireIndex=0 (initialActionType: ContenderConfirmed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:38:25:281NonePresentation Battle 11554: Execute action[11]: StartDeployment (initialActionType: StartDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:38:25:281NonePresentation Battle 11554: Execute action[12]: ParticipantUnitCreation. EmpireIndex=0, ParticipantGuid=10332, ParticipantGroup=Attacker, unitCount=6 (initialActionType: ParticipantUnitCreation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:38:25:283NonePresentation Battle 11554: Execute action[12]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantUnitCreation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:38:25:283NonePresentation Battle 11554: Execute action[13]: ParticipantUnitCreation. EmpireIndex=1, ParticipantGuid=4693, ParticipantGroup=Defender, unitCount=1 (initialActionType: ParticipantUnitCreation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:38:25:283None[Preview] Force PresentationUnit UnitVisualAffinity_Era4_Holland #11555 visual status as Hidden
Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)
17:38:25:284NonePresentation Battle 11554: Execute action[13]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantUnitCreation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:38:25:284NonePresentation Battle 11554: Execute action[14]: ParticipantUnitCreation. EmpireIndex=1, ParticipantGuid=11459, ParticipantGroup=Defender, unitCount=1 (initialActionType: ParticipantUnitCreation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:38:25:284None[Preview] Force PresentationUnit UnitVisualAffinity_Era5_Italy #11685 visual status as Hidden
Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)
17:38:25:284NonePresentation Battle 11554: Execute action[14]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantUnitCreation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:38:25:284NonePresentation Battle 11554: Execute action[15]: GroupUnitDeployment. Group=Attacker. (initialActionType: GroupUnitDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:38:25:284NonePresentation Battle 11554: Execute action[16]: GroupUnitDeployment. Group=Defender. (initialActionType: GroupUnitDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:38:25:742None[Sandbox] Process order. (Serial=3675, Empire=0, Order=Order OrderBattleEndUnstack, BattleGuid=#11554)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:38:25:752None[Sandbox] Process order. (Serial=3676, Empire=0, Order=Order OrderBattleEndUnstack, BattleGuid=#11554)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:38:25:783NonePresentation Battle 11554: Execute action[17]: EndUnstack. EmpireIndex=0. (initialActionType: EndUnstack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:38:25:783NonePresentation Battle 11554: Execute action[18]: EndUnstack. EmpireIndex=1. (initialActionType: EndUnstack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:38:25:783NonePresentation Battle 11554: Execute action[19]: UnstackAcknowledge (initialActionType: UnstackAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:38:25:792None[Sandbox] Process order. (Serial=3677, Empire=0, Order=Order OrderBattleUnstackAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:38:25:822None[Sandbox] Process order. (Serial=3678, Empire=1, Order=Order OrderBattleEndDeployment - BattleGUID: 11554 EmpireIndex: 1)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:38:25:875NonePresentation Battle 11554: Execute action[20]: ParticipantDeployed (initialActionType: ParticipantDeployed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:38:25:875None[Preview] PresentationArmy PresentationArmy #10332 of empire 0 #10332 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:38:25:875None[Preview] PresentationArmy PresentationArmy #10332 of empire 0 #10332 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:38:25:875None[Preview] PresentationArmy PresentationArmy #4693 of empire 1 #4693 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:38:25:875None[Preview] PresentationArmy PresentationArmy #4693 of empire 1 #4693 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:38:25:875None[Preview] PresentationArmy PresentationArmy #11459 of empire 1 #11459 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:38:25:875None[Preview] PresentationArmy PresentationArmy #11459 of empire 1 #11459 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:38:25:875NoneReleasePresentationBattlePreview attacker #10332, defender #4693
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:38:25:875None[Preview] PresentationArmy PresentationArmy #10332 of empire 0 #10332 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:38:25:875None[Preview] PresentationArmy PresentationArmy #4693 of empire 1 #4693 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:38:25:875NoneCreatePresentationBattlePreview attacker #0, defender #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:38:25:876NoneRestorePresentationBattlePreview created ticket #179284.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:38:25:876NonePresentation Battle 11554: Execute action[20]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantDeployed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:38:25:876NonePresentation Battle 11554: Execute action[21]: EndDeployment. EmpireIndex=1. (initialActionType: EndDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:38:25:876NonePresentation Battle 11554: Execute action[21]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: EndDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:38:25:897NoneRequestRestoreAsyncOperation_Completed for ticket #179284.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)
17:38:25:897NoneRestorePresentationBattlePreview skipped due to invalid battle #11554
Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
17:38:25:897NoneRequestAsyncOperation_Dismissed for ticket #179284.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)
17:38:27:484None[Sandbox] Process order. (Serial=3679, Empire=0, Order=Order OrderBattleEndDeployment - BattleGUID: 11554 EmpireIndex: 0)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:38:27:534NonePresentation Battle 11554: Execute action[22]: EndDeployment. EmpireIndex=0. (initialActionType: EndDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:38:27:534NonePresentation Battle 11554: Execute action[22]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: EndDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:38:27:534NonePresentation Battle 11554: Execute action[23]: DeploymentAcknowledge (initialActionType: DeploymentAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:38:27:545None[Sandbox] Process order. (Serial=3680, Empire=0, Order=Order OrderBattleDeploymentAcknowledge, BattleGuid=#11554)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:38:27:617NonePresentation Battle 11554: Execute action[24]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:38:27:617NonePresentation Battle 11554: Execute action[24]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:38:27:617NonePresentation Battle 11554: Execute action[25]: ReportDeploymentZone. EmpireIndex=0, Group=Attacker, deploymentTileCount=54 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:38:27:617NonePresentation Battle 11554: Execute action[26]: ReportDeploymentZone. EmpireIndex=1, Group=Defender, deploymentTileCount=37 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:38:27:617NonePresentation Battle 11554: Execute action[27]: BattleGrown. MaximumRoundCount=6 (initialActionType: BattleGrown)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:38:27:617None[Preview] PresentationArmy PresentationArmy #10332 of empire 0 #10332 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:38:27:617None[Preview] PresentationArmy PresentationArmy #4693 of empire 1 #4693 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:38:27:619None[Preview] PresentationArmy PresentationArmy #11459 of empire 1 #11459 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:38:27:619NonePresentation Battle 11554: Execute action[28]: NewRound. Round=0. (initialActionType: NewRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:38:27:619NonePresentation Battle 11554: Execute action[29]: StartEmpireRound. EmpireIndex=0. (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:38:27:619NoneReleasePresentationBattlePreview attacker #10332, defender #4693
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:38:27:619None[Preview] PresentationArmy PresentationArmy #10332 of empire 0 #10332 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:38:27:619None[Preview] PresentationArmy PresentationArmy #4693 of empire 1 #4693 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:38:27:619NonePresentation Battle 11554: Execute action[29]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:38:31:302None[Sandbox] Process order. (Serial=3681, Empire=0, Order=Order OrderBattleMove - BattleGUID: 11554 BattleUnitGUID: 11556 AStarResults: [90, 34] --> [90, 33] --> [90, 32] --> [89, 31] --> [89, 30])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:38:31:413NonePresentation Battle 11554: Execute action[30]: UnitMove. EmpireIndex=0. UnitGuid=11556, DestTile=[89, 30]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:38:31:413NonePresentation Battle 11554: Execute action[30]: UnitGoto. EmpireIndex=0. UnitGuid=11556, DestTile=[90, 34]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:38:31:413NonePresentation Battle 11554: Execute action[30]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:38:31:413NonePresentation Battle 11554: Execute action[30]: UnitGoto. EmpireIndex=0. UnitGuid=11556, DestTile=[90, 33]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:38:31:413NonePresentation Battle 11554: Execute action[30]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:38:31:413NonePresentation Battle 11554: Execute action[30]: UnitGoto. EmpireIndex=0. UnitGuid=11556, DestTile=[90, 32]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:38:31:413NonePresentation Battle 11554: Execute action[30]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:38:31:413NonePresentation Battle 11554: Execute action[30]: UnitGoto. EmpireIndex=0. UnitGuid=11556, DestTile=[89, 31]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:38:31:414NonePresentation Battle 11554: Execute action[30]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:38:31:414NonePresentation Battle 11554: Execute action[30]: UnitGoto. EmpireIndex=0. UnitGuid=11556, DestTile=[89, 30]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:38:31:414NonePresentation Battle 11554: Execute action[30]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:38:31:414NonePresentation Battle 11554: Execute action[30]: UpdateBattleUnits. EmpireIndex=0, unitCount=2 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:38:33:773None[Sandbox] Process order. (Serial=3682, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:38:33:782None[Sandbox] Process order. (Serial=3683, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:38:33:820NonePresentation Battle 11554: Execute action[31]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:38:33:911None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
17:38:34:084None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
17:38:34:483None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
17:38:36:540None[Sandbox] Process order. (Serial=3684, Empire=0, Order=Order OrderBattleMove - BattleGUID: 11554 BattleUnitGUID: 11557 AStarResults: [90, 35] --> [91, 34] --> [90, 33] --> [90, 32] --> [89, 31] --> [89, 30] --> [89, 29])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:38:36:626NonePresentation Battle 11554: Execute action[32]: UnitMove. EmpireIndex=0. UnitGuid=11557, DestTile=[89, 29]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:38:36:626NonePresentation Battle 11554: Execute action[32]: UnitGoto. EmpireIndex=0. UnitGuid=11557, DestTile=[90, 35]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:38:36:627NonePresentation Battle 11554: Execute action[32]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:38:36:627NonePresentation Battle 11554: Execute action[32]: UnitGoto. EmpireIndex=0. UnitGuid=11557, DestTile=[91, 34]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:38:36:627NonePresentation Battle 11554: Execute action[32]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:38:36:627NonePresentation Battle 11554: Execute action[32]: UnitGoto. EmpireIndex=0. UnitGuid=11557, DestTile=[90, 33]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:38:36:627NonePresentation Battle 11554: Execute action[32]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:38:36:627NonePresentation Battle 11554: Execute action[32]: UnitGoto. EmpireIndex=0. UnitGuid=11557, DestTile=[90, 32]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:38:36:627NonePresentation Battle 11554: Execute action[32]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:38:36:627NonePresentation Battle 11554: Execute action[32]: UnitGoto. EmpireIndex=0. UnitGuid=11557, DestTile=[89, 31]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:38:36:627NonePresentation Battle 11554: Execute action[32]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:38:36:627NonePresentation Battle 11554: Execute action[32]: UnitGoto. EmpireIndex=0. UnitGuid=11557, DestTile=[89, 30]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:38:36:628NonePresentation Battle 11554: Execute action[32]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:38:36:628NonePresentation Battle 11554: Execute action[32]: UnitGoto. EmpireIndex=0. UnitGuid=11557, DestTile=[89, 29]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:38:36:628NonePresentation Battle 11554: Execute action[32]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:38:36:628NonePresentation Battle 11554: Execute action[32]: UpdateBattleUnits. EmpireIndex=0, unitCount=3 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:38:38:271None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
17:38:38:572None[Sandbox] Process order. (Serial=3685, Empire=0, Order=Order OrderBattleAttack - BattleGUID: 11554 AttackerGUID: 11556 TargetPosition: 3862 ForceAttack: False)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:38:38:624NonePresentation Battle 11554: Execute action[33]: UnitAttack. EmpireIndex=0. Attacker=11556 (health=0.86), Defender=11685 (health=0.00). (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:38:38:624NonePresentation Battle 11554: Execute action[33]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:38:39:510NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=6101)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:38:39:510NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=6101)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:38:39:510NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#0, pawnId=6101)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:38:39:611None[Sandbox] Process order. (Serial=3686, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:38:39:621None[Sandbox] Process order. (Serial=3687, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:38:39:732NonePresentation Battle 11554: Execute action[34]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:38:39:777NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionKillPawn of 'PresentationPawn(Clone)' of empire#1, pawnId=6161)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:38:39:777NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitIdle of 'PresentationPawn(Clone)' of empire#0, pawnId=6101)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:38:39:777NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=6101)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:38:39:795NoneIn a Fire projectile alteration, no valid target position associated with PresentationPawn(Clone)
Amplitude.Mercury.Presentation.PresentationPawn:Amplitude.Mercury.Animation.IAlterationFireProjectileInfoProvider.GetFireProjectileInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:38:40:604None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=6101 OnAttackCompleted while safeguard has not been catched.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)
17:38:40:634None[Sandbox] Process order. (Serial=3688, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:38:40:643None[Sandbox] Process order. (Serial=3689, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:38:40:730NonePresentation Battle 11554: Execute action[35]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:38:40:730NonePresentation Battle 11554: Execute action[36]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=1, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:38:41:119None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
17:38:41:430None[Sandbox] Process order. (Serial=3690, Empire=0, Order=Order OrderBattleAttack - BattleGUID: 11554 AttackerGUID: 11557 TargetPosition: 3863 ForceAttack: False)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:38:41:533NonePresentation Battle 11554: Execute action[37]: UnitAttack. EmpireIndex=0. Attacker=11557 (health=0.80), Defender=11555 (health=0.00). (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:38:41:533NonePresentation Battle 11554: Execute action[37]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:38:41:534NonePresentation Battle 11554: Execute action[38]: RoundAcknowledge (initialActionType: RoundAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:38:41:535None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
17:38:41:540None[Sandbox] Process order. (Serial=3691, Empire=0, Order=Order OrderBattleRoundAcknowledge, BattleGuid=#11554)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:38:42:409NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=6166)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:38:42:409NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=6166)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:38:42:409NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#0, pawnId=6166)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:38:42:683NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionKillPawn of 'PresentationPawn(Clone)' of empire#1, pawnId=6118)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:38:42:683NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitIdle of 'PresentationPawn(Clone)' of empire#0, pawnId=6166)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:38:42:683NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=6166)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:38:42:702NoneIn a Fire projectile alteration, no valid target position associated with PresentationPawn(Clone)
Amplitude.Mercury.Presentation.PresentationPawn:Amplitude.Mercury.Animation.IAlterationFireProjectileInfoProvider.GetFireProjectileInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:38:43:477None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=6166 OnAttackCompleted while safeguard has not been catched.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)
17:38:43:503None[Sandbox] Process order. (Serial=3692, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:38:43:513None[Sandbox] Process order. (Serial=3693, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:38:43:626NonePresentation Battle 11554: Execute action[39]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:38:43:626NonePresentation Battle 11554: Execute action[40]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=1, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:38:43:626NonePresentation Battle 11554: Execute action[41]: BattleResult. WinnerGroup=Attacker, VictoryType=Extermination (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:38:43:626NonePresentation Battle 11554: Execute action[41]: UnitMove. EmpireIndex=0. UnitGuid=11556, DestTile=[92, 30]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:38:43:626NonePresentation Battle 11554: Execute action[41]: UnitGoto. EmpireIndex=0. UnitGuid=11556, DestTile=[90, 30]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:38:43:626NonePresentation Battle 11554: Execute action[41]: UnitGoto. EmpireIndex=0. UnitGuid=11556, DestTile=[91, 30]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:38:43:626NonePresentation Battle 11554: Execute action[41]: UnitGoto. EmpireIndex=0. UnitGuid=11556, DestTile=[92, 30]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:38:43:626NonePresentation Battle 11554: Execute action[41]: UnitMove. EmpireIndex=0. UnitGuid=11557, DestTile=[92, 30]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:38:43:626NonePresentation Battle 11554: Execute action[41]: UnitGoto. EmpireIndex=0. UnitGuid=11557, DestTile=[90, 29]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:38:43:626NonePresentation Battle 11554: Execute action[41]: UnitGoto. EmpireIndex=0. UnitGuid=11557, DestTile=[91, 30]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:38:43:626NonePresentation Battle 11554: Execute action[41]: UnitGoto. EmpireIndex=0. UnitGuid=11557, DestTile=[92, 30]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:38:43:626NonePresentation Battle 11554: Execute action[41]: UnitMove. EmpireIndex=0. UnitGuid=11558, DestTile=[92, 30]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:38:43:627NonePresentation Battle 11554: Execute action[41]: UnitGoto. EmpireIndex=0. UnitGuid=11558, DestTile=[91, 34]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:38:43:627NonePresentation Battle 11554: Execute action[41]: UnitGoto. EmpireIndex=0. UnitGuid=11558, DestTile=[91, 33]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:38:43:627NonePresentation Battle 11554: Execute action[41]: UnitGoto. EmpireIndex=0. UnitGuid=11558, DestTile=[92, 32]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:38:43:627NonePresentation Battle 11554: Execute action[41]: UnitGoto. EmpireIndex=0. UnitGuid=11558, DestTile=[92, 31]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:38:43:627NonePresentation Battle 11554: Execute action[41]: UnitGoto. EmpireIndex=0. UnitGuid=11558, DestTile=[92, 30]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:38:43:627NonePresentation Battle 11554: Execute action[41]: UnitMove. EmpireIndex=0. UnitGuid=11559, DestTile=[92, 30]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:38:43:627NonePresentation Battle 11554: Execute action[41]: UnitGoto. EmpireIndex=0. UnitGuid=11559, DestTile=[91, 35]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:38:43:627NonePresentation Battle 11554: Execute action[41]: UnitGoto. EmpireIndex=0. UnitGuid=11559, DestTile=[92, 34]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:38:43:627NonePresentation Battle 11554: Execute action[41]: UnitGoto. EmpireIndex=0. UnitGuid=11559, DestTile=[92, 33]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:38:43:627NonePresentation Battle 11554: Execute action[41]: UnitGoto. EmpireIndex=0. UnitGuid=11559, DestTile=[93, 32]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:38:43:627NonePresentation Battle 11554: Execute action[41]: UnitGoto. EmpireIndex=0. UnitGuid=11559, DestTile=[92, 31]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:38:43:627NonePresentation Battle 11554: Execute action[41]: UnitGoto. EmpireIndex=0. UnitGuid=11559, DestTile=[92, 30]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:38:43:627NonePresentation Battle 11554: Execute action[41]: UnitMove. EmpireIndex=0. UnitGuid=11560, DestTile=[92, 30]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:38:43:627NonePresentation Battle 11554: Execute action[41]: UnitGoto. EmpireIndex=0. UnitGuid=11560, DestTile=[92, 34]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:38:43:627NonePresentation Battle 11554: Execute action[41]: UnitGoto. EmpireIndex=0. UnitGuid=11560, DestTile=[92, 33]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:38:43:627NonePresentation Battle 11554: Execute action[41]: UnitGoto. EmpireIndex=0. UnitGuid=11560, DestTile=[92, 32]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:38:43:627NonePresentation Battle 11554: Execute action[41]: UnitGoto. EmpireIndex=0. UnitGuid=11560, DestTile=[92, 31]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:38:43:627NonePresentation Battle 11554: Execute action[41]: UnitGoto. EmpireIndex=0. UnitGuid=11560, DestTile=[92, 30]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:38:43:627NonePresentation Battle 11554: Execute action[41]: UnitMove. EmpireIndex=0. UnitGuid=11561, DestTile=[92, 30]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:38:43:627NonePresentation Battle 11554: Execute action[41]: UnitGoto. EmpireIndex=0. UnitGuid=11561, DestTile=[92, 33]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:38:43:627NonePresentation Battle 11554: Execute action[41]: UnitGoto. EmpireIndex=0. UnitGuid=11561, DestTile=[93, 32]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:38:43:627NonePresentation Battle 11554: Execute action[41]: UnitGoto. EmpireIndex=0. UnitGuid=11561, DestTile=[92, 31]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:38:43:627NonePresentation Battle 11554: Execute action[41]: UnitGoto. EmpireIndex=0. UnitGuid=11561, DestTile=[92, 30]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:38:43:627NonePresentation Battle 11554: Execute action[42]: BattleResultAcknowledge (initialActionType: BattleResultAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:38:43:636None[Sandbox] Process order. (Serial=3694, Empire=0, Order=Order OrderBattleResultAcknowledge, BattleGuid=#11554)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:38:43:737NonePresentation Battle 11554: Execute action[43]: BattleEnded (initialActionType: BattleEnded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:38:43:737None[Preview] PresentationArmy PresentationArmy #10332 of empire 0 #10332 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:38:43:737None[Preview] PresentationArmy PresentationArmy #10332 of empire 0 #10332 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:38:43:737None[Preview] PresentationArmy NavalUnit_Era4_JoseonKorea_TurtleShips #10332 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:38:43:737NoneCould not find PresentationBattlePreview with armyEntityGUID=10332, targetEntityGUID=4693.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:38:43:791NoneArmy 4693 does not exists anymore. Fail task.
Amplitude.Mercury.AI.Brain.Actuators.BehaviorTreeActuator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.AI.Brain.Tasks.MilitaryMission, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Territory, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateTaskStatus()
17:38:43:791NoneArmy 11459 does not exists anymore. Fail task.
Amplitude.Mercury.AI.Brain.Actuators.BehaviorTreeActuator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.AI.Brain.Tasks.MilitaryMission, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Territory, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateTaskStatus()
17:38:43:818None[Sandbox] Process order. (Serial=3695, Empire=1, Order=Order OrderChangeUnitSpawnPosition, Position=[93, 23], SpawnType=Maritime)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:38:44:018None[Sandbox] Process order. (Serial=3696, Empire=1, Order=Order OrderRemoveConstructionByGuid)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:38:44:019None[Sandbox] Process order. (Serial=3697, Empire=1, Order=Order OrderBuyoutAvailableConstruction. Settlement=1011, Constructible=LandUnit_Era5_Common_Dragoons, Position=[-1, -1], Currency=Money)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:38:44:040None[Sandbox] Process order. (Serial=3698, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '1932' Constructible: 'LandUnit_Era5_Common_Dragoons' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:38:44:140None[Sandbox] Process order. (Serial=3699, Empire=0, Order=Order OrderChangeNotificationFlags)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:38:44:222None[Sandbox] Process order. (Serial=3700, Empire=1, Order=Order OrderRemoveConstructionByGuid)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:38:44:223None[Sandbox] Process order. (Serial=3701, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:38:44:242None[Sandbox] Process order. (Serial=3702, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '1011' Constructible: 'LandUnit_Era5_Common_Dragoons' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:38:44:422None[Sandbox] Process order. (Serial=3703, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:38:44:622None[Sandbox] Process order. (Serial=3704, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:38:45:539None[Sandbox] Process order. (Serial=3705, Empire=0, Order=Order OrderChangeNotificationStatus)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:38:46:253None[Sandbox] Process order. (Serial=3706, Empire=0, Order=Order OrderChangeNotificationStatus)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:38:52:113None[Sandbox] Process order. (Serial=3707, Empire=0, Order=Order OrderEnqueueConstructible, Settlement: '4378' Constructible: 'Extension_ArtificialWonderParticipation_Era4_TajMahal' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:38:53:457UI Steam[UI] Showing NarrativeWindow: $NarrativeEvent_Regular268
Amplitude.Mercury.UI.NarrativeWindow:OnBeginShow(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.NarrativeWindow:OnBeginShow(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UIAbstractShowable:InternalRequestShow() Amplitude.UI.Windows.UIContainer:InternalRequestShow() Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
17:38:54:817None[Sandbox] Process order. (Serial=3708, Empire=0, Order=Order OrderMakeNarrativeEventChoice)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:38:54:821None[Sandbox] Process order. (Serial=3709, Empire=0, Order=Order OrderChangeNotificationStatus)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:38:57:575None[Sandbox] Process order. (Serial=3710, Empire=0, Order=Order OrderChangeNotificationStatus)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:39:03:798None[Sandbox] Process order. (Serial=3711, Empire=0, Order=Order OrderFurtherActions)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:39:03:808None[Sandbox] Process order. (Serial=3712, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:39:08:604None[Sandbox] Process order. (Serial=3713, Empire=0, Order=Order OrderChangeNotificationStatus)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:39:08:605None[Sandbox] Process order. (Serial=3714, Empire=0, Order=Order OrderChangeNotificationFlags)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:39:09:186None[Sandbox] Process order. (Serial=3715, Empire=0, Order=Order='OrderGoTo', Entity=#11462, path='[74, 8] --> [74, 9] --> [75, 10] --> [76, 10] --> [76, 11] --> [77, 11] --> [78, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:39:09:197None[Sandbox] Process order. (Serial=3716, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:39:09:227None[Sandbox] Process order. (Serial=3717, Empire=0, Order=Order OrderEmpireLockedByMandatories)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:39:10:206None[Sandbox] Process order. (Serial=3718, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:39:11:219None[Sandbox] Process order. (Serial=3719, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:39:12:231None[Sandbox] Process order. (Serial=3720, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:39:13:243None[Sandbox] Process order. (Serial=3721, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:39:13:463None[Sandbox] Process order. (Serial=3722, Empire=0, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:39:14:246None[Sandbox] Process order. (Serial=3723, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:39:14:336None[Sandbox] Process order. (Serial=3724, Empire=-1, Order=Order OrderWaitForOrderReplication)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:39:15:292NoneAI Synchronization took 727ms at frame 6611 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
17:39:15:338NoneMetadata 'dlc_names' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:39:15:338NoneMetadata 'rmc0' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:39:15:338NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:39:15:931None[Sandbox] Process order. (Serial=3725, Empire=0, Order=Order OrderEmpireLockedByMandatories)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:39:16:581None[Sandbox] Process order. (Serial=3726, Empire=0, Order=Order='OrderGoTo', Entity=#7352, AdditionalFlags='IgnoreFogOfWar', Path='[72, 8] --> [73, 8] --> [73, 9] --> [74, 9] --> [75, 10] --> [76, 10] --> [76, 11] --> [77, 11] --> [78, 12] --> [77, 13]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:39:16:584None[Sandbox] Process order. (Serial=3727, Empire=0, Order=Order='OrderGoTo', Entity=#9630, AdditionalFlags='IgnoreFogOfWar', Path='[79, 18] --> [78, 17] --> [78, 16] --> [77, 15] --> [77, 14] --> [77, 13] --> [78, 12] --> [77, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:39:16:589None[Sandbox] Process order. (Serial=3728, Empire=0, Order=Order='OrderGoTo', Entity=#10668, AdditionalFlags='IgnoreFogOfWar', Path='[60, 7] --> [61, 6] --> [60, 5]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:39:16:595None[Sandbox] Process order. (Serial=3729, Empire=0, Order=Order='OrderGoTo', Entity=#4715, AdditionalFlags='IgnoreFogOfWar', Path='[66, 11] --> [67, 11] --> [68, 11] --> [69, 11] --> [70, 11] --> [71, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:39:16:607None[Sandbox] Process order. (Serial=3730, Empire=0, Order=Order='OrderGoTo', Entity=#4620, AdditionalFlags='IgnoreFogOfWar', Path='[73, 28] --> [73, 27] --> [74, 26] --> [74, 25] --> [75, 24]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:39:16:621None[Sandbox] Process order. (Serial=3731, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:39:16:625None[Sandbox] Process order. (Serial=3732, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:39:16:654None[Sandbox] Process order. (Serial=3733, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:39:16:659None[Sandbox] Process order. (Serial=3734, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:39:16:663None[Sandbox] Process order. (Serial=3735, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:39:16:664NoneCan't find entity 11477 of ongoing task. Fails the task 45643.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:39:16:674None[Sandbox] Process order. (Serial=3736, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '3088' Constructible: 'Repeatable_Money' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:39:16:675None[Sandbox] Process order. (Serial=3737, Empire=1, Order=Order OrderActivateCivic)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:39:16:681None[Sandbox] Process order. (Serial=3738, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:39:16:683None[Sandbox] Process order. (Serial=3739, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:39:16:683None[Sandbox] Process order. (Serial=3740, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:39:16:684None[Sandbox] Process order. (Serial=3741, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '1011' Constructible: 'LandUnit_Era5_Common_Dragoons' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:39:16:689None[Sandbox] Process order. (Serial=3742, Empire=1, Order=Order OrderSplitArmy)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:39:16:692None[Sandbox] Process order. (Serial=3743, Empire=1, Order=Order OrderSplitArmy)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:39:16:695None[Sandbox] Process order. (Serial=3744, Empire=1, Order=Order='OrderGoTo', Entity=#11477, AdditionalFlags='IgnoreFogOfWar', Path='[92, 16]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:39:16:713None[Sandbox] Process order. (Serial=3745, Empire=1, Order=Order='OrderGoTo', Entity=#11201, AdditionalFlags='IgnoreFogOfWar', Path='[94, 21] --> [95, 22] --> [94, 22] --> [93, 23] --> [92, 23] --> [92, 22]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:39:16:773None[Sandbox] Process order. (Serial=3746, Empire=1, Order=Order='OrderGoTo', Entity=#10970, AdditionalFlags='IgnoreFogOfWar', Path='[82, 9] --> [83, 9] --> [84, 9] --> [85, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:39:16:774None[Sandbox] Process order. (Serial=3747, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:39:16:779None[Sandbox] Process order. (Serial=3748, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '1932' Constructible: 'Extension_Era5_Italy' Position: '[82, 11]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:39:16:793None[Sandbox] Process order. (Serial=3749, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:39:16:796None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Italy #11697 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
17:39:16:797None[Sandbox] Process order. (Serial=3750, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:39:16:799None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Italy #11698 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
17:39:16:813None[Sandbox] Process order. (Serial=3751, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '3098' Constructible: 'Infrastructure_PublicOrder_Family03_02' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:39:16:814None[Sandbox] Process order. (Serial=3752, Empire=2, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:39:16:815None[Sandbox] Process order. (Serial=3753, Empire=2, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:39:16:815None[Sandbox] Process order. (Serial=3754, Empire=2, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:39:16:816None[Sandbox] Process order. (Serial=3755, Empire=2, Order=Order OrderToggleIndustryModeAt)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:39:16:817None[Sandbox] Process order. (Serial=3756, Empire=2, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 6 Money Investment None Influence Investment None)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:39:16:819None[Sandbox] Process order. (Serial=3757, Empire=2, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:39:16:820None[Sandbox] Process order. (Serial=3758, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 8]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:39:16:835None[Sandbox] Process order. (Serial=3759, Empire=2, Order=Order='OrderGoTo', Entity=#7149, AdditionalFlags='IgnoreFogOfWar', Path='[58, 37] --> [58, 36] --> [57, 35] --> [57, 34]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:39:16:836None[Sandbox] Process order. (Serial=3760, Empire=2, Order=Order='OrderGoTo', Entity=#5367, AdditionalFlags='IgnoreFogOfWar', Path='[55, 5] --> [56, 4] --> [56, 3]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:39:16:837None[Sandbox] Process order. (Serial=3761, Empire=2, Order=Order='OrderGoTo', Entity=#5474, AdditionalFlags='IgnoreFogOfWar', Path='[45, 21] --> [45, 22] --> [44, 22] --> [43, 23] --> [43, 24]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:39:16:839None[Sandbox] Process order. (Serial=3762, Empire=2, Order=Order='OrderGoTo', Entity=#8930, AdditionalFlags='IgnoreFogOfWar', Path='[38, 30] --> [37, 31] --> [36, 31]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:39:16:841None[Sandbox] Process order. (Serial=3763, Empire=2, Order=Order='OrderGoTo', Entity=#4161, AdditionalFlags='IgnoreFogOfWar', Path='[89, 41] --> [89, 42] --> [88, 43]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:39:16:842None[Sandbox] Process order. (Serial=3764, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:39:16:855None[Sandbox] Process order. (Serial=3765, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:39:16:857None[Sandbox] Process order. (Serial=3766, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:39:16:860None[Sandbox] Process order. (Serial=3767, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:39:16:863None[Sandbox] Process order. (Serial=3768, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:39:16:867None[Sandbox] Process order. (Serial=3769, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:39:16:875None[Sandbox] Process order. (Serial=3770, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:39:16:876None[Sandbox] Process order. (Serial=3771, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:39:16:876None[Sandbox] Process order. (Serial=3772, Empire=3, Order=Order='OrderGoTo', Entity=#8943, AdditionalFlags='IgnoreFogOfWar', Path='[62, 63] --> [63, 64]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:39:16:884None[Sandbox] Process order. (Serial=3773, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:39:16:905None[Sandbox] Process order. (Serial=3774, Empire=6, Order=Order='OrderGoTo', Entity=#2113, AdditionalFlags='IgnoreFogOfWar', Path='[46, 11] --> [46, 10] --> [45, 9]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:39:16:914None[Sandbox] Process order. (Serial=3775, Empire=6, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:39:16:944None[Sandbox] Process order. (Serial=3776, Empire=8, Order=Order='OrderGoTo', Entity=#9586, AdditionalFlags='IgnoreFogOfWar', Path='[84, 60] --> [85, 60] --> [85, 61] --> [85, 62]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:39:16:954None[Sandbox] Process order. (Serial=3777, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:39:16:965None[Sandbox] Process order. (Serial=3778, Empire=9, Order=Order='OrderGoTo', Entity=#9369, AdditionalFlags='IgnoreFogOfWar', Path='[81, 62] --> [80, 63] --> [80, 64] --> [79, 64]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:39:16:966None[Sandbox] Process order. (Serial=3779, Empire=9, Order=Order='OrderGoTo', Entity=#7021, AdditionalFlags='IgnoreFogOfWar', Path='[78, 62] --> [77, 62] --> [77, 63] --> [76, 63]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:39:16:966None[Sandbox] Process order. (Serial=3780, Empire=9, Order=Order='OrderGoTo', Entity=#11208, AdditionalFlags='IgnoreFogOfWar', Path='[80, 63] --> [80, 64] --> [79, 65] --> [80, 66]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:39:16:975None[Sandbox] Process order. (Serial=3781, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:39:16:976None[Sandbox] Process order. (Serial=3782, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:39:16:980None[Sandbox] Process order. (Serial=3783, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:39:16:995None[Sandbox] Process order. (Serial=3784, Empire=5, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:39:16:995None[Sandbox] Process order. (Serial=3785, Empire=7, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:39:16:996None[Sandbox] Process order. (Serial=3786, Empire=72, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:39:17:036None[Sandbox] Process order. (Serial=3787, Empire=1, Order=Order OrderBuyoutConstructionByGuid, Settlement: '1011', Construction: '1662'))
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:39:17:042None[Sandbox] Process order. (Serial=3788, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:39:17:043None[Sandbox] Process order. (Serial=3789, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:39:17:054None[Sandbox] Process order. (Serial=3790, Empire=1, Order=Order='OrderGoTo', Entity=#11203, AdditionalFlags='IgnoreFogOfWar', Path='[82, 9] --> [81, 9] --> [81, 8] --> [80, 7]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:39:17:056None[Sandbox] Process order. (Serial=3791, Empire=1, Order=Order='OrderGoTo', Entity=#11697, AdditionalFlags='IgnoreFogOfWar', Path='[91, 16] --> [92, 16] --> [92, 17] --> [93, 17] --> [94, 17] --> [95, 18]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:39:17:058None[Sandbox] Process order. (Serial=3792, Empire=1, Order=Order='OrderGoTo', Entity=#11698, AdditionalFlags='IgnoreFogOfWar', Path='[83, 9] --> [84, 10] --> [84, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:39:17:058None[Sandbox] Process order. (Serial=3793, Empire=1, Order=Order='OrderGoTo', Entity=#10970, AdditionalFlags='IgnoreFogOfWar', Path='[85, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:39:17:064None[Sandbox] Process order. (Serial=3794, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:39:17:069None[Sandbox] Process order. (Serial=3795, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:39:17:072None[Sandbox] Process order. (Serial=3796, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:39:17:084None[Sandbox] Process order. (Serial=3797, Empire=2, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 6 Money Investment Low Influence Investment Low)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:39:17:086None[Sandbox] Process order. (Serial=3798, Empire=2, Order=Order OrderBuyoutConstructionWithPopulationByGuid, Settlement: '1791', Construction: '1654')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:39:17:104None[Sandbox] Process order. (Serial=3799, Empire=2, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:39:17:105None[Sandbox] Process order. (Serial=3800, Empire=2, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:39:17:135None[Sandbox] Process order. (Serial=3801, Empire=3, Order=Order='OrderDiplomaticAction', Action='RefuseDemands', OtherEmpire=#2.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:39:17:136None[Sandbox] Process order. (Serial=3802, Empire=3, Order=Order OrderBuyoutConstructionByGuid, Settlement: '1108', Construction: '1655'))
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:39:17:136None[Sandbox] Process order. (Serial=3803, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:39:17:137None[Sandbox] Process order. (Serial=3804, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:39:17:165None[Sandbox] Process order. (Serial=3805, Empire=7, Order=Order='OrderGoTo', Entity=#8847, AdditionalFlags='IgnoreFogOfWar', Path='[77, 56]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:39:17:174None[Sandbox] Process order. (Serial=3806, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:39:17:235None[Sandbox] Process order. (Serial=3807, Empire=1, Order=Order OrderUseCulturalAffinity)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:39:17:245None[Sandbox] Process order. (Serial=3808, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:39:17:246None[Sandbox] Process order. (Serial=3809, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:39:17:247None[Sandbox] Process order. (Serial=3810, Empire=1, Order=Order OrderSplitArmy)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:39:17:249None[Sandbox] Process order. (Serial=3811, Empire=1, Order=Order OrderSplitArmy)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:39:17:264None[Sandbox] Process order. (Serial=3812, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '1011' Constructible: 'Extension_Base_TrainStation' Position: '[90, 9]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:39:17:295None[Sandbox] Process order. (Serial=3813, Empire=2, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:39:17:296None[Sandbox] Process order. (Serial=3814, Empire=2, Order=Order='OrderDiplomaticAction', Action='WithdrawDemands', OtherEmpire=#3.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:39:17:305None[Sandbox] Process order. (Serial=3815, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 9]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:39:17:315None[Sandbox] Process order. (Serial=3816, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1791' Constructible: 'Extension_Base_Science' Position: '[31, 33]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:39:17:327None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Italy #11701 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
17:39:17:328None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Byzantium #11477 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
17:39:17:331None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Italy #11702 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
17:39:17:366None[Sandbox] Process order. (Serial=3817, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '1108' Constructible: 'Extension_Base_Industry' Position: '[40, 59]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:39:17:445None[Sandbox] Process order. (Serial=3818, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:39:17:447None[Sandbox] Process order. (Serial=3819, Empire=1, Order=Order='OrderGoTo', Entity=#11477, AdditionalFlags='IgnoreFogOfWar', Path='[91, 16] --> [90, 15]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:39:17:448None[Sandbox] Process order. (Serial=3820, Empire=1, Order=Order='OrderGoTo', Entity=#11701, AdditionalFlags='IgnoreFogOfWar', Path='[92, 16] --> [91, 16] --> [90, 16] --> [89, 15] --> [89, 14]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:39:17:465None[Sandbox] Process order. (Serial=3821, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:39:17:486None[Sandbox] Process order. (Serial=3822, Empire=2, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:39:17:515None[Sandbox] Process order. (Serial=3823, Empire=3, Order=Order OrderBuyoutConstructionByGuid, Settlement: '2039', Construction: '1645'))
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:39:17:626None[Sandbox] Process order. (Serial=3824, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:39:17:635None[Sandbox] Process order. (Serial=3825, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:39:17:645None[Sandbox] Process order. (Serial=3826, Empire=1, Order=Order='OrderGoTo', Entity=#11701, AdditionalFlags='IgnoreFogOfWar', Path='[89, 15] --> [89, 14]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:39:17:665None[Sandbox] Process order. (Serial=3827, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:39:17:669None[Sandbox] Process order. (Serial=3828, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:39:17:675None[Sandbox] Process order. (Serial=3829, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:39:17:685None[Sandbox] Process order. (Serial=3830, Empire=2, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:39:17:736None[Sandbox] Process order. (Serial=3831, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '2039' Constructible: 'Extension_Base_Industry' Position: '[53, 62]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:39:17:785None[Sandbox] Process order. (Serial=3832, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:39:17:809None[Sandbox] Process order. (Serial=3833, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:39:17:813None[Sandbox] Process order. (Serial=3834, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:39:17:855None[Sandbox] Process order. (Serial=3835, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:39:17:865None[Sandbox] Process order. (Serial=3836, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:39:17:869None[Sandbox] Process order. (Serial=3837, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:39:17:876None[Sandbox] Process order. (Serial=3838, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:39:17:878None[Sandbox] Process order. (Serial=3839, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:39:17:882None[Sandbox] Process order. (Serial=3840, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:39:17:895None[Sandbox] Process order. (Serial=3841, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:39:17:925None[Sandbox] Process order. (Serial=3842, Empire=6, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:39:17:966None[Sandbox] Process order. (Serial=3843, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:39:17:985None[Sandbox] Process order. (Serial=3844, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:39:17:986None[Sandbox] Process order. (Serial=3845, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:39:17:989None[Sandbox] Process order. (Serial=3846, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:39:18:075None[Sandbox] Process order. (Serial=3847, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:39:18:079None[Sandbox] Process order. (Serial=3848, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:39:18:082None[Sandbox] Process order. (Serial=3849, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:39:18:143None[Sandbox] Process order. (Serial=3850, Empire=3, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:39:18:296None[Sandbox] Process order. (Serial=3851, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 8]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:39:18:335None[Sandbox] Process order. (Serial=3852, Empire=3, Order=Order='OrderGoTo', Entity=#8943, AdditionalFlags='IgnoreFogOfWar', Path='[62, 65] --> [63, 66]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:39:18:377None[Sandbox] Process order. (Serial=3853, Empire=0, Order=Order OrderEnqueueConstructible, Settlement: '3626' Constructible: 'Extension_ArtificialWonderParticipation_Era4_TajMahal' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:39:18:475None[Sandbox] Process order. (Serial=3854, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:39:18:490None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_GhanaEmpire #7021 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
17:39:18:635None[Sandbox] Process order. (Serial=3855, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:39:18:656None[Sandbox] Process order. (Serial=3856, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:39:18:675None[Sandbox] Process order. (Serial=3857, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:39:18:679None[Sandbox] Process order. (Serial=3858, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:39:18:685None[Sandbox] Process order. (Serial=3859, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:39:18:826None[Sandbox] Process order. (Serial=3860, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:39:18:866None[Sandbox] Process order. (Serial=3861, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:39:18:876None[Sandbox] Process order. (Serial=3862, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:39:18:880None[Sandbox] Process order. (Serial=3863, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:39:18:886None[Sandbox] Process order. (Serial=3864, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:39:18:889None[Sandbox] Process order. (Serial=3865, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:39:18:892None[Sandbox] Process order. (Serial=3866, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:39:18:905None[Sandbox] Process order. (Serial=3867, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:39:18:936None[Sandbox] Process order. (Serial=3868, Empire=6, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:39:18:976None[Sandbox] Process order. (Serial=3869, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:39:18:995None[Sandbox] Process order. (Serial=3870, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:39:18:997None[Sandbox] Process order. (Serial=3871, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:39:19:000None[Sandbox] Process order. (Serial=3872, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:39:19:075None[Sandbox] Process order. (Serial=3873, Empire=0, Order=Order='OrderGoTo', Entity=#10668, AdditionalFlags='IgnoreFogOfWar', Path='[61, 6] --> [61, 7] --> [62, 8] --> [62, 9] --> [63, 10] --> [63, 11] --> [64, 12]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:39:19:086None[Sandbox] Process order. (Serial=3874, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:39:19:089None[Sandbox] Process order. (Serial=3875, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:39:19:135None[Sandbox] Process order. (Serial=3876, Empire=2, Order=Order='OrderGoTo', Entity=#10302, AdditionalFlags='IgnoreFogOfWar', Path='[40, 38] --> [39, 38] --> [38, 38] --> [37, 38] --> [36, 39] --> [36, 38] --> [35, 37]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:39:19:145None[Sandbox] Process order. (Serial=3877, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:39:19:190None[Sandbox] Process order. (Serial=3878, Empire=6, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:39:19:316None[Sandbox] Process order. (Serial=3879, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 9]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:39:19:317None[Sandbox] Process order. (Serial=3880, Empire=2, Order=Order='OrderGoTo', Entity=#4161, AdditionalFlags='IgnoreFogOfWar', Path='[89, 43] --> [90, 43]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:39:19:366None[Sandbox] Process order. (Serial=3881, Empire=6, Order=Order='OrderGoTo', Entity=#2113, AdditionalFlags='IgnoreFogOfWar', Path='[46, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:39:19:486None[Sandbox] Process order. (Serial=3882, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:39:19:646None[Sandbox] Process order. (Serial=3883, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:39:19:666None[Sandbox] Process order. (Serial=3884, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:39:19:686None[Sandbox] Process order. (Serial=3885, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:39:19:689None[Sandbox] Process order. (Serial=3886, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:39:19:696None[Sandbox] Process order. (Serial=3887, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:39:19:836None[Sandbox] Process order. (Serial=3888, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:39:19:876None[Sandbox] Process order. (Serial=3889, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:39:19:886None[Sandbox] Process order. (Serial=3890, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:39:19:895None[Sandbox] Process order. (Serial=3891, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:39:19:907None[Sandbox] Process order. (Serial=3892, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:39:19:916None[Sandbox] Process order. (Serial=3893, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:39:19:946None[Sandbox] Process order. (Serial=3894, Empire=6, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:39:19:986None[Sandbox] Process order. (Serial=3895, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:39:20:007None[Sandbox] Process order. (Serial=3896, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:39:20:010None[Sandbox] Process order. (Serial=3897, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:39:20:096None[Sandbox] Process order. (Serial=3898, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:39:20:162None[Sandbox] Process order. (Serial=3899, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:39:20:165None[Sandbox] Process order. (Serial=3900, Empire=8, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:39:20:166None[Sandbox] Process order. (Serial=3901, Empire=9, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:39:20:326None[Sandbox] Process order. (Serial=3902, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 8]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:39:20:329None[Sandbox] Process order. (Serial=3903, Empire=2, Order=Order='OrderGoTo', Entity=#7149, AdditionalFlags='IgnoreFogOfWar', Path='[58, 34]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:39:20:376None[Sandbox] Process order. (Serial=3904, Empire=9, Order=Order='OrderGoTo', Entity=#11208, AdditionalFlags='IgnoreFogOfWar', Path='[79, 65]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:39:20:657None[Sandbox] Process order. (Serial=3905, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:39:20:677None[Sandbox] Process order. (Serial=3906, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:39:20:696None[Sandbox] Process order. (Serial=3907, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:39:20:700None[Sandbox] Process order. (Serial=3908, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:39:20:707None[Sandbox] Process order. (Serial=3909, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:39:20:847None[Sandbox] Process order. (Serial=3910, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:39:20:887None[Sandbox] Process order. (Serial=3911, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:39:20:897None[Sandbox] Process order. (Serial=3912, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:39:20:907None[Sandbox] Process order. (Serial=3913, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:39:20:919None[Sandbox] Process order. (Serial=3914, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:39:21:018None[Sandbox] Process order. (Serial=3915, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:39:21:108None[Sandbox] Process order. (Serial=3916, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:39:21:182None[Sandbox] Process order. (Serial=3917, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:39:21:297None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_HolyRomanEmpire #8943 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
17:39:21:338None[Sandbox] Process order. (Serial=3918, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 9]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:39:21:681None[Sandbox] Process order. (Serial=3919, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:39:21:701None[Sandbox] Process order. (Serial=3920, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:39:21:710None[Sandbox] Process order. (Serial=3921, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:39:21:720None[Sandbox] Process order. (Serial=3922, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:39:21:850None[Sandbox] Process order. (Serial=3923, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:39:21:891None[Sandbox] Process order. (Serial=3924, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:39:22:120None[Sandbox] Process order. (Serial=3925, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:39:22:123None[Sandbox] Process order. (Serial=3926, Empire=1, Order=Order='OrderGoTo', Entity=#11201, AdditionalFlags='IgnoreFogOfWar', Path='[92, 23]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:39:22:140None[Sandbox] Process order. (Serial=3927, Empire=0, Order=Order OrderEnqueueConstructible, Settlement: '5957' Constructible: 'Extension_ArtificialWonderParticipation_Era4_TajMahal' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:39:22:189None[Sandbox] Process order. (Serial=3928, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:39:22:340None[Sandbox] Process order. (Serial=3929, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 8]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:39:22:711None[Sandbox] Process order. (Serial=3930, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:39:22:722None[Sandbox] Process order. (Serial=3931, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:39:22:740None[Sandbox] Process order. (Serial=3932, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:39:22:861None[Sandbox] Process order. (Serial=3933, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:39:22:901None[Sandbox] Process order. (Serial=3934, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:39:22:982None[Sandbox] Process order. (Serial=3935, Empire=1, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:39:23:101None[Sandbox] Process order. (Serial=3936, Empire=0, Order=Order='OrderGoTo', Entity=#9630, AdditionalFlags='IgnoreFogOfWar', Path='[76, 11] --> [76, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:39:23:192None[Sandbox] Process order. (Serial=3937, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:39:23:341None[Sandbox] Process order. (Serial=3938, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 9]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:39:23:723None[Sandbox] Process order. (Serial=3939, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:39:23:743None[Sandbox] Process order. (Serial=3940, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:39:23:764None[Sandbox] Process order. (Serial=3941, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:39:23:913None[Sandbox] Process order. (Serial=3942, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:39:24:203None[Sandbox] Process order. (Serial=3943, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:39:24:276None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Italy #11201 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
17:39:24:733None[Sandbox] Process order. (Serial=3944, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:39:24:773None[Sandbox] Process order. (Serial=3945, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:39:25:214None[Sandbox] Process order. (Serial=3946, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:39:25:397None[Sandbox] Process order. (Serial=3947, Empire=2, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:39:25:738None[Sandbox] Process order. (Serial=3948, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:39:31:763None[Sandbox] Process order. (Serial=3949, Empire=0, Order=Order OrderSplitArmy)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:39:34:682None[Sandbox] Process order. (Serial=3950, Empire=0, Order=Order='OrderGoTo', Entity=#11703, path='[92, 32] --> [91, 33] --> [92, 34] --> [91, 35] --> [92, 36] --> [91, 37] --> [92, 38] --> [92, 39] --> [93, 40] --> [92, 41] --> [93, 42]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:39:34:694None[Sandbox] Process order. (Serial=3951, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:39:35:706None[Sandbox] Process order. (Serial=3952, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:39:36:711None[Sandbox] Process order. (Serial=3953, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:39:37:474None[Sandbox] Process order. (Serial=3954, Empire=0, Order=Order='OrderGoTo', Entity=#10987, path='[89, 22] --> [89, 23] --> [90, 23]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:39:37:485None[Sandbox] Process order. (Serial=3955, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:39:37:717None[Sandbox] Process order. (Serial=3956, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:39:38:492None[Sandbox] Process order. (Serial=3957, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:39:38:721None[Sandbox] Process order. (Serial=3958, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:39:39:497None[Sandbox] Process order. (Serial=3959, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:39:39:730None[Sandbox] Process order. (Serial=3960, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:39:40:743None[Sandbox] Process order. (Serial=3961, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:39:41:746None[Sandbox] Process order. (Serial=3962, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:39:42:018None[Sandbox] Process order. (Serial=3963, Empire=0, Order=Order='OrderGoToAndCreateBattle', Entity=#10987, path='[91, 23] --> [92, 23]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:39:42:026None[Sandbox] Process order. (Serial=3964, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:39:42:754None[Sandbox] Process order. (Serial=3965, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:39:42:935None[Sandbox] Process order. (Serial=3966, Empire=0, Order=Order OrderCancelArmyMovement)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:39:43:761None[Sandbox] Process order. (Serial=3967, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:39:44:767None[Sandbox] Process order. (Serial=3968, Empire=0, Order=Order OrderCreateBattle Attacker #10987 Target #11201 Action #0 InstantResolve: False)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:39:44:857NonePresentation Battle 11704: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:39:44:857NonePresentation Battle 11704: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:39:44:857NonePresentation Battle 11704: Execute action[1]: BattleLoaded. Loaded in progress=False, AdditionalData=196608, currentRound=0, maximumRoundCount=3 (initialActionType: BattleLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:39:44:857NoneCreatePresentationBattlePreview attacker #0, defender #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:39:44:857NoneRestorePresentationBattlePreview created ticket #180323.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:39:44:857NonePresentation Battle 11704: Execute action[2]: ParticipantJoined. EmpireIndex=0, Guid=10987, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:39:44:857None[Preview] PresentationArmy NavalUnit_Era4_JoseonKorea_TurtleShips #10987 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:39:44:857NonePresentation Battle 11704: Execute action[3]: ParticipantJoined. EmpireIndex=1, Guid=11201, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:39:44:857None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #11201 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:39:44:857NonePresentation Battle 11704: Execute action[4]: ReportDeploymentZone. EmpireIndex=0, Group=Attacker, deploymentTileCount=42 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:39:44:857NonePresentation Battle 11704: Execute action[5]: ReportDeploymentZone. EmpireIndex=1, Group=Defender, deploymentTileCount=8 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:39:44:857NonePresentation Battle 11704: Execute action[6]: StartConfirmation. EmpireIndex=1 (initialActionType: StartConfirmation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:39:44:885NoneRequestRestoreAsyncOperation_Completed for ticket #180323.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)
17:39:44:885NoneRestorePresentationBattlePreview skipped due to ended battle #11704
Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
17:39:44:885NoneRequestAsyncOperation_Dismissed for ticket #180323.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)
17:39:45:833None[Sandbox] Process order. (Serial=3969, Empire=1, Order=Order OrderBattleRetreat - BattleGUID: 11704 EmpireIndex: 1)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:39:45:835None[Sandbox] Process order. (Serial=3970, Empire=1, Order=Order OrderChangeUnitSpawnPosition, Position=[94, 14], SpawnType=Maritime)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:39:45:835None[Sandbox] Process order. (Serial=3971, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:39:45:860NonePresentation Battle 11704: Execute action[7]: BattleResultAcknowledge (initialActionType: BattleResultAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:39:45:862None[Sandbox] Process order. (Serial=3972, Empire=0, Order=Order OrderBattleResultAcknowledge, BattleGuid=#11704)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:39:45:961NonePresentation Battle 11704: Execute action[8]: BattleEnded (initialActionType: BattleEnded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:39:45:961None[Preview] PresentationArmy NavalUnit_Era4_JoseonKorea_TurtleShips #10987 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:39:45:961None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #11201 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:39:45:961None[Preview] PresentationArmy NavalUnit_Era4_JoseonKorea_TurtleShips #10987 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:39:45:961None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #11201 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:39:45:961NoneReleasePresentationBattlePreview attacker #10987, defender #11201
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:39:45:961NoneHidePresentationBattlePreview attacker #10987, defender #11201
Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
17:39:45:961None[Preview] PresentationArmy NavalUnit_Era4_JoseonKorea_TurtleShips #10987 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:39:45:962None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #11201 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:39:45:962None[Preview] PresentationArmy NavalUnit_Era4_JoseonKorea_TurtleShips #10987 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:39:45:962None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #11201 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:39:47:557None[Sandbox] Process order. (Serial=3973, Empire=0, Order=Order OrderChangeNotificationStatus)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:39:47:821None[Sandbox] Process order. (Serial=3974, Empire=1, Order=Order OrderChangeUnitSpawnPosition, Position=[93, 23], SpawnType=Maritime)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:39:51:373None[Sandbox] Process order. (Serial=3975, Empire=0, Order=Order='OrderGoTo', Entity=#10987, path='[91, 24]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:39:51:383None[Sandbox] Process order. (Serial=3976, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:39:58:739NoneCreatePresentationBattlePreview attacker #0, defender #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:39:58:739NoneCreatePresentationBattlePreview attacker #10332, defender #11201, ticketnumber #180429.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:CreatePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:39:58:762NoneRequestAsyncOperation_Completed for ticket #180429.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)
17:39:58:762NonePreparePresentationBattlePreview attacker #10332, defender #11201, battle #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:PreparePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
17:39:58:762NoneRequestAsyncOperation_Dismissed for ticket #180429.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)
17:39:58:764UI Steam[UI] The vertical UITable1D '/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item046/BattlePreviewPin/PinGroup/_BattlePinCompagnon' has its child '_StrengthGauge' anchored vertically
Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UILayout:ArrangeChildren() Amplitude.UI.Layouts.UILayout:AutoArrangeChildren() Amplitude.UI.Layouts.UILayout:Child_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:ForwardToChildUpdateRecursively() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:ForwardToChildUpdateRecursively() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:ForwardToChildUpdateRecursively() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UIAbstractShowable:SetTransformVisibleSelf(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UIAbstractShowable:InternalRequestShow() Amplitude.UI.Windows.UIContainer:InternalRequestShow() Amplitude.UI.UIAbstractShowable:RequestShow(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Windows.UIContainer:RequestShow(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Windows.UIPanel:Show(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:ShowPin(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:OnPresentationInfoRefreshed() Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:SetPresentationInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.BattlePreviewPinsSubset:Refresh() Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:RefreshIfDirty() Amplitude.Mercury.UI.PinsWindow:SpecificUpdate() Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
17:39:58:764UI Steam[UI] The vertical UITable1D '/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item046/BattlePreviewPin/PinGroup/_BattlePinCompagnon' has its child '_StrengthGauge' anchored vertically
Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UILayout:ArrangeChildren() Amplitude.UI.Layouts.UILayout:AutoArrangeChildren() Amplitude.UI.Layouts.UILayout:Child_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:ForwardToChildUpdateRecursively() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:ForwardToChildUpdateRecursively() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:ForwardToChildUpdateRecursively() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UIAbstractShowable:SetTransformVisibleSelf(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UIAbstractShowable:InternalRequestShow() Amplitude.UI.Windows.UIContainer:InternalRequestShow() Amplitude.UI.UIAbstractShowable:RequestShow(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Windows.UIContainer:RequestShow(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Windows.UIPanel:Show(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:ShowPin(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:OnPresentationInfoRefreshed() Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:SetPresentationInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.BattlePreviewPinsSubset:Refresh() Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:RefreshIfDirty() Amplitude.Mercury.UI.PinsWindow:SpecificUpdate() Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
17:39:58:765UI Steam[UI] The vertical UITable1D '/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item046/BattlePreviewPin/PinGroup/_BattlePinCompagnon' has its child '_StrengthGauge' anchored vertically
Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UILayout:ArrangeChildren() Amplitude.UI.Layouts.UILayout:AutoArrangeChildren() Amplitude.UI.Layouts.UILayout:UiTransform_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:ForwardToChildUpdateRecursively() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:ForwardToChildUpdateRecursively() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UIAbstractShowable:SetTransformVisibleSelf(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UIAbstractShowable:InternalRequestShow() Amplitude.UI.Windows.UIContainer:InternalRequestShow() Amplitude.UI.UIAbstractShowable:RequestShow(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Windows.UIContainer:RequestShow(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Windows.UIPanel:Show(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:ShowPin(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:OnPresentationInfoRefreshed() Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:SetPresentationInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.BattlePreviewPinsSubset:Refresh() Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:RefreshIfDirty() Amplitude.Mercury.UI.PinsWindow:SpecificUpdate() Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
17:39:58:915NoneKeepPresentationBattlePreviewDefenders for ticket #180429 with current ticket #180429.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:LockPresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
17:39:58:915NoneLockPresentationBattlePreview presentationBattlePreview not yet displayed.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:LockPresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
17:39:58:917None[Sandbox] Process order. (Serial=3977, Empire=0, Order=Order OrderCreateBattle Attacker #10332 Target #11201 Action #0 InstantResolve: False)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:39:58:979NonePresentation Battle 11760: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:39:58:979NonePresentation Battle 11760: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:39:58:980NonePresentation Battle 11760: Execute action[1]: BattleLoaded. Loaded in progress=False, AdditionalData=196608, currentRound=0, maximumRoundCount=3 (initialActionType: BattleLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:39:58:980NonePresentation Battle 11760: Execute action[2]: ParticipantJoined. EmpireIndex=0, Guid=10332, Group=Attacker, Modifiers=None, Type=Army UnitCount=5 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:39:58:980None[Preview] PresentationArmy NavalUnit_Era4_JoseonKorea_TurtleShips #10332 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:39:58:980NonePresentation Battle 11760: Execute action[3]: ParticipantJoined. EmpireIndex=1, Guid=11201, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:39:58:980None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #11201 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:39:58:980NonePresentation Battle 11760: Execute action[4]: ReportDeploymentZone. EmpireIndex=0, Group=Attacker, deploymentTileCount=25 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:39:58:980NonePresentation Battle 11760: Execute action[5]: ReportDeploymentZone. EmpireIndex=1, Group=Defender, deploymentTileCount=47 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:39:58:980NonePresentation Battle 11760: Execute action[6]: StartConfirmation. EmpireIndex=1 (initialActionType: StartConfirmation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:39:58:989None[Sandbox] Process order. (Serial=3978, Empire=1, Order=Order OrderBattleConfirmation - BattleGUID: 11760 EmpireIndex: 1)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:39:58:990None[Sandbox] Process order. (Serial=3979, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:39:59:077NonePresentation Battle 11760: Execute action[7]: ContenderConfirmed. EmpireIndex=1 (initialActionType: ContenderConfirmed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:40:01:073None[Sandbox] Process order. (Serial=3980, Empire=0, Order=Order OrderBattleConfirmation - BattleGUID: 11760 EmpireIndex: 0)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:40:01:182NonePresentation Battle 11760: Execute action[8]: ContenderConfirmed. EmpireIndex=0 (initialActionType: ContenderConfirmed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:40:01:182NonePresentation Battle 11760: Execute action[9]: StartDeployment (initialActionType: StartDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:40:01:182NonePresentation Battle 11760: Execute action[10]: ParticipantUnitCreation. EmpireIndex=0, ParticipantGuid=10332, ParticipantGroup=Attacker, unitCount=5 (initialActionType: ParticipantUnitCreation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:40:01:185NonePresentation Battle 11760: Execute action[10]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantUnitCreation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:40:01:185NonePresentation Battle 11760: Execute action[11]: ParticipantUnitCreation. EmpireIndex=1, ParticipantGuid=11201, ParticipantGroup=Defender, unitCount=1 (initialActionType: ParticipantUnitCreation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:40:01:185None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Italy #11761 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
17:40:01:185None[Preview] Force PresentationUnit UnitVisualAffinity_Era5_Italy #11761 visual status as Hidden
Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)
17:40:01:185NonePresentation Battle 11760: Execute action[11]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantUnitCreation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:40:01:185NonePresentation Battle 11760: Execute action[12]: GroupUnitDeployment. Group=Attacker. (initialActionType: GroupUnitDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:40:01:185NonePresentation Battle 11760: Execute action[13]: GroupUnitDeployment. Group=Defender. (initialActionType: GroupUnitDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:40:01:639None[Sandbox] Process order. (Serial=3981, Empire=0, Order=Order OrderBattleEndUnstack, BattleGuid=#11760)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:40:01:648None[Sandbox] Process order. (Serial=3982, Empire=0, Order=Order OrderBattleEndUnstack, BattleGuid=#11760)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:40:01:677NonePresentation Battle 11760: Execute action[14]: EndUnstack. EmpireIndex=0. (initialActionType: EndUnstack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:40:01:766NonePresentation Battle 11760: Execute action[15]: EndUnstack. EmpireIndex=1. (initialActionType: EndUnstack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:40:01:767NonePresentation Battle 11760: Execute action[16]: UnstackAcknowledge (initialActionType: UnstackAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:40:01:770None[Sandbox] Process order. (Serial=3983, Empire=0, Order=Order OrderBattleUnstackAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:40:01:800None[Sandbox] Process order. (Serial=3984, Empire=1, Order=Order OrderBattleEndDeployment - BattleGUID: 11760 EmpireIndex: 1)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:40:01:871NonePresentation Battle 11760: Execute action[17]: ParticipantDeployed (initialActionType: ParticipantDeployed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:40:01:871None[Preview] PresentationArmy PresentationArmy #10332 of empire 0 #10332 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:40:01:871None[Preview] PresentationArmy PresentationArmy #10332 of empire 0 #10332 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:40:01:871None[Preview] PresentationArmy PresentationArmy #11201 of empire 1 #11201 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:40:01:871None[Preview] PresentationArmy PresentationArmy #11201 of empire 1 #11201 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:40:01:872NonePresentation Battle 11760: Execute action[17]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantDeployed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:40:01:872NonePresentation Battle 11760: Execute action[18]: EndDeployment. EmpireIndex=1. (initialActionType: EndDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:40:01:872NonePresentation Battle 11760: Execute action[18]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: EndDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:40:03:929None[Sandbox] Process order. (Serial=3985, Empire=0, Order=Order OrderBattleEndDeployment - BattleGUID: 11760 EmpireIndex: 0)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:40:03:971NonePresentation Battle 11760: Execute action[19]: EndDeployment. EmpireIndex=0. (initialActionType: EndDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:40:03:971NonePresentation Battle 11760: Execute action[19]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: EndDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:40:03:971NonePresentation Battle 11760: Execute action[20]: DeploymentAcknowledge (initialActionType: DeploymentAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:40:03:978None[Sandbox] Process order. (Serial=3986, Empire=0, Order=Order OrderBattleDeploymentAcknowledge, BattleGuid=#11760)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:40:04:071NonePresentation Battle 11760: Execute action[21]: NewRound. Round=0. (initialActionType: NewRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:40:04:072NonePresentation Battle 11760: Execute action[22]: StartEmpireRound. EmpireIndex=0. (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:40:04:072NoneReleasePresentationBattlePreview attacker #10332, defender #11201
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:40:04:072None[Preview] PresentationArmy PresentationArmy #10332 of empire 0 #10332 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:40:04:072None[Preview] PresentationArmy PresentationArmy #11201 of empire 1 #11201 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:40:04:072NonePresentation Battle 11760: Execute action[22]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:40:06:708None[Sandbox] Process order. (Serial=3987, Empire=0, Order=Order OrderBattleMove - BattleGUID: 11760 BattleUnitGUID: 11762 AStarResults: [93, 32] --> [92, 33])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:40:06:768NonePresentation Battle 11760: Execute action[23]: UnitMove. EmpireIndex=0. UnitGuid=11762, DestTile=[92, 33]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:40:06:768NonePresentation Battle 11760: Execute action[23]: UnitGoto. EmpireIndex=0. UnitGuid=11762, DestTile=[93, 32]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:40:06:768NonePresentation Battle 11760: Execute action[23]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:40:06:768NonePresentation Battle 11760: Execute action[23]: UnitGoto. EmpireIndex=0. UnitGuid=11762, DestTile=[92, 33]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:40:06:769NonePresentation Battle 11760: Execute action[23]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:40:06:769NonePresentation Battle 11760: Execute action[23]: UpdateBattleUnits. EmpireIndex=0, unitCount=5 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:40:08:489None[Sandbox] Process order. (Serial=3988, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:40:08:499None[Sandbox] Process order. (Serial=3989, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:40:08:576NonePresentation Battle 11760: Execute action[24]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:40:08:886None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
17:40:09:133None[Sandbox] Process order. (Serial=3990, Empire=0, Order=Order OrderBattleAttack - BattleGUID: 11760 AttackerGUID: 11762 TargetPosition: 4640 ForceAttack: False)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:40:09:184NonePresentation Battle 11760: Execute action[25]: UnitAttack. EmpireIndex=0. Attacker=11762 (health=0.86), Defender=11761 (health=0.00). (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:40:09:184NonePresentation Battle 11760: Execute action[25]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:40:09:184NonePresentation Battle 11760: Execute action[26]: RoundAcknowledge (initialActionType: RoundAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:40:09:194None[Sandbox] Process order. (Serial=3991, Empire=0, Order=Order OrderBattleRoundAcknowledge, BattleGuid=#11760)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:40:10:061NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=6167)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:40:10:061NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=6167)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:40:10:061NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#0, pawnId=6167)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:40:10:298NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionKillPawn of 'PresentationPawn(Clone)' of empire#1, pawnId=6212)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:40:10:298NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitIdle of 'PresentationPawn(Clone)' of empire#0, pawnId=6167)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:40:10:298NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=6167)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:40:10:309NoneIn a Fire projectile alteration, no valid target position associated with PresentationPawn(Clone)
Amplitude.Mercury.Presentation.PresentationPawn:Amplitude.Mercury.Animation.IAlterationFireProjectileInfoProvider.GetFireProjectileInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:40:10:309NoneIn a Fire projectile alteration, no valid target position associated with PresentationPawn(Clone)
Amplitude.Mercury.Presentation.PresentationPawn:Amplitude.Mercury.Animation.IAlterationFireProjectileInfoProvider.GetFireProjectileInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:40:10:309NoneIn a Fire projectile alteration, no valid target position associated with PresentationPawn(Clone)
Amplitude.Mercury.Presentation.PresentationPawn:Amplitude.Mercury.Animation.IAlterationFireProjectileInfoProvider.GetFireProjectileInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:40:10:309NoneIn a Fire projectile alteration, no valid target position associated with PresentationPawn(Clone)
Amplitude.Mercury.Presentation.PresentationPawn:Amplitude.Mercury.Animation.IAlterationFireProjectileInfoProvider.GetFireProjectileInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:40:10:309NoneIn a Fire projectile alteration, no valid target position associated with PresentationPawn(Clone)
Amplitude.Mercury.Presentation.PresentationPawn:Amplitude.Mercury.Animation.IAlterationFireProjectileInfoProvider.GetFireProjectileInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:40:10:309NoneIn a Fire projectile alteration, no valid target position associated with PresentationPawn(Clone)
Amplitude.Mercury.Presentation.PresentationPawn:Amplitude.Mercury.Animation.IAlterationFireProjectileInfoProvider.GetFireProjectileInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:40:10:381NoneIn a Fire projectile alteration, no valid target position associated with PresentationPawn(Clone)
Amplitude.Mercury.Presentation.PresentationPawn:Amplitude.Mercury.Animation.IAlterationFireProjectileInfoProvider.GetFireProjectileInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:40:11:211None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=6167 OnAttackCompleted while safeguard has not been catched.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)
17:40:11:229None[Sandbox] Process order. (Serial=3992, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:40:11:241None[Sandbox] Process order. (Serial=3993, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:40:11:280NonePresentation Battle 11760: Execute action[27]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:40:11:280NonePresentation Battle 11760: Execute action[28]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=1, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:40:11:280NonePresentation Battle 11760: Execute action[29]: BattleResult. WinnerGroup=Attacker, VictoryType=Extermination (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:40:11:280NonePresentation Battle 11760: Execute action[29]: UnitMove. EmpireIndex=0. UnitGuid=11762, DestTile=[92, 30]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:40:11:280NonePresentation Battle 11760: Execute action[29]: UnitGoto. EmpireIndex=0. UnitGuid=11762, DestTile=[92, 32]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:40:11:280NonePresentation Battle 11760: Execute action[29]: UnitGoto. EmpireIndex=0. UnitGuid=11762, DestTile=[92, 31]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:40:11:280NonePresentation Battle 11760: Execute action[29]: UnitGoto. EmpireIndex=0. UnitGuid=11762, DestTile=[92, 30]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:40:11:280NonePresentation Battle 11760: Execute action[29]: UnitMove. EmpireIndex=0. UnitGuid=11763, DestTile=[92, 30]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:40:11:280NonePresentation Battle 11760: Execute action[29]: UnitGoto. EmpireIndex=0. UnitGuid=11763, DestTile=[93, 32]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:40:11:280NonePresentation Battle 11760: Execute action[29]: UnitGoto. EmpireIndex=0. UnitGuid=11763, DestTile=[92, 31]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:40:11:280NonePresentation Battle 11760: Execute action[29]: UnitGoto. EmpireIndex=0. UnitGuid=11763, DestTile=[92, 30]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:40:11:280NonePresentation Battle 11760: Execute action[29]: UnitMove. EmpireIndex=0. UnitGuid=11764, DestTile=[92, 30]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:40:11:280NonePresentation Battle 11760: Execute action[29]: UnitGoto. EmpireIndex=0. UnitGuid=11764, DestTile=[92, 31]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:40:11:280NonePresentation Battle 11760: Execute action[29]: UnitGoto. EmpireIndex=0. UnitGuid=11764, DestTile=[92, 30]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:40:11:280NonePresentation Battle 11760: Execute action[29]: UnitMove. EmpireIndex=0. UnitGuid=11765, DestTile=[92, 30]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:40:11:280NonePresentation Battle 11760: Execute action[29]: UnitGoto. EmpireIndex=0. UnitGuid=11765, DestTile=[92, 30]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:40:11:280NonePresentation Battle 11760: Execute action[29]: UnitMove. EmpireIndex=0. UnitGuid=11766, DestTile=[92, 30]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:40:11:280NonePresentation Battle 11760: Execute action[29]: UnitGoto. EmpireIndex=0. UnitGuid=11766, DestTile=[92, 31]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:40:11:280NonePresentation Battle 11760: Execute action[29]: UnitGoto. EmpireIndex=0. UnitGuid=11766, DestTile=[92, 30]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:40:11:281NonePresentation Battle 11760: Execute action[30]: BattleResultAcknowledge (initialActionType: BattleResultAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:40:11:290None[Sandbox] Process order. (Serial=3994, Empire=0, Order=Order OrderBattleResultAcknowledge, BattleGuid=#11760)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:40:11:385NonePresentation Battle 11760: Execute action[31]: BattleEnded (initialActionType: BattleEnded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:40:11:385None[Preview] PresentationArmy PresentationArmy #10332 of empire 0 #10332 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:40:11:385None[Preview] PresentationArmy PresentationArmy #10332 of empire 0 #10332 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:40:11:385None[Preview] PresentationArmy NavalUnit_Era4_JoseonKorea_TurtleShips #10332 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:40:11:386NoneCould not find PresentationBattlePreview with armyEntityGUID=10332, targetEntityGUID=11201.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:40:12:727None[Sandbox] Process order. (Serial=3995, Empire=0, Order=Order OrderChangeNotificationStatus)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:40:27:390None[Sandbox] Process order. (Serial=3996, Empire=0, Order=Order OrderTransferUnits)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:40:27:480None[Sandbox] Process order. (Serial=3997, Empire=0, Order=Order OrderEmpireLockedByMandatories)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:40:31:055None[Sandbox] Process order. (Serial=3998, Empire=0, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:40:31:188None[Sandbox] Process order. (Serial=3999, Empire=-1, Order=Order OrderWaitForOrderReplication)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:40:32:106NoneAI Synchronization took 708ms at frame 7057 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
17:40:32:149NoneMetadata 'dlc_names' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:40:32:149NoneMetadata 'rmc0' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:40:32:149NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:40:32:600None[Sandbox] Process order. (Serial=4000, Empire=0, Order=Order OrderEmpireLockedByMandatories)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:40:33:413None[Sandbox] Process order. (Serial=4001, Empire=0, Order=Order='OrderGoTo', Entity=#7352, AdditionalFlags='IgnoreFogOfWar', Path='[77, 14] --> [77, 15] --> [77, 16] --> [76, 17] --> [76, 18] --> [75, 19] --> [75, 20] --> [75, 21]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:40:33:414None[Sandbox] Process order. (Serial=4002, Empire=0, Order=Order='OrderGoTo', Entity=#10668, AdditionalFlags='IgnoreFogOfWar', Path='[64, 13] --> [65, 14] --> [65, 15] --> [66, 16] --> [66, 17] --> [66, 18] --> [66, 19] --> [67, 20] --> [68, 20] --> [69, 20]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:40:33:424None[Sandbox] Process order. (Serial=4003, Empire=0, Order=Order='OrderGoTo', Entity=#4620, AdditionalFlags='IgnoreFogOfWar', Path='[75, 23] --> [76, 22] --> [75, 21]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:40:33:425None[Sandbox] Process order. (Serial=4004, Empire=0, Order=Order='OrderGoTo', Entity=#9630, AdditionalFlags='IgnoreFogOfWar', Path='[76, 11] --> [77, 11] --> [78, 12] --> [77, 13] --> [77, 14] --> [77, 15] --> [77, 16] --> [76, 17] --> [76, 18] --> [75, 19]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:40:33:427None[Sandbox] Process order. (Serial=4005, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:40:33:430None[Sandbox] Process order. (Serial=4006, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:40:33:444None[Sandbox] Process order. (Serial=4007, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:40:33:448None[Sandbox] Process order. (Serial=4008, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:40:33:457None[Sandbox] Process order. (Serial=4009, Empire=1, Order=Order OrderActivateCivic)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:40:33:461None[Sandbox] Process order. (Serial=4010, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:40:33:461None[Sandbox] Process order. (Serial=4011, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:40:33:462None[Sandbox] Process order. (Serial=4012, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:40:33:463None[Sandbox] Process order. (Serial=4013, Empire=1, Order=Order OrderMakeNarrativeEventChoice)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:40:33:470None[Sandbox] Process order. (Serial=4014, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:40:33:471None[Sandbox] Process order. (Serial=4015, Empire=1, Order=Order OrderBuyoutConstructionByGuid, Settlement: '1932', Construction: '1663'))
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:40:33:488None[Sandbox] Process order. (Serial=4016, Empire=1, Order=Order='OrderGoTo', Entity=#11697, AdditionalFlags='IgnoreFogOfWar', Path='[94, 19] --> [94, 20] --> [94, 21] --> [95, 22] --> [94, 22] --> [93, 23] --> [92, 23]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:40:33:489None[Sandbox] Process order. (Serial=4017, Empire=1, Order=Order='OrderGoTo', Entity=#11203, AdditionalFlags='IgnoreFogOfWar', Path='[81, 8] --> [81, 9] --> [82, 9] --> [83, 8]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:40:33:490None[Sandbox] Process order. (Serial=4018, Empire=1, Order=Order='OrderGoTo', Entity=#11698, AdditionalFlags='IgnoreFogOfWar', Path='[85, 11] --> [86, 12] --> [87, 12] --> [88, 12]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:40:33:491None[Sandbox] Process order. (Serial=4019, Empire=1, Order=Order='OrderGoTo', Entity=#10970, AdditionalFlags='IgnoreFogOfWar', Path='[85, 11] --> [86, 12] --> [86, 13] --> [87, 13]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:40:33:498None[Sandbox] Process order. (Serial=4020, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:40:33:503None[Sandbox] Process order. (Serial=4021, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:40:33:508None[Sandbox] Process order. (Serial=4022, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:40:33:512None[Sandbox] Process order. (Serial=4023, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:40:33:528None[Sandbox] Process order. (Serial=4024, Empire=2, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:40:33:529None[Sandbox] Process order. (Serial=4025, Empire=2, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:40:33:529None[Sandbox] Process order. (Serial=4026, Empire=2, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 6 Money Investment None Influence Investment None)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:40:33:536None[Sandbox] Process order. (Serial=4027, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 8]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:40:33:539None[Sandbox] Process order. (Serial=4028, Empire=2, Order=Order='OrderGoTo', Entity=#7149, AdditionalFlags='IgnoreFogOfWar', Path='[59, 34] --> [60, 34] --> [60, 33]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:40:33:540None[Sandbox] Process order. (Serial=4029, Empire=2, Order=Order='OrderGoTo', Entity=#5474, AdditionalFlags='IgnoreFogOfWar', Path='[42, 25] --> [42, 26] --> [41, 27] --> [41, 28] --> [40, 28]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:40:33:548None[Sandbox] Process order. (Serial=4030, Empire=2, Order=Order='OrderGoTo', Entity=#4161, AdditionalFlags='IgnoreFogOfWar', Path='[91, 44] --> [91, 45] --> [91, 46]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:40:33:549None[Sandbox] Process order. (Serial=4031, Empire=2, Order=Order='OrderGoTo', Entity=#10302, AdditionalFlags='IgnoreFogOfWar', Path='[36, 36] --> [36, 35] --> [37, 34] --> [36, 33] --> [36, 32]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:40:33:550None[Sandbox] Process order. (Serial=4032, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:40:33:552None[Sandbox] Process order. (Serial=4033, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:40:33:556None[Sandbox] Process order. (Serial=4034, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:40:33:560None[Sandbox] Process order. (Serial=4035, Empire=2, Order=Order OrderBuyoutAvailableConstruction. Settlement=3098, Constructible=Extension_Era5_AfsharidPersia, Position=[53, 5], Currency=Money)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:40:33:579None[Sandbox] Process order. (Serial=4036, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:40:33:582None[Sandbox] Process order. (Serial=4037, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:40:33:600None[Sandbox] Process order. (Serial=4038, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:40:33:601None[Sandbox] Process order. (Serial=4039, Empire=3, Order=Order OrderMakeNarrativeEventChoice)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:40:33:610None[Sandbox] Process order. (Serial=4040, Empire=3, Order=Order='OrderGoTo', Entity=#8943, AdditionalFlags='IgnoreFogOfWar', Path='[64, 66] --> [64, 65]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:40:33:620None[Sandbox] Process order. (Serial=4041, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:40:33:640None[Sandbox] Process order. (Serial=4042, Empire=6, Order=Order='OrderGoTo', Entity=#2113, AdditionalFlags='IgnoreFogOfWar', Path='[45, 9]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:40:33:650None[Sandbox] Process order. (Serial=4043, Empire=6, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:40:33:681None[Sandbox] Process order. (Serial=4044, Empire=8, Order=Order='OrderGoTo', Entity=#9586, AdditionalFlags='IgnoreFogOfWar', Path='[84, 62] --> [83, 61] --> [83, 60]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:40:33:701None[Sandbox] Process order. (Serial=4045, Empire=9, Order=Order='OrderGoTo', Entity=#7021, AdditionalFlags='IgnoreFogOfWar', Path='[77, 63] --> [78, 63] --> [79, 62]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:40:33:703None[Sandbox] Process order. (Serial=4046, Empire=9, Order=Order='OrderGoTo', Entity=#11208, AdditionalFlags='IgnoreFogOfWar', Path='[80, 66]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:40:33:704None[Sandbox] Process order. (Serial=4047, Empire=9, Order=Order='OrderGoTo', Entity=#9369, AdditionalFlags='IgnoreFogOfWar', Path='[78, 64] --> [77, 64] --> [76, 65]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:40:33:711None[Sandbox] Process order. (Serial=4048, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:40:33:713None[Sandbox] Process order. (Serial=4049, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:40:33:715None[Sandbox] Process order. (Serial=4050, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:40:33:730None[Sandbox] Process order. (Serial=4051, Empire=5, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:40:33:731None[Sandbox] Process order. (Serial=4052, Empire=7, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:40:33:732None[Sandbox] Process order. (Serial=4053, Empire=72, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:40:33:763None[Sandbox] Process order. (Serial=4054, Empire=0, Order=Order='OrderGoTo', Entity=#4715, AdditionalFlags='IgnoreFogOfWar', Path='[71, 9] --> [72, 8] --> [73, 8] --> [73, 9] --> [74, 9] --> [75, 10] --> [76, 10] --> [76, 11] --> [77, 11] --> [78, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:40:33:773None[Sandbox] Process order. (Serial=4055, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:40:33:802None[Sandbox] Process order. (Serial=4056, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:40:33:803None[Sandbox] Process order. (Serial=4057, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:40:33:804None[Sandbox] Process order. (Serial=4058, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:40:33:813None[Sandbox] Process order. (Serial=4059, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '1932' Constructible: 'Extension_Base_TrainStation' Position: '[87, 11]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:40:33:843NoneCan't find entity 8930 of ongoing task. Fails the task 33194.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:40:33:853None[Sandbox] Process order. (Serial=4060, Empire=2, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:40:33:854None[Sandbox] Process order. (Serial=4061, Empire=2, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:40:33:863None[Sandbox] Process order. (Serial=4062, Empire=2, Order=Order='OrderGoTo', Entity=#8930, AdditionalFlags='IgnoreFogOfWar', Path='[36, 32] --> [36, 33] --> [37, 34]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:40:33:872None[Sandbox] Process order. (Serial=4063, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:40:33:875None[Sandbox] Process order. (Serial=4064, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '3098' Constructible: 'Extension_Era5_AfsharidPersia' Position: '[55, 6]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:40:33:903None[Sandbox] Process order. (Serial=4065, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:40:33:922None[Sandbox] Process order. (Serial=4066, Empire=6, Order=Order OrderMinorBuildConstructible SettlementGUID: #2354 Constructible: Infrastructure_Money_Family04_02)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:40:33:942None[Sandbox] Process order. (Serial=4067, Empire=7, Order=Order='OrderGoTo', Entity=#8847, AdditionalFlags='IgnoreFogOfWar', Path='[77, 55]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:40:33:953None[Sandbox] Process order. (Serial=4068, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:40:33:971None[Sandbox] Process order. (Serial=4069, Empire=6, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:40:33:972None[Sandbox] Process order. (Serial=4070, Empire=8, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:40:34:013None[Sandbox] Process order. (Serial=4071, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:40:34:014None[Sandbox] Process order. (Serial=4072, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:40:34:039NoneCan't find entity 10302 of ongoing task. Fails the task 34792.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:40:34:052None[Sandbox] Process order. (Serial=4073, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 9]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:40:34:065None[Sandbox] Process order. (Serial=4074, Empire=2, Order=Order='OrderGoTo', Entity=#10302, AdditionalFlags='IgnoreFogOfWar', Path='[36, 34] --> [35, 33]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:40:34:112None[Sandbox] Process order. (Serial=4075, Empire=6, Order=Order='OrderGoTo', Entity=#2113, AdditionalFlags='IgnoreFogOfWar', Path='[45, 10] --> [44, 11] --> [45, 12]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:40:34:133None[Sandbox] Process order. (Serial=4076, Empire=8, Order=Order='OrderGoTo', Entity=#9586, AdditionalFlags='IgnoreFogOfWar', Path='[84, 61]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:40:34:143None[Sandbox] Process order. (Serial=4077, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:40:34:153None[Sandbox] Process order. (Serial=4078, Empire=9, Order=Order='OrderGoTo', Entity=#11208, AdditionalFlags='IgnoreFogOfWar', Path='[79, 65] --> [78, 65] --> [78, 64] --> [77, 64] --> [76, 63]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:40:34:214None[Sandbox] Process order. (Serial=4079, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:40:34:436None[Sandbox] Process order. (Serial=4080, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:40:34:450None[Sandbox] Process order. (Serial=4081, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:40:34:454None[Sandbox] Process order. (Serial=4082, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:40:34:457None[Sandbox] Process order. (Serial=4083, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:40:34:502None[Sandbox] Process order. (Serial=4084, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:40:34:522None[Sandbox] Process order. (Serial=4085, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:40:34:539None[Sandbox] Process order. (Serial=4086, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:40:34:544None[Sandbox] Process order. (Serial=4087, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:40:34:572None[Sandbox] Process order. (Serial=4088, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:40:34:575None[Sandbox] Process order. (Serial=4089, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:40:34:579None[Sandbox] Process order. (Serial=4090, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:40:34:597None[Sandbox] Process order. (Serial=4091, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:40:34:603None[Sandbox] Process order. (Serial=4092, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:40:34:634None[Sandbox] Process order. (Serial=4093, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:40:34:659None[Sandbox] Process order. (Serial=4094, Empire=6, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:40:34:744None[Sandbox] Process order. (Serial=4095, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:40:34:747None[Sandbox] Process order. (Serial=4096, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:40:34:749None[Sandbox] Process order. (Serial=4097, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:40:34:783None[Sandbox] Process order. (Serial=4098, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:40:34:874None[Sandbox] Process order. (Serial=4099, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 8]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:40:34:876None[Sandbox] Process order. (Serial=4100, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:40:34:898NoneCan't find entity 11003 of ongoing task. Fails the task 3.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:40:34:914None[Sandbox] Process order. (Serial=4101, Empire=3, Order=Order='OrderGoTo', Entity=#11003, AdditionalFlags='IgnoreFogOfWar', Path='[61, 62] --> [61, 63] --> [62, 63] --> [63, 63] --> [64, 63] --> [65, 63]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:40:34:924None[Sandbox] Process order. (Serial=4102, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:40:35:124None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Holland #11203 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
17:40:35:447None[Sandbox] Process order. (Serial=4103, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:40:35:469None[Sandbox] Process order. (Serial=4104, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:40:35:474None[Sandbox] Process order. (Serial=4105, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:40:35:478None[Sandbox] Process order. (Serial=4106, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:40:35:517None[Sandbox] Process order. (Serial=4107, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:40:35:540None[Sandbox] Process order. (Serial=4108, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:40:35:560None[Sandbox] Process order. (Serial=4109, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:40:35:582None[Sandbox] Process order. (Serial=4110, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:40:35:609None[Sandbox] Process order. (Serial=4111, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:40:35:611None[Sandbox] Process order. (Serial=4112, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:40:35:614None[Sandbox] Process order. (Serial=4113, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:40:35:620None[Sandbox] Process order. (Serial=4114, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:40:35:624None[Sandbox] Process order. (Serial=4115, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:40:35:668None[Sandbox] Process order. (Serial=4116, Empire=6, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:40:35:699None[Sandbox] Process order. (Serial=4117, Empire=2, Order=Order OrderTransferUnits)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:40:35:750None[Sandbox] Process order. (Serial=4118, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:40:35:760None[Sandbox] Process order. (Serial=4119, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:40:35:790None[Sandbox] Process order. (Serial=4120, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:40:35:861None[Sandbox] Process order. (Serial=4121, Empire=0, Order=Order='OrderGoTo', Entity=#4620, AdditionalFlags='IgnoreFogOfWar', Path='[76, 21] --> [77, 21]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:40:35:930None[Sandbox] Process order. (Serial=4122, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 9]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:40:35:931None[Sandbox] Process order. (Serial=4123, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:40:35:936None[Sandbox] Process order. (Serial=4124, Empire=2, Order=Order='OrderGoTo', Entity=#7149, AdditionalFlags='IgnoreFogOfWar', Path='[61, 33] --> [62, 33]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:40:35:938None[Sandbox] Process order. (Serial=4125, Empire=2, Order=Order='OrderGoTo', Entity=#4161, AdditionalFlags='IgnoreFogOfWar', Path='[91, 47] --> [92, 48]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:40:36:152None[Sandbox] Process order. (Serial=4126, Empire=9, Order=Order='OrderGoTo', Entity=#9369, AdditionalFlags='IgnoreFogOfWar', Path='[77, 64]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:40:36:452None[Sandbox] Process order. (Serial=4127, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:40:36:477None[Sandbox] Process order. (Serial=4128, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:40:36:485None[Sandbox] Process order. (Serial=4129, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:40:36:495None[Sandbox] Process order. (Serial=4130, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:40:36:588None[Sandbox] Process order. (Serial=4131, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:40:36:618None[Sandbox] Process order. (Serial=4132, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:40:36:621None[Sandbox] Process order. (Serial=4133, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:40:36:630None[Sandbox] Process order. (Serial=4134, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:40:36:646None[Sandbox] Process order. (Serial=4135, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:40:36:756None[Sandbox] Process order. (Serial=4136, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:40:36:768None[Sandbox] Process order. (Serial=4137, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:40:36:799None[Sandbox] Process order. (Serial=4138, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:40:36:918None[Sandbox] Process order. (Serial=4139, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 8]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:40:36:939None[Sandbox] Process order. (Serial=4140, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:40:37:463None[Sandbox] Process order. (Serial=4141, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:40:37:482None[Sandbox] Process order. (Serial=4142, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:40:37:493None[Sandbox] Process order. (Serial=4143, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:40:37:502None[Sandbox] Process order. (Serial=4144, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:40:37:593None[Sandbox] Process order. (Serial=4145, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:40:37:623None[Sandbox] Process order. (Serial=4146, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:40:37:639None[Preview] Set PresentationUnit #9369 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
17:40:37:642None[Sandbox] Process order. (Serial=4147, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:40:37:646None[Sandbox] Process order. (Serial=4148, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:40:37:662None[Sandbox] Process order. (Serial=4149, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:40:37:773None[Sandbox] Process order. (Serial=4150, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:40:37:804None[Sandbox] Process order. (Serial=4151, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:40:37:823None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Italy #11697 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
17:40:37:924None[Sandbox] Process order. (Serial=4152, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 9]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:40:37:930None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_HittiteEmpire #11003 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
17:40:37:946None[Sandbox] Process order. (Serial=4153, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:40:37:984None[Sandbox] Process order. (Serial=4154, Empire=9, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:40:38:466None[Sandbox] Process order. (Serial=4155, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:40:38:488None[Sandbox] Process order. (Serial=4156, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:40:38:506None[Sandbox] Process order. (Serial=4157, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:40:38:599None[Sandbox] Process order. (Serial=4158, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:40:38:623None[Sandbox] Process order. (Serial=4159, Empire=0, Order=Order OrderChangeNotificationStatus)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:40:38:623None[Sandbox] Process order. (Serial=4160, Empire=0, Order=Order OrderChangeNotificationFlags)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:40:38:639None[Sandbox] Process order. (Serial=4161, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:40:38:770None[Sandbox] Process order. (Serial=4162, Empire=2, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:40:38:810None[Sandbox] Process order. (Serial=4163, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:40:38:970None[Sandbox] Process order. (Serial=4164, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:40:38:975None[Sandbox] Process order. (Serial=4165, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 8]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:40:39:474None[Sandbox] Process order. (Serial=4166, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:40:39:491None[Sandbox] Process order. (Serial=4167, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:40:39:514None[Sandbox] Process order. (Serial=4168, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:40:39:611None[Sandbox] Process order. (Serial=4169, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:40:39:651None[Sandbox] Process order. (Serial=4170, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:40:39:784None[Sandbox] Process order. (Serial=4171, Empire=1, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:40:39:813None[Sandbox] Process order. (Serial=4172, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:40:39:945None[Sandbox] Process order. (Serial=4173, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 9]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:40:39:979None[Sandbox] Process order. (Serial=4174, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:40:40:179None[Sandbox] Process order. (Serial=4175, Empire=3, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:40:40:370None[Sandbox] Process order. (Serial=4176, Empire=3, Order=Order='OrderGoTo', Entity=#11003, AdditionalFlags='IgnoreFogOfWar', Path='[66, 64]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:40:40:501None[Sandbox] Process order. (Serial=4177, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:40:40:521None[Sandbox] Process order. (Serial=4178, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:40:40:662None[Sandbox] Process order. (Serial=4179, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:40:40:817None[Sandbox] Process order. (Serial=4180, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:40:40:903None[Sandbox] Process order. (Serial=4181, Empire=0, Order=Order='OrderGoTo', Entity=#7352, AdditionalFlags='IgnoreFogOfWar', Path='[76, 22] --> [76, 23]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:40:40:987None[Sandbox] Process order. (Serial=4182, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:40:41:180None[Sandbox] Process order. (Serial=4183, Empire=3, Order=Order OrderTransferUnits)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:40:41:511None[Sandbox] Process order. (Serial=4184, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:40:41:541None[Sandbox] Process order. (Serial=4185, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:40:41:822None[Sandbox] Process order. (Serial=4186, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:40:41:907None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_GhanaEmpire #11208 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
17:40:42:553None[Sandbox] Process order. (Serial=4187, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:40:42:832None[Sandbox] Process order. (Serial=4188, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:40:45:784None[Sandbox] Process order. (Serial=4189, Empire=0, Order=Order='OrderGoToAndCutForest', Entity=#7137, path='[63, 51] --> [64, 51]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:40:45:795None[Sandbox] Process order. (Serial=4190, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:40:46:803None[Sandbox] Process order. (Serial=4191, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:40:47:809None[Sandbox] Process order. (Serial=4192, Empire=0, Order=Order OrderCutForest ArmyGUID: #7137)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:40:52:516None[Sandbox] Process order. (Serial=4193, Empire=0, Order=Order='OrderGoToAndCreateBattle', Entity=#10332, path='[91, 29] --> [91, 28] --> [90, 27] --> [91, 26] --> [91, 25] --> [92, 24] --> [92, 23]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:40:52:528None[Sandbox] Process order. (Serial=4194, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:40:53:532None[Sandbox] Process order. (Serial=4195, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:40:54:544None[Sandbox] Process order. (Serial=4196, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:40:55:550None[Sandbox] Process order. (Serial=4197, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:40:56:561None[Sandbox] Process order. (Serial=4198, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:40:57:572None[Sandbox] Process order. (Serial=4199, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:40:58:603None[Sandbox] Process order. (Serial=4200, Empire=0, Order=Order OrderCreateBattle Attacker #10332 Target #11697 Action #8269 InstantResolve: False)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:40:58:730None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Italy #11697 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
17:40:58:761NonePresentation Battle 11894: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:40:58:762NonePresentation Battle 11894: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:40:58:762NonePresentation Battle 11894: Execute action[1]: AdditionalParticipantJoined. EmpireIndex=0. ParticipantGuid=10987. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:40:58:762None[Preview] PresentationArmy NavalUnit_Era4_JoseonKorea_TurtleShips #10987 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:40:58:762NonePresentation Battle 11894: Execute action[2]: BattleLoaded. Loaded in progress=False, AdditionalData=196608, currentRound=0, maximumRoundCount=3 (initialActionType: BattleLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:40:58:762NoneCreatePresentationBattlePreview attacker #0, defender #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:40:58:762NoneRestorePresentationBattlePreview created ticket #181293.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:40:58:762NonePresentation Battle 11894: Execute action[3]: ParticipantJoined. EmpireIndex=0, Guid=10332, Group=Attacker, Modifiers=None, Type=Army UnitCount=5 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:40:58:762None[Preview] PresentationArmy NavalUnit_Era4_JoseonKorea_TurtleShips #10332 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:40:58:763NonePresentation Battle 11894: Execute action[4]: ParticipantJoined. EmpireIndex=0, Guid=10987, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:40:58:763None[Preview] PresentationArmy NavalUnit_Era4_JoseonKorea_TurtleShips #10987 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:40:58:763NonePresentation Battle 11894: Execute action[5]: ParticipantJoined. EmpireIndex=1, Guid=11697, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:40:58:763None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #11697 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:40:58:763NonePresentation Battle 11894: Execute action[6]: ReportDeploymentZone. EmpireIndex=0, Group=Attacker, deploymentTileCount=44 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:40:58:766NonePresentation Battle 11894: Execute action[7]: ReportDeploymentZone. EmpireIndex=1, Group=Defender, deploymentTileCount=18 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:40:58:766NonePresentation Battle 11894: Execute action[8]: StartConfirmation. EmpireIndex=1 (initialActionType: StartConfirmation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:40:58:799NoneRequestRestoreAsyncOperation_Completed for ticket #181293.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)
17:40:58:799NoneRestorePresentationBattlePreview skipped due to ended battle #11894
Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
17:40:58:799NoneRequestAsyncOperation_Dismissed for ticket #181293.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)
17:41:00:589None[Sandbox] Process order. (Serial=4201, Empire=1, Order=Order OrderBattleRetreat - BattleGUID: 11894 EmpireIndex: 1)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:41:00:591None[Sandbox] Process order. (Serial=4202, Empire=1, Order=Order OrderChangeUnitSpawnPosition, Position=[94, 14], SpawnType=Maritime)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:41:00:592None[Sandbox] Process order. (Serial=4203, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:41:00:651NonePresentation Battle 11894: Execute action[9]: BattleResultAcknowledge (initialActionType: BattleResultAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:41:00:662None[Sandbox] Process order. (Serial=4204, Empire=0, Order=Order OrderBattleResultAcknowledge, BattleGuid=#11894)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:41:00:734NonePresentation Battle 11894: Execute action[10]: BattleEnded (initialActionType: BattleEnded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:41:00:734None[Preview] PresentationArmy NavalUnit_Era4_JoseonKorea_TurtleShips #10332 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:41:00:734None[Preview] PresentationArmy NavalUnit_Era4_JoseonKorea_TurtleShips #10987 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:41:00:734None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #11697 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:41:00:734None[Preview] PresentationArmy NavalUnit_Era4_JoseonKorea_TurtleShips #10332 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:41:00:734None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #11697 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:41:00:734None[Preview] PresentationArmy NavalUnit_Era4_JoseonKorea_TurtleShips #10987 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:41:00:735NoneReleasePresentationBattlePreview attacker #10332, defender #11697
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:41:00:735NoneHidePresentationBattlePreview attacker #10332, defender #11697
Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
17:41:00:735None[Preview] PresentationArmy NavalUnit_Era4_JoseonKorea_TurtleShips #10332 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:41:00:735None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #11697 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:41:00:735None[Preview] PresentationArmy NavalUnit_Era4_JoseonKorea_TurtleShips #10332 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:41:00:735None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #11697 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:41:02:562None[Sandbox] Process order. (Serial=4205, Empire=1, Order=Order OrderChangeUnitSpawnPosition, Position=[93, 23], SpawnType=Maritime)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:41:05:489None[Sandbox] Process order. (Serial=4206, Empire=0, Order=Order OrderChangeNotificationStatus)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:41:08:037None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Italy #11697 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
17:41:12:708None[Sandbox] Process order. (Serial=4207, Empire=0, Order=Order='OrderGoTo', Entity=#10987, path='[90, 24] --> [89, 23] --> [89, 22] --> [88, 21] --> [87, 21]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:41:12:719None[Sandbox] Process order. (Serial=4208, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:41:13:730None[Sandbox] Process order. (Serial=4209, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:41:14:740None[Sandbox] Process order. (Serial=4210, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:41:15:749None[Sandbox] Process order. (Serial=4211, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:41:16:754None[Sandbox] Process order. (Serial=4212, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:41:20:356None[Sandbox] Process order. (Serial=4213, Empire=0, Order=Order OrderCreateBattle Attacker #10987 Target #11697 Action #0 InstantResolve: False)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:41:20:425None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Italy #11697 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
17:41:20:447NonePresentation Battle 11966: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:41:20:448NonePresentation Battle 11966: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:41:20:448NonePresentation Battle 11966: Execute action[1]: BattleLoaded. Loaded in progress=False, AdditionalData=196608, currentRound=0, maximumRoundCount=3 (initialActionType: BattleLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:41:20:448NoneCreatePresentationBattlePreview attacker #0, defender #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:41:20:448NoneRestorePresentationBattlePreview created ticket #181487.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:41:20:448NonePresentation Battle 11966: Execute action[2]: ParticipantJoined. EmpireIndex=0, Guid=10987, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:41:20:448None[Preview] PresentationArmy NavalUnit_Era4_JoseonKorea_TurtleShips #10987 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:41:20:449NonePresentation Battle 11966: Execute action[3]: ParticipantJoined. EmpireIndex=1, Guid=11697, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:41:20:449None[Preview] PresentationArmy LandUnit_Era5_Common_Dragoons #11697 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:41:20:449NonePresentation Battle 11966: Execute action[4]: ReportDeploymentZone. EmpireIndex=0, Group=Attacker, deploymentTileCount=36 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:41:20:449NonePresentation Battle 11966: Execute action[5]: ReportDeploymentZone. EmpireIndex=1, Group=Defender, deploymentTileCount=34 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:41:20:449NonePresentation Battle 11966: Execute action[6]: StartConfirmation. EmpireIndex=1 (initialActionType: StartConfirmation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:41:20:480NoneRequestRestoreAsyncOperation_Completed for ticket #181487.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)
17:41:20:480NoneRestorePresentationBattlePreview skipped due to ended battle #11966
Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
17:41:20:480NoneRequestAsyncOperation_Dismissed for ticket #181487.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)
17:41:20:752None[Sandbox] Process order. (Serial=4214, Empire=1, Order=Order OrderBattleConfirmation - BattleGUID: 11966 EmpireIndex: 1)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:41:20:753None[Sandbox] Process order. (Serial=4215, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:41:20:837NonePresentation Battle 11966: Execute action[7]: ContenderConfirmed. EmpireIndex=1 (initialActionType: ContenderConfirmed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:41:21:550None[Sandbox] Process order. (Serial=4216, Empire=0, Order=Order OrderBattleConfirmation - BattleGUID: 11966 EmpireIndex: 0)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:41:21:631NonePresentation Battle 11966: Execute action[8]: ContenderConfirmed. EmpireIndex=0 (initialActionType: ContenderConfirmed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:41:21:631NonePresentation Battle 11966: Execute action[9]: StartDeployment (initialActionType: StartDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:41:21:631NonePresentation Battle 11966: Execute action[10]: ParticipantUnitCreation. EmpireIndex=0, ParticipantGuid=10987, ParticipantGroup=Attacker, unitCount=1 (initialActionType: ParticipantUnitCreation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:41:21:632NonePresentation Battle 11966: Execute action[10]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantUnitCreation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:41:21:632NonePresentation Battle 11966: Execute action[11]: ParticipantUnitCreation. EmpireIndex=1, ParticipantGuid=11697, ParticipantGroup=Defender, unitCount=1 (initialActionType: ParticipantUnitCreation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:41:21:632None[Preview] Force PresentationUnit UnitVisualAffinity_Era5_Italy #11967 visual status as Hidden
Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)
17:41:21:632NonePresentation Battle 11966: Execute action[11]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantUnitCreation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:41:21:632NonePresentation Battle 11966: Execute action[12]: GroupUnitDeployment. Group=Attacker. (initialActionType: GroupUnitDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:41:21:632NonePresentation Battle 11966: Execute action[13]: GroupUnitDeployment. Group=Defender. (initialActionType: GroupUnitDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:41:22:086None[Sandbox] Process order. (Serial=4217, Empire=0, Order=Order OrderBattleEndUnstack, BattleGuid=#11966)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:41:22:105None[Sandbox] Process order. (Serial=4218, Empire=0, Order=Order OrderBattleEndUnstack, BattleGuid=#11966)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:41:22:136NonePresentation Battle 11966: Execute action[14]: EndUnstack. EmpireIndex=0. (initialActionType: EndUnstack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:41:22:136NonePresentation Battle 11966: Execute action[15]: EndUnstack. EmpireIndex=1. (initialActionType: EndUnstack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:41:22:136NonePresentation Battle 11966: Execute action[16]: UnstackAcknowledge (initialActionType: UnstackAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:41:22:146None[Sandbox] Process order. (Serial=4219, Empire=0, Order=Order OrderBattleUnstackAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:41:22:176None[Sandbox] Process order. (Serial=4220, Empire=1, Order=Order OrderBattleEndDeployment - BattleGUID: 11966 EmpireIndex: 1)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:41:22:245NonePresentation Battle 11966: Execute action[17]: ParticipantDeployed (initialActionType: ParticipantDeployed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:41:22:245None[Preview] PresentationArmy PresentationArmy #10987 of empire 0 #10987 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:41:22:245None[Preview] PresentationArmy PresentationArmy #10987 of empire 0 #10987 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:41:22:245None[Preview] PresentationArmy PresentationArmy #11697 of empire 1 #11697 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:41:22:245None[Preview] PresentationArmy PresentationArmy #11697 of empire 1 #11697 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:41:22:246NoneReleasePresentationBattlePreview attacker #10987, defender #11697
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:41:22:246None[Preview] PresentationArmy PresentationArmy #10987 of empire 0 #10987 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:41:22:246None[Preview] PresentationArmy PresentationArmy #11697 of empire 1 #11697 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:41:22:246NoneCreatePresentationBattlePreview attacker #0, defender #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:41:22:246NoneRestorePresentationBattlePreview created ticket #181499.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:41:22:246NonePresentation Battle 11966: Execute action[17]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantDeployed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:41:22:246NonePresentation Battle 11966: Execute action[18]: EndDeployment. EmpireIndex=1. (initialActionType: EndDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:41:22:246NonePresentation Battle 11966: Execute action[18]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: EndDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:41:22:293NoneRequestRestoreAsyncOperation_Completed for ticket #181499.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)
17:41:22:294NoneRestorePresentationBattlePreview skipped due to invalid battle #11966
Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
17:41:22:294NoneRequestAsyncOperation_Dismissed for ticket #181499.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)
17:41:23:806None[Sandbox] Process order. (Serial=4221, Empire=0, Order=Order OrderBattleEndDeployment - BattleGUID: 11966 EmpireIndex: 0)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:41:23:841NonePresentation Battle 11966: Execute action[19]: EndDeployment. EmpireIndex=0. (initialActionType: EndDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:41:23:841NonePresentation Battle 11966: Execute action[19]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: EndDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:41:23:842NonePresentation Battle 11966: Execute action[20]: DeploymentAcknowledge (initialActionType: DeploymentAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:41:23:846None[Sandbox] Process order. (Serial=4222, Empire=0, Order=Order OrderBattleDeploymentAcknowledge, BattleGuid=#11966)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:41:23:944NonePresentation Battle 11966: Execute action[21]: NewRound. Round=0. (initialActionType: NewRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:41:23:944NonePresentation Battle 11966: Execute action[22]: StartEmpireRound. EmpireIndex=0. (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:41:23:944NoneReleasePresentationBattlePreview attacker #10987, defender #11697
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:41:23:944None[Preview] PresentationArmy PresentationArmy #10987 of empire 0 #10987 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:41:23:944None[Preview] PresentationArmy PresentationArmy #11697 of empire 1 #11697 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:41:23:944NonePresentation Battle 11966: Execute action[22]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:41:25:506None[Sandbox] Process order. (Serial=4223, Empire=0, Order=Order OrderBattleMove - BattleGUID: 11966 BattleUnitGUID: 11968 AStarResults: [91, 23] --> [90, 23] --> [89, 23] --> [89, 22] --> [88, 21])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:41:25:552NonePresentation Battle 11966: Execute action[23]: UnitMove. EmpireIndex=0. UnitGuid=11968, DestTile=[88, 21]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:41:25:553NonePresentation Battle 11966: Execute action[23]: UnitGoto. EmpireIndex=0. UnitGuid=11968, DestTile=[91, 23]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:41:25:553NonePresentation Battle 11966: Execute action[23]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:41:25:553NonePresentation Battle 11966: Execute action[23]: UnitGoto. EmpireIndex=0. UnitGuid=11968, DestTile=[90, 23]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:41:25:553NonePresentation Battle 11966: Execute action[23]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:41:25:553NonePresentation Battle 11966: Execute action[23]: UnitGoto. EmpireIndex=0. UnitGuid=11968, DestTile=[89, 23]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:41:25:553NonePresentation Battle 11966: Execute action[23]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:41:25:553NonePresentation Battle 11966: Execute action[23]: UnitGoto. EmpireIndex=0. UnitGuid=11968, DestTile=[89, 22]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:41:25:553NonePresentation Battle 11966: Execute action[23]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:41:25:553NonePresentation Battle 11966: Execute action[23]: UnitGoto. EmpireIndex=0. UnitGuid=11968, DestTile=[88, 21]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:41:25:554NonePresentation Battle 11966: Execute action[23]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:41:27:936None[Sandbox] Process order. (Serial=4224, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:41:27:946None[Sandbox] Process order. (Serial=4225, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:41:28:040NonePresentation Battle 11966: Execute action[24]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:41:30:334None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
17:41:30:451None[Sandbox] Process order. (Serial=4226, Empire=0, Order=Order OrderBattleAttack - BattleGUID: 11966 AttackerGUID: 11968 TargetPosition: 2815 ForceAttack: False)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:41:30:542NonePresentation Battle 11966: Execute action[25]: UnitAttack. EmpireIndex=0. Attacker=11968 (health=1.00), Defender=11967 (health=0.39). (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:41:30:543NonePresentation Battle 11966: Execute action[25]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:41:30:543NonePresentation Battle 11966: Execute action[26]: RoundAcknowledge (initialActionType: RoundAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:41:30:545None[Sandbox] Process order. (Serial=4227, Empire=0, Order=Order OrderBattleRoundAcknowledge, BattleGuid=#11966)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:41:30:566None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
17:41:31:432NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=6044)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:41:31:432NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=6044)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:41:31:432NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#0, pawnId=6044)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:41:31:652NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerHit of 'PresentationPawn(Clone)' of empire#1, pawnId=6228)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:41:31:652NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetProtectionAnimation of 'PresentationPawn(Clone)' of empire#1, pawnId=6228)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:41:31:652NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetAnimationInt of 'PresentationPawn(Clone)' of empire#1, pawnId=6228)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:41:31:652NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#1, pawnId=6228)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:41:31:652NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitIdle of 'PresentationPawn(Clone)' of empire#0, pawnId=6044)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:41:31:652NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=6044)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:41:32:578None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=6044 OnAttackCompleted while safeguard has not been catched.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)
17:41:32:601None[Sandbox] Process order. (Serial=4228, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:41:32:611None[Sandbox] Process order. (Serial=4229, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:41:32:642None[Sandbox] Process order. (Serial=4230, Empire=1, Order=Order OrderBattleMoveAndAttack - BattleGUID: 11966 AttackerGUID: 11967 TargetPosition: 2818 ForceAttack: False IgnoreFoW: True AStarResults: [85, 21] --> [86, 21] --> [87, 21])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:41:32:657NonePresentation Battle 11966: Execute action[27]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:41:32:657NonePresentation Battle 11966: Execute action[28]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=1, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:41:32:657NonePresentation Battle 11966: Execute action[29]: StartEmpireRound. EmpireIndex=1. (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:41:32:657NoneCould not find PresentationBattlePreview with armyEntityGUID=10987, targetEntityGUID=11697.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:41:32:658NonePresentation Battle 11966: Execute action[29]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:41:32:741NonePresentation Battle 11966: Execute action[30]: UnitMoveAndAttack. EmpireIndex=1. Attacker=11967, DestTile=[87, 21]/[87, 21] (health=0.00), Defender =11968 (health =0.90). (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:41:32:741NonePresentation Battle 11966: Execute action[30]: UnitMove. EmpireIndex=1. UnitGuid=11967, DestTile=[87, 21]. (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:41:32:741NonePresentation Battle 11966: Execute action[30]: UnitGoto. EmpireIndex=1. UnitGuid=11967, DestTile=[86, 21]. (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:41:32:741NonePresentation Battle 11966: Execute action[30]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:41:32:741NonePresentation Battle 11966: Execute action[30]: UnitGoto. EmpireIndex=1. UnitGuid=11967, DestTile=[87, 21]. (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:41:32:741NonePresentation Battle 11966: Execute action[30]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:41:32:741NonePresentation Battle 11966: Execute action[30]: UpdateBattleUnits. EmpireIndex=0, unitCount=1 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:41:32:741NonePresentation Battle 11966: Execute action[30]: UnitAttack. EmpireIndex=1. Attacker=11967 (health=0.00), Defender=11968 (health=0.90). (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:41:32:742NonePresentation Battle 11966: Execute action[30]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:41:32:742NonePresentation Battle 11966: Execute action[30]: UpdateBattleUnits. EmpireIndex=0, unitCount=1 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:41:33:718NonePresentation Battle 11966: Execute action[31]: RoundAcknowledge (initialActionType: RoundAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:41:33:723None[Sandbox] Process order. (Serial=4231, Empire=0, Order=Order OrderBattleRoundAcknowledge, BattleGuid=#11966)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:41:34:806NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#1, pawnId=6228)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:41:34:806NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#1, pawnId=6228)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:41:34:806NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#1, pawnId=6228)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:41:34:806NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=6044)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:41:34:806NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=6044)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:41:34:806NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#0, pawnId=6044)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:41:34:806NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitActionGroupsEnd of 'PresentationPawn(Clone)' of empire#1, pawnId=6228)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:41:35:671None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=6044 OnAttackCompleted while safeguard has not been catched.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)
17:41:35:683NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionKillPawn of 'PresentationPawn(Clone)' of empire#1, pawnId=6228)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:41:35:683NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=6044)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
17:41:35:693None[Sandbox] Process order. (Serial=4232, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:41:35:703None[Sandbox] Process order. (Serial=4233, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:41:35:761NonePresentation Battle 11966: Execute action[32]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=1, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:41:35:761NonePresentation Battle 11966: Execute action[33]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:41:35:761NonePresentation Battle 11966: Execute action[34]: BattleResult. WinnerGroup=Attacker, VictoryType=Extermination (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:41:35:761NonePresentation Battle 11966: Execute action[34]: UnitMove. EmpireIndex=0. UnitGuid=11968, DestTile=[87, 21]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:41:35:761NonePresentation Battle 11966: Execute action[34]: UnitGoto. EmpireIndex=0. UnitGuid=11968, DestTile=[87, 21]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:41:35:761NonePresentation Battle 11966: Execute action[35]: BattleResultAcknowledge (initialActionType: BattleResultAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:41:35:763None[Sandbox] Process order. (Serial=4234, Empire=0, Order=Order OrderBattleResultAcknowledge, BattleGuid=#11966)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:41:35:860NonePresentation Battle 11966: Execute action[36]: BattleEnded (initialActionType: BattleEnded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
17:41:35:860None[Preview] PresentationArmy PresentationArmy #10987 of empire 0 #10987 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:41:35:860None[Preview] PresentationArmy PresentationArmy #10987 of empire 0 #10987 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:41:35:860None[Preview] PresentationArmy NavalUnit_Era4_JoseonKorea_TurtleShips #10987 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:41:35:860NoneCould not find PresentationBattlePreview with armyEntityGUID=10987, targetEntityGUID=11697.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:41:36:734NoneArmy 11697 does not exists anymore. Fail task.
Amplitude.Mercury.AI.Brain.Actuators.BehaviorTreeActuator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.AI.Brain.Tasks.MilitaryMission, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Territory, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateTaskStatus()
17:41:36:773None[Sandbox] Process order. (Serial=4235, Empire=1, Order=Order='OrderGoTo', Entity=#11702, AdditionalFlags='IgnoreFogOfWar', Path='[82, 9] --> [81, 9] --> [80, 9] --> [79, 9]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:41:36:782None[Sandbox] Process order. (Serial=4236, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:41:36:962None[Sandbox] Process order. (Serial=4237, Empire=1, Order=Order OrderSplitArmy)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:41:37:030None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Italy #12040 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
17:41:37:786None[Sandbox] Process order. (Serial=4238, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:41:39:959None[Sandbox] Process order. (Serial=4239, Empire=1, Order=Order='OrderGoTo', Entity=#11702, AdditionalFlags='IgnoreFogOfWar', Path='[79, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:41:39:969None[Sandbox] Process order. (Serial=4240, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:41:40:725None[Sandbox] Process order. (Serial=4241, Empire=0, Order=Order OrderChangeNotificationStatus)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:41:44:448None[Sandbox] Process order. (Serial=4242, Empire=0, Order=Order OrderEnqueueConstructible, Settlement: '3185' Constructible: 'Extension_ArtificialWonderParticipation_Era4_TajMahal' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:41:45:491None[Sandbox] Process order. (Serial=4243, Empire=0, Order=Order OrderFurtherActions)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:41:45:502None[Sandbox] Process order. (Serial=4244, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:41:45:542None[Sandbox] Process order. (Serial=4245, Empire=0, Order=Order OrderEmpireLockedByMandatories)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:41:46:062None[Sandbox] Process order. (Serial=4246, Empire=0, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:41:46:516None[Sandbox] Process order. (Serial=4247, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:41:46:656None[Sandbox] Process order. (Serial=4248, Empire=-1, Order=Order OrderWaitForOrderReplication)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:41:47:558NoneAI Synchronization took 715ms at frame 7504 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
17:41:47:576NoneMetadata 'dlc_names' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:41:47:576NoneMetadata 'rmc0' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:41:47:576NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:41:48:068None[Sandbox] Process order. (Serial=4249, Empire=0, Order=Order OrderEmpireLockedByMandatories)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:41:48:612None[Sandbox] Process order. (Serial=4250, Empire=0, Order=Order OrderChangeNotificationFlags)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:41:48:864None[Sandbox] Process order. (Serial=4251, Empire=0, Order=Order='OrderGoTo', Entity=#4715, AdditionalFlags='IgnoreFogOfWar', Path='[79, 12] --> [78, 13] --> [78, 14] --> [77, 15] --> [77, 16] --> [76, 16]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:41:48:865None[Sandbox] Process order. (Serial=4252, Empire=0, Order=Order='OrderGoTo', Entity=#7352, AdditionalFlags='IgnoreFogOfWar', Path='[77, 24] --> [77, 25] --> [78, 26] --> [78, 27] --> [79, 27]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:41:48:866None[Sandbox] Process order. (Serial=4253, Empire=0, Order=Order='OrderGoTo', Entity=#9630, AdditionalFlags='IgnoreFogOfWar', Path='[76, 20] --> [76, 21] --> [77, 22] --> [77, 23] --> [78, 24]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:41:48:867None[Sandbox] Process order. (Serial=4254, Empire=0, Order=Order='OrderGoTo', Entity=#10668, AdditionalFlags='IgnoreFogOfWar', Path='[65, 17] --> [65, 16] --> [64, 15] --> [64, 14] --> [63, 13] --> [63, 12] --> [62, 11] --> [62, 10] --> [61, 9] --> [61, 8]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:41:48:869None[Sandbox] Process order. (Serial=4255, Empire=0, Order=Order='OrderGoTo', Entity=#4620, AdditionalFlags='IgnoreFogOfWar', Path='[78, 22] --> [78, 23] --> [79, 24] --> [79, 25] --> [80, 26]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:41:48:875None[Sandbox] Process order. (Serial=4256, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:41:48:878None[Sandbox] Process order. (Serial=4257, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:41:48:882None[Sandbox] Process order. (Serial=4258, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:41:48:885None[Sandbox] Process order. (Serial=4259, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:41:48:889None[Sandbox] Process order. (Serial=4260, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:41:48:906None[Sandbox] Process order. (Serial=4261, Empire=1, Order=Order OrderEnqueueTechnology)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:41:48:907None[Sandbox] Process order. (Serial=4262, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:41:48:907None[Sandbox] Process order. (Serial=4263, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:41:48:908None[Sandbox] Process order. (Serial=4264, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:41:48:909None[Sandbox] Process order. (Serial=4265, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:41:48:910None[Sandbox] Process order. (Serial=4266, Empire=1, Order=Order='OrderGoTo', Entity=#11698, AdditionalFlags='IgnoreFogOfWar', Path='[89, 12] --> [90, 12] --> [90, 13] --> [91, 13]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:41:48:911None[Sandbox] Process order. (Serial=4267, Empire=1, Order=Order='OrderGoTo', Entity=#11702, AdditionalFlags='IgnoreFogOfWar', Path='[79, 11] --> [80, 12] --> [80, 13] --> [81, 14] --> [81, 15] --> [82, 16] --> [82, 17] --> [83, 18] --> [83, 19] --> [84, 20]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:41:48:926None[Sandbox] Process order. (Serial=4268, Empire=1, Order=Order='OrderGoTo', Entity=#10970, AdditionalFlags='IgnoreFogOfWar', Path='[88, 13] --> [89, 13] --> [90, 14]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:41:48:927None[Sandbox] Process order. (Serial=4269, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:41:48:932None[Sandbox] Process order. (Serial=4270, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:41:48:945None[Sandbox] Process order. (Serial=4271, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:41:48:965None[Sandbox] Process order. (Serial=4272, Empire=2, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:41:48:966None[Sandbox] Process order. (Serial=4273, Empire=2, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:41:48:966None[Sandbox] Process order. (Serial=4274, Empire=2, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:41:48:967None[Sandbox] Process order. (Serial=4275, Empire=2, Order=Order OrderMakeNarrativeEventChoice)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:41:48:984None[Sandbox] Process order. (Serial=4276, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 8]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:41:48:995None[Sandbox] Process order. (Serial=4277, Empire=2, Order=Order='OrderGoTo', Entity=#7149, AdditionalFlags='IgnoreFogOfWar', Path='[63, 33] --> [64, 33] --> [65, 34] --> [65, 35] --> [66, 35]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:41:48:996None[Sandbox] Process order. (Serial=4278, Empire=2, Order=Order='OrderGoTo', Entity=#5474, AdditionalFlags='IgnoreFogOfWar', Path='[39, 29]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:41:48:997None[Sandbox] Process order. (Serial=4279, Empire=2, Order=Order='OrderGoTo', Entity=#4161, AdditionalFlags='IgnoreFogOfWar', Path='[91, 49] --> [90, 49] --> [90, 50]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:41:48:998None[Sandbox] Process order. (Serial=4280, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:41:49:001None[Sandbox] Process order. (Serial=4281, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1791' Constructible: 'Extension_Era5_AfsharidPersia' Position: '[34, 27]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:41:49:002None[Sandbox] Process order. (Serial=4282, Empire=2, Order=Order OrderBuyoutAvailableConstruction. Settlement=3098, Constructible=Extension_Base_Science, Position=[50, 3], Currency=Money)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:41:49:009None[Sandbox] Process order. (Serial=4283, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1095' Constructible: 'Extension_Era5_AfsharidPersia' Position: '[37, 16]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:41:49:016None[Sandbox] Process order. (Serial=4284, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:41:49:019None[Sandbox] Process order. (Serial=4285, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:41:49:021None[Sandbox] Process order. (Serial=4286, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:41:49:037None[Sandbox] Process order. (Serial=4287, Empire=3, Order=Order OrderEnqueueTechnology)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:41:49:038None[Sandbox] Process order. (Serial=4288, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:41:49:038None[Sandbox] Process order. (Serial=4289, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:41:49:039None[Sandbox] Process order. (Serial=4290, Empire=3, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:41:49:047None[Sandbox] Process order. (Serial=4291, Empire=3, Order=Order='OrderGoTo', Entity=#11892, AdditionalFlags='IgnoreFogOfWar', Path='[64, 65] --> [64, 64] --> [63, 64] --> [62, 63] --> [62, 62] --> [61, 62] --> [60, 62]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:41:49:048None[Sandbox] Process order. (Serial=4292, Empire=3, Order=Order='OrderGoTo', Entity=#7046, AdditionalFlags='IgnoreFogOfWar', Path='[43, 36] --> [43, 37] --> [44, 37] --> [45, 37] --> [46, 38]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:41:49:056None[Sandbox] Process order. (Serial=4293, Empire=3, Order=Order='OrderGoTo', Entity=#8943, AdditionalFlags='IgnoreFogOfWar', Path='[64, 64] --> [63, 64] --> [62, 65]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:41:49:057None[Sandbox] Process order. (Serial=4294, Empire=3, Order=Order='OrderGoTo', Entity=#9517, AdditionalFlags='IgnoreFogOfWar', Path='[49, 54]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:41:49:059None[Sandbox] Process order. (Serial=4295, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:41:49:062None[Sandbox] Process order. (Serial=4296, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:41:49:077None[Sandbox] Process order. (Serial=4297, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:41:49:081None[Sandbox] Process order. (Serial=4298, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:41:49:088None[Sandbox] Process order. (Serial=4299, Empire=6, Order=Order='OrderGoTo', Entity=#2113, AdditionalFlags='IgnoreFogOfWar', Path='[44, 11] --> [45, 12]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:41:49:099None[Sandbox] Process order. (Serial=4300, Empire=6, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:41:49:127None[Sandbox] Process order. (Serial=4301, Empire=8, Order=Order='OrderGoTo', Entity=#9586, AdditionalFlags='IgnoreFogOfWar', Path='[84, 60] --> [83, 60]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:41:49:139None[Sandbox] Process order. (Serial=4302, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:41:49:149None[Sandbox] Process order. (Serial=4303, Empire=9, Order=Order='OrderGoTo', Entity=#9369, AdditionalFlags='IgnoreFogOfWar', Path='[78, 64] --> [78, 63] --> [77, 63] --> [77, 62]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:41:49:150None[Sandbox] Process order. (Serial=4304, Empire=9, Order=Order='OrderGoTo', Entity=#7021, AdditionalFlags='IgnoreFogOfWar', Path='[80, 62] --> [81, 62] --> [82, 62]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:41:49:153None[Sandbox] Process order. (Serial=4305, Empire=9, Order=Order='OrderGoTo', Entity=#11208, AdditionalFlags='IgnoreFogOfWar', Path='[77, 63] --> [78, 63] --> [79, 64] --> [80, 64] --> [80, 63] --> [81, 62]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:41:49:159None[Sandbox] Process order. (Serial=4306, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:41:49:161None[Sandbox] Process order. (Serial=4307, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:41:49:162None[Sandbox] Process order. (Serial=4308, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:41:49:177None[Sandbox] Process order. (Serial=4309, Empire=5, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:41:49:179None[Sandbox] Process order. (Serial=4310, Empire=7, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:41:49:179None[Sandbox] Process order. (Serial=4311, Empire=72, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:41:49:234None[Sandbox] Process order. (Serial=4312, Empire=1, Order=Order='OrderDiplomaticAction', Action='AcceptDemands', OtherEmpire=#2.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:41:49:244None[Sandbox] Process order. (Serial=4313, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:41:49:245None[Sandbox] Process order. (Serial=4314, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:41:49:246None[Sandbox] Process order. (Serial=4315, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:41:49:287None[Sandbox] Process order. (Serial=4316, Empire=2, Order=Order OrderRemoveConstructionByGuid)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:41:49:289None[Sandbox] Process order. (Serial=4317, Empire=2, Order=Order OrderEnactTreatyMinorEmpire MinorEmpireIndex: 6 Treaty CulturalExchange)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:41:49:290None[Sandbox] Process order. (Serial=4318, Empire=2, Order=Order OrderActivateCivic)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:41:49:291None[Sandbox] Process order. (Serial=4319, Empire=2, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:41:49:292None[Sandbox] Process order. (Serial=4320, Empire=2, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:41:49:293None[Sandbox] Process order. (Serial=4321, Empire=2, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:41:49:309None[Sandbox] Process order. (Serial=4322, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '3098' Constructible: 'Repeatable_PublicOrder' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:41:49:337None[Sandbox] Process order. (Serial=4323, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:41:49:338None[Sandbox] Process order. (Serial=4324, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:41:49:367None[Sandbox] Process order. (Serial=4325, Empire=7, Order=Order='OrderGoTo', Entity=#8847, AdditionalFlags='IgnoreFogOfWar', Path='[77, 56]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:41:49:379None[Sandbox] Process order. (Serial=4326, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:41:49:389None[Sandbox] Process order. (Serial=4327, Empire=9, Order=Order OrderMinorBuildConstructible SettlementGUID: #7313 Constructible: Infrastructure_PublicOrder_Family04_01)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:41:49:459None[Sandbox] Process order. (Serial=4328, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:41:49:498None[Sandbox] Process order. (Serial=4329, Empire=2, Order=Order OrderRemoveConstructionByGuid)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:41:49:499None[Sandbox] Process order. (Serial=4330, Empire=2, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:41:49:500None[Sandbox] Process order. (Serial=4331, Empire=2, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:41:49:500None[Sandbox] Process order. (Serial=4332, Empire=2, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:41:49:508None[Sandbox] Process order. (Serial=4333, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 9]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:41:49:520None[Sandbox] Process order. (Serial=4334, Empire=2, Order=Order='OrderGoTo', Entity=#3966, AdditionalFlags='IgnoreFogOfWar', Path='[35, 37] --> [36, 38] --> [36, 39] --> [37, 39] --> [38, 38]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:41:49:528None[Sandbox] Process order. (Serial=4335, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:41:49:538None[Sandbox] Process order. (Serial=4336, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '3098' Constructible: 'Extension_Era5_AfsharidPersia' Position: '[55, 6]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:41:49:578None[Sandbox] Process order. (Serial=4337, Empire=3, Order=Order='OrderGoTo', Entity=#9517, AdditionalFlags='IgnoreFogOfWar', Path='[50, 54]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:41:49:658None[Sandbox] Process order. (Serial=4338, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:41:49:708None[Sandbox] Process order. (Serial=4339, Empire=2, Order=Order='OrderGoTo', Entity=#6726, AdditionalFlags='IgnoreFogOfWar', Path='[34, 35] --> [35, 36] --> [36, 36]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:41:49:719None[Sandbox] Process order. (Serial=4340, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:41:49:880None[Sandbox] Process order. (Serial=4341, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:41:49:890None[Sandbox] Process order. (Serial=4342, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:41:49:893None[Sandbox] Process order. (Serial=4343, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:41:49:896None[Sandbox] Process order. (Serial=4344, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:41:49:910None[Sandbox] Process order. (Serial=4345, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:41:49:940None[Sandbox] Process order. (Serial=4346, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:41:49:944None[Sandbox] Process order. (Serial=4347, Empire=0, Order=Order OrderChangeNotificationStatus)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:41:49:945None[Sandbox] Process order. (Serial=4348, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:41:49:970None[Sandbox] Process order. (Serial=4349, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:41:50:001None[Sandbox] Process order. (Serial=4350, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:41:50:021None[Sandbox] Process order. (Serial=4351, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:41:50:040None[Sandbox] Process order. (Serial=4352, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:41:50:071None[Sandbox] Process order. (Serial=4353, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:41:50:075None[Sandbox] Process order. (Serial=4354, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:41:50:081None[Sandbox] Process order. (Serial=4355, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:41:50:093None[Sandbox] Process order. (Serial=4356, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:41:50:111None[Sandbox] Process order. (Serial=4357, Empire=6, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:41:50:163None[Sandbox] Process order. (Serial=4358, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:41:50:164None[Sandbox] Process order. (Serial=4359, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:41:50:173None[Sandbox] Process order. (Serial=4360, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:41:50:174None[Sandbox] Process order. (Serial=4361, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:41:50:303None[Sandbox] Process order. (Serial=4362, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 8]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:41:50:363None[Sandbox] Process order. (Serial=4363, Empire=6, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:41:50:364None[Sandbox] Process order. (Serial=4364, Empire=8, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:41:50:524None[Sandbox] Process order. (Serial=4365, Empire=3, Order=Order='OrderGoTo', Entity=#8943, AdditionalFlags='IgnoreFogOfWar', Path='[63, 64] --> [64, 64] --> [64, 65] --> [65, 65] --> [66, 65]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:41:50:525None[Sandbox] Process order. (Serial=4366, Empire=3, Order=Order='OrderGoTo', Entity=#9517, AdditionalFlags='IgnoreFogOfWar', Path='[49, 53]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:41:50:534None[Sandbox] Process order. (Serial=4367, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:41:50:555None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_HittiteEmpire #11892 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
17:41:50:625None[Preview] Set PresentationUnit #9369 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
17:41:50:725None[Sandbox] Process order. (Serial=4368, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:41:50:887None[Sandbox] Process order. (Serial=4369, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:41:50:897None[Sandbox] Process order. (Serial=4370, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:41:50:900None[Sandbox] Process order. (Serial=4371, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:41:50:909None[Sandbox] Process order. (Serial=4372, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:41:50:919None[Sandbox] Process order. (Serial=4373, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:41:50:959None[Sandbox] Process order. (Serial=4374, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:41:50:962None[Sandbox] Process order. (Serial=4375, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:41:50:989None[Sandbox] Process order. (Serial=4376, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:41:51:018None[Sandbox] Process order. (Serial=4377, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:41:51:039None[Sandbox] Process order. (Serial=4378, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:41:51:054None[Sandbox] Process order. (Serial=4379, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:41:51:080None[Sandbox] Process order. (Serial=4380, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:41:51:083None[Sandbox] Process order. (Serial=4381, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:41:51:090None[Sandbox] Process order. (Serial=4382, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:41:51:100None[Sandbox] Process order. (Serial=4383, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:41:51:181None[Sandbox] Process order. (Serial=4384, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:41:51:182None[Sandbox] Process order. (Serial=4385, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:41:51:183None[Sandbox] Process order. (Serial=4386, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:41:51:321None[Sandbox] Process order. (Serial=4387, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 9]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:41:51:322None[Sandbox] Process order. (Serial=4388, Empire=2, Order=Order='OrderGoTo', Entity=#4161, AdditionalFlags='IgnoreFogOfWar', Path='[89, 50] --> [88, 49]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:41:51:535None[Sandbox] Process order. (Serial=4389, Empire=3, Order=Order='OrderGoTo', Entity=#9517, AdditionalFlags='IgnoreFogOfWar', Path='[49, 52]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:41:51:546None[Sandbox] Process order. (Serial=4390, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:41:51:736None[Sandbox] Process order. (Serial=4391, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:41:51:900None[Sandbox] Process order. (Serial=4392, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:41:51:910None[Sandbox] Process order. (Serial=4393, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:41:51:913None[Sandbox] Process order. (Serial=4394, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:41:51:920None[Sandbox] Process order. (Serial=4395, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:41:51:929None[Sandbox] Process order. (Serial=4396, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:41:51:940None[Sandbox] Process order. (Serial=4397, Empire=3, Order=Order='OrderGoTo', Entity=#7640, AdditionalFlags='IgnoreFogOfWar', Path='[38, 49] --> [38, 50] --> [37, 51] --> [36, 51]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:41:51:951None[Sandbox] Process order. (Serial=4398, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:41:51:970None[Sandbox] Process order. (Serial=4399, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:41:51:973None[Sandbox] Process order. (Serial=4400, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:41:52:031None[Sandbox] Process order. (Serial=4401, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:41:52:050None[Sandbox] Process order. (Serial=4402, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:41:52:070None[Sandbox] Process order. (Serial=4403, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:41:52:090None[Sandbox] Process order. (Serial=4404, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:41:52:093None[Sandbox] Process order. (Serial=4405, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:41:52:101None[Sandbox] Process order. (Serial=4406, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:41:52:110None[Sandbox] Process order. (Serial=4407, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:41:52:151None[Sandbox] Process order. (Serial=4408, Empire=3, Order=Order='OrderGoTo', Entity=#8263, AdditionalFlags='IgnoreFogOfWar', Path='[47, 58] --> [46, 59] --> [45, 59] --> [45, 60]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:41:52:152None[Sandbox] Process order. (Serial=4409, Empire=3, Order=Order='OrderGoTo', Entity=#7633, AdditionalFlags='IgnoreFogOfWar', Path='[33, 50] --> [34, 50] --> [34, 49] --> [35, 49]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:41:52:160None[Sandbox] Process order. (Serial=4410, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:41:52:163None[Sandbox] Process order. (Serial=4411, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:41:52:201None[Sandbox] Process order. (Serial=4412, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:41:52:331None[Sandbox] Process order. (Serial=4413, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 8]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:41:52:551None[Sandbox] Process order. (Serial=4414, Empire=3, Order=Order='OrderGoTo', Entity=#9517, AdditionalFlags='IgnoreFogOfWar', Path='[50, 52]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:41:52:552None[Sandbox] Process order. (Serial=4415, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:41:52:571None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_HolyRomanEmpire #8943 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
17:41:52:905None[Sandbox] Process order. (Serial=4416, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:41:52:914None[Sandbox] Process order. (Serial=4417, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:41:52:923None[Sandbox] Process order. (Serial=4418, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:41:52:925None[Sandbox] Process order. (Serial=4419, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:41:52:936None[Sandbox] Process order. (Serial=4420, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:41:52:963None[Sandbox] Process order. (Serial=4421, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:41:52:985None[Sandbox] Process order. (Serial=4422, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:41:53:047None[Sandbox] Process order. (Serial=4423, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:41:53:065None[Sandbox] Process order. (Serial=4424, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:41:53:086None[Sandbox] Process order. (Serial=4425, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:41:53:095None[Sandbox] Process order. (Serial=4426, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:41:53:106None[Sandbox] Process order. (Serial=4427, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:41:53:110None[Sandbox] Process order. (Serial=4428, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:41:53:116None[Sandbox] Process order. (Serial=4429, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:41:53:168None[Sandbox] Process order. (Serial=4430, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:41:53:170None[Sandbox] Process order. (Serial=4431, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:41:53:209None[Sandbox] Process order. (Serial=4432, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:41:53:349None[Sandbox] Process order. (Serial=4433, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 9]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:41:53:407None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_MayaCivilization #4161 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
17:41:53:408None[Sandbox] Process order. (Serial=4434, Empire=9, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:41:53:560None[Sandbox] Process order. (Serial=4435, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:41:53:570None[Sandbox] Process order. (Serial=4436, Empire=3, Order=Order='OrderGoTo', Entity=#7046, AdditionalFlags='IgnoreFogOfWar', Path='[46, 37] --> [47, 36]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:41:53:572None[Sandbox] Process order. (Serial=4437, Empire=3, Order=Order='OrderGoTo', Entity=#9517, AdditionalFlags='IgnoreFogOfWar', Path='[51, 52]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:41:53:580None[Sandbox] Process order. (Serial=4438, Empire=3, Order=Order OrderUpgradeUnits)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:41:53:610None[Sandbox] Process order. (Serial=4439, Empire=9, Order=Order='OrderGoTo', Entity=#11208, AdditionalFlags='IgnoreFogOfWar', Path='[80, 63]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:41:53:923None[Sandbox] Process order. (Serial=4440, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:41:53:977None[Sandbox] Process order. (Serial=4441, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:41:54:003None[Sandbox] Process order. (Serial=4442, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:41:54:054None[Sandbox] Process order. (Serial=4443, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:41:54:105None[Sandbox] Process order. (Serial=4444, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:41:54:115None[Sandbox] Process order. (Serial=4445, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:41:54:125None[Sandbox] Process order. (Serial=4446, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:41:54:175None[Sandbox] Process order. (Serial=4447, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:41:54:179None[Sandbox] Process order. (Serial=4448, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:41:54:196None[Sandbox] Process order. (Serial=4449, Empire=2, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:41:54:216None[Sandbox] Process order. (Serial=4450, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:41:54:346None[Sandbox] Process order. (Serial=4451, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 8]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:41:54:376None[Sandbox] Process order. (Serial=4452, Empire=3, Order=Order OrderBuyoutConstructionByGuid, Settlement: '1108', Construction: '1667'))
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:41:54:566None[Sandbox] Process order. (Serial=4453, Empire=3, Order=Order OrderSettlementStartProcession)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:41:54:576None[Sandbox] Process order. (Serial=4454, Empire=3, Order=Order='OrderGoTo', Entity=#7633, AdditionalFlags='IgnoreFogOfWar', Path='[35, 50]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:41:54:577None[Sandbox] Process order. (Serial=4455, Empire=3, Order=Order='OrderGoTo', Entity=#9517, AdditionalFlags='IgnoreFogOfWar', Path='[50, 52]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:41:54:586None[Sandbox] Process order. (Serial=4456, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '1108' Constructible: 'Extension_Base_Science' Position: '[41, 51]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:41:54:928None[Sandbox] Process order. (Serial=4457, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:41:54:988None[Sandbox] Process order. (Serial=4458, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:41:55:012None[Sandbox] Process order. (Serial=4459, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:41:55:057None[Sandbox] Process order. (Serial=4460, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:41:55:108None[Sandbox] Process order. (Serial=4461, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:41:55:127None[Sandbox] Process order. (Serial=4462, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:41:55:141None[Sandbox] Process order. (Serial=4463, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:41:55:190None[Sandbox] Process order. (Serial=4464, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:41:55:193None[Sandbox] Process order. (Serial=4465, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:41:55:211None[Sandbox] Process order. (Serial=4466, Empire=1, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:41:55:351None[Sandbox] Process order. (Serial=4467, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 9]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:41:55:404None[Sandbox] Process order. (Serial=4468, Empire=3, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:41:55:582None[Sandbox] Process order. (Serial=4469, Empire=3, Order=Order='OrderGoTo', Entity=#9517, AdditionalFlags='IgnoreFogOfWar', Path='[49, 52]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:41:55:583None[Sandbox] Process order. (Serial=4470, Empire=3, Order=Order='OrderGoTo', Entity=#7046, AdditionalFlags='IgnoreFogOfWar', Path='[48, 36]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:41:55:932None[Sandbox] Process order. (Serial=4471, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:41:56:062None[Sandbox] Process order. (Serial=4472, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:41:56:112None[Sandbox] Process order. (Serial=4473, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:41:56:132None[Sandbox] Process order. (Serial=4474, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:41:56:221None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_HolyRomanEmpire #8943 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
17:41:56:936None[Sandbox] Process order. (Serial=4475, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:41:57:943None[Sandbox] Process order. (Serial=4476, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:41:58:632None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Huns #7046 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
17:42:06:518None[Sandbox] Process order. (Serial=4477, Empire=0, Order=Order OrderUpgradeUnits)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:42:08:250None[Sandbox] Process order. (Serial=4478, Empire=0, Order=Order='OrderGoToAndMerge', Entity=#9495, path='[66, 58] --> [66, 59] --> [66, 60] --> [66, 61]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:42:08:261None[Sandbox] Process order. (Serial=4479, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:42:09:265None[Sandbox] Process order. (Serial=4480, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:42:10:272None[Sandbox] Process order. (Serial=4481, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:42:11:280None[Sandbox] Process order. (Serial=4482, Empire=0, Order=Order OrderTransferUnits)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:42:13:631None[Sandbox] Process order. (Serial=4483, Empire=0, Order=Order OrderUpgradeUnits)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:42:20:007None[Sandbox] Process order. (Serial=4484, Empire=0, Order=Order='OrderGoTo', Entity=#11703, path='[92, 43] --> [92, 44] --> [91, 45] --> [91, 46] --> [90, 46] --> [89, 47] --> [88, 47] --> [88, 48] --> [87, 49] --> [87, 50]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:42:20:017None[Sandbox] Process order. (Serial=4485, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:42:21:021None[Sandbox] Process order. (Serial=4486, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:42:22:029None[Sandbox] Process order. (Serial=4487, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:42:23:033None[Sandbox] Process order. (Serial=4488, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:42:24:040None[Sandbox] Process order. (Serial=4489, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:42:24:454None[Sandbox] Process order. (Serial=4490, Empire=0, Order=Order='OrderGoTo', Entity=#10987, path='[88, 22] --> [88, 23] --> [89, 24] --> [89, 25] --> [90, 26] --> [90, 27] --> [91, 28] --> [90, 29]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:42:24:463None[Sandbox] Process order. (Serial=4491, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:42:25:045None[Sandbox] Process order. (Serial=4492, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:42:25:468None[Sandbox] Process order. (Serial=4493, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:42:26:049None[Sandbox] Process order. (Serial=4494, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:42:26:472None[Sandbox] Process order. (Serial=4495, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:42:27:056None[Sandbox] Process order. (Serial=4496, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:42:27:477None[Sandbox] Process order. (Serial=4497, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:42:27:699None[Sandbox] Process order. (Serial=4498, Empire=0, Order=Order='OrderGoTo', Entity=#10332, path='[91, 25] --> [91, 26] --> [90, 27] --> [90, 28] --> [89, 29] --> [90, 30] --> [90, 31] --> [91, 32] --> [90, 33] --> [91, 34] --> [91, 35] --> [92, 36] --> [92, 37] --> [93, 38] --> [92, 39] --> [93, 40] --> [92, 41] --> [93, 42]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:42:27:708None[Sandbox] Process order. (Serial=4499, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:42:28:061None[Sandbox] Process order. (Serial=4500, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:42:28:481None[Sandbox] Process order. (Serial=4501, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:42:28:712None[Sandbox] Process order. (Serial=4502, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:42:29:495None[Sandbox] Process order. (Serial=4503, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:42:29:717None[Sandbox] Process order. (Serial=4504, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:42:30:501None[Sandbox] Process order. (Serial=4505, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:42:30:722None[Sandbox] Process order. (Serial=4506, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:42:31:143None[Sandbox] Process order. (Serial=4507, Empire=0, Order=Order='OrderGoToAndCutForest', Entity=#2760, path='[70, 49]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:42:31:153None[Sandbox] Process order. (Serial=4508, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:42:31:505None[Sandbox] Process order. (Serial=4509, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:42:31:726None[Sandbox] Process order. (Serial=4510, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:42:32:160None[Sandbox] Process order. (Serial=4511, Empire=0, Order=Order OrderCutForest ArmyGUID: #2760)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:42:32:733None[Sandbox] Process order. (Serial=4512, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:42:33:739None[Sandbox] Process order. (Serial=4513, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:42:34:744None[Sandbox] Process order. (Serial=4514, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:42:35:751None[Sandbox] Process order. (Serial=4515, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:42:36:759None[Sandbox] Process order. (Serial=4516, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:42:40:865None[Sandbox] Process order. (Serial=4517, Empire=0, Order=Order='OrderGoTo', Entity=#6882, path='[78, 57] --> [78, 58] --> [77, 58] --> [76, 59] --> [75, 59]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:42:40:875None[Sandbox] Process order. (Serial=4518, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:42:41:888None[Sandbox] Process order. (Serial=4519, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:42:42:891None[Sandbox] Process order. (Serial=4520, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:42:43:904None[Sandbox] Process order. (Serial=4521, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:42:44:910None[Sandbox] Process order. (Serial=4522, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:42:48:167None[Sandbox] Process order. (Serial=4523, Empire=0, Order=Order OrderEnqueueConstructible, Settlement: '1149' Constructible: 'Extension_Era4_JoseonKorea' Position: '[97, 43]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:42:51:871None[Sandbox] Process order. (Serial=4524, Empire=0, Order=Order OrderEnqueueTechnology)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:42:57:015None[Sandbox] Process order. (Serial=4525, Empire=0, Order=Order='OrderGoTo', Entity=#10987, path='[91, 29] --> [92, 30]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:42:57:026None[Sandbox] Process order. (Serial=4526, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:42:57:095None[Sandbox] Process order. (Serial=4527, Empire=0, Order=Order OrderEmpireLockedByMandatories)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:42:57:700None[Sandbox] Process order. (Serial=4528, Empire=0, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:42:58:030None[Sandbox] Process order. (Serial=4529, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:42:58:100None[Sandbox] Process order. (Serial=4530, Empire=-1, Order=Order OrderWaitForOrderReplication)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:42:58:985NoneAI Synchronization took 694ms at frame 7969 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
17:42:59:006NoneMetadata 'dlc_names' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:42:59:006NoneMetadata 'rmc0' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:42:59:006NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:42:59:415None[Sandbox] Process order. (Serial=4531, Empire=0, Order=Order OrderEmpireLockedByMandatories)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:43:00:310None[Sandbox] Process order. (Serial=4532, Empire=0, Order=Order='OrderGoTo', Entity=#7352, AdditionalFlags='IgnoreFogOfWar', Path='[79, 26] --> [78, 25] --> [78, 24] --> [77, 23] --> [77, 22]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:43:00:311None[Sandbox] Process order. (Serial=4533, Empire=0, Order=Order='OrderGoTo', Entity=#4620, AdditionalFlags='IgnoreFogOfWar', Path='[79, 25] --> [79, 24] --> [78, 23] --> [78, 22] --> [77, 21]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:43:00:313None[Sandbox] Process order. (Serial=4534, Empire=0, Order=Order='OrderGoTo', Entity=#9630, AdditionalFlags='IgnoreFogOfWar', Path='[77, 23] --> [77, 22] --> [77, 21] --> [78, 20] --> [78, 19]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:43:00:315None[Sandbox] Process order. (Serial=4535, Empire=0, Order=Order='OrderGoTo', Entity=#4715, AdditionalFlags='IgnoreFogOfWar', Path='[77, 16] --> [76, 16]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:43:00:317None[Sandbox] Process order. (Serial=4536, Empire=0, Order=Order='OrderGoTo', Entity=#10668, AdditionalFlags='IgnoreFogOfWar', Path='[61, 9] --> [62, 10] --> [62, 11] --> [63, 12] --> [63, 13] --> [64, 14] --> [64, 15] --> [65, 16] --> [65, 17] --> [66, 18]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:43:00:330None[Sandbox] Process order. (Serial=4537, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:43:00:335None[Sandbox] Process order. (Serial=4538, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:43:00:339None[Sandbox] Process order. (Serial=4539, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:43:00:343None[Sandbox] Process order. (Serial=4540, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:43:00:347None[Sandbox] Process order. (Serial=4541, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:43:00:360None[Sandbox] Process order. (Serial=4542, Empire=1, Order=Order OrderBuyoutAvailableConstruction. Settlement=1932, Constructible=Infrastructure_Industry_Family00_01, Position=[-1, -1], Currency=Money)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:43:00:362None[Sandbox] Process order. (Serial=4543, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:43:00:362None[Sandbox] Process order. (Serial=4544, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:43:00:363None[Sandbox] Process order. (Serial=4545, Empire=1, Order=Order='OrderGoTo', Entity=#11698, AdditionalFlags='IgnoreFogOfWar', Path='[92, 14] --> [93, 14] --> [94, 14] --> [95, 14] --> [96, 14]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:43:00:364None[Sandbox] Process order. (Serial=4546, Empire=1, Order=Order OrderTransferUnits)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:43:00:367None[Sandbox] Process order. (Serial=4547, Empire=1, Order=Order='OrderGoTo', Entity=#11702, AdditionalFlags='IgnoreFogOfWar', Path='[82, 17] --> [83, 18] --> [83, 19] --> [84, 20] --> [84, 21] --> [85, 22]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:43:00:382None[Sandbox] Process order. (Serial=4548, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:43:00:385None[Sandbox] Process order. (Serial=4549, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:43:00:402None[Sandbox] Process order. (Serial=4550, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '1011' Constructible: 'Extension_Base_TrainStation' Position: '[100, 16]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:43:00:442None[Sandbox] Process order. (Serial=4551, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '3098' Constructible: 'Repeatable_PublicOrder' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:43:00:443None[Sandbox] Process order. (Serial=4552, Empire=2, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:43:00:444None[Sandbox] Process order. (Serial=4553, Empire=2, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:43:00:444None[Sandbox] Process order. (Serial=4554, Empire=2, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:43:00:445None[Sandbox] Process order. (Serial=4555, Empire=2, Order=Order OrderActivateCivic)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:43:00:454None[Sandbox] Process order. (Serial=4556, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 8]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:43:00:456None[Sandbox] Process order. (Serial=4557, Empire=2, Order=Order='OrderGoTo', Entity=#7149, AdditionalFlags='IgnoreFogOfWar', Path='[67, 35] --> [68, 35] --> [69, 35] --> [70, 36] --> [70, 37]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:43:00:473None[Sandbox] Process order. (Serial=4558, Empire=2, Order=Order='OrderGoTo', Entity=#4161, AdditionalFlags='IgnoreFogOfWar', Path='[87, 49] --> [87, 48] --> [86, 47]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:43:00:476None[Sandbox] Process order. (Serial=4559, Empire=2, Order=Order='OrderGoTo', Entity=#5474, AdditionalFlags='IgnoreFogOfWar', Path='[39, 30] --> [38, 30] --> [37, 31] --> [36, 31] --> [35, 31]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:43:00:479None[Sandbox] Process order. (Serial=4560, Empire=2, Order=Order='OrderGoTo', Entity=#5367, AdditionalFlags='IgnoreFogOfWar', Path='[56, 4] --> [55, 5] --> [55, 6] --> [54, 6] --> [53, 6]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:43:00:482None[Sandbox] Process order. (Serial=4561, Empire=2, Order=Order='OrderGoTo', Entity=#3966, AdditionalFlags='IgnoreFogOfWar', Path='[39, 38] --> [39, 37] --> [40, 37] --> [41, 36] --> [41, 35]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:43:00:485None[Sandbox] Process order. (Serial=4562, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:43:00:489None[Sandbox] Process order. (Serial=4563, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:43:00:493None[Sandbox] Process order. (Serial=4564, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1095' Constructible: 'Extension_Era5_AfsharidPersia' Position: '[37, 17]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:43:00:502None[Sandbox] Process order. (Serial=4565, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:43:00:506None[Sandbox] Process order. (Serial=4566, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:43:00:509None[Sandbox] Process order. (Serial=4567, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:43:00:513None[Sandbox] Process order. (Serial=4568, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:43:00:521None[Sandbox] Process order. (Serial=4569, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:43:00:522None[Sandbox] Process order. (Serial=4570, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:43:00:532None[Sandbox] Process order. (Serial=4571, Empire=3, Order=Order='OrderGoTo', Entity=#8263, AdditionalFlags='IgnoreFogOfWar', Path='[44, 59] --> [44, 58] --> [43, 57] --> [42, 57]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:43:00:535None[Sandbox] Process order. (Serial=4572, Empire=3, Order=Order='OrderGoTo', Entity=#7633, AdditionalFlags='IgnoreFogOfWar', Path='[35, 51]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:43:00:540None[Sandbox] Process order. (Serial=4573, Empire=3, Order=Order='OrderGoTo', Entity=#9517, AdditionalFlags='IgnoreFogOfWar', Path='[49, 53]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:43:00:543None[Sandbox] Process order. (Serial=4574, Empire=3, Order=Order='OrderGoTo', Entity=#8943, AdditionalFlags='IgnoreFogOfWar', Path='[67, 65] --> [68, 64] --> [69, 64]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:43:00:549None[Sandbox] Process order. (Serial=4575, Empire=3, Order=Order='OrderGoTo', Entity=#7046, AdditionalFlags='IgnoreFogOfWar', Path='[49, 36] --> [50, 36] --> [51, 36] --> [52, 36] --> [53, 36] --> [54, 36] --> [54, 35]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:43:00:557None[Sandbox] Process order. (Serial=4576, Empire=3, Order=Order='OrderGoTo', Entity=#7627, AdditionalFlags='IgnoreFogOfWar', Path='[42, 56] --> [42, 57] --> [43, 58] --> [43, 59]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:43:00:573None[Sandbox] Process order. (Serial=4577, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '2039' Constructible: 'Extension_Base_Science' Position: '[56, 67]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:43:00:574None[Sandbox] Process order. (Serial=4578, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:43:00:578None[Sandbox] Process order. (Serial=4579, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:43:00:582None[Sandbox] Process order. (Serial=4580, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:43:00:587None[Sandbox] Process order. (Serial=4581, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:43:00:591None[Sandbox] Process order. (Serial=4582, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:43:00:596None[Sandbox] Process order. (Serial=4583, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:43:00:622None[Sandbox] Process order. (Serial=4584, Empire=6, Order=Order='OrderGoTo', Entity=#2113, AdditionalFlags='IgnoreFogOfWar', Path='[45, 11] --> [46, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:43:00:632None[Sandbox] Process order. (Serial=4585, Empire=6, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:43:00:642None[Sandbox] Process order. (Serial=4586, Empire=8, Order=Order='OrderGoTo', Entity=#9586, AdditionalFlags='IgnoreFogOfWar', Path='[83, 60] --> [82, 60] --> [81, 61]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:43:00:652None[Sandbox] Process order. (Serial=4587, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:43:00:664None[Sandbox] Process order. (Serial=4588, Empire=9, Order=Order='OrderGoTo', Entity=#7021, AdditionalFlags='IgnoreFogOfWar', Path='[81, 63] --> [80, 63] --> [80, 64] --> [79, 64]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:43:00:671None[Sandbox] Process order. (Serial=4589, Empire=9, Order=Order='OrderGoTo', Entity=#9369, AdditionalFlags='IgnoreFogOfWar', Path='[77, 63] --> [76, 63]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:43:00:681None[Sandbox] Process order. (Serial=4590, Empire=9, Order=Order='OrderGoTo', Entity=#11208, AdditionalFlags='IgnoreFogOfWar', Path='[81, 62]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:43:00:707None[Sandbox] Process order. (Serial=4591, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:43:00:710None[Sandbox] Process order. (Serial=4592, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:43:00:757None[Sandbox] Process order. (Serial=4593, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:43:00:763None[Sandbox] Process order. (Serial=4594, Empire=5, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:43:00:765None[Sandbox] Process order. (Serial=4595, Empire=7, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:43:00:766None[Sandbox] Process order. (Serial=4596, Empire=72, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:43:00:820None[Sandbox] Process order. (Serial=4597, Empire=1, Order=Order OrderBuyoutConstructionByGuid, Settlement: '1932', Construction: '1672'))
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:43:00:833None[Sandbox] Process order. (Serial=4598, Empire=1, Order=Order OrderSplitArmy)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:43:00:870None[Sandbox] Process order. (Serial=4599, Empire=2, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:43:00:871None[Sandbox] Process order. (Serial=4600, Empire=2, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:43:00:872None[Sandbox] Process order. (Serial=4601, Empire=2, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:43:00:885None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Holland #12056 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
17:43:00:911None[Sandbox] Process order. (Serial=4602, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:43:00:912None[Sandbox] Process order. (Serial=4603, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:43:01:012NoneCan't find entity 12040 of ongoing task. Fails the task 46249.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:43:01:022None[Sandbox] Process order. (Serial=4604, Empire=1, Order=Order OrderRemoveConstructionByGuid)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:43:01:023None[Sandbox] Process order. (Serial=4605, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:43:01:024None[Sandbox] Process order. (Serial=4606, Empire=1, Order=Order OrderDisbandUnits)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:43:01:042None[Sandbox] Process order. (Serial=4607, Empire=1, Order=Order='OrderGoTo', Entity=#12040, AdditionalFlags='IgnoreFogOfWar', Path='[81, 9] --> [82, 9] --> [83, 9] --> [84, 9]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:43:01:043None[Sandbox] Process order. (Serial=4608, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '1011' Constructible: 'LandUnit_Era5_Common_Dragoons' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:43:01:044None[Sandbox] Process order. (Serial=4609, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '1932' Constructible: 'Extension_Base_TrainStation' Position: '[81, 10]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:43:01:052None[Sandbox] Process order. (Serial=4610, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:43:01:082None[Sandbox] Process order. (Serial=4611, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 9]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:43:01:122None[Sandbox] Process order. (Serial=4612, Empire=3, Order=Order='OrderGoTo', Entity=#9517, AdditionalFlags='IgnoreFogOfWar', Path='[49, 52]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:43:01:153None[Sandbox] Process order. (Serial=4613, Empire=9, Order=Order='OrderGoTo', Entity=#9369, AdditionalFlags='IgnoreFogOfWar', Path='[77, 63] --> [78, 63]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:43:01:154None[Sandbox] Process order. (Serial=4614, Empire=9, Order=Order='OrderGoTo', Entity=#11208, AdditionalFlags='IgnoreFogOfWar', Path='[81, 63] --> [82, 63] --> [83, 62] --> [83, 61] --> [84, 60]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:43:01:223None[Sandbox] Process order. (Serial=4615, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:43:01:224None[Sandbox] Process order. (Serial=4616, Empire=1, Order=Order OrderBuyoutConstructionByGuid, Settlement: '1011', Construction: '1689'))
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:43:01:226None[Sandbox] Process order. (Serial=4617, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:43:01:342None[Sandbox] Process order. (Serial=4618, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:43:01:345None[Sandbox] Process order. (Serial=4619, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:43:01:349None[Sandbox] Process order. (Serial=4620, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:43:01:372None[Sandbox] Process order. (Serial=4621, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:43:01:376None[Sandbox] Process order. (Serial=4622, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:43:01:409None[Sandbox] Process order. (Serial=4623, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:43:01:413None[Sandbox] Process order. (Serial=4624, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:43:01:432None[Sandbox] Process order. (Serial=4625, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:43:01:452None[Sandbox] Process order. (Serial=4626, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '1011' Constructible: 'Extension_Era5_Italy' Position: '[99, 23]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:43:01:492None[Sandbox] Process order. (Serial=4627, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:43:01:496None[Sandbox] Process order. (Serial=4628, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:43:01:513None[Sandbox] Process order. (Serial=4629, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:43:01:517None[Sandbox] Process order. (Serial=4630, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:43:01:521None[Sandbox] Process order. (Serial=4631, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:43:01:537None[Sandbox] Process order. (Serial=4632, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:43:01:583None[Sandbox] Process order. (Serial=4633, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:43:01:587None[Sandbox] Process order. (Serial=4634, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:43:01:613None[Sandbox] Process order. (Serial=4635, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:43:01:619None[Sandbox] Process order. (Serial=4636, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:43:01:623None[Sandbox] Process order. (Serial=4637, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:43:01:633None[Sandbox] Process order. (Serial=4638, Empire=0, Order=Order='OrderGoTo', Entity=#4715, AdditionalFlags='IgnoreFogOfWar', Path='[76, 17] --> [77, 18] --> [77, 19] --> [78, 20] --> [78, 21] --> [79, 22] --> [79, 23] --> [80, 24]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:43:01:643None[Sandbox] Process order. (Serial=4639, Empire=6, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:43:01:664None[Sandbox] Process order. (Serial=4640, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:43:01:673None[Sandbox] Process order. (Serial=4641, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:43:01:713None[Sandbox] Process order. (Serial=4642, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:43:01:715None[Sandbox] Process order. (Serial=4643, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:43:01:743None[Sandbox] Process order. (Serial=4644, Empire=3, Order=Order='OrderGoTo', Entity=#7640, AdditionalFlags='IgnoreFogOfWar', Path='[37, 50] --> [38, 50] --> [38, 49] --> [38, 48]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:43:01:754None[Sandbox] Process order. (Serial=4645, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:43:01:764None[Sandbox] Process order. (Serial=4646, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:43:01:835NoneCan't find entity 11700 of ongoing task. Fails the task 44116.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
17:43:01:874None[Sandbox] Process order. (Serial=4647, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 8]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:43:01:913None[Sandbox] Process order. (Serial=4648, Empire=3, Order=Order='OrderGoTo', Entity=#7633, AdditionalFlags='IgnoreFogOfWar', Path='[36, 51]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:43:01:924None[Sandbox] Process order. (Serial=4649, Empire=3, Order=Order='OrderGoTo', Entity=#8263, AdditionalFlags='IgnoreFogOfWar', Path='[44, 58]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:43:01:925None[Sandbox] Process order. (Serial=4650, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:43:01:957None[Sandbox] Process order. (Serial=4651, Empire=6, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:43:02:035None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_HolyRomanEmpire #9517 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
17:43:02:066None[Sandbox] Process order. (Serial=4652, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:43:02:096None[Sandbox] Process order. (Serial=4653, Empire=3, Order=Order='OrderGoTo', Entity=#9517, AdditionalFlags='IgnoreFogOfWar', Path='[49, 53]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:43:02:125None[Sandbox] Process order. (Serial=4654, Empire=6, Order=Order='OrderGoTo', Entity=#2113, AdditionalFlags='IgnoreFogOfWar', Path='[45, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:43:02:137None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_HolyRomanEmpire #8943 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
17:43:02:349None[Sandbox] Process order. (Serial=4655, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:43:02:364None[Sandbox] Process order. (Serial=4656, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:43:02:368None[Sandbox] Process order. (Serial=4657, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:43:02:398None[Sandbox] Process order. (Serial=4658, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:43:02:403None[Sandbox] Process order. (Serial=4659, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:43:02:429None[Sandbox] Process order. (Serial=4660, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:43:02:433None[Sandbox] Process order. (Serial=4661, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:43:02:501None[Sandbox] Process order. (Serial=4662, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:43:02:504None[Sandbox] Process order. (Serial=4663, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:43:02:539None[Sandbox] Process order. (Serial=4664, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:43:02:543None[Sandbox] Process order. (Serial=4665, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:43:02:547None[Sandbox] Process order. (Serial=4666, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:43:02:571None[Sandbox] Process order. (Serial=4667, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:43:02:611None[Sandbox] Process order. (Serial=4668, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:43:02:615None[Sandbox] Process order. (Serial=4669, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:43:02:641None[Sandbox] Process order. (Serial=4670, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:43:02:645None[Sandbox] Process order. (Serial=4671, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:43:02:651None[Sandbox] Process order. (Serial=4672, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:43:02:660None[Sandbox] Process order. (Serial=4673, Empire=6, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:43:02:671None[Sandbox] Process order. (Serial=4674, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:43:02:721None[Sandbox] Process order. (Serial=4675, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:43:02:761None[Sandbox] Process order. (Serial=4676, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:43:02:788None[Sandbox] Process order. (Serial=4677, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:43:02:904None[Sandbox] Process order. (Serial=4678, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 9]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:43:02:905None[Sandbox] Process order. (Serial=4679, Empire=2, Order=Order='OrderGoTo', Entity=#4161, AdditionalFlags='IgnoreFogOfWar', Path='[85, 47] --> [85, 46]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:43:02:942None[Sandbox] Process order. (Serial=4680, Empire=3, Order=Order='OrderGoTo', Entity=#7633, AdditionalFlags='IgnoreFogOfWar', Path='[37, 51]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:43:02:952None[Sandbox] Process order. (Serial=4681, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:43:02:979None[Sandbox] Process order. (Serial=4682, Empire=8, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:43:03:074None[Sandbox] Process order. (Serial=4683, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:43:03:124None[Sandbox] Process order. (Serial=4684, Empire=3, Order=Order='OrderGoTo', Entity=#9517, AdditionalFlags='IgnoreFogOfWar', Path='[50, 53]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:43:03:125None[Sandbox] Process order. (Serial=4685, Empire=3, Order=Order='OrderGoTo', Entity=#8943, AdditionalFlags='IgnoreFogOfWar', Path='[69, 63] --> [70, 63] --> [71, 63]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:43:03:356None[Sandbox] Process order. (Serial=4686, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:43:03:375None[Sandbox] Process order. (Serial=4687, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:43:03:379None[Sandbox] Process order. (Serial=4688, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:43:03:407None[Sandbox] Process order. (Serial=4689, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:43:03:411None[Sandbox] Process order. (Serial=4690, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:43:03:439None[Sandbox] Process order. (Serial=4691, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:43:03:444None[Sandbox] Process order. (Serial=4692, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:43:03:509None[Sandbox] Process order. (Serial=4693, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:43:03:513None[Sandbox] Process order. (Serial=4694, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:43:03:549None[Sandbox] Process order. (Serial=4695, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:43:03:553None[Sandbox] Process order. (Serial=4696, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:43:03:559None[Sandbox] Process order. (Serial=4697, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:43:03:579None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Italy #11702 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
17:43:03:589None[Sandbox] Process order. (Serial=4698, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:43:03:621None[Sandbox] Process order. (Serial=4699, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:43:03:624None[Sandbox] Process order. (Serial=4700, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:43:03:651None[Sandbox] Process order. (Serial=4701, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:43:03:655None[Sandbox] Process order. (Serial=4702, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:43:03:732None[Sandbox] Process order. (Serial=4703, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:43:03:772None[Sandbox] Process order. (Serial=4704, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:43:03:802None[Sandbox] Process order. (Serial=4705, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:43:03:942None[Sandbox] Process order. (Serial=4706, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 8]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:43:03:984None[Sandbox] Process order. (Serial=4707, Empire=3, Order=Order='OrderGoTo', Entity=#7633, AdditionalFlags='IgnoreFogOfWar', Path='[38, 50]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:43:03:985None[Sandbox] Process order. (Serial=4708, Empire=3, Order=Order='OrderGoTo', Entity=#9517, AdditionalFlags='IgnoreFogOfWar', Path='[51, 52]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:43:03:993None[Sandbox] Process order. (Serial=4709, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:43:04:338None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_HolyRomanEmpire #9517 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
17:43:04:366None[Sandbox] Process order. (Serial=4710, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:43:04:397None[Sandbox] Process order. (Serial=4711, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:43:04:401None[Sandbox] Process order. (Serial=4712, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:43:04:427None[Sandbox] Process order. (Serial=4713, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:43:04:430None[Sandbox] Process order. (Serial=4714, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:43:04:459None[Sandbox] Process order. (Serial=4715, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:43:04:516None[Sandbox] Process order. (Serial=4716, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:43:04:527None[Sandbox] Process order. (Serial=4717, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:43:04:557None[Sandbox] Process order. (Serial=4718, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:43:04:567None[Sandbox] Process order. (Serial=4719, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:43:04:571None[Sandbox] Process order. (Serial=4720, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:43:04:597None[Sandbox] Process order. (Serial=4721, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:43:04:627None[Sandbox] Process order. (Serial=4722, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:43:04:657None[Sandbox] Process order. (Serial=4723, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:43:04:672None[Sandbox] Process order. (Serial=4724, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:43:04:738None[Sandbox] Process order. (Serial=4725, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:43:04:779None[Sandbox] Process order. (Serial=4726, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:43:04:810None[Sandbox] Process order. (Serial=4727, Empire=2, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:43:04:959None[Sandbox] Process order. (Serial=4728, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 9]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:43:05:000None[Sandbox] Process order. (Serial=4729, Empire=3, Order=Order='OrderGoTo', Entity=#9517, AdditionalFlags='IgnoreFogOfWar', Path='[50, 53]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:43:05:030None[Sandbox] Process order. (Serial=4730, Empire=9, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:43:05:370None[Sandbox] Process order. (Serial=4731, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:43:05:400None[Sandbox] Process order. (Serial=4732, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:43:05:430None[Sandbox] Process order. (Serial=4733, Empire=0, Order=Order OrderSplitArmy)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:43:05:471None[Sandbox] Process order. (Serial=4734, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:43:05:530None[Sandbox] Process order. (Serial=4735, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:43:05:612None[Sandbox] Process order. (Serial=4736, Empire=1, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:43:05:632None[Sandbox] Process order. (Serial=4737, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:43:05:661None[Sandbox] Process order. (Serial=4738, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
17:43:05:685None[Sandbox] Process order. (Serial=4739, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
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