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14 September 2023 15:32
HUMANKIND V1.25.4236-S10, RELEASE (64-bit Standalone, build: 341852)

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15:32:40:822None[Sandbox] Process order. (Serial=12867, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:32:42:825None[Sandbox] Process order. (Serial=12868, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:32:44:721None[Sandbox] Process order. (Serial=12869, Empire=0, Order=Order='OrderGoToAndMerge', Entity=#5027, path='[75, 28] --> [74, 28] --> [73, 27] --> [73, 26] --> [72, 26] --> [71, 26]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:32:44:729None[Sandbox] Process order. (Serial=12870, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

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Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:32:45:737None[Sandbox] Process order. (Serial=12872, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

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Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

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Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

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Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

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Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

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Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

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Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

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Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

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Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

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Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:32:47:586None[Sandbox] Process order. (Serial=12882, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

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Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

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Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

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Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

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Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

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Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

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Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:32:48:834None[Sandbox] Process order. (Serial=12889, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:32:49:460None[Sandbox] Process order. (Serial=12890, Empire=0, Order=Order='OrderGoTo', Entity=#3478, path='[68, 60] --> [68, 59]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:32:49:470None[Sandbox] Process order. (Serial=12891, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:32:49:760None[Sandbox] Process order. (Serial=12892, Empire=0, Order=Order OrderTransferUnits)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:32:50:472None[Sandbox] Process order. (Serial=12893, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:32:50:833None[Sandbox] Process order. (Serial=12894, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:32:52:833None[Sandbox] Process order. (Serial=12895, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

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Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

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Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:32:56:834None[Sandbox] Process order. (Serial=12898, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:32:58:834None[Sandbox] Process order. (Serial=12899, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:33:00:836None[Sandbox] Process order. (Serial=12900, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:33:02:842None[Sandbox] Process order. (Serial=12901, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:33:04:593None[Sandbox] Process order. (Serial=12902, Empire=0, Order=Order='OrderGoTo', Entity=#4715, path='[59, 24] --> [59, 25] --> [60, 26] --> [61, 26] --> [61, 27] --> [62, 28] --> [62, 29]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:33:04:603None[Sandbox] Process order. (Serial=12903, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:33:04:843None[Sandbox] Process order. (Serial=12904, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

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Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:33:06:835None[Sandbox] Process order. (Serial=12906, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:33:08:252NoneInvalid Target (0, -1, )

Amplitude.Mercury.UI.Tooltips.DistrictPlacementBreakdownTooltipBrick:Bind(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:33:08:466NoneInvalid Target (0, -1, )

Amplitude.Mercury.UI.Tooltips.DistrictPlacementBreakdownTooltipBrick:Bind(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:33:08:841None[Sandbox] Process order. (Serial=12907, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:33:08:879NoneInvalid Target (0, -1, )

Amplitude.Mercury.UI.Tooltips.DistrictPlacementBreakdownTooltipBrick:Bind(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:33:08:911None[Sandbox] Process order. (Serial=12908, Empire=0, Order=Order OrderArmySettle: ArmyGuid=#2891, ActionGuid=#0)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:33:08:961None[Sandbox] Process order. (Serial=12909, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:33:10:840None[Sandbox] Process order. (Serial=12910, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:33:12:123None[Sandbox] Process order. (Serial=12911, Empire=0, Order=Order OrderBuyoutAvailableConstruction. Settlement=5957, Constructible=Extension_Base_Luxury, Position=[69, 41], Currency=Influence)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:33:12:838None[Sandbox] Process order. (Serial=12912, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:33:13:524None[Sandbox] Process order. (Serial=12913, Empire=0, Order=Order OrderBuyoutAvailableConstruction. Settlement=5957, Constructible=Extension_Base_Luxury, Position=[66, 43], Currency=Influence)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:33:14:100None[Sandbox] Process order. (Serial=12914, Empire=0, Order=Order OrderChangeNotificationFlags)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:33:14:419None[Sandbox] Process order. (Serial=12915, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:33:14:842None[Sandbox] Process order. (Serial=12916, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:33:15:312None[Sandbox] Process order. (Serial=12917, Empire=0, Order=Order OrderBuyoutAvailableConstruction. Settlement=5957, Constructible=Extension_Base_Luxury, Position=[64, 40], Currency=Influence)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:33:16:841None[Sandbox] Process order. (Serial=12918, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:33:16:872None[Sandbox] Process order. (Serial=12919, Empire=0, Order=Order OrderBuyoutAvailableConstruction. Settlement=5957, Constructible=Extension_Base_Luxury, Position=[67, 39], Currency=Influence)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:33:18:840None[Sandbox] Process order. (Serial=12920, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:33:19:552None[Sandbox] Process order. (Serial=12921, Empire=0, Order=Order OrderBuyoutAvailableConstruction. Settlement=5957, Constructible=Extension_Base_Harbour, Position=[62, 39], Currency=Influence)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:33:24:887None[Sandbox] Process order. (Serial=12922, Empire=0, Order=Order OrderBuyoutAvailableConstruction. Settlement=5957, Constructible=ConstructibleAction_CampRelocationCenter, Position=[64, 41], Currency=Influence)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:33:26:840None[Sandbox] Process order. (Serial=12923, Empire=3, Order=Order OrderRemoveConstructionByGuid)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:33:26:860None[Sandbox] Process order. (Serial=12924, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '1108' Constructible: 'LandUnit_Era2_Common_Horsemen' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:33:30:006None[Sandbox] Process order. (Serial=12925, Empire=0, Order=Order OrderBuyoutAvailableConstruction. Settlement=5957, Constructible=ConstructibleAction_CampRelocationCenter, Position=[65, 41], Currency=Influence)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:33:40:020NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:33:40:022NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:33:40:174NoneType 'Amplitude.Mercury.AI.Brain.Tasks.ClaimTerritory, Amplitude.Mercury.AI.Brain' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:33:40:174NoneType 'Amplitude.Mercury.AI.Brain.Tasks.MilitaryMissionSteal, Amplitude.Mercury.AI.Brain' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:33:40:174NoneType 'Amplitude.Mercury.Interop.CanConvertToCityNotificationData, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:33:40:175NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:33:40:175NoneProcessing instruction type 'Amplitude.Mercury.AI.Brain.Tasks.ClaimTerritory, Amplitude.Mercury.AI.Brain' is not a ISerializable implementation anymore; revision 0 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:33:40:175NoneProcessing instruction type 'Amplitude.Mercury.AI.Brain.Tasks.MilitaryMissionSteal, Amplitude.Mercury.AI.Brain' is not a ISerializable implementation anymore; revision 0 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:33:40:175NoneProcessing instruction type 'Amplitude.Mercury.Interop.CanConvertToCityNotificationData, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 0 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:33:40:175NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:33:40:176NoneType 'Amplitude.Mercury.AI.Brain.Tasks.ClaimTerritory, Amplitude.Mercury.AI.Brain' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:33:40:176NoneType 'Amplitude.Mercury.AI.Brain.Tasks.MilitaryMissionSteal, Amplitude.Mercury.AI.Brain' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:33:40:177NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:33:40:177NoneProcessing instruction type 'Amplitude.Mercury.AI.Brain.Tasks.ClaimTerritory, Amplitude.Mercury.AI.Brain' is not a ISerializable implementation anymore; revision 0 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:33:40:177NoneProcessing instruction type 'Amplitude.Mercury.AI.Brain.Tasks.MilitaryMissionSteal, Amplitude.Mercury.AI.Brain' is not a ISerializable implementation anymore; revision 0 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:33:40:177NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:33:40:190NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:33:40:190NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:33:40:191NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:33:40:192NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:33:40:193NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:33:40:194NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:33:40:194NoneType 'Amplitude.Mercury.AI.Brain.Tasks.ClaimTerritory, Amplitude.Mercury.AI.Brain' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:33:40:195NoneType 'Amplitude.Mercury.AI.Brain.Tasks.MilitaryMissionSteal, Amplitude.Mercury.AI.Brain' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:33:40:195NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:33:40:195NoneProcessing instruction type 'Amplitude.Mercury.AI.Brain.Tasks.ClaimTerritory, Amplitude.Mercury.AI.Brain' is not a ISerializable implementation anymore; revision 0 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:33:40:196NoneProcessing instruction type 'Amplitude.Mercury.AI.Brain.Tasks.MilitaryMissionSteal, Amplitude.Mercury.AI.Brain' is not a ISerializable implementation anymore; revision 0 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:33:40:196NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:33:40:200NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:33:40:200NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:33:40:201NoneType 'Amplitude.Mercury.AI.Brain.Tasks.ClaimTerritory, Amplitude.Mercury.AI.Brain' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:33:40:201NoneType 'Amplitude.Mercury.AI.Brain.Tasks.MilitaryMissionSteal, Amplitude.Mercury.AI.Brain' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:33:40:201NoneType 'Amplitude.Mercury.Interop.CanConvertToCityNotificationData, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:33:40:202NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:33:40:202NoneProcessing instruction type 'Amplitude.Mercury.AI.Brain.Tasks.ClaimTerritory, Amplitude.Mercury.AI.Brain' is not a ISerializable implementation anymore; revision 0 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:33:40:202NoneProcessing instruction type 'Amplitude.Mercury.AI.Brain.Tasks.MilitaryMissionSteal, Amplitude.Mercury.AI.Brain' is not a ISerializable implementation anymore; revision 0 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:33:40:202NoneProcessing instruction type 'Amplitude.Mercury.Interop.CanConvertToCityNotificationData, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 0 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:33:40:202NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:33:40:203NoneType 'Amplitude.Mercury.AI.Brain.Tasks.ClaimTerritory, Amplitude.Mercury.AI.Brain' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:33:40:204NoneType 'Amplitude.Mercury.AI.Brain.Tasks.MilitaryMissionSteal, Amplitude.Mercury.AI.Brain' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:33:40:204NoneType 'Amplitude.Mercury.Interop.CanConvertToCityNotificationData, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:33:40:204NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:33:40:205NoneProcessing instruction type 'Amplitude.Mercury.AI.Brain.Tasks.ClaimTerritory, Amplitude.Mercury.AI.Brain' is not a ISerializable implementation anymore; revision 0 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:33:40:205NoneProcessing instruction type 'Amplitude.Mercury.AI.Brain.Tasks.MilitaryMissionSteal, Amplitude.Mercury.AI.Brain' is not a ISerializable implementation anymore; revision 0 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:33:40:205NoneProcessing instruction type 'Amplitude.Mercury.Interop.CanConvertToCityNotificationData, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 0 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:33:40:205NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:33:40:206NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:33:40:207NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:33:40:208NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:33:40:208NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:33:40:209NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:33:40:209NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:33:40:223NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:33:40:223NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:33:40:224NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:33:40:225NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:33:40:226NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:33:40:226NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:33:40:227NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:33:40:227NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:33:40:229NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:33:40:230NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:33:40:231NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:33:40:231NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:33:40:233NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:33:40:233NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:33:40:235NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:33:40:235NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:33:40:237NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:33:40:237NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:33:40:239NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:33:40:239NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:33:40:241NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:33:40:241NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:33:40:242NoneType 'Amplitude.Mercury.AI.Brain.Tasks.ClaimTerritory, Amplitude.Mercury.AI.Brain' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:33:40:242NoneType 'Amplitude.Mercury.AI.Brain.Tasks.MilitaryMissionSteal, Amplitude.Mercury.AI.Brain' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:33:40:243NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:33:40:243NoneProcessing instruction type 'Amplitude.Mercury.AI.Brain.Tasks.ClaimTerritory, Amplitude.Mercury.AI.Brain' is not a ISerializable implementation anymore; revision 0 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:33:40:243NoneProcessing instruction type 'Amplitude.Mercury.AI.Brain.Tasks.MilitaryMissionSteal, Amplitude.Mercury.AI.Brain' is not a ISerializable implementation anymore; revision 0 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:33:40:243NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:33:40:256NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:33:40:256NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:33:40:257NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:33:40:259NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:33:40:260NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:33:40:260NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:33:40:262NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:33:40:262NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:33:40:263NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:33:40:264NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:33:40:269NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:33:40:270NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:33:40:294NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:33:40:295NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:33:40:296NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:33:40:297NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:33:40:300NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:33:40:301NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:33:40:302NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:33:40:303NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:33:40:304NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:33:40:305NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:33:40:308NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:33:40:308NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:33:40:333NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:33:40:334NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:33:40:335NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:33:40:335NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:33:40:336NoneType 'Amplitude.Mercury.AI.Brain.Tasks.ClaimTerritory, Amplitude.Mercury.AI.Brain' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:33:40:336NoneType 'Amplitude.Mercury.AI.Brain.Tasks.MilitaryMissionSteal, Amplitude.Mercury.AI.Brain' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:33:40:336NoneType 'Amplitude.Mercury.Interop.CanConvertToCityNotificationData, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:33:40:337NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:33:40:337NoneProcessing instruction type 'Amplitude.Mercury.AI.Brain.Tasks.ClaimTerritory, Amplitude.Mercury.AI.Brain' is not a ISerializable implementation anymore; revision 0 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:33:40:337NoneProcessing instruction type 'Amplitude.Mercury.AI.Brain.Tasks.MilitaryMissionSteal, Amplitude.Mercury.AI.Brain' is not a ISerializable implementation anymore; revision 0 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:33:40:337NoneProcessing instruction type 'Amplitude.Mercury.Interop.CanConvertToCityNotificationData, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 0 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:33:40:337NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:33:40:339NoneType 'Amplitude.Mercury.AI.Brain.Tasks.ClaimTerritory, Amplitude.Mercury.AI.Brain' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:33:40:339NoneType 'Amplitude.Mercury.AI.Brain.Tasks.MilitaryMissionSteal, Amplitude.Mercury.AI.Brain' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:33:40:340NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:33:40:340NoneProcessing instruction type 'Amplitude.Mercury.AI.Brain.Tasks.ClaimTerritory, Amplitude.Mercury.AI.Brain' is not a ISerializable implementation anymore; revision 0 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:33:40:340NoneProcessing instruction type 'Amplitude.Mercury.AI.Brain.Tasks.MilitaryMissionSteal, Amplitude.Mercury.AI.Brain' is not a ISerializable implementation anymore; revision 0 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:33:40:340NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:33:40:363NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:33:40:363NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:33:40:365NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:33:40:365NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:33:40:366NoneType 'Amplitude.Mercury.AI.Brain.Tasks.ClaimTerritory, Amplitude.Mercury.AI.Brain' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:33:40:366NoneType 'Amplitude.Mercury.AI.Brain.Tasks.MilitaryMissionSteal, Amplitude.Mercury.AI.Brain' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:33:40:366NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:33:40:367NoneProcessing instruction type 'Amplitude.Mercury.AI.Brain.Tasks.ClaimTerritory, Amplitude.Mercury.AI.Brain' is not a ISerializable implementation anymore; revision 0 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:33:40:367NoneProcessing instruction type 'Amplitude.Mercury.AI.Brain.Tasks.MilitaryMissionSteal, Amplitude.Mercury.AI.Brain' is not a ISerializable implementation anymore; revision 0 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:33:40:367NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:33:40:368NoneType 'Amplitude.Mercury.AI.Brain.Tasks.ClaimTerritory, Amplitude.Mercury.AI.Brain' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:33:40:368NoneType 'Amplitude.Mercury.AI.Brain.Tasks.MilitaryMissionSteal, Amplitude.Mercury.AI.Brain' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:33:40:369NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:33:40:369NoneProcessing instruction type 'Amplitude.Mercury.AI.Brain.Tasks.ClaimTerritory, Amplitude.Mercury.AI.Brain' is not a ISerializable implementation anymore; revision 0 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:33:40:369NoneProcessing instruction type 'Amplitude.Mercury.AI.Brain.Tasks.MilitaryMissionSteal, Amplitude.Mercury.AI.Brain' is not a ISerializable implementation anymore; revision 0 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:33:40:369NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:33:40:370NoneType 'Amplitude.Mercury.AI.Brain.Tasks.ClaimTerritory, Amplitude.Mercury.AI.Brain' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:33:40:370NoneType 'Amplitude.Mercury.AI.Brain.Tasks.MilitaryMissionSteal, Amplitude.Mercury.AI.Brain' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:33:40:371NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:33:40:371NoneProcessing instruction type 'Amplitude.Mercury.AI.Brain.Tasks.ClaimTerritory, Amplitude.Mercury.AI.Brain' is not a ISerializable implementation anymore; revision 0 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:33:40:371NoneProcessing instruction type 'Amplitude.Mercury.AI.Brain.Tasks.MilitaryMissionSteal, Amplitude.Mercury.AI.Brain' is not a ISerializable implementation anymore; revision 0 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:33:40:371NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:33:40:373NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:33:40:373NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:33:40:390NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:33:40:391NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:33:40:392NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:33:40:393NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:33:40:394NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:33:40:394NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:33:40:396NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:33:40:396NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:33:40:397NoneType 'Amplitude.Mercury.AI.Brain.Tasks.ClaimTerritory, Amplitude.Mercury.AI.Brain' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:33:40:397NoneType 'Amplitude.Mercury.AI.Brain.Tasks.MilitaryMissionSteal, Amplitude.Mercury.AI.Brain' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:33:40:397NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:33:40:399NoneProcessing instruction type 'Amplitude.Mercury.AI.Brain.Tasks.ClaimTerritory, Amplitude.Mercury.AI.Brain' is not a ISerializable implementation anymore; revision 0 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:33:40:399NoneProcessing instruction type 'Amplitude.Mercury.AI.Brain.Tasks.MilitaryMissionSteal, Amplitude.Mercury.AI.Brain' is not a ISerializable implementation anymore; revision 0 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:33:40:399NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:33:40:400NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:33:40:400NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:33:40:404NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:33:40:405NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:33:41:867NoneShutting down session of type 'Amplitude.Mercury.Session.Session'...

Amplitude.Framework.Session.SessionManager+d__15:MoveNext()

15:33:41:867NoneDisconnecting...

Amplitude.Mercury.Game.GameClient:Disconnect()

15:33:41:867NoneDisconnected.

Amplitude.Mercury.Game.GameClient:Disconnect()

15:33:41:867NoneSending disconnection message...

Amplitude.Mercury.Game.GameServer:Disconnect()

15:33:41:867NoneClosing P2P session with 00000000-0000-0000-0000-000000000001...

Amplitude.Mercury.Game.GameServer:ClientDisconnected(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:33:41:867NoneClient 00000000-0000-0000-0000-000000000001 was disconnected (game server shutdown).

Amplitude.Mercury.Game.GameServer:Disconnect()

15:33:41:882NonePresentation has been shutdown.

Amplitude.Mercury.Presentation.Presentation+d__25:MoveNext()

15:33:41:944NoneShutting down game of type 'Amplitude.Mercury.Game.Game'...

Amplitude.Framework.Game.GameManager+d__17:MoveNext()

15:33:41:945None[Sandbox] Gracefully exited the sandbox loop; shutting down...

Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

15:33:41:979NoneCan't update distance to capital : no capital yet for this empire.

Amplitude.Mercury.Simulation.DepartmentOfTheInterior:UpdateAllDistancesToCapital()

15:33:42:003NoneCan't update distance to capital : no capital yet for this empire.

Amplitude.Mercury.Simulation.DepartmentOfTheInterior:UpdateAllDistancesToCapital()

15:33:42:038NoneCan't update distance to capital : no capital yet for this empire.

Amplitude.Mercury.Simulation.DepartmentOfTheInterior:UpdateAllDistancesToCapital()

15:33:42:052NoneCan't update distance to capital : no capital yet for this empire.

Amplitude.Mercury.Simulation.DepartmentOfTheInterior:UpdateAllDistancesToCapital()

15:33:42:087NoneAIController shutdown...

Amplitude.Mercury.AI.AIController+d__15:MoveNext()

15:33:42:090NoneAIController shutdown terminated.

Amplitude.Mercury.AI.AIController+d__15:MoveNext()

15:33:42:103NoneGame of type 'Amplitude.Mercury.Game.Game' has been shutdown.

Amplitude.Framework.Game.GameManager+d__17:MoveNext()

15:33:42:119NoneSession of type 'Amplitude.Mercury.Session.Session' has been shutdown.

Amplitude.Framework.Session.SessionManager+d__15:MoveNext()

15:33:42:129NoneStarting new session of type 'Amplitude.Mercury.Session.Session'...

Amplitude.Framework.Session.SessionManager+d__14:MoveNext()

15:33:42:129NoneMetadata 'GameOption_StartingEra' already has a policy registered; ignoring...

Amplitude.Framework.Session.Session:SetMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:33:42:129NoneSession of type 'Amplitude.Mercury.Session.Session' has been started.

Amplitude.Framework.Session.SessionManager+d__14:MoveNext()

15:33:42:129NoneOpening the session, hosting an offline game...

Amplitude.Framework.Session.Session+d__53:MoveNext()

15:33:42:133NoneSession has been opened.

Amplitude.Framework.Session.Session+d__53:MoveNext()

15:33:42:133NoneMember 00000000-0000-0000-0000-000000000001: Added.

Amplitude.Framework.Session.Session:OnMemberChange(System.Reflection.RuntimeParameterInfo)

15:33:42:133NoneUsing (offline) local network identifier: 00000000-0000-0000-0000-000000000001.

Amplitude.Photon.Networking.PhotonNetworkingManager:Login(System.Reflection.RuntimeParameterInfo)

15:33:42:133None[Hotjoin Avatar] Received avatar message from 00000000-0000-0000-0000-000000000001

Amplitude.Mercury.Session.Session:OnChatMessageReceived(System.Reflection.RuntimeParameterInfo)

15:33:42:654NoneStarting new game of type 'Amplitude.Mercury.Game.Game'...

Amplitude.Framework.Game.GameManager+d__16:MoveNext()

15:33:42:928NoneFormatting of Operation 'Max' cannot be satisfying. Consider using an Exotic localization for Effect_Scenario_AntarticaTerritory.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:33:42:928NoneFormatting of Operation 'Max' cannot be satisfying. Consider using an Exotic localization for Effect_Scenario_AntarticaTerritory.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:33:42:928NoneFormatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_Scenario_AntarticaTerritory.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:33:42:929NoneFormatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for GameEffect_BattleAction_MoveOneAfterAttack.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:33:42:929NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_LandUnit_Era2_Common_Envoys.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:33:42:930NoneDescriptor 'Effect_UnitPrototype_AgentWithoutStealth': Effect '1': Cannot feedback '!GameEffect_ArmyDecoy' as it does not concern either Source or Target and another intermediate condition is closer to the target..

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateEffectPathEvaluation(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:33:42:930NoneDescriptor 'Effect_UnitPrototype_AgentWithStealth': Effect '1': Cannot feedback '!GameEffect_ArmyDecoy' as it does not concern either Source or Target and another intermediate condition is closer to the target..

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateEffectPathEvaluation(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:33:42:930NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_LegacyTrait_Era2_PacificPolynesians.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:33:42:930NoneFormatting of Operation 'Div' cannot be satisfying. Consider using an Exotic localization for Effect_LegacyTrait_Era2_PacificPolynesians.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:33:42:931NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_Affinity_Merchant_GainPerTradeRoads.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:33:42:931NoneFormatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_CivilizationTrait_Era0_DefaultTribe.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:33:42:934NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Tag_Empire_Minor.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:33:42:934NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Minor_Easy.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:33:42:935NoneFormatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Minor_Endless.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:33:42:935NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Minor_Hard.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:33:42:935NoneFormatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Minor_Hard.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:33:42:935NoneFormatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Minor_Impossible.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:33:42:935NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Minor_Normal.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:33:42:935NoneFormatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Minor_Normal.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:33:42:935NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Minor_Sandbox.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:33:42:935NoneFormatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Minor_Sandbox.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:33:42:935NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Minor_Serious.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:33:42:935NoneFormatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Minor_Serious.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:33:42:935NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_Extension_InBattle.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:33:42:940NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for ExternalTradeExchange_SharedResources.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:33:42:940NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for GameEffect_TradeNodeFlag_SameTerritoryAndNodeOwner.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:33:42:940NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for GameEffect_TradeNodeType_AdminCenter.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:33:42:940NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for GameEffect_TradeNodeType_Harbor.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:33:42:940NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for GameEffect_TradeNodeType_Jetty.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:33:42:940NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for GameEffect_TradeNodeType_Ocean.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:33:42:940NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for GameEffect_TradeNodeType_Roundhouse.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:33:42:941NoneFormatting of Operation 'Div' cannot be satisfying. Consider using an Exotic localization for GameEffect_BattleAction_DebuffTargetMove.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:33:42:941NoneFormatting of Operation 'Div' cannot be satisfying. Consider using an Exotic localization for GameEffect_BattleAction_DebuffTargetMove.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:33:42:941NoneFormatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for GameEffect_BattleAction_DebuffTargetPoison.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:33:42:941NoneFormatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for GameEffect_BattleAction_DebuffTargetPoison.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:33:42:941NoneFormatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for GameEffect_BattleAction_DebuffTargetPoison.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:33:42:941NoneFormatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for GameEffect_BattleAction_NavalTransportBattleSpeed.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:33:42:941NoneFormatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_Army_Peacefull.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:33:42:942NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for GameEffect_ArmyDecoy.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:33:42:943NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_Status_Unit_Stargazing.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:33:42:944None[DATA] The descriptor Tag_Extension_Urban is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:33:42:944None[DATA] The descriptor Tag_Extension_Base is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:33:42:945None[DATA] The descriptor Tag_Extension_Urban is used both as a Extension and a ArtificialWonder. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:33:42:945None[DATA] The descriptor Tag_Extension_Base is used both as a Extension and a ArtificialWonder. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:33:42:945None[DATA] The descriptor Tag_Extension_Urban is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:33:42:945None[DATA] The descriptor Tag_Extension_Base is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:33:42:945None[DATA] The descriptor Tag_Extension_Urban is used both as a Extension and a ArtificialWonder. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:33:42:945None[DATA] The descriptor Tag_Extension_Base is used both as a Extension and a ArtificialWonder. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:33:42:945None[DATA] The descriptor Tag_Extension_Urban is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:33:42:945None[DATA] The descriptor Tag_Extension_Base is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:33:42:945None[DATA] The descriptor Tag_Extension_Religious is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:33:42:945None[DATA] The descriptor Effect_Extension_Base_PublicOrder is used both as a Extension and a ArtificialWonder. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:33:42:945None[DATA] The descriptor Tag_Extension_Urban is used both as a Extension and a ArtificialWonder. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:33:42:945None[DATA] The descriptor Tag_Extension_Base is used both as a Extension and a ArtificialWonder. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:33:42:945None[DATA] The descriptor Tag_Extension_Urban is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:33:42:945None[DATA] The descriptor Tag_Extension_Base is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:33:42:945None[DATA] The descriptor Tag_Extension_Urban is used both as a Extension and a ArtificialWonder. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:33:42:945None[DATA] The descriptor Tag_Extension_Base is used both as a Extension and a ArtificialWonder. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:33:42:945None[DATA] The descriptor Effect_Extension_Base_Harbour is used both as a Extension and a ArtificialWonder. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:33:42:945None[DATA] The descriptor Effect_Extension_BoroughExtension is used both as a Extension and a ArtificialWonder. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:33:42:945None[DATA] The descriptor Tag_Extension_Religious is used both as a Extension and a ArtificialWonder. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:33:42:945None[DATA] The descriptor Tag_Extension_Urban is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:33:42:945None[DATA] The descriptor Tag_Extension_Base is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:33:42:945None[DATA] The descriptor Effect_Extension_Base_Harbour is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:33:42:945None[DATA] The descriptor Effect_Extension_BoroughExtension is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:33:42:945None[DATA] The descriptor Effect_Extension_Base_PublicOrder is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:33:42:945None[DATA] The descriptor Tag_Extension_Religious is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:33:42:945None[DATA] The descriptor Effect_Extension_HolySite is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:33:42:945None[DATA] The descriptor Effect_Extension_HolySite_Yield is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:33:42:945None[DATA] The descriptor Effect_Unit_HasRangedAttack is used both as a Unit and a UnitClass. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:33:42:945None[DATA] The descriptor Effect_Unit_SpecialtyLevel1 is used both as a Unit and a UnitClass. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:33:42:945None[DATA] The descriptor Effect_Unit_SpecialtyLevel1 is used both as a UnitClass and a UnitSpecialty. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:33:42:945None[DATA] The descriptor Effect_UnitAbility_Artillery is used both as a UnitClass and a UnitSpecialty. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:33:42:945None[DATA] The descriptor Effect_Unit_SpecialtyLevel2 is used both as a Unit and a UnitSpecialty. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:33:42:945None[DATA] The descriptor Effect_Unit_SpecialtyLevel3 is used both as a Unit and a UnitSpecialty. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:33:42:946None[DATA] The descriptor Effect_Extension_Base_Military is used both as a Extension and a NarrativeEvent. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:33:42:946None[DATA] The descriptor GameEffect_BattleAbility_HeadHunterAllies is used both as a BattleAbility and a StatusCategory. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:33:42:946None[DATA] The descriptor GameEffect_BattleAction_TileMilitary is used both as a UnitClass and a StatusCategory. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:33:43:011None[Sandbox] The sandbox thread has been started.

Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

15:33:43:017NoneBackground worker has returned.

Amplitude.Mercury.Game.Game+d__4:MoveNext()

15:33:43:017NoneGame of type 'Amplitude.Mercury.Game.Game' has been started.

Amplitude.Framework.Game.GameManager+d__16:MoveNext()

15:33:43:034NoneStart AI players...

Amplitude.Mercury.AI.AIController:StartAI()

15:33:43:034NoneNo AI configuration set in SandboxStartSettings or retrieved from save. Fallback to default settings, all mods on all AIs.

Amplitude.Mercury.AI.AIController:StartAIAsync()

15:33:43:057NoneMissing AI Gains on LegacyTrait (Value=LegacyTrait_Era1_Sumer)

Amplitude.Mercury.Interop.AI.DataSnapshot:ComputeFactionsGains()

15:33:43:057NoneMissing AI Gains on LegacyTrait (Value=LegacyTrait_Era3_RapaNui)

Amplitude.Mercury.Interop.AI.DataSnapshot:ComputeFactionsGains()

15:33:43:057NoneMissing AI Gains on LegacyTrait (Value=LegacyTrait_Era3_MongolEmpire)

Amplitude.Mercury.Interop.AI.DataSnapshot:ComputeFactionsGains()

15:33:43:297NoneAI players started. Check for a save to load...

Amplitude.Mercury.AI.AIController:StartAIAsync()

15:33:43:297NoneLoading AI save: auto-save 27808.AI.bin

Amplitude.Mercury.AI.AIController:LoadAIPlayersIfNecessary()

15:33:43:308NoneCan't retrieve AI entity 5745.

Amplitude.Mercury.AI.Brain.SerializerExtensions:SerializeAIEntityReference(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:33:43:308NoneCan't retrieve AI entity 5745.

Amplitude.Mercury.AI.Brain.SerializerExtensions:SerializeAIEntityReference(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:33:43:317NoneAI players ready to run.

Amplitude.Mercury.AI.AIController:StartAIAsync()

15:33:43:590NoneAn instance of type Amplitude.Graphics.Fx.FxComponentTextureAtlasManager has generated a cycling LoadIFN. Check the stack.

Amplitude.Graphics.LoadableBehaviour:LoadIFN()

15:33:43:741NoneAn instance of type Amplitude.Graphics.Fx.FxComponentTextureAtlasManager has generated a cycling LoadIFN. Check the stack.

Amplitude.Graphics.LoadableBehaviour:LoadIFN()

15:33:44:005NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationBattleController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()

15:33:44:095NonePresentationLandmarks revolveDependencies True

Amplitude.Mercury.Presentation.PresentationLandmarkController:ResolveDependencies()

15:33:44:095NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

Amplitude.Mercury.Presentation.PresentationLandmarkController+d__12:MoveNext()

15:33:44:105NoneUnable to retrieve an action matching name: 'Presentation.Game.ShortcutArmyStealTrade'.

Amplitude.Framework.Input.ActionMapper:Amplitude.Framework.Input.IActionMappingService.Subscribe(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:33:44:109NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

15:33:44:637NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationCameraController/Camera [Amplitude.Mercury.Presentation.PresentationCameraMover is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:33:44:662NoneGround materials using full res textures

Amplitude.Mercury.Terrain.GroundMaterialCollection+RuntimeData:CreateOrUpdateTextureArrayFromAtlases(System.Reflection.RuntimeParameterInfo)

15:33:44:919NoneSculpting elements using full res albedo textures

Amplitude.Mercury.Terrain.Matching.SculptingBakedElementsLoader+d__65:MoveNext()

15:33:44:919NoneSculpting elements using full res ao textures

Amplitude.Mercury.Terrain.Matching.SculptingBakedElementsLoader+d__65:MoveNext()

15:33:44:920NoneSculpting elements using full res world space normal textures

Amplitude.Mercury.Terrain.Matching.SculptingBakedElementsLoader+d__65:MoveNext()

15:33:44:920NoneSculpting elements using full res transition mask textures

Amplitude.Mercury.Terrain.Matching.SculptingBakedElementsLoader+d__65:MoveNext()

15:33:44:920NoneSculpting elements using full res roughness textures

Amplitude.Mercury.Terrain.Matching.SculptingBakedElementsLoader+d__65:MoveNext()

15:33:44:920NoneSculpting elements using full res topography textures

Amplitude.Mercury.Terrain.Matching.SculptingBakedElementsLoader+d__65:MoveNext()

15:33:44:920NoneSculpting elements using full res border textures

Amplitude.Mercury.Terrain.Matching.SculptingBakedElementsLoader+d__65:MoveNext()

15:33:45:777NoneRivers using full res river bank textures

Amplitude.Mercury.Terrain.Matching.RiverBakedElementsLoader+d__44:MoveNext()

15:33:45:777NoneRivers using full res river normal textures

Amplitude.Mercury.Terrain.Matching.RiverBakedElementsLoader+d__44:MoveNext()

15:33:45:777NoneRivers using full res river water transitionMask textures

Amplitude.Mercury.Terrain.Matching.RiverBakedElementsLoader+d__44:MoveNext()

15:33:45:842NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/TerrainAndFx/Renderer [Amplitude.Mercury.Terrain.Matching.TerrainSectorProvider is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:33:45:842None Unable to resolve Amplitude.Mercury.Terrain.Matching.TerrainSectorProvider dependencies. sculptingBakedElementsLoader [False], groundMaterialBakedElementsLoader [Ok], riverBakedElementsLoader [NOK] constHexBufferProvider [Ok] groundMaterialsBufferProvider [Ok]cameraGraphicService [Ok]computeShaderSettings [Ok]renderPasses [Ok]

Amplitude.Mercury.Terrain.Matching.TerrainSectorProvider:ResolveDependencies()

15:33:45:843NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/TerrainAndFx/Renderer [Amplitude.Mercury.Terrain.TerrainPositionService is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:33:45:843NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/TerrainAndFx/Renderer [Amplitude.Mercury.Terrain.FogOfWarRenderer is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:33:45:860NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/TerrainAndFx/Renderer [Amplitude.Mercury.Terrain.ProceduralTerrainRenderer is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:33:45:877None Unable to resolve Amplitude.Mercury.Terrain.Matching.TerrainSectorProvider dependencies. sculptingBakedElementsLoader [False], groundMaterialBakedElementsLoader [Ok], riverBakedElementsLoader [NOK] constHexBufferProvider [Ok] groundMaterialsBufferProvider [Ok]cameraGraphicService [Ok]computeShaderSettings [Ok]renderPasses [Ok]

Amplitude.Mercury.Terrain.Matching.TerrainSectorProvider:ResolveDependencies()

15:33:45:877None Unable to resolve landmarkResolved [{14}] dependencies. cameraGraphicService [Amplitude.Mercury.Terrain.ProceduralTerrainRenderer], constHexBufferProvider [True], fogOfWarRenderer [Ok] sculptingBakedElementsLoader [NOK] groundMaterialBakedElementsLoader [Ok]riverBakedElementsLoader [Ok]debug [Ok]terrainDebuggingService [Ok]hexagonalGrid [Ok]fxComponentRenderFeature [Ok]terrainSectorProvider [Ok]gpuDiagnostics [NOK]technicalSettings [Ok]visualSettings [Ok]

Amplitude.Mercury.Terrain.ProceduralTerrainRenderer:ResolveDependencies()

15:33:45:877NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/TerrainAndFx/EdgeOfTheWorldRenderer [Amplitude.Mercury.Terrain.EdgeOfTheWorldRenderer is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:33:45:877NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/FxTerrainCompanion [Amplitude.Mercury.Terrain.Fx.FxComponentTerrain is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:33:45:877NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/FxTerrainCompanion [Amplitude.Mercury.Terrain.WorldLife.WorldLifeManager is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:33:45:879NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/FxTerrainCompanion [Amplitude.Mercury.Terrain.Fx.FxComponentLevelBuildParticleAdder is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:33:45:881None Unable to resolve Amplitude.Mercury.Terrain.Fx.FxComponentLevelBuildParticleAdder dependencies. globalSettingsOk [True], fxComponentEvolveOk [Ok], fxComponentLevelBuildContentOk [Ok] worldMapProviderOk [Ok] worldMapVisibilityProviderOk [Ok]worldMapVisibilityProviderOk [Ok]namesOk [Ok]proceduralTerrainRendererOk [NOK]groundMaterialBufferProviderOk [NOK]cameraGraphicServiceOk [Ok]matchingLayersOk [NOK]territoryDataProviderOk [Ok]baseOk [Ok]

Amplitude.Mercury.Terrain.Fx.FxComponentLevelBuildParticleAdder:ResolveDependencies()

15:33:45:881NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/FxTerrainCompanion [Amplitude.Mercury.Terrain.TerrainElevationResolver is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:33:45:881None Unable to resolve Amplitude.Mercury.Terrain.TerrainElevationResolver dependencies, sculptingBakedElementsLoaderResolved NOK, groundMaterialBakedElementsLoaderResolved NOK, riverBakedElementsLoaderResolved NOK, fogOfWarRendererResolved NOK, proceduralTerrainRendererOk NOK, cameraGraphicServiceOk Ok, resolveElevationShaderOk Ok, terrainPickingServiceOk Ok, fixAnchorElevationOk Ok, gpuDiagnosticsResolved Ok, baseResolveDependencies Ok

Amplitude.Mercury.Terrain.TerrainElevationResolver:ResolveDependencies()

15:33:45:881NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/WorldLabelRenderer [Amplitude.Mercury.Terrain.WorldLabelRenderer is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:33:45:881NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/LandmarkRenderer [Amplitude.Mercury.Terrain.LandmarksRenderer is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:33:45:881NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/WorldSpaceLineRenderer [Amplitude.Mercury.Terrain.WorldSpaceLineRenderer is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:33:45:881NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationFimsController/Renderer [Amplitude.Mercury.Terrain.Fx.FxComponentFIMS is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:33:45:881NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationFrontiersController/FrontiersRenderer [Amplitude.Mercury.Terrain.FrontiersRenderer is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:33:45:881NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationCharacterSet [Amplitude.Mercury.Presentation.CharacterRenderFeatures is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:33:45:882NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationProjectileManager [Amplitude.Mercury.Presentation.PresentationProjectileManager is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:33:45:882NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationTerritoryLabels [Amplitude.Mercury.Presentation.PresentationTerritoryLabels is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:33:45:886NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationBattleController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()

15:33:45:886NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

Amplitude.Mercury.Presentation.PresentationLandmarkController+d__12:MoveNext()

15:33:45:887NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

15:33:46:764NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationBattleController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()

15:33:46:766NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

Amplitude.Mercury.Presentation.PresentationLandmarkController+d__12:MoveNext()

15:33:46:766NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

15:33:46:766NoneAmplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start

Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()

15:33:46:766NoneAmplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()

15:33:46:766NoneAmplitude.Mercury.Presentation.PresentationFimsController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()

15:33:46:766NoneAmplitude.Mercury.Presentation.PresentationFrontiersController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()

15:33:46:766NoneAmplitude.Mercury.Presentation.PresentationPathfindRenderingController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()

15:33:46:766NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()

15:33:46:766NoneAmplitude.Mercury.Presentation.PresentationTradeRoadController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()

15:33:46:766NoneAmplitude.Mercury.Presentation.PresentationStealthController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()

15:33:46:766NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()

15:33:46:766NoneAmplitude.Mercury.Presentation.PresentationTerritoryController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()

15:33:46:766NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()

15:33:48:075NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

Amplitude.Mercury.Presentation.PresentationLandmarkController+d__12:MoveNext()

15:33:48:075NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

15:33:48:707NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

Amplitude.Mercury.Presentation.PresentationLandmarkController+d__12:MoveNext()

15:33:48:707NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

15:33:49:340NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()

15:33:49:341NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

Amplitude.Mercury.Presentation.PresentationLandmarkController+d__12:MoveNext()

15:33:49:341NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

15:33:49:341NoneAmplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start

Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()

15:33:49:341NoneAmplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()

15:33:49:341NoneAmplitude.Mercury.Presentation.PresentationFimsController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()

15:33:49:341NoneAmplitude.Mercury.Presentation.PresentationFrontiersController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()

15:33:49:341NoneAmplitude.Mercury.Presentation.PresentationPathfindRenderingController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()

15:33:49:341NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()

15:33:49:341NoneAmplitude.Mercury.Presentation.PresentationTradeRoadController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()

15:33:49:341NoneAmplitude.Mercury.Presentation.PresentationStealthController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()

15:33:49:341NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()

15:33:49:341NoneAmplitude.Mercury.Presentation.PresentationTerritoryController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()

15:33:49:341NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()

15:33:50:024NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()

15:33:50:024NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

Amplitude.Mercury.Presentation.PresentationLandmarkController+d__12:MoveNext()

15:33:50:024NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

15:33:50:643NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()

15:33:50:643NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

Amplitude.Mercury.Presentation.PresentationLandmarkController+d__12:MoveNext()

15:33:50:644NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

15:33:51:477NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()

15:33:51:477NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

Amplitude.Mercury.Presentation.PresentationLandmarkController+d__12:MoveNext()

15:33:51:477NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

15:33:51:477NoneAmplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start

Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()

15:33:51:477NoneAmplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()

15:33:51:477NoneAmplitude.Mercury.Presentation.PresentationFimsController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()

15:33:51:477NoneAmplitude.Mercury.Presentation.PresentationFrontiersController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()

15:33:51:477NoneAmplitude.Mercury.Presentation.PresentationPathfindRenderingController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()

15:33:51:477NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()

15:33:51:477NoneAmplitude.Mercury.Presentation.PresentationTradeRoadController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()

15:33:51:477NoneAmplitude.Mercury.Presentation.PresentationStealthController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()

15:33:51:477NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()

15:33:51:477NoneAmplitude.Mercury.Presentation.PresentationTerritoryController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()

15:33:51:477NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()

15:33:52:303NoneUnable to resolve Amplitude.Mercury.Presentation.PresentationFimsController dependencies or load fimsRenderer for 10 frames

Amplitude.Mercury.Presentation.PresentationFimsController+d__35:MoveNext()

15:33:52:303NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()

15:33:52:303NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

Amplitude.Mercury.Presentation.PresentationLandmarkController+d__12:MoveNext()

15:33:52:303NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

15:33:52:909NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()

15:33:52:910NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

15:33:58:397NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()

15:33:58:398NoneAmplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start

Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()

15:33:58:398NoneAmplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()

15:33:58:398NoneAmplitude.Mercury.Presentation.PresentationFimsController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()

15:33:58:398NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()

15:33:58:467NoneExtracting MeshContent VFX_Ring_003

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:33:58:467NoneExtracting MeshContent PlaneAxis_YX

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:33:58:467NoneExtracting MeshContent VFX_HexagonExtrude000

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:33:59:027NoneElement of criteria NoPublicOrder in IconFims datatable is missing.

Amplitude.Mercury.Terrain.Fx.FxComponentFIMS:FillFIMSIEvolverMaterialInfo()

15:33:59:027NoneElement of criteria NoInfluence in IconFims datatable is missing.

Amplitude.Mercury.Terrain.Fx.FxComponentFIMS:FillFIMSIEvolverMaterialInfo()

15:33:59:027NoneElement of criteria NoFaith in IconFims datatable is missing.

Amplitude.Mercury.Terrain.Fx.FxComponentFIMS:FillFIMSIEvolverMaterialInfo()

15:33:59:099NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()

15:33:59:643NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()

15:33:59:943NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()

15:34:00:073NoneExtracting MeshContent VFX_Hexagon_000

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:34:00:073NoneExtracting MeshContent VFX_Circle001

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:34:00:074NoneExtracting MeshContent VFX_M_WonderLakeNatron_Shape

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:34:00:074NoneExtracting MeshContent VFX_M_WonderVictoriaTop_Shape

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:34:00:074NoneExtracting MeshContent VFX_Ring_000

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:34:00:074NoneExtracting MeshContent VFX_SpawnHemiGeoSphere

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:34:00:075NoneExtracting MeshContent FX_Quad

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:34:00:075NoneExtracting MeshContent VFX_cloudNuclear

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:34:00:075NoneExtracting MeshContent FX_NuclearMeshBot_01

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:34:00:076NoneExtracting MeshContent VFX_Wonder_BabylonGardens01_PollenSpawn

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:34:00:076NoneExtracting MeshContent VFX_Cylinder

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:34:00:076NoneExtracting MeshContent VFX_Ring_004

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:34:00:274NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()

15:34:00:416NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()

15:34:00:416NoneAmplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start

Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()

15:34:00:416NoneAmplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()

15:34:00:416NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()

15:34:00:535NoneExtracting MeshContent VFX_Ring_005

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:34:00:567NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()

15:34:00:702NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()

15:34:00:844NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()

15:34:01:000NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()

15:34:01:122NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()

15:34:01:165NoneExtracting MeshContent FX_Border_02

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:34:01:165NoneExtracting MeshContent VFX_Ring_001

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:34:01:165NoneExtracting MeshContent FX_Border

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:34:01:174NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()

15:34:01:193None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #5358 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

15:34:01:195None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Byzantium #6518 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

15:34:01:195None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_MayaCivilization #4161 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

15:34:01:197None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Byzantium #5723 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

15:34:01:199None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_European #4460 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

15:34:01:200None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era1_Temperate #3314 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

15:34:01:202None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era1_Temperate #2719 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

15:34:01:203None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Nazca #3247 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

15:34:01:204None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era1_Hot #2857 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

15:34:01:207None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_RapaNui #5464 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

15:34:01:208None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Byzantium #4533 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

15:34:01:210None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Nazca #4361 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

15:34:01:212None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era1_Hot #3616 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

15:34:01:214None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Carthage #5363 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

15:34:01:216None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_MayaCivilization #1318 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

15:34:01:217None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_RapaNui #2909 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

15:34:01:221None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Byzantium #2839 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

15:34:01:223None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Byzantium #2160 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

15:34:01:224None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_OlmecCivilization #2600 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

15:34:01:227None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_European #4048 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

15:34:01:229None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_OlmecCivilization #1107 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

15:34:01:231None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_Mesoamerican #2901 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

15:34:01:232None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Byzantium #3970 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

15:34:01:234None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_OlmecCivilization #3283 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

15:34:01:235None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_RapaNui #6269 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

15:34:01:237None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_OlmecCivilization #2113 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

15:34:01:238None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Byzantium #3491 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

15:34:01:241None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_RapaNui #3966 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

15:34:01:245None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Byzantium #5752 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

15:34:01:247None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Byzantium #4693 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

15:34:01:248None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #6250 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

15:34:01:249None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_RapaNui #4921 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

15:34:01:250None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Carthage #5739 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

15:34:01:252None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Nazca #4936 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

15:34:01:253None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_RapaNui #5031 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

15:34:01:254None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_RapaNui #6507 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

15:34:01:255None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_RapaNui #5367 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

15:34:01:257None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #5113 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

15:34:01:259None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Byzantium #6510 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

15:34:01:259None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Byzantium #5672 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

15:34:01:260None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Huns #6225 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

15:34:01:261None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_RapaNui #6223 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

15:34:01:262None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_RapaNui #5474 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

15:34:01:264NoneAmplitude.Mercury.Presentation.Presentation.DoStartAllPresentationController tooks 17305 ms

Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()

15:34:01:266UI Steam[UI] Start calling OnPresentationStarted on in-game windows.

Amplitude.Mercury.UI.Windows.WindowsManager+d__47:MoveNext()
Amplitude.Mercury.UI.Windows.WindowsManager+d__47:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__33:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
UnityEngine.MonoBehaviour:StartCoroutineManaged2(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
UnityEngine.MonoBehaviour:StartCoroutine(System.Reflection.RuntimeParameterInfo)
Amplitude.Framework.UnityCoroutine:StartCoroutine(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.Windows.WindowsManager:OnPresentationStarted()
Amplitude.Mercury.UI.Windows.WindowsManager:Presentation_PresentationChange(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.Presentation:OnPresentationChange(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.Presentation+d__24:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__33:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:34:01:287NonePresentation has been started.

Amplitude.Mercury.Presentation.Presentation+d__24:MoveNext()

15:34:01:291NonePresentation has been presented.

Amplitude.Mercury.Presentation.Presentation+d__24:MoveNext()

15:34:01:291NonePresentation has been presented.

Amplitude.Mercury.Presentation.InGameView+d__15:MoveNext()

15:34:01:428NoneTechnology 'Technology_Era3_05''s Unlock %ConstructibleExtension_VillageCenterTitle has no UnlockCategory.

Amplitude.Mercury.UI.TechnologyScreen_Search+Entry:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:34:01:430NoneTechnology 'Technology_Era5_07''s Unlock %Unlock_BattleAction_DugInTitle has no UnlockCategory.

Amplitude.Mercury.UI.TechnologyScreen_Search+Entry:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:34:01:448UI Steam[UI] Finished calling OnPresentationStarted on in-game windows in 0.1 seconds.

Amplitude.Mercury.UI.Windows.WindowsManager+d__47:MoveNext()
Amplitude.Mercury.UI.Windows.WindowsManager+d__47:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__33:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:34:01:497None[Sandbox] Process order. (Serial=1, Empire=0, Order=Order OrderSetControlledByHuman)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:01:560None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #6530 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

15:34:01:584None[Sandbox] Process order. (Serial=2, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:01:892NoneDeepWaterDistance reference Tile could not be found. (TerritoryIndex=40)

Amplitude.Mercury.Interop.AI.WorldSnapshot:FindReferenceTileForDeepWaterDistances(System.Reflection.RuntimeParameterInfo)

15:34:01:893NoneDeepWaterDistance reference Tile could not be found. (TerritoryIndex=41)

Amplitude.Mercury.Interop.AI.WorldSnapshot:FindReferenceTileForDeepWaterDistances(System.Reflection.RuntimeParameterInfo)

15:34:01:935None[Sandbox] Process order. (Serial=3, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '3088' Constructible: 'Infrastructure_PublicOrder_Family03_01' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:01:935None[Sandbox] Process order. (Serial=4, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:01:936None[Sandbox] Process order. (Serial=5, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:01:936None[Sandbox] Process order. (Serial=6, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:01:937None[Sandbox] Process order. (Serial=7, Empire=1, Order=Order OrderMakeNarrativeEventChoice)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:01:939None[Sandbox] Process order. (Serial=8, Empire=1, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 7 Money Investment None Influence Investment None)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:01:940None[Sandbox] Process order. (Serial=9, Empire=1, Order=Order OrderExecuteGrievanceAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:01:943None[Sandbox] Process order. (Serial=10, Empire=1, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:01:955None[Sandbox] Process order. (Serial=11, Empire=1, Order=Order='OrderGoTo', Entity=#1107, AdditionalFlags='IgnoreFogOfWar', Path='[99, 37]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:01:956None[Sandbox] Process order. (Serial=12, Empire=1, Order=Order OrderDisbandUnits)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:01:959None[Sandbox] Process order. (Serial=13, Empire=1, Order=Order='OrderGoTo', Entity=#4533, AdditionalFlags='IgnoreFogOfWar', Path='[92, 50] --> [91, 50] --> [90, 51] --> [90, 52] --> [89, 53] --> [89, 54] --> [89, 55]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:01:960None[Sandbox] Process order. (Serial=14, Empire=1, Order=Order='OrderGoTo', Entity=#5672, AdditionalFlags='IgnoreFogOfWar', Path='[74, 16] --> [73, 16] --> [73, 15]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:01:962None[Sandbox] Process order. (Serial=15, Empire=1, Order=Order='OrderGoTo', Entity=#5723, AdditionalFlags='IgnoreFogOfWar', Path='[94, 29] --> [95, 28] --> [94, 27] --> [94, 26]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:01:976None[Sandbox] Process order. (Serial=16, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '1011' Constructible: 'Extension_Base_PublicOrder' Position: '[94, 16]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:01:977None[Sandbox] Process order. (Serial=17, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '1932' Constructible: 'Extension_Base_PublicOrder' Position: '[84, 11]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:01:979None[Sandbox] Process order. (Serial=18, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:01:983None[Sandbox] Process order. (Serial=19, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:01:989None[Sandbox] Process order. (Serial=20, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:01:994None[Sandbox] Process order. (Serial=21, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:02:038None[Sandbox] Process order. (Serial=22, Empire=2, Order=Order OrderEnqueueTechnology)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:02:038None[Sandbox] Process order. (Serial=23, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:02:039None[Sandbox] Process order. (Serial=24, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:02:039None[Sandbox] Process order. (Serial=25, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:02:040None[Sandbox] Process order. (Serial=26, Empire=2, Order=Order OrderMakeNarrativeEventChoice)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:02:042None[Sandbox] Process order. (Serial=27, Empire=2, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:02:058None[Sandbox] Process order. (Serial=28, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1791' Constructible: 'Extension_Era3_RapaNuiBis' Position: '[35, 28]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:02:088None[Sandbox] Process order. (Serial=29, Empire=3, Order=Order OrderEnqueueTechnology)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:02:089None[Sandbox] Process order. (Serial=30, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:02:089None[Sandbox] Process order. (Serial=31, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:02:090None[Sandbox] Process order. (Serial=32, Empire=3, Order=Order OrderMakeNarrativeEventChoice)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:02:093None[Sandbox] Process order. (Serial=33, Empire=3, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:02:094None[Sandbox] Process order. (Serial=34, Empire=3, Order=Order OrderBuyoutConstructionWithPopulationByGuid, Settlement: '2039', Construction: '788')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:02:118None[Sandbox] Process order. (Serial=35, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '1108' Constructible: 'Extension_Era3_HolyRomanEmpire' Position: '[43, 60]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:02:137None[Sandbox] Process order. (Serial=36, Empire=5, Order=Order='OrderGoTo', Entity=#4048, AdditionalFlags='IgnoreFogOfWar', Path='[78, 63]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:02:139None[Sandbox] Process order. (Serial=37, Empire=5, Order=Order='OrderGoTo', Entity=#6530, AdditionalFlags='IgnoreFogOfWar', Path='[80, 60] --> [81, 60] --> [81, 59] --> [82, 59]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:02:147None[Sandbox] Process order. (Serial=38, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:02:150None[Sandbox] Process order. (Serial=39, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:02:168None[Sandbox] Process order. (Serial=40, Empire=6, Order=Order='OrderGoTo', Entity=#2113, AdditionalFlags='IgnoreFogOfWar', Path='[47, 10] --> [48, 10] --> [49, 10] --> [50, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:02:177None[Sandbox] Process order. (Serial=41, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:02:188None[Sandbox] Process order. (Serial=42, Empire=7, Order=Order OrderMinorBuildConstructible SettlementGUID: #2983 Constructible: Infrastructure_PublicOrder_Family02_02)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:02:208None[Sandbox] Process order. (Serial=43, Empire=7, Order=Order OrderMinorBuildConstructible SettlementGUID: #2983 Constructible: Extension_Base_Money at [86, 59])

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:02:228None[Sandbox] Process order. (Serial=44, Empire=8, Order=Order='OrderGoTo', Entity=#2857, AdditionalFlags='IgnoreFogOfWar', Path='[80, 63] --> [81, 63] --> [82, 62]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:02:233None[Sandbox] Process order. (Serial=45, Empire=8, Order=Order='OrderGoTo', Entity=#4936, AdditionalFlags='IgnoreFogOfWar', Path='[84, 62] --> [83, 61] --> [83, 60] --> [82, 59]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:02:248None[Sandbox] Process order. (Serial=46, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:02:251None[Sandbox] Process order. (Serial=47, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:02:269None[Sandbox] Process order. (Serial=48, Empire=4, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:02:270None[Sandbox] Process order. (Serial=49, Empire=7, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:02:271None[Sandbox] Process order. (Serial=50, Empire=9, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:02:271None[Sandbox] Process order. (Serial=51, Empire=72, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:02:300None[Sandbox] Process order. (Serial=52, Empire=0, Order=Order='OrderGoTo', Entity=#2760, AdditionalFlags='IgnoreFogOfWar', Path='[33, 30] --> [33, 29] --> [34, 28] --> [33, 27]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:02:309None[Sandbox] Process order. (Serial=53, Empire=0, Order=Order='OrderGoTo', Entity=#2994, AdditionalFlags='IgnoreFogOfWar', Path='[71, 35] --> [71, 34] --> [71, 33]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:02:315None[Sandbox] Process order. (Serial=54, Empire=0, Order=Order='OrderGoTo', Entity=#4674, AdditionalFlags='IgnoreFogOfWar', Path='[78, 41] --> [79, 41] --> [80, 41] --> [81, 41] --> [82, 41]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:02:329None[Sandbox] Process order. (Serial=55, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:02:335None[Sandbox] Process order. (Serial=56, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:02:341None[Sandbox] Process order. (Serial=57, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:02:361None[Sandbox] Process order. (Serial=58, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '3088' Constructible: 'LandUnit_Era3_Byzantium_VarangianGuards' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:02:362None[Sandbox] Process order. (Serial=59, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:02:363None[Sandbox] Process order. (Serial=60, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:02:365None[Sandbox] Process order. (Serial=61, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:02:370None[Sandbox] Process order. (Serial=62, Empire=1, Order=Order='OrderGoTo', Entity=#2160, AdditionalFlags='IgnoreFogOfWar', Path='[61, 14]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:02:379None[Sandbox] Process order. (Serial=63, Empire=1, Order=Order='OrderGoTo', Entity=#5752, AdditionalFlags='IgnoreFogOfWar', Path='[72, 17] --> [73, 17] --> [74, 17] --> [75, 16]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:02:385None[Sandbox] Process order. (Serial=64, Empire=1, Order=Order='OrderGoTo', Entity=#5739, AdditionalFlags='IgnoreFogOfWar', Path='[95, 32] --> [94, 33] --> [94, 34] --> [93, 35]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:02:395None[Sandbox] Process order. (Serial=65, Empire=1, Order=Order='OrderGoTo', Entity=#2839, AdditionalFlags='IgnoreFogOfWar', Path='[55, 13] --> [55, 14] --> [54, 14]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:02:401None[Sandbox] Process order. (Serial=66, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:02:410None[Sandbox] Process order. (Serial=67, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:02:416None[Sandbox] Process order. (Serial=68, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:02:421None[Sandbox] Process order. (Serial=69, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:02:439None[Sandbox] Process order. (Serial=70, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:02:489None[Sandbox] Process order. (Serial=71, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:02:489None[Sandbox] Process order. (Serial=72, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:02:491None[Sandbox] Process order. (Serial=73, Empire=2, Order=Order='OrderGoTo', Entity=#2909, AdditionalFlags='IgnoreFogOfWar', Path='[65, 18]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:02:500None[Sandbox] Process order. (Serial=74, Empire=2, Order=Order='OrderGoTo', Entity=#6507, AdditionalFlags='IgnoreFogOfWar', Path='[50, 8] --> [50, 9] --> [51, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:02:501None[Sandbox] Process order. (Serial=75, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 9]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:02:502None[Sandbox] Process order. (Serial=76, Empire=2, Order=Order='OrderGoTo', Entity=#6223, AdditionalFlags='IgnoreFogOfWar', Path='[40, 12] --> [41, 12] --> [42, 12] --> [42, 11] --> [43, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:02:502None[Sandbox] Process order. (Serial=77, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:02:510None[Sandbox] Process order. (Serial=78, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:02:513None[Sandbox] Process order. (Serial=79, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:02:517None[Sandbox] Process order. (Serial=80, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:02:531None[Sandbox] Process order. (Serial=81, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:02:532None[Sandbox] Process order. (Serial=82, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:02:540None[Sandbox] Process order. (Serial=83, Empire=3, Order=Order='OrderGoTo', Entity=#6225, AdditionalFlags='IgnoreFogOfWar', Path='[52, 61] --> [53, 60] --> [54, 60] --> [55, 60]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:02:551None[Sandbox] Process order. (Serial=84, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:02:555None[Sandbox] Process order. (Serial=85, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '2039' Constructible: 'Extension_Base_Money' Position: '[51, 60]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:02:571None[Sandbox] Process order. (Serial=86, Empire=4, Order=Order='OrderGoTo', Entity=#6269, AdditionalFlags='IgnoreFogOfWar', Path='[91, 52]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:02:581None[Sandbox] Process order. (Serial=87, Empire=4, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:02:590None[Sandbox] Process order. (Serial=88, Empire=5, Order=Order='OrderGoTo', Entity=#5358, AdditionalFlags='IgnoreFogOfWar', Path='[78, 63] --> [79, 62]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:02:600None[Sandbox] Process order. (Serial=89, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:02:650None[Sandbox] Process order. (Serial=90, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:02:661None[Sandbox] Process order. (Serial=91, Empire=1, Order=Order='OrderGoTo', Entity=#1107, AdditionalFlags='IgnoreFogOfWar', Path='[99, 36]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:02:701None[Sandbox] Process order. (Serial=92, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:02:731None[Sandbox] Process order. (Serial=93, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:02:732None[Sandbox] Process order. (Serial=94, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:02:852None[Sandbox] Process order. (Serial=95, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:02:900None[Sandbox] Process order. (Serial=96, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 8]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:02:931None[Sandbox] Process order. (Serial=97, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:02:991None[Sandbox] Process order. (Serial=98, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:02:996None[Sandbox] Process order. (Serial=99, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:03:012None[Sandbox] Process order. (Serial=100, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:03:027None[Sandbox] Process order. (Serial=101, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:03:141None[Sandbox] Process order. (Serial=102, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:03:151None[Sandbox] Process order. (Serial=103, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:03:181None[Sandbox] Process order. (Serial=104, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:03:261None[Sandbox] Process order. (Serial=105, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:03:263None[Sandbox] Process order. (Serial=106, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:03:294None[Sandbox] Process order. (Serial=107, Empire=1, Order=Order='OrderGoTo', Entity=#1107, AdditionalFlags='IgnoreFogOfWar', Path='[98, 37]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:03:332None[Sandbox] Process order. (Serial=108, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:03:342None[Sandbox] Process order. (Serial=109, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:03:352None[Sandbox] Process order. (Serial=110, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:03:353None[Sandbox] Process order. (Serial=111, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:03:423None[Sandbox] Process order. (Serial=112, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:03:429None[Sandbox] Process order. (Serial=113, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:03:456None[Sandbox] Process order. (Serial=114, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:03:512None[Sandbox] Process order. (Serial=115, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:03:532None[Sandbox] Process order. (Serial=116, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:03:540None[Sandbox] Process order. (Serial=117, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:03:562None[Sandbox] Process order. (Serial=118, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:03:566None[Sandbox] Process order. (Serial=119, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:03:607None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Byzantium #4533 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

15:34:03:743None[Sandbox] Process order. (Serial=120, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:03:934None[Sandbox] Process order. (Serial=121, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 9]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:03:963None[Sandbox] Process order. (Serial=122, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:04:004None[Sandbox] Process order. (Serial=123, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:04:008None[Sandbox] Process order. (Serial=124, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:04:032None[Sandbox] Process order. (Serial=125, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:04:036None[Sandbox] Process order. (Serial=126, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:04:154None[Sandbox] Process order. (Serial=127, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:04:164None[Sandbox] Process order. (Serial=128, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:04:184None[Sandbox] Process order. (Serial=129, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:04:264None[Sandbox] Process order. (Serial=130, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:04:276None[Sandbox] Process order. (Serial=131, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:04:294None[Sandbox] Process order. (Serial=132, Empire=1, Order=Order='OrderGoTo', Entity=#1107, AdditionalFlags='IgnoreFogOfWar', Path='[99, 36]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:04:305None[Sandbox] Process order. (Serial=133, Empire=1, Order=Order='OrderGoTo', Entity=#5672, AdditionalFlags='IgnoreFogOfWar', Path='[74, 14]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:04:345None[Sandbox] Process order. (Serial=134, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:04:351None[Sandbox] Process order. (Serial=135, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:04:365None[Sandbox] Process order. (Serial=136, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:04:370None[Sandbox] Process order. (Serial=137, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:04:395None[Sandbox] Process order. (Serial=138, Empire=5, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:04:397None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_RapaNui #5474 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

15:34:04:426None[Sandbox] Process order. (Serial=139, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:04:446None[Sandbox] Process order. (Serial=140, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:04:476None[Sandbox] Process order. (Serial=141, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:04:517None[Sandbox] Process order. (Serial=142, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:04:530None[Sandbox] Process order. (Serial=143, Empire=1, Order=Order='OrderGoTo', Entity=#6510, AdditionalFlags='IgnoreFogOfWar', Path='[80, 9] --> [79, 9] --> [78, 9] --> [78, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:04:539None[Sandbox] Process order. (Serial=144, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:04:543None[Sandbox] Process order. (Serial=145, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:04:558None[Sandbox] Process order. (Serial=146, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:04:568None[Sandbox] Process order. (Serial=147, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:04:589None[Sandbox] Process order. (Serial=148, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:04:770None[Sandbox] Process order. (Serial=149, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:04:949None[Sandbox] Process order. (Serial=150, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 8]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:04:981None[Sandbox] Process order. (Serial=151, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:05:020None[Sandbox] Process order. (Serial=152, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:05:024None[Sandbox] Process order. (Serial=153, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:05:050None[Sandbox] Process order. (Serial=154, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:05:054None[Sandbox] Process order. (Serial=155, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:05:170None[Sandbox] Process order. (Serial=156, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:05:190None[Sandbox] Process order. (Serial=157, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:05:194None[Sandbox] Process order. (Serial=158, Empire=7, Order=Order='OrderGoTo', Entity=#4460, AdditionalFlags='IgnoreFogOfWar', Path='[87, 54] --> [87, 53] --> [88, 53] --> [89, 52]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:05:199None[Sandbox] Process order. (Serial=159, Empire=7, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:05:270None[Sandbox] Process order. (Serial=160, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:05:351None[Sandbox] Process order. (Serial=161, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:05:362None[Sandbox] Process order. (Serial=162, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:05:370None[Sandbox] Process order. (Serial=163, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:05:392None[Sandbox] Process order. (Serial=164, Empire=6, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:05:392None[Sandbox] Process order. (Serial=165, Empire=8, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:05:480None[Sandbox] Process order. (Serial=166, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:05:522None[Sandbox] Process order. (Serial=167, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:05:543None[Sandbox] Process order. (Serial=168, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:05:552None[Sandbox] Process order. (Serial=169, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:05:572None[Sandbox] Process order. (Serial=170, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:05:577None[Sandbox] Process order. (Serial=171, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:05:773None[Sandbox] Process order. (Serial=172, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:05:805None[Sandbox] Process order. (Serial=173, Empire=2, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:05:805None[Sandbox] Process order. (Serial=174, Empire=3, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:05:965None[Sandbox] Process order. (Serial=175, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 9]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:05:994None[Sandbox] Process order. (Serial=176, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:06:065None[Sandbox] Process order. (Serial=177, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:06:176None[Sandbox] Process order. (Serial=178, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:06:216None[Sandbox] Process order. (Serial=179, Empire=7, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:06:358None[Sandbox] Process order. (Serial=180, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:06:388None[Sandbox] Process order. (Serial=181, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:06:548None[Sandbox] Process order. (Serial=182, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:06:558None[Sandbox] Process order. (Serial=183, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:06:578None[Sandbox] Process order. (Serial=184, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:06:800None[Sandbox] Process order. (Serial=185, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:06:960None[Sandbox] Process order. (Serial=186, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 8]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:06:990None[Sandbox] Process order. (Serial=187, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:07:070None[Sandbox] Process order. (Serial=188, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:07:200None[Sandbox] Process order. (Serial=189, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:07:222None[Sandbox] Process order. (Serial=190, Empire=7, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:07:381None[Sandbox] Process order. (Serial=191, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:07:551None[Sandbox] Process order. (Serial=192, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:07:561None[Sandbox] Process order. (Serial=193, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:07:601None[Sandbox] Process order. (Serial=194, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:07:791None[Sandbox] Process order. (Serial=195, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:07:992None[Sandbox] Process order. (Serial=196, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 9]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:08:022None[Sandbox] Process order. (Serial=197, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:08:072None[Sandbox] Process order. (Serial=198, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:08:132None[Sandbox] Process order. (Serial=199, Empire=1, Order=Order OrderArmySettle: ArmyGuid=#4533, ActionGuid=#0)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:08:192None[Sandbox] Process order. (Serial=200, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:08:232None[Sandbox] Process order. (Serial=201, Empire=7, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:08:324None[Empire 1] The task 22009:Build Outpost Creation on [89, 55] to restore is not in progress, force the allocations so it can be started. This should only happen when an AI take back control over a human player.

Amplitude.AI.ProcessingPasses.TaskRestorationPass`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.AI.Brain.Tasks.BaseBuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Continue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:34:08:343None[Sandbox] Process order. (Serial=202, Empire=1, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 7 Money Investment Medium Influence Investment Medium)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:08:345None[Sandbox] Process order. (Serial=203, Empire=1, Order=Order OrderEnactTreatyMinorEmpire MinorEmpireIndex: 8 Treaty OpenContact)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:08:345None[Sandbox] Process order. (Serial=204, Empire=1, Order=Order OrderBuyoutConstructionByGuid, Settlement: '3088', Construction: '821'))

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:08:352None[Sandbox] Process order. (Serial=205, Empire=1, Order=Order='OrderGoTo', Entity=#3491, AdditionalFlags='IgnoreFogOfWar', Path='[75, 14] --> [75, 13] --> [76, 13] --> [77, 12]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:08:363None[Sandbox] Process order. (Serial=206, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:08:413None[Sandbox] Process order. (Serial=207, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:08:532None[Sandbox] Process order. (Serial=208, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:08:532None[Sandbox] Process order. (Serial=209, Empire=1, Order=Order OrderSetTradeResourceAccessCount)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:08:574None[Sandbox] Process order. (Serial=210, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:08:603None[Sandbox] Process order. (Serial=211, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:08:648None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Carthage #5739 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

15:34:08:733None[Sandbox] Process order. (Serial=212, Empire=1, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 8 Money Investment High Influence Investment High)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:08:734None[Sandbox] Process order. (Serial=213, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:08:804None[Sandbox] Process order. (Serial=214, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:08:911None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Byzantium #6510 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

15:34:08:995None[Sandbox] Process order. (Serial=215, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 8]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:09:025None[Sandbox] Process order. (Serial=216, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:09:207None[Sandbox] Process order. (Serial=217, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:09:377None[Sandbox] Process order. (Serial=218, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:09:396None[Sandbox] Process order. (Serial=219, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:09:586None[Sandbox] Process order. (Serial=220, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:09:606None[Sandbox] Process order. (Serial=221, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:09:800None[Sandbox] Process order. (Serial=222, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:10:000None[Sandbox] Process order. (Serial=223, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:10:210None[Sandbox] Process order. (Serial=224, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:10:390None[Sandbox] Process order. (Serial=225, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:10:410None[Sandbox] Process order. (Serial=226, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:10:600None[Sandbox] Process order. (Serial=227, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:10:810None[Sandbox] Process order. (Serial=228, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:11:009None[Sandbox] Process order. (Serial=229, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:11:210None[Sandbox] Process order. (Serial=230, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:11:400None[Sandbox] Process order. (Serial=231, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:11:405None[Sandbox] Process order. (Serial=232, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:11:610None[Sandbox] Process order. (Serial=233, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:11:641None[Sandbox] Process order. (Serial=234, Empire=1, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:11:881None[Sandbox] Process order. (Serial=235, Empire=0, Order=Order='OrderGoTo', Entity=#5560, path='[92, 53] --> [93, 54] --> [94, 54] --> [94, 53] --> [95, 52] --> [95, 51]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:11:891None[Sandbox] Process order. (Serial=236, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:11:907None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_RapaNui #6269 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

15:34:12:902None[Sandbox] Process order. (Serial=237, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:13:612None[Sandbox] Process order. (Serial=238, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:13:912None[Sandbox] Process order. (Serial=239, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:14:915None[Sandbox] Process order. (Serial=240, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:15:615None[Sandbox] Process order. (Serial=241, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:15:925None[Sandbox] Process order. (Serial=242, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:17:608None[Sandbox] Process order. (Serial=243, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:19:618None[Sandbox] Process order. (Serial=244, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:21:612None[Sandbox] Process order. (Serial=245, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:23:619None[Sandbox] Process order. (Serial=246, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:23:810None[Sandbox] Process order. (Serial=247, Empire=0, Order=Order='OrderGoTo', Entity=#5830, path='[97, 54] --> [96, 54] --> [95, 54] --> [94, 54] --> [93, 54] --> [92, 53] --> [92, 52] --> [91, 52] --> [90, 52] --> [89, 53] --> [90, 54] --> [89, 55]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:23:821None[Sandbox] Process order. (Serial=248, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:24:826None[Sandbox] Process order. (Serial=249, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:25:620None[Sandbox] Process order. (Serial=250, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:25:830None[Sandbox] Process order. (Serial=251, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:26:839None[Sandbox] Process order. (Serial=252, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:27:613None[Sandbox] Process order. (Serial=253, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:27:733None[Sandbox] Process order. (Serial=254, Empire=0, Order=Order='OrderGoTo', Entity=#3478, path='[68, 59] --> [69, 58] --> [69, 57]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:27:742None[Sandbox] Process order. (Serial=255, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:27:844None[Sandbox] Process order. (Serial=256, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:28:449None[Sandbox] Process order. (Serial=257, Empire=0, Order=Order='OrderGoTo', Entity=#3478, path='[69, 58] --> [70, 58] --> [70, 57]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:28:761None[Sandbox] Process order. (Serial=258, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:29:619None[Sandbox] Process order. (Serial=259, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:29:771None[Sandbox] Process order. (Serial=260, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:30:783None[Sandbox] Process order. (Serial=261, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:31:621None[Sandbox] Process order. (Serial=262, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:33:612None[Sandbox] Process order. (Serial=263, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:33:822None[Sandbox] Process order. (Serial=264, Empire=0, Order=Order OrderBuyoutAvailableConstruction. Settlement=5957, Constructible=Extension_Base_Luxury, Position=[69, 41], Currency=Influence)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:35:241None[Sandbox] Process order. (Serial=265, Empire=0, Order=Order OrderBuyoutAvailableConstruction. Settlement=5957, Constructible=Extension_Base_Luxury, Position=[66, 43], Currency=Influence)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:35:623None[Sandbox] Process order. (Serial=266, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:36:028None[Sandbox] Process order. (Serial=267, Empire=0, Order=Order OrderChangeNotificationFlags)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:36:259None[Sandbox] Process order. (Serial=268, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:37:362None[Sandbox] Process order. (Serial=269, Empire=0, Order=Order OrderBuyoutAvailableConstruction. Settlement=5957, Constructible=Extension_Base_Luxury, Position=[64, 40], Currency=Influence)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:37:626None[Sandbox] Process order. (Serial=270, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:38:960None[Sandbox] Process order. (Serial=271, Empire=0, Order=Order OrderBuyoutAvailableConstruction. Settlement=5957, Constructible=Extension_Base_Luxury, Position=[67, 39], Currency=Influence)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:39:623None[Sandbox] Process order. (Serial=272, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:41:622None[Sandbox] Process order. (Serial=273, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:41:753None[Sandbox] Process order. (Serial=274, Empire=0, Order=Order OrderBuyoutAvailableConstruction. Settlement=5957, Constructible=Extension_Base_Harbour, Position=[62, 41], Currency=Influence)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:43:853None[Sandbox] Process order. (Serial=275, Empire=0, Order=Order OrderBuyoutAvailableConstruction. Settlement=5957, Constructible=ConstructibleAction_CampRelocationCenter, Position=[64, 41], Currency=Influence)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:45:618None[Sandbox] Process order. (Serial=276, Empire=3, Order=Order OrderRemoveConstructionByGuid)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:45:637None[Sandbox] Process order. (Serial=277, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '1108' Constructible: 'LandUnit_Era2_Common_Horsemen' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:46:619None[Sandbox] Process order. (Serial=278, Empire=0, Order=Order OrderBuyoutAvailableConstruction. Settlement=5957, Constructible=ConstructibleAction_CampRelocationCenter, Position=[65, 41], Currency=Influence)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:53:979None[Sandbox] Process order. (Serial=279, Empire=0, Order=Order='OrderGoToAndMerge', Entity=#5027, path='[75, 28] --> [74, 28] --> [73, 28] --> [72, 27] --> [71, 27] --> [71, 26]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:53:990None[Sandbox] Process order. (Serial=280, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:54:695None[Sandbox] Process order. (Serial=281, Empire=0, Order=Order OrderFurtherActions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:54:706None[Sandbox] Process order. (Serial=282, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:54:710None[Sandbox] Process order. (Serial=283, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:54:714None[Sandbox] Process order. (Serial=284, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:54:718None[Sandbox] Process order. (Serial=285, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:54:721None[Sandbox] Process order. (Serial=286, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:55:017None[Sandbox] Process order. (Serial=287, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:55:711None[Sandbox] Process order. (Serial=288, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:55:742None[Sandbox] Process order. (Serial=289, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:55:743None[Sandbox] Process order. (Serial=290, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:55:744None[Sandbox] Process order. (Serial=291, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:56:023None[Sandbox] Process order. (Serial=292, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:56:719None[Sandbox] Process order. (Serial=293, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:57:030None[Sandbox] Process order. (Serial=294, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:57:722None[Sandbox] Process order. (Serial=295, Empire=0, Order=Order OrderStealTrade)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:58:032None[Sandbox] Process order. (Serial=296, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:34:59:040None[Sandbox] Process order. (Serial=297, Empire=0, Order=Order OrderTransferUnits)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:35:01:871None[Sandbox] Process order. (Serial=298, Empire=0, Order=Order='OrderGoTo', Entity=#4620, path='[59, 8] --> [60, 8] --> [61, 8] --> [61, 9] --> [62, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:35:01:882None[Sandbox] Process order. (Serial=299, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:35:02:887None[Sandbox] Process order. (Serial=300, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:35:03:892None[Sandbox] Process order. (Serial=301, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:35:04:195None[Sandbox] Process order. (Serial=302, Empire=0, Order=Order='OrderGoTo', Entity=#2476, path='[63, 16]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:35:04:205None[Sandbox] Process order. (Serial=303, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:35:04:900None[Sandbox] Process order. (Serial=304, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:35:07:442None[Sandbox] Process order. (Serial=305, Empire=0, Order=Order='OrderGoTo', Entity=#3802, path='[57, 9] --> [58, 9] --> [59, 8] --> [60, 8] --> [61, 8]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:35:07:451None[Sandbox] Process order. (Serial=306, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:35:08:460None[Sandbox] Process order. (Serial=307, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:35:09:472None[Sandbox] Process order. (Serial=308, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:35:12:094None[Sandbox] Process order. (Serial=309, Empire=0, Order=Order='OrderGoTo', Entity=#5369, path='[57, 10] --> [57, 9]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:35:12:103None[Sandbox] Process order. (Serial=310, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:35:13:109None[Sandbox] Process order. (Serial=311, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:35:16:298None[Sandbox] Process order. (Serial=312, Empire=0, Order=Order OrderStealTrade)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:35:19:155None[Sandbox] Process order. (Serial=313, Empire=0, Order=Order='OrderGoTo', Entity=#4715, path='[59, 24] --> [59, 25] --> [60, 26] --> [61, 26] --> [61, 27] --> [62, 28] --> [62, 29]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:35:19:167None[Sandbox] Process order. (Serial=314, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:35:20:172None[Sandbox] Process order. (Serial=315, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:35:37:478None[Sandbox] Process order. (Serial=316, Empire=0, Order=Order OrderEnqueueConstructible, Settlement: '3185' Constructible: 'Infrastructure_Science_Family04_01' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:35:46:514None[Sandbox] Process order. (Serial=317, Empire=0, Order=Order='OrderGoTo', Entity=#6513, path='[53, 55] --> [52, 55] --> [52, 54] --> [51, 53] --> [51, 52] --> [50, 52] --> [49, 51] --> [49, 50] --> [48, 49] --> [48, 48] --> [47, 47] --> [47, 46] --> [47, 45] --> [47, 44] --> [46, 43] --> [46, 42]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:35:46:522None[Sandbox] Process order. (Serial=318, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:35:47:530None[Sandbox] Process order. (Serial=319, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:35:48:543None[Sandbox] Process order. (Serial=320, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:35:49:552None[Sandbox] Process order. (Serial=321, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:35:50:562None[Sandbox] Process order. (Serial=322, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:35:51:570None[Sandbox] Process order. (Serial=323, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:35:52:572None[Sandbox] Process order. (Serial=324, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:35:53:579None[Sandbox] Process order. (Serial=325, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:35:54:584None[Sandbox] Process order. (Serial=326, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:35:54:977None[Sandbox] Process order. (Serial=327, Empire=0, Order=Order='OrderGoTo', Entity=#5126, path='[71, 27] --> [71, 28]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:35:54:988None[Sandbox] Process order. (Serial=328, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:35:55:079None[Sandbox] Process order. (Serial=329, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:35:55:622None[Sandbox] Process order. (Serial=330, Empire=0, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:35:55:992None[Sandbox] Process order. (Serial=331, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:35:56:082None[Sandbox] Process order. (Serial=332, Empire=-1, Order=Order OrderWaitForOrderReplication)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:35:56:268NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!

Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()

15:35:56:951NoneAI Synchronization took 677ms at frame 625 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

15:35:57:014NoneMetadata 'dlc_names' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:35:57:014NoneMetadata 'rmc0' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:35:57:014NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:35:57:443None[Sandbox] Process order. (Serial=333, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:35:58:289None[Sandbox] Process order. (Serial=334, Empire=0, Order=Order='OrderGoTo', Entity=#2760, AdditionalFlags='IgnoreFogOfWar', Path='[34, 26] --> [34, 25] --> [34, 24] --> [34, 23]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:35:58:290None[Sandbox] Process order. (Serial=335, Empire=0, Order=Order='OrderGoTo', Entity=#2994, AdditionalFlags='IgnoreFogOfWar', Path='[71, 32] --> [70, 31]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:35:58:290None[Sandbox] Process order. (Serial=336, Empire=0, Order=Order='OrderGoTo', Entity=#4674, AdditionalFlags='IgnoreFogOfWar', Path='[81, 41] --> [80, 41] --> [79, 41]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:35:58:298None[Sandbox] Process order. (Serial=337, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:35:58:304None[Sandbox] Process order. (Serial=338, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:35:58:309None[Sandbox] Process order. (Serial=339, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:35:58:328None[Sandbox] Process order. (Serial=340, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '3088' Constructible: 'EmpireWideConstructionParticipation_Extension_HolySite_Hinduism' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:35:58:329None[Sandbox] Process order. (Serial=341, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:35:58:330None[Sandbox] Process order. (Serial=342, Empire=1, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 7 Money Investment None Influence Investment None)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:35:58:331None[Sandbox] Process order. (Serial=343, Empire=1, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 8 Money Investment None Influence Investment None)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:35:58:331None[Sandbox] Process order. (Serial=344, Empire=1, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:35:58:331None[Sandbox] Process order. (Serial=345, Empire=1, Order=Order='OrderGoTo', Entity=#5672, AdditionalFlags='IgnoreFogOfWar', Path='[73, 13]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:35:58:332None[Sandbox] Process order. (Serial=346, Empire=1, Order=Order='OrderGoTo', Entity=#5752, AdditionalFlags='IgnoreFogOfWar', Path='[74, 15] --> [75, 14] --> [75, 13] --> [75, 12]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:35:58:333None[Sandbox] Process order. (Serial=347, Empire=1, Order=Order='OrderGoTo', Entity=#5739, AdditionalFlags='IgnoreFogOfWar', Path='[94, 36] --> [93, 37] --> [94, 38] --> [94, 39]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:35:58:335None[Sandbox] Process order. (Serial=348, Empire=1, Order=Order='OrderGoTo', Entity=#2160, AdditionalFlags='IgnoreFogOfWar', Path='[61, 15] --> [62, 15] --> [63, 16] --> [62, 17]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:35:58:336None[Sandbox] Process order. (Serial=349, Empire=1, Order=Order='OrderGoTo', Entity=#4533, AdditionalFlags='IgnoreFogOfWar', Path='[89, 54] --> [88, 54] --> [88, 55]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:35:58:337None[Sandbox] Process order. (Serial=350, Empire=1, Order=Order='OrderGoTo', Entity=#2839, AdditionalFlags='IgnoreFogOfWar', Path='[53, 13] --> [53, 12]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:35:58:338None[Sandbox] Process order. (Serial=351, Empire=1, Order=Order='OrderGoTo', Entity=#3491, AdditionalFlags='IgnoreFogOfWar', Path='[77, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:35:58:348None[Sandbox] Process order. (Serial=352, Empire=1, Order=Order='OrderGoTo', Entity=#1107, AdditionalFlags='IgnoreFogOfWar', Path='[99, 37]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:35:58:349None[Sandbox] Process order. (Serial=353, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:35:58:354None[Sandbox] Process order. (Serial=354, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:35:58:360None[Sandbox] Process order. (Serial=355, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:35:58:365None[Sandbox] Process order. (Serial=356, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:35:58:371None[Sandbox] Process order. (Serial=357, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:35:58:376None[Sandbox] Process order. (Serial=358, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:35:58:389None[Sandbox] Process order. (Serial=359, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:35:58:419None[Sandbox] Process order. (Serial=360, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1095' Constructible: 'Infrastructure_Military_Family02_02' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:35:58:420None[Sandbox] Process order. (Serial=361, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '3098' Constructible: 'Extension_ArtificialWonderParticipation_Era3_AngkorWat' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:35:58:421None[Sandbox] Process order. (Serial=362, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:35:58:421None[Sandbox] Process order. (Serial=363, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:35:58:422None[Sandbox] Process order. (Serial=364, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:35:58:422None[Sandbox] Process order. (Serial=365, Empire=2, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:35:58:431None[Sandbox] Process order. (Serial=366, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 9]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:35:58:431None[Sandbox] Process order. (Serial=367, Empire=2, Order=Order='OrderGoTo', Entity=#2909, AdditionalFlags='IgnoreFogOfWar', Path='[66, 18]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:35:58:432None[Sandbox] Process order. (Serial=368, Empire=2, Order=Order='OrderGoTo', Entity=#6223, AdditionalFlags='IgnoreFogOfWar', Path='[44, 11] --> [45, 10] --> [46, 10] --> [47, 10] --> [48, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:35:58:433None[Sandbox] Process order. (Serial=369, Empire=2, Order=Order='OrderGoTo', Entity=#6507, AdditionalFlags='IgnoreFogOfWar', Path='[51, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:35:58:439None[Sandbox] Process order. (Serial=370, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1791' Constructible: 'Extension_Era3_RapaNuiTer' Position: '[35, 28]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:35:58:439None[Sandbox] Process order. (Serial=371, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:35:58:444None[Sandbox] Process order. (Serial=372, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:35:58:450None[Sandbox] Process order. (Serial=373, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:35:58:454None[Sandbox] Process order. (Serial=374, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:35:58:479None[Sandbox] Process order. (Serial=375, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:35:58:491None[Sandbox] Process order. (Serial=376, Empire=3, Order=Order OrderDisbandUnits)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:35:58:500None[Sandbox] Process order. (Serial=377, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '1108' Constructible: 'Extension_Era3_HolyRomanEmpire' Position: '[43, 60]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:35:58:521None[Sandbox] Process order. (Serial=378, Empire=4, Order=Order='OrderGoTo', Entity=#6269, AdditionalFlags='IgnoreFogOfWar', Path='[91, 51] --> [92, 50] --> [93, 50] --> [94, 50]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:35:58:530None[Sandbox] Process order. (Serial=379, Empire=4, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:35:58:541None[Sandbox] Process order. (Serial=380, Empire=5, Order=Order='OrderGoTo', Entity=#4048, AdditionalFlags='IgnoreFogOfWar', Path='[78, 64]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:35:58:542None[Sandbox] Process order. (Serial=381, Empire=5, Order=Order='OrderGoTo', Entity=#6530, AdditionalFlags='IgnoreFogOfWar', Path='[81, 59] --> [81, 60] --> [80, 60] --> [79, 61]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:35:58:551None[Sandbox] Process order. (Serial=382, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:35:58:553None[Sandbox] Process order. (Serial=383, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:35:58:562None[Sandbox] Process order. (Serial=384, Empire=6, Order=Order='OrderGoTo', Entity=#2113, AdditionalFlags='IgnoreFogOfWar', Path='[49, 11] --> [48, 11] --> [47, 11] --> [47, 12]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:35:58:571None[Sandbox] Process order. (Serial=385, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:35:58:580None[Sandbox] Process order. (Serial=386, Empire=7, Order=Order OrderCreateBattle Attacker #2806 Target #6510 Action #0 InstantResolve: False)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:35:58:602None[Sandbox] Process order. (Serial=387, Empire=7, Order=Order OrderBattleConfirmation - BattleGUID: 6581 EmpireIndex: 7)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:35:58:602None[Sandbox] Process order. (Serial=388, Empire=8, Order=Order='OrderGoTo', Entity=#4936, AdditionalFlags='IgnoreFogOfWar', Path='[83, 61]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:35:58:603None[Sandbox] Process order. (Serial=389, Empire=8, Order=Order='OrderGoTo', Entity=#2857, AdditionalFlags='IgnoreFogOfWar', Path='[83, 62] --> [82, 63] --> [81, 63] --> [80, 63] --> [80, 64] --> [79, 65]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:35:58:611None[Sandbox] Process order. (Serial=390, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:35:58:613None[Sandbox] Process order. (Serial=391, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:35:58:629None[Sandbox] Process order. (Serial=392, Empire=9, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:35:58:629None[Sandbox] Process order. (Serial=393, Empire=72, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:35:58:683None[Sandbox] Process order. (Serial=394, Empire=1, Order=Order OrderBattleConfirmation - BattleGUID: 6581 EmpireIndex: 1)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:35:58:687None[Sandbox] Process order. (Serial=395, Empire=1, Order=Order OrderChangeUnitSpawnPosition, Position=[73, 7], SpawnType=Maritime)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:35:58:688None[Sandbox] Process order. (Serial=396, Empire=1, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 8 Money Investment Medium Influence Investment Medium)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:35:58:688None[Sandbox] Process order. (Serial=397, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:35:58:689NonePresentation Battle 6581: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:35:58:689NonePresentation Battle 6581: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:35:58:689NonePresentation Battle 6581: Execute action[1]: AdditionalParticipantJoined. EmpireIndex=1. ParticipantGuid=3491. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:35:58:689None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #3491 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:35:58:689NonePresentation Battle 6581: Execute action[2]: BattleLoaded. Loaded in progress=False, AdditionalData=196608, currentRound=0, maximumRoundCount=3 (initialActionType: BattleLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:35:58:689NoneCreatePresentationBattlePreview attacker #0, defender #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:35:58:689NoneRestorePresentationBattlePreview created ticket #97310.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:35:58:689NonePresentation Battle 6581: Execute action[3]: ParticipantJoined. EmpireIndex=7, Guid=2806, Group=Attacker, Modifiers=None, Type=Army UnitCount=3 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:35:58:689None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #2806 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:35:58:690NonePresentation Battle 6581: Execute action[4]: ParticipantJoined. EmpireIndex=1, Guid=6510, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:35:58:690None[Preview] PresentationArmy LandUnit_Era3_Byzantium_VarangianGuards #6510 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:35:58:690NonePresentation Battle 6581: Execute action[5]: ParticipantJoined. EmpireIndex=1, Guid=3491, Group=Defender, Modifiers=None, Type=Army UnitCount=5 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:35:58:690None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #3491 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:35:58:690NonePresentation Battle 6581: Execute action[6]: ReportDeploymentZone. EmpireIndex=7, Group=Attacker, deploymentTileCount=13 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:35:58:690NonePresentation Battle 6581: Execute action[7]: ReportDeploymentZone. EmpireIndex=1, Group=Defender, deploymentTileCount=7 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:35:58:690NonePresentation Battle 6581: Execute action[8]: StartConfirmation. EmpireIndex=1 (initialActionType: StartConfirmation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:35:58:690NonePresentation Battle 6581: Execute action[9]: ContenderConfirmed. EmpireIndex=7 (initialActionType: ContenderConfirmed)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:35:58:693None[Sandbox] Process order. (Serial=398, Empire=1, Order=Order='OrderGoTo', Entity=#5723, AdditionalFlags='IgnoreFogOfWar', Path='[94, 25] --> [95, 24] --> [95, 23] --> [95, 22]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:35:58:694None[Sandbox] Process order. (Serial=399, Empire=1, Order=Order='OrderGoTo', Entity=#6552, AdditionalFlags='IgnoreFogOfWar', Path='[94, 35] --> [94, 36] --> [93, 37] --> [94, 38]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:35:58:703None[Sandbox] Process order. (Serial=400, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:35:58:708None[Sandbox] Process order. (Serial=401, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:35:58:711NoneRequestRestoreAsyncOperation_Completed for ticket #97310.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)

15:35:58:711NoneRestorePresentationBattlePreview skipped due to ended battle #6581

Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

15:35:58:711NoneRequestAsyncOperation_Dismissed for ticket #97310.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)

15:35:58:734None[Sandbox] Process order. (Serial=402, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:35:58:734None[Sandbox] Process order. (Serial=403, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:35:58:735None[Sandbox] Process order. (Serial=404, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:35:58:767None[Sandbox] Process order. (Serial=405, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:35:58:774None[Sandbox] Process order. (Serial=406, Empire=3, Order=Order='OrderGoTo', Entity=#6225, AdditionalFlags='IgnoreFogOfWar', Path='[56, 60] --> [56, 61]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:35:58:786None[Sandbox] Process order. (Serial=407, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:35:58:789NonePresentation Battle 6581: Execute action[10]: ContenderConfirmed. EmpireIndex=1 (initialActionType: ContenderConfirmed)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:35:58:789NonePresentation Battle 6581: Execute action[11]: BattleEnded (initialActionType: BattleEnded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:35:58:789None[Preview] PresentationArmy LandUnit_Era3_Byzantium_VarangianGuards #6510 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:35:58:789None[Preview] PresentationArmy LandUnit_Era2_Carthage_WarElephants #3491 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:35:58:789None[Preview] PresentationArmy LandUnit_Era3_Byzantium_VarangianGuards #6510 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:35:58:789NoneReleasePresentationBattlePreview attacker #2806, defender #6510

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:35:58:789NoneHidePresentationBattlePreview attacker #2806, defender #6510

Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

15:35:58:789None[Preview] PresentationArmy LandUnit_Era3_Byzantium_VarangianGuards #6510 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:35:58:789None[Preview] PresentationArmy LandUnit_Era3_Byzantium_VarangianGuards #6510 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:35:58:805None[Sandbox] Process order. (Serial=408, Empire=7, Order=Order OrderCreateBattle Attacker #4460 Target #4533 Action #0 InstantResolve: False)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:35:58:831None[Sandbox] Process order. (Serial=409, Empire=7, Order=Order OrderBattleConfirmation - BattleGUID: 6615 EmpireIndex: 7)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:35:58:894None[Sandbox] Process order. (Serial=410, Empire=1, Order=Order OrderBattleConfirmation - BattleGUID: 6615 EmpireIndex: 1)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:35:58:901NonePresentation Battle 6615: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:35:58:901NonePresentation Battle 6615: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:35:58:901NonePresentation Battle 6615: Execute action[1]: BattleLoaded. Loaded in progress=False, AdditionalData=393216, currentRound=0, maximumRoundCount=6 (initialActionType: BattleLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:35:58:901NoneCreatePresentationBattlePreview attacker #0, defender #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:35:58:902NoneRestorePresentationBattlePreview created ticket #97328.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:35:58:902NonePresentation Battle 6615: Execute action[2]: ParticipantJoined. EmpireIndex=7, Guid=4460, Group=Attacker, Modifiers=None, Type=Army UnitCount=4 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:35:58:902None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #4460 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:35:58:902NonePresentation Battle 6615: Execute action[3]: ParticipantJoined. EmpireIndex=1, Guid=4533, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:35:58:902None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #4533 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:35:58:902NonePresentation Battle 6615: Execute action[4]: CapturePointLoaded (initialActionType: CapturePointLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:35:58:902NonePresentation Battle 6615: Execute action[4]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: CapturePointLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:35:58:903NonePresentation Battle 6615: Execute action[5]: ReportDeploymentZone. EmpireIndex=7, Group=Attacker, deploymentTileCount=13 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:35:58:903NonePresentation Battle 6615: Execute action[6]: ReportDeploymentZone. EmpireIndex=1, Group=Defender, deploymentTileCount=5 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:35:58:903NonePresentation Battle 6615: Execute action[7]: StartConfirmation. EmpireIndex=1 (initialActionType: StartConfirmation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:35:58:903None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #6269 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:35:58:903None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #6269 SetHiddenByFlag finished (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:35:58:903NonePresentation Battle 6615: Execute action[8]: ContenderConfirmed. EmpireIndex=7 (initialActionType: ContenderConfirmed)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:35:58:915None[Sandbox] Process order. (Serial=411, Empire=1, Order=Order='OrderGoTo', Entity=#1107, AdditionalFlags='IgnoreFogOfWar', Path='[99, 36]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:35:58:917None[Sandbox] Process order. (Serial=412, Empire=1, Order=Order='OrderGoTo', Entity=#2160, AdditionalFlags='IgnoreFogOfWar', Path='[60, 15] --> [61, 16]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:35:58:924None[Sandbox] Process order. (Serial=413, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:35:58:928NoneRequestRestoreAsyncOperation_Completed for ticket #97328.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)

15:35:58:928NoneRestorePresentationBattlePreview skipped due to ended battle #6615

Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

15:35:58:928NoneRequestAsyncOperation_Dismissed for ticket #97328.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)

15:35:58:967None[Sandbox] Process order. (Serial=414, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:35:58:968None[Sandbox] Process order. (Serial=415, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 8]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:35:58:991NonePresentation Battle 6615: Execute action[9]: ContenderConfirmed. EmpireIndex=1 (initialActionType: ContenderConfirmed)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:35:58:991NonePresentation Battle 6615: Execute action[10]: BattleEnded (initialActionType: BattleEnded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:35:58:991None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #4533 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:35:58:991None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #4533 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:35:58:991None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #6269 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:35:58:991None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #6269 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:35:58:991NoneReleasePresentationBattlePreview attacker #4460, defender #4533

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:35:58:991NoneHidePresentationBattlePreview attacker #4460, defender #4533

Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

15:35:58:991None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #4533 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:35:58:991None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #4533 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:35:58:996None[Sandbox] Process order. (Serial=416, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:35:59:026None[Sandbox] Process order. (Serial=417, Empire=8, Order=Order='OrderGoTo', Entity=#4936, AdditionalFlags='IgnoreFogOfWar', Path='[83, 60] --> [82, 59]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:35:59:054None[Sandbox] Process order. (Serial=418, Empire=7, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:35:59:158None[Sandbox] Process order. (Serial=419, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:35:59:288None[Sandbox] Process order. (Serial=420, Empire=1, Order=Order OrderBuyoutAvailableConstruction. Settlement=3088, Constructible=LandUnit_Era3_Byzantium_VarangianGuards, Position=[-1, -1], Currency=Money)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:35:59:308None[Sandbox] Process order. (Serial=421, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:35:59:313None[Sandbox] Process order. (Serial=422, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:35:59:329None[Sandbox] Process order. (Serial=423, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:35:59:350None[Sandbox] Process order. (Serial=424, Empire=3, Order=Order OrderRemoveConstructionByGuid)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:35:59:368None[Sandbox] Process order. (Serial=425, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:35:59:373None[Sandbox] Process order. (Serial=426, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '2039' Constructible: 'LandUnit_Era2_Common_Horsemen' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:35:59:378None[Sandbox] Process order. (Serial=427, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:35:59:383None[Sandbox] Process order. (Serial=428, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:35:59:402None[Sandbox] Process order. (Serial=429, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:35:59:449None[Sandbox] Process order. (Serial=430, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:35:59:481None[Sandbox] Process order. (Serial=431, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:35:59:501None[Sandbox] Process order. (Serial=432, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:35:59:520None[Sandbox] Process order. (Serial=433, Empire=1, Order=Order='OrderGoTo', Entity=#6552, AdditionalFlags='IgnoreFogOfWar', Path='[94, 34] --> [94, 33] --> [95, 32]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:35:59:540None[Sandbox] Process order. (Serial=434, Empire=4, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:35:59:561None[Sandbox] Process order. (Serial=435, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:35:59:581None[Sandbox] Process order. (Serial=436, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:35:59:585None[Sandbox] Process order. (Serial=437, Empire=3, Order=Order OrderRemoveConstructionByGuid)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:35:59:601None[Sandbox] Process order. (Serial=438, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '1108' Constructible: 'LandUnit_Era3_Common_Spies' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:35:59:621None[Sandbox] Process order. (Serial=439, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:35:59:623None[Sandbox] Process order. (Serial=440, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:35:59:682None[Sandbox] Process order. (Serial=441, Empire=0, Order=Order='OrderGoTo', Entity=#2994, AdditionalFlags='IgnoreFogOfWar', Path='[69, 31]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:35:59:712None[Sandbox] Process order. (Serial=442, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:35:59:717None[Sandbox] Process order. (Serial=443, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:35:59:734None[Sandbox] Process order. (Serial=444, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:35:59:735None[Sandbox] Process order. (Serial=445, Empire=1, Order=Order='OrderGoTo', Entity=#1107, AdditionalFlags='IgnoreFogOfWar', Path='[98, 37]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:35:59:802None[Sandbox] Process order. (Serial=446, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:35:59:935None[Sandbox] Process order. (Serial=447, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:35:59:945None[Sandbox] Process order. (Serial=448, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 9]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:35:59:990None[Sandbox] Process order. (Serial=449, Empire=3, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:36:00:319None[Sandbox] Process order. (Serial=450, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:36:00:323None[Sandbox] Process order. (Serial=451, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:36:00:341None[Sandbox] Process order. (Serial=452, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:36:00:390None[Sandbox] Process order. (Serial=453, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:36:00:395None[Sandbox] Process order. (Serial=454, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:36:00:423None[Sandbox] Process order. (Serial=455, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:36:00:462None[Sandbox] Process order. (Serial=456, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:36:00:492None[Sandbox] Process order. (Serial=457, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:36:00:544None[Sandbox] Process order. (Serial=458, Empire=4, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:36:00:576None[Sandbox] Process order. (Serial=459, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:36:00:592None[Sandbox] Process order. (Serial=460, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:36:00:633None[Sandbox] Process order. (Serial=461, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:36:00:635None[Sandbox] Process order. (Serial=462, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:36:00:643None[Sandbox] Process order. (Serial=463, Empire=0, Order=Order='OrderGoTo', Entity=#4715, path='[59, 25] --> [60, 26] --> [60, 27] --> [61, 27]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:36:00:654None[Sandbox] Process order. (Serial=464, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:36:00:724None[Sandbox] Process order. (Serial=465, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:36:00:728None[Sandbox] Process order. (Serial=466, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:36:00:745None[Sandbox] Process order. (Serial=467, Empire=1, Order=Order='OrderGoTo', Entity=#1107, AdditionalFlags='IgnoreFogOfWar', Path='[99, 36]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:36:00:821None[Sandbox] Process order. (Serial=468, Empire=5, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:36:00:956None[Sandbox] Process order. (Serial=469, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 8]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:36:00:975NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!

Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()

15:36:01:349None[Sandbox] Process order. (Serial=470, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:36:01:400None[Sandbox] Process order. (Serial=471, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:36:01:405None[Sandbox] Process order. (Serial=472, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:36:01:431None[Sandbox] Process order. (Serial=473, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:36:01:480None[Sandbox] Process order. (Serial=474, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:36:01:501None[Sandbox] Process order. (Serial=475, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:36:01:511None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Byzantium #2160 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

15:36:01:552None[Sandbox] Process order. (Serial=476, Empire=4, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:36:01:611None[Sandbox] Process order. (Serial=477, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:36:01:642None[Sandbox] Process order. (Serial=478, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:36:01:663None[Sandbox] Process order. (Serial=479, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:36:01:743None[Sandbox] Process order. (Serial=480, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:36:01:798None[Sandbox] Process order. (Serial=481, Empire=4, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:36:01:799None[Sandbox] Process order. (Serial=482, Empire=6, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:36:01:974None[Sandbox] Process order. (Serial=483, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 9]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:36:02:024None[Sandbox] Process order. (Serial=484, Empire=1, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:36:02:380None[Sandbox] Process order. (Serial=485, Empire=0, Order=Order='OrderGoTo', Entity=#2891, path='[65, 32] --> [64, 31] --> [64, 30] --> [64, 29] --> [65, 28]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:36:02:390None[Sandbox] Process order. (Serial=486, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:36:02:492None[Sandbox] Process order. (Serial=487, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:36:02:513None[Sandbox] Process order. (Serial=488, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:36:02:655None[Sandbox] Process order. (Serial=489, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:36:02:674None[Sandbox] Process order. (Serial=490, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:36:02:816None[Sandbox] Process order. (Serial=491, Empire=2, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:36:02:816None[Sandbox] Process order. (Serial=492, Empire=8, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:36:03:403None[Sandbox] Process order. (Serial=493, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:36:03:593None[Sandbox] Process order. (Serial=494, Empire=0, Order=Order='OrderGoTo', Entity=#2891, path='[64, 30] --> [64, 29] --> [64, 28] --> [63, 27] --> [64, 26] --> [64, 25] --> [65, 24]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:36:03:684None[Sandbox] Process order. (Serial=495, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:36:03:931None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Byzantium #6552 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

15:36:04:410None[Sandbox] Process order. (Serial=496, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:36:04:797None[Sandbox] Process order. (Serial=497, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 8]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:36:04:807None[Sandbox] Process order. (Serial=498, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:36:05:421None[Sandbox] Process order. (Serial=499, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:36:06:432None[Sandbox] Process order. (Serial=500, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:36:07:000None[Sandbox] Process order. (Serial=501, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 9]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:36:07:009None[Sandbox] Process order. (Serial=502, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:36:08:559None[Sandbox] Process order. (Serial=503, Empire=0, Order=Order OrderFurtherActions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:36:08:568None[Sandbox] Process order. (Serial=504, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:36:08:570None[Sandbox] Process order. (Serial=505, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:36:08:572None[Sandbox] Process order. (Serial=506, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:36:08:575None[Sandbox] Process order. (Serial=507, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:36:08:579None[Sandbox] Process order. (Serial=508, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:36:08:582None[Sandbox] Process order. (Serial=509, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:36:09:137NoneCan't find entity 4533 of ongoing task. Fails the task 21438.

Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:36:09:202None[Sandbox] Process order. (Serial=510, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 8]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:36:09:212None[Sandbox] Process order. (Serial=511, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:36:09:576None[Sandbox] Process order. (Serial=512, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:36:09:579None[Sandbox] Process order. (Serial=513, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:36:09:596None[Sandbox] Process order. (Serial=514, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:36:09:609None[Sandbox] Process order. (Serial=515, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:36:10:541None[Sandbox] Process order. (Serial=516, Empire=0, Order=Order OrderPurchaseCulturalOsmosisEvent)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:36:10:582None[Sandbox] Process order. (Serial=517, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:36:10:614None[Sandbox] Process order. (Serial=518, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:36:11:593None[Sandbox] Process order. (Serial=519, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:36:11:622None[Sandbox] Process order. (Serial=520, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:36:12:104None[Sandbox] Process order. (Serial=521, Empire=0, Order=Order='OrderGoTo', Entity=#2476, path='[64, 16]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:36:12:112None[Sandbox] Process order. (Serial=522, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:36:12:601None[Sandbox] Process order. (Serial=523, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:36:12:632None[Sandbox] Process order. (Serial=524, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:36:13:052None[Sandbox] Process order. (Serial=525, Empire=0, Order=Order='OrderGoTo', Entity=#2476, path='[63, 17] --> [64, 18] --> [65, 18]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:36:13:122None[Sandbox] Process order. (Serial=526, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:36:14:126None[Sandbox] Process order. (Serial=527, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:36:16:660None[Sandbox] Process order. (Serial=528, Empire=0, Order=Order='OrderGoToAndCreateBattle', Entity=#4620, path='[62, 11] --> [63, 12] --> [63, 13] --> [64, 14] --> [64, 15] --> [65, 16] --> [65, 17] --> [66, 18]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:36:16:670None[Sandbox] Process order. (Serial=529, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:36:17:672None[Sandbox] Process order. (Serial=530, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:36:18:678None[Sandbox] Process order. (Serial=531, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:36:19:293None[Sandbox] Process order. (Serial=532, Empire=0, Order=Order='OrderGoTo', Entity=#3802, path='[61, 9] --> [62, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:36:19:303None[Sandbox] Process order. (Serial=533, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:36:19:687None[Sandbox] Process order. (Serial=534, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:36:20:311None[Sandbox] Process order. (Serial=535, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:36:20:691None[Sandbox] Process order. (Serial=536, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:36:21:697None[Sandbox] Process order. (Serial=537, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:36:21:930None[Sandbox] Process order. (Serial=538, Empire=0, Order=Order='OrderGoTo', Entity=#5369, path='[58, 9]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:36:21:940None[Sandbox] Process order. (Serial=539, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:36:22:708None[Sandbox] Process order. (Serial=540, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:36:23:718None[Sandbox] Process order. (Serial=541, Empire=0, Order=Order OrderCreateBattle Attacker #4620 Target #2909 Action #4362 InstantResolve: False)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:36:23:809NonePresentation Battle 6650: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:36:23:809NonePresentation Battle 6650: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:36:23:810NonePresentation Battle 6650: Execute action[1]: BattleLoaded. Loaded in progress=False, AdditionalData=393216, currentRound=0, maximumRoundCount=6 (initialActionType: BattleLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:36:23:810NoneCreatePresentationBattlePreview attacker #0, defender #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:36:23:810NoneRestorePresentationBattlePreview created ticket #97812.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:36:23:810NonePresentation Battle 6650: Execute action[2]: ParticipantJoined. EmpireIndex=0, Guid=4620, Group=Attacker, Modifiers=None, Type=Army UnitCount=4 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:36:23:810None[Preview] PresentationArmy NavalUnit_Era2_PacificPolynesians_Waakaulua #4620 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:36:23:810NonePresentation Battle 6650: Execute action[3]: ParticipantJoined. EmpireIndex=2, Guid=2909, Group=Defender, Modifiers=None, Type=Army UnitCount=4 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:36:23:810None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #2909 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:36:23:810NonePresentation Battle 6650: Execute action[4]: ReportDeploymentZone. EmpireIndex=0, Group=Attacker, deploymentTileCount=15 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:36:23:813NonePresentation Battle 6650: Execute action[5]: ReportDeploymentZone. EmpireIndex=2, Group=Defender, deploymentTileCount=13 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:36:23:813NonePresentation Battle 6650: Execute action[6]: StartConfirmation. EmpireIndex=2 (initialActionType: StartConfirmation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:36:23:839NoneRequestRestoreAsyncOperation_Completed for ticket #97812.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)

15:36:23:839NoneRestorePresentationBattlePreview skipped due to ended battle #6650

Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

15:36:23:839NoneRequestAsyncOperation_Dismissed for ticket #97812.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)

15:36:25:422None[Sandbox] Process order. (Serial=542, Empire=2, Order=Order OrderBattleRetreat - BattleGUID: 6650 EmpireIndex: 2)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:36:25:423None[Sandbox] Process order. (Serial=543, Empire=2, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:36:25:509NonePresentation Battle 6650: Execute action[7]: BattleResultAcknowledge (initialActionType: BattleResultAcknowledge)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:36:25:513None[Sandbox] Process order. (Serial=544, Empire=0, Order=Order OrderBattleResultAcknowledge, BattleGuid=#6650)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:36:25:605NonePresentation Battle 6650: Execute action[8]: BattleEnded (initialActionType: BattleEnded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:36:25:606None[Preview] PresentationArmy NavalUnit_Era2_PacificPolynesians_Waakaulua #4620 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:36:25:606None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #2909 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:36:25:606None[Preview] PresentationArmy NavalUnit_Era2_PacificPolynesians_Waakaulua #4620 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:36:25:606None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #2909 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:36:25:606NoneReleasePresentationBattlePreview attacker #4620, defender #2909

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:36:25:606NoneHidePresentationBattlePreview attacker #4620, defender #2909

Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

15:36:25:606None[Preview] PresentationArmy NavalUnit_Era2_PacificPolynesians_Waakaulua #4620 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:36:25:606None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #2909 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:36:25:606None[Preview] PresentationArmy NavalUnit_Era2_PacificPolynesians_Waakaulua #4620 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:36:25:606None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #2909 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:36:27:112None[Sandbox] Process order. (Serial=545, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:36:32:536None[Sandbox] Process order. (Serial=546, Empire=0, Order=Order='OrderGoTo', Entity=#3478, path='[71, 56] --> [71, 55]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:36:32:544None[Sandbox] Process order. (Serial=547, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:36:33:502None[Sandbox] Process order. (Serial=548, Empire=0, Order=Order='OrderGoTo', Entity=#3478, path='[71, 55] --> [72, 54] --> [73, 54] --> [74, 54] --> [74, 53] --> [75, 53] --> [76, 53]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:36:33:552None[Sandbox] Process order. (Serial=549, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:36:34:565None[Sandbox] Process order. (Serial=550, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:36:35:571None[Sandbox] Process order. (Serial=551, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:36:36:575None[Sandbox] Process order. (Serial=552, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:36:37:080None[Sandbox] Process order. (Serial=553, Empire=0, Order=Order OrderStealTrade)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:36:43:211None[Sandbox] Process order. (Serial=554, Empire=0, Order=Order OrderActivateCivic)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:36:48:435None[Sandbox] Process order. (Serial=555, Empire=0, Order=Order OrderStealTrade)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:37:07:300None[Sandbox] Process order. (Serial=556, Empire=0, Order=Order='OrderGoTo', Entity=#5830, path='[90, 52]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:37:07:361None[Sandbox] Process order. (Serial=557, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:37:10:930None[Sandbox] Process order. (Serial=558, Empire=0, Order=Order='OrderGoTo', Entity=#5560, path='[95, 52] --> [94, 53] --> [94, 54] --> [93, 54] --> [92, 53] --> [92, 52] --> [91, 52] --> [90, 52] --> [89, 53] --> [90, 54] --> [89, 55]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:37:10:942None[Sandbox] Process order. (Serial=559, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:37:11:950None[Sandbox] Process order. (Serial=560, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:37:12:955None[Sandbox] Process order. (Serial=561, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:37:15:164None[Sandbox] Process order. (Serial=562, Empire=0, Order=Order='OrderGoTo', Entity=#4715, path='[62, 28] --> [62, 29]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:37:15:173None[Sandbox] Process order. (Serial=563, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:37:16:178None[Sandbox] Process order. (Serial=564, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:37:18:536None[Sandbox] Process order. (Serial=565, Empire=0, Order=Order OrderChangeEntityAwakeState)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:37:20:384None[Sandbox] Process order. (Serial=566, Empire=0, Order=Order='OrderGoTo', Entity=#5126, path='[71, 27] --> [71, 26]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:37:20:394None[Sandbox] Process order. (Serial=567, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:37:20:435None[Sandbox] Process order. (Serial=568, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:37:20:921None[Sandbox] Process order. (Serial=569, Empire=0, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:37:21:402None[Sandbox] Process order. (Serial=570, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:37:21:442None[Sandbox] Process order. (Serial=571, Empire=-1, Order=Order OrderWaitForOrderReplication)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:37:21:629None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_HolyRomanEmpire #6690 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

15:37:22:307NoneAI Synchronization took 674ms at frame 1032 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

15:37:22:337NoneMetadata 'dlc_names' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:37:22:337NoneMetadata 'rmc0' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:37:22:337NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:37:22:745None[Sandbox] Process order. (Serial=572, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:37:23:642None[Sandbox] Process order. (Serial=573, Empire=0, Order=Order='OrderGoTo', Entity=#2760, AdditionalFlags='IgnoreFogOfWar', Path='[35, 22] --> [34, 21] --> [35, 20] --> [34, 20]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:37:23:643None[Sandbox] Process order. (Serial=574, Empire=0, Order=Order='OrderGoTo', Entity=#4674, AdditionalFlags='IgnoreFogOfWar', Path='[78, 41] --> [77, 41] --> [77, 40] --> [76, 40]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:37:23:644None[Sandbox] Process order. (Serial=575, Empire=0, Order=Order='OrderGoTo', Entity=#2994, AdditionalFlags='IgnoreFogOfWar', Path='[68, 31] --> [68, 32] --> [67, 33] --> [67, 34] --> [66, 35]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:37:23:652None[Sandbox] Process order. (Serial=576, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:37:23:657None[Sandbox] Process order. (Serial=577, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:37:23:662None[Sandbox] Process order. (Serial=578, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:37:23:684None[Sandbox] Process order. (Serial=579, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '1011' Constructible: 'Infrastructure_Industry_Family00_01' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:37:23:685None[Sandbox] Process order. (Serial=580, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '1011' Constructible: 'EmpireWideConstructionParticipation_Extension_HolySite_Hinduism' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:37:23:685None[Sandbox] Process order. (Serial=581, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:37:23:686None[Sandbox] Process order. (Serial=582, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:37:23:686None[Sandbox] Process order. (Serial=583, Empire=1, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 8 Money Investment None Influence Investment None)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:37:23:687None[Sandbox] Process order. (Serial=584, Empire=1, Order=Order='OrderDiplomaticAction', Action='BreakEconomicalAgreement', OtherEmpire=#0.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:37:23:687None[Sandbox] Process order. (Serial=585, Empire=1, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:37:23:687None[Sandbox] Process order. (Serial=586, Empire=1, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 7 Money Investment Low Influence Investment Low)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:37:23:689None[Sandbox] Process order. (Serial=587, Empire=1, Order=Order='OrderGoTo', Entity=#5672, AdditionalFlags='IgnoreFogOfWar', Path='[72, 13]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:37:23:689None[Sandbox] Process order. (Serial=588, Empire=1, Order=Order='OrderGoTo', Entity=#5739, AdditionalFlags='IgnoreFogOfWar', Path='[95, 40] --> [94, 41] --> [95, 42] --> [94, 43]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:37:23:690None[Sandbox] Process order. (Serial=589, Empire=1, Order=Order='OrderGoTo', Entity=#2160, AdditionalFlags='IgnoreFogOfWar', Path='[61, 17] --> [62, 17] --> [63, 18] --> [64, 18]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:37:23:691None[Sandbox] Process order. (Serial=590, Empire=1, Order=Order='OrderGoTo', Entity=#3491, AdditionalFlags='IgnoreFogOfWar', Path='[78, 10] --> [78, 9] --> [79, 9]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:37:23:693None[Sandbox] Process order. (Serial=591, Empire=1, Order=Order='OrderGoTo', Entity=#5752, AdditionalFlags='IgnoreFogOfWar', Path='[74, 11] --> [74, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:37:23:694None[Sandbox] Process order. (Serial=592, Empire=1, Order=Order='OrderGoTo', Entity=#2839, AdditionalFlags='IgnoreFogOfWar', Path='[53, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:37:23:695None[Sandbox] Process order. (Serial=593, Empire=1, Order=Order='OrderGoTo', Entity=#1107, AdditionalFlags='IgnoreFogOfWar', Path='[99, 37]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:37:23:695None[Sandbox] Process order. (Serial=594, Empire=1, Order=Order='OrderGoTo', Entity=#4533, AdditionalFlags='IgnoreFogOfWar', Path='[89, 53] --> [90, 52] --> [91, 52] --> [91, 51] --> [92, 50] --> [93, 50] --> [94, 50]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:37:23:702None[Sandbox] Process order. (Serial=595, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:37:23:706None[Sandbox] Process order. (Serial=596, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:37:23:710None[Sandbox] Process order. (Serial=597, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:37:23:715None[Sandbox] Process order. (Serial=598, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:37:23:721None[Sandbox] Process order. (Serial=599, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:37:23:726None[Sandbox] Process order. (Serial=600, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:37:23:732None[Sandbox] Process order. (Serial=601, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:37:23:737None[Sandbox] Process order. (Serial=602, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '1932' Constructible: 'Extension_Base_PublicOrder' Position: '[76, 4]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:37:23:772None[Sandbox] Process order. (Serial=603, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:37:23:772None[Sandbox] Process order. (Serial=604, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:37:23:773None[Sandbox] Process order. (Serial=605, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 9]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:37:23:774None[Sandbox] Process order. (Serial=606, Empire=2, Order=Order='OrderGoTo', Entity=#6507, AdditionalFlags='IgnoreFogOfWar', Path='[51, 12] --> [50, 13]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:37:23:782None[Sandbox] Process order. (Serial=607, Empire=2, Order=Order='OrderGoTo', Entity=#6223, AdditionalFlags='IgnoreFogOfWar', Path='[49, 10] --> [50, 10] --> [50, 9] --> [51, 9] --> [52, 9]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:37:23:783None[Sandbox] Process order. (Serial=608, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:37:23:787None[Sandbox] Process order. (Serial=609, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:37:23:802None[Sandbox] Process order. (Serial=610, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:37:23:814None[Sandbox] Process order. (Serial=611, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:37:23:815None[Sandbox] Process order. (Serial=612, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:37:23:816None[Sandbox] Process order. (Serial=613, Empire=3, Order=Order='OrderGoTo', Entity=#6225, AdditionalFlags='IgnoreFogOfWar', Path='[57, 61] --> [58, 60]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:37:23:817None[Sandbox] Process order. (Serial=614, Empire=3, Order=Order OrderDisbandUnits)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:37:23:820None[Sandbox] Process order. (Serial=615, Empire=3, Order=Order OrderDisbandUnits)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:37:23:832None[Sandbox] Process order. (Serial=616, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '2039' Constructible: 'Extension_Base_PublicOrder' Position: '[51, 60]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:37:23:833None[Sandbox] Process order. (Serial=617, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '1108' Constructible: 'Extension_Era3_HolyRomanEmpire' Position: '[43, 60]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:37:23:852None[Sandbox] Process order. (Serial=618, Empire=4, Order=Order='OrderGoTo', Entity=#6269, AdditionalFlags='IgnoreFogOfWar', Path='[93, 50]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:37:23:863None[Sandbox] Process order. (Serial=619, Empire=4, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:37:23:872None[Sandbox] Process order. (Serial=620, Empire=5, Order=Order='OrderGoTo', Entity=#4048, AdditionalFlags='IgnoreFogOfWar', Path='[78, 65] --> [77, 65] --> [76, 65]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:37:23:872None[Sandbox] Process order. (Serial=621, Empire=5, Order=Order='OrderGoTo', Entity=#6530, AdditionalFlags='IgnoreFogOfWar', Path='[79, 62] --> [78, 63] --> [78, 64] --> [77, 64]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:37:23:882None[Sandbox] Process order. (Serial=622, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:37:23:884None[Sandbox] Process order. (Serial=623, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:37:23:893None[Sandbox] Process order. (Serial=624, Empire=6, Order=Order='OrderGoTo', Entity=#2113, AdditionalFlags='IgnoreFogOfWar', Path='[47, 11] --> [48, 11] --> [49, 10] --> [49, 9]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:37:23:902None[Sandbox] Process order. (Serial=625, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:37:23:913None[Sandbox] Process order. (Serial=626, Empire=8, Order=Order='OrderGoTo', Entity=#4936, AdditionalFlags='IgnoreFogOfWar', Path='[81, 59]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:37:23:914None[Sandbox] Process order. (Serial=627, Empire=8, Order=Order='OrderGoTo', Entity=#2857, AdditionalFlags='IgnoreFogOfWar', Path='[78, 65] --> [77, 65]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:37:23:925None[Sandbox] Process order. (Serial=628, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:37:23:938None[Sandbox] Process order. (Serial=629, Empire=7, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:37:23:939None[Sandbox] Process order. (Serial=630, Empire=9, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:37:23:939None[Sandbox] Process order. (Serial=631, Empire=72, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:37:23:975None[Sandbox] Process order. (Serial=632, Empire=1, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:37:23:975None[Sandbox] Process order. (Serial=633, Empire=1, Order=Order OrderBuyoutConstructionWithPopulationByGuid, Settlement: '1011', Construction: '841')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:37:23:978None[Sandbox] Process order. (Serial=634, Empire=1, Order=Order OrderBuyoutConstructionWithPopulationByGuid, Settlement: '1011', Construction: '842')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:37:23:993None[Sandbox] Process order. (Serial=635, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:37:23:994None[Sandbox] Process order. (Serial=636, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:37:23:995None[Sandbox] Process order. (Serial=637, Empire=1, Order=Order='OrderGoTo', Entity=#6552, AdditionalFlags='IgnoreFogOfWar', Path='[94, 31] --> [94, 30] --> [94, 29] --> [95, 28]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:37:24:005None[Sandbox] Process order. (Serial=638, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:37:24:034None[Sandbox] Process order. (Serial=639, Empire=2, Order=Order OrderBuyoutConstructionByGuid, Settlement: '1791', Construction: '836'))

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:37:24:039None[Sandbox] Process order. (Serial=640, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:37:24:040None[Sandbox] Process order. (Serial=641, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:37:24:053None[Sandbox] Process order. (Serial=642, Empire=2, Order=Order='OrderGoTo', Entity=#2909, AdditionalFlags='IgnoreFogOfWar', Path='[67, 21]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:37:24:063None[Sandbox] Process order. (Serial=643, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:37:24:083None[Sandbox] Process order. (Serial=644, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:37:24:083None[Sandbox] Process order. (Serial=645, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:37:24:112None[Sandbox] Process order. (Serial=646, Empire=4, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:37:24:113None[Sandbox] Process order. (Serial=647, Empire=8, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:37:24:174None[Sandbox] Process order. (Serial=648, Empire=1, Order=Order OrderRemoveConstructionByGuid)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:37:24:176None[Sandbox] Process order. (Serial=649, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:37:24:183None[Sandbox] Process order. (Serial=650, Empire=1, Order=Order='OrderGoTo', Entity=#1107, AdditionalFlags='IgnoreFogOfWar', Path='[99, 36]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:37:24:184None[Sandbox] Process order. (Serial=651, Empire=1, Order=Order='OrderGoTo', Entity=#5672, AdditionalFlags='IgnoreFogOfWar', Path='[72, 14] --> [71, 14]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:37:24:193None[Sandbox] Process order. (Serial=652, Empire=1, Order=Order='OrderGoTo', Entity=#4533, AdditionalFlags='IgnoreFogOfWar', Path='[89, 53] --> [90, 52] --> [90, 51]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:37:24:194None[Sandbox] Process order. (Serial=653, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '3088' Constructible: 'Extension_Base_Military' Position: '[98, 31]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:37:24:204None[Sandbox] Process order. (Serial=654, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:37:24:235None[Sandbox] Process order. (Serial=655, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:37:24:236None[Sandbox] Process order. (Serial=656, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 8]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:37:24:255None[Sandbox] Process order. (Serial=657, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1791' Constructible: 'Extension_Era3_RapaNui' Position: '[36, 28]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:37:24:285None[Sandbox] Process order. (Serial=658, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:37:24:285None[Sandbox] Process order. (Serial=659, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:37:24:286None[Sandbox] Process order. (Serial=660, Empire=3, Order=Order='OrderGoTo', Entity=#6225, AdditionalFlags='IgnoreFogOfWar', Path='[57, 60]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:37:24:294None[Sandbox] Process order. (Serial=661, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:37:24:305None[Sandbox] Process order. (Serial=662, Empire=8, Order=Order='OrderGoTo', Entity=#2857, AdditionalFlags='IgnoreFogOfWar', Path='[80, 64] --> [80, 63] --> [81, 63] --> [82, 63]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:37:24:315None[Sandbox] Process order. (Serial=663, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:37:24:377None[Sandbox] Process order. (Serial=664, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:37:24:397None[Sandbox] Process order. (Serial=665, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '1011' Constructible: 'Extension_Base_PublicOrder' Position: '[94, 16]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:37:24:436None[Sandbox] Process order. (Serial=666, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:37:24:467None[Sandbox] Process order. (Serial=667, Empire=3, Order=Order OrderRemoveConstructionByGuid)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:37:24:488None[Sandbox] Process order. (Serial=668, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '2039' Constructible: 'LandUnit_Era2_Common_Horsemen' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:37:24:508None[Sandbox] Process order. (Serial=669, Empire=8, Order=Order OrderMinorBuildConstructible SettlementGUID: #2955 Constructible: Infrastructure_Industry_Family01_01)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:37:24:529None[Sandbox] Process order. (Serial=670, Empire=8, Order=Order OrderMinorBuildConstructible SettlementGUID: #2955 Constructible: Extension_Base_Money at [84, 59])

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:37:24:640None[Sandbox] Process order. (Serial=671, Empire=3, Order=Order OrderRemoveConstructionByGuid)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:37:24:660None[Sandbox] Process order. (Serial=672, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '1108' Constructible: 'LandUnit_Era3_Common_Spies' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:37:24:660None[Sandbox] Process order. (Serial=673, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:37:24:666None[Sandbox] Process order. (Serial=674, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:37:24:690None[Sandbox] Process order. (Serial=675, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:37:24:711None[Sandbox] Process order. (Serial=676, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:37:24:734None[Sandbox] Process order. (Serial=677, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:37:24:749None[Sandbox] Process order. (Serial=678, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:37:24:753None[Sandbox] Process order. (Serial=679, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:37:24:757None[Sandbox] Process order. (Serial=680, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:37:24:762None[Sandbox] Process order. (Serial=681, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:37:24:791None[Sandbox] Process order. (Serial=682, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:37:24:795None[Sandbox] Process order. (Serial=683, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:37:24:811None[Sandbox] Process order. (Serial=684, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:37:24:825None[Sandbox] Process order. (Serial=685, Empire=1, Order=Order='OrderGoTo', Entity=#6649, AdditionalFlags='IgnoreFogOfWar', Path='[94, 33] --> [95, 32] --> [94, 31] --> [94, 30]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:37:24:830None[Sandbox] Process order. (Serial=686, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:37:24:894None[Sandbox] Process order. (Serial=687, Empire=3, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:37:24:901None[Sandbox] Process order. (Serial=688, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:37:24:904None[Sandbox] Process order. (Serial=689, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:37:24:913None[Sandbox] Process order. (Serial=690, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:37:25:012None[Sandbox] Process order. (Serial=691, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:37:25:025None[Sandbox] Process order. (Serial=692, Empire=1, Order=Order='OrderGoTo', Entity=#1107, AdditionalFlags='IgnoreFogOfWar', Path='[98, 37]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:37:25:031None[Sandbox] Process order. (Serial=693, Empire=1, Order=Order OrderUpgradeUnits)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:37:25:211None[Sandbox] Process order. (Serial=694, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:37:25:251None[Sandbox] Process order. (Serial=695, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 9]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:37:25:324None[Sandbox] Process order. (Serial=696, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:37:25:673None[Sandbox] Process order. (Serial=697, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:37:25:677None[Sandbox] Process order. (Serial=698, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:37:25:703None[Sandbox] Process order. (Serial=699, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:37:25:725None[Sandbox] Process order. (Serial=700, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:37:25:764None[Sandbox] Process order. (Serial=701, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:37:25:765None[Sandbox] Process order. (Serial=702, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:37:25:778None[Sandbox] Process order. (Serial=703, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:37:25:805None[Sandbox] Process order. (Serial=704, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:37:25:814None[Sandbox] Process order. (Serial=705, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:37:25:834None[Sandbox] Process order. (Serial=706, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:37:25:844None[Sandbox] Process order. (Serial=707, Empire=1, Order=Order='OrderGoTo', Entity=#5723, AdditionalFlags='IgnoreFogOfWar', Path='[94, 21] --> [94, 20] --> [94, 19] --> [95, 18]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:37:25:854None[Sandbox] Process order. (Serial=708, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:37:25:884None[Sandbox] Process order. (Serial=709, Empire=2, Order=Order='OrderGoTo', Entity=#5474, AdditionalFlags='IgnoreFogOfWar', Path='[35, 33] --> [36, 32] --> [36, 31] --> [36, 30] --> [35, 29]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:37:25:894None[Sandbox] Process order. (Serial=710, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:37:25:905None[Sandbox] Process order. (Serial=711, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:37:25:915None[Sandbox] Process order. (Serial=712, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:37:25:929None[Sandbox] Process order. (Serial=713, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:37:26:015None[Sandbox] Process order. (Serial=714, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:37:26:036None[Sandbox] Process order. (Serial=715, Empire=1, Order=Order='OrderGoTo', Entity=#1107, AdditionalFlags='IgnoreFogOfWar', Path='[99, 36]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:37:26:108None[Sandbox] Process order. (Serial=716, Empire=5, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:37:26:216None[Sandbox] Process order. (Serial=717, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:37:26:276None[Sandbox] Process order. (Serial=718, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 8]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:37:26:305None[Sandbox] Process order. (Serial=719, Empire=5, Order=Order='OrderGoTo', Entity=#4048, AdditionalFlags='IgnoreFogOfWar', Path='[77, 65]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:37:26:347None[Sandbox] Process order. (Serial=720, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:37:26:679None[Sandbox] Process order. (Serial=721, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:37:26:689None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Byzantium #3491 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

15:37:26:700None[Sandbox] Process order. (Serial=722, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:37:26:722None[Sandbox] Process order. (Serial=723, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:37:26:748None[Sandbox] Process order. (Serial=724, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:37:26:779None[Sandbox] Process order. (Serial=725, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:37:26:819None[Sandbox] Process order. (Serial=726, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:37:26:824None[Sandbox] Process order. (Serial=727, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:37:26:838None[Sandbox] Process order. (Serial=728, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:37:26:859None[Sandbox] Process order. (Serial=729, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:37:26:899None[Sandbox] Process order. (Serial=730, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:37:26:937None[Sandbox] Process order. (Serial=731, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:37:26:950None[Sandbox] Process order. (Serial=732, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:37:27:020None[Sandbox] Process order. (Serial=733, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:37:27:107None[Sandbox] Process order. (Serial=734, Empire=6, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:37:27:283None[Sandbox] Process order. (Serial=735, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 9]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:37:27:353None[Sandbox] Process order. (Serial=736, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:37:27:595None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Byzantium #6649 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

15:37:27:687None[Sandbox] Process order. (Serial=737, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:37:27:838None[Sandbox] Process order. (Serial=738, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:37:27:843None[Sandbox] Process order. (Serial=739, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:37:27:874None[Sandbox] Process order. (Serial=740, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:37:27:906None[Sandbox] Process order. (Serial=741, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:37:28:290None[Sandbox] Process order. (Serial=742, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 8]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:37:28:843None[Sandbox] Process order. (Serial=743, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:37:28:883None[Sandbox] Process order. (Serial=744, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:37:28:913None[Sandbox] Process order. (Serial=745, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:37:29:115None[Sandbox] Process order. (Serial=746, Empire=1, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:37:29:296None[Sandbox] Process order. (Serial=747, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 9]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:37:29:851None[Sandbox] Process order. (Serial=748, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:37:29:921None[Sandbox] Process order. (Serial=749, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:37:30:122None[Sandbox] Process order. (Serial=750, Empire=2, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:37:32:103None[Sandbox] Process order. (Serial=751, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 8]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:37:32:113None[Sandbox] Process order. (Serial=752, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:37:32:526None[Sandbox] Process order. (Serial=753, Empire=0, Order=Order='OrderGoTo', Entity=#5830, path='[90, 52]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:37:32:536None[Sandbox] Process order. (Serial=754, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:37:34:524None[Sandbox] Process order. (Serial=755, Empire=0, Order=Order OrderRansack)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:37:35:591None[Sandbox] Process order. (Serial=756, Empire=0, Order=Order OrderCancelArmyMovement)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:37:36:266None[Sandbox] Process order. (Serial=757, Empire=1, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:37:36:629None[Sandbox] Process order. (Serial=758, Empire=0, Order=Order='OrderGoTo', Entity=#5560, path='[94, 54] --> [93, 54] --> [92, 53] --> [92, 52]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:37:36:639None[Sandbox] Process order. (Serial=759, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:37:37:643None[Sandbox] Process order. (Serial=760, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:37:38:652None[Sandbox] Process order. (Serial=761, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:37:39:656None[Sandbox] Process order. (Serial=762, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:37:42:596None[Sandbox] Process order. (Serial=763, Empire=0, Order=Order OrderAcknowledgeTransactions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:37:42:656None[Sandbox] Process order. (Serial=764, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:37:44:722None[Sandbox] Process order. (Serial=765, Empire=0, Order=Order OrderExecuteGrievanceActionBatch)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:37:44:762None[Sandbox] Process order. (Serial=766, Empire=0, Order=Order OrderAcknowledgeTransactions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:37:46:267None[Sandbox] Process order. (Serial=767, Empire=1, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:37:51:433None[Sandbox] Process order. (Serial=768, Empire=0, Order=Order OrderStealTrade)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:37:53:974None[Sandbox] Process order. (Serial=769, Empire=0, Order=Order='OrderDiplomaticAction', Action='RefuseDemands', OtherEmpire=#1.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:37:54:013None[Sandbox] Process order. (Serial=770, Empire=1, Order=Order='OrderDiplomaticAction', Action='WithdrawDemands', OtherEmpire=#0.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:37:54:013None[Sandbox] Process order. (Serial=771, Empire=1, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:37:54:054None[Sandbox] Process order. (Serial=772, Empire=0, Order=Order OrderAcknowledgeTransactions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:37:54:066None[Sandbox] Process order. (Serial=773, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:37:56:016None[Sandbox] Process order. (Serial=774, Empire=1, Order=Order OrderSetTradeResourceAccessCount)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:37:58:013None[Sandbox] Process order. (Serial=775, Empire=1, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:37:58:014None[Sandbox] Process order. (Serial=776, Empire=1, Order=Order OrderSetTradeResourceAccessCount)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:38:00:011None[Sandbox] Process order. (Serial=777, Empire=1, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:38:03:162None[Sandbox] Process order. (Serial=778, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:38:03:162None[Sandbox] Process order. (Serial=779, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:38:05:792None[Sandbox] Process order. (Serial=780, Empire=0, Order=Order OrderAcknowledgeTransactions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:38:07:223None[Sandbox] Process order. (Serial=781, Empire=0, Order=Order='OrderDiplomaticAction', Action='RefuseDemands', OtherEmpire=#2.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:38:07:264None[Sandbox] Process order. (Serial=782, Empire=0, Order=Order OrderAcknowledgeTransactions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:38:07:304None[Sandbox] Process order. (Serial=783, Empire=2, Order=Order='OrderDiplomaticAction', Action='WithdrawDemands', OtherEmpire=#0.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:38:07:305None[Sandbox] Process order. (Serial=784, Empire=2, Order=Order OrderExecuteGrievanceAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:38:07:307None[Sandbox] Process order. (Serial=785, Empire=2, Order=Order OrderExecuteGrievanceAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:38:07:307None[Sandbox] Process order. (Serial=786, Empire=2, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:38:07:365None[Sandbox] Process order. (Serial=787, Empire=0, Order=Order OrderAcknowledgeTransactions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:38:07:384None[Sandbox] Process order. (Serial=788, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:38:07:384None[Sandbox] Process order. (Serial=789, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:38:07:385None[Sandbox] Process order. (Serial=790, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:38:08:295NoneYou may not start trading with an Empire you cannot trade with.

Amplitude.Mercury.Presentation.PresentationCursorController:ChangeToDiplomaticTradeCursor(System.Reflection.RuntimeParameterInfo)

15:38:09:804None[Sandbox] Process order. (Serial=791, Empire=0, Order=Order OrderAcknowledgeTransactions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:38:11:379None[Sandbox] Process order. (Serial=792, Empire=0, Order=Order='OrderDiplomaticAction', Action='RefuseDemands', OtherEmpire=#3.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:38:11:481None[Sandbox] Process order. (Serial=793, Empire=0, Order=Order OrderAcknowledgeTransactions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:38:11:481None[Sandbox] Process order. (Serial=794, Empire=3, Order=Order='OrderDiplomaticAction', Action='WithdrawDemands', OtherEmpire=#0.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:38:11:483None[Sandbox] Process order. (Serial=795, Empire=3, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:38:11:561None[Sandbox] Process order. (Serial=796, Empire=0, Order=Order OrderAcknowledgeTransactions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:38:11:571None[Sandbox] Process order. (Serial=797, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:38:13:482None[Sandbox] Process order. (Serial=798, Empire=3, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:38:13:572None[Sandbox] Process order. (Serial=799, Empire=0, Order=Order OrderAcknowledgeTransactions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:38:13:979None[Sandbox] Process order. (Serial=800, Empire=0, Order=Order='OrderDiplomaticAction', Action='ProposeEconomicalAgreement', OtherEmpire=#3.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:38:14:069None[Sandbox] Process order. (Serial=801, Empire=0, Order=Order OrderAcknowledgeTransactions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:38:14:079None[Sandbox] Process order. (Serial=802, Empire=3, Order=Order='OrderDiplomaticAction', Action='SignAgreement', OtherEmpire=#0.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:38:14:082None[Sandbox] Process order. (Serial=803, Empire=3, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:38:14:169None[Sandbox] Process order. (Serial=804, Empire=0, Order=Order OrderAcknowledgeTransactions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:38:14:179None[Sandbox] Process order. (Serial=805, Empire=0, Order=Order OrderChangeNotificationFlags)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:38:14:179None[Sandbox] Process order. (Serial=806, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:38:14:279None[Sandbox] Process order. (Serial=807, Empire=3, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:38:14:280None[Sandbox] Process order. (Serial=808, Empire=3, Order=Order OrderSetTradeResourceAccessCount)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:38:15:678None[Sandbox] Process order. (Serial=809, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:38:16:275None[Sandbox] Process order. (Serial=810, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:38:16:285None[Sandbox] Process order. (Serial=811, Empire=3, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:38:20:569None[Sandbox] Process order. (Serial=812, Empire=0, Order=Order='OrderGoTo', Entity=#3802, path='[62, 11] --> [63, 12] --> [63, 13] --> [64, 14] --> [64, 15] --> [65, 16]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:38:20:578None[Sandbox] Process order. (Serial=813, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:38:21:592None[Sandbox] Process order. (Serial=814, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:38:22:598None[Sandbox] Process order. (Serial=815, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:38:23:436None[Sandbox] Process order. (Serial=816, Empire=0, Order=Order='OrderGoToAndCreateBattle', Entity=#4620, path='[66, 18] --> [66, 19] --> [67, 20] --> [67, 21]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:38:23:446None[Sandbox] Process order. (Serial=817, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:38:23:608None[Sandbox] Process order. (Serial=818, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:38:24:458None[Sandbox] Process order. (Serial=819, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:38:25:466None[Sandbox] Process order. (Serial=820, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:38:26:476None[Sandbox] Process order. (Serial=821, Empire=0, Order=Order OrderCreateBattle Attacker #4620 Target #2909 Action #4419 InstantResolve: False)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:38:26:574None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_MayaCivilization #2909 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

15:38:26:594NonePresentation Battle 6698: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:38:26:595NonePresentation Battle 6698: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:38:26:595NonePresentation Battle 6698: Execute action[1]: BattleLoaded. Loaded in progress=False, AdditionalData=393216, currentRound=0, maximumRoundCount=6 (initialActionType: BattleLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:38:26:595NoneCreatePresentationBattlePreview attacker #0, defender #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:38:26:595NoneRestorePresentationBattlePreview created ticket #99030.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:38:26:595NonePresentation Battle 6698: Execute action[2]: ParticipantJoined. EmpireIndex=0, Guid=4620, Group=Attacker, Modifiers=None, Type=Army UnitCount=4 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:38:26:595None[Preview] PresentationArmy NavalUnit_Era2_PacificPolynesians_Waakaulua #4620 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:38:26:596NonePresentation Battle 6698: Execute action[3]: ParticipantJoined. EmpireIndex=2, Guid=2909, Group=Defender, Modifiers=None, Type=Army UnitCount=4 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:38:26:596None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #2909 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:38:26:596NonePresentation Battle 6698: Execute action[4]: ReportDeploymentZone. EmpireIndex=0, Group=Attacker, deploymentTileCount=14 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:38:26:597NonePresentation Battle 6698: Execute action[5]: ReportDeploymentZone. EmpireIndex=2, Group=Defender, deploymentTileCount=1 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:38:26:598NonePresentation Battle 6698: Execute action[6]: StartConfirmation. EmpireIndex=2 (initialActionType: StartConfirmation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:38:26:625NoneRequestRestoreAsyncOperation_Completed for ticket #99030.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)

15:38:26:625NoneRestorePresentationBattlePreview skipped due to ended battle #6698

Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

15:38:26:625NoneRequestAsyncOperation_Dismissed for ticket #99030.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)

15:38:27:633None[Sandbox] Process order. (Serial=822, Empire=0, Order=Order OrderBattleConfirmation - BattleGUID: 6698 EmpireIndex: 0)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:38:27:700NonePresentation Battle 6698: Execute action[7]: ContenderConfirmed. EmpireIndex=0 (initialActionType: ContenderConfirmed)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:38:28:266None[Sandbox] Process order. (Serial=823, Empire=2, Order=Order OrderBattleConfirmation - BattleGUID: 6698 EmpireIndex: 2)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:38:28:271None[Sandbox] Process order. (Serial=824, Empire=2, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:38:28:306NonePresentation Battle 6698: Execute action[8]: ContenderConfirmed. EmpireIndex=2 (initialActionType: ContenderConfirmed)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:38:28:306NonePresentation Battle 6698: Execute action[9]: StartDeployment (initialActionType: StartDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:38:28:307NonePresentation Battle 6698: Execute action[10]: ParticipantUnitCreation. EmpireIndex=0, ParticipantGuid=4620, ParticipantGroup=Attacker, unitCount=4 (initialActionType: ParticipantUnitCreation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:38:28:308NonePresentation Battle 6698: Execute action[10]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantUnitCreation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:38:28:308NonePresentation Battle 6698: Execute action[11]: ParticipantUnitCreation. EmpireIndex=2, ParticipantGuid=2909, ParticipantGroup=Defender, unitCount=1 (initialActionType: ParticipantUnitCreation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:38:28:309None[Preview] Force PresentationUnit UnitVisualAffinity_Era1_EgyptianKingdom #6699 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

15:38:28:309NonePresentation Battle 6698: Execute action[11]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantUnitCreation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:38:28:309NonePresentation Battle 6698: Execute action[12]: GroupUnitDeployment. Group=Attacker. (initialActionType: GroupUnitDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:38:28:309NonePresentation Battle 6698: Execute action[13]: GroupUnitDeployment. Group=Defender. (initialActionType: GroupUnitDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:38:28:768None[Sandbox] Process order. (Serial=825, Empire=0, Order=Order OrderBattleEndUnstack, BattleGuid=#6698)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:38:28:779None[Sandbox] Process order. (Serial=826, Empire=0, Order=Order OrderBattleEndUnstack, BattleGuid=#6698)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:38:28:794NonePresentation Battle 6698: Execute action[14]: EndUnstack. EmpireIndex=0. (initialActionType: EndUnstack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:38:28:897NonePresentation Battle 6698: Execute action[15]: EndUnstack. EmpireIndex=2. (initialActionType: EndUnstack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:38:28:897NonePresentation Battle 6698: Execute action[16]: UnstackAcknowledge (initialActionType: UnstackAcknowledge)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:38:28:900None[Sandbox] Process order. (Serial=827, Empire=0, Order=Order OrderBattleUnstackAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:38:28:931None[Sandbox] Process order. (Serial=828, Empire=2, Order=Order OrderBattleEndDeployment - BattleGUID: 6698 EmpireIndex: 2)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:38:29:001NonePresentation Battle 6698: Execute action[17]: ParticipantDeployed (initialActionType: ParticipantDeployed)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:38:29:001None[Preview] PresentationArmy PresentationArmy #4620 of empire 0 #4620 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:38:29:001None[Preview] PresentationArmy PresentationArmy #4620 of empire 0 #4620 SetHiddenByFlag finished (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:38:29:001None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #2909 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:38:29:001None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #2909 SetHiddenByFlag finished (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:38:29:001NoneReleasePresentationBattlePreview attacker #4620, defender #2909

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:38:29:001None[Preview] PresentationArmy PresentationArmy #4620 of empire 0 #4620 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:38:29:001None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #2909 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:38:29:001NoneCreatePresentationBattlePreview attacker #0, defender #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:38:29:002NoneRestorePresentationBattlePreview created ticket #99037.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:38:29:002NonePresentation Battle 6698: Execute action[17]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantDeployed)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:38:29:002NonePresentation Battle 6698: Execute action[18]: EndDeployment. EmpireIndex=2. (initialActionType: EndDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:38:29:003NonePresentation Battle 6698: Execute action[18]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: EndDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:38:29:050NoneRequestRestoreAsyncOperation_Completed for ticket #99037.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)

15:38:29:050NoneRestorePresentationBattlePreview skipped due to invalid battle #6698

Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

15:38:29:050NoneRequestAsyncOperation_Dismissed for ticket #99037.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)

15:38:29:894None[Sandbox] Process order. (Serial=829, Empire=0, Order=Order OrderBattleEndDeployment - BattleGUID: 6698 EmpireIndex: 0)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:38:29:999NonePresentation Battle 6698: Execute action[19]: EndDeployment. EmpireIndex=0. (initialActionType: EndDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:38:30:000NonePresentation Battle 6698: Execute action[19]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: EndDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:38:30:000NonePresentation Battle 6698: Execute action[20]: DeploymentAcknowledge (initialActionType: DeploymentAcknowledge)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:38:30:006None[Sandbox] Process order. (Serial=830, Empire=0, Order=Order OrderBattleDeploymentAcknowledge, BattleGuid=#6698)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:38:30:099NonePresentation Battle 6698: Execute action[21]: NewRound. Round=0. (initialActionType: NewRound)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:38:30:099NonePresentation Battle 6698: Execute action[22]: StartEmpireRound. EmpireIndex=0. (initialActionType: StartEmpireRound)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:38:30:099NoneReleasePresentationBattlePreview attacker #4620, defender #2909

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:38:30:099None[Preview] PresentationArmy PresentationArmy #4620 of empire 0 #4620 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:38:30:099None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #2909 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:38:30:099NonePresentation Battle 6698: Execute action[22]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: StartEmpireRound)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:38:31:448None[Sandbox] Process order. (Serial=831, Empire=0, Order=Order OrderBattleMove - BattleGUID: 6698 BattleUnitGUID: 6703 AStarResults: [65, 19] --> [66, 19] --> [67, 20])

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:38:31:527NonePresentation Battle 6698: Execute action[23]: UnitMove. EmpireIndex=0. UnitGuid=6703, DestTile=[67, 20]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:38:31:527NonePresentation Battle 6698: Execute action[23]: UnitGoto. EmpireIndex=0. UnitGuid=6703, DestTile=[65, 19]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:38:31:528NonePresentation Battle 6698: Execute action[23]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:38:31:528NonePresentation Battle 6698: Execute action[23]: UnitGoto. EmpireIndex=0. UnitGuid=6703, DestTile=[66, 19]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:38:31:528NonePresentation Battle 6698: Execute action[23]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:38:31:528NonePresentation Battle 6698: Execute action[23]: UnitGoto. EmpireIndex=0. UnitGuid=6703, DestTile=[67, 20]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:38:31:528NonePresentation Battle 6698: Execute action[23]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:38:31:528NonePresentation Battle 6698: Execute action[23]: UpdateBattleUnits. EmpireIndex=0, unitCount=4 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:38:32:920None[Sandbox] Process order. (Serial=832, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:38:32:932None[Sandbox] Process order. (Serial=833, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:38:33:016NonePresentation Battle 6698: Execute action[24]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:38:33:101None[Sandbox] Process order. (Serial=834, Empire=0, Order=Order OrderBattleMove - BattleGUID: 6698 BattleUnitGUID: 6705 AStarResults: [64, 19] --> [65, 19] --> [66, 19] --> [67, 20] --> [68, 20])

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:38:33:229NonePresentation Battle 6698: Execute action[25]: UnitMove. EmpireIndex=0. UnitGuid=6705, DestTile=[68, 20]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:38:33:229NonePresentation Battle 6698: Execute action[25]: UnitGoto. EmpireIndex=0. UnitGuid=6705, DestTile=[64, 19]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:38:33:229NonePresentation Battle 6698: Execute action[25]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:38:33:230NonePresentation Battle 6698: Execute action[25]: UnitGoto. EmpireIndex=0. UnitGuid=6705, DestTile=[65, 19]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:38:33:230NonePresentation Battle 6698: Execute action[25]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:38:33:230NonePresentation Battle 6698: Execute action[25]: UnitGoto. EmpireIndex=0. UnitGuid=6705, DestTile=[66, 19]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:38:33:230NonePresentation Battle 6698: Execute action[25]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:38:33:230NonePresentation Battle 6698: Execute action[25]: UnitGoto. EmpireIndex=0. UnitGuid=6705, DestTile=[67, 20]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:38:33:230NonePresentation Battle 6698: Execute action[25]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:38:33:230NonePresentation Battle 6698: Execute action[25]: UnitGoto. EmpireIndex=0. UnitGuid=6705, DestTile=[68, 20]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:38:33:230NonePresentation Battle 6698: Execute action[25]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:38:33:230NonePresentation Battle 6698: Execute action[25]: UpdateBattleUnits. EmpireIndex=0, unitCount=3 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:38:35:234None[Sandbox] Process order. (Serial=835, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:38:35:244None[Sandbox] Process order. (Serial=836, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:38:35:326NonePresentation Battle 6698: Execute action[26]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:38:36:249None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)

15:38:36:330None[Sandbox] Process order. (Serial=837, Empire=0, Order=Order OrderBattleAttack - BattleGUID: 6698 AttackerGUID: 6705 TargetPosition: 2797 ForceAttack: False)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:38:36:429NonePresentation Battle 6698: Execute action[27]: UnitAttack. EmpireIndex=0. Attacker=6705 (health=0.94), Defender=6699 (health=0.00). (initialActionType: UnitAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:38:36:429NonePresentation Battle 6698: Execute action[27]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:38:36:429NonePresentation Battle 6698: Execute action[27]: UpdateBattleUnits. EmpireIndex=0, unitCount=2 (initialActionType: UnitAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:38:36:429NonePresentation Battle 6698: Execute action[28]: RoundAcknowledge (initialActionType: RoundAcknowledge)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:38:36:442None[Sandbox] Process order. (Serial=838, Empire=0, Order=Order OrderBattleRoundAcknowledge, BattleGuid=#6698)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:38:36:977NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=3056)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:38:36:977NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=3056)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:38:36:977NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#0, pawnId=3056)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:38:36:978NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#2, pawnId=3058)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:38:36:978NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#2, pawnId=3058)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:38:36:978NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#2, pawnId=3058)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:38:36:978NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitActionGroupsEnd of 'PresentationPawn(Clone)' of empire#0, pawnId=3056)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:38:37:457NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=3056)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:38:37:457NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionKillPawn of 'PresentationPawn(Clone)' of empire#2, pawnId=3058)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:38:37:464None[Sandbox] Process order. (Serial=839, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:38:37:475None[Sandbox] Process order. (Serial=840, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:38:37:528NonePresentation Battle 6698: Execute action[29]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:38:37:528NonePresentation Battle 6698: Execute action[30]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=2, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:38:37:528NonePresentation Battle 6698: Execute action[31]: BattleResult. WinnerGroup=Attacker, VictoryType=Extermination (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:38:37:528None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Phoenicia #6703 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

15:38:37:529NonePresentation Battle 6698: Execute action[31]: UnitMove. EmpireIndex=0. UnitGuid=6704, DestTile=[67, 20]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:38:37:529NonePresentation Battle 6698: Execute action[31]: UnitGoto. EmpireIndex=0. UnitGuid=6704, DestTile=[64, 19]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:38:37:529NonePresentation Battle 6698: Execute action[31]: UnitGoto. EmpireIndex=0. UnitGuid=6704, DestTile=[65, 19]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:38:37:529NonePresentation Battle 6698: Execute action[31]: UnitGoto. EmpireIndex=0. UnitGuid=6704, DestTile=[66, 19]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:38:37:529NonePresentation Battle 6698: Execute action[31]: UnitGoto. EmpireIndex=0. UnitGuid=6704, DestTile=[67, 20]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:38:37:529NonePresentation Battle 6698: Execute action[31]: UnitMove. EmpireIndex=0. UnitGuid=6705, DestTile=[67, 20]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:38:37:529NonePresentation Battle 6698: Execute action[31]: UnitGoto. EmpireIndex=0. UnitGuid=6705, DestTile=[67, 20]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:38:37:529NonePresentation Battle 6698: Execute action[31]: UnitMove. EmpireIndex=0. UnitGuid=6706, DestTile=[67, 20]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:38:37:529NonePresentation Battle 6698: Execute action[31]: UnitGoto. EmpireIndex=0. UnitGuid=6706, DestTile=[66, 19]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:38:37:529NonePresentation Battle 6698: Execute action[31]: UnitGoto. EmpireIndex=0. UnitGuid=6706, DestTile=[67, 20]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:38:37:529NonePresentation Battle 6698: Execute action[32]: BattleResultAcknowledge (initialActionType: BattleResultAcknowledge)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:38:37:535None[Sandbox] Process order. (Serial=841, Empire=0, Order=Order OrderBattleResultAcknowledge, BattleGuid=#6698)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:38:37:628NonePresentation Battle 6698: Execute action[33]: BattleEnded (initialActionType: BattleEnded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:38:37:628None[Preview] PresentationArmy PresentationArmy #4620 of empire 0 #4620 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:38:37:628None[Preview] PresentationArmy PresentationArmy #4620 of empire 0 #4620 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:38:37:628None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #2909 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:38:37:628None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #2909 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:38:37:628None[Preview] PresentationArmy NavalUnit_Era2_PacificPolynesians_Waakaulua #4620 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:38:37:628None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #2909 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:38:37:628NoneCould not find PresentationBattlePreview with armyEntityGUID=4620, targetEntityGUID=2909.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:38:39:104None[Sandbox] Process order. (Serial=842, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:38:41:623None[Sandbox] Process order. (Serial=843, Empire=0, Order=Order='OrderGoTo', Entity=#2476, path='[64, 17] --> [65, 17] --> [66, 18]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:38:41:633None[Sandbox] Process order. (Serial=844, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:38:41:729None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Byzantium #2160 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

15:38:42:268None[Sandbox] Process order. (Serial=845, Empire=2, Order=Order OrderBuyoutAvailableConstruction. Settlement=3098, Constructible=LandUnit_Era3_RapaNui_RapaNuiWarriors, Position=[-1, -1], Currency=Money)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:38:42:272None[Sandbox] Process order. (Serial=846, Empire=2, Order=Order OrderBuyoutAvailableConstruction. Settlement=3098, Constructible=LandUnit_Era3_RapaNui_RapaNuiWarriors, Position=[-1, -1], Currency=Money)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:38:42:274None[Sandbox] Process order. (Serial=847, Empire=2, Order=Order OrderBuyoutAvailableConstruction. Settlement=3098, Constructible=LandUnit_Era3_RapaNui_RapaNuiWarriors, Position=[-1, -1], Currency=Money)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:38:42:328None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_MayaCivilization #6726 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

15:38:42:469None[Sandbox] Process order. (Serial=848, Empire=2, Order=Order OrderRemoveConstructionByGuid)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:38:42:470None[Sandbox] Process order. (Serial=849, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:38:42:490None[Sandbox] Process order. (Serial=850, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '3098' Constructible: 'LandUnit_Era3_Common_Crossbowmen' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:38:42:641None[Sandbox] Process order. (Serial=851, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:38:42:670None[Sandbox] Process order. (Serial=852, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:38:42:872None[Sandbox] Process order. (Serial=853, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:38:43:072None[Sandbox] Process order. (Serial=854, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:38:49:090None[Sandbox] Process order. (Serial=855, Empire=0, Order=Order OrderStealTrade)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:38:54:177None[Sandbox] Process order. (Serial=856, Empire=0, Order=Order='OrderGoTo', Entity=#5369, path='[59, 8] --> [60, 8] --> [61, 8] --> [61, 9]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:38:54:185None[Sandbox] Process order. (Serial=857, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:38:55:192None[Sandbox] Process order. (Serial=858, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:38:56:106None[Sandbox] Process order. (Serial=859, Empire=0, Order=Order OrderFurtherActions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:38:56:117None[Sandbox] Process order. (Serial=860, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:38:56:121None[Sandbox] Process order. (Serial=861, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:38:56:124None[Sandbox] Process order. (Serial=862, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:38:56:129None[Sandbox] Process order. (Serial=863, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:38:56:196None[Sandbox] Process order. (Serial=864, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:38:56:236None[Sandbox] Process order. (Serial=865, Empire=0, Order=Order OrderChangeNotificationFlags)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:38:57:132None[Sandbox] Process order. (Serial=866, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:38:57:135None[Sandbox] Process order. (Serial=867, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:38:57:150None[Sandbox] Process order. (Serial=868, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:38:58:138None[Sandbox] Process order. (Serial=869, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:38:58:158None[Sandbox] Process order. (Serial=870, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:38:58:172None[Sandbox] Process order. (Serial=871, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:38:58:289None[Sandbox] Process order. (Serial=872, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:38:58:289None[Sandbox] Process order. (Serial=873, Empire=0, Order=Order OrderChangeNotificationFlags)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:38:58:864None[Sandbox] Process order. (Serial=874, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:38:58:864None[Sandbox] Process order. (Serial=875, Empire=0, Order=Order OrderChangeNotificationFlags)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:38:59:135None[Sandbox] Process order. (Serial=876, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:38:59:145None[Sandbox] Process order. (Serial=877, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:38:59:165None[Sandbox] Process order. (Serial=878, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:38:59:195None[Sandbox] Process order. (Serial=879, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:00:171None[Sandbox] Process order. (Serial=880, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:05:304None[Sandbox] Process order. (Serial=881, Empire=0, Order=Order OrderChangeEntityAwakeState)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:08:018None[Sandbox] Process order. (Serial=882, Empire=0, Order=Order='OrderGoTo', Entity=#5369, path='[61, 8]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:08:028None[Sandbox] Process order. (Serial=883, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:11:610None[Sandbox] Process order. (Serial=884, Empire=0, Order=Order OrderStealTrade)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:20:039None[Sandbox] Process order. (Serial=885, Empire=0, Order=Order OrderEnqueueTechnology)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:22:042None[Sandbox] Process order. (Serial=886, Empire=0, Order=Order='OrderGoTo', Entity=#4715, path='[62, 28] --> [61, 27]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:22:052None[Sandbox] Process order. (Serial=887, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:22:141None[Sandbox] Process order. (Serial=888, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:23:060None[Sandbox] Process order. (Serial=889, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:23:159None[Sandbox] Process order. (Serial=890, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:24:604None[Sandbox] Process order. (Serial=891, Empire=0, Order=Order OrderChangeEntityAwakeState)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:24:645None[Sandbox] Process order. (Serial=892, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:25:005None[Sandbox] Process order. (Serial=893, Empire=0, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:25:065None[Sandbox] Process order. (Serial=894, Empire=-1, Order=Order OrderWaitForOrderReplication)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:25:244NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!

Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()

15:39:25:918NoneAI Synchronization took 668ms at frame 1591 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

15:39:25:936NoneMetadata 'dlc_names' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:39:25:936NoneMetadata 'rmc0' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:39:25:936NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:39:26:352None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #6737 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

15:39:26:361None[Sandbox] Process order. (Serial=895, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:27:265None[Sandbox] Process order. (Serial=896, Empire=0, Order=Order='OrderGoTo', Entity=#2994, AdditionalFlags='IgnoreFogOfWar', Path='[65, 35] --> [65, 34] --> [64, 33] --> [64, 32] --> [63, 31]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:27:266None[Sandbox] Process order. (Serial=897, Empire=0, Order=Order='OrderGoTo', Entity=#4674, AdditionalFlags='IgnoreFogOfWar', Path='[75, 41] --> [75, 42] --> [74, 42] --> [73, 42]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:27:267None[Sandbox] Process order. (Serial=898, Empire=0, Order=Order='OrderGoTo', Entity=#2760, AdditionalFlags='IgnoreFogOfWar', Path='[35, 20] --> [34, 19] --> [35, 18]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:27:275None[Sandbox] Process order. (Serial=899, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:27:279None[Sandbox] Process order. (Serial=900, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:27:282None[Sandbox] Process order. (Serial=901, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:27:307None[Sandbox] Process order. (Serial=902, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:27:307None[Sandbox] Process order. (Serial=903, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:27:308None[Sandbox] Process order. (Serial=904, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:27:309None[Sandbox] Process order. (Serial=905, Empire=1, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 7 Money Investment None Influence Investment None)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:27:309None[Sandbox] Process order. (Serial=906, Empire=1, Order=Order OrderExecuteGrievanceAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:27:310None[Sandbox] Process order. (Serial=907, Empire=1, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:27:310None[Sandbox] Process order. (Serial=908, Empire=1, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 8 Money Investment Medium Influence Investment Medium)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:27:312None[Sandbox] Process order. (Serial=909, Empire=1, Order=Order='OrderGoTo', Entity=#2160, AdditionalFlags='IgnoreFogOfWar', Path='[63, 18] --> [64, 18] --> [65, 18]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:27:314None[Sandbox] Process order. (Serial=910, Empire=1, Order=Order='OrderGoTo', Entity=#3491, AdditionalFlags='IgnoreFogOfWar', Path='[80, 9] --> [81, 9] --> [82, 9] --> [83, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:27:315None[Sandbox] Process order. (Serial=911, Empire=1, Order=Order='OrderGoTo', Entity=#5672, AdditionalFlags='IgnoreFogOfWar', Path='[71, 13] --> [70, 13]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:27:316None[Sandbox] Process order. (Serial=912, Empire=1, Order=Order='OrderGoTo', Entity=#5739, AdditionalFlags='IgnoreFogOfWar', Path='[94, 44] --> [93, 45] --> [94, 46] --> [94, 47]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:27:326None[Sandbox] Process order. (Serial=913, Empire=1, Order=Order='OrderGoTo', Entity=#4533, AdditionalFlags='IgnoreFogOfWar', Path='[91, 52] --> [91, 51] --> [92, 50] --> [93, 50] --> [94, 50] --> [95, 50] --> [95, 49]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:27:327None[Sandbox] Process order. (Serial=914, Empire=1, Order=Order='OrderGoTo', Entity=#1107, AdditionalFlags='IgnoreFogOfWar', Path='[99, 37]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:27:328None[Sandbox] Process order. (Serial=915, Empire=1, Order=Order='OrderGoTo', Entity=#5752, AdditionalFlags='IgnoreFogOfWar', Path='[74, 9]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:27:328None[Sandbox] Process order. (Serial=916, Empire=1, Order=Order='OrderGoTo', Entity=#2839, AdditionalFlags='IgnoreFogOfWar', Path='[52, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:27:329None[Sandbox] Process order. (Serial=917, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:27:332None[Sandbox] Process order. (Serial=918, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:27:336None[Sandbox] Process order. (Serial=919, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:27:340None[Sandbox] Process order. (Serial=920, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:27:345None[Sandbox] Process order. (Serial=921, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '1011' Constructible: 'Extension_Base_PublicOrder' Position: '[96, 25]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:27:356None[Sandbox] Process order. (Serial=922, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:27:360None[Sandbox] Process order. (Serial=923, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:27:364None[Sandbox] Process order. (Serial=924, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:27:386None[Sandbox] Process order. (Serial=925, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1095' Constructible: 'Infrastructure_Science_Family03_01' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:27:387None[Sandbox] Process order. (Serial=926, Empire=2, Order=Order OrderEnqueueTechnology)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:27:387None[Sandbox] Process order. (Serial=927, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '3098' Constructible: 'Infrastructure_Science_Family04_01' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:27:388None[Sandbox] Process order. (Serial=928, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:27:388None[Sandbox] Process order. (Serial=929, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:27:389None[Sandbox] Process order. (Serial=930, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:27:389None[Sandbox] Process order. (Serial=931, Empire=2, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:27:389None[Sandbox] Process order. (Serial=932, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 9]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:27:390None[Sandbox] Process order. (Serial=933, Empire=2, Order=Order='OrderGoTo', Entity=#6507, AdditionalFlags='IgnoreFogOfWar', Path='[50, 14]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:27:391None[Sandbox] Process order. (Serial=934, Empire=2, Order=Order='OrderGoTo', Entity=#5474, AdditionalFlags='IgnoreFogOfWar', Path='[35, 28] --> [35, 27] --> [36, 26] --> [35, 25] --> [35, 24]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:27:396None[Sandbox] Process order. (Serial=935, Empire=2, Order=Order='OrderGoTo', Entity=#6726, AdditionalFlags='IgnoreFogOfWar', Path='[50, 8] --> [49, 8] --> [48, 9] --> [47, 9] --> [47, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:27:397None[Sandbox] Process order. (Serial=936, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:27:400None[Sandbox] Process order. (Serial=937, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:27:403None[Sandbox] Process order. (Serial=938, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:27:416None[Sandbox] Process order. (Serial=939, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:27:426None[Sandbox] Process order. (Serial=940, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:27:427None[Sandbox] Process order. (Serial=941, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:27:427None[Sandbox] Process order. (Serial=942, Empire=3, Order=Order OrderExecuteGrievanceAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:27:432None[Sandbox] Process order. (Serial=943, Empire=3, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:27:440None[Sandbox] Process order. (Serial=944, Empire=3, Order=Order='OrderGoTo', Entity=#6225, AdditionalFlags='IgnoreFogOfWar', Path='[58, 60] --> [59, 60]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:27:441None[Sandbox] Process order. (Serial=945, Empire=3, Order=Order='OrderGoTo', Entity=#6732, AdditionalFlags='IgnoreFogOfWar', Path='[53, 57] --> [53, 56]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:27:447None[Sandbox] Process order. (Serial=946, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:27:452None[Sandbox] Process order. (Serial=947, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:27:456None[Sandbox] Process order. (Serial=948, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '2039' Constructible: 'Extension_Era3_HolyRomanEmpire' Position: '[49, 59]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:27:476None[Sandbox] Process order. (Serial=949, Empire=4, Order=Order='OrderGoTo', Entity=#6269, AdditionalFlags='IgnoreFogOfWar', Path='[92, 50] --> [91, 51] --> [91, 52]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:27:487None[Sandbox] Process order. (Serial=950, Empire=4, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:27:496None[Sandbox] Process order. (Serial=951, Empire=5, Order=Order='OrderGoTo', Entity=#4048, AdditionalFlags='IgnoreFogOfWar', Path='[78, 65] --> [79, 64] --> [80, 64] --> [80, 63]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:27:497None[Sandbox] Process order. (Serial=952, Empire=5, Order=Order='OrderGoTo', Entity=#6530, AdditionalFlags='IgnoreFogOfWar', Path='[78, 64] --> [78, 63] --> [79, 62] --> [80, 62]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:27:506None[Sandbox] Process order. (Serial=953, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:27:509None[Sandbox] Process order. (Serial=954, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:27:516None[Sandbox] Process order. (Serial=955, Empire=6, Order=Order='OrderGoTo', Entity=#2113, AdditionalFlags='IgnoreFogOfWar', Path='[49, 10] --> [48, 11] --> [47, 11] --> [47, 12]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:27:527None[Sandbox] Process order. (Serial=956, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:27:537None[Sandbox] Process order. (Serial=957, Empire=7, Order=Order='OrderGoTo', Entity=#6737, AdditionalFlags='IgnoreFogOfWar', Path='[86, 55]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:27:546None[Sandbox] Process order. (Serial=958, Empire=7, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:27:557None[Sandbox] Process order. (Serial=959, Empire=8, Order=Order='OrderGoTo', Entity=#4936, AdditionalFlags='IgnoreFogOfWar', Path='[82, 59] --> [83, 60] --> [83, 61]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:27:566None[Sandbox] Process order. (Serial=960, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:27:580None[Sandbox] Process order. (Serial=961, Empire=9, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:27:581None[Sandbox] Process order. (Serial=962, Empire=72, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:27:628None[Sandbox] Process order. (Serial=963, Empire=1, Order=Order OrderActivateCivic)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:27:631None[Sandbox] Process order. (Serial=964, Empire=1, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 7 Money Investment Medium Influence Investment Medium)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:27:632None[Sandbox] Process order. (Serial=965, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:27:633None[Sandbox] Process order. (Serial=966, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:27:633None[Sandbox] Process order. (Serial=967, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:27:647None[Sandbox] Process order. (Serial=968, Empire=1, Order=Order='OrderGoTo', Entity=#6552, AdditionalFlags='IgnoreFogOfWar', Path='[94, 27] --> [94, 26] --> [94, 25] --> [95, 24]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:27:656None[Sandbox] Process order. (Serial=969, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:27:687None[Sandbox] Process order. (Serial=970, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:27:687None[Sandbox] Process order. (Serial=971, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:27:689None[Sandbox] Process order. (Serial=972, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:27:689None[Sandbox] Process order. (Serial=973, Empire=2, Order=Order='OrderGoTo', Entity=#6223, AdditionalFlags='IgnoreFogOfWar', Path='[53, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:27:699None[Sandbox] Process order. (Serial=974, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:27:712NoneCan't find entity 6732 of ongoing task. Fails the task 10732.

Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:39:27:718None[Sandbox] Process order. (Serial=975, Empire=3, Order=Order OrderRemoveConstructionByGuid)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:27:719None[Sandbox] Process order. (Serial=976, Empire=3, Order=Order OrderRemoveConstructionByGuid)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:27:720None[Sandbox] Process order. (Serial=977, Empire=3, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:27:720None[Sandbox] Process order. (Serial=978, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:27:721None[Sandbox] Process order. (Serial=979, Empire=3, Order=Order OrderDisbandUnits)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:27:759None[Sandbox] Process order. (Serial=980, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '2039' Constructible: 'Extension_Base_PublicOrder' Position: '[51, 60]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:27:760None[Sandbox] Process order. (Serial=981, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '1108' Constructible: 'Extension_Era3_HolyRomanEmpire' Position: '[43, 60]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:27:779None[Sandbox] Process order. (Serial=982, Empire=5, Order=Order OrderMinorBuildConstructible SettlementGUID: #2290 Constructible: Infrastructure_Industry_Family01_02)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:27:798None[Sandbox] Process order. (Serial=983, Empire=6, Order=Order OrderMinorBuildConstructible SettlementGUID: #2354 Constructible: Infrastructure_Food_Family04_02)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:27:817None[Sandbox] Process order. (Serial=984, Empire=8, Order=Order='OrderGoTo', Entity=#2857, AdditionalFlags='IgnoreFogOfWar', Path='[81, 63] --> [80, 63] --> [80, 64] --> [79, 64]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:27:829None[Sandbox] Process order. (Serial=985, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:27:846None[Sandbox] Process order. (Serial=986, Empire=7, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:27:888None[Sandbox] Process order. (Serial=987, Empire=1, Order=Order OrderBuyoutConstructionByGuid, Settlement: '1932', Construction: '843'))

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:27:909None[Sandbox] Process order. (Serial=988, Empire=1, Order=Order='OrderGoTo', Entity=#1107, AdditionalFlags='IgnoreFogOfWar', Path='[99, 36]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:27:910None[Sandbox] Process order. (Serial=989, Empire=1, Order=Order='OrderGoTo', Entity=#4533, AdditionalFlags='IgnoreFogOfWar', Path='[91, 51]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:27:910None[Sandbox] Process order. (Serial=990, Empire=1, Order=Order='OrderGoTo', Entity=#2839, AdditionalFlags='IgnoreFogOfWar', Path='[53, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:27:919None[Sandbox] Process order. (Serial=991, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:27:949None[Sandbox] Process order. (Serial=992, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:27:959None[Sandbox] Process order. (Serial=993, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 8]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:27:989None[Sandbox] Process order. (Serial=994, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:27:989None[Sandbox] Process order. (Serial=995, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:28:110None[Sandbox] Process order. (Serial=996, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '1932' Constructible: 'Extension_Base_Military' Position: '[78, 6]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:28:170None[Sandbox] Process order. (Serial=997, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:28:171None[Sandbox] Process order. (Serial=998, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:28:281None[Sandbox] Process order. (Serial=999, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:28:292None[Sandbox] Process order. (Serial=1000, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:28:296None[Sandbox] Process order. (Serial=1001, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:28:331None[Sandbox] Process order. (Serial=1002, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:28:342None[Sandbox] Process order. (Serial=1003, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:28:346None[Sandbox] Process order. (Serial=1004, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:28:349None[Sandbox] Process order. (Serial=1005, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:28:361None[Sandbox] Process order. (Serial=1006, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:28:364None[Sandbox] Process order. (Serial=1007, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:28:371None[Sandbox] Process order. (Serial=1008, Empire=0, Order=Order='OrderGoTo', Entity=#2891, path='[64, 24] --> [63, 23] --> [62, 23] --> [61, 23]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:28:372None[Sandbox] Process order. (Serial=1009, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:28:388None[Sandbox] Process order. (Serial=1010, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:28:412None[Sandbox] Process order. (Serial=1011, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:28:423None[Sandbox] Process order. (Serial=1012, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:28:444None[Sandbox] Process order. (Serial=1013, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:28:463None[Sandbox] Process order. (Serial=1014, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:28:491None[Sandbox] Process order. (Serial=1015, Empire=4, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:28:511None[Sandbox] Process order. (Serial=1016, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:28:523None[Sandbox] Process order. (Serial=1017, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:28:532None[Sandbox] Process order. (Serial=1018, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:28:542None[Sandbox] Process order. (Serial=1019, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:28:573None[Sandbox] Process order. (Serial=1020, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:28:664None[Sandbox] Process order. (Serial=1021, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:28:704None[Sandbox] Process order. (Serial=1022, Empire=1, Order=Order='OrderGoTo', Entity=#1107, AdditionalFlags='IgnoreFogOfWar', Path='[98, 37]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:28:754None[Sandbox] Process order. (Serial=1023, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 9]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:28:784None[Sandbox] Process order. (Serial=1024, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:28:819None[Sandbox] Process order. (Serial=1025, Empire=3, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:28:819None[Sandbox] Process order. (Serial=1026, Empire=4, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:28:819None[Sandbox] Process order. (Serial=1027, Empire=6, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:28:833None[Sandbox] Process order. (Serial=1028, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:28:892None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Carthage #5739 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

15:39:28:946None[Sandbox] Process order. (Serial=1029, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:28:965None[Sandbox] Process order. (Serial=1030, Empire=4, Order=Order='OrderGoTo', Entity=#6269, AdditionalFlags='IgnoreFogOfWar', Path='[91, 50]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:28:975None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_RapaNui #6507 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

15:39:28:977None[Sandbox] Process order. (Serial=1031, Empire=4, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:29:054None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_RapaNui #6269 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

15:39:29:147None[Sandbox] Process order. (Serial=1032, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:29:289None[Sandbox] Process order. (Serial=1033, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:29:299None[Sandbox] Process order. (Serial=1034, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:29:309None[Sandbox] Process order. (Serial=1035, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:29:337None[Sandbox] Process order. (Serial=1036, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:29:348None[Sandbox] Process order. (Serial=1037, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:29:349None[Sandbox] Process order. (Serial=1038, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:29:376None[Sandbox] Process order. (Serial=1039, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:29:388None[Sandbox] Process order. (Serial=1040, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:29:408None[Sandbox] Process order. (Serial=1041, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:29:430None[Sandbox] Process order. (Serial=1042, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:29:442None[Sandbox] Process order. (Serial=1043, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:29:468None[Sandbox] Process order. (Serial=1044, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:29:518None[Sandbox] Process order. (Serial=1045, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:29:520None[Sandbox] Process order. (Serial=1046, Empire=1, Order=Order='OrderGoTo', Entity=#5723, AdditionalFlags='IgnoreFogOfWar', Path='[94, 17] --> [93, 17] --> [93, 16] --> [92, 16]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:29:529None[Sandbox] Process order. (Serial=1047, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:29:533None[Sandbox] Process order. (Serial=1048, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:29:577None[Sandbox] Process order. (Serial=1049, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:29:670None[Sandbox] Process order. (Serial=1050, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:29:680None[Sandbox] Process order. (Serial=1051, Empire=0, Order=Order='OrderGoTo', Entity=#2760, AdditionalFlags='IgnoreFogOfWar', Path='[35, 17]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:29:720None[Sandbox] Process order. (Serial=1052, Empire=1, Order=Order='OrderGoTo', Entity=#1107, AdditionalFlags='IgnoreFogOfWar', Path='[99, 36]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:29:759None[Sandbox] Process order. (Serial=1053, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 8]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:29:790None[Sandbox] Process order. (Serial=1054, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:29:843None[Sandbox] Process order. (Serial=1055, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:29:950None[Sandbox] Process order. (Serial=1056, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:29:980None[Sandbox] Process order. (Serial=1057, Empire=8, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:30:150None[Sandbox] Process order. (Serial=1058, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:30:170None[Sandbox] Process order. (Serial=1059, Empire=8, Order=Order='OrderGoTo', Entity=#2857, AdditionalFlags='IgnoreFogOfWar', Path='[81, 63] --> [82, 63]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:30:180None[Sandbox] Process order. (Serial=1060, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:30:302None[Sandbox] Process order. (Serial=1061, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:30:307None[Sandbox] Process order. (Serial=1062, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:30:321None[Sandbox] Process order. (Serial=1063, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:30:351None[Sandbox] Process order. (Serial=1064, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:30:361None[Sandbox] Process order. (Serial=1065, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:30:365None[Sandbox] Process order. (Serial=1066, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:30:411None[Sandbox] Process order. (Serial=1067, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:30:442None[Sandbox] Process order. (Serial=1068, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:30:461None[Sandbox] Process order. (Serial=1069, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:30:481None[Sandbox] Process order. (Serial=1070, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:30:532None[Sandbox] Process order. (Serial=1071, Empire=1, Order=Order='OrderGoTo', Entity=#6649, AdditionalFlags='IgnoreFogOfWar', Path='[94, 29] --> [95, 28] --> [94, 27] --> [94, 26]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:30:533None[Sandbox] Process order. (Serial=1072, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:30:543None[Sandbox] Process order. (Serial=1073, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:30:547None[Sandbox] Process order. (Serial=1074, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:30:592None[Sandbox] Process order. (Serial=1075, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:30:682None[Sandbox] Process order. (Serial=1076, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:30:692None[Sandbox] Process order. (Serial=1077, Empire=0, Order=Order='OrderGoTo', Entity=#4674, AdditionalFlags='IgnoreFogOfWar', Path='[72, 41]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:30:763None[Sandbox] Process order. (Serial=1078, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 9]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:30:792None[Sandbox] Process order. (Serial=1079, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:30:829None[Sandbox] Process order. (Serial=1080, Empire=5, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:30:965None[Sandbox] Process order. (Serial=1081, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:31:176None[Sandbox] Process order. (Serial=1082, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:31:185None[Sandbox] Process order. (Serial=1083, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:31:316None[Sandbox] Process order. (Serial=1084, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:31:326None[Sandbox] Process order. (Serial=1085, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:31:367None[Sandbox] Process order. (Serial=1086, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:31:447None[Sandbox] Process order. (Serial=1087, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:31:469None[Sandbox] Process order. (Serial=1088, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:31:489None[Sandbox] Process order. (Serial=1089, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:31:540None[Sandbox] Process order. (Serial=1090, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:31:560None[Sandbox] Process order. (Serial=1091, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:31:580None[Sandbox] Process order. (Serial=1092, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:31:762None[Sandbox] Process order. (Serial=1093, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 8]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:31:791None[Sandbox] Process order. (Serial=1094, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:31:982None[Sandbox] Process order. (Serial=1095, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:32:172None[Sandbox] Process order. (Serial=1096, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:32:342None[Sandbox] Process order. (Serial=1097, Empire=0, Order=Order OrderStealTrade)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:32:382None[Sandbox] Process order. (Serial=1098, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:32:473None[Sandbox] Process order. (Serial=1099, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:32:554None[Sandbox] Process order. (Serial=1100, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:32:564None[Sandbox] Process order. (Serial=1101, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:32:584None[Sandbox] Process order. (Serial=1102, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:32:616None[Sandbox] Process order. (Serial=1103, Empire=2, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:32:776None[Sandbox] Process order. (Serial=1104, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 9]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:32:806None[Sandbox] Process order. (Serial=1105, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:32:978None[Sandbox] Process order. (Serial=1106, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:33:180None[Sandbox] Process order. (Serial=1107, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:33:382None[Sandbox] Process order. (Serial=1108, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:33:483None[Sandbox] Process order. (Serial=1109, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:33:571None[Sandbox] Process order. (Serial=1110, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:33:592None[Sandbox] Process order. (Serial=1111, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:33:782None[Sandbox] Process order. (Serial=1112, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 8]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:33:812None[Sandbox] Process order. (Serial=1113, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:33:832None[Sandbox] Process order. (Serial=1114, Empire=1, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:33:993None[Sandbox] Process order. (Serial=1115, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:34:187None[Sandbox] Process order. (Serial=1116, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:34:207None[Sandbox] Process order. (Serial=1117, Empire=0, Order=Order OrderAcknowledgeTransactions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:34:259None[Sandbox] Process order. (Serial=1118, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:34:392None[Sandbox] Process order. (Serial=1119, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:34:492None[Sandbox] Process order. (Serial=1120, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:34:595None[Sandbox] Process order. (Serial=1121, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:35:264None[Sandbox] Process order. (Serial=1122, Empire=0, Order=Order='OrderDiplomaticAction', Action='RefuseDemands', OtherEmpire=#3.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:35:357None[Sandbox] Process order. (Serial=1123, Empire=0, Order=Order OrderAcknowledgeTransactions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:35:358None[Sandbox] Process order. (Serial=1124, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:35:359None[Sandbox] Process order. (Serial=1125, Empire=3, Order=Order='OrderDiplomaticAction', Action='WithdrawDemands', OtherEmpire=#0.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:35:364None[Sandbox] Process order. (Serial=1126, Empire=3, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:35:468None[Sandbox] Process order. (Serial=1127, Empire=0, Order=Order OrderAcknowledgeTransactions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:35:469None[Sandbox] Process order. (Serial=1128, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:36:227None[Sandbox] Process order. (Serial=1129, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:37:214None[Sandbox] Process order. (Serial=1130, Empire=0, Order=Order OrderAcknowledgeTransactions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:37:254None[Sandbox] Process order. (Serial=1131, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:37:368None[Sandbox] Process order. (Serial=1132, Empire=3, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:38:442None[Sandbox] Process order. (Serial=1133, Empire=0, Order=Order='OrderDiplomaticAction', Action='RefuseDemands', OtherEmpire=#1.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:38:462None[Sandbox] Process order. (Serial=1134, Empire=0, Order=Order OrderAcknowledgeTransactions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:38:483None[Sandbox] Process order. (Serial=1135, Empire=1, Order=Order='OrderDiplomaticAction', Action='WithdrawDemands', OtherEmpire=#0.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:38:483None[Sandbox] Process order. (Serial=1136, Empire=1, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:38:543None[Sandbox] Process order. (Serial=1137, Empire=3, Order=Order OrderRemoveConstructionByGuid)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:38:544None[Sandbox] Process order. (Serial=1138, Empire=3, Order=Order OrderRemoveConstructionByGuid)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:38:545None[Sandbox] Process order. (Serial=1139, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '1108' Constructible: 'Infrastructure_PublicOrder_Family02_02' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:38:564None[Sandbox] Process order. (Serial=1140, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '1108' Constructible: 'LandUnit_Era2_Common_Horsemen' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:38:565None[Sandbox] Process order. (Serial=1141, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '2039' Constructible: 'LandUnit_Era3_Common_Spies' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:38:565None[Sandbox] Process order. (Serial=1142, Empire=0, Order=Order OrderAcknowledgeTransactions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:38:572None[Sandbox] Process order. (Serial=1143, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:43:213None[Sandbox] Process order. (Serial=1144, Empire=0, Order=Order='OrderGoTo', Entity=#2891, path='[62, 23]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:43:223None[Sandbox] Process order. (Serial=1145, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:44:232None[Sandbox] Process order. (Serial=1146, Empire=0, Order=Order='OrderGoTo', Entity=#2891, path='[62, 24] --> [61, 24] --> [60, 23] --> [61, 22] --> [62, 22]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:44:242None[Sandbox] Process order. (Serial=1147, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:45:250None[Sandbox] Process order. (Serial=1148, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:51:802None[Sandbox] Process order. (Serial=1149, Empire=0, Order=Order='OrderGoTo', Entity=#5830, path='[90, 51]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:51:812None[Sandbox] Process order. (Serial=1150, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:52:925None[Sandbox] Process order. (Serial=1151, Empire=0, Order=Order OrderCreateBattle Attacker #5560 Target #4533 Action #0 InstantResolve: False)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:52:973None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Byzantium #4533 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

15:39:52:973None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_RapaNui #6269 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

15:39:52:992NonePresentation Battle 6747: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:39:52:993NonePresentation Battle 6747: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:39:52:993NonePresentation Battle 6747: Execute action[1]: AdditionalParticipantJoined. EmpireIndex=0. ParticipantGuid=5830. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:39:52:993None[Preview] PresentationArmy LandUnit_Era1_Common_Archers #5830 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:39:52:993NonePresentation Battle 6747: Execute action[2]: BattleLoaded. Loaded in progress=False, AdditionalData=393216, currentRound=0, maximumRoundCount=6 (initialActionType: BattleLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:39:52:993NoneCreatePresentationBattlePreview attacker #0, defender #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:39:52:993NoneRestorePresentationBattlePreview created ticket #100062.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:39:52:993NonePresentation Battle 6747: Execute action[3]: ParticipantJoined. EmpireIndex=0, Guid=5560, Group=Attacker, Modifiers=None, Type=Army UnitCount=5 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:39:52:993None[Preview] PresentationArmy LandUnit_Era3_Common_GreatSwordsmen #5560 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:39:52:993NonePresentation Battle 6747: Execute action[4]: ParticipantJoined. EmpireIndex=0, Guid=5830, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:39:52:994None[Preview] PresentationArmy LandUnit_Era1_Common_Archers #5830 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:39:52:994NonePresentation Battle 6747: Execute action[5]: ParticipantJoined. EmpireIndex=1, Guid=4533, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:39:52:994None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #4533 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:39:52:994NonePresentation Battle 6747: Execute action[6]: CapturePointLoaded (initialActionType: CapturePointLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:39:52:994NonePresentation Battle 6747: Execute action[6]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: CapturePointLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:39:52:994NonePresentation Battle 6747: Execute action[7]: ReportDeploymentZone. EmpireIndex=0, Group=Attacker, deploymentTileCount=8 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:39:52:996NonePresentation Battle 6747: Execute action[8]: ReportDeploymentZone. EmpireIndex=1, Group=Defender, deploymentTileCount=7 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:39:52:997NonePresentation Battle 6747: Execute action[9]: StartConfirmation. EmpireIndex=1 (initialActionType: StartConfirmation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:39:52:997None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #6269 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:39:52:997None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #6269 SetHiddenByFlag finished (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:39:53:028NoneRequestRestoreAsyncOperation_Completed for ticket #100062.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)

15:39:53:028NoneRestorePresentationBattlePreview skipped due to ended battle #6747

Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

15:39:53:028NoneRequestAsyncOperation_Dismissed for ticket #100062.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)

15:39:53:880None[Sandbox] Process order. (Serial=1152, Empire=1, Order=Order OrderBattleRetreat - BattleGUID: 6747 EmpireIndex: 1)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:53:881None[Sandbox] Process order. (Serial=1153, Empire=1, Order=Order OrderExecuteGrievanceAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:53:882None[Sandbox] Process order. (Serial=1154, Empire=1, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:53:987NonePresentation Battle 6747: Execute action[10]: BattleResultAcknowledge (initialActionType: BattleResultAcknowledge)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:39:53:991None[Sandbox] Process order. (Serial=1155, Empire=0, Order=Order OrderBattleResultAcknowledge, BattleGuid=#6747)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:54:098NonePresentation Battle 6747: Execute action[11]: BattleEnded (initialActionType: BattleEnded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:39:54:098None[Preview] PresentationArmy LandUnit_Era3_Common_GreatSwordsmen #5560 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:39:54:098None[Preview] PresentationArmy LandUnit_Era1_Common_Archers #5830 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:39:54:098None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #4533 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:39:54:098None[Preview] PresentationArmy LandUnit_Era3_Common_GreatSwordsmen #5560 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:39:54:098None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #4533 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:39:54:098None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #6269 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:39:54:098None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #6269 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:39:54:098None[Preview] PresentationArmy LandUnit_Era1_Common_Archers #5830 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:39:54:098NoneReleasePresentationBattlePreview attacker #5560, defender #4533

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:39:54:098NoneHidePresentationBattlePreview attacker #5560, defender #4533

Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

15:39:54:098None[Preview] PresentationArmy LandUnit_Era3_Common_GreatSwordsmen #5560 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:39:54:098None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #4533 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:39:54:098None[Preview] PresentationArmy LandUnit_Era3_Common_GreatSwordsmen #5560 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:39:54:098None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #4533 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:39:55:185None[Sandbox] Process order. (Serial=1156, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:55:454None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Byzantium #4533 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

15:39:57:263None[Sandbox] Process order. (Serial=1157, Empire=0, Order=Order='OrderGoTo', Entity=#5560, path='[91, 52] --> [90, 52] --> [89, 53] --> [90, 54] --> [89, 55]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:57:272None[Sandbox] Process order. (Serial=1158, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:58:282None[Sandbox] Process order. (Serial=1159, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:39:59:289None[Sandbox] Process order. (Serial=1160, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:40:02:860None[Sandbox] Process order. (Serial=1161, Empire=0, Order=Order OrderStealTrade)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:40:05:531None[Sandbox] Process order. (Serial=1162, Empire=0, Order=Order='OrderGoToAndCreateBattle', Entity=#4620, path='[68, 20] --> [68, 19]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:40:05:542None[Sandbox] Process order. (Serial=1163, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:40:06:551None[Sandbox] Process order. (Serial=1164, Empire=0, Order=Order OrderCreateBattle Attacker #4620 Target #2909 Action #4477 InstantResolve: False)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:40:06:580None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_MayaCivilization #2909 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

15:40:06:597NonePresentation Battle 6782: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:40:06:597NonePresentation Battle 6782: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:40:06:597NonePresentation Battle 6782: Execute action[1]: BattleLoaded. Loaded in progress=False, AdditionalData=196608, currentRound=0, maximumRoundCount=3 (initialActionType: BattleLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:40:06:597NoneCreatePresentationBattlePreview attacker #0, defender #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:40:06:599NoneRestorePresentationBattlePreview created ticket #100210.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:40:06:599NonePresentation Battle 6782: Execute action[2]: ParticipantJoined. EmpireIndex=0, Guid=4620, Group=Attacker, Modifiers=None, Type=Army UnitCount=4 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:40:06:599None[Preview] PresentationArmy NavalUnit_Era2_PacificPolynesians_Waakaulua #4620 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:40:06:599NonePresentation Battle 6782: Execute action[3]: ParticipantJoined. EmpireIndex=2, Guid=2909, Group=Defender, Modifiers=None, Type=Army UnitCount=3 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:40:06:599None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #2909 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:40:06:599NonePresentation Battle 6782: Execute action[4]: ReportDeploymentZone. EmpireIndex=0, Group=Attacker, deploymentTileCount=8 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:40:06:601NonePresentation Battle 6782: Execute action[5]: ReportDeploymentZone. EmpireIndex=2, Group=Defender, deploymentTileCount=5 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:40:06:601NonePresentation Battle 6782: Execute action[6]: StartConfirmation. EmpireIndex=2 (initialActionType: StartConfirmation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:40:06:627NoneRequestRestoreAsyncOperation_Completed for ticket #100210.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)

15:40:06:627NoneRestorePresentationBattlePreview skipped due to ended battle #6782

Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

15:40:06:627NoneRequestAsyncOperation_Dismissed for ticket #100210.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)

15:40:06:932None[Sandbox] Process order. (Serial=1165, Empire=2, Order=Order OrderBattleConfirmation - BattleGUID: 6782 EmpireIndex: 2)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:40:06:932None[Sandbox] Process order. (Serial=1166, Empire=2, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:40:06:989NonePresentation Battle 6782: Execute action[7]: ContenderConfirmed. EmpireIndex=2 (initialActionType: ContenderConfirmed)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:40:07:664None[Sandbox] Process order. (Serial=1167, Empire=0, Order=Order OrderBattleConfirmation - BattleGUID: 6782 EmpireIndex: 0)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:40:07:704NonePresentation Battle 6782: Execute action[8]: ContenderConfirmed. EmpireIndex=0 (initialActionType: ContenderConfirmed)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:40:07:704NonePresentation Battle 6782: Execute action[9]: StartDeployment (initialActionType: StartDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:40:07:705NonePresentation Battle 6782: Execute action[10]: ParticipantUnitCreation. EmpireIndex=0, ParticipantGuid=4620, ParticipantGroup=Attacker, unitCount=4 (initialActionType: ParticipantUnitCreation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:40:07:706NonePresentation Battle 6782: Execute action[10]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantUnitCreation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:40:07:706NonePresentation Battle 6782: Execute action[11]: ParticipantUnitCreation. EmpireIndex=2, ParticipantGuid=2909, ParticipantGroup=Defender, unitCount=3 (initialActionType: ParticipantUnitCreation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:40:07:707None[Preview] Force PresentationUnit UnitVisualAffinity_Era2_MayaCivilization #6785 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

15:40:07:707None[Preview] Force PresentationUnit UnitVisualAffinity_Era2_MayaCivilization #6784 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

15:40:07:707None[Preview] Force PresentationUnit UnitVisualAffinity_Era3_RapaNui #6783 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

15:40:07:707NonePresentation Battle 6782: Execute action[11]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantUnitCreation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:40:07:707NonePresentation Battle 6782: Execute action[12]: GroupUnitDeployment. Group=Attacker. (initialActionType: GroupUnitDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:40:07:707NonePresentation Battle 6782: Execute action[13]: GroupUnitDeployment. Group=Defender. (initialActionType: GroupUnitDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:40:08:167None[Sandbox] Process order. (Serial=1168, Empire=0, Order=Order OrderBattleEndUnstack, BattleGuid=#6782)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:40:08:189None[Sandbox] Process order. (Serial=1169, Empire=0, Order=Order OrderBattleEndUnstack, BattleGuid=#6782)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:40:08:199NonePresentation Battle 6782: Execute action[14]: EndUnstack. EmpireIndex=0. (initialActionType: EndUnstack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:40:08:303NonePresentation Battle 6782: Execute action[15]: EndUnstack. EmpireIndex=2. (initialActionType: EndUnstack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:40:08:303NonePresentation Battle 6782: Execute action[16]: UnstackAcknowledge (initialActionType: UnstackAcknowledge)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:40:08:308None[Sandbox] Process order. (Serial=1170, Empire=0, Order=Order OrderBattleUnstackAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:40:08:337None[Sandbox] Process order. (Serial=1171, Empire=2, Order=Order OrderBattleEndDeployment - BattleGUID: 6782 EmpireIndex: 2)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:40:08:389NonePresentation Battle 6782: Execute action[17]: ParticipantDeployed (initialActionType: ParticipantDeployed)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:40:08:390None[Preview] PresentationArmy PresentationArmy #4620 of empire 0 #4620 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:40:08:390None[Preview] PresentationArmy PresentationArmy #4620 of empire 0 #4620 SetHiddenByFlag finished (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:40:08:390None[Preview] PresentationArmy PresentationArmy #2909 of empire 2 #2909 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:40:08:390None[Preview] PresentationArmy PresentationArmy #2909 of empire 2 #2909 SetHiddenByFlag finished (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:40:08:390NoneReleasePresentationBattlePreview attacker #4620, defender #2909

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:40:08:390None[Preview] PresentationArmy PresentationArmy #4620 of empire 0 #4620 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:40:08:390None[Preview] PresentationArmy PresentationArmy #2909 of empire 2 #2909 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:40:08:390NoneCreatePresentationBattlePreview attacker #0, defender #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:40:08:391NoneRestorePresentationBattlePreview created ticket #100218.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:40:08:391NonePresentation Battle 6782: Execute action[17]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantDeployed)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:40:08:391NonePresentation Battle 6782: Execute action[18]: EndDeployment. EmpireIndex=2. (initialActionType: EndDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:40:08:391NonePresentation Battle 6782: Execute action[18]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: EndDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:40:08:407NoneRequestRestoreAsyncOperation_Completed for ticket #100218.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)

15:40:08:407NoneRestorePresentationBattlePreview skipped due to invalid battle #6782

Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

15:40:08:407NoneRequestAsyncOperation_Dismissed for ticket #100218.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)

15:40:09:291None[Sandbox] Process order. (Serial=1172, Empire=0, Order=Order OrderBattleEndDeployment - BattleGUID: 6782 EmpireIndex: 0)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:40:09:400NonePresentation Battle 6782: Execute action[19]: EndDeployment. EmpireIndex=0. (initialActionType: EndDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:40:09:401NonePresentation Battle 6782: Execute action[19]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: EndDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:40:09:401NonePresentation Battle 6782: Execute action[20]: DeploymentAcknowledge (initialActionType: DeploymentAcknowledge)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:40:09:411None[Sandbox] Process order. (Serial=1173, Empire=0, Order=Order OrderBattleDeploymentAcknowledge, BattleGuid=#6782)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:40:09:505NonePresentation Battle 6782: Execute action[21]: NewRound. Round=0. (initialActionType: NewRound)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:40:09:505NonePresentation Battle 6782: Execute action[22]: StartEmpireRound. EmpireIndex=0. (initialActionType: StartEmpireRound)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:40:09:505NoneReleasePresentationBattlePreview attacker #4620, defender #2909

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:40:09:505None[Preview] PresentationArmy PresentationArmy #4620 of empire 0 #4620 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:40:09:505None[Preview] PresentationArmy PresentationArmy #2909 of empire 2 #2909 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:40:09:505NonePresentation Battle 6782: Execute action[22]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: StartEmpireRound)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:40:10:651None[Sandbox] Process order. (Serial=1174, Empire=0, Order=Order OrderBattleMove - BattleGUID: 6782 BattleUnitGUID: 6786 AStarResults: [67, 20] --> [68, 20] --> [68, 19])

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:40:10:695NonePresentation Battle 6782: Execute action[23]: UnitMove. EmpireIndex=0. UnitGuid=6786, DestTile=[68, 19]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:40:10:696NonePresentation Battle 6782: Execute action[23]: UnitGoto. EmpireIndex=0. UnitGuid=6786, DestTile=[67, 20]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:40:10:696NonePresentation Battle 6782: Execute action[23]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:40:10:696NonePresentation Battle 6782: Execute action[23]: UnitGoto. EmpireIndex=0. UnitGuid=6786, DestTile=[68, 20]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:40:10:696NonePresentation Battle 6782: Execute action[23]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:40:10:696NonePresentation Battle 6782: Execute action[23]: UnitGoto. EmpireIndex=0. UnitGuid=6786, DestTile=[68, 19]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:40:10:696NonePresentation Battle 6782: Execute action[23]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:40:10:696NonePresentation Battle 6782: Execute action[23]: UpdateBattleUnits. EmpireIndex=0, unitCount=4 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:40:12:101None[Sandbox] Process order. (Serial=1175, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:40:12:111None[Sandbox] Process order. (Serial=1176, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:40:12:172None[Sandbox] Process order. (Serial=1177, Empire=0, Order=Order OrderBattleMove - BattleGUID: 6782 BattleUnitGUID: 6789 AStarResults: [66, 19] --> [67, 20] --> [68, 20] --> [69, 20])

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:40:12:195NonePresentation Battle 6782: Execute action[24]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:40:12:195NonePresentation Battle 6782: Execute action[25]: UnitMove. EmpireIndex=0. UnitGuid=6789, DestTile=[69, 20]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:40:12:196NonePresentation Battle 6782: Execute action[25]: UnitGoto. EmpireIndex=0. UnitGuid=6789, DestTile=[66, 19]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:40:12:196NonePresentation Battle 6782: Execute action[25]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:40:12:196NonePresentation Battle 6782: Execute action[25]: UnitGoto. EmpireIndex=0. UnitGuid=6789, DestTile=[67, 20]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:40:12:196NonePresentation Battle 6782: Execute action[25]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:40:12:196NonePresentation Battle 6782: Execute action[25]: UnitGoto. EmpireIndex=0. UnitGuid=6789, DestTile=[68, 20]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:40:12:196NonePresentation Battle 6782: Execute action[25]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:40:12:196NonePresentation Battle 6782: Execute action[25]: UnitGoto. EmpireIndex=0. UnitGuid=6789, DestTile=[69, 20]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:40:12:196NonePresentation Battle 6782: Execute action[25]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:40:12:196NonePresentation Battle 6782: Execute action[25]: UpdateBattleUnits. EmpireIndex=0, unitCount=4 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:40:13:209None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)

15:40:13:346None[Sandbox] Process order. (Serial=1178, Empire=0, Order=Order OrderBattleAttack - BattleGUID: 6782 AttackerGUID: 6786 TargetPosition: 2539 ForceAttack: False)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:40:13:402NonePresentation Battle 6782: Execute action[26]: UnitAttack. EmpireIndex=0. Attacker=6786 (health=0.98), Defender=6785 (health=0.00). (initialActionType: UnitAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:40:13:402NonePresentation Battle 6782: Execute action[26]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:40:13:402NonePresentation Battle 6782: Execute action[26]: UpdateBattleUnits. EmpireIndex=0, unitCount=2 (initialActionType: UnitAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:40:13:870None[Sandbox] Process order. (Serial=1179, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:40:13:880None[Sandbox] Process order. (Serial=1180, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:40:13:968NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=3059)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:40:13:968NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=3059)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:40:13:968NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#0, pawnId=3059)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:40:13:968NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#2, pawnId=3096)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:40:13:968NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#2, pawnId=3096)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:40:13:968NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#2, pawnId=3096)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:40:13:968NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitActionGroupsEnd of 'PresentationPawn(Clone)' of empire#0, pawnId=3059)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:40:14:003NonePresentation Battle 6782: Execute action[27]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:40:14:441NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=3059)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:40:14:442NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionKillPawn of 'PresentationPawn(Clone)' of empire#2, pawnId=3096)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:40:14:453None[Sandbox] Process order. (Serial=1181, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:40:14:464None[Sandbox] Process order. (Serial=1182, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:40:14:511NonePresentation Battle 6782: Execute action[28]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:40:14:511NonePresentation Battle 6782: Execute action[29]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=2, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:40:15:251None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)

15:40:15:430None[Sandbox] Process order. (Serial=1183, Empire=0, Order=Order OrderBattleAttack - BattleGUID: 6782 AttackerGUID: 6789 TargetPosition: 2670 ForceAttack: False)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:40:15:500NonePresentation Battle 6782: Execute action[30]: UnitAttack. EmpireIndex=0. Attacker=6789 (health=0.85), Defender=6784 (health=0.00). (initialActionType: UnitAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:40:15:501NonePresentation Battle 6782: Execute action[30]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:40:15:501NonePresentation Battle 6782: Execute action[30]: UpdateBattleUnits. EmpireIndex=0, unitCount=1 (initialActionType: UnitAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:40:15:515NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=3093)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:40:15:515NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=3093)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:40:15:515NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#0, pawnId=3093)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:40:15:515NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#2, pawnId=3043)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:40:15:515NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#2, pawnId=3043)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:40:15:515NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#2, pawnId=3043)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:40:15:515NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitActionGroupsEnd of 'PresentationPawn(Clone)' of empire#0, pawnId=3093)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:40:16:072NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=3093)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:40:16:072NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionKillPawn of 'PresentationPawn(Clone)' of empire#2, pawnId=3043)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:40:16:084None[Sandbox] Process order. (Serial=1184, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:40:16:093None[Sandbox] Process order. (Serial=1185, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:40:16:210NonePresentation Battle 6782: Execute action[31]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:40:16:210NonePresentation Battle 6782: Execute action[32]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=2, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:40:16:894None[Sandbox] Process order. (Serial=1186, Empire=0, Order=Order OrderBattleMove - BattleGUID: 6782 BattleUnitGUID: 6788 AStarResults: [67, 20] --> [68, 20] --> [69, 20] --> [70, 20])

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:40:17:013NonePresentation Battle 6782: Execute action[33]: UnitMove. EmpireIndex=0. UnitGuid=6788, DestTile=[70, 20]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:40:17:014NonePresentation Battle 6782: Execute action[33]: UnitGoto. EmpireIndex=0. UnitGuid=6788, DestTile=[67, 20]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:40:17:014NonePresentation Battle 6782: Execute action[33]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:40:17:014NonePresentation Battle 6782: Execute action[33]: UnitGoto. EmpireIndex=0. UnitGuid=6788, DestTile=[68, 20]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:40:17:014NonePresentation Battle 6782: Execute action[33]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:40:17:014NonePresentation Battle 6782: Execute action[33]: UnitGoto. EmpireIndex=0. UnitGuid=6788, DestTile=[69, 20]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:40:17:014NonePresentation Battle 6782: Execute action[33]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:40:17:014NonePresentation Battle 6782: Execute action[33]: UnitGoto. EmpireIndex=0. UnitGuid=6788, DestTile=[70, 20]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:40:17:014NonePresentation Battle 6782: Execute action[33]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:40:17:014NonePresentation Battle 6782: Execute action[33]: UpdateBattleUnits. EmpireIndex=0, unitCount=3 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:40:17:961None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)

15:40:18:720None[Sandbox] Process order. (Serial=1187, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:40:18:731None[Sandbox] Process order. (Serial=1188, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:40:18:805NonePresentation Battle 6782: Execute action[34]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:40:19:301None[Sandbox] Process order. (Serial=1189, Empire=0, Order=Order OrderBattleAttack - BattleGUID: 6782 AttackerGUID: 6788 TargetPosition: 2671 ForceAttack: False)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:40:19:406NonePresentation Battle 6782: Execute action[35]: UnitAttack. EmpireIndex=0. Attacker=6788 (health=0.88), Defender=6783 (health=0.00). (initialActionType: UnitAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:40:19:406NonePresentation Battle 6782: Execute action[35]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:40:19:406NonePresentation Battle 6782: Execute action[35]: UpdateBattleUnits. EmpireIndex=0, unitCount=1 (initialActionType: UnitAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:40:19:406NonePresentation Battle 6782: Execute action[36]: RoundAcknowledge (initialActionType: RoundAcknowledge)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:40:19:413None[Sandbox] Process order. (Serial=1190, Empire=0, Order=Order OrderBattleRoundAcknowledge, BattleGuid=#6782)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:40:19:419NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=3094)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:40:19:419NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=3094)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:40:19:419NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#0, pawnId=3094)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:40:19:420NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#2, pawnId=3097)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:40:19:420NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#2, pawnId=3097)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:40:19:420NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#2, pawnId=3097)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:40:19:420NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitActionGroupsEnd of 'PresentationPawn(Clone)' of empire#0, pawnId=3094)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:40:19:731None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=3094 OnAttackCompleted while safeguard has not been catched.

Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)

15:40:19:990NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=3094)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:40:19:990NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionKillPawn of 'PresentationPawn(Clone)' of empire#2, pawnId=3097)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:40:19:992None[Sandbox] Process order. (Serial=1191, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:40:20:002None[Sandbox] Process order. (Serial=1192, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:40:20:103NonePresentation Battle 6782: Execute action[37]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:40:20:103NonePresentation Battle 6782: Execute action[38]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=2, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:40:20:103NonePresentation Battle 6782: Execute action[39]: BattleResult. WinnerGroup=Attacker, VictoryType=Extermination (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:40:20:103NonePresentation Battle 6782: Execute action[39]: UnitMove. EmpireIndex=0. UnitGuid=6786, DestTile=[68, 20]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:40:20:103NonePresentation Battle 6782: Execute action[39]: UnitGoto. EmpireIndex=0. UnitGuid=6786, DestTile=[68, 20]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:40:20:103NonePresentation Battle 6782: Execute action[39]: UnitMove. EmpireIndex=0. UnitGuid=6787, DestTile=[68, 20]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:40:20:103NonePresentation Battle 6782: Execute action[39]: UnitGoto. EmpireIndex=0. UnitGuid=6787, DestTile=[68, 20]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:40:20:103NonePresentation Battle 6782: Execute action[39]: UnitMove. EmpireIndex=0. UnitGuid=6788, DestTile=[68, 20]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:40:20:103NonePresentation Battle 6782: Execute action[39]: UnitGoto. EmpireIndex=0. UnitGuid=6788, DestTile=[69, 19]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:40:20:103NonePresentation Battle 6782: Execute action[39]: UnitGoto. EmpireIndex=0. UnitGuid=6788, DestTile=[68, 19]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:40:20:103NonePresentation Battle 6782: Execute action[39]: UnitGoto. EmpireIndex=0. UnitGuid=6788, DestTile=[68, 20]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:40:20:103NonePresentation Battle 6782: Execute action[39]: UnitMove. EmpireIndex=0. UnitGuid=6789, DestTile=[68, 20]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:40:20:103NonePresentation Battle 6782: Execute action[39]: UnitGoto. EmpireIndex=0. UnitGuid=6789, DestTile=[68, 20]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:40:20:103NonePresentation Battle 6782: Execute action[40]: BattleResultAcknowledge (initialActionType: BattleResultAcknowledge)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:40:20:112None[Sandbox] Process order. (Serial=1193, Empire=0, Order=Order OrderBattleResultAcknowledge, BattleGuid=#6782)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:40:20:210NonePresentation Battle 6782: Execute action[41]: BattleEnded (initialActionType: BattleEnded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:40:20:211None[Preview] PresentationArmy PresentationArmy #4620 of empire 0 #4620 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:40:20:211None[Preview] PresentationArmy PresentationArmy #4620 of empire 0 #4620 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:40:20:211None[Preview] PresentationArmy NavalUnit_Era2_PacificPolynesians_Waakaulua #4620 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:40:20:211NoneCould not find PresentationBattlePreview with armyEntityGUID=4620, targetEntityGUID=2909.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:40:21:314NoneArmy 2909 does not exists anymore. Fail task.

Amplitude.Mercury.AI.Brain.Actuators.BehaviorTreeActuator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.AI.Brain.Tasks.ExplorationMission, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Empire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateTaskStatus()

15:40:21:340None[Sandbox] Process order. (Serial=1194, Empire=2, Order=Order OrderBuyoutAvailableConstruction. Settlement=3098, Constructible=LandUnit_Era3_Common_Knights, Position=[-1, -1], Currency=Money)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:40:21:344None[Sandbox] Process order. (Serial=1195, Empire=2, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:40:21:386None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_RapaNui #6810 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

15:40:21:540None[Sandbox] Process order. (Serial=1196, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:40:21:722None[Sandbox] Process order. (Serial=1197, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:40:21:752None[Sandbox] Process order. (Serial=1198, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:40:25:262None[Sandbox] Process order. (Serial=1199, Empire=0, Order=Order OrderFurtherActions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:40:25:271None[Sandbox] Process order. (Serial=1200, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:40:25:275None[Sandbox] Process order. (Serial=1201, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:40:25:279None[Sandbox] Process order. (Serial=1202, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:40:26:286None[Sandbox] Process order. (Serial=1203, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:40:26:287None[Sandbox] Process order. (Serial=1204, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:40:27:049None[Sandbox] Process order. (Serial=1205, Empire=0, Order=Order='OrderGoTo', Entity=#3478, path='[77, 53] --> [78, 53] --> [79, 52] --> [78, 51]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:40:27:059None[Sandbox] Process order. (Serial=1206, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:40:27:290None[Sandbox] Process order. (Serial=1207, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:40:28:065None[Sandbox] Process order. (Serial=1208, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:40:29:071None[Sandbox] Process order. (Serial=1209, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:40:30:075None[Sandbox] Process order. (Serial=1210, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:40:30:991None[Sandbox] Process order. (Serial=1211, Empire=0, Order=Order='OrderGoTo', Entity=#5369, path='[62, 8] --> [63, 8] --> [63, 7] --> [64, 7]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:40:31:001None[Sandbox] Process order. (Serial=1212, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:40:32:015None[Sandbox] Process order. (Serial=1213, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:40:33:022None[Sandbox] Process order. (Serial=1214, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:40:34:030None[Sandbox] Process order. (Serial=1215, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:40:36:246None[Sandbox] Process order. (Serial=1216, Empire=0, Order=Order OrderEnqueueConstructible, Settlement: '4378' Constructible: 'Extension_Era2_PacificPolynesians' Position: '[58, 19]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:04:614None[Sandbox] Process order. (Serial=1217, Empire=0, Order=Order OrderChangeEntityAwakeState)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:04:881UI Steam[UI] Showing NarrativeWindow: $NarrativeEvent_Regular329

Amplitude.Mercury.UI.NarrativeWindow:OnBeginShow(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.NarrativeWindow:OnBeginShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

15:41:11:295None[Sandbox] Process order. (Serial=1218, Empire=0, Order=Order OrderMakeNarrativeEventChoice)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:11:299None[Sandbox] Process order. (Serial=1219, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:11:345None[Sandbox] Process order. (Serial=1220, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:12:221None[Sandbox] Process order. (Serial=1221, Empire=0, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:12:342None[Sandbox] Process order. (Serial=1222, Empire=-1, Order=Order OrderWaitForOrderReplication)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:12:534None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_HolyRomanEmpire #6815 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

15:41:13:224NoneAI Synchronization took 688ms at frame 2150 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

15:41:13:248NoneMetadata 'dlc_names' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:41:13:248NoneMetadata 'rmc0' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:41:13:248NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:41:13:650None[Sandbox] Process order. (Serial=1223, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:14:153None[Sandbox] Process order. (Serial=1224, Empire=0, Order=Order OrderChangeNotificationFlags)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:14:553None[Sandbox] Process order. (Serial=1225, Empire=0, Order=Order='OrderGoTo', Entity=#4674, AdditionalFlags='IgnoreFogOfWar', Path='[72, 40] --> [71, 39] --> [71, 38] --> [70, 37] --> [70, 36]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:14:554None[Sandbox] Process order. (Serial=1226, Empire=0, Order=Order='OrderGoTo', Entity=#2760, AdditionalFlags='IgnoreFogOfWar', Path='[36, 17] --> [37, 16] --> [37, 15]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:14:554None[Sandbox] Process order. (Serial=1227, Empire=0, Order=Order='OrderGoTo', Entity=#2994, AdditionalFlags='IgnoreFogOfWar', Path='[64, 32] --> [64, 33] --> [65, 34] --> [65, 35] --> [66, 35]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:14:564None[Sandbox] Process order. (Serial=1228, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:14:569None[Sandbox] Process order. (Serial=1229, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:14:575None[Sandbox] Process order. (Serial=1230, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:14:594None[Sandbox] Process order. (Serial=1231, Empire=1, Order=Order OrderEnqueueTechnology)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:14:594None[Sandbox] Process order. (Serial=1232, Empire=1, Order=Order OrderSetTradeResourceAccessCount)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:14:595None[Sandbox] Process order. (Serial=1233, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:14:596None[Sandbox] Process order. (Serial=1234, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:14:596None[Sandbox] Process order. (Serial=1235, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:14:596None[Sandbox] Process order. (Serial=1236, Empire=1, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 7 Money Investment None Influence Investment None)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:14:597None[Sandbox] Process order. (Serial=1237, Empire=1, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 8 Money Investment None Influence Investment None)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:14:598None[Sandbox] Process order. (Serial=1238, Empire=1, Order=Order OrderSettlementBanishPopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:14:599None[Sandbox] Process order. (Serial=1239, Empire=1, Order=Order OrderBuyoutConstructionWithPopulationByGuid, Settlement: '3088', Construction: '846')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:14:607None[Sandbox] Process order. (Serial=1240, Empire=1, Order=Order='OrderGoTo', Entity=#5672, AdditionalFlags='IgnoreFogOfWar', Path='[70, 14] --> [69, 15]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:14:608None[Sandbox] Process order. (Serial=1241, Empire=1, Order=Order='OrderGoTo', Entity=#5752, AdditionalFlags='IgnoreFogOfWar', Path='[74, 8] --> [74, 7] --> [75, 6]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:14:609None[Sandbox] Process order. (Serial=1242, Empire=1, Order=Order='OrderGoTo', Entity=#5739, AdditionalFlags='IgnoreFogOfWar', Path='[95, 48] --> [95, 49] --> [95, 50] --> [94, 50]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:14:610None[Sandbox] Process order. (Serial=1243, Empire=1, Order=Order='OrderGoTo', Entity=#3491, AdditionalFlags='IgnoreFogOfWar', Path='[84, 10] --> [85, 10] --> [85, 11] --> [86, 12]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:14:611None[Sandbox] Process order. (Serial=1244, Empire=1, Order=Order='OrderGoTo', Entity=#2160, AdditionalFlags='IgnoreFogOfWar', Path='[63, 18] --> [62, 17] --> [61, 17]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:14:612None[Sandbox] Process order. (Serial=1245, Empire=1, Order=Order='OrderGoTo', Entity=#2839, AdditionalFlags='IgnoreFogOfWar', Path='[52, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:14:616None[Sandbox] Process order. (Serial=1246, Empire=1, Order=Order='OrderGoTo', Entity=#1107, AdditionalFlags='IgnoreFogOfWar', Path='[99, 37]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:14:617None[Sandbox] Process order. (Serial=1247, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:14:622None[Sandbox] Process order. (Serial=1248, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:14:627None[Sandbox] Process order. (Serial=1249, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:14:633None[Sandbox] Process order. (Serial=1250, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:14:637None[Sandbox] Process order. (Serial=1251, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:14:646None[Sandbox] Process order. (Serial=1252, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:14:677None[Sandbox] Process order. (Serial=1253, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '3098' Constructible: 'Infrastructure_Science_Family03_01' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:14:677None[Sandbox] Process order. (Serial=1254, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:14:679None[Sandbox] Process order. (Serial=1255, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:14:679None[Sandbox] Process order. (Serial=1256, Empire=2, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:14:680None[Sandbox] Process order. (Serial=1257, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 9]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:14:681None[Sandbox] Process order. (Serial=1258, Empire=2, Order=Order='OrderGoTo', Entity=#6223, AdditionalFlags='IgnoreFogOfWar', Path='[54, 10] --> [55, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:14:682None[Sandbox] Process order. (Serial=1259, Empire=2, Order=Order='OrderGoTo', Entity=#5474, AdditionalFlags='IgnoreFogOfWar', Path='[35, 23] --> [35, 22] --> [35, 21] --> [36, 20] --> [36, 19]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:14:683None[Sandbox] Process order. (Serial=1260, Empire=2, Order=Order='OrderGoTo', Entity=#6810, AdditionalFlags='IgnoreFogOfWar', Path='[49, 7] --> [48, 7] --> [48, 8] --> [47, 9]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:14:687None[Sandbox] Process order. (Serial=1261, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:14:690None[Sandbox] Process order. (Serial=1262, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:14:694None[Sandbox] Process order. (Serial=1263, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:14:697None[Sandbox] Process order. (Serial=1264, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:14:707None[Sandbox] Process order. (Serial=1265, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1095' Constructible: 'Extension_Base_Science' Position: '[33, 15]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:14:708None[Sandbox] Process order. (Serial=1266, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1791' Constructible: 'Extension_Era3_RapaNuiBis' Position: '[36, 28]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:14:738None[Sandbox] Process order. (Serial=1267, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '1108' Constructible: 'Repeatable_PublicOrder' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:14:738None[Sandbox] Process order. (Serial=1268, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:14:739None[Sandbox] Process order. (Serial=1269, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:14:739None[Sandbox] Process order. (Serial=1270, Empire=3, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:14:740None[Sandbox] Process order. (Serial=1271, Empire=3, Order=Order='OrderGoTo', Entity=#6225, AdditionalFlags='IgnoreFogOfWar', Path='[59, 60] --> [59, 59] --> [60, 59] --> [60, 58]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:14:749None[Sandbox] Process order. (Serial=1272, Empire=3, Order=Order='OrderGoTo', Entity=#6815, AdditionalFlags='IgnoreFogOfWar', Path='[54, 57]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:14:750None[Sandbox] Process order. (Serial=1273, Empire=3, Order=Order='OrderGoTo', Entity=#6813, AdditionalFlags='IgnoreFogOfWar', Path='[41, 56] --> [40, 56] --> [39, 55] --> [39, 54] --> [39, 53] --> [39, 52] --> [38, 51]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:14:751None[Sandbox] Process order. (Serial=1274, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:14:759None[Sandbox] Process order. (Serial=1275, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '2039' Constructible: 'Extension_Base_PublicOrder' Position: '[51, 60]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:14:760None[Sandbox] Process order. (Serial=1276, Empire=3, Order=Order OrderBuyoutAvailableConstruction. Settlement=5766, Constructible=Extension_Base_Harbour, Position=[57, 60], Currency=Influence)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:14:764None[Sandbox] Process order. (Serial=1277, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:14:769None[Sandbox] Process order. (Serial=1278, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:14:809None[Sandbox] Process order. (Serial=1279, Empire=5, Order=Order='OrderGoTo', Entity=#4048, AdditionalFlags='IgnoreFogOfWar', Path='[80, 64] --> [79, 64] --> [78, 65] --> [78, 66]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:14:810None[Sandbox] Process order. (Serial=1280, Empire=5, Order=Order='OrderGoTo', Entity=#5358, AdditionalFlags='IgnoreFogOfWar', Path='[80, 62] --> [81, 62] --> [82, 62]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:14:810None[Sandbox] Process order. (Serial=1281, Empire=5, Order=Order='OrderGoTo', Entity=#6530, AdditionalFlags='IgnoreFogOfWar', Path='[80, 63] --> [80, 64]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:14:820None[Sandbox] Process order. (Serial=1282, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:14:822None[Sandbox] Process order. (Serial=1283, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:14:823None[Sandbox] Process order. (Serial=1284, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:14:858None[Sandbox] Process order. (Serial=1285, Empire=8, Order=Order='OrderGoTo', Entity=#2857, AdditionalFlags='IgnoreFogOfWar', Path='[82, 64] --> [81, 64]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:14:859None[Sandbox] Process order. (Serial=1286, Empire=8, Order=Order='OrderGoTo', Entity=#4936, AdditionalFlags='IgnoreFogOfWar', Path='[83, 59] --> [84, 60] --> [84, 59]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:14:868None[Sandbox] Process order. (Serial=1287, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:14:870None[Sandbox] Process order. (Serial=1288, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:14:885None[Sandbox] Process order. (Serial=1289, Empire=4, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:14:886None[Sandbox] Process order. (Serial=1290, Empire=6, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:14:886None[Sandbox] Process order. (Serial=1291, Empire=7, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:14:887None[Sandbox] Process order. (Serial=1292, Empire=9, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:14:887None[Sandbox] Process order. (Serial=1293, Empire=72, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:14:928None[Sandbox] Process order. (Serial=1294, Empire=1, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 7 Money Investment Low Influence Investment Low)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:14:929None[Sandbox] Process order. (Serial=1295, Empire=1, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 8 Money Investment Low Influence Investment Low)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:14:929None[Sandbox] Process order. (Serial=1296, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '3088' Constructible: 'Infrastructure_Military_Family04_02' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:14:929None[Sandbox] Process order. (Serial=1297, Empire=1, Order=Order OrderBuyoutConstructionWithPopulationByGuid, Settlement: '1011', Construction: '857')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:14:935None[Sandbox] Process order. (Serial=1298, Empire=1, Order=Order='OrderGoTo', Entity=#6552, AdditionalFlags='IgnoreFogOfWar', Path='[95, 23] --> [96, 22] --> [95, 21] --> [95, 20]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:14:936None[Sandbox] Process order. (Serial=1299, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:14:936None[Sandbox] Process order. (Serial=1300, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:14:948None[Sandbox] Process order. (Serial=1301, Empire=1, Order=Order='OrderGoTo', Entity=#3970, AdditionalFlags='IgnoreFogOfWar', Path='[92, 16] --> [92, 17] --> [93, 17] --> [94, 17] --> [95, 18] --> [94, 19] --> [95, 20]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:14:949None[Sandbox] Process order. (Serial=1302, Empire=1, Order=Order='OrderGoTo', Entity=#4533, AdditionalFlags='IgnoreFogOfWar', Path='[95, 49] --> [96, 48] --> [95, 47]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:14:949None[Sandbox] Process order. (Serial=1303, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:14:960None[Sandbox] Process order. (Serial=1304, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:14:964None[Sandbox] Process order. (Serial=1305, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:14:990None[Sandbox] Process order. (Serial=1306, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:14:990None[Sandbox] Process order. (Serial=1307, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:15:020None[Sandbox] Process order. (Serial=1308, Empire=3, Order=Order OrderRemoveConstructionByGuid)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:15:020None[Sandbox] Process order. (Serial=1309, Empire=3, Order=Order OrderRemoveConstructionByGuid)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:15:021None[Sandbox] Process order. (Serial=1310, Empire=3, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:15:021None[Sandbox] Process order. (Serial=1311, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '2039' Constructible: 'LandUnit_Era3_Common_Pikemen' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:15:022None[Sandbox] Process order. (Serial=1312, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '2039' Constructible: 'LandUnit_Era3_Common_Crossbowmen' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:15:022None[Sandbox] Process order. (Serial=1313, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:15:022None[Sandbox] Process order. (Serial=1314, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:15:040None[Sandbox] Process order. (Serial=1315, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '1108' Constructible: 'LandUnit_Era2_Common_Horsemen' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:15:040None[Sandbox] Process order. (Serial=1316, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '2039' Constructible: 'LandUnit_Era3_Common_Pikemen' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:15:061None[Sandbox] Process order. (Serial=1317, Empire=4, Order=Order='OrderGoTo', Entity=#6269, AdditionalFlags='IgnoreFogOfWar', Path='[91, 51]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:15:071None[Sandbox] Process order. (Serial=1318, Empire=4, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:15:081None[Sandbox] Process order. (Serial=1319, Empire=6, Order=Order='OrderGoTo', Entity=#2113, AdditionalFlags='IgnoreFogOfWar', Path='[48, 11] --> [48, 12] --> [47, 13]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:15:091None[Sandbox] Process order. (Serial=1320, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:15:162None[Sandbox] Process order. (Serial=1321, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:15:164None[Sandbox] Process order. (Serial=1322, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:15:171None[Sandbox] Process order. (Serial=1323, Empire=1, Order=Order='OrderGoTo', Entity=#1107, AdditionalFlags='IgnoreFogOfWar', Path='[99, 36]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:15:172None[Sandbox] Process order. (Serial=1324, Empire=1, Order=Order='OrderGoTo', Entity=#5752, AdditionalFlags='IgnoreFogOfWar', Path='[73, 9] --> [73, 8]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:15:173None[Sandbox] Process order. (Serial=1325, Empire=1, Order=Order='OrderGoTo', Entity=#2839, AdditionalFlags='IgnoreFogOfWar', Path='[53, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:15:182None[Sandbox] Process order. (Serial=1326, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '1011' Constructible: 'Extension_Base_PublicOrder' Position: '[90, 14]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:15:183None[Sandbox] Process order. (Serial=1327, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:15:221None[Sandbox] Process order. (Serial=1328, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:15:222None[Sandbox] Process order. (Serial=1329, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 8]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:15:262None[Sandbox] Process order. (Serial=1330, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:15:282None[Sandbox] Process order. (Serial=1331, Empire=5, Order=Order='OrderGoTo', Entity=#6530, AdditionalFlags='IgnoreFogOfWar', Path='[80, 63] --> [81, 62]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:15:361None[Sandbox] Process order. (Serial=1332, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:15:422None[Sandbox] Process order. (Serial=1333, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:15:563None[Sandbox] Process order. (Serial=1334, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:15:573None[Sandbox] Process order. (Serial=1335, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:15:577None[Sandbox] Process order. (Serial=1336, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:15:595None[Sandbox] Process order. (Serial=1337, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:15:628None[Sandbox] Process order. (Serial=1338, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:15:645None[Sandbox] Process order. (Serial=1339, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:15:649None[Sandbox] Process order. (Serial=1340, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:15:651None[Sandbox] Process order. (Serial=1341, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:15:678None[Sandbox] Process order. (Serial=1342, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:15:681None[Sandbox] Process order. (Serial=1343, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:15:707None[Sandbox] Process order. (Serial=1344, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:15:711None[Sandbox] Process order. (Serial=1345, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:15:715None[Sandbox] Process order. (Serial=1346, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:15:719None[Sandbox] Process order. (Serial=1347, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:15:737None[Sandbox] Process order. (Serial=1348, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:15:757None[Sandbox] Process order. (Serial=1349, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:15:777None[Sandbox] Process order. (Serial=1350, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:15:827None[Sandbox] Process order. (Serial=1351, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:15:830None[Sandbox] Process order. (Serial=1352, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:15:832None[Sandbox] Process order. (Serial=1353, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:15:878None[Sandbox] Process order. (Serial=1354, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:15:880None[Sandbox] Process order. (Serial=1355, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:15:959None[Sandbox] Process order. (Serial=1356, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:15:968None[Sandbox] Process order. (Serial=1357, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:15:972None[Sandbox] Process order. (Serial=1358, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:15:989None[Sandbox] Process order. (Serial=1359, Empire=1, Order=Order='OrderGoTo', Entity=#1107, AdditionalFlags='IgnoreFogOfWar', Path='[98, 37]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:16:028None[Sandbox] Process order. (Serial=1360, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 9]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:16:099None[Sandbox] Process order. (Serial=1361, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:16:190None[Sandbox] Process order. (Serial=1362, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:16:581None[Sandbox] Process order. (Serial=1363, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:16:585None[Sandbox] Process order. (Serial=1364, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:16:601None[Sandbox] Process order. (Serial=1365, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:16:652None[Sandbox] Process order. (Serial=1366, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:16:656None[Sandbox] Process order. (Serial=1367, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:16:676None[Sandbox] Process order. (Serial=1368, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:16:695None[Sandbox] Process order. (Serial=1369, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:16:722None[Sandbox] Process order. (Serial=1370, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:16:726None[Sandbox] Process order. (Serial=1371, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:16:731None[Sandbox] Process order. (Serial=1372, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:16:782None[Sandbox] Process order. (Serial=1373, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:16:801None[Sandbox] Process order. (Serial=1374, Empire=1, Order=Order='OrderGoTo', Entity=#5723, AdditionalFlags='IgnoreFogOfWar', Path='[91, 16] --> [90, 15] --> [89, 15] --> [89, 14]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:16:812None[Sandbox] Process order. (Serial=1375, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:16:833None[Sandbox] Process order. (Serial=1376, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:16:841None[Sandbox] Process order. (Serial=1377, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:16:844None[Sandbox] Process order. (Serial=1378, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:16:891None[Sandbox] Process order. (Serial=1379, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:16:963None[Sandbox] Process order. (Serial=1380, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:16:967None[Sandbox] Process order. (Serial=1381, Empire=0, Order=Order='OrderGoTo', Entity=#2760, AdditionalFlags='IgnoreFogOfWar', Path='[38, 15]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:16:972None[Sandbox] Process order. (Serial=1382, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:16:983None[Sandbox] Process order. (Serial=1383, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:17:002None[Sandbox] Process order. (Serial=1384, Empire=1, Order=Order='OrderGoTo', Entity=#1107, AdditionalFlags='IgnoreFogOfWar', Path='[99, 36]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:17:043None[Sandbox] Process order. (Serial=1385, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 8]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:17:096None[Sandbox] Process order. (Serial=1386, Empire=5, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:17:097None[Sandbox] Process order. (Serial=1387, Empire=8, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:17:113None[Sandbox] Process order. (Serial=1388, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:17:243None[Sandbox] Process order. (Serial=1389, Empire=5, Order=Order='OrderGoTo', Entity=#6530, AdditionalFlags='IgnoreFogOfWar', Path='[80, 62]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:17:253None[Sandbox] Process order. (Serial=1390, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:17:265None[Sandbox] Process order. (Serial=1391, Empire=8, Order=Order='OrderGoTo', Entity=#4936, AdditionalFlags='IgnoreFogOfWar', Path='[85, 60]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:17:487None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Byzantium #2160 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

15:41:17:563None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Huns #6813 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

15:41:17:586None[Sandbox] Process order. (Serial=1392, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:17:598None[Sandbox] Process order. (Serial=1393, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:17:607None[Sandbox] Process order. (Serial=1394, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:17:670None[Sandbox] Process order. (Serial=1395, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:17:697None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Byzantium #3970 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

15:41:17:700None[Sandbox] Process order. (Serial=1396, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:17:730None[Sandbox] Process order. (Serial=1397, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:17:741None[Sandbox] Process order. (Serial=1398, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:17:751None[Sandbox] Process order. (Serial=1399, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:17:790None[Sandbox] Process order. (Serial=1400, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:17:810None[Sandbox] Process order. (Serial=1401, Empire=1, Order=Order='OrderGoTo', Entity=#6649, AdditionalFlags='IgnoreFogOfWar', Path='[94, 25] --> [95, 24] --> [95, 23] --> [95, 22]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:17:820None[Sandbox] Process order. (Serial=1402, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:17:824None[Sandbox] Process order. (Serial=1403, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:17:850None[Sandbox] Process order. (Serial=1404, Empire=2, Order=Order OrderTransferUnits)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:17:911None[Sandbox] Process order. (Serial=1405, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:17:971None[Sandbox] Process order. (Serial=1406, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:17:991None[Sandbox] Process order. (Serial=1407, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:18:042None[Sandbox] Process order. (Serial=1408, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 9]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:18:043None[Sandbox] Process order. (Serial=1409, Empire=2, Order=Order='OrderGoTo', Entity=#6726, AdditionalFlags='IgnoreFogOfWar', Path='[47, 11] --> [47, 12]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:18:052None[Sandbox] Process order. (Serial=1410, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:18:592None[Sandbox] Process order. (Serial=1411, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:18:612None[Sandbox] Process order. (Serial=1412, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:18:752None[Sandbox] Process order. (Serial=1413, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:18:773None[Sandbox] Process order. (Serial=1414, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:18:804None[Sandbox] Process order. (Serial=1415, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:18:822None[Sandbox] Process order. (Serial=1416, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:18:833None[Sandbox] Process order. (Serial=1417, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:19:003None[Sandbox] Process order. (Serial=1418, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:19:044None[Sandbox] Process order. (Serial=1419, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 8]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:19:063None[Sandbox] Process order. (Serial=1420, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:19:436None[Sandbox] Process order. (Serial=1421, Empire=2, Order=Order='OrderGoTo', Entity=#6726, AdditionalFlags='IgnoreFogOfWar', Path='[48, 12]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:19:758None[Sandbox] Process order. (Serial=1422, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:19:808None[Sandbox] Process order. (Serial=1423, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:19:827None[Sandbox] Process order. (Serial=1424, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:19:838None[Sandbox] Process order. (Serial=1425, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:20:010None[Sandbox] Process order. (Serial=1426, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:20:050None[Sandbox] Process order. (Serial=1427, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 9]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:20:070None[Sandbox] Process order. (Serial=1428, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:20:410None[Sandbox] Process order. (Serial=1429, Empire=1, Order=Order='OrderGoTo', Entity=#3970, AdditionalFlags='IgnoreFogOfWar', Path='[94, 20]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:20:430None[Sandbox] Process order. (Serial=1430, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:20:761None[Sandbox] Process order. (Serial=1431, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:20:812None[Sandbox] Process order. (Serial=1432, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:20:831None[Sandbox] Process order. (Serial=1433, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:20:899None[Sandbox] Process order. (Serial=1434, Empire=2, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:20:959None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Byzantium #5723 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

15:41:21:062None[Sandbox] Process order. (Serial=1435, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 8]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:21:102None[Sandbox] Process order. (Serial=1436, Empire=1, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:21:103None[Sandbox] Process order. (Serial=1437, Empire=3, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:21:769None[Sandbox] Process order. (Serial=1438, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:22:748NoneCreatePresentationBattlePreview attacker #0, defender #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:41:22:748NoneCreatePresentationBattlePreview attacker #5348, defender #6225, ticketnumber #101142.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:CreatePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:41:22:773NoneRequestAsyncOperation_Completed for ticket #101142.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)

15:41:22:774NonePreparePresentationBattlePreview attacker #5348, defender #6225, battle #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:PreparePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

15:41:22:774NoneRequestAsyncOperation_Dismissed for ticket #101142.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)

15:41:22:775UI Steam[UI] The vertical UITable1D '/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item017/BattlePreviewPin/PinGroup/_BattlePinCompagnon' has its child '_StrengthGauge' anchored vertically

Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:AutoArrangeChildren()
Amplitude.UI.Layouts.UILayout:Child_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIAbstractShowable:SetTransformVisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.UIAbstractShowable:RequestShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Windows.UIContainer:RequestShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Windows.UIPanel:Show(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:ShowPin(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:OnPresentationInfoRefreshed()
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:SetPresentationInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.BattlePreviewPinsSubset:Refresh()
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:RefreshIfDirty()
Amplitude.Mercury.UI.PinsWindow:SpecificUpdate()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

15:41:22:776UI Steam[UI] The vertical UITable1D '/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item017/BattlePreviewPin/PinGroup/_BattlePinCompagnon' has its child '_StrengthGauge' anchored vertically

Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:AutoArrangeChildren()
Amplitude.UI.Layouts.UILayout:Child_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIAbstractShowable:SetTransformVisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.UIAbstractShowable:RequestShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Windows.UIContainer:RequestShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Windows.UIPanel:Show(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:ShowPin(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:OnPresentationInfoRefreshed()
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:SetPresentationInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.BattlePreviewPinsSubset:Refresh()
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:RefreshIfDirty()
Amplitude.Mercury.UI.PinsWindow:SpecificUpdate()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

15:41:22:776UI Steam[UI] The vertical UITable1D '/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item017/BattlePreviewPin/PinGroup/_BattlePinCompagnon' has its child '_StrengthGauge' anchored vertically

Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:AutoArrangeChildren()
Amplitude.UI.Layouts.UILayout:UiTransform_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIAbstractShowable:SetTransformVisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.UIAbstractShowable:RequestShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Windows.UIContainer:RequestShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Windows.UIPanel:Show(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:ShowPin(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:OnPresentationInfoRefreshed()
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:SetPresentationInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.BattlePreviewPinsSubset:Refresh()
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:RefreshIfDirty()
Amplitude.Mercury.UI.PinsWindow:SpecificUpdate()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

15:41:23:282NoneDisplayPresentationBattlePreview attacker 5348, defender 6225

Amplitude.Mercury.Presentation.PresentationBattlePreview:DisplayPresentationBattlePreview()

15:41:23:283None[Preview] PresentationArmy NavalUnit_Era2_PacificPolynesians_Waakaulua #5348 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:41:23:283None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Phoenicia #5348 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

15:41:23:283None[Preview] PresentationArmy NavalUnit_Era2_PacificPolynesians_Waakaulua #5348 SetHiddenByFlag finished (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:41:23:283None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #6225 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:41:23:283None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Huns #6225 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

15:41:23:283None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #6225 SetHiddenByFlag finished (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:41:23:283None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #5084 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:41:23:283None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Phoenicia #5084 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

15:41:23:283None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #5084 SetHiddenByFlag finished (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:41:23:334NonePreview Loading completed attacker 5348, defender 6225

Amplitude.Mercury.Presentation.PresentationBattlePreview:OnLoadingCompleted()

15:41:23:346NoneKeepPresentationBattlePreviewDefenders for ticket #101142 with current ticket #101142.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:LockPresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

15:41:23:346NoneLockPresentationBattlePreview attacker #5348, defender #6225, battlePreviewId 101142

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:LockPresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

15:41:23:346NoneHidePresentationBattlePreview attacker #5348, defender #6225

Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

15:41:23:346None[Preview] PresentationArmy NavalUnit_Era2_PacificPolynesians_Waakaulua #5348 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:41:23:346None[Preview] PresentationArmy NavalUnit_Era2_PacificPolynesians_Waakaulua #5348 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:41:23:346None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #6225 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:41:23:346None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #6225 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:41:23:346None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #5084 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:41:23:346None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #5084 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:41:23:346None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Phoenicia #5676 visual status as Hidden (previous visual status: Preview)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

15:41:23:346None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Phoenicia #5674 visual status as Hidden (previous visual status: Preview)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

15:41:23:346None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Phoenicia #5347 visual status as Hidden (previous visual status: Preview)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

15:41:23:346None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Phoenicia #4915 visual status as Hidden (previous visual status: Preview)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

15:41:23:346None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_HittiteEmpire #6226 visual status as Hidden (previous visual status: OpponentPreview)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

15:41:23:347None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Huns #6224 visual status as Hidden (previous visual status: OpponentPreview)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

15:41:23:347None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Huns #6229 visual status as Hidden (previous visual status: OpponentPreview)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

15:41:23:347None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Huns #6228 visual status as Hidden (previous visual status: OpponentPreview)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

15:41:23:347None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Huns #6227 visual status as Hidden (previous visual status: OpponentPreview)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

15:41:23:358None[Sandbox] Process order. (Serial=1439, Empire=0, Order=Order='OrderGoToAndCreateBattle', Entity=#5348, path='[57, 60] --> [57, 59] --> [58, 59] --> [59, 60]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:23:369None[Sandbox] Process order. (Serial=1440, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:24:373None[Sandbox] Process order. (Serial=1441, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:25:380None[Sandbox] Process order. (Serial=1442, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:26:385None[Sandbox] Process order. (Serial=1443, Empire=0, Order=Order OrderCreateBattle Attacker #5348 Target #6225 Action #4528 InstantResolve: False)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:26:466NonePresentation Battle 6821: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:41:26:466NonePresentation Battle 6821: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:41:26:466NonePresentation Battle 6821: Execute action[1]: AdditionalParticipantJoined. EmpireIndex=0. ParticipantGuid=5084. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:41:26:466None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #5084 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:41:26:466NonePresentation Battle 6821: Execute action[2]: BattleLoaded. Loaded in progress=False, AdditionalData=393216, currentRound=0, maximumRoundCount=6 (initialActionType: BattleLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:41:26:467NonePresentation Battle 6821: Execute action[3]: ParticipantJoined. EmpireIndex=0, Guid=5348, Group=Attacker, Modifiers=None, Type=Army UnitCount=4 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:41:26:467None[Preview] PresentationArmy NavalUnit_Era2_PacificPolynesians_Waakaulua #5348 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:41:26:467NonePresentation Battle 6821: Execute action[4]: ParticipantJoined. EmpireIndex=0, Guid=5084, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:41:26:467None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #5084 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:41:26:467NonePresentation Battle 6821: Execute action[5]: ParticipantJoined. EmpireIndex=3, Guid=6225, Group=Defender, Modifiers=None, Type=Army UnitCount=5 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:41:26:467None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #6225 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:41:26:467NonePresentation Battle 6821: Execute action[6]: ReportDeploymentZone. EmpireIndex=0, Group=Attacker, deploymentTileCount=16 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:41:26:469NonePresentation Battle 6821: Execute action[7]: ReportDeploymentZone. EmpireIndex=3, Group=Defender, deploymentTileCount=16 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:41:26:469NonePresentation Battle 6821: Execute action[8]: StartConfirmation. EmpireIndex=3 (initialActionType: StartConfirmation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:41:27:832None[Sandbox] Process order. (Serial=1444, Empire=0, Order=Order OrderBattleConfirmation - BattleGUID: 6821 EmpireIndex: 0)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:27:864NonePresentation Battle 6821: Execute action[9]: ContenderConfirmed. EmpireIndex=0 (initialActionType: ContenderConfirmed)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:41:27:902None[Sandbox] Process order. (Serial=1445, Empire=3, Order=Order OrderBattleRetreat - BattleGUID: 6821 EmpireIndex: 3)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:27:903None[Sandbox] Process order. (Serial=1446, Empire=3, Order=Order OrderExecuteGrievanceAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:27:907None[Sandbox] Process order. (Serial=1447, Empire=3, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:27:983NonePresentation Battle 6821: Execute action[10]: BattleResultAcknowledge (initialActionType: BattleResultAcknowledge)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:41:27:993None[Sandbox] Process order. (Serial=1448, Empire=0, Order=Order OrderBattleResultAcknowledge, BattleGuid=#6821)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:28:070NonePresentation Battle 6821: Execute action[11]: BattleEnded (initialActionType: BattleEnded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:41:28:070None[Preview] PresentationArmy NavalUnit_Era2_PacificPolynesians_Waakaulua #5348 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:41:28:070None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #5084 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:41:28:071None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #6225 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:41:28:071None[Preview] PresentationArmy NavalUnit_Era2_PacificPolynesians_Waakaulua #5348 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:41:28:071None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #6225 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:41:28:071None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #5084 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:41:28:071NoneReleasePresentationBattlePreview attacker #5348, defender #6225

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:41:28:071NoneHidePresentationBattlePreview attacker #5348, defender #6225

Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

15:41:28:071None[Preview] PresentationArmy NavalUnit_Era2_PacificPolynesians_Waakaulua #5348 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:41:28:071None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #6225 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:41:28:071None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #5084 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:41:28:071None[Preview] PresentationArmy NavalUnit_Era2_PacificPolynesians_Waakaulua #5348 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:41:28:071None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #6225 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:41:28:071None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #5084 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:41:28:074NoneCan't find entity 6813 of ongoing task. Fails the task 10733.

Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:41:28:074NoneCan't find entity 6815 of ongoing task. Fails the task 10697.

Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:41:28:084None[Sandbox] Process order. (Serial=1449, Empire=3, Order=Order OrderRemoveConstructionByGuid)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:28:084None[Sandbox] Process order. (Serial=1450, Empire=3, Order=Order OrderRemoveConstructionByGuid)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:28:085None[Sandbox] Process order. (Serial=1451, Empire=3, Order=Order OrderRemoveConstructionByGuid)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:28:086None[Sandbox] Process order. (Serial=1452, Empire=3, Order=Order OrderRemoveConstructionByGuid)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:28:086None[Sandbox] Process order. (Serial=1453, Empire=3, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:28:087None[Sandbox] Process order. (Serial=1454, Empire=3, Order=Order OrderDisbandUnits)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:28:089None[Sandbox] Process order. (Serial=1455, Empire=3, Order=Order OrderDisbandUnits)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:28:124None[Sandbox] Process order. (Serial=1456, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '1108' Constructible: 'Extension_Era3_HolyRomanEmpire' Position: '[43, 60]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:28:124None[Sandbox] Process order. (Serial=1457, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '2039' Constructible: 'Extension_Base_PublicOrder' Position: '[51, 60]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:28:283None[Sandbox] Process order. (Serial=1458, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:28:283None[Sandbox] Process order. (Serial=1459, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:28:284None[Sandbox] Process order. (Serial=1460, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:28:487None[Sandbox] Process order. (Serial=1461, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:28:489None[Sandbox] Process order. (Serial=1462, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:28:489None[Sandbox] Process order. (Serial=1463, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:28:678None[Sandbox] Process order. (Serial=1464, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:29:221None[Sandbox] Process order. (Serial=1465, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:30:681None[Sandbox] Process order. (Serial=1466, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:32:693None[Sandbox] Process order. (Serial=1467, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:33:155None[Sandbox] Process order. (Serial=1468, Empire=0, Order=Order OrderStealTrade)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:34:680None[Sandbox] Process order. (Serial=1469, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:35:524None[Sandbox] Process order. (Serial=1470, Empire=0, Order=Order OrderAcknowledgeTransactions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:35:574None[Sandbox] Process order. (Serial=1471, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:36:561None[Sandbox] Process order. (Serial=1472, Empire=0, Order=Order='OrderDiplomaticAction', Action='RefuseDemands', OtherEmpire=#3.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:36:668None[Sandbox] Process order. (Serial=1473, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:36:669None[Sandbox] Process order. (Serial=1474, Empire=3, Order=Order='OrderDiplomaticAction', Action='WithdrawDemands', OtherEmpire=#0.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:36:674None[Sandbox] Process order. (Serial=1475, Empire=3, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:36:675None[Sandbox] Process order. (Serial=1476, Empire=0, Order=Order OrderAcknowledgeTransactions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:36:770None[Sandbox] Process order. (Serial=1477, Empire=0, Order=Order OrderAcknowledgeTransactions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:36:772None[Sandbox] Process order. (Serial=1478, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:38:668None[Sandbox] Process order. (Serial=1479, Empire=3, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:40:669None[Sandbox] Process order. (Serial=1480, Empire=3, Order=Order OrderRemoveConstructionByGuid)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:40:670None[Sandbox] Process order. (Serial=1481, Empire=3, Order=Order OrderRemoveConstructionByGuid)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:40:690None[Sandbox] Process order. (Serial=1482, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '1108' Constructible: 'LandUnit_Era2_Common_Horsemen' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:40:691None[Sandbox] Process order. (Serial=1483, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '2039' Constructible: 'LandUnit_Era3_Common_Spies' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:41:776None[Sandbox] Process order. (Serial=1484, Empire=0, Order=Order OrderStealTrade)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:46:933None[Sandbox] Process order. (Serial=1485, Empire=0, Order=Order='OrderGoTo', Entity=#5560, path='[89, 53]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:46:941None[Sandbox] Process order. (Serial=1486, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:47:502None[Sandbox] Process order. (Serial=1487, Empire=0, Order=Order='OrderGoTo', Entity=#5560, path='[90, 54]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:47:946None[Sandbox] Process order. (Serial=1488, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:51:931None[Sandbox] Process order. (Serial=1489, Empire=0, Order=Order='OrderGoToAndRansack', Entity=#5560, path='[89, 55]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:51:942None[Sandbox] Process order. (Serial=1490, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:52:946None[Sandbox] Process order. (Serial=1491, Empire=0, Order=Order OrderRansack)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:53:971None[Sandbox] Process order. (Serial=1492, Empire=1, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:55:525None[Sandbox] Process order. (Serial=1493, Empire=0, Order=Order='OrderGoTo', Entity=#5830, path='[91, 52] --> [92, 52] --> [92, 53] --> [93, 54] --> [94, 54] --> [95, 54] --> [96, 54] --> [96, 53]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:55:536None[Sandbox] Process order. (Serial=1494, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:55:967None[Sandbox] Process order. (Serial=1495, Empire=1, Order=Order OrderSetTradeResourceAccessCount)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:56:542None[Sandbox] Process order. (Serial=1496, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:57:553None[Sandbox] Process order. (Serial=1497, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:57:583None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_RapaNui #6269 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

15:41:57:975None[Sandbox] Process order. (Serial=1498, Empire=1, Order=Order OrderSetTradeResourceAccessCount)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:58:560None[Sandbox] Process order. (Serial=1499, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:41:59:565None[Sandbox] Process order. (Serial=1500, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:42:16:304None[Sandbox] Process order. (Serial=1501, Empire=0, Order=Order='OrderGoTo', Entity=#4620, path='[67, 20] --> [66, 19] --> [65, 19]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:42:16:313None[Sandbox] Process order. (Serial=1502, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:42:17:320None[Sandbox] Process order. (Serial=1503, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:42:17:470None[Sandbox] Process order. (Serial=1504, Empire=0, Order=Order OrderChangeEntityAwakeState)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:42:20:213None[Sandbox] Process order. (Serial=1505, Empire=0, Order=Order='OrderGoTo', Entity=#5369, path='[65, 6] --> [66, 6] --> [66, 7] --> [67, 8]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:42:20:223None[Sandbox] Process order. (Serial=1506, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:42:21:229None[Sandbox] Process order. (Serial=1507, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:42:22:234None[Sandbox] Process order. (Serial=1508, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:42:23:240None[Sandbox] Process order. (Serial=1509, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:42:27:460None[Sandbox] Process order. (Serial=1510, Empire=0, Order=Order OrderUpgradeUnits)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:42:28:984None[Sandbox] Process order. (Serial=1511, Empire=0, Order=Order OrderUpgradeUnits)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:42:32:048None[Sandbox] Process order. (Serial=1512, Empire=0, Order=Order='OrderGoTo', Entity=#2476, path='[66, 17] --> [67, 18]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:42:32:059None[Sandbox] Process order. (Serial=1513, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:42:32:863None[Sandbox] Process order. (Serial=1514, Empire=0, Order=Order OrderAcknowledgeTransactions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:42:33:066None[Sandbox] Process order. (Serial=1515, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:42:33:565NoneYou may not start trading with an Empire you cannot trade with.

Amplitude.Mercury.Presentation.PresentationCursorController:ChangeToDiplomaticTradeCursor(System.Reflection.RuntimeParameterInfo)

15:42:34:146None[Sandbox] Process order. (Serial=1516, Empire=2, Order=Order='OrderGoTo', Entity=#5367, AdditionalFlags='IgnoreFogOfWar', Path='[54, 6] --> [53, 6] --> [52, 7] --> [52, 8] --> [51, 9]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:42:34:157None[Sandbox] Process order. (Serial=1517, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:42:35:169None[Sandbox] Process order. (Serial=1518, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:42:36:173None[Sandbox] Process order. (Serial=1519, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:42:36:434None[Sandbox] Process order. (Serial=1520, Empire=0, Order=Order='OrderDiplomaticAction', Action='RefuseDemands', OtherEmpire=#1.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:42:36:496None[Sandbox] Process order. (Serial=1521, Empire=1, Order=Order='OrderDiplomaticAction', Action='WithdrawDemands', OtherEmpire=#0.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:42:36:496None[Sandbox] Process order. (Serial=1522, Empire=1, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:42:36:507None[Sandbox] Process order. (Serial=1523, Empire=0, Order=Order OrderAcknowledgeTransactions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:42:36:516None[Sandbox] Process order. (Serial=1524, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:42:37:180None[Sandbox] Process order. (Serial=1525, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:42:38:186None[Sandbox] Process order. (Serial=1526, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:42:39:824None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_RapaNui #5367 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

15:42:41:703None[Sandbox] Process order. (Serial=1527, Empire=0, Order=Order='OrderDiplomaticAction', Action='ProposeEconomicalAgreement', OtherEmpire=#1.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:42:41:734None[Sandbox] Process order. (Serial=1528, Empire=0, Order=Order OrderAcknowledgeTransactions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:42:41:746None[Sandbox] Process order. (Serial=1529, Empire=1, Order=Order='OrderDiplomaticAction', Action='IgnoreAgreement', OtherEmpire=#0.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:42:41:747None[Sandbox] Process order. (Serial=1530, Empire=1, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:42:41:825None[Sandbox] Process order. (Serial=1531, Empire=0, Order=Order OrderAcknowledgeTransactions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:42:41:836None[Sandbox] Process order. (Serial=1532, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:42:42:682None[Sandbox] Process order. (Serial=1533, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:42:43:519None[Sandbox] Process order. (Serial=1534, Empire=0, Order=Order OrderExecuteGrievanceActionBatch)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:42:43:629None[Sandbox] Process order. (Serial=1535, Empire=0, Order=Order OrderAcknowledgeTransactions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:42:43:749None[Sandbox] Process order. (Serial=1536, Empire=1, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:42:51:238None[Sandbox] Process order. (Serial=1537, Empire=0, Order=Order='OrderGoTo', Entity=#3802, path='[65, 17] --> [66, 18]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:42:51:249None[Sandbox] Process order. (Serial=1538, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:42:52:252None[Sandbox] Process order. (Serial=1539, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:42:52:432None[Sandbox] Process order. (Serial=1540, Empire=0, Order=Order OrderFurtherActions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:42:52:442None[Sandbox] Process order. (Serial=1541, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:42:52:445None[Sandbox] Process order. (Serial=1542, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:42:53:450None[Sandbox] Process order. (Serial=1543, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:42:54:452None[Sandbox] Process order. (Serial=1544, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:42:55:057None[Sandbox] Process order. (Serial=1545, Empire=0, Order=Order='OrderGoTo', Entity=#5369, path='[66, 7]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:42:55:067None[Sandbox] Process order. (Serial=1546, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:42:55:460None[Sandbox] Process order. (Serial=1547, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:42:57:429None[Sandbox] Process order. (Serial=1548, Empire=0, Order=Order='OrderGoTo', Entity=#3478, path='[77, 51] --> [76, 51] --> [76, 52] --> [75, 53] --> [75, 54] --> [74, 55] --> [73, 55] --> [72, 55]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:42:57:439None[Sandbox] Process order. (Serial=1549, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:42:58:450None[Sandbox] Process order. (Serial=1550, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:42:58:670None[Sandbox] Process order. (Serial=1551, Empire=0, Order=Order='OrderGoTo', Entity=#3478, path='[76, 52] --> [75, 52] --> [74, 53] --> [73, 53] --> [73, 54] --> [72, 55] --> [72, 56] --> [71, 57] --> [70, 57] --> [69, 57] --> [69, 58]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:42:59:455None[Sandbox] Process order. (Serial=1552, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:00:461None[Sandbox] Process order. (Serial=1553, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:05:331None[Sandbox] Process order. (Serial=1554, Empire=0, Order=Order OrderChangeEntityAwakeState)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:05:431None[Sandbox] Process order. (Serial=1555, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:05:602None[Sandbox] Process order. (Serial=1556, Empire=0, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:05:733None[Sandbox] Process order. (Serial=1557, Empire=-1, Order=Order OrderWaitForOrderReplication)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:05:930None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_HolyRomanEmpire #6874 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

15:43:06:627NoneAI Synchronization took 690ms at frame 2686 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

15:43:06:650NoneMetadata 'dlc_names' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:43:06:650NoneMetadata 'rmc0' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:43:06:650NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:43:07:040None[Sandbox] Process order. (Serial=1558, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:07:955None[Sandbox] Process order. (Serial=1559, Empire=0, Order=Order='OrderGoTo', Entity=#2760, AdditionalFlags='IgnoreFogOfWar', Path='[39, 15] --> [40, 16]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:07:956None[Sandbox] Process order. (Serial=1560, Empire=0, Order=Order='OrderGoTo', Entity=#4674, AdditionalFlags='IgnoreFogOfWar', Path='[69, 36] --> [68, 36] --> [67, 36] --> [66, 35] --> [65, 35]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:07:957None[Sandbox] Process order. (Serial=1561, Empire=0, Order=Order='OrderGoTo', Entity=#2994, AdditionalFlags='IgnoreFogOfWar', Path='[67, 35] --> [68, 35] --> [69, 35] --> [70, 35] --> [71, 35]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:07:965None[Sandbox] Process order. (Serial=1562, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:07:969None[Sandbox] Process order. (Serial=1563, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:07:973None[Sandbox] Process order. (Serial=1564, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:07:994None[Sandbox] Process order. (Serial=1565, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:07:994None[Sandbox] Process order. (Serial=1566, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:07:995None[Sandbox] Process order. (Serial=1567, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:07:995None[Sandbox] Process order. (Serial=1568, Empire=1, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 7 Money Investment None Influence Investment None)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:07:996None[Sandbox] Process order. (Serial=1569, Empire=1, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 8 Money Investment None Influence Investment None)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:07:996None[Sandbox] Process order. (Serial=1570, Empire=1, Order=Order OrderExecuteGrievanceAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:07:997None[Sandbox] Process order. (Serial=1571, Empire=1, Order=Order OrderBuyoutConstructionWithPopulationByGuid, Settlement: '1932', Construction: '865')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:08:004None[Sandbox] Process order. (Serial=1572, Empire=1, Order=Order OrderBuyoutConstructionByGuid, Settlement: '3088', Construction: '877'))

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:08:007None[Sandbox] Process order. (Serial=1573, Empire=1, Order=Order='OrderGoTo', Entity=#3970, AdditionalFlags='IgnoreFogOfWar', Path='[94, 21] --> [95, 21] --> [96, 22] --> [95, 23] --> [95, 24] --> [94, 25] --> [94, 26]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:08:008None[Sandbox] Process order. (Serial=1574, Empire=1, Order=Order='OrderGoTo', Entity=#5752, AdditionalFlags='IgnoreFogOfWar', Path='[73, 7] --> [74, 7] --> [75, 6]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:08:009None[Sandbox] Process order. (Serial=1575, Empire=1, Order=Order='OrderGoTo', Entity=#5739, AdditionalFlags='IgnoreFogOfWar', Path='[93, 50]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:08:010None[Sandbox] Process order. (Serial=1576, Empire=1, Order=Order='OrderGoTo', Entity=#1107, AdditionalFlags='IgnoreFogOfWar', Path='[99, 37]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:08:010None[Sandbox] Process order. (Serial=1577, Empire=1, Order=Order='OrderGoTo', Entity=#2160, AdditionalFlags='IgnoreFogOfWar', Path='[60, 17] --> [60, 16] --> [59, 15] --> [59, 14]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:08:024None[Sandbox] Process order. (Serial=1578, Empire=1, Order=Order='OrderGoTo', Entity=#4533, AdditionalFlags='IgnoreFogOfWar', Path='[95, 48] --> [95, 49] --> [95, 50] --> [94, 50] --> [93, 50]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:08:025None[Sandbox] Process order. (Serial=1579, Empire=1, Order=Order='OrderGoTo', Entity=#5672, AdditionalFlags='IgnoreFogOfWar', Path='[69, 16] --> [68, 17]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:08:026None[Sandbox] Process order. (Serial=1580, Empire=1, Order=Order='OrderGoTo', Entity=#6510, AdditionalFlags='IgnoreFogOfWar', Path='[78, 9] --> [79, 9] --> [80, 9] --> [81, 9]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:08:026None[Sandbox] Process order. (Serial=1581, Empire=1, Order=Order='OrderGoTo', Entity=#6552, AdditionalFlags='IgnoreFogOfWar', Path='[94, 19] --> [95, 18] --> [94, 17] --> [93, 17]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:08:027None[Sandbox] Process order. (Serial=1582, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:08:029None[Sandbox] Process order. (Serial=1583, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:08:032None[Sandbox] Process order. (Serial=1584, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:08:036None[Sandbox] Process order. (Serial=1585, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:08:041None[Sandbox] Process order. (Serial=1586, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:08:045None[Sandbox] Process order. (Serial=1587, Empire=1, Order=Order='OrderGoTo', Entity=#6649, AdditionalFlags='IgnoreFogOfWar', Path='[95, 23] --> [95, 24] --> [94, 25] --> [95, 26]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:08:055None[Sandbox] Process order. (Serial=1588, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:08:057None[Sandbox] Process order. (Serial=1589, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:08:062None[Sandbox] Process order. (Serial=1590, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:08:066None[Sandbox] Process order. (Serial=1591, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:08:069None[Sandbox] Process order. (Serial=1592, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:08:086None[Sandbox] Process order. (Serial=1593, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '3098' Constructible: 'Extension_ArtificialWonderParticipation_Era3_AngkorWat' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:08:087None[Sandbox] Process order. (Serial=1594, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:08:087None[Sandbox] Process order. (Serial=1595, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:08:089None[Sandbox] Process order. (Serial=1596, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:08:089None[Sandbox] Process order. (Serial=1597, Empire=2, Order=Order OrderChooseNextTenet)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:08:091None[Sandbox] Process order. (Serial=1598, Empire=2, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:08:092None[Sandbox] Process order. (Serial=1599, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1095' Constructible: 'Infrastructure_Science_Family02_01' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:08:092None[Sandbox] Process order. (Serial=1600, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 9]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:08:093None[Sandbox] Process order. (Serial=1601, Empire=2, Order=Order='OrderGoTo', Entity=#5367, AdditionalFlags='IgnoreFogOfWar', Path='[50, 9] --> [50, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:08:094None[Sandbox] Process order. (Serial=1602, Empire=2, Order=Order='OrderGoTo', Entity=#6223, AdditionalFlags='IgnoreFogOfWar', Path='[55, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:08:094None[Sandbox] Process order. (Serial=1603, Empire=2, Order=Order='OrderGoTo', Entity=#5474, AdditionalFlags='IgnoreFogOfWar', Path='[36, 18] --> [36, 17] --> [37, 16] --> [37, 15] --> [37, 14]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:08:106None[Sandbox] Process order. (Serial=1604, Empire=2, Order=Order='OrderGoTo', Entity=#6726, AdditionalFlags='IgnoreFogOfWar', Path='[47, 13] --> [47, 14] --> [46, 14]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:08:107None[Sandbox] Process order. (Serial=1605, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:08:110None[Sandbox] Process order. (Serial=1606, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:08:113None[Sandbox] Process order. (Serial=1607, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:08:117None[Sandbox] Process order. (Serial=1608, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:08:145None[Sandbox] Process order. (Serial=1609, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '1108' Constructible: 'Repeatable_PublicOrder' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:08:146None[Sandbox] Process order. (Serial=1610, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:08:146None[Sandbox] Process order. (Serial=1611, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:08:147None[Sandbox] Process order. (Serial=1612, Empire=3, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:08:148None[Sandbox] Process order. (Serial=1613, Empire=3, Order=Order='OrderGoTo', Entity=#6225, AdditionalFlags='IgnoreFogOfWar', Path='[61, 62] --> [60, 62]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:08:149None[Sandbox] Process order. (Serial=1614, Empire=3, Order=Order='OrderGoTo', Entity=#6872, AdditionalFlags='IgnoreFogOfWar', Path='[40, 57] --> [40, 56] --> [39, 55] --> [39, 54] --> [39, 53] --> [39, 52] --> [38, 51]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:08:149None[Sandbox] Process order. (Serial=1615, Empire=3, Order=Order='OrderGoTo', Entity=#6874, AdditionalFlags='IgnoreFogOfWar', Path='[53, 57] --> [53, 56]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:08:155None[Sandbox] Process order. (Serial=1616, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:08:159None[Sandbox] Process order. (Serial=1617, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:08:163None[Sandbox] Process order. (Serial=1618, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:08:175None[Sandbox] Process order. (Serial=1619, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '2039' Constructible: 'Extension_Base_PublicOrder' Position: '[51, 60]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:08:215None[Sandbox] Process order. (Serial=1620, Empire=5, Order=Order='OrderGoTo', Entity=#4048, AdditionalFlags='IgnoreFogOfWar', Path='[78, 65] --> [79, 64] --> [80, 64] --> [80, 63]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:08:216None[Sandbox] Process order. (Serial=1621, Empire=5, Order=Order='OrderGoTo', Entity=#5358, AdditionalFlags='IgnoreFogOfWar', Path='[81, 62] --> [80, 61] --> [80, 60] --> [79, 59]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:08:217None[Sandbox] Process order. (Serial=1622, Empire=5, Order=Order='OrderGoTo', Entity=#6530, AdditionalFlags='IgnoreFogOfWar', Path='[80, 63] --> [80, 64]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:08:225None[Sandbox] Process order. (Serial=1623, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:08:227None[Sandbox] Process order. (Serial=1624, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:08:229None[Sandbox] Process order. (Serial=1625, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:08:235None[Sandbox] Process order. (Serial=1626, Empire=6, Order=Order='OrderGoTo', Entity=#2113, AdditionalFlags='IgnoreFogOfWar', Path='[46, 13]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:08:245None[Sandbox] Process order. (Serial=1627, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:08:255None[Sandbox] Process order. (Serial=1628, Empire=8, Order=Order='OrderGoTo', Entity=#2857, AdditionalFlags='IgnoreFogOfWar', Path='[81, 63] --> [82, 63] --> [83, 63]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:08:256None[Sandbox] Process order. (Serial=1629, Empire=8, Order=Order='OrderGoTo', Entity=#4936, AdditionalFlags='IgnoreFogOfWar', Path='[84, 59]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:08:265None[Sandbox] Process order. (Serial=1630, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:08:267None[Sandbox] Process order. (Serial=1631, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:08:281None[Sandbox] Process order. (Serial=1632, Empire=4, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:08:281None[Sandbox] Process order. (Serial=1633, Empire=7, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:08:282None[Sandbox] Process order. (Serial=1634, Empire=9, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:08:282None[Sandbox] Process order. (Serial=1635, Empire=72, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:08:326None[Sandbox] Process order. (Serial=1636, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '1932' Constructible: 'Infrastructure_PublicOrder_Family04_01' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:08:327None[Sandbox] Process order. (Serial=1637, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '3088' Constructible: 'Infrastructure_PublicOrder_Family04_01' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:08:327None[Sandbox] Process order. (Serial=1638, Empire=1, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 7 Money Investment Medium Influence Investment Medium)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:08:327None[Sandbox] Process order. (Serial=1639, Empire=1, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 8 Money Investment High Influence Investment High)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:08:336None[Sandbox] Process order. (Serial=1640, Empire=1, Order=Order='OrderGoTo', Entity=#2839, AdditionalFlags='IgnoreFogOfWar', Path='[54, 12] --> [54, 13]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:08:337None[Sandbox] Process order. (Serial=1641, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:08:337None[Sandbox] Process order. (Serial=1642, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:08:338None[Sandbox] Process order. (Serial=1643, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:08:338None[Sandbox] Process order. (Serial=1644, Empire=1, Order=Order='OrderGoTo', Entity=#3491, AdditionalFlags='IgnoreFogOfWar', Path='[86, 13] --> [87, 14] --> [87, 15] --> [88, 15]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:08:346None[Sandbox] Process order. (Serial=1645, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:08:350None[Sandbox] Process order. (Serial=1646, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:08:376None[Sandbox] Process order. (Serial=1647, Empire=2, Order=Order OrderBuyoutConstructionWithPopulationByGuid, Settlement: '1791', Construction: '873')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:08:387None[Sandbox] Process order. (Serial=1648, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:08:387None[Sandbox] Process order. (Serial=1649, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:08:399None[Sandbox] Process order. (Serial=1650, Empire=2, Order=Order OrderStartEmpireWideConstruction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:08:428None[Sandbox] Process order. (Serial=1651, Empire=3, Order=Order OrderRemoveConstructionByGuid)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:08:429None[Sandbox] Process order. (Serial=1652, Empire=3, Order=Order OrderRemoveConstructionByGuid)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:08:429None[Sandbox] Process order. (Serial=1653, Empire=3, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:08:430None[Sandbox] Process order. (Serial=1654, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '1108' Constructible: 'LandUnit_Era3_Common_Pikemen' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:08:430None[Sandbox] Process order. (Serial=1655, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '1108' Constructible: 'LandUnit_Era3_Common_Crossbowmen' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:08:430None[Sandbox] Process order. (Serial=1656, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '1108' Constructible: 'LandUnit_Era2_Common_Horsemen' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:08:431None[Sandbox] Process order. (Serial=1657, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:08:431None[Sandbox] Process order. (Serial=1658, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:08:447None[Sandbox] Process order. (Serial=1659, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '1108' Constructible: 'LandUnit_Era3_Common_Pikemen' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:08:447None[Sandbox] Process order. (Serial=1660, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '2039' Constructible: 'LandUnit_Era2_Common_Horsemen' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:08:467None[Sandbox] Process order. (Serial=1661, Empire=4, Order=Order='OrderGoTo', Entity=#6269, AdditionalFlags='IgnoreFogOfWar', Path='[92, 50]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:08:477None[Sandbox] Process order. (Serial=1662, Empire=4, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:08:498None[Sandbox] Process order. (Serial=1663, Empire=6, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:08:537None[Sandbox] Process order. (Serial=1664, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:08:537None[Sandbox] Process order. (Serial=1665, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:08:548None[Sandbox] Process order. (Serial=1666, Empire=1, Order=Order='OrderGoTo', Entity=#1107, AdditionalFlags='IgnoreFogOfWar', Path='[99, 36]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:08:557None[Sandbox] Process order. (Serial=1667, Empire=1, Order=Order OrderUpgradeUnits)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:08:597None[Sandbox] Process order. (Serial=1668, Empire=2, Order=Order OrderRemoveConstructionByGuid)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:08:598None[Sandbox] Process order. (Serial=1669, Empire=2, Order=Order OrderRemoveConstructionByGuid)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:08:598None[Sandbox] Process order. (Serial=1670, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1791' Constructible: 'EmpireWideConstructionParticipation_Extension_HolySite_Zoroastrism' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:08:599None[Sandbox] Process order. (Serial=1671, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:08:608None[Sandbox] Process order. (Serial=1672, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 8]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:08:609None[Sandbox] Process order. (Serial=1673, Empire=2, Order=Order='OrderGoTo', Entity=#6726, AdditionalFlags='IgnoreFogOfWar', Path='[47, 13] --> [47, 14] --> [46, 14]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:08:610None[Sandbox] Process order. (Serial=1674, Empire=2, Order=Order='OrderGoTo', Entity=#6223, AdditionalFlags='IgnoreFogOfWar', Path='[56, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:08:617None[Sandbox] Process order. (Serial=1675, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1095' Constructible: 'EmpireWideConstructionParticipation_Extension_HolySite_Zoroastrism' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:08:618None[Sandbox] Process order. (Serial=1676, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '3098' Constructible: 'EmpireWideConstructionParticipation_Extension_HolySite_Zoroastrism' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:08:618None[Sandbox] Process order. (Serial=1677, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:08:647None[Sandbox] Process order. (Serial=1678, Empire=3, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:08:740None[Sandbox] Process order. (Serial=1679, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:08:779None[Sandbox] Process order. (Serial=1680, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:08:951None[Sandbox] Process order. (Serial=1681, Empire=1, Order=Order='OrderGoTo', Entity=#4533, AdditionalFlags='IgnoreFogOfWar', Path='[95, 49] --> [95, 50] --> [94, 51] --> [94, 52] --> [94, 53] --> [94, 54]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:08:972None[Sandbox] Process order. (Serial=1682, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:08:975None[Sandbox] Process order. (Serial=1683, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:08:981None[Sandbox] Process order. (Serial=1684, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:09:041None[Sandbox] Process order. (Serial=1685, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:09:044None[Sandbox] Process order. (Serial=1686, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:09:048None[Sandbox] Process order. (Serial=1687, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:09:071None[Sandbox] Process order. (Serial=1688, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:09:075None[Sandbox] Process order. (Serial=1689, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:09:079None[Sandbox] Process order. (Serial=1690, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:09:083None[Sandbox] Process order. (Serial=1691, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:09:088None[Sandbox] Process order. (Serial=1692, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:09:106None[Sandbox] Process order. (Serial=1693, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:09:132None[Sandbox] Process order. (Serial=1694, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:09:136None[Sandbox] Process order. (Serial=1695, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:09:139None[Sandbox] Process order. (Serial=1696, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:09:142None[Sandbox] Process order. (Serial=1697, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:09:160None[Sandbox] Process order. (Serial=1698, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:09:171None[Sandbox] Process order. (Serial=1699, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:09:177None[Sandbox] Process order. (Serial=1700, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:09:238None[Sandbox] Process order. (Serial=1701, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:09:240None[Sandbox] Process order. (Serial=1702, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:09:242None[Sandbox] Process order. (Serial=1703, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:09:271None[Sandbox] Process order. (Serial=1704, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:09:343None[Sandbox] Process order. (Serial=1705, Empire=0, Order=Order='OrderGoTo', Entity=#2760, AdditionalFlags='IgnoreFogOfWar', Path='[39, 16] --> [38, 16]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:09:353None[Sandbox] Process order. (Serial=1706, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:09:364None[Sandbox] Process order. (Serial=1707, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:09:393None[Sandbox] Process order. (Serial=1708, Empire=1, Order=Order='OrderGoTo', Entity=#1107, AdditionalFlags='IgnoreFogOfWar', Path='[98, 37]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:09:523None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Byzantium #6510 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

15:43:09:592None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_RapaNui #5367 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

15:43:09:603None[Sandbox] Process order. (Serial=1709, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 9]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:09:623None[Sandbox] Process order. (Serial=1710, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:09:643None[Sandbox] Process order. (Serial=1711, Empire=5, Order=Order='OrderGoTo', Entity=#6530, AdditionalFlags='IgnoreFogOfWar', Path='[80, 63] --> [81, 62]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:09:985None[Sandbox] Process order. (Serial=1712, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:09:988None[Sandbox] Process order. (Serial=1713, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:09:992None[Sandbox] Process order. (Serial=1714, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:10:045None[Sandbox] Process order. (Serial=1715, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:10:066None[Sandbox] Process order. (Serial=1716, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:10:070None[Sandbox] Process order. (Serial=1717, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:10:090None[Sandbox] Process order. (Serial=1718, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:10:105None[Sandbox] Process order. (Serial=1719, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:10:109None[Sandbox] Process order. (Serial=1720, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:10:113None[Sandbox] Process order. (Serial=1721, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:10:137None[Sandbox] Process order. (Serial=1722, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:10:160None[Sandbox] Process order. (Serial=1723, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:10:164None[Sandbox] Process order. (Serial=1724, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:10:176None[Sandbox] Process order. (Serial=1725, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:10:247None[Sandbox] Process order. (Serial=1726, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:10:250None[Sandbox] Process order. (Serial=1727, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:10:253None[Sandbox] Process order. (Serial=1728, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:10:286None[Sandbox] Process order. (Serial=1729, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:10:369None[Sandbox] Process order. (Serial=1730, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:10:399None[Sandbox] Process order. (Serial=1731, Empire=1, Order=Order='OrderGoTo', Entity=#1107, AdditionalFlags='IgnoreFogOfWar', Path='[99, 36]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:10:480None[Sandbox] Process order. (Serial=1732, Empire=8, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:10:631None[Sandbox] Process order. (Serial=1733, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 8]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:10:632None[Sandbox] Process order. (Serial=1734, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:10:885None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Byzantium #2160 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

15:43:10:992None[Sandbox] Process order. (Serial=1735, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:11:002None[Sandbox] Process order. (Serial=1736, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:11:005None[Sandbox] Process order. (Serial=1737, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:11:072None[Sandbox] Process order. (Serial=1738, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:11:076None[Sandbox] Process order. (Serial=1739, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:11:084None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Huns #6872 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

15:43:11:102None[Sandbox] Process order. (Serial=1740, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:11:133None[Sandbox] Process order. (Serial=1741, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:11:138None[Sandbox] Process order. (Serial=1742, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:11:142None[Sandbox] Process order. (Serial=1743, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:11:175None[Sandbox] Process order. (Serial=1744, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:11:186None[Sandbox] Process order. (Serial=1745, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:11:191None[Sandbox] Process order. (Serial=1746, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:11:202None[Sandbox] Process order. (Serial=1747, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:11:222None[Sandbox] Process order. (Serial=1748, Empire=1, Order=Order='OrderGoTo', Entity=#5723, AdditionalFlags='IgnoreFogOfWar', Path='[88, 13] --> [87, 13] --> [86, 13] --> [86, 12]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:11:235None[Sandbox] Process order. (Serial=1749, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:11:252None[Sandbox] Process order. (Serial=1750, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:11:262None[Sandbox] Process order. (Serial=1751, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:11:264None[Sandbox] Process order. (Serial=1752, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:11:372None[Sandbox] Process order. (Serial=1753, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:11:506None[Sandbox] Process order. (Serial=1754, Empire=5, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:11:667None[Sandbox] Process order. (Serial=1755, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 9]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:12:000None[Sandbox] Process order. (Serial=1756, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:12:010None[Sandbox] Process order. (Serial=1757, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:12:110None[Sandbox] Process order. (Serial=1758, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:12:182None[Sandbox] Process order. (Serial=1759, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:12:211None[Sandbox] Process order. (Serial=1760, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:12:214None[Sandbox] Process order. (Serial=1761, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:12:215None[Sandbox] Process order. (Serial=1762, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:12:241None[Sandbox] Process order. (Serial=1763, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:12:524None[Sandbox] Process order. (Serial=1764, Empire=2, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:12:685None[Sandbox] Process order. (Serial=1765, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 8]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:13:117None[Sandbox] Process order. (Serial=1766, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:13:187None[Sandbox] Process order. (Serial=1767, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:13:217None[Sandbox] Process order. (Serial=1768, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:13:227None[Sandbox] Process order. (Serial=1769, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:13:247None[Sandbox] Process order. (Serial=1770, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:13:530None[Sandbox] Process order. (Serial=1771, Empire=0, Order=Order OrderSplitArmy)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:13:693None[Sandbox] Process order. (Serial=1772, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 9]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:14:125None[Sandbox] Process order. (Serial=1773, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:14:196None[Sandbox] Process order. (Serial=1774, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:14:226None[Sandbox] Process order. (Serial=1775, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:14:235None[Sandbox] Process order. (Serial=1776, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:14:255None[Sandbox] Process order. (Serial=1777, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:14:538None[Sandbox] Process order. (Serial=1778, Empire=1, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:14:538None[Sandbox] Process order. (Serial=1779, Empire=3, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:15:816None[Sandbox] Process order. (Serial=1780, Empire=0, Order=Order OrderTransferUnits)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:16:509None[Sandbox] Process order. (Serial=1781, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 8]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:16:518None[Sandbox] Process order. (Serial=1782, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:17:819None[Sandbox] Process order. (Serial=1783, Empire=0, Order=Order='OrderGoTo', Entity=#6882, path='[60, 59] --> [61, 60] --> [61, 61] --> [61, 62]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:17:829None[Sandbox] Process order. (Serial=1784, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:18:837None[Sandbox] Process order. (Serial=1785, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:19:843None[Sandbox] Process order. (Serial=1786, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:20:852None[Sandbox] Process order. (Serial=1787, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:23:256None[Sandbox] Process order. (Serial=1788, Empire=0, Order=Order='OrderGoTo', Entity=#3478, path='[75, 53] --> [74, 53] --> [73, 53] --> [73, 54] --> [72, 54] --> [71, 55] --> [71, 56] --> [70, 57] --> [69, 57] --> [69, 58] --> [68, 59] --> [68, 60] --> [67, 60]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:23:266None[Sandbox] Process order. (Serial=1789, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:24:272None[Sandbox] Process order. (Serial=1790, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:25:120None[Sandbox] Process order. (Serial=1791, Empire=0, Order=Order OrderCreateBattle Attacker #6882 Target #6225 Action #0 InstantResolve: False)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:25:170NonePresentation Battle 6883: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:43:25:170NonePresentation Battle 6883: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:43:25:170NonePresentation Battle 6883: Execute action[1]: AdditionalParticipantJoined. EmpireIndex=0. ParticipantGuid=5348. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:43:25:170None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #5348 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:43:25:170NonePresentation Battle 6883: Execute action[2]: BattleLoaded. Loaded in progress=False, AdditionalData=196608, currentRound=0, maximumRoundCount=3 (initialActionType: BattleLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:43:25:170NoneCreatePresentationBattlePreview attacker #0, defender #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:43:25:170NoneRestorePresentationBattlePreview created ticket #102589.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:43:25:171NonePresentation Battle 6883: Execute action[3]: ParticipantJoined. EmpireIndex=0, Guid=6882, Group=Attacker, Modifiers=None, Type=Army UnitCount=2 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:43:25:171None[Preview] PresentationArmy NavalUnit_Era2_PacificPolynesians_Waakaulua #6882 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:43:25:171NonePresentation Battle 6883: Execute action[4]: ParticipantJoined. EmpireIndex=0, Guid=5348, Group=Attacker, Modifiers=None, Type=Army UnitCount=2 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:43:25:171None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #5348 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:43:25:171NonePresentation Battle 6883: Execute action[5]: ParticipantJoined. EmpireIndex=3, Guid=6225, Group=Defender, Modifiers=None, Type=Army UnitCount=5 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:43:25:171None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #6225 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:43:25:171NonePresentation Battle 6883: Execute action[6]: ReportDeploymentZone. EmpireIndex=0, Group=Attacker, deploymentTileCount=18 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:43:25:173NonePresentation Battle 6883: Execute action[7]: ReportDeploymentZone. EmpireIndex=3, Group=Defender, deploymentTileCount=10 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:43:25:173NonePresentation Battle 6883: Execute action[8]: StartConfirmation. EmpireIndex=3 (initialActionType: StartConfirmation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:43:25:202NoneRequestRestoreAsyncOperation_Completed for ticket #102589.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)

15:43:25:202NoneRestorePresentationBattlePreview skipped due to ended battle #6883

Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

15:43:25:202NoneRequestAsyncOperation_Dismissed for ticket #102589.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)

15:43:25:280None[Sandbox] Process order. (Serial=1792, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:26:285None[Sandbox] Process order. (Serial=1793, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:26:445None[Sandbox] Process order. (Serial=1794, Empire=0, Order=Order OrderBattleConfirmation - BattleGUID: 6883 EmpireIndex: 0)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:26:564NonePresentation Battle 6883: Execute action[9]: ContenderConfirmed. EmpireIndex=0 (initialActionType: ContenderConfirmed)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:43:26:730None[Sandbox] Process order. (Serial=1795, Empire=3, Order=Order OrderBattleConfirmation - BattleGUID: 6883 EmpireIndex: 3)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:26:733None[Sandbox] Process order. (Serial=1796, Empire=3, Order=Order OrderExecuteGrievanceAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:26:737None[Sandbox] Process order. (Serial=1797, Empire=3, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:26:777NonePresentation Battle 6883: Execute action[10]: ContenderConfirmed. EmpireIndex=3 (initialActionType: ContenderConfirmed)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:43:26:777NonePresentation Battle 6883: Execute action[11]: StartDeployment (initialActionType: StartDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:43:26:777NonePresentation Battle 6883: Execute action[12]: ParticipantUnitCreation. EmpireIndex=0, ParticipantGuid=6882, ParticipantGroup=Attacker, unitCount=2 (initialActionType: ParticipantUnitCreation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:43:26:779NonePresentation Battle 6883: Execute action[12]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantUnitCreation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:43:26:780NonePresentation Battle 6883: Execute action[13]: ParticipantUnitCreation. EmpireIndex=0, ParticipantGuid=5348, ParticipantGroup=Attacker, unitCount=0 (initialActionType: ParticipantUnitCreation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:43:26:780NonePresentation Battle 6883: Execute action[13]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantUnitCreation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:43:26:780NonePresentation Battle 6883: Execute action[14]: ParticipantUnitCreation. EmpireIndex=3, ParticipantGuid=6225, ParticipantGroup=Defender, unitCount=5 (initialActionType: ParticipantUnitCreation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:43:26:781None[Preview] Force PresentationUnit UnitVisualAffinity_Era2_Huns #6888 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

15:43:26:781None[Preview] Force PresentationUnit UnitVisualAffinity_Era1_HittiteEmpire #6887 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

15:43:26:782None[Preview] Force PresentationUnit UnitVisualAffinity_Era2_Huns #6886 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

15:43:26:782None[Preview] Force PresentationUnit UnitVisualAffinity_Era2_Huns #6885 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

15:43:26:782None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Huns #6884 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

15:43:26:782None[Preview] Force PresentationUnit UnitVisualAffinity_Era2_Huns #6884 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

15:43:26:782NonePresentation Battle 6883: Execute action[14]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantUnitCreation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:43:26:782NonePresentation Battle 6883: Execute action[15]: GroupUnitDeployment. Group=Attacker. (initialActionType: GroupUnitDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:43:26:783NonePresentation Battle 6883: Execute action[16]: GroupUnitDeployment. Group=Defender. (initialActionType: GroupUnitDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:43:26:930None[Sandbox] Process order. (Serial=1798, Empire=3, Order=Order OrderRemoveConstructionByGuid)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:26:931None[Sandbox] Process order. (Serial=1799, Empire=3, Order=Order OrderRemoveConstructionByGuid)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:26:932None[Sandbox] Process order. (Serial=1800, Empire=3, Order=Order OrderRemoveConstructionByGuid)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:26:933None[Sandbox] Process order. (Serial=1801, Empire=3, Order=Order OrderRemoveConstructionByGuid)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:26:934None[Sandbox] Process order. (Serial=1802, Empire=3, Order=Order OrderRemoveConstructionByGuid)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:26:934None[Sandbox] Process order. (Serial=1803, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:26:935None[Sandbox] Process order. (Serial=1804, Empire=3, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:26:971None[Sandbox] Process order. (Serial=1805, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '2039' Constructible: 'Extension_Base_Money' Position: '[51, 61]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:26:972None[Sandbox] Process order. (Serial=1806, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '1108' Constructible: 'Extension_Era3_HolyRomanEmpire' Position: '[43, 60]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:27:131None[Sandbox] Process order. (Serial=1807, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:27:221None[Sandbox] Process order. (Serial=1808, Empire=0, Order=Order OrderBattleEndUnstack, BattleGuid=#6883)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:27:251None[Sandbox] Process order. (Serial=1809, Empire=0, Order=Order OrderBattleEndUnstack, BattleGuid=#6883)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:27:252NonePresentation Battle 6883: Execute action[17]: EndUnstack. EmpireIndex=0. (initialActionType: EndUnstack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:43:27:292None[Sandbox] Process order. (Serial=1810, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:27:354NonePresentation Battle 6883: Execute action[18]: EndUnstack. EmpireIndex=3. (initialActionType: EndUnstack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:43:27:354NonePresentation Battle 6883: Execute action[19]: UnstackAcknowledge (initialActionType: UnstackAcknowledge)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:43:27:361None[Sandbox] Process order. (Serial=1811, Empire=0, Order=Order OrderBattleUnstackAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:27:392None[Sandbox] Process order. (Serial=1812, Empire=3, Order=Order OrderBattleMoveSwap)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:27:423None[Sandbox] Process order. (Serial=1813, Empire=3, Order=Order OrderBattleEndDeployment - BattleGUID: 6883 EmpireIndex: 3)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:27:459NonePresentation Battle 6883: Execute action[20]: ParticipantDeployed (initialActionType: ParticipantDeployed)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:43:27:459None[Preview] PresentationArmy PresentationArmy #6882 of empire 0 #6882 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:43:27:459None[Preview] PresentationArmy PresentationArmy #6882 of empire 0 #6882 SetHiddenByFlag finished (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:43:27:459None[Preview] PresentationArmy PresentationArmy #6225 of empire 3 #6225 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:43:27:459None[Preview] PresentationArmy PresentationArmy #6225 of empire 3 #6225 SetHiddenByFlag finished (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:43:27:459None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #5348 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:43:27:459None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Phoenicia #5348 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

15:43:27:459None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #5348 SetHiddenByFlag finished (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:43:27:459NoneReleasePresentationBattlePreview attacker #6882, defender #6225

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:43:27:459None[Preview] PresentationArmy PresentationArmy #6882 of empire 0 #6882 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:43:27:459None[Preview] PresentationArmy PresentationArmy #6225 of empire 3 #6225 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:43:27:459NoneCreatePresentationBattlePreview attacker #0, defender #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:43:27:460NoneRestorePresentationBattlePreview created ticket #102613.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:43:27:460NonePresentation Battle 6883: Execute action[20]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantDeployed)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:43:27:460NonePresentation Battle 6883: Execute action[21]: UnitTeleport. EmpireIndex=3. UnitGuid=6884, DestTile=[59, 61]. (initialActionType: UnitTeleport)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:43:27:460NonePresentation Battle 6883: Execute action[22]: UnitTeleport. EmpireIndex=3. UnitGuid=6885, DestTile=[60, 62]. (initialActionType: UnitTeleport)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:43:27:460NonePresentation Battle 6883: Execute action[23]: EndDeployment. EmpireIndex=3. (initialActionType: EndDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:43:27:460NonePresentation Battle 6883: Execute action[23]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: EndDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:43:27:479NoneRequestRestoreAsyncOperation_Completed for ticket #102613.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)

15:43:27:479NoneRestorePresentationBattlePreview skipped due to invalid battle #6883

Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

15:43:27:479NoneRequestAsyncOperation_Dismissed for ticket #102613.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)

15:43:28:294None[Sandbox] Process order. (Serial=1814, Empire=0, Order=Order OrderBattleEndDeployment - BattleGUID: 6883 EmpireIndex: 0)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:28:369NonePresentation Battle 6883: Execute action[24]: EndDeployment. EmpireIndex=0. (initialActionType: EndDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:43:28:369NonePresentation Battle 6883: Execute action[24]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: EndDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:43:28:370NonePresentation Battle 6883: Execute action[25]: DeploymentAcknowledge (initialActionType: DeploymentAcknowledge)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:43:28:370NonePresentation Battle 6883: Execute action[25]: UnitTeleport. EmpireIndex=3. UnitGuid=6884, DestTile=[59, 61]. (initialActionType: DeploymentAcknowledge)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:43:28:370NonePresentation Battle 6883: Execute action[25]: UnitTeleport. EmpireIndex=3. UnitGuid=6885, DestTile=[60, 62]. (initialActionType: DeploymentAcknowledge)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:43:28:374None[Sandbox] Process order. (Serial=1815, Empire=0, Order=Order OrderBattleDeploymentAcknowledge, BattleGuid=#6883)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:28:470NonePresentation Battle 6883: Execute action[26]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:43:28:470NonePresentation Battle 6883: Execute action[26]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:43:28:470NonePresentation Battle 6883: Execute action[27]: ReportDeploymentZone. EmpireIndex=0, Group=Attacker, deploymentTileCount=18 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:43:28:470NonePresentation Battle 6883: Execute action[28]: ReportDeploymentZone. EmpireIndex=3, Group=Defender, deploymentTileCount=10 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:43:28:470NonePresentation Battle 6883: Execute action[29]: BattleGrown. MaximumRoundCount=6 (initialActionType: BattleGrown)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:43:28:470None[Preview] PresentationArmy PresentationArmy #6882 of empire 0 #6882 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:43:28:470None[Preview] PresentationArmy PresentationArmy #6225 of empire 3 #6225 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:43:28:470None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #5348 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:43:28:470NonePresentation Battle 6883: Execute action[30]: NewRound. Round=0. (initialActionType: NewRound)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:43:28:472NonePresentation Battle 6883: Execute action[31]: UpdateParticipant. EmpireIndex=0, ParticipantGuid=0, ParticipantGroup=Attacker (initialActionType: UpdateParticipant)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:43:28:472NonePresentation Battle 6883: Execute action[32]: StartEmpireRound. EmpireIndex=0. (initialActionType: StartEmpireRound)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:43:28:472NoneReleasePresentationBattlePreview attacker #6882, defender #6225

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:43:28:472None[Preview] PresentationArmy PresentationArmy #6882 of empire 0 #6882 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:43:28:472None[Preview] PresentationArmy PresentationArmy #6225 of empire 3 #6225 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:43:28:472NonePresentation Battle 6883: Execute action[32]: UnitJoined. EmpireIndex=0. UnitGuid=6922, DestTile=[58, 59]. (initialActionType: StartEmpireRound)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:43:28:472NonePresentation Battle 6883: Execute action[32]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: StartEmpireRound)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:43:29:131None[Sandbox] Process order. (Serial=1816, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:30:594None[Sandbox] Process order. (Serial=1817, Empire=0, Order=Order OrderBattleMove - BattleGUID: 6883 BattleUnitGUID: 6889 AStarResults: [63, 64] --> [62, 63] --> [62, 62] --> [61, 62])

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:30:667NonePresentation Battle 6883: Execute action[33]: UnitMove. EmpireIndex=0. UnitGuid=6889, DestTile=[61, 62]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:43:30:667NonePresentation Battle 6883: Execute action[33]: UnitGoto. EmpireIndex=0. UnitGuid=6889, DestTile=[63, 64]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:43:30:667NonePresentation Battle 6883: Execute action[33]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:43:30:667NonePresentation Battle 6883: Execute action[33]: UnitGoto. EmpireIndex=0. UnitGuid=6889, DestTile=[62, 63]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:43:30:667NonePresentation Battle 6883: Execute action[33]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:43:30:667NonePresentation Battle 6883: Execute action[33]: UnitGoto. EmpireIndex=0. UnitGuid=6889, DestTile=[62, 62]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:43:30:667NonePresentation Battle 6883: Execute action[33]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:43:30:667NonePresentation Battle 6883: Execute action[33]: UnitGoto. EmpireIndex=0. UnitGuid=6889, DestTile=[61, 62]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:43:30:668NonePresentation Battle 6883: Execute action[33]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:43:30:668NonePresentation Battle 6883: Execute action[33]: UpdateBattleUnits. EmpireIndex=0, unitCount=2 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:43:31:137None[Sandbox] Process order. (Serial=1818, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:32:361None[Sandbox] Process order. (Serial=1819, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:32:371None[Sandbox] Process order. (Serial=1820, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:32:461None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)

15:43:32:471NonePresentation Battle 6883: Execute action[34]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:43:32:641None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)

15:43:33:132None[Sandbox] Process order. (Serial=1821, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:34:122None[Sandbox] Process order. (Serial=1822, Empire=0, Order=Order OrderBattleMove - BattleGUID: 6883 BattleUnitGUID: 6890 AStarResults: [62, 63] --> [62, 62] --> [61, 61] --> [60, 61])

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:34:179NonePresentation Battle 6883: Execute action[35]: UnitMove. EmpireIndex=0. UnitGuid=6890, DestTile=[60, 61]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:43:34:179NonePresentation Battle 6883: Execute action[35]: UnitGoto. EmpireIndex=0. UnitGuid=6890, DestTile=[62, 63]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:43:34:179NonePresentation Battle 6883: Execute action[35]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:43:34:179NonePresentation Battle 6883: Execute action[35]: UnitGoto. EmpireIndex=0. UnitGuid=6890, DestTile=[62, 62]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:43:34:179NonePresentation Battle 6883: Execute action[35]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:43:34:179NonePresentation Battle 6883: Execute action[35]: UnitGoto. EmpireIndex=0. UnitGuid=6890, DestTile=[61, 61]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:43:34:179NonePresentation Battle 6883: Execute action[35]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:43:34:179NonePresentation Battle 6883: Execute action[35]: UnitGoto. EmpireIndex=0. UnitGuid=6890, DestTile=[60, 61]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:43:34:180NonePresentation Battle 6883: Execute action[35]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:43:34:180NonePresentation Battle 6883: Execute action[35]: UpdateBattleUnits. EmpireIndex=0, unitCount=3 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:43:35:133None[Sandbox] Process order. (Serial=1823, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:35:700None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)

15:43:35:787None[Sandbox] Process order. (Serial=1824, Empire=0, Order=Order OrderBattleAttack - BattleGUID: 6883 AttackerGUID: 6889 TargetPosition: 8120 ForceAttack: False)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:35:866NonePresentation Battle 6883: Execute action[36]: UnitAttack. EmpireIndex=0. Attacker=6889 (health=0.99), Defender=6885 (health=0.42). (initialActionType: UnitAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:43:35:866NonePresentation Battle 6883: Execute action[36]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:43:35:889NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=3162)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:43:35:889NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=3162)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:43:35:889NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#0, pawnId=3162)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:43:35:889NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#3, pawnId=3168)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:43:35:889NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#3, pawnId=3168)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:43:35:889NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#3, pawnId=3168)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:43:35:889NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitActionGroupsEnd of 'PresentationPawn(Clone)' of empire#0, pawnId=3162)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:43:35:891None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)

15:43:35:920None[Sandbox] Process order. (Serial=1825, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:35:929None[Sandbox] Process order. (Serial=1826, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:35:974NonePresentation Battle 6883: Execute action[37]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:43:36:440NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=3162)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:43:36:440NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#3, pawnId=3168)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:43:36:444None[Sandbox] Process order. (Serial=1827, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:36:453None[Sandbox] Process order. (Serial=1828, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:36:564NonePresentation Battle 6883: Execute action[38]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:43:36:564NonePresentation Battle 6883: Execute action[39]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:43:36:725None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)

15:43:36:844None[Sandbox] Process order. (Serial=1829, Empire=0, Order=Order OrderBattleAttack - BattleGUID: 6883 AttackerGUID: 6890 TargetPosition: 8120 ForceAttack: False)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:36:948None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)

15:43:36:961NonePresentation Battle 6883: Execute action[40]: UnitAttack. EmpireIndex=0. Attacker=6890 (health=0.95), Defender=6885 (health=0.00). (initialActionType: UnitAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:43:36:962NonePresentation Battle 6883: Execute action[40]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:43:36:962NonePresentation Battle 6883: Execute action[40]: UpdateBattleUnits. EmpireIndex=0, unitCount=2 (initialActionType: UnitAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:43:37:136None[Sandbox] Process order. (Serial=1830, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:37:517NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=3164)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:43:37:517NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=3164)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:43:37:517NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#0, pawnId=3164)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:43:37:517NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#3, pawnId=3168)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:43:37:517NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#3, pawnId=3168)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:43:37:517NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#3, pawnId=3168)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:43:37:517NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitActionGroupsEnd of 'PresentationPawn(Clone)' of empire#0, pawnId=3164)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:43:37:991NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=3164)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:43:37:991NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionKillPawn of 'PresentationPawn(Clone)' of empire#3, pawnId=3168)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:43:38:001None[Sandbox] Process order. (Serial=1831, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:38:011None[Sandbox] Process order. (Serial=1832, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:38:031None[Sandbox] Process order. (Serial=1833, Empire=0, Order=Order OrderBattleUnitConfirmDeployment)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:38:085NonePresentation Battle 6883: Execute action[41]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:43:38:085NonePresentation Battle 6883: Execute action[42]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:43:38:085NonePresentation Battle 6883: Execute action[43]: UnitConfirmDeployment. EmpireIndex=0. UnitGuid=6922. (initialActionType: UnitConfirmDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:43:38:085NonePresentation Battle 6883: Execute action[43]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitConfirmDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:43:38:085NonePresentation Battle 6883: Execute action[43]: UpdateParticipant. EmpireIndex=0, ParticipantGuid=0, ParticipantGroup=Attacker (initialActionType: UnitConfirmDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:43:38:922None[Sandbox] Process order. (Serial=1834, Empire=0, Order=Order OrderBattleMove - BattleGUID: 6883 BattleUnitGUID: 6922 AStarResults: [58, 60])

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:38:975NonePresentation Battle 6883: Execute action[44]: UpdateParticipant. EmpireIndex=0, ParticipantGuid=0, ParticipantGroup=Attacker (initialActionType: UpdateParticipant)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:43:38:975NonePresentation Battle 6883: Execute action[45]: UnitMove. EmpireIndex=0. UnitGuid=6922, DestTile=[58, 60]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:43:38:975NonePresentation Battle 6883: Execute action[45]: UnitGoto. EmpireIndex=0. UnitGuid=6922, DestTile=[58, 60]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:43:38:975NonePresentation Battle 6883: Execute action[45]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:43:38:975NonePresentation Battle 6883: Execute action[45]: UpdateBattleUnits. EmpireIndex=0, unitCount=4 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:43:38:975NonePresentation Battle 6883: Execute action[45]: UnitJoined. EmpireIndex=0. UnitGuid=6923, DestTile=[58, 59]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:43:39:132None[Sandbox] Process order. (Serial=1835, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:40:272None[Sandbox] Process order. (Serial=1836, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:40:282None[Sandbox] Process order. (Serial=1837, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:40:372NonePresentation Battle 6883: Execute action[46]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:43:40:390None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)

15:43:40:638None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)

15:43:41:084None[Sandbox] Process order. (Serial=1838, Empire=0, Order=Order OrderBattleUnitConfirmDeployment)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:41:133None[Sandbox] Process order. (Serial=1839, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:41:176NonePresentation Battle 6883: Execute action[47]: UnitConfirmDeployment. EmpireIndex=0. UnitGuid=6923. (initialActionType: UnitConfirmDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:43:41:177NonePresentation Battle 6883: Execute action[47]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitConfirmDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:43:41:177NonePresentation Battle 6883: Execute action[47]: UpdateParticipant. EmpireIndex=0, ParticipantGuid=0, ParticipantGroup=Attacker (initialActionType: UnitConfirmDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:43:41:759None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)

15:43:41:823None[Sandbox] Process order. (Serial=1840, Empire=0, Order=Order OrderBattleAttack - BattleGUID: 6883 AttackerGUID: 6923 TargetPosition: 7859 ForceAttack: False)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:41:875NonePresentation Battle 6883: Execute action[48]: UnitAttack. EmpireIndex=0. Attacker=6923 (health=0.80), Defender=6887 (health=0.59). (initialActionType: UnitAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:43:41:875NonePresentation Battle 6883: Execute action[48]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:43:41:913None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)

15:43:42:765NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=3169)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:43:42:765NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=3169)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:43:42:765NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#0, pawnId=3169)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:43:42:765NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#3, pawnId=3166)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:43:42:765NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#3, pawnId=3166)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:43:42:765NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#3, pawnId=3166)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:43:42:765NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitActionGroupsEnd of 'PresentationPawn(Clone)' of empire#0, pawnId=3169)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:43:43:135None[Sandbox] Process order. (Serial=1841, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:43:139None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)

15:43:43:225None[Sandbox] Process order. (Serial=1842, Empire=0, Order=Order OrderBattleAttack - BattleGUID: 6883 AttackerGUID: 6922 TargetPosition: 7859 ForceAttack: False)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:43:291NonePresentation Battle 6883: Execute action[49]: UnitAttack. EmpireIndex=0. Attacker=6922 (health=0.80), Defender=6887 (health=0.15). (initialActionType: UnitAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:43:43:292NonePresentation Battle 6883: Execute action[49]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:43:43:292NonePresentation Battle 6883: Execute action[50]: RoundAcknowledge (initialActionType: RoundAcknowledge)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:43:43:295None[Sandbox] Process order. (Serial=1843, Empire=0, Order=Order OrderBattleRoundAcknowledge, BattleGuid=#6883)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:43:331None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)

15:43:43:806None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=3169 OnAttackCompleted while safeguard has not been catched.

Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)

15:43:43:817NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=3169)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:43:43:817NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#3, pawnId=3166)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:43:43:825None[Sandbox] Process order. (Serial=1844, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:43:835None[Sandbox] Process order. (Serial=1845, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:44:761NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=3163)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:43:44:761NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=3163)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:43:44:761NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#0, pawnId=3163)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:43:44:761NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#3, pawnId=3166)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:43:44:761NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#3, pawnId=3166)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:43:44:761NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#3, pawnId=3166)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:43:44:761NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitActionGroupsEnd of 'PresentationPawn(Clone)' of empire#0, pawnId=3163)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:43:45:136None[Sandbox] Process order. (Serial=1846, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:45:824None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=3163 OnAttackCompleted while safeguard has not been catched.

Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)

15:43:45:841NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=3163)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:43:45:841NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#3, pawnId=3166)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:43:45:841NonePresentation Battle 6883: Execute action[51]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:43:45:841NonePresentation Battle 6883: Execute action[52]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:43:45:852None[Sandbox] Process order. (Serial=1847, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:45:861None[Sandbox] Process order. (Serial=1848, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:45:901None[Sandbox] Process order. (Serial=1849, Empire=3, Order=Order OrderBattleMoveAndAttack - BattleGUID: 6883 AttackerGUID: 6887 TargetPosition: 7858 ForceAttack: False IgnoreFoW: True AStarResults: [59, 60] --> [58, 61] --> [57, 61])

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:45:941None[Sandbox] Process order. (Serial=1850, Empire=3, Order=Order OrderBattleAttack - BattleGUID: 6883 AttackerGUID: 6886 TargetPosition: 7728 ForceAttack: False)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:45:981None[Sandbox] Process order. (Serial=1851, Empire=3, Order=Order OrderBattleAttack - BattleGUID: 6883 AttackerGUID: 6888 TargetPosition: 7858 ForceAttack: False)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:45:983NonePresentation Battle 6883: Execute action[53]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:43:45:983NonePresentation Battle 6883: Execute action[54]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:43:45:983NonePresentation Battle 6883: Execute action[55]: StartEmpireRound. EmpireIndex=3. (initialActionType: StartEmpireRound)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:43:45:983NoneCould not find PresentationBattlePreview with armyEntityGUID=6882, targetEntityGUID=6225.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:43:45:983NonePresentation Battle 6883: Execute action[55]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: StartEmpireRound)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:43:45:983NonePresentation Battle 6883: Execute action[56]: UnitMoveAndAttack. EmpireIndex=3. (initialActionType: UnitMoveAndAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:43:45:983NonePresentation Battle 6883: Execute action[56]: UnitMove. EmpireIndex=3. UnitGuid=6887, DestTile=[58, 61]. (initialActionType: UnitMoveAndAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:43:45:983NonePresentation Battle 6883: Execute action[56]: UnitGoto. EmpireIndex=3. UnitGuid=6887, DestTile=[58, 61]. (initialActionType: UnitMoveAndAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:43:45:983NonePresentation Battle 6883: Execute action[56]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:43:45:983NonePresentation Battle 6883: Execute action[56]: UpdateBattleUnits. EmpireIndex=0, unitCount=8 (initialActionType: UnitMoveAndAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:43:46:021None[Sandbox] Process order. (Serial=1852, Empire=3, Order=Order OrderBattleMoveAndAttack - BattleGUID: 6883 AttackerGUID: 6884 TargetPosition: 7858 ForceAttack: False IgnoreFoW: True AStarResults: [59, 61] --> [58, 61] --> [57, 61])

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:46:111None[Sandbox] Process order. (Serial=1853, Empire=0, Order=Order='OrderGoToAndJoinBattle', Entity=#5084, path='[56, 59]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:46:121None[Sandbox] Process order. (Serial=1854, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:46:819NonePresentation Battle 6883: Execute action[57]: UnitAttack. EmpireIndex=3. Attacker=6886 (health=0.50), Defender=6923 (health=0.70). (initialActionType: UnitAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:43:46:820NonePresentation Battle 6883: Execute action[57]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:43:47:132None[Sandbox] Process order. (Serial=1855, Empire=0, Order=Order OrderJoinBattle)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:47:135None[Sandbox] Process order. (Serial=1856, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:47:180NonePresentation Battle 6883: Execute action[58]: UnitAttack. EmpireIndex=3. Attacker=6888 (health=0.47), Defender=6922 (health=0.77). (initialActionType: UnitAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:43:47:180NonePresentation Battle 6883: Execute action[58]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:43:47:506NonePresentation Battle 6883: Execute action[59]: UnitMoveAndAttack. EmpireIndex=3. Attacker=6884, DestTile=[57, 61]/[57, 61] (health=0.47), Defender =6922 (health =0.65). (initialActionType: UnitMoveAndAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:43:47:506NonePresentation Battle 6883: Execute action[59]: UnitMove. EmpireIndex=3. UnitGuid=6884, DestTile=[57, 61]. (initialActionType: UnitMoveAndAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:43:47:506NonePresentation Battle 6883: Execute action[59]: UnitGoto. EmpireIndex=3. UnitGuid=6884, DestTile=[58, 61]. (initialActionType: UnitMoveAndAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:43:47:506NonePresentation Battle 6883: Execute action[59]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:43:47:506NonePresentation Battle 6883: Execute action[59]: UnitGoto. EmpireIndex=3. UnitGuid=6884, DestTile=[57, 61]. (initialActionType: UnitMoveAndAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:43:47:506NonePresentation Battle 6883: Execute action[59]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:43:47:506NonePresentation Battle 6883: Execute action[59]: UpdateBattleUnits. EmpireIndex=0, unitCount=4 (initialActionType: UnitMoveAndAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:43:47:506NonePresentation Battle 6883: Execute action[59]: UnitAttack. EmpireIndex=3. Attacker=6884 (health=0.47), Defender=6922 (health=0.65). (initialActionType: UnitMoveAndAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:43:47:506NonePresentation Battle 6883: Execute action[59]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:43:47:697None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #5084 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:43:47:697None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Phoenicia #5084 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

15:43:47:697None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #5084 SetHiddenByFlag finished (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:43:47:723NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#3, pawnId=3167)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:43:47:723NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#3, pawnId=3167)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:43:47:723NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#3, pawnId=3167)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:43:47:723NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=3169)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:43:47:723NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=3169)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:43:47:723NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#0, pawnId=3169)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:43:47:723NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitActionGroupsEnd of 'PresentationPawn(Clone)' of empire#3, pawnId=3167)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:43:48:012None[Sandbox] Process order. (Serial=1857, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:48:021NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!

Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()

15:43:48:022None[Sandbox] Process order. (Serial=1858, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:48:058NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#3, pawnId=3165)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:43:48:058NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#3, pawnId=3165)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:43:48:058NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#3, pawnId=3165)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:43:48:058NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=3163)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:43:48:058NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=3163)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:43:48:058NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#0, pawnId=3163)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:43:48:058NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitActionGroupsEnd of 'PresentationPawn(Clone)' of empire#3, pawnId=3165)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:43:48:494NonePresentation Battle 6883: Execute action[60]: RoundAcknowledge (initialActionType: RoundAcknowledge)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:43:48:503None[Sandbox] Process order. (Serial=1859, Empire=0, Order=Order OrderBattleRoundAcknowledge, BattleGuid=#6883)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:48:778None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=3169 OnAttackCompleted while safeguard has not been catched.

Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)

15:43:48:790NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#3, pawnId=3167)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:43:48:790NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=3169)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:43:48:793None[Sandbox] Process order. (Serial=1860, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:48:802None[Sandbox] Process order. (Serial=1861, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:49:104None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=3163 OnAttackCompleted while safeguard has not been catched.

Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)

15:43:49:129NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#3, pawnId=3165)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:43:49:129NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=3163)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:43:49:133None[Sandbox] Process order. (Serial=1862, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:49:134None[Sandbox] Process order. (Serial=1863, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:49:143None[Sandbox] Process order. (Serial=1864, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:51:144None[Sandbox] Process order. (Serial=1865, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:51:587NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#3, pawnId=3121)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:43:51:587NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#3, pawnId=3121)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:43:51:587NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#3, pawnId=3121)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:43:51:587NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=3163)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:43:51:587NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=3163)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:43:51:587NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#0, pawnId=3163)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:43:51:587NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitActionGroupsEnd of 'PresentationPawn(Clone)' of empire#3, pawnId=3121)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:43:52:623None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=3163 OnAttackCompleted while safeguard has not been catched.

Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)

15:43:52:635NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#3, pawnId=3121)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:43:52:635NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=3163)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:43:52:635NonePresentation Battle 6883: Execute action[61]: StartReinforcement. EmpireIndex=0. (initialActionType: StartReinforcement)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:43:52:636NonePresentation Battle 6883: Execute action[62]: AdditionalParticipantJoined. EmpireIndex=0. ParticipantGuid=5084. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:43:52:636None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #5084 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:43:52:636NonePresentation Battle 6883: Execute action[63]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:43:52:636NonePresentation Battle 6883: Execute action[64]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:43:52:636NonePresentation Battle 6883: Execute action[65]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:43:52:636NonePresentation Battle 6883: Execute action[66]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:43:52:636NonePresentation Battle 6883: Execute action[67]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:43:52:646None[Sandbox] Process order. (Serial=1866, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:52:656None[Sandbox] Process order. (Serial=1867, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:52:763NonePresentation Battle 6883: Execute action[68]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:43:52:763NonePresentation Battle 6883: Execute action[69]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:43:52:763NonePresentation Battle 6883: Execute action[70]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:43:52:764NonePresentation Battle 6883: Execute action[70]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:43:52:764NonePresentation Battle 6883: Execute action[71]: ReportDeploymentZone. EmpireIndex=0, Group=Attacker, deploymentTileCount=21 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:43:52:764NonePresentation Battle 6883: Execute action[72]: ReportDeploymentZone. EmpireIndex=3, Group=Defender, deploymentTileCount=12 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:43:52:764NonePresentation Battle 6883: Execute action[73]: BattleGrown. MaximumRoundCount=6 (initialActionType: BattleGrown)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:43:52:764None[Preview] PresentationArmy PresentationArmy #6882 of empire 0 #6882 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:43:52:764None[Preview] PresentationArmy PresentationArmy #6225 of empire 3 #6225 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:43:52:764None[Preview] PresentationArmy PresentationArmy #5348 of empire 0 #5348 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:43:52:764None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #5084 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:43:52:764NonePresentation Battle 6883: Execute action[74]: NewRound. Round=1. (initialActionType: NewRound)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:43:52:764NonePresentation Battle 6883: Execute action[75]: UpdateParticipant. EmpireIndex=0, ParticipantGuid=0, ParticipantGroup=Attacker (initialActionType: UpdateParticipant)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:43:52:764NonePresentation Battle 6883: Execute action[76]: StartEmpireRound. EmpireIndex=0. (initialActionType: StartEmpireRound)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:43:52:764NoneCould not find PresentationBattlePreview with armyEntityGUID=6882, targetEntityGUID=6225.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:43:52:764NonePresentation Battle 6883: Execute action[76]: UnitJoined. EmpireIndex=0. UnitGuid=6924, DestTile=[56, 59]. (initialActionType: StartEmpireRound)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:43:52:764NonePresentation Battle 6883: Execute action[76]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: StartEmpireRound)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:43:53:137None[Sandbox] Process order. (Serial=1868, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:54:128None[Sandbox] Process order. (Serial=1869, Empire=0, Order=Order OrderBattleUnitConfirmDeployment)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:54:185NonePresentation Battle 6883: Execute action[77]: UnitConfirmDeployment. EmpireIndex=0. UnitGuid=6924. (initialActionType: UnitConfirmDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:43:54:185NonePresentation Battle 6883: Execute action[77]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitConfirmDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:43:54:185NonePresentation Battle 6883: Execute action[77]: UpdateParticipant. EmpireIndex=0, ParticipantGuid=0, ParticipantGroup=Attacker (initialActionType: UnitConfirmDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:43:54:948None[Sandbox] Process order. (Serial=1870, Empire=0, Order=Order OrderBattleMove - BattleGUID: 6883 BattleUnitGUID: 6924 AStarResults: [57, 60])

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:55:080NonePresentation Battle 6883: Execute action[78]: UnitMove. EmpireIndex=0. UnitGuid=6924, DestTile=[57, 60]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:43:55:080NonePresentation Battle 6883: Execute action[78]: UnitGoto. EmpireIndex=0. UnitGuid=6924, DestTile=[57, 60]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:43:55:080NonePresentation Battle 6883: Execute action[78]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:43:55:080NonePresentation Battle 6883: Execute action[78]: UpdateBattleUnits. EmpireIndex=0, unitCount=2 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:43:55:138None[Sandbox] Process order. (Serial=1871, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:56:289None[Sandbox] Process order. (Serial=1872, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:56:299None[Sandbox] Process order. (Serial=1873, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:56:372NonePresentation Battle 6883: Execute action[79]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:43:56:473None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)

15:43:56:706None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)

15:43:57:139None[Sandbox] Process order. (Serial=1874, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:57:752None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)

15:43:57:840None[Sandbox] Process order. (Serial=1875, Empire=0, Order=Order OrderBattleAttack - BattleGUID: 6883 AttackerGUID: 6924 TargetPosition: 7987 ForceAttack: False)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:57:884NonePresentation Battle 6883: Execute action[80]: UnitAttack. EmpireIndex=0. Attacker=6924 (health=0.99), Defender=6884 (health=0.00). (initialActionType: UnitAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:43:57:885NonePresentation Battle 6883: Execute action[80]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:43:57:885NonePresentation Battle 6883: Execute action[80]: UpdateBattleUnits. EmpireIndex=0, unitCount=2 (initialActionType: UnitAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:43:58:691None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)

15:43:58:766NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=2896)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:43:58:766NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=2896)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:43:58:766NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#0, pawnId=2896)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:43:58:766NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#3, pawnId=3121)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:43:58:766NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#3, pawnId=3121)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:43:58:766NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#3, pawnId=3121)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:43:58:766NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitActionGroupsEnd of 'PresentationPawn(Clone)' of empire#0, pawnId=2896)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:43:58:770None[Sandbox] Process order. (Serial=1876, Empire=0, Order=Order OrderBattleAttack - BattleGUID: 6883 AttackerGUID: 6922 TargetPosition: 7988 ForceAttack: False)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:58:874NonePresentation Battle 6883: Execute action[81]: UnitAttack. EmpireIndex=0. Attacker=6922 (health=0.54), Defender=6888 (health=0.00). (initialActionType: UnitAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:43:58:875NonePresentation Battle 6883: Execute action[81]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:43:58:875NonePresentation Battle 6883: Execute action[81]: UpdateBattleUnits. EmpireIndex=0, unitCount=1 (initialActionType: UnitAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:43:58:876None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)

15:43:58:890NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=3163)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:43:58:890NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=3163)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:43:58:890NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#0, pawnId=3163)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:43:58:890NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#3, pawnId=3165)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:43:58:890NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#3, pawnId=3165)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:43:58:891NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#3, pawnId=3165)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:43:58:891NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitActionGroupsEnd of 'PresentationPawn(Clone)' of empire#0, pawnId=3163)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:43:59:141None[Sandbox] Process order. (Serial=1877, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:59:813None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=2896 OnAttackCompleted while safeguard has not been catched.

Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)

15:43:59:837NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=2896)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:43:59:837NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionKillPawn of 'PresentationPawn(Clone)' of empire#3, pawnId=3121)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:43:59:842None[Sandbox] Process order. (Serial=1878, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:59:851None[Sandbox] Process order. (Serial=1879, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:43:59:965NonePresentation Battle 6883: Execute action[82]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:43:59:965NonePresentation Battle 6883: Execute action[83]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:44:00:162None[Sandbox] Process order. (Serial=1880, Empire=0, Order=Order OrderBattleAttack - BattleGUID: 6883 AttackerGUID: 6923 TargetPosition: 7729 ForceAttack: False)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:00:277NonePresentation Battle 6883: Execute action[84]: UnitAttack. EmpireIndex=0. Attacker=6923 (health=0.55), Defender=6886 (health=0.00). (initialActionType: UnitAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:44:00:277NonePresentation Battle 6883: Execute action[84]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:44:00:277NonePresentation Battle 6883: Execute action[84]: UpdateBattleUnits. EmpireIndex=0, unitCount=1 (initialActionType: UnitAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:44:00:277NonePresentation Battle 6883: Execute action[85]: RoundAcknowledge (initialActionType: RoundAcknowledge)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:44:00:282None[Sandbox] Process order. (Serial=1881, Empire=0, Order=Order OrderBattleRoundAcknowledge, BattleGuid=#6883)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:00:302NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=3169)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:44:00:303NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=3169)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:44:00:303NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#0, pawnId=3169)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:44:00:303NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#3, pawnId=3167)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:44:00:303NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#3, pawnId=3167)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:44:00:303NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#3, pawnId=3167)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:44:00:303NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitActionGroupsEnd of 'PresentationPawn(Clone)' of empire#0, pawnId=3169)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:44:00:465None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=3163 OnAttackCompleted while safeguard has not been catched.

Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)

15:44:00:479NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=3163)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:44:00:479NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionKillPawn of 'PresentationPawn(Clone)' of empire#3, pawnId=3165)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:44:00:482None[Sandbox] Process order. (Serial=1882, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:00:493None[Sandbox] Process order. (Serial=1883, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:01:134NoneCan't find entity 6225 of ongoing task. Fails the task 442.

Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:44:01:143None[Sandbox] Process order. (Serial=1884, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:01:161None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=3169 OnAttackCompleted while safeguard has not been catched.

Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)

15:44:01:184NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=3169)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:44:01:184NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionKillPawn of 'PresentationPawn(Clone)' of empire#3, pawnId=3167)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:44:01:184NonePresentation Battle 6883: Execute action[86]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:44:01:184NonePresentation Battle 6883: Execute action[87]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:44:01:193None[Sandbox] Process order. (Serial=1885, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:01:203None[Sandbox] Process order. (Serial=1886, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:01:279NonePresentation Battle 6883: Execute action[88]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:44:01:280NonePresentation Battle 6883: Execute action[89]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:44:01:280NonePresentation Battle 6883: Execute action[90]: BattleResult. WinnerGroup=Attacker, VictoryType=Extermination (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:44:01:280None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Phoenicia #6889 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

15:44:01:280None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Phoenicia #6923 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

15:44:01:280NonePresentation Battle 6883: Execute action[90]: UnitMove. EmpireIndex=0. UnitGuid=6890, DestTile=[61, 62]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:44:01:280NonePresentation Battle 6883: Execute action[90]: UnitGoto. EmpireIndex=0. UnitGuid=6890, DestTile=[61, 62]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:44:01:280NonePresentation Battle 6883: Execute action[90]: UnitMove. EmpireIndex=0. UnitGuid=6922, DestTile=[58, 59]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:44:01:280NonePresentation Battle 6883: Execute action[90]: UnitGoto. EmpireIndex=0. UnitGuid=6922, DestTile=[58, 59]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:44:01:280NonePresentation Battle 6883: Execute action[90]: UnitMove. EmpireIndex=0. UnitGuid=6924, DestTile=[56, 59]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:44:01:280NonePresentation Battle 6883: Execute action[90]: UnitGoto. EmpireIndex=0. UnitGuid=6924, DestTile=[56, 59]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:44:01:280NonePresentation Battle 6883: Execute action[91]: BattleResultAcknowledge (initialActionType: BattleResultAcknowledge)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:44:01:283None[Sandbox] Process order. (Serial=1887, Empire=0, Order=Order OrderBattleResultAcknowledge, BattleGuid=#6883)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:01:384NonePresentation Battle 6883: Execute action[92]: BattleEnded (initialActionType: BattleEnded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:44:01:385None[Preview] PresentationArmy PresentationArmy #6882 of empire 0 #6882 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:44:01:385None[Preview] PresentationArmy PresentationArmy #6882 of empire 0 #6882 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:44:01:385None[Preview] PresentationArmy PresentationArmy #5348 of empire 0 #5348 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:44:01:385None[Preview] PresentationArmy PresentationArmy #5348 of empire 0 #5348 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:44:01:385None[Preview] PresentationArmy PresentationArmy #5084 of empire 0 #5084 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:44:01:385None[Preview] PresentationArmy PresentationArmy #5084 of empire 0 #5084 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:44:01:386None[Preview] PresentationArmy NavalUnit_Era2_PacificPolynesians_Waakaulua #6882 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:44:01:386None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #5348 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:44:01:386None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #5084 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:44:01:386NoneCould not find PresentationBattlePreview with armyEntityGUID=6882, targetEntityGUID=6225.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:44:02:794None[Sandbox] Process order. (Serial=1888, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:03:151None[Sandbox] Process order. (Serial=1889, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:05:141None[Sandbox] Process order. (Serial=1890, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:07:143None[Sandbox] Process order. (Serial=1891, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:07:243None[Sandbox] Process order. (Serial=1892, Empire=0, Order=Order='OrderGoTo', Entity=#2891, path='[61, 22] --> [60, 23] --> [61, 24] --> [62, 24] --> [62, 23] --> [63, 23] --> [64, 23] --> [65, 23] --> [66, 22] --> [67, 22]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:07:253None[Sandbox] Process order. (Serial=1893, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:08:264None[Sandbox] Process order. (Serial=1894, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:09:147None[Sandbox] Process order. (Serial=1895, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:09:276None[Sandbox] Process order. (Serial=1896, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:10:284None[Sandbox] Process order. (Serial=1897, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:11:142None[Sandbox] Process order. (Serial=1898, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:11:292None[Sandbox] Process order. (Serial=1899, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:13:150None[Sandbox] Process order. (Serial=1900, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:13:540None[Sandbox] Process order. (Serial=1901, Empire=0, Order=Order OrderStealTrade)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:14:909None[Sandbox] Process order. (Serial=1902, Empire=0, Order=Order OrderAcknowledgeTransactions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:14:981None[Sandbox] Process order. (Serial=1903, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:15:152None[Sandbox] Process order. (Serial=1904, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:15:919None[Sandbox] Process order. (Serial=1905, Empire=0, Order=Order='OrderDiplomaticAction', Action='RefuseDemands', OtherEmpire=#3.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:15:971None[Sandbox] Process order. (Serial=1906, Empire=0, Order=Order OrderAcknowledgeTransactions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:16:022None[Sandbox] Process order. (Serial=1907, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:16:024None[Sandbox] Process order. (Serial=1908, Empire=3, Order=Order='OrderDiplomaticAction', Action='WithdrawDemands', OtherEmpire=#0.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:16:029None[Sandbox] Process order. (Serial=1909, Empire=3, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:16:082None[Sandbox] Process order. (Serial=1910, Empire=0, Order=Order OrderAcknowledgeTransactions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:16:084None[Sandbox] Process order. (Serial=1911, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:17:212None[Sandbox] Process order. (Serial=1912, Empire=0, Order=Order OrderAcknowledgeTransactions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:17:292None[Sandbox] Process order. (Serial=1913, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:18:036None[Sandbox] Process order. (Serial=1914, Empire=3, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:18:190None[Sandbox] Process order. (Serial=1915, Empire=0, Order=Order='OrderDiplomaticAction', Action='RefuseDemands', OtherEmpire=#1.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:18:231None[Sandbox] Process order. (Serial=1916, Empire=1, Order=Order='OrderDiplomaticAction', Action='WithdrawDemands', OtherEmpire=#0.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:18:232None[Sandbox] Process order. (Serial=1917, Empire=1, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:18:275None[Sandbox] Process order. (Serial=1918, Empire=0, Order=Order OrderAcknowledgeTransactions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:18:289None[Sandbox] Process order. (Serial=1919, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:18:297None[Sandbox] Process order. (Serial=1920, Empire=3, Order=Order OrderRemoveConstructionByGuid)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:18:297None[Sandbox] Process order. (Serial=1921, Empire=3, Order=Order OrderRemoveConstructionByGuid)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:18:297None[Sandbox] Process order. (Serial=1922, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '1108' Constructible: 'LandUnit_Era3_Common_Pikemen' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:18:299None[Sandbox] Process order. (Serial=1923, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '1108' Constructible: 'LandUnit_Era3_Common_Crossbowmen' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:18:299None[Sandbox] Process order. (Serial=1924, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '1108' Constructible: 'LandUnit_Era2_Common_Horsemen' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:18:319None[Sandbox] Process order. (Serial=1925, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '1108' Constructible: 'LandUnit_Era3_Common_Pikemen' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:18:319None[Sandbox] Process order. (Serial=1926, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '2039' Constructible: 'LandUnit_Era2_Common_Horsemen' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:24:683None[Sandbox] Process order. (Serial=1927, Empire=0, Order=Order='OrderGoTo', Entity=#3802, path='[66, 17] --> [67, 16] --> [67, 15] --> [68, 14] --> [68, 13] --> [69, 12] --> [69, 11] --> [70, 10] --> [71, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:24:693None[Sandbox] Process order. (Serial=1928, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:25:699None[Sandbox] Process order. (Serial=1929, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:26:705None[Sandbox] Process order. (Serial=1930, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:27:362None[Sandbox] Process order. (Serial=1931, Empire=0, Order=Order='OrderGoTo', Entity=#2476, path='[67, 18]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:27:373None[Sandbox] Process order. (Serial=1932, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:27:713None[Sandbox] Process order. (Serial=1933, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:28:722None[Sandbox] Process order. (Serial=1934, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:28:822None[Sandbox] Process order. (Serial=1935, Empire=0, Order=Order='OrderGoTo', Entity=#4620, path='[65, 19]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:28:831None[Sandbox] Process order. (Serial=1936, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:30:563None[Sandbox] Process order. (Serial=1937, Empire=0, Order=Order='OrderGoTo', Entity=#4620, path='[66, 18] --> [65, 17]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:30:574None[Sandbox] Process order. (Serial=1938, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:31:016None[Sandbox] Process order. (Serial=1939, Empire=0, Order=Order='OrderGoTo', Entity=#4620, path='[65, 17] --> [65, 16]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:31:581None[Sandbox] Process order. (Serial=1940, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:32:588None[Sandbox] Process order. (Serial=1941, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:33:282None[Sandbox] Process order. (Serial=1942, Empire=0, Order=Order='OrderGoTo', Entity=#5369, path='[67, 7] --> [68, 6]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:33:292None[Sandbox] Process order. (Serial=1943, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:34:301None[Sandbox] Process order. (Serial=1944, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:36:300None[Sandbox] Process order. (Serial=1945, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:36:301None[Sandbox] Process order. (Serial=1946, Empire=0, Order=Order OrderChangeNotificationFlags)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:36:932None[Sandbox] Process order. (Serial=1947, Empire=0, Order=Order='OrderGoTo', Entity=#5369, path='[68, 5]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:36:942None[Sandbox] Process order. (Serial=1948, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:38:049None[Sandbox] Process order. (Serial=1949, Empire=0, Order=Order OrderChangeEntityAwakeState)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:40:932None[Sandbox] Process order. (Serial=1950, Empire=0, Order=Order OrderChangeEntityAwakeState)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:41:003None[Sandbox] Process order. (Serial=1951, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:43:991None[Sandbox] Process order. (Serial=1952, Empire=0, Order=Order='OrderGoTo', Entity=#4620, path='[65, 15] --> [66, 14] --> [66, 13] --> [67, 12] --> [67, 11] --> [68, 10] --> [69, 10] --> [69, 9] --> [70, 8] --> [71, 8] --> [72, 8]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:44:002None[Sandbox] Process order. (Serial=1953, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:44:385None[Sandbox] Process order. (Serial=1954, Empire=0, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:45:005None[Sandbox] Process order. (Serial=1955, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:46:011None[Sandbox] Process order. (Serial=1956, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:47:023None[Sandbox] Process order. (Serial=1957, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:48:027None[Sandbox] Process order. (Serial=1958, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:48:110None[Sandbox] Process order. (Serial=1959, Empire=-1, Order=Order OrderWaitForOrderReplication)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:48:289NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!

Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()

15:44:49:001NoneAI Synchronization took 677ms at frame 3341 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

15:44:49:020NoneMetadata 'dlc_names' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:44:49:020NoneMetadata 'rmc0' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:44:49:020NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:44:49:419None[Sandbox] Process order. (Serial=1960, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:50:340None[Sandbox] Process order. (Serial=1961, Empire=0, Order=Order='OrderGoTo', Entity=#2760, AdditionalFlags='IgnoreFogOfWar', Path='[37, 16] --> [36, 16] --> [35, 16] --> [34, 16]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:50:341None[Sandbox] Process order. (Serial=1962, Empire=0, Order=Order='OrderGoTo', Entity=#2994, AdditionalFlags='IgnoreFogOfWar', Path='[72, 35] --> [73, 36] --> [74, 36] --> [75, 36] --> [75, 37]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:50:342None[Sandbox] Process order. (Serial=1963, Empire=0, Order=Order='OrderGoTo', Entity=#4674, AdditionalFlags='IgnoreFogOfWar', Path='[67, 35] --> [68, 36] --> [69, 36] --> [70, 36] --> [71, 36]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:50:350None[Sandbox] Process order. (Serial=1964, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:50:355None[Sandbox] Process order. (Serial=1965, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:50:359None[Sandbox] Process order. (Serial=1966, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:50:380None[Sandbox] Process order. (Serial=1967, Empire=1, Order=Order OrderSettlementBanishPopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:50:381None[Sandbox] Process order. (Serial=1968, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:50:382None[Sandbox] Process order. (Serial=1969, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:50:382None[Sandbox] Process order. (Serial=1970, Empire=1, Order=Order OrderMakeNarrativeEventChoice)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:50:383None[Sandbox] Process order. (Serial=1971, Empire=1, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 7 Money Investment None Influence Investment None)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:50:384None[Sandbox] Process order. (Serial=1972, Empire=1, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 8 Money Investment None Influence Investment None)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:50:384None[Sandbox] Process order. (Serial=1973, Empire=1, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:50:387None[Sandbox] Process order. (Serial=1974, Empire=1, Order=Order='OrderDiplomaticAction', Action='ProposeMilitaryAgreement', OtherEmpire=#3.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:50:389None[Sandbox] Process order. (Serial=1975, Empire=1, Order=Order='OrderGoTo', Entity=#3491, AdditionalFlags='IgnoreFogOfWar', Path='[89, 14] --> [89, 15] --> [90, 16] --> [91, 16]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:50:390None[Sandbox] Process order. (Serial=1976, Empire=1, Order=Order='OrderGoTo', Entity=#5739, AdditionalFlags='IgnoreFogOfWar', Path='[92, 50] --> [91, 51] --> [91, 52] --> [90, 52]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:50:391None[Sandbox] Process order. (Serial=1977, Empire=1, Order=Order='OrderGoTo', Entity=#1107, AdditionalFlags='IgnoreFogOfWar', Path='[99, 37]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:50:391None[Sandbox] Process order. (Serial=1978, Empire=1, Order=Order='OrderGoTo', Entity=#5672, AdditionalFlags='IgnoreFogOfWar', Path='[68, 18] --> [67, 18]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:50:392None[Sandbox] Process order. (Serial=1979, Empire=1, Order=Order='OrderGoTo', Entity=#5752, AdditionalFlags='IgnoreFogOfWar', Path='[75, 5]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:50:392None[Sandbox] Process order. (Serial=1980, Empire=1, Order=Order='OrderGoTo', Entity=#2160, AdditionalFlags='IgnoreFogOfWar', Path='[58, 14] --> [57, 14] --> [56, 13] --> [55, 13]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:50:393None[Sandbox] Process order. (Serial=1981, Empire=1, Order=Order='OrderGoTo', Entity=#4533, AdditionalFlags='IgnoreFogOfWar', Path='[93, 54] --> [92, 53] --> [92, 52] --> [91, 52] --> [90, 52] --> [89, 52] --> [88, 53]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:50:400None[Sandbox] Process order. (Serial=1982, Empire=1, Order=Order='OrderGoTo', Entity=#6552, AdditionalFlags='IgnoreFogOfWar', Path='[92, 17] --> [92, 16] --> [91, 15] --> [91, 14]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:50:401None[Sandbox] Process order. (Serial=1983, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:50:405None[Sandbox] Process order. (Serial=1984, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:50:409None[Sandbox] Process order. (Serial=1985, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:50:415None[Sandbox] Process order. (Serial=1986, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:50:420None[Sandbox] Process order. (Serial=1987, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:50:431None[Sandbox] Process order. (Serial=1988, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '1011' Constructible: 'Extension_Base_PublicOrder' Position: '[98, 24]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:50:432None[Sandbox] Process order. (Serial=1989, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:50:471None[Sandbox] Process order. (Serial=1990, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1095' Constructible: 'Infrastructure_Science_Family02_01' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:50:472None[Sandbox] Process order. (Serial=1991, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '3098' Constructible: 'Extension_ArtificialWonderParticipation_Era3_AngkorWat' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:50:472None[Sandbox] Process order. (Serial=1992, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:50:473None[Sandbox] Process order. (Serial=1993, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:50:473None[Sandbox] Process order. (Serial=1994, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:50:473None[Sandbox] Process order. (Serial=1995, Empire=2, Order=Order OrderMakeNarrativeEventChoice)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:50:474None[Sandbox] Process order. (Serial=1996, Empire=2, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:50:475None[Sandbox] Process order. (Serial=1997, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 9]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:50:476None[Sandbox] Process order. (Serial=1998, Empire=2, Order=Order='OrderGoTo', Entity=#6726, AdditionalFlags='IgnoreFogOfWar', Path='[45, 14] --> [44, 15] --> [43, 15] --> [42, 15] --> [41, 15]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:50:476None[Sandbox] Process order. (Serial=1999, Empire=2, Order=Order='OrderGoTo', Entity=#6223, AdditionalFlags='IgnoreFogOfWar', Path='[56, 9]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:50:481None[Sandbox] Process order. (Serial=2000, Empire=2, Order=Order='OrderGoTo', Entity=#5474, AdditionalFlags='IgnoreFogOfWar', Path='[37, 14] --> [36, 13]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:50:482None[Sandbox] Process order. (Serial=2001, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:50:485None[Sandbox] Process order. (Serial=2002, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:50:501None[Sandbox] Process order. (Serial=2003, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1791' Constructible: 'Extension_Era3_RapaNuiTer' Position: '[36, 28]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:50:502None[Sandbox] Process order. (Serial=2004, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:50:531None[Sandbox] Process order. (Serial=2005, Empire=3, Order=Order OrderSettlementStartProcession)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:50:531None[Sandbox] Process order. (Serial=2006, Empire=3, Order=Order OrderSettlementStartProcession)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:50:532None[Sandbox] Process order. (Serial=2007, Empire=3, Order=Order OrderSetTradeResourceAccessCount)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:50:533None[Sandbox] Process order. (Serial=2008, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '1108' Constructible: 'LandUnit_Era2_Common_Horsemen' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:50:534None[Sandbox] Process order. (Serial=2009, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:50:534None[Sandbox] Process order. (Serial=2010, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:50:534None[Sandbox] Process order. (Serial=2011, Empire=3, Order=Order OrderMakeNarrativeEventChoice)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:50:537None[Sandbox] Process order. (Serial=2012, Empire=3, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:50:539None[Sandbox] Process order. (Serial=2013, Empire=3, Order=Order='OrderGoTo', Entity=#6872, AdditionalFlags='IgnoreFogOfWar', Path='[38, 50] --> [37, 50] --> [36, 49] --> [36, 48]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:50:540None[Sandbox] Process order. (Serial=2014, Empire=3, Order=Order='OrderGoTo', Entity=#6874, AdditionalFlags='IgnoreFogOfWar', Path='[53, 55]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:50:541None[Sandbox] Process order. (Serial=2015, Empire=3, Order=Order='OrderGoTo', Entity=#6937, AdditionalFlags='IgnoreFogOfWar', Path='[42, 57] --> [43, 58] --> [43, 59] --> [44, 59]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:50:542None[Sandbox] Process order. (Serial=2016, Empire=3, Order=Order='OrderGoTo', Entity=#6942, AdditionalFlags='IgnoreFogOfWar', Path='[53, 59] --> [53, 60] --> [52, 60] --> [51, 60] --> [50, 60] --> [49, 59] --> [49, 58]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:50:553None[Sandbox] Process order. (Serial=2017, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:50:557None[Sandbox] Process order. (Serial=2018, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:50:561None[Sandbox] Process order. (Serial=2019, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:50:564None[Sandbox] Process order. (Serial=2020, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:50:569None[Sandbox] Process order. (Serial=2021, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '2039' Constructible: 'Extension_Base_PublicOrder' Position: '[51, 60]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:50:581None[Sandbox] Process order. (Serial=2022, Empire=4, Order=Order='OrderGoTo', Entity=#6269, AdditionalFlags='IgnoreFogOfWar', Path='[91, 51]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:50:592None[Sandbox] Process order. (Serial=2023, Empire=4, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:50:602None[Sandbox] Process order. (Serial=2024, Empire=5, Order=Order='OrderGoTo', Entity=#4048, AdditionalFlags='IgnoreFogOfWar', Path='[80, 64] --> [79, 64] --> [78, 65] --> [78, 66]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:50:603None[Sandbox] Process order. (Serial=2025, Empire=5, Order=Order='OrderGoTo', Entity=#5358, AdditionalFlags='IgnoreFogOfWar', Path='[79, 58]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:50:603None[Sandbox] Process order. (Serial=2026, Empire=5, Order=Order='OrderGoTo', Entity=#6530, AdditionalFlags='IgnoreFogOfWar', Path='[80, 63] --> [80, 64]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:50:612None[Sandbox] Process order. (Serial=2027, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:50:614None[Sandbox] Process order. (Serial=2028, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:50:617None[Sandbox] Process order. (Serial=2029, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:50:622None[Sandbox] Process order. (Serial=2030, Empire=6, Order=Order='OrderGoTo', Entity=#2113, AdditionalFlags='IgnoreFogOfWar', Path='[47, 13]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:50:633None[Sandbox] Process order. (Serial=2031, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:50:652None[Sandbox] Process order. (Serial=2032, Empire=8, Order=Order='OrderGoTo', Entity=#2857, AdditionalFlags='IgnoreFogOfWar', Path='[82, 64] --> [81, 64]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:50:662None[Sandbox] Process order. (Serial=2033, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:50:678None[Sandbox] Process order. (Serial=2034, Empire=7, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:50:678None[Sandbox] Process order. (Serial=2035, Empire=9, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:50:679None[Sandbox] Process order. (Serial=2036, Empire=72, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:50:722None[Sandbox] Process order. (Serial=2037, Empire=1, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 7 Money Investment Medium Influence Investment Medium)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:50:723None[Sandbox] Process order. (Serial=2038, Empire=1, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 8 Money Investment High Influence Investment High)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:50:723None[Sandbox] Process order. (Serial=2039, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:50:724None[Sandbox] Process order. (Serial=2040, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:50:732None[Sandbox] Process order. (Serial=2041, Empire=1, Order=Order='OrderGoTo', Entity=#3970, AdditionalFlags='IgnoreFogOfWar', Path='[94, 27] --> [95, 28] --> [94, 29] --> [94, 30] --> [94, 31] --> [95, 32] --> [95, 33]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:50:742None[Sandbox] Process order. (Serial=2042, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:50:773None[Sandbox] Process order. (Serial=2043, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:50:773None[Sandbox] Process order. (Serial=2044, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:50:774None[Sandbox] Process order. (Serial=2045, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:50:796NoneCan't find entity 6872 of ongoing task. Fails the task 14840.

Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:44:50:796NoneCan't find entity 6942 of ongoing task. Fails the task 15297.

Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:44:50:796NoneCan't find entity 6874 of ongoing task. Fails the task 15296.

Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:44:50:802None[Sandbox] Process order. (Serial=2046, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:50:803None[Sandbox] Process order. (Serial=2047, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:50:804None[Sandbox] Process order. (Serial=2048, Empire=3, Order=Order='OrderDiplomaticAction', Action='SignAgreement', OtherEmpire=#1.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:50:805None[Sandbox] Process order. (Serial=2049, Empire=3, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:50:805None[Sandbox] Process order. (Serial=2050, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:50:805None[Sandbox] Process order. (Serial=2051, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:50:806None[Sandbox] Process order. (Serial=2052, Empire=3, Order=Order OrderDisbandUnits)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:50:809None[Sandbox] Process order. (Serial=2053, Empire=3, Order=Order OrderDisbandUnits)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:50:844None[Sandbox] Process order. (Serial=2054, Empire=4, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:50:845None[Sandbox] Process order. (Serial=2055, Empire=6, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:50:923None[Sandbox] Process order. (Serial=2056, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:50:923None[Sandbox] Process order. (Serial=2057, Empire=1, Order=Order='OrderGoTo', Entity=#5739, AdditionalFlags='IgnoreFogOfWar', Path='[92, 51] --> [92, 52] --> [91, 52] --> [90, 52]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:50:933None[Sandbox] Process order. (Serial=2058, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:50:936None[Sandbox] Process order. (Serial=2059, Empire=1, Order=Order='OrderGoTo', Entity=#1107, AdditionalFlags='IgnoreFogOfWar', Path='[99, 36]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:50:937None[Sandbox] Process order. (Serial=2060, Empire=1, Order=Order='OrderGoTo', Entity=#4533, AdditionalFlags='IgnoreFogOfWar', Path='[94, 53] --> [94, 52] --> [93, 51] --> [94, 50]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:50:944None[Sandbox] Process order. (Serial=2061, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:50:973None[Sandbox] Process order. (Serial=2062, Empire=2, Order=Order OrderBuyoutAvailableConstruction. Settlement=1095, Constructible=LandUnit_Era3_RapaNui_RapaNuiWarriors, Position=[-1, -1], Currency=Money)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:50:976None[Sandbox] Process order. (Serial=2063, Empire=2, Order=Order OrderBuyoutAvailableConstruction. Settlement=1095, Constructible=LandUnit_Era3_RapaNui_RapaNuiWarriors, Position=[-1, -1], Currency=Money)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:50:977None[Sandbox] Process order. (Serial=2064, Empire=2, Order=Order OrderBuyoutAvailableConstruction. Settlement=1095, Constructible=LandUnit_Era3_RapaNui_RapaNuiWarriors, Position=[-1, -1], Currency=Money)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:50:981None[Sandbox] Process order. (Serial=2065, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:50:982None[Sandbox] Process order. (Serial=2066, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:50:995None[Sandbox] Process order. (Serial=2067, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 8]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:50:996None[Sandbox] Process order. (Serial=2068, Empire=2, Order=Order='OrderGoTo', Entity=#6726, AdditionalFlags='IgnoreFogOfWar', Path='[45, 15] --> [44, 15] --> [43, 15] --> [42, 15] --> [41, 15]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:51:005None[Sandbox] Process order. (Serial=2069, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:51:024None[Sandbox] Process order. (Serial=2070, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:51:025None[Sandbox] Process order. (Serial=2071, Empire=3, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:51:025None[Sandbox] Process order. (Serial=2072, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:51:025None[Sandbox] Process order. (Serial=2073, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:51:045None[Sandbox] Process order. (Serial=2074, Empire=5, Order=Order='OrderGoTo', Entity=#5358, AdditionalFlags='IgnoreFogOfWar', Path='[79, 59] --> [80, 60] --> [80, 61]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:51:046None[Sandbox] Process order. (Serial=2075, Empire=5, Order=Order='OrderGoTo', Entity=#6530, AdditionalFlags='IgnoreFogOfWar', Path='[80, 63] --> [81, 62]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:51:146None[Sandbox] Process order. (Serial=2076, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:51:155None[Sandbox] Process order. (Serial=2077, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:51:187None[Sandbox] Process order. (Serial=2078, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:51:187None[Sandbox] Process order. (Serial=2079, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:51:187None[Sandbox] Process order. (Serial=2080, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:51:357None[Sandbox] Process order. (Serial=2081, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:51:361None[Sandbox] Process order. (Serial=2082, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:51:362None[Sandbox] Process order. (Serial=2083, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:51:368None[Sandbox] Process order. (Serial=2084, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:51:389None[Sandbox] Process order. (Serial=2085, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:51:390None[Sandbox] Process order. (Serial=2086, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:51:410None[Sandbox] Process order. (Serial=2087, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:51:425None[Sandbox] Process order. (Serial=2088, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:51:434None[Sandbox] Process order. (Serial=2089, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:51:437None[Sandbox] Process order. (Serial=2090, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:51:461None[Sandbox] Process order. (Serial=2091, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:51:493None[Sandbox] Process order. (Serial=2092, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:51:512None[Sandbox] Process order. (Serial=2093, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:51:562None[Sandbox] Process order. (Serial=2094, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:51:582None[Sandbox] Process order. (Serial=2095, Empire=3, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:51:633None[Sandbox] Process order. (Serial=2096, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:51:635None[Sandbox] Process order. (Serial=2097, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:51:637None[Sandbox] Process order. (Serial=2098, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:51:673None[Sandbox] Process order. (Serial=2099, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:51:733None[Sandbox] Process order. (Serial=2100, Empire=1, Order=Order='OrderGoTo', Entity=#1107, AdditionalFlags='IgnoreFogOfWar', Path='[98, 37]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:51:734None[Sandbox] Process order. (Serial=2101, Empire=1, Order=Order='OrderGoTo', Entity=#5672, AdditionalFlags='IgnoreFogOfWar', Path='[67, 19]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:51:743None[Sandbox] Process order. (Serial=2102, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:51:752None[Sandbox] Process order. (Serial=2103, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:51:793None[Sandbox] Process order. (Serial=2104, Empire=3, Order=Order OrderRemoveConstructionByGuid)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:51:813None[Sandbox] Process order. (Serial=2105, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '2039' Constructible: 'LandUnit_Era2_Common_Horsemen' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:51:846None[Sandbox] Process order. (Serial=2106, Empire=8, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:51:943None[Sandbox] Process order. (Serial=2107, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:51:954None[Sandbox] Process order. (Serial=2108, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:51:964None[Sandbox] Process order. (Serial=2109, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 9]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:52:018None[Sandbox] Process order. (Serial=2110, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:52:146None[Sandbox] Process order. (Serial=2111, Empire=1, Order=Order='OrderGoTo', Entity=#2839, AdditionalFlags='IgnoreFogOfWar', Path='[53, 13] --> [53, 12]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:52:147None[Sandbox] Process order. (Serial=2112, Empire=1, Order=Order='OrderGoTo', Entity=#2160, AdditionalFlags='IgnoreFogOfWar', Path='[58, 14] --> [59, 14]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:52:151None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_RapaNui #5474 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

15:44:52:155None[Sandbox] Process order. (Serial=2113, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:52:384None[Sandbox] Process order. (Serial=2114, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:52:389None[Sandbox] Process order. (Serial=2115, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:52:438None[Sandbox] Process order. (Serial=2116, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:52:457None[Sandbox] Process order. (Serial=2117, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:52:461None[Sandbox] Process order. (Serial=2118, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:52:487None[Sandbox] Process order. (Serial=2119, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:52:515None[Sandbox] Process order. (Serial=2120, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:52:566None[Sandbox] Process order. (Serial=2121, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:52:639None[Sandbox] Process order. (Serial=2122, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:52:659None[Sandbox] Process order. (Serial=2123, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:52:664None[Sandbox] Process order. (Serial=2124, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:52:760None[Sandbox] Process order. (Serial=2125, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:52:804None[Sandbox] Process order. (Serial=2126, Empire=1, Order=Order='OrderGoTo', Entity=#1107, AdditionalFlags='IgnoreFogOfWar', Path='[99, 36]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:52:869None[Sandbox] Process order. (Serial=2127, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 8]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:52:953None[Sandbox] Process order. (Serial=2128, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:52:966None[Sandbox] Process order. (Serial=2129, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:53:030None[Sandbox] Process order. (Serial=2130, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:53:164None[Sandbox] Process order. (Serial=2131, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:53:367None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_HolyRomanEmpire #6937 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

15:44:53:401None[Sandbox] Process order. (Serial=2132, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:53:407None[Sandbox] Process order. (Serial=2133, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:53:447None[Sandbox] Process order. (Serial=2134, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:53:470None[Sandbox] Process order. (Serial=2135, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:53:476None[Sandbox] Process order. (Serial=2136, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:53:503None[Sandbox] Process order. (Serial=2137, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:53:530None[Sandbox] Process order. (Serial=2138, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:53:583None[Sandbox] Process order. (Serial=2139, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:53:605None[Sandbox] Process order. (Serial=2140, Empire=1, Order=Order='OrderGoTo', Entity=#6649, AdditionalFlags='IgnoreFogOfWar', Path='[94, 27] --> [95, 28] --> [94, 29] --> [95, 30]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:53:616None[Sandbox] Process order. (Serial=2141, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:53:620None[Sandbox] Process order. (Serial=2142, Empire=1, Order=Order='OrderGoTo', Entity=#5723, AdditionalFlags='IgnoreFogOfWar', Path='[85, 11] --> [84, 11] --> [83, 11] --> [82, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:53:624None[Sandbox] Process order. (Serial=2143, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:53:681None[Sandbox] Process order. (Serial=2144, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:53:770None[Sandbox] Process order. (Serial=2145, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:53:894None[Sandbox] Process order. (Serial=2146, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 9]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:53:949None[Sandbox] Process order. (Serial=2147, Empire=3, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:53:950None[Sandbox] Process order. (Serial=2148, Empire=5, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:53:980None[Sandbox] Process order. (Serial=2149, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:53:985None[Sandbox] Process order. (Serial=2150, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:54:041None[Sandbox] Process order. (Serial=2151, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:54:281None[Sandbox] Process order. (Serial=2152, Empire=7, Order=Order='OrderGoTo', Entity=#6737, AdditionalFlags='IgnoreFogOfWar', Path='[87, 54] --> [87, 53] --> [88, 53] --> [89, 53]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:54:291None[Sandbox] Process order. (Serial=2153, Empire=7, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:54:413None[Sandbox] Process order. (Serial=2154, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:54:483None[Sandbox] Process order. (Serial=2155, Empire=7, Order=Order OrderMinorBuildConstructible SettlementGUID: #2983 Constructible: Infrastructure_PublicOrder_Family04_01)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:54:502None[Sandbox] Process order. (Serial=2156, Empire=7, Order=Order OrderMinorBuildConstructible SettlementGUID: #2983 Constructible: Extension_Base_Science at [85, 60])

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:54:541None[Sandbox] Process order. (Serial=2157, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:54:626None[Sandbox] Process order. (Serial=2158, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:54:636None[Sandbox] Process order. (Serial=2159, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:54:778None[Sandbox] Process order. (Serial=2160, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:54:882None[Sandbox] Process order. (Serial=2161, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 8]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:55:056None[Sandbox] Process order. (Serial=2162, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:55:299None[Sandbox] Process order. (Serial=2163, Empire=7, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:55:483None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Byzantium #5739 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

15:44:55:550None[Sandbox] Process order. (Serial=2164, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:55:631None[Sandbox] Process order. (Serial=2165, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:55:640None[Sandbox] Process order. (Serial=2166, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:55:701None[Sandbox] Process order. (Serial=2167, Empire=2, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:55:781None[Sandbox] Process order. (Serial=2168, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:55:891None[Sandbox] Process order. (Serial=2169, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 9]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:56:320None[Sandbox] Process order. (Serial=2170, Empire=7, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:56:557None[Sandbox] Process order. (Serial=2171, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:56:639None[Sandbox] Process order. (Serial=2172, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:56:648None[Sandbox] Process order. (Serial=2173, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:56:789None[Sandbox] Process order. (Serial=2174, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:56:890None[Sandbox] Process order. (Serial=2175, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 8]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:56:931None[Sandbox] Process order. (Serial=2176, Empire=1, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:57:323None[Sandbox] Process order. (Serial=2177, Empire=7, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:57:524None[Sandbox] Process order. (Serial=2178, Empire=7, Order=Order OrderCreateBattle Attacker #6737 Target #5739 Action #0 InstantResolve: False)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:57:545None[Sandbox] Process order. (Serial=2179, Empire=7, Order=Order OrderBattleConfirmation - BattleGUID: 6953 EmpireIndex: 7)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:57:576None[Sandbox] Process order. (Serial=2180, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:57:607NonePresentation Battle 6953: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:44:57:607NonePresentation Battle 6953: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:44:57:607NonePresentation Battle 6953: Execute action[1]: BattleLoaded. Loaded in progress=False, AdditionalData=393216, currentRound=0, maximumRoundCount=6 (initialActionType: BattleLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:44:57:607NoneCreatePresentationBattlePreview attacker #0, defender #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:44:57:607NoneRestorePresentationBattlePreview created ticket #103708.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:44:57:607NonePresentation Battle 6953: Execute action[2]: ParticipantJoined. EmpireIndex=7, Guid=6737, Group=Attacker, Modifiers=None, Type=Army UnitCount=5 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:44:57:607None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #6737 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:44:57:608NonePresentation Battle 6953: Execute action[3]: ParticipantJoined. EmpireIndex=1, Guid=5739, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:44:57:608None[Preview] PresentationArmy LandUnit_Era3_Byzantium_VarangianGuards #5739 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:44:57:608NonePresentation Battle 6953: Execute action[4]: CapturePointLoaded (initialActionType: CapturePointLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:44:57:608NonePresentation Battle 6953: Execute action[4]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: CapturePointLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:44:57:608NonePresentation Battle 6953: Execute action[5]: ReportDeploymentZone. EmpireIndex=7, Group=Attacker, deploymentTileCount=14 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:44:57:608NonePresentation Battle 6953: Execute action[6]: ReportDeploymentZone. EmpireIndex=1, Group=Defender, deploymentTileCount=10 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:44:57:608NonePresentation Battle 6953: Execute action[7]: StartConfirmation. EmpireIndex=1 (initialActionType: StartConfirmation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:44:57:608None[Preview] PresentationArmy LandUnit_Era3_Common_GreatSwordsmen #5560 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:44:57:608None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #5560 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

15:44:57:608None[Preview] PresentationArmy LandUnit_Era3_Common_GreatSwordsmen #5560 SetHiddenByFlag finished (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:44:57:608None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #6269 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:44:57:608None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #6269 SetHiddenByFlag finished (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:44:57:608NonePresentation Battle 6953: Execute action[8]: ContenderConfirmed. EmpireIndex=7 (initialActionType: ContenderConfirmed)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:44:57:640NoneRequestRestoreAsyncOperation_Completed for ticket #103708.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)

15:44:57:640NoneRestorePresentationBattlePreview skipped due to ended battle #6953

Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

15:44:57:640NoneRequestAsyncOperation_Dismissed for ticket #103708.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)

15:44:57:667None[Sandbox] Process order. (Serial=2181, Empire=1, Order=Order OrderBattleConfirmation - BattleGUID: 6953 EmpireIndex: 1)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:57:672None[Sandbox] Process order. (Serial=2182, Empire=1, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:57:707NonePresentation Battle 6953: Execute action[9]: ContenderConfirmed. EmpireIndex=1 (initialActionType: ContenderConfirmed)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:44:57:707NonePresentation Battle 6953: Execute action[10]: BattleEnded (initialActionType: BattleEnded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:44:57:707None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #6737 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:44:57:707None[Preview] PresentationArmy LandUnit_Era3_Common_GreatSwordsmen #5560 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:44:57:707None[Preview] PresentationArmy LandUnit_Era3_Common_GreatSwordsmen #5560 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:44:57:707None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #6269 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:44:57:709None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #6269 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:44:57:709None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #6737 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:44:57:709NoneReleasePresentationBattlePreview attacker #6737, defender #5739

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:44:57:709NoneHidePresentationBattlePreview attacker #6737, defender #5739

Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

15:44:57:709None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #6737 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:44:57:709None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #6737 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:44:57:749None[Sandbox] Process order. (Serial=2183, Empire=3, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:44:59:626NoneArmy 5739 does not exists anymore. Fail task.

Amplitude.Mercury.AI.Brain.Actuators.BehaviorTreeActuator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.AI.Brain.Tasks.GoToClaimTerritory, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Territory, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateTaskStatus()

15:45:05:479None[Sandbox] Process order. (Serial=2184, Empire=0, Order=Order OrderDiscardCulturalOsmosisEvent)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:45:11:480None[Sandbox] Process order. (Serial=2185, Empire=0, Order=Order='OrderGoTo', Entity=#5348, path='[59, 59] --> [60, 59]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:45:11:490None[Sandbox] Process order. (Serial=2186, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:45:12:494None[Sandbox] Process order. (Serial=2187, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:45:13:392None[Sandbox] Process order. (Serial=2188, Empire=0, Order=Order OrderChangeEntityAwakeState)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:45:16:603None[Sandbox] Process order. (Serial=2189, Empire=0, Order=Order='OrderGoTo', Entity=#5369, path='[69, 6] --> [69, 7] --> [70, 8] --> [71, 8] --> [72, 8]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:45:16:613None[Sandbox] Process order. (Serial=2190, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:45:17:617None[Sandbox] Process order. (Serial=2191, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:45:18:623None[Sandbox] Process order. (Serial=2192, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:45:19:629None[Sandbox] Process order. (Serial=2193, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:45:20:636None[Sandbox] Process order. (Serial=2194, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:45:21:942None[Sandbox] Process order. (Serial=2195, Empire=0, Order=Order='OrderGoTo', Entity=#3802, path='[69, 12] --> [69, 11] --> [70, 11] --> [71, 10] --> [71, 9] --> [72, 8] --> [73, 8]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:45:21:952None[Sandbox] Process order. (Serial=2196, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:45:22:960None[Sandbox] Process order. (Serial=2197, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:45:23:965None[Sandbox] Process order. (Serial=2198, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:45:24:337None[Sandbox] Process order. (Serial=2199, Empire=0, Order=Order='OrderGoTo', Entity=#4620, path='[68, 12] --> [69, 12] --> [69, 11] --> [70, 11] --> [71, 10] --> [70, 9]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:45:24:347None[Sandbox] Process order. (Serial=2200, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:45:24:969None[Sandbox] Process order. (Serial=2201, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:45:25:352None[Sandbox] Process order. (Serial=2202, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:45:26:359None[Sandbox] Process order. (Serial=2203, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:45:27:368None[Sandbox] Process order. (Serial=2204, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:45:27:460None[Sandbox] Process order. (Serial=2205, Empire=0, Order=Order='OrderGoTo', Entity=#2476, path='[68, 18] --> [69, 18] --> [70, 18] --> [70, 17] --> [71, 17] --> [72, 17] --> [73, 17] --> [74, 17] --> [75, 16] --> [74, 16] --> [73, 16] --> [72, 16] --> [71, 15] --> [72, 14] --> [72, 13]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:45:27:470None[Sandbox] Process order. (Serial=2206, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:45:27:690None[Sandbox] Process order. (Serial=2207, Empire=1, Order=Order='OrderGoTo', Entity=#5672, AdditionalFlags='IgnoreFogOfWar', Path='[67, 18]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:45:27:700None[Sandbox] Process order. (Serial=2208, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:45:28:375None[Sandbox] Process order. (Serial=2209, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:45:28:475None[Sandbox] Process order. (Serial=2210, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:45:29:481None[Sandbox] Process order. (Serial=2211, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:45:30:492None[Sandbox] Process order. (Serial=2212, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:45:31:498None[Sandbox] Process order. (Serial=2213, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:45:36:673None[Sandbox] Process order. (Serial=2214, Empire=0, Order=Order OrderEnqueueConstructible, Settlement: '4378' Constructible: 'ConstructibleAction_CleanRuin' Position: '[57, 15]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:45:43:365None[Sandbox] Process order. (Serial=2215, Empire=0, Order=Order OrderStealTrade)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:45:50:451None[Sandbox] Process order. (Serial=2216, Empire=0, Order=Order='OrderGoTo', Entity=#6882, path='[60, 62] --> [59, 61] --> [59, 60] --> [58, 60] --> [57, 60]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:45:50:461None[Sandbox] Process order. (Serial=2217, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:45:51:474None[Sandbox] Process order. (Serial=2218, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:45:52:481None[Sandbox] Process order. (Serial=2219, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:45:52:906None[Sandbox] Process order. (Serial=2220, Empire=0, Order=Order='OrderGoToAndRansack', Entity=#6882, path='[58, 60] --> [57, 60]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:45:53:487None[Sandbox] Process order. (Serial=2221, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:45:54:492None[Sandbox] Process order. (Serial=2222, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:45:55:501None[Sandbox] Process order. (Serial=2223, Empire=0, Order=Order OrderRansack)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:45:55:961None[Sandbox] Process order. (Serial=2224, Empire=3, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:45:56:123None[Sandbox] Process order. (Serial=2225, Empire=0, Order=Order='OrderGoToAndStealTrade', Entity=#5084, path='[56, 58]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:45:56:133None[Sandbox] Process order. (Serial=2226, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:45:57:147None[Sandbox] Process order. (Serial=2227, Empire=0, Order=Order OrderStealTrade)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:46:03:408None[Sandbox] Process order. (Serial=2228, Empire=0, Order=Order='OrderGoTo', Entity=#5830, path='[94, 54] --> [95, 54] --> [95, 53] --> [96, 53]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:46:03:419None[Sandbox] Process order. (Serial=2229, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:46:04:421None[Sandbox] Process order. (Serial=2230, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:46:05:432None[Sandbox] Process order. (Serial=2231, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:46:06:443None[Sandbox] Process order. (Serial=2232, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:46:10:336None[Sandbox] Process order. (Serial=2233, Empire=0, Order=Order OrderRansack)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:46:11:905None[Sandbox] Process order. (Serial=2234, Empire=1, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:46:11:965None[Sandbox] Process order. (Serial=2235, Empire=3, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:46:32:154None[Sandbox] Process order. (Serial=2236, Empire=0, Order=Order OrderEnqueueConstructible, Settlement: '3185' Constructible: 'Infrastructure_Industry_Family04_01' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:46:34:321None[Sandbox] Process order. (Serial=2237, Empire=0, Order=Order OrderFurtherActions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:46:34:332None[Sandbox] Process order. (Serial=2238, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:46:34:336None[Sandbox] Process order. (Serial=2239, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:46:34:441None[Sandbox] Process order. (Serial=2240, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:46:34:924None[Sandbox] Process order. (Serial=2241, Empire=0, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:46:35:337None[Sandbox] Process order. (Serial=2242, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:46:35:352None[Sandbox] Process order. (Serial=2243, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:46:36:343None[Sandbox] Process order. (Serial=2244, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:46:36:366None[Sandbox] Process order. (Serial=2245, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:46:37:370None[Sandbox] Process order. (Serial=2246, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:46:38:380None[Sandbox] Process order. (Serial=2247, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:46:38:450None[Sandbox] Process order. (Serial=2248, Empire=-1, Order=Order OrderWaitForOrderReplication)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:46:39:316NoneAI Synchronization took 680ms at frame 3797 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

15:46:39:336NoneMetadata 'dlc_names' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:46:39:336NoneMetadata 'rmc0' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:46:39:336NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:46:39:731None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Byzantium #3970 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

15:46:39:731None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Byzantium #3491 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

15:46:39:731None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Byzantium #4693 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

15:46:39:731None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_RapaNui #4921 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

15:46:39:731None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Byzantium #6552 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

15:46:39:748None[Sandbox] Process order. (Serial=2249, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:46:40:655None[Sandbox] Process order. (Serial=2250, Empire=0, Order=Order='OrderGoTo', Entity=#2760, AdditionalFlags='IgnoreFogOfWar', Path='[36, 16] --> [35, 16] --> [34, 16] --> [33, 16]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:46:40:656None[Sandbox] Process order. (Serial=2251, Empire=0, Order=Order='OrderGoTo', Entity=#4674, AdditionalFlags='IgnoreFogOfWar', Path='[72, 36] --> [73, 36] --> [74, 36] --> [75, 36] --> [76, 36]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:46:40:656None[Sandbox] Process order. (Serial=2252, Empire=0, Order=Order='OrderGoTo', Entity=#2994, AdditionalFlags='IgnoreFogOfWar', Path='[75, 36] --> [75, 35] --> [76, 35]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:46:40:665None[Sandbox] Process order. (Serial=2253, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:46:40:670None[Sandbox] Process order. (Serial=2254, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:46:40:673None[Sandbox] Process order. (Serial=2255, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:46:40:694None[Sandbox] Process order. (Serial=2256, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '1932' Constructible: 'Repeatable_PublicOrder' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:46:40:695None[Sandbox] Process order. (Serial=2257, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:46:40:696None[Sandbox] Process order. (Serial=2258, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:46:40:696None[Sandbox] Process order. (Serial=2259, Empire=1, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 7 Money Investment None Influence Investment None)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:46:40:697None[Sandbox] Process order. (Serial=2260, Empire=1, Order=Order OrderExecuteGrievanceAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:46:40:698None[Sandbox] Process order. (Serial=2261, Empire=1, Order=Order='OrderDiplomaticAction', Action='BreakCulturalAgreement', OtherEmpire=#0.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:46:40:701None[Sandbox] Process order. (Serial=2262, Empire=1, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:46:40:701None[Sandbox] Process order. (Serial=2263, Empire=1, Order=Order OrderBuyoutConstructionByGuid, Settlement: '3088', Construction: '892'))

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:46:40:702None[Sandbox] Process order. (Serial=2264, Empire=1, Order=Order='OrderGoTo', Entity=#2160, AdditionalFlags='IgnoreFogOfWar', Path='[59, 15] --> [60, 16] --> [61, 16] --> [61, 17]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:46:40:702None[Sandbox] Process order. (Serial=2265, Empire=1, Order=Order='OrderGoTo', Entity=#3970, AdditionalFlags='IgnoreFogOfWar', Path='[95, 34] --> [94, 35] --> [94, 36] --> [93, 37] --> [94, 38] --> [94, 39] --> [95, 40]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:46:40:703None[Sandbox] Process order. (Serial=2266, Empire=1, Order=Order='OrderGoTo', Entity=#4533, AdditionalFlags='IgnoreFogOfWar', Path='[93, 50]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:46:40:704None[Sandbox] Process order. (Serial=2267, Empire=1, Order=Order='OrderGoTo', Entity=#2839, AdditionalFlags='IgnoreFogOfWar', Path='[52, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:46:40:714None[Sandbox] Process order. (Serial=2268, Empire=1, Order=Order='OrderGoTo', Entity=#1107, AdditionalFlags='IgnoreFogOfWar', Path='[99, 37]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:46:40:715None[Sandbox] Process order. (Serial=2269, Empire=1, Order=Order='OrderGoTo', Entity=#5672, AdditionalFlags='IgnoreFogOfWar', Path='[66, 17]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:46:40:716None[Sandbox] Process order. (Serial=2270, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:46:40:719None[Sandbox] Process order. (Serial=2271, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:46:40:723None[Sandbox] Process order. (Serial=2272, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:46:40:734None[Sandbox] Process order. (Serial=2273, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:46:40:738None[Sandbox] Process order. (Serial=2274, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:46:40:754None[Sandbox] Process order. (Serial=2275, Empire=2, Order=Order OrderBuyoutAvailableConstruction. Settlement=1791, Constructible=LandUnit_Era3_Common_Spies, Position=[-1, -1], Currency=Money)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:46:40:759None[Sandbox] Process order. (Serial=2276, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1791' Constructible: 'Extension_ArtificialWonderParticipation_Era3_AngkorWat' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:46:40:760None[Sandbox] Process order. (Serial=2277, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1095' Constructible: 'LandUnit_Era3_Common_Crossbowmen' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:46:40:760None[Sandbox] Process order. (Serial=2278, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1095' Constructible: 'LandUnit_Era3_Common_Knights' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:46:40:761None[Sandbox] Process order. (Serial=2279, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:46:40:761None[Sandbox] Process order. (Serial=2280, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:46:40:762None[Sandbox] Process order. (Serial=2281, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:46:40:762None[Sandbox] Process order. (Serial=2282, Empire=2, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:46:40:765None[Sandbox] Process order. (Serial=2283, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 9]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:46:40:775None[Sandbox] Process order. (Serial=2284, Empire=2, Order=Order='OrderGoTo', Entity=#6726, AdditionalFlags='IgnoreFogOfWar', Path='[40, 15] --> [40, 14] --> [39, 15] --> [39, 16]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:46:40:776None[Sandbox] Process order. (Serial=2285, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:46:40:784None[Sandbox] Process order. (Serial=2286, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:46:40:806None[Sandbox] Process order. (Serial=2287, Empire=3, Order=Order OrderEnqueueTechnology)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:46:40:806None[Sandbox] Process order. (Serial=2288, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '1108' Constructible: 'Repeatable_PublicOrder' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:46:40:807None[Sandbox] Process order. (Serial=2289, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:46:40:807None[Sandbox] Process order. (Serial=2290, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:46:40:808None[Sandbox] Process order. (Serial=2291, Empire=3, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:46:40:809None[Sandbox] Process order. (Serial=2292, Empire=3, Order=Order='OrderGoTo', Entity=#6874, AdditionalFlags='IgnoreFogOfWar', Path='[54, 55] --> [55, 54] --> [54, 53]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:46:40:815None[Sandbox] Process order. (Serial=2293, Empire=3, Order=Order='OrderGoTo', Entity=#6996, AdditionalFlags='IgnoreFogOfWar', Path='[42, 57] --> [43, 58] --> [44, 58]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:46:40:816None[Sandbox] Process order. (Serial=2294, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:46:40:827None[Sandbox] Process order. (Serial=2295, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '2039' Constructible: 'Extension_Base_PublicOrder' Position: '[51, 60]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:46:40:827None[Sandbox] Process order. (Serial=2296, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:46:40:846None[Sandbox] Process order. (Serial=2297, Empire=5, Order=Order='OrderGoTo', Entity=#4048, AdditionalFlags='IgnoreFogOfWar', Path='[78, 65] --> [79, 64] --> [80, 64] --> [80, 63]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:46:40:846None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_RapaNui #7027 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

15:46:40:847None[Sandbox] Process order. (Serial=2298, Empire=5, Order=Order='OrderGoTo', Entity=#5358, AdditionalFlags='IgnoreFogOfWar', Path='[81, 61] --> [82, 60] --> [83, 60]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:46:40:847None[Sandbox] Process order. (Serial=2299, Empire=5, Order=Order='OrderGoTo', Entity=#6530, AdditionalFlags='IgnoreFogOfWar', Path='[80, 63] --> [80, 64] --> [79, 64] --> [78, 65]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:46:40:857None[Sandbox] Process order. (Serial=2300, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:46:40:859None[Sandbox] Process order. (Serial=2301, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:46:40:862None[Sandbox] Process order. (Serial=2302, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:46:40:875None[Sandbox] Process order. (Serial=2303, Empire=6, Order=Order='OrderGoTo', Entity=#2113, AdditionalFlags='IgnoreFogOfWar', Path='[48, 13] --> [49, 14]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:46:40:887None[Sandbox] Process order. (Serial=2304, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:46:40:896None[Sandbox] Process order. (Serial=2305, Empire=7, Order=Order='OrderGoTo', Entity=#6737, AdditionalFlags='IgnoreFogOfWar', Path='[88, 53] --> [87, 53] --> [87, 54] --> [86, 55]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:46:40:907None[Sandbox] Process order. (Serial=2306, Empire=7, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:46:40:916None[Sandbox] Process order. (Serial=2307, Empire=8, Order=Order='OrderGoTo', Entity=#2857, AdditionalFlags='IgnoreFogOfWar', Path='[80, 64] --> [79, 64] --> [78, 63] --> [77, 63] --> [77, 62] --> [78, 62]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:46:40:927None[Sandbox] Process order. (Serial=2308, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:46:40:947None[Sandbox] Process order. (Serial=2309, Empire=4, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:46:40:949None[Sandbox] Process order. (Serial=2310, Empire=9, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:46:40:950None[Sandbox] Process order. (Serial=2311, Empire=72, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:46:40:987None[Sandbox] Process order. (Serial=2312, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '3088' Constructible: 'Repeatable_PublicOrder' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:46:40:988None[Sandbox] Process order. (Serial=2313, Empire=1, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:46:40:997None[Sandbox] Process order. (Serial=2314, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:46:40:997None[Sandbox] Process order. (Serial=2315, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:46:40:997None[Sandbox] Process order. (Serial=2316, Empire=1, Order=Order='OrderGoTo', Entity=#6552, AdditionalFlags='IgnoreFogOfWar', Path='[91, 13] --> [90, 13] --> [89, 13] --> [88, 13]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:46:41:008None[Sandbox] Process order. (Serial=2317, Empire=1, Order=Order='OrderGoTo', Entity=#4693, AdditionalFlags='IgnoreFogOfWar', Path='[95, 32] --> [94, 31] --> [94, 30] --> [94, 29]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:46:41:015None[Sandbox] Process order. (Serial=2318, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:46:41:027None[Sandbox] Process order. (Serial=2319, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:46:41:059None[Sandbox] Process order. (Serial=2320, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:46:41:060None[Sandbox] Process order. (Serial=2321, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:46:41:061None[Sandbox] Process order. (Serial=2322, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:46:41:089None[Sandbox] Process order. (Serial=2323, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:46:41:089None[Sandbox] Process order. (Serial=2324, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:46:41:099None[Sandbox] Process order. (Serial=2325, Empire=3, Order=Order='OrderGoTo', Entity=#6996, AdditionalFlags='IgnoreFogOfWar', Path='[43, 57] --> [44, 58]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:46:41:200None[Sandbox] Process order. (Serial=2326, Empire=1, Order=Order='OrderGoTo', Entity=#1107, AdditionalFlags='IgnoreFogOfWar', Path='[100, 36]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:46:41:205None[Sandbox] Process order. (Serial=2327, Empire=1, Order=Order='OrderGoTo', Entity=#2160, AdditionalFlags='IgnoreFogOfWar', Path='[60, 16] --> [61, 16] --> [61, 17]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:46:41:215None[Sandbox] Process order. (Serial=2328, Empire=1, Order=Order='OrderGoTo', Entity=#3491, AdditionalFlags='IgnoreFogOfWar', Path='[90, 16] --> [89, 15] --> [89, 14]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:46:41:230None[Sandbox] Process order. (Serial=2329, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:46:41:304None[Sandbox] Process order. (Serial=2330, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:46:41:304None[Sandbox] Process order. (Serial=2331, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 8]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:46:41:333None[Sandbox] Process order. (Serial=2332, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:46:41:342None[Sandbox] Process order. (Serial=2333, Empire=3, Order=Order='OrderGoTo', Entity=#6998, AdditionalFlags='IgnoreFogOfWar', Path='[53, 57]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:46:41:343None[Sandbox] Process order. (Serial=2334, Empire=3, Order=Order='OrderGoTo', Entity=#6996, AdditionalFlags='IgnoreFogOfWar', Path='[43, 57] --> [44, 58]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:46:41:352None[Sandbox] Process order. (Serial=2335, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:46:41:453None[Sandbox] Process order. (Serial=2336, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:46:41:482None[Sandbox] Process order. (Serial=2337, Empire=3, Order=Order OrderRemoveConstructionByGuid)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:46:41:492None[Sandbox] Process order. (Serial=2338, Empire=3, Order=Order='OrderGoTo', Entity=#6996, AdditionalFlags='IgnoreFogOfWar', Path='[43, 57] --> [44, 58]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:46:41:505None[Sandbox] Process order. (Serial=2339, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '1108' Constructible: 'LandUnit_Era2_Common_Horsemen' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:46:41:674None[Sandbox] Process order. (Serial=2340, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:46:41:678None[Sandbox] Process order. (Serial=2341, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:46:41:691None[Sandbox] Process order. (Serial=2342, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:46:41:734None[Sandbox] Process order. (Serial=2343, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:46:41:764None[Sandbox] Process order. (Serial=2344, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:46:41:794None[Sandbox] Process order. (Serial=2345, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:46:41:798None[Sandbox] Process order. (Serial=2346, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:46:41:825None[Sandbox] Process order. (Serial=2347, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:46:41:834None[Sandbox] Process order. (Serial=2348, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:46:41:864None[Sandbox] Process order. (Serial=2349, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:46:41:864None[Sandbox] Process order. (Serial=2350, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:46:41:874None[Sandbox] Process order. (Serial=2351, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:46:41:904None[Sandbox] Process order. (Serial=2352, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:46:41:924None[Sandbox] Process order. (Serial=2353, Empire=7, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:46:41:945None[Sandbox] Process order. (Serial=2354, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:46:42:025None[Sandbox] Process order. (Serial=2355, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:46:42:035None[Sandbox] Process order. (Serial=2356, Empire=1, Order=Order OrderUpgradeUnits)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:46:42:036None[Sandbox] Process order. (Serial=2357, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:46:42:116None[Sandbox] Process order. (Serial=2358, Empire=8, Order=Order='OrderGoTo', Entity=#4936, AdditionalFlags='IgnoreFogOfWar', Path='[84, 60]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:46:42:127None[Sandbox] Process order. (Serial=2359, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:46:42:146None[Sandbox] Process order. (Serial=2360, Empire=5, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:46:42:147None[Sandbox] Process order. (Serial=2361, Empire=6, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:46:42:236None[Sandbox] Process order. (Serial=2362, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:46:42:256None[Sandbox] Process order. (Serial=2363, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 9]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:46:42:298None[Sandbox] Process order. (Serial=2364, Empire=5, Order=Order='OrderGoTo', Entity=#4048, AdditionalFlags='IgnoreFogOfWar', Path='[78, 63] --> [79, 62]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:46:42:299None[Sandbox] Process order. (Serial=2365, Empire=5, Order=Order='OrderGoTo', Entity=#6530, AdditionalFlags='IgnoreFogOfWar', Path='[80, 62] --> [79, 62] --> [78, 63]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:46:42:308None[Sandbox] Process order. (Serial=2366, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:46:42:318None[Sandbox] Process order. (Serial=2367, Empire=8, Order=Order='OrderGoTo', Entity=#2857, AdditionalFlags='IgnoreFogOfWar', Path='[81, 64]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:46:42:327None[Sandbox] Process order. (Serial=2368, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:46:42:381None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Huns #6996 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

15:46:42:490None[Sandbox] Process order. (Serial=2369, Empire=8, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:46:42:681None[Sandbox] Process order. (Serial=2370, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:46:42:684None[Sandbox] Process order. (Serial=2371, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:46:42:711None[Sandbox] Process order. (Serial=2372, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:46:42:741None[Sandbox] Process order. (Serial=2373, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:46:42:802None[Sandbox] Process order. (Serial=2374, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:46:42:806None[Sandbox] Process order. (Serial=2375, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:46:42:833None[Sandbox] Process order. (Serial=2376, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:46:42:841None[Sandbox] Process order. (Serial=2377, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:46:42:883None[Sandbox] Process order. (Serial=2378, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:46:42:932None[Sandbox] Process order. (Serial=2379, Empire=7, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:46:43:032None[Sandbox] Process order. (Serial=2380, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:46:43:042None[Sandbox] Process order. (Serial=2381, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:46:43:072None[Sandbox] Process order. (Serial=2382, Empire=3, Order=Order OrderTransferUnits)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:46:43:242None[Sandbox] Process order. (Serial=2383, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:46:43:262None[Sandbox] Process order. (Serial=2384, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 8]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:46:43:303None[Sandbox] Process order. (Serial=2385, Empire=3, Order=Order='OrderGoTo', Entity=#6937, AdditionalFlags='IgnoreFogOfWar', Path='[45, 59] --> [46, 59]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:46:43:304None[Sandbox] Process order. (Serial=2386, Empire=3, Order=Order='OrderGoTo', Entity=#6874, AdditionalFlags='IgnoreFogOfWar', Path='[55, 53]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:46:43:314None[Sandbox] Process order. (Serial=2387, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:46:43:318None[Sandbox] Process order. (Serial=2388, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:46:43:433None[Sandbox] Process order. (Serial=2389, Empire=1, Order=Order='OrderGoTo', Entity=#6649, AdditionalFlags='IgnoreFogOfWar', Path='[94, 29] --> [95, 28] --> [94, 27] --> [94, 26]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:46:43:443None[Sandbox] Process order. (Serial=2390, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:46:43:633None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Byzantium #2160 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

15:46:43:697None[Sandbox] Process order. (Serial=2391, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:46:43:716None[Sandbox] Process order. (Serial=2392, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:46:43:746None[Sandbox] Process order. (Serial=2393, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:46:43:806None[Sandbox] Process order. (Serial=2394, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:46:43:817None[Sandbox] Process order. (Serial=2395, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:46:43:836None[Sandbox] Process order. (Serial=2396, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:46:43:896None[Sandbox] Process order. (Serial=2397, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:46:43:937None[Sandbox] Process order. (Serial=2398, Empire=7, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:46:44:039None[Sandbox] Process order. (Serial=2399, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:46:44:050None[Sandbox] Process order. (Serial=2400, Empire=1, Order=Order='OrderGoTo', Entity=#5723, AdditionalFlags='IgnoreFogOfWar', Path='[82, 10] --> [81, 9] --> [80, 9] --> [79, 9]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:46:44:051None[Sandbox] Process order. (Serial=2401, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:46:44:060None[Sandbox] Process order. (Serial=2402, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:46:44:134None[Sandbox] Process order. (Serial=2403, Empire=2, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:46:44:134None[Sandbox] Process order. (Serial=2404, Empire=7, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:46:44:260None[Sandbox] Process order. (Serial=2405, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 9]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:46:44:300None[Sandbox] Process order. (Serial=2406, Empire=5, Order=Order='OrderGoTo', Entity=#4048, AdditionalFlags='IgnoreFogOfWar', Path='[79, 64]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:46:44:310None[Sandbox] Process order. (Serial=2407, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:46:44:321None[Sandbox] Process order. (Serial=2408, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:46:44:324None[Sandbox] Process order. (Serial=2409, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:46:44:431None[Sandbox] Process order. (Serial=2410, Empire=1, Order=Order='OrderGoTo', Entity=#4693, AdditionalFlags='IgnoreFogOfWar', Path='[95, 30]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:46:44:441None[Sandbox] Process order. (Serial=2411, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:46:44:451None[Sandbox] Process order. (Serial=2412, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:46:44:512None[Sandbox] Process order. (Serial=2413, Empire=3, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:46:44:692None[Sandbox] Process order. (Serial=2414, Empire=3, Order=Order='OrderGoTo', Entity=#6937, AdditionalFlags='IgnoreFogOfWar', Path='[47, 59]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:46:44:811None[Sandbox] Process order. (Serial=2415, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:46:45:066None[Sandbox] Process order. (Serial=2416, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:46:45:278None[Sandbox] Process order. (Serial=2417, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 8]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:46:45:327None[Sandbox] Process order. (Serial=2418, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:46:45:458None[Sandbox] Process order. (Serial=2419, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:46:45:819None[Sandbox] Process order. (Serial=2420, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:46:46:071None[Sandbox] Process order. (Serial=2421, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:46:46:272None[Sandbox] Process order. (Serial=2422, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 9]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:46:46:463None[Sandbox] Process order. (Serial=2423, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:46:46:715None[Sandbox] Process order. (Serial=2424, Empire=1, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:46:46:825None[Sandbox] Process order. (Serial=2425, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:46:53:004None[Sandbox] Process order. (Serial=2426, Empire=0, Order=Order='OrderGoTo', Entity=#5369, path='[73, 8] --> [73, 9] --> [74, 9] --> [75, 10] --> [76, 10] --> [76, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:46:53:013None[Sandbox] Process order. (Serial=2427, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:46:53:083None[Sandbox] Process order. (Serial=2428, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 8]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:46:53:094None[Sandbox] Process order. (Serial=2429, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:46:54:017None[Sandbox] Process order. (Serial=2430, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:46:55:026None[Sandbox] Process order. (Serial=2431, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:46:56:034None[Sandbox] Process order. (Serial=2432, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:46:57:043None[Sandbox] Process order. (Serial=2433, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:46:57:457None[Sandbox] Process order. (Serial=2434, Empire=0, Order=Order='OrderGoTo', Entity=#2476, path='[71, 17] --> [72, 17] --> [73, 17] --> [74, 17] --> [75, 16] --> [74, 16] --> [73, 16] --> [72, 16] --> [71, 15] --> [72, 14] --> [72, 13]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:46:57:467None[Sandbox] Process order. (Serial=2435, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:46:58:051None[Sandbox] Process order. (Serial=2436, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:46:58:476None[Sandbox] Process order. (Serial=2437, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:46:59:254None[Sandbox] Process order. (Serial=2438, Empire=1, Order=Order='OrderGoTo', Entity=#5752, AdditionalFlags='IgnoreFogOfWar', Path='[76, 5] --> [77, 6] --> [78, 6]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:46:59:265None[Sandbox] Process order. (Serial=2439, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:46:59:296None[Sandbox] Process order. (Serial=2440, Empire=0, Order=Order OrderAcknowledgeTransactions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:46:59:489None[Sandbox] Process order. (Serial=2441, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:47:00:268None[Sandbox] Process order. (Serial=2442, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:47:00:499None[Sandbox] Process order. (Serial=2443, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:47:01:282None[Sandbox] Process order. (Serial=2444, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:47:01:504None[Sandbox] Process order. (Serial=2445, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:47:01:525None[Sandbox] Process order. (Serial=2446, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:47:03:699None[Sandbox] Process order. (Serial=2447, Empire=0, Order=Order OrderAcknowledgeTransactions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:47:03:761None[Sandbox] Process order. (Serial=2448, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:47:05:193None[Sandbox] Process order. (Serial=2449, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:47:05:193None[Sandbox] Process order. (Serial=2450, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:47:05:194None[Sandbox] Process order. (Serial=2451, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:47:05:194None[Sandbox] Process order. (Serial=2452, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:47:05:194None[Sandbox] Process order. (Serial=2453, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:47:06:262None[Sandbox] Process order. (Serial=2454, Empire=0, Order=Order OrderExecuteGrievanceActionBatch)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:47:06:363None[Sandbox] Process order. (Serial=2455, Empire=0, Order=Order OrderAcknowledgeTransactions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:47:07:454None[Sandbox] Process order. (Serial=2456, Empire=1, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:47:08:672None[Sandbox] Process order. (Serial=2457, Empire=0, Order=Order='OrderGoTo', Entity=#2891, path='[65, 22] --> [66, 22] --> [67, 22] --> [67, 23] --> [68, 24]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:47:08:682None[Sandbox] Process order. (Serial=2458, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:47:10:840None[Sandbox] Process order. (Serial=2459, Empire=0, Order=Order='OrderGoTo', Entity=#2891, path='[64, 23] --> [65, 24] --> [64, 25] --> [64, 26] --> [63, 27] --> [64, 28] --> [65, 28] --> [66, 28] --> [66, 27] --> [67, 27] --> [68, 26] --> [68, 25]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:47:10:850None[Sandbox] Process order. (Serial=2460, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:47:11:857None[Sandbox] Process order. (Serial=2461, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:47:12:864None[Sandbox] Process order. (Serial=2462, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:47:13:869None[Sandbox] Process order. (Serial=2463, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:47:13:898None[Sandbox] Process order. (Serial=2464, Empire=0, Order=Order OrderSettlementEvolveToCity)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:47:32:560None[Sandbox] Process order. (Serial=2465, Empire=0, Order=Order OrderEnqueueConstructible, Settlement: '5957' Constructible: 'Extension_Era2_PacificPolynesians' Position: '[63, 38]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:47:36:916None[Sandbox] Process order. (Serial=2466, Empire=0, Order=Order OrderStartEmpireWideConstruction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:47:36:955None[Sandbox] Process order. (Serial=2467, Empire=0, Order=Order OrderParticipateToEmpireWideConstruction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:47:38:741None[Sandbox] Process order. (Serial=2468, Empire=0, Order=Order OrderMoveConstructionInConstructionQueue)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:47:39:522None[Sandbox] Process order. (Serial=2469, Empire=0, Order=Order OrderRemoveConstructionAt)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:47:45:413None[Sandbox] Process order. (Serial=2470, Empire=0, Order=Order OrderStealTrade)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:47:50:526None[Sandbox] Process order. (Serial=2471, Empire=0, Order=Order='OrderGoToAndCutForest', Entity=#5830, path='[96, 52] --> [95, 51] --> [96, 50]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:47:50:536None[Sandbox] Process order. (Serial=2472, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:47:51:546None[Sandbox] Process order. (Serial=2473, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:47:51:676None[Sandbox] Process order. (Serial=2474, Empire=0, Order=Order OrderFurtherActions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:47:51:686None[Sandbox] Process order. (Serial=2475, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:47:51:690None[Sandbox] Process order. (Serial=2476, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:47:51:694None[Sandbox] Process order. (Serial=2477, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:47:52:557None[Sandbox] Process order. (Serial=2478, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:47:52:697None[Sandbox] Process order. (Serial=2479, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:47:52:700None[Sandbox] Process order. (Serial=2480, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:47:53:567None[Sandbox] Process order. (Serial=2481, Empire=0, Order=Order OrderCutForest ArmyGUID: #5830)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:47:53:707None[Sandbox] Process order. (Serial=2482, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:47:53:711None[Sandbox] Process order. (Serial=2483, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:47:54:377None[Sandbox] Process order. (Serial=2484, Empire=0, Order=Order OrderStealTrade)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:47:54:717None[Sandbox] Process order. (Serial=2485, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:47:54:721None[Sandbox] Process order. (Serial=2486, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:47:55:727None[Sandbox] Process order. (Serial=2487, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:48:18:498None[Sandbox] Process order. (Serial=2488, Empire=0, Order=Order OrderEnqueueConstructible, Settlement: '4378' Constructible: 'Extension_ArtificialWonderParticipation_Era2_Colosseum' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:48:23:697None[Sandbox] Process order. (Serial=2489, Empire=0, Order=Order='OrderGoTo', Entity=#3802, path='[73, 9]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:48:23:706None[Sandbox] Process order. (Serial=2490, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:48:28:452None[Sandbox] Process order. (Serial=2491, Empire=0, Order=Order='OrderGoTo', Entity=#4620, path='[71, 9]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:48:28:461None[Sandbox] Process order. (Serial=2492, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:48:29:891None[Sandbox] Process order. (Serial=2493, Empire=0, Order=Order OrderChangeEntityAwakeState)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:48:34:936NoneCreatePresentationBattlePreview attacker #0, defender #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:48:34:936NoneCreatePresentationBattlePreview attacker #5560, defender #4533, ticketnumber #105597.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:CreatePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:48:34:942NoneCannot go from [89, 55] to [93, 50] - defaulting

Amplitude.Mercury.WorldPosition:GetDirectionToNeighbour(System.Reflection.RuntimeParameterInfo)

15:48:34:974NoneRequestAsyncOperation_Completed for ticket #105597.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)

15:48:34:974NonePreparePresentationBattlePreview attacker #5560, defender #4533, battle #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:PreparePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

15:48:34:974NoneRequestAsyncOperation_Dismissed for ticket #105597.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)

15:48:34:976UI Steam[UI] The vertical UITable1D '/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item026/BattlePreviewPin/PinGroup/_BattlePinCompagnon' has its child '_StrengthGauge' anchored vertically

Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:AutoArrangeChildren()
Amplitude.UI.Layouts.UILayout:Child_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIAbstractShowable:SetTransformVisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.UIAbstractShowable:RequestShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Windows.UIContainer:RequestShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Windows.UIPanel:Show(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:ShowPin(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:OnPresentationInfoRefreshed()
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:SetPresentationInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.BattlePreviewPinsSubset:Refresh()
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:RefreshIfDirty()
Amplitude.Mercury.UI.PinsWindow:SpecificUpdate()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

15:48:34:976UI Steam[UI] The vertical UITable1D '/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item026/BattlePreviewPin/PinGroup/_BattlePinCompagnon' has its child '_StrengthGauge' anchored vertically

Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:AutoArrangeChildren()
Amplitude.UI.Layouts.UILayout:Child_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIAbstractShowable:SetTransformVisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.UIAbstractShowable:RequestShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Windows.UIContainer:RequestShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Windows.UIPanel:Show(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:ShowPin(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:OnPresentationInfoRefreshed()
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:SetPresentationInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.BattlePreviewPinsSubset:Refresh()
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:RefreshIfDirty()
Amplitude.Mercury.UI.PinsWindow:SpecificUpdate()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

15:48:34:976UI Steam[UI] The vertical UITable1D '/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item026/BattlePreviewPin/PinGroup/_BattlePinCompagnon' has its child '_StrengthGauge' anchored vertically

Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:AutoArrangeChildren()
Amplitude.UI.Layouts.UILayout:UiTransform_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIAbstractShowable:SetTransformVisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.UIAbstractShowable:RequestShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Windows.UIContainer:RequestShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Windows.UIPanel:Show(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:ShowPin(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:OnPresentationInfoRefreshed()
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:SetPresentationInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.BattlePreviewPinsSubset:Refresh()
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:RefreshIfDirty()
Amplitude.Mercury.UI.PinsWindow:SpecificUpdate()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

15:48:35:296NoneKeepPresentationBattlePreviewDefenders for ticket #105597 with current ticket #105597.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:LockPresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

15:48:35:296NoneLockPresentationBattlePreview presentationBattlePreview not yet displayed.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:LockPresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

15:48:35:301None[Sandbox] Process order. (Serial=2494, Empire=0, Order=Order='OrderGoToAndCreateBattle', Entity=#5560, path='[90, 54] --> [89, 53] --> [90, 52] --> [90, 51] --> [91, 50] --> [92, 50] --> [93, 50]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:48:35:311None[Sandbox] Process order. (Serial=2495, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:48:35:421None[Sandbox] Process order. (Serial=2496, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:48:36:315None[Sandbox] Process order. (Serial=2497, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:48:37:325None[Sandbox] Process order. (Serial=2498, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:48:38:001None[Sandbox] Process order. (Serial=2499, Empire=0, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:48:38:331None[Sandbox] Process order. (Serial=2500, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:48:39:335None[Sandbox] Process order. (Serial=2501, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:48:39:416None[Sandbox] Process order. (Serial=2502, Empire=-1, Order=Order OrderWaitForOrderReplication)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:48:40:296NoneAI Synchronization took 678ms at frame 4229 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

15:48:40:318NoneMetadata 'dlc_names' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:48:40:318NoneMetadata 'rmc0' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:48:40:318NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:48:40:724None[Sandbox] Process order. (Serial=2503, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:48:41:630None[Sandbox] Process order. (Serial=2504, Empire=0, Order=Order='OrderGoTo', Entity=#2760, AdditionalFlags='IgnoreFogOfWar', Path='[34, 16] --> [35, 16] --> [35, 17] --> [36, 18]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:48:41:639None[Sandbox] Process order. (Serial=2505, Empire=0, Order=Order='OrderGoTo', Entity=#2994, AdditionalFlags='IgnoreFogOfWar', Path='[77, 35] --> [78, 34] --> [78, 33]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:48:41:640None[Sandbox] Process order. (Serial=2506, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:48:41:650None[Sandbox] Process order. (Serial=2507, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:48:41:680None[Sandbox] Process order. (Serial=2508, Empire=1, Order=Order OrderResourceDepositInvestment)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:48:41:681None[Sandbox] Process order. (Serial=2509, Empire=1, Order=Order OrderSetTradeResourceAccessCount)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:48:41:686None[Sandbox] Process order. (Serial=2510, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:48:41:687None[Sandbox] Process order. (Serial=2511, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:48:41:687None[Sandbox] Process order. (Serial=2512, Empire=1, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:48:41:687None[Sandbox] Process order. (Serial=2513, Empire=1, Order=Order OrderBuyoutConstructionByGuid, Settlement: '3088', Construction: '929'))

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:48:41:691None[Sandbox] Process order. (Serial=2514, Empire=1, Order=Order='OrderGoTo', Entity=#2160, AdditionalFlags='IgnoreFogOfWar', Path='[62, 17] --> [63, 18] --> [64, 18] --> [65, 18]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:48:41:693None[Sandbox] Process order. (Serial=2515, Empire=1, Order=Order='OrderGoTo', Entity=#4533, AdditionalFlags='IgnoreFogOfWar', Path='[92, 50] --> [91, 50] --> [90, 51] --> [90, 52] --> [89, 52] --> [88, 52] --> [87, 53]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:48:41:694None[Sandbox] Process order. (Serial=2516, Empire=1, Order=Order='OrderGoTo', Entity=#3491, AdditionalFlags='IgnoreFogOfWar', Path='[88, 13] --> [87, 13] --> [86, 13] --> [86, 12]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:48:41:695None[Sandbox] Process order. (Serial=2517, Empire=1, Order=Order='OrderGoTo', Entity=#5672, AdditionalFlags='IgnoreFogOfWar', Path='[67, 16]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:48:41:700None[Sandbox] Process order. (Serial=2518, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:48:41:704None[Sandbox] Process order. (Serial=2519, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:48:41:709None[Sandbox] Process order. (Serial=2520, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:48:41:720None[Sandbox] Process order. (Serial=2521, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '1011' Constructible: 'Extension_Base_PublicOrder' Position: '[98, 17]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:48:41:748NoneCan't find entity 6223 of ongoing task. Fails the task 15813.

Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:48:41:748NoneCan't find entity 6950 of ongoing task. Fails the task 18849.

Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:48:41:751None[Sandbox] Process order. (Serial=2522, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1791' Constructible: 'Infrastructure_Science_Family03_01' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:48:41:752None[Sandbox] Process order. (Serial=2523, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1791' Constructible: 'Infrastructure_Science_Family04_01' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:48:41:752None[Sandbox] Process order. (Serial=2524, Empire=2, Order=Order OrderEnqueueTechnology)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:48:41:752None[Sandbox] Process order. (Serial=2525, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:48:41:753None[Sandbox] Process order. (Serial=2526, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:48:41:753None[Sandbox] Process order. (Serial=2527, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:48:41:754None[Sandbox] Process order. (Serial=2528, Empire=2, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:48:41:760None[Sandbox] Process order. (Serial=2529, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 9]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:48:41:761None[Sandbox] Process order. (Serial=2530, Empire=2, Order=Order='OrderGoTo', Entity=#6223, AdditionalFlags='IgnoreFogOfWar', Path='[55, 9] --> [54, 9]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:48:41:770None[Sandbox] Process order. (Serial=2531, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '3098' Constructible: 'Extension_Base_Science' Position: '[53, 2]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:48:41:771None[Sandbox] Process order. (Serial=2532, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1095' Constructible: 'Extension_Base_Science' Position: '[32, 15]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:48:41:771None[Sandbox] Process order. (Serial=2533, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:48:41:774None[Sandbox] Process order. (Serial=2534, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:48:41:781None[Sandbox] Process order. (Serial=2535, Empire=2, Order=Order OrderUpgradeUnits)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:48:41:811None[Sandbox] Process order. (Serial=2536, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '2039' Constructible: 'LandUnit_Era3_Common_Pikemen' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:48:41:811None[Sandbox] Process order. (Serial=2537, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '1108' Constructible: 'Repeatable_PublicOrder' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:48:41:812None[Sandbox] Process order. (Serial=2538, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:48:41:812None[Sandbox] Process order. (Serial=2539, Empire=3, Order=Order='OrderDiplomaticAction', Action='BreakEconomicalAgreement', OtherEmpire=#0.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:48:41:815None[Sandbox] Process order. (Serial=2540, Empire=3, Order=Order='OrderGoTo', Entity=#6937, AdditionalFlags='IgnoreFogOfWar', Path='[48, 60] --> [49, 60] --> [49, 61] --> [50, 61]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:48:41:816None[Sandbox] Process order. (Serial=2541, Empire=3, Order=Order='OrderGoTo', Entity=#6874, AdditionalFlags='IgnoreFogOfWar', Path='[56, 53]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:48:41:821None[Sandbox] Process order. (Serial=2542, Empire=3, Order=Order='OrderGoTo', Entity=#6998, AdditionalFlags='IgnoreFogOfWar', Path='[54, 56]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:48:41:822None[Sandbox] Process order. (Serial=2543, Empire=3, Order=Order='OrderGoTo', Entity=#7046, AdditionalFlags='IgnoreFogOfWar', Path='[41, 56] --> [40, 56] --> [39, 55] --> [39, 54] --> [39, 53] --> [39, 52] --> [38, 51]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:48:41:822None[Sandbox] Process order. (Serial=2544, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:48:41:827None[Sandbox] Process order. (Serial=2545, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:48:41:841None[Sandbox] Process order. (Serial=2546, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:48:41:844None[Sandbox] Process order. (Serial=2547, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:48:41:849None[Sandbox] Process order. (Serial=2548, Empire=5, Order=Order='OrderGoTo', Entity=#4048, AdditionalFlags='IgnoreFogOfWar', Path='[80, 64] --> [80, 63] --> [81, 63] --> [82, 64]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:48:41:850None[Sandbox] Process order. (Serial=2549, Empire=5, Order=Order='OrderGoTo', Entity=#5358, AdditionalFlags='IgnoreFogOfWar', Path='[82, 59] --> [83, 58] --> [83, 57]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:48:41:851None[Sandbox] Process order. (Serial=2550, Empire=5, Order=Order='OrderGoTo', Entity=#6530, AdditionalFlags='IgnoreFogOfWar', Path='[78, 64] --> [77, 64] --> [76, 64] --> [75, 65]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:48:41:861None[Sandbox] Process order. (Serial=2551, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:48:41:863None[Sandbox] Process order. (Serial=2552, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:48:41:865None[Sandbox] Process order. (Serial=2553, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:48:41:871None[Sandbox] Process order. (Serial=2554, Empire=6, Order=Order='OrderGoTo', Entity=#2113, AdditionalFlags='IgnoreFogOfWar', Path='[48, 14] --> [47, 13] --> [46, 13]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:48:41:881None[Sandbox] Process order. (Serial=2555, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:48:41:892None[Sandbox] Process order. (Serial=2556, Empire=8, Order=Order='OrderGoTo', Entity=#4936, AdditionalFlags='IgnoreFogOfWar', Path='[84, 61]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:48:41:893None[Sandbox] Process order. (Serial=2557, Empire=8, Order=Order='OrderGoTo', Entity=#2857, AdditionalFlags='IgnoreFogOfWar', Path='[80, 64] --> [79, 65]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:48:41:904None[Sandbox] Process order. (Serial=2558, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:48:41:921None[Sandbox] Process order. (Serial=2559, Empire=4, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:48:41:921None[Sandbox] Process order. (Serial=2560, Empire=7, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:48:41:922None[Sandbox] Process order. (Serial=2561, Empire=9, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:48:41:922None[Sandbox] Process order. (Serial=2562, Empire=72, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:48:41:952None[Sandbox] Process order. (Serial=2563, Empire=0, Order=Order='OrderGoTo', Entity=#4674, AdditionalFlags='IgnoreFogOfWar', Path='[74, 35] --> [75, 34] --> [75, 33]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:48:41:961None[Sandbox] Process order. (Serial=2564, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:48:41:991None[Sandbox] Process order. (Serial=2565, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:48:41:992None[Sandbox] Process order. (Serial=2566, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:48:42:005None[Sandbox] Process order. (Serial=2567, Empire=1, Order=Order='OrderGoTo', Entity=#4693, AdditionalFlags='IgnoreFogOfWar', Path='[94, 29] --> [95, 28] --> [94, 27] --> [95, 26]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:48:42:011None[Sandbox] Process order. (Serial=2568, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:48:42:014None[Sandbox] Process order. (Serial=2569, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '3088' Constructible: 'Extension_Base_Science' Position: '[99, 35]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:48:42:052None[Sandbox] Process order. (Serial=2570, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1791' Constructible: 'LandUnit_Era3_Common_GreatSwordsmen' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:48:42:053None[Sandbox] Process order. (Serial=2571, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:48:42:054None[Sandbox] Process order. (Serial=2572, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:48:42:054None[Sandbox] Process order. (Serial=2573, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:48:42:055None[Sandbox] Process order. (Serial=2574, Empire=2, Order=Order OrderSplitArmy)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:48:42:063None[Sandbox] Process order. (Serial=2575, Empire=2, Order=Order='OrderGoTo', Entity=#5367, AdditionalFlags='IgnoreFogOfWar', Path='[50, 9] --> [51, 9] --> [52, 8] --> [52, 7] --> [53, 6]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:48:42:064None[Sandbox] Process order. (Serial=2576, Empire=2, Order=Order='OrderGoTo', Entity=#6726, AdditionalFlags='IgnoreFogOfWar', Path='[38, 16] --> [37, 16] --> [36, 16] --> [35, 15] --> [34, 15]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:48:42:071None[Sandbox] Process order. (Serial=2577, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:48:42:074None[Sandbox] Process order. (Serial=2578, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:48:42:091None[Sandbox] Process order. (Serial=2579, Empire=3, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:48:42:091None[Sandbox] Process order. (Serial=2580, Empire=3, Order=Order OrderBuyoutConstructionWithPopulationByGuid, Settlement: '2039', Construction: '928')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:48:42:099None[Sandbox] Process order. (Serial=2581, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:48:42:123None[Sandbox] Process order. (Serial=2582, Empire=8, Order=Order OrderMinorBuildConstructible SettlementGUID: #2955 Constructible: Infrastructure_PublicOrder_Family04_01)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:48:42:125None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_RapaNui #7056 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

15:48:42:142None[Sandbox] Process order. (Serial=2583, Empire=8, Order=Order OrderMinorBuildConstructible SettlementGUID: #2955 Constructible: Extension_Base_Science at [85, 64])

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:48:42:174None[Sandbox] Process order. (Serial=2584, Empire=8, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:48:42:212None[Sandbox] Process order. (Serial=2585, Empire=1, Order=Order OrderBuyoutAvailableConstruction. Settlement=1011, Constructible=LandUnit_Era3_Common_Spies, Position=[-1, -1], Currency=Money)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:48:42:216None[Sandbox] Process order. (Serial=2586, Empire=1, Order=Order OrderSetTradeResourceAccessCount)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:48:42:219None[Sandbox] Process order. (Serial=2587, Empire=1, Order=Order='OrderGoTo', Entity=#5672, AdditionalFlags='IgnoreFogOfWar', Path='[66, 17]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:48:42:220None[Sandbox] Process order. (Serial=2588, Empire=1, Order=Order='OrderGoTo', Entity=#4533, AdditionalFlags='IgnoreFogOfWar', Path='[92, 51] --> [92, 52] --> [91, 52]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:48:42:231None[Sandbox] Process order. (Serial=2589, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:48:42:252None[Sandbox] Process order. (Serial=2590, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:48:42:252None[Sandbox] Process order. (Serial=2591, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 8]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:48:42:262None[Sandbox] Process order. (Serial=2592, Empire=2, Order=Order='OrderGoTo', Entity=#6950, AdditionalFlags='IgnoreFogOfWar', Path='[40, 12] --> [41, 12] --> [42, 12] --> [42, 13] --> [43, 13]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:48:42:272None[Sandbox] Process order. (Serial=2593, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:48:42:292None[Sandbox] Process order. (Serial=2594, Empire=3, Order=Order OrderRemoveConstructionByGuid)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:48:42:292None[Sandbox] Process order. (Serial=2595, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:48:42:305None[Sandbox] Process order. (Serial=2596, Empire=3, Order=Order='OrderGoTo', Entity=#6874, AdditionalFlags='IgnoreFogOfWar', Path='[55, 53] --> [55, 52] --> [54, 51]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:48:42:316None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Byzantium #7063 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

15:48:42:331None[Sandbox] Process order. (Serial=2597, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '2039' Constructible: 'Extension_Base_PublicOrder' Position: '[54, 61]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:48:42:362None[Sandbox] Process order. (Serial=2598, Empire=8, Order=Order='OrderGoTo', Entity=#2857, AdditionalFlags='IgnoreFogOfWar', Path='[81, 63] --> [82, 63]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:48:42:372None[Sandbox] Process order. (Serial=2599, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:48:42:433None[Sandbox] Process order. (Serial=2600, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:48:42:474None[Sandbox] Process order. (Serial=2601, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:48:42:475None[Sandbox] Process order. (Serial=2602, Empire=2, Order=Order OrderSplitArmy)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:48:42:504None[Sandbox] Process order. (Serial=2603, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:48:42:638None[Sandbox] Process order. (Serial=2604, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:48:42:648None[Sandbox] Process order. (Serial=2605, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:48:42:657None[Sandbox] Process order. (Serial=2606, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:48:42:686None[Sandbox] Process order. (Serial=2607, Empire=2, Order=Order='OrderGoTo', Entity=#6726, AdditionalFlags='IgnoreFogOfWar', Path='[37, 17] --> [37, 18] --> [36, 19]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:48:42:706None[Sandbox] Process order. (Serial=2608, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:48:42:716None[Sandbox] Process order. (Serial=2609, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:48:42:720None[Sandbox] Process order. (Serial=2610, Empire=3, Order=Order OrderBuyoutAvailableConstruction. Settlement=2039, Constructible=LandUnit_Era3_Common_Pikemen, Position=[-1, -1], Currency=Money)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:48:42:724None[Sandbox] Process order. (Serial=2611, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:48:42:777None[Sandbox] Process order. (Serial=2612, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:48:42:788None[Sandbox] Process order. (Serial=2613, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:48:42:828None[Sandbox] Process order. (Serial=2614, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:48:42:837None[Sandbox] Process order. (Serial=2615, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:48:42:849None[Sandbox] Process order. (Serial=2616, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:48:42:868None[Sandbox] Process order. (Serial=2617, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:48:42:870None[Sandbox] Process order. (Serial=2618, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:48:42:872None[Sandbox] Process order. (Serial=2619, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:48:42:888None[Sandbox] Process order. (Serial=2620, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:48:42:889None[Sandbox] Process order. (Serial=2621, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:48:42:968None[Sandbox] Process order. (Serial=2622, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:48:43:019None[Sandbox] Process order. (Serial=2623, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:48:43:079None[Sandbox] Process order. (Serial=2624, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 9]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:48:43:080None[Sandbox] Process order. (Serial=2625, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:48:43:083None[Sandbox] Process order. (Serial=2626, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:48:43:120None[Sandbox] Process order. (Serial=2627, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:48:43:165None[Sandbox] Process order. (Serial=2628, Empire=6, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:48:43:190None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Byzantium #2160 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

15:48:43:239None[Sandbox] Process order. (Serial=2629, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:48:43:280None[Sandbox] Process order. (Serial=2630, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:48:43:290None[Sandbox] Process order. (Serial=2631, Empire=5, Order=Order='OrderGoTo', Entity=#4048, AdditionalFlags='IgnoreFogOfWar', Path='[81, 64]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:48:43:380None[Sandbox] Process order. (Serial=2632, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:48:43:417None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Huns #7046 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

15:48:43:502None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_RapaNui #6950 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

15:48:43:651None[Sandbox] Process order. (Serial=2633, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:48:43:663None[Sandbox] Process order. (Serial=2634, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:48:43:723None[Sandbox] Process order. (Serial=2635, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:48:43:743None[Sandbox] Process order. (Serial=2636, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:48:43:791None[Sandbox] Process order. (Serial=2637, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:48:43:832None[Sandbox] Process order. (Serial=2638, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:48:43:842None[Sandbox] Process order. (Serial=2639, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:48:43:846NoneReleasePresentationBattlePreview attacker #5560, defender #4533

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:48:43:846NoneHidePresentationBattlePreview attacker #5560, defender #4533

Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

15:48:43:846None[Preview] PresentationArmy LandUnit_Era3_Common_GreatSwordsmen #5560 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:48:43:846None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #4533 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:48:43:846None[Preview] PresentationArmy LandUnit_Era3_Common_GreatSwordsmen #5560 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:48:43:846None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #4533 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:48:43:852None[Sandbox] Process order. (Serial=2640, Empire=1, Order=Order='OrderGoTo', Entity=#6649, AdditionalFlags='IgnoreFogOfWar', Path='[94, 25] --> [95, 24] --> [95, 23] --> [95, 22]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:48:43:853None[Sandbox] Process order. (Serial=2641, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:48:43:862None[Sandbox] Process order. (Serial=2642, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:48:43:872None[Sandbox] Process order. (Serial=2643, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:48:43:881None[Sandbox] Process order. (Serial=2644, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:48:43:883None[Sandbox] Process order. (Serial=2645, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:48:43:972None[Sandbox] Process order. (Serial=2646, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:48:44:022None[Sandbox] Process order. (Serial=2647, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:48:44:082None[Sandbox] Process order. (Serial=2648, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 8]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:48:44:093None[Sandbox] Process order. (Serial=2649, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:48:44:097None[Sandbox] Process order. (Serial=2650, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:48:44:246None[Sandbox] Process order. (Serial=2651, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:48:44:286None[Sandbox] Process order. (Serial=2652, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:48:44:658None[Sandbox] Process order. (Serial=2653, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:48:44:750None[Sandbox] Process order. (Serial=2654, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:48:44:801None[Sandbox] Process order. (Serial=2655, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:48:44:841None[Sandbox] Process order. (Serial=2656, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:48:44:852None[Sandbox] Process order. (Serial=2657, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:48:44:861None[Sandbox] Process order. (Serial=2658, Empire=1, Order=Order='OrderGoTo', Entity=#5723, AdditionalFlags='IgnoreFogOfWar', Path='[78, 9] --> [78, 10] --> [77, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:48:44:862None[Sandbox] Process order. (Serial=2659, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:48:44:871None[Sandbox] Process order. (Serial=2660, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:48:44:875None[Sandbox] Process order. (Serial=2661, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:48:44:892None[Sandbox] Process order. (Serial=2662, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:48:44:892None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_RapaNui #6726 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

15:48:45:032None[Sandbox] Process order. (Serial=2663, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:48:45:092None[Sandbox] Process order. (Serial=2664, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 9]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:48:45:102None[Sandbox] Process order. (Serial=2665, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:48:45:105None[Sandbox] Process order. (Serial=2666, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:48:45:145None[Sandbox] Process order. (Serial=2667, Empire=5, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:48:45:292None[Sandbox] Process order. (Serial=2668, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:48:45:367None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Byzantium #4533 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

15:48:45:813None[Sandbox] Process order. (Serial=2669, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:48:45:874None[Sandbox] Process order. (Serial=2670, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:48:45:885None[Sandbox] Process order. (Serial=2671, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:48:45:889None[Sandbox] Process order. (Serial=2672, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:48:46:096None[Sandbox] Process order. (Serial=2673, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 8]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:48:46:116None[Sandbox] Process order. (Serial=2674, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:48:46:121None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Byzantium #2160 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

15:48:46:510None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_RapaNui #5367 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

15:48:46:821None[Sandbox] Process order. (Serial=2675, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:48:46:881None[Sandbox] Process order. (Serial=2676, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:48:46:891None[Sandbox] Process order. (Serial=2677, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:48:46:902None[Sandbox] Process order. (Serial=2678, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:48:46:942None[Sandbox] Process order. (Serial=2679, Empire=2, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:48:47:102None[Sandbox] Process order. (Serial=2680, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 9]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:48:47:152None[Sandbox] Process order. (Serial=2681, Empire=1, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:48:47:559NoneCreatePresentationBattlePreview attacker #0, defender #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:48:47:560NoneCreatePresentationBattlePreview attacker #5560, defender #4533, ticketnumber #105876.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:CreatePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:48:47:585NoneRequestAsyncOperation_Completed for ticket #105876.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)

15:48:47:585NonePreparePresentationBattlePreview attacker #5560, defender #4533, battle #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:PreparePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

15:48:47:585NoneRequestAsyncOperation_Dismissed for ticket #105876.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)

15:48:47:587UI Steam[UI] The vertical UITable1D '/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item025/BattlePreviewPin/PinGroup/_BattlePinCompagnon' has its child '_StrengthGauge' anchored vertically

Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:AutoArrangeChildren()
Amplitude.UI.Layouts.UILayout:Child_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIAbstractShowable:SetTransformVisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.UIAbstractShowable:RequestShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Windows.UIContainer:RequestShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Windows.UIPanel:Show(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:ShowPin(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:OnPresentationInfoRefreshed()
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:SetPresentationInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.BattlePreviewPinsSubset:Refresh()
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:RefreshIfDirty()
Amplitude.Mercury.UI.PinsWindow:SpecificUpdate()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

15:48:47:587UI Steam[UI] The vertical UITable1D '/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item025/BattlePreviewPin/PinGroup/_BattlePinCompagnon' has its child '_StrengthGauge' anchored vertically

Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:AutoArrangeChildren()
Amplitude.UI.Layouts.UILayout:Child_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIAbstractShowable:SetTransformVisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.UIAbstractShowable:RequestShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Windows.UIContainer:RequestShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Windows.UIPanel:Show(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:ShowPin(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:OnPresentationInfoRefreshed()
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:SetPresentationInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.BattlePreviewPinsSubset:Refresh()
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:RefreshIfDirty()
Amplitude.Mercury.UI.PinsWindow:SpecificUpdate()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

15:48:47:588UI Steam[UI] The vertical UITable1D '/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item025/BattlePreviewPin/PinGroup/_BattlePinCompagnon' has its child '_StrengthGauge' anchored vertically

Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:AutoArrangeChildren()
Amplitude.UI.Layouts.UILayout:UiTransform_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIAbstractShowable:SetTransformVisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.UIAbstractShowable:RequestShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Windows.UIContainer:RequestShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Windows.UIPanel:Show(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:ShowPin(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:OnPresentationInfoRefreshed()
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:SetPresentationInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.BattlePreviewPinsSubset:Refresh()
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:RefreshIfDirty()
Amplitude.Mercury.UI.PinsWindow:SpecificUpdate()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

15:48:47:827None[Sandbox] Process order. (Serial=2682, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:48:47:887None[Sandbox] Process order. (Serial=2683, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:48:48:097NoneDisplayPresentationBattlePreview attacker 5560, defender 4533

Amplitude.Mercury.Presentation.PresentationBattlePreview:DisplayPresentationBattlePreview()

15:48:48:097None[Preview] PresentationArmy LandUnit_Era3_Common_GreatSwordsmen #5560 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:48:48:097None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #5560 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

15:48:48:098None[Preview] PresentationArmy LandUnit_Era3_Common_GreatSwordsmen #5560 SetHiddenByFlag finished (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:48:48:098None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #4533 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:48:48:098None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Byzantium #4533 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

15:48:48:098None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #4533 SetHiddenByFlag finished (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:48:48:120None[Sandbox] Process order. (Serial=2684, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 8]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:48:48:170None[Sandbox] Process order. (Serial=2685, Empire=3, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:48:48:182NonePreview Loading completed attacker 5560, defender 4533

Amplitude.Mercury.Presentation.PresentationBattlePreview:OnLoadingCompleted()

15:48:48:226NoneKeepPresentationBattlePreviewDefenders for ticket #105876 with current ticket #105876.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:LockPresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

15:48:48:226NoneLockPresentationBattlePreview attacker #5560, defender #4533, battlePreviewId 105876

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:LockPresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

15:48:48:226NoneHidePresentationBattlePreview attacker #5560, defender #4533

Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

15:48:48:226None[Preview] PresentationArmy LandUnit_Era3_Common_GreatSwordsmen #5560 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:48:48:226None[Preview] PresentationArmy LandUnit_Era3_Common_GreatSwordsmen #5560 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:48:48:226None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #4533 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:48:48:226None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #4533 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:48:48:226None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #5565 visual status as Hidden (previous visual status: Preview)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

15:48:48:226None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #5564 visual status as Hidden (previous visual status: Preview)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

15:48:48:226None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #5563 visual status as Hidden (previous visual status: Preview)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

15:48:48:226None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #5562 visual status as Hidden (previous visual status: Preview)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

15:48:48:227None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #5561 visual status as Hidden (previous visual status: Preview)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

15:48:48:227None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Byzantium #4511 visual status as Hidden (previous visual status: OpponentPreview)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

15:48:48:230None[Sandbox] Process order. (Serial=2686, Empire=0, Order=Order OrderCreateBattle Attacker #5560 Target #4533 Action #0 InstantResolve: False)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:48:48:301None[Sandbox] Process order. (Serial=2687, Empire=1, Order=Order OrderBattleConfirmation - BattleGUID: 7067 EmpireIndex: 1)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:48:48:301None[Sandbox] Process order. (Serial=2688, Empire=1, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:48:48:307None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Byzantium #4533 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

15:48:48:331NonePresentation Battle 7067: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:48:48:331NonePresentation Battle 7067: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:48:48:331NonePresentation Battle 7067: Execute action[1]: BattleLoaded. Loaded in progress=False, AdditionalData=393216, currentRound=0, maximumRoundCount=6 (initialActionType: BattleLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:48:48:331NonePresentation Battle 7067: Execute action[2]: ParticipantJoined. EmpireIndex=0, Guid=5560, Group=Attacker, Modifiers=None, Type=Army UnitCount=5 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:48:48:331None[Preview] PresentationArmy LandUnit_Era3_Common_GreatSwordsmen #5560 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:48:48:332NonePresentation Battle 7067: Execute action[3]: ParticipantJoined. EmpireIndex=1, Guid=4533, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:48:48:332None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #4533 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:48:48:332NonePresentation Battle 7067: Execute action[4]: CapturePointLoaded (initialActionType: CapturePointLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:48:48:332NonePresentation Battle 7067: Execute action[4]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: CapturePointLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:48:48:332NonePresentation Battle 7067: Execute action[5]: ReportDeploymentZone. EmpireIndex=0, Group=Attacker, deploymentTileCount=10 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:48:48:335NonePresentation Battle 7067: Execute action[6]: ReportDeploymentZone. EmpireIndex=1, Group=Defender, deploymentTileCount=8 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:48:48:335NonePresentation Battle 7067: Execute action[7]: StartConfirmation. EmpireIndex=1 (initialActionType: StartConfirmation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:48:48:335NonePresentation Battle 7067: Execute action[8]: ContenderConfirmed. EmpireIndex=1 (initialActionType: ContenderConfirmed)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:48:48:833None[Sandbox] Process order. (Serial=2689, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:48:49:385None[Sandbox] Process order. (Serial=2690, Empire=0, Order=Order OrderBattleConfirmation - BattleGUID: 7067 EmpireIndex: 0)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:48:49:432NonePresentation Battle 7067: Execute action[9]: ContenderConfirmed. EmpireIndex=0 (initialActionType: ContenderConfirmed)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:48:49:432NonePresentation Battle 7067: Execute action[10]: StartDeployment (initialActionType: StartDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:48:49:432NonePresentation Battle 7067: Execute action[11]: ParticipantUnitCreation. EmpireIndex=0, ParticipantGuid=5560, ParticipantGroup=Attacker, unitCount=5 (initialActionType: ParticipantUnitCreation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:48:49:436NonePresentation Battle 7067: Execute action[11]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantUnitCreation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:48:49:496NonePresentation Battle 7067: Execute action[12]: ParticipantUnitCreation. EmpireIndex=1, ParticipantGuid=4533, ParticipantGroup=Defender, unitCount=1 (initialActionType: ParticipantUnitCreation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:48:49:496None[Preview] Force PresentationUnit UnitVisualAffinity_Era3_Byzantium #7068 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

15:48:49:497NonePresentation Battle 7067: Execute action[12]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantUnitCreation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:48:49:497NonePresentation Battle 7067: Execute action[13]: GroupUnitDeployment. Group=Attacker. (initialActionType: GroupUnitDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:48:49:497NonePresentation Battle 7067: Execute action[14]: GroupUnitDeployment. Group=Defender. (initialActionType: GroupUnitDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:48:49:624None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_RapaNui #5367 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

15:48:49:950None[Sandbox] Process order. (Serial=2691, Empire=0, Order=Order OrderBattleEndUnstack, BattleGuid=#7067)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:48:49:970None[Sandbox] Process order. (Serial=2692, Empire=0, Order=Order OrderBattleEndUnstack, BattleGuid=#7067)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:48:50:037NonePresentation Battle 7067: Execute action[15]: EndUnstack. EmpireIndex=0. (initialActionType: EndUnstack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:48:50:037NonePresentation Battle 7067: Execute action[16]: EndUnstack. EmpireIndex=1. (initialActionType: EndUnstack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:48:50:037NonePresentation Battle 7067: Execute action[17]: UnstackAcknowledge (initialActionType: UnstackAcknowledge)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:48:50:041None[Sandbox] Process order. (Serial=2693, Empire=0, Order=Order OrderBattleUnstackAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:48:50:070None[Sandbox] Process order. (Serial=2694, Empire=1, Order=Order OrderBattleMove - BattleGUID: 7067 BattleUnitGUID: 7068 AStarResults: [92, 52] --> [91, 52])

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:48:50:101None[Sandbox] Process order. (Serial=2695, Empire=1, Order=Order OrderBattleEndDeployment - BattleGUID: 7067 EmpireIndex: 1)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:48:50:146NonePresentation Battle 7067: Execute action[18]: ParticipantDeployed (initialActionType: ParticipantDeployed)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:48:50:146None[Preview] PresentationArmy PresentationArmy #5560 of empire 0 #5560 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:48:50:146None[Preview] PresentationArmy PresentationArmy #5560 of empire 0 #5560 SetHiddenByFlag finished (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:48:50:146None[Preview] PresentationArmy PresentationArmy #4533 of empire 1 #4533 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:48:50:146None[Preview] PresentationArmy PresentationArmy #4533 of empire 1 #4533 SetHiddenByFlag finished (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:48:50:147NonePresentation Battle 7067: Execute action[18]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantDeployed)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:48:50:147NonePresentation Battle 7067: Execute action[19]: UnitTeleport. EmpireIndex=1. UnitGuid=7068, DestTile=[91, 52]. (initialActionType: UnitTeleport)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:48:50:147NonePresentation Battle 7067: Execute action[20]: EndDeployment. EmpireIndex=1. (initialActionType: EndDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:48:50:147NonePresentation Battle 7067: Execute action[20]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: EndDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:48:51:721None[Sandbox] Process order. (Serial=2696, Empire=0, Order=Order OrderBattleEndDeployment - BattleGUID: 7067 EmpireIndex: 0)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:48:51:840NonePresentation Battle 7067: Execute action[21]: EndDeployment. EmpireIndex=0. (initialActionType: EndDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:48:51:842NonePresentation Battle 7067: Execute action[21]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: EndDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:48:51:842NonePresentation Battle 7067: Execute action[22]: DeploymentAcknowledge (initialActionType: DeploymentAcknowledge)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:48:51:842None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Byzantium #4511 visual status as Hidden (previous visual status: OpponentDeployment)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

15:48:51:842NonePresentation Battle 7067: Execute action[22]: UnitTeleport. EmpireIndex=1. UnitGuid=7068, DestTile=[91, 52]. (initialActionType: DeploymentAcknowledge)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:48:51:852None[Sandbox] Process order. (Serial=2697, Empire=0, Order=Order OrderBattleDeploymentAcknowledge, BattleGuid=#7067)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:48:51:928NonePresentation Battle 7067: Execute action[23]: NewRound. Round=0. (initialActionType: NewRound)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:48:51:928NonePresentation Battle 7067: Execute action[24]: StartEmpireRound. EmpireIndex=0. (initialActionType: StartEmpireRound)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:48:51:928NoneReleasePresentationBattlePreview attacker #5560, defender #4533

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:48:51:928None[Preview] PresentationArmy PresentationArmy #5560 of empire 0 #5560 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:48:51:928None[Preview] PresentationArmy PresentationArmy #4533 of empire 1 #4533 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:48:51:929NonePresentation Battle 7067: Execute action[24]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: StartEmpireRound)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:48:53:369None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)

15:48:53:552None[Sandbox] Process order. (Serial=2698, Empire=0, Order=Order OrderBattleAttack - BattleGUID: 7067 AttackerGUID: 7069 TargetPosition: 6851 ForceAttack: False)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:48:53:640NonePresentation Battle 7067: Execute action[25]: UnitAttack. EmpireIndex=0. Attacker=7069 (health=0.88), Defender=7068 (health=0.44). (initialActionType: UnitAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:48:53:640NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#0, pawnId=2903)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:48:53:640NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMoveAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=2903)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:48:53:640NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionBlendToCharge of 'PresentationPawn(Clone)' of empire#0, pawnId=2903)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:48:53:640NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitChargeInRange of 'PresentationPawn(Clone)' of empire#0, pawnId=2903)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:48:53:640NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#0, pawnId=2906)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:48:53:640NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMoveAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=2906)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:48:53:640NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionBlendToCharge of 'PresentationPawn(Clone)' of empire#0, pawnId=2906)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:48:53:640NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitMovementDurationRemaining of 'PresentationPawn(Clone)' of empire#0, pawnId=2906)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:48:53:640NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#0, pawnId=2904)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:48:53:640NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMoveAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=2904)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:48:53:640NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionBlendToCharge of 'PresentationPawn(Clone)' of empire#0, pawnId=2904)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:48:53:640NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitChargeInRange of 'PresentationPawn(Clone)' of empire#0, pawnId=2904)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:48:53:641NonePresentation Battle 7067: Execute action[25]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:48:53:659None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)

15:48:53:737NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCharge of 'PresentationPawn(Clone)' of empire#0, pawnId=2903)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:48:53:737NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#1, pawnId=2755)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:48:53:737NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitDeath of 'PresentationPawn(Clone)' of empire#1, pawnId=2755)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:48:53:737NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCharge of 'PresentationPawn(Clone)' of empire#0, pawnId=2906)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:48:53:737NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#1, pawnId=3176)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:48:53:737NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitDeath of 'PresentationPawn(Clone)' of empire#0, pawnId=2906)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:48:53:777NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=2903)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:48:53:888NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=2906)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:48:54:014NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCharge of 'PresentationPawn(Clone)' of empire#0, pawnId=2904)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:48:54:014NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#1, pawnId=3069)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:48:54:014NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitStateWithTag of 'PresentationPawn(Clone)' of empire#1, pawnId=3069)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:48:54:014NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetProtectionAnimation of 'PresentationPawn(Clone)' of empire#1, pawnId=3069)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:48:54:014NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=2904)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:48:54:572NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=2904)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:48:54:572NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=2901)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:48:54:572NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=2898)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:48:54:573NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=2905)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:48:54:573NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=2899)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:48:54:573NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=2902)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:48:54:573NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=2900)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:48:54:573NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=2903)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:48:54:589NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitTurnEnd of 'PresentationPawn(Clone)' of empire#0, pawnId=2898)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:48:54:611NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitTurnEnd of 'PresentationPawn(Clone)' of empire#0, pawnId=2899)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:48:54:611NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitTurnEnd of 'PresentationPawn(Clone)' of empire#0, pawnId=2900)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:48:54:611NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitTurnEnd of 'PresentationPawn(Clone)' of empire#0, pawnId=2901)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:48:54:611NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitTurnEnd of 'PresentationPawn(Clone)' of empire#0, pawnId=2902)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:48:54:611NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitTurnEnd of 'PresentationPawn(Clone)' of empire#0, pawnId=2903)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:48:54:611NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitTurnEnd of 'PresentationPawn(Clone)' of empire#0, pawnId=2904)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:48:54:611NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitTurnEnd of 'PresentationPawn(Clone)' of empire#0, pawnId=2905)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:48:54:611NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#1, pawnId=3069)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:48:54:611NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#1, pawnId=3176)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:48:55:172None[Sandbox] Process order. (Serial=2699, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:48:55:183None[Sandbox] Process order. (Serial=2700, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:48:55:247NonePresentation Battle 7067: Execute action[26]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:48:55:248NonePresentation Battle 7067: Execute action[27]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=1, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:48:56:244None[Sandbox] Process order. (Serial=2701, Empire=0, Order=Order OrderBattleMove - BattleGUID: 7067 BattleUnitGUID: 7073 AStarResults: [89, 53] --> [89, 54])

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:48:56:339NonePresentation Battle 7067: Execute action[28]: UnitMove. EmpireIndex=0. UnitGuid=7073, DestTile=[89, 54]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:48:56:340NonePresentation Battle 7067: Execute action[28]: UnitGoto. EmpireIndex=0. UnitGuid=7073, DestTile=[89, 53]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:48:56:340NonePresentation Battle 7067: Execute action[28]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:48:56:340NonePresentation Battle 7067: Execute action[28]: UnitGoto. EmpireIndex=0. UnitGuid=7073, DestTile=[89, 54]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:48:56:340NonePresentation Battle 7067: Execute action[28]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:48:56:340NonePresentation Battle 7067: Execute action[28]: UpdateBattleUnits. EmpireIndex=0, unitCount=1 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:48:57:744None[Sandbox] Process order. (Serial=2702, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:48:57:754None[Sandbox] Process order. (Serial=2703, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:48:57:830NonePresentation Battle 7067: Execute action[29]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:48:58:145None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)

15:48:58:277None[Sandbox] Process order. (Serial=2704, Empire=0, Order=Order OrderBattleAttack - BattleGUID: 7067 AttackerGUID: 7073 TargetPosition: 6851 ForceAttack: False)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:48:58:345NonePresentation Battle 7067: Execute action[30]: UnitAttack. EmpireIndex=0. Attacker=7073 (health=1.00), Defender=7068 (health=0.29). (initialActionType: UnitAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:48:58:345NonePresentation Battle 7067: Execute action[30]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:48:58:385None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)

15:48:59:663NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=3320)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:48:59:663NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=3320)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:48:59:663NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#0, pawnId=3320)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:48:59:663NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=3321)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:48:59:663NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=3321)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:48:59:663NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#0, pawnId=3321)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:48:59:663NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=3322)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:48:59:663NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=3322)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:48:59:663NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#0, pawnId=3322)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:48:59:664NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=3323)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:48:59:664NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=3323)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:48:59:664NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#0, pawnId=3323)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:48:59:664NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=3324)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:48:59:664NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=3324)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:48:59:664NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#0, pawnId=3324)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:48:59:664NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=3325)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:48:59:664NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=3325)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:48:59:664NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#0, pawnId=3325)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:48:59:664NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=3326)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:48:59:664NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=3326)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:48:59:664NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#0, pawnId=3326)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:48:59:664NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=3327)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:48:59:664NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=3327)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:48:59:664NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#0, pawnId=3327)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:48:59:664NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=3328)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:48:59:665NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=3328)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:48:59:665NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#0, pawnId=3328)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:48:59:777NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionKillPawn of 'PresentationPawn(Clone)' of empire#1, pawnId=3176)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:48:59:777NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitIdle of 'PresentationPawn(Clone)' of empire#0, pawnId=3320)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:48:59:777NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitIdle of 'PresentationPawn(Clone)' of empire#0, pawnId=3323)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:48:59:834NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitIdle of 'PresentationPawn(Clone)' of empire#0, pawnId=3324)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:48:59:834NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitIdle of 'PresentationPawn(Clone)' of empire#0, pawnId=3325)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:48:59:834NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitIdle of 'PresentationPawn(Clone)' of empire#0, pawnId=3327)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:48:59:853NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerHit of 'PresentationPawn(Clone)' of empire#1, pawnId=3069)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:48:59:853NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitIdle of 'PresentationPawn(Clone)' of empire#0, pawnId=3322)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:48:59:873NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitIdle of 'PresentationPawn(Clone)' of empire#0, pawnId=3326)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:48:59:873NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitIdle of 'PresentationPawn(Clone)' of empire#0, pawnId=3328)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:48:59:911NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetProtectionAnimation of 'PresentationPawn(Clone)' of empire#1, pawnId=3069)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:48:59:911NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetAnimationInt of 'PresentationPawn(Clone)' of empire#1, pawnId=3069)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:48:59:911NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#1, pawnId=3069)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:48:59:911NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitIdle of 'PresentationPawn(Clone)' of empire#0, pawnId=3321)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:49:00:348NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=3320)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:49:00:348NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=3323)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:49:00:402NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=3321)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:49:00:402NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=3322)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:49:00:402NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=3324)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:49:00:402NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=3325)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:49:00:402NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=3327)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:49:00:425NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=3326)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:49:00:425NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=3328)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:49:00:443None[Sandbox] Process order. (Serial=2705, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:49:00:452None[Sandbox] Process order. (Serial=2706, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:49:00:535NonePresentation Battle 7067: Execute action[31]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:49:00:535NonePresentation Battle 7067: Execute action[32]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=1, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:49:00:893None[Sandbox] Process order. (Serial=2707, Empire=1, Order=Order OrderRemoveConstructionByGuid)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:49:00:914None[Sandbox] Process order. (Serial=2708, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '3088' Constructible: 'LandUnit_Era3_Common_Pikemen' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:49:03:226None[Sandbox] Process order. (Serial=2709, Empire=0, Order=Order OrderBattleMove - BattleGUID: 7067 BattleUnitGUID: 7071 AStarResults: [91, 51])

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:49:03:338NonePresentation Battle 7067: Execute action[33]: UnitMove. EmpireIndex=0. UnitGuid=7071, DestTile=[91, 51]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:49:03:339NonePresentation Battle 7067: Execute action[33]: UnitGoto. EmpireIndex=0. UnitGuid=7071, DestTile=[91, 51]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:49:03:339NonePresentation Battle 7067: Execute action[33]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:49:03:339NonePresentation Battle 7067: Execute action[33]: UpdateBattleUnits. EmpireIndex=0, unitCount=4 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:49:04:615None[Sandbox] Process order. (Serial=2710, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:49:04:624None[Sandbox] Process order. (Serial=2711, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:49:04:744NonePresentation Battle 7067: Execute action[34]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:49:04:761None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)

15:49:05:136None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)

15:49:05:904None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)

15:49:05:952None[Sandbox] Process order. (Serial=2712, Empire=0, Order=Order OrderBattleAttack - BattleGUID: 7067 AttackerGUID: 7071 TargetPosition: 6851 ForceAttack: False)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:49:06:051NonePresentation Battle 7067: Execute action[35]: UnitAttack. EmpireIndex=0. Attacker=7071 (health=0.87), Defender=7068 (health=0.11). (initialActionType: UnitAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:49:06:051NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#0, pawnId=3346)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:49:06:051NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMoveAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=3346)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:49:06:051NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionBlendToCharge of 'PresentationPawn(Clone)' of empire#0, pawnId=3346)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:49:06:051NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitMovementDurationRemaining of 'PresentationPawn(Clone)' of empire#0, pawnId=3346)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:49:06:051NonePresentation Battle 7067: Execute action[35]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:49:06:053None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)

15:49:06:092NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCharge of 'PresentationPawn(Clone)' of empire#0, pawnId=3346)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:49:06:092NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#1, pawnId=3069)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:49:06:092NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitDeath of 'PresentationPawn(Clone)' of empire#0, pawnId=3346)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:49:06:189NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=3346)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:49:06:606NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=3338)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:49:06:606NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=3339)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:49:06:606NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=3340)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:49:06:606NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=3341)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:49:06:606NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=3342)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:49:06:606NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=3343)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:49:06:606NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=3344)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:49:06:606NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=3345)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:49:06:606NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitTurnEnd of 'PresentationPawn(Clone)' of empire#0, pawnId=3338)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:49:06:627NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitTurnEnd of 'PresentationPawn(Clone)' of empire#0, pawnId=3339)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:49:06:627NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitTurnEnd of 'PresentationPawn(Clone)' of empire#0, pawnId=3340)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:49:06:627NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitTurnEnd of 'PresentationPawn(Clone)' of empire#0, pawnId=3341)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:49:06:627NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitTurnEnd of 'PresentationPawn(Clone)' of empire#0, pawnId=3342)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:49:06:627NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitTurnEnd of 'PresentationPawn(Clone)' of empire#0, pawnId=3343)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:49:06:627NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitTurnEnd of 'PresentationPawn(Clone)' of empire#0, pawnId=3344)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:49:06:627NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitTurnEnd of 'PresentationPawn(Clone)' of empire#0, pawnId=3345)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:49:06:627NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#1, pawnId=3069)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:49:06:627NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=3344)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:49:06:627NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=3345)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:49:06:627NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=3341)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:49:06:627NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=3342)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:49:06:627NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=3340)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:49:06:627NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=3339)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:49:06:627NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=3343)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:49:06:883None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)

15:49:06:979None[Sandbox] Process order. (Serial=2713, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:49:06:990None[Sandbox] Process order. (Serial=2714, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:49:07:050NonePresentation Battle 7067: Execute action[36]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:49:07:051NonePresentation Battle 7067: Execute action[37]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=1, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:49:07:060None[Sandbox] Process order. (Serial=2715, Empire=0, Order=Order OrderBattleAttack - BattleGUID: 7067 AttackerGUID: 7070 TargetPosition: 6851 ForceAttack: False)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:49:07:150NonePresentation Battle 7067: Execute action[38]: UnitAttack. EmpireIndex=0. Attacker=7070 (health=0.92), Defender=7068 (health=0.00). (initialActionType: UnitAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:49:07:150NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#0, pawnId=3353)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:49:07:150NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMoveAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=3353)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:49:07:150NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionBlendToCharge of 'PresentationPawn(Clone)' of empire#0, pawnId=3353)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:49:07:150NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitChargeInRange of 'PresentationPawn(Clone)' of empire#0, pawnId=3353)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:49:07:151NonePresentation Battle 7067: Execute action[38]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:49:07:151NonePresentation Battle 7067: Execute action[38]: UpdateBattleUnits. EmpireIndex=0, unitCount=3 (initialActionType: UnitAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:49:07:151NonePresentation Battle 7067: Execute action[39]: RoundAcknowledge (initialActionType: RoundAcknowledge)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:49:07:152None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)

15:49:07:161None[Sandbox] Process order. (Serial=2716, Empire=0, Order=Order OrderBattleRoundAcknowledge, BattleGuid=#7067)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:49:07:289NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCharge of 'PresentationPawn(Clone)' of empire#0, pawnId=3353)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:49:07:289NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#1, pawnId=3069)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:49:07:289NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitDeath of 'PresentationPawn(Clone)' of empire#1, pawnId=3069)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:49:07:324NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=3353)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:49:07:909NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=3347)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:49:07:909NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=3348)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:49:07:909NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=3349)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:49:07:909NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=3350)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:49:07:909NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=3351)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:49:07:909NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=3352)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:49:07:909NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=3353)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:49:07:909NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=3354)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:49:07:909NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=3355)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:49:07:925NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=3350)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:49:07:925NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=3355)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:49:07:925NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=3348)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:49:07:925NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=3351)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:49:07:925NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=3354)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:49:07:925NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=3349)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:49:07:925NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=3352)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:49:07:925NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=3353)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:49:08:569None[Sandbox] Process order. (Serial=2717, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:49:08:580None[Sandbox] Process order. (Serial=2718, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:49:09:129NonePresentation Battle 7067: Execute action[40]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:49:09:129NonePresentation Battle 7067: Execute action[41]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=1, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:49:09:129NonePresentation Battle 7067: Execute action[42]: BattleResult. WinnerGroup=Attacker, VictoryType=Extermination (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:49:09:129None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #7070 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

15:49:09:129NonePresentation Battle 7067: Execute action[42]: UnitMove. EmpireIndex=0. UnitGuid=7069, DestTile=[90, 51]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:49:09:129NonePresentation Battle 7067: Execute action[42]: UnitGoto. EmpireIndex=0. UnitGuid=7069, DestTile=[90, 51]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:49:09:129NonePresentation Battle 7067: Execute action[42]: UnitMove. EmpireIndex=0. UnitGuid=7071, DestTile=[90, 51]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:49:09:130NonePresentation Battle 7067: Execute action[42]: UnitGoto. EmpireIndex=0. UnitGuid=7071, DestTile=[90, 51]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:49:09:130NonePresentation Battle 7067: Execute action[42]: UnitMove. EmpireIndex=0. UnitGuid=7072, DestTile=[90, 51]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:49:09:130NonePresentation Battle 7067: Execute action[42]: UnitGoto. EmpireIndex=0. UnitGuid=7072, DestTile=[90, 51]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:49:09:130NonePresentation Battle 7067: Execute action[42]: UnitMove. EmpireIndex=0. UnitGuid=7073, DestTile=[90, 51]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:49:09:130NonePresentation Battle 7067: Execute action[42]: UnitGoto. EmpireIndex=0. UnitGuid=7073, DestTile=[89, 53]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:49:09:130NonePresentation Battle 7067: Execute action[42]: UnitGoto. EmpireIndex=0. UnitGuid=7073, DestTile=[90, 52]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:49:09:130NonePresentation Battle 7067: Execute action[42]: UnitGoto. EmpireIndex=0. UnitGuid=7073, DestTile=[90, 51]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:49:09:130NonePresentation Battle 7067: Execute action[43]: BattleResultAcknowledge (initialActionType: BattleResultAcknowledge)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:49:09:134None[Sandbox] Process order. (Serial=2719, Empire=0, Order=Order OrderBattleResultAcknowledge, BattleGuid=#7067)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:49:09:257NonePresentation Battle 7067: Execute action[44]: BattleEnded (initialActionType: BattleEnded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:49:09:257None[Preview] PresentationArmy PresentationArmy #5560 of empire 0 #5560 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:49:09:258None[Preview] PresentationArmy PresentationArmy #5560 of empire 0 #5560 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:49:09:259None[Preview] PresentationArmy LandUnit_Era3_Common_GreatSwordsmen #5560 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:49:09:259NoneCould not find PresentationBattlePreview with armyEntityGUID=5560, targetEntityGUID=4533.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:49:09:262NoneArmy 4533 does not exists anymore. Fail task.

Amplitude.Mercury.AI.Brain.Actuators.BehaviorTreeActuator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.AI.Brain.Tasks.GoToClaimTerritory, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Territory, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateTaskStatus()

15:49:10:629None[Sandbox] Process order. (Serial=2720, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:49:17:773None[Sandbox] Process order. (Serial=2721, Empire=0, Order=Order='OrderGoToAndMerge', Entity=#5348, path='[59, 59] --> [59, 60] --> [58, 60] --> [57, 60]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:49:17:781None[Sandbox] Process order. (Serial=2722, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:49:18:786None[Sandbox] Process order. (Serial=2723, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:49:19:792None[Sandbox] Process order. (Serial=2724, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:49:20:803None[Sandbox] Process order. (Serial=2725, Empire=0, Order=Order OrderTransferUnits)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:49:21:875None[Sandbox] Process order. (Serial=2726, Empire=3, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:49:22:774None[Sandbox] Process order. (Serial=2727, Empire=0, Order=Order OrderRansack)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:49:23:862None[Sandbox] Process order. (Serial=2728, Empire=3, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:49:25:204None[Sandbox] Process order. (Serial=2729, Empire=0, Order=Order OrderStealTrade)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:49:28:124None[Sandbox] Process order. (Serial=2730, Empire=0, Order=Order OrderStealTrade)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:49:32:068None[Sandbox] Process order. (Serial=2731, Empire=0, Order=Order='OrderGoTo', Entity=#3802, path='[74, 9] --> [75, 9] --> [76, 10] --> [76, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:49:32:076None[Sandbox] Process order. (Serial=2732, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:49:33:081None[Sandbox] Process order. (Serial=2733, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:49:34:087None[Sandbox] Process order. (Serial=2734, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:49:38:814None[Sandbox] Process order. (Serial=2735, Empire=0, Order=Order OrderCreateBattle Attacker #3802 Target #5723 Action #0 InstantResolve: False)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:49:38:871NonePresentation Battle 7099: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:49:38:871NonePresentation Battle 7099: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:49:38:871NonePresentation Battle 7099: Execute action[1]: AdditionalParticipantJoined. EmpireIndex=0. ParticipantGuid=5369. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:49:38:871None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #5369 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:49:38:871NonePresentation Battle 7099: Execute action[2]: BattleLoaded. Loaded in progress=False, AdditionalData=196608, currentRound=0, maximumRoundCount=3 (initialActionType: BattleLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:49:38:871NoneCreatePresentationBattlePreview attacker #0, defender #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:49:38:872NoneRestorePresentationBattlePreview created ticket #106326.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:49:38:872NonePresentation Battle 7099: Execute action[3]: ParticipantJoined. EmpireIndex=0, Guid=3802, Group=Attacker, Modifiers=None, Type=Army UnitCount=4 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:49:38:872None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #3802 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:49:38:872NonePresentation Battle 7099: Execute action[4]: ParticipantJoined. EmpireIndex=0, Guid=5369, Group=Attacker, Modifiers=None, Type=Army UnitCount=4 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:49:38:872None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #5369 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:49:38:872NonePresentation Battle 7099: Execute action[5]: ParticipantJoined. EmpireIndex=1, Guid=5723, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:49:38:872None[Preview] PresentationArmy LandUnit_Era3_Common_Pikemen #5723 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:49:38:872NonePresentation Battle 7099: Execute action[6]: ReportDeploymentZone. EmpireIndex=0, Group=Attacker, deploymentTileCount=9 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:49:38:874NonePresentation Battle 7099: Execute action[7]: ReportDeploymentZone. EmpireIndex=1, Group=Defender, deploymentTileCount=15 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:49:38:874NonePresentation Battle 7099: Execute action[8]: StartConfirmation. EmpireIndex=1 (initialActionType: StartConfirmation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:49:38:894None[Sandbox] Process order. (Serial=2736, Empire=1, Order=Order OrderBattleRetreat - BattleGUID: 7099 EmpireIndex: 1)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:49:38:895None[Sandbox] Process order. (Serial=2737, Empire=1, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:49:38:902NoneRequestRestoreAsyncOperation_Completed for ticket #106326.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)

15:49:38:902NoneRestorePresentationBattlePreview skipped due to ended battle #7099

Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

15:49:38:902NoneRequestAsyncOperation_Dismissed for ticket #106326.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)

15:49:38:956NonePresentation Battle 7099: Execute action[9]: BattleResultAcknowledge (initialActionType: BattleResultAcknowledge)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:49:38:965None[Sandbox] Process order. (Serial=2738, Empire=0, Order=Order OrderBattleResultAcknowledge, BattleGuid=#7099)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:49:39:055NonePresentation Battle 7099: Execute action[10]: BattleEnded (initialActionType: BattleEnded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:49:39:055None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #3802 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:49:39:055None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #5369 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:49:39:055None[Preview] PresentationArmy LandUnit_Era3_Common_Pikemen #5723 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:49:39:055None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #3802 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:49:39:055None[Preview] PresentationArmy LandUnit_Era3_Common_Pikemen #5723 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:49:39:055None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #5369 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:49:39:055NoneReleasePresentationBattlePreview attacker #3802, defender #5723

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:49:39:055NoneHidePresentationBattlePreview attacker #3802, defender #5723

Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

15:49:39:055None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #3802 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:49:39:055None[Preview] PresentationArmy LandUnit_Era3_Common_Pikemen #5723 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:49:39:055None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #3802 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:49:39:055None[Preview] PresentationArmy LandUnit_Era3_Common_Pikemen #5723 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:49:40:355None[Sandbox] Process order. (Serial=2739, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:49:42:106None[Sandbox] Process order. (Serial=2740, Empire=0, Order=Order='OrderGoTo', Entity=#5369, path='[77, 10] --> [77, 11] --> [78, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:49:42:117None[Sandbox] Process order. (Serial=2741, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:49:43:126None[Sandbox] Process order. (Serial=2742, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:49:44:131None[Sandbox] Process order. (Serial=2743, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:49:48:314None[Sandbox] Process order. (Serial=2744, Empire=0, Order=Order OrderSplitArmy)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:49:50:788None[Sandbox] Process order. (Serial=2745, Empire=0, Order=Order OrderTransferUnits)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:49:53:463None[Sandbox] Process order. (Serial=2746, Empire=0, Order=Order='OrderGoTo', Entity=#7137, path='[74, 15] --> [75, 14] --> [75, 13] --> [76, 14] --> [76, 15] --> [77, 15]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:49:53:472None[Sandbox] Process order. (Serial=2747, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:49:54:481None[Sandbox] Process order. (Serial=2748, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:49:55:285None[Sandbox] Process order. (Serial=2749, Empire=0, Order=Order='OrderGoTo', Entity=#2476, path='[75, 16] --> [74, 15] --> [75, 14] --> [74, 13]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:49:55:294None[Sandbox] Process order. (Serial=2750, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:49:55:486None[Sandbox] Process order. (Serial=2751, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:49:56:301None[Sandbox] Process order. (Serial=2752, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:49:56:492None[Sandbox] Process order. (Serial=2753, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:49:57:309None[Sandbox] Process order. (Serial=2754, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:49:57:499None[Sandbox] Process order. (Serial=2755, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:49:58:315None[Sandbox] Process order. (Serial=2756, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:49:58:506None[Sandbox] Process order. (Serial=2757, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:50:10:378None[Sandbox] Process order. (Serial=2758, Empire=0, Order=Order='OrderGoTo', Entity=#7137, path='[76, 14] --> [75, 13] --> [75, 12] --> [74, 11] --> [74, 10] --> [73, 10] --> [72, 9] --> [73, 8] --> [73, 7] --> [74, 6] --> [74, 5] --> [75, 4]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:50:10:389None[Sandbox] Process order. (Serial=2759, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:50:31:631None[Sandbox] Process order. (Serial=2760, Empire=0, Order=Order OrderEnqueueConstructible, Settlement: '1149' Constructible: 'Extension_ArtificialWonderParticipation_Era2_Colosseum' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:50:32:976UI Steam[UI] Showing NarrativeWindow: $NarrativeEvent_Regular01

Amplitude.Mercury.UI.NarrativeWindow:OnBeginShow(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.NarrativeWindow:OnBeginShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

15:50:36:081None[Sandbox] Process order. (Serial=2761, Empire=0, Order=Order OrderMakeNarrativeEventChoice)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:50:36:083None[Sandbox] Process order. (Serial=2762, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:50:37:140None[Sandbox] Process order. (Serial=2763, Empire=0, Order=Order OrderFurtherActions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:50:37:149None[Sandbox] Process order. (Serial=2764, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:50:37:152None[Sandbox] Process order. (Serial=2765, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:50:38:155None[Sandbox] Process order. (Serial=2766, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:50:39:164None[Sandbox] Process order. (Serial=2767, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:50:40:172None[Sandbox] Process order. (Serial=2768, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:50:41:182None[Sandbox] Process order. (Serial=2769, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:50:46:461None[Sandbox] Process order. (Serial=2770, Empire=0, Order=Order='OrderGoTo', Entity=#3478, path='[68, 60] --> [68, 59] --> [69, 58]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:50:46:472None[Sandbox] Process order. (Serial=2771, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:50:46:522None[Sandbox] Process order. (Serial=2772, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:50:47:480None[Sandbox] Process order. (Serial=2773, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:50:47:691None[Sandbox] Process order. (Serial=2774, Empire=0, Order=Order='OrderGoTo', Entity=#3478, path='[69, 58] --> [70, 58] --> [70, 57] --> [71, 56] --> [72, 56] --> [73, 56] --> [73, 55]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:50:48:483None[Sandbox] Process order. (Serial=2775, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:50:48:763None[Sandbox] Process order. (Serial=2776, Empire=0, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:50:49:490None[Sandbox] Process order. (Serial=2777, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:50:49:631None[Sandbox] Process order. (Serial=2778, Empire=-1, Order=Order OrderWaitForOrderReplication)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:50:50:526NoneAI Synchronization took 700ms at frame 4717 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

15:50:50:632NoneMetadata 'dlc_names' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:50:50:632NoneMetadata 'rmc0' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:50:50:632NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:50:51:130None[Sandbox] Process order. (Serial=2779, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:50:51:155None[Sandbox] Process order. (Serial=2780, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:50:51:652None[Sandbox] Process order. (Serial=2781, Empire=0, Order=Order OrderChangeNotificationFlags)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:50:51:842None[Sandbox] Process order. (Serial=2782, Empire=0, Order=Order='OrderGoTo', Entity=#2760, AdditionalFlags='IgnoreFogOfWar', Path='[36, 19] --> [36, 20] --> [36, 21]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:50:51:843None[Sandbox] Process order. (Serial=2783, Empire=0, Order=Order='OrderGoTo', Entity=#2994, AdditionalFlags='IgnoreFogOfWar', Path='[79, 33] --> [80, 33] --> [81, 32]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:50:51:854None[Sandbox] Process order. (Serial=2784, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:50:51:856NoneArmy 2839 does not exists anymore. Fail task.

Amplitude.Mercury.AI.Brain.Actuators.BehaviorTreeActuator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.AI.Brain.Tasks.BackToBase, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateTaskStatus()

15:50:51:884None[Sandbox] Process order. (Serial=2785, Empire=1, Order=Order OrderEnqueueTechnology)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:50:51:884None[Sandbox] Process order. (Serial=2786, Empire=1, Order=Order OrderBuyoutAvailableConstruction. Settlement=1932, Constructible=LandUnit_Era3_Common_Crossbowmen, Position=[-1, -1], Currency=Money)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:50:51:886None[Sandbox] Process order. (Serial=2787, Empire=1, Order=Order OrderSetTradeResourceAccessCount)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:50:51:889None[Sandbox] Process order. (Serial=2788, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:50:51:890None[Sandbox] Process order. (Serial=2789, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:50:51:890None[Sandbox] Process order. (Serial=2790, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:50:51:890None[Sandbox] Process order. (Serial=2791, Empire=1, Order=Order OrderBuyoutAvailableConstruction. Settlement=3088, Constructible=LandUnit_Era3_Common_Pikemen, Position=[-1, -1], Currency=Money)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:50:51:892None[Sandbox] Process order. (Serial=2792, Empire=1, Order=Order='OrderGoTo', Entity=#2160, AdditionalFlags='IgnoreFogOfWar', Path='[66, 18]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:50:51:893None[Sandbox] Process order. (Serial=2793, Empire=1, Order=Order='OrderGoTo', Entity=#3491, AdditionalFlags='IgnoreFogOfWar', Path='[85, 11] --> [85, 10] --> [84, 9] --> [83, 9]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:50:51:894None[Sandbox] Process order. (Serial=2794, Empire=1, Order=Order='OrderGoTo', Entity=#7063, AdditionalFlags='IgnoreFogOfWar', Path='[90, 15] --> [89, 15] --> [89, 14]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:50:51:895None[Sandbox] Process order. (Serial=2795, Empire=1, Order=Order='OrderGoTo', Entity=#7139, AdditionalFlags='IgnoreFogOfWar', Path='[94, 33] --> [95, 32] --> [94, 31] --> [94, 30]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:50:51:903None[Sandbox] Process order. (Serial=2796, Empire=1, Order=Order='OrderGoTo', Entity=#6552, AdditionalFlags='IgnoreFogOfWar', Path='[87, 13] --> [86, 13] --> [86, 12] --> [85, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:50:51:904None[Sandbox] Process order. (Serial=2797, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:50:51:904None[Sandbox] Process order. (Serial=2798, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:50:51:908None[Sandbox] Process order. (Serial=2799, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:50:51:911None[Sandbox] Process order. (Serial=2800, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:50:51:924None[Sandbox] Process order. (Serial=2801, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:50:51:940NoneCan't find entity 7027 of ongoing task. Fails the task 18255.

Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:50:51:953None[Sandbox] Process order. (Serial=2802, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:50:51:954None[Sandbox] Process order. (Serial=2803, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:50:51:954None[Sandbox] Process order. (Serial=2804, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:50:51:955None[Sandbox] Process order. (Serial=2805, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1791' Constructible: 'Infrastructure_Science_Family03_02' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:50:51:955None[Sandbox] Process order. (Serial=2806, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '3098' Constructible: 'Infrastructure_Science_Family02_01' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:50:51:956None[Sandbox] Process order. (Serial=2807, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 9]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:50:51:957None[Sandbox] Process order. (Serial=2808, Empire=2, Order=Order='OrderGoTo', Entity=#7027, AdditionalFlags='IgnoreFogOfWar', Path='[34, 36]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:50:51:957None[Sandbox] Process order. (Serial=2809, Empire=2, Order=Order='OrderGoTo', Entity=#5367, AdditionalFlags='IgnoreFogOfWar', Path='[54, 6] --> [54, 7]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:50:51:959None[Sandbox] Process order. (Serial=2810, Empire=2, Order=Order OrderSplitArmy)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:50:51:973None[Sandbox] Process order. (Serial=2811, Empire=2, Order=Order='OrderGoTo', Entity=#6950, AdditionalFlags='IgnoreFogOfWar', Path='[44, 14] --> [44, 15] --> [45, 15] --> [46, 14]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:50:51:974None[Sandbox] Process order. (Serial=2812, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:50:51:977None[Sandbox] Process order. (Serial=2813, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:50:51:980None[Sandbox] Process order. (Serial=2814, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:50:52:004None[Sandbox] Process order. (Serial=2815, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:50:52:024None[Sandbox] Process order. (Serial=2816, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '1108' Constructible: 'LandUnit_Era2_Common_Horsemen' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:50:52:024None[Sandbox] Process order. (Serial=2817, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:50:52:025None[Sandbox] Process order. (Serial=2818, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:50:52:026None[Sandbox] Process order. (Serial=2819, Empire=3, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:50:52:026None[Sandbox] Process order. (Serial=2820, Empire=3, Order=Order OrderActivateCivic)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:50:52:028None[Sandbox] Process order. (Serial=2821, Empire=3, Order=Order='OrderGoTo', Entity=#7046, AdditionalFlags='IgnoreFogOfWar', Path='[38, 50] --> [37, 50] --> [36, 49] --> [36, 48] --> [35, 47] --> [35, 46] --> [34, 45]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:50:52:029None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_RapaNui #7148 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

15:50:52:029None[Sandbox] Process order. (Serial=2822, Empire=3, Order=Order='OrderGoTo', Entity=#6937, AdditionalFlags='IgnoreFogOfWar', Path='[51, 61] --> [52, 61] --> [53, 60] --> [54, 60]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:50:52:034None[Sandbox] Process order. (Serial=2823, Empire=3, Order=Order='OrderGoTo', Entity=#6998, AdditionalFlags='IgnoreFogOfWar', Path='[55, 56]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:50:52:035None[Sandbox] Process order. (Serial=2824, Empire=3, Order=Order='OrderGoTo', Entity=#6874, AdditionalFlags='IgnoreFogOfWar', Path='[54, 52] --> [53, 52]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:50:52:035None[Sandbox] Process order. (Serial=2825, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:50:52:039None[Sandbox] Process order. (Serial=2826, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:50:52:054None[Sandbox] Process order. (Serial=2827, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:50:52:058None[Sandbox] Process order. (Serial=2828, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:50:52:062None[Sandbox] Process order. (Serial=2829, Empire=5, Order=Order='OrderGoTo', Entity=#6530, AdditionalFlags='IgnoreFogOfWar', Path='[76, 64] --> [77, 64] --> [78, 64] --> [78, 63]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:50:52:074None[Sandbox] Process order. (Serial=2830, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:50:52:104None[Sandbox] Process order. (Serial=2831, Empire=8, Order=Order='OrderGoTo', Entity=#2857, AdditionalFlags='IgnoreFogOfWar', Path='[81, 63] --> [80, 63]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:50:52:114None[Sandbox] Process order. (Serial=2832, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:50:52:135None[Sandbox] Process order. (Serial=2833, Empire=4, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:50:52:135None[Sandbox] Process order. (Serial=2834, Empire=6, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:50:52:136None[Sandbox] Process order. (Serial=2835, Empire=7, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:50:52:136None[Sandbox] Process order. (Serial=2836, Empire=9, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:50:52:136None[Sandbox] Process order. (Serial=2837, Empire=72, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:50:52:164None[Sandbox] Process order. (Serial=2838, Empire=0, Order=Order='OrderGoTo', Entity=#4674, AdditionalFlags='IgnoreFogOfWar', Path='[76, 33] --> [77, 33] --> [78, 33]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:50:52:174None[Sandbox] Process order. (Serial=2839, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:50:52:205None[Sandbox] Process order. (Serial=2840, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:50:52:205None[Sandbox] Process order. (Serial=2841, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:50:52:206None[Sandbox] Process order. (Serial=2842, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:50:52:214None[Sandbox] Process order. (Serial=2843, Empire=1, Order=Order='OrderGoTo', Entity=#4693, AdditionalFlags='IgnoreFogOfWar', Path='[94, 25] --> [95, 24] --> [95, 23] --> [96, 22]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:50:52:215None[Sandbox] Process order. (Serial=2844, Empire=1, Order=Order='OrderGoTo', Entity=#7063, AdditionalFlags='IgnoreFogOfWar', Path='[89, 15] --> [89, 14]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:50:52:216None[Sandbox] Process order. (Serial=2845, Empire=1, Order=Order='OrderGoTo', Entity=#6552, AdditionalFlags='IgnoreFogOfWar', Path='[87, 12] --> [87, 11] --> [88, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:50:52:224None[Sandbox] Process order. (Serial=2846, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '3088' Constructible: 'Extension_Base_Science' Position: '[99, 35]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:50:52:225None[Sandbox] Process order. (Serial=2847, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:50:52:265None[Sandbox] Process order. (Serial=2848, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:50:52:266None[Sandbox] Process order. (Serial=2849, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:50:52:266None[Sandbox] Process order. (Serial=2850, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:50:52:267None[Sandbox] Process order. (Serial=2851, Empire=2, Order=Order='OrderGoTo', Entity=#6726, AdditionalFlags='IgnoreFogOfWar', Path='[36, 20] --> [36, 21]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:50:52:275None[Sandbox] Process order. (Serial=2852, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:50:52:285None[Sandbox] Process order. (Serial=2853, Empire=2, Order=Order OrderUpgradeUnits)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:50:52:316None[Sandbox] Process order. (Serial=2854, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:50:52:317None[Sandbox] Process order. (Serial=2855, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:50:52:318None[Sandbox] Process order. (Serial=2856, Empire=3, Order=Order='OrderGoTo', Entity=#7066, AdditionalFlags='IgnoreFogOfWar', Path='[54, 59] --> [55, 60] --> [56, 60]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:50:52:326None[Sandbox] Process order. (Serial=2857, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:50:52:337None[Sandbox] Process order. (Serial=2858, Empire=5, Order=Order='OrderGoTo', Entity=#5358, AdditionalFlags='IgnoreFogOfWar', Path='[83, 58] --> [82, 59] --> [83, 60]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:50:52:346None[Sandbox] Process order. (Serial=2859, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:50:52:356None[Sandbox] Process order. (Serial=2860, Empire=6, Order=Order OrderMinorBuildConstructible SettlementGUID: #2354 Constructible: Infrastructure_Industry_Family01_02)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:50:52:416None[Sandbox] Process order. (Serial=2861, Empire=0, Order=Order='OrderGoTo', Entity=#2760, AdditionalFlags='IgnoreFogOfWar', Path='[35, 18] --> [34, 19] --> [35, 20]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:50:52:426None[Sandbox] Process order. (Serial=2862, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:50:52:457None[Sandbox] Process order. (Serial=2863, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:50:52:457None[Sandbox] Process order. (Serial=2864, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:50:52:497None[Sandbox] Process order. (Serial=2865, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:50:52:497None[Sandbox] Process order. (Serial=2866, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 8]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:50:52:523None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_RapaNui #6726 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

15:50:52:538None[Sandbox] Process order. (Serial=2867, Empire=3, Order=Order='OrderGoTo', Entity=#6998, AdditionalFlags='IgnoreFogOfWar', Path='[54, 56]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:50:52:667None[Sandbox] Process order. (Serial=2868, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:50:52:708None[Sandbox] Process order. (Serial=2869, Empire=3, Order=Order='OrderGoTo', Entity=#7066, AdditionalFlags='IgnoreFogOfWar', Path='[54, 58] --> [53, 57]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:50:52:739None[Sandbox] Process order. (Serial=2870, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:50:52:860None[Sandbox] Process order. (Serial=2871, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:50:52:931None[Sandbox] Process order. (Serial=2872, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:50:52:935None[Sandbox] Process order. (Serial=2873, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:50:52:939None[Sandbox] Process order. (Serial=2874, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:50:52:981None[Sandbox] Process order. (Serial=2875, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:50:53:001None[Sandbox] Process order. (Serial=2876, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:50:53:022None[Sandbox] Process order. (Serial=2877, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:50:53:041None[Sandbox] Process order. (Serial=2878, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:50:53:051None[Sandbox] Process order. (Serial=2879, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:50:53:081None[Sandbox] Process order. (Serial=2880, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:50:53:085None[Sandbox] Process order. (Serial=2881, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:50:53:089None[Sandbox] Process order. (Serial=2882, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:50:53:101None[Sandbox] Process order. (Serial=2883, Empire=2, Order=Order='OrderGoTo', Entity=#7056, AdditionalFlags='IgnoreFogOfWar', Path='[40, 12] --> [41, 12] --> [42, 12] --> [42, 13] --> [43, 13]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:50:53:111None[Sandbox] Process order. (Serial=2884, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:50:53:121None[Sandbox] Process order. (Serial=2885, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:50:53:190None[Sandbox] Process order. (Serial=2886, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:50:53:240None[Sandbox] Process order. (Serial=2887, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:50:53:281None[Sandbox] Process order. (Serial=2888, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:50:53:299None[Sandbox] Process order. (Serial=2889, Empire=2, Order=Order OrderSplitArmy)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:50:53:312None[Sandbox] Process order. (Serial=2890, Empire=2, Order=Order='OrderGoTo', Entity=#5367, AdditionalFlags='IgnoreFogOfWar', Path='[54, 6] --> [53, 6] --> [52, 7]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:50:53:313None[Sandbox] Process order. (Serial=2891, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 9]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:50:53:322None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_RapaNui #7149 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

15:50:53:342None[Sandbox] Process order. (Serial=2892, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:50:53:352None[Sandbox] Process order. (Serial=2893, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:50:53:371None[Sandbox] Process order. (Serial=2894, Empire=8, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:50:53:443None[Sandbox] Process order. (Serial=2895, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:50:53:506None[Sandbox] Process order. (Serial=2896, Empire=2, Order=Order='OrderGoTo', Entity=#7149, AdditionalFlags='IgnoreFogOfWar', Path='[38, 13] --> [38, 14] --> [37, 15] --> [37, 16]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:50:53:507None[Sandbox] Process order. (Serial=2897, Empire=2, Order=Order='OrderGoTo', Entity=#7148, AdditionalFlags='IgnoreFogOfWar', Path='[34, 33] --> [35, 32] --> [35, 31] --> [35, 30]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:50:53:515None[Sandbox] Process order. (Serial=2898, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:50:53:520None[Sandbox] Process order. (Serial=2899, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:50:53:546None[Sandbox] Process order. (Serial=2900, Empire=3, Order=Order='OrderGoTo', Entity=#6874, AdditionalFlags='IgnoreFogOfWar', Path='[52, 51] --> [52, 50]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:50:53:547None[Sandbox] Process order. (Serial=2901, Empire=3, Order=Order='OrderGoTo', Entity=#6998, AdditionalFlags='IgnoreFogOfWar', Path='[54, 55]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:50:53:575None[Sandbox] Process order. (Serial=2902, Empire=5, Order=Order OrderMinorBuildConstructible SettlementGUID: #2290 Constructible: Infrastructure_Industry_Family01_03)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:50:53:705None[Sandbox] Process order. (Serial=2903, Empire=2, Order=Order OrderSplitArmy)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:50:53:731None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_RapaNui #7150 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

15:50:53:802None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_HolyRomanEmpire #7066 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

15:50:53:866None[Sandbox] Process order. (Serial=2904, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:50:53:948None[Sandbox] Process order. (Serial=2905, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:50:53:962None[Sandbox] Process order. (Serial=2906, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:50:53:966None[Sandbox] Process order. (Serial=2907, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:50:53:989None[Sandbox] Process order. (Serial=2908, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:50:54:019None[Sandbox] Process order. (Serial=2909, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:50:54:039None[Sandbox] Process order. (Serial=2910, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:50:54:059None[Sandbox] Process order. (Serial=2911, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:50:54:063None[Sandbox] Process order. (Serial=2912, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:50:54:101None[Sandbox] Process order. (Serial=2913, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:50:54:107None[Sandbox] Process order. (Serial=2914, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:50:54:121None[Sandbox] Process order. (Serial=2915, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:50:54:201None[Sandbox] Process order. (Serial=2916, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:50:54:251None[Sandbox] Process order. (Serial=2917, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:50:54:352None[Sandbox] Process order. (Serial=2918, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 8]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:50:54:353None[Sandbox] Process order. (Serial=2919, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:50:54:361None[Sandbox] Process order. (Serial=2920, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:50:54:451None[Sandbox] Process order. (Serial=2921, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:50:54:524None[Sandbox] Process order. (Serial=2922, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:50:54:528None[Sandbox] Process order. (Serial=2923, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:50:54:575None[Sandbox] Process order. (Serial=2924, Empire=3, Order=Order='OrderGoTo', Entity=#6998, AdditionalFlags='IgnoreFogOfWar', Path='[55, 56]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:50:54:618None[Sandbox] Process order. (Serial=2925, Empire=5, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:50:54:695None[Sandbox] Process order. (Serial=2926, Empire=0, Order=Order='OrderGoTo', Entity=#2760, AdditionalFlags='IgnoreFogOfWar', Path='[35, 21]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:50:54:968None[Sandbox] Process order. (Serial=2927, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:50:54:977None[Sandbox] Process order. (Serial=2928, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:50:55:004None[Sandbox] Process order. (Serial=2929, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:50:55:028None[Sandbox] Process order. (Serial=2930, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:50:55:058None[Sandbox] Process order. (Serial=2931, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:50:55:078None[Sandbox] Process order. (Serial=2932, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:50:55:081None[Sandbox] Process order. (Serial=2933, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:50:55:117None[Sandbox] Process order. (Serial=2934, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:50:55:121None[Sandbox] Process order. (Serial=2935, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:50:55:138None[Sandbox] Process order. (Serial=2936, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:50:55:148None[Sandbox] Process order. (Serial=2937, Empire=1, Order=Order='OrderGoTo', Entity=#6649, AdditionalFlags='IgnoreFogOfWar', Path='[94, 21] --> [94, 20] --> [94, 19] --> [95, 18]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:50:55:159None[Sandbox] Process order. (Serial=2938, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:50:55:258None[Sandbox] Process order. (Serial=2939, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:50:55:380None[Sandbox] Process order. (Serial=2940, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 9]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:50:55:420None[Sandbox] Process order. (Serial=2941, Empire=6, Order=Order='OrderGoTo', Entity=#2113, AdditionalFlags='IgnoreFogOfWar', Path='[47, 13] --> [46, 13]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:50:55:430None[Sandbox] Process order. (Serial=2942, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:50:55:459None[Sandbox] Process order. (Serial=2943, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:50:55:529None[Sandbox] Process order. (Serial=2944, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:50:55:540None[Sandbox] Process order. (Serial=2945, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:50:55:581None[Sandbox] Process order. (Serial=2946, Empire=2, Order=Order='OrderGoTo', Entity=#5474, AdditionalFlags='IgnoreFogOfWar', Path='[36, 14] --> [35, 15] --> [34, 15]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:50:55:591None[Sandbox] Process order. (Serial=2947, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:50:56:014None[Sandbox] Process order. (Serial=2948, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:50:56:034None[Sandbox] Process order. (Serial=2949, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:50:56:094None[Sandbox] Process order. (Serial=2950, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:50:56:144None[Sandbox] Process order. (Serial=2951, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:50:56:165None[Sandbox] Process order. (Serial=2952, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:50:56:396None[Sandbox] Process order. (Serial=2953, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 8]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:50:56:436None[Sandbox] Process order. (Serial=2954, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:50:56:536None[Sandbox] Process order. (Serial=2955, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:50:56:546None[Sandbox] Process order. (Serial=2956, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:50:56:595None[Sandbox] Process order. (Serial=2957, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:50:57:037None[Sandbox] Process order. (Serial=2958, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:50:57:101None[Sandbox] Process order. (Serial=2959, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:50:57:170None[Sandbox] Process order. (Serial=2960, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:50:57:401None[Sandbox] Process order. (Serial=2961, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 9]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:50:57:602None[Sandbox] Process order. (Serial=2962, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:50:58:043None[Sandbox] Process order. (Serial=2963, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:50:58:104None[Sandbox] Process order. (Serial=2964, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:50:58:176None[Sandbox] Process order. (Serial=2965, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:50:58:242None[Sandbox] Process order. (Serial=2966, Empire=2, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:50:58:243None[Sandbox] Process order. (Serial=2967, Empire=3, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:50:58:406None[Sandbox] Process order. (Serial=2968, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 8]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:50:58:456None[Sandbox] Process order. (Serial=2969, Empire=1, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:50:58:554None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_RapaNui #5474 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

15:50:59:052None[Sandbox] Process order. (Serial=2970, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:50:59:464None[Sandbox] Process order. (Serial=2971, Empire=0, Order=Order='OrderGoTo', Entity=#7137, path='[77, 15]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:50:59:473None[Sandbox] Process order. (Serial=2972, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:51:02:488None[Sandbox] Process order. (Serial=2973, Empire=0, Order=Order='OrderGoTo', Entity=#2476, path='[74, 12] --> [73, 11] --> [73, 10] --> [72, 9] --> [73, 8] --> [73, 7] --> [74, 6] --> [74, 5] --> [75, 4]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:51:02:497None[Sandbox] Process order. (Serial=2974, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:51:03:506None[Sandbox] Process order. (Serial=2975, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:51:04:512None[Sandbox] Process order. (Serial=2976, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:51:05:179None[Sandbox] Process order. (Serial=2977, Empire=1, Order=Order='OrderGoTo', Entity=#5752, AdditionalFlags='IgnoreFogOfWar', Path='[77, 6] --> [76, 5] --> [75, 5]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:51:05:189None[Sandbox] Process order. (Serial=2978, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:51:05:522None[Sandbox] Process order. (Serial=2979, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:51:06:196None[Sandbox] Process order. (Serial=2980, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:51:06:526None[Sandbox] Process order. (Serial=2981, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:51:07:202None[Sandbox] Process order. (Serial=2982, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:51:10:266None[Sandbox] Process order. (Serial=2983, Empire=0, Order=Order OrderStealTrade)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:51:11:593None[Sandbox] Process order. (Serial=2984, Empire=0, Order=Order OrderAcknowledgeTransactions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:51:14:534None[Sandbox] Process order. (Serial=2985, Empire=0, Order=Order='OrderDiplomaticAction', Action='ProposeEconomicalAgreement', OtherEmpire=#3.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:51:14:635None[Sandbox] Process order. (Serial=2986, Empire=3, Order=Order='OrderDiplomaticAction', Action='IgnoreAgreement', OtherEmpire=#0.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:51:14:636None[Sandbox] Process order. (Serial=2987, Empire=3, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:51:14:644None[Sandbox] Process order. (Serial=2988, Empire=0, Order=Order OrderAcknowledgeTransactions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:51:14:754None[Sandbox] Process order. (Serial=2989, Empire=0, Order=Order OrderAcknowledgeTransactions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:51:14:764None[Sandbox] Process order. (Serial=2990, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:51:15:488None[Sandbox] Process order. (Serial=2991, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:51:16:256None[Sandbox] Process order. (Serial=2992, Empire=0, Order=Order OrderExecuteGrievanceActionBatch)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:51:16:335None[Sandbox] Process order. (Serial=2993, Empire=0, Order=Order OrderAcknowledgeTransactions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:51:16:610None[Sandbox] Process order. (Serial=2994, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:51:16:630None[Sandbox] Process order. (Serial=2995, Empire=3, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:51:23:877None[Sandbox] Process order. (Serial=2996, Empire=0, Order=Order OrderAcknowledgeTransactions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:51:25:481None[Sandbox] Process order. (Serial=2997, Empire=0, Order=Order='OrderDiplomaticAction', Action='RefuseDemands', OtherEmpire=#2.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:51:25:551None[Sandbox] Process order. (Serial=2998, Empire=0, Order=Order OrderAcknowledgeTransactions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:51:25:551None[Sandbox] Process order. (Serial=2999, Empire=2, Order=Order='OrderDiplomaticAction', Action='WithdrawDemands', OtherEmpire=#0.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:51:25:554None[Sandbox] Process order. (Serial=3000, Empire=2, Order=Order OrderExecuteGrievanceAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:51:25:556None[Sandbox] Process order. (Serial=3001, Empire=2, Order=Order OrderExecuteGrievanceAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:51:25:556None[Sandbox] Process order. (Serial=3002, Empire=2, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:51:25:642None[Sandbox] Process order. (Serial=3003, Empire=0, Order=Order OrderAcknowledgeTransactions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:51:25:651None[Sandbox] Process order. (Serial=3004, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:51:25:652None[Sandbox] Process order. (Serial=3005, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:51:25:653None[Sandbox] Process order. (Serial=3006, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:51:26:834None[Sandbox] Process order. (Serial=3007, Empire=0, Order=Order='OrderDiplomaticAction', Action='RefuseDemands', OtherEmpire=#2.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:51:26:860None[Sandbox] Process order. (Serial=3008, Empire=0, Order=Order OrderAcknowledgeTransactions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:51:26:912None[Sandbox] Process order. (Serial=3009, Empire=2, Order=Order='OrderDiplomaticAction', Action='WithdrawDemands', OtherEmpire=#0.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:51:26:914None[Sandbox] Process order. (Serial=3010, Empire=2, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:51:26:953None[Sandbox] Process order. (Serial=3011, Empire=0, Order=Order OrderAcknowledgeTransactions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:51:26:967None[Sandbox] Process order. (Serial=3012, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:51:28:913None[Sandbox] Process order. (Serial=3013, Empire=2, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:51:29:253None[Sandbox] Process order. (Serial=3014, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:51:29:254None[Sandbox] Process order. (Serial=3015, Empire=0, Order=Order OrderChangeNotificationFlags)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:51:36:483None[Sandbox] Process order. (Serial=3016, Empire=0, Order=Order OrderUpgradeUnits)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:51:40:032None[Sandbox] Process order. (Serial=3017, Empire=0, Order=Order OrderUpgradeUnits)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:51:41:214None[Sandbox] Process order. (Serial=3018, Empire=0, Order=Order OrderUpgradeUnits)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:51:43:323None[Sandbox] Process order. (Serial=3019, Empire=0, Order=Order OrderUpgradeUnits)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:51:50:325None[Sandbox] Process order. (Serial=3020, Empire=0, Order=Order OrderUpgradeUnits)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:51:51:366None[Sandbox] Process order. (Serial=3021, Empire=0, Order=Order OrderUpgradeUnits)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:51:52:308None[Sandbox] Process order. (Serial=3022, Empire=0, Order=Order OrderUpgradeUnits)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:52:01:712None[Sandbox] Process order. (Serial=3023, Empire=0, Order=Order OrderStealTrade)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:52:12:363None[Sandbox] Process order. (Serial=3024, Empire=0, Order=Order OrderSplitArmy)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:52:14:583None[Sandbox] Process order. (Serial=3025, Empire=0, Order=Order OrderTransferUnits)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:52:14:693None[Sandbox] Process order. (Serial=3026, Empire=3, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:52:16:243None[Sandbox] Process order. (Serial=3027, Empire=0, Order=Order='OrderGoToAndCreateBattle', Entity=#7151, path='[57, 58] --> [56, 57] --> [56, 56] --> [55, 56]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:52:16:252None[Sandbox] Process order. (Serial=3028, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:52:17:262None[Sandbox] Process order. (Serial=3029, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:52:18:268None[Sandbox] Process order. (Serial=3030, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:52:19:277None[Sandbox] Process order. (Serial=3031, Empire=0, Order=Order OrderCreateBattle Attacker #7151 Target #6998 Action #4821 InstantResolve: False)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:52:19:402NonePresentation Battle 7152: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:52:19:402NonePresentation Battle 7152: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:52:19:402NonePresentation Battle 7152: Execute action[1]: AdditionalParticipantJoined. EmpireIndex=0. ParticipantGuid=5084. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:52:19:402None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #5084 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:52:19:402NonePresentation Battle 7152: Execute action[2]: AdditionalParticipantJoined. EmpireIndex=3. ParticipantGuid=6937. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:52:19:402None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #6937 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:52:19:402NonePresentation Battle 7152: Execute action[3]: BattleLoaded. Loaded in progress=False, AdditionalData=196608, currentRound=0, maximumRoundCount=3 (initialActionType: BattleLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:52:19:402NoneCreatePresentationBattlePreview attacker #0, defender #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:52:19:403NoneRestorePresentationBattlePreview created ticket #108386.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:52:19:403NonePresentation Battle 7152: Execute action[4]: ParticipantJoined. EmpireIndex=0, Guid=7151, Group=Attacker, Modifiers=None, Type=Army UnitCount=2 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:52:19:403None[Preview] PresentationArmy NavalUnit_Era2_PacificPolynesians_Waakaulua #7151 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:52:19:403NonePresentation Battle 7152: Execute action[5]: ParticipantJoined. EmpireIndex=0, Guid=5084, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:52:19:403None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #5084 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:52:19:403NonePresentation Battle 7152: Execute action[6]: ParticipantJoined. EmpireIndex=3, Guid=6998, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:52:19:403None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #6998 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:52:19:403NonePresentation Battle 7152: Execute action[7]: ParticipantJoined. EmpireIndex=3, Guid=6937, Group=Defender, Modifiers=None, Type=Army UnitCount=5 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:52:19:403None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #6937 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:52:19:403NonePresentation Battle 7152: Execute action[8]: ReportDeploymentZone. EmpireIndex=0, Group=Attacker, deploymentTileCount=10 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:52:19:406NonePresentation Battle 7152: Execute action[9]: ReportDeploymentZone. EmpireIndex=3, Group=Defender, deploymentTileCount=7 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:52:19:406NonePresentation Battle 7152: Execute action[10]: StartConfirmation. EmpireIndex=3 (initialActionType: StartConfirmation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:52:19:440NoneRequestRestoreAsyncOperation_Completed for ticket #108386.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)

15:52:19:440NoneRestorePresentationBattlePreview skipped due to ended battle #7152

Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

15:52:19:440NoneRequestAsyncOperation_Dismissed for ticket #108386.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)

15:52:20:701None[Sandbox] Process order. (Serial=3032, Empire=3, Order=Order OrderBattleRetreat - BattleGUID: 7152 EmpireIndex: 3)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:52:20:703None[Sandbox] Process order. (Serial=3033, Empire=3, Order=Order OrderExecuteGrievanceAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:52:20:705None[Sandbox] Process order. (Serial=3034, Empire=3, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:52:20:711None[Sandbox] Process order. (Serial=3035, Empire=3, Order=Order='OrderGoTo', Entity=#7066, AdditionalFlags='IgnoreFogOfWar', Path='[53, 58]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:52:20:721None[Sandbox] Process order. (Serial=3036, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:52:20:809NonePresentation Battle 7152: Execute action[11]: BattleResultAcknowledge (initialActionType: BattleResultAcknowledge)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:52:20:811None[Sandbox] Process order. (Serial=3037, Empire=0, Order=Order OrderBattleResultAcknowledge, BattleGuid=#7152)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:52:20:891None[Sandbox] Process order. (Serial=3038, Empire=3, Order=Order OrderRemoveTechnologyByName)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:52:20:892None[Sandbox] Process order. (Serial=3039, Empire=3, Order=Order OrderRemoveConstructionByGuid)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:52:20:892None[Sandbox] Process order. (Serial=3040, Empire=3, Order=Order OrderRemoveConstructionByGuid)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:52:20:895None[Sandbox] Process order. (Serial=3041, Empire=3, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:52:20:910NonePresentation Battle 7152: Execute action[12]: BattleEnded (initialActionType: BattleEnded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:52:20:910None[Preview] PresentationArmy NavalUnit_Era2_PacificPolynesians_Waakaulua #7151 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:52:20:910None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #5084 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:52:20:910None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #6998 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:52:20:910None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #6937 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:52:20:910None[Preview] PresentationArmy NavalUnit_Era2_PacificPolynesians_Waakaulua #7151 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:52:20:910None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #6998 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:52:20:910None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #5084 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:52:20:910None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #6937 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:52:20:910NoneReleasePresentationBattlePreview attacker #7151, defender #6998

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:52:20:910NoneHidePresentationBattlePreview attacker #7151, defender #6998

Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

15:52:20:911None[Preview] PresentationArmy NavalUnit_Era2_PacificPolynesians_Waakaulua #7151 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:52:20:911None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #6998 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:52:20:911None[Preview] PresentationArmy NavalUnit_Era2_PacificPolynesians_Waakaulua #7151 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:52:20:911None[Sandbox] Process order. (Serial=3042, Empire=3, Order=Order OrderEnqueueTechnology)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:52:20:911None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #6998 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:52:20:931None[Sandbox] Process order. (Serial=3043, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '1108' Constructible: 'Extension_Era3_HolyRomanEmpire' Position: '[43, 60]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:52:20:932None[Sandbox] Process order. (Serial=3044, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '2039' Constructible: 'Extension_Base_Money' Position: '[51, 61]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:52:22:004None[Sandbox] Process order. (Serial=3045, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:52:28:022None[Sandbox] Process order. (Serial=3046, Empire=0, Order=Order='OrderGoTo', Entity=#5084, path='[55, 57] --> [55, 56] --> [54, 56] --> [53, 55] --> [52, 55]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:52:28:031None[Sandbox] Process order. (Serial=3047, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:52:29:034None[Sandbox] Process order. (Serial=3048, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:52:29:708None[Sandbox] Process order. (Serial=3049, Empire=0, Order=Order='OrderGoToAndCreateBattle', Entity=#4618, path='[51, 56] --> [51, 55]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:52:29:719None[Sandbox] Process order. (Serial=3050, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:52:30:043None[Sandbox] Process order. (Serial=3051, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:52:30:727None[Sandbox] Process order. (Serial=3052, Empire=0, Order=Order OrderCreateBattle Attacker #4618 Target #6998 Action #4824 InstantResolve: False)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:52:30:820NonePresentation Battle 7200: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:52:30:820NonePresentation Battle 7200: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:52:30:820NonePresentation Battle 7200: Execute action[1]: AdditionalParticipantJoined. EmpireIndex=3. ParticipantGuid=7066. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:52:30:820None[Preview] PresentationArmy LandUnit_Era3_Common_Pikemen #7066 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:52:30:820NonePresentation Battle 7200: Execute action[2]: AdditionalParticipantJoined. EmpireIndex=3. ParticipantGuid=6937. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:52:30:820None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #6937 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:52:30:820NonePresentation Battle 7200: Execute action[3]: BattleLoaded. Loaded in progress=False, AdditionalData=196608, currentRound=0, maximumRoundCount=3 (initialActionType: BattleLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:52:30:820NoneCreatePresentationBattlePreview attacker #0, defender #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:52:30:821NoneRestorePresentationBattlePreview created ticket #108507.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:52:30:821NonePresentation Battle 7200: Execute action[4]: ParticipantJoined. EmpireIndex=0, Guid=4618, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:52:30:821None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #4618 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:52:30:821NonePresentation Battle 7200: Execute action[5]: ParticipantJoined. EmpireIndex=3, Guid=6998, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:52:30:821None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #6998 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:52:30:821NonePresentation Battle 7200: Execute action[6]: ParticipantJoined. EmpireIndex=3, Guid=7066, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:52:30:821None[Preview] PresentationArmy LandUnit_Era3_Common_Pikemen #7066 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:52:30:821NonePresentation Battle 7200: Execute action[7]: ParticipantJoined. EmpireIndex=3, Guid=6937, Group=Defender, Modifiers=None, Type=Army UnitCount=5 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:52:30:821None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #6937 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:52:30:821NonePresentation Battle 7200: Execute action[8]: ReportDeploymentZone. EmpireIndex=0, Group=Attacker, deploymentTileCount=11 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:52:30:821NonePresentation Battle 7200: Execute action[9]: ReportDeploymentZone. EmpireIndex=3, Group=Defender, deploymentTileCount=12 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:52:30:821NonePresentation Battle 7200: Execute action[10]: StartConfirmation. EmpireIndex=3 (initialActionType: StartConfirmation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:52:30:850NoneRequestRestoreAsyncOperation_Completed for ticket #108507.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)

15:52:30:850NoneRestorePresentationBattlePreview skipped due to ended battle #7200

Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

15:52:30:850NoneRequestAsyncOperation_Dismissed for ticket #108507.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)

15:52:31:864None[Sandbox] Process order. (Serial=3053, Empire=0, Order=Order OrderBattleConfirmation - BattleGUID: 7200 EmpireIndex: 0)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:52:31:921NonePresentation Battle 7200: Execute action[11]: ContenderConfirmed. EmpireIndex=0 (initialActionType: ContenderConfirmed)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:52:32:114None[Sandbox] Process order. (Serial=3054, Empire=3, Order=Order OrderBattleConfirmation - BattleGUID: 7200 EmpireIndex: 3)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:52:32:117None[Sandbox] Process order. (Serial=3055, Empire=3, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:52:32:217NonePresentation Battle 7200: Execute action[12]: ContenderConfirmed. EmpireIndex=3 (initialActionType: ContenderConfirmed)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:52:32:217NonePresentation Battle 7200: Execute action[13]: StartDeployment (initialActionType: StartDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:52:32:217NonePresentation Battle 7200: Execute action[14]: ParticipantUnitCreation. EmpireIndex=0, ParticipantGuid=4618, ParticipantGroup=Attacker, unitCount=1 (initialActionType: ParticipantUnitCreation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:52:32:217NonePresentation Battle 7200: Execute action[14]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantUnitCreation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:52:32:217NonePresentation Battle 7200: Execute action[15]: ParticipantUnitCreation. EmpireIndex=3, ParticipantGuid=6998, ParticipantGroup=Defender, unitCount=1 (initialActionType: ParticipantUnitCreation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:52:32:217None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Huns #7201 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

15:52:32:217None[Preview] Force PresentationUnit UnitVisualAffinity_Era2_Huns #7201 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

15:52:32:217NonePresentation Battle 7200: Execute action[15]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantUnitCreation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:52:32:217NonePresentation Battle 7200: Execute action[16]: ParticipantUnitCreation. EmpireIndex=3, ParticipantGuid=7066, ParticipantGroup=Defender, unitCount=0 (initialActionType: ParticipantUnitCreation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:52:32:217NonePresentation Battle 7200: Execute action[16]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantUnitCreation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:52:32:219NonePresentation Battle 7200: Execute action[17]: ParticipantUnitCreation. EmpireIndex=3, ParticipantGuid=6937, ParticipantGroup=Defender, unitCount=0 (initialActionType: ParticipantUnitCreation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:52:32:219NonePresentation Battle 7200: Execute action[17]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantUnitCreation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:52:32:219NonePresentation Battle 7200: Execute action[18]: GroupUnitDeployment. Group=Attacker. (initialActionType: GroupUnitDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:52:32:219NonePresentation Battle 7200: Execute action[19]: GroupUnitDeployment. Group=Defender. (initialActionType: GroupUnitDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:52:32:682None[Sandbox] Process order. (Serial=3056, Empire=0, Order=Order OrderBattleEndUnstack, BattleGuid=#7200)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:52:32:702None[Sandbox] Process order. (Serial=3057, Empire=0, Order=Order OrderBattleEndUnstack, BattleGuid=#7200)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:52:32:711NonePresentation Battle 7200: Execute action[20]: EndUnstack. EmpireIndex=0. (initialActionType: EndUnstack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:52:32:807NonePresentation Battle 7200: Execute action[21]: EndUnstack. EmpireIndex=3. (initialActionType: EndUnstack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:52:32:807NonePresentation Battle 7200: Execute action[22]: UnstackAcknowledge (initialActionType: UnstackAcknowledge)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:52:32:813None[Sandbox] Process order. (Serial=3058, Empire=0, Order=Order OrderBattleUnstackAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:52:32:843None[Sandbox] Process order. (Serial=3059, Empire=3, Order=Order OrderBattleEndDeployment - BattleGUID: 7200 EmpireIndex: 3)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:52:32:906NonePresentation Battle 7200: Execute action[23]: ParticipantDeployed (initialActionType: ParticipantDeployed)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:52:32:906None[Preview] PresentationArmy PresentationArmy #4618 of empire 0 #4618 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:52:32:906None[Preview] PresentationArmy PresentationArmy #4618 of empire 0 #4618 SetHiddenByFlag finished (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:52:32:906None[Preview] PresentationArmy PresentationArmy #6998 of empire 3 #6998 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:52:32:906None[Preview] PresentationArmy PresentationArmy #6998 of empire 3 #6998 SetHiddenByFlag finished (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:52:32:906None[Preview] PresentationArmy LandUnit_Era3_Common_Pikemen #7066 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:52:32:906None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_HolyRomanEmpire #7066 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

15:52:32:906None[Preview] PresentationArmy LandUnit_Era3_Common_Pikemen #7066 SetHiddenByFlag finished (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:52:32:906None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #6937 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:52:32:906None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #6937 SetHiddenByFlag finished (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:52:32:906NoneReleasePresentationBattlePreview attacker #4618, defender #6998

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:52:32:906None[Preview] PresentationArmy PresentationArmy #4618 of empire 0 #4618 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:52:32:906None[Preview] PresentationArmy PresentationArmy #6998 of empire 3 #6998 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:52:32:906NoneCreatePresentationBattlePreview attacker #0, defender #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:52:32:907NoneRestorePresentationBattlePreview created ticket #108519.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:52:32:907NonePresentation Battle 7200: Execute action[23]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantDeployed)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:52:32:908NonePresentation Battle 7200: Execute action[24]: EndDeployment. EmpireIndex=3. (initialActionType: EndDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:52:32:908NonePresentation Battle 7200: Execute action[24]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: EndDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:52:32:928NoneRequestRestoreAsyncOperation_Completed for ticket #108519.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)

15:52:32:928NoneRestorePresentationBattlePreview skipped due to invalid battle #7200

Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

15:52:32:928NoneRequestAsyncOperation_Dismissed for ticket #108519.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)

15:52:34:270None[Sandbox] Process order. (Serial=3060, Empire=0, Order=Order OrderBattleEndDeployment - BattleGUID: 7200 EmpireIndex: 0)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:52:34:324NonePresentation Battle 7200: Execute action[25]: EndDeployment. EmpireIndex=0. (initialActionType: EndDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:52:34:324NonePresentation Battle 7200: Execute action[25]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: EndDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:52:34:324NonePresentation Battle 7200: Execute action[26]: DeploymentAcknowledge (initialActionType: DeploymentAcknowledge)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:52:34:330None[Sandbox] Process order. (Serial=3061, Empire=0, Order=Order OrderBattleDeploymentAcknowledge, BattleGuid=#7200)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:52:34:417NonePresentation Battle 7200: Execute action[27]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:52:34:417NonePresentation Battle 7200: Execute action[27]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:52:34:417NonePresentation Battle 7200: Execute action[28]: ParticipantUnitCreation. EmpireIndex=0, ParticipantGuid=5084, ParticipantGroup=Attacker, unitCount=0 (initialActionType: ParticipantUnitCreation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:52:34:418NonePresentation Battle 7200: Execute action[28]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantUnitCreation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:52:34:418NonePresentation Battle 7200: Execute action[29]: AdditionalParticipantJoined. EmpireIndex=0. ParticipantGuid=5084. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:52:34:418None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #5084 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:52:34:418None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Phoenicia #5084 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

15:52:34:418None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #5084 SetHiddenByFlag finished (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:52:34:418NonePresentation Battle 7200: Execute action[30]: ParticipantUnitCreation. EmpireIndex=0, ParticipantGuid=7151, ParticipantGroup=Attacker, unitCount=0 (initialActionType: ParticipantUnitCreation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:52:34:418NonePresentation Battle 7200: Execute action[30]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantUnitCreation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:52:34:418NonePresentation Battle 7200: Execute action[31]: AdditionalParticipantJoined. EmpireIndex=0. ParticipantGuid=7151. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:52:34:418None[Preview] PresentationArmy NavalUnit_Era2_PacificPolynesians_Waakaulua #7151 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:52:34:418None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Phoenicia #7151 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

15:52:34:418None[Preview] PresentationArmy NavalUnit_Era2_PacificPolynesians_Waakaulua #7151 SetHiddenByFlag finished (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:52:34:418NonePresentation Battle 7200: Execute action[32]: ReportDeploymentZone. EmpireIndex=0, Group=Attacker, deploymentTileCount=21 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:52:34:418NonePresentation Battle 7200: Execute action[33]: ReportDeploymentZone. EmpireIndex=3, Group=Defender, deploymentTileCount=37 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:52:34:418NonePresentation Battle 7200: Execute action[34]: BattleGrown. MaximumRoundCount=6 (initialActionType: BattleGrown)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:52:34:418None[Preview] PresentationArmy PresentationArmy #4618 of empire 0 #4618 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:52:34:418None[Preview] PresentationArmy PresentationArmy #6998 of empire 3 #6998 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:52:34:418None[Preview] PresentationArmy LandUnit_Era3_Common_Pikemen #7066 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:52:34:418None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #6937 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:52:34:418None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #5084 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:52:34:418None[Preview] PresentationArmy NavalUnit_Era2_PacificPolynesians_Waakaulua #7151 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:52:34:419NonePresentation Battle 7200: Execute action[35]: NewRound. Round=0. (initialActionType: NewRound)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:52:34:419NonePresentation Battle 7200: Execute action[36]: UpdateParticipant. EmpireIndex=0, ParticipantGuid=0, ParticipantGroup=Attacker (initialActionType: UpdateParticipant)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:52:34:419NonePresentation Battle 7200: Execute action[37]: UpdateParticipant. EmpireIndex=0, ParticipantGuid=0, ParticipantGroup=Attacker (initialActionType: UpdateParticipant)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:52:34:419NonePresentation Battle 7200: Execute action[38]: StartEmpireRound. EmpireIndex=0. (initialActionType: StartEmpireRound)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:52:34:419NoneReleasePresentationBattlePreview attacker #4618, defender #6998

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:52:34:419None[Preview] PresentationArmy PresentationArmy #4618 of empire 0 #4618 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:52:34:419None[Preview] PresentationArmy PresentationArmy #6998 of empire 3 #6998 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:52:34:419NonePresentation Battle 7200: Execute action[38]: UnitJoined. EmpireIndex=0. UnitGuid=7297, DestTile=[55, 56]. (initialActionType: StartEmpireRound)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:52:34:419NonePresentation Battle 7200: Execute action[38]: UnitJoined. EmpireIndex=0. UnitGuid=7298, DestTile=[56, 56]. (initialActionType: StartEmpireRound)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:52:34:419NonePresentation Battle 7200: Execute action[38]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: StartEmpireRound)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:52:36:371None[Sandbox] Process order. (Serial=3062, Empire=0, Order=Order OrderBattleMove - BattleGUID: 7200 BattleUnitGUID: 7202 AStarResults: [51, 58] --> [50, 57] --> [51, 56])

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:52:36:433NonePresentation Battle 7200: Execute action[39]: UnitMove. EmpireIndex=0. UnitGuid=7202, DestTile=[51, 56]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:52:36:433NonePresentation Battle 7200: Execute action[39]: UnitGoto. EmpireIndex=0. UnitGuid=7202, DestTile=[51, 58]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:52:36:433NonePresentation Battle 7200: Execute action[39]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:52:36:434NonePresentation Battle 7200: Execute action[39]: UnitGoto. EmpireIndex=0. UnitGuid=7202, DestTile=[50, 57]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:52:36:434NonePresentation Battle 7200: Execute action[39]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:52:36:434NonePresentation Battle 7200: Execute action[39]: UnitGoto. EmpireIndex=0. UnitGuid=7202, DestTile=[51, 56]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:52:36:434NonePresentation Battle 7200: Execute action[39]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:52:36:434NonePresentation Battle 7200: Execute action[39]: UpdateBattleUnits. EmpireIndex=0, unitCount=1 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:52:37:404None[Sandbox] Process order. (Serial=3063, Empire=0, Order=Order OrderBattleUnitConfirmDeployment)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:52:37:530NonePresentation Battle 7200: Execute action[40]: UnitConfirmDeployment. EmpireIndex=0. UnitGuid=7297. (initialActionType: UnitConfirmDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:52:37:530NonePresentation Battle 7200: Execute action[40]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitConfirmDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:52:37:530NonePresentation Battle 7200: Execute action[40]: UpdateParticipant. EmpireIndex=0, ParticipantGuid=0, ParticipantGroup=Attacker (initialActionType: UnitConfirmDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:52:38:230None[Sandbox] Process order. (Serial=3064, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:52:38:240None[Sandbox] Process order. (Serial=3065, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:52:38:315NonePresentation Battle 7200: Execute action[41]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:52:39:675None[Sandbox] Process order. (Serial=3066, Empire=0, Order=Order OrderBattleMove - BattleGUID: 7200 BattleUnitGUID: 7297 AStarResults: [54, 55] --> [54, 54] --> [53, 54] --> [52, 54])

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:52:39:726NonePresentation Battle 7200: Execute action[42]: UnitMove. EmpireIndex=0. UnitGuid=7297, DestTile=[52, 54]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:52:39:727NonePresentation Battle 7200: Execute action[42]: UnitGoto. EmpireIndex=0. UnitGuid=7297, DestTile=[54, 55]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:52:39:727NonePresentation Battle 7200: Execute action[42]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:52:39:727NonePresentation Battle 7200: Execute action[42]: UnitGoto. EmpireIndex=0. UnitGuid=7297, DestTile=[54, 54]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:52:39:727NonePresentation Battle 7200: Execute action[42]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:52:39:727NonePresentation Battle 7200: Execute action[42]: UnitGoto. EmpireIndex=0. UnitGuid=7297, DestTile=[53, 54]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:52:39:727NonePresentation Battle 7200: Execute action[42]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:52:39:727NonePresentation Battle 7200: Execute action[42]: UnitGoto. EmpireIndex=0. UnitGuid=7297, DestTile=[52, 54]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:52:39:727NonePresentation Battle 7200: Execute action[42]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:52:39:727NonePresentation Battle 7200: Execute action[42]: UpdateBattleUnits. EmpireIndex=0, unitCount=2 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:52:40:966None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)

15:52:41:052None[Sandbox] Process order. (Serial=3067, Empire=0, Order=Order OrderBattleAttack - BattleGUID: 7200 AttackerGUID: 7202 TargetPosition: 7201 ForceAttack: False)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:52:41:107NonePresentation Battle 7200: Execute action[43]: UnitAttack. EmpireIndex=0. Attacker=7202 (health=0.97), Defender=7201 (health=0.46). (initialActionType: UnitAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:52:41:107NonePresentation Battle 7200: Execute action[43]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:52:41:168None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)

15:52:41:837None[Sandbox] Process order. (Serial=3068, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:52:41:848None[Sandbox] Process order. (Serial=3069, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:52:41:919NonePresentation Battle 7200: Execute action[44]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:52:41:994NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=2751)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:52:41:994NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=2751)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:52:41:994NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#0, pawnId=2751)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:52:41:994NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#3, pawnId=3245)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:52:41:994NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#3, pawnId=3245)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:52:41:994NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#3, pawnId=3245)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:52:41:994NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitActionGroupsEnd of 'PresentationPawn(Clone)' of empire#0, pawnId=2751)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:52:42:146None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)

15:52:42:260None[Sandbox] Process order. (Serial=3070, Empire=0, Order=Order OrderBattleAttack - BattleGUID: 7200 AttackerGUID: 7297 TargetPosition: 7201 ForceAttack: False)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:52:42:326NonePresentation Battle 7200: Execute action[45]: UnitAttack. EmpireIndex=0. Attacker=7297 (health=0.96), Defender=7201 (health=0.00). (initialActionType: UnitAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:52:42:326NonePresentation Battle 7200: Execute action[45]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:52:42:326NonePresentation Battle 7200: Execute action[45]: UpdateBattleUnits. EmpireIndex=0, unitCount=2 (initialActionType: UnitAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:52:42:326NonePresentation Battle 7200: Execute action[46]: UnitRemoved. EmpireIndex=0. UnitGuid=7298, DestTile=[56, 56]. (initialActionType: UnitRemoved)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:52:42:327NonePresentation Battle 7200: Execute action[47]: RoundAcknowledge (initialActionType: RoundAcknowledge)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:52:42:330None[Sandbox] Process order. (Serial=3071, Empire=0, Order=Order OrderBattleRoundAcknowledge, BattleGuid=#7200)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:52:42:354None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)

15:52:43:073None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=2751 OnAttackCompleted while safeguard has not been catched.

Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)

15:52:43:089NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=2751)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:52:43:089NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#3, pawnId=3245)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:52:43:093None[Sandbox] Process order. (Serial=3072, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:52:43:103None[Sandbox] Process order. (Serial=3073, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:52:43:235NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=3172)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:52:43:235NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=3172)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:52:43:235NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#0, pawnId=3172)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:52:43:235NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#3, pawnId=3245)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:52:43:235NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#3, pawnId=3245)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:52:43:235NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#3, pawnId=3245)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:52:43:235NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitActionGroupsEnd of 'PresentationPawn(Clone)' of empire#0, pawnId=3172)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:52:44:116None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=3172 OnAttackCompleted while safeguard has not been catched.

Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)

15:52:44:130NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=3172)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:52:44:130NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionKillPawn of 'PresentationPawn(Clone)' of empire#3, pawnId=3245)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:52:44:130NonePresentation Battle 7200: Execute action[48]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:52:44:130NonePresentation Battle 7200: Execute action[49]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:52:44:141None[Sandbox] Process order. (Serial=3074, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:52:44:153None[Sandbox] Process order. (Serial=3075, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:52:44:216NonePresentation Battle 7200: Execute action[50]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:52:44:217NonePresentation Battle 7200: Execute action[51]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:52:44:217NonePresentation Battle 7200: Execute action[52]: BattleResult. WinnerGroup=Attacker, VictoryType=Extermination (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:52:44:217None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Phoenicia #7202 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

15:52:44:217NonePresentation Battle 7200: Execute action[52]: UnitMove. EmpireIndex=0. UnitGuid=7297, DestTile=[55, 56]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:52:44:217NonePresentation Battle 7200: Execute action[52]: UnitGoto. EmpireIndex=0. UnitGuid=7297, DestTile=[53, 54]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:52:44:217NonePresentation Battle 7200: Execute action[52]: UnitGoto. EmpireIndex=0. UnitGuid=7297, DestTile=[53, 55]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:52:44:217NonePresentation Battle 7200: Execute action[52]: UnitGoto. EmpireIndex=0. UnitGuid=7297, DestTile=[54, 56]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:52:44:217NonePresentation Battle 7200: Execute action[52]: UnitGoto. EmpireIndex=0. UnitGuid=7297, DestTile=[55, 56]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:52:44:217NonePresentation Battle 7200: Execute action[53]: BattleResultAcknowledge (initialActionType: BattleResultAcknowledge)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:52:44:222None[Sandbox] Process order. (Serial=3076, Empire=0, Order=Order OrderBattleResultAcknowledge, BattleGuid=#7200)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:52:44:329NonePresentation Battle 7200: Execute action[54]: BattleEnded (initialActionType: BattleEnded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:52:44:329None[Preview] PresentationArmy PresentationArmy #4618 of empire 0 #4618 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:52:44:329None[Preview] PresentationArmy PresentationArmy #4618 of empire 0 #4618 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:52:44:329None[Preview] PresentationArmy PresentationArmy #5084 of empire 0 #5084 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:52:44:329None[Preview] PresentationArmy PresentationArmy #5084 of empire 0 #5084 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:52:44:329None[Preview] PresentationArmy PresentationArmy #7151 of empire 0 #7151 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:52:44:329None[Preview] PresentationArmy PresentationArmy #7151 of empire 0 #7151 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:52:44:329None[Preview] PresentationArmy LandUnit_Era3_Common_Pikemen #7066 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:52:44:329None[Preview] PresentationArmy LandUnit_Era3_Common_Pikemen #7066 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:52:44:329None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #6937 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:52:44:329None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #6937 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:52:44:329None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #4618 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:52:44:329None[Preview] PresentationArmy LandUnit_Era3_Common_Pikemen #7066 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:52:44:329None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #6937 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:52:44:329None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #5084 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:52:44:329None[Preview] PresentationArmy NavalUnit_Era2_PacificPolynesians_Waakaulua #7151 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:52:44:330NoneCould not find PresentationBattlePreview with armyEntityGUID=4618, targetEntityGUID=6998.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:52:45:492None[Sandbox] Process order. (Serial=3077, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:52:49:038None[Sandbox] Process order. (Serial=3078, Empire=0, Order=Order OrderRansack)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:52:49:139None[Sandbox] Process order. (Serial=3079, Empire=3, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:52:53:369None[Sandbox] Process order. (Serial=3080, Empire=0, Order=Order='OrderGoTo', Entity=#3802, path='[77, 11] --> [78, 12] --> [77, 13]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:52:53:379None[Sandbox] Process order. (Serial=3081, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:52:54:386None[Sandbox] Process order. (Serial=3082, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:52:55:392None[Sandbox] Process order. (Serial=3083, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:52:56:690None[Sandbox] Process order. (Serial=3084, Empire=0, Order=Order OrderChangeEntityAwakeState)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:52:58:523None[Sandbox] Process order. (Serial=3085, Empire=0, Order=Order='OrderGoTo', Entity=#5369, path='[77, 11] --> [76, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:52:58:533None[Sandbox] Process order. (Serial=3086, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:52:59:542None[Sandbox] Process order. (Serial=3087, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:52:59:571None[Sandbox] Process order. (Serial=3088, Empire=0, Order=Order OrderFurtherActions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:52:59:581None[Sandbox] Process order. (Serial=3089, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:52:59:584None[Sandbox] Process order. (Serial=3090, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:53:00:585None[Sandbox] Process order. (Serial=3091, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:53:00:605None[Sandbox] Process order. (Serial=3092, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:53:01:590None[Sandbox] Process order. (Serial=3093, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:53:01:620None[Sandbox] Process order. (Serial=3094, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:53:02:595None[Sandbox] Process order. (Serial=3095, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:53:02:625None[Sandbox] Process order. (Serial=3096, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:53:03:603None[Sandbox] Process order. (Serial=3097, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:53:03:634None[Sandbox] Process order. (Serial=3098, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:53:09:651None[Sandbox] Process order. (Serial=3099, Empire=0, Order=Order='OrderGoTo', Entity=#5560, path='[91, 50] --> [92, 50] --> [93, 50] --> [94, 50] --> [94, 51] --> [95, 51]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:53:09:661None[Sandbox] Process order. (Serial=3100, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:53:10:667None[Sandbox] Process order. (Serial=3101, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:53:11:673None[Sandbox] Process order. (Serial=3102, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:53:14:197None[Sandbox] Process order. (Serial=3103, Empire=0, Order=Order OrderEnqueueTechnology)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:53:14:228None[Sandbox] Process order. (Serial=3104, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:53:15:233None[Sandbox] Process order. (Serial=3105, Empire=0, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:53:15:334None[Sandbox] Process order. (Serial=3106, Empire=-1, Order=Order OrderWaitForOrderReplication)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:53:16:223NoneAI Synchronization took 698ms at frame 5308 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

15:53:16:242NoneMetadata 'dlc_names' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:53:16:242NoneMetadata 'rmc0' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:53:16:242NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:53:16:644None[Sandbox] Process order. (Serial=3107, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:53:17:546None[Sandbox] Process order. (Serial=3108, Empire=0, Order=Order='OrderGoTo', Entity=#2760, AdditionalFlags='IgnoreFogOfWar', Path='[36, 22] --> [36, 23] --> [37, 24] --> [37, 25]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:53:17:547None[Sandbox] Process order. (Serial=3109, Empire=0, Order=Order='OrderGoTo', Entity=#2994, AdditionalFlags='IgnoreFogOfWar', Path='[82, 32] --> [82, 33] --> [83, 33]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:53:17:547None[Sandbox] Process order. (Serial=3110, Empire=0, Order=Order='OrderGoTo', Entity=#4674, AdditionalFlags='IgnoreFogOfWar', Path='[79, 33] --> [80, 33] --> [81, 33]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:53:17:556None[Sandbox] Process order. (Serial=3111, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:53:17:561None[Sandbox] Process order. (Serial=3112, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:53:17:565None[Sandbox] Process order. (Serial=3113, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:53:17:586None[Sandbox] Process order. (Serial=3114, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '1932' Constructible: 'LandUnit_Era3_Common_Knights' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:53:17:587None[Sandbox] Process order. (Serial=3115, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:53:17:589None[Sandbox] Process order. (Serial=3116, Empire=1, Order=Order OrderSplitArmy)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:53:17:593None[Sandbox] Process order. (Serial=3117, Empire=1, Order=Order='OrderGoTo', Entity=#3491, AdditionalFlags='IgnoreFogOfWar', Path='[82, 9] --> [81, 9] --> [81, 8] --> [80, 7]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:53:17:594None[Sandbox] Process order. (Serial=3118, Empire=1, Order=Order='OrderGoTo', Entity=#7063, AdditionalFlags='IgnoreFogOfWar', Path='[88, 13] --> [87, 13] --> [86, 13] --> [86, 12]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:53:17:595None[Sandbox] Process order. (Serial=3119, Empire=1, Order=Order='OrderGoTo', Entity=#6552, AdditionalFlags='IgnoreFogOfWar', Path='[88, 9] --> [88, 8] --> [87, 8] --> [86, 8]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:53:17:606None[Sandbox] Process order. (Serial=3120, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:53:17:611None[Sandbox] Process order. (Serial=3121, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:53:17:614None[Sandbox] Process order. (Serial=3122, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:53:17:620None[Sandbox] Process order. (Serial=3123, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '1011' Constructible: 'Extension_Base_PublicOrder' Position: '[99, 26]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:53:17:630None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Byzantium #7310 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

15:53:17:656None[Sandbox] Process order. (Serial=3124, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '3098' Constructible: 'Repeatable_PublicOrder' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:53:17:657None[Sandbox] Process order. (Serial=3125, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1791' Constructible: 'Infrastructure_Military_Family02_02' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:53:17:658None[Sandbox] Process order. (Serial=3126, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1095' Constructible: 'Infrastructure_PublicOrder_Family02_02' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:53:17:658None[Sandbox] Process order. (Serial=3127, Empire=2, Order=Order OrderClaimArtificialWonder)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:53:17:659None[Sandbox] Process order. (Serial=3128, Empire=2, Order=Order OrderBuyoutAvailableConstruction. Settlement=1095, Constructible=LandUnit_Era3_Common_Spies, Position=[-1, -1], Currency=Money)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:53:17:661None[Sandbox] Process order. (Serial=3129, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:53:17:661None[Sandbox] Process order. (Serial=3130, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:53:17:662None[Sandbox] Process order. (Serial=3131, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:53:17:662None[Sandbox] Process order. (Serial=3132, Empire=2, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:53:17:662None[Sandbox] Process order. (Serial=3133, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 9]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:53:17:667None[Sandbox] Process order. (Serial=3134, Empire=2, Order=Order='OrderGoTo', Entity=#5367, AdditionalFlags='IgnoreFogOfWar', Path='[52, 8] --> [51, 9] --> [50, 9] --> [50, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:53:17:667None[Sandbox] Process order. (Serial=3135, Empire=2, Order=Order='OrderGoTo', Entity=#6726, AdditionalFlags='IgnoreFogOfWar', Path='[36, 22] --> [36, 23] --> [37, 24] --> [36, 25] --> [36, 26]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:53:17:669None[Sandbox] Process order. (Serial=3136, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:53:17:677None[Sandbox] Process order. (Serial=3137, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:53:17:698None[Sandbox] Process order. (Serial=3138, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:53:17:699None[Sandbox] Process order. (Serial=3139, Empire=3, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:53:17:699None[Sandbox] Process order. (Serial=3140, Empire=3, Order=Order OrderActivateCivic)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:53:17:701None[Sandbox] Process order. (Serial=3141, Empire=3, Order=Order='OrderGoTo', Entity=#7046, AdditionalFlags='IgnoreFogOfWar', Path='[34, 44] --> [33, 43] --> [33, 42] --> [32, 41] --> [33, 40] --> [33, 39] --> [34, 38]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:53:17:702None[Sandbox] Process order. (Serial=3142, Empire=3, Order=Order='OrderGoTo', Entity=#7066, AdditionalFlags='IgnoreFogOfWar', Path='[53, 57]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:53:17:709None[Sandbox] Process order. (Serial=3143, Empire=3, Order=Order='OrderGoTo', Entity=#6874, AdditionalFlags='IgnoreFogOfWar', Path='[53, 50] --> [53, 49]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:53:17:710None[Sandbox] Process order. (Serial=3144, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:53:17:714None[Sandbox] Process order. (Serial=3145, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:53:17:729None[Sandbox] Process order. (Serial=3146, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:53:17:733None[Sandbox] Process order. (Serial=3147, Empire=5, Order=Order='OrderGoTo', Entity=#6530, AdditionalFlags='IgnoreFogOfWar', Path='[77, 64] --> [78, 64] --> [78, 63] --> [79, 62]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:53:17:739None[Sandbox] Process order. (Serial=3148, Empire=5, Order=Order='OrderGoTo', Entity=#5358, AdditionalFlags='IgnoreFogOfWar', Path='[82, 59] --> [83, 58] --> [83, 57]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:53:17:740None[Sandbox] Process order. (Serial=3149, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:53:17:749None[Sandbox] Process order. (Serial=3150, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:53:17:768None[Sandbox] Process order. (Serial=3151, Empire=8, Order=Order='OrderGoTo', Entity=#2857, AdditionalFlags='IgnoreFogOfWar', Path='[81, 63] --> [82, 63] --> [83, 63]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:53:17:779None[Sandbox] Process order. (Serial=3152, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:53:17:789None[Sandbox] Process order. (Serial=3153, Empire=9, Order=Order='OrderGoTo', Entity=#7021, AdditionalFlags='IgnoreFogOfWar', Path='[76, 66] --> [76, 65]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:53:17:799None[Sandbox] Process order. (Serial=3154, Empire=9, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:53:17:815None[Sandbox] Process order. (Serial=3155, Empire=4, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:53:17:815None[Sandbox] Process order. (Serial=3156, Empire=6, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:53:17:816None[Sandbox] Process order. (Serial=3157, Empire=7, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:53:17:816None[Sandbox] Process order. (Serial=3158, Empire=72, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:53:17:859None[Sandbox] Process order. (Serial=3159, Empire=1, Order=Order OrderBuyoutAvailableConstruction. Settlement=1932, Constructible=LandUnit_Era3_Byzantium_VarangianGuards, Position=[-1, -1], Currency=Money)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:53:17:869None[Sandbox] Process order. (Serial=3160, Empire=1, Order=Order='OrderGoTo', Entity=#7139, AdditionalFlags='IgnoreFogOfWar', Path='[94, 33] --> [95, 32] --> [94, 31] --> [94, 30]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:53:17:869None[Sandbox] Process order. (Serial=3161, Empire=1, Order=Order='OrderGoTo', Entity=#4693, AdditionalFlags='IgnoreFogOfWar', Path='[96, 21] --> [97, 20] --> [98, 20] --> [98, 19]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:53:17:870None[Sandbox] Process order. (Serial=3162, Empire=1, Order=Order='OrderGoTo', Entity=#7310, AdditionalFlags='IgnoreFogOfWar', Path='[95, 32] --> [94, 31] --> [95, 30]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:53:17:879None[Sandbox] Process order. (Serial=3163, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:53:17:883None[Sandbox] Process order. (Serial=3164, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:53:17:886None[Sandbox] Process order. (Serial=3165, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:53:17:910None[Sandbox] Process order. (Serial=3166, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:53:17:911None[Sandbox] Process order. (Serial=3167, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:53:17:912None[Sandbox] Process order. (Serial=3168, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:53:17:921None[Sandbox] Process order. (Serial=3169, Empire=2, Order=Order='OrderGoTo', Entity=#7148, AdditionalFlags='IgnoreFogOfWar', Path='[35, 31] --> [35, 32] --> [35, 33] --> [35, 34] --> [34, 35]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:53:17:922None[Sandbox] Process order. (Serial=3170, Empire=2, Order=Order='OrderGoTo', Entity=#7149, AdditionalFlags='IgnoreFogOfWar', Path='[36, 17] --> [36, 18] --> [36, 19] --> [36, 20] --> [35, 21]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:53:17:930None[Sandbox] Process order. (Serial=3171, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:53:17:934None[Sandbox] Process order. (Serial=3172, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:53:17:938None[Sandbox] Process order. (Serial=3173, Empire=2, Order=Order OrderStartEmpireWideConstruction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:53:17:971None[Sandbox] Process order. (Serial=3174, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:53:17:971None[Sandbox] Process order. (Serial=3175, Empire=3, Order=Order='OrderGoTo', Entity=#6937, AdditionalFlags='IgnoreFogOfWar', Path='[55, 60] --> [56, 60]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:53:17:981None[Sandbox] Process order. (Serial=3176, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:53:18:062None[Sandbox] Process order. (Serial=3177, Empire=1, Order=Order OrderSetTradeResourceAccessCount)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:53:18:064None[Sandbox] Process order. (Serial=3178, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:53:18:102None[Sandbox] Process order. (Serial=3179, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:53:18:102None[Sandbox] Process order. (Serial=3180, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:53:18:103None[Sandbox] Process order. (Serial=3181, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 8]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:53:18:111None[Sandbox] Process order. (Serial=3182, Empire=2, Order=Order='OrderGoTo', Entity=#6726, AdditionalFlags='IgnoreFogOfWar', Path='[37, 22] --> [37, 23]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:53:18:121None[Sandbox] Process order. (Serial=3183, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:53:18:261None[Sandbox] Process order. (Serial=3184, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:53:18:302None[Sandbox] Process order. (Serial=3185, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:53:18:562None[Sandbox] Process order. (Serial=3186, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:53:18:578None[Sandbox] Process order. (Serial=3187, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:53:18:583None[Sandbox] Process order. (Serial=3188, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:53:18:612None[Sandbox] Process order. (Serial=3189, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:53:18:629None[Sandbox] Process order. (Serial=3190, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:53:18:634None[Sandbox] Process order. (Serial=3191, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:53:18:673None[Sandbox] Process order. (Serial=3192, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:53:18:683None[Sandbox] Process order. (Serial=3193, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:53:18:722None[Sandbox] Process order. (Serial=3194, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:53:18:733None[Sandbox] Process order. (Serial=3195, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:53:18:743None[Sandbox] Process order. (Serial=3196, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:53:18:753None[Sandbox] Process order. (Serial=3197, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:53:18:783None[Sandbox] Process order. (Serial=3198, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:53:18:814None[Sandbox] Process order. (Serial=3199, Empire=9, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:53:18:884None[Sandbox] Process order. (Serial=3200, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:53:18:894None[Sandbox] Process order. (Serial=3201, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:53:18:899None[Sandbox] Process order. (Serial=3202, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:53:18:934None[Sandbox] Process order. (Serial=3203, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:53:18:943None[Sandbox] Process order. (Serial=3204, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:53:18:985None[Sandbox] Process order. (Serial=3205, Empire=9, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:53:18:994None[Sandbox] Process order. (Serial=3206, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:53:19:135None[Sandbox] Process order. (Serial=3207, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:53:19:139None[Sandbox] Process order. (Serial=3208, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 9]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:53:19:165None[Sandbox] Process order. (Serial=3209, Empire=3, Order=Order='OrderGoTo', Entity=#6874, AdditionalFlags='IgnoreFogOfWar', Path='[54, 50] --> [54, 51]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:53:19:194None[Sandbox] Process order. (Serial=3210, Empire=9, Order=Order='OrderGoTo', Entity=#7021, AdditionalFlags='IgnoreFogOfWar', Path='[76, 64] --> [77, 64]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:53:19:248None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_RapaNui #5367 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

15:53:19:315None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Byzantium #7139 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

15:53:19:568None[Sandbox] Process order. (Serial=3211, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:53:19:598None[Sandbox] Process order. (Serial=3212, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:53:19:630None[Sandbox] Process order. (Serial=3213, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:53:19:652None[Sandbox] Process order. (Serial=3214, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:53:19:669None[Sandbox] Process order. (Serial=3215, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:53:19:691None[Sandbox] Process order. (Serial=3216, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:53:19:696None[Sandbox] Process order. (Serial=3217, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:53:19:730None[Sandbox] Process order. (Serial=3218, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:53:19:734None[Sandbox] Process order. (Serial=3219, Empire=1, Order=Order='OrderGoTo', Entity=#6649, AdditionalFlags='IgnoreFogOfWar', Path='[94, 17] --> [93, 17] --> [93, 16] --> [92, 16]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:53:19:740None[Sandbox] Process order. (Serial=3220, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:53:19:745None[Sandbox] Process order. (Serial=3221, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:53:19:761None[Sandbox] Process order. (Serial=3222, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:53:19:763None[Sandbox] Process order. (Serial=3223, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:53:19:792None[Sandbox] Process order. (Serial=3224, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:53:19:827None[Sandbox] Process order. (Serial=3225, Empire=9, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:53:19:893None[Sandbox] Process order. (Serial=3226, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:53:19:903None[Sandbox] Process order. (Serial=3227, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:53:19:907None[Sandbox] Process order. (Serial=3228, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:53:19:943None[Sandbox] Process order. (Serial=3229, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:53:19:952None[Sandbox] Process order. (Serial=3230, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:53:19:982None[Sandbox] Process order. (Serial=3231, Empire=0, Order=Order OrderAcknowledgeTransactions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:53:20:002None[Sandbox] Process order. (Serial=3232, Empire=3, Order=Order='OrderGoTo', Entity=#7066, AdditionalFlags='IgnoreFogOfWar', Path='[54, 58] --> [54, 59] --> [55, 60]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:53:20:014None[Sandbox] Process order. (Serial=3233, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:53:20:046None[Sandbox] Process order. (Serial=3234, Empire=8, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:53:20:164None[Sandbox] Process order. (Serial=3235, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 8]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:53:20:633None[Sandbox] Process order. (Serial=3236, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:53:20:663None[Sandbox] Process order. (Serial=3237, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:53:20:708None[Sandbox] Process order. (Serial=3238, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:53:20:714None[Sandbox] Process order. (Serial=3239, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:53:20:739None[Sandbox] Process order. (Serial=3240, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:53:20:748None[Sandbox] Process order. (Serial=3241, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:53:20:759None[Sandbox] Process order. (Serial=3242, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:53:20:768None[Sandbox] Process order. (Serial=3243, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:53:20:840None[Sandbox] Process order. (Serial=3244, Empire=9, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:53:20:910None[Sandbox] Process order. (Serial=3245, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:53:20:921None[Sandbox] Process order. (Serial=3246, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:53:20:951None[Sandbox] Process order. (Serial=3247, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:53:20:961None[Sandbox] Process order. (Serial=3248, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:53:21:025None[Sandbox] Process order. (Serial=3249, Empire=9, Order=Order OrderArmySettle: ArmyGuid=#7021, ActionGuid=#0)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:53:21:029None[Sandbox] Process order. (Serial=3250, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:53:21:059None[Sandbox] Process order. (Serial=3251, Empire=5, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:53:21:177None[Sandbox] Process order. (Serial=3252, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 9]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:53:21:177None[Sandbox] Process order. (Serial=3253, Empire=2, Order=Order='OrderGoTo', Entity=#7056, AdditionalFlags='IgnoreFogOfWar', Path='[42, 13] --> [41, 13] --> [40, 13] --> [40, 14] --> [39, 15]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:53:21:188None[Sandbox] Process order. (Serial=3254, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:53:21:216None[Sandbox] Process order. (Serial=3255, Empire=3, Order=Order='OrderGoTo', Entity=#7066, AdditionalFlags='IgnoreFogOfWar', Path='[54, 58]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:53:21:278None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_RapaNui #6726 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

15:53:21:711None[Sandbox] Process order. (Serial=3256, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:53:21:741None[Sandbox] Process order. (Serial=3257, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:53:21:751None[Sandbox] Process order. (Serial=3258, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:53:21:964None[Sandbox] Process order. (Serial=3259, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:53:21:974None[Sandbox] Process order. (Serial=3260, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:53:22:037None[Sandbox] Process order. (Serial=3261, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:53:22:081None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_RapaNui #5367 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

15:53:22:166None[Sandbox] Process order. (Serial=3262, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 8]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:53:22:199None[Sandbox] Process order. (Serial=3263, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:53:22:249None[Sandbox] Process order. (Serial=3264, Empire=0, Order=Order='OrderDiplomaticAction', Action='RefuseDemands', OtherEmpire=#3.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:53:22:350None[Sandbox] Process order. (Serial=3265, Empire=0, Order=Order OrderAcknowledgeTransactions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:53:22:390None[Sandbox] Process order. (Serial=3266, Empire=3, Order=Order='OrderDiplomaticAction', Action='WithdrawDemands', OtherEmpire=#0.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:53:22:393None[Sandbox] Process order. (Serial=3267, Empire=3, Order=Order OrderExecuteGrievanceAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:53:22:394None[Sandbox] Process order. (Serial=3268, Empire=3, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:53:22:440None[Sandbox] Process order. (Serial=3269, Empire=0, Order=Order OrderAcknowledgeTransactions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:53:22:450None[Sandbox] Process order. (Serial=3270, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:53:22:450None[Sandbox] Process order. (Serial=3271, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:53:22:582None[Sandbox] Process order. (Serial=3272, Empire=3, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:53:22:722None[Sandbox] Process order. (Serial=3273, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:53:22:732None[Sandbox] Process order. (Serial=3274, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:53:22:752None[Sandbox] Process order. (Serial=3275, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:53:22:763None[Sandbox] Process order. (Serial=3276, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:53:22:803None[Sandbox] Process order. (Serial=3277, Empire=3, Order=Order OrderBuyoutAvailableConstruction. Settlement=1108, Constructible=LandUnit_Era2_Common_Horsemen, Position=[-1, -1], Currency=Money)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:53:22:984None[Sandbox] Process order. (Serial=3278, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:53:23:007None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_HolyRomanEmpire #7066 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

15:53:23:015None[Sandbox] Process order. (Serial=3279, Empire=1, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:53:23:175None[Sandbox] Process order. (Serial=3280, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 9]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:53:23:204None[Sandbox] Process order. (Serial=3281, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:53:23:209None[Sandbox] Process order. (Serial=3282, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:53:23:729None[Sandbox] Process order. (Serial=3283, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:53:23:769None[Sandbox] Process order. (Serial=3284, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:53:24:020None[Sandbox] Process order. (Serial=3285, Empire=3, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:53:24:170None[Sandbox] Process order. (Serial=3286, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 8]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:53:24:211None[Sandbox] Process order. (Serial=3287, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:53:24:732None[Sandbox] Process order. (Serial=3288, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:53:25:220None[Sandbox] Process order. (Serial=3289, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:53:25:422None[Sandbox] Process order. (Serial=3290, Empire=2, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:53:26:487None[Sandbox] Process order. (Serial=3291, Empire=0, Order=Order='OrderGoToAndMerge', Entity=#7151, path='[56, 57] --> [57, 58] --> [57, 59] --> [57, 60]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:53:26:497None[Sandbox] Process order. (Serial=3292, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:53:27:501None[Sandbox] Process order. (Serial=3293, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:53:28:516None[Sandbox] Process order. (Serial=3294, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:53:29:521None[Sandbox] Process order. (Serial=3295, Empire=0, Order=Order OrderTransferUnits)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:53:29:524None[Sandbox] Process order. (Serial=3296, Empire=0, Order=Order='OrderGoToAndStealTrade', Entity=#5084, path='[55, 57] --> [56, 58]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:53:29:544None[Sandbox] Process order. (Serial=3297, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:53:30:551None[Sandbox] Process order. (Serial=3298, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:53:31:404None[Sandbox] Process order. (Serial=3299, Empire=3, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:53:31:556None[Sandbox] Process order. (Serial=3300, Empire=0, Order=Order OrderStealTrade)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:53:32:340None[Sandbox] Process order. (Serial=3301, Empire=0, Order=Order='OrderGoToAndStealTrade', Entity=#4618, path='[50, 57]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:53:32:350None[Sandbox] Process order. (Serial=3302, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:53:33:356None[Sandbox] Process order. (Serial=3303, Empire=0, Order=Order OrderStealTrade)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:53:37:902None[Sandbox] Process order. (Serial=3304, Empire=0, Order=Order='OrderGoTo', Entity=#7137, path='[77, 16] --> [76, 17] --> [76, 18] --> [75, 19] --> [75, 20] --> [74, 21] --> [74, 22] --> [73, 23] --> [73, 24] --> [72, 25] --> [72, 26] --> [71, 27]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:53:37:912None[Sandbox] Process order. (Serial=3305, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:53:38:924None[Sandbox] Process order. (Serial=3306, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:53:39:380None[Sandbox] Process order. (Serial=3307, Empire=0, Order=Order='OrderGoTo', Entity=#7137, path='[76, 18] --> [75, 19] --> [75, 20] --> [74, 21] --> [74, 22] --> [73, 23] --> [73, 24] --> [72, 25] --> [72, 26] --> [71, 27] --> [70, 27] --> [69, 27] --> [68, 27]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:53:39:932None[Sandbox] Process order. (Serial=3308, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:53:40:618None[Sandbox] Process order. (Serial=3309, Empire=0, Order=Order='OrderGoTo', Entity=#2891, path='[67, 25] --> [67, 24] --> [67, 23] --> [68, 22]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:53:40:628None[Sandbox] Process order. (Serial=3310, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:53:40:940None[Sandbox] Process order. (Serial=3311, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:53:43:051None[Sandbox] Process order. (Serial=3312, Empire=0, Order=Order='OrderGoTo', Entity=#2891, path='[67, 24]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:53:43:061None[Sandbox] Process order. (Serial=3313, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:53:44:981None[Sandbox] Process order. (Serial=3314, Empire=0, Order=Order='OrderGoTo', Entity=#2891, path='[68, 24]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:53:44:991None[Sandbox] Process order. (Serial=3315, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:53:45:082None[Sandbox] Process order. (Serial=3316, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:53:45:082None[Sandbox] Process order. (Serial=3317, Empire=0, Order=Order OrderChangeNotificationFlags)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:53:48:025None[Sandbox] Process order. (Serial=3318, Empire=0, Order=Order='OrderGoTo', Entity=#2891, path='[68, 23]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:53:48:036None[Sandbox] Process order. (Serial=3319, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:53:52:597NoneInvalid Target (0, -1, )

Amplitude.Mercury.UI.Tooltips.DistrictPlacementBreakdownTooltipBrick:Bind(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:53:52:992NoneInvalid Target (0, -1, )

Amplitude.Mercury.UI.Tooltips.DistrictPlacementBreakdownTooltipBrick:Bind(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:53:53:091NoneInvalid Target (0, -1, )

Amplitude.Mercury.UI.Tooltips.DistrictPlacementBreakdownTooltipBrick:Bind(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:53:59:640None[Sandbox] Process order. (Serial=3320, Empire=0, Order=Order='OrderGoTo', Entity=#2891, path='[68, 24] --> [67, 25] --> [67, 26] --> [66, 27] --> [66, 28]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:53:59:650None[Sandbox] Process order. (Serial=3321, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:54:17:386None[Sandbox] Process order. (Serial=3322, Empire=0, Order=Order OrderEnqueueConstructible, Settlement: '5957' Constructible: 'Extension_ArtificialWonderParticipation_Era2_Colosseum' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:54:21:403None[Sandbox] Process order. (Serial=3323, Empire=0, Order=Order OrderStealTrade)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:54:34:133None[Sandbox] Process order. (Serial=3324, Empire=0, Order=Order OrderRansack)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:54:34:243None[Sandbox] Process order. (Serial=3325, Empire=3, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:55:01:773None[Sandbox] Process order. (Serial=3326, Empire=0, Order=Order OrderSplitArmy)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:55:02:908None[Sandbox] Process order. (Serial=3327, Empire=0, Order=Order='OrderGoTo', Entity=#7325, path='[78, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:55:02:919None[Sandbox] Process order. (Serial=3328, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:55:04:522None[Sandbox] Process order. (Serial=3329, Empire=0, Order=Order OrderStealTrade)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:55:09:534None[Sandbox] Process order. (Serial=3330, Empire=0, Order=Order OrderChangeEntityAwakeState)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:55:11:326None[Sandbox] Process order. (Serial=3331, Empire=0, Order=Order OrderFurtherActions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:55:11:334None[Sandbox] Process order. (Serial=3332, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:55:11:339None[Sandbox] Process order. (Serial=3333, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:55:11:343None[Sandbox] Process order. (Serial=3334, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:55:11:445None[Sandbox] Process order. (Serial=3335, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:55:12:342None[Sandbox] Process order. (Serial=3336, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:55:12:347None[Sandbox] Process order. (Serial=3337, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:55:12:365None[Sandbox] Process order. (Serial=3338, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:55:12:452None[Sandbox] Process order. (Serial=3339, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:55:13:349None[Sandbox] Process order. (Serial=3340, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:55:14:352None[Sandbox] Process order. (Serial=3341, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:55:15:253None[Sandbox] Process order. (Serial=3342, Empire=0, Order=Order='OrderGoTo', Entity=#3478, path='[74, 55] --> [75, 55] --> [76, 54] --> [76, 53] --> [75, 53]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:55:15:263None[Sandbox] Process order. (Serial=3343, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:55:15:354None[Sandbox] Process order. (Serial=3344, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:55:16:270None[Sandbox] Process order. (Serial=3345, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:55:17:280None[Sandbox] Process order. (Serial=3346, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:55:18:652None[Sandbox] Process order. (Serial=3347, Empire=0, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:55:18:763None[Sandbox] Process order. (Serial=3348, Empire=-1, Order=Order OrderWaitForOrderReplication)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:55:19:670NoneAI Synchronization took 692ms at frame 5718 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

15:55:19:770NoneMetadata 'dlc_names' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:55:19:770NoneMetadata 'rmc0' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:55:19:770NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:55:20:156None[Sandbox] Process order. (Serial=3349, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:55:20:992None[Sandbox] Process order. (Serial=3350, Empire=0, Order=Order='OrderGoTo', Entity=#2760, AdditionalFlags='IgnoreFogOfWar', Path='[36, 23] --> [37, 24] --> [38, 24] --> [38, 25]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:55:20:993None[Sandbox] Process order. (Serial=3351, Empire=0, Order=Order='OrderGoTo', Entity=#4674, AdditionalFlags='IgnoreFogOfWar', Path='[80, 33] --> [79, 33] --> [78, 33]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:55:20:994None[Sandbox] Process order. (Serial=3352, Empire=0, Order=Order='OrderGoTo', Entity=#2994, AdditionalFlags='IgnoreFogOfWar', Path='[82, 33] --> [81, 33] --> [80, 33]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:55:21:001None[Sandbox] Process order. (Serial=3353, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:55:21:005None[Sandbox] Process order. (Serial=3354, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:55:21:009None[Sandbox] Process order. (Serial=3355, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:55:21:033None[Sandbox] Process order. (Serial=3356, Empire=1, Order=Order OrderSettlementBanishPopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:55:21:034None[Sandbox] Process order. (Serial=3357, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '1932' Constructible: 'Repeatable_PublicOrder' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:55:21:035None[Sandbox] Process order. (Serial=3358, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:55:21:036None[Sandbox] Process order. (Serial=3359, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:55:21:037None[Sandbox] Process order. (Serial=3360, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:55:21:038None[Sandbox] Process order. (Serial=3361, Empire=1, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:55:21:038None[Sandbox] Process order. (Serial=3362, Empire=1, Order=Order OrderSettlementBanishPopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:55:21:042None[Sandbox] Process order. (Serial=3363, Empire=1, Order=Order='OrderGoTo', Entity=#4693, AdditionalFlags='IgnoreFogOfWar', Path='[99, 18] --> [98, 18] --> [97, 17] --> [96, 17]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:55:21:043None[Sandbox] Process order. (Serial=3364, Empire=1, Order=Order='OrderGoTo', Entity=#7310, AdditionalFlags='IgnoreFogOfWar', Path='[94, 29] --> [95, 28] --> [94, 27] --> [94, 26]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:55:21:044None[Sandbox] Process order. (Serial=3365, Empire=1, Order=Order='OrderDiplomaticAction', Action='ProposeMilitaryAgreement', OtherEmpire=#3.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:55:21:045None[Sandbox] Process order. (Serial=3366, Empire=1, Order=Order='OrderGoTo', Entity=#3491, AdditionalFlags='IgnoreFogOfWar', Path='[80, 6] --> [79, 6] --> [78, 6]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:55:21:045None[Sandbox] Process order. (Serial=3367, Empire=1, Order=Order='OrderGoTo', Entity=#7139, AdditionalFlags='IgnoreFogOfWar', Path='[93, 29]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:55:21:046None[Sandbox] Process order. (Serial=3368, Empire=1, Order=Order='OrderGoTo', Entity=#7063, AdditionalFlags='IgnoreFogOfWar', Path='[85, 11] --> [84, 11] --> [83, 11] --> [82, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:55:21:047None[Sandbox] Process order. (Serial=3369, Empire=1, Order=Order='OrderGoTo', Entity=#6552, AdditionalFlags='IgnoreFogOfWar', Path='[85, 9] --> [84, 9] --> [83, 9] --> [82, 9]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:55:21:063None[Sandbox] Process order. (Serial=3370, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:55:21:067None[Sandbox] Process order. (Serial=3371, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:55:21:072None[Sandbox] Process order. (Serial=3372, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:55:21:076None[Sandbox] Process order. (Serial=3373, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:55:21:080None[Sandbox] Process order. (Serial=3374, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:55:21:084None[Sandbox] Process order. (Serial=3375, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:55:21:089None[Sandbox] Process order. (Serial=3376, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '3088' Constructible: 'Extension_Base_Science' Position: '[100, 35]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:55:21:122None[Sandbox] Process order. (Serial=3377, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1095' Constructible: 'LandUnit_Era3_Common_Spies' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:55:21:123None[Sandbox] Process order. (Serial=3378, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1791' Constructible: 'Extension_ArtificialWonderParticipation_Era3_ForbiddenCity' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:55:21:124None[Sandbox] Process order. (Serial=3379, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:55:21:126None[Sandbox] Process order. (Serial=3380, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:55:21:126None[Sandbox] Process order. (Serial=3381, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:55:21:127None[Sandbox] Process order. (Serial=3382, Empire=2, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:55:21:127None[Sandbox] Process order. (Serial=3383, Empire=2, Order=Order OrderBuyoutConstructionByGuid, Settlement: '3098', Construction: '962'))

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:55:21:129None[Sandbox] Process order. (Serial=3384, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 9]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:55:21:130None[Sandbox] Process order. (Serial=3385, Empire=2, Order=Order OrderSplitArmy)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:55:21:135None[Sandbox] Process order. (Serial=3386, Empire=2, Order=Order='OrderGoTo', Entity=#7149, AdditionalFlags='IgnoreFogOfWar', Path='[36, 22] --> [36, 23] --> [37, 24] --> [38, 24] --> [38, 25]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:55:21:136None[Sandbox] Process order. (Serial=3387, Empire=2, Order=Order='OrderGoTo', Entity=#6726, AdditionalFlags='IgnoreFogOfWar', Path='[37, 24] --> [36, 25] --> [36, 26] --> [35, 27] --> [36, 28]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:55:21:137None[Sandbox] Process order. (Serial=3388, Empire=2, Order=Order='OrderGoTo', Entity=#7056, AdditionalFlags='IgnoreFogOfWar', Path='[39, 16] --> [38, 17] --> [38, 18] --> [37, 18]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:55:21:151None[Sandbox] Process order. (Serial=3389, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:55:21:155None[Sandbox] Process order. (Serial=3390, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:55:21:160None[Sandbox] Process order. (Serial=3391, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:55:21:172None[Sandbox] Process order. (Serial=3392, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '2039' Constructible: 'LandUnit_Era3_Common_Pikemen' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:55:21:172None[Sandbox] Process order. (Serial=3393, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '2039' Constructible: 'LandUnit_Era3_Common_Pikemen' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:55:21:173None[Sandbox] Process order. (Serial=3394, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '2039' Constructible: 'LandUnit_Era2_Common_Horsemen' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:55:21:173None[Sandbox] Process order. (Serial=3395, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:55:21:174None[Sandbox] Process order. (Serial=3396, Empire=3, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:55:21:174None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_RapaNui #7332 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

15:55:21:175None[Sandbox] Process order. (Serial=3397, Empire=3, Order=Order='OrderGoTo', Entity=#6874, AdditionalFlags='IgnoreFogOfWar', Path='[55, 52] --> [55, 53] --> [56, 53] --> [57, 54]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:55:21:175None[Sandbox] Process order. (Serial=3398, Empire=3, Order=Order='OrderGoTo', Entity=#7066, AdditionalFlags='IgnoreFogOfWar', Path='[53, 57]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:55:21:176None[Sandbox] Process order. (Serial=3399, Empire=3, Order=Order='OrderGoTo', Entity=#7324, AdditionalFlags='IgnoreFogOfWar', Path='[41, 56] --> [40, 56] --> [39, 55] --> [39, 54] --> [39, 53] --> [39, 52] --> [38, 51]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:55:21:177None[Sandbox] Process order. (Serial=3400, Empire=3, Order=Order='OrderGoTo', Entity=#7046, AdditionalFlags='IgnoreFogOfWar', Path='[35, 38] --> [36, 38] --> [36, 39] --> [37, 38] --> [38, 38] --> [39, 38]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:55:21:177None[Sandbox] Process order. (Serial=3401, Empire=3, Order=Order='OrderGoTo', Entity=#6937, AdditionalFlags='IgnoreFogOfWar', Path='[57, 60] --> [58, 60]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:55:21:181None[Sandbox] Process order. (Serial=3402, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:55:21:187None[Sandbox] Process order. (Serial=3403, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:55:21:192None[Sandbox] Process order. (Serial=3404, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:55:21:197None[Sandbox] Process order. (Serial=3405, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:55:21:244None[Sandbox] Process order. (Serial=3406, Empire=8, Order=Order='OrderGoTo', Entity=#2857, AdditionalFlags='IgnoreFogOfWar', Path='[83, 63] --> [84, 64] --> [83, 65]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:55:21:252None[Sandbox] Process order. (Serial=3407, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:55:21:262None[Sandbox] Process order. (Serial=3408, Empire=9, Order=Order='OrderGoTo', Entity=#7021, AdditionalFlags='IgnoreFogOfWar', Path='[76, 64] --> [76, 65] --> [77, 66] --> [77, 67]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:55:21:272None[Sandbox] Process order. (Serial=3409, Empire=9, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:55:21:288None[Sandbox] Process order. (Serial=3410, Empire=4, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:55:21:289None[Sandbox] Process order. (Serial=3411, Empire=5, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:55:21:289None[Sandbox] Process order. (Serial=3412, Empire=6, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:55:21:289None[Sandbox] Process order. (Serial=3413, Empire=7, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:55:21:290None[Sandbox] Process order. (Serial=3414, Empire=72, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:55:21:333None[Sandbox] Process order. (Serial=3415, Empire=1, Order=Order OrderBuyoutConstructionByGuid, Settlement: '1011', Construction: '961'))

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:55:21:346None[Sandbox] Process order. (Serial=3416, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:55:21:347None[Sandbox] Process order. (Serial=3417, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:55:21:347None[Sandbox] Process order. (Serial=3418, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:55:21:383None[Sandbox] Process order. (Serial=3419, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '3098' Constructible: 'Extension_ArtificialWonderParticipation_Era3_ForbiddenCity' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:55:21:383None[Sandbox] Process order. (Serial=3420, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:55:21:384None[Sandbox] Process order. (Serial=3421, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:55:21:384None[Sandbox] Process order. (Serial=3422, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:55:21:385None[Sandbox] Process order. (Serial=3423, Empire=2, Order=Order OrderTransferUnits)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:55:21:412None[Sandbox] Process order. (Serial=3424, Empire=3, Order=Order OrderRemoveConstructionByGuid)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:55:21:412None[Sandbox] Process order. (Serial=3425, Empire=3, Order=Order='OrderDiplomaticAction', Action='IgnoreAgreement', OtherEmpire=#1.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:55:21:417None[Sandbox] Process order. (Serial=3426, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:55:21:432None[Sandbox] Process order. (Serial=3427, Empire=5, Order=Order='OrderGoTo', Entity=#5358, AdditionalFlags='IgnoreFogOfWar', Path='[83, 58] --> [82, 59] --> [83, 60]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:55:21:445None[Sandbox] Process order. (Serial=3428, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:55:21:533None[Sandbox] Process order. (Serial=3429, Empire=1, Order=Order OrderExecuteGrievanceAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:55:21:536None[Sandbox] Process order. (Serial=3430, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:55:21:552None[Sandbox] Process order. (Serial=3431, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '1011' Constructible: 'Extension_Base_PublicOrder' Position: '[96, 22]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:55:21:593None[Sandbox] Process order. (Serial=3432, Empire=2, Order=Order OrderRemoveConstructionByGuid)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:55:21:593None[Sandbox] Process order. (Serial=3433, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 8]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:55:21:602None[Sandbox] Process order. (Serial=3434, Empire=2, Order=Order='OrderGoTo', Entity=#7149, AdditionalFlags='IgnoreFogOfWar', Path='[35, 22] --> [34, 23] --> [35, 24] --> [35, 25] --> [36, 25]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:55:21:612None[Sandbox] Process order. (Serial=3435, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1095' Constructible: 'LandUnit_Era3_Common_Spies' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:55:21:614None[Sandbox] Process order. (Serial=3436, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:55:21:653None[Sandbox] Process order. (Serial=3437, Empire=3, Order=Order='OrderGoTo', Entity=#6937, AdditionalFlags='IgnoreFogOfWar', Path='[56, 61]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:55:21:663None[Sandbox] Process order. (Serial=3438, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:55:21:772None[Sandbox] Process order. (Serial=3439, Empire=2, Order=Order OrderSplitArmy)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:55:21:845None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_RapaNui #7337 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

15:55:22:012None[Sandbox] Process order. (Serial=3440, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:55:22:016None[Sandbox] Process order. (Serial=3441, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:55:22:021None[Sandbox] Process order. (Serial=3442, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:55:22:072None[Sandbox] Process order. (Serial=3443, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:55:22:077None[Sandbox] Process order. (Serial=3444, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:55:22:099None[Sandbox] Process order. (Serial=3445, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:55:22:102None[Sandbox] Process order. (Serial=3446, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:55:22:107None[Sandbox] Process order. (Serial=3447, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:55:22:162None[Sandbox] Process order. (Serial=3448, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:55:22:167None[Sandbox] Process order. (Serial=3449, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:55:22:172None[Sandbox] Process order. (Serial=3450, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:55:22:192None[Sandbox] Process order. (Serial=3451, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:55:22:196None[Sandbox] Process order. (Serial=3452, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:55:22:204None[Sandbox] Process order. (Serial=3453, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:55:22:264None[Sandbox] Process order. (Serial=3454, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:55:22:283None[Sandbox] Process order. (Serial=3455, Empire=9, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:55:22:413None[Sandbox] Process order. (Serial=3456, Empire=2, Order=Order='OrderGoTo', Entity=#5031, AdditionalFlags='IgnoreFogOfWar', Path='[56, 4] --> [55, 5] --> [55, 6] --> [54, 6] --> [53, 6]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:55:22:423None[Sandbox] Process order. (Serial=3457, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:55:22:452None[Sandbox] Process order. (Serial=3458, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:55:22:603None[Sandbox] Process order. (Serial=3459, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 9]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:55:22:624None[Sandbox] Process order. (Serial=3460, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:55:22:727None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Huns #7324 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

15:55:23:016None[Sandbox] Process order. (Serial=3461, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:55:23:027None[Sandbox] Process order. (Serial=3462, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:55:23:076None[Sandbox] Process order. (Serial=3463, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:55:23:099None[Sandbox] Process order. (Serial=3464, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:55:23:118None[Sandbox] Process order. (Serial=3465, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:55:23:133None[Sandbox] Process order. (Serial=3466, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:55:23:138None[Sandbox] Process order. (Serial=3467, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:55:23:168None[Sandbox] Process order. (Serial=3468, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:55:23:177None[Sandbox] Process order. (Serial=3469, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:55:23:182None[Sandbox] Process order. (Serial=3470, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:55:23:197None[Sandbox] Process order. (Serial=3471, Empire=1, Order=Order='OrderGoTo', Entity=#6649, AdditionalFlags='IgnoreFogOfWar', Path='[91, 16] --> [90, 15] --> [89, 15] --> [89, 14]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:55:23:198None[Sandbox] Process order. (Serial=3472, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:55:23:207None[Sandbox] Process order. (Serial=3473, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:55:23:211None[Sandbox] Process order. (Serial=3474, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:55:23:214None[Sandbox] Process order. (Serial=3475, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:55:23:217None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_RapaNui #7149 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

15:55:23:267None[Sandbox] Process order. (Serial=3476, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:55:23:299None[Sandbox] Process order. (Serial=3477, Empire=9, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:55:23:430None[Sandbox] Process order. (Serial=3478, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:55:23:449None[Sandbox] Process order. (Serial=3479, Empire=2, Order=Order='OrderGoTo', Entity=#7148, AdditionalFlags='IgnoreFogOfWar', Path='[35, 34] --> [35, 33] --> [35, 32] --> [34, 31] --> [35, 30]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:55:23:460None[Sandbox] Process order. (Serial=3480, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:55:23:463None[Sandbox] Process order. (Serial=3481, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:55:23:503None[Sandbox] Process order. (Serial=3482, Empire=8, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:55:23:632None[Sandbox] Process order. (Serial=3483, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 8]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:55:23:633None[Sandbox] Process order. (Serial=3484, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:55:23:672None[Sandbox] Process order. (Serial=3485, Empire=8, Order=Order='OrderGoTo', Entity=#2857, AdditionalFlags='IgnoreFogOfWar', Path='[84, 64] --> [83, 63] --> [82, 63]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:55:24:087None[Sandbox] Process order. (Serial=3486, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:55:24:117None[Sandbox] Process order. (Serial=3487, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:55:24:147None[Sandbox] Process order. (Serial=3488, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:55:24:151None[Sandbox] Process order. (Serial=3489, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:55:24:178None[Sandbox] Process order. (Serial=3490, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:55:24:187None[Sandbox] Process order. (Serial=3491, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:55:24:207None[Sandbox] Process order. (Serial=3492, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:55:24:219None[Sandbox] Process order. (Serial=3493, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:55:24:224None[Sandbox] Process order. (Serial=3494, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:55:24:229None[Sandbox] Process order. (Serial=3495, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:55:24:278None[Sandbox] Process order. (Serial=3496, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:55:24:307None[Sandbox] Process order. (Serial=3497, Empire=9, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:55:24:438None[Sandbox] Process order. (Serial=3498, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:55:24:477None[Sandbox] Process order. (Serial=3499, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:55:24:481None[Sandbox] Process order. (Serial=3500, Empire=9, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:55:24:641None[Sandbox] Process order. (Serial=3501, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:55:24:645None[Sandbox] Process order. (Serial=3502, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 9]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:55:25:199None[Sandbox] Process order. (Serial=3503, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:55:25:219None[Sandbox] Process order. (Serial=3504, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:55:25:230None[Sandbox] Process order. (Serial=3505, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:55:25:235None[Sandbox] Process order. (Serial=3506, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:55:25:290None[Sandbox] Process order. (Serial=3507, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:55:25:441None[Sandbox] Process order. (Serial=3508, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:55:25:481None[Sandbox] Process order. (Serial=3509, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:55:25:643None[Sandbox] Process order. (Serial=3510, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 8]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:55:25:653None[Sandbox] Process order. (Serial=3511, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:55:26:044None[Sandbox] Process order. (Serial=3512, Empire=2, Order=Order='OrderGoTo', Entity=#7149, AdditionalFlags='IgnoreFogOfWar', Path='[36, 26]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:55:26:054None[Sandbox] Process order. (Serial=3513, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:55:26:205None[Sandbox] Process order. (Serial=3514, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:55:26:225None[Sandbox] Process order. (Serial=3515, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:55:26:235None[Sandbox] Process order. (Serial=3516, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:55:26:247None[Sandbox] Process order. (Serial=3517, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:55:26:318None[Sandbox] Process order. (Serial=3518, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:55:26:447None[Sandbox] Process order. (Serial=3519, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:55:26:483None[Sandbox] Process order. (Serial=3520, Empire=1, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:55:26:499None[Sandbox] Process order. (Serial=3521, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:55:26:659None[Sandbox] Process order. (Serial=3522, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 9]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:55:26:660None[Sandbox] Process order. (Serial=3523, Empire=2, Order=Order='OrderGoTo', Entity=#6950, AdditionalFlags='IgnoreFogOfWar', Path='[47, 14] --> [47, 13] --> [48, 12] --> [48, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:55:26:669None[Sandbox] Process order. (Serial=3524, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:55:27:212None[Sandbox] Process order. (Serial=3525, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:55:27:253None[Sandbox] Process order. (Serial=3526, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:55:27:508None[Sandbox] Process order. (Serial=3527, Empire=3, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:55:27:508None[Sandbox] Process order. (Serial=3528, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:55:27:652None[Sandbox] Process order. (Serial=3529, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 8]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:55:27:680None[Sandbox] Process order. (Serial=3530, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:55:28:224None[Sandbox] Process order. (Serial=3531, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:55:28:685None[Sandbox] Process order. (Serial=3532, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:55:29:693None[Sandbox] Process order. (Serial=3533, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:55:29:914None[Sandbox] Process order. (Serial=3534, Empire=2, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:55:30:488None[Sandbox] Process order. (Serial=3535, Empire=0, Order=Order OrderStealTrade)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:55:34:214None[Sandbox] Process order. (Serial=3536, Empire=0, Order=Order OrderDiscardCulturalOsmosisEvent)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:55:38:489NoneInvalid Target (0, -1, )

Amplitude.Mercury.UI.Tooltips.DistrictPlacementBreakdownTooltipBrick:Bind(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:55:38:900NoneInvalid Target (0, -1, )

Amplitude.Mercury.UI.Tooltips.DistrictPlacementBreakdownTooltipBrick:Bind(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:55:39:107NoneInvalid Target (0, -1, )

Amplitude.Mercury.UI.Tooltips.DistrictPlacementBreakdownTooltipBrick:Bind(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:55:39:553NoneInvalid Target (0, -1, )

Amplitude.Mercury.UI.Tooltips.DistrictPlacementBreakdownTooltipBrick:Bind(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:55:41:022NoneInvalid Target (0, -1, )

Amplitude.Mercury.UI.Tooltips.DistrictPlacementBreakdownTooltipBrick:Bind(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:55:41:337NoneInvalid Target (0, -1, )

Amplitude.Mercury.UI.Tooltips.DistrictPlacementBreakdownTooltipBrick:Bind(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:55:41:942NoneInvalid Target (0, -1, )

Amplitude.Mercury.UI.Tooltips.DistrictPlacementBreakdownTooltipBrick:Bind(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:55:42:364None[Sandbox] Process order. (Serial=3537, Empire=0, Order=Order='OrderGoToAndSettle', Entity=#2891, path='[68, 24] --> [67, 25] --> [68, 26] --> [68, 27]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:55:42:373None[Sandbox] Process order. (Serial=3538, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:55:43:382None[Sandbox] Process order. (Serial=3539, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:55:44:394None[Sandbox] Process order. (Serial=3540, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:55:45:402None[Sandbox] Process order. (Serial=3541, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:55:46:409None[Sandbox] Process order. (Serial=3542, Empire=0, Order=Order OrderArmySettle: ArmyGuid=#2891, ActionGuid=#4919)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:55:46:468None[Sandbox] Process order. (Serial=3543, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:55:54:586None[Sandbox] Process order. (Serial=3544, Empire=0, Order=Order='OrderGoTo', Entity=#5830, path='[95, 51] --> [95, 52] --> [94, 52] --> [93, 52]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:55:54:597None[Sandbox] Process order. (Serial=3545, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:55:55:602None[Sandbox] Process order. (Serial=3546, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:55:56:611None[Sandbox] Process order. (Serial=3547, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:56:00:095None[Sandbox] Process order. (Serial=3548, Empire=0, Order=Order OrderCutForest ArmyGUID: #5830)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:56:02:167None[Sandbox] Process order. (Serial=3549, Empire=0, Order=Order='OrderGoTo', Entity=#5560, path='[94, 51] --> [94, 50] --> [93, 50] --> [92, 51] --> [92, 52]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:56:02:176None[Sandbox] Process order. (Serial=3550, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:56:03:182None[Sandbox] Process order. (Serial=3551, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:56:04:191None[Sandbox] Process order. (Serial=3552, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:56:05:197None[Sandbox] Process order. (Serial=3553, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:56:10:149None[Sandbox] Process order. (Serial=3554, Empire=0, Order=Order OrderStealTrade)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:56:14:242None[Sandbox] Process order. (Serial=3555, Empire=0, Order=Order OrderStealTrade)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:56:20:774None[Sandbox] Process order. (Serial=3556, Empire=0, Order=Order='OrderGoTo', Entity=#2476, path='[73, 7] --> [74, 6] --> [74, 5] --> [75, 4]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:56:20:784None[Sandbox] Process order. (Serial=3557, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:56:21:790None[Sandbox] Process order. (Serial=3558, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:56:22:792None[Sandbox] Process order. (Serial=3559, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:56:23:800None[Sandbox] Process order. (Serial=3560, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:56:24:986NoneProvided offsetHexCoords (-1,0) are out of Terrain bounds (130,76)

Amplitude.Mercury.Terrain.TerrainDebuggingService:SetHexagonColor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:56:24:986NoneProvided offsetHexCoords (-1,0) are out of Terrain bounds (130,76)

Amplitude.Mercury.Terrain.TerrainDebuggingService:SetHexagonColor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:56:25:500NoneLocalizing '%MouseMarkersClickToAnnexTerritory': Missing parameters (0 expected 1.

Amplitude.Mercury.UI.LocalizationWorker:Translate(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:56:25:871None[Sandbox] Process order. (Serial=3561, Empire=0, Order=Order OrderToggleArmyStealTerritoryAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:56:35:751None[Sandbox] Process order. (Serial=3562, Empire=0, Order=Order OrderEnqueueConstructible, Settlement: '3185' Constructible: 'NavalUnit_Era2_PacificPolynesians_Waakaulua' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:56:36:949None[Sandbox] Process order. (Serial=3563, Empire=0, Order=Order OrderFurtherActions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:56:36:958None[Sandbox] Process order. (Serial=3564, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:56:36:961None[Sandbox] Process order. (Serial=3565, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:56:37:029None[Sandbox] Process order. (Serial=3566, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:56:37:965None[Sandbox] Process order. (Serial=3567, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:56:37:980None[Sandbox] Process order. (Serial=3568, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:56:38:972None[Sandbox] Process order. (Serial=3569, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:56:38:993None[Sandbox] Process order. (Serial=3570, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:56:39:034None[Sandbox] Process order. (Serial=3571, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:56:46:218None[Sandbox] Process order. (Serial=3572, Empire=0, Order=Order='OrderGoTo', Entity=#3478, path='[75, 54] --> [74, 54] --> [73, 54] --> [72, 54] --> [71, 55] --> [71, 56] --> [70, 57] --> [70, 58] --> [69, 58] --> [68, 59]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:56:46:228None[Sandbox] Process order. (Serial=3573, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:56:46:251None[Sandbox] Process order. (Serial=3574, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:56:47:234None[Sandbox] Process order. (Serial=3575, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:56:47:376None[Sandbox] Process order. (Serial=3576, Empire=0, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:56:47:456None[Sandbox] Process order. (Serial=3577, Empire=-1, Order=Order OrderWaitForOrderReplication)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:56:48:315NoneAI Synchronization took 677ms at frame 6070 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

15:56:48:337NoneMetadata 'dlc_names' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:56:48:337NoneMetadata 'rmc0' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:56:48:337NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:56:48:756None[Sandbox] Process order. (Serial=3578, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:56:49:652None[Sandbox] Process order. (Serial=3579, Empire=0, Order=Order='OrderGoTo', Entity=#4674, AdditionalFlags='IgnoreFogOfWar', Path='[77, 33] --> [76, 33] --> [76, 32]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:56:49:653None[Sandbox] Process order. (Serial=3580, Empire=0, Order=Order='OrderGoTo', Entity=#2760, AdditionalFlags='IgnoreFogOfWar', Path='[37, 24] --> [37, 25] --> [38, 25]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:56:49:654None[Sandbox] Process order. (Serial=3581, Empire=0, Order=Order='OrderGoTo', Entity=#2994, AdditionalFlags='IgnoreFogOfWar', Path='[79, 33] --> [78, 33] --> [77, 33]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:56:49:662None[Sandbox] Process order. (Serial=3582, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:56:49:667None[Sandbox] Process order. (Serial=3583, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:56:49:674None[Sandbox] Process order. (Serial=3584, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:56:49:682None[Sandbox] Process order. (Serial=3585, Empire=1, Order=Order OrderDisbandUnits)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:56:49:686None[Sandbox] Process order. (Serial=3586, Empire=1, Order=Order OrderEnqueueTechnology)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:56:49:686None[Sandbox] Process order. (Serial=3587, Empire=1, Order=Order OrderBuyoutAvailableConstruction. Settlement=1932, Constructible=LandUnit_Era3_Byzantium_VarangianGuards, Position=[-1, -1], Currency=Money)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:56:49:688None[Sandbox] Process order. (Serial=3588, Empire=1, Order=Order OrderActivateCivic)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:56:49:694None[Sandbox] Process order. (Serial=3589, Empire=1, Order=Order OrderSetTradeResourceAccessCount)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:56:49:697None[Sandbox] Process order. (Serial=3590, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:56:49:698None[Sandbox] Process order. (Serial=3591, Empire=1, Order=Order='OrderDiplomaticAction', Action='BreakInformationAgreement', OtherEmpire=#0.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:56:49:713None[Sandbox] Process order. (Serial=3592, Empire=1, Order=Order='OrderGoTo', Entity=#4693, AdditionalFlags='IgnoreFogOfWar', Path='[95, 17] --> [94, 17] --> [93, 17] --> [93, 16]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:56:49:714None[Sandbox] Process order. (Serial=3593, Empire=1, Order=Order='OrderGoTo', Entity=#7139, AdditionalFlags='IgnoreFogOfWar', Path='[93, 30] --> [92, 30]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:56:49:715None[Sandbox] Process order. (Serial=3594, Empire=1, Order=Order='OrderGoTo', Entity=#7310, AdditionalFlags='IgnoreFogOfWar', Path='[94, 25] --> [95, 24] --> [95, 23] --> [95, 22]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:56:49:716None[Sandbox] Process order. (Serial=3595, Empire=1, Order=Order OrderTransferUnits)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:56:49:719None[Sandbox] Process order. (Serial=3596, Empire=1, Order=Order='OrderGoTo', Entity=#7063, AdditionalFlags='IgnoreFogOfWar', Path='[82, 10] --> [81, 9] --> [80, 9] --> [79, 9]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:56:49:721None[Sandbox] Process order. (Serial=3597, Empire=1, Order=Order='OrderGoTo', Entity=#6649, AdditionalFlags='IgnoreFogOfWar', Path='[88, 13] --> [87, 13] --> [86, 13] --> [86, 12]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:56:49:733None[Sandbox] Process order. (Serial=3598, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:56:49:737None[Sandbox] Process order. (Serial=3599, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:56:49:740None[Sandbox] Process order. (Serial=3600, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:56:49:744None[Sandbox] Process order. (Serial=3601, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:56:49:748None[Sandbox] Process order. (Serial=3602, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:56:49:748NoneCan't find entity 7150 of ongoing task. Fails the task 19535.

Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:56:49:764None[Sandbox] Process order. (Serial=3603, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1095' Constructible: 'Extension_ArtificialWonderParticipation_Era3_ForbiddenCity' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:56:49:764None[Sandbox] Process order. (Serial=3604, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:56:49:765None[Sandbox] Process order. (Serial=3605, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:56:49:766None[Sandbox] Process order. (Serial=3606, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:56:49:766None[Sandbox] Process order. (Serial=3607, Empire=2, Order=Order OrderSplitArmy)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:56:49:774None[Sandbox] Process order. (Serial=3608, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 9]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:56:49:775None[Sandbox] Process order. (Serial=3609, Empire=2, Order=Order='OrderGoTo', Entity=#7149, AdditionalFlags='IgnoreFogOfWar', Path='[37, 26] --> [37, 25] --> [38, 25]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:56:49:776None[Sandbox] Process order. (Serial=3610, Empire=2, Order=Order='OrderGoTo', Entity=#6223, AdditionalFlags='IgnoreFogOfWar', Path='[55, 10] --> [55, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:56:49:777None[Sandbox] Process order. (Serial=3611, Empire=2, Order=Order='OrderGoTo', Entity=#7056, AdditionalFlags='IgnoreFogOfWar', Path='[36, 19] --> [36, 20] --> [35, 21] --> [36, 22] --> [36, 23]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:56:49:783None[Sandbox] Process order. (Serial=3612, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:56:49:787None[Sandbox] Process order. (Serial=3613, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:56:49:790None[Sandbox] Process order. (Serial=3614, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:56:49:794None[Sandbox] Process order. (Serial=3615, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:56:49:823None[Sandbox] Process order. (Serial=3616, Empire=2, Order=Order='OrderGoTo', Entity=#6950, AdditionalFlags='IgnoreFogOfWar', Path='[48, 12] --> [47, 13] --> [47, 14] --> [46, 14]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:56:49:834None[Sandbox] Process order. (Serial=3617, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:56:49:839None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_RapaNui #7361 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

15:56:49:853None[Sandbox] Process order. (Serial=3618, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '2039' Constructible: 'LandUnit_Era3_Common_Crossbowmen' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:56:49:854None[Sandbox] Process order. (Serial=3619, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '2039' Constructible: 'LandUnit_Era2_Common_Horsemen' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:56:49:854None[Sandbox] Process order. (Serial=3620, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '1108' Constructible: 'LandUnit_Era2_Common_Horsemen' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:56:49:855None[Sandbox] Process order. (Serial=3621, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:56:49:855None[Sandbox] Process order. (Serial=3622, Empire=3, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:56:49:856None[Sandbox] Process order. (Serial=3623, Empire=3, Order=Order='OrderGoTo', Entity=#6874, AdditionalFlags='IgnoreFogOfWar', Path='[58, 54] --> [59, 54]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:56:49:856None[Sandbox] Process order. (Serial=3624, Empire=3, Order=Order='OrderGoTo', Entity=#7046, AdditionalFlags='IgnoreFogOfWar', Path='[39, 39] --> [40, 39]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:56:49:857None[Sandbox] Process order. (Serial=3625, Empire=3, Order=Order='OrderGoTo', Entity=#6937, AdditionalFlags='IgnoreFogOfWar', Path='[57, 60] --> [58, 60]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:56:49:858None[Sandbox] Process order. (Serial=3626, Empire=3, Order=Order='OrderGoTo', Entity=#7324, AdditionalFlags='IgnoreFogOfWar', Path='[38, 50] --> [37, 50] --> [36, 49] --> [37, 48]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:56:49:863None[Sandbox] Process order. (Serial=3627, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:56:49:867None[Sandbox] Process order. (Serial=3628, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:56:49:872None[Sandbox] Process order. (Serial=3629, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:56:49:884None[Sandbox] Process order. (Serial=3630, Empire=3, Order=Order OrderBuyoutAvailableConstruction. Settlement=5766, Constructible=Extension_Base_Harbour, Position=[57, 61], Currency=Influence)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:56:49:909None[Sandbox] Process order. (Serial=3631, Empire=5, Order=Order='OrderGoTo', Entity=#4048, AdditionalFlags='IgnoreFogOfWar', Path='[80, 64] --> [79, 64] --> [78, 64] --> [77, 64]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:56:49:910None[Sandbox] Process order. (Serial=3632, Empire=5, Order=Order='OrderGoTo', Entity=#5358, AdditionalFlags='IgnoreFogOfWar', Path='[82, 59] --> [83, 58] --> [83, 57]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:56:49:914None[Sandbox] Process order. (Serial=3633, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:56:49:917None[Sandbox] Process order. (Serial=3634, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:56:49:923None[Sandbox] Process order. (Serial=3635, Empire=6, Order=Order='OrderGoTo', Entity=#2113, AdditionalFlags='IgnoreFogOfWar', Path='[45, 13] --> [45, 12] --> [44, 11] --> [43, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:56:49:933None[Sandbox] Process order. (Serial=3636, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:56:49:944None[Sandbox] Process order. (Serial=3637, Empire=8, Order=Order='OrderGoTo', Entity=#2857, AdditionalFlags='IgnoreFogOfWar', Path='[81, 63] --> [80, 63]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:56:49:954None[Sandbox] Process order. (Serial=3638, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:56:49:964None[Sandbox] Process order. (Serial=3639, Empire=9, Order=Order='OrderGoTo', Entity=#7021, AdditionalFlags='IgnoreFogOfWar', Path='[77, 66]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:56:49:977None[Sandbox] Process order. (Serial=3640, Empire=9, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:56:49:993None[Sandbox] Process order. (Serial=3641, Empire=7, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:56:49:993None[Sandbox] Process order. (Serial=3642, Empire=72, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:56:50:009NoneArmy 5672 does not exists anymore. Fail task.

Amplitude.Mercury.AI.Brain.Actuators.BehaviorTreeActuator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.AI.Brain.Tasks.ExplorationMission, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Empire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateTaskStatus()

15:56:50:035None[Sandbox] Process order. (Serial=3643, Empire=1, Order=Order OrderSetTradeResourceAccessCount)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:56:50:038None[Sandbox] Process order. (Serial=3644, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:56:50:054None[Sandbox] Process order. (Serial=3645, Empire=1, Order=Order='OrderGoTo', Entity=#6649, AdditionalFlags='IgnoreFogOfWar', Path='[87, 13] --> [86, 13] --> [86, 12]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:56:50:094None[Sandbox] Process order. (Serial=3646, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:56:50:095None[Sandbox] Process order. (Serial=3647, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:56:50:096None[Sandbox] Process order. (Serial=3648, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:56:50:104None[Sandbox] Process order. (Serial=3649, Empire=2, Order=Order OrderTransferUnits)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:56:50:108None[Sandbox] Process order. (Serial=3650, Empire=2, Order=Order='OrderGoTo', Entity=#6726, AdditionalFlags='IgnoreFogOfWar', Path='[37, 26] --> [36, 26] --> [35, 27] --> [35, 28] --> [34, 29]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:56:50:114None[Sandbox] Process order. (Serial=3651, Empire=2, Order=Order='OrderGoTo', Entity=#5031, AdditionalFlags='IgnoreFogOfWar', Path='[52, 7] --> [52, 8] --> [51, 9] --> [50, 9] --> [49, 9]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:56:50:117None[Sandbox] Process order. (Serial=3652, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:56:50:124None[Sandbox] Process order. (Serial=3653, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:56:50:145None[Sandbox] Process order. (Serial=3654, Empire=3, Order=Order OrderBuyoutConstructionWithPopulationByGuid, Settlement: '1108', Construction: '958')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:56:50:151None[Sandbox] Process order. (Serial=3655, Empire=3, Order=Order OrderBuyoutConstructionByGuid, Settlement: '1108', Construction: '985'))

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:56:50:154None[Sandbox] Process order. (Serial=3656, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:56:50:192None[Sandbox] Process order. (Serial=3657, Empire=9, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:56:50:237None[Sandbox] Process order. (Serial=3658, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:56:50:277None[Sandbox] Process order. (Serial=3659, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 8]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:56:50:297NoneCan't find entity 7355 of ongoing task. Fails the task 16322.

Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:56:50:306None[Sandbox] Process order. (Serial=3660, Empire=3, Order=Order OrderRemoveConstructionByGuid)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:56:50:306None[Sandbox] Process order. (Serial=3661, Empire=3, Order=Order OrderRemoveConstructionByGuid)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:56:50:307None[Sandbox] Process order. (Serial=3662, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '1108' Constructible: 'Extension_ArtificialWonderParticipation_Era2_TeotihuacanPyramid' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:56:50:307None[Sandbox] Process order. (Serial=3663, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:56:50:307None[Sandbox] Process order. (Serial=3664, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:56:50:309None[Sandbox] Process order. (Serial=3665, Empire=3, Order=Order OrderDisbandUnits)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:56:50:311None[Sandbox] Process order. (Serial=3666, Empire=3, Order=Order OrderDisbandUnits)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:56:50:326None[Sandbox] Process order. (Serial=3667, Empire=3, Order=Order='OrderGoTo', Entity=#6937, AdditionalFlags='IgnoreFogOfWar', Path='[57, 61]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:56:50:346None[Sandbox] Process order. (Serial=3668, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:56:50:350None[Sandbox] Process order. (Serial=3669, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '2039' Constructible: 'Extension_Base_PublicOrder' Position: '[54, 61]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:56:50:377None[Sandbox] Process order. (Serial=3670, Empire=9, Order=Order='OrderGoTo', Entity=#7021, AdditionalFlags='IgnoreFogOfWar', Path='[77, 65]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:56:50:497None[Sandbox] Process order. (Serial=3671, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:56:50:498None[Sandbox] Process order. (Serial=3672, Empire=3, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:56:50:498None[Sandbox] Process order. (Serial=3673, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:56:50:667None[Sandbox] Process order. (Serial=3674, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:56:50:678None[Sandbox] Process order. (Serial=3675, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:56:50:683None[Sandbox] Process order. (Serial=3676, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:56:50:697None[Sandbox] Process order. (Serial=3677, Empire=3, Order=Order OrderRemoveConstructionByGuid)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:56:50:698None[Sandbox] Process order. (Serial=3678, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:56:50:698None[Sandbox] Process order. (Serial=3679, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:56:50:717None[Sandbox] Process order. (Serial=3680, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '1108' Constructible: 'LandUnit_Era2_Common_Horsemen' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:56:50:739None[Sandbox] Process order. (Serial=3681, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:56:50:757None[Sandbox] Process order. (Serial=3682, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:56:50:761None[Sandbox] Process order. (Serial=3683, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:56:50:769None[Sandbox] Process order. (Serial=3684, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:56:50:792None[Sandbox] Process order. (Serial=3685, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:56:50:801None[Sandbox] Process order. (Serial=3686, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:56:50:827None[Sandbox] Process order. (Serial=3687, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:56:50:831None[Sandbox] Process order. (Serial=3688, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:56:50:835None[Sandbox] Process order. (Serial=3689, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:56:50:859None[Sandbox] Process order. (Serial=3690, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:56:50:870None[Sandbox] Process order. (Serial=3691, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:56:50:879None[Sandbox] Process order. (Serial=3692, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:56:50:884None[Sandbox] Process order. (Serial=3693, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:56:50:921None[Sandbox] Process order. (Serial=3694, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:56:50:921None[Sandbox] Process order. (Serial=3695, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:56:50:924None[Sandbox] Process order. (Serial=3696, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:56:50:942None[Sandbox] Process order. (Serial=3697, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:56:50:972None[Sandbox] Process order. (Serial=3698, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:56:50:992None[Sandbox] Process order. (Serial=3699, Empire=9, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:56:51:096None[Sandbox] Process order. (Serial=3700, Empire=2, Order=Order='OrderGoTo', Entity=#7150, AdditionalFlags='IgnoreFogOfWar', Path='[39, 12] --> [40, 12] --> [41, 12] --> [41, 11] --> [42, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:56:51:103None[Sandbox] Process order. (Serial=3701, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:56:51:122None[Sandbox] Process order. (Serial=3702, Empire=3, Order=Order OrderRemoveConstructionByGuid)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:56:51:123None[Sandbox] Process order. (Serial=3703, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '2039' Constructible: 'LandUnit_Era3_Common_Pikemen' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:56:51:123None[Sandbox] Process order. (Serial=3704, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '2039' Constructible: 'LandUnit_Era2_Common_Horsemen' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:56:51:124None[Sandbox] Process order. (Serial=3705, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:56:51:132None[Sandbox] Process order. (Serial=3706, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:56:51:152None[Sandbox] Process order. (Serial=3707, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '2039' Constructible: 'LandUnit_Era3_Common_Pikemen' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:56:51:187None[Sandbox] Process order. (Serial=3708, Empire=8, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:56:51:289None[Sandbox] Process order. (Serial=3709, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 9]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:56:51:324None[Sandbox] Process order. (Serial=3710, Empire=3, Order=Order='OrderGoTo', Entity=#6874, AdditionalFlags='IgnoreFogOfWar', Path='[59, 55] --> [60, 55]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:56:51:325None[Sandbox] Process order. (Serial=3711, Empire=3, Order=Order='OrderGoTo', Entity=#7046, AdditionalFlags='IgnoreFogOfWar', Path='[41, 39] --> [42, 38]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:56:51:353None[Sandbox] Process order. (Serial=3712, Empire=8, Order=Order='OrderGoTo', Entity=#2857, AdditionalFlags='IgnoreFogOfWar', Path='[80, 64] --> [79, 65]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:56:51:672None[Sandbox] Process order. (Serial=3713, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:56:51:694None[Sandbox] Process order. (Serial=3714, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:56:51:752None[Sandbox] Process order. (Serial=3715, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:56:51:772None[Sandbox] Process order. (Serial=3716, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:56:51:775None[Sandbox] Process order. (Serial=3717, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:56:51:803None[Sandbox] Process order. (Serial=3718, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:56:51:816None[Sandbox] Process order. (Serial=3719, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:56:51:844None[Sandbox] Process order. (Serial=3720, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:56:51:850None[Sandbox] Process order. (Serial=3721, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:56:51:864None[Sandbox] Process order. (Serial=3722, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:56:51:873None[Sandbox] Process order. (Serial=3723, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:56:51:883None[Sandbox] Process order. (Serial=3724, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:56:51:893None[Sandbox] Process order. (Serial=3725, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:56:51:941None[Sandbox] Process order. (Serial=3726, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:56:51:943None[Sandbox] Process order. (Serial=3727, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:56:51:964None[Sandbox] Process order. (Serial=3728, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:56:51:995None[Sandbox] Process order. (Serial=3729, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:56:52:116None[Sandbox] Process order. (Serial=3730, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:56:52:128None[Sandbox] Process order. (Serial=3731, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:56:52:137None[Sandbox] Process order. (Serial=3732, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:56:52:317None[Sandbox] Process order. (Serial=3733, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 8]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:56:52:594None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_RapaNui #6726 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

15:56:52:760None[Sandbox] Process order. (Serial=3734, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:56:52:810None[Sandbox] Process order. (Serial=3735, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:56:52:815None[Sandbox] Process order. (Serial=3736, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:56:52:837None[Sandbox] Process order. (Serial=3737, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:56:52:867None[Sandbox] Process order. (Serial=3738, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:56:52:880None[Sandbox] Process order. (Serial=3739, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:56:52:884None[Sandbox] Process order. (Serial=3740, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:56:52:899None[Sandbox] Process order. (Serial=3741, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:56:52:910None[Sandbox] Process order. (Serial=3742, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:56:52:969None[Sandbox] Process order. (Serial=3743, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:56:52:970None[Sandbox] Process order. (Serial=3744, Empire=1, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:56:52:996None[Sandbox] Process order. (Serial=3745, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:56:53:021None[Sandbox] Process order. (Serial=3746, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:56:53:128None[Sandbox] Process order. (Serial=3747, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:56:53:151None[Sandbox] Process order. (Serial=3748, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:56:53:155None[Sandbox] Process order. (Serial=3749, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:56:53:160None[Sandbox] Process order. (Serial=3750, Empire=3, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:56:53:160None[Sandbox] Process order. (Serial=3751, Empire=5, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:56:53:161None[Sandbox] Process order. (Serial=3752, Empire=6, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:56:53:219None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_RapaNui #5031 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

15:56:53:323None[Sandbox] Process order. (Serial=3753, Empire=2, Order=Order OrderTransferUnits)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:56:53:326None[Sandbox] Process order. (Serial=3754, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 9]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:56:53:364None[Sandbox] Process order. (Serial=3755, Empire=3, Order=Order='OrderGoTo', Entity=#7324, AdditionalFlags='IgnoreFogOfWar', Path='[36, 47]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:56:53:394None[Sandbox] Process order. (Serial=3756, Empire=8, Order=Order='OrderGoTo', Entity=#2857, AdditionalFlags='IgnoreFogOfWar', Path='[80, 64] --> [81, 64]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:56:53:844None[Sandbox] Process order. (Serial=3757, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:56:53:875None[Sandbox] Process order. (Serial=3758, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:56:53:896None[Sandbox] Process order. (Serial=3759, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:56:54:026None[Sandbox] Process order. (Serial=3760, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:56:54:137None[Sandbox] Process order. (Serial=3761, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:56:54:172None[Sandbox] Process order. (Serial=3762, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:56:54:287None[Sandbox] Process order. (Serial=3763, Empire=0, Order=Order='OrderGoTo', Entity=#2891, path='[67, 27] --> [66, 27] --> [66, 28] --> [65, 28] --> [64, 27] --> [64, 26]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:56:54:296None[Sandbox] Process order. (Serial=3764, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:56:54:327None[Sandbox] Process order. (Serial=3765, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 8]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:56:54:357None[Sandbox] Process order. (Serial=3766, Empire=3, Order=Order='OrderGoTo', Entity=#7324, AdditionalFlags='IgnoreFogOfWar', Path='[37, 48]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:56:54:882None[Sandbox] Process order. (Serial=3767, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:56:54:902None[Sandbox] Process order. (Serial=3768, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:56:55:031None[Sandbox] Process order. (Serial=3769, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:56:55:163None[Sandbox] Process order. (Serial=3770, Empire=2, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:56:55:303None[Sandbox] Process order. (Serial=3771, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:56:56:039None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_RapaNui #5031 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

15:56:56:309None[Sandbox] Process order. (Serial=3772, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:56:57:142None[Sandbox] Process order. (Serial=3773, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 9]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:56:57:152None[Sandbox] Process order. (Serial=3774, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:56:57:173None[Sandbox] Process order. (Serial=3775, Empire=3, Order=Order='OrderGoTo', Entity=#7324, AdditionalFlags='IgnoreFogOfWar', Path='[36, 47]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:56:57:183None[Sandbox] Process order. (Serial=3776, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:56:57:313None[Sandbox] Process order. (Serial=3777, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:56:58:321None[Sandbox] Process order. (Serial=3778, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:56:59:331None[Sandbox] Process order. (Serial=3779, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 8]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:56:59:342None[Sandbox] Process order. (Serial=3780, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:57:02:462None[Sandbox] Process order. (Serial=3781, Empire=0, Order=Order OrderStealTrade)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:57:09:651NoneCreatePresentationBattlePreview attacker #0, defender #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:57:09:651NoneCreatePresentationBattlePreview attacker #6882, defender #6937, ticketnumber #111693.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:CreatePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:57:09:677NoneRequestAsyncOperation_Completed for ticket #111693.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)

15:57:09:677NonePreparePresentationBattlePreview attacker #6882, defender #6937, battle #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:PreparePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

15:57:09:677NoneRequestAsyncOperation_Dismissed for ticket #111693.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)

15:57:09:679UI Steam[UI] The vertical UITable1D '/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item016/BattlePreviewPin/PinGroup/_BattlePinCompagnon' has its child '_StrengthGauge' anchored vertically

Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:AutoArrangeChildren()
Amplitude.UI.Layouts.UILayout:Child_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIAbstractShowable:SetTransformVisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.UIAbstractShowable:RequestShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Windows.UIContainer:RequestShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Windows.UIPanel:Show(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:ShowPin(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:OnPresentationInfoRefreshed()
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:SetPresentationInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.BattlePreviewPinsSubset:Refresh()
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:RefreshIfDirty()
Amplitude.Mercury.UI.PinsWindow:SpecificUpdate()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

15:57:09:679UI Steam[UI] The vertical UITable1D '/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item016/BattlePreviewPin/PinGroup/_BattlePinCompagnon' has its child '_StrengthGauge' anchored vertically

Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:AutoArrangeChildren()
Amplitude.UI.Layouts.UILayout:Child_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIAbstractShowable:SetTransformVisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.UIAbstractShowable:RequestShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Windows.UIContainer:RequestShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Windows.UIPanel:Show(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:ShowPin(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:OnPresentationInfoRefreshed()
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:SetPresentationInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.BattlePreviewPinsSubset:Refresh()
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:RefreshIfDirty()
Amplitude.Mercury.UI.PinsWindow:SpecificUpdate()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

15:57:09:679UI Steam[UI] The vertical UITable1D '/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item016/BattlePreviewPin/PinGroup/_BattlePinCompagnon' has its child '_StrengthGauge' anchored vertically

Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:AutoArrangeChildren()
Amplitude.UI.Layouts.UILayout:UiTransform_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIAbstractShowable:SetTransformVisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.UIAbstractShowable:RequestShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Windows.UIContainer:RequestShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Windows.UIPanel:Show(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:ShowPin(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:OnPresentationInfoRefreshed()
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:SetPresentationInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.BattlePreviewPinsSubset:Refresh()
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:RefreshIfDirty()
Amplitude.Mercury.UI.PinsWindow:SpecificUpdate()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

15:57:10:179NoneDisplayPresentationBattlePreview attacker 6882, defender 6937

Amplitude.Mercury.Presentation.PresentationBattlePreview:DisplayPresentationBattlePreview()

15:57:10:179None[Preview] PresentationArmy NavalUnit_Era2_PacificPolynesians_Waakaulua #6882 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:57:10:179None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Phoenicia #6882 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

15:57:10:179None[Preview] PresentationArmy NavalUnit_Era2_PacificPolynesians_Waakaulua #6882 SetHiddenByFlag finished (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:57:10:179None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #6937 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:57:10:179None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_HolyRomanEmpire #6937 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

15:57:10:179None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #6937 SetHiddenByFlag finished (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:57:10:179None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #5084 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:57:10:179None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Phoenicia #5084 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

15:57:10:179None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #5084 SetHiddenByFlag finished (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:57:10:179None[Preview] PresentationArmy LandUnit_Era3_Common_Pikemen #7066 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:57:10:179None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_HolyRomanEmpire #7066 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

15:57:10:179None[Preview] PresentationArmy LandUnit_Era3_Common_Pikemen #7066 SetHiddenByFlag finished (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:57:10:232NonePreview Loading completed attacker 6882, defender 6937

Amplitude.Mercury.Presentation.PresentationBattlePreview:OnLoadingCompleted()

15:57:11:294NoneKeepPresentationBattlePreviewDefenders for ticket #111693 with current ticket #111693.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:LockPresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

15:57:11:294NoneLockPresentationBattlePreview attacker #6882, defender #6937, battlePreviewId 111693

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:LockPresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

15:57:11:294NoneHidePresentationBattlePreview attacker #6882, defender #6937

Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

15:57:11:294None[Preview] PresentationArmy NavalUnit_Era2_PacificPolynesians_Waakaulua #6882 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:57:11:294None[Preview] PresentationArmy NavalUnit_Era2_PacificPolynesians_Waakaulua #6882 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:57:11:294None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #6937 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:57:11:294None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #6937 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:57:11:294None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #5084 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:57:11:294None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #5084 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:57:11:294None[Preview] PresentationArmy LandUnit_Era3_Common_Pikemen #7066 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:57:11:294None[Preview] PresentationArmy LandUnit_Era3_Common_Pikemen #7066 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:57:11:294None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Phoenicia #5676 visual status as Hidden (previous visual status: Preview)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

15:57:11:294None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Phoenicia #5674 visual status as Hidden (previous visual status: Preview)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

15:57:11:294None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Phoenicia #5347 visual status as Hidden (previous visual status: Preview)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

15:57:11:294None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Phoenicia #4915 visual status as Hidden (previous visual status: Preview)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

15:57:11:294None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_HolyRomanEmpire #6936 visual status as Hidden (previous visual status: OpponentPreview)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

15:57:11:294None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Huns #6995 visual status as Hidden (previous visual status: OpponentPreview)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

15:57:11:294None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_HolyRomanEmpire #6940 visual status as Hidden (previous visual status: OpponentPreview)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

15:57:11:294None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Huns #6939 visual status as Hidden (previous visual status: OpponentPreview)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

15:57:11:294None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_HolyRomanEmpire #6938 visual status as Hidden (previous visual status: OpponentPreview)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

15:57:11:301None[Sandbox] Process order. (Serial=3782, Empire=0, Order=Order OrderCreateBattle Attacker #6882 Target #6937 Action #0 InstantResolve: False)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:57:11:362NonePresentation Battle 7368: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:57:11:362NonePresentation Battle 7368: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:57:11:362NonePresentation Battle 7368: Execute action[1]: AdditionalParticipantJoined. EmpireIndex=0. ParticipantGuid=5084. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:57:11:362None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #5084 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:57:11:362NonePresentation Battle 7368: Execute action[2]: AdditionalParticipantJoined. EmpireIndex=3. ParticipantGuid=7066. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:57:11:362None[Preview] PresentationArmy LandUnit_Era3_Common_Pikemen #7066 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:57:11:362NonePresentation Battle 7368: Execute action[3]: BattleLoaded. Loaded in progress=False, AdditionalData=393216, currentRound=0, maximumRoundCount=6 (initialActionType: BattleLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:57:11:362NonePresentation Battle 7368: Execute action[4]: ParticipantJoined. EmpireIndex=0, Guid=6882, Group=Attacker, Modifiers=None, Type=Army UnitCount=4 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:57:11:362None[Preview] PresentationArmy NavalUnit_Era2_PacificPolynesians_Waakaulua #6882 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:57:11:363NonePresentation Battle 7368: Execute action[5]: ParticipantJoined. EmpireIndex=0, Guid=5084, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:57:11:363None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #5084 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:57:11:363NonePresentation Battle 7368: Execute action[6]: ParticipantJoined. EmpireIndex=3, Guid=6937, Group=Defender, Modifiers=None, Type=Army UnitCount=5 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:57:11:363None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #6937 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:57:11:363NonePresentation Battle 7368: Execute action[7]: ParticipantJoined. EmpireIndex=3, Guid=7066, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:57:11:363None[Preview] PresentationArmy LandUnit_Era3_Common_Pikemen #7066 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:57:11:363NonePresentation Battle 7368: Execute action[8]: ReportDeploymentZone. EmpireIndex=0, Group=Attacker, deploymentTileCount=16 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:57:11:365NonePresentation Battle 7368: Execute action[9]: ReportDeploymentZone. EmpireIndex=3, Group=Defender, deploymentTileCount=8 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:57:11:365NonePresentation Battle 7368: Execute action[10]: StartConfirmation. EmpireIndex=3 (initialActionType: StartConfirmation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:57:11:445None[Sandbox] Process order. (Serial=3783, Empire=3, Order=Order OrderBattleRetreat - BattleGUID: 7368 EmpireIndex: 3)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:57:11:447None[Sandbox] Process order. (Serial=3784, Empire=3, Order=Order OrderExecuteGrievanceAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:57:11:451None[Sandbox] Process order. (Serial=3785, Empire=3, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:57:11:591NonePresentation Battle 7368: Execute action[11]: BattleResultAcknowledge (initialActionType: BattleResultAcknowledge)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:57:11:595None[Sandbox] Process order. (Serial=3786, Empire=0, Order=Order OrderBattleResultAcknowledge, BattleGuid=#7368)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:57:11:616None[Sandbox] Process order. (Serial=3787, Empire=3, Order=Order OrderRemoveConstructionByGuid)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:57:11:617None[Sandbox] Process order. (Serial=3788, Empire=3, Order=Order OrderRemoveConstructionByGuid)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:57:11:618None[Sandbox] Process order. (Serial=3789, Empire=3, Order=Order OrderRemoveConstructionByGuid)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:57:11:618None[Sandbox] Process order. (Serial=3790, Empire=3, Order=Order OrderRemoveConstructionByGuid)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:57:11:618None[Sandbox] Process order. (Serial=3791, Empire=3, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:57:11:657None[Sandbox] Process order. (Serial=3792, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '1108' Constructible: 'Extension_Base_Money' Position: '[45, 54]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:57:11:658None[Sandbox] Process order. (Serial=3793, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '2039' Constructible: 'Extension_Base_Money' Position: '[53, 61]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:57:11:666NonePresentation Battle 7368: Execute action[12]: BattleEnded (initialActionType: BattleEnded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:57:11:666None[Preview] PresentationArmy NavalUnit_Era2_PacificPolynesians_Waakaulua #6882 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:57:11:666None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #5084 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:57:11:666None[Preview] PresentationArmy LandUnit_Era3_Common_Pikemen #6937 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:57:11:666None[Preview] PresentationArmy LandUnit_Era3_Common_Pikemen #7066 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:57:11:666None[Preview] PresentationArmy NavalUnit_Era2_PacificPolynesians_Waakaulua #6882 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:57:11:666None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #5084 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:57:11:666None[Preview] PresentationArmy LandUnit_Era3_Common_Pikemen #6937 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:57:11:666None[Preview] PresentationArmy LandUnit_Era3_Common_Pikemen #7066 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:57:11:666NoneReleasePresentationBattlePreview attacker #6882, defender #6937

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:57:11:666NoneHidePresentationBattlePreview attacker #6882, defender #6937

Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

15:57:11:666None[Preview] PresentationArmy NavalUnit_Era2_PacificPolynesians_Waakaulua #6882 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:57:11:666None[Preview] PresentationArmy LandUnit_Era3_Common_Pikemen #6937 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:57:11:666None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #5084 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:57:11:666None[Preview] PresentationArmy LandUnit_Era3_Common_Pikemen #7066 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:57:11:667None[Preview] PresentationArmy NavalUnit_Era2_PacificPolynesians_Waakaulua #6882 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:57:11:667None[Preview] PresentationArmy LandUnit_Era3_Common_Pikemen #6937 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:57:11:667None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #5084 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:57:11:667None[Preview] PresentationArmy LandUnit_Era3_Common_Pikemen #7066 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:57:13:143None[Sandbox] Process order. (Serial=3794, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:57:19:190None[Sandbox] Process order. (Serial=3795, Empire=0, Order=Order OrderSplitArmy)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:57:21:661None[Sandbox] Process order. (Serial=3796, Empire=0, Order=Order OrderTransferUnits)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:57:23:650NoneCreatePresentationBattlePreview attacker #0, defender #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:57:23:650NoneCreatePresentationBattlePreview attacker #7433, defender #6937, ticketnumber #111861.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:CreatePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:57:23:666NoneRequestAsyncOperation_Completed for ticket #111861.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)

15:57:23:666NonePreparePresentationBattlePreview attacker #7433, defender #6937, battle #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:PreparePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

15:57:23:666NoneRequestAsyncOperation_Dismissed for ticket #111861.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)

15:57:23:667UI Steam[UI] The vertical UITable1D '/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item014/BattlePreviewPin/PinGroup/_BattlePinCompagnon' has its child '_StrengthGauge' anchored vertically

Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:AutoArrangeChildren()
Amplitude.UI.Layouts.UILayout:Child_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIAbstractShowable:SetTransformVisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.UIAbstractShowable:RequestShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Windows.UIContainer:RequestShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Windows.UIPanel:Show(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:ShowPin(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:OnPresentationInfoRefreshed()
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:SetPresentationInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.BattlePreviewPinsSubset:Refresh()
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:RefreshIfDirty()
Amplitude.Mercury.UI.PinsWindow:SpecificUpdate()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

15:57:23:668UI Steam[UI] The vertical UITable1D '/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item014/BattlePreviewPin/PinGroup/_BattlePinCompagnon' has its child '_StrengthGauge' anchored vertically

Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:AutoArrangeChildren()
Amplitude.UI.Layouts.UILayout:Child_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIAbstractShowable:SetTransformVisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.UIAbstractShowable:RequestShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Windows.UIContainer:RequestShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Windows.UIPanel:Show(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:ShowPin(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:OnPresentationInfoRefreshed()
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:SetPresentationInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.BattlePreviewPinsSubset:Refresh()
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:RefreshIfDirty()
Amplitude.Mercury.UI.PinsWindow:SpecificUpdate()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

15:57:23:668UI Steam[UI] The vertical UITable1D '/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item014/BattlePreviewPin/PinGroup/_BattlePinCompagnon' has its child '_StrengthGauge' anchored vertically

Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:AutoArrangeChildren()
Amplitude.UI.Layouts.UILayout:UiTransform_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIAbstractShowable:SetTransformVisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.UIAbstractShowable:RequestShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Windows.UIContainer:RequestShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Windows.UIPanel:Show(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:ShowPin(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:OnPresentationInfoRefreshed()
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:SetPresentationInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.BattlePreviewPinsSubset:Refresh()
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:RefreshIfDirty()
Amplitude.Mercury.UI.PinsWindow:SpecificUpdate()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

15:57:23:815NoneKeepPresentationBattlePreviewDefenders for ticket #111861 with current ticket #111861.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:LockPresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

15:57:23:815NoneLockPresentationBattlePreview presentationBattlePreview not yet displayed.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:LockPresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

15:57:23:828None[Sandbox] Process order. (Serial=3797, Empire=0, Order=Order='OrderGoToAndCreateBattle', Entity=#7433, path='[59, 60] --> [59, 61] --> [60, 62] --> [61, 62]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:57:23:839None[Sandbox] Process order. (Serial=3798, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:57:24:849None[Sandbox] Process order. (Serial=3799, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:57:25:859None[Sandbox] Process order. (Serial=3800, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:57:26:866None[Sandbox] Process order. (Serial=3801, Empire=0, Order=Order OrderCreateBattle Attacker #7433 Target #6937 Action #4972 InstantResolve: False)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:57:26:990NonePresentation Battle 7434: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:57:26:990NonePresentation Battle 7434: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:57:26:990NonePresentation Battle 7434: Execute action[1]: AdditionalParticipantJoined. EmpireIndex=0. ParticipantGuid=6882. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:57:26:990None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #6882 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:57:26:990NonePresentation Battle 7434: Execute action[2]: AdditionalParticipantJoined. EmpireIndex=0. ParticipantGuid=7352. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:57:26:990None[Preview] PresentationArmy NavalUnit_Era2_PacificPolynesians_Waakaulua #7352 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:57:26:990NonePresentation Battle 7434: Execute action[3]: BattleLoaded. Loaded in progress=False, AdditionalData=196608, currentRound=0, maximumRoundCount=3 (initialActionType: BattleLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:57:26:991NonePresentation Battle 7434: Execute action[4]: ParticipantJoined. EmpireIndex=0, Guid=7433, Group=Attacker, Modifiers=None, Type=Army UnitCount=2 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:57:26:991None[Preview] PresentationArmy NavalUnit_Era2_PacificPolynesians_Waakaulua #7433 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:57:26:991NonePresentation Battle 7434: Execute action[5]: ParticipantJoined. EmpireIndex=0, Guid=6882, Group=Attacker, Modifiers=None, Type=Army UnitCount=2 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:57:26:991None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #6882 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:57:26:991NonePresentation Battle 7434: Execute action[6]: ParticipantJoined. EmpireIndex=0, Guid=7352, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:57:26:991None[Preview] PresentationArmy NavalUnit_Era2_PacificPolynesians_Waakaulua #7352 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:57:26:991NonePresentation Battle 7434: Execute action[7]: ParticipantJoined. EmpireIndex=3, Guid=6937, Group=Defender, Modifiers=None, Type=Army UnitCount=5 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:57:26:991None[Preview] PresentationArmy LandUnit_Era3_Common_Pikemen #6937 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:57:26:991NonePresentation Battle 7434: Execute action[8]: ReportDeploymentZone. EmpireIndex=0, Group=Attacker, deploymentTileCount=12 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:57:26:991NonePresentation Battle 7434: Execute action[9]: ReportDeploymentZone. EmpireIndex=3, Group=Defender, deploymentTileCount=18 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:57:26:991NonePresentation Battle 7434: Execute action[10]: StartConfirmation. EmpireIndex=3 (initialActionType: StartConfirmation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:57:27:770None[Sandbox] Process order. (Serial=3802, Empire=3, Order=Order OrderBattleConfirmation - BattleGUID: 7434 EmpireIndex: 3)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:57:27:771None[Sandbox] Process order. (Serial=3803, Empire=3, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:57:27:868NonePresentation Battle 7434: Execute action[11]: ContenderConfirmed. EmpireIndex=3 (initialActionType: ContenderConfirmed)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:57:28:587None[Sandbox] Process order. (Serial=3804, Empire=0, Order=Order OrderBattleConfirmation - BattleGUID: 7434 EmpireIndex: 0)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:57:28:670NonePresentation Battle 7434: Execute action[12]: ContenderConfirmed. EmpireIndex=0 (initialActionType: ContenderConfirmed)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:57:28:670NonePresentation Battle 7434: Execute action[13]: StartDeployment (initialActionType: StartDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:57:28:671NonePresentation Battle 7434: Execute action[14]: ParticipantUnitCreation. EmpireIndex=0, ParticipantGuid=7433, ParticipantGroup=Attacker, unitCount=2 (initialActionType: ParticipantUnitCreation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:57:28:672NonePresentation Battle 7434: Execute action[14]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantUnitCreation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:57:28:672NonePresentation Battle 7434: Execute action[15]: ParticipantUnitCreation. EmpireIndex=0, ParticipantGuid=6882, ParticipantGroup=Attacker, unitCount=2 (initialActionType: ParticipantUnitCreation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:57:28:672NonePresentation Battle 7434: Execute action[15]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantUnitCreation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:57:28:672NonePresentation Battle 7434: Execute action[16]: ParticipantUnitCreation. EmpireIndex=0, ParticipantGuid=7352, ParticipantGroup=Attacker, unitCount=1 (initialActionType: ParticipantUnitCreation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:57:28:673NonePresentation Battle 7434: Execute action[16]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantUnitCreation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:57:28:673NonePresentation Battle 7434: Execute action[17]: ParticipantUnitCreation. EmpireIndex=3, ParticipantGuid=6937, ParticipantGroup=Defender, unitCount=5 (initialActionType: ParticipantUnitCreation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:57:28:673None[Preview] Force PresentationUnit UnitVisualAffinity_Era3_HolyRomanEmpire #7439 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

15:57:28:673None[Preview] Force PresentationUnit UnitVisualAffinity_Era3_HolyRomanEmpire #7438 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

15:57:28:674None[Preview] Force PresentationUnit UnitVisualAffinity_Era2_Huns #7437 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

15:57:28:674None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_HolyRomanEmpire #7436 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

15:57:28:674None[Preview] Force PresentationUnit UnitVisualAffinity_Era3_HolyRomanEmpire #7436 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

15:57:28:674None[Preview] Force PresentationUnit UnitVisualAffinity_Era2_Huns #7435 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

15:57:28:674NonePresentation Battle 7434: Execute action[17]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantUnitCreation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:57:28:674NonePresentation Battle 7434: Execute action[18]: GroupUnitDeployment. Group=Attacker. (initialActionType: GroupUnitDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:57:28:675NonePresentation Battle 7434: Execute action[19]: GroupUnitDeployment. Group=Defender. (initialActionType: GroupUnitDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:57:29:120None[Sandbox] Process order. (Serial=3805, Empire=0, Order=Order OrderBattleEndUnstack, BattleGuid=#7434)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:57:29:140None[Sandbox] Process order. (Serial=3806, Empire=0, Order=Order OrderBattleEndUnstack, BattleGuid=#7434)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:57:29:167NonePresentation Battle 7434: Execute action[20]: EndUnstack. EmpireIndex=0. (initialActionType: EndUnstack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:57:29:167NonePresentation Battle 7434: Execute action[21]: EndUnstack. EmpireIndex=3. (initialActionType: EndUnstack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:57:29:167NonePresentation Battle 7434: Execute action[22]: UnstackAcknowledge (initialActionType: UnstackAcknowledge)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:57:29:170None[Sandbox] Process order. (Serial=3807, Empire=0, Order=Order OrderBattleUnstackAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:57:29:202None[Sandbox] Process order. (Serial=3808, Empire=3, Order=Order OrderBattleMove - BattleGUID: 7434 BattleUnitGUID: 7438 AStarResults: [62, 62] --> [61, 61] --> [62, 60])

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:57:29:230None[Sandbox] Process order. (Serial=3809, Empire=3, Order=Order OrderBattleEndDeployment - BattleGUID: 7434 EmpireIndex: 3)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:57:29:275NonePresentation Battle 7434: Execute action[23]: ParticipantDeployed (initialActionType: ParticipantDeployed)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:57:29:276None[Preview] PresentationArmy PresentationArmy #7433 of empire 0 #7433 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:57:29:276None[Preview] PresentationArmy PresentationArmy #7433 of empire 0 #7433 SetHiddenByFlag finished (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:57:29:276None[Preview] PresentationArmy PresentationArmy #6937 of empire 3 #6937 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:57:29:276None[Preview] PresentationArmy PresentationArmy #6937 of empire 3 #6937 SetHiddenByFlag finished (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:57:29:276None[Preview] PresentationArmy PresentationArmy #6882 of empire 0 #6882 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:57:29:276None[Preview] PresentationArmy PresentationArmy #6882 of empire 0 #6882 SetHiddenByFlag finished (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:57:29:276None[Preview] PresentationArmy PresentationArmy #7352 of empire 0 #7352 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:57:29:276None[Preview] PresentationArmy PresentationArmy #7352 of empire 0 #7352 SetHiddenByFlag finished (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:57:29:276NonePresentation Battle 7434: Execute action[23]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantDeployed)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:57:29:276NonePresentation Battle 7434: Execute action[24]: UnitTeleport. EmpireIndex=3. UnitGuid=7438, DestTile=[62, 60]. (initialActionType: UnitTeleport)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:57:29:276NonePresentation Battle 7434: Execute action[25]: EndDeployment. EmpireIndex=3. (initialActionType: EndDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:57:29:276NonePresentation Battle 7434: Execute action[25]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: EndDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:57:30:211None[Sandbox] Process order. (Serial=3810, Empire=0, Order=Order OrderBattleEndDeployment - BattleGUID: 7434 EmpireIndex: 0)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:57:30:277NonePresentation Battle 7434: Execute action[26]: EndDeployment. EmpireIndex=0. (initialActionType: EndDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:57:30:277NonePresentation Battle 7434: Execute action[26]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: EndDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:57:30:277NonePresentation Battle 7434: Execute action[27]: DeploymentAcknowledge (initialActionType: DeploymentAcknowledge)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:57:30:277NonePresentation Battle 7434: Execute action[27]: UnitTeleport. EmpireIndex=3. UnitGuid=7438, DestTile=[62, 60]. (initialActionType: DeploymentAcknowledge)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:57:30:282None[Sandbox] Process order. (Serial=3811, Empire=0, Order=Order OrderBattleDeploymentAcknowledge, BattleGuid=#7434)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:57:30:379NonePresentation Battle 7434: Execute action[28]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:57:30:379NonePresentation Battle 7434: Execute action[28]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:57:30:379NonePresentation Battle 7434: Execute action[29]: ReportDeploymentZone. EmpireIndex=0, Group=Attacker, deploymentTileCount=15 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:57:30:380NonePresentation Battle 7434: Execute action[30]: ReportDeploymentZone. EmpireIndex=3, Group=Defender, deploymentTileCount=21 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:57:30:380NonePresentation Battle 7434: Execute action[31]: BattleGrown. MaximumRoundCount=6 (initialActionType: BattleGrown)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:57:30:380None[Preview] PresentationArmy PresentationArmy #7433 of empire 0 #7433 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:57:30:380None[Preview] PresentationArmy PresentationArmy #6937 of empire 3 #6937 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:57:30:380None[Preview] PresentationArmy PresentationArmy #6882 of empire 0 #6882 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:57:30:380None[Preview] PresentationArmy PresentationArmy #7352 of empire 0 #7352 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:57:30:380NonePresentation Battle 7434: Execute action[32]: NewRound. Round=0. (initialActionType: NewRound)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:57:30:380NonePresentation Battle 7434: Execute action[33]: StartEmpireRound. EmpireIndex=0. (initialActionType: StartEmpireRound)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:57:30:380NoneReleasePresentationBattlePreview attacker #7433, defender #6937

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:57:30:380None[Preview] PresentationArmy PresentationArmy #7433 of empire 0 #7433 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:57:30:380None[Preview] PresentationArmy PresentationArmy #6937 of empire 3 #6937 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:57:30:380None[Preview] PresentationArmy PresentationArmy #6882 of empire 0 #6882 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:57:30:380None[Preview] PresentationArmy PresentationArmy #7352 of empire 0 #7352 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:57:30:380NonePresentation Battle 7434: Execute action[33]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: StartEmpireRound)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:57:35:326None[Sandbox] Process order. (Serial=3812, Empire=0, Order=Order OrderBattleMove - BattleGUID: 7434 BattleUnitGUID: 7476 AStarResults: [58, 61] --> [59, 61] --> [60, 61])

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:57:35:385NonePresentation Battle 7434: Execute action[34]: UnitMove. EmpireIndex=0. UnitGuid=7476, DestTile=[60, 61]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:57:35:385NonePresentation Battle 7434: Execute action[34]: UnitGoto. EmpireIndex=0. UnitGuid=7476, DestTile=[58, 61]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:57:35:386NonePresentation Battle 7434: Execute action[34]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:57:35:386NonePresentation Battle 7434: Execute action[34]: UnitGoto. EmpireIndex=0. UnitGuid=7476, DestTile=[59, 61]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:57:35:386NonePresentation Battle 7434: Execute action[34]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:57:35:386NonePresentation Battle 7434: Execute action[34]: UnitGoto. EmpireIndex=0. UnitGuid=7476, DestTile=[60, 61]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:57:35:386NonePresentation Battle 7434: Execute action[34]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:57:35:386NonePresentation Battle 7434: Execute action[34]: UpdateBattleUnits. EmpireIndex=0, unitCount=6 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:57:35:940None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)

15:57:36:799None[Sandbox] Process order. (Serial=3813, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:57:36:809None[Sandbox] Process order. (Serial=3814, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:57:36:880NonePresentation Battle 7434: Execute action[35]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:57:37:256None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)

15:57:37:483None[Sandbox] Process order. (Serial=3815, Empire=0, Order=Order OrderBattleAttack - BattleGUID: 7434 AttackerGUID: 7476 TargetPosition: 7861 ForceAttack: False)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:57:37:590NonePresentation Battle 7434: Execute action[36]: UnitAttack. EmpireIndex=0. Attacker=7476 (health=0.82), Defender=7437 (health=0.55). (initialActionType: UnitAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:57:37:591NonePresentation Battle 7434: Execute action[36]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:57:37:592None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)

15:57:38:129NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=3496)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:57:38:129NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=3496)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:57:38:129NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#0, pawnId=3496)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:57:38:129NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#3, pawnId=3529)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:57:38:129NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#3, pawnId=3529)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:57:38:129NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#3, pawnId=3529)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:57:38:129NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitActionGroupsEnd of 'PresentationPawn(Clone)' of empire#0, pawnId=3496)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:57:38:617NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=3496)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:57:38:617NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#3, pawnId=3529)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:57:38:621None[Sandbox] Process order. (Serial=3816, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:57:38:633None[Sandbox] Process order. (Serial=3817, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:57:38:689NonePresentation Battle 7434: Execute action[37]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:57:38:689NonePresentation Battle 7434: Execute action[38]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:57:38:873None[Sandbox] Process order. (Serial=3818, Empire=0, Order=Order OrderBattleMove - BattleGUID: 7434 BattleUnitGUID: 7475 AStarResults: [59, 60] --> [59, 59] --> [60, 59])

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:57:38:970NonePresentation Battle 7434: Execute action[39]: UnitMove. EmpireIndex=0. UnitGuid=7475, DestTile=[60, 59]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:57:38:970NonePresentation Battle 7434: Execute action[39]: UnitGoto. EmpireIndex=0. UnitGuid=7475, DestTile=[59, 60]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:57:38:971NonePresentation Battle 7434: Execute action[39]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:57:38:971NonePresentation Battle 7434: Execute action[39]: UnitGoto. EmpireIndex=0. UnitGuid=7475, DestTile=[59, 59]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:57:38:971NonePresentation Battle 7434: Execute action[39]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:57:38:971NonePresentation Battle 7434: Execute action[39]: UnitGoto. EmpireIndex=0. UnitGuid=7475, DestTile=[60, 59]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:57:38:971NonePresentation Battle 7434: Execute action[39]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:57:38:971NonePresentation Battle 7434: Execute action[39]: UpdateBattleUnits. EmpireIndex=0, unitCount=4 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:57:39:406None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)

15:57:40:677None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)

15:57:40:704None[Sandbox] Process order. (Serial=3819, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:57:40:713None[Sandbox] Process order. (Serial=3820, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:57:40:773None[Sandbox] Process order. (Serial=3821, Empire=0, Order=Order OrderBattleAttack - BattleGUID: 7434 AttackerGUID: 7475 TargetPosition: 7731 ForceAttack: False)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:57:40:794NonePresentation Battle 7434: Execute action[40]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:57:40:886NonePresentation Battle 7434: Execute action[41]: UnitAttack. EmpireIndex=0. Attacker=7475 (health=0.89), Defender=7439 (health=0.56). (initialActionType: UnitAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:57:40:886NonePresentation Battle 7434: Execute action[41]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:57:40:888None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)

15:57:41:766NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=3526)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:57:41:766NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=3526)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:57:41:766NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#0, pawnId=3526)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:57:41:766NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#3, pawnId=3527)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:57:41:766NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#3, pawnId=3527)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:57:41:766NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#3, pawnId=3527)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:57:41:766NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitActionGroupsEnd of 'PresentationPawn(Clone)' of empire#0, pawnId=3526)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:57:42:799None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=3526 OnAttackCompleted while safeguard has not been catched.

Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)

15:57:42:821NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=3526)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:57:42:821NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#3, pawnId=3527)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:57:42:833None[Sandbox] Process order. (Serial=3822, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:57:42:842None[Sandbox] Process order. (Serial=3823, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:57:42:892NonePresentation Battle 7434: Execute action[42]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:57:42:892NonePresentation Battle 7434: Execute action[43]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:57:43:615None[Sandbox] Process order. (Serial=3824, Empire=0, Order=Order OrderBattleMove - BattleGUID: 7434 BattleUnitGUID: 7474 AStarResults: [59, 61] --> [60, 62])

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:57:43:685NonePresentation Battle 7434: Execute action[44]: UnitMove. EmpireIndex=0. UnitGuid=7474, DestTile=[60, 62]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:57:43:686NonePresentation Battle 7434: Execute action[44]: UnitGoto. EmpireIndex=0. UnitGuid=7474, DestTile=[59, 61]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:57:43:686NonePresentation Battle 7434: Execute action[44]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:57:43:686NonePresentation Battle 7434: Execute action[44]: UnitGoto. EmpireIndex=0. UnitGuid=7474, DestTile=[60, 62]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:57:43:686NonePresentation Battle 7434: Execute action[44]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:57:43:686NonePresentation Battle 7434: Execute action[44]: UpdateBattleUnits. EmpireIndex=0, unitCount=5 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:57:45:454None[Sandbox] Process order. (Serial=3825, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:57:45:465None[Sandbox] Process order. (Serial=3826, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:57:45:580NonePresentation Battle 7434: Execute action[45]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:57:45:617None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)

15:57:45:777None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)

15:57:48:093None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)

15:57:48:158None[Sandbox] Process order. (Serial=3827, Empire=0, Order=Order OrderBattleAttack - BattleGUID: 7434 AttackerGUID: 7474 TargetPosition: 8121 ForceAttack: False)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:57:48:191NonePresentation Battle 7434: Execute action[46]: UnitAttack. EmpireIndex=0. Attacker=7474 (health=0.96), Defender=7435 (health=0.42). (initialActionType: UnitAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:57:48:191NonePresentation Battle 7434: Execute action[46]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:57:48:211NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=3524)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:57:48:211NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=3524)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:57:48:211NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#0, pawnId=3524)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:57:48:211NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#3, pawnId=3530)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:57:48:211NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#3, pawnId=3530)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:57:48:211NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#3, pawnId=3530)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:57:48:211NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitActionGroupsEnd of 'PresentationPawn(Clone)' of empire#0, pawnId=3524)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:57:48:267None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)

15:57:49:085None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=3524 OnAttackCompleted while safeguard has not been catched.

Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)

15:57:49:105NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=3524)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:57:49:105NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#3, pawnId=3530)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:57:49:111None[Sandbox] Process order. (Serial=3828, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:57:49:121None[Sandbox] Process order. (Serial=3829, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:57:49:195NonePresentation Battle 7434: Execute action[47]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:57:49:195NonePresentation Battle 7434: Execute action[48]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:57:56:014None[Sandbox] Process order. (Serial=3830, Empire=0, Order=Order OrderBattleMove - BattleGUID: 7434 BattleUnitGUID: 7440 AStarResults: [59, 60] --> [59, 59])

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:57:56:102NonePresentation Battle 7434: Execute action[49]: UnitMove. EmpireIndex=0. UnitGuid=7440, DestTile=[59, 59]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:57:56:102NonePresentation Battle 7434: Execute action[49]: UnitGoto. EmpireIndex=0. UnitGuid=7440, DestTile=[59, 60]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:57:56:102NonePresentation Battle 7434: Execute action[49]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:57:56:102NonePresentation Battle 7434: Execute action[49]: UnitGoto. EmpireIndex=0. UnitGuid=7440, DestTile=[59, 59]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:57:56:102NonePresentation Battle 7434: Execute action[49]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:57:56:102NonePresentation Battle 7434: Execute action[49]: UpdateBattleUnits. EmpireIndex=0, unitCount=2 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:57:57:254None[Sandbox] Process order. (Serial=3831, Empire=0, Order=Order OrderBattleEndRound - BattleGUID: 7434 EmpireIndex: 0)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:57:57:286NonePresentation Battle 7434: Execute action[50]: EndEmpireRound. EmpireIndex=0. (initialActionType: EndEmpireRound)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:57:57:435None[Sandbox] Process order. (Serial=3832, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:57:57:446None[Sandbox] Process order. (Serial=3833, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:57:57:449NonePresentation Battle 7434: Execute action[51]: UpdateBattleUnits. EmpireIndex=0, unitCount=5 (initialActionType: UpdateBattleUnits)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:57:57:449NonePresentation Battle 7434: Execute action[52]: RoundAcknowledge (initialActionType: RoundAcknowledge)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:57:57:457None[Sandbox] Process order. (Serial=3834, Empire=0, Order=Order OrderBattleRoundAcknowledge, BattleGuid=#7434)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:57:57:496None[Sandbox] Process order. (Serial=3835, Empire=3, Order=Order OrderBattleAttack - BattleGUID: 7434 AttackerGUID: 7439 TargetPosition: 7730 ForceAttack: False)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:57:57:501NonePresentation Battle 7434: Execute action[53]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:57:57:502NonePresentation Battle 7434: Execute action[54]: StartEmpireRound. EmpireIndex=3. (initialActionType: StartEmpireRound)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:57:57:502NoneCould not find PresentationBattlePreview with armyEntityGUID=7433, targetEntityGUID=6937.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:57:57:502NonePresentation Battle 7434: Execute action[54]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: StartEmpireRound)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:57:57:536None[Sandbox] Process order. (Serial=3836, Empire=3, Order=Order OrderBattleAttack - BattleGUID: 7434 AttackerGUID: 7436 TargetPosition: 7990 ForceAttack: False)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:57:57:567None[Sandbox] Process order. (Serial=3837, Empire=3, Order=Order OrderBattleAttack - BattleGUID: 7434 AttackerGUID: 7437 TargetPosition: 7730 ForceAttack: False)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:57:57:597NonePresentation Battle 7434: Execute action[55]: UnitAttack. EmpireIndex=3. Attacker=7439 (health=0.07), Defender=7475 (health=0.77). (initialActionType: UnitAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:57:57:597NonePresentation Battle 7434: Execute action[55]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:57:57:607None[Sandbox] Process order. (Serial=3838, Empire=3, Order=Order OrderBattleAttack - BattleGUID: 7434 AttackerGUID: 7435 TargetPosition: 7990 ForceAttack: False)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:57:57:616NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#3, pawnId=3527)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:57:57:616NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#3, pawnId=3527)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:57:57:616NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#3, pawnId=3527)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:57:57:616NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=3526)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:57:57:616NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=3526)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:57:57:616NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#0, pawnId=3526)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:57:57:616NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitActionGroupsEnd of 'PresentationPawn(Clone)' of empire#3, pawnId=3527)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:57:57:646None[Sandbox] Process order. (Serial=3839, Empire=3, Order=Order OrderBattleMoveAndAttack - BattleGUID: 7434 AttackerGUID: 7438 TargetPosition: 8120 ForceAttack: False IgnoreFoW: True AStarResults: [62, 60] --> [61, 61] --> [61, 62])

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:57:57:930NonePresentation Battle 7434: Execute action[56]: UnitAttack. EmpireIndex=3. Attacker=7436 (health=0.45), Defender=7476 (health=0.68). (initialActionType: UnitAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:57:57:930NonePresentation Battle 7434: Execute action[56]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:57:58:266NonePresentation Battle 7434: Execute action[57]: UnitAttack. EmpireIndex=3. Attacker=7437 (health=0.14), Defender=7475 (health=0.55). (initialActionType: UnitAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:57:58:266NonePresentation Battle 7434: Execute action[57]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:57:58:479NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#3, pawnId=3522)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:57:58:479NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#3, pawnId=3522)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:57:58:479NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#3, pawnId=3522)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:57:58:479NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=3496)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:57:58:479NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=3496)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:57:58:479NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#0, pawnId=3496)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:57:58:479NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitActionGroupsEnd of 'PresentationPawn(Clone)' of empire#3, pawnId=3522)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:57:58:480None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=3526 OnAttackCompleted while safeguard has not been catched.

Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)

15:57:58:503NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#3, pawnId=3527)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:57:58:503NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=3526)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:57:58:515None[Sandbox] Process order. (Serial=3840, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:57:58:525None[Sandbox] Process order. (Serial=3841, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:57:58:606NonePresentation Battle 7434: Execute action[58]: UnitAttack. EmpireIndex=3. Attacker=7435 (health=0.00), Defender=7476 (health=0.65). (initialActionType: UnitAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:57:58:607NonePresentation Battle 7434: Execute action[58]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:57:58:607NonePresentation Battle 7434: Execute action[58]: UpdateBattleUnits. EmpireIndex=0, unitCount=2 (initialActionType: UnitAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:57:58:940NonePresentation Battle 7434: Execute action[59]: UnitMoveAndAttack. EmpireIndex=3. Attacker=7438, DestTile=[61, 62]/[61, 62] (health=0.42), Defender =7474 (health =0.89). (initialActionType: UnitMoveAndAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:57:58:940NonePresentation Battle 7434: Execute action[59]: UnitMove. EmpireIndex=3. UnitGuid=7438, DestTile=[61, 62]. (initialActionType: UnitMoveAndAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:57:58:940NonePresentation Battle 7434: Execute action[59]: UnitGoto. EmpireIndex=3. UnitGuid=7438, DestTile=[61, 61]. (initialActionType: UnitMoveAndAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:57:58:940NonePresentation Battle 7434: Execute action[59]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:57:58:940NonePresentation Battle 7434: Execute action[59]: UnitGoto. EmpireIndex=3. UnitGuid=7438, DestTile=[61, 62]. (initialActionType: UnitMoveAndAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:57:58:941NonePresentation Battle 7434: Execute action[59]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:57:58:941NonePresentation Battle 7434: Execute action[59]: UpdateBattleUnits. EmpireIndex=0, unitCount=6 (initialActionType: UnitMoveAndAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:57:58:941NonePresentation Battle 7434: Execute action[59]: UnitAttack. EmpireIndex=3. Attacker=7438 (health=0.42), Defender=7474 (health=0.89). (initialActionType: UnitMoveAndAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:57:58:941NonePresentation Battle 7434: Execute action[59]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:57:58:956NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#3, pawnId=3522)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:57:58:956NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=3496)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:57:58:958None[Sandbox] Process order. (Serial=3842, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:57:58:967None[Sandbox] Process order. (Serial=3843, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:57:59:497NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#3, pawnId=3529)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:57:59:497NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#3, pawnId=3529)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:57:59:497NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#3, pawnId=3529)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:57:59:497NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=3526)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:57:59:497NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=3526)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:57:59:497NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#0, pawnId=3526)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:57:59:497NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitActionGroupsEnd of 'PresentationPawn(Clone)' of empire#3, pawnId=3529)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:57:59:925NonePresentation Battle 7434: Execute action[60]: RoundAcknowledge (initialActionType: RoundAcknowledge)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:57:59:934None[Sandbox] Process order. (Serial=3844, Empire=0, Order=Order OrderBattleRoundAcknowledge, BattleGuid=#7434)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:58:00:112NoneCan't find entity 6937 of ongoing task. Fails the task 17153.

Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:58:00:473NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#3, pawnId=3530)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:58:00:473NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#3, pawnId=3530)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:58:00:473NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#3, pawnId=3530)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:58:00:473NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=3496)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:58:00:474NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=3496)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:58:00:474NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#0, pawnId=3496)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:58:00:474NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitActionGroupsEnd of 'PresentationPawn(Clone)' of empire#3, pawnId=3530)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:58:00:546None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=3526 OnAttackCompleted while safeguard has not been catched.

Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)

15:58:00:558NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#3, pawnId=3529)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:58:00:558NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=3526)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:58:00:561None[Sandbox] Process order. (Serial=3845, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:58:00:570None[Sandbox] Process order. (Serial=3846, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:58:00:961NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionKillPawn of 'PresentationPawn(Clone)' of empire#3, pawnId=3530)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:58:00:961NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=3496)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:58:00:963None[Sandbox] Process order. (Serial=3847, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:58:00:973None[Sandbox] Process order. (Serial=3848, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:58:02:330NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#3, pawnId=3528)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:58:02:330NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#3, pawnId=3528)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:58:02:331NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#3, pawnId=3528)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:58:02:331NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=3524)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:58:02:331NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=3524)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:58:02:331NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#0, pawnId=3524)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:58:02:331NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitActionGroupsEnd of 'PresentationPawn(Clone)' of empire#3, pawnId=3528)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:58:03:367None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=3524 OnAttackCompleted while safeguard has not been catched.

Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)

15:58:03:393NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#3, pawnId=3528)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:58:03:393NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=3524)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:58:03:393NonePresentation Battle 7434: Execute action[61]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:58:03:393NonePresentation Battle 7434: Execute action[62]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:58:03:393NonePresentation Battle 7434: Execute action[63]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:58:03:393NonePresentation Battle 7434: Execute action[64]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:58:03:394NonePresentation Battle 7434: Execute action[65]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:58:03:394NonePresentation Battle 7434: Execute action[66]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:58:03:394NonePresentation Battle 7434: Execute action[67]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:58:03:394NonePresentation Battle 7434: Execute action[68]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:58:03:397None[Sandbox] Process order. (Serial=3849, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:58:03:408None[Sandbox] Process order. (Serial=3850, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:58:03:497NonePresentation Battle 7434: Execute action[69]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:58:03:497NonePresentation Battle 7434: Execute action[70]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:58:03:497NonePresentation Battle 7434: Execute action[71]: NewRound. Round=1. (initialActionType: NewRound)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:58:03:497NonePresentation Battle 7434: Execute action[72]: StartEmpireRound. EmpireIndex=0. (initialActionType: StartEmpireRound)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:58:03:497NoneCould not find PresentationBattlePreview with armyEntityGUID=7433, targetEntityGUID=6937.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:58:03:497NonePresentation Battle 7434: Execute action[72]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: StartEmpireRound)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:58:03:691None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)

15:58:03:801None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)

15:58:04:021None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)

15:58:04:153None[Sandbox] Process order. (Serial=3851, Empire=0, Order=Order OrderBattleAttack - BattleGUID: 7434 AttackerGUID: 7475 TargetPosition: 7731 ForceAttack: False)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:58:04:210NonePresentation Battle 7434: Execute action[73]: UnitAttack. EmpireIndex=0. Attacker=7475 (health=0.47), Defender=7439 (health=0.00). (initialActionType: UnitAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:58:04:210NonePresentation Battle 7434: Execute action[73]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:58:04:210NonePresentation Battle 7434: Execute action[73]: UpdateBattleUnits. EmpireIndex=0, unitCount=1 (initialActionType: UnitAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:58:04:224NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=3526)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:58:04:224NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=3526)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:58:04:224NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#0, pawnId=3526)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:58:04:224NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#3, pawnId=3527)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:58:04:224NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#3, pawnId=3527)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:58:04:225NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#3, pawnId=3527)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:58:04:225NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitActionGroupsEnd of 'PresentationPawn(Clone)' of empire#0, pawnId=3526)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:58:05:385None[Sandbox] Process order. (Serial=3852, Empire=0, Order=Order OrderBattleMove - BattleGUID: 7434 BattleUnitGUID: 7440 AStarResults: [60, 59] --> [61, 59])

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:58:05:492NonePresentation Battle 7434: Execute action[74]: UnitMove. EmpireIndex=0. UnitGuid=7440, DestTile=[61, 59]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:58:05:492NonePresentation Battle 7434: Execute action[74]: UnitGoto. EmpireIndex=0. UnitGuid=7440, DestTile=[60, 59]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:58:05:492NonePresentation Battle 7434: Execute action[74]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:58:05:492NonePresentation Battle 7434: Execute action[74]: UnitGoto. EmpireIndex=0. UnitGuid=7440, DestTile=[61, 59]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:58:05:492NonePresentation Battle 7434: Execute action[74]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:58:05:492NonePresentation Battle 7434: Execute action[74]: UpdateBattleUnits. EmpireIndex=0, unitCount=3 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:58:05:805None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=3526 OnAttackCompleted while safeguard has not been catched.

Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)

15:58:05:829NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=3526)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:58:05:829NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionKillPawn of 'PresentationPawn(Clone)' of empire#3, pawnId=3527)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:58:05:838None[Sandbox] Process order. (Serial=3853, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:58:05:849None[Sandbox] Process order. (Serial=3854, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:58:05:894NonePresentation Battle 7434: Execute action[75]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:58:05:894NonePresentation Battle 7434: Execute action[76]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:58:07:227None[Sandbox] Process order. (Serial=3855, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:58:07:236None[Sandbox] Process order. (Serial=3856, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:58:07:294NonePresentation Battle 7434: Execute action[77]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:58:07:602None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)

15:58:07:690None[Sandbox] Process order. (Serial=3857, Empire=0, Order=Order OrderBattleAttack - BattleGUID: 7434 AttackerGUID: 7440 TargetPosition: 7861 ForceAttack: False)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:58:07:794NonePresentation Battle 7434: Execute action[78]: UnitAttack. EmpireIndex=0. Attacker=7440 (health=0.93), Defender=7437 (health=0.00). (initialActionType: UnitAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:58:07:794NonePresentation Battle 7434: Execute action[78]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:58:07:794NonePresentation Battle 7434: Execute action[78]: UpdateBattleUnits. EmpireIndex=0, unitCount=3 (initialActionType: UnitAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:58:07:795None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)

15:58:08:342NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=3523)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:58:08:342NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=3523)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:58:08:342NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#0, pawnId=3523)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:58:08:342NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#3, pawnId=3529)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:58:08:342NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#3, pawnId=3529)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:58:08:342NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#3, pawnId=3529)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:58:08:342NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitActionGroupsEnd of 'PresentationPawn(Clone)' of empire#0, pawnId=3523)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:58:08:821NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=3523)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:58:08:821NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionKillPawn of 'PresentationPawn(Clone)' of empire#3, pawnId=3529)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:58:08:831None[Sandbox] Process order. (Serial=3858, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:58:08:842None[Sandbox] Process order. (Serial=3859, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:58:08:905NonePresentation Battle 7434: Execute action[79]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:58:08:906NonePresentation Battle 7434: Execute action[80]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:58:09:775None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)

15:58:09:910None[Sandbox] Process order. (Serial=3860, Empire=0, Order=Order OrderBattleAttack - BattleGUID: 7434 AttackerGUID: 7474 TargetPosition: 8121 ForceAttack: False)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:58:10:011NonePresentation Battle 7434: Execute action[81]: UnitAttack. EmpireIndex=0. Attacker=7474 (health=0.78), Defender=7438 (health=0.00). (initialActionType: UnitAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:58:10:011NonePresentation Battle 7434: Execute action[81]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:58:10:011NonePresentation Battle 7434: Execute action[81]: UpdateBattleUnits. EmpireIndex=0, unitCount=2 (initialActionType: UnitAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:58:10:013None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)

15:58:10:028NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=3524)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:58:10:028NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=3524)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:58:10:028NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#0, pawnId=3524)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:58:10:028NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#3, pawnId=3528)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:58:10:028NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#3, pawnId=3528)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:58:10:028NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#3, pawnId=3528)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:58:10:028NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitActionGroupsEnd of 'PresentationPawn(Clone)' of empire#0, pawnId=3524)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:58:10:901None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=3524 OnAttackCompleted while safeguard has not been catched.

Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)

15:58:10:915NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=3524)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:58:10:916NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionKillPawn of 'PresentationPawn(Clone)' of empire#3, pawnId=3528)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:58:10:925None[Sandbox] Process order. (Serial=3861, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:58:10:936None[Sandbox] Process order. (Serial=3862, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:58:11:001NonePresentation Battle 7434: Execute action[82]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:58:11:002NonePresentation Battle 7434: Execute action[83]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:58:11:136None[Sandbox] Process order. (Serial=3863, Empire=0, Order=Order OrderBattleMove - BattleGUID: 7434 BattleUnitGUID: 7441 AStarResults: [60, 61] --> [61, 60])

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:58:11:195NonePresentation Battle 7434: Execute action[84]: UnitMove. EmpireIndex=0. UnitGuid=7441, DestTile=[61, 60]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:58:11:195NonePresentation Battle 7434: Execute action[84]: UnitGoto. EmpireIndex=0. UnitGuid=7441, DestTile=[60, 61]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:58:11:195NonePresentation Battle 7434: Execute action[84]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:58:11:195NonePresentation Battle 7434: Execute action[84]: UnitGoto. EmpireIndex=0. UnitGuid=7441, DestTile=[61, 60]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:58:11:196NonePresentation Battle 7434: Execute action[84]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:58:11:196NonePresentation Battle 7434: Execute action[84]: UpdateBattleUnits. EmpireIndex=0, unitCount=6 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:58:12:496None[Sandbox] Process order. (Serial=3864, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:58:12:506None[Sandbox] Process order. (Serial=3865, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:58:12:605NonePresentation Battle 7434: Execute action[85]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:58:12:881None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)

15:58:12:998None[Sandbox] Process order. (Serial=3866, Empire=0, Order=Order OrderBattleAttack - BattleGUID: 7434 AttackerGUID: 7441 TargetPosition: 7991 ForceAttack: False)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:58:13:098NonePresentation Battle 7434: Execute action[86]: UnitAttack. EmpireIndex=0. Attacker=7441 (health=0.82), Defender=7436 (health=0.00). (initialActionType: UnitAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:58:13:099NonePresentation Battle 7434: Execute action[86]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:58:13:099NonePresentation Battle 7434: Execute action[86]: UpdateBattleUnits. EmpireIndex=0, unitCount=2 (initialActionType: UnitAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:58:13:099NonePresentation Battle 7434: Execute action[87]: RoundAcknowledge (initialActionType: RoundAcknowledge)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:58:13:100None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)

15:58:13:110None[Sandbox] Process order. (Serial=3867, Empire=0, Order=Order OrderBattleRoundAcknowledge, BattleGuid=#7434)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:58:13:643NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=3525)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:58:13:643NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=3525)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:58:13:643NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#0, pawnId=3525)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:58:13:643NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#3, pawnId=3522)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:58:13:643NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#3, pawnId=3522)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:58:13:643NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#3, pawnId=3522)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:58:13:643NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitActionGroupsEnd of 'PresentationPawn(Clone)' of empire#0, pawnId=3525)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:58:14:127NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=3525)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:58:14:127NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionKillPawn of 'PresentationPawn(Clone)' of empire#3, pawnId=3522)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

15:58:14:132None[Sandbox] Process order. (Serial=3868, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:58:14:143None[Sandbox] Process order. (Serial=3869, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:58:14:213NonePresentation Battle 7434: Execute action[88]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:58:14:213NonePresentation Battle 7434: Execute action[89]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:58:14:213NonePresentation Battle 7434: Execute action[90]: BattleResult. WinnerGroup=Attacker, VictoryType=Extermination (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:58:14:213NonePresentation Battle 7434: Execute action[90]: UnitMove. EmpireIndex=0. UnitGuid=7440, DestTile=[60, 62]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:58:14:213NonePresentation Battle 7434: Execute action[90]: UnitGoto. EmpireIndex=0. UnitGuid=7440, DestTile=[61, 60]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:58:14:213NonePresentation Battle 7434: Execute action[90]: UnitGoto. EmpireIndex=0. UnitGuid=7440, DestTile=[60, 61]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:58:14:213NonePresentation Battle 7434: Execute action[90]: UnitGoto. EmpireIndex=0. UnitGuid=7440, DestTile=[60, 62]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:58:14:213NonePresentation Battle 7434: Execute action[90]: UnitMove. EmpireIndex=0. UnitGuid=7441, DestTile=[60, 62]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:58:14:213NonePresentation Battle 7434: Execute action[90]: UnitGoto. EmpireIndex=0. UnitGuid=7441, DestTile=[60, 61]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:58:14:213NonePresentation Battle 7434: Execute action[90]: UnitGoto. EmpireIndex=0. UnitGuid=7441, DestTile=[60, 62]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:58:14:213NonePresentation Battle 7434: Execute action[90]: UnitMove. EmpireIndex=0. UnitGuid=7474, DestTile=[57, 60]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:58:14:213NonePresentation Battle 7434: Execute action[90]: UnitGoto. EmpireIndex=0. UnitGuid=7474, DestTile=[59, 61]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:58:14:213NonePresentation Battle 7434: Execute action[90]: UnitGoto. EmpireIndex=0. UnitGuid=7474, DestTile=[58, 61]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:58:14:213NonePresentation Battle 7434: Execute action[90]: UnitGoto. EmpireIndex=0. UnitGuid=7474, DestTile=[58, 60]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:58:14:213NonePresentation Battle 7434: Execute action[90]: UnitGoto. EmpireIndex=0. UnitGuid=7474, DestTile=[57, 60]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:58:14:213NonePresentation Battle 7434: Execute action[90]: UnitMove. EmpireIndex=0. UnitGuid=7475, DestTile=[57, 60]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:58:14:213NonePresentation Battle 7434: Execute action[90]: UnitGoto. EmpireIndex=0. UnitGuid=7475, DestTile=[59, 59]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:58:14:213NonePresentation Battle 7434: Execute action[90]: UnitGoto. EmpireIndex=0. UnitGuid=7475, DestTile=[59, 60]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:58:14:213NonePresentation Battle 7434: Execute action[90]: UnitGoto. EmpireIndex=0. UnitGuid=7475, DestTile=[58, 60]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:58:14:213NonePresentation Battle 7434: Execute action[90]: UnitGoto. EmpireIndex=0. UnitGuid=7475, DestTile=[57, 60]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:58:14:213NonePresentation Battle 7434: Execute action[90]: UnitMove. EmpireIndex=0. UnitGuid=7476, DestTile=[60, 59]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:58:14:213NonePresentation Battle 7434: Execute action[90]: UnitGoto. EmpireIndex=0. UnitGuid=7476, DestTile=[61, 60]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:58:14:213NonePresentation Battle 7434: Execute action[90]: UnitGoto. EmpireIndex=0. UnitGuid=7476, DestTile=[60, 59]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:58:14:214NonePresentation Battle 7434: Execute action[91]: BattleResultAcknowledge (initialActionType: BattleResultAcknowledge)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:58:14:222None[Sandbox] Process order. (Serial=3870, Empire=0, Order=Order OrderBattleResultAcknowledge, BattleGuid=#7434)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:58:14:320NonePresentation Battle 7434: Execute action[92]: BattleEnded (initialActionType: BattleEnded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:58:14:320None[Preview] PresentationArmy PresentationArmy #7433 of empire 0 #7433 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:58:14:320None[Preview] PresentationArmy PresentationArmy #7433 of empire 0 #7433 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:58:14:321None[Preview] PresentationArmy PresentationArmy #6882 of empire 0 #6882 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:58:14:321None[Preview] PresentationArmy PresentationArmy #6882 of empire 0 #6882 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:58:14:321None[Preview] PresentationArmy PresentationArmy #7352 of empire 0 #7352 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:58:14:321None[Preview] PresentationArmy PresentationArmy #7352 of empire 0 #7352 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:58:14:321None[Preview] PresentationArmy NavalUnit_Era2_PacificPolynesians_Waakaulua #7433 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:58:14:321None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #6882 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:58:14:321None[Preview] PresentationArmy NavalUnit_Era2_PacificPolynesians_Waakaulua #7352 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:58:14:322NoneCould not find PresentationBattlePreview with armyEntityGUID=7433, targetEntityGUID=6937.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:58:15:553None[Sandbox] Process order. (Serial=3871, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:58:20:082None[Sandbox] Process order. (Serial=3872, Empire=0, Order=Order='OrderGoTo', Entity=#5084, path='[56, 57]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:58:20:093None[Sandbox] Process order. (Serial=3873, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:58:21:679None[Sandbox] Process order. (Serial=3874, Empire=0, Order=Order OrderUpgradeUnits)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:58:24:534None[Sandbox] Process order. (Serial=3875, Empire=0, Order=Order='OrderGoToAndStealTrade', Entity=#5084, path='[56, 58]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:58:24:543None[Sandbox] Process order. (Serial=3876, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:58:25:550None[Sandbox] Process order. (Serial=3877, Empire=0, Order=Order OrderStealTrade)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:58:29:005None[Sandbox] Process order. (Serial=3878, Empire=0, Order=Order OrderStealTrade)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:58:37:323None[Sandbox] Process order. (Serial=3879, Empire=0, Order=Order='OrderGoTo', Entity=#4620, path='[72, 8]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:58:37:332None[Sandbox] Process order. (Serial=3880, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:58:40:389None[Sandbox] Process order. (Serial=3881, Empire=0, Order=Order='OrderGoTo', Entity=#4620, path='[71, 9]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:58:40:399None[Sandbox] Process order. (Serial=3882, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:58:41:165None[Sandbox] Process order. (Serial=3883, Empire=0, Order=Order OrderChangeEntityAwakeState)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:58:51:435NoneInvalid Target (0, -1, )

Amplitude.Mercury.UI.Tooltips.DistrictPlacementBreakdownTooltipBrick:Bind(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:58:51:594None[Sandbox] Process order. (Serial=3884, Empire=0, Order=Order OrderArmySettle: ArmyGuid=#2891, ActionGuid=#0)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:58:51:643None[Sandbox] Process order. (Serial=3885, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:58:52:200None[Sandbox] Process order. (Serial=3886, Empire=0, Order=Order OrderChangeNotificationFlags)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:58:53:380None[Sandbox] Process order. (Serial=3887, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:58:56:391None[Sandbox] Process order. (Serial=3888, Empire=0, Order=Order OrderEnqueueConstructible, Settlement: '3185' Constructible: 'Extension_ArtificialWonderParticipation_Era2_Colosseum' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:58:57:325None[Sandbox] Process order. (Serial=3889, Empire=0, Order=Order OrderFurtherActions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:58:57:335None[Sandbox] Process order. (Serial=3890, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:58:57:338None[Sandbox] Process order. (Serial=3891, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:58:57:342None[Sandbox] Process order. (Serial=3892, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:58:57:435None[Sandbox] Process order. (Serial=3893, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:58:58:240None[Sandbox] Process order. (Serial=3894, Empire=0, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:58:58:341None[Sandbox] Process order. (Serial=3895, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:58:58:344None[Sandbox] Process order. (Serial=3896, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:58:58:361None[Sandbox] Process order. (Serial=3897, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:58:59:354None[Sandbox] Process order. (Serial=3898, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:58:59:382None[Sandbox] Process order. (Serial=3899, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:59:00:358None[Sandbox] Process order. (Serial=3900, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:59:01:361None[Sandbox] Process order. (Serial=3901, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:59:01:441None[Sandbox] Process order. (Serial=3902, Empire=-1, Order=Order OrderWaitForOrderReplication)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:59:02:330NoneAI Synchronization took 685ms at frame 6606 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

15:59:02:347NoneMetadata 'dlc_names' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:59:02:347NoneMetadata 'rmc0' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:59:02:347NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:59:02:739None[Sandbox] Process order. (Serial=3903, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:59:03:333None[Sandbox] Process order. (Serial=3904, Empire=0, Order=Order OrderChangeNotificationFlags)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:59:03:664None[Sandbox] Process order. (Serial=3905, Empire=0, Order=Order='OrderGoTo', Entity=#2760, AdditionalFlags='IgnoreFogOfWar', Path='[37, 25] --> [38, 25]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:59:03:665None[Sandbox] Process order. (Serial=3906, Empire=0, Order=Order='OrderGoTo', Entity=#4674, AdditionalFlags='IgnoreFogOfWar', Path='[75, 32] --> [74, 32] --> [73, 32] --> [72, 31]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:59:03:666None[Sandbox] Process order. (Serial=3907, Empire=0, Order=Order='OrderGoTo', Entity=#2994, AdditionalFlags='IgnoreFogOfWar', Path='[76, 33] --> [75, 33] --> [74, 33]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:59:03:674None[Sandbox] Process order. (Serial=3908, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:59:03:678None[Sandbox] Process order. (Serial=3909, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:59:03:704None[Sandbox] Process order. (Serial=3910, Empire=1, Order=Order OrderEnactTreatyMinorEmpire MinorEmpireIndex: 7 Treaty ScienceCollaboration)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:59:03:705None[Sandbox] Process order. (Serial=3911, Empire=1, Order=Order OrderSetTradeResourceAccessCount)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:59:03:708None[Sandbox] Process order. (Serial=3912, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:59:03:708None[Sandbox] Process order. (Serial=3913, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:59:03:709None[Sandbox] Process order. (Serial=3914, Empire=1, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:59:03:710None[Sandbox] Process order. (Serial=3915, Empire=1, Order=Order OrderBuyoutConstructionWithPopulationByGuid, Settlement: '1011', Construction: '977')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:59:03:716None[Sandbox] Process order. (Serial=3916, Empire=1, Order=Order OrderBuyoutConstructionByGuid, Settlement: '3088', Construction: '970'))

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:59:03:722None[Sandbox] Process order. (Serial=3917, Empire=1, Order=Order='OrderGoTo', Entity=#6510, AdditionalFlags='IgnoreFogOfWar', Path='[82, 9]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:59:03:722None[Sandbox] Process order. (Serial=3918, Empire=1, Order=Order='OrderGoTo', Entity=#4693, AdditionalFlags='IgnoreFogOfWar', Path='[92, 16] --> [91, 15] --> [90, 15] --> [90, 14]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:59:03:724None[Sandbox] Process order. (Serial=3919, Empire=1, Order=Order='OrderGoTo', Entity=#7310, AdditionalFlags='IgnoreFogOfWar', Path='[94, 21] --> [94, 20] --> [94, 19] --> [95, 18]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:59:03:733None[Sandbox] Process order. (Serial=3920, Empire=1, Order=Order='OrderGoTo', Entity=#6649, AdditionalFlags='IgnoreFogOfWar', Path='[85, 11] --> [85, 10] --> [84, 9] --> [83, 9]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:59:03:734None[Sandbox] Process order. (Serial=3921, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:59:03:738None[Sandbox] Process order. (Serial=3922, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:59:03:743None[Sandbox] Process order. (Serial=3923, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:59:03:755None[Sandbox] Process order. (Serial=3924, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:59:03:774None[Sandbox] Process order. (Serial=3925, Empire=2, Order=Order OrderEnqueueTechnology)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:59:03:776None[Sandbox] Process order. (Serial=3926, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1095' Constructible: 'Infrastructure_Science_Family03_02' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:59:03:776None[Sandbox] Process order. (Serial=3927, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:59:03:777None[Sandbox] Process order. (Serial=3928, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:59:03:777None[Sandbox] Process order. (Serial=3929, Empire=2, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:59:03:779None[Sandbox] Process order. (Serial=3930, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 9]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:59:03:784None[Sandbox] Process order. (Serial=3931, Empire=2, Order=Order='OrderGoTo', Entity=#7149, AdditionalFlags='IgnoreFogOfWar', Path='[38, 25]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:59:03:786None[Sandbox] Process order. (Serial=3932, Empire=2, Order=Order='OrderGoTo', Entity=#6223, AdditionalFlags='IgnoreFogOfWar', Path='[56, 10] --> [56, 9]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:59:03:787None[Sandbox] Process order. (Serial=3933, Empire=2, Order=Order='OrderGoTo', Entity=#6726, AdditionalFlags='IgnoreFogOfWar', Path='[34, 30] --> [33, 31] --> [34, 32] --> [34, 33] --> [34, 34]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:59:03:788None[Sandbox] Process order. (Serial=3934, Empire=2, Order=Order='OrderGoTo', Entity=#7056, AdditionalFlags='IgnoreFogOfWar', Path='[37, 24] --> [37, 25] --> [38, 25]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:59:03:789None[Sandbox] Process order. (Serial=3935, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:59:03:804None[Sandbox] Process order. (Serial=3936, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1791' Constructible: 'Extension_Base_Military' Position: '[34, 22]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:59:03:805None[Sandbox] Process order. (Serial=3937, Empire=2, Order=Order OrderBuyoutAvailableConstruction. Settlement=3098, Constructible=Extension_Base_Strategic02, Position=[49, 4], Currency=Money)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:59:03:811None[Sandbox] Process order. (Serial=3938, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:59:03:814None[Sandbox] Process order. (Serial=3939, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:59:03:818None[Sandbox] Process order. (Serial=3940, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:59:03:847None[Sandbox] Process order. (Serial=3941, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:59:03:848None[Sandbox] Process order. (Serial=3942, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:59:03:849None[Sandbox] Process order. (Serial=3943, Empire=3, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:59:03:856None[Sandbox] Process order. (Serial=3944, Empire=3, Order=Order='OrderGoTo', Entity=#6874, AdditionalFlags='IgnoreFogOfWar', Path='[61, 56] --> [61, 57]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:59:03:857None[Sandbox] Process order. (Serial=3945, Empire=3, Order=Order='OrderGoTo', Entity=#7324, AdditionalFlags='IgnoreFogOfWar', Path='[37, 48]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:59:03:858None[Sandbox] Process order. (Serial=3946, Empire=3, Order=Order='OrderGoTo', Entity=#7046, AdditionalFlags='IgnoreFogOfWar', Path='[42, 37] --> [42, 36]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:59:03:867None[Sandbox] Process order. (Serial=3947, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:59:03:870None[Sandbox] Process order. (Serial=3948, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:59:03:874None[Sandbox] Process order. (Serial=3949, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:59:03:886None[Sandbox] Process order. (Serial=3950, Empire=5, Order=Order='OrderGoTo', Entity=#4048, AdditionalFlags='IgnoreFogOfWar', Path='[78, 63] --> [79, 62] --> [79, 61]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:59:03:897None[Sandbox] Process order. (Serial=3951, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:59:03:907None[Sandbox] Process order. (Serial=3952, Empire=6, Order=Order='OrderGoTo', Entity=#2113, AdditionalFlags='IgnoreFogOfWar', Path='[42, 11] --> [41, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:59:03:916None[Sandbox] Process order. (Serial=3953, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:59:03:936None[Sandbox] Process order. (Serial=3954, Empire=7, Order=Order OrderMinorBuildConstructible SettlementGUID: #2983 Constructible: Infrastructure_Food_Family03_01)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:59:03:961NonePresentation Battle 7502: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:59:03:961NonePresentation Battle 7502: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:59:03:961NonePresentation Battle 7502: Execute action[1]: AdditionalParticipantJoined. EmpireIndex=2. ParticipantGuid=1318. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:59:03:961None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #1318 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:59:03:961NonePresentation Battle 7502: Execute action[2]: AdditionalParticipantJoined. EmpireIndex=2. ParticipantGuid=7064. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:59:03:961None[Preview] PresentationArmy LandUnit_Era3_Common_GreatSwordsmen #7064 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:59:03:961NonePresentation Battle 7502: Execute action[3]: AdditionalParticipantJoined. EmpireIndex=2. ParticipantGuid=5464. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:59:03:961None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #5464 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:59:03:961NonePresentation Battle 7502: Execute action[4]: AdditionalParticipantJoined. EmpireIndex=2. ParticipantGuid=4921. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:59:03:961None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #4921 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:59:03:961NonePresentation Battle 7502: Execute action[5]: AdditionalParticipantJoined. EmpireIndex=2. ParticipantGuid=7337. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:59:03:961None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #7337 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:59:03:961NonePresentation Battle 7502: Execute action[6]: AdditionalParticipantJoined. EmpireIndex=2. ParticipantGuid=5474. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:59:03:961None[Preview] PresentationArmy LandUnit_Era3_Common_Pikemen #5474 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:59:03:961NonePresentation Battle 7502: Execute action[7]: BattleLoaded. Loaded in progress=False, AdditionalData=393216, currentRound=0, maximumRoundCount=6 (initialActionType: BattleLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:59:03:961NoneCreatePresentationBattlePreview attacker #0, defender #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:59:03:962NoneRestorePresentationBattlePreview created ticket #112837.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:59:03:962NonePresentation Battle 7502: Execute action[8]: ParticipantJoined. EmpireIndex=2, Guid=7150, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:59:03:962None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #7150 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:59:03:962NonePresentation Battle 7502: Execute action[9]: ParticipantJoined. EmpireIndex=2, Guid=1318, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:59:03:962None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #1318 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:59:03:962NonePresentation Battle 7502: Execute action[10]: ParticipantJoined. EmpireIndex=2, Guid=7064, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:59:03:962None[Preview] PresentationArmy LandUnit_Era3_Common_GreatSwordsmen #7064 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:59:03:962NonePresentation Battle 7502: Execute action[11]: ParticipantJoined. EmpireIndex=2, Guid=5464, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:59:03:962None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #5464 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:59:03:962NonePresentation Battle 7502: Execute action[12]: ParticipantJoined. EmpireIndex=2, Guid=4921, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:59:03:962None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #4921 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:59:03:962NonePresentation Battle 7502: Execute action[13]: ParticipantJoined. EmpireIndex=2, Guid=7337, Group=Attacker, Modifiers=None, Type=Army UnitCount=2 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:59:03:962None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #7337 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:59:03:962NonePresentation Battle 7502: Execute action[14]: ParticipantJoined. EmpireIndex=2, Guid=5474, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:59:03:962None[Preview] PresentationArmy LandUnit_Era3_Common_Pikemen #5474 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:59:03:962NonePresentation Battle 7502: Execute action[15]: ParticipantJoined. EmpireIndex=6, Guid=2113, Group=Defender, Modifiers=None, Type=Army UnitCount=2 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:59:03:962None[Preview] PresentationArmy LandUnit_Era1_Common_Spearmen #2113 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:59:03:962NonePresentation Battle 7502: Execute action[16]: ParticipantJoined. EmpireIndex=6, Guid=2901, Group=Defender, Modifiers=None, Type=Army UnitCount=2 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:59:03:962None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #2901 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:59:03:962NonePresentation Battle 7502: Execute action[17]: ParticipantJoined. EmpireIndex=6, Guid=2600, Group=Defender, Modifiers=None, Type=Army UnitCount=2 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:59:03:962None[Preview] PresentationArmy LandUnit_Era1_Common_Archers #2600 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:59:03:962NonePresentation Battle 7502: Execute action[18]: CapturePointLoaded (initialActionType: CapturePointLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:59:03:964NonePresentation Battle 7502: Execute action[18]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: CapturePointLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:59:03:964NonePresentation Battle 7502: Execute action[19]: ReportDeploymentZone. EmpireIndex=2, Group=Attacker, deploymentTileCount=33 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:59:03:964NonePresentation Battle 7502: Execute action[20]: ReportDeploymentZone. EmpireIndex=6, Group=Defender, deploymentTileCount=15 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:59:03:964NonePresentation Battle 7502: Execute action[21]: StartConfirmation. EmpireIndex=6 (initialActionType: StartConfirmation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:59:03:995None[Sandbox] Process order. (Serial=3955, Empire=7, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:59:03:995None[Sandbox] Process order. (Serial=3956, Empire=8, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:59:03:996None[Sandbox] Process order. (Serial=3957, Empire=9, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:59:03:996None[Sandbox] Process order. (Serial=3958, Empire=72, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:59:04:001NoneRequestRestoreAsyncOperation_Completed for ticket #112837.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)

15:59:04:001NoneRestorePresentationBattlePreview skipped due to ended battle #7502

Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

15:59:04:001NoneRequestAsyncOperation_Dismissed for ticket #112837.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)

15:59:04:057None[Sandbox] Process order. (Serial=3959, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '3088' Constructible: 'Infrastructure_Military_Family02_02' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:59:04:058None[Sandbox] Process order. (Serial=3960, Empire=1, Order=Order OrderSetTradeResourceAccessCount)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:59:04:064None[Sandbox] Process order. (Serial=3961, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:59:04:067None[Sandbox] Process order. (Serial=3962, Empire=1, Order=Order='OrderGoTo', Entity=#6649, AdditionalFlags='IgnoreFogOfWar', Path='[84, 11] --> [84, 10] --> [83, 9]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:59:04:078None[Sandbox] Process order. (Serial=3963, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '1011' Constructible: 'Extension_Base_PublicOrder' Position: '[95, 26]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:59:04:107None[Sandbox] Process order. (Serial=3964, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '3098' Constructible: 'Infrastructure_PublicOrder_Family04_01' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:59:04:108None[Sandbox] Process order. (Serial=3965, Empire=2, Order=Order OrderBattleRetreat - BattleGUID: 7502 EmpireIndex: 2)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:59:04:110None[Sandbox] Process order. (Serial=3966, Empire=2, Order=Order OrderChangeUnitSpawnPosition, Position=[33, 19], SpawnType=Land)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:59:04:117None[Sandbox] Process order. (Serial=3967, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:59:04:118None[Sandbox] Process order. (Serial=3968, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:59:04:139None[Sandbox] Process order. (Serial=3969, Empire=2, Order=Order='OrderGoTo', Entity=#5367, AdditionalFlags='IgnoreFogOfWar', Path='[49, 11] --> [48, 11] --> [47, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:59:04:148None[Sandbox] Process order. (Serial=3970, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:59:04:162NonePresentation Battle 7502: Execute action[22]: BattleResultAcknowledge (initialActionType: BattleResultAcknowledge)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:59:04:169None[Sandbox] Process order. (Serial=3971, Empire=0, Order=Order OrderBattleResultAcknowledge, BattleGuid=#7502)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:59:04:176None[Sandbox] Process order. (Serial=3972, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:59:04:176None[Sandbox] Process order. (Serial=3973, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:59:04:189None[Sandbox] Process order. (Serial=3974, Empire=5, Order=Order='OrderGoTo', Entity=#5358, AdditionalFlags='IgnoreFogOfWar', Path='[83, 58] --> [82, 59] --> [83, 60]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:59:04:200None[Sandbox] Process order. (Serial=3975, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:59:04:220None[Sandbox] Process order. (Serial=3976, Empire=8, Order=Order='OrderGoTo', Entity=#2857, AdditionalFlags='IgnoreFogOfWar', Path='[80, 64] --> [79, 64] --> [78, 64]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:59:04:230None[Sandbox] Process order. (Serial=3977, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:59:04:231None[Sandbox] Process order. (Serial=3978, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:59:04:240None[Sandbox] Process order. (Serial=3979, Empire=9, Order=Order='OrderGoTo', Entity=#7021, AdditionalFlags='IgnoreFogOfWar', Path='[77, 66] --> [76, 67] --> [77, 68] --> [76, 68]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:59:04:244NonePresentation Battle 7502: Execute action[23]: BattleEnded (initialActionType: BattleEnded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

15:59:04:244None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #7150 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:59:04:244None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #1318 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:59:04:244None[Preview] PresentationArmy LandUnit_Era3_Common_GreatSwordsmen #7064 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:59:04:244None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #5464 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:59:04:244None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #4921 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:59:04:244None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #7337 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:59:04:244None[Preview] PresentationArmy LandUnit_Era3_Common_Pikemen #5474 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:59:04:244None[Preview] PresentationArmy LandUnit_Era1_Common_Spearmen #2113 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:59:04:244None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #2901 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:59:04:244None[Preview] PresentationArmy LandUnit_Era1_Common_Archers #2600 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:59:04:244None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #7150 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:59:04:244None[Preview] PresentationArmy LandUnit_Era1_Common_Spearmen #2113 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:59:04:244None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #2901 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:59:04:244None[Preview] PresentationArmy LandUnit_Era1_Common_Archers #2600 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:59:04:244None[Preview] PresentationArmy LandUnit_Era3_Common_GreatSwordsmen #7064 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:59:04:244None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #5464 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:59:04:244None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #4921 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:59:04:244None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #7337 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:59:04:244None[Preview] PresentationArmy LandUnit_Era3_Common_Pikemen #5474 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:59:04:244NoneReleasePresentationBattlePreview attacker #7150, defender #2113

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:59:04:244NoneHidePresentationBattlePreview attacker #7150, defender #2113

Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

15:59:04:244None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #7150 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:59:04:244None[Preview] PresentationArmy LandUnit_Era1_Common_Spearmen #2113 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:59:04:244None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #7150 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:59:04:244None[Preview] PresentationArmy LandUnit_Era1_Common_Spearmen #2113 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

15:59:04:250None[Sandbox] Process order. (Serial=3980, Empire=9, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:59:04:263None[Sandbox] Process order. (Serial=3981, Empire=6, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:59:04:290None[Sandbox] Process order. (Serial=3982, Empire=0, Order=Order='OrderGoTo', Entity=#2760, AdditionalFlags='IgnoreFogOfWar', Path='[37, 25]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:59:04:301None[Sandbox] Process order. (Serial=3983, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:59:04:360None[Sandbox] Process order. (Serial=3984, Empire=2, Order=Order OrderChangeUnitSpawnPosition, Position=[39, 11], SpawnType=Land)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:59:04:361None[Sandbox] Process order. (Serial=3985, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:59:04:391None[Sandbox] Process order. (Serial=3986, Empire=3, Order=Order='OrderGoTo', Entity=#7324, AdditionalFlags='IgnoreFogOfWar', Path='[36, 48]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:59:04:500None[Sandbox] Process order. (Serial=3987, Empire=1, Order=Order OrderSetTradeResourceAccessCount)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:59:04:683None[Sandbox] Process order. (Serial=3988, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:59:04:686None[Sandbox] Process order. (Serial=3989, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:59:04:744None[Sandbox] Process order. (Serial=3990, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:59:04:748None[Sandbox] Process order. (Serial=3991, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:59:04:764None[Sandbox] Process order. (Serial=3992, Empire=2, Order=Order='OrderGoTo', Entity=#5031, AdditionalFlags='IgnoreFogOfWar', Path='[49, 10] --> [48, 11] --> [48, 12] --> [47, 13]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:59:04:765None[Sandbox] Process order. (Serial=3993, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:59:04:773None[Sandbox] Process order. (Serial=3994, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:59:04:830None[Sandbox] Process order. (Serial=3995, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:59:04:833None[Sandbox] Process order. (Serial=3996, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:59:04:875None[Sandbox] Process order. (Serial=3997, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:59:04:881None[Sandbox] Process order. (Serial=3998, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:59:04:886None[Sandbox] Process order. (Serial=3999, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:59:04:905None[Sandbox] Process order. (Serial=4000, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:59:05:156None[Sandbox] Process order. (Serial=4001, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:59:05:188None[Sandbox] Process order. (Serial=4002, Empire=3, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:59:05:205None[Sandbox] Process order. (Serial=4003, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:59:05:236None[Sandbox] Process order. (Serial=4004, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:59:05:257None[Sandbox] Process order. (Serial=4005, Empire=9, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:59:05:347None[Sandbox] Process order. (Serial=4006, Empire=3, Order=Order='OrderGoTo', Entity=#6874, AdditionalFlags='IgnoreFogOfWar', Path='[62, 57] --> [63, 58]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:59:05:348None[Sandbox] Process order. (Serial=4007, Empire=3, Order=Order='OrderGoTo', Entity=#7324, AdditionalFlags='IgnoreFogOfWar', Path='[36, 47]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:59:05:689None[Sandbox] Process order. (Serial=4008, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:59:05:699None[Sandbox] Process order. (Serial=4009, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:59:05:749None[Sandbox] Process order. (Serial=4010, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:59:05:758None[Sandbox] Process order. (Serial=4011, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:59:05:768None[Sandbox] Process order. (Serial=4012, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:59:05:800None[Sandbox] Process order. (Serial=4013, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:59:05:840None[Sandbox] Process order. (Serial=4014, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:59:05:890None[Sandbox] Process order. (Serial=4015, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:59:05:893None[Sandbox] Process order. (Serial=4016, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:59:06:022None[Sandbox] Process order. (Serial=4017, Empire=0, Order=Order OrderChangeCapital)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:59:06:141None[Sandbox] Process order. (Serial=4018, Empire=2, Order=Order='OrderGoTo', Entity=#5031, AdditionalFlags='IgnoreFogOfWar', Path='[47, 13]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:59:06:161None[Sandbox] Process order. (Serial=4019, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:59:06:171None[Sandbox] Process order. (Serial=4020, Empire=3, Order=Order OrderRemoveConstructionByGuid)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:59:06:173None[Sandbox] Process order. (Serial=4021, Empire=3, Order=Order OrderRemoveConstructionByGuid)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:59:06:175None[Sandbox] Process order. (Serial=4022, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '1108' Constructible: 'Infrastructure_Science_Family03_01' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:59:06:176None[Sandbox] Process order. (Serial=4023, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '2039' Constructible: 'Infrastructure_Science_Family03_01' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:59:06:176None[Sandbox] Process order. (Serial=4024, Empire=3, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:59:06:191None[Sandbox] Process order. (Serial=4025, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '1108' Constructible: 'Infrastructure_Science_Family04_01' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:59:06:192None[Sandbox] Process order. (Serial=4026, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '2039' Constructible: 'Infrastructure_Science_Family04_01' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:59:06:211None[Sandbox] Process order. (Serial=4027, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:59:06:252None[Sandbox] Process order. (Serial=4028, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:59:06:271None[Sandbox] Process order. (Serial=4029, Empire=9, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:59:06:342None[Sandbox] Process order. (Serial=4030, Empire=2, Order=Order='OrderGoTo', Entity=#5367, AdditionalFlags='IgnoreFogOfWar', Path='[48, 11] --> [49, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:59:06:374None[Sandbox] Process order. (Serial=4031, Empire=3, Order=Order OrderRemoveConstructionByGuid)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:59:06:374None[Sandbox] Process order. (Serial=4032, Empire=3, Order=Order OrderRemoveConstructionByGuid)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:59:06:375None[Sandbox] Process order. (Serial=4033, Empire=3, Order=Order OrderRemoveConstructionByGuid)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:59:06:375None[Sandbox] Process order. (Serial=4034, Empire=3, Order=Order OrderBuyoutAvailableConstruction. Settlement=1108, Constructible=LandUnit_Era3_Common_Pikemen, Position=[-1, -1], Currency=Money)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:59:06:378None[Sandbox] Process order. (Serial=4035, Empire=3, Order=Order OrderBuyoutAvailableConstruction. Settlement=1108, Constructible=LandUnit_Era3_Common_Pikemen, Position=[-1, -1], Currency=Money)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:59:06:380None[Sandbox] Process order. (Serial=4036, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '1108' Constructible: 'LandUnit_Era2_Common_Horsemen' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:59:06:384None[Sandbox] Process order. (Serial=4037, Empire=3, Order=Order='OrderGoTo', Entity=#7324, AdditionalFlags='IgnoreFogOfWar', Path='[37, 48]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:59:06:394None[Sandbox] Process order. (Serial=4038, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '1108' Constructible: 'LandUnit_Era3_Common_Crossbowmen' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:59:06:395None[Sandbox] Process order. (Serial=4039, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '2039' Constructible: 'LandUnit_Era3_Common_Spies' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:59:06:424None[Sandbox] Process order. (Serial=4040, Empire=5, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:59:06:430None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_HolyRomanEmpire #7627 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

15:59:06:553None[Sandbox] Process order. (Serial=4041, Empire=3, Order=Order OrderRemoveConstructionByGuid)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:59:06:553None[Sandbox] Process order. (Serial=4042, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:59:06:572None[Sandbox] Process order. (Serial=4043, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '1108' Constructible: 'LandUnit_Era2_Common_Horsemen' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:59:06:704None[Sandbox] Process order. (Serial=4044, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:59:06:754None[Sandbox] Process order. (Serial=4045, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:59:06:764None[Sandbox] Process order. (Serial=4046, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:59:06:774None[Sandbox] Process order. (Serial=4047, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:59:06:775None[Sandbox] Process order. (Serial=4048, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:59:06:815None[Sandbox] Process order. (Serial=4049, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:59:06:846None[Sandbox] Process order. (Serial=4050, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:59:06:896None[Sandbox] Process order. (Serial=4051, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:59:06:905None[Sandbox] Process order. (Serial=4052, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:59:06:956None[Sandbox] Process order. (Serial=4053, Empire=2, Order=Order='OrderGoTo', Entity=#6950, AdditionalFlags='IgnoreFogOfWar', Path='[47, 14]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:59:06:967None[Sandbox] Process order. (Serial=4054, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:59:06:986None[Sandbox] Process order. (Serial=4055, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:59:07:020None[Sandbox] Process order. (Serial=4056, Empire=1, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:59:07:146None[Sandbox] Process order. (Serial=4057, Empire=2, Order=Order OrderTransferUnits)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:59:07:167None[Sandbox] Process order. (Serial=4058, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:59:07:277None[Sandbox] Process order. (Serial=4059, Empire=9, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:59:07:367None[Sandbox] Process order. (Serial=4060, Empire=3, Order=Order='OrderGoTo', Entity=#7324, AdditionalFlags='IgnoreFogOfWar', Path='[36, 47]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:59:07:852None[Sandbox] Process order. (Serial=4061, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:59:07:903None[Sandbox] Process order. (Serial=4062, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:59:07:935None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Byzantium #4693 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

15:59:08:175None[Sandbox] Process order. (Serial=4063, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:59:08:386None[Sandbox] Process order. (Serial=4064, Empire=3, Order=Order='OrderGoTo', Entity=#7324, AdditionalFlags='IgnoreFogOfWar', Path='[37, 48]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:59:08:418None[Sandbox] Process order. (Serial=4065, Empire=2, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:59:08:566None[Sandbox] Process order. (Serial=4066, Empire=2, Order=Order='OrderGoTo', Entity=#7056, AdditionalFlags='IgnoreFogOfWar', Path='[36, 22] --> [35, 21] --> [36, 20] --> [36, 19] --> [37, 18]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:59:08:576None[Sandbox] Process order. (Serial=4067, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:59:08:909None[Sandbox] Process order. (Serial=4068, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:59:09:584None[Sandbox] Process order. (Serial=4069, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:59:09:783None[Sandbox] Process order. (Serial=4070, Empire=3, Order=Order='OrderGoTo', Entity=#7324, AdditionalFlags='IgnoreFogOfWar', Path='[36, 47]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:59:09:915None[Sandbox] Process order. (Serial=4071, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:59:10:176None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_RapaNui #7056 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

15:59:10:592None[Sandbox] Process order. (Serial=4072, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:59:11:607None[Sandbox] Process order. (Serial=4073, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:59:12:612None[Sandbox] Process order. (Serial=4074, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:59:26:974None[Sandbox] Process order. (Serial=4075, Empire=0, Order=Order OrderEnqueueConstructible, Settlement: '1149' Constructible: 'Extension_Base_Military' Position: '[98, 53]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:59:28:594None[Sandbox] Process order. (Serial=4076, Empire=0, Order=Order OrderMoveConstructionInConstructionQueue)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:59:29:466None[Sandbox] Process order. (Serial=4077, Empire=0, Order=Order OrderRemoveConstructionAt)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:59:35:091None[Sandbox] Process order. (Serial=4078, Empire=0, Order=Order='OrderGoTo', Entity=#5560, path='[92, 53] --> [93, 54] --> [94, 54] --> [94, 53] --> [95, 52] --> [95, 51]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:59:35:101None[Sandbox] Process order. (Serial=4079, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:59:36:112None[Sandbox] Process order. (Serial=4080, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:59:37:117None[Sandbox] Process order. (Serial=4081, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:59:38:128None[Sandbox] Process order. (Serial=4082, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:59:39:138None[Sandbox] Process order. (Serial=4083, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:59:40:338None[Sandbox] Process order. (Serial=4084, Empire=0, Order=Order OrderChangeEntityAwakeState)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:59:43:732None[Sandbox] Process order. (Serial=4085, Empire=0, Order=Order='OrderGoToAndMerge', Entity=#7433, path='[60, 61] --> [61, 60] --> [60, 59]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:59:43:743None[Sandbox] Process order. (Serial=4086, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:59:44:751None[Sandbox] Process order. (Serial=4087, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:59:45:762None[Sandbox] Process order. (Serial=4088, Empire=0, Order=Order OrderTransferUnits)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:59:47:142None[Sandbox] Process order. (Serial=4089, Empire=0, Order=Order OrderChangeEntityAwakeState)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:59:49:216None[Sandbox] Process order. (Serial=4090, Empire=0, Order=Order='OrderGoTo', Entity=#6882, path='[58, 60] --> [59, 60]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:59:49:227None[Sandbox] Process order. (Serial=4091, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:59:50:237None[Sandbox] Process order. (Serial=4092, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:59:51:742None[Sandbox] Process order. (Serial=4093, Empire=0, Order=Order OrderUpgradeUnits)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:59:53:393None[Sandbox] Process order. (Serial=4094, Empire=0, Order=Order OrderUpgradeUnits)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:59:56:928None[Sandbox] Process order. (Serial=4095, Empire=0, Order=Order='OrderGoToAndRansack', Entity=#6882, path='[58, 61] --> [57, 61]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:59:56:938None[Sandbox] Process order. (Serial=4096, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:59:57:949None[Sandbox] Process order. (Serial=4097, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

15:59:58:960None[Sandbox] Process order. (Serial=4098, Empire=0, Order=Order OrderRansack)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:00:00:811None[Sandbox] Process order. (Serial=4099, Empire=3, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:00:02:822None[Sandbox] Process order. (Serial=4100, Empire=0, Order=Order OrderStealTrade)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:00:12:512None[Sandbox] Process order. (Serial=4101, Empire=0, Order=Order='OrderGoTo', Entity=#2891, path='[65, 29] --> [66, 30] --> [65, 31] --> [66, 32] --> [66, 33]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:00:12:522None[Sandbox] Process order. (Serial=4102, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:00:13:227None[Sandbox] Process order. (Serial=4103, Empire=0, Order=Order OrderFurtherActions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:00:13:237None[Sandbox] Process order. (Serial=4104, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:00:13:240None[Sandbox] Process order. (Serial=4105, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:00:13:528None[Sandbox] Process order. (Serial=4106, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:00:14:240None[Sandbox] Process order. (Serial=4107, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:00:14:260None[Sandbox] Process order. (Serial=4108, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:00:14:531None[Sandbox] Process order. (Serial=4109, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:00:15:245None[Sandbox] Process order. (Serial=4110, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:00:15:264None[Sandbox] Process order. (Serial=4111, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:00:15:537None[Sandbox] Process order. (Serial=4112, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:00:16:252None[Sandbox] Process order. (Serial=4113, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:00:16:544None[Sandbox] Process order. (Serial=4114, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:00:17:257None[Sandbox] Process order. (Serial=4115, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:00:18:263None[Sandbox] Process order. (Serial=4116, Empire=0, Order=Order='OrderGoTo', Entity=#5126, path='[71, 27] --> [71, 28] --> [70, 29] --> [70, 30] --> [69, 31] --> [69, 32] --> [68, 33] --> [68, 34] --> [67, 35] --> [66, 35]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:00:18:273None[Sandbox] Process order. (Serial=4117, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:00:19:278None[Sandbox] Process order. (Serial=4118, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:00:20:076None[Sandbox] Process order. (Serial=4119, Empire=0, Order=Order='OrderGoTo', Entity=#4715, path='[62, 28] --> [62, 29] --> [63, 30] --> [63, 31] --> [64, 32] --> [64, 33] --> [65, 34]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:00:20:087None[Sandbox] Process order. (Serial=4120, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:00:20:289None[Sandbox] Process order. (Serial=4121, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:00:21:095None[Sandbox] Process order. (Serial=4122, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:00:21:297None[Sandbox] Process order. (Serial=4123, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:00:22:103None[Sandbox] Process order. (Serial=4124, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:00:22:304None[Sandbox] Process order. (Serial=4125, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:00:23:107None[Sandbox] Process order. (Serial=4126, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:00:23:229None[Sandbox] Process order. (Serial=4127, Empire=0, Order=Order OrderToggleAutoExplore)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:00:23:310None[Sandbox] Process order. (Serial=4128, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:00:24:116None[Sandbox] Process order. (Serial=4129, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:00:24:319None[Sandbox] Process order. (Serial=4130, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:00:25:053None[Sandbox] Process order. (Serial=4131, Empire=0, Order=Order OrderToggleAutoExplore)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:00:25:124None[Sandbox] Process order. (Serial=4132, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:00:25:327None[Sandbox] Process order. (Serial=4133, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:00:26:135None[Sandbox] Process order. (Serial=4134, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:00:26:339None[Sandbox] Process order. (Serial=4135, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:00:27:255None[Sandbox] Process order. (Serial=4136, Empire=0, Order=Order OrderEnqueueTechnology)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:00:28:091None[Sandbox] Process order. (Serial=4137, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:00:28:092None[Sandbox] Process order. (Serial=4138, Empire=0, Order=Order OrderChangeNotificationFlags)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:00:30:322None[Sandbox] Process order. (Serial=4139, Empire=0, Order=Order OrderStealTrade)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:00:37:167None[Sandbox] Process order. (Serial=4140, Empire=0, Order=Order='OrderGoTo', Entity=#4715, path='[65, 35]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:00:37:177None[Sandbox] Process order. (Serial=4141, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:00:40:492None[Sandbox] Process order. (Serial=4142, Empire=0, Order=Order OrderStealTrade)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:00:43:429None[Sandbox] Process order. (Serial=4143, Empire=0, Order=Order OrderChangeEntityAwakeState)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:00:43:479None[Sandbox] Process order. (Serial=4144, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:00:44:625None[Sandbox] Process order. (Serial=4145, Empire=0, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:00:44:684None[Sandbox] Process order. (Serial=4146, Empire=-1, Order=Order OrderWaitForOrderReplication)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:00:44:866None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_HolyRomanEmpire #7633 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

16:00:45:554NoneAI Synchronization took 681ms at frame 7043 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

16:00:45:579NoneMetadata 'dlc_names' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:00:45:579NoneMetadata 'rmc0' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:00:45:579NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:00:45:989None[Sandbox] Process order. (Serial=4147, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:00:46:924None[Sandbox] Process order. (Serial=4148, Empire=1, Order=Order OrderSetTradeResourceAccessCount)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:00:46:925None[Sandbox] Process order. (Serial=4149, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:00:46:925None[Sandbox] Process order. (Serial=4150, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:00:46:926None[Sandbox] Process order. (Serial=4151, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:00:46:935None[Sandbox] Process order. (Serial=4152, Empire=1, Order=Order='OrderGoTo', Entity=#4693, AdditionalFlags='IgnoreFogOfWar', Path='[89, 14] --> [88, 13] --> [87, 13] --> [87, 12]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:00:46:936None[Sandbox] Process order. (Serial=4153, Empire=1, Order=Order='OrderGoTo', Entity=#7310, AdditionalFlags='IgnoreFogOfWar', Path='[94, 17] --> [93, 17] --> [92, 17] --> [92, 16]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:00:46:936None[Sandbox] Process order. (Serial=4154, Empire=1, Order=Order='OrderGoTo', Entity=#6649, AdditionalFlags='IgnoreFogOfWar', Path='[82, 9] --> [81, 9] --> [81, 8] --> [80, 7]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:00:46:945None[Sandbox] Process order. (Serial=4155, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:00:46:949None[Sandbox] Process order. (Serial=4156, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:00:46:953None[Sandbox] Process order. (Serial=4157, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:00:46:967None[Sandbox] Process order. (Serial=4158, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:00:46:967None[Sandbox] Process order. (Serial=4159, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:00:46:968None[Sandbox] Process order. (Serial=4160, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:00:46:969None[Sandbox] Process order. (Serial=4161, Empire=2, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:00:46:976None[Sandbox] Process order. (Serial=4162, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 8]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:00:46:977None[Sandbox] Process order. (Serial=4163, Empire=2, Order=Order='OrderGoTo', Entity=#5367, AdditionalFlags='IgnoreFogOfWar', Path='[50, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:00:46:977None[Sandbox] Process order. (Serial=4164, Empire=2, Order=Order='OrderGoTo', Entity=#6726, AdditionalFlags='IgnoreFogOfWar', Path='[34, 35] --> [34, 36] --> [33, 37]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:00:46:979None[Sandbox] Process order. (Serial=4165, Empire=2, Order=Order='OrderGoTo', Entity=#5031, AdditionalFlags='IgnoreFogOfWar', Path='[47, 14] --> [46, 14]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:00:46:979None[Sandbox] Process order. (Serial=4166, Empire=2, Order=Order='OrderGoTo', Entity=#7149, AdditionalFlags='IgnoreFogOfWar', Path='[39, 25]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:00:46:986None[Sandbox] Process order. (Serial=4167, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:00:46:991None[Sandbox] Process order. (Serial=4168, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:00:46:995None[Sandbox] Process order. (Serial=4169, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:00:46:999None[Sandbox] Process order. (Serial=4170, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:00:47:002None[Sandbox] Process order. (Serial=4171, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:00:47:016None[Sandbox] Process order. (Serial=4172, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '2039' Constructible: 'LandUnit_Era3_Common_Spies' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:00:47:016None[Sandbox] Process order. (Serial=4173, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '1108' Constructible: 'Infrastructure_Science_Family04_01' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:00:47:016None[Sandbox] Process order. (Serial=4174, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:00:47:017None[Sandbox] Process order. (Serial=4175, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:00:47:017None[Sandbox] Process order. (Serial=4176, Empire=3, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:00:47:017None[Sandbox] Process order. (Serial=4177, Empire=3, Order=Order='OrderGoTo', Entity=#6874, AdditionalFlags='IgnoreFogOfWar', Path='[64, 58] --> [64, 59]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:00:47:019None[Sandbox] Process order. (Serial=4178, Empire=3, Order=Order='OrderGoTo', Entity=#7627, AdditionalFlags='IgnoreFogOfWar', Path='[42, 57] --> [43, 57] --> [44, 58] --> [44, 59]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:00:47:019None[Sandbox] Process order. (Serial=4179, Empire=3, Order=Order='OrderGoTo', Entity=#7324, AdditionalFlags='IgnoreFogOfWar', Path='[37, 48]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:00:47:026None[Sandbox] Process order. (Serial=4180, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:00:47:031None[Sandbox] Process order. (Serial=4181, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:00:47:035None[Sandbox] Process order. (Serial=4182, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:00:47:047None[Sandbox] Process order. (Serial=4183, Empire=5, Order=Order='OrderGoTo', Entity=#4048, AdditionalFlags='IgnoreFogOfWar', Path='[77, 63] --> [76, 63] --> [76, 64] --> [75, 64]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:00:47:047None[Sandbox] Process order. (Serial=4184, Empire=5, Order=Order='OrderGoTo', Entity=#5358, AdditionalFlags='IgnoreFogOfWar', Path='[82, 61] --> [81, 61] --> [81, 62]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:00:47:049None[Sandbox] Process order. (Serial=4185, Empire=5, Order=Order='OrderGoTo', Entity=#6530, AdditionalFlags='IgnoreFogOfWar', Path='[78, 63] --> [77, 63] --> [76, 63] --> [76, 64]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:00:47:056None[Sandbox] Process order. (Serial=4186, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:00:47:059None[Sandbox] Process order. (Serial=4187, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:00:47:060None[Sandbox] Process order. (Serial=4188, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:00:47:066None[Sandbox] Process order. (Serial=4189, Empire=6, Order=Order='OrderGoTo', Entity=#2113, AdditionalFlags='IgnoreFogOfWar', Path='[42, 11] --> [41, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:00:47:076None[Sandbox] Process order. (Serial=4190, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:00:47:087None[Sandbox] Process order. (Serial=4191, Empire=7, Order=Order='OrderGoTo', Entity=#5560, AdditionalFlags='IgnoreFogOfWar', Path='[94, 54] --> [93, 54] --> [92, 53]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:00:47:097None[Sandbox] Process order. (Serial=4192, Empire=7, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:00:47:109None[Sandbox] Process order. (Serial=4193, Empire=8, Order=Order='OrderGoTo', Entity=#2857, AdditionalFlags='IgnoreFogOfWar', Path='[79, 64] --> [80, 64] --> [80, 63] --> [81, 63] --> [82, 63] --> [83, 63]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:00:47:110None[Sandbox] Process order. (Serial=4194, Empire=8, Order=Order='OrderGoTo', Entity=#4936, AdditionalFlags='IgnoreFogOfWar', Path='[84, 62] --> [83, 62] --> [82, 63]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:00:47:118None[Sandbox] Process order. (Serial=4195, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:00:47:119None[Sandbox] Process order. (Serial=4196, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:00:47:129None[Sandbox] Process order. (Serial=4197, Empire=9, Order=Order='OrderGoTo', Entity=#7021, AdditionalFlags='IgnoreFogOfWar', Path='[77, 68] --> [77, 67] --> [78, 66] --> [78, 65]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:00:47:139None[Sandbox] Process order. (Serial=4198, Empire=9, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:00:47:152None[Sandbox] Process order. (Serial=4199, Empire=72, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:00:47:179None[Sandbox] Process order. (Serial=4200, Empire=0, Order=Order='OrderGoTo', Entity=#2760, AdditionalFlags='IgnoreFogOfWar', Path='[38, 25]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:00:47:189None[Sandbox] Process order. (Serial=4201, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:00:47:219None[Sandbox] Process order. (Serial=4202, Empire=1, Order=Order OrderDisbandUnits)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:00:47:221None[Sandbox] Process order. (Serial=4203, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:00:47:222None[Sandbox] Process order. (Serial=4204, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:00:47:222None[Sandbox] Process order. (Serial=4205, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:00:47:259None[Sandbox] Process order. (Serial=4206, Empire=2, Order=Order OrderBuyoutConstructionByGuid, Settlement: '3098', Construction: '1003'))

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:00:47:269None[Sandbox] Process order. (Serial=4207, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:00:47:270None[Sandbox] Process order. (Serial=4208, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:00:47:271None[Sandbox] Process order. (Serial=4209, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:00:47:271None[Sandbox] Process order. (Serial=4210, Empire=2, Order=Order='OrderGoTo', Entity=#7150, AdditionalFlags='IgnoreFogOfWar', Path='[40, 14] --> [41, 14] --> [42, 14]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:00:47:279None[Sandbox] Process order. (Serial=4211, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:00:47:299None[Sandbox] Process order. (Serial=4212, Empire=3, Order=Order OrderRemoveConstructionByGuid)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:00:47:299None[Sandbox] Process order. (Serial=4213, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '1108' Constructible: 'LandUnit_Era3_Common_Pikemen' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:00:47:299None[Sandbox] Process order. (Serial=4214, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '1108' Constructible: 'LandUnit_Era3_Common_Crossbowmen' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:00:47:300None[Sandbox] Process order. (Serial=4215, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:00:47:300None[Sandbox] Process order. (Serial=4216, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:00:47:319None[Sandbox] Process order. (Serial=4217, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '1108' Constructible: 'LandUnit_Era3_Common_Pikemen' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:00:47:339None[Sandbox] Process order. (Serial=4218, Empire=8, Order=Order OrderMinorBuildConstructible SettlementGUID: #2955 Constructible: Infrastructure_Industry_Family01_02)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:00:47:380NoneArmy 2160 does not exists anymore. Fail task.

Amplitude.Mercury.AI.Brain.Actuators.BehaviorTreeActuator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.AI.Brain.Tasks.GoToClaimTerritory, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Territory, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateTaskStatus()

16:00:47:400None[Sandbox] Process order. (Serial=4219, Empire=1, Order=Order OrderBuyoutAvailableConstruction. Settlement=1932, Constructible=LandUnit_Era3_Common_Spies, Position=[-1, -1], Currency=Money)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:00:47:401None[Sandbox] Process order. (Serial=4220, Empire=1, Order=Order OrderSetTradeResourceAccessCount)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:00:47:410None[Sandbox] Process order. (Serial=4221, Empire=1, Order=Order='OrderGoTo', Entity=#5723, AdditionalFlags='IgnoreFogOfWar', Path='[79, 9] --> [80, 9] --> [81, 9] --> [81, 8]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:00:47:411None[Sandbox] Process order. (Serial=4222, Empire=1, Order=Order='OrderGoTo', Entity=#5363, AdditionalFlags='IgnoreFogOfWar', Path='[79, 5] --> [80, 6] --> [80, 7]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:00:47:411None[Sandbox] Process order. (Serial=4223, Empire=1, Order=Order='OrderGoTo', Entity=#6649, AdditionalFlags='IgnoreFogOfWar', Path='[81, 8] --> [80, 7]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:00:47:421None[Sandbox] Process order. (Serial=4224, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:00:47:426None[Sandbox] Process order. (Serial=4225, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:00:47:451None[Sandbox] Process order. (Serial=4226, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 9]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:00:47:460None[Sandbox] Process order. (Serial=4227, Empire=2, Order=Order='OrderGoTo', Entity=#7056, AdditionalFlags='IgnoreFogOfWar', Path='[38, 18] --> [38, 17] --> [39, 16] --> [39, 15]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:00:47:470None[Sandbox] Process order. (Serial=4228, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:00:47:474None[Sandbox] Process order. (Serial=4229, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '3098' Constructible: 'Extension_Base_Science' Position: '[52, 2]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:00:47:510None[Sandbox] Process order. (Serial=4230, Empire=3, Order=Order='OrderGoTo', Entity=#7324, AdditionalFlags='IgnoreFogOfWar', Path='[36, 48]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:00:47:611None[Sandbox] Process order. (Serial=4231, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:00:47:621None[Sandbox] Process order. (Serial=4232, Empire=1, Order=Order='OrderGoTo', Entity=#5723, AdditionalFlags='IgnoreFogOfWar', Path='[81, 9] --> [82, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:00:47:802None[Sandbox] Process order. (Serial=4233, Empire=1, Order=Order OrderSetTradeResourceAccessCount)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:00:47:812None[Sandbox] Process order. (Serial=4234, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:00:47:952None[Sandbox] Process order. (Serial=4235, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:00:47:953None[Sandbox] Process order. (Serial=4236, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:00:47:975None[Sandbox] Process order. (Serial=4237, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:00:48:003None[Sandbox] Process order. (Serial=4238, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:00:48:007None[Sandbox] Process order. (Serial=4239, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:00:48:024None[Sandbox] Process order. (Serial=4240, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:00:48:033None[Sandbox] Process order. (Serial=4241, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:00:48:040None[Sandbox] Process order. (Serial=4242, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:00:48:054None[Sandbox] Process order. (Serial=4243, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:00:48:063None[Sandbox] Process order. (Serial=4244, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:00:48:065None[Sandbox] Process order. (Serial=4245, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:00:48:074None[Sandbox] Process order. (Serial=4246, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:00:48:083None[Sandbox] Process order. (Serial=4247, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:00:48:093None[Sandbox] Process order. (Serial=4248, Empire=3, Order=Order OrderBuyoutAvailableConstruction. Settlement=1108, Constructible=LandUnit_Era2_Common_Horsemen, Position=[-1, -1], Currency=Money)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:00:48:104None[Sandbox] Process order. (Serial=4249, Empire=7, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:00:48:136None[Sandbox] Process order. (Serial=4250, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:00:48:139None[Sandbox] Process order. (Serial=4251, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:00:48:149None[Sandbox] Process order. (Serial=4252, Empire=9, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:00:48:182None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Huns #7640 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

16:00:48:235None[Sandbox] Process order. (Serial=4253, Empire=1, Order=Order OrderSetTradeResourceAccessCount)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:00:48:286None[Sandbox] Process order. (Serial=4254, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:00:48:291None[Sandbox] Process order. (Serial=4255, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:00:48:319None[Sandbox] Process order. (Serial=4256, Empire=5, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:00:48:319None[Sandbox] Process order. (Serial=4257, Empire=6, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:00:48:427None[Sandbox] Process order. (Serial=4258, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:00:48:436None[Sandbox] Process order. (Serial=4259, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:00:48:456None[Sandbox] Process order. (Serial=4260, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 8]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:00:48:479None[Sandbox] Process order. (Serial=4261, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:00:48:487None[Sandbox] Process order. (Serial=4262, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:00:48:499None[Sandbox] Process order. (Serial=4263, Empire=3, Order=Order='OrderGoTo', Entity=#6874, AdditionalFlags='IgnoreFogOfWar', Path='[64, 60] --> [63, 60]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:00:48:500None[Sandbox] Process order. (Serial=4264, Empire=3, Order=Order='OrderGoTo', Entity=#7324, AdditionalFlags='IgnoreFogOfWar', Path='[36, 47]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:00:48:529None[Sandbox] Process order. (Serial=4265, Empire=6, Order=Order='OrderGoTo', Entity=#2113, AdditionalFlags='IgnoreFogOfWar', Path='[42, 11] --> [43, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:00:48:629None[Sandbox] Process order. (Serial=4266, Empire=1, Order=Order OrderSetTradeResourceAccessCount)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:00:48:961None[Sandbox] Process order. (Serial=4267, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:00:48:991None[Sandbox] Process order. (Serial=4268, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:00:49:031None[Sandbox] Process order. (Serial=4269, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:00:49:041None[Sandbox] Process order. (Serial=4270, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:00:49:052None[Sandbox] Process order. (Serial=4271, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:00:49:061None[Sandbox] Process order. (Serial=4272, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:00:49:095None[Sandbox] Process order. (Serial=4273, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:00:49:121None[Sandbox] Process order. (Serial=4274, Empire=7, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:00:49:142None[Sandbox] Process order. (Serial=4275, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:00:49:164None[Sandbox] Process order. (Serial=4276, Empire=9, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:00:49:294None[Sandbox] Process order. (Serial=4277, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:00:49:308None[Sandbox] Process order. (Serial=4278, Empire=7, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:00:49:435None[Sandbox] Process order. (Serial=4279, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:00:49:461UI Steam[UI] Showing NarrativeWindow: $NarrativeEvent_Regular314

Amplitude.Mercury.UI.NarrativeWindow:OnBeginShow(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.NarrativeWindow:OnBeginShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

16:00:49:462UI Steam[UI] The UITable '/WindowsRoot/InGameOverlays/NarrativeWindow/Bottom/ChoicesScrollview/Viewport/NarrativeChoiceItemsTable/NarrativeChoiceItem' have resizable children but not enough space left for giving them a positive size.

Amplitude.UI.Layouts.UITable1D:ResizeChildren(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:ResizeChildren(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:AutoArrangeChildren()
Amplitude.UI.Layouts.UILayout:Child_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.NarrativeWindow:RefreshChoiceItems()
Amplitude.Mercury.UI.NarrativeWindow:Refresh()
Amplitude.UI.Windows.UIContainer:RefreshNow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

16:00:49:462UI Steam[UI] The UITable '/WindowsRoot/InGameOverlays/NarrativeWindow/Bottom/ChoicesScrollview/Viewport/NarrativeChoiceItemsTable/Item001' have resizable children but not enough space left for giving them a positive size.

Amplitude.UI.Layouts.UITable1D:ResizeChildren(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:ResizeChildren(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:AutoArrangeChildren()
Amplitude.UI.Layouts.UILayout:Child_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.NarrativeWindow:RefreshChoiceItems()
Amplitude.Mercury.UI.NarrativeWindow:Refresh()
Amplitude.UI.Windows.UIContainer:RefreshNow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

16:00:49:463UI Steam[UI] The UITable '/WindowsRoot/InGameOverlays/NarrativeWindow/Bottom/ChoicesScrollview/Viewport/NarrativeChoiceItemsTable/Item001' have resizable children but not enough space left for giving them a positive size.

Amplitude.UI.Layouts.UITable1D:ResizeChildren(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:ResizeChildren(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:AutoArrangeChildren()
Amplitude.UI.Layouts.UILayout:Child_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.NarrativeWindow:RefreshChoiceItems()
Amplitude.Mercury.UI.NarrativeWindow:Refresh()
Amplitude.UI.Windows.UIContainer:RefreshNow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

16:00:49:463UI Steam[UI] The UITable '/WindowsRoot/InGameOverlays/NarrativeWindow/Bottom/ChoicesScrollview/Viewport/NarrativeChoiceItemsTable/Item001' have resizable children but not enough space left for giving them a positive size.

Amplitude.UI.Layouts.UITable1D:ResizeChildren(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:ResizeChildren(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:AutoArrangeChildren()
Amplitude.UI.Layouts.UILayout:Child_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.NarrativeWindow:RefreshChoiceItems()
Amplitude.Mercury.UI.NarrativeWindow:Refresh()
Amplitude.UI.Windows.UIContainer:RefreshNow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

16:00:49:463UI Steam[UI] The UITable '/WindowsRoot/InGameOverlays/NarrativeWindow/Bottom/ChoicesScrollview/Viewport/NarrativeChoiceItemsTable/Item001' have resizable children but not enough space left for giving them a positive size.

Amplitude.UI.Layouts.UITable1D:ResizeChildren(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:ResizeChildren(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:AutoArrangeChildren()
Amplitude.UI.Layouts.UILayout:Child_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.NarrativeWindow:RefreshChoiceItems()
Amplitude.Mercury.UI.NarrativeWindow:Refresh()
Amplitude.UI.Windows.UIContainer:RefreshNow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

16:00:49:463UI Steam[UI] The UITable '/WindowsRoot/InGameOverlays/NarrativeWindow/Bottom/ChoicesScrollview/Viewport/NarrativeChoiceItemsTable/Item001' have resizable children but not enough space left for giving them a positive size.

Amplitude.UI.Layouts.UITable1D:ResizeChildren(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:ResizeChildren(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:AutoArrangeChildren()
Amplitude.UI.Layouts.UILayout:UiTransform_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.NarrativeWindow:RefreshChoiceItems()
Amplitude.Mercury.UI.NarrativeWindow:Refresh()
Amplitude.UI.Windows.UIContainer:RefreshNow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

16:00:49:463UI Steam[UI] The UITable '/WindowsRoot/InGameOverlays/NarrativeWindow/Bottom/ChoicesScrollview/Viewport/NarrativeChoiceItemsTable/NarrativeChoiceItem' have resizable children but not enough space left for giving them a positive size.

Amplitude.UI.Layouts.UITable1D:ResizeChildren(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:ResizeChildren(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:AutoArrangeChildren()
Amplitude.UI.Layouts.UILayout:Child_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.NarrativeWindow:RefreshChoiceItems()
Amplitude.Mercury.UI.NarrativeWindow:Refresh()
Amplitude.UI.Windows.UIContainer:RefreshNow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

16:00:49:464UI Steam[UI] The UITable '/WindowsRoot/InGameOverlays/NarrativeWindow/Bottom/ChoicesScrollview/Viewport/NarrativeChoiceItemsTable/NarrativeChoiceItem' have resizable children but not enough space left for giving them a positive size.

Amplitude.UI.Layouts.UITable1D:ResizeChildren(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:ResizeChildren(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:AutoArrangeChildren()
Amplitude.UI.Layouts.UILayout:Child_PositionOrSizeChange(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_Height(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Renderers.UILabel:AdjustSizesIfNecessary()
Amplitude.UI.Renderers.UILabel:OnTransformVisibleGloballyChanged(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIIndexedComponent:OnTransformStateChanged(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToSiblingsOnTransformStateChange()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.NarrativeWindow:RefreshChoiceItems()
Amplitude.Mercury.UI.NarrativeWindow:Refresh()
Amplitude.UI.Windows.UIContainer:RefreshNow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

16:00:49:464UI Steam[UI] The UITable '/WindowsRoot/InGameOverlays/NarrativeWindow/Bottom/ChoicesScrollview/Viewport/NarrativeChoiceItemsTable/NarrativeChoiceItem' have resizable children but not enough space left for giving them a positive size.

Amplitude.UI.Layouts.UITable1D:ResizeChildren(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:ResizeChildren(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:AutoArrangeChildren()
Amplitude.UI.Layouts.UILayout:Child_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_Height(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Renderers.UILabel:AdjustSizesIfNecessary()
Amplitude.UI.Renderers.UILabel:OnTransformVisibleGloballyChanged(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIIndexedComponent:OnTransformStateChanged(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToSiblingsOnTransformStateChange()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.NarrativeWindow:RefreshChoiceItems()
Amplitude.Mercury.UI.NarrativeWindow:Refresh()
Amplitude.UI.Windows.UIContainer:RefreshNow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

16:00:49:464UI Steam[UI] The UITable '/WindowsRoot/InGameOverlays/NarrativeWindow/Bottom/ChoicesScrollview/Viewport/NarrativeChoiceItemsTable/NarrativeChoiceItem' have resizable children but not enough space left for giving them a positive size.

Amplitude.UI.Layouts.UITable1D:ResizeChildren(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:ResizeChildren(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:AutoArrangeChildren()
Amplitude.UI.Layouts.UILayout:Child_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_Rect(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable2D:FlushWorkingChildrenRect(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable2D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:AutoArrangeChildren()
Amplitude.UI.Layouts.UILayout:Child_PositionOrSizeChange(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_Height(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.NarrativeWindow:AdjustToHighestChoiceItem()
Amplitude.Mercury.UI.NarrativeWindow:NarrativeChoiceItem_PreferredHeightChanged()
Amplitude.Mercury.UI.NarrativeChoiceItem:EffectsScrollViewContent_PositionOrSizeChanged(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_Height(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:AdjustSize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:AutoArrangeChildren()
Amplitude.UI.Layouts.UILayout:UiTransform_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.NarrativeWindow:RefreshChoiceItems()
Amplitude.Mercury.UI.NarrativeWindow:Refresh()
Amplitude.UI.Windows.UIContainer:RefreshNow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

16:00:49:465None[Sandbox] Process order. (Serial=4280, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 9]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:00:49:465UI Steam[UI] The UITable '/WindowsRoot/InGameOverlays/NarrativeWindow/Bottom/ChoicesScrollview/Viewport/NarrativeChoiceItemsTable/NarrativeChoiceItem' have resizable children but not enough space left for giving them a positive size.

Amplitude.UI.Layouts.UITable1D:ResizeChildren(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:ResizeChildren(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:AutoArrangeChildren()
Amplitude.UI.Layouts.UILayout:UiTransform_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_Rect(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable2D:FlushWorkingChildrenRect(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable2D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:AutoArrangeChildren()
Amplitude.UI.Layouts.UILayout:Child_PositionOrSizeChange(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_Height(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.NarrativeWindow:AdjustToHighestChoiceItem()
Amplitude.Mercury.UI.NarrativeWindow:NarrativeChoiceItem_PreferredHeightChanged()
Amplitude.Mercury.UI.NarrativeChoiceItem:EffectsScrollViewContent_PositionOrSizeChanged(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_Height(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:AdjustSize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:AutoArrangeChildren()
Amplitude.UI.Layouts.UILayout:UiTransform_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.NarrativeWindow:RefreshChoiceItems()
Amplitude.Mercury.UI.NarrativeWindow:Refresh()
Amplitude.UI.Windows.UIContainer:RefreshNow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

16:00:49:465UI Steam[UI] The UITable '/WindowsRoot/InGameOverlays/NarrativeWindow/Bottom/ChoicesScrollview/Viewport/NarrativeChoiceItemsTable/NarrativeChoiceItem' have resizable children but not enough space left for giving them a positive size.

Amplitude.UI.Layouts.UITable1D:ResizeChildren(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:ResizeChildren(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:AutoArrangeChildren()
Amplitude.UI.Layouts.UILayout:Child_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.NarrativeWindow:RefreshChoiceItems()
Amplitude.Mercury.UI.NarrativeWindow:Refresh()
Amplitude.UI.Windows.UIContainer:RefreshNow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

16:00:49:485None[Sandbox] Process order. (Serial=4281, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:00:49:506None[Sandbox] Process order. (Serial=4282, Empire=3, Order=Order='OrderGoTo', Entity=#7324, AdditionalFlags='IgnoreFogOfWar', Path='[37, 48]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:00:49:970None[Sandbox] Process order. (Serial=4283, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:00:49:999None[Sandbox] Process order. (Serial=4284, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:00:50:036None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Byzantium #5723 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

16:00:50:040None[Sandbox] Process order. (Serial=4285, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:00:50:050None[Sandbox] Process order. (Serial=4286, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:00:50:060None[Sandbox] Process order. (Serial=4287, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:00:50:070None[Sandbox] Process order. (Serial=4288, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:00:50:100None[Sandbox] Process order. (Serial=4289, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:00:50:112None[Sandbox] Process order. (Serial=4290, Empire=1, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:00:50:151None[Sandbox] Process order. (Serial=4291, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:00:50:182None[Sandbox] Process order. (Serial=4292, Empire=9, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:00:50:312None[Sandbox] Process order. (Serial=4293, Empire=3, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:00:50:312None[Sandbox] Process order. (Serial=4294, Empire=8, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:00:50:313None[Sandbox] Process order. (Serial=4295, Empire=9, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:00:50:483None[Sandbox] Process order. (Serial=4296, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 8]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:00:50:493None[Sandbox] Process order. (Serial=4297, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:00:50:522None[Sandbox] Process order. (Serial=4298, Empire=3, Order=Order='OrderGoTo', Entity=#7324, AdditionalFlags='IgnoreFogOfWar', Path='[36, 47]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:00:51:045None[Sandbox] Process order. (Serial=4299, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:00:51:056None[Sandbox] Process order. (Serial=4300, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:00:51:146None[Sandbox] Process order. (Serial=4301, Empire=0, Order=Order OrderMakeNarrativeEventChoice)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:00:51:147None[Sandbox] Process order. (Serial=4302, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:00:51:318None[Sandbox] Process order. (Serial=4303, Empire=2, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:00:53:288None[Sandbox] Process order. (Serial=4304, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 9]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:00:53:300None[Sandbox] Process order. (Serial=4305, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:00:53:329None[Sandbox] Process order. (Serial=4306, Empire=3, Order=Order='OrderGoTo', Entity=#7324, AdditionalFlags='IgnoreFogOfWar', Path='[37, 48]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:00:53:340None[Sandbox] Process order. (Serial=4307, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:00:56:741None[Sandbox] Process order. (Serial=4308, Empire=0, Order=Order OrderStealTrade)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:00:56:811None[Sandbox] Process order. (Serial=4309, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 8]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:00:56:821None[Sandbox] Process order. (Serial=4310, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:00:56:851None[Sandbox] Process order. (Serial=4311, Empire=3, Order=Order='OrderGoTo', Entity=#7324, AdditionalFlags='IgnoreFogOfWar', Path='[36, 47]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:00:56:861None[Sandbox] Process order. (Serial=4312, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:01:05:522None[Sandbox] Process order. (Serial=4313, Empire=0, Order=Order='OrderGoTo', Entity=#2994, path='[74, 32] --> [73, 32] --> [72, 31] --> [72, 30] --> [71, 30]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:01:05:532None[Sandbox] Process order. (Serial=4314, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:01:05:594None[Sandbox] Process order. (Serial=4315, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 9]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:01:05:604None[Sandbox] Process order. (Serial=4316, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:01:06:539None[Sandbox] Process order. (Serial=4317, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:01:07:541None[Sandbox] Process order. (Serial=4318, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:01:08:055None[Sandbox] Process order. (Serial=4319, Empire=0, Order=Order='OrderGoTo', Entity=#4674, path='[71, 31] --> [71, 30]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:01:08:064None[Sandbox] Process order. (Serial=4320, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:01:08:550None[Sandbox] Process order. (Serial=4321, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:01:09:073None[Sandbox] Process order. (Serial=4322, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:01:10:334None[Sandbox] Process order. (Serial=4323, Empire=0, Order=Order='OrderGoToAndMerge', Entity=#5126, path='[67, 34] --> [66, 35] --> [65, 35]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:01:10:343None[Sandbox] Process order. (Serial=4324, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:01:11:349None[Sandbox] Process order. (Serial=4325, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:01:12:356None[Sandbox] Process order. (Serial=4326, Empire=0, Order=Order OrderTransferUnits)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:01:14:500None[Sandbox] Process order. (Serial=4327, Empire=0, Order=Order='OrderGoTo', Entity=#4715, path='[65, 36] --> [64, 36] --> [63, 37] --> [62, 37] --> [62, 38] --> [62, 39]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:01:14:510None[Sandbox] Process order. (Serial=4328, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:01:15:517None[Sandbox] Process order. (Serial=4329, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:01:16:529None[Sandbox] Process order. (Serial=4330, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:01:17:534None[Sandbox] Process order. (Serial=4331, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:01:18:241None[Sandbox] Process order. (Serial=4332, Empire=0, Order=Order OrderStealTrade)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:01:18:539None[Sandbox] Process order. (Serial=4333, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:01:19:543None[Sandbox] Process order. (Serial=4334, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:01:19:965None[Sandbox] Process order. (Serial=4335, Empire=0, Order=Order OrderFurtherActions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:01:19:975None[Sandbox] Process order. (Serial=4336, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:01:19:978None[Sandbox] Process order. (Serial=4337, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:01:19:981None[Sandbox] Process order. (Serial=4338, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:01:20:990None[Sandbox] Process order. (Serial=4339, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:01:22:002None[Sandbox] Process order. (Serial=4340, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:01:22:023None[Sandbox] Process order. (Serial=4341, Empire=0, Order=Order='OrderGoTo', Entity=#3478, path='[68, 60] --> [67, 60]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:01:22:032None[Sandbox] Process order. (Serial=4342, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:01:23:046None[Sandbox] Process order. (Serial=4343, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:01:23:720None[Sandbox] Process order. (Serial=4344, Empire=0, Order=Order='OrderGoTo', Entity=#3478, path='[68, 60] --> [68, 59] --> [69, 58] --> [69, 57]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:01:24:052None[Sandbox] Process order. (Serial=4345, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:01:25:055None[Sandbox] Process order. (Serial=4346, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:01:26:401None[Sandbox] Process order. (Serial=4347, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:01:26:402None[Sandbox] Process order. (Serial=4348, Empire=0, Order=Order OrderChangeNotificationFlags)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:01:27:036None[Sandbox] Process order. (Serial=4349, Empire=0, Order=Order='OrderGoTo', Entity=#2891, path='[66, 34] --> [66, 35] --> [67, 36] --> [66, 37] --> [66, 38] --> [67, 38]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:01:27:046None[Sandbox] Process order. (Serial=4350, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:01:28:051None[Sandbox] Process order. (Serial=4351, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:01:29:065None[Sandbox] Process order. (Serial=4352, Empire=0, Order=Order OrderTransferUnits)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:01:33:409None[Sandbox] Process order. (Serial=4353, Empire=0, Order=Order OrderStealTrade)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:01:38:334None[Sandbox] Process order. (Serial=4354, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:01:51:604None[Sandbox] Process order. (Serial=4355, Empire=0, Order=Order='OrderGoTo', Entity=#7352, path='[61, 60] --> [61, 61] --> [62, 62] --> [62, 63] --> [63, 64] --> [62, 65]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:01:51:613None[Sandbox] Process order. (Serial=4356, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:01:51:626None[Sandbox] Process order. (Serial=4357, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:01:52:621None[Sandbox] Process order. (Serial=4358, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:01:53:629None[Sandbox] Process order. (Serial=4359, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:01:54:634None[Sandbox] Process order. (Serial=4360, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:01:55:600None[Sandbox] Process order. (Serial=4361, Empire=0, Order=Order='OrderGoTo', Entity=#7352, path='[63, 63] --> [64, 64]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:01:55:640None[Sandbox] Process order. (Serial=4362, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:01:56:643None[Sandbox] Process order. (Serial=4363, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:01:56:722None[Sandbox] Process order. (Serial=4364, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:01:57:062None[Sandbox] Process order. (Serial=4365, Empire=0, Order=Order='OrderGoTo', Entity=#7352, path='[63, 64] --> [62, 65] --> [62, 66]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:01:57:122None[Sandbox] Process order. (Serial=4366, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:01:57:655None[Sandbox] Process order. (Serial=4367, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:01:57:835None[Sandbox] Process order. (Serial=4368, Empire=0, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:01:58:661None[Sandbox] Process order. (Serial=4369, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:01:59:665None[Sandbox] Process order. (Serial=4370, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:01:59:746None[Sandbox] Process order. (Serial=4371, Empire=-1, Order=Order OrderWaitForOrderReplication)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:02:00:615NoneAI Synchronization took 677ms at frame 7407 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

16:02:00:632NoneMetadata 'dlc_names' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:02:00:632NoneMetadata 'rmc0' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:02:00:632NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:02:01:042None[Sandbox] Process order. (Serial=4372, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:02:01:805None[Sandbox] Process order. (Serial=4373, Empire=0, Order=Order OrderFurtherActions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:02:01:815None[Sandbox] Process order. (Serial=4374, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:02:01:819None[Sandbox] Process order. (Serial=4375, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:02:01:822None[Sandbox] Process order. (Serial=4376, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:02:01:825None[Sandbox] Process order. (Serial=4377, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:02:01:829None[Sandbox] Process order. (Serial=4378, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:02:01:960None[Sandbox] Process order. (Serial=4379, Empire=0, Order=Order='OrderGoTo', Entity=#2760, AdditionalFlags='IgnoreFogOfWar', Path='[39, 24]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:02:01:970None[Sandbox] Process order. (Serial=4380, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:02:02:000None[Sandbox] Process order. (Serial=4381, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:02:02:000None[Sandbox] Process order. (Serial=4382, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:02:02:001None[Sandbox] Process order. (Serial=4383, Empire=1, Order=Order OrderMakeNarrativeEventChoice)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:02:02:002None[Sandbox] Process order. (Serial=4384, Empire=1, Order=Order OrderChooseNextTenet)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:02:02:005None[Sandbox] Process order. (Serial=4385, Empire=1, Order=Order='OrderGoTo', Entity=#4693, AdditionalFlags='IgnoreFogOfWar', Path='[86, 12] --> [85, 11] --> [85, 10] --> [84, 9]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:02:02:005None[Sandbox] Process order. (Serial=4386, Empire=1, Order=Order='OrderGoTo', Entity=#5363, AdditionalFlags='IgnoreFogOfWar', Path='[81, 8] --> [81, 9] --> [82, 9] --> [83, 9]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:02:02:006None[Sandbox] Process order. (Serial=4387, Empire=1, Order=Order='OrderGoTo', Entity=#5723, AdditionalFlags='IgnoreFogOfWar', Path='[82, 11] --> [83, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:02:02:007None[Sandbox] Process order. (Serial=4388, Empire=1, Order=Order OrderSplitArmy)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:02:02:020None[Sandbox] Process order. (Serial=4389, Empire=1, Order=Order='OrderGoTo', Entity=#5752, AdditionalFlags='IgnoreFogOfWar', Path='[76, 5] --> [77, 4]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:02:02:021None[Sandbox] Process order. (Serial=4390, Empire=1, Order=Order='OrderGoTo', Entity=#7310, AdditionalFlags='IgnoreFogOfWar', Path='[91, 16] --> [90, 15] --> [89, 15] --> [89, 14]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:02:02:021None[Sandbox] Process order. (Serial=4391, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:02:02:024None[Sandbox] Process order. (Serial=4392, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:02:02:029None[Sandbox] Process order. (Serial=4393, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:02:02:040None[Sandbox] Process order. (Serial=4394, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:02:02:043None[Sandbox] Process order. (Serial=4395, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:02:02:051NoneCan't find entity 6223 of ongoing task. Fails the task 19829.

Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:02:02:060None[Sandbox] Process order. (Serial=4396, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:02:02:061None[Sandbox] Process order. (Serial=4397, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:02:02:061None[Sandbox] Process order. (Serial=4398, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:02:02:062None[Sandbox] Process order. (Serial=4399, Empire=2, Order=Order OrderMakeNarrativeEventChoice)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:02:02:063None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Byzantium #7653 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

16:02:02:063None[Sandbox] Process order. (Serial=4400, Empire=2, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:02:02:064None[Sandbox] Process order. (Serial=4401, Empire=2, Order=Order OrderBuyoutConstructionByGuid, Settlement: '1791', Construction: '998'))

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:02:02:072None[Sandbox] Process order. (Serial=4402, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 8]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:02:02:074None[Sandbox] Process order. (Serial=4403, Empire=2, Order=Order='OrderGoTo', Entity=#7149, AdditionalFlags='IgnoreFogOfWar', Path='[40, 24] --> [40, 23]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:02:02:076None[Sandbox] Process order. (Serial=4404, Empire=2, Order=Order='OrderGoTo', Entity=#5031, AdditionalFlags='IgnoreFogOfWar', Path='[45, 15] --> [44, 15] --> [43, 15] --> [42, 15] --> [41, 15]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:02:02:081None[Sandbox] Process order. (Serial=4405, Empire=2, Order=Order='OrderGoTo', Entity=#6223, AdditionalFlags='IgnoreFogOfWar', Path='[55, 9] --> [54, 9]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:02:02:082None[Sandbox] Process order. (Serial=4406, Empire=2, Order=Order='OrderGoTo', Entity=#7056, AdditionalFlags='IgnoreFogOfWar', Path='[40, 14] --> [41, 14] --> [42, 14] --> [43, 14] --> [44, 14]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:02:02:082None[Sandbox] Process order. (Serial=4407, Empire=2, Order=Order='OrderGoTo', Entity=#7150, AdditionalFlags='IgnoreFogOfWar', Path='[41, 14] --> [40, 13] --> [40, 12] --> [39, 12] --> [38, 12]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:02:02:083None[Sandbox] Process order. (Serial=4408, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:02:02:086None[Sandbox] Process order. (Serial=4409, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:02:02:089None[Sandbox] Process order. (Serial=4410, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:02:02:101None[Sandbox] Process order. (Serial=4411, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1095' Constructible: 'Extension_Base_Science' Position: '[32, 16]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:02:02:101None[Sandbox] Process order. (Serial=4412, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:02:02:104None[Sandbox] Process order. (Serial=4413, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:02:02:106None[Sandbox] Process order. (Serial=4414, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:02:02:131None[Sandbox] Process order. (Serial=4415, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '1108' Constructible: 'LandUnit_Era2_Common_Horsemen' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:02:02:132None[Sandbox] Process order. (Serial=4416, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:02:02:132None[Sandbox] Process order. (Serial=4417, Empire=3, Order=Order OrderMakeNarrativeEventChoice)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:02:02:134None[Sandbox] Process order. (Serial=4418, Empire=3, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:02:02:140None[Sandbox] Process order. (Serial=4419, Empire=3, Order=Order='OrderGoTo', Entity=#7627, AdditionalFlags='IgnoreFogOfWar', Path='[45, 59] --> [46, 59] --> [47, 59] --> [48, 60]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:02:02:141None[Sandbox] Process order. (Serial=4420, Empire=3, Order=Order='OrderGoTo', Entity=#6874, AdditionalFlags='IgnoreFogOfWar', Path='[63, 59] --> [64, 58] --> [64, 57] --> [65, 57]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:02:02:142None[Sandbox] Process order. (Serial=4421, Empire=3, Order=Order='OrderGoTo', Entity=#7324, AdditionalFlags='IgnoreFogOfWar', Path='[37, 48]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:02:02:144None[Sandbox] Process order. (Serial=4422, Empire=3, Order=Order='OrderGoTo', Entity=#7640, AdditionalFlags='IgnoreFogOfWar', Path='[41, 56] --> [41, 55] --> [41, 54]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:02:02:154None[Sandbox] Process order. (Serial=4423, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:02:02:157None[Sandbox] Process order. (Serial=4424, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:02:02:159None[Sandbox] Process order. (Serial=4425, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:02:02:162None[Sandbox] Process order. (Serial=4426, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:02:02:171None[Sandbox] Process order. (Serial=4427, Empire=5, Order=Order='OrderGoTo', Entity=#4048, AdditionalFlags='IgnoreFogOfWar', Path='[76, 64] --> [76, 63] --> [77, 63] --> [78, 63]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:02:02:172None[Sandbox] Process order. (Serial=4428, Empire=5, Order=Order='OrderGoTo', Entity=#6530, AdditionalFlags='IgnoreFogOfWar', Path='[77, 64] --> [78, 64] --> [78, 63] --> [79, 62]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:02:02:173None[Sandbox] Process order. (Serial=4429, Empire=5, Order=Order='OrderGoTo', Entity=#5358, AdditionalFlags='IgnoreFogOfWar', Path='[81, 63] --> [81, 64] --> [80, 64]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:02:02:181None[Sandbox] Process order. (Serial=4430, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:02:02:183None[Sandbox] Process order. (Serial=4431, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:02:02:185None[Sandbox] Process order. (Serial=4432, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:02:02:191None[Sandbox] Process order. (Serial=4433, Empire=6, Order=Order='OrderGoTo', Entity=#2113, AdditionalFlags='IgnoreFogOfWar', Path='[44, 11] --> [45, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:02:02:201None[Sandbox] Process order. (Serial=4434, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:02:02:211None[Sandbox] Process order. (Serial=4435, Empire=7, Order=Order='OrderGoTo', Entity=#5560, AdditionalFlags='IgnoreFogOfWar', Path='[92, 52] --> [91, 52] --> [90, 52]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:02:02:223None[Sandbox] Process order. (Serial=4436, Empire=7, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:02:02:231None[Sandbox] Process order. (Serial=4437, Empire=8, Order=Order='OrderGoTo', Entity=#2857, AdditionalFlags='IgnoreFogOfWar', Path='[81, 63] --> [82, 63] --> [83, 63]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:02:02:232None[Sandbox] Process order. (Serial=4438, Empire=8, Order=Order='OrderGoTo', Entity=#4936, AdditionalFlags='IgnoreFogOfWar', Path='[82, 64] --> [81, 64]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:02:02:241None[Sandbox] Process order. (Serial=4439, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:02:02:252None[Sandbox] Process order. (Serial=4440, Empire=9, Order=Order='OrderGoTo', Entity=#7021, AdditionalFlags='IgnoreFogOfWar', Path='[79, 65] --> [80, 66]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:02:02:261None[Sandbox] Process order. (Serial=4441, Empire=9, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:02:02:276None[Sandbox] Process order. (Serial=4442, Empire=72, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:02:02:322None[Sandbox] Process order. (Serial=4443, Empire=1, Order=Order OrderBuyoutConstructionWithPopulationByGuid, Settlement: '1011', Construction: '1002')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:02:02:329None[Sandbox] Process order. (Serial=4444, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:02:02:330None[Sandbox] Process order. (Serial=4445, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:02:02:333None[Sandbox] Process order. (Serial=4446, Empire=1, Order=Order='OrderGoTo', Entity=#6649, AdditionalFlags='IgnoreFogOfWar', Path='[80, 9] --> [79, 9] --> [79, 8] --> [78, 7]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:02:02:342None[Sandbox] Process order. (Serial=4447, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:02:02:344None[Sandbox] Process order. (Serial=4448, Empire=1, Order=Order OrderStartEmpireWideConstruction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:02:02:372None[Sandbox] Process order. (Serial=4449, Empire=2, Order=Order OrderRemoveConstructionByGuid)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:02:02:373None[Sandbox] Process order. (Serial=4450, Empire=2, Order=Order OrderRemoveConstructionByGuid)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:02:02:381None[Sandbox] Process order. (Serial=4451, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1791' Constructible: 'Infrastructure_Science_Family01_01' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:02:02:382None[Sandbox] Process order. (Serial=4452, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:02:02:383None[Sandbox] Process order. (Serial=4453, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:02:02:383None[Sandbox] Process order. (Serial=4454, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:02:02:384None[Sandbox] Process order. (Serial=4455, Empire=2, Order=Order OrderSplitArmy)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:02:02:386None[Sandbox] Process order. (Serial=4456, Empire=2, Order=Order='OrderGoTo', Entity=#7150, AdditionalFlags='IgnoreFogOfWar', Path='[40, 13] --> [40, 12] --> [39, 12] --> [38, 12]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:02:02:391None[Sandbox] Process order. (Serial=4457, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '3098' Constructible: 'Infrastructure_Science_Family03_02' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:02:02:391None[Sandbox] Process order. (Serial=4458, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1095' Constructible: 'LandUnit_Era3_Common_Spies' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:02:02:421None[Sandbox] Process order. (Serial=4459, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:02:02:422None[Sandbox] Process order. (Serial=4460, Empire=3, Order=Order='OrderGoTo', Entity=#7066, AdditionalFlags='IgnoreFogOfWar', Path='[54, 58] --> [54, 59] --> [55, 60] --> [56, 60]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:02:02:431None[Sandbox] Process order. (Serial=4461, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:02:02:441None[Sandbox] Process order. (Serial=4462, Empire=5, Order=Order OrderMinorBuildConstructible SettlementGUID: #2290 Constructible: Infrastructure_Industry_Family02_01)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:02:02:462None[Sandbox] Process order. (Serial=4463, Empire=6, Order=Order OrderMinorBuildConstructible SettlementGUID: #2354 Constructible: Infrastructure_Industry_Family01_03)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:02:02:477None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_RapaNui #7661 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

16:02:02:532None[Sandbox] Process order. (Serial=4464, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '1011' Constructible: 'Infrastructure_PublicOrder_Family04_01' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:02:02:533None[Sandbox] Process order. (Serial=4465, Empire=1, Order=Order OrderBuyoutAvailableConstruction. Settlement=3088, Constructible=LandUnit_Era3_Byzantium_VarangianGuards, Position=[-1, -1], Currency=Money)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:02:02:536None[Sandbox] Process order. (Serial=4466, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:02:02:557NoneCan't find entity 7337 of ongoing task. Fails the task 20315.

Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:02:02:563None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Byzantium #7663 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

16:02:02:572None[Sandbox] Process order. (Serial=4467, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 9]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:02:02:581None[Sandbox] Process order. (Serial=4468, Empire=2, Order=Order='OrderGoTo', Entity=#7337, AdditionalFlags='IgnoreFogOfWar', Path='[39, 11] --> [40, 12] --> [40, 13]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:02:02:592None[Sandbox] Process order. (Serial=4469, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:02:02:612None[Sandbox] Process order. (Serial=4470, Empire=3, Order=Order='OrderGoTo', Entity=#7324, AdditionalFlags='IgnoreFogOfWar', Path='[36, 48]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:02:02:632None[Sandbox] Process order. (Serial=4471, Empire=8, Order=Order='OrderGoTo', Entity=#2857, AdditionalFlags='IgnoreFogOfWar', Path='[80, 62] --> [79, 62] --> [78, 63] --> [77, 63]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:02:02:643None[Sandbox] Process order. (Serial=4472, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:02:02:717NoneCan't find entity 5723 of ongoing task. Fails the task 24137.

Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:02:02:722None[Sandbox] Process order. (Serial=4473, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:02:02:733None[Sandbox] Process order. (Serial=4474, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:02:02:734None[Sandbox] Process order. (Serial=4475, Empire=1, Order=Order='OrderGoTo', Entity=#5723, AdditionalFlags='IgnoreFogOfWar', Path='[83, 11] --> [84, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:02:02:772None[Sandbox] Process order. (Serial=4476, Empire=2, Order=Order OrderTransferUnits)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:02:02:834None[Sandbox] Process order. (Serial=4477, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:02:02:835None[Sandbox] Process order. (Serial=4478, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:02:02:839None[Sandbox] Process order. (Serial=4479, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:02:02:934None[Sandbox] Process order. (Serial=4480, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:02:02:944None[Sandbox] Process order. (Serial=4481, Empire=1, Order=Order OrderUpgradeUnits)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:02:03:035None[Sandbox] Process order. (Serial=4482, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:02:03:040None[Sandbox] Process order. (Serial=4483, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:02:03:061None[Sandbox] Process order. (Serial=4484, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:02:03:065None[Sandbox] Process order. (Serial=4485, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:02:03:095None[Sandbox] Process order. (Serial=4486, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:02:03:099None[Sandbox] Process order. (Serial=4487, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:02:03:099None[Sandbox] Process order. (Serial=4488, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:02:03:125None[Sandbox] Process order. (Serial=4489, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:02:03:128None[Sandbox] Process order. (Serial=4490, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:02:03:156None[Sandbox] Process order. (Serial=4491, Empire=1, Order=Order='OrderGoTo', Entity=#7653, AdditionalFlags='IgnoreFogOfWar', Path='[80, 7]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:02:03:167None[Sandbox] Process order. (Serial=4492, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:02:03:171None[Sandbox] Process order. (Serial=4493, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:02:03:175None[Sandbox] Process order. (Serial=4494, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:02:03:179None[Sandbox] Process order. (Serial=4495, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:02:03:182None[Sandbox] Process order. (Serial=4496, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:02:03:186None[Sandbox] Process order. (Serial=4497, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:02:03:186None[Sandbox] Process order. (Serial=4498, Empire=0, Order=Order OrderChangeNotificationFlags)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:02:03:197None[Sandbox] Process order. (Serial=4499, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:02:03:199None[Sandbox] Process order. (Serial=4500, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:02:03:201None[Sandbox] Process order. (Serial=4501, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:02:03:207None[Sandbox] Process order. (Serial=4502, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:02:03:240None[Sandbox] Process order. (Serial=4503, Empire=7, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:02:03:257None[Sandbox] Process order. (Serial=4504, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:02:03:276None[Sandbox] Process order. (Serial=4505, Empire=9, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:02:03:346None[Sandbox] Process order. (Serial=4506, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:02:03:376None[Sandbox] Process order. (Serial=4507, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 8]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:02:03:427None[Sandbox] Process order. (Serial=4508, Empire=6, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:02:03:427None[Sandbox] Process order. (Serial=4509, Empire=7, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:02:03:427None[Sandbox] Process order. (Serial=4510, Empire=9, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:02:03:446None[Sandbox] Process order. (Serial=4511, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:02:03:608None[Sandbox] Process order. (Serial=4512, Empire=3, Order=Order='OrderGoTo', Entity=#7324, AdditionalFlags='IgnoreFogOfWar', Path='[36, 47]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:02:03:637None[Sandbox] Process order. (Serial=4513, Empire=9, Order=Order='OrderGoTo', Entity=#7021, AdditionalFlags='IgnoreFogOfWar', Path='[79, 65]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:02:03:648None[Sandbox] Process order. (Serial=4514, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:02:03:842None[Sandbox] Process order. (Serial=4515, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:02:04:005None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_HolyRomanEmpire #7066 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

16:02:04:041None[Sandbox] Process order. (Serial=4516, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:02:04:053None[Sandbox] Process order. (Serial=4517, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:02:04:082None[Sandbox] Process order. (Serial=4518, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:02:04:111None[Sandbox] Process order. (Serial=4519, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:02:04:114None[Sandbox] Process order. (Serial=4520, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:02:04:142None[Sandbox] Process order. (Serial=4521, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:02:04:172None[Sandbox] Process order. (Serial=4522, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:02:04:181None[Sandbox] Process order. (Serial=4523, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:02:04:191None[Sandbox] Process order. (Serial=4524, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:02:04:194None[Sandbox] Process order. (Serial=4525, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:02:04:211None[Sandbox] Process order. (Serial=4526, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:02:04:213None[Sandbox] Process order. (Serial=4527, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:02:04:215None[Sandbox] Process order. (Serial=4528, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:02:04:281None[Sandbox] Process order. (Serial=4529, Empire=9, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:02:04:354None[Sandbox] Process order. (Serial=4530, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:02:04:391None[Sandbox] Process order. (Serial=4531, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 9]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:02:04:453None[Sandbox] Process order. (Serial=4532, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:02:04:611None[Sandbox] Process order. (Serial=4533, Empire=3, Order=Order='OrderGoTo', Entity=#7324, AdditionalFlags='IgnoreFogOfWar', Path='[37, 48]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:02:04:652None[Sandbox] Process order. (Serial=4534, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:02:04:780None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Byzantium #5723 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

16:02:04:831None[Sandbox] Process order. (Serial=4535, Empire=8, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:02:05:021None[Sandbox] Process order. (Serial=4536, Empire=8, Order=Order='OrderGoTo', Entity=#2857, AdditionalFlags='IgnoreFogOfWar', Path='[80, 62]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:02:05:031None[Sandbox] Process order. (Serial=4537, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:02:05:062None[Sandbox] Process order. (Serial=4538, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:02:05:092None[Sandbox] Process order. (Serial=4539, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:02:05:123None[Sandbox] Process order. (Serial=4540, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:02:05:126None[Sandbox] Process order. (Serial=4541, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:02:05:153None[Sandbox] Process order. (Serial=4542, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:02:05:157None[Sandbox] Process order. (Serial=4543, Empire=0, Order=Order OrderStealTrade)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:02:05:193None[Sandbox] Process order. (Serial=4544, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:02:05:204None[Sandbox] Process order. (Serial=4545, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:02:05:207None[Sandbox] Process order. (Serial=4546, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:02:05:222None[Sandbox] Process order. (Serial=4547, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:02:05:224None[Sandbox] Process order. (Serial=4548, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:02:05:249None[Sandbox] Process order. (Serial=4549, Empire=1, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:02:05:412None[Sandbox] Process order. (Serial=4550, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 8]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:02:05:453None[Sandbox] Process order. (Serial=4551, Empire=3, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:02:05:454None[Sandbox] Process order. (Serial=4552, Empire=5, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:02:05:644None[Sandbox] Process order. (Serial=4553, Empire=3, Order=Order='OrderGoTo', Entity=#7324, AdditionalFlags='IgnoreFogOfWar', Path='[36, 47]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:02:06:128None[Sandbox] Process order. (Serial=4554, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:02:06:139None[Sandbox] Process order. (Serial=4555, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:02:06:200None[Sandbox] Process order. (Serial=4556, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:02:06:257None[Sandbox] Process order. (Serial=4557, Empire=2, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:02:06:404None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Byzantium #6649 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

16:02:06:431None[Sandbox] Process order. (Serial=4558, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 9]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:02:06:643None[Sandbox] Process order. (Serial=4559, Empire=3, Order=Order='OrderGoTo', Entity=#7324, AdditionalFlags='IgnoreFogOfWar', Path='[37, 48]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:02:06:984UI Steam[UI] Showing NarrativeWindow: $NarrativeEvent_Regular317

Amplitude.Mercury.UI.NarrativeWindow:OnBeginShow(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.NarrativeWindow:OnBeginShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

16:02:07:146None[Sandbox] Process order. (Serial=4560, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:02:07:207None[Sandbox] Process order. (Serial=4561, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:02:07:439None[Sandbox] Process order. (Serial=4562, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 8]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:02:07:671None[Sandbox] Process order. (Serial=4563, Empire=3, Order=Order='OrderGoTo', Entity=#7324, AdditionalFlags='IgnoreFogOfWar', Path='[36, 47]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:02:08:151None[Sandbox] Process order. (Serial=4564, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:02:08:211None[Sandbox] Process order. (Serial=4565, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:02:08:443None[Sandbox] Process order. (Serial=4566, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 9]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:02:08:706None[Sandbox] Process order. (Serial=4567, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:02:09:158None[Sandbox] Process order. (Serial=4568, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:02:12:700None[Sandbox] Process order. (Serial=4569, Empire=0, Order=Order='OrderGoTo', Entity=#4715, path='[62, 40] --> [61, 40] --> [60, 40] --> [59, 40] --> [58, 41] --> [58, 42]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:02:12:710None[Sandbox] Process order. (Serial=4570, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:02:13:723None[Sandbox] Process order. (Serial=4571, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:02:14:733None[Sandbox] Process order. (Serial=4572, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:02:15:739None[Sandbox] Process order. (Serial=4573, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:02:16:744None[Sandbox] Process order. (Serial=4574, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:02:17:751None[Sandbox] Process order. (Serial=4575, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:02:21:397None[Sandbox] Process order. (Serial=4576, Empire=0, Order=Order OrderBuyoutAvailableConstruction. Settlement=7338, Constructible=Extension_Base_Luxury, Position=[68, 28], Currency=Influence)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:02:22:805None[Sandbox] Process order. (Serial=4577, Empire=0, Order=Order OrderBuyoutAvailableConstruction. Settlement=7338, Constructible=Extension_Base_Luxury, Position=[71, 24], Currency=Influence)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:02:23:400None[Sandbox] Process order. (Serial=4578, Empire=0, Order=Order OrderChangeNotificationFlags)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:02:23:591None[Sandbox] Process order. (Serial=4579, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:02:24:910None[Sandbox] Process order. (Serial=4580, Empire=0, Order=Order OrderBuyoutAvailableConstruction. Settlement=7338, Constructible=Extension_Base_Harbour, Position=[68, 32], Currency=Influence)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:02:25:441None[Sandbox] Process order. (Serial=4581, Empire=0, Order=Order OrderChangeNotificationFlags)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:02:26:354None[Sandbox] Process order. (Serial=4582, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:02:47:052None[Sandbox] Process order. (Serial=4583, Empire=0, Order=Id=OrderChangeFaction, NextFaction=Civilization_Era3_Vikings)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:02:48:436None[Sandbox] Process order. (Serial=4584, Empire=0, Order=Order OrderConfirmChangeFaction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:02:57:035NoneInvalid Target (0, -1, )

Amplitude.Mercury.UI.Tooltips.DistrictPlacementBreakdownTooltipBrick:Bind(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:02:57:571None[Sandbox] Process order. (Serial=4585, Empire=0, Order=Order OrderArmySettle: ArmyGuid=#3478, ActionGuid=#0)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:02:57:602None[Sandbox] Process order. (Serial=4586, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:03:04:380None[Sandbox] Process order. (Serial=4587, Empire=0, Order=Order='OrderGoTo', Entity=#5830, path='[94, 52] --> [95, 52] --> [96, 52]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:03:04:390None[Sandbox] Process order. (Serial=4588, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:03:05:396None[Sandbox] Process order. (Serial=4589, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:03:09:884None[Sandbox] Process order. (Serial=4590, Empire=0, Order=Order='OrderGoTo', Entity=#2994, path='[70, 31] --> [70, 32] --> [69, 33] --> [69, 34] --> [68, 34] --> [67, 34]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:03:09:894None[Sandbox] Process order. (Serial=4591, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:03:10:903None[Sandbox] Process order. (Serial=4592, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:03:11:907None[Sandbox] Process order. (Serial=4593, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:03:12:911None[Sandbox] Process order. (Serial=4594, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:03:13:922None[Sandbox] Process order. (Serial=4595, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:03:14:933None[Sandbox] Process order. (Serial=4596, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:03:16:795None[Sandbox] Process order. (Serial=4597, Empire=0, Order=Order OrderStealTrade)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:03:20:278None[Sandbox] Process order. (Serial=4598, Empire=0, Order=Order='OrderGoTo', Entity=#4715, path='[57, 42] --> [56, 43] --> [56, 44]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:03:20:288None[Sandbox] Process order. (Serial=4599, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:03:21:299None[Sandbox] Process order. (Serial=4600, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:03:23:832None[Sandbox] Process order. (Serial=4601, Empire=0, Order=Order OrderStealTrade)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:03:26:545None[Sandbox] Process order. (Serial=4602, Empire=0, Order=Order='OrderGoTo', Entity=#7352, path='[63, 66]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:03:26:555None[Sandbox] Process order. (Serial=4603, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:03:27:385None[Sandbox] Process order. (Serial=4604, Empire=0, Order=Order='OrderGoTo', Entity=#7352, path='[64, 66]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:03:27:415None[Sandbox] Process order. (Serial=4605, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:03:27:566None[Sandbox] Process order. (Serial=4606, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:03:27:615None[Sandbox] Process order. (Serial=4607, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:03:29:296None[Sandbox] Process order. (Serial=4608, Empire=0, Order=Order='OrderGoTo', Entity=#7352, path='[64, 65]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:03:29:306None[Sandbox] Process order. (Serial=4609, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:03:29:327None[Sandbox] Process order. (Serial=4610, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:03:29:416None[Sandbox] Process order. (Serial=4611, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:03:30:707None[Sandbox] Process order. (Serial=4612, Empire=0, Order=Order='OrderGoTo', Entity=#7352, path='[64, 64]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:03:30:718None[Sandbox] Process order. (Serial=4613, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:03:35:202None[Sandbox] Process order. (Serial=4614, Empire=0, Order=Order='OrderGoTo', Entity=#7352, path='[64, 63]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:03:35:212None[Sandbox] Process order. (Serial=4615, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:03:36:903None[Sandbox] Process order. (Serial=4616, Empire=0, Order=Order='OrderGoTo', Entity=#7352, path='[64, 64] --> [63, 64]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:03:36:913None[Sandbox] Process order. (Serial=4617, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:03:37:023None[Sandbox] Process order. (Serial=4618, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:03:37:463None[Sandbox] Process order. (Serial=4619, Empire=0, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:03:37:923None[Sandbox] Process order. (Serial=4620, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:03:38:045None[Sandbox] Process order. (Serial=4621, Empire=-1, Order=Order OrderWaitForOrderReplication)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:03:38:133None[Deeds] DeedDefinition 'Deed_EraStar_Warmonger' was already unregistered for this Listener.

Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:38:134None[Deeds] DeedDefinition 'Deed_EraStar_Scientist' was already unregistered for this Listener.

Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:38:134None[Deeds] DeedDefinition 'Deed_EraStar_Merchant' was already unregistered for this Listener.

Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:38:134None[Deeds] DeedDefinition 'Deed_EraStar_Farmer' was already unregistered for this Listener.

Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:38:134None[Deeds] DeedDefinition 'Deed_EraStar_Farmer' was already unregistered for this Listener.

Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:38:134None[Deeds] DeedDefinition 'Deed_EraStar_Farmer' was already unregistered for this Listener.

Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:38:134None[Deeds] DeedDefinition 'Deed_EraStar_Farmer' was already unregistered for this Listener.

Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:38:134None[Deeds] DeedDefinition 'Deed_EraStar_Farmer' was already unregistered for this Listener.

Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:38:134None[Deeds] DeedDefinition 'Deed_EraStar_Farmer' was already unregistered for this Listener.

Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:38:134None[Deeds] DeedDefinition 'Deed_EraStar_Farmer' was already unregistered for this Listener.

Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:38:134None[Deeds] DeedDefinition 'Deed_EraStar_Expansionist' was already unregistered for this Listener.

Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:38:134None[Deeds] DeedDefinition 'Deed_EraStar_Expansionist' was already unregistered for this Listener.

Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:38:134None[Deeds] DeedDefinition 'Deed_EraStar_Expansionist' was already unregistered for this Listener.

Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:38:134None[Deeds] DeedDefinition 'Deed_EraStar_Expansionist' was already unregistered for this Listener.

Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:38:134None[Deeds] DeedDefinition 'Deed_EraStar_Cultural' was already unregistered for this Listener.

Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:38:134None[Deeds] DeedDefinition 'Deed_EraStar_Builder' was already unregistered for this Listener.

Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:38:207None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Huns #7693 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

16:03:38:926NoneAI Synchronization took 712ms at frame 7801 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

16:03:38:947NoneMetadata 'dlc_names' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:38:947NoneMetadata 'rmc0' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:38:947NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:39:770None[Sandbox] Process order. (Serial=4622, Empire=0, Order=Order OrderChangeCameraSequenceState)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:03:39:781None[Sandbox] Process order. (Serial=4623, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:03:39:805None[Preview] Force PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #5358 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

16:03:39:805None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #5358 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:39:805None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #5358 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:39:805None[Preview] Force PresentationUnit UnitVisualAffinity_Era2_MayaCivilization #4161 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

16:03:39:805None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #4161 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:39:805None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #4161 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:39:805None[Preview] Force PresentationUnit UnitVisualAffinity_Era3_Byzantium #5723 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

16:03:39:805None[Preview] PresentationArmy LandUnit_Era3_Common_Pikemen #5723 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:39:805None[Preview] PresentationArmy LandUnit_Era3_Common_Pikemen #5723 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:39:805None[Preview] Force PresentationUnit UnitVisualAffinity_Era3_Byzantium #6649 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

16:03:39:805None[Preview] PresentationArmy LandUnit_Era3_Byzantium_VarangianGuards #6649 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:39:805None[Preview] PresentationArmy LandUnit_Era3_Byzantium_VarangianGuards #6649 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:39:805None[Preview] Force PresentationUnit UnitVisualAffinity_Era2_PacificPolynesians #7137 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

16:03:39:805None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #7137 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:39:805None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #7137 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:39:805None[Preview] Force PresentationUnit UnitVisualAffinity_Era3_HolyRomanEmpire #7066 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

16:03:39:805None[Preview] PresentationArmy LandUnit_Era3_Common_Pikemen #7066 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:39:805None[Preview] PresentationArmy LandUnit_Era3_Common_Pikemen #7066 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:39:805None[Preview] Force PresentationUnit UnitVisualAffinity_Common_Era1_Temperate #3314 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

16:03:39:805None[Preview] PresentationArmy LandUnit_Era1_Common_Chariots #3314 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:39:805None[Preview] PresentationArmy LandUnit_Era1_Common_Chariots #3314 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:39:805None[Preview] Force PresentationUnit UnitVisualAffinity_Common_Era1_Temperate #2719 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

16:03:39:805None[Preview] PresentationArmy LandUnit_Era1_Common_Warriors #2719 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:39:805None[Preview] PresentationArmy LandUnit_Era1_Common_Warriors #2719 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:39:805None[Preview] Force PresentationUnit UnitVisualAffinity_Era2_Nazca #3247 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

16:03:39:805None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #3247 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:39:805None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #3247 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:39:805None[Preview] Force PresentationUnit UnitVisualAffinity_Common_Era1_Hot #2857 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

16:03:39:805None[Preview] PresentationArmy LandUnit_Era1_Common_Chariots #2857 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:39:805None[Preview] PresentationArmy LandUnit_Era1_Common_Chariots #2857 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:39:805None[Preview] Force PresentationUnit UnitVisualAffinity_Era1_Phoenicia #3478 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

16:03:39:805None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #3478 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:39:805None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #3478 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:39:805None[Preview] Force PresentationUnit UnitVisualAffinity_Era1_Phoenicia #4618 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

16:03:39:805None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #4618 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:39:805None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #4618 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:39:805None[Preview] Force PresentationUnit UnitVisualAffinity_Era3_RapaNui #5464 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

16:03:39:805None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #5464 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:39:805None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #5464 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:39:805None[Preview] Force PresentationUnit UnitVisualAffinity_Era3_HolyRomanEmpire #7633 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

16:03:39:805None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #7633 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:39:805None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #7633 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:39:805None[Preview] Force PresentationUnit UnitVisualAffinity_Era3_HolyRomanEmpire #6874 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

16:03:39:805None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #6874 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:39:805None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #6874 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:39:805None[Preview] Force PresentationUnit UnitVisualAffinity_Era3_RapaNui #6726 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

16:03:39:805None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #6726 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:39:805None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #6726 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:39:805None[Preview] Force PresentationUnit UnitVisualAffinity_Era2_Nazca #4361 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

16:03:39:805None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #4361 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:39:805None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #4361 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:39:805None[Preview] Force PresentationUnit UnitVisualAffinity_Era1_Phoenicia #4943 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

16:03:39:805None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #4943 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:39:805None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #4943 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:39:805None[Preview] Force PresentationUnit UnitVisualAffinity_Common_Era1_Hot #3616 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

16:03:39:805None[Preview] PresentationArmy LandUnit_Era1_Common_Spearmen #3616 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:39:805None[Preview] PresentationArmy LandUnit_Era1_Common_Spearmen #3616 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:39:805None[Preview] Force PresentationUnit UnitVisualAffinity_Era3_Byzantium #5363 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

16:03:39:806None[Preview] PresentationArmy LandUnit_Era3_Byzantium_VarangianGuards #5363 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:39:806None[Preview] PresentationArmy LandUnit_Era3_Byzantium_VarangianGuards #5363 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:39:806None[Preview] Force PresentationUnit UnitVisualAffinity_Era2_MayaCivilization #1318 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

16:03:39:806None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #1318 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:39:806None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #1318 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:39:806None[Preview] Force PresentationUnit UnitVisualAffinity_Era2_PacificPolynesians #6882 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

16:03:39:806None[Preview] PresentationArmy NavalUnit_Era2_Common_Quadriremes #6882 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:39:806None[Preview] PresentationArmy NavalUnit_Era2_Common_Quadriremes #6882 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:39:806None[Preview] Force PresentationUnit UnitVisualAffinity_Era1_Phoenicia #5830 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

16:03:39:806None[Preview] PresentationArmy LandUnit_Era1_Common_Archers #5830 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:39:806None[Preview] PresentationArmy LandUnit_Era1_Common_Archers #5830 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:39:806None[Preview] Force PresentationUnit UnitVisualAffinity_Era1_Phoenicia #2994 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

16:03:39:806None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #2994 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:39:806None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #2994 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:39:806None[Preview] Force PresentationUnit UnitVisualAffinity_Era3_Byzantium #7139 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

16:03:39:806None[Preview] PresentationArmy LandUnit_Era3_Common_Pikemen #7139 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:39:806None[Preview] PresentationArmy LandUnit_Era3_Common_Pikemen #7139 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:39:806None[Preview] Force PresentationUnit UnitVisualAffinity_Era1_Phoenicia #2760 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

16:03:39:806None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #2760 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:39:806None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #2760 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:39:806None[Preview] Force PresentationUnit UnitVisualAffinity_Era2_PacificPolynesians #3802 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

16:03:39:806None[Preview] PresentationArmy NavalUnit_Era2_Common_Quadriremes #3802 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:39:806None[Preview] PresentationArmy NavalUnit_Era2_Common_Quadriremes #3802 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:39:806None[Preview] Force PresentationUnit UnitVisualAffinity_Era3_HolyRomanEmpire #7640 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

16:03:39:806None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #7640 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:39:806None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #7640 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:39:806None[Preview] Force PresentationUnit UnitVisualAffinity_Era1_OlmecCivilization #2600 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

16:03:39:806None[Preview] PresentationArmy LandUnit_Era1_Common_Archers #2600 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:39:806None[Preview] PresentationArmy LandUnit_Era1_Common_Archers #2600 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:39:806None[Preview] Force PresentationUnit UnitVisualAffinity_Era2_PacificPolynesians #2476 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

16:03:39:806None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #2476 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:39:806None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #2476 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:39:806None[Preview] Force PresentationUnit UnitVisualAffinity_Common_Era2_European #4048 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

16:03:39:806None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #4048 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:39:806None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #4048 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:39:806None[Preview] Force PresentationUnit UnitVisualAffinity_Era3_Byzantium #1107 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

16:03:39:806None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #1107 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:39:806None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #1107 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:39:806None[Preview] Force PresentationUnit UnitVisualAffinity_Common_Era2_Mesoamerican #2901 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

16:03:39:806None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #2901 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:39:806None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #2901 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:39:807None[Preview] Force PresentationUnit UnitVisualAffinity_Era3_Byzantium #3970 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

16:03:39:807None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #3970 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:39:807None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #3970 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:39:807None[Preview] Force PresentationUnit UnitVisualAffinity_Era1_Phoenicia #2891 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

16:03:39:807None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #2891 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:39:807None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #2891 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:39:807None[Preview] Force PresentationUnit UnitVisualAffinity_Era1_Phoenicia #1450 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

16:03:39:807None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #1450 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:39:807None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #1450 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:39:807None[Preview] Force PresentationUnit UnitVisualAffinity_Era1_Phoenicia #4535 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

16:03:39:807None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #4535 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:39:807None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #4535 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:39:807None[Preview] Force PresentationUnit UnitVisualAffinity_Era1_Phoenicia #3330 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

16:03:39:807None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #3330 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:39:807None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #3330 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:39:807None[Preview] Force PresentationUnit UnitVisualAffinity_Era1_OlmecCivilization #3283 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

16:03:39:807None[Preview] PresentationArmy LandUnit_Era1_Common_Chariots #3283 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:39:807None[Preview] PresentationArmy LandUnit_Era1_Common_Chariots #3283 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:39:807None[Preview] Force PresentationUnit UnitVisualAffinity_Era3_GhanaEmpire #7021 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

16:03:39:807None[Preview] PresentationArmy LandUnit_Era3_Common_Pikemen #7021 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:39:807None[Preview] PresentationArmy LandUnit_Era3_Common_Pikemen #7021 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:39:807None[Preview] Force PresentationUnit UnitVisualAffinity_Era1_OlmecCivilization #2113 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

16:03:39:807None[Preview] PresentationArmy LandUnit_Era1_Common_Spearmen #2113 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:39:807None[Preview] PresentationArmy LandUnit_Era1_Common_Spearmen #2113 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:39:807None[Preview] Force PresentationUnit UnitVisualAffinity_Era3_RapaNui #7056 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

16:03:39:807None[Preview] PresentationArmy LandUnit_Era3_Common_GreatSwordsmen #7056 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:39:807None[Preview] PresentationArmy LandUnit_Era3_Common_GreatSwordsmen #7056 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:39:807None[Preview] Force PresentationUnit UnitVisualAffinity_Era1_Phoenicia #3849 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

16:03:39:807None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #3849 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:39:807None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #3849 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:39:807None[Preview] Force PresentationUnit UnitVisualAffinity_Era3_Byzantium #3491 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

16:03:39:807None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #3491 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:39:807None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #3491 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:39:807None[Preview] Force PresentationUnit UnitVisualAffinity_Era1_Phoenicia #4008 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

16:03:39:807None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #4008 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:39:807None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #4008 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:39:807None[Preview] Force PresentationUnit UnitVisualAffinity_Era3_Byzantium #7063 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

16:03:39:807None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #7063 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:39:807None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #7063 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:39:807None[Preview] Force PresentationUnit UnitVisualAffinity_Era2_PacificPolynesians #5084 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

16:03:39:807None[Preview] PresentationArmy NavalUnit_Era2_Common_Quadriremes #5084 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:39:807None[Preview] PresentationArmy NavalUnit_Era2_Common_Quadriremes #5084 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:39:807None[Preview] Force PresentationUnit UnitVisualAffinity_Era1_Phoenicia #4620 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

16:03:39:807None[Preview] PresentationArmy NavalUnit_Era2_PacificPolynesians_Waakaulua #4620 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:39:807None[Preview] PresentationArmy NavalUnit_Era2_PacificPolynesians_Waakaulua #4620 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:39:807None[Preview] Force PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #5560 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

16:03:39:807None[Preview] PresentationArmy LandUnit_Era3_Common_GreatSwordsmen #5560 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:39:807None[Preview] PresentationArmy LandUnit_Era3_Common_GreatSwordsmen #5560 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:39:807None[Preview] Force PresentationUnit UnitVisualAffinity_Era3_RapaNui #3966 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

16:03:39:807None[Preview] PresentationArmy LandUnit_Era3_Common_Pikemen #3966 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:39:807None[Preview] PresentationArmy LandUnit_Era3_Common_Pikemen #3966 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:39:807None[Preview] Force PresentationUnit UnitVisualAffinity_Era1_Phoenicia #4715 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

16:03:39:807None[Preview] PresentationArmy NavalUnit_Era2_PacificPolynesians_Waakaulua #4715 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:39:807None[Preview] PresentationArmy NavalUnit_Era2_PacificPolynesians_Waakaulua #4715 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:39:807None[Preview] Force PresentationUnit UnitVisualAffinity_Era2_PacificPolynesians #5369 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

16:03:39:807None[Preview] PresentationArmy NavalUnit_Era2_Common_Quadriremes #5369 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:39:807None[Preview] PresentationArmy NavalUnit_Era2_Common_Quadriremes #5369 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:39:807None[Preview] Force PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #6530 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

16:03:39:807None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #6530 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:39:807None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #6530 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:39:807None[Preview] Force PresentationUnit UnitVisualAffinity_Era1_Phoenicia #6513 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

16:03:39:807None[Preview] PresentationArmy NavalUnit_Era2_PacificPolynesians_Waakaulua #6513 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:39:807None[Preview] PresentationArmy NavalUnit_Era2_PacificPolynesians_Waakaulua #6513 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:39:807None[Preview] Force PresentationUnit UnitVisualAffinity_Era3_Byzantium #7653 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

16:03:39:807None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #7653 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:39:807None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #7653 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:39:807None[Preview] Force PresentationUnit UnitVisualAffinity_Era1_Phoenicia #4782 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

16:03:39:807None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #4782 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:39:807None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #4782 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:39:807None[Preview] Force PresentationUnit UnitVisualAffinity_Era3_Byzantium #5752 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

16:03:39:807None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #5752 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:39:808None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #5752 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:39:808None[Preview] Force PresentationUnit UnitVisualAffinity_Era3_Byzantium #4693 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

16:03:39:808None[Preview] PresentationArmy LandUnit_Era3_Common_Pikemen #4693 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:39:808None[Preview] PresentationArmy LandUnit_Era3_Common_Pikemen #4693 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:39:808None[Preview] Force PresentationUnit UnitVisualAffinity_Era3_RapaNui #7027 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

16:03:39:808None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #7027 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:39:808None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #7027 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:39:808None[Preview] Force PresentationUnit UnitVisualAffinity_Era3_RapaNui #7149 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

16:03:39:808None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #7149 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:39:808None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #7149 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:39:808None[Preview] Force PresentationUnit UnitVisualAffinity_Era3_Byzantium #7310 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

16:03:39:808None[Preview] PresentationArmy LandUnit_Era3_Common_Pikemen #7310 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:39:808None[Preview] PresentationArmy LandUnit_Era3_Common_Pikemen #7310 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:39:808None[Preview] Force PresentationUnit UnitVisualAffinity_Era3_Byzantium #7663 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

16:03:39:808None[Preview] PresentationArmy LandUnit_Era3_Byzantium_VarangianGuards #7663 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:39:808None[Preview] PresentationArmy LandUnit_Era3_Byzantium_VarangianGuards #7663 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:39:808None[Preview] Force PresentationUnit UnitVisualAffinity_Era3_RapaNui #4921 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

16:03:39:808None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #4921 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:39:808None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #4921 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:39:808None[Preview] Force PresentationUnit UnitVisualAffinity_Era2_Huns #7046 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

16:03:39:808None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #7046 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:39:808None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #7046 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:39:808None[Preview] Force PresentationUnit UnitVisualAffinity_Era2_Nazca #4936 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

16:03:39:808None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #4936 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:39:808None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #4936 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:39:808None[Preview] Force PresentationUnit UnitVisualAffinity_Era3_RapaNui #7064 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

16:03:39:808None[Preview] PresentationArmy LandUnit_Era3_Common_GreatSwordsmen #7064 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:39:808None[Preview] PresentationArmy LandUnit_Era3_Common_GreatSwordsmen #7064 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:39:808None[Preview] Force PresentationUnit UnitVisualAffinity_Era3_RapaNui #5031 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

16:03:39:808None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #5031 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:39:808None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #5031 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:39:808None[Preview] Force PresentationUnit UnitVisualAffinity_Era3_RapaNui #6507 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

16:03:39:808None[Preview] PresentationArmy LandUnit_Era3_Common_Pikemen #6507 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:39:808None[Preview] PresentationArmy LandUnit_Era3_Common_Pikemen #6507 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:39:808None[Preview] Force PresentationUnit UnitVisualAffinity_Era3_RapaNui #5367 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

16:03:39:808None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #5367 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:39:808None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #5367 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:39:808None[Preview] Force PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #6737 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

16:03:39:808None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #6737 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:39:808None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #6737 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:39:808None[Preview] Force PresentationUnit UnitVisualAffinity_Era3_RapaNui #7661 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

16:03:39:808None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #7661 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:39:808None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #7661 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:39:808None[Preview] Force PresentationUnit UnitVisualAffinity_Era3_Byzantium #6510 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

16:03:39:808None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #6510 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:39:808None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #6510 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:39:808None[Preview] Force PresentationUnit UnitVisualAffinity_Era3_HolyRomanEmpire #7627 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

16:03:39:808None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #7627 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:39:808None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #7627 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:39:808None[Preview] Force PresentationUnit UnitVisualAffinity_Era3_RapaNui #6223 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

16:03:39:808None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #6223 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:39:808None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #6223 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:39:808None[Preview] Force PresentationUnit UnitVisualAffinity_Era3_RapaNui #5474 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

16:03:39:808None[Preview] PresentationArmy LandUnit_Era3_Common_Pikemen #5474 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:39:808None[Preview] PresentationArmy LandUnit_Era3_Common_Pikemen #5474 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:39:808None[Preview] Force PresentationUnit UnitVisualAffinity_Era3_RapaNui #7150 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

16:03:39:808None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #7150 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:39:808None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #7150 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:39:808None[Preview] Force PresentationUnit UnitVisualAffinity_Era1_Phoenicia #7325 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

16:03:39:808None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #7325 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:39:808None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #7325 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:39:808None[Preview] Force PresentationUnit UnitVisualAffinity_Era2_Huns #7324 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

16:03:39:808None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #7324 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:39:808None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #7324 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:39:808None[Preview] Force PresentationUnit UnitVisualAffinity_Era2_Huns #7693 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

16:03:39:808None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #7693 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:39:808None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #7693 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:39:808None[Preview] Force PresentationUnit UnitVisualAffinity_Era1_Phoenicia #7352 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

16:03:39:808None[Preview] PresentationArmy NavalUnit_Era2_PacificPolynesians_Waakaulua #7352 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:39:808None[Preview] PresentationArmy NavalUnit_Era2_PacificPolynesians_Waakaulua #7352 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:40:234None[Sandbox] Process order. (Serial=4624, Empire=0, Order=Order='OrderGoTo', Entity=#2760, AdditionalFlags='IgnoreFogOfWar', Path='[39, 25] --> [40, 25]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:03:40:244None[Sandbox] Process order. (Serial=4625, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:03:40:264None[Sandbox] Process order. (Serial=4626, Empire=1, Order=Order OrderRemoveConstructionByGuid)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:03:40:264None[Sandbox] Process order. (Serial=4627, Empire=1, Order=Order OrderRemoveConstructionByGuid)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:03:40:265None[Sandbox] Process order. (Serial=4628, Empire=1, Order=Order OrderSettlementBanishPopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:03:40:266None[Sandbox] Process order. (Serial=4629, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '1932' Constructible: 'Infrastructure_Harbour_Family02_02' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:03:40:266None[Sandbox] Process order. (Serial=4630, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '1932' Constructible: 'EmpireWideConstructionParticipation_Extension_HolySite_Hinduism' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:03:40:267None[Sandbox] Process order. (Serial=4631, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '3088' Constructible: 'EmpireWideConstructionParticipation_Extension_HolySite_Hinduism' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:03:40:267None[Sandbox] Process order. (Serial=4632, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:03:40:268None[Sandbox] Process order. (Serial=4633, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:03:40:268None[Sandbox] Process order. (Serial=4634, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:03:40:269None[Sandbox] Process order. (Serial=4635, Empire=1, Order=Id=OrderChangeFaction, NextFaction=Civilization_Era4_Holland)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:03:40:269None[Sandbox] Process order. (Serial=4636, Empire=1, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:03:40:270None[Sandbox] Process order. (Serial=4637, Empire=1, Order=Order OrderSettlementBanishPopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:03:40:271None[Sandbox] Process order. (Serial=4638, Empire=1, Order=Order OrderSettlementBanishPopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:03:40:283None[Sandbox] Process order. (Serial=4639, Empire=1, Order=Order='OrderGoTo', Entity=#7310, AdditionalFlags='IgnoreFogOfWar', Path='[88, 13] --> [87, 13] --> [87, 12] --> [86, 12]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:03:40:284None[Sandbox] Process order. (Serial=4640, Empire=1, Order=Order='OrderGoTo', Entity=#4693, AdditionalFlags='IgnoreFogOfWar', Path='[84, 8] --> [83, 7] --> [83, 6]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:03:40:286None[Sandbox] Process order. (Serial=4641, Empire=1, Order=Order OrderTransferUnits)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:03:40:288None[Sandbox] Process order. (Serial=4642, Empire=1, Order=Order='OrderGoTo', Entity=#7653, AdditionalFlags='IgnoreFogOfWar', Path='[80, 6] --> [79, 6] --> [78, 5] --> [78, 4]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:03:40:289None[Sandbox] Process order. (Serial=4643, Empire=1, Order=Order='OrderGoTo', Entity=#5723, AdditionalFlags='IgnoreFogOfWar', Path='[85, 11] --> [86, 12] --> [86, 13] --> [87, 13]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:03:40:290None[Sandbox] Process order. (Serial=4644, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '1011' Constructible: 'Infrastructure_Harbour_Family02_02' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:03:40:293None[Sandbox] Process order. (Serial=4645, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '1932' Constructible: 'Extension_Base_Industry' Position: '[79, 8]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:03:40:294None[Sandbox] Process order. (Serial=4646, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:03:40:300None[Sandbox] Process order. (Serial=4647, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:03:40:305None[Sandbox] Process order. (Serial=4648, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:03:40:309None[Sandbox] Process order. (Serial=4649, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:03:40:324None[Sandbox] Process order. (Serial=4650, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '1932' Constructible: 'Extension_Base_Money' Position: '[77, 9]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:03:40:363None[Sandbox] Process order. (Serial=4651, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1791' Constructible: 'Infrastructure_Industry_Family01_02' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:03:40:364None[Sandbox] Process order. (Serial=4652, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '3098' Constructible: 'Infrastructure_Science_Family01_01' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:03:40:364None[Sandbox] Process order. (Serial=4653, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1095' Constructible: 'LandUnit_Era3_Common_Spies' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:03:40:365None[Sandbox] Process order. (Serial=4654, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:03:40:365None[Sandbox] Process order. (Serial=4655, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:03:40:366None[Sandbox] Process order. (Serial=4656, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:03:40:366None[Sandbox] Process order. (Serial=4657, Empire=2, Order=Order OrderExecuteGrievanceAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:03:40:367None[Sandbox] Process order. (Serial=4658, Empire=2, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:03:40:367None[Sandbox] Process order. (Serial=4659, Empire=2, Order=Order OrderBuyoutConstructionWithPopulationByGuid, Settlement: '1791', Construction: '1026')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:03:40:370None[Sandbox] Process order. (Serial=4660, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 8]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:03:40:371None[Sandbox] Process order. (Serial=4661, Empire=2, Order=Order OrderSplitArmy)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:03:40:374None[Sandbox] Process order. (Serial=4662, Empire=2, Order=Order='OrderGoTo', Entity=#7149, AdditionalFlags='IgnoreFogOfWar', Path='[40, 23] --> [41, 22]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:03:40:375None[Sandbox] Process order. (Serial=4663, Empire=2, Order=Order='OrderGoTo', Entity=#5031, AdditionalFlags='IgnoreFogOfWar', Path='[40, 15] --> [40, 14] --> [39, 15] --> [39, 16]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:03:40:375None[Sandbox] Process order. (Serial=4664, Empire=2, Order=Order='OrderGoTo', Entity=#5367, AdditionalFlags='IgnoreFogOfWar', Path='[49, 11] --> [48, 11] --> [48, 12] --> [47, 13]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:03:40:384None[Sandbox] Process order. (Serial=4665, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:03:40:387None[Sandbox] Process order. (Serial=4666, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:03:40:394None[Sandbox] Process order. (Serial=4667, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:03:40:398None[Sandbox] Process order. (Serial=4668, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:03:40:414None[Sandbox] Process order. (Serial=4669, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '2039' Constructible: 'LandUnit_Era3_Common_Spies' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:03:40:414None[Sandbox] Process order. (Serial=4670, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '1108' Constructible: 'Infrastructure_Science_Family04_01' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:03:40:415None[Sandbox] Process order. (Serial=4671, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:03:40:416None[Sandbox] Process order. (Serial=4672, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:03:40:416None[Sandbox] Process order. (Serial=4673, Empire=3, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:03:40:417None[Sandbox] Process order. (Serial=4674, Empire=3, Order=Order='OrderGoTo', Entity=#7627, AdditionalFlags='IgnoreFogOfWar', Path='[49, 60] --> [49, 61] --> [50, 61] --> [51, 61]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:03:40:417None[Sandbox] Process order. (Serial=4675, Empire=3, Order=Order='OrderGoTo', Entity=#7066, AdditionalFlags='IgnoreFogOfWar', Path='[55, 60] --> [54, 59] --> [54, 58] --> [53, 57]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:03:40:418None[Sandbox] Process order. (Serial=4676, Empire=3, Order=Order='OrderGoTo', Entity=#6874, AdditionalFlags='IgnoreFogOfWar', Path='[66, 57]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:03:40:418None[Sandbox] Process order. (Serial=4677, Empire=3, Order=Order='OrderGoTo', Entity=#7324, AdditionalFlags='IgnoreFogOfWar', Path='[37, 48]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:03:40:419None[Sandbox] Process order. (Serial=4678, Empire=3, Order=Order='OrderGoTo', Entity=#7693, AdditionalFlags='IgnoreFogOfWar', Path='[41, 56] --> [41, 55]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:03:40:421None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_RapaNui #7701 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

16:03:40:422None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #7701 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:40:422None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #7701 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:40:424None[Sandbox] Process order. (Serial=4679, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:03:40:429None[Sandbox] Process order. (Serial=4680, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:03:40:434None[Sandbox] Process order. (Serial=4681, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:03:40:438None[Sandbox] Process order. (Serial=4682, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:03:40:443None[Sandbox] Process order. (Serial=4683, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:03:40:454None[Sandbox] Process order. (Serial=4684, Empire=5, Order=Order='OrderGoTo', Entity=#5358, AdditionalFlags='IgnoreFogOfWar', Path='[80, 63] --> [81, 62]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:03:40:455None[Sandbox] Process order. (Serial=4685, Empire=5, Order=Order='OrderGoTo', Entity=#4048, AdditionalFlags='IgnoreFogOfWar', Path='[79, 62] --> [79, 61] --> [80, 61] --> [81, 62]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:03:40:455None[Sandbox] Process order. (Serial=4686, Empire=5, Order=Order='OrderGoTo', Entity=#6530, AdditionalFlags='IgnoreFogOfWar', Path='[78, 63] --> [77, 63] --> [76, 63] --> [76, 64]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:03:40:463None[Sandbox] Process order. (Serial=4687, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:03:40:466None[Sandbox] Process order. (Serial=4688, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:03:40:468None[Sandbox] Process order. (Serial=4689, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:03:40:493None[Sandbox] Process order. (Serial=4690, Empire=7, Order=Order='OrderGoTo', Entity=#5560, AdditionalFlags='IgnoreFogOfWar', Path='[91, 52] --> [90, 52] --> [89, 53]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:03:40:504None[Sandbox] Process order. (Serial=4691, Empire=7, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:03:40:513None[Sandbox] Process order. (Serial=4692, Empire=8, Order=Order='OrderGoTo', Entity=#2857, AdditionalFlags='IgnoreFogOfWar', Path='[80, 63] --> [81, 63] --> [82, 63] --> [83, 63]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:03:40:515None[Sandbox] Process order. (Serial=4693, Empire=8, Order=Order='OrderGoTo', Entity=#4936, AdditionalFlags='IgnoreFogOfWar', Path='[81, 64]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:03:40:524None[Sandbox] Process order. (Serial=4694, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:03:40:533None[Sandbox] Process order. (Serial=4695, Empire=9, Order=Order='OrderGoTo', Entity=#7021, AdditionalFlags='IgnoreFogOfWar', Path='[78, 65] --> [78, 64]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:03:40:543None[Sandbox] Process order. (Serial=4696, Empire=9, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:03:40:559None[Sandbox] Process order. (Serial=4697, Empire=6, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:03:40:559None[Sandbox] Process order. (Serial=4698, Empire=72, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:03:40:604None[Sandbox] Process order. (Serial=4699, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:03:40:605None[Sandbox] Process order. (Serial=4700, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:03:40:606None[Sandbox] Process order. (Serial=4701, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:03:40:634None[Sandbox] Process order. (Serial=4702, Empire=2, Order=Order OrderRemoveConstructionByGuid)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:03:40:644None[Sandbox] Process order. (Serial=4703, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1791' Constructible: 'Infrastructure_Industry_Family05_01' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:03:40:645None[Sandbox] Process order. (Serial=4704, Empire=2, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:03:40:645None[Sandbox] Process order. (Serial=4705, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:03:40:646None[Sandbox] Process order. (Serial=4706, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:03:40:646None[Sandbox] Process order. (Serial=4707, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:03:40:654None[Sandbox] Process order. (Serial=4708, Empire=2, Order=Order='OrderGoTo', Entity=#7701, AdditionalFlags='IgnoreFogOfWar', Path='[40, 12] --> [40, 13]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:03:40:655None[Sandbox] Process order. (Serial=4709, Empire=2, Order=Order='OrderGoTo', Entity=#3966, AdditionalFlags='IgnoreFogOfWar', Path='[57, 7]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:03:40:655None[Sandbox] Process order. (Serial=4710, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1095' Constructible: 'LandUnit_Era3_Common_Spies' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:03:40:664None[Sandbox] Process order. (Serial=4711, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:03:40:669None[Sandbox] Process order. (Serial=4712, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:03:40:694None[Sandbox] Process order. (Serial=4713, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:03:40:695None[Sandbox] Process order. (Serial=4714, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:03:40:695None[Sandbox] Process order. (Serial=4715, Empire=3, Order=Order='OrderGoTo', Entity=#7693, AdditionalFlags='IgnoreFogOfWar', Path='[41, 55]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:03:40:713None[Sandbox] Process order. (Serial=4716, Empire=6, Order=Order='OrderGoTo', Entity=#2113, AdditionalFlags='IgnoreFogOfWar', Path='[46, 11] --> [47, 10] --> [48, 10] --> [49, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:03:40:724None[Sandbox] Process order. (Serial=4717, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:03:40:736None[Sandbox] Process order. (Serial=4718, Empire=8, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:03:40:794None[Sandbox] Process order. (Serial=4719, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:03:40:795None[Sandbox] Process order. (Serial=4720, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:03:40:795None[Sandbox] Process order. (Serial=4721, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:03:40:835None[Sandbox] Process order. (Serial=4722, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:03:40:837None[Sandbox] Process order. (Serial=4723, Empire=2, Order=Order OrderTransferUnits)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:03:40:840None[Sandbox] Process order. (Serial=4724, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 9]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:03:40:844None[Sandbox] Process order. (Serial=4725, Empire=2, Order=Order='OrderGoTo', Entity=#7064, AdditionalFlags='IgnoreFogOfWar', Path='[40, 12] --> [41, 12] --> [42, 12] --> [42, 13] --> [43, 13]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:03:40:855None[Sandbox] Process order. (Serial=4726, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:03:40:875None[Sandbox] Process order. (Serial=4727, Empire=3, Order=Order='OrderGoTo', Entity=#7324, AdditionalFlags='IgnoreFogOfWar', Path='[36, 48]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:03:40:995None[Sandbox] Process order. (Serial=4728, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:03:40:996None[Sandbox] Process order. (Serial=4729, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:03:41:009None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #5358 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:41:009None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #5358 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:41:009None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #4161 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:41:009None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #4161 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:41:009None[Preview] PresentationArmy LandUnit_Era3_Common_Pikemen #5723 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:41:009None[Preview] PresentationArmy LandUnit_Era3_Common_Pikemen #5723 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:41:009None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #7137 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:41:009None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #7137 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:41:009None[Preview] PresentationArmy LandUnit_Era3_Common_Pikemen #7066 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:41:009None[Preview] PresentationArmy LandUnit_Era3_Common_Pikemen #7066 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:41:009None[Preview] PresentationArmy LandUnit_Era1_Common_Chariots #3314 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:41:009None[Preview] PresentationArmy LandUnit_Era1_Common_Chariots #3314 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:41:009None[Preview] PresentationArmy LandUnit_Era1_Common_Warriors #2719 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:41:009None[Preview] PresentationArmy LandUnit_Era1_Common_Warriors #2719 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:41:009None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #3247 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:41:009None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #3247 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:41:009None[Preview] PresentationArmy LandUnit_Era1_Common_Chariots #2857 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:41:009None[Preview] PresentationArmy LandUnit_Era1_Common_Chariots #2857 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:41:010None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #3478 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:41:010None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #3478 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:41:010None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #4618 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:41:010None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #4618 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:41:010None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #5464 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:41:010None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #5464 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:41:010None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #7633 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:41:010None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #7633 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:41:010None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #6874 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:41:010None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #6874 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:41:010None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #6726 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:41:010None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #6726 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:41:010None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #4361 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:41:010None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #4361 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:41:010None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #4943 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:41:010None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #4943 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:41:010None[Preview] PresentationArmy LandUnit_Era1_Common_Spearmen #3616 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:41:010None[Preview] PresentationArmy LandUnit_Era1_Common_Spearmen #3616 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:41:010None[Preview] PresentationArmy LandUnit_Era3_Byzantium_VarangianGuards #5363 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:41:010None[Preview] PresentationArmy LandUnit_Era3_Byzantium_VarangianGuards #5363 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:41:010None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #1318 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:41:010None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #1318 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:41:010None[Preview] PresentationArmy NavalUnit_Era2_Common_Quadriremes #6882 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:41:010None[Preview] PresentationArmy NavalUnit_Era2_Common_Quadriremes #6882 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:41:010None[Preview] PresentationArmy LandUnit_Era1_Common_Archers #5830 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:41:010None[Preview] PresentationArmy LandUnit_Era1_Common_Archers #5830 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:41:010None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #2994 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:41:010None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #2994 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:41:010None[Preview] PresentationArmy LandUnit_Era3_Common_Pikemen #7139 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:41:010None[Preview] PresentationArmy LandUnit_Era3_Common_Pikemen #7139 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:41:010None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #2760 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:41:010None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #2760 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:41:010None[Preview] PresentationArmy NavalUnit_Era2_Common_Quadriremes #3802 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:41:010None[Preview] PresentationArmy NavalUnit_Era2_Common_Quadriremes #3802 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:41:010None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #7640 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:41:010None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #7640 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:41:010None[Preview] PresentationArmy LandUnit_Era1_Common_Archers #2600 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:41:010None[Preview] PresentationArmy LandUnit_Era1_Common_Archers #2600 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:41:010None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #2476 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:41:010None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #2476 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:41:010None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #4048 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:41:010None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #4048 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:41:010None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #1107 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:41:010None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #1107 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:41:010None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #2901 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:41:010None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #2901 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:41:010None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #3970 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:41:010None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #3970 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:41:010None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #2891 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:41:010None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #2891 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:41:010None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #1450 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:41:010None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #1450 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:41:010None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #4535 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:41:010None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #4535 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:41:010None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #3330 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:41:010None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #3330 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:41:010None[Preview] PresentationArmy LandUnit_Era1_Common_Chariots #3283 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:41:010None[Preview] PresentationArmy LandUnit_Era1_Common_Chariots #3283 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:41:010None[Preview] PresentationArmy LandUnit_Era3_Common_Pikemen #7021 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:41:010None[Preview] PresentationArmy LandUnit_Era3_Common_Pikemen #7021 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:41:010None[Preview] PresentationArmy LandUnit_Era1_Common_Spearmen #2113 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:41:010None[Preview] PresentationArmy LandUnit_Era1_Common_Spearmen #2113 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:41:010None[Preview] PresentationArmy LandUnit_Era3_Common_GreatSwordsmen #7056 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:41:010None[Preview] PresentationArmy LandUnit_Era3_Common_GreatSwordsmen #7056 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:41:010None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #3849 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:41:010None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #3849 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:41:010None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #3491 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:41:010None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #3491 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:41:010None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #4008 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:41:010None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #4008 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:41:011None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #7063 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:41:011None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #7063 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:41:011None[Preview] PresentationArmy NavalUnit_Era2_Common_Quadriremes #5084 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:41:011None[Preview] PresentationArmy NavalUnit_Era2_Common_Quadriremes #5084 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:41:011None[Preview] PresentationArmy NavalUnit_Era2_PacificPolynesians_Waakaulua #4620 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:41:011None[Preview] PresentationArmy NavalUnit_Era2_PacificPolynesians_Waakaulua #4620 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:41:011None[Preview] PresentationArmy LandUnit_Era3_Common_GreatSwordsmen #5560 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:41:011None[Preview] PresentationArmy LandUnit_Era3_Common_GreatSwordsmen #5560 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:41:011None[Preview] PresentationArmy LandUnit_Era3_Common_Pikemen #3966 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:41:011None[Preview] PresentationArmy LandUnit_Era3_Common_Pikemen #3966 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:41:011None[Preview] PresentationArmy NavalUnit_Era2_PacificPolynesians_Waakaulua #4715 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:41:011None[Preview] PresentationArmy NavalUnit_Era2_PacificPolynesians_Waakaulua #4715 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:41:011None[Preview] PresentationArmy NavalUnit_Era2_Common_Quadriremes #5369 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:41:011None[Preview] PresentationArmy NavalUnit_Era2_Common_Quadriremes #5369 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:41:011None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #6530 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:41:011None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #6530 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:41:011None[Preview] PresentationArmy NavalUnit_Era2_PacificPolynesians_Waakaulua #6513 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:41:011None[Preview] PresentationArmy NavalUnit_Era2_PacificPolynesians_Waakaulua #6513 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:41:011None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #7653 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:41:011None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #7653 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:41:011None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #4782 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:41:011None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #4782 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:41:011None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #5752 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:41:011None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #5752 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:41:011None[Preview] PresentationArmy LandUnit_Era3_Common_Pikemen #4693 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:41:011None[Preview] PresentationArmy LandUnit_Era3_Common_Pikemen #4693 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:41:011None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #7027 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:41:011None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #7027 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:41:011None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #7149 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:41:011None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #7149 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:41:011None[Preview] PresentationArmy LandUnit_Era3_Common_Pikemen #7310 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:41:011None[Preview] PresentationArmy LandUnit_Era3_Common_Pikemen #7310 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:41:011None[Preview] PresentationArmy LandUnit_Era3_Byzantium_VarangianGuards #7663 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:41:011None[Preview] PresentationArmy LandUnit_Era3_Byzantium_VarangianGuards #7663 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:41:011None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #4921 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:41:011None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #4921 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:41:011None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #7046 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:41:011None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #7046 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:41:011None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #4936 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:41:011None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #4936 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:41:011None[Preview] PresentationArmy LandUnit_Era3_Common_GreatSwordsmen #7064 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:41:011None[Preview] PresentationArmy LandUnit_Era3_Common_GreatSwordsmen #7064 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:41:011None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #5031 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:41:011None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #5031 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:41:011None[Preview] PresentationArmy LandUnit_Era3_Common_Pikemen #6507 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:41:011None[Preview] PresentationArmy LandUnit_Era3_Common_Pikemen #6507 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:41:011None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #5367 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:41:011None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #5367 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:41:011None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #6737 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:41:011None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #6737 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:41:011None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #7661 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:41:011None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #7661 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:41:011None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #6510 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:41:011None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #6510 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:41:011None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #7627 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:41:011None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #7627 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:41:011None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #6223 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:41:011None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #6223 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:41:011None[Preview] PresentationArmy LandUnit_Era3_Common_Pikemen #5474 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:41:011None[Preview] PresentationArmy LandUnit_Era3_Common_Pikemen #5474 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:41:011None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #7150 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:41:011None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #7150 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:41:011None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #7325 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:41:011None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #7325 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:41:011None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #7324 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:41:011None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #7324 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:41:011None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #7693 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:41:011None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #7693 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:41:011None[Preview] PresentationArmy NavalUnit_Era2_PacificPolynesians_Waakaulua #7352 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:41:011None[Preview] PresentationArmy NavalUnit_Era2_PacificPolynesians_Waakaulua #7352 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:03:41:015None[Sandbox] Process order. (Serial=4730, Empire=0, Order=Order OrderChangeCameraSequenceState)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:03:41:035None[Sandbox] Process order. (Serial=4731, Empire=2, Order=Order='OrderGoTo', Entity=#5031, AdditionalFlags='IgnoreFogOfWar', Path='[41, 14] --> [42, 14] --> [43, 14] --> [43, 15]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:03:41:205None[Sandbox] Process order. (Serial=4732, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:03:41:255None[Sandbox] Process order. (Serial=4733, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:03:41:305None[Sandbox] Process order. (Serial=4734, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:03:41:309None[Sandbox] Process order. (Serial=4735, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:03:41:329None[Sandbox] Process order. (Serial=4736, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:03:41:333None[Sandbox] Process order. (Serial=4737, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:03:41:395None[Sandbox] Process order. (Serial=4738, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:03:41:399None[Sandbox] Process order. (Serial=4739, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:03:41:416None[Sandbox] Process order. (Serial=4740, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:03:41:420None[Sandbox] Process order. (Serial=4741, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:03:41:436None[Sandbox] Process order. (Serial=4742, Empire=2, Order=Order='OrderGoTo', Entity=#5474, AdditionalFlags='IgnoreFogOfWar', Path='[35, 16] --> [35, 17] --> [35, 18] --> [34, 19] --> [35, 20]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:03:41:437None[Sandbox] Process order. (Serial=4743, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:03:41:441None[Sandbox] Process order. (Serial=4744, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:03:41:455None[Sandbox] Process order. (Serial=4745, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:03:41:459None[Sandbox] Process order. (Serial=4746, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:03:41:465None[Sandbox] Process order. (Serial=4747, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:03:41:478None[Sandbox] Process order. (Serial=4748, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:03:41:481None[Sandbox] Process order. (Serial=4749, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:03:41:483None[Sandbox] Process order. (Serial=4750, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:03:41:515None[Sandbox] Process order. (Serial=4751, Empire=7, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:03:41:555None[Sandbox] Process order. (Serial=4752, Empire=9, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:03:41:585None[Sandbox] Process order. (Serial=4753, Empire=0, Order=Order='OrderGoTo', Entity=#2760, AdditionalFlags='IgnoreFogOfWar', Path='[41, 24]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:03:41:667None[Sandbox] Process order. (Serial=4754, Empire=3, Order=Order OrderTransferUnits)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:03:41:696None[Sandbox] Process order. (Serial=4755, Empire=8, Order=Order='OrderGoTo', Entity=#2857, AdditionalFlags='IgnoreFogOfWar', Path='[79, 62] --> [78, 63]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:03:41:706None[Sandbox] Process order. (Serial=4756, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:03:41:718None[Sandbox] Process order. (Serial=4757, Empire=9, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:03:41:736None[Sandbox] Process order. (Serial=4758, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:03:41:837None[Sandbox] Process order. (Serial=4759, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 8]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:03:41:867None[Sandbox] Process order. (Serial=4760, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:03:41:871None[Sandbox] Process order. (Serial=4761, Empire=3, Order=Order='OrderGoTo', Entity=#7324, AdditionalFlags='IgnoreFogOfWar', Path='[36, 47]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:03:41:886None[Sandbox] Process order. (Serial=4762, Empire=9, Order=Order='OrderGoTo', Entity=#7021, AdditionalFlags='IgnoreFogOfWar', Path='[78, 65] --> [79, 65]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:03:42:266None[Sandbox] Process order. (Serial=4763, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:03:42:318None[Sandbox] Process order. (Serial=4764, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:03:42:323None[Sandbox] Process order. (Serial=4765, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:03:42:347None[Sandbox] Process order. (Serial=4766, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:03:42:351None[Sandbox] Process order. (Serial=4767, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:03:42:407None[Sandbox] Process order. (Serial=4768, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:03:42:412None[Sandbox] Process order. (Serial=4769, Empire=1, Order=Order OrderArmySettle: ArmyGuid=#4693, ActionGuid=#0)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:03:42:418None[Sandbox] Process order. (Serial=4770, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:03:42:436None[Sandbox] Process order. (Serial=4771, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:03:42:447None[Sandbox] Process order. (Serial=4772, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:03:42:467None[Sandbox] Process order. (Serial=4773, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:03:42:471None[Sandbox] Process order. (Serial=4774, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:03:42:487None[Sandbox] Process order. (Serial=4775, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:03:42:507None[Sandbox] Process order. (Serial=4776, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:03:42:510None[Sandbox] Process order. (Serial=4777, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:03:42:527None[Sandbox] Process order. (Serial=4778, Empire=7, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:03:42:567None[Sandbox] Process order. (Serial=4779, Empire=9, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:03:42:638None[Sandbox] Process order. (Serial=4780, Empire=1, Order=Order OrderBuyoutAvailableConstruction. Settlement=7702, Constructible=Extension_Base_Strategic02, Position=[80, 3], Currency=Influence)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:03:42:645None[Sandbox] Process order. (Serial=4781, Empire=1, Order=Order OrderBuyoutAvailableConstruction. Settlement=7702, Constructible=Extension_Base_Luxury, Position=[83, 7], Currency=Influence)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:03:42:715None[Sandbox] Process order. (Serial=4782, Empire=7, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:03:42:729None[Sandbox] Process order. (Serial=4783, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:03:42:747None[Sandbox] Process order. (Serial=4784, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:03:42:847None[Sandbox] Process order. (Serial=4785, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 9]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:03:42:878None[Sandbox] Process order. (Serial=4786, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:03:42:887None[Sandbox] Process order. (Serial=4787, Empire=3, Order=Order='OrderGoTo', Entity=#7324, AdditionalFlags='IgnoreFogOfWar', Path='[37, 48]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:03:43:051None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_HolyRomanEmpire #7066 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

16:03:43:067None[Sandbox] Process order. (Serial=4788, Empire=8, Order=Order='OrderGoTo', Entity=#2857, AdditionalFlags='IgnoreFogOfWar', Path='[79, 62] --> [80, 62]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:03:43:327None[Sandbox] Process order. (Serial=4789, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:03:43:332None[Sandbox] Process order. (Serial=4790, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:03:43:367None[Sandbox] Process order. (Serial=4791, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:03:43:418None[Sandbox] Process order. (Serial=4792, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:03:43:428None[Sandbox] Process order. (Serial=4793, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:03:43:448None[Sandbox] Process order. (Serial=4794, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:03:43:458None[Sandbox] Process order. (Serial=4795, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:03:43:475None[Sandbox] Process order. (Serial=4796, Empire=1, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:03:43:488None[Sandbox] Process order. (Serial=4797, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:03:43:508None[Sandbox] Process order. (Serial=4798, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:03:43:531None[Sandbox] Process order. (Serial=4799, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:03:43:577None[Sandbox] Process order. (Serial=4800, Empire=9, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:03:43:658None[Sandbox] Process order. (Serial=4801, Empire=2, Order=Order='OrderGoTo', Entity=#7056, AdditionalFlags='IgnoreFogOfWar', Path='[44, 15] --> [45, 15] --> [46, 14]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:03:43:668None[Sandbox] Process order. (Serial=4802, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:03:43:697None[Sandbox] Process order. (Serial=4803, Empire=3, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:03:43:698None[Sandbox] Process order. (Serial=4804, Empire=5, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:03:43:738None[Sandbox] Process order. (Serial=4805, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:03:43:758None[Sandbox] Process order. (Serial=4806, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:03:43:857None[Sandbox] Process order. (Serial=4807, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 8]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:03:43:888None[Sandbox] Process order. (Serial=4808, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:03:43:893None[Sandbox] Process order. (Serial=4809, Empire=3, Order=Order='OrderGoTo', Entity=#7324, AdditionalFlags='IgnoreFogOfWar', Path='[36, 47]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:03:44:458None[Sandbox] Process order. (Serial=4810, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:03:44:478None[Sandbox] Process order. (Serial=4811, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:03:44:498None[Sandbox] Process order. (Serial=4812, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:03:44:678None[Sandbox] Process order. (Serial=4813, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:03:44:748None[Sandbox] Process order. (Serial=4814, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:03:44:858None[Sandbox] Process order. (Serial=4815, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 9]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:03:44:888None[Sandbox] Process order. (Serial=4816, Empire=3, Order=Order='OrderGoTo', Entity=#7324, AdditionalFlags='IgnoreFogOfWar', Path='[37, 48]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:03:45:468None[Sandbox] Process order. (Serial=4817, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:03:45:488None[Sandbox] Process order. (Serial=4818, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:03:45:518None[Sandbox] Process order. (Serial=4819, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:03:45:688None[Sandbox] Process order. (Serial=4820, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:03:45:859None[Sandbox] Process order. (Serial=4821, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 8]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:03:45:888None[Sandbox] Process order. (Serial=4822, Empire=3, Order=Order='OrderGoTo', Entity=#7324, AdditionalFlags='IgnoreFogOfWar', Path='[36, 47]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:03:46:478None[Sandbox] Process order. (Serial=4823, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:03:46:499None[Sandbox] Process order. (Serial=4824, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:03:46:689None[Sandbox] Process order. (Serial=4825, Empire=2, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:03:48:670None[Sandbox] Process order. (Serial=4826, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 9]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:03:48:680None[Sandbox] Process order. (Serial=4827, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:03:50:194None[Sandbox] Process order. (Serial=4828, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:03:54:428None[Sandbox] Process order. (Serial=4829, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:03:54:429None[Sandbox] Process order. (Serial=4830, Empire=0, Order=Order OrderChangeNotificationFlags)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:03:55:255UI Steam[UI] Showing NarrativeWindow: $NarrativeEvent_Civics_Economy02

Amplitude.Mercury.UI.NarrativeWindow:OnBeginShow(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.NarrativeWindow:OnBeginShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

16:03:55:978None[Sandbox] Process order. (Serial=4831, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:04:08:057None[Sandbox] Process order. (Serial=4832, Empire=0, Order=Order='OrderGoTo', Entity=#3478, path='[70, 57] --> [71, 57] --> [72, 56] --> [72, 55] --> [73, 54]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:04:08:067None[Sandbox] Process order. (Serial=4833, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:04:08:902None[Sandbox] Process order. (Serial=4834, Empire=0, Order=Order='OrderGoTo', Entity=#3478, path='[71, 56] --> [71, 55] --> [72, 54] --> [73, 54] --> [74, 54] --> [75, 54] --> [75, 53] --> [76, 52] --> [77, 52] --> [78, 52] --> [79, 52]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:04:09:073None[Sandbox] Process order. (Serial=4835, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:04:10:078None[Sandbox] Process order. (Serial=4836, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:04:10:641None[Sandbox] Process order. (Serial=4837, Empire=0, Order=Order='OrderGoTo', Entity=#5830, path='[94, 53] --> [94, 54] --> [93, 54] --> [92, 53] --> [92, 52]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:04:10:651None[Sandbox] Process order. (Serial=4838, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:04:11:082None[Sandbox] Process order. (Serial=4839, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:04:11:665None[Sandbox] Process order. (Serial=4840, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:04:12:086None[Sandbox] Process order. (Serial=4841, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:04:12:219None[Sandbox] Process order. (Serial=4842, Empire=0, Order=Order='OrderGoTo', Entity=#5830, path='[93, 54] --> [92, 53] --> [92, 52] --> [91, 52]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:04:12:670None[Sandbox] Process order. (Serial=4843, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:04:13:682None[Sandbox] Process order. (Serial=4844, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:04:14:688None[Sandbox] Process order. (Serial=4845, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:04:19:729None[Sandbox] Process order. (Serial=4846, Empire=0, Order=Order='OrderGoTo', Entity=#4618, path='[51, 56] --> [51, 55] --> [52, 55]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:04:19:740None[Sandbox] Process order. (Serial=4847, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:04:20:745None[Sandbox] Process order. (Serial=4848, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:04:21:755None[Sandbox] Process order. (Serial=4849, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:04:25:453None[Sandbox] Process order. (Serial=4850, Empire=0, Order=Order='OrderGoToAndMerge', Entity=#5084, path='[56, 59] --> [57, 60] --> [57, 61]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:04:25:463None[Sandbox] Process order. (Serial=4851, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:04:26:469None[Sandbox] Process order. (Serial=4852, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:04:27:477None[Sandbox] Process order. (Serial=4853, Empire=0, Order=Order OrderTransferUnits)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:04:27:859None[Sandbox] Process order. (Serial=4854, Empire=3, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:04:29:774None[Sandbox] Process order. (Serial=4855, Empire=0, Order=Order OrderRansack)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:04:29:865None[Sandbox] Process order. (Serial=4856, Empire=3, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:04:33:971None[Sandbox] Process order. (Serial=4857, Empire=0, Order=Order='OrderGoTo', Entity=#4618, path='[53, 55] --> [54, 55] --> [55, 55] --> [56, 56] --> [57, 56]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:04:33:980None[Sandbox] Process order. (Serial=4858, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:04:34:985None[Sandbox] Process order. (Serial=4859, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:04:35:993None[Sandbox] Process order. (Serial=4860, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:04:36:726None[Sandbox] Process order. (Serial=4861, Empire=0, Order=Order='OrderGoTo', Entity=#7352, path='[64, 64] --> [64, 65] --> [65, 65] --> [66, 66]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:04:36:736None[Sandbox] Process order. (Serial=4862, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:04:37:000None[Sandbox] Process order. (Serial=4863, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:04:37:742None[Sandbox] Process order. (Serial=4864, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:04:38:004None[Sandbox] Process order. (Serial=4865, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:04:38:749None[Sandbox] Process order. (Serial=4866, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:04:39:752None[Sandbox] Process order. (Serial=4867, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:04:41:672None[Sandbox] Process order. (Serial=4868, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:04:41:673None[Sandbox] Process order. (Serial=4869, Empire=0, Order=Order OrderChangeNotificationFlags)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:04:42:619None[Sandbox] Process order. (Serial=4870, Empire=0, Order=Order='OrderGoTo', Entity=#7352, path='[65, 65] --> [64, 65] --> [64, 66]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:04:42:629None[Sandbox] Process order. (Serial=4871, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:04:43:334None[Sandbox] Process order. (Serial=4872, Empire=0, Order=Order OrderFurtherActions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:04:43:344None[Sandbox] Process order. (Serial=4873, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:04:43:347None[Sandbox] Process order. (Serial=4874, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:04:43:351None[Sandbox] Process order. (Serial=4875, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:04:43:355None[Sandbox] Process order. (Serial=4876, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:04:43:636None[Sandbox] Process order. (Serial=4877, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:04:44:068None[Sandbox] Process order. (Serial=4878, Empire=3, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:04:44:351None[Sandbox] Process order. (Serial=4879, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:04:44:371None[Sandbox] Process order. (Serial=4880, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:04:44:380None[Sandbox] Process order. (Serial=4881, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:04:44:642None[Sandbox] Process order. (Serial=4882, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:04:47:717None[Sandbox] Process order. (Serial=4883, Empire=0, Order=Order='OrderGoTo', Entity=#4943, path='[56, 7] --> [57, 8] --> [57, 9]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:04:47:726None[Sandbox] Process order. (Serial=4884, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:04:48:732None[Sandbox] Process order. (Serial=4885, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:04:49:739None[Sandbox] Process order. (Serial=4886, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:04:49:907None[Sandbox] Process order. (Serial=4887, Empire=0, Order=Order='OrderGoTo', Entity=#4535, path='[54, 9] --> [55, 10] --> [56, 10] --> [57, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:04:49:919None[Sandbox] Process order. (Serial=4888, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:04:49:991NonePresentation Battle 7706: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

16:04:49:992NonePresentation Battle 7706: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

16:04:49:992NonePresentation Battle 7706: Execute action[1]: BattleLoaded. Loaded in progress=False, AdditionalData=196608, currentRound=0, maximumRoundCount=3 (initialActionType: BattleLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

16:04:49:992NoneCreatePresentationBattlePreview attacker #0, defender #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:04:49:992NoneRestorePresentationBattlePreview created ticket #116934.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:04:49:992NonePresentation Battle 7706: Execute action[2]: ParticipantJoined. EmpireIndex=2, Guid=6223, Group=Attacker, Modifiers=None, Type=Army UnitCount=5 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

16:04:49:992None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #6223 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:04:49:992NonePresentation Battle 7706: Execute action[3]: ParticipantJoined. EmpireIndex=0, Guid=4535, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

16:04:49:992None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #4535 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:04:49:993NonePresentation Battle 7706: Execute action[4]: ReportDeploymentZone. EmpireIndex=2, Group=Attacker, deploymentTileCount=11 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

16:04:49:995NonePresentation Battle 7706: Execute action[5]: ReportDeploymentZone. EmpireIndex=0, Group=Defender, deploymentTileCount=11 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

16:04:49:995NonePresentation Battle 7706: Execute action[6]: StartConfirmation. EmpireIndex=0 (initialActionType: StartConfirmation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

16:04:50:014NoneRequestRestoreAsyncOperation_Completed for ticket #116934.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)

16:04:50:014NoneRestorePresentationBattlePreview skipped due to ended battle #7706

Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

16:04:50:014NoneRequestAsyncOperation_Dismissed for ticket #116934.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)

16:04:50:069None[Sandbox] Process order. (Serial=4889, Empire=2, Order=Order OrderBattleRetreat - BattleGUID: 7706 EmpireIndex: 2)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:04:50:196NonePresentation Battle 7706: Execute action[7]: BattleResultAcknowledge (initialActionType: BattleResultAcknowledge)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

16:04:50:200None[Sandbox] Process order. (Serial=4890, Empire=0, Order=Order OrderBattleResultAcknowledge, BattleGuid=#7706)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:04:50:294NonePresentation Battle 7706: Execute action[8]: BattleEnded (initialActionType: BattleEnded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

16:04:50:294None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #6223 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:04:50:294None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #4535 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:04:50:294None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #6223 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:04:50:294None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #4535 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:04:50:295NoneReleasePresentationBattlePreview attacker #6223, defender #4535

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:04:50:295NoneHidePresentationBattlePreview attacker #6223, defender #4535

Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

16:04:50:295None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #6223 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:04:50:295None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #4535 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:04:50:295None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #6223 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:04:50:295None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #4535 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:04:57:560None[Sandbox] Process order. (Serial=4891, Empire=0, Order=Order='OrderGoTo', Entity=#3849, path='[58, 9] --> [57, 9]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:04:57:570None[Sandbox] Process order. (Serial=4892, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:04:58:578None[Sandbox] Process order. (Serial=4893, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:05:03:252None[Sandbox] Process order. (Serial=4894, Empire=0, Order=Order='OrderGoTo', Entity=#2994, path='[68, 34] --> [68, 35] --> [69, 35] --> [70, 36]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:05:03:262None[Sandbox] Process order. (Serial=4895, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:05:04:267None[Sandbox] Process order. (Serial=4896, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:05:05:270None[Sandbox] Process order. (Serial=4897, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:05:06:276None[Sandbox] Process order. (Serial=4898, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:05:11:007None[Sandbox] Process order. (Serial=4899, Empire=0, Order=Order OrderStealTrade)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:05:18:161None[Sandbox] Process order. (Serial=4900, Empire=0, Order=Order OrderBuyoutAvailableConstruction. Settlement=3416, Constructible=Extension_Era3_Vikings, Position=[78, 12], Currency=Influence)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:05:24:318None[Sandbox] Process order. (Serial=4901, Empire=0, Order=Order OrderBuyoutAvailableConstruction. Settlement=3626, Constructible=Extension_Era3_Vikings, Position=[71, 10], Currency=Influence)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:05:28:953None[Sandbox] Process order. (Serial=4902, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:05:28:954None[Sandbox] Process order. (Serial=4903, Empire=0, Order=Order OrderChangeNotificationFlags)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:05:31:954None[Sandbox] Process order. (Serial=4904, Empire=0, Order=Order OrderBuyoutAvailableConstruction. Settlement=7338, Constructible=Extension_Era3_Vikings, Position=[67, 31], Currency=Influence)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:05:39:138None[Sandbox] Process order. (Serial=4905, Empire=0, Order=Order='OrderGoTo', Entity=#2994, path='[69, 37]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:05:39:148None[Sandbox] Process order. (Serial=4906, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:05:40:740None[Sandbox] Process order. (Serial=4907, Empire=0, Order=Order='OrderGoTo', Entity=#2994, path='[70, 38] --> [70, 39] --> [70, 40]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:05:40:749None[Sandbox] Process order. (Serial=4908, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:05:41:759None[Sandbox] Process order. (Serial=4909, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:05:42:771None[Sandbox] Process order. (Serial=4910, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:05:44:713None[Sandbox] Process order. (Serial=4911, Empire=0, Order=Order='OrderGoTo', Entity=#4715, path='[56, 43] --> [57, 42] --> [58, 42] --> [59, 42] --> [59, 43] --> [60, 43] --> [61, 43]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:05:44:722None[Sandbox] Process order. (Serial=4912, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:05:45:728None[Sandbox] Process order. (Serial=4913, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:05:46:738None[Sandbox] Process order. (Serial=4914, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:05:47:748None[Sandbox] Process order. (Serial=4915, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:05:48:758None[Sandbox] Process order. (Serial=4916, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:05:49:769None[Sandbox] Process order. (Serial=4917, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:05:50:780None[Sandbox] Process order. (Serial=4918, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:05:50:980None[Sandbox] Process order. (Serial=4919, Empire=0, Order=Order='OrderGoTo', Entity=#3849, path='[57, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:05:50:989None[Sandbox] Process order. (Serial=4920, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:05:53:892None[Sandbox] Process order. (Serial=4921, Empire=0, Order=Order='OrderGoTo', Entity=#4715, path='[62, 44] --> [62, 45]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:05:53:902None[Sandbox] Process order. (Serial=4922, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:05:54:913None[Sandbox] Process order. (Serial=4923, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:05:57:847None[Sandbox] Process order. (Serial=4924, Empire=0, Order=Order='OrderGoToAndMerge', Entity=#7325, path='[77, 11] --> [76, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:05:57:857None[Sandbox] Process order. (Serial=4925, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:05:57:938None[Sandbox] Process order. (Serial=4926, Empire=1, Order=Order OrderAttachTerritoryToCity, Camp=7702, Settlement=1932)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:05:58:862None[Sandbox] Process order. (Serial=4927, Empire=0, Order=Order OrderTransferUnits)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:05:59:936None[Sandbox] Process order. (Serial=4928, Empire=1, Order=Order OrderRemoveConstructionByGuid)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:05:59:936None[Sandbox] Process order. (Serial=4929, Empire=1, Order=Order OrderRemoveConstructionByGuid)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:05:59:937None[Sandbox] Process order. (Serial=4930, Empire=1, Order=Order OrderRemoveConstructionByGuid)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:05:59:937None[Sandbox] Process order. (Serial=4931, Empire=1, Order=Order OrderRemoveConstructionByGuid)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:05:59:977None[Sandbox] Process order. (Serial=4932, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '1932' Constructible: 'Extension_Era3_Byzantium' Position: '[84, 8]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:06:00:137None[Sandbox] Process order. (Serial=4933, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '1932' Constructible: 'EmpireWideConstructionParticipation_Extension_HolySite_Hinduism' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:06:00:158None[Sandbox] Process order. (Serial=4934, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '1932' Constructible: 'Extension_Base_Money' Position: '[77, 9]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:06:02:050None[Sandbox] Process order. (Serial=4935, Empire=0, Order=Order OrderChangeEntityAwakeState)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:06:02:431None[Sandbox] Process order. (Serial=4936, Empire=0, Order=Order OrderChangeEntityAwakeState)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:06:04:540None[Sandbox] Process order. (Serial=4937, Empire=0, Order=Order='OrderGoTo', Entity=#7352, path='[63, 66]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:06:04:550None[Sandbox] Process order. (Serial=4938, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:06:06:534None[Sandbox] Process order. (Serial=4939, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:06:06:534None[Sandbox] Process order. (Serial=4940, Empire=0, Order=Order OrderChangeNotificationFlags)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:06:06:665None[Sandbox] Process order. (Serial=4941, Empire=0, Order=Order='OrderGoTo', Entity=#7352, path='[62, 65] --> [63, 64]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:06:06:675None[Sandbox] Process order. (Serial=4942, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:06:06:725None[Sandbox] Process order. (Serial=4943, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:06:07:680None[Sandbox] Process order. (Serial=4944, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:06:09:429None[Sandbox] Process order. (Serial=4945, Empire=0, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:06:09:530None[Sandbox] Process order. (Serial=4946, Empire=-1, Order=Order OrderWaitForOrderReplication)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:06:09:635None[Deeds] DeedDefinition 'Deed_EraStar_Warmonger' was already unregistered for this Listener.

Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:06:09:635None[Deeds] DeedDefinition 'Deed_EraStar_Scientist' was already unregistered for this Listener.

Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:06:09:635None[Deeds] DeedDefinition 'Deed_EraStar_Merchant' was already unregistered for this Listener.

Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:06:09:635None[Deeds] DeedDefinition 'Deed_EraStar_Farmer' was already unregistered for this Listener.

Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:06:09:635None[Deeds] DeedDefinition 'Deed_EraStar_Farmer' was already unregistered for this Listener.

Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:06:09:635None[Deeds] DeedDefinition 'Deed_EraStar_Farmer' was already unregistered for this Listener.

Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:06:09:635None[Deeds] DeedDefinition 'Deed_EraStar_Farmer' was already unregistered for this Listener.

Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:06:09:635None[Deeds] DeedDefinition 'Deed_EraStar_Farmer' was already unregistered for this Listener.

Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:06:09:635None[Deeds] DeedDefinition 'Deed_EraStar_Farmer' was already unregistered for this Listener.

Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:06:09:635None[Deeds] DeedDefinition 'Deed_EraStar_Farmer' was already unregistered for this Listener.

Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:06:09:635None[Deeds] DeedDefinition 'Deed_EraStar_Expansionist' was already unregistered for this Listener.

Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:06:09:635None[Deeds] DeedDefinition 'Deed_EraStar_Expansionist' was already unregistered for this Listener.

Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:06:09:635None[Deeds] DeedDefinition 'Deed_EraStar_Expansionist' was already unregistered for this Listener.

Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:06:09:635None[Deeds] DeedDefinition 'Deed_EraStar_Expansionist' was already unregistered for this Listener.

Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:06:09:635None[Deeds] DeedDefinition 'Deed_EraStar_Cultural' was already unregistered for this Listener.

Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:06:09:635None[Deeds] DeedDefinition 'Deed_EraStar_Builder' was already unregistered for this Listener.

Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:06:09:711None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_RapaNui #7755 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

16:06:10:414NoneAI Synchronization took 698ms at frame 8342 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

16:06:10:437NoneMetadata 'dlc_names' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:06:10:437NoneMetadata 'rmc0' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:06:10:437NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:06:10:847None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_RapaNui #6223 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

16:06:10:902NoneAI Synchronization took 43ms at frame 8348 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

16:06:10:912None[Sandbox] Process order. (Serial=4947, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:06:10:944None[Sandbox] Process order. (Serial=4948, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:06:11:496None[Sandbox] Process order. (Serial=4949, Empire=0, Order=Order OrderChangeNotificationFlags)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:06:11:737None[Sandbox] Process order. (Serial=4950, Empire=0, Order=Order='OrderGoTo', Entity=#2760, AdditionalFlags='IgnoreFogOfWar', Path='[42, 24] --> [43, 24] --> [43, 23] --> [44, 22] --> [44, 21] --> [45, 20] --> [45, 19]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:06:11:748None[Sandbox] Process order. (Serial=4951, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:06:11:777None[Sandbox] Process order. (Serial=4952, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '1011' Constructible: 'Infrastructure_Science_Family01_01' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:06:11:777None[Sandbox] Process order. (Serial=4953, Empire=1, Order=Order OrderSetTradeResourceAccessCount)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:06:11:779None[Sandbox] Process order. (Serial=4954, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:06:11:779None[Sandbox] Process order. (Serial=4955, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:06:11:780None[Sandbox] Process order. (Serial=4956, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:06:11:780None[Sandbox] Process order. (Serial=4957, Empire=1, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:06:11:780None[Sandbox] Process order. (Serial=4958, Empire=1, Order=Order OrderEnqueueTechnology)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:06:11:783None[Sandbox] Process order. (Serial=4959, Empire=1, Order=Order='OrderGoTo', Entity=#7310, AdditionalFlags='IgnoreFogOfWar', Path='[85, 11] --> [86, 10] --> [85, 9]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:06:11:784None[Sandbox] Process order. (Serial=4960, Empire=1, Order=Order='OrderGoTo', Entity=#4693, AdditionalFlags='IgnoreFogOfWar', Path='[82, 6] --> [81, 7] --> [81, 8]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:06:11:784None[Sandbox] Process order. (Serial=4961, Empire=1, Order=Order OrderTransferUnits)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:06:11:787None[Sandbox] Process order. (Serial=4962, Empire=1, Order=Order='OrderGoTo', Entity=#5723, AdditionalFlags='IgnoreFogOfWar', Path='[88, 13] --> [89, 13] --> [90, 14]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:06:11:798None[Sandbox] Process order. (Serial=4963, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:06:11:803None[Sandbox] Process order. (Serial=4964, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:06:11:807None[Sandbox] Process order. (Serial=4965, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:06:11:813None[Sandbox] Process order. (Serial=4966, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '1932' Constructible: 'Extension_Era4_Holland' Position: '[79, 9]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:06:11:814None[Sandbox] Process order. (Serial=4967, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '3088' Constructible: 'Extension_Era4_Holland' Position: '[98, 36]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:06:11:821None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_RapaNui #7149 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

16:06:11:839None[Sandbox] Process order. (Serial=4968, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1791' Constructible: 'Infrastructure_Harbour_Family02_02' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:06:11:839None[Sandbox] Process order. (Serial=4969, Empire=2, Order=Order OrderBuyoutAvailableConstruction. Settlement=1095, Constructible=LandUnit_Era3_Common_Spies, Position=[-1, -1], Currency=Money)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:06:11:841None[Sandbox] Process order. (Serial=4970, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:06:11:841None[Sandbox] Process order. (Serial=4971, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:06:11:842None[Sandbox] Process order. (Serial=4972, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:06:11:842None[Sandbox] Process order. (Serial=4973, Empire=2, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:06:11:843None[Sandbox] Process order. (Serial=4974, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1095' Constructible: 'LandUnit_Era3_Common_Spies' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:06:11:849None[Sandbox] Process order. (Serial=4975, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 8]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:06:11:850None[Sandbox] Process order. (Serial=4976, Empire=2, Order=Order='OrderGoTo', Entity=#6223, AdditionalFlags='IgnoreFogOfWar', Path='[56, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:06:11:851None[Sandbox] Process order. (Serial=4977, Empire=2, Order=Order='OrderGoTo', Entity=#5474, AdditionalFlags='IgnoreFogOfWar', Path='[34, 21] --> [35, 22] --> [34, 23] --> [35, 24] --> [35, 25]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:06:11:851None[Sandbox] Process order. (Serial=4978, Empire=2, Order=Order='OrderGoTo', Entity=#7149, AdditionalFlags='IgnoreFogOfWar', Path='[41, 22] --> [42, 22]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:06:11:852None[Sandbox] Process order. (Serial=4979, Empire=2, Order=Order='OrderGoTo', Entity=#7056, AdditionalFlags='IgnoreFogOfWar', Path='[47, 14]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:06:11:859None[Sandbox] Process order. (Serial=4980, Empire=2, Order=Order='OrderGoTo', Entity=#3966, AdditionalFlags='IgnoreFogOfWar', Path='[58, 6] --> [57, 5] --> [57, 4] --> [56, 3]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:06:11:860None[Sandbox] Process order. (Serial=4981, Empire=2, Order=Order='OrderGoTo', Entity=#7755, AdditionalFlags='IgnoreFogOfWar', Path='[40, 12] --> [40, 13]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:06:11:861None[Sandbox] Process order. (Serial=4982, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:06:11:866None[Sandbox] Process order. (Serial=4983, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:06:11:870None[Sandbox] Process order. (Serial=4984, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:06:11:875None[Sandbox] Process order. (Serial=4985, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:06:11:881None[Sandbox] Process order. (Serial=4986, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:06:11:888None[Sandbox] Process order. (Serial=4987, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:06:11:889None[Sandbox] Process order. (Serial=4988, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:06:11:910None[Sandbox] Process order. (Serial=4989, Empire=3, Order=Order OrderEnqueueTechnology)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:06:11:911None[Sandbox] Process order. (Serial=4990, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '2039' Constructible: 'Infrastructure_Science_Family04_01' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:06:11:911None[Sandbox] Process order. (Serial=4991, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '1108' Constructible: 'Infrastructure_Science_Family03_01' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:06:11:912None[Sandbox] Process order. (Serial=4992, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:06:11:912None[Sandbox] Process order. (Serial=4993, Empire=3, Order=Order='OrderDiplomaticAction', Action='ProposeInformationAgreement', OtherEmpire=#1.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:06:11:913None[Sandbox] Process order. (Serial=4994, Empire=3, Order=Order='OrderGoTo', Entity=#7640, AdditionalFlags='IgnoreFogOfWar', Path='[40, 53] --> [40, 52] --> [39, 51] --> [39, 50]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:06:11:913None[Sandbox] Process order. (Serial=4995, Empire=3, Order=Order='OrderGoTo', Entity=#7627, AdditionalFlags='IgnoreFogOfWar', Path='[52, 61] --> [53, 60] --> [54, 60] --> [55, 60]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:06:11:914None[Sandbox] Process order. (Serial=4996, Empire=3, Order=Order='OrderGoTo', Entity=#6874, AdditionalFlags='IgnoreFogOfWar', Path='[67, 56] --> [67, 55] --> [68, 55] --> [69, 55]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:06:11:914None[Sandbox] Process order. (Serial=4997, Empire=3, Order=Order='OrderGoTo', Entity=#7324, AdditionalFlags='IgnoreFogOfWar', Path='[37, 48]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:06:11:919None[Sandbox] Process order. (Serial=4998, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:06:11:924None[Sandbox] Process order. (Serial=4999, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:06:11:930None[Sandbox] Process order. (Serial=5000, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:06:11:936None[Sandbox] Process order. (Serial=5001, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:06:11:948None[Sandbox] Process order. (Serial=5002, Empire=4, Order=Order='OrderGoTo', Entity=#7773, AdditionalFlags='IgnoreFogOfWar', Path='[81, 59] --> [81, 60] --> [80, 60] --> [80, 61]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:06:11:959None[Sandbox] Process order. (Serial=5003, Empire=4, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:06:12:010None[Sandbox] Process order. (Serial=5004, Empire=8, Order=Order='OrderGoTo', Entity=#4936, AdditionalFlags='IgnoreFogOfWar', Path='[81, 63] --> [82, 63] --> [83, 63]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:06:12:019None[Sandbox] Process order. (Serial=5005, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:06:12:029None[Sandbox] Process order. (Serial=5006, Empire=9, Order=Order='OrderGoTo', Entity=#7021, AdditionalFlags='IgnoreFogOfWar', Path='[80, 66]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:06:12:039None[Sandbox] Process order. (Serial=5007, Empire=9, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:06:12:056None[Sandbox] Process order. (Serial=5008, Empire=5, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:06:12:057None[Sandbox] Process order. (Serial=5009, Empire=6, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:06:12:057None[Sandbox] Process order. (Serial=5010, Empire=7, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:06:12:057None[Sandbox] Process order. (Serial=5011, Empire=72, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:06:12:100None[Sandbox] Process order. (Serial=5012, Empire=1, Order=Order='OrderDiplomaticAction', Action='SignAgreement', OtherEmpire=#3.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:06:12:101None[Sandbox] Process order. (Serial=5013, Empire=1, Order=Order OrderSetTradeResourceAccessCount)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:06:12:102None[Sandbox] Process order. (Serial=5014, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:06:12:102None[Sandbox] Process order. (Serial=5015, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:06:12:103None[Sandbox] Process order. (Serial=5016, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:06:12:139None[Sandbox] Process order. (Serial=5017, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:06:12:140None[Sandbox] Process order. (Serial=5018, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:06:12:140None[Sandbox] Process order. (Serial=5019, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:06:12:141None[Sandbox] Process order. (Serial=5020, Empire=2, Order=Order OrderTransferUnits)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:06:12:169None[Sandbox] Process order. (Serial=5021, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:06:12:190None[Sandbox] Process order. (Serial=5022, Empire=6, Order=Order='OrderGoTo', Entity=#2113, AdditionalFlags='IgnoreFogOfWar', Path='[48, 11] --> [47, 11] --> [47, 12]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:06:12:200None[Sandbox] Process order. (Serial=5023, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:06:12:214None[Sandbox] Process order. (Serial=5024, Empire=7, Order=Order='OrderGoTo', Entity=#5560, AdditionalFlags='IgnoreFogOfWar', Path='[89, 54] --> [88, 54] --> [87, 55]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:06:12:220None[Sandbox] Process order. (Serial=5025, Empire=7, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:06:12:240None[Sandbox] Process order. (Serial=5026, Empire=9, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:06:12:302None[Sandbox] Process order. (Serial=5027, Empire=1, Order=Order OrderSetTradeResourceAccessCount)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:06:12:303None[Sandbox] Process order. (Serial=5028, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:06:12:303None[Sandbox] Process order. (Serial=5029, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:06:12:304None[Sandbox] Process order. (Serial=5030, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:06:12:342None[Sandbox] Process order. (Serial=5031, Empire=2, Order=Order='OrderGoTo', Entity=#5031, AdditionalFlags='IgnoreFogOfWar', Path='[44, 15] --> [45, 15] --> [46, 14]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:06:12:343None[Sandbox] Process order. (Serial=5032, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:06:12:343None[Sandbox] Process order. (Serial=5033, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 9]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:06:12:345None[Sandbox] Process order. (Serial=5034, Empire=2, Order=Order='OrderGoTo', Entity=#5367, AdditionalFlags='IgnoreFogOfWar', Path='[47, 14] --> [46, 14]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:06:12:351None[Sandbox] Process order. (Serial=5035, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:06:12:356None[Sandbox] Process order. (Serial=5036, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:06:12:381None[Sandbox] Process order. (Serial=5037, Empire=3, Order=Order='OrderGoTo', Entity=#7324, AdditionalFlags='IgnoreFogOfWar', Path='[36, 48]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:06:12:411None[Sandbox] Process order. (Serial=5038, Empire=9, Order=Order='OrderGoTo', Entity=#7021, AdditionalFlags='IgnoreFogOfWar', Path='[79, 65] --> [78, 65]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:06:12:501None[Sandbox] Process order. (Serial=5039, Empire=1, Order=Order OrderSetTradeResourceAccessCount)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:06:12:502None[Sandbox] Process order. (Serial=5040, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:06:12:503None[Sandbox] Process order. (Serial=5041, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:06:12:542None[Sandbox] Process order. (Serial=5042, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:06:12:701None[Sandbox] Process order. (Serial=5043, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:06:12:712None[Sandbox] Process order. (Serial=5044, Empire=0, Order=Order OrderChangeNotificationFlags)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:06:12:753None[Sandbox] Process order. (Serial=5045, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:06:12:802None[Sandbox] Process order. (Serial=5046, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:06:12:828None[Sandbox] Process order. (Serial=5047, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:06:12:833None[Sandbox] Process order. (Serial=5048, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:06:12:872None[Sandbox] Process order. (Serial=5049, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:06:12:894None[Sandbox] Process order. (Serial=5050, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:06:12:903None[Sandbox] Process order. (Serial=5051, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:06:12:913None[Sandbox] Process order. (Serial=5052, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:06:12:931None[Sandbox] Process order. (Serial=5053, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:06:12:939None[Sandbox] Process order. (Serial=5054, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:06:12:952None[Sandbox] Process order. (Serial=5055, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:06:12:957None[Sandbox] Process order. (Serial=5056, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:06:12:971None[Sandbox] Process order. (Serial=5057, Empire=4, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:06:13:032None[Sandbox] Process order. (Serial=5058, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:06:13:051None[Sandbox] Process order. (Serial=5059, Empire=9, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:06:13:203None[Sandbox] Process order. (Serial=5060, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:06:13:232None[Sandbox] Process order. (Serial=5061, Empire=7, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:06:13:362None[Sandbox] Process order. (Serial=5062, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:06:13:367None[Sandbox] Process order. (Serial=5063, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 8]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:06:13:367None[Sandbox] Process order. (Serial=5064, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:06:13:403None[Sandbox] Process order. (Serial=5065, Empire=3, Order=Order='OrderGoTo', Entity=#7324, AdditionalFlags='IgnoreFogOfWar', Path='[36, 47]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:06:13:814None[Sandbox] Process order. (Serial=5066, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:06:13:842None[Sandbox] Process order. (Serial=5067, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:06:13:847None[Sandbox] Process order. (Serial=5068, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:06:13:903None[Sandbox] Process order. (Serial=5069, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:06:13:922None[Sandbox] Process order. (Serial=5070, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:06:13:928None[Sandbox] Process order. (Serial=5071, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:06:13:943None[Sandbox] Process order. (Serial=5072, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:06:13:949None[Sandbox] Process order. (Serial=5073, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:06:13:963None[Sandbox] Process order. (Serial=5074, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:06:13:969None[Sandbox] Process order. (Serial=5075, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:06:13:983None[Sandbox] Process order. (Serial=5076, Empire=4, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:06:13:997None[Sandbox] Process order. (Serial=5077, Empire=1, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:06:14:042None[Sandbox] Process order. (Serial=5078, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:06:14:063None[Sandbox] Process order. (Serial=5079, Empire=9, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:06:14:214None[Sandbox] Process order. (Serial=5080, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:06:14:226None[Sandbox] Process order. (Serial=5081, Empire=8, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:06:14:243None[Sandbox] Process order. (Serial=5082, Empire=7, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:06:14:363None[Sandbox] Process order. (Serial=5083, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 9]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:06:14:373None[Sandbox] Process order. (Serial=5084, Empire=2, Order=Order='OrderGoTo', Entity=#7064, AdditionalFlags='IgnoreFogOfWar', Path='[42, 13] --> [41, 13] --> [40, 13] --> [40, 14] --> [39, 15]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:06:14:374None[Sandbox] Process order. (Serial=5085, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:06:14:383None[Sandbox] Process order. (Serial=5086, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:06:14:403None[Sandbox] Process order. (Serial=5087, Empire=3, Order=Order='OrderGoTo', Entity=#7324, AdditionalFlags='IgnoreFogOfWar', Path='[37, 48]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:06:14:543None[Sandbox] Process order. (Serial=5088, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:06:14:543None[Sandbox] Process order. (Serial=5089, Empire=0, Order=Order OrderChangeNotificationFlags)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:06:14:563None[Sandbox] Process order. (Serial=5090, Empire=2, Order=Order='OrderGoTo', Entity=#5031, AdditionalFlags='IgnoreFogOfWar', Path='[44, 15] --> [44, 14] --> [43, 13]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:06:14:574None[Sandbox] Process order. (Serial=5091, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:06:14:604None[Sandbox] Process order. (Serial=5092, Empire=6, Order=Order='OrderGoTo', Entity=#2113, AdditionalFlags='IgnoreFogOfWar', Path='[46, 13]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:06:14:915None[Sandbox] Process order. (Serial=5093, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:06:14:925None[Sandbox] Process order. (Serial=5094, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:06:14:955None[Sandbox] Process order. (Serial=5095, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:06:14:961None[Sandbox] Process order. (Serial=5096, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:06:14:981None[Sandbox] Process order. (Serial=5097, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:06:14:986None[Sandbox] Process order. (Serial=5098, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:06:15:009None[Sandbox] Process order. (Serial=5099, Empire=4, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:06:15:197None[Sandbox] Process order. (Serial=5100, Empire=3, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:06:15:197None[Sandbox] Process order. (Serial=5101, Empire=4, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:06:15:217None[Sandbox] Process order. (Serial=5102, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:06:15:369None[Sandbox] Process order. (Serial=5103, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 8]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:06:15:388None[Sandbox] Process order. (Serial=5104, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:06:15:408None[Sandbox] Process order. (Serial=5105, Empire=3, Order=Order='OrderGoTo', Entity=#7324, AdditionalFlags='IgnoreFogOfWar', Path='[36, 47]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:06:15:581None[Sandbox] Process order. (Serial=5106, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:06:15:921None[Sandbox] Process order. (Serial=5107, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:06:15:932None[Sandbox] Process order. (Serial=5108, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:06:15:961None[Sandbox] Process order. (Serial=5109, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:06:16:164None[Sandbox] Process order. (Serial=5110, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:06:16:368None[Sandbox] Process order. (Serial=5111, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 9]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:06:16:397None[Sandbox] Process order. (Serial=5112, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:06:16:402None[Sandbox] Process order. (Serial=5113, Empire=3, Order=Order='OrderGoTo', Entity=#7324, AdditionalFlags='IgnoreFogOfWar', Path='[37, 48]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:06:16:587None[Sandbox] Process order. (Serial=5114, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:06:16:939None[Sandbox] Process order. (Serial=5115, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:06:16:969None[Sandbox] Process order. (Serial=5116, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:06:17:350None[Sandbox] Process order. (Serial=5117, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 8]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:06:17:401None[Sandbox] Process order. (Serial=5118, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:06:17:591None[Sandbox] Process order. (Serial=5119, Empire=3, Order=Order='OrderGoTo', Entity=#7324, AdditionalFlags='IgnoreFogOfWar', Path='[36, 47]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:06:17:953None[Sandbox] Process order. (Serial=5120, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:06:17:983None[Sandbox] Process order. (Serial=5121, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:06:18:357None[Sandbox] Process order. (Serial=5122, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 9]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:06:18:406None[Sandbox] Process order. (Serial=5123, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:06:18:961None[Sandbox] Process order. (Serial=5124, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:06:19:221None[Sandbox] Process order. (Serial=5125, Empire=2, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:06:32:604None[Sandbox] Process order. (Serial=5126, Empire=0, Order=Order OrderClaimArtificialWonder)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:06:32:654None[Sandbox] Process order. (Serial=5127, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '1932' Constructible: 'Infrastructure_Industry_Family03_01' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:06:38:635None[Sandbox] Process order. (Serial=5128, Empire=0, Order=Order='OrderGoTo', Entity=#7352, path='[62, 63] --> [62, 62] --> [61, 61] --> [60, 61] --> [59, 61] --> [58, 61]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:06:38:644None[Sandbox] Process order. (Serial=5129, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:06:39:650None[Sandbox] Process order. (Serial=5130, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:06:40:655None[Sandbox] Process order. (Serial=5131, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:06:41:663None[Sandbox] Process order. (Serial=5132, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:06:42:669None[Sandbox] Process order. (Serial=5133, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:06:43:672None[Sandbox] Process order. (Serial=5134, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:06:46:926None[Sandbox] Process order. (Serial=5135, Empire=0, Order=Order='OrderGoTo', Entity=#5830, path='[92, 52]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:06:46:936None[Sandbox] Process order. (Serial=5136, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:06:48:061None[Sandbox] Process order. (Serial=5137, Empire=0, Order=Order='OrderGoTo', Entity=#5830, path='[91, 51]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:06:48:071None[Sandbox] Process order. (Serial=5138, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:06:49:570None[Sandbox] Process order. (Serial=5139, Empire=0, Order=Order='OrderGoTo', Entity=#5830, path='[91, 52]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:06:49:580None[Sandbox] Process order. (Serial=5140, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:06:50:033None[Sandbox] Process order. (Serial=5141, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:06:50:033None[Sandbox] Process order. (Serial=5142, Empire=0, Order=Order OrderChangeNotificationFlags)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:06:55:368None[Sandbox] Process order. (Serial=5143, Empire=0, Order=Order OrderUpgradeUnits)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:06:57:390None[Sandbox] Process order. (Serial=5144, Empire=0, Order=Order='OrderGoToAndMerge', Entity=#4618, path='[57, 57] --> [57, 58] --> [57, 59] --> [58, 60] --> [57, 61]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:06:57:401None[Sandbox] Process order. (Serial=5145, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:06:58:413None[Sandbox] Process order. (Serial=5146, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:06:59:431None[Sandbox] Process order. (Serial=5147, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:07:00:443None[Sandbox] Process order. (Serial=5148, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:07:01:456None[Sandbox] Process order. (Serial=5149, Empire=0, Order=Order OrderTransferUnits)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:07:01:527None[Sandbox] Process order. (Serial=5150, Empire=0, Order=Order='OrderGoTo', Entity=#7352, path='[59, 60] --> [59, 59] --> [60, 59] --> [61, 59]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:07:01:546None[Sandbox] Process order. (Serial=5151, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:07:02:554None[Sandbox] Process order. (Serial=5152, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:07:03:470None[Sandbox] Process order. (Serial=5153, Empire=3, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:07:03:561None[Sandbox] Process order. (Serial=5154, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:07:04:206None[Sandbox] Process order. (Serial=5155, Empire=0, Order=Order OrderRansack)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:07:04:569None[Sandbox] Process order. (Serial=5156, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:07:05:472None[Sandbox] Process order. (Serial=5157, Empire=3, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:07:11:343None[Sandbox] Process order. (Serial=5158, Empire=0, Order=Order='OrderGoTo', Entity=#4535, path='[54, 9] --> [55, 10] --> [56, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:07:11:352None[Sandbox] Process order. (Serial=5159, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:07:12:354None[Sandbox] Process order. (Serial=5160, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:07:13:361None[Sandbox] Process order. (Serial=5161, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:07:13:415NonePresentation Battle 7779: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

16:07:13:415NonePresentation Battle 7779: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

16:07:13:415NonePresentation Battle 7779: Execute action[1]: BattleLoaded. Loaded in progress=False, AdditionalData=196608, currentRound=0, maximumRoundCount=3 (initialActionType: BattleLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

16:07:13:415NoneCreatePresentationBattlePreview attacker #0, defender #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:07:13:415NoneRestorePresentationBattlePreview created ticket #118674.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:07:13:415NonePresentation Battle 7779: Execute action[2]: ParticipantJoined. EmpireIndex=2, Guid=6223, Group=Attacker, Modifiers=None, Type=Army UnitCount=5 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

16:07:13:415None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #6223 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:07:13:416NonePresentation Battle 7779: Execute action[3]: ParticipantJoined. EmpireIndex=0, Guid=4535, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

16:07:13:416None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #4535 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:07:13:416NonePresentation Battle 7779: Execute action[4]: ParticipantJoined. EmpireIndex=0, Guid=3849, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

16:07:13:416None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #3849 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:07:13:416NonePresentation Battle 7779: Execute action[5]: ParticipantJoined. EmpireIndex=0, Guid=4943, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

16:07:13:416None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #4943 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:07:13:416NonePresentation Battle 7779: Execute action[6]: ReportDeploymentZone. EmpireIndex=2, Group=Attacker, deploymentTileCount=10 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

16:07:13:418NonePresentation Battle 7779: Execute action[7]: ReportDeploymentZone. EmpireIndex=0, Group=Defender, deploymentTileCount=16 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

16:07:13:418NonePresentation Battle 7779: Execute action[8]: StartConfirmation. EmpireIndex=0 (initialActionType: StartConfirmation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

16:07:13:437NoneRequestRestoreAsyncOperation_Completed for ticket #118674.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)

16:07:13:437NoneRestorePresentationBattlePreview skipped due to ended battle #7779

Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

16:07:13:439NoneRequestAsyncOperation_Dismissed for ticket #118674.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)

16:07:13:451None[Sandbox] Process order. (Serial=5162, Empire=2, Order=Order OrderBattleConfirmation - BattleGUID: 7779 EmpireIndex: 2)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:07:13:505NonePresentation Battle 7779: Execute action[9]: ContenderConfirmed. EmpireIndex=2 (initialActionType: ContenderConfirmed)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

16:07:15:915None[Sandbox] Process order. (Serial=5163, Empire=0, Order=Order OrderBattleConfirmation - BattleGUID: 7779 EmpireIndex: 0)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:07:16:008NonePresentation Battle 7779: Execute action[10]: ContenderConfirmed. EmpireIndex=0 (initialActionType: ContenderConfirmed)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

16:07:16:008NonePresentation Battle 7779: Execute action[11]: StartDeployment (initialActionType: StartDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

16:07:16:008NonePresentation Battle 7779: Execute action[12]: ParticipantUnitCreation. EmpireIndex=2, ParticipantGuid=6223, ParticipantGroup=Attacker, unitCount=5 (initialActionType: ParticipantUnitCreation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

16:07:16:009None[Preview] Force PresentationUnit UnitVisualAffinity_Era3_RapaNui #7785 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

16:07:16:009None[Preview] Force PresentationUnit UnitVisualAffinity_Era3_RapaNui #7784 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

16:07:16:009None[Preview] Force PresentationUnit UnitVisualAffinity_Era3_RapaNui #7783 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

16:07:16:009None[Preview] Force PresentationUnit UnitVisualAffinity_Era3_RapaNui #7782 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

16:07:16:009None[Preview] Force PresentationUnit UnitVisualAffinity_Era3_RapaNui #7781 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

16:07:16:009NonePresentation Battle 7779: Execute action[12]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantUnitCreation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

16:07:16:009NonePresentation Battle 7779: Execute action[13]: ParticipantUnitCreation. EmpireIndex=0, ParticipantGuid=4535, ParticipantGroup=Defender, unitCount=1 (initialActionType: ParticipantUnitCreation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

16:07:16:011NonePresentation Battle 7779: Execute action[13]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantUnitCreation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

16:07:16:011NonePresentation Battle 7779: Execute action[14]: GroupUnitDeployment. Group=Attacker. (initialActionType: GroupUnitDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

16:07:16:011NonePresentation Battle 7779: Execute action[15]: GroupUnitDeployment. Group=Defender. (initialActionType: GroupUnitDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

16:07:16:470None[Sandbox] Process order. (Serial=5164, Empire=0, Order=Order OrderBattleEndUnstack, BattleGuid=#7779)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:07:16:491None[Sandbox] Process order. (Serial=5165, Empire=0, Order=Order OrderBattleEndUnstack, BattleGuid=#7779)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:07:16:502NonePresentation Battle 7779: Execute action[16]: EndUnstack. EmpireIndex=2. (initialActionType: EndUnstack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

16:07:16:605NonePresentation Battle 7779: Execute action[17]: EndUnstack. EmpireIndex=0. (initialActionType: EndUnstack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

16:07:16:605NonePresentation Battle 7779: Execute action[18]: UnstackAcknowledge (initialActionType: UnstackAcknowledge)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

16:07:16:613None[Sandbox] Process order. (Serial=5166, Empire=0, Order=Order OrderBattleUnstackAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:07:16:641None[Sandbox] Process order. (Serial=5167, Empire=2, Order=Order OrderBattleEndDeployment - BattleGUID: 7779 EmpireIndex: 2)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:07:16:711NonePresentation Battle 7779: Execute action[19]: ParticipantDeployed (initialActionType: ParticipantDeployed)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

16:07:16:712None[Preview] PresentationArmy PresentationArmy #6223 of empire 2 #6223 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:07:16:712None[Preview] PresentationArmy PresentationArmy #6223 of empire 2 #6223 SetHiddenByFlag finished (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:07:16:712None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #3849 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:07:16:712None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Phoenicia #3849 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

16:07:16:712None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #3849 SetHiddenByFlag finished (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:07:16:712None[Preview] PresentationArmy PresentationArmy #4535 of empire 0 #4535 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:07:16:712None[Preview] PresentationArmy PresentationArmy #4535 of empire 0 #4535 SetHiddenByFlag finished (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:07:16:712None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #4943 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:07:16:712None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Phoenicia #4943 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

16:07:16:712None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #4943 SetHiddenByFlag finished (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:07:16:712NoneReleasePresentationBattlePreview attacker #6223, defender #4535

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:07:16:712None[Preview] PresentationArmy PresentationArmy #6223 of empire 2 #6223 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:07:16:712None[Preview] PresentationArmy PresentationArmy #4535 of empire 0 #4535 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:07:16:712NoneCreatePresentationBattlePreview attacker #0, defender #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:07:16:712NoneRestorePresentationBattlePreview created ticket #118686.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:07:16:712NonePresentation Battle 7779: Execute action[19]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantDeployed)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

16:07:16:712NonePresentation Battle 7779: Execute action[20]: EndDeployment. EmpireIndex=2. (initialActionType: EndDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

16:07:16:713NonePresentation Battle 7779: Execute action[20]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: EndDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

16:07:16:732NoneRequestRestoreAsyncOperation_Completed for ticket #118686.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)

16:07:16:732NoneRestorePresentationBattlePreview skipped due to invalid battle #7779

Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

16:07:16:732NoneRequestAsyncOperation_Dismissed for ticket #118686.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)

16:07:17:640None[Sandbox] Process order. (Serial=5168, Empire=0, Order=Order OrderBattleEndDeployment - BattleGUID: 7779 EmpireIndex: 0)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:07:17:709NonePresentation Battle 7779: Execute action[21]: EndDeployment. EmpireIndex=0. (initialActionType: EndDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

16:07:17:709NonePresentation Battle 7779: Execute action[21]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: EndDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

16:07:17:709NonePresentation Battle 7779: Execute action[22]: DeploymentAcknowledge (initialActionType: DeploymentAcknowledge)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

16:07:17:720None[Sandbox] Process order. (Serial=5169, Empire=0, Order=Order OrderBattleDeploymentAcknowledge, BattleGuid=#7779)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:07:17:760None[Sandbox] Process order. (Serial=5170, Empire=2, Order=Order OrderBattleMove - BattleGUID: 7779 BattleUnitGUID: 7781 AStarResults: [55, 11] --> [54, 11] --> [54, 12])

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:07:17:800None[Sandbox] Process order. (Serial=5171, Empire=2, Order=Order OrderBattleAttack - BattleGUID: 7779 AttackerGUID: 7781 TargetPosition: 1613 ForceAttack: False)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:07:17:810NonePresentation Battle 7779: Execute action[23]: NewRound. Round=0. (initialActionType: NewRound)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

16:07:17:810NonePresentation Battle 7779: Execute action[24]: StartEmpireRound. EmpireIndex=2. (initialActionType: StartEmpireRound)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

16:07:17:810NoneReleasePresentationBattlePreview attacker #6223, defender #4535

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:07:17:810None[Preview] PresentationArmy PresentationArmy #6223 of empire 2 #6223 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:07:17:810None[Preview] PresentationArmy PresentationArmy #4535 of empire 0 #4535 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:07:17:810None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_RapaNui #7785 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

16:07:17:810None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_RapaNui #7783 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

16:07:17:810None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_RapaNui #7782 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

16:07:17:810None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_RapaNui #7781 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

16:07:17:810NonePresentation Battle 7779: Execute action[24]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: StartEmpireRound)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

16:07:17:810NonePresentation Battle 7779: Execute action[25]: UnitMove. EmpireIndex=2. UnitGuid=7781, DestTile=[54, 12]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

16:07:17:810NonePresentation Battle 7779: Execute action[25]: UnitGoto. EmpireIndex=2. UnitGuid=7781, DestTile=[54, 11]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

16:07:17:811NonePresentation Battle 7779: Execute action[25]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

16:07:17:811NonePresentation Battle 7779: Execute action[25]: UnitGoto. EmpireIndex=2. UnitGuid=7781, DestTile=[54, 12]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

16:07:17:811NonePresentation Battle 7779: Execute action[25]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

16:07:17:811NonePresentation Battle 7779: Execute action[25]: UpdateBattleUnits. EmpireIndex=0, unitCount=3 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

16:07:17:840None[Sandbox] Process order. (Serial=5172, Empire=2, Order=Order OrderBattleMove - BattleGUID: 7779 BattleUnitGUID: 7784 AStarResults: [56, 11] --> [56, 10] --> [56, 9])

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:07:17:880None[Sandbox] Process order. (Serial=5173, Empire=2, Order=Order OrderBattleMove - BattleGUID: 7779 BattleUnitGUID: 7785 AStarResults: [57, 10] --> [56, 10] --> [55, 10])

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:07:17:920None[Sandbox] Process order. (Serial=5174, Empire=2, Order=Order OrderBattleEndRound - BattleGUID: 7779 EmpireIndex: 2)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:07:19:175NonePresentation Battle 7779: Execute action[26]: UnitAttack. EmpireIndex=2. Attacker=7781 (health=0.30), Defender=7780 (health=0.44). (initialActionType: UnitAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

16:07:19:176NonePresentation Battle 7779: Execute action[26]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

16:07:20:548NonePresentation Battle 7779: Execute action[27]: UnitMove. EmpireIndex=2. UnitGuid=7784, DestTile=[56, 9]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

16:07:20:548NonePresentation Battle 7779: Execute action[27]: UnitGoto. EmpireIndex=2. UnitGuid=7784, DestTile=[56, 10]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

16:07:20:548NonePresentation Battle 7779: Execute action[27]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

16:07:20:548NonePresentation Battle 7779: Execute action[27]: UnitGoto. EmpireIndex=2. UnitGuid=7784, DestTile=[56, 9]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

16:07:20:548NonePresentation Battle 7779: Execute action[27]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

16:07:20:548NonePresentation Battle 7779: Execute action[27]: UpdateBattleUnits. EmpireIndex=0, unitCount=5 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

16:07:20:927None[Sandbox] Process order. (Serial=5175, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:07:20:937None[Sandbox] Process order. (Serial=5176, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:07:21:279None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)

16:07:21:481None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)

16:07:21:915NonePresentation Battle 7779: Execute action[28]: UnitMove. EmpireIndex=2. UnitGuid=7785, DestTile=[55, 10]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

16:07:21:915NonePresentation Battle 7779: Execute action[28]: UnitGoto. EmpireIndex=2. UnitGuid=7785, DestTile=[56, 10]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

16:07:21:915NonePresentation Battle 7779: Execute action[28]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

16:07:21:915NonePresentation Battle 7779: Execute action[28]: UnitGoto. EmpireIndex=2. UnitGuid=7785, DestTile=[55, 10]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

16:07:21:915NonePresentation Battle 7779: Execute action[28]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

16:07:21:915NonePresentation Battle 7779: Execute action[28]: UpdateBattleUnits. EmpireIndex=0, unitCount=4 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

16:07:21:931NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#2, pawnId=3092)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

16:07:21:931NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#2, pawnId=3092)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

16:07:21:931NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#2, pawnId=3092)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

16:07:21:931NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=2870)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

16:07:21:931NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=2870)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

16:07:21:931NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#0, pawnId=2870)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

16:07:21:931NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitActionGroupsEnd of 'PresentationPawn(Clone)' of empire#2, pawnId=3092)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

16:07:23:280NonePresentation Battle 7779: Execute action[29]: EndEmpireRound. EmpireIndex=2. (initialActionType: EndEmpireRound)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

16:07:23:507NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#2, pawnId=3092)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

16:07:23:507NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=2870)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

16:07:23:518None[Sandbox] Process order. (Serial=5177, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:07:23:527None[Sandbox] Process order. (Serial=5178, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:07:23:607None[Sandbox] Process order. (Serial=5179, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:07:23:616None[Sandbox] Process order. (Serial=5180, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:07:24:315None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)

16:07:24:961None[Sandbox] Process order. (Serial=5181, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:07:24:970None[Sandbox] Process order. (Serial=5182, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:07:24:983NonePresentation Battle 7779: Execute action[30]: UpdateBattleUnits. EmpireIndex=2, unitCount=5 (initialActionType: UpdateBattleUnits)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

16:07:24:983NonePresentation Battle 7779: Execute action[31]: RoundAcknowledge (initialActionType: RoundAcknowledge)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

16:07:24:983NonePresentation Battle 7779: Execute action[32]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=2, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

16:07:24:983NonePresentation Battle 7779: Execute action[33]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=2, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

16:07:24:983NonePresentation Battle 7779: Execute action[34]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

16:07:24:983NonePresentation Battle 7779: Execute action[35]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=2, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

16:07:24:984None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)

16:07:24:990None[Sandbox] Process order. (Serial=5183, Empire=0, Order=Order OrderBattleRoundAcknowledge, BattleGuid=#7779)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:07:25:021NonePresentation Battle 7779: Execute action[36]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=2, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

16:07:25:021NonePresentation Battle 7779: Execute action[37]: StartEmpireRound. EmpireIndex=0. (initialActionType: StartEmpireRound)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

16:07:25:021NoneCould not find PresentationBattlePreview with armyEntityGUID=6223, targetEntityGUID=4535.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:07:25:021NonePresentation Battle 7779: Execute action[37]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: StartEmpireRound)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

16:07:26:597None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)

16:07:26:660None[Sandbox] Process order. (Serial=5184, Empire=0, Order=Order OrderBattleAttack - BattleGUID: 7779 AttackerGUID: 7780 TargetPosition: 1614 ForceAttack: False)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:07:26:712NonePresentation Battle 7779: Execute action[38]: UnitAttack. EmpireIndex=0. Attacker=7780 (health=0.24), Defender=7781 (health=0.00). (initialActionType: UnitAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

16:07:26:712NonePresentation Battle 7779: Execute action[38]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

16:07:26:712NonePresentation Battle 7779: Execute action[38]: UpdateBattleUnits. EmpireIndex=0, unitCount=1 (initialActionType: UnitAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

16:07:26:713NonePresentation Battle 7779: Execute action[39]: RoundAcknowledge (initialActionType: RoundAcknowledge)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

16:07:26:721None[Sandbox] Process order. (Serial=5185, Empire=0, Order=Order OrderBattleRoundAcknowledge, BattleGuid=#7779)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:07:26:729NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=2870)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

16:07:26:729NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=2870)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

16:07:26:729NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#0, pawnId=2870)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

16:07:26:729NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#2, pawnId=3092)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

16:07:26:729NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#2, pawnId=3092)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

16:07:26:729NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#2, pawnId=3092)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

16:07:26:729NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitActionGroupsEnd of 'PresentationPawn(Clone)' of empire#0, pawnId=2870)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

16:07:27:614None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=2870 OnAttackCompleted while safeguard has not been catched.

Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)

16:07:27:632NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=2870)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

16:07:27:632NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionKillPawn of 'PresentationPawn(Clone)' of empire#2, pawnId=3092)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

16:07:27:638None[Sandbox] Process order. (Serial=5186, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:07:27:648None[Sandbox] Process order. (Serial=5187, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:07:27:688None[Sandbox] Process order. (Serial=5188, Empire=2, Order=Order OrderBattleMoveAndAttack - BattleGUID: 7779 AttackerGUID: 7785 TargetPosition: 1613 ForceAttack: False IgnoreFoW: True AStarResults: [55, 10] --> [54, 11] --> [54, 12])

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:07:27:721NonePresentation Battle 7779: Execute action[40]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

16:07:27:721NonePresentation Battle 7779: Execute action[41]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=2, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

16:07:27:721NonePresentation Battle 7779: Execute action[42]: NewRound. Round=1. (initialActionType: NewRound)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

16:07:27:721NonePresentation Battle 7779: Execute action[43]: StartEmpireRound. EmpireIndex=2. (initialActionType: StartEmpireRound)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

16:07:27:721NoneCould not find PresentationBattlePreview with armyEntityGUID=6223, targetEntityGUID=4535.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:07:27:721NonePresentation Battle 7779: Execute action[43]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: StartEmpireRound)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

16:07:27:721NonePresentation Battle 7779: Execute action[44]: UnitMoveAndAttack. EmpireIndex=2. Attacker=7785, DestTile=[54, 12]/[54, 12] (health=0.00), Defender =7780 (health =0.13). (initialActionType: UnitMoveAndAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

16:07:27:721NonePresentation Battle 7779: Execute action[44]: UnitMove. EmpireIndex=2. UnitGuid=7785, DestTile=[54, 12]. (initialActionType: UnitMoveAndAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

16:07:27:722NonePresentation Battle 7779: Execute action[44]: UnitGoto. EmpireIndex=2. UnitGuid=7785, DestTile=[54, 11]. (initialActionType: UnitMoveAndAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

16:07:27:722NonePresentation Battle 7779: Execute action[44]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

16:07:27:722NonePresentation Battle 7779: Execute action[44]: UnitGoto. EmpireIndex=2. UnitGuid=7785, DestTile=[54, 12]. (initialActionType: UnitMoveAndAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

16:07:27:722NonePresentation Battle 7779: Execute action[44]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

16:07:27:722NonePresentation Battle 7779: Execute action[44]: UpdateBattleUnits. EmpireIndex=0, unitCount=3 (initialActionType: UnitMoveAndAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

16:07:27:722NonePresentation Battle 7779: Execute action[44]: UnitAttack. EmpireIndex=2. Attacker=7785 (health=0.00), Defender=7780 (health=0.13). (initialActionType: UnitMoveAndAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

16:07:27:722NonePresentation Battle 7779: Execute action[44]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

16:07:27:722NonePresentation Battle 7779: Execute action[44]: UpdateBattleUnits. EmpireIndex=0, unitCount=1 (initialActionType: UnitMoveAndAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

16:07:27:729None[Sandbox] Process order. (Serial=5189, Empire=2, Order=Order OrderBattleMove - BattleGUID: 7779 BattleUnitGUID: 7783 AStarResults: [55, 9] --> [56, 9] --> [57, 10])

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:07:27:769None[Sandbox] Process order. (Serial=5190, Empire=2, Order=Order OrderBattleMove - BattleGUID: 7779 BattleUnitGUID: 7784 AStarResults: [56, 9] --> [57, 10] --> [56, 11])

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:07:27:808None[Sandbox] Process order. (Serial=5191, Empire=2, Order=Order OrderBattleEndRound - BattleGUID: 7779 EmpireIndex: 2)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:07:28:701NonePresentation Battle 7779: Execute action[45]: UnitMove. EmpireIndex=2. UnitGuid=7783, DestTile=[57, 10]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

16:07:28:702NonePresentation Battle 7779: Execute action[45]: UnitGoto. EmpireIndex=2. UnitGuid=7783, DestTile=[56, 9]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

16:07:28:702NonePresentation Battle 7779: Execute action[45]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

16:07:28:702NonePresentation Battle 7779: Execute action[45]: UnitGoto. EmpireIndex=2. UnitGuid=7783, DestTile=[57, 10]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

16:07:28:702NonePresentation Battle 7779: Execute action[45]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

16:07:28:702NonePresentation Battle 7779: Execute action[45]: UpdateBattleUnits. EmpireIndex=0, unitCount=4 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

16:07:30:064NonePresentation Battle 7779: Execute action[46]: UnitMove. EmpireIndex=2. UnitGuid=7784, DestTile=[56, 11]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

16:07:30:064NonePresentation Battle 7779: Execute action[46]: UnitGoto. EmpireIndex=2. UnitGuid=7784, DestTile=[57, 10]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

16:07:30:065NonePresentation Battle 7779: Execute action[46]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

16:07:30:065NonePresentation Battle 7779: Execute action[46]: UnitGoto. EmpireIndex=2. UnitGuid=7784, DestTile=[56, 11]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

16:07:30:065NonePresentation Battle 7779: Execute action[46]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

16:07:30:065NonePresentation Battle 7779: Execute action[46]: UpdateBattleUnits. EmpireIndex=0, unitCount=4 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

16:07:31:121NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#2, pawnId=3643)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

16:07:31:122NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#2, pawnId=3643)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

16:07:31:122NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#2, pawnId=3643)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

16:07:31:122NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=2870)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

16:07:31:122NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=2870)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

16:07:31:122NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#0, pawnId=2870)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

16:07:31:122NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitActionGroupsEnd of 'PresentationPawn(Clone)' of empire#2, pawnId=3643)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

16:07:31:427NonePresentation Battle 7779: Execute action[47]: EndEmpireRound. EmpireIndex=2. (initialActionType: EndEmpireRound)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

16:07:31:742None[Sandbox] Process order. (Serial=5192, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:07:31:752None[Sandbox] Process order. (Serial=5193, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:07:32:170None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=2870 OnAttackCompleted while safeguard has not been catched.

Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)

16:07:32:195NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionKillPawn of 'PresentationPawn(Clone)' of empire#2, pawnId=3643)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

16:07:32:195NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=2870)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

16:07:32:206None[Sandbox] Process order. (Serial=5194, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:07:32:216None[Sandbox] Process order. (Serial=5195, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:07:33:101None[Sandbox] Process order. (Serial=5196, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:07:33:111None[Sandbox] Process order. (Serial=5197, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:07:33:113NonePresentation Battle 7779: Execute action[48]: UpdateBattleUnits. EmpireIndex=2, unitCount=3 (initialActionType: UpdateBattleUnits)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

16:07:33:113NonePresentation Battle 7779: Execute action[49]: RoundAcknowledge (initialActionType: RoundAcknowledge)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

16:07:33:113NonePresentation Battle 7779: Execute action[50]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=2, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

16:07:33:113NonePresentation Battle 7779: Execute action[51]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=2, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

16:07:33:113NonePresentation Battle 7779: Execute action[52]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

16:07:33:121None[Sandbox] Process order. (Serial=5198, Empire=0, Order=Order OrderBattleRoundAcknowledge, BattleGuid=#7779)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:07:33:220NonePresentation Battle 7779: Execute action[53]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=2, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

16:07:33:220NonePresentation Battle 7779: Execute action[54]: StartEmpireRound. EmpireIndex=0. (initialActionType: StartEmpireRound)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

16:07:33:220NoneCould not find PresentationBattlePreview with armyEntityGUID=6223, targetEntityGUID=4535.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:07:33:220NonePresentation Battle 7779: Execute action[54]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: StartEmpireRound)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

16:07:34:590None[Sandbox] Process order. (Serial=5199, Empire=0, Order=Order OrderBattleMove - BattleGUID: 7779 BattleUnitGUID: 7780 AStarResults: [53, 11])

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:07:34:627NonePresentation Battle 7779: Execute action[55]: UnitMove. EmpireIndex=0. UnitGuid=7780, DestTile=[53, 11]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

16:07:34:628NonePresentation Battle 7779: Execute action[55]: UnitGoto. EmpireIndex=0. UnitGuid=7780, DestTile=[53, 11]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

16:07:34:628NonePresentation Battle 7779: Execute action[55]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

16:07:34:628NonePresentation Battle 7779: Execute action[56]: RoundAcknowledge (initialActionType: RoundAcknowledge)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

16:07:34:630None[Sandbox] Process order. (Serial=5200, Empire=0, Order=Order OrderBattleRoundAcknowledge, BattleGuid=#7779)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:07:35:832None[Sandbox] Process order. (Serial=5201, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:07:35:841None[Sandbox] Process order. (Serial=5202, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:07:35:873None[Sandbox] Process order. (Serial=5203, Empire=2, Order=Order OrderBattleMoveAndAttack - BattleGUID: 7779 AttackerGUID: 7784 TargetPosition: 1483 ForceAttack: False IgnoreFoW: True AStarResults: [56, 11] --> [55, 11] --> [54, 11])

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:07:35:913None[Sandbox] Process order. (Serial=5204, Empire=2, Order=Order OrderBattleMoveAndAttack - BattleGUID: 7779 AttackerGUID: 7782 TargetPosition: 1483 ForceAttack: False IgnoreFoW: True AStarResults: [56, 10] --> [55, 10] --> [54, 10])

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:07:35:931NonePresentation Battle 7779: Execute action[57]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

16:07:35:931NonePresentation Battle 7779: Execute action[58]: NewRound. Round=2. (initialActionType: NewRound)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

16:07:35:931NonePresentation Battle 7779: Execute action[59]: StartEmpireRound. EmpireIndex=2. (initialActionType: StartEmpireRound)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

16:07:35:931NoneCould not find PresentationBattlePreview with armyEntityGUID=6223, targetEntityGUID=4535.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:07:35:931NonePresentation Battle 7779: Execute action[59]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: StartEmpireRound)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

16:07:35:931NonePresentation Battle 7779: Execute action[60]: UnitMoveAndAttack. EmpireIndex=2. Attacker=7784, DestTile=[54, 11]/[54, 11] (health=0.03), Defender =7780 (health =0.03). (initialActionType: UnitMoveAndAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

16:07:35:931NonePresentation Battle 7779: Execute action[60]: UnitMove. EmpireIndex=2. UnitGuid=7784, DestTile=[54, 11]. (initialActionType: UnitMoveAndAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

16:07:35:931NonePresentation Battle 7779: Execute action[60]: UnitGoto. EmpireIndex=2. UnitGuid=7784, DestTile=[55, 11]. (initialActionType: UnitMoveAndAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

16:07:35:932NonePresentation Battle 7779: Execute action[60]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

16:07:35:932NonePresentation Battle 7779: Execute action[60]: UnitGoto. EmpireIndex=2. UnitGuid=7784, DestTile=[54, 11]. (initialActionType: UnitMoveAndAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

16:07:35:932NonePresentation Battle 7779: Execute action[60]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

16:07:35:932NonePresentation Battle 7779: Execute action[60]: UpdateBattleUnits. EmpireIndex=0, unitCount=3 (initialActionType: UnitMoveAndAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

16:07:35:932NonePresentation Battle 7779: Execute action[60]: UnitAttack. EmpireIndex=2. Attacker=7784 (health=0.03), Defender=7780 (health=0.03). (initialActionType: UnitMoveAndAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

16:07:35:932NonePresentation Battle 7779: Execute action[60]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

16:07:36:920NonePresentation Battle 7779: Execute action[61]: UnitMoveAndAttack. EmpireIndex=2. Attacker=7782, DestTile=[54, 10]/[54, 10] (health=0.07), Defender =7780 (health =0.00). (initialActionType: UnitMoveAndAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

16:07:36:920NonePresentation Battle 7779: Execute action[61]: UnitMove. EmpireIndex=2. UnitGuid=7782, DestTile=[54, 10]. (initialActionType: UnitMoveAndAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

16:07:36:920NonePresentation Battle 7779: Execute action[61]: UnitGoto. EmpireIndex=2. UnitGuid=7782, DestTile=[55, 10]. (initialActionType: UnitMoveAndAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

16:07:36:921NonePresentation Battle 7779: Execute action[61]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

16:07:36:921NonePresentation Battle 7779: Execute action[61]: UnitGoto. EmpireIndex=2. UnitGuid=7782, DestTile=[54, 10]. (initialActionType: UnitMoveAndAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

16:07:36:921NonePresentation Battle 7779: Execute action[61]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

16:07:36:921NonePresentation Battle 7779: Execute action[61]: UpdateBattleUnits. EmpireIndex=0, unitCount=3 (initialActionType: UnitMoveAndAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

16:07:36:921NonePresentation Battle 7779: Execute action[61]: UnitAttack. EmpireIndex=2. Attacker=7782 (health=0.07), Defender=7780 (health=0.00). (initialActionType: UnitMoveAndAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

16:07:36:921NonePresentation Battle 7779: Execute action[61]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

16:07:36:921NonePresentation Battle 7779: Execute action[61]: UpdateBattleUnits. EmpireIndex=0, unitCount=2 (initialActionType: UnitMoveAndAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

16:07:37:909NonePresentation Battle 7779: Execute action[62]: RoundAcknowledge (initialActionType: RoundAcknowledge)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

16:07:37:916None[Sandbox] Process order. (Serial=5205, Empire=0, Order=Order OrderBattleRoundAcknowledge, BattleGuid=#7779)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:07:39:280NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#2, pawnId=3644)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

16:07:39:280NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#2, pawnId=3644)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

16:07:39:280NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#2, pawnId=3644)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

16:07:39:280NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=2870)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

16:07:39:280NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=2870)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

16:07:39:280NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#0, pawnId=2870)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

16:07:39:280NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitActionGroupsEnd of 'PresentationPawn(Clone)' of empire#2, pawnId=3644)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

16:07:40:332None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=2870 OnAttackCompleted while safeguard has not been catched.

Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)

16:07:40:345NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#2, pawnId=3644)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

16:07:40:345NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=2870)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

16:07:40:351None[Sandbox] Process order. (Serial=5206, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:07:40:362None[Sandbox] Process order. (Serial=5207, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:07:40:680None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)

16:07:41:968NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#2, pawnId=3646)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

16:07:41:968NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#2, pawnId=3646)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

16:07:41:968NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#2, pawnId=3646)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

16:07:41:968NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=2870)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

16:07:41:968NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=2870)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

16:07:41:968NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#0, pawnId=2870)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

16:07:41:968NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitActionGroupsEnd of 'PresentationPawn(Clone)' of empire#2, pawnId=3646)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

16:07:42:833None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=2870 OnAttackCompleted while safeguard has not been catched.

Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)

16:07:42:845NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#2, pawnId=3646)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

16:07:42:845NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionKillPawn of 'PresentationPawn(Clone)' of empire#0, pawnId=2870)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

16:07:42:846NonePresentation Battle 7779: Execute action[63]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=2, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

16:07:42:846NonePresentation Battle 7779: Execute action[64]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

16:07:42:851None[Sandbox] Process order. (Serial=5208, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:07:42:861None[Sandbox] Process order. (Serial=5209, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:07:42:935NonePresentation Battle 7779: Execute action[65]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=2, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

16:07:42:935NonePresentation Battle 7779: Execute action[66]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

16:07:42:935NonePresentation Battle 7779: Execute action[67]: BattleResult. WinnerGroup=Attacker, VictoryType=Extermination (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

16:07:42:935NonePresentation Battle 7779: Execute action[67]: UnitMove. EmpireIndex=2. UnitGuid=7782, DestTile=[56, 10]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

16:07:42:935NonePresentation Battle 7779: Execute action[67]: UnitGoto. EmpireIndex=2. UnitGuid=7782, DestTile=[55, 10]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

16:07:42:935NonePresentation Battle 7779: Execute action[67]: UnitGoto. EmpireIndex=2. UnitGuid=7782, DestTile=[56, 10]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

16:07:42:935NonePresentation Battle 7779: Execute action[67]: UnitMove. EmpireIndex=2. UnitGuid=7783, DestTile=[56, 10]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

16:07:42:935NonePresentation Battle 7779: Execute action[67]: UnitGoto. EmpireIndex=2. UnitGuid=7783, DestTile=[56, 10]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

16:07:42:935NonePresentation Battle 7779: Execute action[67]: UnitMove. EmpireIndex=2. UnitGuid=7784, DestTile=[56, 10]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

16:07:42:935NonePresentation Battle 7779: Execute action[67]: UnitGoto. EmpireIndex=2. UnitGuid=7784, DestTile=[55, 11]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

16:07:42:935NonePresentation Battle 7779: Execute action[67]: UnitGoto. EmpireIndex=2. UnitGuid=7784, DestTile=[56, 10]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

16:07:42:935NonePresentation Battle 7779: Execute action[68]: BattleResultAcknowledge (initialActionType: BattleResultAcknowledge)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

16:07:42:942None[Sandbox] Process order. (Serial=5210, Empire=0, Order=Order OrderBattleResultAcknowledge, BattleGuid=#7779)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:07:43:015None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_RapaNui #7784 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

16:07:43:015None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_RapaNui #7782 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

16:07:43:042NonePresentation Battle 7779: Execute action[69]: BattleEnded (initialActionType: BattleEnded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

16:07:43:042None[Preview] PresentationArmy PresentationArmy #6223 of empire 2 #6223 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:07:43:042None[Preview] PresentationArmy PresentationArmy #6223 of empire 2 #6223 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:07:43:043None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_RapaNui #6223 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

16:07:43:043None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #3849 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:07:43:043None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #3849 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:07:43:043None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #4943 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:07:43:043None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #4943 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:07:43:043None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #6223 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:07:43:043None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #3849 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:07:43:043None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #4943 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:07:43:043NoneCould not find PresentationBattlePreview with armyEntityGUID=6223, targetEntityGUID=4535.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:07:44:313None[Sandbox] Process order. (Serial=5211, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:07:45:812None[Sandbox] Process order. (Serial=5212, Empire=2, Order=Order='OrderGoTo', Entity=#6223, AdditionalFlags='IgnoreFogOfWar', Path='[55, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:07:45:822None[Sandbox] Process order. (Serial=5213, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:07:47:713None[Sandbox] Process order. (Serial=5214, Empire=0, Order=Order='OrderGoTo', Entity=#4943, path='[57, 9]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:07:47:722None[Sandbox] Process order. (Serial=5215, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:07:49:245None[Sandbox] Process order. (Serial=5216, Empire=0, Order=Order OrderTransferUnits)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:07:51:107None[Sandbox] Process order. (Serial=5217, Empire=0, Order=Order OrderUpgradeUnits)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:07:52:220None[Sandbox] Process order. (Serial=5218, Empire=0, Order=Order OrderUpgradeUnits)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:07:53:920None[Sandbox] Process order. (Serial=5219, Empire=0, Order=Order='OrderGoTo', Entity=#3849, path='[56, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:07:53:930None[Sandbox] Process order. (Serial=5220, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:07:54:940None[Sandbox] Process order. (Serial=5221, Empire=0, Order=Order='OrderGoTo', Entity=#3849, path='[55, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:07:54:951None[Sandbox] Process order. (Serial=5222, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:07:55:842None[Sandbox] Process order. (Serial=5223, Empire=0, Order=Order='OrderGoTo', Entity=#3849, path='[54, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:07:55:962None[Sandbox] Process order. (Serial=5224, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:07:57:669None[Sandbox] Process order. (Serial=5225, Empire=0, Order=Order='OrderGoTo', Entity=#3849, path='[53, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:07:57:678None[Sandbox] Process order. (Serial=5226, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:07:58:983None[Sandbox] Process order. (Serial=5227, Empire=0, Order=Order='OrderGoTo', Entity=#3849, path='[53, 12]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:07:58:992None[Sandbox] Process order. (Serial=5228, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:02:386None[Sandbox] Process order. (Serial=5229, Empire=0, Order=Order='OrderGoTo', Entity=#3849, path='[54, 12] --> [54, 11] --> [55, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:02:395None[Sandbox] Process order. (Serial=5230, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:03:402None[Sandbox] Process order. (Serial=5231, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:06:674None[Sandbox] Process order. (Serial=5232, Empire=0, Order=Order OrderEnqueueConstructible, Settlement: '4378' Constructible: 'Extension_Era3_Vikings' Position: '[54, 13]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:08:966None[Sandbox] Process order. (Serial=5233, Empire=0, Order=Order OrderEnqueueConstructible, Settlement: '4378' Constructible: 'Extension_Era3_Vikings' Position: '[60, 8]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:19:582None[Sandbox] Process order. (Serial=5234, Empire=0, Order=Order='OrderGoTo', Entity=#2994, path='[71, 39] --> [72, 40] --> [72, 41] --> [73, 41] --> [74, 42] --> [75, 42]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:19:592None[Sandbox] Process order. (Serial=5235, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:20:600None[Sandbox] Process order. (Serial=5236, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:21:604None[Sandbox] Process order. (Serial=5237, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:21:613None[Sandbox] Process order. (Serial=5238, Empire=0, Order=Order='OrderGoTo', Entity=#2891, path='[66, 37]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:21:623None[Sandbox] Process order. (Serial=5239, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:22:578None[Sandbox] Process order. (Serial=5240, Empire=0, Order=Order='OrderGoTo', Entity=#2891, path='[66, 38] --> [65, 38] --> [65, 39] --> [65, 40]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:22:606None[Sandbox] Process order. (Serial=5241, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:22:637None[Sandbox] Process order. (Serial=5242, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:23:611None[Sandbox] Process order. (Serial=5243, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:24:621None[Sandbox] Process order. (Serial=5244, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:26:761None[Sandbox] Process order. (Serial=5245, Empire=0, Order=Order OrderEnqueueConstructible, Settlement: '5957' Constructible: 'Extension_Era3_Vikings' Position: '[62, 40]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:34:623None[Sandbox] Process order. (Serial=5246, Empire=0, Order=Order OrderEnqueueConstructible, Settlement: '3185' Constructible: 'Extension_Era3_Vikings' Position: '[59, 59]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:36:681None[Sandbox] Process order. (Serial=5247, Empire=0, Order=Order OrderEnqueueConstructible, Settlement: '3185' Constructible: 'Extension_Era3_Vikings' Position: '[55, 55]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:40:052None[Sandbox] Process order. (Serial=5248, Empire=0, Order=Order='OrderGoTo', Entity=#2994, path='[75, 43] --> [76, 44] --> [75, 45]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:40:062None[Sandbox] Process order. (Serial=5249, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:40:757None[Sandbox] Process order. (Serial=5250, Empire=0, Order=Order OrderFurtherActions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:40:767None[Sandbox] Process order. (Serial=5251, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:40:771None[Sandbox] Process order. (Serial=5252, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:40:776None[Sandbox] Process order. (Serial=5253, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:41:067None[Sandbox] Process order. (Serial=5254, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:41:781None[Sandbox] Process order. (Serial=5255, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:41:786None[Sandbox] Process order. (Serial=5256, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:42:072None[Sandbox] Process order. (Serial=5257, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:42:789None[Sandbox] Process order. (Serial=5258, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:43:381None[Sandbox] Process order. (Serial=5259, Empire=0, Order=Order='OrderGoTo', Entity=#4715, path='[62, 44] --> [61, 43] --> [60, 43] --> [59, 43] --> [59, 42] --> [58, 42]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:43:391None[Sandbox] Process order. (Serial=5260, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:43:793None[Sandbox] Process order. (Serial=5261, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:44:396None[Sandbox] Process order. (Serial=5262, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:44:799None[Sandbox] Process order. (Serial=5263, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:45:402None[Sandbox] Process order. (Serial=5264, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:46:411None[Sandbox] Process order. (Serial=5265, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:47:417None[Sandbox] Process order. (Serial=5266, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:48:181None[Sandbox] Process order. (Serial=5267, Empire=0, Order=Order OrderEnqueueTechnology)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:48:425None[Sandbox] Process order. (Serial=5268, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:58:413None[Sandbox] Process order. (Serial=5269, Empire=0, Order=Order='OrderGoTo', Entity=#7137, path='[68, 28] --> [67, 29] --> [67, 30] --> [66, 31] --> [67, 32] --> [67, 33]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:58:424None[Sandbox] Process order. (Serial=5270, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:59:428None[Sandbox] Process order. (Serial=5271, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:00:437None[Sandbox] Process order. (Serial=5272, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:01:442None[Sandbox] Process order. (Serial=5273, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:02:349None[Sandbox] Process order. (Serial=5274, Empire=0, Order=Order='OrderGoTo', Entity=#4715, path='[57, 42] --> [56, 43] --> [56, 44]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:02:359None[Sandbox] Process order. (Serial=5275, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:02:420None[Sandbox] Process order. (Serial=5276, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:02:449None[Sandbox] Process order. (Serial=5277, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:03:042None[Sandbox] Process order. (Serial=5278, Empire=0, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:03:363None[Sandbox] Process order. (Serial=5279, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:03:453None[Sandbox] Process order. (Serial=5280, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:04:369None[Sandbox] Process order. (Serial=5281, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:04:440None[Sandbox] Process order. (Serial=5282, Empire=-1, Order=Order OrderWaitForOrderReplication)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:05:316NoneAI Synchronization took 693ms at frame 8973 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

16:09:05:389NoneMetadata 'dlc_names' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:09:05:389NoneMetadata 'rmc0' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:09:05:389NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:09:05:830None[Sandbox] Process order. (Serial=5283, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:06:643None[Sandbox] Process order. (Serial=5284, Empire=0, Order=Order='OrderGoTo', Entity=#2760, AdditionalFlags='IgnoreFogOfWar', Path='[43, 24] --> [43, 23] --> [44, 22] --> [44, 21] --> [45, 20]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:06:653None[Sandbox] Process order. (Serial=5285, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:06:683None[Sandbox] Process order. (Serial=5286, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '1011' Constructible: 'Infrastructure_Military_Family02_02' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:06:684None[Sandbox] Process order. (Serial=5287, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:06:684None[Sandbox] Process order. (Serial=5288, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:06:684None[Sandbox] Process order. (Serial=5289, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:06:685None[Sandbox] Process order. (Serial=5290, Empire=1, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:06:685None[Sandbox] Process order. (Serial=5291, Empire=1, Order=Order OrderBuyoutConstructionByGuid, Settlement: '3088', Construction: '1060'))

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:06:695None[Sandbox] Process order. (Serial=5292, Empire=1, Order=Order='OrderDiplomaticAction', Action='ProposeEconomicalAgreement', OtherEmpire=#3.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:06:696None[Sandbox] Process order. (Serial=5293, Empire=1, Order=Order='OrderGoTo', Entity=#5723, AdditionalFlags='IgnoreFogOfWar', Path='[90, 15] --> [91, 16] --> [92, 16] --> [92, 17]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:06:703None[Sandbox] Process order. (Serial=5294, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:06:723None[Sandbox] Process order. (Serial=5295, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '1932' Constructible: 'Extension_Era4_Holland' Position: '[85, 10]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:06:751NoneCan't find entity 7150 of ongoing task. Fails the task 21476.

Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:09:06:764None[Sandbox] Process order. (Serial=5296, Empire=2, Order=Order OrderEnqueueTechnology)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:06:764None[Sandbox] Process order. (Serial=5297, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:06:765None[Sandbox] Process order. (Serial=5298, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:06:765None[Sandbox] Process order. (Serial=5299, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:06:766None[Sandbox] Process order. (Serial=5300, Empire=2, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:06:766None[Sandbox] Process order. (Serial=5301, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1095' Constructible: 'Infrastructure_Military_Family03_01' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:06:766None[Sandbox] Process order. (Serial=5302, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1791' Constructible: 'Infrastructure_Military_Family03_01' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:06:767None[Sandbox] Process order. (Serial=5303, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '3098' Constructible: 'Infrastructure_Industry_Family01_03' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:06:767None[Sandbox] Process order. (Serial=5304, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 8]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:06:768None[Sandbox] Process order. (Serial=5305, Empire=2, Order=Order='OrderGoTo', Entity=#3966, AdditionalFlags='IgnoreFogOfWar', Path='[57, 4] --> [56, 3]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:06:768None[Sandbox] Process order. (Serial=5306, Empire=2, Order=Order='OrderGoTo', Entity=#5367, AdditionalFlags='IgnoreFogOfWar', Path='[45, 15] --> [44, 15] --> [43, 15] --> [42, 15] --> [41, 15]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:06:769None[Sandbox] Process order. (Serial=5307, Empire=2, Order=Order='OrderGoTo', Entity=#5474, AdditionalFlags='IgnoreFogOfWar', Path='[36, 26] --> [35, 27] --> [35, 28] --> [35, 29] --> [36, 30]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:06:773None[Sandbox] Process order. (Serial=5308, Empire=2, Order=Order='OrderGoTo', Entity=#7150, AdditionalFlags='IgnoreFogOfWar', Path='[40, 14] --> [39, 15] --> [38, 15] --> [38, 14]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:06:774None[Sandbox] Process order. (Serial=5309, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:06:779None[Sandbox] Process order. (Serial=5310, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:06:784None[Sandbox] Process order. (Serial=5311, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:06:789None[Sandbox] Process order. (Serial=5312, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:06:804None[Sandbox] Process order. (Serial=5313, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:06:815None[Sandbox] Process order. (Serial=5314, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '1108' Constructible: 'Infrastructure_Industry_Family01_02' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:06:815None[Sandbox] Process order. (Serial=5315, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '2039' Constructible: 'Infrastructure_Industry_Family01_02' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:06:816None[Sandbox] Process order. (Serial=5316, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:06:816None[Sandbox] Process order. (Serial=5317, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:06:817None[Sandbox] Process order. (Serial=5318, Empire=3, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:06:823None[Sandbox] Process order. (Serial=5319, Empire=3, Order=Order='OrderGoTo', Entity=#6874, AdditionalFlags='IgnoreFogOfWar', Path='[68, 55] --> [67, 55] --> [67, 56] --> [66, 57]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:06:824None[Sandbox] Process order. (Serial=5320, Empire=3, Order=Order='OrderGoTo', Entity=#7640, AdditionalFlags='IgnoreFogOfWar', Path='[38, 49] --> [38, 48]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:06:824None[Sandbox] Process order. (Serial=5321, Empire=3, Order=Order='OrderGoTo', Entity=#7324, AdditionalFlags='IgnoreFogOfWar', Path='[37, 48]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:06:833None[Sandbox] Process order. (Serial=5322, Empire=3, Order=Order OrderBuyoutAvailableConstruction. Settlement=5766, Constructible=Extension_Base_Harbour, Position=[57, 60], Currency=Influence)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:06:839None[Sandbox] Process order. (Serial=5323, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:06:844None[Sandbox] Process order. (Serial=5324, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:06:850None[Sandbox] Process order. (Serial=5325, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:06:874None[Sandbox] Process order. (Serial=5326, Empire=4, Order=Order='OrderGoTo', Entity=#7773, AdditionalFlags='IgnoreFogOfWar', Path='[81, 62] --> [80, 63] --> [80, 64] --> [79, 65]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:06:884None[Sandbox] Process order. (Serial=5327, Empire=4, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:06:894None[Sandbox] Process order. (Serial=5328, Empire=6, Order=Order='OrderGoTo', Entity=#2113, AdditionalFlags='IgnoreFogOfWar', Path='[47, 13]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:06:906None[Sandbox] Process order. (Serial=5329, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:06:925None[Sandbox] Process order. (Serial=5330, Empire=7, Order=Order='OrderGoTo', Entity=#5560, AdditionalFlags='IgnoreFogOfWar', Path='[88, 54] --> [88, 53] --> [89, 52] --> [90, 52]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:06:935None[Sandbox] Process order. (Serial=5331, Empire=7, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:06:945None[Sandbox] Process order. (Serial=5332, Empire=9, Order=Order='OrderGoTo', Entity=#7021, AdditionalFlags='IgnoreFogOfWar', Path='[78, 64] --> [78, 63] --> [79, 62]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:06:955None[Sandbox] Process order. (Serial=5333, Empire=9, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:06:971None[Sandbox] Process order. (Serial=5334, Empire=5, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:06:972None[Sandbox] Process order. (Serial=5335, Empire=8, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:06:972None[Sandbox] Process order. (Serial=5336, Empire=72, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:07:018None[Sandbox] Process order. (Serial=5337, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '3088' Constructible: 'LandUnit_Era3_Common_Crossbowmen' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:07:019None[Sandbox] Process order. (Serial=5338, Empire=1, Order=Order OrderBuyoutConstructionByGuid, Settlement: '1932', Construction: '1073'))

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:07:026None[Sandbox] Process order. (Serial=5339, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:07:027None[Sandbox] Process order. (Serial=5340, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:07:028None[Sandbox] Process order. (Serial=5341, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:07:052NoneCan't find entity 7755 of ongoing task. Fails the task 20463.

Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:09:07:068None[Sandbox] Process order. (Serial=5342, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:07:069None[Sandbox] Process order. (Serial=5343, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:07:070None[Sandbox] Process order. (Serial=5344, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:07:071None[Sandbox] Process order. (Serial=5345, Empire=2, Order=Order='OrderGoTo', Entity=#7755, AdditionalFlags='IgnoreFogOfWar', Path='[40, 12] --> [40, 13]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:07:071None[Sandbox] Process order. (Serial=5346, Empire=2, Order=Order='OrderGoTo', Entity=#7150, AdditionalFlags='IgnoreFogOfWar', Path='[39, 15] --> [38, 15] --> [38, 14]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:07:077None[Sandbox] Process order. (Serial=5347, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:07:098None[Sandbox] Process order. (Serial=5348, Empire=3, Order=Order='OrderDiplomaticAction', Action='SignAgreement', OtherEmpire=#1.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:07:099None[Sandbox] Process order. (Serial=5349, Empire=3, Order=Order OrderAttachTerritoryToCity, Camp=5766, Settlement=2039)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:07:107None[Sandbox] Process order. (Serial=5350, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:07:127None[Sandbox] Process order. (Serial=5351, Empire=3, Order=Order='OrderGoTo', Entity=#7627, AdditionalFlags='IgnoreFogOfWar', Path='[56, 60] --> [57, 60]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:07:137None[Sandbox] Process order. (Serial=5352, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:07:156None[Sandbox] Process order. (Serial=5353, Empire=6, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:07:218None[Sandbox] Process order. (Serial=5354, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:07:218None[Sandbox] Process order. (Serial=5355, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:07:219None[Sandbox] Process order. (Serial=5356, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:07:238None[Sandbox] Process order. (Serial=5357, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '1932' Constructible: 'Extension_Era4_Holland' Position: '[84, 9]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:07:279None[Sandbox] Process order. (Serial=5358, Empire=2, Order=Order='OrderGoTo', Entity=#5031, AdditionalFlags='IgnoreFogOfWar', Path='[44, 14] --> [44, 15] --> [45, 15] --> [46, 14]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:07:280None[Sandbox] Process order. (Serial=5359, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:07:280None[Sandbox] Process order. (Serial=5360, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 9]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:07:289None[Sandbox] Process order. (Serial=5361, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:07:308None[Sandbox] Process order. (Serial=5362, Empire=3, Order=Order OrderSettlementStartProcession)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:07:308None[Sandbox] Process order. (Serial=5363, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:07:309None[Sandbox] Process order. (Serial=5364, Empire=3, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:07:319None[Sandbox] Process order. (Serial=5365, Empire=3, Order=Order='OrderGoTo', Entity=#7324, AdditionalFlags='IgnoreFogOfWar', Path='[36, 48]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:07:339None[Sandbox] Process order. (Serial=5366, Empire=6, Order=Order='OrderGoTo', Entity=#2113, AdditionalFlags='IgnoreFogOfWar', Path='[48, 14]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:07:429None[Sandbox] Process order. (Serial=5367, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:07:429None[Sandbox] Process order. (Serial=5368, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:07:489None[Sandbox] Process order. (Serial=5369, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:07:620None[Sandbox] Process order. (Serial=5370, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:07:659None[Sandbox] Process order. (Serial=5371, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:07:679None[Sandbox] Process order. (Serial=5372, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:07:709None[Sandbox] Process order. (Serial=5373, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:07:780None[Sandbox] Process order. (Serial=5374, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:07:799None[Sandbox] Process order. (Serial=5375, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:07:803None[Sandbox] Process order. (Serial=5376, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:07:807None[Sandbox] Process order. (Serial=5377, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:07:821None[Sandbox] Process order. (Serial=5378, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:07:850None[Sandbox] Process order. (Serial=5379, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:07:854None[Sandbox] Process order. (Serial=5380, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:07:870None[Sandbox] Process order. (Serial=5381, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:07:880None[Sandbox] Process order. (Serial=5382, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:07:890None[Sandbox] Process order. (Serial=5383, Empire=4, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:07:920None[Sandbox] Process order. (Serial=5384, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:07:940None[Sandbox] Process order. (Serial=5385, Empire=7, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:07:961None[Sandbox] Process order. (Serial=5386, Empire=9, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:08:062None[Sandbox] Process order. (Serial=5387, Empire=2, Order=Order='OrderGoTo', Entity=#7755, AdditionalFlags='IgnoreFogOfWar', Path='[41, 12] --> [41, 11] --> [42, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:08:063None[Sandbox] Process order. (Serial=5388, Empire=2, Order=Order='OrderGoTo', Entity=#7064, AdditionalFlags='IgnoreFogOfWar', Path='[39, 16] --> [38, 17] --> [38, 18] --> [37, 18]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:08:071None[Sandbox] Process order. (Serial=5389, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:08:082None[Sandbox] Process order. (Serial=5390, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:08:141None[Sandbox] Process order. (Serial=5391, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:08:261None[Sandbox] Process order. (Serial=5392, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 8]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:08:271None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_RapaNui #3966 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

16:09:08:292None[Sandbox] Process order. (Serial=5393, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:08:303None[Sandbox] Process order. (Serial=5394, Empire=3, Order=Order='OrderGoTo', Entity=#7324, AdditionalFlags='IgnoreFogOfWar', Path='[36, 47]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:08:323None[Sandbox] Process order. (Serial=5395, Empire=6, Order=Order='OrderGoTo', Entity=#2113, AdditionalFlags='IgnoreFogOfWar', Path='[47, 14] --> [46, 13]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:08:667None[Sandbox] Process order. (Serial=5396, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:08:718None[Sandbox] Process order. (Serial=5397, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:08:787None[Sandbox] Process order. (Serial=5398, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:08:818None[Sandbox] Process order. (Serial=5399, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:08:822None[Sandbox] Process order. (Serial=5400, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:08:837None[Sandbox] Process order. (Serial=5401, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:08:858None[Sandbox] Process order. (Serial=5402, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:08:879None[Sandbox] Process order. (Serial=5403, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:08:906None[Sandbox] Process order. (Serial=5404, Empire=4, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:08:929None[Sandbox] Process order. (Serial=5405, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:08:948None[Sandbox] Process order. (Serial=5406, Empire=7, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:08:968None[Sandbox] Process order. (Serial=5407, Empire=9, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:09:080None[Sandbox] Process order. (Serial=5408, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:09:090None[Sandbox] Process order. (Serial=5409, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:09:112None[Sandbox] Process order. (Serial=5410, Empire=9, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:09:280None[Sandbox] Process order. (Serial=5411, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 9]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:09:300None[Sandbox] Process order. (Serial=5412, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:09:320None[Sandbox] Process order. (Serial=5413, Empire=3, Order=Order='OrderGoTo', Entity=#7324, AdditionalFlags='IgnoreFogOfWar', Path='[37, 48]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:09:670None[Sandbox] Process order. (Serial=5414, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:09:720None[Sandbox] Process order. (Serial=5415, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:09:792None[Sandbox] Process order. (Serial=5416, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:09:821None[Sandbox] Process order. (Serial=5417, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:09:831None[Sandbox] Process order. (Serial=5418, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:09:861None[Sandbox] Process order. (Serial=5419, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:09:891None[Sandbox] Process order. (Serial=5420, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:09:910None[Sandbox] Process order. (Serial=5421, Empire=1, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:09:922None[Sandbox] Process order. (Serial=5422, Empire=4, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:09:941None[Sandbox] Process order. (Serial=5423, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:09:961None[Sandbox] Process order. (Serial=5424, Empire=7, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:10:097None[Sandbox] Process order. (Serial=5425, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:10:102None[Sandbox] Process order. (Serial=5426, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:10:122None[Sandbox] Process order. (Serial=5427, Empire=3, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:10:123None[Sandbox] Process order. (Serial=5428, Empire=4, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:10:123None[Sandbox] Process order. (Serial=5429, Empire=7, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:10:287None[Sandbox] Process order. (Serial=5430, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 8]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:10:317None[Sandbox] Process order. (Serial=5431, Empire=3, Order=Order='OrderGoTo', Entity=#7324, AdditionalFlags='IgnoreFogOfWar', Path='[36, 47]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:10:679None[Sandbox] Process order. (Serial=5432, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:10:801None[Sandbox] Process order. (Serial=5433, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:10:830None[Sandbox] Process order. (Serial=5434, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:10:842None[Sandbox] Process order. (Serial=5435, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:10:871None[Sandbox] Process order. (Serial=5436, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:11:034None[Sandbox] Process order. (Serial=5437, Empire=0, Order=Order='OrderGoTo', Entity=#2760, AdditionalFlags='IgnoreFogOfWar', Path='[45, 19]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:11:102None[Sandbox] Process order. (Serial=5438, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:11:292None[Sandbox] Process order. (Serial=5439, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 9]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:11:323None[Sandbox] Process order. (Serial=5440, Empire=3, Order=Order='OrderGoTo', Entity=#7324, AdditionalFlags='IgnoreFogOfWar', Path='[36, 48]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:11:682None[Sandbox] Process order. (Serial=5441, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:11:853None[Sandbox] Process order. (Serial=5442, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:11:883None[Sandbox] Process order. (Serial=5443, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:12:126None[Sandbox] Process order. (Serial=5444, Empire=2, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:14:098None[Sandbox] Process order. (Serial=5445, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 8]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:14:108None[Sandbox] Process order. (Serial=5446, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:14:128None[Sandbox] Process order. (Serial=5447, Empire=3, Order=Order='OrderGoTo', Entity=#7324, AdditionalFlags='IgnoreFogOfWar', Path='[37, 48]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:14:138None[Sandbox] Process order. (Serial=5448, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:15:001None[Sandbox] Process order. (Serial=5449, Empire=0, Order=Order='OrderGoTo', Entity=#6882, path='[58, 61] --> [59, 60]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:15:011None[Sandbox] Process order. (Serial=5450, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:16:017None[Sandbox] Process order. (Serial=5451, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:16:308None[Sandbox] Process order. (Serial=5452, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 9]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:16:321None[Sandbox] Process order. (Serial=5453, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:19:394None[Sandbox] Process order. (Serial=5454, Empire=0, Order=Order='OrderGoTo', Entity=#7352, path='[61, 60] --> [60, 61]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:19:405None[Sandbox] Process order. (Serial=5455, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:20:410None[Sandbox] Process order. (Serial=5456, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:21:195None[Sandbox] Process order. (Serial=5457, Empire=0, Order=Order OrderFurtherActions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:21:206None[Sandbox] Process order. (Serial=5458, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:21:207None[Sandbox] Process order. (Serial=5459, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:21:212None[Sandbox] Process order. (Serial=5460, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:21:214None[Sandbox] Process order. (Serial=5461, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:21:217None[Sandbox] Process order. (Serial=5462, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:21:219None[Sandbox] Process order. (Serial=5463, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:21:227None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_RapaNui #6507 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

16:09:22:221None[Sandbox] Process order. (Serial=5464, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:22:224None[Sandbox] Process order. (Serial=5465, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:22:242None[Sandbox] Process order. (Serial=5466, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:23:229None[Sandbox] Process order. (Serial=5467, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:23:248None[Sandbox] Process order. (Serial=5468, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:24:232None[Sandbox] Process order. (Serial=5469, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:24:252None[Sandbox] Process order. (Serial=5470, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:24:444None[Sandbox] Process order. (Serial=5471, Empire=0, Order=Order='OrderGoTo', Entity=#2994, path='[76, 44] --> [75, 43] --> [75, 42] --> [74, 42] --> [73, 42] --> [72, 42]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:24:456None[Sandbox] Process order. (Serial=5472, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:25:461None[Sandbox] Process order. (Serial=5473, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:26:466None[Sandbox] Process order. (Serial=5474, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:27:470None[Sandbox] Process order. (Serial=5475, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:28:474None[Sandbox] Process order. (Serial=5476, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:29:482None[Sandbox] Process order. (Serial=5477, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:35:163None[Sandbox] Process order. (Serial=5478, Empire=0, Order=Order='OrderGoTo', Entity=#5830, path='[91, 51] --> [92, 50] --> [93, 50] --> [94, 50] --> [95, 50] --> [95, 51]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:35:173None[Sandbox] Process order. (Serial=5479, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:40:279None[Sandbox] Process order. (Serial=5480, Empire=0, Order=Order OrderEnactTreatyMinorEmpire MinorEmpireIndex: 9 Treaty OpenContact)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:42:187None[Sandbox] Process order. (Serial=5481, Empire=0, Order=Order OrderPatronizeMinorEmpire MinorEmpireIndex: 9 Currency Money Investment High)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:43:011None[Sandbox] Process order. (Serial=5482, Empire=0, Order=Order OrderPatronizeMinorEmpire MinorEmpireIndex: 9 Currency Influence Investment High)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:47:310None[Sandbox] Process order. (Serial=5483, Empire=0, Order=Order='OrderGoTo', Entity=#3849, path='[56, 11] --> [57, 10] --> [57, 9] --> [58, 9]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:47:319None[Sandbox] Process order. (Serial=5484, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:48:322None[Sandbox] Process order. (Serial=5485, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:49:163None[Sandbox] Process order. (Serial=5486, Empire=0, Order=Order='OrderGoTo', Entity=#3849, path='[57, 9] --> [58, 9] --> [59, 8]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:49:335None[Sandbox] Process order. (Serial=5487, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:50:343None[Sandbox] Process order. (Serial=5488, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:51:352None[Sandbox] Process order. (Serial=5489, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:53:276None[Sandbox] Process order. (Serial=5490, Empire=0, Order=Order OrderStealTrade)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:57:702None[Sandbox] Process order. (Serial=5491, Empire=0, Order=Order OrderChangeEntityAwakeState)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:59:796None[Sandbox] Process order. (Serial=5492, Empire=0, Order=Order='OrderGoTo', Entity=#2994, path='[73, 42] --> [74, 42] --> [75, 42]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:59:808None[Sandbox] Process order. (Serial=5493, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:10:00:812None[Sandbox] Process order. (Serial=5494, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:10:04:848None[Sandbox] Process order. (Serial=5495, Empire=0, Order=Order='OrderGoTo', Entity=#4715, path='[56, 43] --> [57, 42] --> [58, 42] --> [59, 42] --> [60, 42] --> [60, 43] --> [61, 43] --> [62, 44]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:10:04:859None[Sandbox] Process order. (Serial=5496, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:10:05:865None[Sandbox] Process order. (Serial=5497, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:10:06:877None[Sandbox] Process order. (Serial=5498, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:10:07:330None[Sandbox] Process order. (Serial=5499, Empire=0, Order=Order OrderChangeEntityAwakeState)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:10:07:370None[Sandbox] Process order. (Serial=5500, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:10:07:532None[Sandbox] Process order. (Serial=5501, Empire=0, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:10:07:882None[Sandbox] Process order. (Serial=5502, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:10:08:894None[Sandbox] Process order. (Serial=5503, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:10:09:901None[Sandbox] Process order. (Serial=5504, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:10:10:912None[Sandbox] Process order. (Serial=5505, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:10:11:919None[Sandbox] Process order. (Serial=5506, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:10:11:968None[Sandbox] Process order. (Serial=5507, Empire=-1, Order=Order OrderWaitForOrderReplication)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:10:12:830NoneAI Synchronization took 673ms at frame 9354 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

16:10:12:846NoneMetadata 'dlc_names' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:10:12:846NoneMetadata 'rmc0' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:10:12:846NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:10:13:256None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #7837 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

16:10:13:266None[Sandbox] Process order. (Serial=5508, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:10:14:180None[Sandbox] Process order. (Serial=5509, Empire=0, Order=Order='OrderGoTo', Entity=#2760, AdditionalFlags='IgnoreFogOfWar', Path='[46, 18] --> [46, 17] --> [47, 16] --> [47, 15] --> [48, 15] --> [49, 15] --> [50, 14]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:10:14:190None[Sandbox] Process order. (Serial=5510, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:10:14:222None[Sandbox] Process order. (Serial=5511, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '1011' Constructible: 'Infrastructure_Industry_Family01_03' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:10:14:223None[Sandbox] Process order. (Serial=5512, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:10:14:223None[Sandbox] Process order. (Serial=5513, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:10:14:224None[Sandbox] Process order. (Serial=5514, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:10:14:231None[Sandbox] Process order. (Serial=5515, Empire=1, Order=Order='OrderGoTo', Entity=#5723, AdditionalFlags='IgnoreFogOfWar', Path='[93, 17] --> [94, 17] --> [95, 18] --> [94, 19]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:10:14:241None[Sandbox] Process order. (Serial=5516, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:10:14:245None[Sandbox] Process order. (Serial=5517, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '3088' Constructible: 'Extension_Base_Industry' Position: '[93, 34]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:10:14:271None[Sandbox] Process order. (Serial=5518, Empire=2, Order=Order OrderRemoveTechnologyByName)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:10:14:281None[Sandbox] Process order. (Serial=5519, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1791' Constructible: 'Infrastructure_Industry_Family01_03' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:10:14:282None[Sandbox] Process order. (Serial=5520, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:10:14:283None[Sandbox] Process order. (Serial=5521, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:10:14:283None[Sandbox] Process order. (Serial=5522, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:10:14:284None[Sandbox] Process order. (Serial=5523, Empire=2, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:10:14:284None[Sandbox] Process order. (Serial=5524, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 8]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:10:14:288None[Sandbox] Process order. (Serial=5525, Empire=2, Order=Order='OrderGoTo', Entity=#5367, AdditionalFlags='IgnoreFogOfWar', Path='[40, 15] --> [40, 14] --> [39, 15] --> [39, 16]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:10:14:289None[Sandbox] Process order. (Serial=5526, Empire=2, Order=Order='OrderGoTo', Entity=#5031, AdditionalFlags='IgnoreFogOfWar', Path='[47, 14] --> [47, 13] --> [48, 12] --> [48, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:10:14:293None[Sandbox] Process order. (Serial=5527, Empire=2, Order=Order='OrderGoTo', Entity=#5474, AdditionalFlags='IgnoreFogOfWar', Path='[36, 31] --> [36, 32] --> [35, 33] --> [35, 34]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:10:14:297None[Sandbox] Process order. (Serial=5528, Empire=2, Order=Order='OrderGoTo', Entity=#7755, AdditionalFlags='IgnoreFogOfWar', Path='[43, 11] --> [44, 11] --> [45, 10] --> [46, 10] --> [47, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:10:14:299None[Sandbox] Process order. (Serial=5529, Empire=2, Order=Order='OrderGoTo', Entity=#7064, AdditionalFlags='IgnoreFogOfWar', Path='[36, 19] --> [36, 20] --> [35, 21] --> [36, 22] --> [36, 23]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:10:14:312None[Sandbox] Process order. (Serial=5530, Empire=2, Order=Order OrderToggleIndustryModeAt)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:10:14:315None[Sandbox] Process order. (Serial=5531, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:10:14:321None[Sandbox] Process order. (Serial=5532, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:10:14:325None[Sandbox] Process order. (Serial=5533, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:10:14:330None[Sandbox] Process order. (Serial=5534, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:10:14:335None[Sandbox] Process order. (Serial=5535, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:10:14:339None[Sandbox] Process order. (Serial=5536, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:10:14:361None[Sandbox] Process order. (Serial=5537, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '1108' Constructible: 'Infrastructure_Industry_Family05_01' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:10:14:363None[Sandbox] Process order. (Serial=5538, Empire=3, Order=Order OrderEnqueueTechnology)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:10:14:363None[Sandbox] Process order. (Serial=5539, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '2039' Constructible: 'Infrastructure_Science_Family03_01' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:10:14:364None[Sandbox] Process order. (Serial=5540, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:10:14:365None[Sandbox] Process order. (Serial=5541, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:10:14:372None[Sandbox] Process order. (Serial=5542, Empire=3, Order=Order='OrderGoTo', Entity=#6874, AdditionalFlags='IgnoreFogOfWar', Path='[67, 57]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:10:14:377None[Sandbox] Process order. (Serial=5543, Empire=3, Order=Order='OrderGoTo', Entity=#7324, AdditionalFlags='IgnoreFogOfWar', Path='[36, 48]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:10:14:391None[Sandbox] Process order. (Serial=5544, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:10:14:395None[Sandbox] Process order. (Serial=5545, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:10:14:399None[Sandbox] Process order. (Serial=5546, Empire=4, Order=Order='OrderGoTo', Entity=#7773, AdditionalFlags='IgnoreFogOfWar', Path='[80, 64] --> [80, 63] --> [81, 62] --> [80, 61]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:10:14:412None[Sandbox] Process order. (Serial=5547, Empire=4, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:10:14:433None[Sandbox] Process order. (Serial=5548, Empire=6, Order=Order='OrderGoTo', Entity=#2113, AdditionalFlags='IgnoreFogOfWar', Path='[47, 13]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:10:14:441None[Sandbox] Process order. (Serial=5549, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:10:14:451None[Sandbox] Process order. (Serial=5550, Empire=7, Order=Order='OrderGoTo', Entity=#5560, AdditionalFlags='IgnoreFogOfWar', Path='[89, 52] --> [88, 52] --> [87, 53] --> [87, 54]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:10:14:457None[Sandbox] Process order. (Serial=5551, Empire=7, Order=Order='OrderGoTo', Entity=#7837, AdditionalFlags='IgnoreFogOfWar', Path='[86, 57] --> [87, 56]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:10:14:472None[Sandbox] Process order. (Serial=5552, Empire=7, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:10:14:474None[Sandbox] Process order. (Serial=5553, Empire=7, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:10:14:482None[Sandbox] Process order. (Serial=5554, Empire=9, Order=Order='OrderGoTo', Entity=#7021, AdditionalFlags='IgnoreFogOfWar', Path='[79, 61] --> [78, 61]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:10:14:492None[Sandbox] Process order. (Serial=5555, Empire=9, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:10:14:509None[Sandbox] Process order. (Serial=5556, Empire=5, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:10:14:509None[Sandbox] Process order. (Serial=5557, Empire=8, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:10:14:509None[Sandbox] Process order. (Serial=5558, Empire=72, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:10:14:552None[Sandbox] Process order. (Serial=5559, Empire=1, Order=Order OrderBuyoutConstructionByGuid, Settlement: '1932', Construction: '1081'))

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:10:14:559None[Sandbox] Process order. (Serial=5560, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:10:14:560None[Sandbox] Process order. (Serial=5561, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:10:14:592None[Sandbox] Process order. (Serial=5562, Empire=2, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 6 Money Investment Low Influence Investment Low)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:10:14:593None[Sandbox] Process order. (Serial=5563, Empire=2, Order=Order OrderEnqueueTechnology)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:10:14:594None[Sandbox] Process order. (Serial=5564, Empire=2, Order=Order OrderBuyoutConstructionByGuid, Settlement: '1095', Construction: '1074'))

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:10:14:594None[Sandbox] Process order. (Serial=5565, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:10:14:595None[Sandbox] Process order. (Serial=5566, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:10:14:595None[Sandbox] Process order. (Serial=5567, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:10:14:622None[Sandbox] Process order. (Serial=5568, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:10:14:623None[Sandbox] Process order. (Serial=5569, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:10:14:632None[Sandbox] Process order. (Serial=5570, Empire=3, Order=Order='OrderGoTo', Entity=#7627, AdditionalFlags='IgnoreFogOfWar', Path='[58, 60]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:10:14:643None[Sandbox] Process order. (Serial=5571, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:10:14:653None[Sandbox] Process order. (Serial=5572, Empire=7, Order=Order OrderMinorBuildConstructible SettlementGUID: #2983 Constructible: Infrastructure_Food_Family04_01)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:10:14:676None[Sandbox] Process order. (Serial=5573, Empire=6, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:10:14:780None[Sandbox] Process order. (Serial=5574, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:10:14:799None[Sandbox] Process order. (Serial=5575, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '1932' Constructible: 'Extension_Base_Military' Position: '[85, 7]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:10:14:830None[Sandbox] Process order. (Serial=5576, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1095' Constructible: 'Infrastructure_Science_Family01_01' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:10:14:840None[Sandbox] Process order. (Serial=5577, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:10:14:840None[Sandbox] Process order. (Serial=5578, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 9]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:10:14:871None[Sandbox] Process order. (Serial=5579, Empire=3, Order=Order='OrderGoTo', Entity=#7324, AdditionalFlags='IgnoreFogOfWar', Path='[36, 47]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:10:14:971None[Sandbox] Process order. (Serial=5580, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:10:15:202None[Sandbox] Process order. (Serial=5581, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:10:15:253None[Sandbox] Process order. (Serial=5582, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:10:15:321None[Sandbox] Process order. (Serial=5583, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:10:15:338None[Sandbox] Process order. (Serial=5584, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:10:15:348None[Sandbox] Process order. (Serial=5585, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:10:15:351None[Sandbox] Process order. (Serial=5586, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:10:15:352None[Sandbox] Process order. (Serial=5587, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:10:15:355None[Sandbox] Process order. (Serial=5588, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:10:15:402None[Sandbox] Process order. (Serial=5589, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:10:15:421None[Sandbox] Process order. (Serial=5590, Empire=4, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:10:15:483None[Sandbox] Process order. (Serial=5591, Empire=7, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:10:15:485None[Sandbox] Process order. (Serial=5592, Empire=7, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:10:15:502None[Sandbox] Process order. (Serial=5593, Empire=9, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:10:15:642None[Sandbox] Process order. (Serial=5594, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 8]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:10:15:684None[Sandbox] Process order. (Serial=5595, Empire=3, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:10:15:684None[Sandbox] Process order. (Serial=5596, Empire=7, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:10:15:685None[Sandbox] Process order. (Serial=5597, Empire=9, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:10:15:843None[Sandbox] Process order. (Serial=5598, Empire=2, Order=Order='OrderGoTo', Entity=#5031, AdditionalFlags='IgnoreFogOfWar', Path='[48, 14] --> [48, 13] --> [48, 12]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:10:15:853None[Sandbox] Process order. (Serial=5599, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:10:15:885None[Sandbox] Process order. (Serial=5600, Empire=3, Order=Order='OrderGoTo', Entity=#7324, AdditionalFlags='IgnoreFogOfWar', Path='[37, 48]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:10:16:079None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #5560 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

16:10:16:215None[Sandbox] Process order. (Serial=5601, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:10:16:275None[Sandbox] Process order. (Serial=5602, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:10:16:325None[Sandbox] Process order. (Serial=5603, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:10:16:345None[Sandbox] Process order. (Serial=5604, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:10:16:365None[Sandbox] Process order. (Serial=5605, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:10:16:368None[Sandbox] Process order. (Serial=5606, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:10:16:371None[Sandbox] Process order. (Serial=5607, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:10:16:405None[Sandbox] Process order. (Serial=5608, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:10:16:435None[Sandbox] Process order. (Serial=5609, Empire=4, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:10:16:655None[Sandbox] Process order. (Serial=5610, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 9]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:10:16:856None[Sandbox] Process order. (Serial=5611, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:10:16:879None[Sandbox] Process order. (Serial=5612, Empire=3, Order=Order='OrderGoTo', Entity=#7324, AdditionalFlags='IgnoreFogOfWar', Path='[36, 47]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:10:17:221None[Sandbox] Process order. (Serial=5613, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:10:17:281None[Sandbox] Process order. (Serial=5614, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:10:17:331None[Sandbox] Process order. (Serial=5615, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:10:17:351None[Sandbox] Process order. (Serial=5616, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:10:17:371None[Sandbox] Process order. (Serial=5617, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:10:17:375None[Sandbox] Process order. (Serial=5618, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:10:17:393None[Sandbox] Process order. (Serial=5619, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:10:17:421None[Sandbox] Process order. (Serial=5620, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:10:17:442None[Sandbox] Process order. (Serial=5621, Empire=4, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:10:17:506None[Sandbox] Process order. (Serial=5622, Empire=1, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:10:17:693None[Sandbox] Process order. (Serial=5623, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 8]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:10:17:731None[Sandbox] Process order. (Serial=5624, Empire=4, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:10:17:862None[Sandbox] Process order. (Serial=5625, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:10:17:901None[Sandbox] Process order. (Serial=5626, Empire=3, Order=Order='OrderGoTo', Entity=#7324, AdditionalFlags='IgnoreFogOfWar', Path='[37, 48]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:10:18:336None[Sandbox] Process order. (Serial=5627, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:10:18:366None[Sandbox] Process order. (Serial=5628, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:10:18:386None[Sandbox] Process order. (Serial=5629, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:10:18:426None[Sandbox] Process order. (Serial=5630, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:10:18:496None[Sandbox] Process order. (Serial=5631, Empire=2, Order=Order='OrderGoTo', Entity=#7150, AdditionalFlags='IgnoreFogOfWar', Path='[38, 13] --> [39, 12] --> [40, 12] --> [41, 12] --> [42, 12]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:10:18:506None[Sandbox] Process order. (Serial=5632, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:10:18:679None[Sandbox] Process order. (Serial=5633, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 9]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:10:18:898None[Sandbox] Process order. (Serial=5634, Empire=3, Order=Order='OrderGoTo', Entity=#7324, AdditionalFlags='IgnoreFogOfWar', Path='[37, 47]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:10:19:389None[Sandbox] Process order. (Serial=5635, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:10:19:430None[Sandbox] Process order. (Serial=5636, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:10:19:515None[Sandbox] Process order. (Serial=5637, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:10:19:690None[Sandbox] Process order. (Serial=5638, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 8]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:10:19:911None[Sandbox] Process order. (Serial=5639, Empire=3, Order=Order='OrderGoTo', Entity=#7324, AdditionalFlags='IgnoreFogOfWar', Path='[37, 46]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:10:20:394None[Sandbox] Process order. (Serial=5640, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:10:20:434None[Sandbox] Process order. (Serial=5641, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:10:20:530None[Sandbox] Process order. (Serial=5642, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:10:20:689None[Sandbox] Process order. (Serial=5643, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 9]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:10:21:401None[Sandbox] Process order. (Serial=5644, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:10:21:541None[Sandbox] Process order. (Serial=5645, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:10:21:732None[Sandbox] Process order. (Serial=5646, Empire=2, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:10:26:646None[Sandbox] Process order. (Serial=5647, Empire=0, Order=Order OrderPurchaseCulturalOsmosisEvent)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:10:36:019None[Sandbox] Process order. (Serial=5648, Empire=0, Order=Order='OrderGoTo', Entity=#7137, path='[68, 34] --> [68, 35] --> [69, 36] --> [69, 37] --> [70, 38] --> [70, 39] --> [71, 40] --> [71, 41] --> [72, 42] --> [71, 43] --> [71, 44] --> [70, 45]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:10:36:029None[Sandbox] Process order. (Serial=5649, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:10:37:032None[Sandbox] Process order. (Serial=5650, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:10:38:035None[Sandbox] Process order. (Serial=5651, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:10:38:660None[Sandbox] Process order. (Serial=5652, Empire=0, Order=Order='OrderGoTo', Entity=#4715, path='[61, 43] --> [60, 43] --> [59, 43] --> [59, 42] --> [58, 42] --> [57, 42] --> [56, 43] --> [56, 44]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:10:38:673None[Sandbox] Process order. (Serial=5653, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:10:39:040None[Sandbox] Process order. (Serial=5654, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:10:39:472None[Sandbox] Process order. (Serial=5655, Empire=0, Order=Order OrderFurtherActions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:10:39:481None[Sandbox] Process order. (Serial=5656, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:10:39:485None[Sandbox] Process order. (Serial=5657, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:10:39:681None[Sandbox] Process order. (Serial=5658, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:10:40:046None[Sandbox] Process order. (Serial=5659, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:10:40:487None[Sandbox] Process order. (Serial=5660, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:10:40:498None[Sandbox] Process order. (Serial=5661, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:10:40:690None[Sandbox] Process order. (Serial=5662, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:10:41:052None[Sandbox] Process order. (Serial=5663, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:10:41:505None[Sandbox] Process order. (Serial=5664, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:10:41:697None[Sandbox] Process order. (Serial=5665, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:10:42:060None[Sandbox] Process order. (Serial=5666, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:10:42:511None[Sandbox] Process order. (Serial=5667, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:10:42:703None[Sandbox] Process order. (Serial=5668, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:10:43:069None[Sandbox] Process order. (Serial=5669, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:10:43:521None[Sandbox] Process order. (Serial=5670, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:10:43:712None[Sandbox] Process order. (Serial=5671, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:10:44:723None[Sandbox] Process order. (Serial=5672, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:10:45:731None[Sandbox] Process order. (Serial=5673, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:10:46:752None[Sandbox] Process order. (Serial=5674, Empire=0, Order=Order OrderBuyoutAvailableConstruction. Settlement=7666, Constructible=Extension_Base_Luxury, Position=[71, 57], Currency=Influence)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:10:48:405None[Sandbox] Process order. (Serial=5675, Empire=0, Order=Order OrderBuyoutAvailableConstruction. Settlement=7666, Constructible=Extension_Base_Luxury, Position=[71, 56], Currency=Influence)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:10:50:457None[Sandbox] Process order. (Serial=5676, Empire=0, Order=Order OrderBuyoutAvailableConstruction. Settlement=7666, Constructible=Extension_Era3_Vikings, Position=[75, 58], Currency=Influence)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:10:55:888NoneInvalid Target (0, -1, )

Amplitude.Mercury.UI.Tooltips.DistrictPlacementBreakdownTooltipBrick:Bind(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:10:56:439None[Sandbox] Process order. (Serial=5677, Empire=0, Order=Order='OrderGoToAndSettle', Entity=#3478, path='[78, 52] --> [77, 52]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:10:56:447None[Sandbox] Process order. (Serial=5678, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:10:57:454None[Sandbox] Process order. (Serial=5679, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:10:58:457None[Sandbox] Process order. (Serial=5680, Empire=0, Order=Order OrderArmySettle: ArmyGuid=#3478, ActionGuid=#5348)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:10:58:509None[Sandbox] Process order. (Serial=5681, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:11:08:415None[Sandbox] Process order. (Serial=5682, Empire=0, Order=Order='OrderGoTo', Entity=#7352, path='[61, 62] --> [61, 63] --> [62, 63] --> [63, 64]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:11:08:425None[Sandbox] Process order. (Serial=5683, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:11:09:431None[Sandbox] Process order. (Serial=5684, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:11:10:438None[Sandbox] Process order. (Serial=5685, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:11:11:445None[Sandbox] Process order. (Serial=5686, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:11:11:654None[Sandbox] Process order. (Serial=5687, Empire=0, Order=Order='OrderGoTo', Entity=#2994, path='[75, 43] --> [76, 44] --> [75, 45]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:11:11:664None[Sandbox] Process order. (Serial=5688, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:11:12:671None[Sandbox] Process order. (Serial=5689, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:11:13:683None[Sandbox] Process order. (Serial=5690, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:11:14:755None[Sandbox] Process order. (Serial=5691, Empire=0, Order=Order='OrderGoTo', Entity=#6882, path='[59, 59]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:11:14:765None[Sandbox] Process order. (Serial=5692, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:11:15:241None[Sandbox] Process order. (Serial=5693, Empire=0, Order=Order='OrderGoTo', Entity=#6882, path='[60, 59]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:11:15:775None[Sandbox] Process order. (Serial=5694, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:11:17:463None[Sandbox] Process order. (Serial=5695, Empire=0, Order=Order OrderAcknowledgeTransactions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:11:20:001None[Sandbox] Process order. (Serial=5696, Empire=0, Order=Order='OrderGoTo', Entity=#2994, path='[76, 44] --> [75, 43] --> [75, 42] --> [74, 42] --> [73, 42]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:11:20:011None[Sandbox] Process order. (Serial=5697, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:11:21:017None[Sandbox] Process order. (Serial=5698, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:11:22:024None[Sandbox] Process order. (Serial=5699, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:11:23:029None[Sandbox] Process order. (Serial=5700, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:11:27:003None[Sandbox] Process order. (Serial=5701, Empire=0, Order=Order OrderChangeEntityAwakeState)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:11:31:531None[Sandbox] Process order. (Serial=5702, Empire=0, Order=Order='OrderGoTo', Entity=#2891, path='[65, 41] --> [66, 42] --> [67, 42] --> [67, 43]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:11:31:540None[Sandbox] Process order. (Serial=5703, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:11:32:545None[Sandbox] Process order. (Serial=5704, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:11:33:554None[Sandbox] Process order. (Serial=5705, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:11:34:560None[Sandbox] Process order. (Serial=5706, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:11:34:680None[Sandbox] Process order. (Serial=5707, Empire=0, Order=Order OrderAcknowledgeTransactions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:11:35:297NoneYou may not start trading with an Empire you cannot trade with.

Amplitude.Mercury.Presentation.PresentationCursorController:ChangeToDiplomaticTradeCursor(System.Reflection.RuntimeParameterInfo)

16:11:37:280None[Sandbox] Process order. (Serial=5708, Empire=0, Order=Order='OrderDiplomaticAction', Action='RefuseDemands', OtherEmpire=#1.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:11:37:319None[Sandbox] Process order. (Serial=5709, Empire=1, Order=Order='OrderDiplomaticAction', Action='WithdrawDemands', OtherEmpire=#0.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:11:37:320None[Sandbox] Process order. (Serial=5710, Empire=1, Order=Order OrderExecuteGrievanceAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:11:37:320None[Sandbox] Process order. (Serial=5711, Empire=1, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:11:37:330None[Sandbox] Process order. (Serial=5712, Empire=0, Order=Order OrderAcknowledgeTransactions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:11:37:442None[Sandbox] Process order. (Serial=5713, Empire=0, Order=Order OrderAcknowledgeTransactions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:11:37:443None[Sandbox] Process order. (Serial=5714, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:11:37:444None[Sandbox] Process order. (Serial=5715, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:11:39:216None[Sandbox] Process order. (Serial=5716, Empire=0, Order=Order='OrderDiplomaticAction', Action='ProposeEconomicalAgreement', OtherEmpire=#1.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:11:39:237None[Sandbox] Process order. (Serial=5717, Empire=0, Order=Order OrderAcknowledgeTransactions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:11:39:267None[Sandbox] Process order. (Serial=5718, Empire=1, Order=Order OrderExecuteGrievanceAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:11:39:269None[Sandbox] Process order. (Serial=5719, Empire=1, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:11:39:320None[Sandbox] Process order. (Serial=5720, Empire=0, Order=Order OrderAcknowledgeTransactions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:11:40:079None[Sandbox] Process order. (Serial=5721, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:11:41:042None[Sandbox] Process order. (Serial=5722, Empire=0, Order=Order='OrderDiplomaticAction', Action='RefuseDemands', OtherEmpire=#1.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:11:41:083None[Sandbox] Process order. (Serial=5723, Empire=1, Order=Order='OrderDiplomaticAction', Action='WithdrawDemands', OtherEmpire=#0.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:11:41:083None[Sandbox] Process order. (Serial=5724, Empire=1, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:11:41:135None[Sandbox] Process order. (Serial=5725, Empire=0, Order=Order OrderAcknowledgeTransactions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:11:41:144None[Sandbox] Process order. (Serial=5726, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:11:43:079None[Sandbox] Process order. (Serial=5727, Empire=1, Order=Order OrderExecuteGrievanceAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:11:54:886None[Sandbox] Process order. (Serial=5728, Empire=0, Order=Order OrderEnqueueConstructible, Settlement: '1149' Constructible: 'Extension_Era3_Vikings' Position: '[92, 43]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:12:02:498None[Sandbox] Process order. (Serial=5729, Empire=0, Order=Order OrderEnqueueConstructible, Settlement: '1149' Constructible: 'Infrastructure_PublicOrder_Family01_01' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:12:03:603None[Sandbox] Process order. (Serial=5730, Empire=0, Order=Order OrderMoveConstructionInConstructionQueue)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:12:06:996None[Sandbox] Process order. (Serial=5731, Empire=0, Order=Order='OrderGoTo', Entity=#4715, path='[56, 43] --> [57, 42] --> [58, 42] --> [59, 42]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:12:07:004None[Sandbox] Process order. (Serial=5732, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:12:08:010None[Sandbox] Process order. (Serial=5733, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:12:09:016None[Sandbox] Process order. (Serial=5734, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:12:10:899None[Sandbox] Process order. (Serial=5735, Empire=0, Order=Order='OrderGoTo', Entity=#7352, path='[63, 63]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:12:10:910None[Sandbox] Process order. (Serial=5736, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:12:12:062None[Sandbox] Process order. (Serial=5737, Empire=0, Order=Order='OrderGoTo', Entity=#7352, path='[64, 63] --> [65, 63]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:12:12:072None[Sandbox] Process order. (Serial=5738, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:12:12:172None[Sandbox] Process order. (Serial=5739, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:12:13:075None[Sandbox] Process order. (Serial=5740, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:12:13:177None[Sandbox] Process order. (Serial=5741, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:12:13:932None[Sandbox] Process order. (Serial=5742, Empire=0, Order=Order='OrderGoTo', Entity=#7352, path='[66, 64] --> [65, 65] --> [64, 65]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:12:13:981None[Sandbox] Process order. (Serial=5743, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:12:14:083None[Sandbox] Process order. (Serial=5744, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:12:14:575None[Sandbox] Process order. (Serial=5745, Empire=0, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:12:15:090None[Sandbox] Process order. (Serial=5746, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:12:16:100None[Sandbox] Process order. (Serial=5747, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:12:16:200None[Sandbox] Process order. (Serial=5748, Empire=-1, Order=Order OrderWaitForOrderReplication)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:12:17:119NoneAI Synchronization took 682ms at frame 9834 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

16:12:17:142NoneMetadata 'dlc_names' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:12:17:142NoneMetadata 'rmc0' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:12:17:142NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:12:17:495None[Sandbox] Process order. (Serial=5749, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:12:17:769None[Sandbox] Process order. (Serial=5750, Empire=0, Order=Order OrderFurtherActions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:12:17:779None[Sandbox] Process order. (Serial=5751, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:12:17:782None[Sandbox] Process order. (Serial=5752, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:12:17:784None[Sandbox] Process order. (Serial=5753, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:12:17:787None[Sandbox] Process order. (Serial=5754, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:12:17:790None[Sandbox] Process order. (Serial=5755, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:12:18:271None[Sandbox] Process order. (Serial=5756, Empire=0, Order=Order OrderChangeNotificationFlags)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:12:18:452None[Sandbox] Process order. (Serial=5757, Empire=0, Order=Order='OrderGoTo', Entity=#2760, AdditionalFlags='IgnoreFogOfWar', Path='[48, 16] --> [48, 15] --> [49, 15] --> [50, 14] --> [50, 13] --> [51, 13]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:12:18:491None[Sandbox] Process order. (Serial=5758, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '1011' Constructible: 'Infrastructure_Money_Family04_01' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:12:18:492None[Sandbox] Process order. (Serial=5759, Empire=1, Order=Order OrderBuyoutAvailableConstruction. Settlement=3088, Constructible=LandUnit_Era3_Byzantium_VarangianGuards, Position=[-1, -1], Currency=Money)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:12:18:493None[Sandbox] Process order. (Serial=5760, Empire=1, Order=Order OrderResourceDepositInvestment)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:12:18:494None[Sandbox] Process order. (Serial=5761, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:12:18:494None[Sandbox] Process order. (Serial=5762, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:12:18:495None[Sandbox] Process order. (Serial=5763, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:12:18:495None[Sandbox] Process order. (Serial=5764, Empire=1, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:12:18:496None[Sandbox] Process order. (Serial=5765, Empire=1, Order=Order OrderBuyoutConstructionByGuid, Settlement: '1932', Construction: '1088'))

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:12:18:502None[Sandbox] Process order. (Serial=5766, Empire=1, Order=Order='OrderGoTo', Entity=#5723, AdditionalFlags='IgnoreFogOfWar', Path='[95, 20] --> [95, 21] --> [95, 22] --> [95, 23]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:12:18:511None[Sandbox] Process order. (Serial=5767, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:12:18:531None[Sandbox] Process order. (Serial=5768, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:12:18:532None[Sandbox] Process order. (Serial=5769, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:12:18:532None[Sandbox] Process order. (Serial=5770, Empire=2, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 6 Money Investment None Influence Investment None)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:12:18:542None[Sandbox] Process order. (Serial=5771, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 8]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:12:18:543None[Sandbox] Process order. (Serial=5772, Empire=2, Order=Order='OrderGoTo', Entity=#5031, AdditionalFlags='IgnoreFogOfWar', Path='[48, 11] --> [49, 10] --> [49, 9] --> [50, 8] --> [50, 7]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:12:18:543None[Sandbox] Process order. (Serial=5773, Empire=2, Order=Order='OrderGoTo', Entity=#7755, AdditionalFlags='IgnoreFogOfWar', Path='[48, 10] --> [48, 9] --> [49, 9] --> [50, 9] --> [51, 9]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:12:18:544None[Sandbox] Process order. (Serial=5774, Empire=2, Order=Order='OrderGoTo', Entity=#5367, AdditionalFlags='IgnoreFogOfWar', Path='[38, 17] --> [38, 18] --> [37, 18] --> [36, 19]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:12:18:552None[Sandbox] Process order. (Serial=5775, Empire=2, Order=Order='OrderGoTo', Entity=#7064, AdditionalFlags='IgnoreFogOfWar', Path='[37, 24] --> [37, 25] --> [38, 25]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:12:18:553None[Sandbox] Process order. (Serial=5776, Empire=2, Order=Order OrderBuyoutAvailableConstruction. Settlement=3098, Constructible=Extension_Base_Strategic01, Position=[52, 9], Currency=Money)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:12:18:558None[Sandbox] Process order. (Serial=5777, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:12:18:560None[Sandbox] Process order. (Serial=5778, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:12:18:563None[Sandbox] Process order. (Serial=5779, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:12:18:566None[Sandbox] Process order. (Serial=5780, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:12:18:583None[Sandbox] Process order. (Serial=5781, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:12:18:592None[Sandbox] Process order. (Serial=5782, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '1108' Constructible: 'Infrastructure_Military_Family02_02' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:12:18:593None[Sandbox] Process order. (Serial=5783, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:12:18:594None[Sandbox] Process order. (Serial=5784, Empire=3, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:12:18:603None[Sandbox] Process order. (Serial=5785, Empire=3, Order=Order='OrderGoTo', Entity=#6874, AdditionalFlags='IgnoreFogOfWar', Path='[68, 58]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:12:18:604None[Sandbox] Process order. (Serial=5786, Empire=3, Order=Order='OrderGoTo', Entity=#7627, AdditionalFlags='IgnoreFogOfWar', Path='[59, 60] --> [59, 59] --> [60, 59] --> [60, 58]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:12:18:605None[Sandbox] Process order. (Serial=5787, Empire=3, Order=Order='OrderGoTo', Entity=#7324, AdditionalFlags='IgnoreFogOfWar', Path='[37, 45]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:12:18:614None[Sandbox] Process order. (Serial=5788, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '2039' Constructible: 'Extension_Era3_HolyRomanEmpire' Position: '[49, 58]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:12:18:614None[Sandbox] Process order. (Serial=5789, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:12:18:617None[Sandbox] Process order. (Serial=5790, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:12:18:632None[Sandbox] Process order. (Serial=5791, Empire=4, Order=Order='OrderGoTo', Entity=#7773, AdditionalFlags='IgnoreFogOfWar', Path='[81, 61] --> [82, 62] --> [83, 62] --> [84, 62]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:12:18:642None[Sandbox] Process order. (Serial=5792, Empire=4, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:12:18:652None[Sandbox] Process order. (Serial=5793, Empire=6, Order=Order='OrderGoTo', Entity=#2113, AdditionalFlags='IgnoreFogOfWar', Path='[46, 13]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:12:18:662None[Sandbox] Process order. (Serial=5794, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:12:18:693None[Sandbox] Process order. (Serial=5795, Empire=9, Order=Order='OrderGoTo', Entity=#7021, AdditionalFlags='IgnoreFogOfWar', Path='[78, 62] --> [77, 62] --> [76, 62] --> [75, 61]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:12:18:703None[Sandbox] Process order. (Serial=5796, Empire=9, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:12:18:716None[Sandbox] Process order. (Serial=5797, Empire=5, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:12:18:716None[Sandbox] Process order. (Serial=5798, Empire=7, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:12:18:717None[Sandbox] Process order. (Serial=5799, Empire=8, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:12:18:717None[Sandbox] Process order. (Serial=5800, Empire=72, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:12:18:754None[Sandbox] Process order. (Serial=5801, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '1932' Constructible: 'Infrastructure_Harbour_Family02_02' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:12:18:755None[Sandbox] Process order. (Serial=5802, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:12:18:755None[Sandbox] Process order. (Serial=5803, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:12:18:755None[Sandbox] Process order. (Serial=5804, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:12:18:783None[Sandbox] Process order. (Serial=5805, Empire=2, Order=Order OrderBuyoutConstructionByGuid, Settlement: '1095', Construction: '1089'))

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:12:18:784None[Sandbox] Process order. (Serial=5806, Empire=2, Order=Order OrderBuyoutConstructionWithPopulationByGuid, Settlement: '1791', Construction: '1084')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:12:18:787None[Sandbox] Process order. (Serial=5807, Empire=2, Order=Order OrderBuyoutConstructionWithPopulationByGuid, Settlement: '3098', Construction: '1076')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:12:18:791None[Sandbox] Process order. (Serial=5808, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:12:18:794None[Sandbox] Process order. (Serial=5809, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:12:18:796None[Sandbox] Process order. (Serial=5810, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:12:18:803None[Sandbox] Process order. (Serial=5811, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:12:18:805None[Sandbox] Process order. (Serial=5812, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:12:18:824None[Sandbox] Process order. (Serial=5813, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:12:18:857None[Sandbox] Process order. (Serial=5814, Empire=7, Order=Order='OrderGoTo', Entity=#5560, AdditionalFlags='IgnoreFogOfWar', Path='[88, 53] --> [88, 54] --> [87, 55]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:12:18:864None[Sandbox] Process order. (Serial=5815, Empire=7, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:12:18:880None[Sandbox] Process order. (Serial=5816, Empire=6, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:12:18:944None[Sandbox] Process order. (Serial=5817, Empire=0, Order=Order='OrderGoTo', Entity=#2760, AdditionalFlags='IgnoreFogOfWar', Path='[48, 16] --> [48, 17] --> [49, 17] --> [50, 17] --> [51, 16] --> [51, 15]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:12:18:955None[Sandbox] Process order. (Serial=5818, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:12:18:985None[Sandbox] Process order. (Serial=5819, Empire=1, Order=Order OrderBuyoutConstructionByGuid, Settlement: '3088', Construction: '1083'))

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:12:19:015None[Sandbox] Process order. (Serial=5820, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:12:19:015None[Sandbox] Process order. (Serial=5821, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:12:19:016None[Sandbox] Process order. (Serial=5822, Empire=2, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:12:19:026None[Sandbox] Process order. (Serial=5823, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 9]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:12:19:035None[Sandbox] Process order. (Serial=5824, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1095' Constructible: 'Extension_Base_Science' Position: '[32, 16]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:12:19:036None[Sandbox] Process order. (Serial=5825, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1791' Constructible: 'Extension_Base_Military' Position: '[37, 20]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:12:19:036None[Sandbox] Process order. (Serial=5826, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '3098' Constructible: 'Extension_Base_Science' Position: '[52, 2]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:12:19:069None[Sandbox] Process order. (Serial=5827, Empire=3, Order=Order='OrderGoTo', Entity=#6874, AdditionalFlags='IgnoreFogOfWar', Path='[69, 58] --> [70, 58]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:12:19:070None[Sandbox] Process order. (Serial=5828, Empire=3, Order=Order='OrderGoTo', Entity=#7324, AdditionalFlags='IgnoreFogOfWar', Path='[38, 46]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:12:19:071None[Sandbox] Process order. (Serial=5829, Empire=3, Order=Order='OrderGoTo', Entity=#7627, AdditionalFlags='IgnoreFogOfWar', Path='[59, 60] --> [59, 61] --> [60, 61] --> [61, 61]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:12:19:076None[Sandbox] Process order. (Serial=5830, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:12:19:086None[Sandbox] Process order. (Serial=5831, Empire=6, Order=Order='OrderGoTo', Entity=#2113, AdditionalFlags='IgnoreFogOfWar', Path='[47, 13] --> [48, 14]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:12:19:159None[Sandbox] Process order. (Serial=5832, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:12:19:178None[Sandbox] Process order. (Serial=5833, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '3088' Constructible: 'Extension_Base_Money' Position: '[99, 32]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:12:19:219None[Sandbox] Process order. (Serial=5834, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:12:19:220None[Sandbox] Process order. (Serial=5835, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:12:19:250None[Sandbox] Process order. (Serial=5836, Empire=3, Order=Order OrderRemoveConstructionByGuid)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:12:19:270None[Sandbox] Process order. (Serial=5837, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '2039' Constructible: 'LandUnit_Era3_Common_Spies' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:12:19:280None[Sandbox] Process order. (Serial=5838, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:12:19:361None[Sandbox] Process order. (Serial=5839, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:12:19:421None[Sandbox] Process order. (Serial=5840, Empire=3, Order=Order='OrderGoTo', Entity=#7627, AdditionalFlags='IgnoreFogOfWar', Path='[58, 60] --> [57, 60] --> [56, 60]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:12:19:522None[Sandbox] Process order. (Serial=5841, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:12:19:571None[Sandbox] Process order. (Serial=5842, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:12:19:574None[Sandbox] Process order. (Serial=5843, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:12:19:577None[Sandbox] Process order. (Serial=5844, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:12:19:580None[Sandbox] Process order. (Serial=5845, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:12:19:580None[Sandbox] Process order. (Serial=5846, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:12:19:591None[Sandbox] Process order. (Serial=5847, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:12:19:621None[Sandbox] Process order. (Serial=5848, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:12:19:623None[Sandbox] Process order. (Serial=5849, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:12:19:661None[Sandbox] Process order. (Serial=5850, Empire=4, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:12:19:671None[Sandbox] Process order. (Serial=5851, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:12:19:712None[Sandbox] Process order. (Serial=5852, Empire=9, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:12:19:812None[Sandbox] Process order. (Serial=5853, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:12:19:831None[Sandbox] Process order. (Serial=5854, Empire=9, Order=Order OrderMinorBuildConstructible SettlementGUID: #7313 Constructible: Infrastructure_Science_Family01_01)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:12:19:851None[Sandbox] Process order. (Serial=5855, Empire=9, Order=Order OrderMinorBuildConstructible SettlementGUID: #7313 Constructible: Extension_Base_Luxury at [74, 67])

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:12:19:881None[Sandbox] Process order. (Serial=5856, Empire=7, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:12:19:962None[Sandbox] Process order. (Serial=5857, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:12:20:011None[Sandbox] Process order. (Serial=5858, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 8]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:12:20:052None[Sandbox] Process order. (Serial=5859, Empire=3, Order=Order='OrderGoTo', Entity=#7324, AdditionalFlags='IgnoreFogOfWar', Path='[37, 45]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:12:20:092None[Sandbox] Process order. (Serial=5860, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:12:20:214None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_RapaNui #7064 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

16:12:20:236None[Sandbox] Process order. (Serial=5861, Empire=3, Order=Order='OrderGoTo', Entity=#7627, AdditionalFlags='IgnoreFogOfWar', Path='[59, 60] --> [59, 59]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:12:20:529None[Sandbox] Process order. (Serial=5862, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:12:20:578None[Sandbox] Process order. (Serial=5863, Empire=0, Order=Order='OrderGoTo', Entity=#3478, path='[77, 51] --> [78, 50] --> [79, 50]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:12:20:579None[Sandbox] Process order. (Serial=5864, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:12:20:587None[Sandbox] Process order. (Serial=5865, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:12:20:590None[Sandbox] Process order. (Serial=5866, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:12:20:593None[Sandbox] Process order. (Serial=5867, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:12:20:595None[Sandbox] Process order. (Serial=5868, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:12:20:607None[Sandbox] Process order. (Serial=5869, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:12:20:627None[Sandbox] Process order. (Serial=5870, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:12:20:629None[Sandbox] Process order. (Serial=5871, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:12:20:667None[Sandbox] Process order. (Serial=5872, Empire=4, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:12:20:689None[Sandbox] Process order. (Serial=5873, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:12:20:718None[Sandbox] Process order. (Serial=5874, Empire=9, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:12:20:819None[Sandbox] Process order. (Serial=5875, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:12:20:890None[Sandbox] Process order. (Serial=5876, Empire=7, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:12:20:971None[Sandbox] Process order. (Serial=5877, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:12:21:021None[Sandbox] Process order. (Serial=5878, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 9]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:12:21:032None[Sandbox] Process order. (Serial=5879, Empire=2, Order=Order='OrderGoTo', Entity=#7064, AdditionalFlags='IgnoreFogOfWar', Path='[38, 24]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

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