Log Level:

Flags:

14 September 2023 14:17
HUMANKIND V1.25.4236-S10, RELEASE (64-bit Standalone, build: 341852)

Click on buttons to toggle visibility. Click on STACK buttons to toggle visibility of stack traces.

14:17:26:469NoneProcessing instruction type 'Amplitude.Mercury.AI.Brain.Tasks.ClaimTerritory, Amplitude.Mercury.AI.Brain' is not a ISerializable implementation anymore; revision 0 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:26:469NoneProcessing instruction type 'Amplitude.Mercury.AI.Brain.Tasks.MilitaryMissionSteal, Amplitude.Mercury.AI.Brain' is not a ISerializable implementation anymore; revision 0 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:26:469NoneProcessing instruction type 'Amplitude.Mercury.Interop.CanConvertToCityNotificationData, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 0 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:26:469NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:26:470NoneType 'Amplitude.Mercury.AI.Brain.Tasks.ClaimTerritory, Amplitude.Mercury.AI.Brain' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:26:471NoneType 'Amplitude.Mercury.AI.Brain.Tasks.MilitaryMissionSteal, Amplitude.Mercury.AI.Brain' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:26:471NoneType 'Amplitude.Mercury.Interop.CanConvertToCityNotificationData, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:26:471NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:26:472NoneProcessing instruction type 'Amplitude.Mercury.AI.Brain.Tasks.ClaimTerritory, Amplitude.Mercury.AI.Brain' is not a ISerializable implementation anymore; revision 0 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:26:472NoneProcessing instruction type 'Amplitude.Mercury.AI.Brain.Tasks.MilitaryMissionSteal, Amplitude.Mercury.AI.Brain' is not a ISerializable implementation anymore; revision 0 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:26:472NoneProcessing instruction type 'Amplitude.Mercury.Interop.CanConvertToCityNotificationData, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 0 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:26:472NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:26:473NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:26:474NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:26:475NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:26:475NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:26:477NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:26:477NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:26:478NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:26:479NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:26:491NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:26:491NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:26:493NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:26:493NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:26:494NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:26:495NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:26:496NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:26:496NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:26:497NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:26:498NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:26:499NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:26:499NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:26:501NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:26:501NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:26:503NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:26:503NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:26:505NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:26:505NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:26:507NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:26:507NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:26:508NoneType 'Amplitude.Mercury.AI.Brain.Tasks.ClaimTerritory, Amplitude.Mercury.AI.Brain' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:26:508NoneType 'Amplitude.Mercury.AI.Brain.Tasks.MilitaryMissionSteal, Amplitude.Mercury.AI.Brain' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:26:509NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:26:509NoneProcessing instruction type 'Amplitude.Mercury.AI.Brain.Tasks.ClaimTerritory, Amplitude.Mercury.AI.Brain' is not a ISerializable implementation anymore; revision 0 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:26:509NoneProcessing instruction type 'Amplitude.Mercury.AI.Brain.Tasks.MilitaryMissionSteal, Amplitude.Mercury.AI.Brain' is not a ISerializable implementation anymore; revision 0 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:26:509NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:26:510NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:26:510NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:26:523NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:26:523NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:26:525NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:26:525NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:26:526NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:26:527NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:26:528NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:26:528NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:26:533NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:26:534NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:26:558NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:26:558NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:26:560NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:26:560NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:26:564NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:26:564NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:26:565NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:26:566NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:26:567NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:26:567NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:26:572NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:26:572NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:26:597NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:26:597NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:26:598NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:26:598NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:26:599NoneType 'Amplitude.Mercury.AI.Brain.Tasks.ClaimTerritory, Amplitude.Mercury.AI.Brain' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:26:599NoneType 'Amplitude.Mercury.AI.Brain.Tasks.MilitaryMissionSteal, Amplitude.Mercury.AI.Brain' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:26:599NoneType 'Amplitude.Mercury.Interop.CanConvertToCityNotificationData, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:26:600NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:26:600NoneProcessing instruction type 'Amplitude.Mercury.AI.Brain.Tasks.ClaimTerritory, Amplitude.Mercury.AI.Brain' is not a ISerializable implementation anymore; revision 0 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:26:600NoneProcessing instruction type 'Amplitude.Mercury.AI.Brain.Tasks.MilitaryMissionSteal, Amplitude.Mercury.AI.Brain' is not a ISerializable implementation anymore; revision 0 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:26:600NoneProcessing instruction type 'Amplitude.Mercury.Interop.CanConvertToCityNotificationData, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 0 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:26:600NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:26:602NoneType 'Amplitude.Mercury.AI.Brain.Tasks.ClaimTerritory, Amplitude.Mercury.AI.Brain' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:26:602NoneType 'Amplitude.Mercury.AI.Brain.Tasks.MilitaryMissionSteal, Amplitude.Mercury.AI.Brain' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:26:602NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:26:603NoneProcessing instruction type 'Amplitude.Mercury.AI.Brain.Tasks.ClaimTerritory, Amplitude.Mercury.AI.Brain' is not a ISerializable implementation anymore; revision 0 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:26:603NoneProcessing instruction type 'Amplitude.Mercury.AI.Brain.Tasks.MilitaryMissionSteal, Amplitude.Mercury.AI.Brain' is not a ISerializable implementation anymore; revision 0 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:26:603NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:26:611NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:26:611NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:26:623NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:26:623NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:26:624NoneType 'Amplitude.Mercury.AI.Brain.Tasks.ClaimTerritory, Amplitude.Mercury.AI.Brain' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:26:624NoneType 'Amplitude.Mercury.AI.Brain.Tasks.MilitaryMissionSteal, Amplitude.Mercury.AI.Brain' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:26:625NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:26:625NoneProcessing instruction type 'Amplitude.Mercury.AI.Brain.Tasks.ClaimTerritory, Amplitude.Mercury.AI.Brain' is not a ISerializable implementation anymore; revision 0 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:26:625NoneProcessing instruction type 'Amplitude.Mercury.AI.Brain.Tasks.MilitaryMissionSteal, Amplitude.Mercury.AI.Brain' is not a ISerializable implementation anymore; revision 0 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:26:625NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:26:626NoneType 'Amplitude.Mercury.AI.Brain.Tasks.ClaimTerritory, Amplitude.Mercury.AI.Brain' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:26:626NoneType 'Amplitude.Mercury.AI.Brain.Tasks.MilitaryMissionSteal, Amplitude.Mercury.AI.Brain' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:26:627NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:26:627NoneProcessing instruction type 'Amplitude.Mercury.AI.Brain.Tasks.ClaimTerritory, Amplitude.Mercury.AI.Brain' is not a ISerializable implementation anymore; revision 0 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:26:627NoneProcessing instruction type 'Amplitude.Mercury.AI.Brain.Tasks.MilitaryMissionSteal, Amplitude.Mercury.AI.Brain' is not a ISerializable implementation anymore; revision 0 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:26:627NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:26:629NoneType 'Amplitude.Mercury.AI.Brain.Tasks.ClaimTerritory, Amplitude.Mercury.AI.Brain' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:26:629NoneType 'Amplitude.Mercury.AI.Brain.Tasks.MilitaryMissionSteal, Amplitude.Mercury.AI.Brain' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:26:629NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:26:630NoneProcessing instruction type 'Amplitude.Mercury.AI.Brain.Tasks.ClaimTerritory, Amplitude.Mercury.AI.Brain' is not a ISerializable implementation anymore; revision 0 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:26:630NoneProcessing instruction type 'Amplitude.Mercury.AI.Brain.Tasks.MilitaryMissionSteal, Amplitude.Mercury.AI.Brain' is not a ISerializable implementation anymore; revision 0 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:26:630NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:26:631NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:26:632NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:26:637NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:26:638NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:26:639NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:26:639NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:26:640NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:26:641NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:26:642NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:26:643NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:26:655NoneType 'Amplitude.Mercury.AI.Brain.Tasks.ClaimTerritory, Amplitude.Mercury.AI.Brain' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:26:655NoneType 'Amplitude.Mercury.AI.Brain.Tasks.MilitaryMissionSteal, Amplitude.Mercury.AI.Brain' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:26:655NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:26:656NoneProcessing instruction type 'Amplitude.Mercury.AI.Brain.Tasks.ClaimTerritory, Amplitude.Mercury.AI.Brain' is not a ISerializable implementation anymore; revision 0 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:26:656NoneProcessing instruction type 'Amplitude.Mercury.AI.Brain.Tasks.MilitaryMissionSteal, Amplitude.Mercury.AI.Brain' is not a ISerializable implementation anymore; revision 0 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:26:656NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:26:657NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:26:658NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:26:660NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:26:660NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:28:160NoneShutting down session of type 'Amplitude.Mercury.Session.Session'...

Amplitude.Framework.Session.SessionManager+d__15:MoveNext()

14:17:28:160NoneDisconnecting...

Amplitude.Mercury.Game.GameClient:Disconnect()

14:17:28:160NoneDisconnected.

Amplitude.Mercury.Game.GameClient:Disconnect()

14:17:28:160NoneSending disconnection message...

Amplitude.Mercury.Game.GameServer:Disconnect()

14:17:28:160NoneClosing P2P session with 00000000-0000-0000-0000-000000000001...

Amplitude.Mercury.Game.GameServer:ClientDisconnected(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:28:160NoneClient 00000000-0000-0000-0000-000000000001 was disconnected (game server shutdown).

Amplitude.Mercury.Game.GameServer:Disconnect()

14:17:28:172NonePresentation has been shutdown.

Amplitude.Mercury.Presentation.Presentation+d__25:MoveNext()

14:17:28:235NoneShutting down game of type 'Amplitude.Mercury.Game.Game'...

Amplitude.Framework.Game.GameManager+d__17:MoveNext()

14:17:28:236None[Sandbox] Gracefully exited the sandbox loop; shutting down...

Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

14:17:28:246NoneCan't update distance to capital : no capital yet for this empire.

Amplitude.Mercury.Simulation.DepartmentOfTheInterior:UpdateAllDistancesToCapital()

14:17:28:264NoneCan't update distance to capital : no capital yet for this empire.

Amplitude.Mercury.Simulation.DepartmentOfTheInterior:UpdateAllDistancesToCapital()

14:17:28:287NoneCan't update distance to capital : no capital yet for this empire.

Amplitude.Mercury.Simulation.DepartmentOfTheInterior:UpdateAllDistancesToCapital()

14:17:28:298NoneCan't update distance to capital : no capital yet for this empire.

Amplitude.Mercury.Simulation.DepartmentOfTheInterior:UpdateAllDistancesToCapital()

14:17:28:328NoneAIController shutdown...

Amplitude.Mercury.AI.AIController+d__15:MoveNext()

14:17:28:334NoneAIController shutdown terminated.

Amplitude.Mercury.AI.AIController+d__15:MoveNext()

14:17:28:354NoneGame of type 'Amplitude.Mercury.Game.Game' has been shutdown.

Amplitude.Framework.Game.GameManager+d__17:MoveNext()

14:17:28:411NoneSession of type 'Amplitude.Mercury.Session.Session' has been shutdown.

Amplitude.Framework.Session.SessionManager+d__15:MoveNext()

14:17:28:419NoneStarting new session of type 'Amplitude.Mercury.Session.Session'...

Amplitude.Framework.Session.SessionManager+d__14:MoveNext()

14:17:28:419NoneMetadata 'GameOption_StartingEra' already has a policy registered; ignoring...

Amplitude.Framework.Session.Session:SetMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:28:419NoneSession of type 'Amplitude.Mercury.Session.Session' has been started.

Amplitude.Framework.Session.SessionManager+d__14:MoveNext()

14:17:28:419NoneOpening the session, hosting an offline game...

Amplitude.Framework.Session.Session+d__53:MoveNext()

14:17:28:423NoneSession has been opened.

Amplitude.Framework.Session.Session+d__53:MoveNext()

14:17:28:423NoneMember 00000000-0000-0000-0000-000000000001: Added.

Amplitude.Framework.Session.Session:OnMemberChange(System.Reflection.RuntimeParameterInfo)

14:17:28:423NoneUsing (offline) local network identifier: 00000000-0000-0000-0000-000000000001.

Amplitude.Photon.Networking.PhotonNetworkingManager:Login(System.Reflection.RuntimeParameterInfo)

14:17:28:423None[Hotjoin Avatar] Received avatar message from 00000000-0000-0000-0000-000000000001

Amplitude.Mercury.Session.Session:OnChatMessageReceived(System.Reflection.RuntimeParameterInfo)

14:17:28:941NoneStarting new game of type 'Amplitude.Mercury.Game.Game'...

Amplitude.Framework.Game.GameManager+d__16:MoveNext()

14:17:29:173NoneFormatting of Operation 'Max' cannot be satisfying. Consider using an Exotic localization for Effect_Scenario_AntarticaTerritory.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:29:173NoneFormatting of Operation 'Max' cannot be satisfying. Consider using an Exotic localization for Effect_Scenario_AntarticaTerritory.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:29:173NoneFormatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_Scenario_AntarticaTerritory.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:29:173NoneFormatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for GameEffect_BattleAction_MoveOneAfterAttack.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:29:174NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_LandUnit_Era2_Common_Envoys.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:29:174NoneDescriptor 'Effect_UnitPrototype_AgentWithoutStealth': Effect '1': Cannot feedback '!GameEffect_ArmyDecoy' as it does not concern either Source or Target and another intermediate condition is closer to the target..

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateEffectPathEvaluation(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:29:174NoneDescriptor 'Effect_UnitPrototype_AgentWithStealth': Effect '1': Cannot feedback '!GameEffect_ArmyDecoy' as it does not concern either Source or Target and another intermediate condition is closer to the target..

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateEffectPathEvaluation(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:29:174NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_LegacyTrait_Era2_PacificPolynesians.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:29:174NoneFormatting of Operation 'Div' cannot be satisfying. Consider using an Exotic localization for Effect_LegacyTrait_Era2_PacificPolynesians.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:29:175NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_Affinity_Merchant_GainPerTradeRoads.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:29:175NoneFormatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_CivilizationTrait_Era0_DefaultTribe.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:29:177NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Tag_Empire_Minor.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:29:178NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Minor_Easy.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:29:178NoneFormatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Minor_Endless.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:29:178NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Minor_Hard.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:29:179NoneFormatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Minor_Hard.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:29:179NoneFormatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Minor_Impossible.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:29:179NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Minor_Normal.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:29:179NoneFormatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Minor_Normal.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:29:179NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Minor_Sandbox.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:29:179NoneFormatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Minor_Sandbox.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:29:179NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Minor_Serious.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:29:179NoneFormatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Minor_Serious.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:29:179NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_Extension_InBattle.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:29:184NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for ExternalTradeExchange_SharedResources.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:29:184NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for GameEffect_TradeNodeFlag_SameTerritoryAndNodeOwner.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:29:184NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for GameEffect_TradeNodeType_AdminCenter.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:29:184NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for GameEffect_TradeNodeType_Harbor.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:29:184NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for GameEffect_TradeNodeType_Jetty.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:29:184NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for GameEffect_TradeNodeType_Ocean.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:29:184NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for GameEffect_TradeNodeType_Roundhouse.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:29:184NoneFormatting of Operation 'Div' cannot be satisfying. Consider using an Exotic localization for GameEffect_BattleAction_DebuffTargetMove.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:29:184NoneFormatting of Operation 'Div' cannot be satisfying. Consider using an Exotic localization for GameEffect_BattleAction_DebuffTargetMove.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:29:184NoneFormatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for GameEffect_BattleAction_DebuffTargetPoison.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:29:184NoneFormatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for GameEffect_BattleAction_DebuffTargetPoison.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:29:184NoneFormatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for GameEffect_BattleAction_DebuffTargetPoison.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:29:184NoneFormatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for GameEffect_BattleAction_NavalTransportBattleSpeed.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:29:184NoneFormatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_Army_Peacefull.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:29:186NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for GameEffect_ArmyDecoy.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:29:186NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_Status_Unit_Stargazing.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:29:188None[DATA] The descriptor Tag_Extension_Urban is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:29:188None[DATA] The descriptor Tag_Extension_Base is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:29:188None[DATA] The descriptor Tag_Extension_Urban is used both as a Extension and a ArtificialWonder. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:29:188None[DATA] The descriptor Tag_Extension_Base is used both as a Extension and a ArtificialWonder. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:29:188None[DATA] The descriptor Tag_Extension_Urban is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:29:188None[DATA] The descriptor Tag_Extension_Base is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:29:188None[DATA] The descriptor Tag_Extension_Urban is used both as a Extension and a ArtificialWonder. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:29:188None[DATA] The descriptor Tag_Extension_Base is used both as a Extension and a ArtificialWonder. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:29:188None[DATA] The descriptor Tag_Extension_Urban is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:29:188None[DATA] The descriptor Tag_Extension_Base is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:29:188None[DATA] The descriptor Tag_Extension_Religious is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:29:188None[DATA] The descriptor Effect_Extension_Base_PublicOrder is used both as a Extension and a ArtificialWonder. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:29:188None[DATA] The descriptor Tag_Extension_Urban is used both as a Extension and a ArtificialWonder. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:29:188None[DATA] The descriptor Tag_Extension_Base is used both as a Extension and a ArtificialWonder. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:29:188None[DATA] The descriptor Tag_Extension_Urban is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:29:188None[DATA] The descriptor Tag_Extension_Base is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:29:188None[DATA] The descriptor Tag_Extension_Urban is used both as a Extension and a ArtificialWonder. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:29:188None[DATA] The descriptor Tag_Extension_Base is used both as a Extension and a ArtificialWonder. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:29:188None[DATA] The descriptor Effect_Extension_Base_Harbour is used both as a Extension and a ArtificialWonder. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:29:188None[DATA] The descriptor Effect_Extension_BoroughExtension is used both as a Extension and a ArtificialWonder. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:29:188None[DATA] The descriptor Tag_Extension_Religious is used both as a Extension and a ArtificialWonder. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:29:188None[DATA] The descriptor Tag_Extension_Urban is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:29:188None[DATA] The descriptor Tag_Extension_Base is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:29:188None[DATA] The descriptor Effect_Extension_Base_Harbour is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:29:188None[DATA] The descriptor Effect_Extension_BoroughExtension is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:29:188None[DATA] The descriptor Effect_Extension_Base_PublicOrder is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:29:188None[DATA] The descriptor Tag_Extension_Religious is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:29:188None[DATA] The descriptor Effect_Extension_HolySite is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:29:188None[DATA] The descriptor Effect_Extension_HolySite_Yield is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:29:188None[DATA] The descriptor Effect_Unit_HasRangedAttack is used both as a Unit and a UnitClass. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:29:188None[DATA] The descriptor Effect_Unit_SpecialtyLevel1 is used both as a Unit and a UnitClass. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:29:188None[DATA] The descriptor Effect_Unit_SpecialtyLevel1 is used both as a UnitClass and a UnitSpecialty. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:29:189None[DATA] The descriptor Effect_UnitAbility_Artillery is used both as a UnitClass and a UnitSpecialty. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:29:189None[DATA] The descriptor Effect_Unit_SpecialtyLevel2 is used both as a Unit and a UnitSpecialty. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:29:189None[DATA] The descriptor Effect_Unit_SpecialtyLevel3 is used both as a Unit and a UnitSpecialty. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:29:189None[DATA] The descriptor Effect_Extension_Base_Military is used both as a Extension and a NarrativeEvent. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:29:190None[DATA] The descriptor GameEffect_BattleAbility_HeadHunterAllies is used both as a BattleAbility and a StatusCategory. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:29:190None[DATA] The descriptor GameEffect_BattleAction_TileMilitary is used both as a UnitClass and a StatusCategory. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:29:267None[Sandbox] The sandbox thread has been started.

Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

14:17:29:341NoneBackground worker has returned.

Amplitude.Mercury.Game.Game+d__4:MoveNext()

14:17:29:341NoneGame of type 'Amplitude.Mercury.Game.Game' has been started.

Amplitude.Framework.Game.GameManager+d__16:MoveNext()

14:17:29:530NoneStart AI players...

Amplitude.Mercury.AI.AIController:StartAI()

14:17:29:530NoneNo AI configuration set in SandboxStartSettings or retrieved from save. Fallback to default settings, all mods on all AIs.

Amplitude.Mercury.AI.AIController:StartAIAsync()

14:17:29:548NoneMissing AI Gains on LegacyTrait (Value=LegacyTrait_Era1_Sumer)

Amplitude.Mercury.Interop.AI.DataSnapshot:ComputeFactionsGains()

14:17:29:548NoneMissing AI Gains on LegacyTrait (Value=LegacyTrait_Era3_RapaNui)

Amplitude.Mercury.Interop.AI.DataSnapshot:ComputeFactionsGains()

14:17:29:548NoneMissing AI Gains on LegacyTrait (Value=LegacyTrait_Era3_MongolEmpire)

Amplitude.Mercury.Interop.AI.DataSnapshot:ComputeFactionsGains()

14:17:29:791NoneAI players started. Check for a save to load...

Amplitude.Mercury.AI.AIController:StartAIAsync()

14:17:29:791NoneLoading AI save: auto-save 27770.AI.bin

Amplitude.Mercury.AI.AIController:LoadAIPlayersIfNecessary()

14:17:29:806NoneAI players ready to run.

Amplitude.Mercury.AI.AIController:StartAIAsync()

14:17:30:087NoneAn instance of type Amplitude.Graphics.Fx.FxComponentTextureAtlasManager has generated a cycling LoadIFN. Check the stack.

Amplitude.Graphics.LoadableBehaviour:LoadIFN()

14:17:30:224NoneAn instance of type Amplitude.Graphics.Fx.FxComponentTextureAtlasManager has generated a cycling LoadIFN. Check the stack.

Amplitude.Graphics.LoadableBehaviour:LoadIFN()

14:17:30:483NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationBattleController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()

14:17:30:573NonePresentationLandmarks revolveDependencies True

Amplitude.Mercury.Presentation.PresentationLandmarkController:ResolveDependencies()

14:17:30:573NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

Amplitude.Mercury.Presentation.PresentationLandmarkController+d__12:MoveNext()

14:17:30:583NoneUnable to retrieve an action matching name: 'Presentation.Game.ShortcutArmyStealTrade'.

Amplitude.Framework.Input.ActionMapper:Amplitude.Framework.Input.IActionMappingService.Subscribe(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:30:585NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

14:17:31:096NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationCameraController/Camera [Amplitude.Mercury.Presentation.PresentationCameraMover is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:31:121NoneGround materials using full res textures

Amplitude.Mercury.Terrain.GroundMaterialCollection+RuntimeData:CreateOrUpdateTextureArrayFromAtlases(System.Reflection.RuntimeParameterInfo)

14:17:31:375NoneSculpting elements using full res albedo textures

Amplitude.Mercury.Terrain.Matching.SculptingBakedElementsLoader+d__65:MoveNext()

14:17:31:375NoneSculpting elements using full res ao textures

Amplitude.Mercury.Terrain.Matching.SculptingBakedElementsLoader+d__65:MoveNext()

14:17:31:375NoneSculpting elements using full res world space normal textures

Amplitude.Mercury.Terrain.Matching.SculptingBakedElementsLoader+d__65:MoveNext()

14:17:31:375NoneSculpting elements using full res transition mask textures

Amplitude.Mercury.Terrain.Matching.SculptingBakedElementsLoader+d__65:MoveNext()

14:17:31:375NoneSculpting elements using full res roughness textures

Amplitude.Mercury.Terrain.Matching.SculptingBakedElementsLoader+d__65:MoveNext()

14:17:31:375NoneSculpting elements using full res topography textures

Amplitude.Mercury.Terrain.Matching.SculptingBakedElementsLoader+d__65:MoveNext()

14:17:31:375NoneSculpting elements using full res border textures

Amplitude.Mercury.Terrain.Matching.SculptingBakedElementsLoader+d__65:MoveNext()

14:17:32:187NoneRivers using full res river bank textures

Amplitude.Mercury.Terrain.Matching.RiverBakedElementsLoader+d__44:MoveNext()

14:17:32:187NoneRivers using full res river normal textures

Amplitude.Mercury.Terrain.Matching.RiverBakedElementsLoader+d__44:MoveNext()

14:17:32:187NoneRivers using full res river water transitionMask textures

Amplitude.Mercury.Terrain.Matching.RiverBakedElementsLoader+d__44:MoveNext()

14:17:32:246NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/TerrainAndFx/Renderer [Amplitude.Mercury.Terrain.Matching.TerrainSectorProvider is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:32:246None Unable to resolve Amplitude.Mercury.Terrain.Matching.TerrainSectorProvider dependencies. sculptingBakedElementsLoader [False], groundMaterialBakedElementsLoader [Ok], riverBakedElementsLoader [NOK] constHexBufferProvider [Ok] groundMaterialsBufferProvider [Ok]cameraGraphicService [Ok]computeShaderSettings [Ok]renderPasses [Ok]

Amplitude.Mercury.Terrain.Matching.TerrainSectorProvider:ResolveDependencies()

14:17:32:247NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/TerrainAndFx/Renderer [Amplitude.Mercury.Terrain.TerrainPositionService is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:32:247NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/TerrainAndFx/Renderer [Amplitude.Mercury.Terrain.FogOfWarRenderer is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:32:265NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/TerrainAndFx/Renderer [Amplitude.Mercury.Terrain.ProceduralTerrainRenderer is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:32:282None Unable to resolve Amplitude.Mercury.Terrain.Matching.TerrainSectorProvider dependencies. sculptingBakedElementsLoader [False], groundMaterialBakedElementsLoader [Ok], riverBakedElementsLoader [NOK] constHexBufferProvider [Ok] groundMaterialsBufferProvider [Ok]cameraGraphicService [Ok]computeShaderSettings [Ok]renderPasses [Ok]

Amplitude.Mercury.Terrain.Matching.TerrainSectorProvider:ResolveDependencies()

14:17:32:282None Unable to resolve landmarkResolved [{14}] dependencies. cameraGraphicService [Amplitude.Mercury.Terrain.ProceduralTerrainRenderer], constHexBufferProvider [True], fogOfWarRenderer [Ok] sculptingBakedElementsLoader [NOK] groundMaterialBakedElementsLoader [Ok]riverBakedElementsLoader [Ok]debug [Ok]terrainDebuggingService [Ok]hexagonalGrid [Ok]fxComponentRenderFeature [Ok]terrainSectorProvider [Ok]gpuDiagnostics [NOK]technicalSettings [Ok]visualSettings [Ok]

Amplitude.Mercury.Terrain.ProceduralTerrainRenderer:ResolveDependencies()

14:17:32:282NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/TerrainAndFx/EdgeOfTheWorldRenderer [Amplitude.Mercury.Terrain.EdgeOfTheWorldRenderer is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:32:282NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/FxTerrainCompanion [Amplitude.Mercury.Terrain.Fx.FxComponentTerrain is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:32:282NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/FxTerrainCompanion [Amplitude.Mercury.Terrain.WorldLife.WorldLifeManager is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:32:285NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/FxTerrainCompanion [Amplitude.Mercury.Terrain.Fx.FxComponentLevelBuildParticleAdder is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:32:287None Unable to resolve Amplitude.Mercury.Terrain.Fx.FxComponentLevelBuildParticleAdder dependencies. globalSettingsOk [True], fxComponentEvolveOk [Ok], fxComponentLevelBuildContentOk [Ok] worldMapProviderOk [Ok] worldMapVisibilityProviderOk [Ok]worldMapVisibilityProviderOk [Ok]namesOk [Ok]proceduralTerrainRendererOk [NOK]groundMaterialBufferProviderOk [NOK]cameraGraphicServiceOk [Ok]matchingLayersOk [NOK]territoryDataProviderOk [Ok]baseOk [Ok]

Amplitude.Mercury.Terrain.Fx.FxComponentLevelBuildParticleAdder:ResolveDependencies()

14:17:32:287NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/FxTerrainCompanion [Amplitude.Mercury.Terrain.TerrainElevationResolver is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:32:287None Unable to resolve Amplitude.Mercury.Terrain.TerrainElevationResolver dependencies, sculptingBakedElementsLoaderResolved NOK, groundMaterialBakedElementsLoaderResolved NOK, riverBakedElementsLoaderResolved NOK, fogOfWarRendererResolved NOK, proceduralTerrainRendererOk NOK, cameraGraphicServiceOk Ok, resolveElevationShaderOk Ok, terrainPickingServiceOk Ok, fixAnchorElevationOk Ok, gpuDiagnosticsResolved Ok, baseResolveDependencies Ok

Amplitude.Mercury.Terrain.TerrainElevationResolver:ResolveDependencies()

14:17:32:287NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/WorldLabelRenderer [Amplitude.Mercury.Terrain.WorldLabelRenderer is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:32:287NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/LandmarkRenderer [Amplitude.Mercury.Terrain.LandmarksRenderer is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:32:287NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/WorldSpaceLineRenderer [Amplitude.Mercury.Terrain.WorldSpaceLineRenderer is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:32:287NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationFimsController/Renderer [Amplitude.Mercury.Terrain.Fx.FxComponentFIMS is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:32:287NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationFrontiersController/FrontiersRenderer [Amplitude.Mercury.Terrain.FrontiersRenderer is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:32:287NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationCharacterSet [Amplitude.Mercury.Presentation.CharacterRenderFeatures is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:32:287NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationProjectileManager [Amplitude.Mercury.Presentation.PresentationProjectileManager is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:32:287NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationTerritoryLabels [Amplitude.Mercury.Presentation.PresentationTerritoryLabels is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:32:292NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationBattleController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()

14:17:32:292NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

Amplitude.Mercury.Presentation.PresentationLandmarkController+d__12:MoveNext()

14:17:32:293NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

14:17:33:197NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationBattleController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()

14:17:33:199NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

Amplitude.Mercury.Presentation.PresentationLandmarkController+d__12:MoveNext()

14:17:33:199NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

14:17:33:199NoneAmplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start

Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()

14:17:33:199NoneAmplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()

14:17:33:199NoneAmplitude.Mercury.Presentation.PresentationFimsController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()

14:17:33:199NoneAmplitude.Mercury.Presentation.PresentationFrontiersController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()

14:17:33:199NoneAmplitude.Mercury.Presentation.PresentationPathfindRenderingController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()

14:17:33:199NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()

14:17:33:199NoneAmplitude.Mercury.Presentation.PresentationTradeRoadController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()

14:17:33:199NoneAmplitude.Mercury.Presentation.PresentationStealthController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()

14:17:33:199NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()

14:17:33:199NoneAmplitude.Mercury.Presentation.PresentationTerritoryController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()

14:17:33:199NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()

14:17:34:454NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

Amplitude.Mercury.Presentation.PresentationLandmarkController+d__12:MoveNext()

14:17:34:454NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

14:17:35:102NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

Amplitude.Mercury.Presentation.PresentationLandmarkController+d__12:MoveNext()

14:17:35:102NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

14:17:35:718NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()

14:17:35:718NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

Amplitude.Mercury.Presentation.PresentationLandmarkController+d__12:MoveNext()

14:17:35:718NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

14:17:35:718NoneAmplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start

Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()

14:17:35:718NoneAmplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()

14:17:35:718NoneAmplitude.Mercury.Presentation.PresentationFimsController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()

14:17:35:718NoneAmplitude.Mercury.Presentation.PresentationFrontiersController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()

14:17:35:718NoneAmplitude.Mercury.Presentation.PresentationPathfindRenderingController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()

14:17:35:718NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()

14:17:35:718NoneAmplitude.Mercury.Presentation.PresentationTradeRoadController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()

14:17:35:718NoneAmplitude.Mercury.Presentation.PresentationStealthController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()

14:17:35:718NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()

14:17:35:718NoneAmplitude.Mercury.Presentation.PresentationTerritoryController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()

14:17:35:718NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()

14:17:36:328NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()

14:17:36:328NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

Amplitude.Mercury.Presentation.PresentationLandmarkController+d__12:MoveNext()

14:17:36:328NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

14:17:36:910NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()

14:17:36:910NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

Amplitude.Mercury.Presentation.PresentationLandmarkController+d__12:MoveNext()

14:17:36:910NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

14:17:37:705NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()

14:17:37:705NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

Amplitude.Mercury.Presentation.PresentationLandmarkController+d__12:MoveNext()

14:17:37:705NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

14:17:38:538NoneUnable to resolve Amplitude.Mercury.Presentation.PresentationFimsController dependencies or load fimsRenderer for 10 frames

Amplitude.Mercury.Presentation.PresentationFimsController+d__35:MoveNext()

14:17:38:539NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()

14:17:38:539NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

Amplitude.Mercury.Presentation.PresentationLandmarkController+d__12:MoveNext()

14:17:38:539NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

14:17:38:539NoneAmplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start

Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()

14:17:38:539NoneAmplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()

14:17:38:539NoneAmplitude.Mercury.Presentation.PresentationFimsController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()

14:17:38:539NoneAmplitude.Mercury.Presentation.PresentationFrontiersController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()

14:17:38:539NoneAmplitude.Mercury.Presentation.PresentationPathfindRenderingController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()

14:17:38:539NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()

14:17:38:539NoneAmplitude.Mercury.Presentation.PresentationTradeRoadController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()

14:17:38:539NoneAmplitude.Mercury.Presentation.PresentationStealthController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()

14:17:38:539NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()

14:17:38:539NoneAmplitude.Mercury.Presentation.PresentationTerritoryController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()

14:17:38:539NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()

14:17:39:066NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()

14:17:39:067NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

14:17:44:271NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()

14:17:44:272NoneAmplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start

Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()

14:17:44:272NoneAmplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()

14:17:44:272NoneAmplitude.Mercury.Presentation.PresentationFimsController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()

14:17:44:272NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()

14:17:44:336NoneExtracting MeshContent VFX_Ring_003

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:44:337NoneExtracting MeshContent PlaneAxis_YX

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:44:337NoneExtracting MeshContent VFX_HexagonExtrude000

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:44:783NoneElement of criteria NoPublicOrder in IconFims datatable is missing.

Amplitude.Mercury.Terrain.Fx.FxComponentFIMS:FillFIMSIEvolverMaterialInfo()

14:17:44:783NoneElement of criteria NoInfluence in IconFims datatable is missing.

Amplitude.Mercury.Terrain.Fx.FxComponentFIMS:FillFIMSIEvolverMaterialInfo()

14:17:44:783NoneElement of criteria NoFaith in IconFims datatable is missing.

Amplitude.Mercury.Terrain.Fx.FxComponentFIMS:FillFIMSIEvolverMaterialInfo()

14:17:44:852NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()

14:17:45:362NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()

14:17:45:650NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()

14:17:45:851NoneExtracting MeshContent VFX_Hexagon_000

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:45:851NoneExtracting MeshContent VFX_Circle001

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:45:851NoneExtracting MeshContent VFX_M_WonderLakeNatron_Shape

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:45:851NoneExtracting MeshContent VFX_M_WonderVictoriaTop_Shape

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:45:852NoneExtracting MeshContent VFX_Ring_000

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:45:852NoneExtracting MeshContent VFX_SpawnHemiGeoSphere

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:45:852NoneExtracting MeshContent FX_Quad

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:45:852NoneExtracting MeshContent VFX_cloudNuclear

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:45:853NoneExtracting MeshContent FX_NuclearMeshBot_01

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:45:853NoneExtracting MeshContent VFX_Wonder_BabylonGardens01_PollenSpawn

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:45:853NoneExtracting MeshContent VFX_Cylinder

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:45:853NoneExtracting MeshContent VFX_Ring_004

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:46:048NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()

14:17:46:182NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()

14:17:46:278NoneExtracting MeshContent VFX_Ring_005

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:46:316NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()

14:17:46:316NoneAmplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start

Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()

14:17:46:316NoneAmplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()

14:17:46:316NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()

14:17:46:435NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()

14:17:46:571NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()

14:17:46:715NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()

14:17:46:835NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()

14:17:46:879NoneExtracting MeshContent FX_Border_02

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:46:879NoneExtracting MeshContent VFX_Ring_001

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:46:879NoneExtracting MeshContent FX_Border

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:46:887NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()

14:17:46:899None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era1_Hot #1986 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

14:17:46:900None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_European #2790 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

14:17:46:902None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_MayaCivilization #884 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

14:17:46:903None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Carthage #3156 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

14:17:46:905None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_MayaCivilization #2453 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

14:17:46:906None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era1_Hot #3237 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

14:17:46:907None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era1_Temperate #3314 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

14:17:46:909None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era1_Temperate #2719 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

14:17:46:911None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Nazca #3247 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

14:17:46:912None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era1_Hot #2857 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

14:17:46:914None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Huns #2051 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

14:17:46:915None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_European #2806 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

14:17:46:916None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_MayaCivilization #2288 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

14:17:46:917None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_MayaCivilization #3349 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

14:17:46:926None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era1_Hot #3616 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

14:17:46:927None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era1_Hot #2490 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

14:17:46:929None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_MayaCivilization #1318 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

14:17:46:930None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_MayaCivilization #2909 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

14:17:46:931None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Carthage #2839 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

14:17:46:932None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Carthage #2160 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

14:17:46:934None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_OlmecCivilization #2600 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

14:17:46:936None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_OlmecCivilization #1107 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

14:17:46:937None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_Mesoamerican #2901 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

14:17:46:940None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_MayaCivilization #1669 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

14:17:46:941None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_OlmecCivilization #3283 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

14:17:46:944None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_OlmecCivilization #2113 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

14:17:46:945None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era1_Temperate #3410 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

14:17:46:945None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_MayaCivilization #3603 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

14:17:46:947None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Carthage #3491 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

14:17:46:948None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_EgyptianKingdom #3624 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

14:17:46:950NoneAmplitude.Mercury.Presentation.Presentation.DoStartAllPresentationController tooks 16512 ms

Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()

14:17:46:951UI Steam[UI] Start calling OnPresentationStarted on in-game windows.

Amplitude.Mercury.UI.Windows.WindowsManager+d__47:MoveNext()
Amplitude.Mercury.UI.Windows.WindowsManager+d__47:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__33:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
UnityEngine.MonoBehaviour:StartCoroutineManaged2(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
UnityEngine.MonoBehaviour:StartCoroutine(System.Reflection.RuntimeParameterInfo)
Amplitude.Framework.UnityCoroutine:StartCoroutine(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.Windows.WindowsManager:OnPresentationStarted()
Amplitude.Mercury.UI.Windows.WindowsManager:Presentation_PresentationChange(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.Presentation:OnPresentationChange(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.Presentation+d__24:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__33:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:46:972NonePresentation has been started.

Amplitude.Mercury.Presentation.Presentation+d__24:MoveNext()

14:17:46:977NonePresentation has been presented.

Amplitude.Mercury.Presentation.Presentation+d__24:MoveNext()

14:17:46:977NonePresentation has been presented.

Amplitude.Mercury.Presentation.InGameView+d__15:MoveNext()

14:17:47:042NoneTechnology 'Technology_Era3_05''s Unlock %ConstructibleExtension_VillageCenterTitle has no UnlockCategory.

Amplitude.Mercury.UI.TechnologyScreen_Search+Entry:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:47:043NoneTechnology 'Technology_Era5_07''s Unlock %Unlock_BattleAction_DugInTitle has no UnlockCategory.

Amplitude.Mercury.UI.TechnologyScreen_Search+Entry:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:47:059UI Steam[UI] Finished calling OnPresentationStarted on in-game windows in 0.1 seconds.

Amplitude.Mercury.UI.Windows.WindowsManager+d__47:MoveNext()
Amplitude.Mercury.UI.Windows.WindowsManager+d__47:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__33:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:47:092None[Sandbox] Process order. (Serial=1, Empire=0, Order=Order OrderSetControlledByHuman)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:17:47:190None[Sandbox] Process order. (Serial=2, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:17:47:230None[Sandbox] Process order. (Serial=3, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:17:47:483NoneDeepWaterDistance reference Tile could not be found. (TerritoryIndex=40)

Amplitude.Mercury.Interop.AI.WorldSnapshot:FindReferenceTileForDeepWaterDistances(System.Reflection.RuntimeParameterInfo)

14:17:47:484NoneDeepWaterDistance reference Tile could not be found. (TerritoryIndex=41)

Amplitude.Mercury.Interop.AI.WorldSnapshot:FindReferenceTileForDeepWaterDistances(System.Reflection.RuntimeParameterInfo)

14:17:47:521None[Sandbox] Process order. (Serial=4, Empire=1, Order=Order OrderSettlementBanishPopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:17:47:522None[Sandbox] Process order. (Serial=5, Empire=1, Order=Order OrderResourceDepositInvestment)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:17:47:523None[Sandbox] Process order. (Serial=6, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '1932' Constructible: 'Infrastructure_PublicOrder_Family02_02' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:17:47:523None[Sandbox] Process order. (Serial=7, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:17:47:523None[Sandbox] Process order. (Serial=8, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:17:47:524None[Sandbox] Process order. (Serial=9, Empire=1, Order=Order OrderExecuteGrievanceAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:17:47:524None[Sandbox] Process order. (Serial=10, Empire=1, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:17:47:531None[Sandbox] Process order. (Serial=11, Empire=1, Order=Order='OrderGoTo', Entity=#1107, AdditionalFlags='IgnoreFogOfWar', Path='[99, 37]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:17:47:532None[Sandbox] Process order. (Serial=12, Empire=1, Order=Order='OrderGoTo', Entity=#2160, AdditionalFlags='IgnoreFogOfWar', Path='[71, 14] --> [71, 13]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:17:47:541None[Sandbox] Process order. (Serial=13, Empire=1, Order=Order OrderUpgradeUnits)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:17:47:542None[Sandbox] Process order. (Serial=14, Empire=1, Order=Order OrderBuyoutAvailableConstruction. Settlement=3626, Constructible=Extension_Base_Luxury, Position=[72, 11], Currency=Influence)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:17:47:547None[Sandbox] Process order. (Serial=15, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:17:47:549None[Sandbox] Process order. (Serial=16, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:17:47:581None[Sandbox] Process order. (Serial=17, Empire=2, Order=Order OrderEnqueueTechnology)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:17:47:581None[Sandbox] Process order. (Serial=18, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:17:47:581None[Sandbox] Process order. (Serial=19, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:17:47:582None[Sandbox] Process order. (Serial=20, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:17:47:582None[Sandbox] Process order. (Serial=21, Empire=2, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:17:47:582None[Sandbox] Process order. (Serial=22, Empire=2, Order=Order OrderSettlementBanishPopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:17:47:583None[Sandbox] Process order. (Serial=23, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1791' Constructible: 'Infrastructure_Industry_Family04_01' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:17:47:584None[Sandbox] Process order. (Serial=24, Empire=2, Order=Order OrderCreatePingAt)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:17:47:584None[Sandbox] Process order. (Serial=25, Empire=2, Order=Order='OrderGoTo', Entity=#884, AdditionalFlags='IgnoreFogOfWar', Path='[68, 18] --> [69, 18] --> [69, 17] --> [70, 16] --> [69, 15] --> [69, 14]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:17:47:591None[Sandbox] Process order. (Serial=26, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[46, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:17:47:592None[Sandbox] Process order. (Serial=27, Empire=2, Order=Order='OrderGoTo', Entity=#1669, AdditionalFlags='IgnoreFogOfWar', Path='[69, 14] --> [69, 13]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:17:47:593None[Sandbox] Process order. (Serial=28, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:17:47:595None[Sandbox] Process order. (Serial=29, Empire=2, Order=Order='OrderGoTo', Entity=#3603, AdditionalFlags='IgnoreFogOfWar', Path='[52, 9]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:17:47:601None[Sandbox] Process order. (Serial=30, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:17:47:603None[Sandbox] Process order. (Serial=31, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:17:47:605None[Sandbox] Process order. (Serial=32, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:17:47:622None[Sandbox] Process order. (Serial=33, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:17:47:623None[Sandbox] Process order. (Serial=34, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:17:47:624None[Sandbox] Process order. (Serial=35, Empire=3, Order=Order OrderExecuteGrievanceAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:17:47:624None[Sandbox] Process order. (Serial=36, Empire=3, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:17:47:641None[Sandbox] Process order. (Serial=37, Empire=4, Order=Order='OrderGoTo', Entity=#1986, AdditionalFlags='IgnoreFogOfWar', Path='[79, 4] --> [79, 5] --> [80, 6] --> [81, 6]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:17:47:652None[Sandbox] Process order. (Serial=38, Empire=4, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:17:47:663None[Sandbox] Process order. (Serial=39, Empire=6, Order=Order='OrderGoTo', Entity=#2113, AdditionalFlags='IgnoreFogOfWar', Path='[47, 12] --> [46, 12] --> [45, 12]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:17:47:675None[Sandbox] Process order. (Serial=40, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:17:47:693None[Sandbox] Process order. (Serial=41, Empire=8, Order=Order='OrderGoTo', Entity=#2857, AdditionalFlags='IgnoreFogOfWar', Path='[83, 63] --> [82, 63] --> [82, 64]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:17:47:703None[Sandbox] Process order. (Serial=42, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:17:47:714None[Sandbox] Process order. (Serial=43, Empire=5, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:17:47:714None[Sandbox] Process order. (Serial=44, Empire=7, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:17:47:714None[Sandbox] Process order. (Serial=45, Empire=72, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:17:47:743None[Sandbox] Process order. (Serial=46, Empire=0, Order=Order='OrderGoTo', Entity=#3517, AdditionalFlags='IgnoreFogOfWar', Path='[74, 26] --> [74, 25] --> [75, 24]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:17:47:744None[Sandbox] Process order. (Serial=47, Empire=0, Order=Order='OrderGoTo', Entity=#3330, AdditionalFlags='IgnoreFogOfWar', Path='[51, 29]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:17:47:744None[Sandbox] Process order. (Serial=48, Empire=0, Order=Order='OrderGoTo', Entity=#3372, AdditionalFlags='IgnoreFogOfWar', Path='[76, 22]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:17:47:744None[Sandbox] Process order. (Serial=49, Empire=0, Order=Order='OrderGoTo', Entity=#3305, AdditionalFlags='IgnoreFogOfWar', Path='[56, 22]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:17:47:745None[Sandbox] Process order. (Serial=50, Empire=0, Order=Order='OrderGoTo', Entity=#3399, AdditionalFlags='IgnoreFogOfWar', Path='[84, 31] --> [84, 30] --> [83, 29]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:17:47:753None[Sandbox] Process order. (Serial=51, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:17:47:756None[Sandbox] Process order. (Serial=52, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:17:47:758None[Sandbox] Process order. (Serial=53, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:17:47:761None[Sandbox] Process order. (Serial=54, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:17:47:765None[Sandbox] Process order. (Serial=55, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:17:47:775None[Sandbox] Process order. (Serial=56, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:17:47:775None[Sandbox] Process order. (Serial=57, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:17:47:794None[Sandbox] Process order. (Serial=58, Empire=1, Order=Order='OrderGoTo', Entity=#3156, AdditionalFlags='IgnoreFogOfWar', Path='[77, 9] --> [78, 9] --> [79, 9] --> [80, 9] --> [81, 9] --> [82, 9] --> [83, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:17:47:804None[Sandbox] Process order. (Serial=59, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:17:47:823None[Sandbox] Process order. (Serial=60, Empire=2, Order=Order OrderBuyoutConstructionByGuid, Settlement: '3098', Construction: '387'))

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:17:47:834None[Sandbox] Process order. (Serial=61, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:17:47:835None[Sandbox] Process order. (Serial=62, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:17:47:835None[Sandbox] Process order. (Serial=63, Empire=2, Order=Order='OrderGoTo', Entity=#3349, AdditionalFlags='IgnoreFogOfWar', Path='[52, 8] --> [52, 7] --> [53, 6] --> [54, 6] --> [55, 6]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:17:47:836None[Sandbox] Process order. (Serial=64, Empire=2, Order=Order='OrderGoTo', Entity=#2909, AdditionalFlags='IgnoreFogOfWar', Path='[59, 12] --> [58, 12]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:17:47:844None[Sandbox] Process order. (Serial=65, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:17:47:846None[Sandbox] Process order. (Serial=66, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:17:47:865None[Sandbox] Process order. (Serial=67, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:17:47:865None[Sandbox] Process order. (Serial=68, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:17:47:878None[Sandbox] Process order. (Serial=69, Empire=3, Order=Order='OrderGoTo', Entity=#2051, AdditionalFlags='IgnoreFogOfWar', Path='[56, 61] --> [57, 62]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:17:47:886None[Sandbox] Process order. (Serial=70, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:17:47:961None[Sandbox] Process order. (Serial=71, Empire=1, Order=Order='OrderGoTo', Entity=#1107, AdditionalFlags='IgnoreFogOfWar', Path='[99, 36]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:17:47:991None[Sandbox] Process order. (Serial=72, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '3098' Constructible: 'Infrastructure_Industry_Family03_01' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:17:47:991None[Sandbox] Process order. (Serial=73, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:17:48:002None[Sandbox] Process order. (Serial=74, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:17:48:003None[Sandbox] Process order. (Serial=75, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[46, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:17:48:144None[Sandbox] Process order. (Serial=76, Empire=0, Order=Order='OrderGoTo', Entity=#3330, AdditionalFlags='IgnoreFogOfWar', Path='[51, 30] --> [50, 30] --> [49, 31]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:17:48:145None[Sandbox] Process order. (Serial=77, Empire=0, Order=Order='OrderGoTo', Entity=#3372, AdditionalFlags='IgnoreFogOfWar', Path='[76, 21] --> [77, 20] --> [77, 19]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:17:48:146None[Sandbox] Process order. (Serial=78, Empire=0, Order=Order='OrderGoTo', Entity=#3305, AdditionalFlags='IgnoreFogOfWar', Path='[55, 21] --> [55, 20] --> [54, 19]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:17:48:196None[Sandbox] Process order. (Serial=79, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:17:48:557None[Sandbox] Process order. (Serial=80, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:17:48:559None[Sandbox] Process order. (Serial=81, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:17:48:608None[Sandbox] Process order. (Serial=82, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:17:48:610None[Sandbox] Process order. (Serial=83, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:17:48:619None[Sandbox] Process order. (Serial=84, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:17:48:657None[Sandbox] Process order. (Serial=85, Empire=4, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:17:48:678None[Sandbox] Process order. (Serial=86, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:17:48:707None[Sandbox] Process order. (Serial=87, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:17:48:760None[Sandbox] Process order. (Serial=88, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:17:48:769None[Sandbox] Process order. (Serial=89, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:17:48:772None[Sandbox] Process order. (Serial=90, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:17:48:774None[Sandbox] Process order. (Serial=91, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:17:48:777None[Sandbox] Process order. (Serial=92, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:17:48:809None[Sandbox] Process order. (Serial=93, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:17:48:841None[Sandbox] Process order. (Serial=94, Empire=6, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:17:48:850None[Sandbox] Process order. (Serial=95, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:17:48:852None[Sandbox] Process order. (Serial=96, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:17:48:891None[Sandbox] Process order. (Serial=97, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:17:48:962None[Sandbox] Process order. (Serial=98, Empire=1, Order=Order='OrderGoTo', Entity=#1107, AdditionalFlags='IgnoreFogOfWar', Path='[98, 37]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:17:49:002None[Sandbox] Process order. (Serial=99, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[46, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:17:49:003None[Sandbox] Process order. (Serial=100, Empire=2, Order=Order='OrderGoTo', Entity=#1669, AdditionalFlags='IgnoreFogOfWar', Path='[70, 14] --> [69, 15]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:17:49:052None[Sandbox] Process order. (Serial=101, Empire=3, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:17:49:568None[Sandbox] Process order. (Serial=102, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:17:49:617None[Sandbox] Process order. (Serial=103, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:17:49:619None[Sandbox] Process order. (Serial=104, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:17:49:639None[Sandbox] Process order. (Serial=105, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:17:49:669None[Sandbox] Process order. (Serial=106, Empire=4, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:17:49:719None[Sandbox] Process order. (Serial=107, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:17:49:770None[Sandbox] Process order. (Serial=108, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:17:49:780None[Sandbox] Process order. (Serial=109, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:17:49:781None[Sandbox] Process order. (Serial=110, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:17:49:784None[Sandbox] Process order. (Serial=111, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:17:49:787None[Sandbox] Process order. (Serial=112, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:17:49:820None[Sandbox] Process order. (Serial=113, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:17:49:836None[Sandbox] Process order. (Serial=114, Empire=4, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:17:49:836None[Sandbox] Process order. (Serial=115, Empire=8, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:17:49:860None[Sandbox] Process order. (Serial=116, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:17:49:971None[Sandbox] Process order. (Serial=117, Empire=1, Order=Order='OrderGoTo', Entity=#1107, AdditionalFlags='IgnoreFogOfWar', Path='[99, 36]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:17:50:011None[Sandbox] Process order. (Serial=118, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[46, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:17:50:061None[Sandbox] Process order. (Serial=119, Empire=8, Order=Order='OrderGoTo', Entity=#2857, AdditionalFlags='IgnoreFogOfWar', Path='[82, 63]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:17:50:572None[Sandbox] Process order. (Serial=120, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:17:50:623None[Sandbox] Process order. (Serial=121, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:17:50:625None[Sandbox] Process order. (Serial=122, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:17:50:643None[Sandbox] Process order. (Serial=123, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:17:50:723None[Sandbox] Process order. (Serial=124, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:17:50:783None[Sandbox] Process order. (Serial=125, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:17:50:794None[Sandbox] Process order. (Serial=126, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:17:50:796None[Sandbox] Process order. (Serial=127, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:17:50:823None[Sandbox] Process order. (Serial=128, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:17:50:862None[Sandbox] Process order. (Serial=129, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:17:50:995None[Sandbox] Process order. (Serial=130, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[46, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:17:51:631None[Sandbox] Process order. (Serial=131, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:17:51:651None[Sandbox] Process order. (Serial=132, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:17:51:835None[Sandbox] Process order. (Serial=133, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:17:51:878None[Sandbox] Process order. (Serial=134, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:17:52:008None[Sandbox] Process order. (Serial=135, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[46, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:17:52:663None[Sandbox] Process order. (Serial=136, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:17:52:844None[Sandbox] Process order. (Serial=137, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:17:52:846None[Sandbox] Process order. (Serial=138, Empire=2, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:17:53:006None[Sandbox] Process order. (Serial=139, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[47, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:17:53:046None[Sandbox] Process order. (Serial=140, Empire=1, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:17:53:672None[Sandbox] Process order. (Serial=141, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:17:53:861None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Carthage #3156 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

14:17:55:351None[Sandbox] Process order. (Serial=142, Empire=0, Order=Order='OrderGoTo', Entity=#3071, path='[58, 9] --> [57, 9]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:17:55:361None[Sandbox] Process order. (Serial=143, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:17:55:813None[Sandbox] Process order. (Serial=144, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[46, 9]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:17:55:824None[Sandbox] Process order. (Serial=145, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:17:56:367None[Sandbox] Process order. (Serial=146, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:17:59:956NoneCreatePresentationBattlePreview attacker #0, defender #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:59:956NoneCreatePresentationBattlePreview attacker #3071, defender #2288, ticketnumber #42146.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:CreatePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:59:981NoneRequestAsyncOperation_Completed for ticket #42146.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)

14:17:59:981NonePreparePresentationBattlePreview attacker #3071, defender #2288, battle #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:PreparePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

14:17:59:981NoneRequestAsyncOperation_Dismissed for ticket #42146.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)

14:17:59:982UI Steam[UI] The vertical UITable1D '/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item067/BattlePreviewPin/PinGroup/_BattlePinCompagnon' has its child '_StrengthGauge' anchored vertically

Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:AutoArrangeChildren()
Amplitude.UI.Layouts.UILayout:Child_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIAbstractShowable:SetTransformVisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.UIAbstractShowable:RequestShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Windows.UIContainer:RequestShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Windows.UIPanel:Show(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:ShowPin(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:OnPresentationInfoRefreshed()
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:SetPresentationInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.BattlePreviewPinsSubset:Refresh()
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:RefreshIfDirty()
Amplitude.Mercury.UI.PinsWindow:SpecificUpdate()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

14:17:59:982UI Steam[UI] The vertical UITable1D '/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item067/BattlePreviewPin/PinGroup/_BattlePinCompagnon' has its child '_StrengthGauge' anchored vertically

Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:AutoArrangeChildren()
Amplitude.UI.Layouts.UILayout:Child_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIAbstractShowable:SetTransformVisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.UIAbstractShowable:RequestShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Windows.UIContainer:RequestShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Windows.UIPanel:Show(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:ShowPin(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:OnPresentationInfoRefreshed()
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:SetPresentationInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.BattlePreviewPinsSubset:Refresh()
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:RefreshIfDirty()
Amplitude.Mercury.UI.PinsWindow:SpecificUpdate()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

14:17:59:983UI Steam[UI] The vertical UITable1D '/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item067/BattlePreviewPin/PinGroup/_BattlePinCompagnon' has its child '_StrengthGauge' anchored vertically

Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:AutoArrangeChildren()
Amplitude.UI.Layouts.UILayout:UiTransform_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIAbstractShowable:SetTransformVisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.UIAbstractShowable:RequestShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Windows.UIContainer:RequestShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Windows.UIPanel:Show(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:ShowPin(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:OnPresentationInfoRefreshed()
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:SetPresentationInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.BattlePreviewPinsSubset:Refresh()
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:RefreshIfDirty()
Amplitude.Mercury.UI.PinsWindow:SpecificUpdate()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

14:18:00:223NoneHidePresentationBattlePreview for ticket #42146 with current ticket #42146.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

14:18:00:223NoneReleasePresentationBattlePreview attacker #3071, defender #2288

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:18:00:223None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #3071 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:18:00:223None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #2288 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:18:02:476None[Sandbox] Process order. (Serial=147, Empire=0, Order=Order='OrderGoTo', Entity=#3071, path='[57, 10] --> [56, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:18:02:486None[Sandbox] Process order. (Serial=148, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:18:03:492None[Sandbox] Process order. (Serial=149, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:18:04:041UI Steam[UI] Showing NarrativeWindow: $NarrativeEvent_Regular386

Amplitude.Mercury.UI.NarrativeWindow:OnBeginShow(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.NarrativeWindow:OnBeginShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

14:18:17:599None[Sandbox] Process order. (Serial=150, Empire=0, Order=Order OrderMakeNarrativeEventChoice)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:18:17:602None[Sandbox] Process order. (Serial=151, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:18:17:697None[Localization] Unknown key '%OceanicTilesRevealNotificationTitle'

Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:18:17:697None[Localization] Unknown key '%OceanicTilesRevealNotificationDescription'

Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:18:17:697None[Localization] Unknown key '%OceanicTilesRevealNotificationTitle'

Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:18:17:697None[Localization] Unknown key '%OceanicTilesRevealNotificationDescription'

Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:18:33:219None[Localization] Unknown key '%OceanicTilesRevealNotificationTitle'

Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:18:33:219None[Localization] Unknown key '%OceanicTilesRevealNotificationDescription'

Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:18:33:219None[Localization] Unknown key '%OceanicTilesRevealNotificationTitle'

Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:18:33:219None[Localization] Unknown key '%OceanicTilesRevealNotificationDescription'

Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:18:35:573None[Sandbox] Process order. (Serial=152, Empire=0, Order=Order='OrderGoTo', Entity=#3071, path='[55, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:18:35:582None[Sandbox] Process order. (Serial=153, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:18:36:226None[Sandbox] Process order. (Serial=154, Empire=0, Order=Order='OrderGoTo', Entity=#3071, path='[54, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:18:36:588None[Sandbox] Process order. (Serial=155, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:18:37:880None[Sandbox] Process order. (Serial=156, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:18:37:880None[Sandbox] Process order. (Serial=157, Empire=0, Order=Order OrderChangeNotificationFlags)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:18:37:923None[Localization] Unknown key '%OceanicTilesRevealNotificationTitle'

Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:18:37:923None[Localization] Unknown key '%OceanicTilesRevealNotificationDescription'

Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:18:37:923None[Localization] Unknown key '%OceanicTilesRevealNotificationTitle'

Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:18:37:923None[Localization] Unknown key '%OceanicTilesRevealNotificationDescription'

Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:18:40:645None[Sandbox] Process order. (Serial=158, Empire=0, Order=Order='OrderGoTo', Entity=#2994, path='[59, 59] --> [60, 59] --> [61, 60] --> [62, 60]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:18:40:654None[Sandbox] Process order. (Serial=159, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:18:41:661None[Sandbox] Process order. (Serial=160, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:18:42:667None[Sandbox] Process order. (Serial=161, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:18:43:673None[Sandbox] Process order. (Serial=162, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:18:43:725None[Localization] Unknown key '%OceanicTilesRevealNotificationTitle'

Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:18:43:725None[Localization] Unknown key '%OceanicTilesRevealNotificationDescription'

Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:18:43:725None[Localization] Unknown key '%OceanicTilesRevealNotificationTitle'

Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:18:43:725None[Localization] Unknown key '%OceanicTilesRevealNotificationDescription'

Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:18:43:774None[Sandbox] Process order. (Serial=163, Empire=0, Order=Order OrderAcknowledgeTransactions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:18:43:832None[Sandbox] Process order. (Serial=164, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:18:43:935None[Localization] Unknown key '%OceanicTilesRevealNotificationTitle'

Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:18:43:935None[Localization] Unknown key '%OceanicTilesRevealNotificationDescription'

Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:18:43:935None[Localization] Unknown key '%OceanicTilesRevealNotificationTitle'

Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:18:43:935None[Localization] Unknown key '%OceanicTilesRevealNotificationDescription'

Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:18:46:607None[Sandbox] Process order. (Serial=165, Empire=0, Order=Order='OrderDiplomaticAction', Action='ProposeEconomicalAgreement', OtherEmpire=#3.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:18:46:637None[Sandbox] Process order. (Serial=166, Empire=0, Order=Order OrderAcknowledgeTransactions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:18:46:696None[Sandbox] Process order. (Serial=167, Empire=3, Order=Order='OrderDiplomaticAction', Action='CounterAgreement', OtherEmpire=#0.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:18:46:696None[Sandbox] Process order. (Serial=168, Empire=3, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:18:46:737None[Sandbox] Process order. (Serial=169, Empire=0, Order=Order OrderAcknowledgeTransactions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:18:47:859None[Sandbox] Process order. (Serial=170, Empire=0, Order=Order='OrderDiplomaticAction', Action='IgnoreAgreement', OtherEmpire=#3.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:18:47:940None[Sandbox] Process order. (Serial=171, Empire=0, Order=Order OrderAcknowledgeTransactions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:18:48:312None[Sandbox] Process order. (Serial=172, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:18:48:846None[Sandbox] Process order. (Serial=173, Empire=0, Order=Order OrderChangeNotificationFlags)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:18:48:929None[Localization] Unknown key '%OceanicTilesRevealNotificationTitle'

Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:18:48:929None[Localization] Unknown key '%OceanicTilesRevealNotificationDescription'

Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:18:48:929None[Localization] Unknown key '%OceanicTilesRevealNotificationTitle'

Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:18:48:929None[Localization] Unknown key '%OceanicTilesRevealNotificationDescription'

Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:18:49:763None[Sandbox] Process order. (Serial=174, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:18:49:825None[Localization] Unknown key '%OceanicTilesRevealNotificationTitle'

Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:18:49:825None[Localization] Unknown key '%OceanicTilesRevealNotificationDescription'

Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:18:49:825None[Localization] Unknown key '%OceanicTilesRevealNotificationTitle'

Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:18:49:826None[Localization] Unknown key '%OceanicTilesRevealNotificationDescription'

Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:18:50:215None[Sandbox] Process order. (Serial=175, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:18:50:215None[Sandbox] Process order. (Serial=176, Empire=0, Order=Order OrderChangeNotificationFlags)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:18:50:236None[Localization] Unknown key '%OceanicTilesRevealNotificationTitle'

Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:18:50:236None[Localization] Unknown key '%OceanicTilesRevealNotificationDescription'

Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:18:50:237None[Localization] Unknown key '%OceanicTilesRevealNotificationTitle'

Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:18:50:237None[Localization] Unknown key '%OceanicTilesRevealNotificationDescription'

Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:18:52:501None[Sandbox] Process order. (Serial=177, Empire=0, Order=Order='OrderGoTo', Entity=#2994, path='[61, 61] --> [60, 61] --> [59, 61] --> [58, 61]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:18:52:509None[Sandbox] Process order. (Serial=178, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:18:53:516None[Sandbox] Process order. (Serial=179, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:18:54:527None[Sandbox] Process order. (Serial=180, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:18:55:534None[Sandbox] Process order. (Serial=181, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:18:57:707None[Sandbox] Process order. (Serial=182, Empire=0, Order=Order='OrderGoTo', Entity=#1450, path='[58, 55] --> [58, 56]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:18:57:716None[Sandbox] Process order. (Serial=183, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:18:58:724None[Sandbox] Process order. (Serial=184, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:18:59:782None[Sandbox] Process order. (Serial=185, Empire=0, Order=Order='OrderGoTo', Entity=#2891, path='[61, 58] --> [61, 57] --> [62, 57] --> [63, 57] --> [64, 57] --> [65, 58] --> [65, 59]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:18:59:792None[Sandbox] Process order. (Serial=186, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:19:00:806None[Sandbox] Process order. (Serial=187, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:19:01:816None[Sandbox] Process order. (Serial=188, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:19:02:822None[Sandbox] Process order. (Serial=189, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:19:03:826None[Sandbox] Process order. (Serial=190, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:19:04:189None[Sandbox] Process order. (Serial=191, Empire=0, Order=Order OrderEnqueueTechnology)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:19:06:532None[Sandbox] Process order. (Serial=192, Empire=0, Order=Order OrderAcknowledgePing)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:19:10:677None[Sandbox] Process order. (Serial=193, Empire=0, Order=Order='OrderGoTo', Entity=#2587, path='[75, 12] --> [74, 12] --> [73, 11] --> [72, 11] --> [72, 12] --> [71, 13]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:19:10:687None[Sandbox] Process order. (Serial=194, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:19:11:700None[Sandbox] Process order. (Serial=195, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:19:12:711None[Sandbox] Process order. (Serial=196, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:19:13:721None[Sandbox] Process order. (Serial=197, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:19:14:733None[Sandbox] Process order. (Serial=198, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:19:18:448None[Sandbox] Process order. (Serial=199, Empire=0, Order=Order='OrderGoTo', Entity=#2760, path='[43, 57]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:19:18:458None[Sandbox] Process order. (Serial=200, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:19:19:344None[Sandbox] Process order. (Serial=201, Empire=0, Order=Order='OrderGoTo', Entity=#2760, path='[44, 56]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:19:19:469None[Sandbox] Process order. (Serial=202, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:19:22:045None[Sandbox] Process order. (Serial=203, Empire=0, Order=Order='OrderGoTo', Entity=#2760, path='[43, 55]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:19:22:055None[Sandbox] Process order. (Serial=204, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:19:23:767None[Sandbox] Process order. (Serial=205, Empire=0, Order=Order='OrderGoTo', Entity=#2760, path='[43, 54]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:19:23:777None[Sandbox] Process order. (Serial=206, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:19:26:777None[Sandbox] Process order. (Serial=207, Empire=0, Order=Order OrderToggleAutoExplore)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:19:26:796None[Sandbox] Process order. (Serial=208, Empire=0, Order=Order='OrderGoTo', Entity=#3802, AdditionalFlags='IgnoreFogOfWar', Path='[52, 28] --> [51, 27] --> [51, 26] --> [50, 25] --> [50, 24]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:19:26:806None[Sandbox] Process order. (Serial=209, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:19:27:812None[Sandbox] Process order. (Serial=210, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:19:28:824None[Sandbox] Process order. (Serial=211, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:19:29:830None[Sandbox] Process order. (Serial=212, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:19:29:870None[Sandbox] Process order. (Serial=213, Empire=0, Order=Order OrderChangeEntityAwakeState)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:19:29:900None[Sandbox] Process order. (Serial=214, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:19:30:834None[Sandbox] Process order. (Serial=215, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:19:32:727None[Sandbox] Process order. (Serial=216, Empire=0, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:19:32:807None[Sandbox] Process order. (Serial=217, Empire=-1, Order=Order OrderWaitForOrderReplication)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:19:32:987NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!

Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()

14:19:33:706NoneAI Synchronization took 691ms at frame 390 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

14:19:33:722NoneMetadata 'dlc_names' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:19:33:722NoneMetadata 'rmc0' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:19:33:722NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:19:34:096None[Sandbox] Process order. (Serial=218, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:19:35:030None[Sandbox] Process order. (Serial=219, Empire=0, Order=Order='OrderGoTo', Entity=#3399, AdditionalFlags='IgnoreFogOfWar', Path='[83, 28]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:19:35:034None[Sandbox] Process order. (Serial=220, Empire=0, Order=Order='OrderGoTo', Entity=#3517, AdditionalFlags='IgnoreFogOfWar', Path='[75, 23] --> [76, 22]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:19:35:036None[Sandbox] Process order. (Serial=221, Empire=0, Order=Order='OrderGoTo', Entity=#3305, AdditionalFlags='IgnoreFogOfWar', Path='[54, 18] --> [54, 17]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:19:35:039None[Sandbox] Process order. (Serial=222, Empire=0, Order=Order='OrderGoTo', Entity=#3802, AdditionalFlags='IgnoreFogOfWar', Path='[49, 23]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:19:35:042None[Sandbox] Process order. (Serial=223, Empire=0, Order=Order='OrderGoTo', Entity=#3330, AdditionalFlags='IgnoreFogOfWar', Path='[48, 31] --> [47, 31]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:19:35:045None[Sandbox] Process order. (Serial=224, Empire=0, Order=Order='OrderGoTo', Entity=#3372, AdditionalFlags='IgnoreFogOfWar', Path='[78, 18] --> [79, 18]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:19:35:050None[Sandbox] Process order. (Serial=225, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:19:35:053None[Sandbox] Process order. (Serial=226, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:19:35:056None[Sandbox] Process order. (Serial=227, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:19:35:059None[Sandbox] Process order. (Serial=228, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:19:35:062None[Sandbox] Process order. (Serial=229, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:19:35:065None[Sandbox] Process order. (Serial=230, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:19:35:070None[Sandbox] Process order. (Serial=231, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '1011' Constructible: 'Infrastructure_Industry_Family04_01' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:19:35:071None[Sandbox] Process order. (Serial=232, Empire=1, Order=Order OrderSettlementEvolveToCity)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:19:35:075None[Sandbox] Process order. (Serial=233, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:19:35:076None[Sandbox] Process order. (Serial=234, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:19:35:076None[Sandbox] Process order. (Serial=235, Empire=1, Order=Order OrderExecuteGrievanceAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:19:35:076None[Sandbox] Process order. (Serial=236, Empire=1, Order=Order OrderBuyoutConstructionWithPopulationByGuid, Settlement: '1932', Construction: '390')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:19:35:078None[Sandbox] Process order. (Serial=237, Empire=1, Order=Order='OrderGoTo', Entity=#3156, AdditionalFlags='IgnoreFogOfWar', Path='[84, 10] --> [85, 10] --> [85, 11] --> [86, 12] --> [86, 13] --> [87, 13] --> [88, 13]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:19:35:082None[Sandbox] Process order. (Serial=238, Empire=1, Order=Order='OrderGoTo', Entity=#1107, AdditionalFlags='IgnoreFogOfWar', Path='[99, 37]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:19:35:100None[Sandbox] Process order. (Serial=239, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:19:35:102None[Sandbox] Process order. (Serial=240, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:19:35:122None[Sandbox] Process order. (Serial=241, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '3098' Constructible: 'Infrastructure_Military_Family01_01' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:19:35:122None[Sandbox] Process order. (Serial=242, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1791' Constructible: 'Infrastructure_PublicOrder_Family02_02' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:19:35:123None[Sandbox] Process order. (Serial=243, Empire=2, Order=Order OrderBuyoutAvailableConstruction. Settlement=3098, Constructible=Infrastructure_PublicOrder_Family02_02, Position=[-1, -1], Currency=Money)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:19:35:123None[Sandbox] Process order. (Serial=244, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:19:35:124None[Sandbox] Process order. (Serial=245, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:19:35:124None[Sandbox] Process order. (Serial=246, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:19:35:124None[Sandbox] Process order. (Serial=247, Empire=2, Order=Order='OrderGoTo', Entity=#3349, AdditionalFlags='IgnoreFogOfWar', Path='[55, 5] --> [56, 4] --> [57, 4] --> [57, 5] --> [58, 6]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:19:35:130None[Sandbox] Process order. (Serial=248, Empire=2, Order=Order='OrderGoTo', Entity=#2909, AdditionalFlags='IgnoreFogOfWar', Path='[57, 12] --> [56, 13] --> [56, 14] --> [56, 15]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:19:35:138None[Sandbox] Process order. (Serial=249, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[46, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:19:35:143None[Sandbox] Process order. (Serial=250, Empire=2, Order=Order='OrderGoTo', Entity=#1669, AdditionalFlags='IgnoreFogOfWar', Path='[70, 16] --> [70, 17] --> [71, 17] --> [72, 18] --> [73, 18]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:19:35:149None[Sandbox] Process order. (Serial=251, Empire=2, Order=Order OrderTransferUnits)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:19:35:153None[Sandbox] Process order. (Serial=252, Empire=2, Order=Order='OrderGoTo', Entity=#884, AdditionalFlags='IgnoreFogOfWar', Path='[69, 15] --> [70, 16] --> [70, 17] --> [71, 17] --> [72, 18] --> [73, 18]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:19:35:170None[Sandbox] Process order. (Serial=253, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:19:35:175None[Sandbox] Process order. (Serial=254, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:19:35:178None[Sandbox] Process order. (Serial=255, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:19:35:181None[Sandbox] Process order. (Serial=256, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:19:35:183None[Sandbox] Process order. (Serial=257, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:19:35:191None[Sandbox] Process order. (Serial=258, Empire=3, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:19:35:210None[Sandbox] Process order. (Serial=259, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '1108' Constructible: 'Extension_Base_Money' Position: '[43, 55]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:19:35:231None[Sandbox] Process order. (Serial=260, Empire=4, Order=Order='OrderGoTo', Entity=#1986, AdditionalFlags='IgnoreFogOfWar', Path='[82, 6] --> [82, 5] --> [83, 5]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:19:35:251None[Sandbox] Process order. (Serial=261, Empire=4, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:19:35:260None[Sandbox] Process order. (Serial=262, Empire=6, Order=Order='OrderGoTo', Entity=#2113, AdditionalFlags='IgnoreFogOfWar', Path='[46, 13] --> [45, 13] --> [44, 13] --> [43, 13]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:19:35:271None[Sandbox] Process order. (Serial=263, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:19:35:291None[Sandbox] Process order. (Serial=264, Empire=8, Order=Order='OrderGoTo', Entity=#2857, AdditionalFlags='IgnoreFogOfWar', Path='[82, 64]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:19:35:339None[Sandbox] Process order. (Serial=265, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:19:35:352None[Sandbox] Process order. (Serial=266, Empire=5, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:19:35:352None[Sandbox] Process order. (Serial=267, Empire=7, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:19:35:352None[Sandbox] Process order. (Serial=268, Empire=72, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:19:35:390None[Sandbox] Process order. (Serial=269, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:19:35:391None[Sandbox] Process order. (Serial=270, Empire=1, Order=Order='OrderGoTo', Entity=#2839, AdditionalFlags='IgnoreFogOfWar', Path='[80, 9] --> [79, 9] --> [78, 9] --> [77, 9]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:19:35:392None[Sandbox] Process order. (Serial=271, Empire=1, Order=Order='OrderGoTo', Entity=#3491, AdditionalFlags='IgnoreFogOfWar', Path='[92, 16] --> [92, 17] --> [93, 17] --> [94, 18]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:19:35:399None[Sandbox] Process order. (Serial=272, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:19:35:403None[Sandbox] Process order. (Serial=273, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:19:35:409None[Sandbox] Process order. (Serial=274, Empire=1, Order=Order OrderBuyoutAvailableConstruction. Settlement=3626, Constructible=Extension_Base_Luxury, Position=[70, 18], Currency=Influence)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:19:35:415None[Sandbox] Process order. (Serial=275, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '1932' Constructible: 'Extension_Base_Money' Position: '[75, 6]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:19:35:416None[Sandbox] Process order. (Serial=276, Empire=1, Order=Order OrderBuyoutAvailableConstruction. Settlement=3088, Constructible=Extension_Base_Money, Position=[95, 32], Currency=Money)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:19:35:421None[Sandbox] Process order. (Serial=277, Empire=1, Order=Order OrderBuyoutAvailableConstruction. Settlement=3088, Constructible=Extension_Base_Industry, Position=[95, 32], Currency=Money)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:19:35:460None[Sandbox] Process order. (Serial=278, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:19:35:460None[Sandbox] Process order. (Serial=279, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:19:35:461None[Sandbox] Process order. (Serial=280, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:19:35:489None[Sandbox] Process order. (Serial=281, Empire=3, Order=Order OrderBuyoutConstructionByGuid, Settlement: '2039', Construction: '384'))

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:19:35:509None[Sandbox] Process order. (Serial=282, Empire=4, Order=Order OrderMinorBuildConstructible SettlementGUID: #2246 Constructible: Infrastructure_Industry_Family02_01)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:19:35:529None[Sandbox] Process order. (Serial=283, Empire=4, Order=Order OrderMinorBuildConstructible SettlementGUID: #2246 Constructible: Extension_Base_Industry at [82, 5])

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:19:35:549None[Sandbox] Process order. (Serial=284, Empire=8, Order=Order OrderMinorBuildConstructible SettlementGUID: #2955 Constructible: Infrastructure_Food_Family03_01)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:19:35:569None[Sandbox] Process order. (Serial=285, Empire=8, Order=Order OrderMinorBuildConstructible SettlementGUID: #2955 Constructible: Extension_Base_Strategic02 at [84, 64])

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:19:35:589None[Sandbox] Process order. (Serial=286, Empire=3, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:19:35:590None[Sandbox] Process order. (Serial=287, Empire=8, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:19:35:609None[Sandbox] Process order. (Serial=288, Empire=0, Order=Order='OrderGoTo', Entity=#3802, AdditionalFlags='IgnoreFogOfWar', Path='[48, 23] --> [48, 22]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:19:35:611None[Sandbox] Process order. (Serial=289, Empire=0, Order=Order='OrderGoTo', Entity=#3399, AdditionalFlags='IgnoreFogOfWar', Path='[82, 27] --> [83, 26]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:19:35:641None[Sandbox] Process order. (Serial=290, Empire=1, Order=Order OrderRemoveConstructionByGuid)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:19:35:649None[Sandbox] Process order. (Serial=291, Empire=1, Order=Order='OrderGoTo', Entity=#1107, AdditionalFlags='IgnoreFogOfWar', Path='[99, 36]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:19:35:660None[Sandbox] Process order. (Serial=292, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '1932' Constructible: 'Extension_ArtificialWonderParticipation_Era1_HangingGardensOfBabylon' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:19:35:661None[Sandbox] Process order. (Serial=293, Empire=1, Order=Order OrderBuyoutAvailableConstruction. Settlement=3088, Constructible=Extension_Base_Money, Position=[96, 33], Currency=Money)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:19:35:700None[Sandbox] Process order. (Serial=294, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[47, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:19:35:729None[Sandbox] Process order. (Serial=295, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '2039' Constructible: 'Infrastructure_PublicOrder_Family02_02' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:19:35:759None[Sandbox] Process order. (Serial=296, Empire=8, Order=Order='OrderGoTo', Entity=#2857, AdditionalFlags='IgnoreFogOfWar', Path='[81, 63] --> [80, 63]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:19:35:851None[Sandbox] Process order. (Serial=297, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '3088' Constructible: 'Extension_Base_Money' Position: '[96, 34]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:19:36:061None[Sandbox] Process order. (Serial=298, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:19:36:064None[Sandbox] Process order. (Serial=299, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:19:36:067None[Sandbox] Process order. (Serial=300, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:19:36:071None[Sandbox] Process order. (Serial=301, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:19:36:088None[Sandbox] Process order. (Serial=302, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:19:36:091None[Sandbox] Process order. (Serial=303, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:19:36:110None[Sandbox] Process order. (Serial=304, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:19:36:114None[Sandbox] Process order. (Serial=305, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:19:36:181None[Sandbox] Process order. (Serial=306, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:19:36:185None[Sandbox] Process order. (Serial=307, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:19:36:188None[Sandbox] Process order. (Serial=308, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:19:36:211None[Sandbox] Process order. (Serial=309, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:19:36:213None[Sandbox] Process order. (Serial=310, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:19:36:240None[Sandbox] Process order. (Serial=311, Empire=1, Order=Order='OrderGoTo', Entity=#2839, AdditionalFlags='IgnoreFogOfWar', Path='[79, 9] --> [79, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:19:36:261None[Sandbox] Process order. (Serial=312, Empire=4, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:19:36:281None[Sandbox] Process order. (Serial=313, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:19:36:350None[Sandbox] Process order. (Serial=314, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:19:36:411None[Sandbox] Process order. (Serial=315, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:19:36:414None[Sandbox] Process order. (Serial=316, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:19:36:421None[Sandbox] Process order. (Serial=317, Empire=0, Order=Order='OrderGoTo', Entity=#3517, AdditionalFlags='IgnoreFogOfWar', Path='[75, 22]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:19:36:422None[Sandbox] Process order. (Serial=318, Empire=0, Order=Order='OrderGoTo', Entity=#3330, AdditionalFlags='IgnoreFogOfWar', Path='[47, 32] --> [46, 33]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:19:36:422None[Sandbox] Process order. (Serial=319, Empire=0, Order=Order='OrderGoTo', Entity=#3305, AdditionalFlags='IgnoreFogOfWar', Path='[53, 17] --> [52, 17]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:19:36:423None[Sandbox] Process order. (Serial=320, Empire=0, Order=Order='OrderGoTo', Entity=#3372, AdditionalFlags='IgnoreFogOfWar', Path='[79, 19] --> [80, 20] --> [81, 20] --> [81, 21] --> [82, 22]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:19:36:461None[Sandbox] Process order. (Serial=321, Empire=1, Order=Order='OrderGoTo', Entity=#1107, AdditionalFlags='IgnoreFogOfWar', Path='[98, 37]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:19:36:501None[Sandbox] Process order. (Serial=322, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[48, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:19:37:072None[Sandbox] Process order. (Serial=323, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:19:37:075None[Sandbox] Process order. (Serial=324, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:19:37:077None[Sandbox] Process order. (Serial=325, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:19:37:088None[Sandbox] Process order. (Serial=326, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:19:37:106None[Sandbox] Process order. (Serial=327, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:19:37:115None[Sandbox] Process order. (Serial=328, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:19:37:134None[Sandbox] Process order. (Serial=329, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:19:37:136None[Sandbox] Process order. (Serial=330, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:19:37:194None[Sandbox] Process order. (Serial=331, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:19:37:197None[Sandbox] Process order. (Serial=332, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:19:37:197None[Sandbox] Process order. (Serial=333, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:19:37:223None[Sandbox] Process order. (Serial=334, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:19:37:224None[Sandbox] Process order. (Serial=335, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:19:37:273None[Sandbox] Process order. (Serial=336, Empire=2, Order=Order='OrderGoTo', Entity=#1669, AdditionalFlags='IgnoreFogOfWar', Path='[72, 17]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:19:37:275None[Sandbox] Process order. (Serial=337, Empire=4, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:19:37:285None[Sandbox] Process order. (Serial=338, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:19:37:293None[Sandbox] Process order. (Serial=339, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:19:37:354None[Sandbox] Process order. (Serial=340, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:19:37:416None[Sandbox] Process order. (Serial=341, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:19:37:425None[Sandbox] Process order. (Serial=342, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:19:37:445None[Sandbox] Process order. (Serial=343, Empire=1, Order=Order='OrderGoTo', Entity=#1107, AdditionalFlags='IgnoreFogOfWar', Path='[99, 36]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:19:37:485None[Sandbox] Process order. (Serial=344, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[47, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:19:37:529None[Sandbox] Process order. (Serial=345, Empire=4, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:19:37:529None[Sandbox] Process order. (Serial=346, Empire=6, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:19:37:648None[Sandbox] Process order. (Serial=347, Empire=1, Order=Order='OrderGoTo', Entity=#2160, AdditionalFlags='IgnoreFogOfWar', Path='[72, 12]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:19:37:659None[Sandbox] Process order. (Serial=348, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:19:37:729None[Sandbox] Process order. (Serial=349, Empire=8, Order=Order='OrderGoTo', Entity=#2857, AdditionalFlags='IgnoreFogOfWar', Path='[81, 63] --> [82, 62]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:19:37:763None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_MayaCivilization #2909 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

14:19:38:080None[Sandbox] Process order. (Serial=350, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:19:38:083None[Sandbox] Process order. (Serial=351, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:19:38:110None[Sandbox] Process order. (Serial=352, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:19:38:140None[Sandbox] Process order. (Serial=353, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:19:38:144None[Sandbox] Process order. (Serial=354, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:19:38:201None[Sandbox] Process order. (Serial=355, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:19:38:230None[Sandbox] Process order. (Serial=356, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:19:38:363None[Sandbox] Process order. (Serial=357, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:19:38:423None[Sandbox] Process order. (Serial=358, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:19:38:474None[Sandbox] Process order. (Serial=359, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[46, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:19:38:489None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Carthage #3491 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

14:19:39:087None[Sandbox] Process order. (Serial=360, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:19:39:157None[Sandbox] Process order. (Serial=361, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:19:39:209None[Sandbox] Process order. (Serial=362, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:19:39:309None[Sandbox] Process order. (Serial=363, Empire=2, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:19:39:369None[Sandbox] Process order. (Serial=364, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:19:39:480None[Sandbox] Process order. (Serial=365, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[46, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:19:39:782None[Sandbox] Process order. (Serial=366, Empire=0, Order=Order='OrderGoTo', Entity=#2994, path='[58, 60] --> [57, 59] --> [57, 58] --> [56, 57] --> [57, 56]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:19:39:792None[Sandbox] Process order. (Serial=367, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:19:40:095None[Sandbox] Process order. (Serial=368, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:19:40:165None[Sandbox] Process order. (Serial=369, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:19:40:216None[Sandbox] Process order. (Serial=370, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:19:40:497None[Sandbox] Process order. (Serial=371, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[46, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:19:40:801None[Sandbox] Process order. (Serial=372, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:19:41:101None[Sandbox] Process order. (Serial=373, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:19:41:171None[Sandbox] Process order. (Serial=374, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:19:41:222None[Sandbox] Process order. (Serial=375, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:19:41:332None[Sandbox] Process order. (Serial=376, Empire=1, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:19:41:806None[Sandbox] Process order. (Serial=377, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:19:41:986None[Sandbox] Process order. (Serial=378, Empire=0, Order=Order='OrderGoTo', Entity=#2891, path='[64, 57] --> [65, 57] --> [66, 57] --> [67, 58]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:19:41:997None[Sandbox] Process order. (Serial=379, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:19:42:815None[Sandbox] Process order. (Serial=380, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:19:43:005None[Sandbox] Process order. (Serial=381, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:19:43:299None[Sandbox] Process order. (Serial=382, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[45, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:19:43:308None[Sandbox] Process order. (Serial=383, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:19:43:328None[Sandbox] Process order. (Serial=384, Empire=3, Order=Order='OrderGoTo', Entity=#2051, AdditionalFlags='IgnoreFogOfWar', Path='[56, 62]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:19:43:338None[Sandbox] Process order. (Serial=385, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:19:43:822None[Sandbox] Process order. (Serial=386, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:19:44:011None[Sandbox] Process order. (Serial=387, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:19:46:623None[Sandbox] Process order. (Serial=388, Empire=0, Order=Order OrderChangeEntityAwakeState)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:19:48:882None[Sandbox] Process order. (Serial=389, Empire=0, Order=Order='OrderGoTo', Entity=#2760, path='[44, 54] --> [43, 53]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:19:48:892None[Sandbox] Process order. (Serial=390, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:19:49:900None[Sandbox] Process order. (Serial=391, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:19:50:030None[Sandbox] Process order. (Serial=392, Empire=0, Order=Order='OrderGoTo', Entity=#2760, path='[44, 53] --> [44, 52] --> [43, 52]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:19:50:912None[Sandbox] Process order. (Serial=393, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:19:51:598None[Sandbox] Process order. (Serial=394, Empire=0, Order=Order OrderFurtherActions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:19:51:607None[Sandbox] Process order. (Serial=395, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:19:54:767None[Sandbox] Process order. (Serial=396, Empire=0, Order=Order='OrderGoTo', Entity=#3071, path='[55, 11] --> [56, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:19:54:779None[Sandbox] Process order. (Serial=397, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:19:55:782None[Sandbox] Process order. (Serial=398, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:19:59:486None[Sandbox] Process order. (Serial=399, Empire=0, Order=Order='OrderGoTo', Entity=#2587, path='[71, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:19:59:497None[Sandbox] Process order. (Serial=400, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:20:02:161None[Sandbox] Process order. (Serial=401, Empire=0, Order=Order OrderChangeEntityAwakeState)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:20:02:221None[Sandbox] Process order. (Serial=402, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:20:02:514None[Sandbox] Process order. (Serial=403, Empire=0, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:20:02:635None[Sandbox] Process order. (Serial=404, Empire=-1, Order=Order OrderWaitForOrderReplication)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:20:02:804NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!

Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()

14:20:03:499NoneAI Synchronization took 688ms at frame 685 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

14:20:03:522NoneMetadata 'dlc_names' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:20:03:522NoneMetadata 'rmc0' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:20:03:522NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:20:03:832None[Sandbox] Process order. (Serial=405, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:20:04:827None[Sandbox] Process order. (Serial=406, Empire=0, Order=Order='OrderGoTo', Entity=#3517, AdditionalFlags='IgnoreFogOfWar', Path='[74, 21] --> [73, 21] --> [73, 20]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:20:04:828None[Sandbox] Process order. (Serial=407, Empire=0, Order=Order='OrderGoTo', Entity=#3399, AdditionalFlags='IgnoreFogOfWar', Path='[82, 25] --> [83, 24] --> [84, 24]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:20:04:828None[Sandbox] Process order. (Serial=408, Empire=0, Order=Order='OrderGoTo', Entity=#3330, AdditionalFlags='IgnoreFogOfWar', Path='[46, 34] --> [45, 35] --> [45, 36]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:20:04:828None[Sandbox] Process order. (Serial=409, Empire=0, Order=Order='OrderGoTo', Entity=#3372, AdditionalFlags='IgnoreFogOfWar', Path='[82, 23] --> [83, 23] --> [84, 24]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:20:04:829None[Sandbox] Process order. (Serial=410, Empire=0, Order=Order='OrderGoTo', Entity=#3305, AdditionalFlags='IgnoreFogOfWar', Path='[51, 17] --> [50, 17] --> [50, 16]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:20:04:829None[Sandbox] Process order. (Serial=411, Empire=0, Order=Order='OrderGoTo', Entity=#3802, AdditionalFlags='IgnoreFogOfWar', Path='[47, 21] --> [47, 20] --> [46, 20]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:20:04:837None[Sandbox] Process order. (Serial=412, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:20:04:839None[Sandbox] Process order. (Serial=413, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:20:04:841None[Sandbox] Process order. (Serial=414, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:20:04:844None[Sandbox] Process order. (Serial=415, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:20:04:846None[Sandbox] Process order. (Serial=416, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:20:04:849None[Sandbox] Process order. (Serial=417, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:20:04:858None[Sandbox] Process order. (Serial=418, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '1011' Constructible: 'Extension_ArtificialWonderParticipation_Era1_HangingGardensOfBabylon' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:20:04:858None[Sandbox] Process order. (Serial=419, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:20:04:858None[Sandbox] Process order. (Serial=420, Empire=1, Order=Order OrderExecuteGrievanceAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:20:04:858None[Sandbox] Process order. (Serial=421, Empire=1, Order=Order OrderBuyoutConstructionByGuid, Settlement: '3088', Construction: '410'))

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:20:04:868None[Sandbox] Process order. (Serial=422, Empire=1, Order=Order='OrderGoTo', Entity=#3156, AdditionalFlags='IgnoreFogOfWar', Path='[89, 13] --> [90, 13] --> [91, 13] --> [91, 14] --> [91, 15] --> [92, 16] --> [92, 17]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:20:04:868None[Sandbox] Process order. (Serial=423, Empire=1, Order=Order='OrderGoTo', Entity=#3491, AdditionalFlags='IgnoreFogOfWar', Path='[95, 18] --> [94, 19] --> [95, 20] --> [95, 21]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:20:04:868None[Sandbox] Process order. (Serial=424, Empire=1, Order=Order='OrderGoTo', Entity=#2839, AdditionalFlags='IgnoreFogOfWar', Path='[78, 11] --> [78, 12]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:20:04:869None[Sandbox] Process order. (Serial=425, Empire=1, Order=Order='OrderGoTo', Entity=#1107, AdditionalFlags='IgnoreFogOfWar', Path='[99, 37]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:20:04:869None[Sandbox] Process order. (Serial=426, Empire=1, Order=Order='OrderGoTo', Entity=#2160, AdditionalFlags='IgnoreFogOfWar', Path='[71, 11] --> [72, 10] --> [72, 9] --> [72, 8]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:20:04:879None[Sandbox] Process order. (Serial=427, Empire=1, Order=Order OrderBuyoutAvailableConstruction. Settlement=3088, Constructible=Extension_Base_Industry, Position=[94, 33], Currency=Money)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:20:04:883None[Sandbox] Process order. (Serial=428, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:20:04:885None[Sandbox] Process order. (Serial=429, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:20:04:887None[Sandbox] Process order. (Serial=430, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:20:04:889None[Sandbox] Process order. (Serial=431, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:20:04:920None[Sandbox] Process order. (Serial=432, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '3098' Constructible: 'Infrastructure_Money_Family02_01' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:20:04:931None[Sandbox] Process order. (Serial=433, Empire=2, Order=Order='OrderGoTo', Entity=#884, AdditionalFlags='IgnoreFogOfWar', Path='[73, 17] --> [74, 17] --> [75, 16] --> [74, 15]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:20:04:933None[Sandbox] Process order. (Serial=434, Empire=2, Order=Order='OrderGoTo', Entity=#1669, AdditionalFlags='IgnoreFogOfWar', Path='[73, 18] --> [73, 17] --> [74, 17] --> [75, 16] --> [74, 15]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:20:04:936None[Sandbox] Process order. (Serial=435, Empire=2, Order=Order='OrderGoTo', Entity=#3349, AdditionalFlags='IgnoreFogOfWar', Path='[58, 7]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:20:04:938None[Sandbox] Process order. (Serial=436, Empire=2, Order=Order='OrderGoTo', Entity=#2909, AdditionalFlags='IgnoreFogOfWar', Path='[57, 12] --> [58, 12]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:20:04:942None[Sandbox] Process order. (Serial=437, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[46, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:20:04:946None[Sandbox] Process order. (Serial=438, Empire=2, Order=Order='OrderGoTo', Entity=#2288, AdditionalFlags='IgnoreFogOfWar', Path='[52, 9]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:20:04:961None[Sandbox] Process order. (Serial=439, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1791' Constructible: 'Extension_Base_Money' Position: '[36, 33]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:20:04:962None[Sandbox] Process order. (Serial=440, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:20:04:963None[Sandbox] Process order. (Serial=441, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:20:04:966None[Sandbox] Process order. (Serial=442, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:20:04:967None[Sandbox] Process order. (Serial=443, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:20:04:969None[Sandbox] Process order. (Serial=444, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:20:04:971None[Sandbox] Process order. (Serial=445, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:20:04:990None[Sandbox] Process order. (Serial=446, Empire=3, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:20:04:990None[Sandbox] Process order. (Serial=447, Empire=3, Order=Order OrderBuyoutConstructionWithPopulationByGuid, Settlement: '2039', Construction: '409')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:20:05:011None[Sandbox] Process order. (Serial=448, Empire=4, Order=Order='OrderGoTo', Entity=#1986, AdditionalFlags='IgnoreFogOfWar', Path='[82, 5] --> [82, 4] --> [81, 4]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:20:05:020None[Sandbox] Process order. (Serial=449, Empire=4, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:20:05:031None[Sandbox] Process order. (Serial=450, Empire=6, Order=Order='OrderGoTo', Entity=#2113, AdditionalFlags='IgnoreFogOfWar', Path='[42, 13] --> [42, 12] --> [41, 12]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:20:05:041None[Sandbox] Process order. (Serial=451, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:20:05:060None[Sandbox] Process order. (Serial=452, Empire=8, Order=Order='OrderGoTo', Entity=#2857, AdditionalFlags='IgnoreFogOfWar', Path='[81, 63] --> [80, 63]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:20:05:070None[Sandbox] Process order. (Serial=453, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:20:05:086None[Sandbox] Process order. (Serial=454, Empire=3, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:20:05:086None[Sandbox] Process order. (Serial=455, Empire=5, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:20:05:087None[Sandbox] Process order. (Serial=456, Empire=7, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:20:05:087None[Sandbox] Process order. (Serial=457, Empire=72, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:20:05:120None[Sandbox] Process order. (Serial=458, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '3088' Constructible: 'Extension_ArtificialWonderParticipation_Era1_HangingGardensOfBabylon' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:20:05:130None[Sandbox] Process order. (Serial=459, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:20:05:180None[Sandbox] Process order. (Serial=460, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:20:05:201None[Sandbox] Process order. (Serial=461, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '2039' Constructible: 'Extension_Base_Money' Position: '[51, 57]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:20:05:321None[Sandbox] Process order. (Serial=462, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:20:05:331None[Sandbox] Process order. (Serial=463, Empire=1, Order=Order='OrderGoTo', Entity=#1107, AdditionalFlags='IgnoreFogOfWar', Path='[99, 36]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:20:05:332None[Sandbox] Process order. (Serial=464, Empire=1, Order=Order='OrderGoTo', Entity=#2160, AdditionalFlags='IgnoreFogOfWar', Path='[71, 13]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:20:05:341None[Sandbox] Process order. (Serial=465, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:20:05:374None[Sandbox] Process order. (Serial=466, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[46, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:20:05:402None[Sandbox] Process order. (Serial=467, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:20:05:561None[Sandbox] Process order. (Serial=468, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:20:05:773None[Sandbox] Process order. (Serial=469, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:20:05:774None[Sandbox] Process order. (Serial=470, Empire=3, Order=Order='OrderDiplomaticAction', Action='ProposeMilitaryAgreement', OtherEmpire=#0.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:20:05:842None[Sandbox] Process order. (Serial=471, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:20:05:845None[Sandbox] Process order. (Serial=472, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:20:05:863None[Sandbox] Process order. (Serial=473, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:20:05:866None[Sandbox] Process order. (Serial=474, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:20:05:868None[Sandbox] Process order. (Serial=475, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:20:05:870None[Sandbox] Process order. (Serial=476, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:20:05:893None[Sandbox] Process order. (Serial=477, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:20:05:895None[Sandbox] Process order. (Serial=478, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:20:05:897None[Sandbox] Process order. (Serial=479, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:20:05:907None[Sandbox] Process order. (Serial=480, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:20:05:973None[Sandbox] Process order. (Serial=481, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:20:05:975None[Sandbox] Process order. (Serial=482, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:20:05:978None[Sandbox] Process order. (Serial=483, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:20:05:982None[Sandbox] Process order. (Serial=484, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:20:05:992None[Sandbox] Process order. (Serial=485, Empire=3, Order=Order OrderBuyoutAvailableConstruction. Settlement=2039, Constructible=Infrastructure_Industry_Family00_01, Position=[-1, -1], Currency=Money)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:20:05:993None[Sandbox] Process order. (Serial=486, Empire=3, Order=Order OrderSettlementStartProcession)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:20:06:043None[Sandbox] Process order. (Serial=487, Empire=4, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:20:06:054None[Sandbox] Process order. (Serial=488, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:20:06:074None[Sandbox] Process order. (Serial=489, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:20:06:165None[Sandbox] Process order. (Serial=490, Empire=1, Order=Order='OrderGoTo', Entity=#1107, AdditionalFlags='IgnoreFogOfWar', Path='[98, 37]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:20:06:235None[Sandbox] Process order. (Serial=491, Empire=8, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:20:06:387None[Sandbox] Process order. (Serial=492, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[47, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:20:06:427None[Sandbox] Process order. (Serial=493, Empire=8, Order=Order='OrderGoTo', Entity=#2857, AdditionalFlags='IgnoreFogOfWar', Path='[81, 63] --> [82, 63]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:20:06:850None[Sandbox] Process order. (Serial=494, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:20:06:852None[Sandbox] Process order. (Serial=495, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:20:06:881None[Sandbox] Process order. (Serial=496, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:20:06:883None[Sandbox] Process order. (Serial=497, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:20:06:885None[Sandbox] Process order. (Serial=498, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:20:06:901None[Sandbox] Process order. (Serial=499, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:20:06:912None[Sandbox] Process order. (Serial=500, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:20:06:914None[Sandbox] Process order. (Serial=501, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:20:06:932None[Sandbox] Process order. (Serial=502, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:20:06:966None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Carthage #2160 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

14:20:06:980None[Sandbox] Process order. (Serial=503, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:20:06:990None[Sandbox] Process order. (Serial=504, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:20:07:050None[Sandbox] Process order. (Serial=505, Empire=4, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:20:07:060None[Sandbox] Process order. (Serial=506, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:20:07:080None[Sandbox] Process order. (Serial=507, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:20:07:160None[Sandbox] Process order. (Serial=508, Empire=0, Order=Order='OrderGoTo', Entity=#3399, AdditionalFlags='IgnoreFogOfWar', Path='[82, 23]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:20:07:170None[Sandbox] Process order. (Serial=509, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:20:07:201None[Sandbox] Process order. (Serial=510, Empire=1, Order=Order='OrderGoTo', Entity=#1107, AdditionalFlags='IgnoreFogOfWar', Path='[99, 36]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:20:07:240None[Sandbox] Process order. (Serial=511, Empire=2, Order=Order='OrderGoTo', Entity=#1669, AdditionalFlags='IgnoreFogOfWar', Path='[74, 16] --> [73, 16] --> [72, 16]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:20:07:251None[Sandbox] Process order. (Serial=512, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:20:07:287None[Sandbox] Process order. (Serial=513, Empire=4, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:20:07:287None[Sandbox] Process order. (Serial=514, Empire=6, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:20:07:410None[Sandbox] Process order. (Serial=515, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[48, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:20:07:521None[Sandbox] Process order. (Serial=516, Empire=0, Order=Order='OrderGoTo', Entity=#3071, path='[57, 10] --> [57, 9] --> [58, 9] --> [59, 8]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:20:07:532None[Sandbox] Process order. (Serial=517, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:20:07:923None[Sandbox] Process order. (Serial=518, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:20:07:925None[Sandbox] Process order. (Serial=519, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:20:07:943None[Sandbox] Process order. (Serial=520, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:20:07:992None[Sandbox] Process order. (Serial=521, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:20:08:006None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_MayaCivilization #2909 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

14:20:08:083None[Sandbox] Process order. (Serial=522, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:20:08:262None[Sandbox] Process order. (Serial=523, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:20:08:413None[Sandbox] Process order. (Serial=524, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[47, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:20:08:543None[Sandbox] Process order. (Serial=525, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:20:08:949None[Sandbox] Process order. (Serial=526, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:20:08:999None[Sandbox] Process order. (Serial=527, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:20:09:063None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Carthage #3156 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

14:20:09:270None[Sandbox] Process order. (Serial=528, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:20:09:431None[Sandbox] Process order. (Serial=529, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[47, 12]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:20:09:554None[Sandbox] Process order. (Serial=530, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:20:09:610None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_MayaCivilization #2288 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

14:20:09:962None[Sandbox] Process order. (Serial=531, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:20:10:013None[Sandbox] Process order. (Serial=532, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:20:10:263None[Sandbox] Process order. (Serial=533, Empire=2, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:20:10:442None[Sandbox] Process order. (Serial=534, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[47, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:20:10:572None[Sandbox] Process order. (Serial=535, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:20:10:965None[Sandbox] Process order. (Serial=536, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:20:11:026None[Sandbox] Process order. (Serial=537, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:20:11:079None[Sandbox] Process order. (Serial=538, Empire=1, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:20:14:073None[Sandbox] Process order. (Serial=539, Empire=0, Order=Order OrderAcknowledgeTransactions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:20:14:146None[Sandbox] Process order. (Serial=540, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[47, 12]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:20:14:157None[Sandbox] Process order. (Serial=541, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:20:14:788None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Carthage #3156 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

14:20:17:826None[Sandbox] Process order. (Serial=542, Empire=0, Order=Order='OrderDiplomaticAction', Action='IgnoreAgreement', OtherEmpire=#3.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:20:17:919None[Sandbox] Process order. (Serial=543, Empire=3, Order=Order OrderExecuteGrievanceAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:20:17:920None[Sandbox] Process order. (Serial=544, Empire=3, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:20:17:937None[Sandbox] Process order. (Serial=545, Empire=0, Order=Order OrderAcknowledgeTransactions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:20:18:696None[Sandbox] Process order. (Serial=546, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:20:19:451None[Sandbox] Process order. (Serial=547, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:20:22:881None[Sandbox] Process order. (Serial=548, Empire=0, Order=Order='OrderGoTo', Entity=#2891, path='[66, 58]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:20:22:892None[Sandbox] Process order. (Serial=549, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:20:33:097None[Sandbox] Process order. (Serial=550, Empire=0, Order=Order OrderEnactTreatyMinorEmpire MinorEmpireIndex: 7 Treaty OpenContact)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:20:35:284None[Sandbox] Process order. (Serial=551, Empire=0, Order=Order OrderPatronizeMinorEmpire MinorEmpireIndex: 7 Currency Money Investment High)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:20:41:773None[Sandbox] Process order. (Serial=552, Empire=0, Order=Order OrderEnactTreatyMinorEmpire MinorEmpireIndex: 8 Treaty OpenContact)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:20:44:368None[Sandbox] Process order. (Serial=553, Empire=0, Order=Order OrderPatronizeMinorEmpire MinorEmpireIndex: 8 Currency Influence Investment Low)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:20:46:661None[Sandbox] Process order. (Serial=554, Empire=0, Order=Order OrderPatronizeMinorEmpire MinorEmpireIndex: 8 Currency Influence Investment Medium)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:20:51:973None[Sandbox] Process order. (Serial=555, Empire=0, Order=Order OrderPatronizeMinorEmpire MinorEmpireIndex: 5 Currency Money Investment Medium)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:20:52:633None[Sandbox] Process order. (Serial=556, Empire=0, Order=Order OrderPatronizeMinorEmpire MinorEmpireIndex: 5 Currency Influence Investment Low)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:20:57:718None[Sandbox] Process order. (Serial=557, Empire=0, Order=Order='OrderGoTo', Entity=#2994, path='[57, 57] --> [58, 58] --> [59, 58] --> [59, 59] --> [60, 59]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:20:57:728None[Sandbox] Process order. (Serial=558, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:20:58:733None[Sandbox] Process order. (Serial=559, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:20:59:738None[Sandbox] Process order. (Serial=560, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:20:59:799None[Sandbox] Process order. (Serial=561, Empire=3, Order=Order='OrderGoTo', Entity=#2051, AdditionalFlags='IgnoreFogOfWar', Path='[57, 62]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:20:59:808None[Sandbox] Process order. (Serial=562, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:21:00:741None[Sandbox] Process order. (Serial=563, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:21:01:746None[Sandbox] Process order. (Serial=564, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:21:06:283None[Sandbox] Process order. (Serial=565, Empire=0, Order=Order='OrderGoTo', Entity=#2587, path='[72, 12]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:21:06:293None[Sandbox] Process order. (Serial=566, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:21:08:812None[Sandbox] Process order. (Serial=567, Empire=0, Order=Order OrderFurtherActions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:21:08:824None[Sandbox] Process order. (Serial=568, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:21:09:545UI Steam[UI] Showing NarrativeWindow: $NarrativeEvent_Civics_Religion01

Amplitude.Mercury.UI.NarrativeWindow:OnBeginShow(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.NarrativeWindow:OnBeginShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

14:21:09:829None[Sandbox] Process order. (Serial=569, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:21:10:484None[Sandbox] Process order. (Serial=570, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:21:10:595None[Sandbox] Process order. (Serial=571, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:21:10:836None[Sandbox] Process order. (Serial=572, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:21:12:062None[Sandbox] Process order. (Serial=573, Empire=0, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:21:12:091None[Sandbox] Process order. (Serial=574, Empire=-1, Order=Order OrderWaitForOrderReplication)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:21:12:974NoneAI Synchronization took 689ms at frame 971 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

14:21:12:995NoneMetadata 'dlc_names' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:21:12:995NoneMetadata 'rmc0' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:21:12:995NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:21:13:305None[Sandbox] Process order. (Serial=575, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:21:14:303None[Sandbox] Process order. (Serial=576, Empire=0, Order=Order='OrderGoTo', Entity=#3517, AdditionalFlags='IgnoreFogOfWar', Path='[72, 20]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:21:14:304None[Sandbox] Process order. (Serial=577, Empire=0, Order=Order='OrderGoTo', Entity=#3399, AdditionalFlags='IgnoreFogOfWar', Path='[82, 22] --> [81, 21] --> [81, 20]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:21:14:305None[Sandbox] Process order. (Serial=578, Empire=0, Order=Order='OrderGoTo', Entity=#3802, AdditionalFlags='IgnoreFogOfWar', Path='[45, 19] --> [45, 18] --> [44, 18] --> [43, 19]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:21:14:305None[Sandbox] Process order. (Serial=579, Empire=0, Order=Order='OrderGoTo', Entity=#3330, AdditionalFlags='IgnoreFogOfWar', Path='[45, 37] --> [45, 38] --> [44, 39] --> [44, 40]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:21:14:306None[Sandbox] Process order. (Serial=580, Empire=0, Order=Order='OrderGoTo', Entity=#3372, AdditionalFlags='IgnoreFogOfWar', Path='[83, 23] --> [84, 22] --> [85, 22]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:21:14:306None[Sandbox] Process order. (Serial=581, Empire=0, Order=Order='OrderGoTo', Entity=#3305, AdditionalFlags='IgnoreFogOfWar', Path='[49, 15] --> [48, 15]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:21:14:313None[Sandbox] Process order. (Serial=582, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:21:14:315None[Sandbox] Process order. (Serial=583, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:21:14:317None[Sandbox] Process order. (Serial=584, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:21:14:319None[Sandbox] Process order. (Serial=585, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:21:14:321None[Sandbox] Process order. (Serial=586, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:21:14:323None[Sandbox] Process order. (Serial=587, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:21:14:333None[Sandbox] Process order. (Serial=588, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '1011' Constructible: 'Infrastructure_Military_Family01_02' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:21:14:333None[Sandbox] Process order. (Serial=589, Empire=1, Order=Order OrderEnqueueTechnology)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:21:14:334None[Sandbox] Process order. (Serial=590, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '1932' Constructible: 'LandUnit_Era2_Common_Horsemen' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:21:14:334None[Sandbox] Process order. (Serial=591, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:21:14:334None[Sandbox] Process order. (Serial=592, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:21:14:343None[Sandbox] Process order. (Serial=593, Empire=1, Order=Order='OrderGoTo', Entity=#2839, AdditionalFlags='IgnoreFogOfWar', Path='[77, 12]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:21:14:344None[Sandbox] Process order. (Serial=594, Empire=1, Order=Order='OrderGoTo', Entity=#1107, AdditionalFlags='IgnoreFogOfWar', Path='[99, 37]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:21:14:344None[Sandbox] Process order. (Serial=595, Empire=1, Order=Order='OrderGoTo', Entity=#3156, AdditionalFlags='IgnoreFogOfWar', Path='[93, 17] --> [94, 17] --> [95, 18] --> [94, 19] --> [94, 20] --> [94, 21] --> [95, 22]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:21:14:345None[Sandbox] Process order. (Serial=596, Empire=1, Order=Order='OrderGoTo', Entity=#2160, AdditionalFlags='IgnoreFogOfWar', Path='[72, 12] --> [71, 11] --> [72, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:21:14:354None[Sandbox] Process order. (Serial=597, Empire=1, Order=Order OrderBuyoutAvailableConstruction. Settlement=3088, Constructible=Extension_Base_Money, Position=[97, 32], Currency=Money)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:21:14:357None[Sandbox] Process order. (Serial=598, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:21:14:360None[Sandbox] Process order. (Serial=599, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:21:14:361None[Sandbox] Process order. (Serial=600, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:21:14:394None[Sandbox] Process order. (Serial=601, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1791' Constructible: 'Infrastructure_Harbour_Family02_01' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:21:14:394None[Sandbox] Process order. (Serial=602, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '3098' Constructible: 'Infrastructure_Military_Family04_01' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:21:14:395None[Sandbox] Process order. (Serial=603, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1095' Constructible: 'Infrastructure_Industry_Family04_01' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:21:14:395None[Sandbox] Process order. (Serial=604, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:21:14:395None[Sandbox] Process order. (Serial=605, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:21:14:396None[Sandbox] Process order. (Serial=606, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:21:14:396None[Sandbox] Process order. (Serial=607, Empire=2, Order=Order='OrderGoTo', Entity=#884, AdditionalFlags='IgnoreFogOfWar', Path='[75, 14] --> [75, 13] --> [75, 12] --> [74, 12] --> [73, 11] --> [73, 10] --> [72, 9] --> [72, 8]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:21:14:397None[Sandbox] Process order. (Serial=608, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[47, 13]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:21:14:397None[Sandbox] Process order. (Serial=609, Empire=2, Order=Order='OrderGoTo', Entity=#1669, AdditionalFlags='IgnoreFogOfWar', Path='[71, 15] --> [71, 14] --> [71, 13] --> [72, 12] --> [71, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:21:14:397None[Sandbox] Process order. (Serial=610, Empire=2, Order=Order='OrderGoTo', Entity=#3349, AdditionalFlags='IgnoreFogOfWar', Path='[59, 8] --> [59, 9] --> [60, 10] --> [59, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:21:14:405None[Sandbox] Process order. (Serial=611, Empire=2, Order=Order='OrderGoTo', Entity=#2288, AdditionalFlags='IgnoreFogOfWar', Path='[51, 9] --> [50, 9] --> [50, 10] --> [49, 11] --> [48, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:21:14:406None[Sandbox] Process order. (Serial=612, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:21:14:408None[Sandbox] Process order. (Serial=613, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:21:14:415None[Sandbox] Process order. (Serial=614, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:21:14:434None[Sandbox] Process order. (Serial=615, Empire=3, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:21:14:454None[Sandbox] Process order. (Serial=616, Empire=4, Order=Order='OrderGoTo', Entity=#1986, AdditionalFlags='IgnoreFogOfWar', Path='[80, 3] --> [79, 3] --> [78, 3] --> [78, 2]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:21:14:465None[Sandbox] Process order. (Serial=617, Empire=4, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:21:14:476None[Sandbox] Process order. (Serial=618, Empire=6, Order=Order='OrderGoTo', Entity=#2113, AdditionalFlags='IgnoreFogOfWar', Path='[42, 12] --> [42, 13] --> [43, 13]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:21:14:485None[Sandbox] Process order. (Serial=619, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:21:14:495None[Sandbox] Process order. (Serial=620, Empire=7, Order=Order OrderMinorBuildConstructible SettlementGUID: #2983 Constructible: Infrastructure_Food_Family01_01)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:21:14:517None[Sandbox] Process order. (Serial=621, Empire=7, Order=Order OrderMinorBuildConstructible SettlementGUID: #2983 Constructible: Extension_Base_Industry at [86, 57])

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:21:14:537None[Sandbox] Process order. (Serial=622, Empire=8, Order=Order='OrderGoTo', Entity=#2857, AdditionalFlags='IgnoreFogOfWar', Path='[81, 63] --> [80, 63]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:21:14:546None[Sandbox] Process order. (Serial=623, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:21:14:559None[Sandbox] Process order. (Serial=624, Empire=3, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:21:14:559None[Sandbox] Process order. (Serial=625, Empire=5, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:21:14:560None[Sandbox] Process order. (Serial=626, Empire=7, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:21:14:560None[Sandbox] Process order. (Serial=627, Empire=72, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:21:14:596None[Sandbox] Process order. (Serial=628, Empire=1, Order=Order OrderRemoveConstructionByGuid)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:21:14:596None[Sandbox] Process order. (Serial=629, Empire=1, Order=Order OrderRemoveConstructionByGuid)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:21:14:597None[Sandbox] Process order. (Serial=630, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '1932' Constructible: 'LandUnit_Era2_Carthage_WarElephants' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:21:14:597None[Sandbox] Process order. (Serial=631, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '3088' Constructible: 'LandUnit_Era2_Carthage_WarElephants' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:21:14:597None[Sandbox] Process order. (Serial=632, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:21:14:597None[Sandbox] Process order. (Serial=633, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:21:14:607None[Sandbox] Process order. (Serial=634, Empire=1, Order=Order='OrderGoTo', Entity=#3491, AdditionalFlags='IgnoreFogOfWar', Path='[95, 20] --> [94, 19] --> [95, 18] --> [94, 18]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:21:14:616None[Sandbox] Process order. (Serial=635, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:21:14:618None[Sandbox] Process order. (Serial=636, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '1011' Constructible: 'LandUnit_Era2_Carthage_WarElephants' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:21:14:636None[Sandbox] Process order. (Serial=637, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '1932' Constructible: 'Extension_Base_Money' Position: '[75, 6]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:21:14:677None[Sandbox] Process order. (Serial=638, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:21:14:677None[Sandbox] Process order. (Serial=639, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:21:14:678None[Sandbox] Process order. (Serial=640, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:21:14:788None[Sandbox] Process order. (Serial=641, Empire=0, Order=Order='OrderGoTo', Entity=#3517, AdditionalFlags='IgnoreFogOfWar', Path='[71, 19]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:21:14:818None[Sandbox] Process order. (Serial=642, Empire=1, Order=Order OrderRemoveConstructionByGuid)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:21:14:819None[Sandbox] Process order. (Serial=643, Empire=1, Order=Order OrderSettlementBanishPopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:21:14:820None[Sandbox] Process order. (Serial=644, Empire=1, Order=Order='OrderGoTo', Entity=#1107, AdditionalFlags='IgnoreFogOfWar', Path='[99, 36]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:21:14:828None[Sandbox] Process order. (Serial=645, Empire=1, Order=Order='OrderGoTo', Entity=#2160, AdditionalFlags='IgnoreFogOfWar', Path='[71, 14]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:21:14:838None[Sandbox] Process order. (Serial=646, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:21:14:868None[Sandbox] Process order. (Serial=647, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[47, 12]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:21:14:868None[Sandbox] Process order. (Serial=648, Empire=2, Order=Order='OrderGoTo', Entity=#1669, AdditionalFlags='IgnoreFogOfWar', Path='[73, 16] --> [74, 16] --> [74, 15]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:21:14:869None[Sandbox] Process order. (Serial=649, Empire=2, Order=Order='OrderGoTo', Entity=#3349, AdditionalFlags='IgnoreFogOfWar', Path='[59, 7]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:21:14:879None[Sandbox] Process order. (Serial=650, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:21:14:881None[Sandbox] Process order. (Serial=651, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:21:15:000None[Sandbox] Process order. (Serial=652, Empire=1, Order=Order='OrderGoTo', Entity=#3491, AdditionalFlags='IgnoreFogOfWar', Path='[94, 19] --> [95, 18] --> [94, 18]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:21:15:323None[Sandbox] Process order. (Serial=653, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:21:15:325None[Sandbox] Process order. (Serial=654, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:21:15:327None[Sandbox] Process order. (Serial=655, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:21:15:329None[Sandbox] Process order. (Serial=656, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:21:15:347None[Sandbox] Process order. (Serial=657, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:21:15:350None[Sandbox] Process order. (Serial=658, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:21:15:372None[Sandbox] Process order. (Serial=659, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:21:15:373None[Sandbox] Process order. (Serial=660, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:21:15:412None[Sandbox] Process order. (Serial=661, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:21:15:414None[Sandbox] Process order. (Serial=662, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:21:15:422None[Sandbox] Process order. (Serial=663, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:21:15:474None[Sandbox] Process order. (Serial=664, Empire=4, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:21:15:502None[Sandbox] Process order. (Serial=665, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:21:15:552None[Sandbox] Process order. (Serial=666, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:21:15:612None[Sandbox] Process order. (Serial=667, Empire=0, Order=Order='OrderGoTo', Entity=#3517, AdditionalFlags='IgnoreFogOfWar', Path='[71, 20]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:21:15:613None[Sandbox] Process order. (Serial=668, Empire=0, Order=Order='OrderGoTo', Entity=#3305, AdditionalFlags='IgnoreFogOfWar', Path='[48, 16] --> [47, 16] --> [46, 17]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:21:15:622None[Sandbox] Process order. (Serial=669, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:21:15:654None[Sandbox] Process order. (Serial=670, Empire=1, Order=Order='OrderGoTo', Entity=#1107, AdditionalFlags='IgnoreFogOfWar', Path='[98, 37]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:21:15:727None[Sandbox] Process order. (Serial=671, Empire=8, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:21:15:854None[Sandbox] Process order. (Serial=672, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[47, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:21:15:885None[Sandbox] Process order. (Serial=673, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:21:15:895None[Sandbox] Process order. (Serial=674, Empire=8, Order=Order='OrderGoTo', Entity=#2857, AdditionalFlags='IgnoreFogOfWar', Path='[81, 63] --> [82, 64]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:21:16:329None[Sandbox] Process order. (Serial=675, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:21:16:331None[Sandbox] Process order. (Serial=676, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:21:16:343None[Sandbox] Process order. (Serial=677, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:21:16:352None[Sandbox] Process order. (Serial=678, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:21:16:370None[Sandbox] Process order. (Serial=679, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:21:16:372None[Sandbox] Process order. (Serial=680, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:21:16:386None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_OlmecCivilization #3283 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

14:21:16:391None[Sandbox] Process order. (Serial=681, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:21:16:393None[Sandbox] Process order. (Serial=682, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:21:16:421None[Sandbox] Process order. (Serial=683, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:21:16:422None[Sandbox] Process order. (Serial=684, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:21:16:424None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Carthage #2160 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

14:21:16:432None[Sandbox] Process order. (Serial=685, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:21:16:485None[Sandbox] Process order. (Serial=686, Empire=4, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:21:16:512None[Sandbox] Process order. (Serial=687, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:21:16:564None[Sandbox] Process order. (Serial=688, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:21:16:624None[Sandbox] Process order. (Serial=689, Empire=0, Order=Order='OrderGoTo', Entity=#3372, AdditionalFlags='IgnoreFogOfWar', Path='[84, 21] --> [84, 20]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:21:16:634None[Sandbox] Process order. (Serial=690, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:21:16:664None[Sandbox] Process order. (Serial=691, Empire=1, Order=Order='OrderGoTo', Entity=#1107, AdditionalFlags='IgnoreFogOfWar', Path='[99, 36]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:21:16:725None[Sandbox] Process order. (Serial=692, Empire=6, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:21:16:866None[Sandbox] Process order. (Serial=693, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[47, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:21:16:895None[Sandbox] Process order. (Serial=694, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:21:17:339None[Sandbox] Process order. (Serial=695, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:21:17:340None[Sandbox] Process order. (Serial=696, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:21:17:359None[Sandbox] Process order. (Serial=697, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:21:17:369None[Sandbox] Process order. (Serial=698, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:21:17:401None[Sandbox] Process order. (Serial=699, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:21:17:403None[Sandbox] Process order. (Serial=700, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:21:17:432None[Sandbox] Process order. (Serial=701, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:21:17:434None[Sandbox] Process order. (Serial=702, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:21:17:442None[Sandbox] Process order. (Serial=703, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:21:17:492None[Sandbox] Process order. (Serial=704, Empire=4, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:21:17:574None[Sandbox] Process order. (Serial=705, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:21:17:693None[Sandbox] Process order. (Serial=706, Empire=4, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:21:17:873None[Sandbox] Process order. (Serial=707, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[46, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:21:17:924None[Sandbox] Process order. (Serial=708, Empire=8, Order=Order='OrderGoTo', Entity=#2857, AdditionalFlags='IgnoreFogOfWar', Path='[82, 63]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:21:18:347None[Sandbox] Process order. (Serial=709, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:21:18:349None[Sandbox] Process order. (Serial=710, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:21:18:408None[Sandbox] Process order. (Serial=711, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:21:18:437None[Sandbox] Process order. (Serial=712, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:21:18:440None[Sandbox] Process order. (Serial=713, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:21:18:448None[Sandbox] Process order. (Serial=714, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:21:18:579None[Sandbox] Process order. (Serial=715, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:21:18:870None[Sandbox] Process order. (Serial=716, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[46, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:21:19:412None[Sandbox] Process order. (Serial=717, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:21:19:442None[Sandbox] Process order. (Serial=718, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:21:19:452None[Sandbox] Process order. (Serial=719, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:21:19:885None[Sandbox] Process order. (Serial=720, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[46, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:21:20:418None[Sandbox] Process order. (Serial=721, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:21:20:449None[Sandbox] Process order. (Serial=722, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:21:20:458None[Sandbox] Process order. (Serial=723, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:21:20:532None[Sandbox] Process order. (Serial=724, Empire=1, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:21:20:871None[Sandbox] Process order. (Serial=725, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[45, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:21:20:882None[Sandbox] Process order. (Serial=726, Empire=0, Order=Order OrderToggleAutoExplore)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:21:20:961None[Sandbox] Process order. (Serial=727, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:21:20:961None[Sandbox] Process order. (Serial=728, Empire=0, Order=Order OrderChangeNotificationFlags)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:21:21:061None[Sandbox] Process order. (Serial=729, Empire=0, Order=Order='OrderGoTo', Entity=#3849, AdditionalFlags='IgnoreFogOfWar', Path='[83, 21] --> [83, 20] --> [82, 19] --> [82, 18] --> [81, 17]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:21:21:071None[Sandbox] Process order. (Serial=730, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:21:21:456None[Sandbox] Process order. (Serial=731, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:21:21:465None[Sandbox] Process order. (Serial=732, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:21:21:727None[Sandbox] Process order. (Serial=733, Empire=2, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:21:22:081None[Sandbox] Process order. (Serial=734, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:21:23:006None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_MayaCivilization #884 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

14:21:23:089None[Sandbox] Process order. (Serial=735, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:21:24:100None[Sandbox] Process order. (Serial=736, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:21:25:102None[Sandbox] Process order. (Serial=737, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:21:26:260None[Sandbox] Process order. (Serial=738, Empire=0, Order=Order OrderToggleAutoExplore)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:21:27:750None[Sandbox] Process order. (Serial=739, Empire=0, Order=Order OrderToggleAutoExplore)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:21:30:670None[Sandbox] Process order. (Serial=740, Empire=0, Order=Order OrderToggleAutoExplore)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:21:31:786None[Sandbox] Process order. (Serial=741, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:21:31:786None[Sandbox] Process order. (Serial=742, Empire=0, Order=Order OrderChangeNotificationFlags)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:21:33:391None[Sandbox] Process order. (Serial=743, Empire=0, Order=Order='OrderGoTo', Entity=#2587, path='[71, 13]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:21:33:401None[Sandbox] Process order. (Serial=744, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:21:38:508None[Sandbox] Process order. (Serial=745, Empire=0, Order=Order OrderFurtherActions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:21:38:519None[Sandbox] Process order. (Serial=746, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:21:41:368None[Sandbox] Process order. (Serial=747, Empire=0, Order=Order OrderCreateBattle Attacker #3071 Target #3349 Action #0 InstantResolve: False)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:21:41:432NonePresentation Battle 3853: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:21:41:432NonePresentation Battle 3853: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:21:41:432NonePresentation Battle 3853: Execute action[1]: BattleLoaded. Loaded in progress=False, AdditionalData=196608, currentRound=0, maximumRoundCount=3 (initialActionType: BattleLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:21:41:433NoneCreatePresentationBattlePreview attacker #0, defender #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:21:41:433NoneRestorePresentationBattlePreview created ticket #44594.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:21:41:433NonePresentation Battle 3853: Execute action[2]: ParticipantJoined. EmpireIndex=0, Guid=3071, Group=Attacker, Modifiers=None, Type=Army UnitCount=3 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:21:41:433None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #3071 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:21:41:433NonePresentation Battle 3853: Execute action[3]: ParticipantJoined. EmpireIndex=2, Guid=3349, Group=Defender, Modifiers=None, Type=Army UnitCount=4 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:21:41:433None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #3349 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:21:41:433NonePresentation Battle 3853: Execute action[4]: ReportDeploymentZone. EmpireIndex=0, Group=Attacker, deploymentTileCount=13 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:21:41:436NonePresentation Battle 3853: Execute action[5]: ReportDeploymentZone. EmpireIndex=2, Group=Defender, deploymentTileCount=11 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:21:41:436NonePresentation Battle 3853: Execute action[6]: StartConfirmation. EmpireIndex=2 (initialActionType: StartConfirmation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:21:41:469NoneRequestRestoreAsyncOperation_Completed for ticket #44594.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)

14:21:41:469NoneRestorePresentationBattlePreview skipped due to ended battle #3853

Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

14:21:41:469NoneRequestAsyncOperation_Dismissed for ticket #44594.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)

14:21:42:585None[Sandbox] Process order. (Serial=748, Empire=2, Order=Order OrderBattleRetreat - BattleGUID: 3853 EmpireIndex: 2)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:21:42:586None[Sandbox] Process order. (Serial=749, Empire=2, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:21:42:595None[Sandbox] Process order. (Serial=750, Empire=2, Order=Order='OrderGoTo', Entity=#2909, AdditionalFlags='IgnoreFogOfWar', Path='[57, 12] --> [56, 12]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:21:42:606None[Sandbox] Process order. (Serial=751, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:21:42:643NonePresentation Battle 3853: Execute action[7]: BattleResultAcknowledge (initialActionType: BattleResultAcknowledge)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:21:42:656None[Sandbox] Process order. (Serial=752, Empire=0, Order=Order OrderBattleResultAcknowledge, BattleGuid=#3853)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:21:42:736NonePresentation Battle 3853: Execute action[8]: BattleEnded (initialActionType: BattleEnded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:21:42:736None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #3071 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:21:42:736None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #3349 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:21:42:736None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #3071 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:21:42:736None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #3349 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:21:42:736NoneReleasePresentationBattlePreview attacker #3071, defender #3349

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:21:42:736NoneHidePresentationBattlePreview attacker #3071, defender #3349

Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

14:21:42:736None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #3071 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:21:42:736None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #3349 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:21:42:736None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #3071 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:21:42:736None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #3349 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:21:43:613None[Sandbox] Process order. (Serial=753, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:21:43:783None[Sandbox] Process order. (Serial=754, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:21:46:516NoneCreatePresentationBattlePreview attacker #0, defender #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:21:46:516NoneCreatePresentationBattlePreview attacker #3071, defender #3349, ticketnumber #44641.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:CreatePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:21:46:538NoneRequestAsyncOperation_Completed for ticket #44641.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)

14:21:46:538NonePreparePresentationBattlePreview attacker #3071, defender #3349, battle #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:PreparePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

14:21:46:538NoneRequestAsyncOperation_Dismissed for ticket #44641.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)

14:21:46:540UI Steam[UI] The vertical UITable1D '/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item069/BattlePreviewPin/PinGroup/_BattlePinCompagnon' has its child '_StrengthGauge' anchored vertically

Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:AutoArrangeChildren()
Amplitude.UI.Layouts.UILayout:Child_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIAbstractShowable:SetTransformVisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.UIAbstractShowable:RequestShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Windows.UIContainer:RequestShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Windows.UIPanel:Show(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:ShowPin(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:OnPresentationInfoRefreshed()
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:SetPresentationInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.BattlePreviewPinsSubset:Refresh()
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:RefreshIfDirty()
Amplitude.Mercury.UI.PinsWindow:SpecificUpdate()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

14:21:46:540UI Steam[UI] The vertical UITable1D '/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item069/BattlePreviewPin/PinGroup/_BattlePinCompagnon' has its child '_StrengthGauge' anchored vertically

Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:AutoArrangeChildren()
Amplitude.UI.Layouts.UILayout:Child_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIAbstractShowable:SetTransformVisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.UIAbstractShowable:RequestShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Windows.UIContainer:RequestShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Windows.UIPanel:Show(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:ShowPin(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:OnPresentationInfoRefreshed()
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:SetPresentationInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.BattlePreviewPinsSubset:Refresh()
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:RefreshIfDirty()
Amplitude.Mercury.UI.PinsWindow:SpecificUpdate()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

14:21:46:540UI Steam[UI] The vertical UITable1D '/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item069/BattlePreviewPin/PinGroup/_BattlePinCompagnon' has its child '_StrengthGauge' anchored vertically

Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:AutoArrangeChildren()
Amplitude.UI.Layouts.UILayout:UiTransform_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIAbstractShowable:SetTransformVisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.UIAbstractShowable:RequestShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Windows.UIContainer:RequestShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Windows.UIPanel:Show(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:ShowPin(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:OnPresentationInfoRefreshed()
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:SetPresentationInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.BattlePreviewPinsSubset:Refresh()
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:RefreshIfDirty()
Amplitude.Mercury.UI.PinsWindow:SpecificUpdate()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

14:21:46:788NoneKeepPresentationBattlePreviewDefenders for ticket #44641 with current ticket #44641.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:LockPresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

14:21:46:788NoneLockPresentationBattlePreview presentationBattlePreview not yet displayed.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:LockPresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

14:21:46:791None[Sandbox] Process order. (Serial=755, Empire=0, Order=Order='OrderGoToAndCreateBattle', Entity=#3071, path='[60, 8] --> [60, 7] --> [61, 7]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:21:46:801None[Sandbox] Process order. (Serial=756, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:21:47:813None[Sandbox] Process order. (Serial=757, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:21:48:820None[Sandbox] Process order. (Serial=758, Empire=0, Order=Order OrderCreateBattle Attacker #3071 Target #3349 Action #2510 InstantResolve: False)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:21:48:936NonePresentation Battle 3892: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:21:48:936NonePresentation Battle 3892: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:21:48:936NonePresentation Battle 3892: Execute action[1]: BattleLoaded. Loaded in progress=False, AdditionalData=196608, currentRound=0, maximumRoundCount=3 (initialActionType: BattleLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:21:48:936NonePresentation Battle 3892: Execute action[2]: ParticipantJoined. EmpireIndex=0, Guid=3071, Group=Attacker, Modifiers=None, Type=Army UnitCount=3 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:21:48:936None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #3071 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:21:48:937NonePresentation Battle 3892: Execute action[3]: ParticipantJoined. EmpireIndex=2, Guid=3349, Group=Defender, Modifiers=None, Type=Army UnitCount=4 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:21:48:937None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #3349 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:21:48:937NonePresentation Battle 3892: Execute action[4]: ReportDeploymentZone. EmpireIndex=0, Group=Attacker, deploymentTileCount=12 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:21:48:937NonePresentation Battle 3892: Execute action[5]: ReportDeploymentZone. EmpireIndex=2, Group=Defender, deploymentTileCount=17 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:21:48:937NonePresentation Battle 3892: Execute action[6]: StartConfirmation. EmpireIndex=2 (initialActionType: StartConfirmation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:21:49:776None[Sandbox] Process order. (Serial=759, Empire=2, Order=Order OrderBattleConfirmation - BattleGUID: 3892 EmpireIndex: 2)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:21:49:776None[Sandbox] Process order. (Serial=760, Empire=2, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:21:49:834NonePresentation Battle 3892: Execute action[7]: ContenderConfirmed. EmpireIndex=2 (initialActionType: ContenderConfirmed)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:21:50:118None[Sandbox] Process order. (Serial=761, Empire=0, Order=Order OrderBattleConfirmation - BattleGUID: 3892 EmpireIndex: 0)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:21:50:251NonePresentation Battle 3892: Execute action[8]: ContenderConfirmed. EmpireIndex=0 (initialActionType: ContenderConfirmed)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:21:50:251NonePresentation Battle 3892: Execute action[9]: StartDeployment (initialActionType: StartDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:21:50:251NonePresentation Battle 3892: Execute action[10]: ParticipantUnitCreation. EmpireIndex=0, ParticipantGuid=3071, ParticipantGroup=Attacker, unitCount=3 (initialActionType: ParticipantUnitCreation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:21:50:253NonePresentation Battle 3892: Execute action[10]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantUnitCreation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:21:50:253NonePresentation Battle 3892: Execute action[11]: ParticipantUnitCreation. EmpireIndex=2, ParticipantGuid=3349, ParticipantGroup=Defender, unitCount=4 (initialActionType: ParticipantUnitCreation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:21:50:253None[Preview] Force PresentationUnit UnitVisualAffinity_Era2_MayaCivilization #3896 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

14:21:50:253None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_MayaCivilization #3895 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

14:21:50:253None[Preview] Force PresentationUnit UnitVisualAffinity_Era2_MayaCivilization #3895 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

14:21:50:254None[Preview] Force PresentationUnit UnitVisualAffinity_Era2_MayaCivilization #3894 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

14:21:50:257None[Preview] Force PresentationUnit UnitVisualAffinity_Era2_MayaCivilization #3893 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

14:21:50:257NonePresentation Battle 3892: Execute action[11]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantUnitCreation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:21:50:257NonePresentation Battle 3892: Execute action[12]: GroupUnitDeployment. Group=Attacker. (initialActionType: GroupUnitDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:21:50:257NonePresentation Battle 3892: Execute action[13]: GroupUnitDeployment. Group=Defender. (initialActionType: GroupUnitDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:21:50:725None[Sandbox] Process order. (Serial=762, Empire=0, Order=Order OrderBattleEndUnstack, BattleGuid=#3892)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:21:50:734None[Sandbox] Process order. (Serial=763, Empire=0, Order=Order OrderBattleEndUnstack, BattleGuid=#3892)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:21:50:846NonePresentation Battle 3892: Execute action[14]: EndUnstack. EmpireIndex=0. (initialActionType: EndUnstack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:21:50:846NonePresentation Battle 3892: Execute action[15]: EndUnstack. EmpireIndex=2. (initialActionType: EndUnstack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:21:50:846NonePresentation Battle 3892: Execute action[16]: UnstackAcknowledge (initialActionType: UnstackAcknowledge)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:21:50:855None[Sandbox] Process order. (Serial=764, Empire=0, Order=Order OrderBattleUnstackAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:21:50:885None[Sandbox] Process order. (Serial=765, Empire=2, Order=Order OrderBattleMove - BattleGUID: 3892 BattleUnitGUID: 3894 AStarResults: [62, 10] --> [62, 9])

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:21:50:915None[Sandbox] Process order. (Serial=766, Empire=2, Order=Order OrderBattleEndDeployment - BattleGUID: 3892 EmpireIndex: 2)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:21:50:947NonePresentation Battle 3892: Execute action[17]: ParticipantDeployed (initialActionType: ParticipantDeployed)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:21:50:947None[Preview] PresentationArmy PresentationArmy #3071 of empire 0 #3071 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:21:50:947None[Preview] PresentationArmy PresentationArmy #3071 of empire 0 #3071 SetHiddenByFlag finished (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:21:50:947None[Preview] PresentationArmy PresentationArmy #3349 of empire 2 #3349 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:21:50:947None[Preview] PresentationArmy PresentationArmy #3349 of empire 2 #3349 SetHiddenByFlag finished (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:21:50:947NonePresentation Battle 3892: Execute action[17]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantDeployed)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:21:50:947NonePresentation Battle 3892: Execute action[18]: UnitTeleport. EmpireIndex=2. UnitGuid=3894, DestTile=[62, 9]. (initialActionType: UnitTeleport)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:21:50:947NonePresentation Battle 3892: Execute action[19]: EndDeployment. EmpireIndex=2. (initialActionType: EndDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:21:50:948NonePresentation Battle 3892: Execute action[19]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: EndDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:21:51:644None[Sandbox] Process order. (Serial=767, Empire=0, Order=Order OrderBattleEndDeployment - BattleGUID: 3892 EmpireIndex: 0)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:21:51:750NonePresentation Battle 3892: Execute action[20]: EndDeployment. EmpireIndex=0. (initialActionType: EndDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:21:51:750NonePresentation Battle 3892: Execute action[20]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: EndDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:21:51:750NonePresentation Battle 3892: Execute action[21]: DeploymentAcknowledge (initialActionType: DeploymentAcknowledge)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:21:51:750NonePresentation Battle 3892: Execute action[21]: UnitTeleport. EmpireIndex=2. UnitGuid=3894, DestTile=[62, 9]. (initialActionType: DeploymentAcknowledge)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:21:51:754None[Sandbox] Process order. (Serial=768, Empire=0, Order=Order OrderBattleDeploymentAcknowledge, BattleGuid=#3892)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:21:51:834NonePresentation Battle 3892: Execute action[22]: NewRound. Round=0. (initialActionType: NewRound)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:21:51:834NonePresentation Battle 3892: Execute action[23]: StartEmpireRound. EmpireIndex=0. (initialActionType: StartEmpireRound)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:21:51:834NoneReleasePresentationBattlePreview attacker #3071, defender #3349

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:21:51:834None[Preview] PresentationArmy PresentationArmy #3071 of empire 0 #3071 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:21:51:834None[Preview] PresentationArmy PresentationArmy #3349 of empire 2 #3349 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:21:51:834NonePresentation Battle 3892: Execute action[23]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: StartEmpireRound)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:21:53:544None[Sandbox] Process order. (Serial=769, Empire=0, Order=Order OrderBattleMove - BattleGUID: 3892 BattleUnitGUID: 3897 AStarResults: [59, 8] --> [60, 8] --> [60, 7])

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:21:53:637NonePresentation Battle 3892: Execute action[24]: UnitMove. EmpireIndex=0. UnitGuid=3897, DestTile=[60, 7]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:21:53:637NonePresentation Battle 3892: Execute action[24]: UnitGoto. EmpireIndex=0. UnitGuid=3897, DestTile=[59, 8]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:21:53:637NonePresentation Battle 3892: Execute action[24]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:21:53:637NonePresentation Battle 3892: Execute action[24]: UnitGoto. EmpireIndex=0. UnitGuid=3897, DestTile=[60, 8]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:21:53:637NonePresentation Battle 3892: Execute action[24]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:21:53:637NonePresentation Battle 3892: Execute action[24]: UnitGoto. EmpireIndex=0. UnitGuid=3897, DestTile=[60, 7]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:21:53:639NonePresentation Battle 3892: Execute action[24]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:21:53:639NonePresentation Battle 3892: Execute action[24]: UpdateBattleUnits. EmpireIndex=0, unitCount=3 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:21:55:390None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)

14:21:55:474None[Sandbox] Process order. (Serial=770, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:21:55:483None[Sandbox] Process order. (Serial=771, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:21:55:547NonePresentation Battle 3892: Execute action[25]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:21:55:707None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)

14:21:57:453None[Sandbox] Process order. (Serial=772, Empire=0, Order=Order OrderBattleMove - BattleGUID: 3892 BattleUnitGUID: 3899 AStarResults: [59, 8] --> [60, 8] --> [61, 8])

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:21:57:554NonePresentation Battle 3892: Execute action[26]: UnitMove. EmpireIndex=0. UnitGuid=3899, DestTile=[61, 8]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:21:57:554NonePresentation Battle 3892: Execute action[26]: UnitGoto. EmpireIndex=0. UnitGuid=3899, DestTile=[59, 8]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:21:57:554NonePresentation Battle 3892: Execute action[26]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:21:57:554NonePresentation Battle 3892: Execute action[26]: UnitGoto. EmpireIndex=0. UnitGuid=3899, DestTile=[60, 8]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:21:57:554NonePresentation Battle 3892: Execute action[26]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:21:57:554NonePresentation Battle 3892: Execute action[26]: UnitGoto. EmpireIndex=0. UnitGuid=3899, DestTile=[61, 8]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:21:57:555NonePresentation Battle 3892: Execute action[26]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:21:57:555NonePresentation Battle 3892: Execute action[26]: UpdateBattleUnits. EmpireIndex=0, unitCount=5 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:21:58:546None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)

14:21:58:650None[Sandbox] Process order. (Serial=773, Empire=0, Order=Order OrderBattleAttack - BattleGUID: 3892 AttackerGUID: 3897 TargetPosition: 971 ForceAttack: False)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:21:58:746NonePresentation Battle 3892: Execute action[27]: UnitAttack. EmpireIndex=0. Attacker=3897 (health=0.92), Defender=3896 (health=0.45). (initialActionType: UnitAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:21:58:747NonePresentation Battle 3892: Execute action[27]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:21:58:748None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)

14:21:58:769NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=1494)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:21:58:769NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=1494)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:21:58:769NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#0, pawnId=1494)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:21:58:769NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#2, pawnId=1705)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:21:58:769NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#2, pawnId=1705)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:21:58:769NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#2, pawnId=1705)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:21:58:769NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitActionGroupsEnd of 'PresentationPawn(Clone)' of empire#0, pawnId=1494)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:21:59:412None[Sandbox] Process order. (Serial=774, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:21:59:423None[Sandbox] Process order. (Serial=775, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:21:59:456NonePresentation Battle 3892: Execute action[28]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:21:59:624None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=1494 OnAttackCompleted while safeguard has not been catched.

Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)

14:21:59:646NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1494)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:21:59:646NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#2, pawnId=1705)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:21:59:652None[Sandbox] Process order. (Serial=776, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:21:59:663None[Sandbox] Process order. (Serial=777, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:21:59:746NonePresentation Battle 3892: Execute action[29]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:21:59:746NonePresentation Battle 3892: Execute action[30]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=2, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:22:00:336None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)

14:22:00:409None[Sandbox] Process order. (Serial=778, Empire=0, Order=Order OrderBattleAttack - BattleGUID: 3892 AttackerGUID: 3899 TargetPosition: 971 ForceAttack: False)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:22:00:453NonePresentation Battle 3892: Execute action[31]: UnitAttack. EmpireIndex=0. Attacker=3899 (health=0.92), Defender=3896 (health=0.00). (initialActionType: UnitAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:22:00:453NonePresentation Battle 3892: Execute action[31]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:22:00:453NonePresentation Battle 3892: Execute action[31]: UpdateBattleUnits. EmpireIndex=0, unitCount=2 (initialActionType: UnitAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:22:00:475NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=1703)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:22:00:476NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=1703)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:22:00:476NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#0, pawnId=1703)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:22:00:476NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#2, pawnId=1705)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:22:00:476NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#2, pawnId=1705)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:22:00:476NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#2, pawnId=1705)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:22:00:476NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitActionGroupsEnd of 'PresentationPawn(Clone)' of empire#0, pawnId=1703)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:22:01:330None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=1703 OnAttackCompleted while safeguard has not been catched.

Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)

14:22:01:350NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1703)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:22:01:350NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionKillPawn of 'PresentationPawn(Clone)' of empire#2, pawnId=1705)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:22:01:353None[Sandbox] Process order. (Serial=779, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:22:01:363None[Sandbox] Process order. (Serial=780, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:22:01:454NonePresentation Battle 3892: Execute action[32]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:22:01:454NonePresentation Battle 3892: Execute action[33]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=2, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:22:01:767NoneCan't find entity 3624 of ongoing task. Fails the task 4233.

Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:22:01:796None[Sandbox] Process order. (Serial=781, Empire=2, Order=Order='OrderGoTo', Entity=#3624, AdditionalFlags='IgnoreFogOfWar', Path='[57, 4] --> [57, 5] --> [58, 6] --> [57, 7]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:22:01:806None[Sandbox] Process order. (Serial=782, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:22:02:269None[Sandbox] Process order. (Serial=783, Empire=0, Order=Order OrderBattleMove - BattleGUID: 3892 BattleUnitGUID: 3898 AStarResults: [58, 9] --> [59, 8] --> [59, 7] --> [60, 7] --> [61, 7])

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:22:02:353NonePresentation Battle 3892: Execute action[34]: UnitMove. EmpireIndex=0. UnitGuid=3898, DestTile=[61, 7]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:22:02:353NonePresentation Battle 3892: Execute action[34]: UnitGoto. EmpireIndex=0. UnitGuid=3898, DestTile=[58, 9]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:22:02:354NonePresentation Battle 3892: Execute action[34]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:22:02:354NonePresentation Battle 3892: Execute action[34]: UnitGoto. EmpireIndex=0. UnitGuid=3898, DestTile=[59, 8]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:22:02:354NonePresentation Battle 3892: Execute action[34]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:22:02:354NonePresentation Battle 3892: Execute action[34]: UnitGoto. EmpireIndex=0. UnitGuid=3898, DestTile=[59, 7]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:22:02:354NonePresentation Battle 3892: Execute action[34]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:22:02:354NonePresentation Battle 3892: Execute action[34]: UnitGoto. EmpireIndex=0. UnitGuid=3898, DestTile=[60, 7]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:22:02:354NonePresentation Battle 3892: Execute action[34]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:22:02:354NonePresentation Battle 3892: Execute action[34]: UnitGoto. EmpireIndex=0. UnitGuid=3898, DestTile=[61, 7]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:22:02:354NonePresentation Battle 3892: Execute action[34]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:22:02:354NonePresentation Battle 3892: Execute action[34]: UpdateBattleUnits. EmpireIndex=0, unitCount=3 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:22:02:811None[Sandbox] Process order. (Serial=784, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:22:03:824None[Sandbox] Process order. (Serial=785, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:22:03:835None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)

14:22:04:719None[Sandbox] Process order. (Serial=786, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:22:04:729None[Sandbox] Process order. (Serial=787, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:22:04:830None[Sandbox] Process order. (Serial=788, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:22:04:863NonePresentation Battle 3892: Execute action[35]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:22:04:879None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)

14:22:05:126None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)

14:22:05:804None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)

14:22:05:887None[Sandbox] Process order. (Serial=789, Empire=0, Order=Order OrderBattleAttack - BattleGUID: 3892 AttackerGUID: 3898 TargetPosition: 1102 ForceAttack: False)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:22:05:952NonePresentation Battle 3892: Execute action[36]: UnitAttack. EmpireIndex=0. Attacker=3898 (health=0.87), Defender=3895 (health=0.39). (initialActionType: UnitAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:22:05:952NonePresentation Battle 3892: Execute action[36]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:22:05:952NonePresentation Battle 3892: Execute action[37]: RoundAcknowledge (initialActionType: RoundAcknowledge)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:22:05:955None[Sandbox] Process order. (Serial=790, Empire=0, Order=Order OrderBattleRoundAcknowledge, BattleGuid=#3892)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:22:05:968NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=1704)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:22:05:968NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=1704)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:22:05:968NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#0, pawnId=1704)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:22:05:968NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#2, pawnId=1702)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:22:05:968NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#2, pawnId=1702)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:22:05:968NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#2, pawnId=1702)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:22:05:968NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitActionGroupsEnd of 'PresentationPawn(Clone)' of empire#0, pawnId=1704)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:22:06:846None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=1704 OnAttackCompleted while safeguard has not been catched.

Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)

14:22:06:864NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1704)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:22:06:864NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#2, pawnId=1702)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:22:06:873None[Sandbox] Process order. (Serial=791, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:22:06:884None[Sandbox] Process order. (Serial=792, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:22:06:923None[Sandbox] Process order. (Serial=793, Empire=2, Order=Order OrderBattleAttack - BattleGUID: 3892 AttackerGUID: 3893 TargetPosition: 1101 ForceAttack: False)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:22:06:963None[Sandbox] Process order. (Serial=794, Empire=2, Order=Order OrderBattleMoveAndAttack - BattleGUID: 3892 AttackerGUID: 3895 TargetPosition: 971 ForceAttack: False IgnoreFoW: True AStarResults: [62, 8] --> [62, 7])

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:22:06:964NonePresentation Battle 3892: Execute action[38]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:22:06:964NonePresentation Battle 3892: Execute action[39]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=2, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:22:06:964NonePresentation Battle 3892: Execute action[40]: StartEmpireRound. EmpireIndex=2. (initialActionType: StartEmpireRound)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:22:06:964NoneCould not find PresentationBattlePreview with armyEntityGUID=3071, targetEntityGUID=3349.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:22:06:964NonePresentation Battle 3892: Execute action[40]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: StartEmpireRound)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:22:06:964NonePresentation Battle 3892: Execute action[41]: UnitAttack. EmpireIndex=2. Attacker=3893 (health=0.58), Defender=3899 (health=0.74). (initialActionType: UnitAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:22:06:964NonePresentation Battle 3892: Execute action[41]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:22:06:994None[Sandbox] Process order. (Serial=795, Empire=2, Order=Order OrderBattleMoveAndAttack - BattleGUID: 3892 AttackerGUID: 3894 TargetPosition: 971 ForceAttack: False IgnoreFoW: True AStarResults: [62, 9] --> [63, 8] --> [62, 7])

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:22:07:299NonePresentation Battle 3892: Execute action[42]: UnitMoveAndAttack. EmpireIndex=2. Attacker=3895, DestTile=[62, 7]/[62, 7] (health=0.00), Defender =3898 (health =0.75). (initialActionType: UnitMoveAndAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:22:07:299NonePresentation Battle 3892: Execute action[42]: UnitMove. EmpireIndex=2. UnitGuid=3895, DestTile=[62, 7]. (initialActionType: UnitMoveAndAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:22:07:299NonePresentation Battle 3892: Execute action[42]: UnitGoto. EmpireIndex=2. UnitGuid=3895, DestTile=[62, 7]. (initialActionType: UnitMoveAndAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:22:07:299NonePresentation Battle 3892: Execute action[42]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:22:07:299NonePresentation Battle 3892: Execute action[42]: UpdateBattleUnits. EmpireIndex=0, unitCount=5 (initialActionType: UnitMoveAndAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:22:07:299NonePresentation Battle 3892: Execute action[42]: UnitAttack. EmpireIndex=2. Attacker=3895 (health=0.00), Defender=3898 (health=0.75). (initialActionType: UnitMoveAndAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:22:07:299NonePresentation Battle 3892: Execute action[42]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:22:07:299NonePresentation Battle 3892: Execute action[42]: UpdateBattleUnits. EmpireIndex=0, unitCount=1 (initialActionType: UnitMoveAndAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:22:07:852NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#2, pawnId=1707)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:22:07:852NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#2, pawnId=1707)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:22:07:852NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#2, pawnId=1707)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:22:07:852NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=1703)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:22:07:852NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=1703)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:22:07:852NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#0, pawnId=1703)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:22:07:852NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitActionGroupsEnd of 'PresentationPawn(Clone)' of empire#2, pawnId=1707)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:22:07:977NonePresentation Battle 3892: Execute action[43]: UnitMoveAndAttack. EmpireIndex=2. Attacker=3894, DestTile=[62, 7]/[62, 7] (health=0.29), Defender =3898 (health =0.63). (initialActionType: UnitMoveAndAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:22:07:977NonePresentation Battle 3892: Execute action[43]: UnitMove. EmpireIndex=2. UnitGuid=3894, DestTile=[62, 7]. (initialActionType: UnitMoveAndAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:22:07:977NonePresentation Battle 3892: Execute action[43]: UnitGoto. EmpireIndex=2. UnitGuid=3894, DestTile=[63, 8]. (initialActionType: UnitMoveAndAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:22:07:978NonePresentation Battle 3892: Execute action[43]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:22:07:978NonePresentation Battle 3892: Execute action[43]: UnitGoto. EmpireIndex=2. UnitGuid=3894, DestTile=[62, 7]. (initialActionType: UnitMoveAndAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:22:07:978NonePresentation Battle 3892: Execute action[43]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:22:07:978NonePresentation Battle 3892: Execute action[43]: UpdateBattleUnits. EmpireIndex=0, unitCount=2 (initialActionType: UnitMoveAndAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:22:07:978NonePresentation Battle 3892: Execute action[43]: UnitAttack. EmpireIndex=2. Attacker=3894 (health=0.29), Defender=3898 (health=0.63). (initialActionType: UnitMoveAndAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:22:07:978NonePresentation Battle 3892: Execute action[43]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:22:08:886None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=1703 OnAttackCompleted while safeguard has not been catched.

Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)

14:22:08:901NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#2, pawnId=1707)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:22:08:901NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1703)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:22:08:909None[Sandbox] Process order. (Serial=796, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:22:08:919None[Sandbox] Process order. (Serial=797, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:22:08:951NonePresentation Battle 3892: Execute action[44]: RoundAcknowledge (initialActionType: RoundAcknowledge)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:22:08:960None[Sandbox] Process order. (Serial=798, Empire=0, Order=Order OrderBattleRoundAcknowledge, BattleGuid=#3892)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:22:08:989None[Sandbox] Process order. (Serial=799, Empire=2, Order=Order OrderBuyoutAvailableConstruction. Settlement=3098, Constructible=LandUnit_Era2_Common_Swordsmen, Position=[-1, -1], Currency=Money)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:22:08:992None[Sandbox] Process order. (Serial=800, Empire=2, Order=Order OrderBuyoutAvailableConstruction. Settlement=3098, Constructible=LandUnit_Era2_MayaCivilization_PoisonJavelineers, Position=[-1, -1], Currency=Money)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:22:09:041None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_MayaCivilization #3940 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

14:22:09:193None[Sandbox] Process order. (Serial=801, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:22:09:214NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#2, pawnId=1702)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:22:09:214NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#2, pawnId=1702)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:22:09:214NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#2, pawnId=1702)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:22:09:214NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=1704)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:22:09:214NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=1704)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:22:09:214NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#0, pawnId=1704)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:22:09:214NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitActionGroupsEnd of 'PresentationPawn(Clone)' of empire#2, pawnId=1702)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:22:09:403None[Sandbox] Process order. (Serial=802, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:22:10:077None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=1704 OnAttackCompleted while safeguard has not been catched.

Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)

14:22:10:091NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionKillPawn of 'PresentationPawn(Clone)' of empire#2, pawnId=1702)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:22:10:091NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1704)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:22:10:101None[Sandbox] Process order. (Serial=803, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:22:10:111None[Sandbox] Process order. (Serial=804, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:22:10:791None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)

14:22:12:552NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#2, pawnId=1706)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:22:12:552NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#2, pawnId=1706)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:22:12:552NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#2, pawnId=1706)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:22:12:552NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=1704)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:22:12:552NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=1704)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:22:12:552NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#0, pawnId=1704)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:22:12:552NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitActionGroupsEnd of 'PresentationPawn(Clone)' of empire#2, pawnId=1706)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:22:13:582None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=1704 OnAttackCompleted while safeguard has not been catched.

Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)

14:22:13:595NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#2, pawnId=1706)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:22:13:595NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1704)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:22:13:595NonePresentation Battle 3892: Execute action[45]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=2, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:22:13:595NonePresentation Battle 3892: Execute action[46]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:22:13:595NonePresentation Battle 3892: Execute action[47]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=2, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:22:13:595NonePresentation Battle 3892: Execute action[48]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:22:13:602None[Sandbox] Process order. (Serial=805, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:22:13:611None[Sandbox] Process order. (Serial=806, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:22:13:649NonePresentation Battle 3892: Execute action[49]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=2, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:22:13:649NonePresentation Battle 3892: Execute action[50]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:22:13:649NonePresentation Battle 3892: Execute action[51]: NewRound. Round=1. (initialActionType: NewRound)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:22:13:649NonePresentation Battle 3892: Execute action[52]: StartEmpireRound. EmpireIndex=0. (initialActionType: StartEmpireRound)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:22:13:649NoneCould not find PresentationBattlePreview with armyEntityGUID=3071, targetEntityGUID=3349.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:22:13:649NonePresentation Battle 3892: Execute action[52]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: StartEmpireRound)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:22:14:838None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)

14:22:14:927None[Sandbox] Process order. (Serial=807, Empire=0, Order=Order OrderBattleAttack - BattleGUID: 3892 AttackerGUID: 3898 TargetPosition: 972 ForceAttack: False)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:22:14:952NonePresentation Battle 3892: Execute action[53]: UnitAttack. EmpireIndex=0. Attacker=3898 (health=0.51), Defender=3894 (health=0.00). (initialActionType: UnitAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:22:14:952NonePresentation Battle 3892: Execute action[53]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:22:14:952NonePresentation Battle 3892: Execute action[53]: UpdateBattleUnits. EmpireIndex=0, unitCount=1 (initialActionType: UnitAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:22:14:977NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=1704)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:22:14:977NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=1704)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:22:14:978NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#0, pawnId=1704)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:22:14:978NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#2, pawnId=1706)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:22:14:978NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#2, pawnId=1706)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:22:14:978NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#2, pawnId=1706)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:22:14:978NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitActionGroupsEnd of 'PresentationPawn(Clone)' of empire#0, pawnId=1704)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:22:15:834None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=1704 OnAttackCompleted while safeguard has not been catched.

Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)

14:22:15:857NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1704)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:22:15:857NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionKillPawn of 'PresentationPawn(Clone)' of empire#2, pawnId=1706)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:22:15:863None[Sandbox] Process order. (Serial=808, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:22:15:872None[Sandbox] Process order. (Serial=809, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:22:15:962NonePresentation Battle 3892: Execute action[54]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:22:15:962NonePresentation Battle 3892: Execute action[55]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=2, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:22:16:344None[Sandbox] Process order. (Serial=810, Empire=0, Order=Order OrderBattleMove - BattleGUID: 3892 BattleUnitGUID: 3897 AStarResults: [61, 7] --> [62, 8])

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:22:16:453NonePresentation Battle 3892: Execute action[56]: UnitMove. EmpireIndex=0. UnitGuid=3897, DestTile=[62, 8]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:22:16:454NonePresentation Battle 3892: Execute action[56]: UnitGoto. EmpireIndex=0. UnitGuid=3897, DestTile=[61, 7]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:22:16:454NonePresentation Battle 3892: Execute action[56]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:22:16:454NonePresentation Battle 3892: Execute action[56]: UnitGoto. EmpireIndex=0. UnitGuid=3897, DestTile=[62, 8]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:22:16:454NonePresentation Battle 3892: Execute action[56]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:22:16:454NonePresentation Battle 3892: Execute action[56]: UpdateBattleUnits. EmpireIndex=0, unitCount=5 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:22:18:079None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)

14:22:18:114None[Sandbox] Process order. (Serial=811, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:22:18:124None[Sandbox] Process order. (Serial=812, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:22:18:157NonePresentation Battle 3892: Execute action[57]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:22:18:301None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)

14:22:20:000None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)

14:22:20:077None[Sandbox] Process order. (Serial=813, Empire=0, Order=Order OrderBattleAttack - BattleGUID: 3892 AttackerGUID: 3897 TargetPosition: 1231 ForceAttack: False)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:22:20:156NonePresentation Battle 3892: Execute action[58]: UnitAttack. EmpireIndex=0. Attacker=3897 (health=0.81), Defender=3893 (health=0.00). (initialActionType: UnitAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:22:20:157NonePresentation Battle 3892: Execute action[58]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:22:20:157NonePresentation Battle 3892: Execute action[58]: UpdateBattleUnits. EmpireIndex=0, unitCount=2 (initialActionType: UnitAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:22:20:157NonePresentation Battle 3892: Execute action[59]: RoundAcknowledge (initialActionType: RoundAcknowledge)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:22:20:169None[Sandbox] Process order. (Serial=814, Empire=0, Order=Order OrderBattleRoundAcknowledge, BattleGuid=#3892)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:22:20:181NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=1494)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:22:20:181NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=1494)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:22:20:181NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#0, pawnId=1494)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:22:20:181NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#2, pawnId=1707)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:22:20:181NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#2, pawnId=1707)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:22:20:181NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#2, pawnId=1707)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:22:20:181NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitActionGroupsEnd of 'PresentationPawn(Clone)' of empire#0, pawnId=1494)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:22:21:047None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=1494 OnAttackCompleted while safeguard has not been catched.

Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)

14:22:21:071NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1494)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:22:21:071NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionKillPawn of 'PresentationPawn(Clone)' of empire#2, pawnId=1707)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:22:21:074None[Sandbox] Process order. (Serial=815, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:22:21:084None[Sandbox] Process order. (Serial=816, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:22:21:157NonePresentation Battle 3892: Execute action[60]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:22:21:157NonePresentation Battle 3892: Execute action[61]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=2, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:22:21:157NonePresentation Battle 3892: Execute action[62]: BattleResult. WinnerGroup=Attacker, VictoryType=Extermination (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:22:21:157NonePresentation Battle 3892: Execute action[62]: UnitMove. EmpireIndex=0. UnitGuid=3897, DestTile=[60, 7]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:22:21:158NonePresentation Battle 3892: Execute action[62]: UnitGoto. EmpireIndex=0. UnitGuid=3897, DestTile=[61, 8]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:22:21:158NonePresentation Battle 3892: Execute action[62]: UnitGoto. EmpireIndex=0. UnitGuid=3897, DestTile=[60, 7]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:22:21:158NonePresentation Battle 3892: Execute action[62]: UnitMove. EmpireIndex=0. UnitGuid=3898, DestTile=[60, 7]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:22:21:158NonePresentation Battle 3892: Execute action[62]: UnitGoto. EmpireIndex=0. UnitGuid=3898, DestTile=[60, 7]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:22:21:158NonePresentation Battle 3892: Execute action[62]: UnitMove. EmpireIndex=0. UnitGuid=3899, DestTile=[60, 7]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:22:21:158NonePresentation Battle 3892: Execute action[62]: UnitGoto. EmpireIndex=0. UnitGuid=3899, DestTile=[60, 7]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:22:21:158NonePresentation Battle 3892: Execute action[63]: BattleResultAcknowledge (initialActionType: BattleResultAcknowledge)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:22:21:163None[Sandbox] Process order. (Serial=817, Empire=0, Order=Order OrderBattleResultAcknowledge, BattleGuid=#3892)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:22:21:263NonePresentation Battle 3892: Execute action[64]: BattleEnded (initialActionType: BattleEnded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:22:21:263None[Preview] PresentationArmy PresentationArmy #3071 of empire 0 #3071 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:22:21:263None[Preview] PresentationArmy PresentationArmy #3071 of empire 0 #3071 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:22:21:263None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #3071 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:22:21:263NoneCould not find PresentationBattlePreview with armyEntityGUID=3071, targetEntityGUID=3349.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:22:21:577NoneArmy 3349 does not exists anymore. Fail task.

Amplitude.Mercury.AI.Brain.Actuators.BehaviorTreeActuator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.AI.Brain.Tasks.MilitaryMission, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Territory, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateTaskStatus()

14:22:21:605None[Sandbox] Process order. (Serial=818, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1791' Constructible: 'LandUnit_Era2_Common_Swordsmen' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:22:21:615None[Sandbox] Process order. (Serial=819, Empire=2, Order=Order='OrderGoTo', Entity=#3624, AdditionalFlags='IgnoreFogOfWar', Path='[58, 6]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:22:21:626None[Sandbox] Process order. (Serial=820, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:22:21:809None[Sandbox] Process order. (Serial=821, Empire=2, Order=Order OrderBuyoutAvailableConstruction. Settlement=3098, Constructible=LandUnit_Era2_Common_Horsemen, Position=[-1, -1], Currency=Money)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:22:21:810None[Sandbox] Process order. (Serial=822, Empire=2, Order=Order='OrderGoTo', Entity=#2453, AdditionalFlags='IgnoreFogOfWar', Path='[36, 34] --> [36, 33] --> [36, 32] --> [36, 31] --> [36, 30]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:22:21:819None[Sandbox] Process order. (Serial=823, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:22:22:002None[Sandbox] Process order. (Serial=824, Empire=2, Order=Order OrderSettlementBanishPopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:22:22:003None[Sandbox] Process order. (Serial=825, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:22:22:202None[Sandbox] Process order. (Serial=826, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:22:22:203None[Sandbox] Process order. (Serial=827, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:22:22:402None[Sandbox] Process order. (Serial=828, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:22:22:827None[Sandbox] Process order. (Serial=829, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:22:23:439None[Sandbox] Process order. (Serial=830, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:22:23:840None[Sandbox] Process order. (Serial=831, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:22:24:843None[Sandbox] Process order. (Serial=832, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:22:25:851None[Sandbox] Process order. (Serial=833, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:22:26:918None[Sandbox] Process order. (Serial=834, Empire=0, Order=Order OrderTransferUnits)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:22:27:119None[Sandbox] Process order. (Serial=835, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:22:27:119None[Sandbox] Process order. (Serial=836, Empire=0, Order=Order OrderChangeNotificationFlags)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:22:28:222None[Sandbox] Process order. (Serial=837, Empire=0, Order=Order OrderToggleAutoExplore)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:22:29:576None[Sandbox] Process order. (Serial=838, Empire=0, Order=Order OrderToggleAutoExplore)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:22:32:862None[Sandbox] Process order. (Serial=839, Empire=0, Order=Order='OrderGoTo', Entity=#2994, path='[61, 60] --> [60, 61] --> [59, 61]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:22:32:872None[Sandbox] Process order. (Serial=840, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:22:33:875None[Sandbox] Process order. (Serial=841, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:22:34:881None[Sandbox] Process order. (Serial=842, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:22:35:716None[Sandbox] Process order. (Serial=843, Empire=0, Order=Order='OrderGoTo', Entity=#2760, path='[42, 52]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:22:35:726None[Sandbox] Process order. (Serial=844, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:22:36:363None[Sandbox] Process order. (Serial=845, Empire=0, Order=Order='OrderGoTo', Entity=#2760, path='[41, 51]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:22:36:732None[Sandbox] Process order. (Serial=846, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:22:37:348None[Sandbox] Process order. (Serial=847, Empire=0, Order=Order='OrderGoTo', Entity=#2760, path='[41, 50]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:22:37:737None[Sandbox] Process order. (Serial=848, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:22:38:261None[Sandbox] Process order. (Serial=849, Empire=0, Order=Order='OrderGoTo', Entity=#2760, path='[40, 51]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:22:38:743None[Sandbox] Process order. (Serial=850, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:22:43:046None[Sandbox] Process order. (Serial=851, Empire=0, Order=Order OrderChangeEntityAwakeState)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:22:44:725None[Sandbox] Process order. (Serial=852, Empire=0, Order=Order='OrderGoTo', Entity=#2891, path='[67, 58]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:22:44:736None[Sandbox] Process order. (Serial=853, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:22:49:344None[Sandbox] Process order. (Serial=854, Empire=0, Order=Order='OrderGoTo', Entity=#1450, path='[58, 55] --> [59, 55] --> [60, 56] --> [60, 57] --> [60, 58]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:22:49:352None[Sandbox] Process order. (Serial=855, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:22:49:369None[Sandbox] Process order. (Serial=856, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:22:50:357None[Sandbox] Process order. (Serial=857, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:22:50:832None[Sandbox] Process order. (Serial=858, Empire=0, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:22:51:362None[Sandbox] Process order. (Serial=859, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:22:52:369None[Sandbox] Process order. (Serial=860, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:22:53:372None[Sandbox] Process order. (Serial=861, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:22:53:472None[Sandbox] Process order. (Serial=862, Empire=-1, Order=Order OrderWaitForOrderReplication)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:22:53:686None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Carthage #3946 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

14:22:53:688None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_MayaCivilization #3952 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

14:22:54:392NoneAI Synchronization took 689ms at frame 1502 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

14:22:54:426NoneMetadata 'dlc_names' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:22:54:426NoneMetadata 'rmc0' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:22:54:426NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:22:54:813None[Sandbox] Process order. (Serial=863, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:22:55:719None[Sandbox] Process order. (Serial=864, Empire=0, Order=Order='OrderGoTo', Entity=#3517, AdditionalFlags='IgnoreFogOfWar', Path='[70, 20] --> [69, 19]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:22:55:720None[Sandbox] Process order. (Serial=865, Empire=0, Order=Order='OrderGoTo', Entity=#3330, AdditionalFlags='IgnoreFogOfWar', Path='[43, 41] --> [44, 42] --> [44, 43]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:22:55:729None[Sandbox] Process order. (Serial=866, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:22:55:732None[Sandbox] Process order. (Serial=867, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:22:55:749None[Sandbox] Process order. (Serial=868, Empire=1, Order=Order OrderBuyoutAvailableConstruction. Settlement=3088, Constructible=Infrastructure_Industry_Family01_01, Position=[-1, -1], Currency=Money)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:22:55:750None[Sandbox] Process order. (Serial=869, Empire=1, Order=Order OrderClaimArtificialWonder)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:22:55:751None[Sandbox] Process order. (Serial=870, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '1011' Constructible: 'Infrastructure_Military_Family01_02' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:22:55:751None[Sandbox] Process order. (Serial=871, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:22:55:752None[Sandbox] Process order. (Serial=872, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:22:55:754None[Sandbox] Process order. (Serial=873, Empire=1, Order=Order='OrderGoTo', Entity=#2839, AdditionalFlags='IgnoreFogOfWar', Path='[76, 13] --> [75, 13] --> [75, 14] --> [74, 15]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:22:55:755None[Sandbox] Process order. (Serial=874, Empire=1, Order=Order='OrderGoTo', Entity=#3156, AdditionalFlags='IgnoreFogOfWar', Path='[95, 23] --> [95, 24] --> [94, 25] --> [94, 26] --> [94, 27] --> [95, 28] --> [94, 29]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:22:55:756None[Sandbox] Process order. (Serial=875, Empire=1, Order=Order='OrderGoTo', Entity=#1107, AdditionalFlags='IgnoreFogOfWar', Path='[99, 37]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:22:55:756None[Sandbox] Process order. (Serial=876, Empire=1, Order=Order='OrderGoTo', Entity=#3491, AdditionalFlags='IgnoreFogOfWar', Path='[95, 18] --> [94, 19] --> [95, 20] --> [95, 21]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:22:55:769None[Sandbox] Process order. (Serial=877, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:22:55:771None[Sandbox] Process order. (Serial=878, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:22:55:773None[Sandbox] Process order. (Serial=879, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:22:55:775None[Sandbox] Process order. (Serial=880, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:22:55:777None[Sandbox] Process order. (Serial=881, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '1932' Constructible: 'Extension_Base_Money' Position: '[75, 6]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:22:55:789None[Sandbox] Process order. (Serial=882, Empire=1, Order=Order='OrderGoTo', Entity=#3948, AdditionalFlags='IgnoreFogOfWar', Path='[94, 33] --> [95, 32] --> [94, 31] --> [94, 30] --> [94, 29] --> [95, 28] --> [94, 27]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:22:55:799None[Sandbox] Process order. (Serial=883, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:22:55:813NoneCan't find entity 3940 of ongoing task. Fails the task 5777.

Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:22:55:819None[Sandbox] Process order. (Serial=884, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1791' Constructible: 'Repeatable_PublicOrder' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:22:55:820None[Sandbox] Process order. (Serial=885, Empire=2, Order=Order OrderEnqueueTechnology)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:22:55:820None[Sandbox] Process order. (Serial=886, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '3098' Constructible: 'Infrastructure_Industry_Family04_01' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:22:55:821None[Sandbox] Process order. (Serial=887, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:22:55:821None[Sandbox] Process order. (Serial=888, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:22:55:822None[Sandbox] Process order. (Serial=889, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:22:55:822None[Sandbox] Process order. (Serial=890, Empire=2, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:22:55:823None[Sandbox] Process order. (Serial=891, Empire=2, Order=Order='OrderGoTo', Entity=#884, AdditionalFlags='IgnoreFogOfWar', Path='[71, 8] --> [70, 9]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:22:55:824None[Sandbox] Process order. (Serial=892, Empire=2, Order=Order='OrderGoTo', Entity=#2909, AdditionalFlags='IgnoreFogOfWar', Path='[57, 12] --> [58, 12] --> [59, 12] --> [59, 13] --> [59, 14]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:22:55:831None[Sandbox] Process order. (Serial=893, Empire=2, Order=Order='OrderGoTo', Entity=#2453, AdditionalFlags='IgnoreFogOfWar', Path='[35, 29] --> [36, 28] --> [35, 27] --> [36, 26] --> [36, 25]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:22:55:832None[Sandbox] Process order. (Serial=894, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[46, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:22:55:832None[Sandbox] Process order. (Serial=895, Empire=2, Order=Order='OrderGoTo', Entity=#3624, AdditionalFlags='IgnoreFogOfWar', Path='[57, 5] --> [57, 4] --> [56, 4] --> [55, 5] --> [54, 5]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:22:55:833None[Sandbox] Process order. (Serial=896, Empire=2, Order=Order='OrderGoTo', Entity=#2288, AdditionalFlags='IgnoreFogOfWar', Path='[48, 12] --> [47, 13] --> [47, 14] --> [46, 14]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:22:55:833None[Sandbox] Process order. (Serial=897, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:22:55:835None[Sandbox] Process order. (Serial=898, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:22:55:840None[Sandbox] Process order. (Serial=899, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1095' Constructible: 'Extension_Base_Money' Position: '[43, 14]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:22:55:840None[Sandbox] Process order. (Serial=900, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:22:55:843None[Sandbox] Process order. (Serial=901, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:22:55:847None[Sandbox] Process order. (Serial=902, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:22:55:849None[Sandbox] Process order. (Serial=903, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:22:55:871None[Sandbox] Process order. (Serial=904, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '1108' Constructible: 'Extension_ArtificialWonderParticipation_Era2_LighthouseOfAlexandria' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:22:55:871None[Sandbox] Process order. (Serial=905, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:22:55:871None[Sandbox] Process order. (Serial=906, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:22:55:871None[Sandbox] Process order. (Serial=907, Empire=3, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:22:55:872None[Sandbox] Process order. (Serial=908, Empire=3, Order=Order OrderBuyoutConstructionByGuid, Settlement: '2039', Construction: '416'))

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:22:55:891None[Sandbox] Process order. (Serial=909, Empire=4, Order=Order='OrderGoTo', Entity=#1986, AdditionalFlags='IgnoreFogOfWar', Path='[77, 2]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:22:55:900None[Sandbox] Process order. (Serial=910, Empire=4, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:22:55:912None[Sandbox] Process order. (Serial=911, Empire=6, Order=Order='OrderGoTo', Entity=#2113, AdditionalFlags='IgnoreFogOfWar', Path='[43, 14] --> [42, 15] --> [41, 15]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:22:55:924None[Sandbox] Process order. (Serial=912, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:22:55:942None[Sandbox] Process order. (Serial=913, Empire=8, Order=Order='OrderGoTo', Entity=#2857, AdditionalFlags='IgnoreFogOfWar', Path='[82, 64]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:22:55:952None[Sandbox] Process order. (Serial=914, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:22:55:964None[Sandbox] Process order. (Serial=915, Empire=5, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:22:55:964None[Sandbox] Process order. (Serial=916, Empire=7, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:22:55:965None[Sandbox] Process order. (Serial=917, Empire=72, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:22:55:993None[Sandbox] Process order. (Serial=918, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '1011' Constructible: 'LandUnit_Era2_Common_Horsemen' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:22:56:003None[Sandbox] Process order. (Serial=919, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:22:56:003None[Sandbox] Process order. (Serial=920, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:22:56:012None[Sandbox] Process order. (Serial=921, Empire=1, Order=Order='OrderGoTo', Entity=#2160, AdditionalFlags='IgnoreFogOfWar', Path='[72, 14]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:22:56:013None[Sandbox] Process order. (Serial=922, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '3088' Constructible: 'Extension_Base_Industry' Position: '[93, 33]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:22:56:013None[Sandbox] Process order. (Serial=923, Empire=1, Order=Order OrderStartEmpireWideConstruction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:22:56:023None[Sandbox] Process order. (Serial=924, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:22:56:038NoneCan't find entity 3952 of ongoing task. Fails the task 7238.

Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:22:56:043None[Sandbox] Process order. (Serial=925, Empire=2, Order=Order OrderBuyoutAvailableConstruction. Settlement=1095, Constructible=LandUnit_Era2_MayaCivilization_PoisonJavelineers, Position=[-1, -1], Currency=Money)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:22:56:045None[Sandbox] Process order. (Serial=926, Empire=2, Order=Order OrderBuyoutAvailableConstruction. Settlement=1791, Constructible=LandUnit_Era2_MayaCivilization_PoisonJavelineers, Position=[-1, -1], Currency=Money)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:22:56:047None[Sandbox] Process order. (Serial=927, Empire=2, Order=Order OrderBuyoutAvailableConstruction. Settlement=3098, Constructible=LandUnit_Era2_MayaCivilization_PoisonJavelineers, Position=[-1, -1], Currency=Money)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:22:56:054None[Sandbox] Process order. (Serial=928, Empire=2, Order=Order OrderSplitArmy)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:22:56:056None[Sandbox] Process order. (Serial=929, Empire=2, Order=Order='OrderGoTo', Entity=#1669, AdditionalFlags='IgnoreFogOfWar', Path='[75, 14] --> [75, 13] --> [75, 12] --> [74, 12] --> [73, 11] --> [73, 10] --> [72, 9] --> [72, 8]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:22:56:057None[Sandbox] Process order. (Serial=930, Empire=2, Order=Order='OrderGoTo', Entity=#3624, AdditionalFlags='IgnoreFogOfWar', Path='[57, 4]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:22:56:064None[Sandbox] Process order. (Serial=931, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:22:56:084None[Sandbox] Process order. (Serial=932, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '2039' Constructible: 'Infrastructure_Industry_Family04_01' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:22:56:084None[Sandbox] Process order. (Serial=933, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:22:56:085None[Sandbox] Process order. (Serial=934, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:22:56:088None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_MayaCivilization #3966 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

14:22:56:118None[Sandbox] Process order. (Serial=935, Empire=4, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:22:56:118None[Sandbox] Process order. (Serial=936, Empire=8, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:22:56:196None[Sandbox] Process order. (Serial=937, Empire=1, Order=Order OrderRemoveConstructionByGuid)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:22:56:207None[Sandbox] Process order. (Serial=938, Empire=1, Order=Order='OrderGoTo', Entity=#1107, AdditionalFlags='IgnoreFogOfWar', Path='[99, 36]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:22:56:216None[Sandbox] Process order. (Serial=939, Empire=1, Order=Order='OrderGoTo', Entity=#3948, AdditionalFlags='IgnoreFogOfWar', Path='[95, 32] --> [94, 31] --> [94, 30] --> [94, 29] --> [95, 28] --> [94, 27]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:22:56:217None[Sandbox] Process order. (Serial=940, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '1932' Constructible: 'Extension_ArtificialWonderParticipation_Era2_StatueOfZeus' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:22:56:241NoneCan't find entity 3624 of ongoing task. Fails the task 7438.

Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:22:56:248None[Sandbox] Process order. (Serial=941, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:22:56:248None[Sandbox] Process order. (Serial=942, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:22:56:256None[Sandbox] Process order. (Serial=943, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[47, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:22:56:288None[Sandbox] Process order. (Serial=944, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:22:56:308None[Sandbox] Process order. (Serial=945, Empire=4, Order=Order='OrderGoTo', Entity=#1986, AdditionalFlags='IgnoreFogOfWar', Path='[78, 2] --> [78, 3] --> [79, 3]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:22:56:339None[Sandbox] Process order. (Serial=946, Empire=8, Order=Order='OrderGoTo', Entity=#2857, AdditionalFlags='IgnoreFogOfWar', Path='[82, 63] --> [83, 62] --> [83, 61] --> [84, 60]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:22:56:419None[Sandbox] Process order. (Serial=947, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:22:56:419None[Sandbox] Process order. (Serial=948, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:22:56:470None[Sandbox] Process order. (Serial=949, Empire=3, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:22:56:732None[Sandbox] Process order. (Serial=950, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:22:56:751None[Sandbox] Process order. (Serial=951, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:22:56:782None[Sandbox] Process order. (Serial=952, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:22:56:785None[Sandbox] Process order. (Serial=953, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:22:56:787None[Sandbox] Process order. (Serial=954, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:22:56:789None[Sandbox] Process order. (Serial=955, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:22:56:802None[Sandbox] Process order. (Serial=956, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:22:56:842None[Sandbox] Process order. (Serial=957, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:22:56:845None[Sandbox] Process order. (Serial=958, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:22:56:858None[Sandbox] Process order. (Serial=959, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:22:56:861None[Sandbox] Process order. (Serial=960, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:22:56:863None[Sandbox] Process order. (Serial=961, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:22:56:866None[Sandbox] Process order. (Serial=962, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:22:56:914None[Sandbox] Process order. (Serial=963, Empire=4, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:22:56:933None[Sandbox] Process order. (Serial=964, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:22:56:963None[Sandbox] Process order. (Serial=965, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:22:56:994None[Sandbox] Process order. (Serial=966, Empire=0, Order=Order='OrderGoTo', Entity=#3517, AdditionalFlags='IgnoreFogOfWar', Path='[68, 19]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:22:57:035None[Sandbox] Process order. (Serial=967, Empire=1, Order=Order='OrderGoTo', Entity=#3944, AdditionalFlags='IgnoreFogOfWar', Path='[91, 14] --> [91, 13] --> [90, 13] --> [89, 13] --> [88, 13] --> [87, 13] --> [86, 13]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:22:57:044None[Sandbox] Process order. (Serial=968, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:22:57:064None[Sandbox] Process order. (Serial=969, Empire=2, Order=Order OrderRemoveConstructionByGuid)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:22:57:075None[Sandbox] Process order. (Serial=970, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:22:57:106None[Sandbox] Process order. (Serial=971, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1791' Constructible: 'Extension_Base_Money' Position: '[36, 32]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:22:57:214None[Sandbox] Process order. (Serial=972, Empire=1, Order=Order='OrderGoTo', Entity=#1107, AdditionalFlags='IgnoreFogOfWar', Path='[98, 37]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:22:57:255None[Sandbox] Process order. (Serial=973, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[48, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:22:57:435None[Sandbox] Process order. (Serial=974, Empire=2, Order=Order='OrderGoTo', Entity=#1669, AdditionalFlags='IgnoreFogOfWar', Path='[74, 13]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:22:57:446None[Sandbox] Process order. (Serial=975, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:22:57:622None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Carthage #2160 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

14:22:57:737None[Sandbox] Process order. (Serial=976, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:22:57:768None[Sandbox] Process order. (Serial=977, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:22:57:788None[Sandbox] Process order. (Serial=978, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:22:57:797None[Sandbox] Process order. (Serial=979, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:22:57:801None[Sandbox] Process order. (Serial=980, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:22:57:807None[Sandbox] Process order. (Serial=981, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:22:57:848None[Sandbox] Process order. (Serial=982, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:22:57:873None[Sandbox] Process order. (Serial=983, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:22:57:881None[Sandbox] Process order. (Serial=984, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:22:57:892None[Sandbox] Process order. (Serial=985, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:22:57:918None[Sandbox] Process order. (Serial=986, Empire=4, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:22:57:938None[Sandbox] Process order. (Serial=987, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:22:57:969None[Sandbox] Process order. (Serial=988, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:22:57:999None[Sandbox] Process order. (Serial=989, Empire=0, Order=Order='OrderGoTo', Entity=#3330, AdditionalFlags='IgnoreFogOfWar', Path='[43, 43] --> [43, 42]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:22:58:050None[Sandbox] Process order. (Serial=990, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:22:58:083None[Sandbox] Process order. (Serial=991, Empire=6, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:22:58:220None[Sandbox] Process order. (Serial=992, Empire=1, Order=Order='OrderGoTo', Entity=#1107, AdditionalFlags='IgnoreFogOfWar', Path='[99, 36]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:22:58:261None[Sandbox] Process order. (Serial=993, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[47, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:22:58:743None[Sandbox] Process order. (Serial=994, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:22:58:793None[Sandbox] Process order. (Serial=995, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:22:58:813None[Sandbox] Process order. (Serial=996, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:22:58:815None[Sandbox] Process order. (Serial=997, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:22:58:817None[Sandbox] Process order. (Serial=998, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:22:58:889None[Sandbox] Process order. (Serial=999, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:22:58:897None[Sandbox] Process order. (Serial=1000, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:22:58:915None[Sandbox] Process order. (Serial=1001, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:22:58:934None[Sandbox] Process order. (Serial=1002, Empire=4, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:22:58:953None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_MayaCivilization #2909 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

14:22:58:968None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_EgyptianKingdom #3624 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

14:22:58:975None[Sandbox] Process order. (Serial=1003, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:22:59:055None[Sandbox] Process order. (Serial=1004, Empire=1, Order=Order='OrderGoTo', Entity=#3946, AdditionalFlags='IgnoreFogOfWar', Path='[82, 9] --> [83, 9] --> [84, 10] --> [85, 10] --> [85, 11] --> [86, 12] --> [86, 13]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:22:59:056None[Sandbox] Process order. (Serial=1005, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:22:59:066None[Sandbox] Process order. (Serial=1006, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:22:59:227None[Sandbox] Process order. (Serial=1007, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:22:59:227None[Sandbox] Process order. (Serial=1008, Empire=0, Order=Order OrderChangeNotificationFlags)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:22:59:268None[Sandbox] Process order. (Serial=1009, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[46, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:22:59:752None[Sandbox] Process order. (Serial=1010, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:22:59:822None[Sandbox] Process order. (Serial=1011, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:22:59:824None[Sandbox] Process order. (Serial=1012, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:22:59:868None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Carthage #3944 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

14:22:59:892None[Sandbox] Process order. (Serial=1013, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:22:59:922None[Sandbox] Process order. (Serial=1014, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:23:00:062None[Sandbox] Process order. (Serial=1015, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:23:00:074None[Sandbox] Process order. (Serial=1016, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:23:00:095None[Sandbox] Process order. (Serial=1017, Empire=2, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:23:00:274None[Sandbox] Process order. (Serial=1018, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[46, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:23:00:829None[Sandbox] Process order. (Serial=1019, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:23:00:832None[Sandbox] Process order. (Serial=1020, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:23:00:899None[Sandbox] Process order. (Serial=1021, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:23:01:071None[Sandbox] Process order. (Serial=1022, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:23:01:081None[Sandbox] Process order. (Serial=1023, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:23:01:283None[Sandbox] Process order. (Serial=1024, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[46, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:23:01:835None[Sandbox] Process order. (Serial=1025, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:23:01:905None[Sandbox] Process order. (Serial=1026, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:23:02:076None[Sandbox] Process order. (Serial=1027, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:23:02:086None[Sandbox] Process order. (Serial=1028, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:23:02:287None[Sandbox] Process order. (Serial=1029, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[45, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:23:02:441None[Sandbox] Process order. (Serial=1030, Empire=0, Order=Order='OrderGoTo', Entity=#3071, path='[61, 6] --> [61, 5] --> [62, 4]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:23:02:450None[Sandbox] Process order. (Serial=1031, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:23:02:750None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Carthage #3944 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

14:23:02:915None[Sandbox] Process order. (Serial=1032, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:23:03:086None[Sandbox] Process order. (Serial=1033, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:23:03:096None[Sandbox] Process order. (Serial=1034, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:23:03:123None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Carthage #3948 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

14:23:03:459None[Sandbox] Process order. (Serial=1035, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:23:04:104None[Sandbox] Process order. (Serial=1036, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:23:04:467None[Sandbox] Process order. (Serial=1037, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:23:05:112None[Sandbox] Process order. (Serial=1038, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:23:05:335None[Sandbox] Process order. (Serial=1039, Empire=1, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:23:06:431None[Sandbox] Process order. (Serial=1040, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:23:06:431None[Sandbox] Process order. (Serial=1041, Empire=0, Order=Order OrderChangeNotificationFlags)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:23:07:286None[Sandbox] Process order. (Serial=1042, Empire=1, Order=Order='OrderGoTo', Entity=#3946, AdditionalFlags='IgnoreFogOfWar', Path='[87, 12]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:23:07:295None[Sandbox] Process order. (Serial=1043, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:23:07:396None[Sandbox] Process order. (Serial=1044, Empire=0, Order=Order OrderTransferUnits)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:23:10:376None[Sandbox] Process order. (Serial=1045, Empire=0, Order=Order='OrderGoTo', Entity=#3071, path='[63, 4]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:23:10:385None[Sandbox] Process order. (Serial=1046, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:23:12:539None[Sandbox] Process order. (Serial=1047, Empire=0, Order=Order='OrderGoTo', Entity=#3071, path='[64, 4]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:23:12:549None[Sandbox] Process order. (Serial=1048, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:23:17:920None[Sandbox] Process order. (Serial=1049, Empire=0, Order=Order='OrderGoToAndMerge', Entity=#3372, path='[83, 19] --> [83, 18] --> [82, 18] --> [81, 17]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:23:17:930None[Sandbox] Process order. (Serial=1050, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:23:18:942None[Sandbox] Process order. (Serial=1051, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:23:19:948None[Sandbox] Process order. (Serial=1052, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:23:20:956None[Sandbox] Process order. (Serial=1053, Empire=0, Order=Order OrderTransferUnits)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:23:22:124None[Sandbox] Process order. (Serial=1054, Empire=0, Order=Order='OrderGoToAndMerge', Entity=#3399, path='[80, 19] --> [81, 18] --> [81, 17]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:23:22:134None[Sandbox] Process order. (Serial=1055, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:23:23:144None[Sandbox] Process order. (Serial=1056, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:23:24:151None[Sandbox] Process order. (Serial=1057, Empire=0, Order=Order OrderTransferUnits)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:23:27:117None[Sandbox] Process order. (Serial=1058, Empire=0, Order=Order OrderChangeEntityAwakeState)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:23:27:460None[Sandbox] Process order. (Serial=1059, Empire=0, Order=Order OrderFurtherActions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:23:27:470None[Sandbox] Process order. (Serial=1060, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:23:27:471None[Sandbox] Process order. (Serial=1061, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:23:29:656None[Sandbox] Process order. (Serial=1062, Empire=0, Order=Order OrderChangeEntityAwakeState)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:23:34:971None[Sandbox] Process order. (Serial=1063, Empire=0, Order=Order OrderStealTrade)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:23:38:798None[Sandbox] Process order. (Serial=1064, Empire=0, Order=Order='OrderGoTo', Entity=#2994, path='[60, 61]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:23:38:807None[Sandbox] Process order. (Serial=1065, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:23:42:342None[Sandbox] Process order. (Serial=1066, Empire=0, Order=Order='OrderGoTo', Entity=#2760, path='[39, 51]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:23:42:353None[Sandbox] Process order. (Serial=1067, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:23:44:152None[Sandbox] Process order. (Serial=1068, Empire=0, Order=Order='OrderGoTo', Entity=#2760, path='[39, 52]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:23:44:162None[Sandbox] Process order. (Serial=1069, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:23:45:627None[Sandbox] Process order. (Serial=1070, Empire=0, Order=Order='OrderGoTo', Entity=#2760, path='[39, 53]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:23:45:637None[Sandbox] Process order. (Serial=1071, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:23:46:877None[Sandbox] Process order. (Serial=1072, Empire=0, Order=Order='OrderGoTo', Entity=#2760, path='[39, 54]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:23:46:886None[Sandbox] Process order. (Serial=1073, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:23:51:352None[Sandbox] Process order. (Serial=1074, Empire=0, Order=Order='OrderGoTo', Entity=#2994, path='[61, 61] --> [62, 62] --> [62, 63] --> [63, 63]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:23:51:362None[Sandbox] Process order. (Serial=1075, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:23:52:367None[Sandbox] Process order. (Serial=1076, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:23:53:372None[Sandbox] Process order. (Serial=1077, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:23:54:381None[Sandbox] Process order. (Serial=1078, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:23:54:571None[Sandbox] Process order. (Serial=1079, Empire=0, Order=Order='OrderGoTo', Entity=#3802, path='[44, 18] --> [45, 18]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:23:54:582None[Sandbox] Process order. (Serial=1080, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:23:55:586None[Sandbox] Process order. (Serial=1081, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:23:57:279None[Sandbox] Process order. (Serial=1082, Empire=0, Order=Order='OrderGoToAndMerge', Entity=#3305, path='[46, 18] --> [45, 18]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:23:57:289None[Sandbox] Process order. (Serial=1083, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:23:58:293None[Sandbox] Process order. (Serial=1084, Empire=0, Order=Order OrderTransferUnits)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:24:01:339None[UI] When DLC_Oceania is released, please remove the placeholder code above.

Amplitude.Mercury.UI.TradeViewMarketTab:RefreshUpkeep(System.Reflection.RuntimeParameterInfo)

14:24:01:339None[Localization] Unknown key '%TradeRoadUpkeepBreakdownLine'

Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:24:02:623None[UI] When DLC_Oceania is released, please remove the placeholder code above.

Amplitude.Mercury.UI.TradeViewMarketTab:RefreshUpkeep(System.Reflection.RuntimeParameterInfo)

14:24:02:623None[Localization] Unknown key '%TradeRoadUpkeepBreakdownLine'

Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:24:08:729None[UI] When DLC_Oceania is released, please remove the placeholder code above.

Amplitude.Mercury.UI.TradeViewMarketTab:RefreshUpkeep(System.Reflection.RuntimeParameterInfo)

14:24:08:729None[Localization] Unknown key '%TradeRoadUpkeepBreakdownLine'

Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:24:18:036None[Sandbox] Process order. (Serial=1085, Empire=0, Order=Order='OrderGoTo', Entity=#3802, path='[44, 18]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:24:18:047None[Sandbox] Process order. (Serial=1086, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:24:18:137None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_OlmecCivilization #3283 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

14:24:18:720None[Sandbox] Process order. (Serial=1087, Empire=0, Order=Order='OrderGoTo', Entity=#3802, path='[43, 17]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:24:19:051None[Sandbox] Process order. (Serial=1088, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:24:21:475UI Steam[UI] Showing NarrativeWindow: $NarrativeEvent_Regular392

Amplitude.Mercury.UI.NarrativeWindow:OnBeginShow(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.NarrativeWindow:OnBeginShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

14:24:23:547None[Sandbox] Process order. (Serial=1089, Empire=0, Order=Order OrderMakeNarrativeEventChoice)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:24:23:549None[Sandbox] Process order. (Serial=1090, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:24:26:907None[Sandbox] Process order. (Serial=1091, Empire=0, Order=Order='OrderGoTo', Entity=#2891, path='[67, 59] --> [67, 60]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:24:26:916None[Sandbox] Process order. (Serial=1092, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:24:26:986None[Sandbox] Process order. (Serial=1093, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:24:27:892None[Sandbox] Process order. (Serial=1094, Empire=0, Order=Order='OrderGoTo', Entity=#2891, path='[68, 59]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:24:27:921None[Sandbox] Process order. (Serial=1095, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:24:27:991None[Sandbox] Process order. (Serial=1096, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:24:29:180None[Sandbox] Process order. (Serial=1097, Empire=0, Order=Order='OrderGoTo', Entity=#2891, path='[68, 60] --> [67, 60]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:24:29:190None[Sandbox] Process order. (Serial=1098, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:24:29:280None[Sandbox] Process order. (Serial=1099, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:24:29:880None[Sandbox] Process order. (Serial=1100, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:24:29:880None[Sandbox] Process order. (Serial=1101, Empire=0, Order=Order OrderChangeNotificationFlags)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:24:30:053None[Sandbox] Process order. (Serial=1102, Empire=0, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:24:30:192None[Sandbox] Process order. (Serial=1103, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:24:30:292None[Sandbox] Process order. (Serial=1104, Empire=-1, Order=Order OrderWaitForOrderReplication)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:24:31:155NoneAI Synchronization took 671ms at frame 1918 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

14:24:31:177NoneMetadata 'dlc_names' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:24:31:177NoneMetadata 'rmc0' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:24:31:177NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:24:31:493None[Sandbox] Process order. (Serial=1105, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:24:32:498None[Sandbox] Process order. (Serial=1106, Empire=0, Order=Order='OrderGoTo', Entity=#3517, AdditionalFlags='IgnoreFogOfWar', Path='[68, 20] --> [67, 20] --> [66, 19]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:24:32:498None[Sandbox] Process order. (Serial=1107, Empire=0, Order=Order='OrderGoTo', Entity=#3330, AdditionalFlags='IgnoreFogOfWar', Path='[42, 42] --> [41, 42] --> [40, 41]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:24:32:508None[Sandbox] Process order. (Serial=1108, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:24:32:510None[Sandbox] Process order. (Serial=1109, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:24:32:527None[Sandbox] Process order. (Serial=1110, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '1011' Constructible: 'Extension_ArtificialWonderParticipation_Era2_StatueOfZeus' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:24:32:527None[Sandbox] Process order. (Serial=1111, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:24:32:527None[Sandbox] Process order. (Serial=1112, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:24:32:527None[Sandbox] Process order. (Serial=1113, Empire=1, Order=Order OrderExecuteGrievanceAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:24:32:529None[Sandbox] Process order. (Serial=1114, Empire=1, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:24:32:529None[Sandbox] Process order. (Serial=1115, Empire=1, Order=Order OrderBuyoutConstructionByGuid, Settlement: '3088', Construction: '442'))

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:24:32:539None[Sandbox] Process order. (Serial=1116, Empire=1, Order=Order='OrderGoTo', Entity=#3156, AdditionalFlags='IgnoreFogOfWar', Path='[94, 30] --> [94, 31] --> [95, 32] --> [94, 33] --> [94, 34] --> [93, 35] --> [94, 36]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:24:32:540None[Sandbox] Process order. (Serial=1117, Empire=1, Order=Order='OrderGoTo', Entity=#3491, AdditionalFlags='IgnoreFogOfWar', Path='[96, 22] --> [95, 23] --> [95, 24] --> [94, 25]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:24:32:540None[Sandbox] Process order. (Serial=1118, Empire=1, Order=Order='OrderGoTo', Entity=#2839, AdditionalFlags='IgnoreFogOfWar', Path='[75, 12] --> [74, 12] --> [73, 11] --> [72, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:24:32:541None[Sandbox] Process order. (Serial=1119, Empire=1, Order=Order='OrderGoTo', Entity=#1107, AdditionalFlags='IgnoreFogOfWar', Path='[99, 37]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:24:32:541None[Sandbox] Process order. (Serial=1120, Empire=1, Order=Order='OrderGoTo', Entity=#2160, AdditionalFlags='IgnoreFogOfWar', Path='[72, 13] --> [73, 13]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:24:32:548None[Sandbox] Process order. (Serial=1121, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:24:32:549None[Sandbox] Process order. (Serial=1122, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:24:32:552None[Sandbox] Process order. (Serial=1123, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:24:32:554None[Sandbox] Process order. (Serial=1124, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:24:32:557None[Sandbox] Process order. (Serial=1125, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:24:32:578None[Sandbox] Process order. (Serial=1126, Empire=2, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:24:32:579None[Sandbox] Process order. (Serial=1127, Empire=2, Order=Order='OrderGoTo', Entity=#884, AdditionalFlags='IgnoreFogOfWar', Path='[69, 9] --> [68, 9]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:24:32:579None[Sandbox] Process order. (Serial=1128, Empire=2, Order=Order OrderSplitArmy)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:24:32:582None[Sandbox] Process order. (Serial=1129, Empire=2, Order=Order OrderSplitArmy)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:24:32:584None[Sandbox] Process order. (Serial=1130, Empire=2, Order=Order='OrderGoTo', Entity=#1669, AdditionalFlags='IgnoreFogOfWar', Path='[74, 12] --> [73, 11] --> [73, 10] --> [72, 9] --> [72, 8]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:24:32:584None[Sandbox] Process order. (Serial=1131, Empire=2, Order=Order='OrderGoTo', Entity=#2909, AdditionalFlags='IgnoreFogOfWar', Path='[57, 13]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:24:32:585None[Sandbox] Process order. (Serial=1132, Empire=2, Order=Order='OrderGoTo', Entity=#2453, AdditionalFlags='IgnoreFogOfWar', Path='[37, 24] --> [36, 23] --> [36, 22] --> [35, 21] --> [36, 20]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:24:32:585None[Sandbox] Process order. (Serial=1133, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[46, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:24:32:588None[Sandbox] Process order. (Serial=1134, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:24:32:592None[Sandbox] Process order. (Serial=1135, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:24:32:594None[Sandbox] Process order. (Serial=1136, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:24:32:595None[Sandbox] Process order. (Serial=1137, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:24:32:597None[Sandbox] Process order. (Serial=1138, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:24:32:619None[Sandbox] Process order. (Serial=1139, Empire=3, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:24:32:638None[Sandbox] Process order. (Serial=1140, Empire=4, Order=Order='OrderGoTo', Entity=#1986, AdditionalFlags='IgnoreFogOfWar', Path='[78, 3] --> [78, 2] --> [77, 2]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:24:32:650None[Sandbox] Process order. (Serial=1141, Empire=4, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:24:32:667None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_MayaCivilization #3984 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

14:24:32:669None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_MayaCivilization #3983 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

14:24:32:691None[Sandbox] Process order. (Serial=1142, Empire=8, Order=Order='OrderGoTo', Entity=#2857, AdditionalFlags='IgnoreFogOfWar', Path='[83, 59] --> [84, 58] --> [85, 58] --> [86, 58] --> [87, 58] --> [87, 59]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:24:32:700None[Sandbox] Process order. (Serial=1143, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:24:32:713None[Sandbox] Process order. (Serial=1144, Empire=3, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:24:32:713None[Sandbox] Process order. (Serial=1145, Empire=5, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:24:32:713None[Sandbox] Process order. (Serial=1146, Empire=6, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:24:32:714None[Sandbox] Process order. (Serial=1147, Empire=7, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:24:32:714None[Sandbox] Process order. (Serial=1148, Empire=72, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:24:32:740None[Sandbox] Process order. (Serial=1149, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '3088' Constructible: 'Extension_ArtificialWonderParticipation_Era2_StatueOfZeus' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:24:32:741None[Sandbox] Process order. (Serial=1150, Empire=1, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:24:32:749None[Sandbox] Process order. (Serial=1151, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:24:32:750None[Sandbox] Process order. (Serial=1152, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:24:32:765NoneNo Unit can be kept to improve that army (Empire '2' Army '3984' for ArmyType 'GroundExplorer')

Amplitude.Mercury.AI.Brain.Analysis.Military.ComputeWantedArmies:RequestDraggingUnitsDisbands(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:24:32:779None[Sandbox] Process order. (Serial=1153, Empire=2, Order=Order OrderBuyoutConstructionByGuid, Settlement: '3098', Construction: '438'))

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:24:32:780None[Sandbox] Process order. (Serial=1154, Empire=2, Order=Order OrderArmySettle: ArmyGuid=#2909, ActionGuid=#0)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:24:32:790None[Sandbox] Process order. (Serial=1155, Empire=2, Order=Order OrderDisbandUnits)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:24:32:793None[Sandbox] Process order. (Serial=1156, Empire=2, Order=Order OrderTransferUnits)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:24:32:800None[Sandbox] Process order. (Serial=1157, Empire=2, Order=Order='OrderGoTo', Entity=#2288, AdditionalFlags='IgnoreFogOfWar', Path='[45, 15] --> [44, 15] --> [43, 15] --> [42, 15] --> [42, 14]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:24:32:810None[Sandbox] Process order. (Serial=1158, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:24:32:834None[Sandbox] Process order. (Serial=1159, Empire=6, Order=Order OrderMinorBuildConstructible SettlementGUID: #2354 Constructible: Infrastructure_PublicOrder_Family02_02)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:24:32:852None[Sandbox] Process order. (Serial=1160, Empire=6, Order=Order OrderMinorBuildConstructible SettlementGUID: #2354 Constructible: Extension_Base_Industry at [45, 11])

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:24:32:943None[Sandbox] Process order. (Serial=1161, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:24:32:954None[Sandbox] Process order. (Serial=1162, Empire=1, Order=Order='OrderGoTo', Entity=#1107, AdditionalFlags='IgnoreFogOfWar', Path='[99, 36]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:24:32:986None[Sandbox] Process order. (Serial=1163, Empire=2, Order=Order OrderSettlementBanishPopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:24:32:995None[Sandbox] Process order. (Serial=1164, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[47, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:24:32:996None[Sandbox] Process order. (Serial=1165, Empire=2, Order=Order='OrderGoTo', Entity=#2453, AdditionalFlags='IgnoreFogOfWar', Path='[36, 23] --> [36, 22] --> [35, 21] --> [36, 20]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:24:33:004None[Sandbox] Process order. (Serial=1166, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '3098' Constructible: 'Extension_Base_Money' Position: '[55, 4]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:24:33:005None[Sandbox] Process order. (Serial=1167, Empire=2, Order=Order='OrderGoTo', Entity=#3952, AdditionalFlags='IgnoreFogOfWar', Path='[35, 34] --> [35, 33] --> [35, 32] --> [35, 31] --> [35, 30]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:24:33:016None[Sandbox] Process order. (Serial=1168, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:24:33:047None[Sandbox] Process order. (Serial=1169, Empire=6, Order=Order='OrderGoTo', Entity=#2113, AdditionalFlags='IgnoreFogOfWar', Path='[42, 15] --> [43, 15] --> [44, 15]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:24:33:055None[Sandbox] Process order. (Serial=1170, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:24:33:167None[Sandbox] Process order. (Serial=1171, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:24:33:368None[Sandbox] Process order. (Serial=1172, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:24:33:388None[Sandbox] Process order. (Serial=1173, Empire=2, Order=Order OrderBuyoutAvailableConstruction. Settlement=3098, Constructible=Extension_Base_Luxury, Position=[55, 2], Currency=Money)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:24:33:519None[Sandbox] Process order. (Serial=1174, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:24:33:520None[Sandbox] Process order. (Serial=1175, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:24:33:559None[Sandbox] Process order. (Serial=1176, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:24:33:559None[Sandbox] Process order. (Serial=1177, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:24:33:561None[Sandbox] Process order. (Serial=1178, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:24:33:569None[Sandbox] Process order. (Serial=1179, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:24:33:571None[Sandbox] Process order. (Serial=1180, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:24:33:579None[Sandbox] Process order. (Serial=1181, Empire=2, Order=Order OrderRemoveConstructionByGuid)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:24:33:599None[Sandbox] Process order. (Serial=1182, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:24:33:600None[Sandbox] Process order. (Serial=1183, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:24:33:608None[Sandbox] Process order. (Serial=1184, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:24:33:611None[Sandbox] Process order. (Serial=1185, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:24:33:659None[Sandbox] Process order. (Serial=1186, Empire=4, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:24:33:709None[Sandbox] Process order. (Serial=1187, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:24:33:769None[Sandbox] Process order. (Serial=1188, Empire=1, Order=Order='OrderGoTo', Entity=#3944, AdditionalFlags='IgnoreFogOfWar', Path='[86, 12] --> [85, 11] --> [84, 11] --> [84, 10] --> [83, 10] --> [82, 9] --> [81, 9]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:24:33:779None[Sandbox] Process order. (Serial=1189, Empire=1, Order=Order='OrderGoTo', Entity=#3948, AdditionalFlags='IgnoreFogOfWar', Path='[94, 26] --> [94, 25] --> [95, 24] --> [95, 23] --> [96, 22] --> [95, 21] --> [95, 20]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:24:33:780None[Sandbox] Process order. (Serial=1190, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:24:33:788None[Sandbox] Process order. (Serial=1191, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:24:33:820None[Sandbox] Process order. (Serial=1192, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:24:33:840None[Sandbox] Process order. (Serial=1193, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '3098' Constructible: 'Extension_Base_Money' Position: '[55, 4]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:24:33:870None[Sandbox] Process order. (Serial=1194, Empire=5, Order=Order OrderMinorBuildConstructible SettlementGUID: #2290 Constructible: Infrastructure_PublicOrder_Family02_02)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:24:33:890None[Sandbox] Process order. (Serial=1195, Empire=5, Order=Order OrderMinorBuildConstructible SettlementGUID: #2290 Constructible: Extension_Base_Industry at [79, 59])

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:24:33:970None[Sandbox] Process order. (Serial=1196, Empire=1, Order=Order='OrderGoTo', Entity=#1107, AdditionalFlags='IgnoreFogOfWar', Path='[98, 37]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:24:34:010None[Sandbox] Process order. (Serial=1197, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[46, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:24:34:011None[Sandbox] Process order. (Serial=1198, Empire=2, Order=Order='OrderGoTo', Entity=#3940, AdditionalFlags='IgnoreFogOfWar', Path='[56, 4] --> [55, 5] --> [55, 6] --> [54, 6] --> [53, 6] --> [52, 7] --> [52, 8] --> [51, 9]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:24:34:020None[Sandbox] Process order. (Serial=1199, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:24:34:036None[Sandbox] Process order. (Serial=1200, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:24:34:070None[Sandbox] Process order. (Serial=1201, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:24:34:194None[Sandbox] Process order. (Serial=1202, Empire=2, Order=Order='OrderGoTo', Entity=#3624, AdditionalFlags='IgnoreFogOfWar', Path='[56, 3]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:24:34:202None[Sandbox] Process order. (Serial=1203, Empire=2, Order=Order='OrderGoTo', Entity=#2288, AdditionalFlags='IgnoreFogOfWar', Path='[44, 14] --> [43, 14] --> [42, 14]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:24:34:203None[Sandbox] Process order. (Serial=1204, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:24:34:382None[Sandbox] Process order. (Serial=1205, Empire=2, Order=Order OrderTransferUnits)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:24:34:524None[Sandbox] Process order. (Serial=1206, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:24:34:534None[Sandbox] Process order. (Serial=1207, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:24:34:569None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_OlmecCivilization #2113 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

14:24:34:572None[Sandbox] Process order. (Serial=1208, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:24:34:582None[Sandbox] Process order. (Serial=1209, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:24:34:585None[Sandbox] Process order. (Serial=1210, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:24:34:603None[Sandbox] Process order. (Serial=1211, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:24:34:613None[Sandbox] Process order. (Serial=1212, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:24:34:615None[Sandbox] Process order. (Serial=1213, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:24:34:663None[Sandbox] Process order. (Serial=1214, Empire=4, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:24:34:713None[Sandbox] Process order. (Serial=1215, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:24:34:785None[Sandbox] Process order. (Serial=1216, Empire=0, Order=Order='OrderGoTo', Entity=#3330, AdditionalFlags='IgnoreFogOfWar', Path='[40, 40]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:24:34:786None[Sandbox] Process order. (Serial=1217, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:24:34:794None[Sandbox] Process order. (Serial=1218, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:24:34:824None[Sandbox] Process order. (Serial=1219, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:24:34:865None[Sandbox] Process order. (Serial=1220, Empire=4, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:24:35:005None[Sandbox] Process order. (Serial=1221, Empire=1, Order=Order='OrderGoTo', Entity=#1107, AdditionalFlags='IgnoreFogOfWar', Path='[99, 36]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:24:35:025None[Sandbox] Process order. (Serial=1222, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:24:35:046None[Sandbox] Process order. (Serial=1223, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:24:35:048None[Sandbox] Process order. (Serial=1224, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[47, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:24:35:075None[Sandbox] Process order. (Serial=1225, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:24:35:086None[Sandbox] Process order. (Serial=1226, Empire=4, Order=Order='OrderGoTo', Entity=#1986, AdditionalFlags='IgnoreFogOfWar', Path='[78, 2]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:24:35:530None[Sandbox] Process order. (Serial=1227, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:24:35:581None[Sandbox] Process order. (Serial=1228, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:24:35:590None[Sandbox] Process order. (Serial=1229, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:24:35:590None[Sandbox] Process order. (Serial=1230, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:24:35:610None[Sandbox] Process order. (Serial=1231, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:24:35:620None[Sandbox] Process order. (Serial=1232, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:24:35:623None[Sandbox] Process order. (Serial=1233, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:24:35:671None[Sandbox] Process order. (Serial=1234, Empire=4, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:24:35:721None[Sandbox] Process order. (Serial=1235, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:24:35:790None[Sandbox] Process order. (Serial=1236, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:24:35:801None[Sandbox] Process order. (Serial=1237, Empire=1, Order=Order='OrderGoTo', Entity=#3946, AdditionalFlags='IgnoreFogOfWar', Path='[87, 13] --> [88, 13] --> [89, 13] --> [90, 13] --> [91, 13] --> [92, 14] --> [93, 14]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:24:35:802None[Sandbox] Process order. (Serial=1238, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:24:35:810None[Sandbox] Process order. (Serial=1239, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:24:35:831None[Sandbox] Process order. (Serial=1240, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:24:35:979None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_MayaCivilization #2288 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

14:24:36:001None[Sandbox] Process order. (Serial=1241, Empire=1, Order=Order='OrderGoTo', Entity=#3491, AdditionalFlags='IgnoreFogOfWar', Path='[94, 25]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:24:36:012None[Sandbox] Process order. (Serial=1242, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:24:36:033None[Sandbox] Process order. (Serial=1243, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:24:36:043None[Sandbox] Process order. (Serial=1244, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[46, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:24:36:052None[Sandbox] Process order. (Serial=1245, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:24:36:592None[Sandbox] Process order. (Serial=1246, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:24:36:625None[Sandbox] Process order. (Serial=1247, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:24:36:643None[Sandbox] Process order. (Serial=1248, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:24:36:646None[Sandbox] Process order. (Serial=1249, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:24:36:724None[Sandbox] Process order. (Serial=1250, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:24:36:795None[Sandbox] Process order. (Serial=1251, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:24:36:814None[Sandbox] Process order. (Serial=1252, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:24:36:816None[Sandbox] Process order. (Serial=1253, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:24:36:825None[Sandbox] Process order. (Serial=1254, Empire=2, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:24:36:834None[Sandbox] Process order. (Serial=1255, Empire=2, Order=Order='OrderGoTo', Entity=#3963, AdditionalFlags='IgnoreFogOfWar', Path='[39, 12] --> [38, 13] --> [38, 14] --> [37, 15] --> [37, 16]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:24:36:835None[Sandbox] Process order. (Serial=1256, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:24:36:845None[Sandbox] Process order. (Serial=1257, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:24:37:027None[Sandbox] Process order. (Serial=1258, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[47, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:24:37:038None[Sandbox] Process order. (Serial=1259, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:24:37:057None[Sandbox] Process order. (Serial=1260, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:24:37:305None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_MayaCivilization #1669 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

14:24:37:602None[Sandbox] Process order. (Serial=1261, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:24:37:635None[Sandbox] Process order. (Serial=1262, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:24:37:731None[Sandbox] Process order. (Serial=1263, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:24:37:802None[Sandbox] Process order. (Serial=1264, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:24:37:822None[Sandbox] Process order. (Serial=1265, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:24:37:824None[Sandbox] Process order. (Serial=1266, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:24:37:854None[Sandbox] Process order. (Serial=1267, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:24:37:869None[Sandbox] Process order. (Serial=1268, Empire=8, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:24:38:026None[Sandbox] Process order. (Serial=1269, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[48, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:24:38:046None[Sandbox] Process order. (Serial=1270, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:24:38:609None[Sandbox] Process order. (Serial=1271, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:24:38:659None[Sandbox] Process order. (Serial=1272, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:24:38:810None[Sandbox] Process order. (Serial=1273, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:24:38:830None[Sandbox] Process order. (Serial=1274, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:24:38:833None[Sandbox] Process order. (Serial=1275, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:24:38:860None[Sandbox] Process order. (Serial=1276, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:24:39:041None[Sandbox] Process order. (Serial=1277, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[47, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:24:39:051None[Sandbox] Process order. (Serial=1278, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:24:39:662None[Sandbox] Process order. (Serial=1279, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:24:39:813None[Sandbox] Process order. (Serial=1280, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:24:39:843None[Sandbox] Process order. (Serial=1281, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:24:39:863None[Sandbox] Process order. (Serial=1282, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:24:39:964None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_MayaCivilization #3963 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

14:24:40:065None[Sandbox] Process order. (Serial=1283, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:24:40:846None[Sandbox] Process order. (Serial=1284, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:24:40:866None[Sandbox] Process order. (Serial=1285, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:24:41:070None[Sandbox] Process order. (Serial=1286, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:24:41:281None[Sandbox] Process order. (Serial=1287, Empire=2, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:24:41:854None[Sandbox] Process order. (Serial=1288, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:24:42:087None[Sandbox] Process order. (Serial=1289, Empire=1, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:24:43:330None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Carthage #3946 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

14:24:43:774None[Sandbox] Process order. (Serial=1290, Empire=0, Order=Order OrderBuyoutAvailableConstruction. Settlement=3185, Constructible=ConstructibleAction_CampRelocationCenter, Position=[56, 52], Currency=Influence)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:24:46:127None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Carthage #3946 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

14:24:48:491None[Sandbox] Process order. (Serial=1291, Empire=0, Order=Order='OrderGoTo', Entity=#3849, path='[81, 16] --> [80, 15] --> [80, 14] --> [79, 14] --> [78, 13] --> [78, 12]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:24:48:501None[Sandbox] Process order. (Serial=1292, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:24:49:506None[Sandbox] Process order. (Serial=1293, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:24:50:514None[Sandbox] Process order. (Serial=1294, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:24:51:521None[Sandbox] Process order. (Serial=1295, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:24:52:529None[Sandbox] Process order. (Serial=1296, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:24:53:533None[Sandbox] Process order. (Serial=1297, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:24:55:524None[Sandbox] Process order. (Serial=1298, Empire=0, Order=Order='OrderGoTo', Entity=#2476, path='[57, 12] --> [58, 12] --> [57, 13]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:24:55:535None[Sandbox] Process order. (Serial=1299, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:24:56:542None[Sandbox] Process order. (Serial=1300, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:25:02:019None[Sandbox] Process order. (Serial=1301, Empire=0, Order=Order='OrderGoTo', Entity=#3071, path='[65, 4] --> [65, 5] --> [66, 5]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:25:02:029None[Sandbox] Process order. (Serial=1302, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:25:03:034None[Sandbox] Process order. (Serial=1303, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:25:04:041None[Sandbox] Process order. (Serial=1304, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:25:06:012None[Sandbox] Process order. (Serial=1305, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:25:06:013None[Sandbox] Process order. (Serial=1306, Empire=0, Order=Order OrderChangeNotificationFlags)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:25:08:571NoneCreatePresentationBattlePreview attacker #0, defender #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:25:08:572NoneCreatePresentationBattlePreview attacker #4008, defender #884, ticketnumber #47091.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:CreatePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:25:08:596NoneRequestAsyncOperation_Completed for ticket #47091.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)

14:25:08:596NonePreparePresentationBattlePreview attacker #4008, defender #884, battle #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:PreparePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

14:25:08:596NoneRequestAsyncOperation_Dismissed for ticket #47091.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)

14:25:08:598UI Steam[UI] The vertical UITable1D '/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item068/BattlePreviewPin/PinGroup/_BattlePinCompagnon' has its child '_StrengthGauge' anchored vertically

Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:AutoArrangeChildren()
Amplitude.UI.Layouts.UILayout:Child_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIAbstractShowable:SetTransformVisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.UIAbstractShowable:RequestShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Windows.UIContainer:RequestShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Windows.UIPanel:Show(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:ShowPin(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:OnPresentationInfoRefreshed()
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:SetPresentationInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.BattlePreviewPinsSubset:Refresh()
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:RefreshIfDirty()
Amplitude.Mercury.UI.PinsWindow:SpecificUpdate()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

14:25:08:598UI Steam[UI] The vertical UITable1D '/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item068/BattlePreviewPin/PinGroup/_BattlePinCompagnon' has its child '_StrengthGauge' anchored vertically

Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:AutoArrangeChildren()
Amplitude.UI.Layouts.UILayout:Child_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIAbstractShowable:SetTransformVisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.UIAbstractShowable:RequestShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Windows.UIContainer:RequestShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Windows.UIPanel:Show(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:ShowPin(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:OnPresentationInfoRefreshed()
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:SetPresentationInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.BattlePreviewPinsSubset:Refresh()
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:RefreshIfDirty()
Amplitude.Mercury.UI.PinsWindow:SpecificUpdate()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

14:25:08:598UI Steam[UI] The vertical UITable1D '/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item068/BattlePreviewPin/PinGroup/_BattlePinCompagnon' has its child '_StrengthGauge' anchored vertically

Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:AutoArrangeChildren()
Amplitude.UI.Layouts.UILayout:UiTransform_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIAbstractShowable:SetTransformVisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.UIAbstractShowable:RequestShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Windows.UIContainer:RequestShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Windows.UIPanel:Show(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:ShowPin(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:OnPresentationInfoRefreshed()
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:SetPresentationInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.BattlePreviewPinsSubset:Refresh()
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:RefreshIfDirty()
Amplitude.Mercury.UI.PinsWindow:SpecificUpdate()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

14:25:08:680NoneKeepPresentationBattlePreviewDefenders for ticket #47091 with current ticket #47091.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:LockPresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

14:25:08:680NoneLockPresentationBattlePreview presentationBattlePreview not yet displayed.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:LockPresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

14:25:08:691None[Sandbox] Process order. (Serial=1307, Empire=0, Order=Order='OrderGoToAndCreateBattle', Entity=#4008, path='[68, 6] --> [68, 7] --> [68, 8] --> [68, 9]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:25:08:701None[Sandbox] Process order. (Serial=1308, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:25:09:712None[Sandbox] Process order. (Serial=1309, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:25:10:723None[Sandbox] Process order. (Serial=1310, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:25:11:731None[Sandbox] Process order. (Serial=1311, Empire=0, Order=Order OrderCreateBattle Attacker #4008 Target #884 Action #2619 InstantResolve: False)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:25:11:794None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_MayaCivilization #1669 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

14:25:11:812NonePresentation Battle 4010: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:25:11:812NonePresentation Battle 4010: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:25:11:812NonePresentation Battle 4010: Execute action[1]: BattleLoaded. Loaded in progress=False, AdditionalData=196608, currentRound=0, maximumRoundCount=3 (initialActionType: BattleLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:25:11:813NonePresentation Battle 4010: Execute action[2]: ParticipantJoined. EmpireIndex=0, Guid=4008, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:25:11:813None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #4008 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:25:11:813NonePresentation Battle 4010: Execute action[3]: ParticipantJoined. EmpireIndex=2, Guid=884, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:25:11:813None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #884 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:25:11:813NonePresentation Battle 4010: Execute action[4]: ReportDeploymentZone. EmpireIndex=0, Group=Attacker, deploymentTileCount=13 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:25:11:815NonePresentation Battle 4010: Execute action[5]: ReportDeploymentZone. EmpireIndex=2, Group=Defender, deploymentTileCount=15 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:25:11:815NonePresentation Battle 4010: Execute action[6]: StartConfirmation. EmpireIndex=2 (initialActionType: StartConfirmation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:25:12:122None[Sandbox] Process order. (Serial=1312, Empire=2, Order=Order OrderBattleRetreat - BattleGUID: 4010 EmpireIndex: 2)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:25:12:123None[Sandbox] Process order. (Serial=1313, Empire=2, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:25:12:228NonePresentation Battle 4010: Execute action[7]: BattleResultAcknowledge (initialActionType: BattleResultAcknowledge)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:25:12:232None[Sandbox] Process order. (Serial=1314, Empire=0, Order=Order OrderBattleResultAcknowledge, BattleGuid=#4010)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:25:12:321NonePresentation Battle 4010: Execute action[8]: BattleEnded (initialActionType: BattleEnded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:25:12:321None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #4008 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:25:12:321None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #884 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:25:12:321None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #884 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:25:12:321None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #4008 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:25:12:321NoneReleasePresentationBattlePreview attacker #4008, defender #884

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:25:12:321NoneHidePresentationBattlePreview attacker #4008, defender #884

Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

14:25:12:321None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #4008 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:25:12:321None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #884 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:25:12:321None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #4008 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:25:12:321None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #884 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:25:13:520None[Sandbox] Process order. (Serial=1315, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:25:18:819None[Sandbox] Process order. (Serial=1316, Empire=0, Order=Order='OrderGoTo', Entity=#3071, path='[67, 5] --> [68, 5]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:25:18:829None[Sandbox] Process order. (Serial=1317, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:25:19:721None[Sandbox] Process order. (Serial=1318, Empire=0, Order=Order OrderFurtherActions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:25:19:731None[Sandbox] Process order. (Serial=1319, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:25:19:831None[Sandbox] Process order. (Serial=1320, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:25:21:505None[Sandbox] Process order. (Serial=1321, Empire=0, Order=Order='OrderGoTo', Entity=#2994, path='[64, 63]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:25:21:513None[Sandbox] Process order. (Serial=1322, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:25:23:536None[Sandbox] Process order. (Serial=1323, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:25:23:536None[Sandbox] Process order. (Serial=1324, Empire=0, Order=Order OrderChangeNotificationFlags)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:25:24:111None[Sandbox] Process order. (Serial=1325, Empire=0, Order=Order='OrderGoTo', Entity=#2994, path='[64, 64] --> [64, 65] --> [64, 66]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:25:24:122None[Sandbox] Process order. (Serial=1326, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:25:25:129None[Sandbox] Process order. (Serial=1327, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:25:26:136None[Sandbox] Process order. (Serial=1328, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:25:27:630None[Sandbox] Process order. (Serial=1329, Empire=0, Order=Order='OrderGoTo', Entity=#2760, path='[38, 54]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:25:27:640None[Sandbox] Process order. (Serial=1330, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:25:29:225None[Sandbox] Process order. (Serial=1331, Empire=0, Order=Order='OrderGoTo', Entity=#2760, path='[37, 54]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:25:29:236None[Sandbox] Process order. (Serial=1332, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:25:30:165None[Sandbox] Process order. (Serial=1333, Empire=0, Order=Order='OrderGoTo', Entity=#2760, path='[36, 53]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:25:30:246None[Sandbox] Process order. (Serial=1334, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:25:31:263None[Sandbox] Process order. (Serial=1335, Empire=0, Order=Order='OrderGoTo', Entity=#2760, path='[36, 52]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:25:31:272None[Sandbox] Process order. (Serial=1336, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:25:34:175None[Sandbox] Process order. (Serial=1337, Empire=0, Order=Order OrderAcknowledgeTransactions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:25:37:711None[Sandbox] Process order. (Serial=1338, Empire=0, Order=Order='OrderDiplomaticAction', Action='ProposeEconomicalAgreement', OtherEmpire=#2.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:25:37:743None[Sandbox] Process order. (Serial=1339, Empire=0, Order=Order OrderAcknowledgeTransactions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:25:37:793None[Sandbox] Process order. (Serial=1340, Empire=2, Order=Order='OrderDiplomaticAction', Action='CounterAgreement', OtherEmpire=#0.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:25:37:794None[Sandbox] Process order. (Serial=1341, Empire=2, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:25:37:836None[Sandbox] Process order. (Serial=1342, Empire=0, Order=Order OrderAcknowledgeTransactions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:25:39:221None[Sandbox] Process order. (Serial=1343, Empire=0, Order=Order='OrderDiplomaticAction', Action='IgnoreAgreement', OtherEmpire=#2.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:25:39:341None[Sandbox] Process order. (Serial=1344, Empire=0, Order=Order OrderAcknowledgeTransactions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:25:41:055None[Sandbox] Process order. (Serial=1345, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:25:41:055None[Sandbox] Process order. (Serial=1346, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:25:42:971None[Sandbox] Process order. (Serial=1347, Empire=0, Order=Order OrderAcknowledgeTransactions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:25:43:032None[Sandbox] Process order. (Serial=1348, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:25:51:929None[Sandbox] Process order. (Serial=1349, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:25:51:930None[Sandbox] Process order. (Serial=1350, Empire=0, Order=Order OrderChangeNotificationFlags)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:25:52:410None[Sandbox] Process order. (Serial=1351, Empire=0, Order=Order='OrderGoTo', Entity=#2994, path='[63, 66]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:25:52:420None[Sandbox] Process order. (Serial=1352, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:25:54:881None[Sandbox] Process order. (Serial=1353, Empire=0, Order=Order='OrderGoTo', Entity=#3802, path='[42, 17]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:25:54:891None[Sandbox] Process order. (Serial=1354, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:25:55:703None[Sandbox] Process order. (Serial=1355, Empire=0, Order=Order='OrderGoTo', Entity=#3802, path='[42, 18] --> [41, 18]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:25:55:903None[Sandbox] Process order. (Serial=1356, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:25:56:325None[Sandbox] Process order. (Serial=1357, Empire=0, Order=Order='OrderGoTo', Entity=#3802, path='[41, 19] --> [40, 19]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:25:56:915None[Sandbox] Process order. (Serial=1358, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:25:57:925None[Sandbox] Process order. (Serial=1359, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:25:58:535None[Sandbox] Process order. (Serial=1360, Empire=0, Order=Order='OrderGoTo', Entity=#2891, path='[68, 60] --> [68, 59]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:25:58:545None[Sandbox] Process order. (Serial=1361, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:25:59:557None[Sandbox] Process order. (Serial=1362, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:26:01:959None[Sandbox] Process order. (Serial=1363, Empire=0, Order=Order='OrderGoTo', Entity=#3802, path='[41, 18]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:26:01:969None[Sandbox] Process order. (Serial=1364, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:26:04:720None[Sandbox] Process order. (Serial=1365, Empire=0, Order=Order='OrderGoTo', Entity=#2891, path='[69, 58] --> [69, 57]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:26:04:731None[Sandbox] Process order. (Serial=1366, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:26:04:780None[Sandbox] Process order. (Serial=1367, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:26:05:503None[Sandbox] Process order. (Serial=1368, Empire=0, Order=Order='OrderGoTo', Entity=#2891, path='[70, 58] --> [70, 57] --> [71, 57]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:26:05:733None[Sandbox] Process order. (Serial=1369, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:26:06:743None[Sandbox] Process order. (Serial=1370, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:26:07:154None[Sandbox] Process order. (Serial=1371, Empire=0, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:26:07:294None[Sandbox] Process order. (Serial=1372, Empire=-1, Order=Order OrderWaitForOrderReplication)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:26:08:162NoneAI Synchronization took 681ms at frame 2404 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

14:26:08:185NoneMetadata 'dlc_names' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:26:08:185NoneMetadata 'rmc0' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:26:08:185NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:26:08:489None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_European #4048 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

14:26:08:507None[Sandbox] Process order. (Serial=1373, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:26:08:534None[Sandbox] Process order. (Serial=1374, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:26:09:494None[Sandbox] Process order. (Serial=1375, Empire=0, Order=Order='OrderGoTo', Entity=#3517, AdditionalFlags='IgnoreFogOfWar', Path='[66, 18] --> [66, 17] --> [67, 16] --> [67, 15]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:26:09:495None[Sandbox] Process order. (Serial=1376, Empire=0, Order=Order='OrderGoTo', Entity=#3330, AdditionalFlags='IgnoreFogOfWar', Path='[39, 39] --> [39, 38] --> [38, 37] --> [37, 37]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:26:09:504None[Sandbox] Process order. (Serial=1377, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:26:09:508None[Sandbox] Process order. (Serial=1378, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:26:09:524None[Sandbox] Process order. (Serial=1379, Empire=1, Order=Order OrderSettlementBanishPopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:26:09:525None[Sandbox] Process order. (Serial=1380, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:26:09:526None[Sandbox] Process order. (Serial=1381, Empire=1, Order=Order OrderMakeNarrativeEventChoice)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:26:09:527None[Sandbox] Process order. (Serial=1382, Empire=1, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:26:09:530None[Sandbox] Process order. (Serial=1383, Empire=1, Order=Order='OrderGoTo', Entity=#2839, AdditionalFlags='IgnoreFogOfWar', Path='[75, 13] --> [75, 14] --> [74, 15]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:26:09:530None[Sandbox] Process order. (Serial=1384, Empire=1, Order=Order='OrderGoTo', Entity=#3156, AdditionalFlags='IgnoreFogOfWar', Path='[93, 37] --> [94, 38] --> [94, 39] --> [95, 40] --> [94, 41] --> [95, 42] --> [94, 43]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:26:09:532None[Sandbox] Process order. (Serial=1385, Empire=1, Order=Order='OrderGoTo', Entity=#3491, AdditionalFlags='IgnoreFogOfWar', Path='[94, 26] --> [94, 27] --> [95, 28] --> [94, 29]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:26:09:534None[Sandbox] Process order. (Serial=1386, Empire=1, Order=Order='OrderGoTo', Entity=#1107, AdditionalFlags='IgnoreFogOfWar', Path='[99, 37]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:26:09:535None[Sandbox] Process order. (Serial=1387, Empire=1, Order=Order='OrderGoTo', Entity=#2160, AdditionalFlags='IgnoreFogOfWar', Path='[72, 14] --> [71, 14]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:26:09:537None[Sandbox] Process order. (Serial=1388, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:26:09:539None[Sandbox] Process order. (Serial=1389, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:26:09:543None[Sandbox] Process order. (Serial=1390, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:26:09:554None[Sandbox] Process order. (Serial=1391, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '1011' Constructible: 'Extension_Base_Industry' Position: '[92, 17]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:26:09:554None[Sandbox] Process order. (Serial=1392, Empire=1, Order=Order OrderBuyoutAvailableConstruction. Settlement=3088, Constructible=Extension_Base_Money, Position=[97, 33], Currency=Money)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:26:09:558None[Sandbox] Process order. (Serial=1393, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '1932' Constructible: 'Extension_Base_Money' Position: '[75, 6]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:26:09:559None[Sandbox] Process order. (Serial=1394, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:26:09:561None[Sandbox] Process order. (Serial=1395, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:26:09:584None[Sandbox] Process order. (Serial=1396, Empire=2, Order=Order OrderBuyoutAvailableConstruction. Settlement=3098, Constructible=LandUnit_Era2_Common_Horsemen, Position=[-1, -1], Currency=Money)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:26:09:587None[Sandbox] Process order. (Serial=1397, Empire=2, Order=Order OrderClaimArtificialWonder)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:26:09:589None[Sandbox] Process order. (Serial=1398, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:26:09:589None[Sandbox] Process order. (Serial=1399, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:26:09:590None[Sandbox] Process order. (Serial=1400, Empire=2, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:26:09:595None[Sandbox] Process order. (Serial=1401, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[47, 12]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:26:09:596None[Sandbox] Process order. (Serial=1402, Empire=2, Order=Order='OrderGoTo', Entity=#1669, AdditionalFlags='IgnoreFogOfWar', Path='[71, 8] --> [70, 9]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:26:09:597None[Sandbox] Process order. (Serial=1403, Empire=2, Order=Order='OrderGoTo', Entity=#2909, AdditionalFlags='IgnoreFogOfWar', Path='[58, 14] --> [58, 15] --> [59, 15] --> [60, 16]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:26:09:597None[Sandbox] Process order. (Serial=1404, Empire=2, Order=Order='OrderGoTo', Entity=#3963, AdditionalFlags='IgnoreFogOfWar', Path='[36, 17] --> [36, 18] --> [36, 19]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:26:09:604None[Sandbox] Process order. (Serial=1405, Empire=2, Order=Order='OrderGoTo', Entity=#2288, AdditionalFlags='IgnoreFogOfWar', Path='[41, 14] --> [40, 14] --> [39, 15] --> [39, 16]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:26:09:604None[Sandbox] Process order. (Serial=1406, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:26:09:607None[Sandbox] Process order. (Serial=1407, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:26:09:610None[Sandbox] Process order. (Serial=1408, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:26:09:613None[Sandbox] Process order. (Serial=1409, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:26:09:625None[Sandbox] Process order. (Serial=1410, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:26:09:635None[Sandbox] Process order. (Serial=1411, Empire=3, Order=Order OrderEnqueueTechnology)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:26:09:635None[Sandbox] Process order. (Serial=1412, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:26:09:636None[Sandbox] Process order. (Serial=1413, Empire=3, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:26:09:655None[Sandbox] Process order. (Serial=1414, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '2039' Constructible: 'Extension_Base_PublicOrder' Position: '[48, 59]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:26:09:674None[Sandbox] Process order. (Serial=1415, Empire=4, Order=Order='OrderGoTo', Entity=#1986, AdditionalFlags='IgnoreFogOfWar', Path='[77, 2]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:26:09:676None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_MayaCivilization #4055 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

14:26:09:684None[Sandbox] Process order. (Serial=1416, Empire=4, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:26:09:694None[Sandbox] Process order. (Serial=1417, Empire=5, Order=Order='OrderGoTo', Entity=#4048, AdditionalFlags='IgnoreFogOfWar', Path='[80, 60] --> [79, 59]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:26:09:704None[Sandbox] Process order. (Serial=1418, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:26:09:714None[Sandbox] Process order. (Serial=1419, Empire=6, Order=Order='OrderGoTo', Entity=#2113, AdditionalFlags='IgnoreFogOfWar', Path='[42, 15]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:26:09:724None[Sandbox] Process order. (Serial=1420, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:26:09:734None[Sandbox] Process order. (Serial=1421, Empire=8, Order=Order='OrderGoTo', Entity=#2857, AdditionalFlags='IgnoreFogOfWar', Path='[87, 58] --> [86, 58] --> [85, 58] --> [84, 58] --> [83, 59] --> [84, 60]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:26:09:744None[Sandbox] Process order. (Serial=1422, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:26:09:757None[Sandbox] Process order. (Serial=1423, Empire=7, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:26:09:757None[Sandbox] Process order. (Serial=1424, Empire=72, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:26:09:785None[Sandbox] Process order. (Serial=1425, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '3088' Constructible: 'Infrastructure_Industry_Family03_01' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:26:09:785None[Sandbox] Process order. (Serial=1426, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:26:09:794None[Sandbox] Process order. (Serial=1427, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:26:09:825None[Sandbox] Process order. (Serial=1428, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:26:09:826None[Sandbox] Process order. (Serial=1429, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:26:09:844None[Sandbox] Process order. (Serial=1430, Empire=2, Order=Order OrderStartEmpireWideConstruction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:26:09:874None[Sandbox] Process order. (Serial=1431, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:26:09:910None[Sandbox] Process order. (Serial=1432, Empire=4, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:26:09:911None[Sandbox] Process order. (Serial=1433, Empire=6, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:26:09:994None[Sandbox] Process order. (Serial=1434, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:26:09:995None[Sandbox] Process order. (Serial=1435, Empire=1, Order=Order='OrderGoTo', Entity=#1107, AdditionalFlags='IgnoreFogOfWar', Path='[99, 36]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:26:10:034None[Sandbox] Process order. (Serial=1436, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[47, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:26:10:064None[Sandbox] Process order. (Serial=1437, Empire=4, Order=Order='OrderGoTo', Entity=#1986, AdditionalFlags='IgnoreFogOfWar', Path='[78, 2] --> [78, 3] --> [79, 3]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:26:10:084None[Sandbox] Process order. (Serial=1438, Empire=6, Order=Order='OrderGoTo', Entity=#2113, AdditionalFlags='IgnoreFogOfWar', Path='[43, 15] --> [44, 15] --> [45, 15]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:26:10:105None[Sandbox] Process order. (Serial=1439, Empire=3, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:26:10:515None[Sandbox] Process order. (Serial=1440, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:26:10:518None[Sandbox] Process order. (Serial=1441, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:26:10:545None[Sandbox] Process order. (Serial=1442, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:26:10:548None[Sandbox] Process order. (Serial=1443, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:26:10:559None[Sandbox] Process order. (Serial=1444, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:26:10:576None[Sandbox] Process order. (Serial=1445, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:26:10:585None[Sandbox] Process order. (Serial=1446, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:26:10:615None[Sandbox] Process order. (Serial=1447, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:26:10:619None[Sandbox] Process order. (Serial=1448, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:26:10:623None[Sandbox] Process order. (Serial=1449, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:26:10:626None[Sandbox] Process order. (Serial=1450, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:26:10:634None[Sandbox] Process order. (Serial=1451, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:26:10:695None[Sandbox] Process order. (Serial=1452, Empire=4, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:26:10:714None[Sandbox] Process order. (Serial=1453, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:26:10:734None[Sandbox] Process order. (Serial=1454, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:26:10:755None[Sandbox] Process order. (Serial=1455, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:26:10:865None[Sandbox] Process order. (Serial=1456, Empire=5, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:26:11:004None[Sandbox] Process order. (Serial=1457, Empire=1, Order=Order='OrderGoTo', Entity=#1107, AdditionalFlags='IgnoreFogOfWar', Path='[98, 37]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:26:11:025None[Sandbox] Process order. (Serial=1458, Empire=1, Order=Order='OrderGoTo', Entity=#3948, AdditionalFlags='IgnoreFogOfWar', Path='[94, 19] --> [95, 18] --> [94, 17] --> [93, 17] --> [92, 17] --> [92, 16] --> [91, 16]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:26:11:035None[Sandbox] Process order. (Serial=1459, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:26:11:065None[Sandbox] Process order. (Serial=1460, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[46, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:26:11:105None[Sandbox] Process order. (Serial=1461, Empire=5, Order=Order='OrderGoTo', Entity=#4048, AdditionalFlags='IgnoreFogOfWar', Path='[80, 60] --> [80, 61]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:26:11:525None[Sandbox] Process order. (Serial=1462, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:26:11:529None[Sandbox] Process order. (Serial=1463, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:26:11:555None[Sandbox] Process order. (Serial=1464, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:26:11:559None[Sandbox] Process order. (Serial=1465, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:26:11:578None[Sandbox] Process order. (Serial=1466, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:26:11:605None[Sandbox] Process order. (Serial=1467, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:26:11:625None[Sandbox] Process order. (Serial=1468, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:26:11:628None[Sandbox] Process order. (Serial=1469, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:26:11:636None[Sandbox] Process order. (Serial=1470, Empire=1, Order=Order='OrderGoTo', Entity=#3944, AdditionalFlags='IgnoreFogOfWar', Path='[80, 9] --> [79, 9] --> [78, 9] --> [77, 9] --> [77, 8] --> [76, 7] --> [75, 7]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:26:11:637None[Sandbox] Process order. (Serial=1471, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:26:11:645None[Sandbox] Process order. (Serial=1472, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:26:11:649None[Sandbox] Process order. (Serial=1473, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:26:11:705None[Sandbox] Process order. (Serial=1474, Empire=4, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:26:11:725None[Sandbox] Process order. (Serial=1475, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:26:11:744None[Sandbox] Process order. (Serial=1476, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:26:11:765None[Sandbox] Process order. (Serial=1477, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:26:11:845None[Sandbox] Process order. (Serial=1478, Empire=2, Order=Order OrderTransferUnits)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:26:11:855None[Sandbox] Process order. (Serial=1479, Empire=2, Order=Order='OrderGoTo', Entity=#3952, AdditionalFlags='IgnoreFogOfWar', Path='[35, 29] --> [36, 28] --> [35, 27] --> [36, 26] --> [36, 25]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:26:11:865None[Sandbox] Process order. (Serial=1480, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:26:12:025None[Sandbox] Process order. (Serial=1481, Empire=1, Order=Order='OrderGoTo', Entity=#1107, AdditionalFlags='IgnoreFogOfWar', Path='[99, 36]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:26:12:045None[Sandbox] Process order. (Serial=1482, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:26:12:065None[Sandbox] Process order. (Serial=1483, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[47, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:26:12:066None[Sandbox] Process order. (Serial=1484, Empire=2, Order=Order='OrderGoTo', Entity=#2453, AdditionalFlags='IgnoreFogOfWar', Path='[36, 19]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:26:12:075None[Sandbox] Process order. (Serial=1485, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:26:12:536None[Sandbox] Process order. (Serial=1486, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:26:12:539None[Sandbox] Process order. (Serial=1487, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:26:12:565None[Sandbox] Process order. (Serial=1488, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:26:12:568None[Sandbox] Process order. (Serial=1489, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:26:12:599None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Carthage #2839 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

14:26:12:615None[Sandbox] Process order. (Serial=1490, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:26:12:635None[Sandbox] Process order. (Serial=1491, Empire=1, Order=Order='OrderGoTo', Entity=#3946, AdditionalFlags='IgnoreFogOfWar', Path='[93, 15] --> [94, 16] --> [95, 16] --> [95, 17] --> [95, 18] --> [94, 19] --> [95, 20]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:26:12:646None[Sandbox] Process order. (Serial=1492, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:26:12:649None[Sandbox] Process order. (Serial=1493, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:26:12:656None[Sandbox] Process order. (Serial=1494, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:26:12:659None[Sandbox] Process order. (Serial=1495, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:26:12:716None[Sandbox] Process order. (Serial=1496, Empire=4, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:26:12:736None[Sandbox] Process order. (Serial=1497, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:26:12:756None[Sandbox] Process order. (Serial=1498, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:26:12:776None[Sandbox] Process order. (Serial=1499, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:26:12:816None[Sandbox] Process order. (Serial=1500, Empire=0, Order=Order='OrderGoTo', Entity=#3517, AdditionalFlags='IgnoreFogOfWar', Path='[68, 14]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:26:12:817None[Sandbox] Process order. (Serial=1501, Empire=0, Order=Order='OrderGoTo', Entity=#3330, AdditionalFlags='IgnoreFogOfWar', Path='[38, 37]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:26:12:877None[Sandbox] Process order. (Serial=1502, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:26:12:880None[Sandbox] Process order. (Serial=1503, Empire=2, Order=Order='OrderGoTo', Entity=#3940, AdditionalFlags='IgnoreFogOfWar', Path='[50, 9] --> [50, 10] --> [49, 11] --> [48, 11] --> [47, 11] --> [47, 12] --> [47, 13] --> [47, 14]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:26:12:886None[Sandbox] Process order. (Serial=1504, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:26:13:058None[Sandbox] Process order. (Serial=1505, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:26:13:062None[Sandbox] Process order. (Serial=1506, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[46, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:26:13:540None[Sandbox] Process order. (Serial=1507, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:26:13:559None[Sandbox] Process order. (Serial=1508, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:26:13:589None[Sandbox] Process order. (Serial=1509, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:26:13:637None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_MayaCivilization #2453 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

14:26:13:649None[Sandbox] Process order. (Serial=1510, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:26:13:660None[Sandbox] Process order. (Serial=1511, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:26:13:664None[Sandbox] Process order. (Serial=1512, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:26:13:780None[Sandbox] Process order. (Serial=1513, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:26:13:879None[Sandbox] Process order. (Serial=1514, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:26:13:900None[Sandbox] Process order. (Serial=1515, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:26:14:060None[Sandbox] Process order. (Serial=1516, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[47, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:26:14:070None[Sandbox] Process order. (Serial=1517, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:26:14:092None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Carthage #3156 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

14:26:14:600None[Sandbox] Process order. (Serial=1518, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:26:14:660None[Sandbox] Process order. (Serial=1519, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:26:14:670None[Sandbox] Process order. (Serial=1520, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:26:14:673None[Sandbox] Process order. (Serial=1521, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:26:14:790None[Sandbox] Process order. (Serial=1522, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:26:14:890None[Sandbox] Process order. (Serial=1523, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:26:14:901None[Sandbox] Process order. (Serial=1524, Empire=8, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:26:14:910None[Sandbox] Process order. (Serial=1525, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:26:15:081None[Sandbox] Process order. (Serial=1526, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[47, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:26:15:082None[Sandbox] Process order. (Serial=1527, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:26:15:603None[Sandbox] Process order. (Serial=1528, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:26:15:663None[Sandbox] Process order. (Serial=1529, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:26:15:683None[Sandbox] Process order. (Serial=1530, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:26:15:687None[Sandbox] Process order. (Serial=1531, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:26:15:896None[Sandbox] Process order. (Serial=1532, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:26:15:917None[Sandbox] Process order. (Serial=1533, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:26:16:079None[Sandbox] Process order. (Serial=1534, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[46, 9]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:26:16:087None[Sandbox] Process order. (Serial=1535, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:26:16:671None[Sandbox] Process order. (Serial=1536, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:26:16:702None[Sandbox] Process order. (Serial=1537, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:26:16:705None[Sandbox] Process order. (Serial=1538, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:26:16:924None[Sandbox] Process order. (Serial=1539, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:26:17:092None[Sandbox] Process order. (Serial=1540, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:26:17:514None[Sandbox] Process order. (Serial=1541, Empire=0, Order=Order='OrderGoTo', Entity=#3071, path='[69, 6] --> [69, 7] --> [70, 7] --> [71, 8]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:26:17:523None[Sandbox] Process order. (Serial=1542, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:26:17:674None[Sandbox] Process order. (Serial=1543, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:26:17:713None[Sandbox] Process order. (Serial=1544, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:26:17:936None[Sandbox] Process order. (Serial=1545, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:26:18:529None[Sandbox] Process order. (Serial=1546, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:26:18:680None[Sandbox] Process order. (Serial=1547, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:26:18:932None[Sandbox] Process order. (Serial=1548, Empire=1, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:26:18:942None[Sandbox] Process order. (Serial=1549, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:26:19:535None[Sandbox] Process order. (Serial=1550, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:26:19:957None[Sandbox] Process order. (Serial=1551, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:26:20:148None[Sandbox] Process order. (Serial=1552, Empire=2, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:26:20:541None[Sandbox] Process order. (Serial=1553, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:26:21:394NoneCreatePresentationBattlePreview attacker #0, defender #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:26:21:395NoneCreatePresentationBattlePreview attacker #4008, defender #884, ticketnumber #47939.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:CreatePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:26:21:419NoneRequestAsyncOperation_Completed for ticket #47939.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)

14:26:21:419NonePreparePresentationBattlePreview attacker #4008, defender #884, battle #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:PreparePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

14:26:21:419NoneRequestAsyncOperation_Dismissed for ticket #47939.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)

14:26:21:421UI Steam[UI] The vertical UITable1D '/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item066/BattlePreviewPin/PinGroup/_BattlePinCompagnon' has its child '_StrengthGauge' anchored vertically

Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:AutoArrangeChildren()
Amplitude.UI.Layouts.UILayout:Child_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIAbstractShowable:SetTransformVisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.UIAbstractShowable:RequestShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Windows.UIContainer:RequestShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Windows.UIPanel:Show(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:ShowPin(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:OnPresentationInfoRefreshed()
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:SetPresentationInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.BattlePreviewPinsSubset:Refresh()
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:RefreshIfDirty()
Amplitude.Mercury.UI.PinsWindow:SpecificUpdate()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

14:26:21:421UI Steam[UI] The vertical UITable1D '/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item066/BattlePreviewPin/PinGroup/_BattlePinCompagnon' has its child '_StrengthGauge' anchored vertically

Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:AutoArrangeChildren()
Amplitude.UI.Layouts.UILayout:Child_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIAbstractShowable:SetTransformVisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.UIAbstractShowable:RequestShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Windows.UIContainer:RequestShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Windows.UIPanel:Show(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:ShowPin(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:OnPresentationInfoRefreshed()
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:SetPresentationInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.BattlePreviewPinsSubset:Refresh()
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:RefreshIfDirty()
Amplitude.Mercury.UI.PinsWindow:SpecificUpdate()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

14:26:21:421UI Steam[UI] The vertical UITable1D '/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item066/BattlePreviewPin/PinGroup/_BattlePinCompagnon' has its child '_StrengthGauge' anchored vertically

Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:AutoArrangeChildren()
Amplitude.UI.Layouts.UILayout:UiTransform_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIAbstractShowable:SetTransformVisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.UIAbstractShowable:RequestShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Windows.UIContainer:RequestShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Windows.UIPanel:Show(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:ShowPin(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:OnPresentationInfoRefreshed()
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:SetPresentationInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.BattlePreviewPinsSubset:Refresh()
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:RefreshIfDirty()
Amplitude.Mercury.UI.PinsWindow:SpecificUpdate()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

14:26:21:922NoneDisplayPresentationBattlePreview attacker 4008, defender 884

Amplitude.Mercury.Presentation.PresentationBattlePreview:DisplayPresentationBattlePreview()

14:26:21:923None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #4008 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:26:21:923None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Phoenicia #4008 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

14:26:21:923None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #4008 SetHiddenByFlag finished (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:26:21:923None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #884 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:26:21:923None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_MayaCivilization #884 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

14:26:21:923None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #884 SetHiddenByFlag finished (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:26:21:923None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #3517 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:26:21:923None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Phoenicia #3517 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

14:26:21:923None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #3517 SetHiddenByFlag finished (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:26:21:923None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #1669 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:26:21:923None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_MayaCivilization #1669 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

14:26:21:923None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #1669 SetHiddenByFlag finished (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:26:21:969NonePreview Loading completed attacker 4008, defender 884

Amplitude.Mercury.Presentation.PresentationBattlePreview:OnLoadingCompleted()

14:26:21:992None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Carthage #3944 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

14:26:22:082NoneKeepPresentationBattlePreviewDefenders for ticket #47939 with current ticket #47939.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:LockPresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

14:26:22:082NoneLockPresentationBattlePreview attacker #4008, defender #884, battlePreviewId 47939

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:LockPresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

14:26:22:082NoneHidePresentationBattlePreview attacker #4008, defender #884

Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

14:26:22:082None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #4008 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:26:22:082None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #4008 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:26:22:082None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #884 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:26:22:082None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #884 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:26:22:082None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #3517 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:26:22:082None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #3517 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:26:22:082None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #1669 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:26:22:082None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #1669 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:26:22:082None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Phoenicia #4009 visual status as Hidden (previous visual status: Preview)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

14:26:22:082None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_MayaCivilization #1316 visual status as Hidden (previous visual status: OpponentPreview)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

14:26:22:091None[Sandbox] Process order. (Serial=1554, Empire=0, Order=Order='OrderGoToAndCreateBattle', Entity=#4008, path='[67, 9] --> [68, 10] --> [67, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:26:22:102None[Sandbox] Process order. (Serial=1555, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:26:23:105None[Sandbox] Process order. (Serial=1556, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:26:24:110None[Sandbox] Process order. (Serial=1557, Empire=0, Order=Order OrderCreateBattle Attacker #4008 Target #884 Action #2673 InstantResolve: False)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:26:24:215NonePresentation Battle 4056: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:26:24:215NonePresentation Battle 4056: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:26:24:215NonePresentation Battle 4056: Execute action[1]: AdditionalParticipantJoined. EmpireIndex=2. ParticipantGuid=1669. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:26:24:215None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #1669 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:26:24:215NonePresentation Battle 4056: Execute action[2]: AdditionalParticipantJoined. EmpireIndex=0. ParticipantGuid=3517. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:26:24:215None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #3517 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:26:24:215NonePresentation Battle 4056: Execute action[3]: BattleLoaded. Loaded in progress=False, AdditionalData=196608, currentRound=0, maximumRoundCount=3 (initialActionType: BattleLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:26:24:215NonePresentation Battle 4056: Execute action[4]: ParticipantJoined. EmpireIndex=0, Guid=4008, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:26:24:215None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #4008 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:26:24:216NonePresentation Battle 4056: Execute action[5]: ParticipantJoined. EmpireIndex=0, Guid=3517, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:26:24:216None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #3517 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:26:24:216NonePresentation Battle 4056: Execute action[6]: ParticipantJoined. EmpireIndex=2, Guid=884, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:26:24:216None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #884 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:26:24:216NonePresentation Battle 4056: Execute action[7]: ParticipantJoined. EmpireIndex=2, Guid=1669, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:26:24:216None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #1669 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:26:24:216NonePresentation Battle 4056: Execute action[8]: ReportDeploymentZone. EmpireIndex=0, Group=Attacker, deploymentTileCount=14 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:26:24:218NonePresentation Battle 4056: Execute action[9]: ReportDeploymentZone. EmpireIndex=2, Group=Defender, deploymentTileCount=13 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:26:24:218NonePresentation Battle 4056: Execute action[10]: StartConfirmation. EmpireIndex=2 (initialActionType: StartConfirmation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:26:25:767None[Sandbox] Process order. (Serial=1558, Empire=0, Order=Order OrderBattleConfirmation - BattleGUID: 4056 EmpireIndex: 0)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:26:25:811NonePresentation Battle 4056: Execute action[11]: ContenderConfirmed. EmpireIndex=0 (initialActionType: ContenderConfirmed)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:26:26:109None[Sandbox] Process order. (Serial=1559, Empire=2, Order=Order OrderBattleConfirmation - BattleGUID: 4056 EmpireIndex: 2)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:26:26:112None[Sandbox] Process order. (Serial=1560, Empire=2, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:26:26:208NonePresentation Battle 4056: Execute action[12]: ContenderConfirmed. EmpireIndex=2 (initialActionType: ContenderConfirmed)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:26:26:208NonePresentation Battle 4056: Execute action[13]: StartDeployment (initialActionType: StartDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:26:26:208NonePresentation Battle 4056: Execute action[14]: ParticipantUnitCreation. EmpireIndex=0, ParticipantGuid=4008, ParticipantGroup=Attacker, unitCount=1 (initialActionType: ParticipantUnitCreation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:26:26:208NonePresentation Battle 4056: Execute action[14]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantUnitCreation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:26:26:208NonePresentation Battle 4056: Execute action[15]: ParticipantUnitCreation. EmpireIndex=0, ParticipantGuid=3517, ParticipantGroup=Attacker, unitCount=0 (initialActionType: ParticipantUnitCreation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:26:26:209NonePresentation Battle 4056: Execute action[15]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantUnitCreation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:26:26:209NonePresentation Battle 4056: Execute action[16]: ParticipantUnitCreation. EmpireIndex=2, ParticipantGuid=884, ParticipantGroup=Defender, unitCount=1 (initialActionType: ParticipantUnitCreation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:26:26:209None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_MayaCivilization #4057 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

14:26:26:209None[Preview] Force PresentationUnit UnitVisualAffinity_Era2_MayaCivilization #4057 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

14:26:26:209NonePresentation Battle 4056: Execute action[16]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantUnitCreation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:26:26:209NonePresentation Battle 4056: Execute action[17]: ParticipantUnitCreation. EmpireIndex=2, ParticipantGuid=1669, ParticipantGroup=Defender, unitCount=0 (initialActionType: ParticipantUnitCreation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:26:26:209NonePresentation Battle 4056: Execute action[17]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantUnitCreation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:26:26:209NonePresentation Battle 4056: Execute action[18]: GroupUnitDeployment. Group=Attacker. (initialActionType: GroupUnitDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:26:26:209NonePresentation Battle 4056: Execute action[19]: GroupUnitDeployment. Group=Defender. (initialActionType: GroupUnitDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:26:26:680None[Sandbox] Process order. (Serial=1561, Empire=0, Order=Order OrderBattleEndUnstack, BattleGuid=#4056)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:26:26:690None[Sandbox] Process order. (Serial=1562, Empire=0, Order=Order OrderBattleEndUnstack, BattleGuid=#4056)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:26:26:811NonePresentation Battle 4056: Execute action[20]: EndUnstack. EmpireIndex=0. (initialActionType: EndUnstack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:26:26:811NonePresentation Battle 4056: Execute action[21]: EndUnstack. EmpireIndex=2. (initialActionType: EndUnstack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:26:26:811NonePresentation Battle 4056: Execute action[22]: UnstackAcknowledge (initialActionType: UnstackAcknowledge)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:26:26:822None[Sandbox] Process order. (Serial=1563, Empire=0, Order=Order OrderBattleUnstackAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:26:26:852None[Sandbox] Process order. (Serial=1564, Empire=2, Order=Order OrderBattleEndDeployment - BattleGUID: 4056 EmpireIndex: 2)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:26:26:894NonePresentation Battle 4056: Execute action[23]: ParticipantDeployed (initialActionType: ParticipantDeployed)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:26:26:895None[Preview] PresentationArmy PresentationArmy #4008 of empire 0 #4008 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:26:26:895None[Preview] PresentationArmy PresentationArmy #4008 of empire 0 #4008 SetHiddenByFlag finished (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:26:26:895None[Preview] PresentationArmy PresentationArmy #884 of empire 2 #884 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:26:26:895None[Preview] PresentationArmy PresentationArmy #884 of empire 2 #884 SetHiddenByFlag finished (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:26:26:895None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #1669 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:26:26:895None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_MayaCivilization #1669 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

14:26:26:895None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #1669 SetHiddenByFlag finished (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:26:26:895None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #3517 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:26:26:895None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Phoenicia #3517 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

14:26:26:895None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #3517 SetHiddenByFlag finished (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:26:26:895NonePresentation Battle 4056: Execute action[23]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantDeployed)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:26:26:896NonePresentation Battle 4056: Execute action[24]: EndDeployment. EmpireIndex=2. (initialActionType: EndDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:26:26:896NonePresentation Battle 4056: Execute action[24]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: EndDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:26:27:832None[Sandbox] Process order. (Serial=1565, Empire=0, Order=Order OrderBattleEndDeployment - BattleGUID: 4056 EmpireIndex: 0)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:26:27:904NonePresentation Battle 4056: Execute action[25]: EndDeployment. EmpireIndex=0. (initialActionType: EndDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:26:27:904NonePresentation Battle 4056: Execute action[25]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: EndDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:26:27:904NonePresentation Battle 4056: Execute action[26]: DeploymentAcknowledge (initialActionType: DeploymentAcknowledge)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:26:27:904None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_MayaCivilization #1316 visual status as Hidden (previous visual status: OpponentDeployment)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

14:26:27:914None[Sandbox] Process order. (Serial=1566, Empire=0, Order=Order OrderBattleDeploymentAcknowledge, BattleGuid=#4056)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:26:28:005NonePresentation Battle 4056: Execute action[27]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:26:28:005NonePresentation Battle 4056: Execute action[27]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:26:28:005NonePresentation Battle 4056: Execute action[28]: ReportDeploymentZone. EmpireIndex=0, Group=Attacker, deploymentTileCount=14 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:26:28:006NonePresentation Battle 4056: Execute action[29]: ReportDeploymentZone. EmpireIndex=2, Group=Defender, deploymentTileCount=13 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:26:28:006NonePresentation Battle 4056: Execute action[30]: BattleGrown. MaximumRoundCount=3 (initialActionType: BattleGrown)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:26:28:006None[Preview] PresentationArmy PresentationArmy #4008 of empire 0 #4008 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:26:28:006None[Preview] PresentationArmy PresentationArmy #884 of empire 2 #884 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:26:28:006None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #1669 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:26:28:006None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #3517 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:26:28:006NonePresentation Battle 4056: Execute action[31]: NewRound. Round=0. (initialActionType: NewRound)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:26:28:006NonePresentation Battle 4056: Execute action[32]: UpdateParticipant. EmpireIndex=0, ParticipantGuid=0, ParticipantGroup=Attacker (initialActionType: UpdateParticipant)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:26:28:006NonePresentation Battle 4056: Execute action[33]: StartEmpireRound. EmpireIndex=0. (initialActionType: StartEmpireRound)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:26:28:006NoneReleasePresentationBattlePreview attacker #4008, defender #884

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:26:28:006None[Preview] PresentationArmy PresentationArmy #4008 of empire 0 #4008 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:26:28:006None[Preview] PresentationArmy PresentationArmy #884 of empire 2 #884 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:26:28:006None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #3517 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:26:28:007None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #1669 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:26:28:007NonePresentation Battle 4056: Execute action[33]: UnitJoined. EmpireIndex=0. UnitGuid=4090, DestTile=[68, 14]. (initialActionType: StartEmpireRound)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:26:28:008NonePresentation Battle 4056: Execute action[33]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: StartEmpireRound)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:26:29:515None[Sandbox] Process order. (Serial=1567, Empire=0, Order=Order OrderBattleMove - BattleGUID: 4056 BattleUnitGUID: 4058 AStarResults: [68, 9] --> [69, 10] --> [68, 11])

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:26:29:598NonePresentation Battle 4056: Execute action[34]: UnitMove. EmpireIndex=0. UnitGuid=4058, DestTile=[68, 11]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:26:29:598NonePresentation Battle 4056: Execute action[34]: UnitGoto. EmpireIndex=0. UnitGuid=4058, DestTile=[68, 9]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:26:29:598NonePresentation Battle 4056: Execute action[34]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:26:29:598NonePresentation Battle 4056: Execute action[34]: UnitGoto. EmpireIndex=0. UnitGuid=4058, DestTile=[69, 10]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:26:29:598NonePresentation Battle 4056: Execute action[34]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:26:29:598NonePresentation Battle 4056: Execute action[34]: UnitGoto. EmpireIndex=0. UnitGuid=4058, DestTile=[68, 11]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:26:29:598NonePresentation Battle 4056: Execute action[34]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:26:29:598NonePresentation Battle 4056: Execute action[34]: UpdateBattleUnits. EmpireIndex=0, unitCount=1 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:26:31:004None[Sandbox] Process order. (Serial=1568, Empire=0, Order=Order OrderBattleUnitConfirmDeployment)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:26:31:108NonePresentation Battle 4056: Execute action[35]: UnitConfirmDeployment. EmpireIndex=0. UnitGuid=4090. (initialActionType: UnitConfirmDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:26:31:109NonePresentation Battle 4056: Execute action[35]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitConfirmDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:26:31:109NonePresentation Battle 4056: Execute action[35]: UpdateParticipant. EmpireIndex=0, ParticipantGuid=0, ParticipantGroup=Attacker (initialActionType: UnitConfirmDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:26:31:467None[Sandbox] Process order. (Serial=1569, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:26:31:477None[Sandbox] Process order. (Serial=1570, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:26:31:498NonePresentation Battle 4056: Execute action[36]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:26:32:021None[Sandbox] Process order. (Serial=1571, Empire=0, Order=Order OrderBattleMove - BattleGUID: 4056 BattleUnitGUID: 4090 AStarResults: [67, 13] --> [68, 12])

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:26:32:110NonePresentation Battle 4056: Execute action[37]: UnitMove. EmpireIndex=0. UnitGuid=4090, DestTile=[68, 12]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:26:32:110NonePresentation Battle 4056: Execute action[37]: UnitGoto. EmpireIndex=0. UnitGuid=4090, DestTile=[67, 13]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:26:32:110NonePresentation Battle 4056: Execute action[37]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:26:32:110NonePresentation Battle 4056: Execute action[37]: UnitGoto. EmpireIndex=0. UnitGuid=4090, DestTile=[68, 12]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:26:32:110NonePresentation Battle 4056: Execute action[37]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:26:32:110NonePresentation Battle 4056: Execute action[37]: UpdateBattleUnits. EmpireIndex=0, unitCount=2 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:26:33:436None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)

14:26:33:561None[Sandbox] Process order. (Serial=1572, Empire=0, Order=Order OrderBattleAttack - BattleGUID: 4056 AttackerGUID: 4090 TargetPosition: 1629 ForceAttack: False)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:26:33:620NonePresentation Battle 4056: Execute action[38]: UnitAttack. EmpireIndex=0. Attacker=4090 (health=0.90), Defender=4057 (health=0.55). (initialActionType: UnitAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:26:33:620NonePresentation Battle 4056: Execute action[38]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:26:33:659None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)

14:26:33:791None[Sandbox] Process order. (Serial=1573, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:26:33:800None[Sandbox] Process order. (Serial=1574, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:26:33:905NonePresentation Battle 4056: Execute action[39]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:26:33:930NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=1596)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:26:33:930NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=1596)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:26:33:930NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#0, pawnId=1596)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:26:33:930NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#2, pawnId=1701)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:26:33:930NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#2, pawnId=1701)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:26:33:930NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#2, pawnId=1701)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:26:33:930NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitActionGroupsEnd of 'PresentationPawn(Clone)' of empire#0, pawnId=1596)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:26:34:292None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)

14:26:34:363None[Sandbox] Process order. (Serial=1575, Empire=0, Order=Order OrderBattleAttack - BattleGUID: 4056 AttackerGUID: 4058 TargetPosition: 1629 ForceAttack: False)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:26:34:409NonePresentation Battle 4056: Execute action[40]: UnitAttack. EmpireIndex=0. Attacker=4058 (health=0.90), Defender=4057 (health=0.00). (initialActionType: UnitAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:26:34:409NonePresentation Battle 4056: Execute action[40]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:26:34:409NonePresentation Battle 4056: Execute action[40]: UpdateBattleUnits. EmpireIndex=0, unitCount=2 (initialActionType: UnitAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:26:34:409NonePresentation Battle 4056: Execute action[41]: RoundAcknowledge (initialActionType: RoundAcknowledge)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:26:34:414None[Sandbox] Process order. (Serial=1576, Empire=0, Order=Order OrderBattleRoundAcknowledge, BattleGuid=#4056)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:26:34:928None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=1596 OnAttackCompleted while safeguard has not been catched.

Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)

14:26:34:953NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1596)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:26:34:953NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#2, pawnId=1701)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:26:34:956None[Sandbox] Process order. (Serial=1577, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:26:34:966None[Sandbox] Process order. (Serial=1578, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:26:35:023NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=1788)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:26:35:023NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=1788)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:26:35:024NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#0, pawnId=1788)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:26:35:024NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#2, pawnId=1701)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:26:35:024NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#2, pawnId=1701)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:26:35:024NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#2, pawnId=1701)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:26:35:024NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitActionGroupsEnd of 'PresentationPawn(Clone)' of empire#0, pawnId=1788)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:26:35:893None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=1788 OnAttackCompleted while safeguard has not been catched.

Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)

14:26:35:916NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1788)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:26:35:916NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionKillPawn of 'PresentationPawn(Clone)' of empire#2, pawnId=1701)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:26:35:916NonePresentation Battle 4056: Execute action[42]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:26:35:916NonePresentation Battle 4056: Execute action[43]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=2, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:26:35:925None[Sandbox] Process order. (Serial=1579, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:26:35:936None[Sandbox] Process order. (Serial=1580, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:26:36:009NonePresentation Battle 4056: Execute action[44]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:26:36:009NonePresentation Battle 4056: Execute action[45]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=2, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:26:36:009NonePresentation Battle 4056: Execute action[46]: BattleResult. WinnerGroup=Attacker, VictoryType=Extermination (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:26:36:009NonePresentation Battle 4056: Execute action[46]: UnitMove. EmpireIndex=0. UnitGuid=4058, DestTile=[68, 10]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:26:36:009NonePresentation Battle 4056: Execute action[46]: UnitGoto. EmpireIndex=0. UnitGuid=4058, DestTile=[68, 10]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:26:36:009NonePresentation Battle 4056: Execute action[46]: UnitMove. EmpireIndex=0. UnitGuid=4090, DestTile=[68, 14]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:26:36:009NonePresentation Battle 4056: Execute action[46]: UnitGoto. EmpireIndex=0. UnitGuid=4090, DestTile=[68, 13]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:26:36:009NonePresentation Battle 4056: Execute action[46]: UnitGoto. EmpireIndex=0. UnitGuid=4090, DestTile=[68, 14]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:26:36:009NonePresentation Battle 4056: Execute action[47]: BattleResultAcknowledge (initialActionType: BattleResultAcknowledge)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:26:36:017None[Sandbox] Process order. (Serial=1581, Empire=0, Order=Order OrderBattleResultAcknowledge, BattleGuid=#4056)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:26:36:099NoneArmy 884 does not exists anymore. Fail task.

Amplitude.Mercury.AI.Brain.Actuators.BehaviorTreeActuator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.AI.Brain.Tasks.ExplorationMission, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Empire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateTaskStatus()

14:26:36:124NonePresentation Battle 4056: Execute action[48]: BattleEnded (initialActionType: BattleEnded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:26:36:125None[Preview] PresentationArmy PresentationArmy #4008 of empire 0 #4008 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:26:36:125None[Preview] PresentationArmy PresentationArmy #4008 of empire 0 #4008 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:26:36:125None[Preview] PresentationArmy PresentationArmy #3517 of empire 0 #3517 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:26:36:125None[Preview] PresentationArmy PresentationArmy #3517 of empire 0 #3517 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:26:36:125None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #1669 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:26:36:125None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #1669 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:26:36:125None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #4008 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:26:36:125None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #1669 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:26:36:125None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #3517 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:26:36:125NoneCould not find PresentationBattlePreview with armyEntityGUID=4008, targetEntityGUID=884.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:26:39:755None[Sandbox] Process order. (Serial=1582, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:26:41:347None[Sandbox] Process order. (Serial=1583, Empire=0, Order=Order OrderAcknowledgeTransactions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:26:43:353None[Sandbox] Process order. (Serial=1584, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:26:44:344None[Sandbox] Process order. (Serial=1585, Empire=0, Order=Order OrderAcknowledgeTransactions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:26:45:722None[Sandbox] Process order. (Serial=1586, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:26:49:601None[Sandbox] Process order. (Serial=1587, Empire=0, Order=Order='OrderGoTo', Entity=#2476, path='[58, 12]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:26:49:611None[Sandbox] Process order. (Serial=1588, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:26:50:920None[Sandbox] Process order. (Serial=1589, Empire=0, Order=Order='OrderGoTo', Entity=#2476, path='[57, 13]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:26:50:930None[Sandbox] Process order. (Serial=1590, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:26:53:312None[Sandbox] Process order. (Serial=1591, Empire=0, Order=Order OrderRansack)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:26:53:683None[Sandbox] Process order. (Serial=1592, Empire=2, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:26:55:723None[Sandbox] Process order. (Serial=1593, Empire=0, Order=Order='OrderGoTo', Entity=#2994, path='[62, 65]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:26:55:735None[Sandbox] Process order. (Serial=1594, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:26:58:820None[Sandbox] Process order. (Serial=1595, Empire=0, Order=Order='OrderGoTo', Entity=#2994, path='[63, 64] --> [63, 63]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:26:58:830None[Sandbox] Process order. (Serial=1596, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:26:59:776None[Sandbox] Process order. (Serial=1597, Empire=0, Order=Order OrderFurtherActions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:26:59:785None[Sandbox] Process order. (Serial=1598, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:26:59:788None[Sandbox] Process order. (Serial=1599, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:26:59:789None[Sandbox] Process order. (Serial=1600, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:26:59:836None[Sandbox] Process order. (Serial=1601, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:27:00:790None[Sandbox] Process order. (Serial=1602, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:27:02:961None[Sandbox] Process order. (Serial=1603, Empire=0, Order=Order='OrderGoTo', Entity=#2760, path='[35, 51]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:27:02:971None[Sandbox] Process order. (Serial=1604, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:27:04:659None[Sandbox] Process order. (Serial=1605, Empire=0, Order=Order='OrderGoTo', Entity=#2760, path='[35, 52]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:27:04:669None[Sandbox] Process order. (Serial=1606, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:27:05:882None[Sandbox] Process order. (Serial=1607, Empire=0, Order=Order='OrderGoTo', Entity=#2760, path='[34, 52]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:27:05:893None[Sandbox] Process order. (Serial=1608, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:27:06:990None[Sandbox] Process order. (Serial=1609, Empire=0, Order=Order='OrderGoTo', Entity=#2760, path='[33, 52]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:27:07:000None[Sandbox] Process order. (Serial=1610, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:27:10:379None[Sandbox] Process order. (Serial=1611, Empire=0, Order=Order='OrderGoTo', Entity=#2994, path='[64, 64] --> [64, 65]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:27:10:390None[Sandbox] Process order. (Serial=1612, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:27:11:394None[Sandbox] Process order. (Serial=1613, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:27:11:444None[Sandbox] Process order. (Serial=1614, Empire=0, Order=Order OrderChangeNotificationFlags)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:27:13:226None[Sandbox] Process order. (Serial=1615, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:27:13:346None[Sandbox] Process order. (Serial=1616, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:27:13:346None[Sandbox] Process order. (Serial=1617, Empire=0, Order=Order OrderChangeNotificationFlags)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:27:19:400None[Sandbox] Process order. (Serial=1618, Empire=0, Order=Order OrderEnqueueTechnology)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:27:34:570None[Sandbox] Process order. (Serial=1619, Empire=0, Order=Order OrderPatronizeMinorEmpire MinorEmpireIndex: 7 Currency Money Investment Medium)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:27:35:622None[Sandbox] Process order. (Serial=1620, Empire=0, Order=Order OrderPatronizeMinorEmpire MinorEmpireIndex: 7 Currency Influence Investment High)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:27:41:949None[Sandbox] Process order. (Serial=1621, Empire=0, Order=Order='OrderGoTo', Entity=#3802, path='[40, 19]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:27:41:959None[Sandbox] Process order. (Serial=1622, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:27:44:111None[Sandbox] Process order. (Serial=1623, Empire=0, Order=Order='OrderGoTo', Entity=#3802, path='[40, 20] --> [39, 20]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:27:44:121None[Sandbox] Process order. (Serial=1624, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:27:45:124None[Sandbox] Process order. (Serial=1625, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:27:48:095None[Sandbox] Process order. (Serial=1626, Empire=0, Order=Order='OrderGoTo', Entity=#3802, path='[38, 19]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:27:48:107None[Sandbox] Process order. (Serial=1627, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:27:49:700None[Sandbox] Process order. (Serial=1628, Empire=0, Order=Order OrderChangeEntityAwakeState)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:27:51:230None[Sandbox] Process order. (Serial=1629, Empire=0, Order=Order='OrderGoTo', Entity=#2891, path='[72, 56] --> [72, 55]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:27:51:241None[Sandbox] Process order. (Serial=1630, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:27:51:766None[Sandbox] Process order. (Serial=1631, Empire=0, Order=Order='OrderGoTo', Entity=#2891, path='[72, 55] --> [73, 54] --> [74, 54]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:27:52:252None[Sandbox] Process order. (Serial=1632, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:27:53:261None[Sandbox] Process order. (Serial=1633, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:27:54:099None[Sandbox] Process order. (Serial=1634, Empire=0, Order=Order OrderChangeEntityAwakeState)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:27:54:169None[Sandbox] Process order. (Serial=1635, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:27:57:818None[Sandbox] Process order. (Serial=1636, Empire=0, Order=Order='OrderGoTo', Entity=#3849, path='[77, 11] --> [77, 10] --> [76, 10] --> [75, 9]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:27:57:827None[Sandbox] Process order. (Serial=1637, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:27:58:831None[Sandbox] Process order. (Serial=1638, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:27:59:837None[Sandbox] Process order. (Serial=1639, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:28:00:392None[Sandbox] Process order. (Serial=1640, Empire=0, Order=Order OrderCreateBattle Attacker #3071 Target #1669 Action #0 InstantResolve: False)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:28:00:482NonePresentation Battle 4091: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:28:00:482NonePresentation Battle 4091: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:28:00:482NonePresentation Battle 4091: Execute action[1]: AdditionalParticipantJoined. EmpireIndex=0. ParticipantGuid=4008. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:28:00:482None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #4008 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:28:00:482NonePresentation Battle 4091: Execute action[2]: BattleLoaded. Loaded in progress=False, AdditionalData=196608, currentRound=0, maximumRoundCount=3 (initialActionType: BattleLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:28:00:483NoneCreatePresentationBattlePreview attacker #0, defender #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:28:00:483NoneRestorePresentationBattlePreview created ticket #48810.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:28:00:483NonePresentation Battle 4091: Execute action[3]: ParticipantJoined. EmpireIndex=0, Guid=3071, Group=Attacker, Modifiers=None, Type=Army UnitCount=4 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:28:00:483None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #3071 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:28:00:483NonePresentation Battle 4091: Execute action[4]: ParticipantJoined. EmpireIndex=0, Guid=4008, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:28:00:483None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #4008 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:28:00:484NonePresentation Battle 4091: Execute action[5]: ParticipantJoined. EmpireIndex=2, Guid=1669, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:28:00:484None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #1669 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:28:00:484NonePresentation Battle 4091: Execute action[6]: ReportDeploymentZone. EmpireIndex=0, Group=Attacker, deploymentTileCount=19 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:28:00:486NonePresentation Battle 4091: Execute action[7]: ReportDeploymentZone. EmpireIndex=2, Group=Defender, deploymentTileCount=13 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:28:00:486NonePresentation Battle 4091: Execute action[8]: StartConfirmation. EmpireIndex=2 (initialActionType: StartConfirmation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:28:00:504None[Sandbox] Process order. (Serial=1641, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:28:00:513NoneRequestRestoreAsyncOperation_Completed for ticket #48810.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)

14:28:00:513NoneRestorePresentationBattlePreview skipped due to ended battle #4091

Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

14:28:00:513NoneRequestAsyncOperation_Dismissed for ticket #48810.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)

14:28:00:845None[Sandbox] Process order. (Serial=1642, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:28:01:471None[Sandbox] Process order. (Serial=1643, Empire=0, Order=Order OrderBattleConfirmation - BattleGUID: 4091 EmpireIndex: 0)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:28:01:577NonePresentation Battle 4091: Execute action[9]: ContenderConfirmed. EmpireIndex=0 (initialActionType: ContenderConfirmed)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:28:02:173None[Sandbox] Process order. (Serial=1644, Empire=1, Order=Order OrderChangeUnitSpawnPosition, Position=[79, 10], SpawnType=Maritime)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:28:02:213None[Sandbox] Process order. (Serial=1645, Empire=2, Order=Order OrderBattleRetreat - BattleGUID: 4091 EmpireIndex: 2)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:28:02:214None[Sandbox] Process order. (Serial=1646, Empire=2, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:28:02:267NonePresentation Battle 4091: Execute action[10]: BattleResultAcknowledge (initialActionType: BattleResultAcknowledge)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:28:02:276None[Sandbox] Process order. (Serial=1647, Empire=0, Order=Order OrderBattleResultAcknowledge, BattleGuid=#4091)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:28:02:383NonePresentation Battle 4091: Execute action[11]: BattleEnded (initialActionType: BattleEnded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:28:02:383None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #3071 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:28:02:383None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #4008 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:28:02:383None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #1669 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:28:02:383None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #3071 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:28:02:383None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #1669 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:28:02:383None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #4008 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:28:02:383NoneReleasePresentationBattlePreview attacker #3071, defender #1669

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:28:02:383NoneHidePresentationBattlePreview attacker #3071, defender #1669

Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

14:28:02:383None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #3071 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:28:02:383None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #1669 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:28:02:383None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #3071 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:28:02:383None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #1669 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:28:02:395None[Sandbox] Process order. (Serial=1648, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:28:02:426None[Sandbox] Process order. (Serial=1649, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:28:03:563None[Sandbox] Process order. (Serial=1650, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:28:04:154None[Sandbox] Process order. (Serial=1651, Empire=1, Order=Order OrderChangeUnitSpawnPosition, Position=[73, 7], SpawnType=Maritime)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:28:05:138None[Sandbox] Process order. (Serial=1652, Empire=0, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:28:05:270None[Sandbox] Process order. (Serial=1653, Empire=-1, Order=Order OrderWaitForOrderReplication)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:28:06:161NoneAI Synchronization took 693ms at frame 2931 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

14:28:06:180NoneMetadata 'dlc_names' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:28:06:180NoneMetadata 'rmc0' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:28:06:180NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:28:06:668None[Sandbox] Process order. (Serial=1654, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:28:07:481None[Sandbox] Process order. (Serial=1655, Empire=0, Order=Order='OrderGoTo', Entity=#3517, AdditionalFlags='IgnoreFogOfWar', Path='[67, 13]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:28:07:484None[Sandbox] Process order. (Serial=1656, Empire=0, Order=Order='OrderGoTo', Entity=#3330, AdditionalFlags='IgnoreFogOfWar', Path='[39, 37] --> [40, 37] --> [41, 36] --> [40, 35]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:28:07:491None[Sandbox] Process order. (Serial=1657, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:28:07:494None[Sandbox] Process order. (Serial=1658, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:28:07:511None[Sandbox] Process order. (Serial=1659, Empire=1, Order=Order OrderEnqueueTechnology)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:28:07:521None[Sandbox] Process order. (Serial=1660, Empire=1, Order=Order='OrderGoTo', Entity=#3156, AdditionalFlags='IgnoreFogOfWar', Path='[94, 44] --> [93, 45] --> [94, 46] --> [94, 47] --> [95, 48] --> [95, 49] --> [95, 50]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:28:07:525None[Sandbox] Process order. (Serial=1661, Empire=1, Order=Order='OrderGoTo', Entity=#3491, AdditionalFlags='IgnoreFogOfWar', Path='[94, 30] --> [94, 31] --> [95, 32] --> [95, 33]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:28:07:530None[Sandbox] Process order. (Serial=1662, Empire=1, Order=Order='OrderGoTo', Entity=#2839, AdditionalFlags='IgnoreFogOfWar', Path='[75, 16] --> [74, 17]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:28:07:536None[Sandbox] Process order. (Serial=1663, Empire=1, Order=Order='OrderDiplomaticAction', Action='ProposeEconomicalAgreement', OtherEmpire=#2.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:28:07:536None[Sandbox] Process order. (Serial=1664, Empire=1, Order=Order='OrderGoTo', Entity=#1107, AdditionalFlags='IgnoreFogOfWar', Path='[99, 37]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:28:07:552None[Sandbox] Process order. (Serial=1665, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:28:07:554None[Sandbox] Process order. (Serial=1666, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:28:07:557None[Sandbox] Process order. (Serial=1667, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:28:07:561None[Sandbox] Process order. (Serial=1668, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:28:07:571None[Sandbox] Process order. (Serial=1669, Empire=1, Order=Order='OrderGoTo', Entity=#3948, AdditionalFlags='IgnoreFogOfWar', Path='[90, 15] --> [91, 14] --> [91, 13] --> [90, 13] --> [89, 13] --> [88, 13] --> [87, 13]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:28:07:576None[Sandbox] Process order. (Serial=1670, Empire=0, Order=Order OrderChangeNotificationFlags)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:28:07:582None[Sandbox] Process order. (Serial=1671, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:28:07:611None[Sandbox] Process order. (Serial=1672, Empire=2, Order=Order OrderBuyoutAvailableConstruction. Settlement=3098, Constructible=Infrastructure_Military_Family01_02, Position=[-1, -1], Currency=Money)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:28:07:612None[Sandbox] Process order. (Serial=1673, Empire=2, Order=Order OrderBuyoutAvailableConstruction. Settlement=1095, Constructible=LandUnit_Era2_Common_Horsemen, Position=[-1, -1], Currency=Money)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:28:07:615None[Sandbox] Process order. (Serial=1674, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1791' Constructible: 'Extension_ArtificialWonderParticipation_Era1_PyramidOfGiza' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:28:07:616None[Sandbox] Process order. (Serial=1675, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:28:07:616None[Sandbox] Process order. (Serial=1676, Empire=2, Order=Order OrderMakeNarrativeEventChoice)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:28:07:622None[Sandbox] Process order. (Serial=1677, Empire=2, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:28:07:622None[Sandbox] Process order. (Serial=1678, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[46, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:28:07:626None[Sandbox] Process order. (Serial=1679, Empire=2, Order=Order='OrderGoTo', Entity=#2453, AdditionalFlags='IgnoreFogOfWar', Path='[37, 18] --> [37, 17] --> [38, 16] --> [38, 15]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:28:07:629None[Sandbox] Process order. (Serial=1680, Empire=2, Order=Order OrderTransferUnits)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:28:07:632None[Sandbox] Process order. (Serial=1681, Empire=2, Order=Order='OrderGoTo', Entity=#2909, AdditionalFlags='IgnoreFogOfWar', Path='[59, 15] --> [60, 15] --> [61, 16]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:28:07:641None[Sandbox] Process order. (Serial=1682, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:28:07:644None[Sandbox] Process order. (Serial=1683, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:28:07:647None[Sandbox] Process order. (Serial=1684, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:28:07:662None[Sandbox] Process order. (Serial=1685, Empire=2, Order=Order='OrderGoTo', Entity=#3940, AdditionalFlags='IgnoreFogOfWar', Path='[46, 14]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:28:07:672None[Sandbox] Process order. (Serial=1686, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:28:07:691None[Sandbox] Process order. (Serial=1687, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:28:07:691None[Sandbox] Process order. (Serial=1688, Empire=3, Order=Order OrderMakeNarrativeEventChoice)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:28:07:694None[Sandbox] Process order. (Serial=1689, Empire=3, Order=Order OrderExecuteGrievanceAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:28:07:694None[Sandbox] Process order. (Serial=1690, Empire=3, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:28:07:702None[Sandbox] Process order. (Serial=1691, Empire=3, Order=Order='OrderGoTo', Entity=#2051, AdditionalFlags='IgnoreFogOfWar', Path='[57, 63] --> [57, 64] --> [57, 65] --> [57, 66]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:28:07:712None[Sandbox] Process order. (Serial=1692, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:28:07:721None[Sandbox] Process order. (Serial=1693, Empire=5, Order=Order='OrderGoTo', Entity=#4048, AdditionalFlags='IgnoreFogOfWar', Path='[81, 62] --> [81, 63] --> [81, 64]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:28:07:732None[Sandbox] Process order. (Serial=1694, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:28:07:741None[Sandbox] Process order. (Serial=1695, Empire=6, Order=Order='OrderGoTo', Entity=#2113, AdditionalFlags='IgnoreFogOfWar', Path='[44, 15] --> [44, 14] --> [44, 13] --> [45, 12]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:28:07:752None[Sandbox] Process order. (Serial=1696, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:28:07:776None[Sandbox] Process order. (Serial=1697, Empire=4, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:28:07:777None[Sandbox] Process order. (Serial=1698, Empire=7, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:28:07:777None[Sandbox] Process order. (Serial=1699, Empire=8, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:28:07:777None[Sandbox] Process order. (Serial=1700, Empire=72, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:28:07:813None[Sandbox] Process order. (Serial=1701, Empire=1, Order=Order OrderBuyoutConstructionByGuid, Settlement: '3088', Construction: '465'))

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:28:07:823None[Sandbox] Process order. (Serial=1702, Empire=1, Order=Order='OrderGoTo', Entity=#2160, AdditionalFlags='IgnoreFogOfWar', Path='[71, 14]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:28:07:833None[Sandbox] Process order. (Serial=1703, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:28:07:854None[Sandbox] Process order. (Serial=1704, Empire=2, Order=Order OrderRemoveConstructionByGuid)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:28:07:854None[Sandbox] Process order. (Serial=1705, Empire=2, Order=Order='OrderDiplomaticAction', Action='SignAgreement', OtherEmpire=#1.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:28:07:856None[Sandbox] Process order. (Serial=1706, Empire=2, Order=Order OrderBuyoutConstructionWithPopulationByGuid, Settlement: '1095', Construction: '439')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:28:07:865None[Sandbox] Process order. (Serial=1707, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:28:07:865None[Sandbox] Process order. (Serial=1708, Empire=2, Order=Order='OrderGoTo', Entity=#3966, AdditionalFlags='IgnoreFogOfWar', Path='[55, 3] --> [55, 4] --> [54, 5] --> [54, 6] --> [53, 6]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:28:07:866None[Sandbox] Process order. (Serial=1709, Empire=2, Order=Order='OrderGoTo', Entity=#2288, AdditionalFlags='IgnoreFogOfWar', Path='[38, 17] --> [37, 17] --> [37, 18] --> [36, 19]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:28:07:875None[Sandbox] Process order. (Serial=1710, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1791' Constructible: 'Repeatable_PublicOrder' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:28:07:875None[Sandbox] Process order. (Serial=1711, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1791' Constructible: 'Extension_Base_Strategic03' Position: '[35, 34]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:28:07:876None[Sandbox] Process order. (Serial=1712, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:28:07:879None[Sandbox] Process order. (Serial=1713, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:28:07:904None[Sandbox] Process order. (Serial=1714, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:28:08:004None[Sandbox] Process order. (Serial=1715, Empire=0, Order=Order='OrderGoTo', Entity=#3517, AdditionalFlags='IgnoreFogOfWar', Path='[66, 13] --> [65, 13]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:28:08:045None[Sandbox] Process order. (Serial=1716, Empire=1, Order=Order='OrderGoTo', Entity=#1107, AdditionalFlags='IgnoreFogOfWar', Path='[99, 36]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:28:08:054None[Sandbox] Process order. (Serial=1717, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '3088' Constructible: 'Extension_Base_Industry' Position: '[94, 34]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:28:08:085None[Sandbox] Process order. (Serial=1718, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1095' Constructible: 'Extension_ArtificialWonderParticipation_Era1_PyramidOfGiza' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:28:08:086None[Sandbox] Process order. (Serial=1719, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:28:08:086None[Sandbox] Process order. (Serial=1720, Empire=2, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:28:08:095None[Sandbox] Process order. (Serial=1721, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[47, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:28:08:236None[Sandbox] Process order. (Serial=1722, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:28:08:497None[Sandbox] Process order. (Serial=1723, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:28:08:500None[Sandbox] Process order. (Serial=1724, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:28:08:558None[Sandbox] Process order. (Serial=1725, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:28:08:559None[Sandbox] Process order. (Serial=1726, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:28:08:578None[Sandbox] Process order. (Serial=1727, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:28:08:579None[Sandbox] Process order. (Serial=1728, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:28:08:598None[Sandbox] Process order. (Serial=1729, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:28:08:639None[Sandbox] Process order. (Serial=1730, Empire=1, Order=Order='OrderGoTo', Entity=#3944, AdditionalFlags='IgnoreFogOfWar', Path='[74, 7] --> [74, 8] --> [73, 9]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:28:08:651None[Sandbox] Process order. (Serial=1731, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:28:08:653None[Sandbox] Process order. (Serial=1732, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:28:08:656None[Sandbox] Process order. (Serial=1733, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:28:08:659None[Sandbox] Process order. (Serial=1734, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:28:08:720None[Sandbox] Process order. (Serial=1735, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:28:08:740None[Sandbox] Process order. (Serial=1736, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:28:08:761None[Sandbox] Process order. (Serial=1737, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:28:08:761None[Sandbox] Process order. (Serial=1738, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:28:08:830None[Sandbox] Process order. (Serial=1739, Empire=1, Order=Order='OrderGoTo', Entity=#1107, AdditionalFlags='IgnoreFogOfWar', Path='[98, 37]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:28:08:880None[Sandbox] Process order. (Serial=1740, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:28:08:894None[Sandbox] Process order. (Serial=1741, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:28:08:896None[Sandbox] Process order. (Serial=1742, Empire=6, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:28:09:050None[Sandbox] Process order. (Serial=1743, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[46, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:28:09:095None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Carthage #3156 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

14:28:09:250None[Sandbox] Process order. (Serial=1744, Empire=2, Order=Order='OrderGoTo', Entity=#2288, AdditionalFlags='IgnoreFogOfWar', Path='[36, 17]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:28:09:259None[Sandbox] Process order. (Serial=1745, Empire=2, Order=Order='OrderGoTo', Entity=#3966, AdditionalFlags='IgnoreFogOfWar', Path='[54, 5] --> [54, 6] --> [53, 6]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:28:09:485None[Sandbox] Process order. (Serial=1746, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:28:09:485None[Sandbox] Process order. (Serial=1747, Empire=0, Order=Order OrderChangeNotificationFlags)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:28:09:505None[Sandbox] Process order. (Serial=1748, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:28:09:507None[Sandbox] Process order. (Serial=1749, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:28:09:567None[Sandbox] Process order. (Serial=1750, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:28:09:586None[Sandbox] Process order. (Serial=1751, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:28:09:589None[Sandbox] Process order. (Serial=1752, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:28:09:607None[Sandbox] Process order. (Serial=1753, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:28:09:657None[Sandbox] Process order. (Serial=1754, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:28:09:659None[Sandbox] Process order. (Serial=1755, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:28:09:669None[Sandbox] Process order. (Serial=1756, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:28:09:671None[Sandbox] Process order. (Serial=1757, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:28:09:730None[Sandbox] Process order. (Serial=1758, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:28:09:752None[Sandbox] Process order. (Serial=1759, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:28:09:841None[Sandbox] Process order. (Serial=1760, Empire=1, Order=Order='OrderGoTo', Entity=#1107, AdditionalFlags='IgnoreFogOfWar', Path='[99, 36]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:28:09:891None[Sandbox] Process order. (Serial=1761, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:28:09:894None[Sandbox] Process order. (Serial=1762, Empire=2, Order=Order='OrderGoTo', Entity=#3952, AdditionalFlags='IgnoreFogOfWar', Path='[37, 24] --> [36, 23] --> [36, 22] --> [35, 21] --> [36, 20]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:28:09:901None[Sandbox] Process order. (Serial=1763, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:28:09:903None[Sandbox] Process order. (Serial=1764, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:28:09:943None[Sandbox] Process order. (Serial=1765, Empire=5, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:28:10:051None[Sandbox] Process order. (Serial=1766, Empire=2, Order=Order OrderRemoveConstructionByGuid)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:28:10:061None[Sandbox] Process order. (Serial=1767, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[47, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:28:10:071None[Sandbox] Process order. (Serial=1768, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '3098' Constructible: 'Extension_ArtificialWonderParticipation_Era1_PyramidOfGiza' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:28:10:512None[Sandbox] Process order. (Serial=1769, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:28:10:573None[Sandbox] Process order. (Serial=1770, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:28:10:594None[Sandbox] Process order. (Serial=1771, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:28:10:596None[Sandbox] Process order. (Serial=1772, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:28:10:624None[Sandbox] Process order. (Serial=1773, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:28:10:644None[Sandbox] Process order. (Serial=1774, Empire=1, Order=Order='OrderGoTo', Entity=#3946, AdditionalFlags='IgnoreFogOfWar', Path='[95, 21] --> [96, 22] --> [95, 23] --> [95, 24] --> [94, 25] --> [95, 26] --> [94, 27]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:28:10:654None[Sandbox] Process order. (Serial=1775, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:28:10:664None[Sandbox] Process order. (Serial=1776, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:28:10:674None[Sandbox] Process order. (Serial=1777, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:28:10:684None[Sandbox] Process order. (Serial=1778, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:28:10:737None[Sandbox] Process order. (Serial=1779, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:28:10:885None[Sandbox] Process order. (Serial=1780, Empire=3, Order=Order OrderArmySettle: ArmyGuid=#2051, ActionGuid=#0)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:28:10:906None[Sandbox] Process order. (Serial=1781, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:28:10:918None[Sandbox] Process order. (Serial=1782, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:28:11:075None[Sandbox] Process order. (Serial=1783, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[47, 12]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:28:11:125None[Sandbox] Process order. (Serial=1784, Empire=3, Order=Order OrderBuyoutAvailableConstruction. Settlement=4165, Constructible=Extension_Base_Harbour, Position=[57, 60], Currency=Influence)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:28:11:317None[Sandbox] Process order. (Serial=1785, Empire=3, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:28:11:600None[Sandbox] Process order. (Serial=1786, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:28:11:640None[Sandbox] Process order. (Serial=1787, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:28:11:660None[Sandbox] Process order. (Serial=1788, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:28:11:680None[Sandbox] Process order. (Serial=1789, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:28:11:859None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Carthage #3948 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

14:28:11:911None[Sandbox] Process order. (Serial=1790, Empire=7, Order=Order='OrderGoTo', Entity=#2806, AdditionalFlags='IgnoreFogOfWar', Path='[95, 52] --> [94, 51] --> [95, 50] --> [95, 49]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:28:11:911None[Sandbox] Process order. (Serial=1791, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:28:11:921None[Sandbox] Process order. (Serial=1792, Empire=7, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:28:11:936None[Sandbox] Process order. (Serial=1793, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:28:12:091None[Sandbox] Process order. (Serial=1794, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[47, 13]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:28:12:607None[Sandbox] Process order. (Serial=1795, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:28:12:646None[Sandbox] Process order. (Serial=1796, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:28:12:666None[Sandbox] Process order. (Serial=1797, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:28:12:686None[Sandbox] Process order. (Serial=1798, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:28:12:918None[Sandbox] Process order. (Serial=1799, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:28:12:939None[Sandbox] Process order. (Serial=1800, Empire=7, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:28:13:090None[Sandbox] Process order. (Serial=1801, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[48, 13]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:28:13:611None[Sandbox] Process order. (Serial=1802, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:28:13:653None[Sandbox] Process order. (Serial=1803, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:28:13:672None[Sandbox] Process order. (Serial=1804, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:28:13:692None[Sandbox] Process order. (Serial=1805, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:28:13:924None[Sandbox] Process order. (Serial=1806, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:28:13:956None[Sandbox] Process order. (Serial=1807, Empire=7, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:28:14:104None[Sandbox] Process order. (Serial=1808, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[48, 14]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:28:14:335None[Sandbox] Process order. (Serial=1809, Empire=7, Order=Order OrderCreateBattle Attacker #2806 Target #3156 Action #0 InstantResolve: False)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:28:14:345None[Sandbox] Process order. (Serial=1810, Empire=7, Order=Order OrderBattleConfirmation - BattleGUID: 4175 EmpireIndex: 7)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:28:14:375NonePresentation Battle 4175: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:28:14:375NonePresentation Battle 4175: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:28:14:375NonePresentation Battle 4175: Execute action[1]: BattleLoaded. Loaded in progress=False, AdditionalData=393216, currentRound=0, maximumRoundCount=6 (initialActionType: BattleLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:28:14:375NoneCreatePresentationBattlePreview attacker #0, defender #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:28:14:376NoneRestorePresentationBattlePreview created ticket #49020.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:28:14:376NonePresentation Battle 4175: Execute action[2]: ParticipantJoined. EmpireIndex=7, Guid=2806, Group=Attacker, Modifiers=None, Type=Army UnitCount=4 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:28:14:376None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #2806 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:28:14:376NonePresentation Battle 4175: Execute action[3]: ParticipantJoined. EmpireIndex=1, Guid=3156, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:28:14:376None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #3156 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:28:14:376NonePresentation Battle 4175: Execute action[4]: CapturePointLoaded (initialActionType: CapturePointLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:28:14:376NonePresentation Battle 4175: Execute action[4]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: CapturePointLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:28:14:376NonePresentation Battle 4175: Execute action[5]: ReportDeploymentZone. EmpireIndex=7, Group=Attacker, deploymentTileCount=16 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:28:14:376NonePresentation Battle 4175: Execute action[6]: ReportDeploymentZone. EmpireIndex=1, Group=Defender, deploymentTileCount=16 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:28:14:376NonePresentation Battle 4175: Execute action[7]: StartConfirmation. EmpireIndex=1 (initialActionType: StartConfirmation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:28:14:376NonePresentation Battle 4175: Execute action[8]: ContenderConfirmed. EmpireIndex=7 (initialActionType: ContenderConfirmed)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:28:14:412NoneRequestRestoreAsyncOperation_Completed for ticket #49020.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)

14:28:14:412NoneRestorePresentationBattlePreview skipped due to ended battle #4175

Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

14:28:14:412NoneRequestAsyncOperation_Dismissed for ticket #49020.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)

14:28:14:487None[Sandbox] Process order. (Serial=1811, Empire=1, Order=Order OrderBattleRetreat - BattleGUID: 4175 EmpireIndex: 1)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:28:14:577NonePresentation Battle 4175: Execute action[9]: BattleResultAcknowledge (initialActionType: BattleResultAcknowledge)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:28:14:587None[Sandbox] Process order. (Serial=1812, Empire=0, Order=Order OrderBattleResultAcknowledge, BattleGuid=#4175)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:28:14:677NonePresentation Battle 4175: Execute action[10]: BattleEnded (initialActionType: BattleEnded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:28:14:677None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #2806 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:28:14:677None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #3156 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:28:14:677None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #2806 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:28:14:677None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #3156 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:28:14:677NoneReleasePresentationBattlePreview attacker #2806, defender #3156

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:28:14:677NoneHidePresentationBattlePreview attacker #2806, defender #3156

Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

14:28:14:677None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #2806 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:28:14:677None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #3156 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:28:14:677None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #2806 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:28:14:677None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #3156 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:28:14:679None[Sandbox] Process order. (Serial=1813, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:28:14:700None[Sandbox] Process order. (Serial=1814, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:28:14:810None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Carthage #3948 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

14:28:14:951None[Sandbox] Process order. (Serial=1815, Empire=2, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:28:15:685None[Sandbox] Process order. (Serial=1816, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:28:16:689None[Sandbox] Process order. (Serial=1817, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:28:16:960None[Sandbox] Process order. (Serial=1818, Empire=1, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:28:21:992None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Carthage #3156 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

14:28:23:148None[Sandbox] Process order. (Serial=1819, Empire=0, Order=Order OrderSettlementEvolveToCity)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:28:23:199None[Sandbox] Process order. (Serial=1820, Empire=1, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:28:27:771None[Sandbox] Process order. (Serial=1821, Empire=0, Order=Order OrderEnqueueConstructible, Settlement: '3185' Constructible: 'Extension_Era2_PacificPolynesians' Position: '[50, 47]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:28:40:505NoneCreatePresentationBattlePreview attacker #0, defender #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:28:40:506NoneCreatePresentationBattlePreview attacker #4008, defender #1669, ticketnumber #49234.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:CreatePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:28:40:531NoneRequestAsyncOperation_Completed for ticket #49234.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)

14:28:40:531NonePreparePresentationBattlePreview attacker #4008, defender #1669, battle #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:PreparePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

14:28:40:531NoneRequestAsyncOperation_Dismissed for ticket #49234.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)

14:28:40:532UI Steam[UI] The vertical UITable1D '/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item066/BattlePreviewPin/PinGroup/_BattlePinCompagnon' has its child '_StrengthGauge' anchored vertically

Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:AutoArrangeChildren()
Amplitude.UI.Layouts.UILayout:Child_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIAbstractShowable:SetTransformVisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.UIAbstractShowable:RequestShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Windows.UIContainer:RequestShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Windows.UIPanel:Show(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:ShowPin(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:OnPresentationInfoRefreshed()
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:SetPresentationInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.BattlePreviewPinsSubset:Refresh()
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:RefreshIfDirty()
Amplitude.Mercury.UI.PinsWindow:SpecificUpdate()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

14:28:40:532UI Steam[UI] The vertical UITable1D '/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item066/BattlePreviewPin/PinGroup/_BattlePinCompagnon' has its child '_StrengthGauge' anchored vertically

Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:AutoArrangeChildren()
Amplitude.UI.Layouts.UILayout:Child_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIAbstractShowable:SetTransformVisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.UIAbstractShowable:RequestShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Windows.UIContainer:RequestShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Windows.UIPanel:Show(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:ShowPin(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:OnPresentationInfoRefreshed()
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:SetPresentationInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.BattlePreviewPinsSubset:Refresh()
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:RefreshIfDirty()
Amplitude.Mercury.UI.PinsWindow:SpecificUpdate()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

14:28:40:533UI Steam[UI] The vertical UITable1D '/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item066/BattlePreviewPin/PinGroup/_BattlePinCompagnon' has its child '_StrengthGauge' anchored vertically

Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:AutoArrangeChildren()
Amplitude.UI.Layouts.UILayout:UiTransform_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIAbstractShowable:SetTransformVisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.UIAbstractShowable:RequestShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Windows.UIContainer:RequestShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Windows.UIPanel:Show(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:ShowPin(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:OnPresentationInfoRefreshed()
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:SetPresentationInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.BattlePreviewPinsSubset:Refresh()
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:RefreshIfDirty()
Amplitude.Mercury.UI.PinsWindow:SpecificUpdate()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

14:28:40:818NoneKeepPresentationBattlePreviewDefenders for ticket #49234 with current ticket #49234.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:LockPresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

14:28:40:818NoneLockPresentationBattlePreview presentationBattlePreview not yet displayed.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:LockPresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

14:28:40:822None[Sandbox] Process order. (Serial=1822, Empire=0, Order=Order='OrderGoToAndCreateBattle', Entity=#4008, path='[69, 10] --> [70, 10] --> [70, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:28:40:831None[Sandbox] Process order. (Serial=1823, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:28:41:844None[Sandbox] Process order. (Serial=1824, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:28:42:849None[Sandbox] Process order. (Serial=1825, Empire=0, Order=Order OrderCreateBattle Attacker #4008 Target #1669 Action #2724 InstantResolve: False)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:28:42:879None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_MayaCivilization #1669 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

14:28:42:889None[Sandbox] Process order. (Serial=1826, Empire=2, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:28:42:900NonePresentation Battle 4228: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:28:42:900NonePresentation Battle 4228: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:28:42:900NonePresentation Battle 4228: Execute action[1]: AdditionalParticipantJoined. EmpireIndex=0. ParticipantGuid=3071. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:28:42:900None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #3071 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:28:42:900NonePresentation Battle 4228: Execute action[2]: BattleLoaded. Loaded in progress=False, AdditionalData=196608, currentRound=0, maximumRoundCount=3 (initialActionType: BattleLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:28:42:901NonePresentation Battle 4228: Execute action[3]: ParticipantJoined. EmpireIndex=0, Guid=4008, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:28:42:901None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #4008 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:28:42:901NonePresentation Battle 4228: Execute action[4]: ParticipantJoined. EmpireIndex=0, Guid=3071, Group=Attacker, Modifiers=None, Type=Army UnitCount=4 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:28:42:901None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #3071 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:28:42:901NonePresentation Battle 4228: Execute action[5]: ParticipantJoined. EmpireIndex=2, Guid=1669, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:28:42:901None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #1669 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:28:42:901NonePresentation Battle 4228: Execute action[6]: ReportDeploymentZone. EmpireIndex=0, Group=Attacker, deploymentTileCount=15 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:28:42:901NonePresentation Battle 4228: Execute action[7]: ReportDeploymentZone. EmpireIndex=2, Group=Defender, deploymentTileCount=1 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:28:42:901NonePresentation Battle 4228: Execute action[8]: StartConfirmation. EmpireIndex=2 (initialActionType: StartConfirmation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:28:44:106None[Sandbox] Process order. (Serial=1827, Empire=0, Order=Order OrderBattleConfirmation - BattleGUID: 4228 EmpireIndex: 0)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:28:44:197NonePresentation Battle 4228: Execute action[9]: ContenderConfirmed. EmpireIndex=0 (initialActionType: ContenderConfirmed)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:28:44:892None[Sandbox] Process order. (Serial=1828, Empire=2, Order=Order OrderBattleConfirmation - BattleGUID: 4228 EmpireIndex: 2)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:28:44:994NonePresentation Battle 4228: Execute action[10]: ContenderConfirmed. EmpireIndex=2 (initialActionType: ContenderConfirmed)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:28:44:994NonePresentation Battle 4228: Execute action[11]: StartDeployment (initialActionType: StartDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:28:44:994NonePresentation Battle 4228: Execute action[12]: ParticipantUnitCreation. EmpireIndex=0, ParticipantGuid=4008, ParticipantGroup=Attacker, unitCount=1 (initialActionType: ParticipantUnitCreation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:28:44:995NonePresentation Battle 4228: Execute action[12]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantUnitCreation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:28:44:995NonePresentation Battle 4228: Execute action[13]: ParticipantUnitCreation. EmpireIndex=0, ParticipantGuid=3071, ParticipantGroup=Attacker, unitCount=4 (initialActionType: ParticipantUnitCreation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:28:44:996NonePresentation Battle 4228: Execute action[13]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantUnitCreation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:28:44:996NonePresentation Battle 4228: Execute action[14]: ParticipantUnitCreation. EmpireIndex=2, ParticipantGuid=1669, ParticipantGroup=Defender, unitCount=1 (initialActionType: ParticipantUnitCreation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:28:44:996None[Preview] Force PresentationUnit UnitVisualAffinity_Era2_MayaCivilization #4229 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

14:28:44:996NonePresentation Battle 4228: Execute action[14]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantUnitCreation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:28:44:997NonePresentation Battle 4228: Execute action[15]: GroupUnitDeployment. Group=Attacker. (initialActionType: GroupUnitDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:28:44:997NonePresentation Battle 4228: Execute action[16]: GroupUnitDeployment. Group=Defender. (initialActionType: GroupUnitDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:28:45:463None[Sandbox] Process order. (Serial=1829, Empire=0, Order=Order OrderBattleEndUnstack, BattleGuid=#4228)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:28:45:472None[Sandbox] Process order. (Serial=1830, Empire=0, Order=Order OrderBattleEndUnstack, BattleGuid=#4228)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:28:45:516NonePresentation Battle 4228: Execute action[17]: EndUnstack. EmpireIndex=0. (initialActionType: EndUnstack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:28:45:516NonePresentation Battle 4228: Execute action[18]: EndUnstack. EmpireIndex=2. (initialActionType: EndUnstack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:28:45:516NonePresentation Battle 4228: Execute action[19]: UnstackAcknowledge (initialActionType: UnstackAcknowledge)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:28:45:523None[Sandbox] Process order. (Serial=1831, Empire=0, Order=Order OrderBattleUnstackAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:28:45:542None[Sandbox] Process order. (Serial=1832, Empire=2, Order=Order OrderBattleEndDeployment - BattleGUID: 4228 EmpireIndex: 2)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:28:45:602NonePresentation Battle 4228: Execute action[20]: ParticipantDeployed (initialActionType: ParticipantDeployed)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:28:45:602None[Preview] PresentationArmy PresentationArmy #4008 of empire 0 #4008 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:28:45:602None[Preview] PresentationArmy PresentationArmy #4008 of empire 0 #4008 SetHiddenByFlag finished (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:28:45:602None[Preview] PresentationArmy PresentationArmy #1669 of empire 2 #1669 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:28:45:602None[Preview] PresentationArmy PresentationArmy #1669 of empire 2 #1669 SetHiddenByFlag finished (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:28:45:602None[Preview] PresentationArmy PresentationArmy #3071 of empire 0 #3071 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:28:45:602None[Preview] PresentationArmy PresentationArmy #3071 of empire 0 #3071 SetHiddenByFlag finished (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:28:45:603NonePresentation Battle 4228: Execute action[20]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantDeployed)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:28:45:603NonePresentation Battle 4228: Execute action[21]: EndDeployment. EmpireIndex=2. (initialActionType: EndDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:28:45:603NonePresentation Battle 4228: Execute action[21]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: EndDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:28:46:369None[Sandbox] Process order. (Serial=1833, Empire=0, Order=Order OrderBattleEndDeployment - BattleGUID: 4228 EmpireIndex: 0)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:28:46:408NonePresentation Battle 4228: Execute action[22]: EndDeployment. EmpireIndex=0. (initialActionType: EndDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:28:46:409NonePresentation Battle 4228: Execute action[22]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: EndDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:28:46:409NonePresentation Battle 4228: Execute action[23]: DeploymentAcknowledge (initialActionType: DeploymentAcknowledge)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:28:46:419None[Sandbox] Process order. (Serial=1834, Empire=0, Order=Order OrderBattleDeploymentAcknowledge, BattleGuid=#4228)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:28:46:498NonePresentation Battle 4228: Execute action[24]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:28:46:499NonePresentation Battle 4228: Execute action[24]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:28:46:499NonePresentation Battle 4228: Execute action[25]: ReportDeploymentZone. EmpireIndex=0, Group=Attacker, deploymentTileCount=20 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:28:46:499NonePresentation Battle 4228: Execute action[26]: ReportDeploymentZone. EmpireIndex=2, Group=Defender, deploymentTileCount=1 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:28:46:499NonePresentation Battle 4228: Execute action[27]: BattleGrown. MaximumRoundCount=3 (initialActionType: BattleGrown)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:28:46:499None[Preview] PresentationArmy PresentationArmy #4008 of empire 0 #4008 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:28:46:499None[Preview] PresentationArmy PresentationArmy #1669 of empire 2 #1669 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:28:46:499None[Preview] PresentationArmy PresentationArmy #3071 of empire 0 #3071 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:28:46:499NonePresentation Battle 4228: Execute action[28]: NewRound. Round=0. (initialActionType: NewRound)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:28:46:499NonePresentation Battle 4228: Execute action[29]: StartEmpireRound. EmpireIndex=0. (initialActionType: StartEmpireRound)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:28:46:499NoneReleasePresentationBattlePreview attacker #4008, defender #1669

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:28:46:499None[Preview] PresentationArmy PresentationArmy #4008 of empire 0 #4008 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:28:46:499None[Preview] PresentationArmy PresentationArmy #1669 of empire 2 #1669 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:28:46:499None[Preview] PresentationArmy PresentationArmy #3071 of empire 0 #3071 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:28:46:499NonePresentation Battle 4228: Execute action[29]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: StartEmpireRound)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:28:47:788None[Sandbox] Process order. (Serial=1835, Empire=0, Order=Order OrderBattleMove - BattleGUID: 4228 BattleUnitGUID: 4230 AStarResults: [69, 10] --> [70, 10] --> [71, 10])

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:28:47:896NonePresentation Battle 4228: Execute action[30]: UnitMove. EmpireIndex=0. UnitGuid=4230, DestTile=[71, 10]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:28:47:896NonePresentation Battle 4228: Execute action[30]: UnitGoto. EmpireIndex=0. UnitGuid=4230, DestTile=[69, 10]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:28:47:896NonePresentation Battle 4228: Execute action[30]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:28:47:896NonePresentation Battle 4228: Execute action[30]: UnitGoto. EmpireIndex=0. UnitGuid=4230, DestTile=[70, 10]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:28:47:896NonePresentation Battle 4228: Execute action[30]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:28:47:896NonePresentation Battle 4228: Execute action[30]: UnitGoto. EmpireIndex=0. UnitGuid=4230, DestTile=[71, 10]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:28:47:896NonePresentation Battle 4228: Execute action[30]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:28:47:896NonePresentation Battle 4228: Execute action[30]: UpdateBattleUnits. EmpireIndex=0, unitCount=4 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:28:49:468None[Sandbox] Process order. (Serial=1836, Empire=0, Order=Order OrderBattleMove - BattleGUID: 4228 BattleUnitGUID: 4251 AStarResults: [69, 10] --> [69, 9] --> [70, 9])

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:28:49:514NonePresentation Battle 4228: Execute action[31]: UnitMove. EmpireIndex=0. UnitGuid=4251, DestTile=[70, 9]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:28:49:514NonePresentation Battle 4228: Execute action[31]: UnitGoto. EmpireIndex=0. UnitGuid=4251, DestTile=[69, 10]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:28:49:514NonePresentation Battle 4228: Execute action[31]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:28:49:514NonePresentation Battle 4228: Execute action[31]: UnitGoto. EmpireIndex=0. UnitGuid=4251, DestTile=[69, 9]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:28:49:515NonePresentation Battle 4228: Execute action[31]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:28:49:515NonePresentation Battle 4228: Execute action[31]: UnitGoto. EmpireIndex=0. UnitGuid=4251, DestTile=[70, 9]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:28:49:515NonePresentation Battle 4228: Execute action[31]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:28:49:515NonePresentation Battle 4228: Execute action[31]: UpdateBattleUnits. EmpireIndex=0, unitCount=5 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:28:49:710None[Sandbox] Process order. (Serial=1837, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:28:49:721None[Sandbox] Process order. (Serial=1838, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:28:49:809NonePresentation Battle 4228: Execute action[32]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:28:51:178None[Sandbox] Process order. (Serial=1839, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:28:51:187None[Sandbox] Process order. (Serial=1840, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:28:51:197None[Sandbox] Process order. (Serial=1841, Empire=0, Order=Order OrderBattleMove - BattleGUID: 4228 BattleUnitGUID: 4248 AStarResults: [69, 11] --> [70, 10])

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:28:51:297NonePresentation Battle 4228: Execute action[33]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:28:51:297NonePresentation Battle 4228: Execute action[34]: UnitMove. EmpireIndex=0. UnitGuid=4248, DestTile=[70, 10]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:28:51:298NonePresentation Battle 4228: Execute action[34]: UnitGoto. EmpireIndex=0. UnitGuid=4248, DestTile=[69, 11]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:28:51:298NonePresentation Battle 4228: Execute action[34]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:28:51:298NonePresentation Battle 4228: Execute action[34]: UnitGoto. EmpireIndex=0. UnitGuid=4248, DestTile=[70, 10]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:28:51:298NonePresentation Battle 4228: Execute action[34]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:28:51:298NonePresentation Battle 4228: Execute action[34]: UpdateBattleUnits. EmpireIndex=0, unitCount=7 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:28:52:623None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)

14:28:52:655None[Sandbox] Process order. (Serial=1842, Empire=0, Order=Order OrderBattleAttack - BattleGUID: 4228 AttackerGUID: 4230 TargetPosition: 1500 ForceAttack: False)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:28:52:729NonePresentation Battle 4228: Execute action[35]: UnitAttack. EmpireIndex=0. Attacker=4230 (health=0.78), Defender=4229 (health=0.42). (initialActionType: UnitAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:28:52:729NonePresentation Battle 4228: Execute action[35]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:28:52:744None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)

14:28:52:998None[Sandbox] Process order. (Serial=1843, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:28:53:009None[Sandbox] Process order. (Serial=1844, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:28:53:113NonePresentation Battle 4228: Execute action[36]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:28:53:610NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=1803)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:28:53:610NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=1803)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:28:53:610NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#0, pawnId=1803)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:28:53:610NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#2, pawnId=1787)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:28:53:610NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#2, pawnId=1787)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:28:53:610NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#2, pawnId=1787)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:28:53:610NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitActionGroupsEnd of 'PresentationPawn(Clone)' of empire#0, pawnId=1803)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:28:53:662None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)

14:28:53:792None[Sandbox] Process order. (Serial=1845, Empire=0, Order=Order OrderBattleAttack - BattleGUID: 4228 AttackerGUID: 4248 TargetPosition: 1500 ForceAttack: False)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:28:53:813NonePresentation Battle 4228: Execute action[37]: UnitAttack. EmpireIndex=0. Attacker=4248 (health=0.89), Defender=4229 (health=0.00). (initialActionType: UnitAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:28:53:813NonePresentation Battle 4228: Execute action[37]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:28:53:813NonePresentation Battle 4228: Execute action[37]: UpdateBattleUnits. EmpireIndex=0, unitCount=3 (initialActionType: UnitAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:28:53:813NonePresentation Battle 4228: Execute action[38]: RoundAcknowledge (initialActionType: RoundAcknowledge)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:28:53:822None[Sandbox] Process order. (Serial=1846, Empire=0, Order=Order OrderBattleRoundAcknowledge, BattleGuid=#4228)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:28:53:895None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)

14:28:54:659None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=1803 OnAttackCompleted while safeguard has not been catched.

Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)

14:28:54:671NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1803)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:28:54:671NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#2, pawnId=1787)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:28:54:677None[Sandbox] Process order. (Serial=1847, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:28:54:687None[Sandbox] Process order. (Serial=1848, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:28:55:161None[Sandbox] Process order. (Serial=1849, Empire=0, Order=Order OrderBattleMove - BattleGUID: 4228 BattleUnitGUID: 4250 AStarResults: [70, 11])

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:28:55:596NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=1717)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:28:55:596NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=1717)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:28:55:596NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#0, pawnId=1717)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:28:55:596NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#2, pawnId=1787)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:28:55:596NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#2, pawnId=1787)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:28:55:596NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#2, pawnId=1787)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:28:55:596NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitActionGroupsEnd of 'PresentationPawn(Clone)' of empire#0, pawnId=1717)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:28:56:649None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=1717 OnAttackCompleted while safeguard has not been catched.

Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)

14:28:56:672NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1717)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:28:56:672NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionKillPawn of 'PresentationPawn(Clone)' of empire#2, pawnId=1787)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:28:56:672NonePresentation Battle 4228: Execute action[39]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:28:56:672NonePresentation Battle 4228: Execute action[40]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=2, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:28:56:672NonePresentation Battle 4228: Execute action[41]: UnitMove. EmpireIndex=0. UnitGuid=4250, DestTile=[70, 11]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:28:56:672NonePresentation Battle 4228: Execute action[41]: UnitGoto. EmpireIndex=0. UnitGuid=4250, DestTile=[70, 11]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:28:56:672NonePresentation Battle 4228: Execute action[41]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:28:56:672NonePresentation Battle 4228: Execute action[41]: UpdateBattleUnits. EmpireIndex=0, unitCount=4 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:28:56:674None[Sandbox] Process order. (Serial=1850, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:28:56:684None[Sandbox] Process order. (Serial=1851, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:28:57:941None[Sandbox] Process order. (Serial=1852, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:28:57:942NonePresentation Battle 4228: Execute action[42]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:28:57:942NonePresentation Battle 4228: Execute action[43]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=2, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:28:57:950None[Sandbox] Process order. (Serial=1853, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:28:58:016NonePresentation Battle 4228: Execute action[44]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:28:58:016NonePresentation Battle 4228: Execute action[45]: BattleResult. WinnerGroup=Attacker, VictoryType=Extermination (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:28:58:016NonePresentation Battle 4228: Execute action[45]: UnitMove. EmpireIndex=0. UnitGuid=4230, DestTile=[70, 10]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:28:58:016NonePresentation Battle 4228: Execute action[45]: UnitGoto. EmpireIndex=0. UnitGuid=4230, DestTile=[70, 10]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:28:58:016NonePresentation Battle 4228: Execute action[45]: UnitMove. EmpireIndex=0. UnitGuid=4248, DestTile=[71, 8]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:28:58:016NonePresentation Battle 4228: Execute action[45]: UnitGoto. EmpireIndex=0. UnitGuid=4248, DestTile=[70, 9]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:28:58:016NonePresentation Battle 4228: Execute action[45]: UnitGoto. EmpireIndex=0. UnitGuid=4248, DestTile=[71, 8]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:28:58:016NonePresentation Battle 4228: Execute action[45]: UnitMove. EmpireIndex=0. UnitGuid=4249, DestTile=[71, 8]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:28:58:016NonePresentation Battle 4228: Execute action[45]: UnitGoto. EmpireIndex=0. UnitGuid=4249, DestTile=[70, 10]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:28:58:016NonePresentation Battle 4228: Execute action[45]: UnitGoto. EmpireIndex=0. UnitGuid=4249, DestTile=[70, 9]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:28:58:016NonePresentation Battle 4228: Execute action[45]: UnitGoto. EmpireIndex=0. UnitGuid=4249, DestTile=[71, 8]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:28:58:016NonePresentation Battle 4228: Execute action[45]: UnitMove. EmpireIndex=0. UnitGuid=4250, DestTile=[71, 8]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:28:58:017NonePresentation Battle 4228: Execute action[45]: UnitGoto. EmpireIndex=0. UnitGuid=4250, DestTile=[71, 10]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:28:58:017NonePresentation Battle 4228: Execute action[45]: UnitGoto. EmpireIndex=0. UnitGuid=4250, DestTile=[71, 9]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:28:58:017NonePresentation Battle 4228: Execute action[45]: UnitGoto. EmpireIndex=0. UnitGuid=4250, DestTile=[71, 8]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:28:58:017NonePresentation Battle 4228: Execute action[45]: UnitMove. EmpireIndex=0. UnitGuid=4251, DestTile=[71, 8]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:28:58:017NonePresentation Battle 4228: Execute action[45]: UnitGoto. EmpireIndex=0. UnitGuid=4251, DestTile=[71, 8]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:28:58:017NonePresentation Battle 4228: Execute action[46]: BattleResultAcknowledge (initialActionType: BattleResultAcknowledge)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:28:58:021None[Sandbox] Process order. (Serial=1854, Empire=0, Order=Order OrderBattleResultAcknowledge, BattleGuid=#4228)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:28:58:126NonePresentation Battle 4228: Execute action[47]: BattleEnded (initialActionType: BattleEnded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:28:58:126None[Preview] PresentationArmy PresentationArmy #4008 of empire 0 #4008 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:28:58:126None[Preview] PresentationArmy PresentationArmy #4008 of empire 0 #4008 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:28:58:127None[Preview] PresentationArmy PresentationArmy #3071 of empire 0 #3071 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:28:58:127None[Preview] PresentationArmy PresentationArmy #3071 of empire 0 #3071 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:28:58:127None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #4008 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:28:58:127None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #3071 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:28:58:127NoneCould not find PresentationBattlePreview with armyEntityGUID=4008, targetEntityGUID=1669.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:28:58:879NoneArmy 1669 does not exists anymore. Fail task.

Amplitude.Mercury.AI.Brain.Actuators.BehaviorTreeActuator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.AI.Brain.Tasks.MilitaryMission, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Territory, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateTaskStatus()

14:28:59:399None[Sandbox] Process order. (Serial=1855, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:29:01:094None[Sandbox] Process order. (Serial=1856, Empire=0, Order=Order='OrderGoTo', Entity=#3849, path='[74, 9]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:29:01:104None[Sandbox] Process order. (Serial=1857, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:29:01:607None[Sandbox] Process order. (Serial=1858, Empire=0, Order=Order OrderCreateBattle Attacker #3849 Target #3944 Action #0 InstantResolve: False)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:29:01:739NonePresentation Battle 4259: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:29:01:740NonePresentation Battle 4259: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:29:01:740NonePresentation Battle 4259: Execute action[1]: AdditionalParticipantJoined. EmpireIndex=0. ParticipantGuid=3071. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:29:01:740None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #3071 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:29:01:740NonePresentation Battle 4259: Execute action[2]: BattleLoaded. Loaded in progress=False, AdditionalData=196608, currentRound=0, maximumRoundCount=3 (initialActionType: BattleLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:29:01:740NoneCreatePresentationBattlePreview attacker #0, defender #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:29:01:741NoneRestorePresentationBattlePreview created ticket #49408.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:29:01:741NonePresentation Battle 4259: Execute action[3]: ParticipantJoined. EmpireIndex=0, Guid=3849, Group=Attacker, Modifiers=None, Type=Army UnitCount=4 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:29:01:741None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #3849 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:29:01:741NonePresentation Battle 4259: Execute action[4]: ParticipantJoined. EmpireIndex=0, Guid=3071, Group=Attacker, Modifiers=None, Type=Army UnitCount=4 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:29:01:741None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #3071 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:29:01:741NonePresentation Battle 4259: Execute action[5]: ParticipantJoined. EmpireIndex=1, Guid=3944, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:29:01:741None[Preview] PresentationArmy LandUnit_Era2_Carthage_WarElephants #3944 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:29:01:741NonePresentation Battle 4259: Execute action[6]: ReportDeploymentZone. EmpireIndex=0, Group=Attacker, deploymentTileCount=9 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:29:01:741NonePresentation Battle 4259: Execute action[7]: ReportDeploymentZone. EmpireIndex=1, Group=Defender, deploymentTileCount=10 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:29:01:741NonePresentation Battle 4259: Execute action[8]: StartConfirmation. EmpireIndex=1 (initialActionType: StartConfirmation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:29:01:766NoneRequestRestoreAsyncOperation_Completed for ticket #49408.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)

14:29:01:766NoneRestorePresentationBattlePreview skipped due to ended battle #4259

Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

14:29:01:766NoneRequestAsyncOperation_Dismissed for ticket #49408.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)

14:29:02:887None[Sandbox] Process order. (Serial=1859, Empire=1, Order=Order OrderBattleRetreat - BattleGUID: 4259 EmpireIndex: 1)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:29:02:888None[Sandbox] Process order. (Serial=1860, Empire=1, Order=Order OrderChangeUnitSpawnPosition, Position=[79, 10], SpawnType=Maritime)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:29:02:888None[Sandbox] Process order. (Serial=1861, Empire=1, Order=Order OrderExecuteGrievanceAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:29:02:889None[Sandbox] Process order. (Serial=1862, Empire=1, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:29:02:929NonePresentation Battle 4259: Execute action[9]: BattleResultAcknowledge (initialActionType: BattleResultAcknowledge)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:29:02:938None[Sandbox] Process order. (Serial=1863, Empire=0, Order=Order OrderBattleResultAcknowledge, BattleGuid=#4259)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:29:03:022NonePresentation Battle 4259: Execute action[10]: BattleEnded (initialActionType: BattleEnded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:29:03:022None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #3849 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:29:03:022None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #3071 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:29:03:022None[Preview] PresentationArmy LandUnit_Era2_Carthage_WarElephants #3944 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:29:03:022None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #3849 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:29:03:022None[Preview] PresentationArmy LandUnit_Era2_Carthage_WarElephants #3944 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:29:03:022None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #3071 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:29:03:022NoneReleasePresentationBattlePreview attacker #3849, defender #3944

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:29:03:022NoneHidePresentationBattlePreview attacker #3849, defender #3944

Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

14:29:03:022None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #3849 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:29:03:022None[Preview] PresentationArmy LandUnit_Era2_Carthage_WarElephants #3944 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:29:03:022None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #3849 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:29:03:022None[Preview] PresentationArmy LandUnit_Era2_Carthage_WarElephants #3944 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:29:04:091None[Sandbox] Process order. (Serial=1864, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:29:04:869None[Sandbox] Process order. (Serial=1865, Empire=1, Order=Order OrderChangeUnitSpawnPosition, Position=[73, 7], SpawnType=Maritime)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:29:06:652None[Sandbox] Process order. (Serial=1866, Empire=0, Order=Order OrderCreateBattle Attacker #3071 Target #3944 Action #0 InstantResolve: False)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:29:06:705None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Carthage #3944 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

14:29:06:726NonePresentation Battle 4292: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:29:06:726NonePresentation Battle 4292: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:29:06:726NonePresentation Battle 4292: Execute action[1]: AdditionalParticipantJoined. EmpireIndex=0. ParticipantGuid=3849. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:29:06:726None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #3849 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:29:06:726NonePresentation Battle 4292: Execute action[2]: AdditionalParticipantJoined. EmpireIndex=0. ParticipantGuid=4008. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:29:06:726None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #4008 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:29:06:726NonePresentation Battle 4292: Execute action[3]: BattleLoaded. Loaded in progress=False, AdditionalData=196608, currentRound=0, maximumRoundCount=3 (initialActionType: BattleLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:29:06:726NoneCreatePresentationBattlePreview attacker #0, defender #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:29:06:727NoneRestorePresentationBattlePreview created ticket #49453.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:29:06:727NonePresentation Battle 4292: Execute action[4]: ParticipantJoined. EmpireIndex=0, Guid=3071, Group=Attacker, Modifiers=None, Type=Army UnitCount=4 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:29:06:727None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #3071 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:29:06:727NonePresentation Battle 4292: Execute action[5]: ParticipantJoined. EmpireIndex=0, Guid=3849, Group=Attacker, Modifiers=None, Type=Army UnitCount=4 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:29:06:727None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #3849 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:29:06:727NonePresentation Battle 4292: Execute action[6]: ParticipantJoined. EmpireIndex=0, Guid=4008, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:29:06:727None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #4008 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:29:06:727NonePresentation Battle 4292: Execute action[7]: ParticipantJoined. EmpireIndex=1, Guid=3944, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:29:06:727None[Preview] PresentationArmy LandUnit_Era2_Carthage_WarElephants #3944 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:29:06:727NonePresentation Battle 4292: Execute action[8]: ReportDeploymentZone. EmpireIndex=0, Group=Attacker, deploymentTileCount=20 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:29:06:727NonePresentation Battle 4292: Execute action[9]: ReportDeploymentZone. EmpireIndex=1, Group=Defender, deploymentTileCount=8 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:29:06:727NonePresentation Battle 4292: Execute action[10]: StartConfirmation. EmpireIndex=1 (initialActionType: StartConfirmation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:29:06:755NoneRequestRestoreAsyncOperation_Completed for ticket #49453.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)

14:29:06:755NoneRestorePresentationBattlePreview skipped due to ended battle #4292

Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

14:29:06:755NoneRequestAsyncOperation_Dismissed for ticket #49453.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)

14:29:06:874None[Sandbox] Process order. (Serial=1867, Empire=1, Order=Order OrderBattleConfirmation - BattleGUID: 4292 EmpireIndex: 1)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:29:06:874None[Sandbox] Process order. (Serial=1868, Empire=1, Order=Order OrderChangeUnitSpawnPosition, Position=[79, 10], SpawnType=Maritime)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:29:06:875None[Sandbox] Process order. (Serial=1869, Empire=1, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:29:06:920NonePresentation Battle 4292: Execute action[11]: ContenderConfirmed. EmpireIndex=1 (initialActionType: ContenderConfirmed)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:29:07:476None[Sandbox] Process order. (Serial=1870, Empire=0, Order=Order OrderBattleConfirmation - BattleGUID: 4292 EmpireIndex: 0)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:29:07:535NonePresentation Battle 4292: Execute action[12]: ContenderConfirmed. EmpireIndex=0 (initialActionType: ContenderConfirmed)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:29:07:535NonePresentation Battle 4292: Execute action[13]: StartDeployment (initialActionType: StartDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:29:07:535NonePresentation Battle 4292: Execute action[14]: ParticipantUnitCreation. EmpireIndex=0, ParticipantGuid=3071, ParticipantGroup=Attacker, unitCount=4 (initialActionType: ParticipantUnitCreation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:29:07:537NonePresentation Battle 4292: Execute action[14]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantUnitCreation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:29:07:537NonePresentation Battle 4292: Execute action[15]: ParticipantUnitCreation. EmpireIndex=0, ParticipantGuid=3849, ParticipantGroup=Attacker, unitCount=0 (initialActionType: ParticipantUnitCreation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:29:07:537NonePresentation Battle 4292: Execute action[15]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantUnitCreation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:29:07:537NonePresentation Battle 4292: Execute action[16]: ParticipantUnitCreation. EmpireIndex=0, ParticipantGuid=4008, ParticipantGroup=Attacker, unitCount=1 (initialActionType: ParticipantUnitCreation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:29:07:537NonePresentation Battle 4292: Execute action[16]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantUnitCreation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:29:07:537NonePresentation Battle 4292: Execute action[17]: ParticipantUnitCreation. EmpireIndex=1, ParticipantGuid=3944, ParticipantGroup=Defender, unitCount=1 (initialActionType: ParticipantUnitCreation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:29:07:538None[Preview] Force PresentationUnit UnitVisualAffinity_Era2_Carthage #4293 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

14:29:07:538NonePresentation Battle 4292: Execute action[17]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantUnitCreation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:29:07:538NonePresentation Battle 4292: Execute action[18]: GroupUnitDeployment. Group=Attacker. (initialActionType: GroupUnitDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:29:07:538NonePresentation Battle 4292: Execute action[19]: GroupUnitDeployment. Group=Defender. (initialActionType: GroupUnitDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:29:08:011None[Sandbox] Process order. (Serial=1871, Empire=0, Order=Order OrderBattleEndUnstack, BattleGuid=#4292)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:29:08:012None[Sandbox] Process order. (Serial=1872, Empire=0, Order=Order OrderBattleEndUnstack, BattleGuid=#4292)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:29:08:138NonePresentation Battle 4292: Execute action[20]: EndUnstack. EmpireIndex=1. (initialActionType: EndUnstack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:29:08:138NonePresentation Battle 4292: Execute action[21]: EndUnstack. EmpireIndex=0. (initialActionType: EndUnstack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:29:08:138NonePresentation Battle 4292: Execute action[22]: UnstackAcknowledge (initialActionType: UnstackAcknowledge)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:29:08:143None[Sandbox] Process order. (Serial=1873, Empire=0, Order=Order OrderBattleUnstackAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:29:08:172None[Sandbox] Process order. (Serial=1874, Empire=1, Order=Order OrderBattleEndDeployment - BattleGUID: 4292 EmpireIndex: 1)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:29:08:233NonePresentation Battle 4292: Execute action[23]: ParticipantDeployed (initialActionType: ParticipantDeployed)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:29:08:233None[Preview] PresentationArmy PresentationArmy #3071 of empire 0 #3071 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:29:08:233None[Preview] PresentationArmy PresentationArmy #3071 of empire 0 #3071 SetHiddenByFlag finished (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:29:08:233None[Preview] PresentationArmy PresentationArmy #3944 of empire 1 #3944 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:29:08:233None[Preview] PresentationArmy PresentationArmy #3944 of empire 1 #3944 SetHiddenByFlag finished (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:29:08:233None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #3849 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:29:08:233None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Phoenicia #3849 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

14:29:08:233None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #3849 SetHiddenByFlag finished (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:29:08:233None[Preview] PresentationArmy PresentationArmy #4008 of empire 0 #4008 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:29:08:233None[Preview] PresentationArmy PresentationArmy #4008 of empire 0 #4008 SetHiddenByFlag finished (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:29:08:233NoneReleasePresentationBattlePreview attacker #3071, defender #3944

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:29:08:233None[Preview] PresentationArmy PresentationArmy #3071 of empire 0 #3071 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:29:08:233None[Preview] PresentationArmy PresentationArmy #3944 of empire 1 #3944 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:29:08:233NoneCreatePresentationBattlePreview attacker #0, defender #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:29:08:234NoneRestorePresentationBattlePreview created ticket #49462.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:29:08:234NonePresentation Battle 4292: Execute action[23]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantDeployed)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:29:08:234NonePresentation Battle 4292: Execute action[24]: EndDeployment. EmpireIndex=1. (initialActionType: EndDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:29:08:234NonePresentation Battle 4292: Execute action[24]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: EndDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:29:08:254NoneRequestRestoreAsyncOperation_Completed for ticket #49462.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)

14:29:08:254NoneRestorePresentationBattlePreview skipped due to invalid battle #4292

Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

14:29:08:254NoneRequestAsyncOperation_Dismissed for ticket #49462.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)

14:29:10:171None[Sandbox] Process order. (Serial=1875, Empire=0, Order=Order OrderBattleEndDeployment - BattleGUID: 4292 EmpireIndex: 0)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:29:10:237NonePresentation Battle 4292: Execute action[25]: EndDeployment. EmpireIndex=0. (initialActionType: EndDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:29:10:239NonePresentation Battle 4292: Execute action[25]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: EndDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:29:10:239NonePresentation Battle 4292: Execute action[26]: DeploymentAcknowledge (initialActionType: DeploymentAcknowledge)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:29:10:242None[Sandbox] Process order. (Serial=1876, Empire=0, Order=Order OrderBattleDeploymentAcknowledge, BattleGuid=#4292)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:29:10:330NonePresentation Battle 4292: Execute action[27]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:29:10:330NonePresentation Battle 4292: Execute action[27]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:29:10:330NonePresentation Battle 4292: Execute action[28]: ReportDeploymentZone. EmpireIndex=0, Group=Attacker, deploymentTileCount=31 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:29:10:330NonePresentation Battle 4292: Execute action[29]: ReportDeploymentZone. EmpireIndex=1, Group=Defender, deploymentTileCount=11 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:29:10:330NonePresentation Battle 4292: Execute action[30]: BattleGrown. MaximumRoundCount=6 (initialActionType: BattleGrown)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:29:10:330None[Preview] PresentationArmy PresentationArmy #3071 of empire 0 #3071 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:29:10:330None[Preview] PresentationArmy PresentationArmy #3944 of empire 1 #3944 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:29:10:330None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #3849 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:29:10:330None[Preview] PresentationArmy PresentationArmy #4008 of empire 0 #4008 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:29:10:330NonePresentation Battle 4292: Execute action[31]: NewRound. Round=0. (initialActionType: NewRound)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:29:10:330NonePresentation Battle 4292: Execute action[32]: UpdateParticipant. EmpireIndex=0, ParticipantGuid=0, ParticipantGroup=Attacker (initialActionType: UpdateParticipant)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:29:10:331NonePresentation Battle 4292: Execute action[33]: StartEmpireRound. EmpireIndex=0. (initialActionType: StartEmpireRound)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:29:10:331NoneReleasePresentationBattlePreview attacker #3071, defender #3944

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:29:10:331None[Preview] PresentationArmy PresentationArmy #3071 of empire 0 #3071 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:29:10:331None[Preview] PresentationArmy PresentationArmy #3944 of empire 1 #3944 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:29:10:331NonePresentation Battle 4292: Execute action[33]: UnitJoined. EmpireIndex=0. UnitGuid=4330, DestTile=[74, 9]. (initialActionType: StartEmpireRound)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:29:10:331NonePresentation Battle 4292: Execute action[33]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: StartEmpireRound)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:29:11:790None[Sandbox] Process order. (Serial=1877, Empire=0, Order=Order OrderBattleMove - BattleGUID: 4292 BattleUnitGUID: 4294 AStarResults: [70, 10] --> [70, 9] --> [71, 8])

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:29:11:839NonePresentation Battle 4292: Execute action[34]: UnitMove. EmpireIndex=0. UnitGuid=4294, DestTile=[71, 8]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:29:11:839NonePresentation Battle 4292: Execute action[34]: UnitGoto. EmpireIndex=0. UnitGuid=4294, DestTile=[70, 10]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:29:11:840NonePresentation Battle 4292: Execute action[34]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:29:11:840NonePresentation Battle 4292: Execute action[34]: UnitGoto. EmpireIndex=0. UnitGuid=4294, DestTile=[70, 9]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:29:11:840NonePresentation Battle 4292: Execute action[34]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:29:11:840NonePresentation Battle 4292: Execute action[34]: UnitGoto. EmpireIndex=0. UnitGuid=4294, DestTile=[71, 8]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:29:11:840NonePresentation Battle 4292: Execute action[34]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:29:11:840NonePresentation Battle 4292: Execute action[34]: UpdateBattleUnits. EmpireIndex=0, unitCount=4 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:29:13:348None[Sandbox] Process order. (Serial=1878, Empire=0, Order=Order OrderBattleMove - BattleGUID: 4292 BattleUnitGUID: 4295 AStarResults: [71, 10] --> [71, 9])

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:29:13:426NonePresentation Battle 4292: Execute action[35]: UnitMove. EmpireIndex=0. UnitGuid=4295, DestTile=[71, 9]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:29:13:426NonePresentation Battle 4292: Execute action[35]: UnitGoto. EmpireIndex=0. UnitGuid=4295, DestTile=[71, 10]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:29:13:426NonePresentation Battle 4292: Execute action[35]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:29:13:426NonePresentation Battle 4292: Execute action[35]: UnitGoto. EmpireIndex=0. UnitGuid=4295, DestTile=[71, 9]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:29:13:427NonePresentation Battle 4292: Execute action[35]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:29:13:427NonePresentation Battle 4292: Execute action[35]: UpdateBattleUnits. EmpireIndex=0, unitCount=5 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:29:13:712None[Sandbox] Process order. (Serial=1879, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:29:13:723None[Sandbox] Process order. (Serial=1880, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:29:13:840NonePresentation Battle 4292: Execute action[36]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:29:15:141None[Sandbox] Process order. (Serial=1881, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:29:15:151None[Sandbox] Process order. (Serial=1882, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:29:15:231NonePresentation Battle 4292: Execute action[37]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:29:15:655None[Sandbox] Process order. (Serial=1883, Empire=0, Order=Order OrderBattleMove - BattleGUID: 4292 BattleUnitGUID: 4334 AStarResults: [69, 9] --> [70, 8] --> [70, 7] --> [71, 7])

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:29:15:735NonePresentation Battle 4292: Execute action[38]: UnitMove. EmpireIndex=0. UnitGuid=4334, DestTile=[71, 7]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:29:15:735NonePresentation Battle 4292: Execute action[38]: UnitGoto. EmpireIndex=0. UnitGuid=4334, DestTile=[69, 9]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:29:15:735NonePresentation Battle 4292: Execute action[38]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:29:15:735NonePresentation Battle 4292: Execute action[38]: UnitGoto. EmpireIndex=0. UnitGuid=4334, DestTile=[70, 8]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:29:15:735NonePresentation Battle 4292: Execute action[38]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:29:15:735NonePresentation Battle 4292: Execute action[38]: UnitGoto. EmpireIndex=0. UnitGuid=4334, DestTile=[70, 7]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:29:15:736NonePresentation Battle 4292: Execute action[38]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:29:15:736NonePresentation Battle 4292: Execute action[38]: UnitGoto. EmpireIndex=0. UnitGuid=4334, DestTile=[71, 7]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:29:15:736NonePresentation Battle 4292: Execute action[38]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:29:15:736NonePresentation Battle 4292: Execute action[38]: UpdateBattleUnits. EmpireIndex=0, unitCount=3 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:29:16:468None[Sandbox] Process order. (Serial=1884, Empire=0, Order=Order OrderBattleUnitConfirmDeployment)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:29:16:539NonePresentation Battle 4292: Execute action[39]: UnitConfirmDeployment. EmpireIndex=0. UnitGuid=4330. (initialActionType: UnitConfirmDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:29:16:539NonePresentation Battle 4292: Execute action[39]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitConfirmDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:29:16:539NonePresentation Battle 4292: Execute action[39]: UpdateParticipant. EmpireIndex=0, ParticipantGuid=0, ParticipantGroup=Attacker (initialActionType: UnitConfirmDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:29:17:603None[Sandbox] Process order. (Serial=1885, Empire=0, Order=Order OrderBattleMove - BattleGUID: 4292 BattleUnitGUID: 4330 AStarResults: [74, 8] --> [73, 7] --> [72, 7])

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:29:17:650NonePresentation Battle 4292: Execute action[40]: UpdateParticipant. EmpireIndex=0, ParticipantGuid=0, ParticipantGroup=Attacker (initialActionType: UpdateParticipant)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:29:17:650NonePresentation Battle 4292: Execute action[41]: UnitMove. EmpireIndex=0. UnitGuid=4330, DestTile=[72, 7]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:29:17:651NonePresentation Battle 4292: Execute action[41]: UnitGoto. EmpireIndex=0. UnitGuid=4330, DestTile=[74, 8]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:29:17:651NonePresentation Battle 4292: Execute action[41]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:29:17:651NonePresentation Battle 4292: Execute action[41]: UnitGoto. EmpireIndex=0. UnitGuid=4330, DestTile=[73, 7]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:29:17:651NonePresentation Battle 4292: Execute action[41]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:29:17:651NonePresentation Battle 4292: Execute action[41]: UnitGoto. EmpireIndex=0. UnitGuid=4330, DestTile=[72, 7]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:29:17:651NonePresentation Battle 4292: Execute action[41]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:29:17:651NonePresentation Battle 4292: Execute action[41]: UpdateBattleUnits. EmpireIndex=0, unitCount=2 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:29:17:651NonePresentation Battle 4292: Execute action[41]: UnitJoined. EmpireIndex=0. UnitGuid=4331, DestTile=[74, 9]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:29:17:824None[Sandbox] Process order. (Serial=1886, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:29:17:833None[Sandbox] Process order. (Serial=1887, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:29:17:929NonePresentation Battle 4292: Execute action[42]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:29:18:397None[Sandbox] Process order. (Serial=1888, Empire=0, Order=Order OrderBattleUnitConfirmDeployment)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:29:18:453NonePresentation Battle 4292: Execute action[43]: UnitConfirmDeployment. EmpireIndex=0. UnitGuid=4331. (initialActionType: UnitConfirmDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:29:18:453NonePresentation Battle 4292: Execute action[43]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitConfirmDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:29:18:453NonePresentation Battle 4292: Execute action[43]: UpdateParticipant. EmpireIndex=0, ParticipantGuid=0, ParticipantGroup=Attacker (initialActionType: UnitConfirmDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:29:19:273None[Sandbox] Process order. (Serial=1889, Empire=0, Order=Order OrderBattleMove - BattleGUID: 4292 BattleUnitGUID: 4331 AStarResults: [73, 9] --> [73, 8])

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:29:19:346NonePresentation Battle 4292: Execute action[44]: UpdateParticipant. EmpireIndex=0, ParticipantGuid=0, ParticipantGroup=Attacker (initialActionType: UpdateParticipant)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:29:19:346NonePresentation Battle 4292: Execute action[45]: UnitMove. EmpireIndex=0. UnitGuid=4331, DestTile=[73, 8]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:29:19:347NonePresentation Battle 4292: Execute action[45]: UnitGoto. EmpireIndex=0. UnitGuid=4331, DestTile=[73, 9]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:29:19:347NonePresentation Battle 4292: Execute action[45]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:29:19:347NonePresentation Battle 4292: Execute action[45]: UnitGoto. EmpireIndex=0. UnitGuid=4331, DestTile=[73, 8]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:29:19:347NonePresentation Battle 4292: Execute action[45]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:29:19:347NonePresentation Battle 4292: Execute action[45]: UpdateBattleUnits. EmpireIndex=0, unitCount=2 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:29:19:347NonePresentation Battle 4292: Execute action[45]: UnitJoined. EmpireIndex=0. UnitGuid=4332, DestTile=[74, 9]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:29:19:435None[Sandbox] Process order. (Serial=1890, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:29:19:444None[Sandbox] Process order. (Serial=1891, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:29:19:548NonePresentation Battle 4292: Execute action[46]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:29:21:016None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)

14:29:21:130None[Sandbox] Process order. (Serial=1892, Empire=0, Order=Order OrderBattleAttack - BattleGUID: 4292 AttackerGUID: 4331 TargetPosition: 1112 ForceAttack: False)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:29:21:132None[Sandbox] Process order. (Serial=1893, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:29:21:149None[Sandbox] Process order. (Serial=1894, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:29:21:240None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)

14:29:21:254NonePresentation Battle 4292: Execute action[47]: UnitAttack. EmpireIndex=0. Attacker=4331 (health=0.91), Defender=4293 (health=0.35). (initialActionType: UnitAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:29:21:254NonePresentation Battle 4292: Execute action[47]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:29:21:254NonePresentation Battle 4292: Execute action[48]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:29:21:269NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=1821)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:29:21:269NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=1821)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:29:21:269NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#0, pawnId=1821)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:29:21:269NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#1, pawnId=1812)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:29:21:269NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#1, pawnId=1812)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:29:21:269NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#1, pawnId=1812)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:29:21:269NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitActionGroupsEnd of 'PresentationPawn(Clone)' of empire#0, pawnId=1821)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:29:22:169None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)

14:29:22:256None[Sandbox] Process order. (Serial=1895, Empire=0, Order=Order OrderBattleAttack - BattleGUID: 4292 AttackerGUID: 4330 TargetPosition: 1112 ForceAttack: False)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:29:22:287None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=1821 OnAttackCompleted while safeguard has not been catched.

Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)

14:29:22:313NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1821)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:29:22:313NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#1, pawnId=1812)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:29:22:328None[Sandbox] Process order. (Serial=1896, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:29:22:339None[Sandbox] Process order. (Serial=1897, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:29:22:352NonePresentation Battle 4292: Execute action[49]: UnitAttack. EmpireIndex=0. Attacker=4330 (health=0.91), Defender=4293 (health=0.00). (initialActionType: UnitAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:29:22:353NonePresentation Battle 4292: Execute action[49]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:29:22:353NonePresentation Battle 4292: Execute action[49]: UpdateBattleUnits. EmpireIndex=0, unitCount=5 (initialActionType: UnitAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:29:22:353NonePresentation Battle 4292: Execute action[50]: UnitRemoved. EmpireIndex=0. UnitGuid=4332, DestTile=[74, 9]. (initialActionType: UnitRemoved)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:29:22:354NonePresentation Battle 4292: Execute action[51]: RoundAcknowledge (initialActionType: RoundAcknowledge)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:29:22:358None[Sandbox] Process order. (Serial=1898, Empire=0, Order=Order OrderBattleRoundAcknowledge, BattleGuid=#4292)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:29:22:371None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)

14:29:22:471NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=1699)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:29:22:471NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=1699)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:29:22:471NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#0, pawnId=1699)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:29:22:471NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#1, pawnId=1812)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:29:22:471NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#1, pawnId=1812)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:29:22:471NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#1, pawnId=1812)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:29:22:471NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitActionGroupsEnd of 'PresentationPawn(Clone)' of empire#0, pawnId=1699)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:29:23:345None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=1699 OnAttackCompleted while safeguard has not been catched.

Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)

14:29:23:365NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1699)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:29:23:365NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionKillPawn of 'PresentationPawn(Clone)' of empire#1, pawnId=1812)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:29:23:365NonePresentation Battle 4292: Execute action[52]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:29:23:366NonePresentation Battle 4292: Execute action[53]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=1, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:29:23:371None[Sandbox] Process order. (Serial=1899, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:29:23:381None[Sandbox] Process order. (Serial=1900, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:29:23:487NonePresentation Battle 4292: Execute action[54]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:29:23:487NonePresentation Battle 4292: Execute action[55]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=1, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:29:23:487NonePresentation Battle 4292: Execute action[56]: BattleResult. WinnerGroup=Attacker, VictoryType=Extermination (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:29:23:487None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Phoenicia #4294 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

14:29:23:487NonePresentation Battle 4292: Execute action[56]: UnitMove. EmpireIndex=0. UnitGuid=4295, DestTile=[71, 8]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:29:23:487NonePresentation Battle 4292: Execute action[56]: UnitGoto. EmpireIndex=0. UnitGuid=4295, DestTile=[71, 8]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:29:23:487NonePresentation Battle 4292: Execute action[56]: UnitMove. EmpireIndex=0. UnitGuid=4296, DestTile=[71, 8]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:29:23:487NonePresentation Battle 4292: Execute action[56]: UnitGoto. EmpireIndex=0. UnitGuid=4296, DestTile=[70, 9]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:29:23:487NonePresentation Battle 4292: Execute action[56]: UnitGoto. EmpireIndex=0. UnitGuid=4296, DestTile=[71, 8]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:29:23:487NonePresentation Battle 4292: Execute action[56]: UnitMove. EmpireIndex=0. UnitGuid=4297, DestTile=[71, 8]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:29:23:487NonePresentation Battle 4292: Execute action[56]: UnitGoto. EmpireIndex=0. UnitGuid=4297, DestTile=[70, 9]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:29:23:487NonePresentation Battle 4292: Execute action[56]: UnitGoto. EmpireIndex=0. UnitGuid=4297, DestTile=[71, 8]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:29:23:487NonePresentation Battle 4292: Execute action[56]: UnitMove. EmpireIndex=0. UnitGuid=4334, DestTile=[70, 10]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:29:23:487NonePresentation Battle 4292: Execute action[56]: UnitGoto. EmpireIndex=0. UnitGuid=4334, DestTile=[71, 8]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:29:23:487NonePresentation Battle 4292: Execute action[56]: UnitGoto. EmpireIndex=0. UnitGuid=4334, DestTile=[70, 9]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:29:23:487NonePresentation Battle 4292: Execute action[56]: UnitGoto. EmpireIndex=0. UnitGuid=4334, DestTile=[70, 10]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:29:23:487NonePresentation Battle 4292: Execute action[56]: UnitMove. EmpireIndex=0. UnitGuid=4330, DestTile=[74, 9]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:29:23:487NonePresentation Battle 4292: Execute action[56]: UnitGoto. EmpireIndex=0. UnitGuid=4330, DestTile=[73, 7]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:29:23:487NonePresentation Battle 4292: Execute action[56]: UnitGoto. EmpireIndex=0. UnitGuid=4330, DestTile=[74, 8]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:29:23:487NonePresentation Battle 4292: Execute action[56]: UnitGoto. EmpireIndex=0. UnitGuid=4330, DestTile=[74, 9]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:29:23:487NonePresentation Battle 4292: Execute action[56]: UnitMove. EmpireIndex=0. UnitGuid=4331, DestTile=[74, 9]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:29:23:487NonePresentation Battle 4292: Execute action[56]: UnitGoto. EmpireIndex=0. UnitGuid=4331, DestTile=[74, 8]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:29:23:488NonePresentation Battle 4292: Execute action[56]: UnitGoto. EmpireIndex=0. UnitGuid=4331, DestTile=[74, 9]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:29:23:488NonePresentation Battle 4292: Execute action[57]: BattleResultAcknowledge (initialActionType: BattleResultAcknowledge)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:29:23:491None[Sandbox] Process order. (Serial=1901, Empire=0, Order=Order OrderBattleResultAcknowledge, BattleGuid=#4292)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:29:23:599NonePresentation Battle 4292: Execute action[58]: BattleEnded (initialActionType: BattleEnded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:29:23:599None[Preview] PresentationArmy PresentationArmy #3071 of empire 0 #3071 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:29:23:599None[Preview] PresentationArmy PresentationArmy #3071 of empire 0 #3071 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:29:23:599None[Preview] PresentationArmy PresentationArmy #3849 of empire 0 #3849 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:29:23:599None[Preview] PresentationArmy PresentationArmy #3849 of empire 0 #3849 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:29:23:600None[Preview] PresentationArmy PresentationArmy #4008 of empire 0 #4008 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:29:23:600None[Preview] PresentationArmy PresentationArmy #4008 of empire 0 #4008 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:29:23:600None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #3071 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:29:23:600None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #3849 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:29:23:600None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #4008 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:29:23:600NoneCould not find PresentationBattlePreview with armyEntityGUID=3071, targetEntityGUID=3944.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:29:24:032None[Sandbox] Process order. (Serial=1902, Empire=0, Order=Order OrderChangeNotificationFlags)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:29:24:899None[Sandbox] Process order. (Serial=1903, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:29:25:069None[Sandbox] Process order. (Serial=1904, Empire=1, Order=Order OrderChangeUnitSpawnPosition, Position=[73, 7], SpawnType=Maritime)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:29:25:963None[Sandbox] Process order. (Serial=1905, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:29:32:838None[Sandbox] Process order. (Serial=1906, Empire=0, Order=Order OrderChangeEntityAwakeState)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:29:33:288None[Sandbox] Process order. (Serial=1907, Empire=0, Order=Order OrderFurtherActions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:29:33:298None[Sandbox] Process order. (Serial=1908, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:29:33:301None[Sandbox] Process order. (Serial=1909, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:29:34:303None[Sandbox] Process order. (Serial=1910, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:29:36:335None[Sandbox] Process order. (Serial=1911, Empire=0, Order=Order OrderChangeEntityAwakeState)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:29:42:357None[Sandbox] Process order. (Serial=1912, Empire=0, Order=Order='OrderGoTo', Entity=#3802, path='[39, 20] --> [40, 20] --> [40, 19] --> [41, 18]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:29:42:367None[Sandbox] Process order. (Serial=1913, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:29:43:373None[Sandbox] Process order. (Serial=1914, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:29:44:378None[Sandbox] Process order. (Serial=1915, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:29:45:386None[Sandbox] Process order. (Serial=1916, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:29:48:596None[Sandbox] Process order. (Serial=1917, Empire=0, Order=Order='OrderGoToAndMerge', Entity=#984, path='[58, 11] --> [58, 12] --> [57, 13]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:29:48:608None[Sandbox] Process order. (Serial=1918, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:29:49:612None[Sandbox] Process order. (Serial=1919, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:29:50:619None[Sandbox] Process order. (Serial=1920, Empire=0, Order=Order OrderTransferUnits)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:29:52:210None[Sandbox] Process order. (Serial=1921, Empire=0, Order=Order OrderRansack)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:29:57:111None[Sandbox] Process order. (Serial=1922, Empire=0, Order=Order='OrderGoTo', Entity=#2994, path='[64, 64] --> [63, 64]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:29:57:121None[Sandbox] Process order. (Serial=1923, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:29:58:128None[Sandbox] Process order. (Serial=1924, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:30:00:099None[Sandbox] Process order. (Serial=1925, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:30:00:099None[Sandbox] Process order. (Serial=1926, Empire=0, Order=Order OrderChangeNotificationFlags)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:30:00:139None[Sandbox] Process order. (Serial=1927, Empire=0, Order=Order OrderChangeEntityAwakeState)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:30:01:930None[Sandbox] Process order. (Serial=1928, Empire=0, Order=Order='OrderGoTo', Entity=#2760, path='[32, 51]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:30:01:940None[Sandbox] Process order. (Serial=1929, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:30:03:277None[Sandbox] Process order. (Serial=1930, Empire=0, Order=Order='OrderGoTo', Entity=#2760, path='[33, 50]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:30:03:287None[Sandbox] Process order. (Serial=1931, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:30:04:393None[Sandbox] Process order. (Serial=1932, Empire=0, Order=Order='OrderGoTo', Entity=#2760, path='[33, 49]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:30:04:403None[Sandbox] Process order. (Serial=1933, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:30:09:061None[Sandbox] Process order. (Serial=1934, Empire=0, Order=Order='OrderGoTo', Entity=#3802, path='[42, 18]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:30:09:071None[Sandbox] Process order. (Serial=1935, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:30:13:314None[Sandbox] Process order. (Serial=1936, Empire=0, Order=Order='OrderGoTo', Entity=#2891, path='[73, 55] --> [72, 55] --> [72, 56] --> [71, 56] --> [70, 57] --> [69, 57] --> [69, 58] --> [68, 59] --> [67, 59]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:30:13:323None[Sandbox] Process order. (Serial=1937, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:30:13:404None[Sandbox] Process order. (Serial=1938, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:30:14:008None[Sandbox] Process order. (Serial=1939, Empire=0, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:30:14:331None[Sandbox] Process order. (Serial=1940, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:30:15:341None[Sandbox] Process order. (Serial=1941, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:30:15:411None[Sandbox] Process order. (Serial=1942, Empire=-1, Order=Order OrderWaitForOrderReplication)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:30:16:313NoneAI Synchronization took 680ms at frame 3481 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

14:30:16:375NoneMetadata 'dlc_names' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:30:16:375NoneMetadata 'rmc0' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:30:16:375NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:30:16:717None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Nazca #4361 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

14:30:16:731None[Sandbox] Process order. (Serial=1943, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:30:17:643None[Sandbox] Process order. (Serial=1944, Empire=0, Order=Order='OrderGoTo', Entity=#3517, AdditionalFlags='IgnoreFogOfWar', Path='[64, 13] --> [63, 13]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:30:17:644None[Sandbox] Process order. (Serial=1945, Empire=0, Order=Order='OrderGoTo', Entity=#3330, AdditionalFlags='IgnoreFogOfWar', Path='[40, 35]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:30:17:653None[Sandbox] Process order. (Serial=1946, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:30:17:655None[Sandbox] Process order. (Serial=1947, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:30:17:672None[Sandbox] Process order. (Serial=1948, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:30:17:672None[Sandbox] Process order. (Serial=1949, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:30:17:673None[Sandbox] Process order. (Serial=1950, Empire=1, Order=Order OrderExecuteGrievanceAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:30:17:673None[Sandbox] Process order. (Serial=1951, Empire=1, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:30:17:673None[Sandbox] Process order. (Serial=1952, Empire=1, Order=Order OrderSettlementBanishPopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:30:17:683None[Sandbox] Process order. (Serial=1953, Empire=1, Order=Order='OrderGoTo', Entity=#2839, AdditionalFlags='IgnoreFogOfWar', Path='[73, 17] --> [73, 18] --> [72, 18] --> [71, 18]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:30:17:683None[Sandbox] Process order. (Serial=1954, Empire=1, Order=Order='OrderGoTo', Entity=#3491, AdditionalFlags='IgnoreFogOfWar', Path='[95, 32] --> [94, 31] --> [94, 30] --> [94, 29]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:30:17:683None[Sandbox] Process order. (Serial=1955, Empire=1, Order=Order='OrderGoTo', Entity=#2160, AdditionalFlags='IgnoreFogOfWar', Path='[71, 13] --> [72, 12]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:30:17:685None[Sandbox] Process order. (Serial=1956, Empire=1, Order=Order='OrderGoTo', Entity=#1107, AdditionalFlags='IgnoreFogOfWar', Path='[99, 37]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:30:17:685None[Sandbox] Process order. (Serial=1957, Empire=1, Order=Order='OrderGoTo', Entity=#3156, AdditionalFlags='IgnoreFogOfWar', Path='[95, 44] --> [95, 45] --> [96, 46]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:30:17:693None[Sandbox] Process order. (Serial=1958, Empire=1, Order=Order OrderBuyoutAvailableConstruction. Settlement=3088, Constructible=Extension_Base_Money, Position=[98, 32], Currency=Money)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:30:17:697None[Sandbox] Process order. (Serial=1959, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:30:17:699None[Sandbox] Process order. (Serial=1960, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:30:17:700None[Sandbox] Process order. (Serial=1961, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:30:17:702None[Sandbox] Process order. (Serial=1962, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:30:17:733None[Sandbox] Process order. (Serial=1963, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1791' Constructible: 'Extension_ArtificialWonderParticipation_Era1_PyramidOfGiza' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:30:17:733None[Sandbox] Process order. (Serial=1964, Empire=2, Order=Order OrderBuyoutConstructionWithPopulationByGuid, Settlement: '1095', Construction: '472')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:30:17:738None[Sandbox] Process order. (Serial=1965, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:30:17:739None[Sandbox] Process order. (Serial=1966, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:30:17:739None[Sandbox] Process order. (Serial=1967, Empire=2, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:30:17:739None[Sandbox] Process order. (Serial=1968, Empire=2, Order=Order='OrderGoTo', Entity=#2453, AdditionalFlags='IgnoreFogOfWar', Path='[39, 15] --> [40, 14] --> [41, 14] --> [42, 14]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:30:17:740None[Sandbox] Process order. (Serial=1969, Empire=2, Order=Order='OrderGoTo', Entity=#2909, AdditionalFlags='IgnoreFogOfWar', Path='[61, 17] --> [62, 17] --> [63, 17]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:30:17:740None[Sandbox] Process order. (Serial=1970, Empire=2, Order=Order='OrderGoTo', Entity=#4161, AdditionalFlags='IgnoreFogOfWar', Path='[39, 12] --> [38, 13] --> [38, 14] --> [37, 15] --> [37, 16] --> [36, 17] --> [36, 18] --> [36, 19]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:30:17:741None[Sandbox] Process order. (Serial=1971, Empire=2, Order=Order='OrderGoTo', Entity=#2288, AdditionalFlags='IgnoreFogOfWar', Path='[37, 16] --> [37, 15] --> [38, 14] --> [38, 13] --> [39, 12]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:30:17:742None[Sandbox] Process order. (Serial=1972, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[47, 13]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:30:17:754None[Sandbox] Process order. (Serial=1973, Empire=2, Order=Order='OrderGoTo', Entity=#3966, AdditionalFlags='IgnoreFogOfWar', Path='[52, 7] --> [52, 8] --> [51, 9] --> [50, 9] --> [50, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:30:17:754None[Sandbox] Process order. (Serial=1974, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:30:17:756None[Sandbox] Process order. (Serial=1975, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:30:17:758None[Sandbox] Process order. (Serial=1976, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:30:17:759None[Sandbox] Process order. (Serial=1977, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:30:17:761None[Sandbox] Process order. (Serial=1978, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:30:17:772None[Sandbox] Process order. (Serial=1979, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:30:17:783None[Sandbox] Process order. (Serial=1980, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:30:17:783None[Sandbox] Process order. (Serial=1981, Empire=3, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:30:17:794None[Sandbox] Process order. (Serial=1982, Empire=3, Order=Order='OrderGoTo', Entity=#2051, AdditionalFlags='IgnoreFogOfWar', Path='[56, 65] --> [56, 64] --> [56, 63] --> [56, 62]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:30:17:805None[Sandbox] Process order. (Serial=1983, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:30:17:814None[Sandbox] Process order. (Serial=1984, Empire=4, Order=Order OrderMinorBuildConstructible SettlementGUID: #2246 Constructible: Infrastructure_Industry_Family01_01)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:30:17:836None[Sandbox] Process order. (Serial=1985, Empire=4, Order=Order OrderMinorBuildConstructible SettlementGUID: #2246 Constructible: Extension_Base_Money at [83, 6])

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:30:17:854None[Sandbox] Process order. (Serial=1986, Empire=5, Order=Order='OrderGoTo', Entity=#4048, AdditionalFlags='IgnoreFogOfWar', Path='[80, 63] --> [81, 62] --> [80, 61] --> [80, 60]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:30:17:865None[Sandbox] Process order. (Serial=1987, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:30:17:876None[Sandbox] Process order. (Serial=1988, Empire=6, Order=Order='OrderGoTo', Entity=#2113, AdditionalFlags='IgnoreFogOfWar', Path='[44, 14] --> [44, 13] --> [45, 12]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:30:17:884None[Sandbox] Process order. (Serial=1989, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:30:17:905None[Sandbox] Process order. (Serial=1990, Empire=8, Order=Order='OrderGoTo', Entity=#4361, AdditionalFlags='IgnoreFogOfWar', Path='[83, 62]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:30:17:916None[Sandbox] Process order. (Serial=1991, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:30:17:931None[Sandbox] Process order. (Serial=1992, Empire=4, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:30:17:931None[Sandbox] Process order. (Serial=1993, Empire=7, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:30:17:932None[Sandbox] Process order. (Serial=1994, Empire=72, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:30:17:966None[Sandbox] Process order. (Serial=1995, Empire=1, Order=Order OrderRemoveConstructionByGuid)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:30:17:967None[Sandbox] Process order. (Serial=1996, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:30:17:968None[Sandbox] Process order. (Serial=1997, Empire=1, Order=Order='OrderGoTo', Entity=#3948, AdditionalFlags='IgnoreFogOfWar', Path='[88, 13] --> [89, 13] --> [90, 13] --> [91, 13] --> [92, 14] --> [93, 14] --> [93, 15]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:30:17:975None[Sandbox] Process order. (Serial=1998, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:30:17:995None[Sandbox] Process order. (Serial=1999, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1791' Constructible: 'Repeatable_PublicOrder' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:30:18:005None[Sandbox] Process order. (Serial=2000, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:30:18:006None[Sandbox] Process order. (Serial=2001, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:30:18:016None[Sandbox] Process order. (Serial=2002, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1095' Constructible: 'Extension_Base_Money' Position: '[42, 15]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:30:18:016None[Sandbox] Process order. (Serial=2003, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '3098' Constructible: 'Extension_Base_Money' Position: '[55, 4]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:30:18:045None[Sandbox] Process order. (Serial=2004, Empire=3, Order=Order OrderBuyoutConstructionByGuid, Settlement: '2039', Construction: '464'))

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:30:18:050None[Sandbox] Process order. (Serial=2005, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:30:18:084None[Sandbox] Process order. (Serial=2006, Empire=8, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:30:18:157None[Sandbox] Process order. (Serial=2007, Empire=0, Order=Order='OrderGoTo', Entity=#3330, AdditionalFlags='IgnoreFogOfWar', Path='[40, 34] --> [39, 33] --> [40, 32]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:30:18:186None[Sandbox] Process order. (Serial=2008, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '3088' Constructible: 'Infrastructure_Military_Family02_01' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:30:18:196None[Sandbox] Process order. (Serial=2009, Empire=1, Order=Order='OrderGoTo', Entity=#1107, AdditionalFlags='IgnoreFogOfWar', Path='[99, 36]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:30:18:197None[Sandbox] Process order. (Serial=2010, Empire=1, Order=Order='OrderGoTo', Entity=#2160, AdditionalFlags='IgnoreFogOfWar', Path='[72, 14]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:30:18:207None[Sandbox] Process order. (Serial=2011, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:30:18:236None[Sandbox] Process order. (Serial=2012, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:30:18:236None[Sandbox] Process order. (Serial=2013, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[47, 14]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:30:18:266None[Sandbox] Process order. (Serial=2014, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '2039' Constructible: 'Extension_ArtificialWonderParticipation_Era2_LighthouseOfAlexandria' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:30:18:399None[Sandbox] Process order. (Serial=2015, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:30:18:408None[Sandbox] Process order. (Serial=2016, Empire=2, Order=Order OrderBuyoutAvailableConstruction. Settlement=3098, Constructible=Extension_Base_Luxury, Position=[58, 4], Currency=Money)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:30:18:590None[Sandbox] Process order. (Serial=2017, Empire=2, Order=Order OrderRemoveConstructionByGuid)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:30:18:659None[Sandbox] Process order. (Serial=2018, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:30:18:662None[Sandbox] Process order. (Serial=2019, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:30:18:701None[Sandbox] Process order. (Serial=2020, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:30:18:723None[Sandbox] Process order. (Serial=2021, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:30:18:725None[Sandbox] Process order. (Serial=2022, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:30:18:734None[Sandbox] Process order. (Serial=2023, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:30:18:761None[Sandbox] Process order. (Serial=2024, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:30:18:764None[Sandbox] Process order. (Serial=2025, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:30:18:766None[Sandbox] Process order. (Serial=2026, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:30:18:770None[Sandbox] Process order. (Serial=2027, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:30:18:772None[Sandbox] Process order. (Serial=2028, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:30:18:780None[Sandbox] Process order. (Serial=2029, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:30:18:812None[Sandbox] Process order. (Serial=2030, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:30:18:821None[Sandbox] Process order. (Serial=2031, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '3098' Constructible: 'Extension_Base_Money' Position: '[55, 4]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:30:18:874None[Sandbox] Process order. (Serial=2032, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:30:18:875None[Sandbox] Process order. (Serial=2033, Empire=3, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:30:18:902None[Sandbox] Process order. (Serial=2034, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:30:18:972None[Sandbox] Process order. (Serial=2035, Empire=0, Order=Order='OrderGoTo', Entity=#3517, AdditionalFlags='IgnoreFogOfWar', Path='[63, 12]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:30:18:982None[Sandbox] Process order. (Serial=2036, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:30:19:013None[Sandbox] Process order. (Serial=2037, Empire=1, Order=Order='OrderGoTo', Entity=#1107, AdditionalFlags='IgnoreFogOfWar', Path='[98, 37]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:30:19:077None[Sandbox] Process order. (Serial=2038, Empire=6, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:30:19:203None[Sandbox] Process order. (Serial=2039, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[47, 13]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:30:19:668None[Sandbox] Process order. (Serial=2040, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:30:19:671None[Sandbox] Process order. (Serial=2041, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:30:19:710None[Sandbox] Process order. (Serial=2042, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:30:19:739None[Sandbox] Process order. (Serial=2043, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:30:19:742None[Sandbox] Process order. (Serial=2044, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:30:19:745None[Sandbox] Process order. (Serial=2045, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:30:19:769None[Sandbox] Process order. (Serial=2046, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:30:19:772None[Sandbox] Process order. (Serial=2047, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:30:19:774None[Sandbox] Process order. (Serial=2048, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:30:19:780None[Sandbox] Process order. (Serial=2049, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:30:19:782None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Carthage #2160 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

14:30:19:782None[Sandbox] Process order. (Serial=2050, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:30:19:789None[Sandbox] Process order. (Serial=2051, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:30:19:839None[Sandbox] Process order. (Serial=2052, Empire=7, Order=Order='OrderGoTo', Entity=#2806, AdditionalFlags='IgnoreFogOfWar', Path='[95, 50] --> [95, 49] --> [96, 48] --> [95, 47]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:30:19:850None[Sandbox] Process order. (Serial=2053, Empire=7, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:30:19:880None[Sandbox] Process order. (Serial=2054, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:30:19:991None[Sandbox] Process order. (Serial=2055, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:30:20:001None[Sandbox] Process order. (Serial=2056, Empire=1, Order=Order='OrderGoTo', Entity=#1107, AdditionalFlags='IgnoreFogOfWar', Path='[99, 36]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:30:20:002None[Sandbox] Process order. (Serial=2057, Empire=1, Order=Order='OrderGoTo', Entity=#3491, AdditionalFlags='IgnoreFogOfWar', Path='[94, 31]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:30:20:041None[Sandbox] Process order. (Serial=2058, Empire=2, Order=Order='OrderGoTo', Entity=#3952, AdditionalFlags='IgnoreFogOfWar', Path='[36, 19] --> [37, 18] --> [38, 18] --> [38, 17]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:30:20:052None[Sandbox] Process order. (Serial=2059, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:30:20:212None[Sandbox] Process order. (Serial=2060, Empire=2, Order=Order OrderArmySettle: ArmyGuid=#2909, ActionGuid=#0)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:30:20:218None[Sandbox] Process order. (Serial=2061, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[47, 14]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:30:20:433None[Sandbox] Process order. (Serial=2062, Empire=2, Order=Order OrderBuyoutAvailableConstruction. Settlement=4378, Constructible=Extension_Base_Luxury, Position=[60, 10], Currency=Influence)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:30:20:675None[Sandbox] Process order. (Serial=2063, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:30:20:746None[Sandbox] Process order. (Serial=2064, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:30:20:749None[Sandbox] Process order. (Serial=2065, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:30:20:759None[Sandbox] Process order. (Serial=2066, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:30:20:785None[Sandbox] Process order. (Serial=2067, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:30:20:787None[Sandbox] Process order. (Serial=2068, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:30:20:790None[Sandbox] Process order. (Serial=2069, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:30:20:793None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Carthage #3156 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

14:30:20:796None[Sandbox] Process order. (Serial=2070, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:30:20:799None[Sandbox] Process order. (Serial=2071, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:30:20:815None[Sandbox] Process order. (Serial=2072, Empire=1, Order=Order='OrderGoTo', Entity=#3946, AdditionalFlags='IgnoreFogOfWar', Path='[94, 26] --> [94, 25] --> [95, 24] --> [95, 23] --> [96, 22] --> [95, 21] --> [95, 20]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:30:20:826None[Sandbox] Process order. (Serial=2073, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:30:20:856None[Sandbox] Process order. (Serial=2074, Empire=7, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:30:20:896None[Sandbox] Process order. (Serial=2075, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:30:20:910None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_MayaCivilization #4161 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

14:30:20:998None[Sandbox] Process order. (Serial=2076, Empire=0, Order=Order='OrderGoTo', Entity=#3330, AdditionalFlags='IgnoreFogOfWar', Path='[40, 31]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:30:20:999None[Sandbox] Process order. (Serial=2077, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:30:21:058None[Sandbox] Process order. (Serial=2078, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:30:21:085None[Sandbox] Process order. (Serial=2079, Empire=5, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:30:21:229None[Sandbox] Process order. (Serial=2080, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[47, 13]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:30:21:642None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_MayaCivilization #3952 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

14:30:21:682None[Sandbox] Process order. (Serial=2081, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:30:21:797None[Sandbox] Process order. (Serial=2082, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:30:21:800None[Sandbox] Process order. (Serial=2083, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:30:21:803None[Sandbox] Process order. (Serial=2084, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:30:21:814None[Sandbox] Process order. (Serial=2085, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:30:21:833None[Sandbox] Process order. (Serial=2086, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:30:21:875None[Sandbox] Process order. (Serial=2087, Empire=7, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:30:22:005None[Sandbox] Process order. (Serial=2088, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:30:22:035None[Sandbox] Process order. (Serial=2089, Empire=2, Order=Order='OrderGoTo', Entity=#3940, AdditionalFlags='IgnoreFogOfWar', Path='[45, 15] --> [44, 15] --> [43, 15] --> [43, 14] --> [42, 13] --> [42, 12] --> [41, 12]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:30:22:045None[Sandbox] Process order. (Serial=2090, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:30:22:065None[Sandbox] Process order. (Serial=2091, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:30:22:237None[Sandbox] Process order. (Serial=2092, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[48, 13]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:30:22:802None[Sandbox] Process order. (Serial=2093, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:30:22:812None[Sandbox] Process order. (Serial=2094, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:30:22:852None[Sandbox] Process order. (Serial=2095, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:30:22:892None[Sandbox] Process order. (Serial=2096, Empire=7, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:30:23:012None[Sandbox] Process order. (Serial=2097, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:30:23:053None[Sandbox] Process order. (Serial=2098, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:30:23:063None[Sandbox] Process order. (Serial=2099, Empire=7, Order=Order OrderCreateBattle Attacker #2806 Target #3156 Action #0 InstantResolve: False)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:30:23:072None[Sandbox] Process order. (Serial=2100, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:30:23:074None[Sandbox] Process order. (Serial=2101, Empire=7, Order=Order OrderBattleConfirmation - BattleGUID: 4391 EmpireIndex: 7)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:30:23:147NonePresentation Battle 4391: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:30:23:147NonePresentation Battle 4391: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:30:23:147NonePresentation Battle 4391: Execute action[1]: BattleLoaded. Loaded in progress=False, AdditionalData=393216, currentRound=0, maximumRoundCount=6 (initialActionType: BattleLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:30:23:147NoneCreatePresentationBattlePreview attacker #0, defender #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:30:23:149NoneRestorePresentationBattlePreview created ticket #50471.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:30:23:149NonePresentation Battle 4391: Execute action[2]: ParticipantJoined. EmpireIndex=7, Guid=2806, Group=Attacker, Modifiers=None, Type=Army UnitCount=4 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:30:23:149None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #2806 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:30:23:149NonePresentation Battle 4391: Execute action[3]: ParticipantJoined. EmpireIndex=1, Guid=3156, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:30:23:149None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #3156 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:30:23:149NonePresentation Battle 4391: Execute action[4]: CapturePointLoaded (initialActionType: CapturePointLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:30:23:149NonePresentation Battle 4391: Execute action[4]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: CapturePointLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:30:23:150NonePresentation Battle 4391: Execute action[5]: ReportDeploymentZone. EmpireIndex=7, Group=Attacker, deploymentTileCount=16 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:30:23:150NonePresentation Battle 4391: Execute action[6]: ReportDeploymentZone. EmpireIndex=1, Group=Defender, deploymentTileCount=19 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:30:23:150NonePresentation Battle 4391: Execute action[7]: StartConfirmation. EmpireIndex=1 (initialActionType: StartConfirmation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:30:23:150NonePresentation Battle 4391: Execute action[8]: ContenderConfirmed. EmpireIndex=7 (initialActionType: ContenderConfirmed)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:30:23:189NoneRequestRestoreAsyncOperation_Completed for ticket #50471.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)

14:30:23:189NoneRestorePresentationBattlePreview skipped due to ended battle #4391

Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

14:30:23:189NoneRequestAsyncOperation_Dismissed for ticket #50471.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)

14:30:23:232None[Sandbox] Process order. (Serial=2102, Empire=1, Order=Order OrderBattleConfirmation - BattleGUID: 4391 EmpireIndex: 1)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:30:23:272None[Sandbox] Process order. (Serial=2103, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[47, 13]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:30:23:337NonePresentation Battle 4391: Execute action[9]: ContenderConfirmed. EmpireIndex=1 (initialActionType: ContenderConfirmed)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:30:23:339NonePresentation Battle 4391: Execute action[10]: BattleEnded (initialActionType: BattleEnded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:30:23:339None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #2806 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:30:23:339None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #2806 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:30:23:339NoneReleasePresentationBattlePreview attacker #2806, defender #3156

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:30:23:339NoneHidePresentationBattlePreview attacker #2806, defender #3156

Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

14:30:23:339None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #2806 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:30:23:339None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #2806 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:30:23:393NoneArmy 3156 does not exists anymore. Fail task.

Amplitude.Mercury.AI.Brain.Actuators.BehaviorTreeActuator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.AI.Brain.Tasks.ExplorationMission, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Empire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateTaskStatus()

14:30:23:483None[Sandbox] Process order. (Serial=2104, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:30:23:483None[Sandbox] Process order. (Serial=2105, Empire=0, Order=Order OrderChangeNotificationFlags)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:30:23:813None[Sandbox] Process order. (Serial=2106, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:30:23:823None[Sandbox] Process order. (Serial=2107, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:30:23:863None[Sandbox] Process order. (Serial=2108, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:30:24:016None[Sandbox] Process order. (Serial=2109, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:30:24:029None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Carthage #3948 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

14:30:24:056None[Sandbox] Process order. (Serial=2110, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:30:24:248None[Sandbox] Process order. (Serial=2111, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[48, 14]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:30:24:820None[Sandbox] Process order. (Serial=2112, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:30:24:870None[Sandbox] Process order. (Serial=2113, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:30:25:061None[Sandbox] Process order. (Serial=2114, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:30:25:181None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_MayaCivilization #3940 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

14:30:25:873None[Sandbox] Process order. (Serial=2115, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:30:26:022None[Sandbox] Process order. (Serial=2116, Empire=0, Order=Order='OrderGoTo', Entity=#3071, path='[72, 8] --> [73, 8] --> [73, 9] --> [74, 9] --> [75, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:30:26:032None[Sandbox] Process order. (Serial=2117, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:30:26:063None[Sandbox] Process order. (Serial=2118, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:30:26:803None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Carthage #3948 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

14:30:26:879None[Sandbox] Process order. (Serial=2119, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:30:27:038None[Sandbox] Process order. (Serial=2120, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:30:27:069None[Sandbox] Process order. (Serial=2121, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:30:27:090None[Sandbox] Process order. (Serial=2122, Empire=1, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:30:28:042None[Sandbox] Process order. (Serial=2123, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:30:28:072None[Sandbox] Process order. (Serial=2124, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:30:28:306None[Sandbox] Process order. (Serial=2125, Empire=2, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:30:29:052None[Sandbox] Process order. (Serial=2126, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:30:32:616None[Sandbox] Process order. (Serial=2127, Empire=0, Order=Order='OrderGoTo', Entity=#3849, path='[73, 9] --> [73, 8] --> [72, 8] --> [71, 9] --> [70, 9]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:30:32:627None[Sandbox] Process order. (Serial=2128, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:30:33:631None[Sandbox] Process order. (Serial=2129, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:30:34:638None[Sandbox] Process order. (Serial=2130, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:30:35:642None[Sandbox] Process order. (Serial=2131, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:30:36:644None[Sandbox] Process order. (Serial=2132, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:30:36:794None[Sandbox] Process order. (Serial=2133, Empire=0, Order=Order='OrderGoTo', Entity=#4008, path='[71, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:30:36:805None[Sandbox] Process order. (Serial=2134, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:30:38:070None[Sandbox] Process order. (Serial=2135, Empire=0, Order=Order='OrderGoTo', Entity=#4008, path='[71, 9] --> [72, 8] --> [73, 8] --> [73, 9]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:30:38:081None[Sandbox] Process order. (Serial=2136, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:30:39:086None[Sandbox] Process order. (Serial=2137, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:30:40:092None[Sandbox] Process order. (Serial=2138, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:30:40:998None[Sandbox] Process order. (Serial=2139, Empire=0, Order=Order OrderToggleAutoExplore)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:30:41:098None[Sandbox] Process order. (Serial=2140, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:30:44:176None[Sandbox] Process order. (Serial=2141, Empire=0, Order=Order OrderAcknowledgeTransactions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:30:46:632None[Sandbox] Process order. (Serial=2142, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:30:49:533None[Sandbox] Process order. (Serial=2143, Empire=0, Order=Order='OrderGoTo', Entity=#3478, path='[57, 66]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:30:49:543None[Sandbox] Process order. (Serial=2144, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:30:51:202None[Sandbox] Process order. (Serial=2145, Empire=0, Order=Order OrderRansack)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:30:51:616None[Sandbox] Process order. (Serial=2146, Empire=3, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:30:54:917None[Sandbox] Process order. (Serial=2147, Empire=0, Order=Order='OrderGoTo', Entity=#2994, path='[62, 63] --> [62, 62] --> [61, 61] --> [60, 61]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:30:54:927None[Sandbox] Process order. (Serial=2148, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:30:55:937None[Sandbox] Process order. (Serial=2149, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:30:56:300None[Sandbox] Process order. (Serial=2150, Empire=0, Order=Order OrderFurtherActions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:30:56:310None[Sandbox] Process order. (Serial=2151, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:30:56:942None[Sandbox] Process order. (Serial=2152, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:30:57:314None[Sandbox] Process order. (Serial=2153, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:30:57:948None[Sandbox] Process order. (Serial=2154, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:30:58:323None[Sandbox] Process order. (Serial=2155, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:30:59:327None[Sandbox] Process order. (Serial=2156, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:30:59:377None[Sandbox] Process order. (Serial=2157, Empire=0, Order=Order='OrderGoTo', Entity=#2760, path='[34, 48]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:30:59:387None[Sandbox] Process order. (Serial=2158, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:31:00:332None[Sandbox] Process order. (Serial=2159, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:31:00:342None[Sandbox] Process order. (Serial=2160, Empire=0, Order=Order='OrderGoTo', Entity=#2760, path='[34, 47]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:31:00:391None[Sandbox] Process order. (Serial=2161, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:31:01:415None[Sandbox] Process order. (Serial=2162, Empire=0, Order=Order='OrderGoTo', Entity=#2760, path='[34, 46]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:31:01:425None[Sandbox] Process order. (Serial=2163, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:31:02:699None[Sandbox] Process order. (Serial=2164, Empire=0, Order=Order='OrderGoTo', Entity=#2760, path='[34, 45]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:31:02:709None[Sandbox] Process order. (Serial=2165, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:31:03:697None[Sandbox] Process order. (Serial=2166, Empire=0, Order=Order='OrderGoTo', Entity=#2760, path='[34, 44]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:31:03:715None[Sandbox] Process order. (Serial=2167, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:31:07:150None[Sandbox] Process order. (Serial=2168, Empire=0, Order=Order='OrderGoTo', Entity=#2994, path='[61, 60]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:31:07:161None[Sandbox] Process order. (Serial=2169, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:31:09:366None[Sandbox] Process order. (Serial=2170, Empire=0, Order=Order='OrderGoTo', Entity=#3802, path='[42, 17] --> [43, 17] --> [44, 16]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:31:09:377None[Sandbox] Process order. (Serial=2171, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:31:10:382None[Sandbox] Process order. (Serial=2172, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:31:11:376UI Steam[UI] Showing NarrativeWindow: $NarrativeEvent_Civics_Government02

Amplitude.Mercury.UI.NarrativeWindow:OnBeginShow(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.NarrativeWindow:OnBeginShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

14:31:11:387None[Sandbox] Process order. (Serial=2173, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:31:13:060None[Sandbox] Process order. (Serial=2174, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:31:22:995NoneInvalid Target (0, -1, )

Amplitude.Mercury.UI.Tooltips.DistrictPlacementBreakdownTooltipBrick:Bind(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:31:24:457None[Sandbox] Process order. (Serial=2175, Empire=0, Order=Order='OrderGoTo', Entity=#1450, path='[60, 57]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:31:24:468None[Sandbox] Process order. (Serial=2176, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:31:26:712NoneInvalid Target (0, -1, )

Amplitude.Mercury.UI.Tooltips.DistrictPlacementBreakdownTooltipBrick:Bind(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:31:27:720None[Sandbox] Process order. (Serial=2177, Empire=0, Order=Order='OrderGoTo', Entity=#1450, path='[60, 56]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:31:27:729None[Sandbox] Process order. (Serial=2178, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:31:29:448NoneInvalid Target (0, -1, )

Amplitude.Mercury.UI.Tooltips.DistrictPlacementBreakdownTooltipBrick:Bind(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:31:29:600NoneInvalid Target (0, -1, )

Amplitude.Mercury.UI.Tooltips.DistrictPlacementBreakdownTooltipBrick:Bind(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:31:29:829None[Sandbox] Process order. (Serial=2179, Empire=0, Order=Order OrderArmySettle: ArmyGuid=#1450, ActionGuid=#0)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:31:29:880None[Sandbox] Process order. (Serial=2180, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:31:30:544None[Sandbox] Process order. (Serial=2181, Empire=3, Order=Order OrderExecuteGrievanceAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:31:30:544None[Sandbox] Process order. (Serial=2182, Empire=3, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:31:36:308None[Sandbox] Process order. (Serial=2183, Empire=0, Order=Order OrderChangeEntityAwakeState)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:31:36:380None[Sandbox] Process order. (Serial=2184, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:31:36:591None[Sandbox] Process order. (Serial=2185, Empire=0, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:31:36:682None[Sandbox] Process order. (Serial=2186, Empire=-1, Order=Order OrderWaitForOrderReplication)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:31:37:563NoneAI Synchronization took 687ms at frame 3920 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

14:31:37:585NoneMetadata 'dlc_names' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:31:37:585NoneMetadata 'rmc0' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:31:37:585NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:31:37:985None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_European #4460 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

14:31:37:996None[Sandbox] Process order. (Serial=2187, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:31:38:891None[Sandbox] Process order. (Serial=2188, Empire=0, Order=Order='OrderGoTo', Entity=#3330, AdditionalFlags='IgnoreFogOfWar', Path='[41, 30] --> [41, 29] --> [42, 28] --> [41, 27] --> [42, 26]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:31:38:901None[Sandbox] Process order. (Serial=2189, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:31:38:921None[Sandbox] Process order. (Serial=2190, Empire=1, Order=Order OrderEnqueueTechnology)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:31:38:922None[Sandbox] Process order. (Serial=2191, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '3088' Constructible: 'Infrastructure_Military_Family01_01' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:31:38:922None[Sandbox] Process order. (Serial=2192, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '1932' Constructible: 'Infrastructure_Money_Family05_01' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:31:38:923None[Sandbox] Process order. (Serial=2193, Empire=1, Order=Order OrderSetTradeResourceAccessCount)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:31:38:929None[Sandbox] Process order. (Serial=2194, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:31:38:929None[Sandbox] Process order. (Serial=2195, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:31:38:930None[Sandbox] Process order. (Serial=2196, Empire=1, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:31:38:930None[Sandbox] Process order. (Serial=2197, Empire=1, Order=Order OrderBuyoutConstructionWithPopulationByGuid, Settlement: '1011', Construction: '460')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:31:38:935None[Sandbox] Process order. (Serial=2198, Empire=1, Order=Order='OrderGoTo', Entity=#2839, AdditionalFlags='IgnoreFogOfWar', Path='[70, 18] --> [69, 18] --> [68, 18]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:31:38:935None[Sandbox] Process order. (Serial=2199, Empire=1, Order=Order='OrderGoTo', Entity=#2160, AdditionalFlags='IgnoreFogOfWar', Path='[72, 13] --> [73, 13]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:31:38:936None[Sandbox] Process order. (Serial=2200, Empire=1, Order=Order='OrderGoTo', Entity=#3491, AdditionalFlags='IgnoreFogOfWar', Path='[95, 32] --> [94, 33] --> [95, 34]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:31:38:936None[Sandbox] Process order. (Serial=2201, Empire=1, Order=Order='OrderGoTo', Entity=#1107, AdditionalFlags='IgnoreFogOfWar', Path='[99, 37]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:31:38:941None[Sandbox] Process order. (Serial=2202, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:31:38:943None[Sandbox] Process order. (Serial=2203, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:31:38:947None[Sandbox] Process order. (Serial=2204, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:31:38:951None[Sandbox] Process order. (Serial=2205, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:31:38:961None[Sandbox] Process order. (Serial=2206, Empire=2, Order=Order OrderEnqueueTechnology)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:31:38:962None[Sandbox] Process order. (Serial=2207, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:31:38:963None[Sandbox] Process order. (Serial=2208, Empire=2, Order=Order OrderBuyoutConstructionByGuid, Settlement: '3098', Construction: '487'))

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:31:38:982None[Sandbox] Process order. (Serial=2209, Empire=2, Order=Order='OrderGoTo', Entity=#2453, AdditionalFlags='IgnoreFogOfWar', Path='[43, 14] --> [44, 14] --> [44, 15] --> [45, 15] --> [46, 14]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:31:38:982None[Sandbox] Process order. (Serial=2210, Empire=2, Order=Order='OrderGoTo', Entity=#4161, AdditionalFlags='IgnoreFogOfWar', Path='[36, 20] --> [35, 21] --> [35, 22] --> [34, 23] --> [35, 24] --> [35, 25] --> [36, 26] --> [35, 27]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:31:38:983None[Sandbox] Process order. (Serial=2211, Empire=2, Order=Order='OrderGoTo', Entity=#2909, AdditionalFlags='IgnoreFogOfWar', Path='[64, 18]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:31:38:983None[Sandbox] Process order. (Serial=2212, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[48, 13]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:31:38:984None[Sandbox] Process order. (Serial=2213, Empire=2, Order=Order='OrderGoTo', Entity=#3940, AdditionalFlags='IgnoreFogOfWar', Path='[40, 12]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:31:38:984None[Sandbox] Process order. (Serial=2214, Empire=2, Order=Order='OrderGoTo', Entity=#3966, AdditionalFlags='IgnoreFogOfWar', Path='[49, 11] --> [48, 11] --> [48, 12] --> [47, 13]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:31:38:992None[Sandbox] Process order. (Serial=2215, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:31:38:995None[Sandbox] Process order. (Serial=2216, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:31:38:998None[Sandbox] Process order. (Serial=2217, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:31:39:000None[Sandbox] Process order. (Serial=2218, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:31:39:002None[Sandbox] Process order. (Serial=2219, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:31:39:006None[Sandbox] Process order. (Serial=2220, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:31:39:022None[Sandbox] Process order. (Serial=2221, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:31:39:022None[Sandbox] Process order. (Serial=2222, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:31:39:023None[Sandbox] Process order. (Serial=2223, Empire=3, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:31:39:023None[Sandbox] Process order. (Serial=2224, Empire=3, Order=Order OrderSettlementStartProcession)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:31:39:023None[Sandbox] Process order. (Serial=2225, Empire=3, Order=Order='OrderGoTo', Entity=#2051, AdditionalFlags='IgnoreFogOfWar', Path='[56, 64] --> [56, 63] --> [57, 63] --> [57, 62]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:31:39:024None[Sandbox] Process order. (Serial=2226, Empire=3, Order=Order='OrderDiplomaticAction', Action='ProposeMilitaryAgreement', OtherEmpire=#0.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:31:39:031None[Sandbox] Process order. (Serial=2227, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:31:39:053None[Sandbox] Process order. (Serial=2228, Empire=5, Order=Order='OrderGoTo', Entity=#4048, AdditionalFlags='IgnoreFogOfWar', Path='[81, 60] --> [81, 59] --> [82, 59]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:31:39:063None[Sandbox] Process order. (Serial=2229, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:31:39:073None[Sandbox] Process order. (Serial=2230, Empire=6, Order=Order='OrderGoTo', Entity=#2113, AdditionalFlags='IgnoreFogOfWar', Path='[45, 11] --> [46, 11] --> [47, 10] --> [47, 9]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:31:39:082None[Sandbox] Process order. (Serial=2231, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:31:39:093None[Sandbox] Process order. (Serial=2232, Empire=7, Order=Order='OrderGoTo', Entity=#4460, AdditionalFlags='IgnoreFogOfWar', Path='[86, 57] --> [85, 57] --> [85, 56]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:31:39:102None[Sandbox] Process order. (Serial=2233, Empire=7, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:31:39:119None[Sandbox] Process order. (Serial=2234, Empire=4, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:31:39:120None[Sandbox] Process order. (Serial=2235, Empire=8, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:31:39:120None[Sandbox] Process order. (Serial=2236, Empire=72, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:31:39:162None[Sandbox] Process order. (Serial=2237, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '1011' Constructible: 'Infrastructure_Industry_Family01_02' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:31:39:163None[Sandbox] Process order. (Serial=2238, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:31:39:163None[Sandbox] Process order. (Serial=2239, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:31:39:203None[Sandbox] Process order. (Serial=2240, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:31:39:204None[Sandbox] Process order. (Serial=2241, Empire=2, Order=Order OrderTransferUnits)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:31:39:206None[Sandbox] Process order. (Serial=2242, Empire=2, Order=Order='OrderGoTo', Entity=#3952, AdditionalFlags='IgnoreFogOfWar', Path='[39, 16] --> [39, 15] --> [40, 14] --> [41, 14]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:31:39:212None[Sandbox] Process order. (Serial=2243, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:31:39:223None[Sandbox] Process order. (Serial=2244, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '3098' Constructible: 'Extension_Base_Money' Position: '[55, 5]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:31:39:253None[Sandbox] Process order. (Serial=2245, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:31:39:253None[Sandbox] Process order. (Serial=2246, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:31:39:363None[Sandbox] Process order. (Serial=2247, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:31:39:363None[Sandbox] Process order. (Serial=2248, Empire=1, Order=Order='OrderGoTo', Entity=#1107, AdditionalFlags='IgnoreFogOfWar', Path='[99, 36]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:31:39:404None[Sandbox] Process order. (Serial=2249, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[47, 13]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:31:39:405None[Sandbox] Process order. (Serial=2250, Empire=2, Order=Order='OrderGoTo', Entity=#2288, AdditionalFlags='IgnoreFogOfWar', Path='[40, 12] --> [41, 12] --> [42, 12] --> [42, 13]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:31:39:414None[Sandbox] Process order. (Serial=2251, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:31:39:906None[Sandbox] Process order. (Serial=2252, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:31:39:950None[Sandbox] Process order. (Serial=2253, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:31:39:951None[Sandbox] Process order. (Serial=2254, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:31:39:960None[Sandbox] Process order. (Serial=2255, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:31:39:961None[Sandbox] Process order. (Serial=2256, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:31:40:000None[Sandbox] Process order. (Serial=2257, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:31:40:010None[Sandbox] Process order. (Serial=2258, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:31:40:012None[Sandbox] Process order. (Serial=2259, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:31:40:015None[Sandbox] Process order. (Serial=2260, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:31:40:042None[Sandbox] Process order. (Serial=2261, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:31:40:071None[Sandbox] Process order. (Serial=2262, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:31:40:091None[Sandbox] Process order. (Serial=2263, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:31:40:111None[Sandbox] Process order. (Serial=2264, Empire=7, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:31:40:181None[Sandbox] Process order. (Serial=2265, Empire=1, Order=Order='OrderGoTo', Entity=#3948, AdditionalFlags='IgnoreFogOfWar', Path='[94, 16] --> [93, 17] --> [94, 17] --> [95, 18] --> [94, 19] --> [95, 20] --> [95, 21]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:31:40:191None[Sandbox] Process order. (Serial=2266, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:31:40:221None[Sandbox] Process order. (Serial=2267, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:31:40:259None[Sandbox] Process order. (Serial=2268, Empire=3, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:31:40:259None[Sandbox] Process order. (Serial=2269, Empire=5, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:31:40:372None[Sandbox] Process order. (Serial=2270, Empire=1, Order=Order='OrderGoTo', Entity=#1107, AdditionalFlags='IgnoreFogOfWar', Path='[98, 37]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:31:40:412None[Sandbox] Process order. (Serial=2271, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[48, 13]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:31:40:421None[Sandbox] Process order. (Serial=2272, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:31:40:912None[Sandbox] Process order. (Serial=2273, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:31:40:963None[Sandbox] Process order. (Serial=2274, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:31:40:966None[Sandbox] Process order. (Serial=2275, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:31:40:974None[Sandbox] Process order. (Serial=2276, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:31:41:014None[Sandbox] Process order. (Serial=2277, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:31:41:017None[Sandbox] Process order. (Serial=2278, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:31:41:027None[Sandbox] Process order. (Serial=2279, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:31:41:031None[Sandbox] Process order. (Serial=2280, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:31:41:102None[Sandbox] Process order. (Serial=2281, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:31:41:123None[Sandbox] Process order. (Serial=2282, Empire=7, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:31:41:203None[Sandbox] Process order. (Serial=2283, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:31:41:233None[Sandbox] Process order. (Serial=2284, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:31:41:244None[Sandbox] Process order. (Serial=2285, Empire=7, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:31:41:373None[Sandbox] Process order. (Serial=2286, Empire=1, Order=Order='OrderGoTo', Entity=#1107, AdditionalFlags='IgnoreFogOfWar', Path='[99, 36]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:31:41:374None[Sandbox] Process order. (Serial=2287, Empire=1, Order=Order='OrderGoTo', Entity=#3946, AdditionalFlags='IgnoreFogOfWar', Path='[94, 19] --> [95, 18] --> [94, 17] --> [93, 17] --> [93, 16] --> [93, 15] --> [93, 14]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:31:41:383None[Sandbox] Process order. (Serial=2288, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:31:41:412None[Sandbox] Process order. (Serial=2289, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[49, 14]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:31:41:434None[Sandbox] Process order. (Serial=2290, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:31:41:916None[Sandbox] Process order. (Serial=2291, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:31:41:967None[Sandbox] Process order. (Serial=2292, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:31:42:016None[Sandbox] Process order. (Serial=2293, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:31:42:026None[Sandbox] Process order. (Serial=2294, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:31:42:047None[Sandbox] Process order. (Serial=2295, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:31:42:058None[Sandbox] Process order. (Serial=2296, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:31:42:106None[Sandbox] Process order. (Serial=2297, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:31:42:207None[Sandbox] Process order. (Serial=2298, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:31:42:230None[Sandbox] Process order. (Serial=2299, Empire=6, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:31:42:247None[Sandbox] Process order. (Serial=2300, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:31:42:390None[Sandbox] Process order. (Serial=2301, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:31:42:401None[Sandbox] Process order. (Serial=2302, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[48, 13]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:31:42:440None[Sandbox] Process order. (Serial=2303, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:31:42:553None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_MayaCivilization #2288 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

14:31:43:032None[Sandbox] Process order. (Serial=2304, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:31:43:053None[Sandbox] Process order. (Serial=2305, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:31:43:213None[Sandbox] Process order. (Serial=2306, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:31:43:394None[Sandbox] Process order. (Serial=2307, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:31:43:403None[Sandbox] Process order. (Serial=2308, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[48, 14]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:31:43:697None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_MayaCivilization #4161 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

14:31:44:041None[Sandbox] Process order. (Serial=2309, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:31:44:061None[Sandbox] Process order. (Serial=2310, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:31:44:221None[Sandbox] Process order. (Serial=2311, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:31:44:402None[Sandbox] Process order. (Serial=2312, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:31:44:412None[Sandbox] Process order. (Serial=2313, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[48, 13]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:31:44:573NoneLocalizing '%MouseMarkersClickToAnnexTerritory': Missing parameters (0 expected 1.

Amplitude.Mercury.UI.LocalizationWorker:Translate(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:31:44:974None[Sandbox] Process order. (Serial=2314, Empire=0, Order=Order OrderToggleArmyStealTerritoryAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:31:45:046None[Sandbox] Process order. (Serial=2315, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:31:45:076None[Sandbox] Process order. (Serial=2316, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:31:45:226None[Sandbox] Process order. (Serial=2317, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:31:45:408None[Sandbox] Process order. (Serial=2318, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:31:45:416None[Sandbox] Process order. (Serial=2319, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[49, 14]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:31:46:052None[Sandbox] Process order. (Serial=2320, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:31:46:081None[Sandbox] Process order. (Serial=2321, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:31:46:253None[Sandbox] Process order. (Serial=2322, Empire=2, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:31:46:416None[Sandbox] Process order. (Serial=2323, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:31:47:422None[Sandbox] Process order. (Serial=2324, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:31:47:662None[Sandbox] Process order. (Serial=2325, Empire=1, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:31:48:217None[Sandbox] Process order. (Serial=2326, Empire=0, Order=Order='OrderGoTo', Entity=#3517, path='[62, 11] --> [63, 10] --> [62, 9]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:31:48:227None[Sandbox] Process order. (Serial=2327, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:31:49:232None[Sandbox] Process order. (Serial=2328, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:31:50:242None[Sandbox] Process order. (Serial=2329, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:31:51:563None[Sandbox] Process order. (Serial=2330, Empire=0, Order=Order='OrderGoTo', Entity=#3517, path='[61, 9] --> [61, 8] --> [60, 8]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:31:51:574None[Sandbox] Process order. (Serial=2331, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:31:52:213None[Sandbox] Process order. (Serial=2332, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:31:52:214None[Sandbox] Process order. (Serial=2333, Empire=0, Order=Order OrderChangeNotificationFlags)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:31:56:524None[Sandbox] Process order. (Serial=2334, Empire=0, Order=Order='OrderGoTo', Entity=#3849, path='[69, 9] --> [68, 9] --> [67, 9] --> [67, 8] --> [66, 7]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:31:56:534None[Sandbox] Process order. (Serial=2335, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:31:57:540None[Sandbox] Process order. (Serial=2336, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:31:58:552None[Sandbox] Process order. (Serial=2337, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:31:59:379None[Sandbox] Process order. (Serial=2338, Empire=0, Order=Order='OrderGoTo', Entity=#4008, path='[74, 9] --> [75, 9]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:31:59:388None[Sandbox] Process order. (Serial=2339, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:31:59:560None[Sandbox] Process order. (Serial=2340, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:32:00:392None[Sandbox] Process order. (Serial=2341, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:32:00:563None[Sandbox] Process order. (Serial=2342, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:32:01:492None[Sandbox] Process order. (Serial=2343, Empire=0, Order=Order OrderChangeEntityAwakeState)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:32:04:991None[Sandbox] Process order. (Serial=2344, Empire=0, Order=Order='OrderGoTo', Entity=#3802, path='[45, 16] --> [46, 16] --> [47, 16] --> [47, 15] --> [48, 15]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:32:05:003None[Sandbox] Process order. (Serial=2345, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:32:06:014None[Sandbox] Process order. (Serial=2346, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:32:06:952None[Sandbox] Process order. (Serial=2347, Empire=0, Order=Order OrderAcknowledgeTransactions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:32:07:016None[Sandbox] Process order. (Serial=2348, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:32:08:989None[Sandbox] Process order. (Serial=2349, Empire=0, Order=Order='OrderDiplomaticAction', Action='IgnoreAgreement', OtherEmpire=#3.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:32:09:017None[Sandbox] Process order. (Serial=2350, Empire=0, Order=Order OrderAcknowledgeTransactions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:32:09:080None[Sandbox] Process order. (Serial=2351, Empire=3, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:32:11:227None[Sandbox] Process order. (Serial=2352, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:32:26:385None[Sandbox] Process order. (Serial=2353, Empire=0, Order=Order='OrderGoTo', Entity=#2994, path='[62, 60] --> [62, 61] --> [63, 61] --> [64, 62] --> [64, 63]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:32:26:396None[Sandbox] Process order. (Serial=2354, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:32:27:406None[Sandbox] Process order. (Serial=2355, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:32:28:147None[Sandbox] Process order. (Serial=2356, Empire=0, Order=Order OrderFurtherActions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:32:28:158None[Sandbox] Process order. (Serial=2357, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:32:28:161None[Sandbox] Process order. (Serial=2358, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:32:28:410None[Sandbox] Process order. (Serial=2359, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:32:29:172None[Sandbox] Process order. (Serial=2360, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:32:29:412None[Sandbox] Process order. (Serial=2361, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:32:30:177None[Sandbox] Process order. (Serial=2362, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:32:30:420None[Sandbox] Process order. (Serial=2363, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:32:31:653None[Sandbox] Process order. (Serial=2364, Empire=0, Order=Order='OrderGoTo', Entity=#2760, path='[33, 44]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:32:31:662None[Sandbox] Process order. (Serial=2365, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:32:32:568None[Sandbox] Process order. (Serial=2366, Empire=0, Order=Order='OrderGoTo', Entity=#2760, path='[32, 45]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:32:32:669None[Sandbox] Process order. (Serial=2367, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:32:34:024None[Sandbox] Process order. (Serial=2368, Empire=0, Order=Order='OrderGoTo', Entity=#2760, path='[33, 44] --> [33, 43] --> [34, 42]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:32:34:034None[Sandbox] Process order. (Serial=2369, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:32:35:041None[Sandbox] Process order. (Serial=2370, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:32:36:510None[Sandbox] Process order. (Serial=2371, Empire=0, Order=Order='OrderGoTo', Entity=#2891, path='[68, 59] --> [69, 58] --> [69, 57] --> [70, 57]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:32:36:521None[Sandbox] Process order. (Serial=2372, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:32:37:524None[Sandbox] Process order. (Serial=2373, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:32:38:611None[Sandbox] Process order. (Serial=2374, Empire=0, Order=Order='OrderGoTo', Entity=#1450, path='[61, 56] --> [61, 57] --> [62, 57] --> [63, 57]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:32:38:621None[Sandbox] Process order. (Serial=2375, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:32:39:630None[Sandbox] Process order. (Serial=2376, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:32:40:639None[Sandbox] Process order. (Serial=2377, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:32:41:643None[Sandbox] Process order. (Serial=2378, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:32:42:083None[Sandbox] Process order. (Serial=2379, Empire=0, Order=Order='OrderGoTo', Entity=#1450, path='[62, 57] --> [61, 57] --> [60, 57] --> [60, 58]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:32:42:648None[Sandbox] Process order. (Serial=2380, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:32:46:308None[Sandbox] Process order. (Serial=2381, Empire=0, Order=Order OrderChangeEntityAwakeState)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:32:46:357None[Sandbox] Process order. (Serial=2382, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:32:54:467None[Sandbox] Process order. (Serial=2383, Empire=0, Order=Order='OrderGoTo', Entity=#4008, path='[74, 9] --> [74, 8]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:32:54:479None[Sandbox] Process order. (Serial=2384, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:32:55:483None[Sandbox] Process order. (Serial=2385, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:32:55:554None[Sandbox] Process order. (Serial=2386, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:32:56:430None[Sandbox] Process order. (Serial=2387, Empire=0, Order=Order OrderStealTrade)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:32:56:550None[Sandbox] Process order. (Serial=2388, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:32:57:990None[Sandbox] Process order. (Serial=2389, Empire=0, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:32:58:051None[Sandbox] Process order. (Serial=2390, Empire=-1, Order=Order OrderWaitForOrderReplication)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:32:58:933NoneAI Synchronization took 690ms at frame 4299 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

14:32:58:992NoneMetadata 'dlc_names' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:32:58:992NoneMetadata 'rmc0' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:32:58:992NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:32:59:344None[Sandbox] Process order. (Serial=2391, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:32:59:384None[Sandbox] Process order. (Serial=2392, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:32:59:898None[Sandbox] Process order. (Serial=2393, Empire=0, Order=Order OrderChangeNotificationFlags)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:33:00:260None[Sandbox] Process order. (Serial=2394, Empire=0, Order=Order='OrderGoTo', Entity=#3330, AdditionalFlags='IgnoreFogOfWar', Path='[41, 27] --> [42, 26]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:33:00:270None[Sandbox] Process order. (Serial=2395, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:33:00:299None[Sandbox] Process order. (Serial=2396, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '3088' Constructible: 'LandUnit_Era2_Carthage_WarElephants' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:33:00:301None[Sandbox] Process order. (Serial=2397, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '1011' Constructible: 'Infrastructure_Industry_Family05_01' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:33:00:301None[Sandbox] Process order. (Serial=2398, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '1932' Constructible: 'Infrastructure_Industry_Family01_02' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:33:00:301None[Sandbox] Process order. (Serial=2399, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:33:00:302None[Sandbox] Process order. (Serial=2400, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:33:00:302None[Sandbox] Process order. (Serial=2401, Empire=1, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:33:00:303None[Sandbox] Process order. (Serial=2402, Empire=1, Order=Order OrderResourceDepositInvestment)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:33:00:304None[Sandbox] Process order. (Serial=2403, Empire=1, Order=Order='OrderGoTo', Entity=#1107, AdditionalFlags='IgnoreFogOfWar', Path='[99, 37]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:33:00:304None[Sandbox] Process order. (Serial=2404, Empire=1, Order=Order='OrderGoTo', Entity=#3946, AdditionalFlags='IgnoreFogOfWar', Path='[92, 14] --> [91, 13] --> [90, 13] --> [89, 13] --> [88, 13] --> [87, 13] --> [86, 13]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:33:00:305None[Sandbox] Process order. (Serial=2405, Empire=1, Order=Order='OrderGoTo', Entity=#2160, AdditionalFlags='IgnoreFogOfWar', Path='[72, 14]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:33:00:320None[Sandbox] Process order. (Serial=2406, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:33:00:324None[Sandbox] Process order. (Serial=2407, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:33:00:328None[Sandbox] Process order. (Serial=2408, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:33:00:333None[Sandbox] Process order. (Serial=2409, Empire=1, Order=Order OrderBuyoutAvailableConstruction. Settlement=3088, Constructible=Extension_Base_Industry, Position=[94, 34], Currency=Money)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:33:00:369None[Sandbox] Process order. (Serial=2410, Empire=2, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:33:00:370None[Sandbox] Process order. (Serial=2411, Empire=2, Order=Order OrderBuyoutAvailableConstruction. Settlement=3098, Constructible=Infrastructure_Money_Family05_01, Position=[-1, -1], Currency=Money)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:33:00:370None[Sandbox] Process order. (Serial=2412, Empire=2, Order=Order='OrderGoTo', Entity=#2453, AdditionalFlags='IgnoreFogOfWar', Path='[45, 15] --> [46, 14]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:33:00:373None[Sandbox] Process order. (Serial=2413, Empire=2, Order=Order='OrderGoTo', Entity=#4161, AdditionalFlags='IgnoreFogOfWar', Path='[36, 28] --> [35, 29] --> [36, 30] --> [36, 31] --> [36, 32] --> [36, 33] --> [36, 34] --> [36, 35]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:33:00:378None[Sandbox] Process order. (Serial=2414, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[48, 13]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:33:00:389None[Sandbox] Process order. (Serial=2415, Empire=2, Order=Order='OrderGoTo', Entity=#3966, AdditionalFlags='IgnoreFogOfWar', Path='[47, 14] --> [46, 14]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:33:00:395None[Sandbox] Process order. (Serial=2416, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:33:00:399None[Sandbox] Process order. (Serial=2417, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:33:00:402None[Sandbox] Process order. (Serial=2418, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:33:00:410None[Sandbox] Process order. (Serial=2419, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:33:00:430None[Sandbox] Process order. (Serial=2420, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:33:00:430None[Sandbox] Process order. (Serial=2421, Empire=3, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:33:00:431None[Sandbox] Process order. (Serial=2422, Empire=3, Order=Order='OrderGoTo', Entity=#2051, AdditionalFlags='IgnoreFogOfWar', Path='[56, 63] --> [57, 63] --> [57, 62]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:33:00:449None[Sandbox] Process order. (Serial=2423, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:33:00:453None[Sandbox] Process order. (Serial=2424, Empire=4, Order=Order='OrderGoTo', Entity=#1986, AdditionalFlags='IgnoreFogOfWar', Path='[78, 3] --> [78, 4] --> [77, 5] --> [77, 6]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:33:00:460None[Sandbox] Process order. (Serial=2425, Empire=4, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:33:00:470None[Sandbox] Process order. (Serial=2426, Empire=5, Order=Order='OrderGoTo', Entity=#4048, AdditionalFlags='IgnoreFogOfWar', Path='[83, 59] --> [84, 58] --> [85, 58] --> [86, 58]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:33:00:480None[Sandbox] Process order. (Serial=2427, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:33:00:519None[Sandbox] Process order. (Serial=2428, Empire=8, Order=Order='OrderGoTo', Entity=#2857, AdditionalFlags='IgnoreFogOfWar', Path='[83, 61] --> [83, 62] --> [82, 63] --> [81, 63] --> [80, 63] --> [80, 64]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:33:00:530None[Sandbox] Process order. (Serial=2429, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:33:00:547None[Sandbox] Process order. (Serial=2430, Empire=6, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:33:00:548None[Sandbox] Process order. (Serial=2431, Empire=7, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:33:00:549None[Sandbox] Process order. (Serial=2432, Empire=72, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:33:00:590None[Sandbox] Process order. (Serial=2433, Empire=1, Order=Order OrderBuyoutConstructionByGuid, Settlement: '3088', Construction: '495'))

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:33:00:592None[Sandbox] Process order. (Serial=2434, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:33:00:592None[Sandbox] Process order. (Serial=2435, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:33:00:609None[Sandbox] Process order. (Serial=2436, Empire=1, Order=Order='OrderGoTo', Entity=#3948, AdditionalFlags='IgnoreFogOfWar', Path='[95, 20] --> [94, 19] --> [95, 18] --> [94, 17] --> [93, 17] --> [93, 16] --> [92, 16]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:33:00:619None[Sandbox] Process order. (Serial=2437, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:33:00:649None[Sandbox] Process order. (Serial=2438, Empire=2, Order=Order='OrderGoTo', Entity=#3952, AdditionalFlags='IgnoreFogOfWar', Path='[42, 14] --> [43, 14] --> [43, 13] --> [44, 12]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:33:00:706None[Sandbox] Process order. (Serial=2439, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:33:00:726None[Sandbox] Process order. (Serial=2440, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:33:00:746None[Sandbox] Process order. (Serial=2441, Empire=6, Order=Order='OrderGoTo', Entity=#2113, AdditionalFlags='IgnoreFogOfWar', Path='[47, 10] --> [46, 11] --> [47, 12] --> [46, 13]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:33:00:757None[Sandbox] Process order. (Serial=2442, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:33:00:806None[Sandbox] Process order. (Serial=2443, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '3088' Constructible: 'Infrastructure_Military_Family04_01' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:33:00:807None[Sandbox] Process order. (Serial=2444, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:33:00:816None[Sandbox] Process order. (Serial=2445, Empire=1, Order=Order='OrderGoTo', Entity=#1107, AdditionalFlags='IgnoreFogOfWar', Path='[99, 36]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:33:00:857None[Sandbox] Process order. (Serial=2446, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[47, 13]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:33:01:186None[Sandbox] Process order. (Serial=2447, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:33:01:187None[Sandbox] Process order. (Serial=2448, Empire=0, Order=Order OrderChangeNotificationFlags)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:33:01:276None[Sandbox] Process order. (Serial=2449, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:33:01:327None[Sandbox] Process order. (Serial=2450, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:33:01:348None[Sandbox] Process order. (Serial=2451, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:33:01:407None[Sandbox] Process order. (Serial=2452, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:33:01:409None[Sandbox] Process order. (Serial=2453, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:33:01:413None[Sandbox] Process order. (Serial=2454, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:33:01:427None[Sandbox] Process order. (Serial=2455, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:33:01:467None[Sandbox] Process order. (Serial=2456, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:33:01:470None[Sandbox] Process order. (Serial=2457, Empire=4, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:33:01:487None[Sandbox] Process order. (Serial=2458, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:33:01:538None[Sandbox] Process order. (Serial=2459, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:33:01:596None[Sandbox] Process order. (Serial=2460, Empire=0, Order=Order='OrderGoTo', Entity=#3330, AdditionalFlags='IgnoreFogOfWar', Path='[43, 26]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:33:01:626None[Sandbox] Process order. (Serial=2461, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:33:01:637None[Sandbox] Process order. (Serial=2462, Empire=1, Order=Order='OrderGoTo', Entity=#1107, AdditionalFlags='IgnoreFogOfWar', Path='[98, 37]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:33:01:677None[Sandbox] Process order. (Serial=2463, Empire=2, Order=Order='OrderGoTo', Entity=#3966, AdditionalFlags='IgnoreFogOfWar', Path='[47, 13] --> [48, 12] --> [48, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:33:01:686None[Sandbox] Process order. (Serial=2464, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:33:01:717None[Sandbox] Process order. (Serial=2465, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:33:01:768None[Sandbox] Process order. (Serial=2466, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:33:01:836None[Sandbox] Process order. (Serial=2467, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[48, 14]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:33:01:942None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Huns #2051 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

14:33:02:226None[Sandbox] Process order. (Serial=2468, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:33:02:287None[Sandbox] Process order. (Serial=2469, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:33:02:336None[Sandbox] Process order. (Serial=2470, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:33:02:366None[Sandbox] Process order. (Serial=2471, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:33:02:417None[Sandbox] Process order. (Serial=2472, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:33:02:421None[Sandbox] Process order. (Serial=2473, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:33:02:477None[Sandbox] Process order. (Serial=2474, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:33:02:480None[Sandbox] Process order. (Serial=2475, Empire=4, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:33:02:496None[Sandbox] Process order. (Serial=2476, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:33:02:547None[Sandbox] Process order. (Serial=2477, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:33:02:617None[Sandbox] Process order. (Serial=2478, Empire=1, Order=Order='OrderGoTo', Entity=#1107, AdditionalFlags='IgnoreFogOfWar', Path='[99, 36]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:33:02:637None[Sandbox] Process order. (Serial=2479, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:33:02:682None[Sandbox] Process order. (Serial=2480, Empire=3, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:33:02:706None[Sandbox] Process order. (Serial=2481, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:33:02:727None[Sandbox] Process order. (Serial=2482, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:33:02:776None[Sandbox] Process order. (Serial=2483, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:33:02:857None[Sandbox] Process order. (Serial=2484, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[49, 14]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:33:03:305None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_MayaCivilization #2453 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

14:33:03:305None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Carthage #3946 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

14:33:03:347None[Sandbox] Process order. (Serial=2485, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:33:03:377None[Sandbox] Process order. (Serial=2486, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:33:03:426None[Sandbox] Process order. (Serial=2487, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:33:03:431None[Sandbox] Process order. (Serial=2488, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:33:03:497None[Sandbox] Process order. (Serial=2489, Empire=4, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:33:03:507None[Sandbox] Process order. (Serial=2490, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:33:03:557None[Sandbox] Process order. (Serial=2491, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:33:03:647None[Sandbox] Process order. (Serial=2492, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:33:03:704None[Sandbox] Process order. (Serial=2493, Empire=4, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:33:03:705None[Sandbox] Process order. (Serial=2494, Empire=5, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:33:03:705None[Sandbox] Process order. (Serial=2495, Empire=8, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:33:03:737None[Sandbox] Process order. (Serial=2496, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:33:03:788None[Sandbox] Process order. (Serial=2497, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:33:03:857None[Sandbox] Process order. (Serial=2498, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[48, 14]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:33:04:358None[Sandbox] Process order. (Serial=2499, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:33:04:438None[Sandbox] Process order. (Serial=2500, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:33:04:441None[Sandbox] Process order. (Serial=2501, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:33:04:658None[Sandbox] Process order. (Serial=2502, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:33:04:864None[Sandbox] Process order. (Serial=2503, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[47, 13]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:33:05:370None[Sandbox] Process order. (Serial=2504, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:33:05:450None[Sandbox] Process order. (Serial=2505, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:33:05:454None[Sandbox] Process order. (Serial=2506, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:33:05:670None[Sandbox] Process order. (Serial=2507, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:33:05:861None[Sandbox] Process order. (Serial=2508, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[48, 13]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:33:06:357None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Carthage #3946 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

14:33:06:381None[Sandbox] Process order. (Serial=2509, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:33:06:461None[Sandbox] Process order. (Serial=2510, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:33:06:464None[Sandbox] Process order. (Serial=2511, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:33:06:682None[Sandbox] Process order. (Serial=2512, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:33:06:862None[Sandbox] Process order. (Serial=2513, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[49, 14]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:33:06:902None[Sandbox] Process order. (Serial=2514, Empire=1, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:33:07:473None[Sandbox] Process order. (Serial=2515, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:33:07:476None[Sandbox] Process order. (Serial=2516, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:33:07:702None[Sandbox] Process order. (Serial=2517, Empire=2, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:33:08:052None[Sandbox] Process order. (Serial=2518, Empire=0, Order=Order='OrderGoTo', Entity=#3517, path='[61, 9] --> [61, 8] --> [60, 8] --> [59, 8]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:33:08:063None[Sandbox] Process order. (Serial=2519, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:33:09:073None[Sandbox] Process order. (Serial=2520, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:33:10:084None[Sandbox] Process order. (Serial=2521, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:33:11:095None[Sandbox] Process order. (Serial=2522, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:33:12:987None[Sandbox] Process order. (Serial=2523, Empire=0, Order=Order OrderStealTrade)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:33:16:999None[Sandbox] Process order. (Serial=2524, Empire=0, Order=Order='OrderGoTo', Entity=#3802, path='[47, 16] --> [47, 15] --> [48, 15] --> [49, 15]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:33:17:010None[Sandbox] Process order. (Serial=2525, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:33:18:021None[Sandbox] Process order. (Serial=2526, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:33:18:049None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_OlmecCivilization #3283 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

14:33:19:034None[Sandbox] Process order. (Serial=2527, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:33:20:045None[Sandbox] Process order. (Serial=2528, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:33:21:946None[Sandbox] Process order. (Serial=2529, Empire=0, Order=Order='OrderGoTo', Entity=#3071, path='[74, 9] --> [73, 9] --> [73, 8] --> [72, 8] --> [71, 8]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:33:21:955None[Sandbox] Process order. (Serial=2530, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:33:22:645None[Sandbox] Process order. (Serial=2531, Empire=0, Order=Order OrderFurtherActions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:33:22:656None[Sandbox] Process order. (Serial=2532, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:33:22:659None[Sandbox] Process order. (Serial=2533, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:33:22:661None[Sandbox] Process order. (Serial=2534, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:33:22:965None[Sandbox] Process order. (Serial=2535, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:33:23:666None[Sandbox] Process order. (Serial=2536, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:33:23:668None[Sandbox] Process order. (Serial=2537, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:33:23:670None[Sandbox] Process order. (Serial=2538, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:33:23:976None[Sandbox] Process order. (Serial=2539, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:33:24:676None[Sandbox] Process order. (Serial=2540, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:33:24:679None[Sandbox] Process order. (Serial=2541, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:33:24:988None[Sandbox] Process order. (Serial=2542, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:33:25:287None[Sandbox] Process order. (Serial=2543, Empire=0, Order=Order='OrderGoTo', Entity=#2994, path='[64, 64]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:33:25:298None[Sandbox] Process order. (Serial=2544, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:33:25:688None[Sandbox] Process order. (Serial=2545, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:33:25:998None[Sandbox] Process order. (Serial=2546, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:33:26:248None[Sandbox] Process order. (Serial=2547, Empire=0, Order=Order='OrderGoTo', Entity=#2994, path='[64, 65]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:33:26:307None[Sandbox] Process order. (Serial=2548, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:33:26:358None[Sandbox] Process order. (Serial=2549, Empire=0, Order=Order OrderChangeNotificationFlags)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:33:28:269None[Sandbox] Process order. (Serial=2550, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:33:28:270None[Sandbox] Process order. (Serial=2551, Empire=0, Order=Order OrderChangeNotificationFlags)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:33:28:289None[Sandbox] Process order. (Serial=2552, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:33:33:760None[Sandbox] Process order. (Serial=2553, Empire=0, Order=Order OrderClaimArtificialWonder)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:33:40:330None[Sandbox] Process order. (Serial=2554, Empire=0, Order=Order OrderEnqueueTechnology)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:33:44:319None[Sandbox] Process order. (Serial=2555, Empire=0, Order=Order='OrderGoTo', Entity=#2760, path='[33, 42]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:33:44:329None[Sandbox] Process order. (Serial=2556, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:33:44:953None[Sandbox] Process order. (Serial=2557, Empire=0, Order=Order='OrderGoTo', Entity=#2760, path='[32, 41]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:33:45:338None[Sandbox] Process order. (Serial=2558, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:33:46:361None[Sandbox] Process order. (Serial=2559, Empire=0, Order=Order='OrderGoTo', Entity=#2760, path='[33, 40]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:33:46:371None[Sandbox] Process order. (Serial=2560, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:33:49:739None[Sandbox] Process order. (Serial=2561, Empire=0, Order=Order='OrderGoTo', Entity=#2994, path='[64, 64]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:33:49:748None[Sandbox] Process order. (Serial=2562, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:33:50:921None[Sandbox] Process order. (Serial=2563, Empire=0, Order=Order='OrderGoTo', Entity=#2994, path='[64, 63]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:33:50:934None[Sandbox] Process order. (Serial=2564, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:33:56:213None[Sandbox] Process order. (Serial=2565, Empire=0, Order=Order='OrderGoTo', Entity=#2891, path='[71, 57] --> [72, 56]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:33:56:223None[Sandbox] Process order. (Serial=2566, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:33:57:229None[Sandbox] Process order. (Serial=2567, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:33:59:546None[Sandbox] Process order. (Serial=2568, Empire=0, Order=Order='OrderGoTo', Entity=#2994, path='[65, 63]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:33:59:556None[Sandbox] Process order. (Serial=2569, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:34:03:476None[Sandbox] Process order. (Serial=2570, Empire=0, Order=Order='OrderGoTo', Entity=#3849, path='[66, 6] --> [65, 6] --> [64, 7] --> [64, 8]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:34:03:486None[Sandbox] Process order. (Serial=2571, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:34:03:581None[Sandbox] Process order. (Serial=2572, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:34:03:959None[Sandbox] Process order. (Serial=2573, Empire=0, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:34:04:494None[Sandbox] Process order. (Serial=2574, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:34:05:503None[Sandbox] Process order. (Serial=2575, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:34:06:507None[Sandbox] Process order. (Serial=2576, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:34:06:597None[Sandbox] Process order. (Serial=2577, Empire=-1, Order=Order OrderWaitForOrderReplication)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:34:07:463NoneAI Synchronization took 686ms at frame 4667 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

14:34:07:487NoneMetadata 'dlc_names' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:34:07:487NoneMetadata 'rmc0' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:34:07:487NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:34:07:906None[Sandbox] Process order. (Serial=2578, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:34:08:794None[Sandbox] Process order. (Serial=2579, Empire=0, Order=Order='OrderGoTo', Entity=#3330, AdditionalFlags='IgnoreFogOfWar', Path='[43, 27] --> [44, 28] --> [44, 29] --> [45, 30]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:34:08:803None[Sandbox] Process order. (Serial=2580, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:34:08:823None[Sandbox] Process order. (Serial=2581, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '3088' Constructible: 'Infrastructure_Money_Family02_01' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:34:08:823None[Sandbox] Process order. (Serial=2582, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '1011' Constructible: 'Infrastructure_Money_Family05_01' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:34:08:824None[Sandbox] Process order. (Serial=2583, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '1011' Constructible: 'LandUnit_Era2_Common_Horsemen' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:34:08:824None[Sandbox] Process order. (Serial=2584, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '1932' Constructible: 'Infrastructure_Industry_Family05_01' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:34:08:824None[Sandbox] Process order. (Serial=2585, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:34:08:825None[Sandbox] Process order. (Serial=2586, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:34:08:825None[Sandbox] Process order. (Serial=2587, Empire=1, Order=Id=OrderChangeFaction, NextFaction=Civilization_Era3_Byzantium)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:34:08:833None[Sandbox] Process order. (Serial=2588, Empire=1, Order=Order='OrderGoTo', Entity=#3491, AdditionalFlags='IgnoreFogOfWar', Path='[94, 33] --> [95, 32] --> [94, 31] --> [94, 30]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:34:08:834None[Sandbox] Process order. (Serial=2589, Empire=1, Order=Order='OrderGoTo', Entity=#1107, AdditionalFlags='IgnoreFogOfWar', Path='[99, 37]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:34:08:834None[Sandbox] Process order. (Serial=2590, Empire=1, Order=Order='OrderGoTo', Entity=#3946, AdditionalFlags='IgnoreFogOfWar', Path='[86, 12] --> [85, 11] --> [84, 11] --> [84, 10] --> [83, 10] --> [82, 9] --> [81, 9]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:34:08:843None[Sandbox] Process order. (Serial=2591, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:34:08:846None[Sandbox] Process order. (Serial=2592, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:34:08:847None[Sandbox] Process order. (Serial=2593, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:34:08:862None[Sandbox] Process order. (Serial=2594, Empire=1, Order=Order='OrderGoTo', Entity=#3948, AdditionalFlags='IgnoreFogOfWar', Path='[91, 15] --> [91, 14] --> [91, 13] --> [90, 13] --> [89, 13] --> [88, 13] --> [87, 13]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:34:08:873None[Sandbox] Process order. (Serial=2595, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:34:08:904None[Sandbox] Process order. (Serial=2596, Empire=2, Order=Order OrderEnqueueTechnology)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:34:08:904None[Sandbox] Process order. (Serial=2597, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1095' Constructible: 'Infrastructure_Money_Family05_01' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:34:08:905None[Sandbox] Process order. (Serial=2598, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1791' Constructible: 'Infrastructure_Money_Family05_01' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:34:08:905None[Sandbox] Process order. (Serial=2599, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:34:08:905None[Sandbox] Process order. (Serial=2600, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:34:08:906None[Sandbox] Process order. (Serial=2601, Empire=2, Order=Order OrderChooseNextTenet)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:34:08:907None[Sandbox] Process order. (Serial=2602, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1791' Constructible: 'Infrastructure_PublicOrder_Family03_01' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:34:08:910None[Sandbox] Process order. (Serial=2603, Empire=2, Order=Order='OrderGoTo', Entity=#4161, AdditionalFlags='IgnoreFogOfWar', Path='[36, 36] --> [35, 37] --> [36, 38] --> [36, 39] --> [37, 39] --> [38, 38] --> [39, 38]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:34:08:911None[Sandbox] Process order. (Serial=2604, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[48, 13]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:34:08:914None[Sandbox] Process order. (Serial=2605, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:34:08:916None[Sandbox] Process order. (Serial=2606, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:34:08:924None[Sandbox] Process order. (Serial=2607, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '3098' Constructible: 'Extension_Base_Money' Position: '[54, 4]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:34:08:953None[Sandbox] Process order. (Serial=2608, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '1108' Constructible: 'Infrastructure_Money_Family05_01' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:34:08:954None[Sandbox] Process order. (Serial=2609, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '2039' Constructible: 'Infrastructure_Money_Family05_01' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:34:08:954None[Sandbox] Process order. (Serial=2610, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:34:08:955None[Sandbox] Process order. (Serial=2611, Empire=3, Order=Order OrderClaimArtificialWonder)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:34:08:995None[Sandbox] Process order. (Serial=2612, Empire=5, Order=Order='OrderGoTo', Entity=#4048, AdditionalFlags='IgnoreFogOfWar', Path='[85, 58] --> [84, 58] --> [83, 59] --> [83, 60]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:34:09:006None[Sandbox] Process order. (Serial=2613, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:34:09:015None[Sandbox] Process order. (Serial=2614, Empire=6, Order=Order OrderMinorBuildConstructible SettlementGUID: #2354 Constructible: Infrastructure_Money_Family02_01)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:34:09:017None[Sandbox] Process order. (Serial=2615, Empire=6, Order=Order='OrderGoTo', Entity=#2113, AdditionalFlags='IgnoreFogOfWar', Path='[46, 12] --> [47, 12] --> [48, 12]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:34:09:025None[Sandbox] Process order. (Serial=2616, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:34:09:035None[Sandbox] Process order. (Serial=2617, Empire=6, Order=Order OrderMinorBuildConstructible SettlementGUID: #2354 Constructible: Extension_Base_Money at [46, 11])

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:34:09:066None[Sandbox] Process order. (Serial=2618, Empire=8, Order=Order='OrderGoTo', Entity=#2857, AdditionalFlags='IgnoreFogOfWar', Path='[79, 64] --> [78, 65] --> [78, 66] --> [77, 66] --> [76, 67] --> [75, 67]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:34:09:075None[Sandbox] Process order. (Serial=2619, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:34:09:089None[Sandbox] Process order. (Serial=2620, Empire=4, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:34:09:090None[Sandbox] Process order. (Serial=2621, Empire=7, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:34:09:090None[Sandbox] Process order. (Serial=2622, Empire=72, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:34:09:127None[Sandbox] Process order. (Serial=2623, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:34:09:127None[Sandbox] Process order. (Serial=2624, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:34:09:135None[Sandbox] Process order. (Serial=2625, Empire=1, Order=Order='OrderGoTo', Entity=#2160, AdditionalFlags='IgnoreFogOfWar', Path='[71, 14]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:34:09:145None[Sandbox] Process order. (Serial=2626, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:34:09:177None[Sandbox] Process order. (Serial=2627, Empire=2, Order=Order OrderRemoveConstructionByGuid)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:34:09:180None[Sandbox] Process order. (Serial=2628, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:34:09:180None[Sandbox] Process order. (Serial=2629, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:34:09:181None[Sandbox] Process order. (Serial=2630, Empire=2, Order=Order='OrderGoTo', Entity=#2453, AdditionalFlags='IgnoreFogOfWar', Path='[47, 14] --> [47, 13] --> [48, 12] --> [47, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:34:09:186None[Sandbox] Process order. (Serial=2631, Empire=2, Order=Order='OrderGoTo', Entity=#3952, AdditionalFlags='IgnoreFogOfWar', Path='[43, 11] --> [42, 11] --> [42, 12] --> [41, 12] --> [40, 12]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:34:09:186None[Sandbox] Process order. (Serial=2632, Empire=2, Order=Order='OrderGoTo', Entity=#3966, AdditionalFlags='IgnoreFogOfWar', Path='[49, 11] --> [50, 10] --> [50, 9] --> [51, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:34:09:187None[Sandbox] Process order. (Serial=2633, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:34:09:195None[Sandbox] Process order. (Serial=2634, Empire=2, Order=Order OrderStartEmpireWideConstruction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:34:09:197None[Sandbox] Process order. (Serial=2635, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:34:09:200None[Sandbox] Process order. (Serial=2636, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:34:09:226None[Sandbox] Process order. (Serial=2637, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:34:09:248None[Sandbox] Process order. (Serial=2638, Empire=3, Order=Order OrderStartEmpireWideConstruction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:34:09:267None[Sandbox] Process order. (Serial=2639, Empire=4, Order=Order='OrderGoTo', Entity=#1986, AdditionalFlags='IgnoreFogOfWar', Path='[77, 5] --> [78, 4] --> [78, 3] --> [79, 3]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:34:09:276None[Sandbox] Process order. (Serial=2640, Empire=4, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:34:09:287None[Sandbox] Process order. (Serial=2641, Empire=7, Order=Order OrderMinorBuildConstructible SettlementGUID: #2983 Constructible: Infrastructure_Industry_Family01_01)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:34:09:307None[Sandbox] Process order. (Serial=2642, Empire=7, Order=Order OrderMinorBuildConstructible SettlementGUID: #2983 Constructible: Extension_Base_Money at [86, 58])

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:34:09:328None[Sandbox] Process order. (Serial=2643, Empire=8, Order=Order OrderMinorBuildConstructible SettlementGUID: #2955 Constructible: Infrastructure_PublicOrder_Family02_01)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:34:09:349None[Sandbox] Process order. (Serial=2644, Empire=8, Order=Order OrderMinorBuildConstructible SettlementGUID: #2955 Constructible: Extension_Base_Food at [83, 61])

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:34:09:410None[Sandbox] Process order. (Serial=2645, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:34:09:410None[Sandbox] Process order. (Serial=2646, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:34:09:411None[Sandbox] Process order. (Serial=2647, Empire=1, Order=Order='OrderGoTo', Entity=#1107, AdditionalFlags='IgnoreFogOfWar', Path='[99, 36]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:34:09:445None[Sandbox] Process order. (Serial=2648, Empire=2, Order=Order OrderRemoveConstructionByGuid)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:34:09:446None[Sandbox] Process order. (Serial=2649, Empire=2, Order=Order OrderRemoveConstructionByGuid)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:34:09:446None[Sandbox] Process order. (Serial=2650, Empire=2, Order=Order OrderBuyoutAvailableConstruction. Settlement=3098, Constructible=LandUnit_Era2_Common_Horsemen, Position=[-1, -1], Currency=Money)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:34:09:449None[Sandbox] Process order. (Serial=2651, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1791' Constructible: 'EmpireWideConstructionParticipation_Extension_HolySite_Zoroastrism' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:34:09:460None[Sandbox] Process order. (Serial=2652, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[48, 14]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:34:09:460None[Sandbox] Process order. (Serial=2653, Empire=2, Order=Order='OrderGoTo', Entity=#2288, AdditionalFlags='IgnoreFogOfWar', Path='[43, 13] --> [44, 14] --> [44, 15] --> [45, 15] --> [46, 14]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:34:09:461None[Sandbox] Process order. (Serial=2654, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1095' Constructible: 'EmpireWideConstructionParticipation_Extension_HolySite_Zoroastrism' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:34:09:461None[Sandbox] Process order. (Serial=2655, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '3098' Constructible: 'EmpireWideConstructionParticipation_Extension_HolySite_Zoroastrism' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:34:09:470None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_MayaCivilization #4506 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

14:34:09:482None[Sandbox] Process order. (Serial=2656, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:34:09:511None[Sandbox] Process order. (Serial=2657, Empire=8, Order=Order='OrderGoTo', Entity=#3247, AdditionalFlags='IgnoreFogOfWar', Path='[84, 61] --> [85, 62]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:34:09:521None[Sandbox] Process order. (Serial=2658, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:34:09:539None[Sandbox] Process order. (Serial=2659, Empire=3, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:34:09:631None[Sandbox] Process order. (Serial=2660, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:34:09:631None[Sandbox] Process order. (Serial=2661, Empire=2, Order=Order OrderBuyoutConstructionWithPopulationByGuid, Settlement: '1791', Construction: '518')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:34:09:812None[Sandbox] Process order. (Serial=2662, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:34:09:831None[Sandbox] Process order. (Serial=2663, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1791' Constructible: 'Infrastructure_PublicOrder_Family03_01' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:34:09:832None[Sandbox] Process order. (Serial=2664, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1095' Constructible: 'Infrastructure_Money_Family05_01' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:34:09:832None[Sandbox] Process order. (Serial=2665, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:34:09:839None[Sandbox] Process order. (Serial=2666, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:34:09:851None[Sandbox] Process order. (Serial=2667, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '3098' Constructible: 'Extension_Base_Money' Position: '[54, 4]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:34:09:851None[Sandbox] Process order. (Serial=2668, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:34:09:853None[Sandbox] Process order. (Serial=2669, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:34:09:856None[Sandbox] Process order. (Serial=2670, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:34:09:883None[Sandbox] Process order. (Serial=2671, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:34:09:922None[Sandbox] Process order. (Serial=2672, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:34:09:924None[Sandbox] Process order. (Serial=2673, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:34:10:012None[Sandbox] Process order. (Serial=2674, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:34:10:037None[Sandbox] Process order. (Serial=2675, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:34:10:040None[Sandbox] Process order. (Serial=2676, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:34:10:088None[Sandbox] Process order. (Serial=2677, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:34:10:192None[Sandbox] Process order. (Serial=2678, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:34:10:202None[Sandbox] Process order. (Serial=2679, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:34:10:212None[Sandbox] Process order. (Serial=2680, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:34:10:216None[Sandbox] Process order. (Serial=2681, Empire=1, Order=Order='OrderGoTo', Entity=#1107, AdditionalFlags='IgnoreFogOfWar', Path='[98, 37]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:34:10:243None[Sandbox] Process order. (Serial=2682, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:34:10:253None[Sandbox] Process order. (Serial=2683, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[49, 14]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:34:10:283None[Sandbox] Process order. (Serial=2684, Empire=4, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:34:10:285None[Sandbox] Process order. (Serial=2685, Empire=5, Order=Order OrderMinorBuildConstructible SettlementGUID: #2290 Constructible: Infrastructure_Industry_Family01_01)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:34:10:304None[Sandbox] Process order. (Serial=2686, Empire=5, Order=Order OrderMinorBuildConstructible SettlementGUID: #2290 Constructible: Extension_Base_Money at [80, 58])

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:34:10:329None[Sandbox] Process order. (Serial=2687, Empire=6, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:34:10:433None[Sandbox] Process order. (Serial=2688, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:34:10:493None[Sandbox] Process order. (Serial=2689, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:34:10:637None[Sandbox] Process order. (Serial=2690, Empire=2, Order=Order='OrderGoTo', Entity=#2453, AdditionalFlags='IgnoreFogOfWar', Path='[47, 12] --> [47, 11] --> [48, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:34:10:819None[Sandbox] Process order. (Serial=2691, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:34:10:865None[Sandbox] Process order. (Serial=2692, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:34:10:868None[Sandbox] Process order. (Serial=2693, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:34:10:870None[Sandbox] Process order. (Serial=2694, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:34:10:899None[Sandbox] Process order. (Serial=2695, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:34:10:929None[Sandbox] Process order. (Serial=2696, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:34:10:931None[Sandbox] Process order. (Serial=2697, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:34:11:020None[Sandbox] Process order. (Serial=2698, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:34:11:099None[Sandbox] Process order. (Serial=2699, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:34:11:200None[Sandbox] Process order. (Serial=2700, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:34:11:210None[Sandbox] Process order. (Serial=2701, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:34:11:219None[Sandbox] Process order. (Serial=2702, Empire=1, Order=Order='OrderGoTo', Entity=#1107, AdditionalFlags='IgnoreFogOfWar', Path='[99, 36]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:34:11:220None[Sandbox] Process order. (Serial=2703, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:34:11:260None[Sandbox] Process order. (Serial=2704, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[48, 13]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:34:11:291None[Sandbox] Process order. (Serial=2705, Empire=4, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:34:11:502None[Sandbox] Process order. (Serial=2706, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:34:11:826None[Sandbox] Process order. (Serial=2707, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:34:11:875None[Sandbox] Process order. (Serial=2708, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:34:11:877None[Sandbox] Process order. (Serial=2709, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:34:11:879None[Sandbox] Process order. (Serial=2710, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:34:11:905None[Sandbox] Process order. (Serial=2711, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:34:11:947None[Sandbox] Process order. (Serial=2712, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:34:11:950None[Sandbox] Process order. (Serial=2713, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:34:12:027None[Sandbox] Process order. (Serial=2714, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:34:12:107None[Sandbox] Process order. (Serial=2715, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:34:12:196None[Sandbox] Process order. (Serial=2716, Empire=0, Order=Order='OrderGoTo', Entity=#3330, AdditionalFlags='IgnoreFogOfWar', Path='[46, 30]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:34:12:207None[Sandbox] Process order. (Serial=2717, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:34:12:219None[Sandbox] Process order. (Serial=2718, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:34:12:227None[Sandbox] Process order. (Serial=2719, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:34:12:256None[Sandbox] Process order. (Serial=2720, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[48, 14]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:34:12:297None[Sandbox] Process order. (Serial=2721, Empire=4, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:34:12:313None[Sandbox] Process order. (Serial=2722, Empire=5, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:34:12:510None[Sandbox] Process order. (Serial=2723, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:34:12:660None[Sandbox] Process order. (Serial=2724, Empire=2, Order=Order='OrderGoTo', Entity=#3966, AdditionalFlags='IgnoreFogOfWar', Path='[50, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:34:12:833None[Sandbox] Process order. (Serial=2725, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:34:12:885None[Sandbox] Process order. (Serial=2726, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:34:12:913None[Sandbox] Process order. (Serial=2727, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:34:12:955None[Sandbox] Process order. (Serial=2728, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:34:12:957None[Sandbox] Process order. (Serial=2729, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:34:12:970None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Carthage #3948 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

14:34:13:116None[Sandbox] Process order. (Serial=2730, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:34:13:216None[Sandbox] Process order. (Serial=2731, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:34:13:226None[Sandbox] Process order. (Serial=2732, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:34:13:235None[Sandbox] Process order. (Serial=2733, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:34:13:245None[Sandbox] Process order. (Serial=2734, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[49, 14]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:34:13:519None[Sandbox] Process order. (Serial=2735, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:34:13:891None[Sandbox] Process order. (Serial=2736, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:34:13:923None[Sandbox] Process order. (Serial=2737, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:34:13:961None[Sandbox] Process order. (Serial=2738, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:34:13:963None[Sandbox] Process order. (Serial=2739, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:34:14:123None[Sandbox] Process order. (Serial=2740, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:34:14:254None[Sandbox] Process order. (Serial=2741, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[48, 14]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:34:14:298None[Sandbox] Process order. (Serial=2742, Empire=8, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:34:14:494None[Sandbox] Process order. (Serial=2743, Empire=8, Order=Order='OrderGoTo', Entity=#2857, AdditionalFlags='IgnoreFogOfWar', Path='[76, 67]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:34:14:707None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_MayaCivilization #4161 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

14:34:14:898None[Sandbox] Process order. (Serial=2744, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:34:14:968None[Sandbox] Process order. (Serial=2745, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:34:14:971None[Sandbox] Process order. (Serial=2746, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:34:15:088None[Sandbox] Process order. (Serial=2747, Empire=1, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:34:15:089None[Sandbox] Process order. (Serial=2748, Empire=2, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:34:15:128None[Sandbox] Process order. (Serial=2749, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:34:15:260None[Sandbox] Process order. (Serial=2750, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[47, 14]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:34:15:799None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Carthage #3948 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

14:34:15:972None[Sandbox] Process order. (Serial=2751, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:34:16:764None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_MayaCivilization #2288 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

14:34:17:152None[Sandbox] Process order. (Serial=2752, Empire=0, Order=Order OrderEnqueueConstructible, Settlement: '1149' Constructible: 'NavalUnit_Era2_PacificPolynesians_Waakaulua' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:34:18:167None[Sandbox] Process order. (Serial=2753, Empire=0, Order=Order OrderEnqueueConstructible, Settlement: '1149' Constructible: 'NavalUnit_Era2_PacificPolynesians_Waakaulua' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:34:18:437None[Sandbox] Process order. (Serial=2754, Empire=0, Order=Order OrderEnqueueConstructible, Settlement: '1149' Constructible: 'NavalUnit_Era2_PacificPolynesians_Waakaulua' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:34:18:660None[Sandbox] Process order. (Serial=2755, Empire=0, Order=Order OrderEnqueueConstructible, Settlement: '1149' Constructible: 'NavalUnit_Era2_PacificPolynesians_Waakaulua' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:34:24:089None[Sandbox] Process order. (Serial=2756, Empire=0, Order=Order='OrderGoTo', Entity=#3071, path='[70, 8] --> [69, 8] --> [68, 8] --> [67, 8] --> [66, 7]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:34:24:099None[Sandbox] Process order. (Serial=2757, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:34:24:804None[Sandbox] Process order. (Serial=2758, Empire=0, Order=Order OrderFurtherActions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:34:24:812None[Sandbox] Process order. (Serial=2759, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:34:24:814None[Sandbox] Process order. (Serial=2760, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:34:24:815None[Sandbox] Process order. (Serial=2761, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:34:25:106None[Sandbox] Process order. (Serial=2762, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:34:26:112None[Sandbox] Process order. (Serial=2763, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:34:26:900None[Sandbox] Process order. (Serial=2764, Empire=0, Order=Order='OrderGoTo', Entity=#2994, path='[66, 63] --> [67, 62] --> [68, 62] --> [68, 61]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:34:26:911None[Sandbox] Process order. (Serial=2765, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:34:27:123None[Sandbox] Process order. (Serial=2766, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:34:27:915None[Sandbox] Process order. (Serial=2767, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:34:28:132None[Sandbox] Process order. (Serial=2768, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:34:28:921None[Sandbox] Process order. (Serial=2769, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:34:29:536None[Sandbox] Process order. (Serial=2770, Empire=0, Order=Order OrderChangeEntityAwakeState)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:34:29:930None[Sandbox] Process order. (Serial=2771, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:34:30:192None[Sandbox] Process order. (Serial=2772, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:34:30:192None[Sandbox] Process order. (Serial=2773, Empire=0, Order=Order OrderChangeNotificationFlags)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:34:31:406None[Sandbox] Process order. (Serial=2774, Empire=0, Order=Order='OrderGoTo', Entity=#2760, path='[33, 39]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:34:31:415None[Sandbox] Process order. (Serial=2775, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:34:32:461None[Sandbox] Process order. (Serial=2776, Empire=0, Order=Order='OrderGoTo', Entity=#2760, path='[33, 38]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:34:32:472None[Sandbox] Process order. (Serial=2777, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:34:33:558None[Sandbox] Process order. (Serial=2778, Empire=0, Order=Order='OrderGoTo', Entity=#2760, path='[32, 38]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:34:33:569None[Sandbox] Process order. (Serial=2779, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:34:34:110None[Sandbox] Process order. (Serial=2780, Empire=0, Order=Order='OrderGoTo', Entity=#2760, path='[32, 37]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:34:34:571None[Sandbox] Process order. (Serial=2781, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:34:38:087None[Sandbox] Process order. (Serial=2782, Empire=0, Order=Order='OrderGoTo', Entity=#3802, path='[50, 14] --> [50, 13] --> [51, 12] --> [51, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:34:38:098None[Sandbox] Process order. (Serial=2783, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:34:39:105None[Sandbox] Process order. (Serial=2784, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:34:40:113None[Sandbox] Process order. (Serial=2785, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:34:41:121None[Sandbox] Process order. (Serial=2786, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:34:41:903None[Sandbox] Process order. (Serial=2787, Empire=0, Order=Order='OrderGoTo', Entity=#2994, path='[67, 61]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:34:41:913None[Sandbox] Process order. (Serial=2788, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:34:43:552None[Sandbox] Process order. (Serial=2789, Empire=0, Order=Order='OrderGoTo', Entity=#2891, path='[73, 56] --> [73, 55]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:34:43:562None[Sandbox] Process order. (Serial=2790, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:34:44:234None[Sandbox] Process order. (Serial=2791, Empire=0, Order=Order='OrderGoTo', Entity=#2891, path='[73, 55] --> [74, 54] --> [74, 53]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:34:44:565None[Sandbox] Process order. (Serial=2792, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:34:45:571None[Sandbox] Process order. (Serial=2793, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:34:46:583None[Sandbox] Process order. (Serial=2794, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:34:47:962None[Sandbox] Process order. (Serial=2795, Empire=0, Order=Order='OrderGoTo', Entity=#3849, path='[63, 8] --> [62, 8] --> [61, 8] --> [60, 8]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:34:47:972None[Sandbox] Process order. (Serial=2796, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:34:48:023None[Sandbox] Process order. (Serial=2797, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:34:48:980None[Sandbox] Process order. (Serial=2798, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:34:49:985None[Sandbox] Process order. (Serial=2799, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:34:50:990None[Sandbox] Process order. (Serial=2800, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:34:51:010None[Sandbox] Process order. (Serial=2801, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:34:59:151None[Sandbox] Process order. (Serial=2802, Empire=0, Order=Order='OrderGoTo', Entity=#3849, path='[59, 7]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:34:59:162None[Sandbox] Process order. (Serial=2803, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:34:59:232None[Sandbox] Process order. (Serial=2804, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:35:00:104None[Sandbox] Process order. (Serial=2805, Empire=0, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:35:00:124None[Sandbox] Process order. (Serial=2806, Empire=-1, Order=Order OrderWaitForOrderReplication)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:35:00:219None[Deeds] DeedDefinition 'Deed_EraStar_Warmonger' was already unregistered for this Listener.

Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:35:00:219None[Deeds] DeedDefinition 'Deed_EraStar_Scientist' was already unregistered for this Listener.

Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:35:00:219None[Deeds] DeedDefinition 'Deed_EraStar_Merchant' was already unregistered for this Listener.

Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:35:00:219None[Deeds] DeedDefinition 'Deed_EraStar_Farmer' was already unregistered for this Listener.

Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:35:00:219None[Deeds] DeedDefinition 'Deed_EraStar_Farmer' was already unregistered for this Listener.

Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:35:00:219None[Deeds] DeedDefinition 'Deed_EraStar_Farmer' was already unregistered for this Listener.

Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:35:00:219None[Deeds] DeedDefinition 'Deed_EraStar_Farmer' was already unregistered for this Listener.

Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:35:00:219None[Deeds] DeedDefinition 'Deed_EraStar_Farmer' was already unregistered for this Listener.

Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:35:00:219None[Deeds] DeedDefinition 'Deed_EraStar_Farmer' was already unregistered for this Listener.

Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:35:00:219None[Deeds] DeedDefinition 'Deed_EraStar_Farmer' was already unregistered for this Listener.

Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:35:00:219None[Deeds] DeedDefinition 'Deed_EraStar_Expansionist' was already unregistered for this Listener.

Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:35:00:219None[Deeds] DeedDefinition 'Deed_EraStar_Expansionist' was already unregistered for this Listener.

Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:35:00:219None[Deeds] DeedDefinition 'Deed_EraStar_Expansionist' was already unregistered for this Listener.

Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:35:00:219None[Deeds] DeedDefinition 'Deed_EraStar_Expansionist' was already unregistered for this Listener.

Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:35:00:219None[Deeds] DeedDefinition 'Deed_EraStar_Cultural' was already unregistered for this Listener.

Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:35:00:219None[Deeds] DeedDefinition 'Deed_EraStar_Builder' was already unregistered for this Listener.

Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:35:01:009NoneAI Synchronization took 683ms at frame 5066 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

14:35:01:030NoneMetadata 'dlc_names' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:35:01:030NoneMetadata 'rmc0' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:35:01:030NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:35:01:421None[Sandbox] Process order. (Serial=2807, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:35:02:144None[Sandbox] Process order. (Serial=2808, Empire=0, Order=Order OrderChangeNotificationFlags)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:35:02:352None[Sandbox] Process order. (Serial=2809, Empire=0, Order=Order='OrderGoTo', Entity=#3330, AdditionalFlags='IgnoreFogOfWar', Path='[46, 31] --> [47, 32] --> [48, 32] --> [49, 32] --> [49, 33]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:35:02:355None[Sandbox] Process order. (Serial=2810, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:35:02:386None[Sandbox] Process order. (Serial=2811, Empire=1, Order=Order OrderRemoveConstructionByGuid)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:35:02:386None[Sandbox] Process order. (Serial=2812, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '1011' Constructible: 'Infrastructure_Science_Family03_01' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:35:02:387None[Sandbox] Process order. (Serial=2813, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '1011' Constructible: 'Infrastructure_Science_Family04_01' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:35:02:387None[Sandbox] Process order. (Serial=2814, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '1932' Constructible: 'Infrastructure_Science_Family04_01' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:35:02:388None[Sandbox] Process order. (Serial=2815, Empire=1, Order=Order OrderSetTradeResourceAccessCount)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:35:02:394None[Sandbox] Process order. (Serial=2816, Empire=1, Order=Order OrderClaimArtificialWonder)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:35:02:394None[Sandbox] Process order. (Serial=2817, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:35:02:395None[Sandbox] Process order. (Serial=2818, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:35:02:395None[Sandbox] Process order. (Serial=2819, Empire=1, Order=Order OrderExecuteGrievanceAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:35:02:395None[Sandbox] Process order. (Serial=2820, Empire=1, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:35:02:396None[Sandbox] Process order. (Serial=2821, Empire=1, Order=Order OrderEnqueueTechnology)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:35:02:397None[Sandbox] Process order. (Serial=2822, Empire=1, Order=Order='OrderGoTo', Entity=#2160, AdditionalFlags='IgnoreFogOfWar', Path='[71, 13] --> [70, 13]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:35:02:398None[Sandbox] Process order. (Serial=2823, Empire=1, Order=Order='OrderGoTo', Entity=#3491, AdditionalFlags='IgnoreFogOfWar', Path='[94, 29] --> [95, 28] --> [94, 27] --> [94, 26]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:35:02:399None[Sandbox] Process order. (Serial=2824, Empire=1, Order=Order OrderSplitArmy)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:35:02:402None[Sandbox] Process order. (Serial=2825, Empire=1, Order=Order='OrderGoTo', Entity=#1107, AdditionalFlags='IgnoreFogOfWar', Path='[99, 37]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:35:02:403None[Sandbox] Process order. (Serial=2826, Empire=1, Order=Order='OrderGoTo', Entity=#2839, AdditionalFlags='IgnoreFogOfWar', Path='[69, 18] --> [70, 18] --> [71, 18] --> [72, 18]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:35:02:417None[Sandbox] Process order. (Serial=2827, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:35:02:419None[Sandbox] Process order. (Serial=2828, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:35:02:421None[Sandbox] Process order. (Serial=2829, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:35:02:425None[Sandbox] Process order. (Serial=2830, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '3088' Constructible: 'Infrastructure_Science_Family03_01' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:35:02:426None[Sandbox] Process order. (Serial=2831, Empire=1, Order=Order OrderBuyoutAvailableConstruction. Settlement=3088, Constructible=Extension_Base_Strategic03, Position=[99, 34], Currency=Money)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:35:02:468None[Sandbox] Process order. (Serial=2832, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:35:02:471None[Sandbox] Process order. (Serial=2833, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[48, 14]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:35:02:472None[Sandbox] Process order. (Serial=2834, Empire=2, Order=Order='OrderGoTo', Entity=#4506, AdditionalFlags='IgnoreFogOfWar', Path='[57, 3] --> [58, 4] --> [58, 5] --> [59, 6]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:35:02:473None[Sandbox] Process order. (Serial=2835, Empire=2, Order=Order='OrderGoTo', Entity=#2453, AdditionalFlags='IgnoreFogOfWar', Path='[49, 11] --> [50, 10] --> [50, 9] --> [51, 9] --> [52, 8]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:35:02:473None[Sandbox] Process order. (Serial=2836, Empire=2, Order=Order='OrderGoTo', Entity=#4161, AdditionalFlags='IgnoreFogOfWar', Path='[39, 37] --> [40, 37]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:35:02:477None[Sandbox] Process order. (Serial=2837, Empire=2, Order=Order='OrderGoTo', Entity=#3952, AdditionalFlags='IgnoreFogOfWar', Path='[39, 12] --> [38, 13] --> [38, 14] --> [37, 15] --> [37, 16]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:35:02:478None[Sandbox] Process order. (Serial=2838, Empire=2, Order=Order='OrderGoTo', Entity=#2288, AdditionalFlags='IgnoreFogOfWar', Path='[47, 14] --> [47, 13] --> [47, 12] --> [47, 11] --> [48, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:35:02:480None[Sandbox] Process order. (Serial=2839, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:35:02:483None[Sandbox] Process order. (Serial=2840, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:35:02:487None[Sandbox] Process order. (Serial=2841, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:35:02:490None[Sandbox] Process order. (Serial=2842, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:35:02:499None[Sandbox] Process order. (Serial=2843, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1095' Constructible: 'Extension_Base_Military' Position: '[43, 9]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:35:02:499None[Sandbox] Process order. (Serial=2844, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1791' Constructible: 'Extension_Base_Military' Position: '[34, 33]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:35:02:500None[Sandbox] Process order. (Serial=2845, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:35:02:502None[Sandbox] Process order. (Serial=2846, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:35:02:528None[Sandbox] Process order. (Serial=2847, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:35:02:529None[Sandbox] Process order. (Serial=2848, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:35:02:530None[Sandbox] Process order. (Serial=2849, Empire=3, Order=Order OrderSetTradeResourceAccessCount)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:35:02:531None[Sandbox] Process order. (Serial=2850, Empire=3, Order=Order OrderBuyoutConstructionByGuid, Settlement: '1108', Construction: '509'))

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:35:02:547None[Sandbox] Process order. (Serial=2851, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '2039' Constructible: 'Extension_Base_Industry' Position: '[49, 60]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:35:02:567None[Sandbox] Process order. (Serial=2852, Empire=4, Order=Order='OrderGoTo', Entity=#1986, AdditionalFlags='IgnoreFogOfWar', Path='[78, 3] --> [78, 4] --> [77, 5] --> [77, 6]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:35:02:578None[Sandbox] Process order. (Serial=2853, Empire=4, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:35:02:588None[Sandbox] Process order. (Serial=2854, Empire=5, Order=Order='OrderGoTo', Entity=#4048, AdditionalFlags='IgnoreFogOfWar', Path='[84, 60] --> [85, 60] --> [86, 60] --> [86, 59]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:35:02:599None[Sandbox] Process order. (Serial=2855, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:35:02:609None[Sandbox] Process order. (Serial=2856, Empire=6, Order=Order='OrderGoTo', Entity=#2113, AdditionalFlags='IgnoreFogOfWar', Path='[47, 13] --> [46, 13]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:35:02:617None[Sandbox] Process order. (Serial=2857, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:35:02:629None[Sandbox] Process order. (Serial=2858, Empire=8, Order=Order='OrderGoTo', Entity=#2857, AdditionalFlags='IgnoreFogOfWar', Path='[77, 66] --> [78, 66] --> [78, 65] --> [79, 64] --> [80, 64] --> [80, 63] --> [81, 63]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:35:02:640None[Sandbox] Process order. (Serial=2859, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:35:02:655None[Sandbox] Process order. (Serial=2860, Empire=7, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:35:02:655None[Sandbox] Process order. (Serial=2861, Empire=72, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:35:02:686NoneCan't find entity 3970 of ongoing task. Fails the task 3875.

Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:35:02:690None[Sandbox] Process order. (Serial=2862, Empire=1, Order=Order OrderSetTradeResourceAccessCount)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:35:02:700None[Sandbox] Process order. (Serial=2863, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:35:02:700None[Sandbox] Process order. (Serial=2864, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:35:02:701None[Sandbox] Process order. (Serial=2865, Empire=1, Order=Order='OrderGoTo', Entity=#3948, AdditionalFlags='IgnoreFogOfWar', Path='[86, 13] --> [86, 12] --> [85, 11] --> [84, 11] --> [84, 10] --> [83, 10] --> [82, 9]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:35:02:701None[Sandbox] Process order. (Serial=2866, Empire=1, Order=Order='OrderGoTo', Entity=#3970, AdditionalFlags='IgnoreFogOfWar', Path='[91, 16]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:35:02:702None[Sandbox] Process order. (Serial=2867, Empire=1, Order=Order='OrderGoTo', Entity=#4533, AdditionalFlags='IgnoreFogOfWar', Path='[91, 15] --> [92, 16] --> [92, 17] --> [93, 17] --> [94, 17] --> [95, 18]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:35:02:710None[Sandbox] Process order. (Serial=2868, Empire=1, Order=Order OrderStartEmpireWideConstruction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:35:02:712None[Sandbox] Process order. (Serial=2869, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:35:02:715None[Sandbox] Process order. (Serial=2870, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:35:02:719None[Sandbox] Process order. (Serial=2871, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:35:02:750None[Sandbox] Process order. (Serial=2872, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:35:02:760None[Sandbox] Process order. (Serial=2873, Empire=2, Order=Order='OrderGoTo', Entity=#3966, AdditionalFlags='IgnoreFogOfWar', Path='[49, 11] --> [48, 11] --> [48, 12] --> [48, 13]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:35:02:770None[Sandbox] Process order. (Serial=2874, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:35:02:791None[Sandbox] Process order. (Serial=2875, Empire=3, Order=Order OrderEnqueueTechnology)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:35:02:791None[Sandbox] Process order. (Serial=2876, Empire=3, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:35:02:792None[Sandbox] Process order. (Serial=2877, Empire=3, Order=Order OrderSetTradeResourceAccessCount)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:35:02:793None[Sandbox] Process order. (Serial=2878, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:35:02:793None[Sandbox] Process order. (Serial=2879, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:35:02:810None[Sandbox] Process order. (Serial=2880, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '1108' Constructible: 'Extension_Base_Money' Position: '[44, 56]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:35:02:891None[Sandbox] Process order. (Serial=2881, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:35:02:891None[Sandbox] Process order. (Serial=2882, Empire=0, Order=Order OrderChangeNotificationFlags)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:35:02:892None[Sandbox] Process order. (Serial=2883, Empire=1, Order=Order OrderSetTradeResourceAccessCount)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:35:02:900None[Sandbox] Process order. (Serial=2884, Empire=1, Order=Order='OrderGoTo', Entity=#1107, AdditionalFlags='IgnoreFogOfWar', Path='[99, 36]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:35:02:902None[Sandbox] Process order. (Serial=2885, Empire=1, Order=Order='OrderGoTo', Entity=#2160, AdditionalFlags='IgnoreFogOfWar', Path='[71, 15]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:35:02:922None[Sandbox] Process order. (Serial=2886, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:35:02:941None[Sandbox] Process order. (Serial=2887, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:35:02:941None[Sandbox] Process order. (Serial=2888, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[48, 13]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:35:02:972None[Sandbox] Process order. (Serial=2889, Empire=3, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:35:03:009None[Sandbox] Process order. (Serial=2890, Empire=3, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:35:03:121None[Sandbox] Process order. (Serial=2891, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:35:03:408None[Sandbox] Process order. (Serial=2892, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:35:03:428None[Sandbox] Process order. (Serial=2893, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:35:03:439None[Sandbox] Process order. (Serial=2894, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:35:03:441None[Sandbox] Process order. (Serial=2895, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:35:03:487None[Sandbox] Process order. (Serial=2896, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:35:03:490None[Sandbox] Process order. (Serial=2897, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:35:03:497None[Sandbox] Process order. (Serial=2898, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:35:03:500None[Sandbox] Process order. (Serial=2899, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:35:03:507None[Sandbox] Process order. (Serial=2900, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:35:03:508None[Sandbox] Process order. (Serial=2901, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:35:03:589None[Sandbox] Process order. (Serial=2902, Empire=4, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:35:03:608None[Sandbox] Process order. (Serial=2903, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:35:03:628None[Sandbox] Process order. (Serial=2904, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:35:03:649None[Sandbox] Process order. (Serial=2905, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:35:03:700None[Sandbox] Process order. (Serial=2906, Empire=1, Order=Order='OrderGoTo', Entity=#1107, AdditionalFlags='IgnoreFogOfWar', Path='[98, 37]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:35:03:720None[Sandbox] Process order. (Serial=2907, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:35:03:729None[Sandbox] Process order. (Serial=2908, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:35:03:775None[Sandbox] Process order. (Serial=2909, Empire=6, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:35:03:780None[Sandbox] Process order. (Serial=2910, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:35:03:921None[Sandbox] Process order. (Serial=2911, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[48, 14]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:35:04:049None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Carthage #3491 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

14:35:04:102None[Sandbox] Process order. (Serial=2912, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:35:04:300None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_MayaCivilization #3966 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

14:35:04:413None[Sandbox] Process order. (Serial=2913, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:35:04:447None[Sandbox] Process order. (Serial=2914, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:35:04:449None[Sandbox] Process order. (Serial=2915, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:35:04:452None[Sandbox] Process order. (Serial=2916, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:35:04:494None[Sandbox] Process order. (Serial=2917, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:35:04:505None[Sandbox] Process order. (Serial=2918, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:35:04:507None[Sandbox] Process order. (Serial=2919, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:35:04:515None[Sandbox] Process order. (Serial=2920, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:35:04:595None[Sandbox] Process order. (Serial=2921, Empire=4, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:35:04:615None[Sandbox] Process order. (Serial=2922, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:35:04:654None[Sandbox] Process order. (Serial=2923, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:35:04:707None[Sandbox] Process order. (Serial=2924, Empire=1, Order=Order='OrderGoTo', Entity=#1107, AdditionalFlags='IgnoreFogOfWar', Path='[99, 36]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:35:04:725None[Sandbox] Process order. (Serial=2925, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:35:04:735None[Sandbox] Process order. (Serial=2926, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:35:04:796None[Sandbox] Process order. (Serial=2927, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:35:04:937None[Sandbox] Process order. (Serial=2928, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[49, 14]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:35:05:138None[Sandbox] Process order. (Serial=2929, Empire=2, Order=Order='OrderGoTo', Entity=#2288, AdditionalFlags='IgnoreFogOfWar', Path='[48, 14] --> [48, 13] --> [48, 12]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:35:05:140None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_MayaCivilization #3952 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

14:35:05:150None[Sandbox] Process order. (Serial=2930, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:35:05:421None[Sandbox] Process order. (Serial=2931, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:35:05:452None[Sandbox] Process order. (Serial=2932, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:35:05:464None[Sandbox] Process order. (Serial=2933, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:35:05:477None[Sandbox] Process order. (Serial=2934, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:35:05:512None[Sandbox] Process order. (Serial=2935, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:35:05:516None[Sandbox] Process order. (Serial=2936, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:35:05:521None[Sandbox] Process order. (Serial=2937, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:35:05:524None[Sandbox] Process order. (Serial=2938, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:35:05:541None[Sandbox] Process order. (Serial=2939, Empire=1, Order=Order='OrderGoTo', Entity=#3946, AdditionalFlags='IgnoreFogOfWar', Path='[80, 9] --> [79, 9] --> [79, 10] --> [78, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:35:05:551None[Sandbox] Process order. (Serial=2940, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:35:05:602None[Sandbox] Process order. (Serial=2941, Empire=4, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:35:05:632None[Sandbox] Process order. (Serial=2942, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:35:05:661None[Sandbox] Process order. (Serial=2943, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:35:05:733None[Sandbox] Process order. (Serial=2944, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:35:05:742None[Sandbox] Process order. (Serial=2945, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:35:05:800None[Sandbox] Process order. (Serial=2946, Empire=4, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:35:05:800None[Sandbox] Process order. (Serial=2947, Empire=5, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:35:05:964None[Sandbox] Process order. (Serial=2948, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[48, 14]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:35:06:518None[Sandbox] Process order. (Serial=2949, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:35:06:529None[Sandbox] Process order. (Serial=2950, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:35:06:532None[Sandbox] Process order. (Serial=2951, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:35:06:565None[Sandbox] Process order. (Serial=2952, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:35:06:669None[Sandbox] Process order. (Serial=2953, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:35:06:739None[Sandbox] Process order. (Serial=2954, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:35:06:749None[Sandbox] Process order. (Serial=2955, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:35:06:801None[Sandbox] Process order. (Serial=2956, Empire=2, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:35:06:961None[Sandbox] Process order. (Serial=2957, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[49, 14]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:35:07:118None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Carthage #4533 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

14:35:07:534None[Sandbox] Process order. (Serial=2958, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:35:07:586None[Sandbox] Process order. (Serial=2959, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:35:07:675None[Sandbox] Process order. (Serial=2960, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:35:07:757None[Sandbox] Process order. (Serial=2961, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:35:07:969None[Sandbox] Process order. (Serial=2962, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[48, 14]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:35:08:543None[Sandbox] Process order. (Serial=2963, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:35:08:593None[Sandbox] Process order. (Serial=2964, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:35:08:684None[Sandbox] Process order. (Serial=2965, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:35:08:765None[Sandbox] Process order. (Serial=2966, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:35:08:804None[Sandbox] Process order. (Serial=2967, Empire=8, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:35:08:835None[Sandbox] Process order. (Serial=2968, Empire=0, Order=Order='OrderGoTo', Entity=#3849, path='[59, 8] --> [58, 9] --> [57, 9] --> [57, 10] --> [56, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:35:08:846None[Sandbox] Process order. (Serial=2969, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:35:08:976None[Sandbox] Process order. (Serial=2970, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[47, 14]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:35:09:017None[Sandbox] Process order. (Serial=2971, Empire=1, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:35:09:368None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_MayaCivilization #2453 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

14:35:09:549None[Sandbox] Process order. (Serial=2972, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:35:09:852None[Sandbox] Process order. (Serial=2973, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:35:10:861None[Sandbox] Process order. (Serial=2974, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:35:11:870None[Sandbox] Process order. (Serial=2975, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:35:13:662None[Sandbox] Process order. (Serial=2976, Empire=0, Order=Order='OrderGoTo', Entity=#3802, path='[52, 12] --> [53, 12] --> [53, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:35:13:672None[Sandbox] Process order. (Serial=2977, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:35:14:679None[Sandbox] Process order. (Serial=2978, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:35:15:685None[Sandbox] Process order. (Serial=2979, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:35:15:728None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_MayaCivilization #3966 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

14:35:16:106None[Sandbox] Process order. (Serial=2980, Empire=0, Order=Order OrderSplitArmy)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:35:23:781None[Sandbox] Process order. (Serial=2981, Empire=0, Order=Order='OrderGoTo', Entity=#3802, path='[54, 12]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:35:23:793None[Sandbox] Process order. (Serial=2982, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:35:25:466None[Sandbox] Process order. (Serial=2983, Empire=0, Order=Order OrderStealTrade)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:35:32:172None[Sandbox] Process order. (Serial=2984, Empire=0, Order=Order='OrderGoTo', Entity=#3071, path='[66, 6] --> [65, 6] --> [64, 7] --> [64, 8]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:35:32:182None[Sandbox] Process order. (Serial=2985, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:35:32:987None[Sandbox] Process order. (Serial=2986, Empire=0, Order=Order OrderFurtherActions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:35:32:997None[Sandbox] Process order. (Serial=2987, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:35:32:999None[Sandbox] Process order. (Serial=2988, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:35:33:189None[Sandbox] Process order. (Serial=2989, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:35:34:195None[Sandbox] Process order. (Serial=2990, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:35:35:202None[Sandbox] Process order. (Serial=2991, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:35:36:089None[Sandbox] Process order. (Serial=2992, Empire=0, Order=Order='OrderGoTo', Entity=#2994, path='[67, 62] --> [66, 62] --> [65, 62] --> [64, 63] --> [64, 64]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:35:36:100None[Sandbox] Process order. (Serial=2993, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:35:37:111None[Sandbox] Process order. (Serial=2994, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:35:38:104None[Sandbox] Process order. (Serial=2995, Empire=0, Order=Order OrderAcknowledgeTransactions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:35:38:114None[Sandbox] Process order. (Serial=2996, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:35:38:163None[Sandbox] Process order. (Serial=2997, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:35:38:164None[Sandbox] Process order. (Serial=2998, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:35:39:121None[Sandbox] Process order. (Serial=2999, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:35:40:127None[Sandbox] Process order. (Serial=3000, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:35:41:277None[Sandbox] Process order. (Serial=3001, Empire=0, Order=Order OrderAcknowledgeTransactions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:35:41:349None[Sandbox] Process order. (Serial=3002, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:35:41:610None[Sandbox] Process order. (Serial=3003, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:35:41:611None[Sandbox] Process order. (Serial=3004, Empire=0, Order=Order OrderChangeNotificationFlags)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:35:48:505None[Sandbox] Process order. (Serial=3005, Empire=0, Order=Order OrderEnqueueTechnology)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:35:51:883None[Sandbox] Process order. (Serial=3006, Empire=0, Order=Order OrderChangeEntityAwakeState)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:35:54:011None[Sandbox] Process order. (Serial=3007, Empire=0, Order=Order='OrderGoTo', Entity=#2760, path='[33, 38]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:35:54:020None[Sandbox] Process order. (Serial=3008, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:35:55:042None[Sandbox] Process order. (Serial=3009, Empire=0, Order=Order='OrderGoTo', Entity=#2760, path='[34, 38]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:35:55:053None[Sandbox] Process order. (Serial=3010, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:35:55:946None[Sandbox] Process order. (Serial=3011, Empire=0, Order=Order='OrderGoTo', Entity=#2760, path='[35, 38]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:35:56:065None[Sandbox] Process order. (Serial=3012, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:35:56:406None[Sandbox] Process order. (Serial=3013, Empire=0, Order=Order='OrderGoTo', Entity=#2760, path='[35, 37]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:35:57:071None[Sandbox] Process order. (Serial=3014, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:01:290None[Sandbox] Process order. (Serial=3015, Empire=0, Order=Order='OrderGoTo', Entity=#2891, path='[74, 54] --> [73, 55] --> [73, 56] --> [72, 56] --> [71, 57] --> [70, 57] --> [69, 57] --> [69, 58] --> [68, 59]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:01:300None[Sandbox] Process order. (Serial=3016, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:02:312None[Sandbox] Process order. (Serial=3017, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:03:324None[Sandbox] Process order. (Serial=3018, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:04:330None[Sandbox] Process order. (Serial=3019, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:07:841None[Sandbox] Process order. (Serial=3020, Empire=0, Order=Order='OrderGoTo', Entity=#2587, path='[70, 13] --> [70, 14] --> [69, 15] --> [70, 16] --> [69, 17] --> [69, 18] --> [68, 18] --> [67, 18]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:07:853None[Sandbox] Process order. (Serial=3021, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:07:873None[Sandbox] Process order. (Serial=3022, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:08:860None[Sandbox] Process order. (Serial=3023, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:09:862None[Sandbox] Process order. (Serial=3024, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:12:122None[Sandbox] Process order. (Serial=3025, Empire=0, Order=Order OrderBuyoutAvailableConstruction. Settlement=3626, Constructible=Extension_Base_Harbour, Position=[71, 9], Currency=Influence)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:14:004None[Sandbox] Process order. (Serial=3026, Empire=0, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:14:075None[Sandbox] Process order. (Serial=3027, Empire=-1, Order=Order OrderWaitForOrderReplication)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:14:978NoneAI Synchronization took 694ms at frame 5448 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

14:36:14:995NoneMetadata 'dlc_names' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:36:14:995NoneMetadata 'rmc0' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:36:14:995NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:36:15:365None[Sandbox] Process order. (Serial=3028, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:16:300None[Sandbox] Process order. (Serial=3029, Empire=0, Order=Order='OrderGoTo', Entity=#3330, AdditionalFlags='IgnoreFogOfWar', Path='[48, 33] --> [49, 34] --> [49, 35]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:16:310None[Sandbox] Process order. (Serial=3030, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:16:330None[Sandbox] Process order. (Serial=3031, Empire=1, Order=Order OrderSetTradeResourceAccessCount)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:16:331None[Sandbox] Process order. (Serial=3032, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:16:331None[Sandbox] Process order. (Serial=3033, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:16:332None[Sandbox] Process order. (Serial=3034, Empire=1, Order=Order OrderChooseNextTenet)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:16:334None[Sandbox] Process order. (Serial=3035, Empire=1, Order=Order OrderExecuteGrievanceAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:16:334None[Sandbox] Process order. (Serial=3036, Empire=1, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:16:334None[Sandbox] Process order. (Serial=3037, Empire=1, Order=Order OrderSettlementBanishPopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:16:340None[Sandbox] Process order. (Serial=3038, Empire=1, Order=Order='OrderGoTo', Entity=#2160, AdditionalFlags='IgnoreFogOfWar', Path='[72, 16]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:16:341None[Sandbox] Process order. (Serial=3039, Empire=1, Order=Order='OrderGoTo', Entity=#2839, AdditionalFlags='IgnoreFogOfWar', Path='[73, 18]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:16:342None[Sandbox] Process order. (Serial=3040, Empire=1, Order=Order='OrderGoTo', Entity=#4533, AdditionalFlags='IgnoreFogOfWar', Path='[94, 19] --> [95, 20] --> [95, 21] --> [96, 22] --> [95, 23] --> [95, 24] --> [94, 25]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:16:342None[Sandbox] Process order. (Serial=3041, Empire=1, Order=Order='OrderDiplomaticAction', Action='ProposeMilitaryAgreement', OtherEmpire=#0.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:16:343None[Sandbox] Process order. (Serial=3042, Empire=1, Order=Order='OrderDiplomaticAction', Action='ProposeEconomicalAgreement', OtherEmpire=#3.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:16:350None[Sandbox] Process order. (Serial=3043, Empire=1, Order=Order='OrderGoTo', Entity=#3491, AdditionalFlags='IgnoreFogOfWar', Path='[94, 25] --> [95, 24] --> [95, 23] --> [95, 22]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:16:351None[Sandbox] Process order. (Serial=3044, Empire=1, Order=Order='OrderGoTo', Entity=#1107, AdditionalFlags='IgnoreFogOfWar', Path='[99, 37]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:16:351None[Sandbox] Process order. (Serial=3045, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '1011' Constructible: 'Extension_Era3_Byzantium' Position: '[96, 24]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:16:352None[Sandbox] Process order. (Serial=3046, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '1932' Constructible: 'Extension_Era3_Byzantium' Position: '[83, 9]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:16:352None[Sandbox] Process order. (Serial=3047, Empire=1, Order=Order OrderBuyoutAvailableConstruction. Settlement=3088, Constructible=Extension_Era3_Byzantium, Position=[98, 33], Currency=Money)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:16:357None[Sandbox] Process order. (Serial=3048, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:16:360None[Sandbox] Process order. (Serial=3049, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:16:363None[Sandbox] Process order. (Serial=3050, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:16:380None[Sandbox] Process order. (Serial=3051, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:16:382None[Sandbox] Process order. (Serial=3052, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:16:401None[Sandbox] Process order. (Serial=3053, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:16:401None[Sandbox] Process order. (Serial=3054, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:16:401None[Sandbox] Process order. (Serial=3055, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:16:402None[Sandbox] Process order. (Serial=3056, Empire=2, Order=Id=OrderChangeFaction, NextFaction=Civilization_Era3_RapaNui)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:16:402None[Sandbox] Process order. (Serial=3057, Empire=2, Order=Order OrderMakeNarrativeEventChoice)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:16:403None[Sandbox] Process order. (Serial=3058, Empire=2, Order=Order OrderBuyoutConstructionByGuid, Settlement: '3098', Construction: '523'))

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:16:411None[Sandbox] Process order. (Serial=3059, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[48, 14]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:16:412None[Sandbox] Process order. (Serial=3060, Empire=2, Order=Order='OrderGoTo', Entity=#4161, AdditionalFlags='IgnoreFogOfWar', Path='[41, 36] --> [40, 35]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:16:413None[Sandbox] Process order. (Serial=3061, Empire=2, Order=Order='OrderGoTo', Entity=#2453, AdditionalFlags='IgnoreFogOfWar', Path='[53, 8]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:16:413None[Sandbox] Process order. (Serial=3062, Empire=2, Order=Order='OrderGoTo', Entity=#3952, AdditionalFlags='IgnoreFogOfWar', Path='[36, 17] --> [36, 18] --> [36, 19] --> [36, 20] --> [36, 21]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:16:414None[Sandbox] Process order. (Serial=3063, Empire=2, Order=Order='OrderGoTo', Entity=#4506, AdditionalFlags='IgnoreFogOfWar', Path='[59, 7]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:16:414None[Sandbox] Process order. (Serial=3064, Empire=2, Order=Order='OrderGoTo', Entity=#2288, AdditionalFlags='IgnoreFogOfWar', Path='[48, 11] --> [49, 11] --> [50, 10] --> [51, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:16:422None[Sandbox] Process order. (Serial=3065, Empire=2, Order=Order='OrderGoTo', Entity=#3966, AdditionalFlags='IgnoreFogOfWar', Path='[48, 14] --> [47, 14] --> [46, 14]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:16:423None[Sandbox] Process order. (Serial=3066, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:16:425None[Sandbox] Process order. (Serial=3067, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:16:427None[Sandbox] Process order. (Serial=3068, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:16:430None[Sandbox] Process order. (Serial=3069, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:16:434None[Sandbox] Process order. (Serial=3070, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:16:437None[Sandbox] Process order. (Serial=3071, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:16:451None[Sandbox] Process order. (Serial=3072, Empire=2, Order=Order OrderBuyoutAvailableConstruction. Settlement=3098, Constructible=Extension_Base_Military, Position=[50, 7], Currency=Money)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:16:457None[Sandbox] Process order. (Serial=3073, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:16:482None[Sandbox] Process order. (Serial=3074, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:16:482None[Sandbox] Process order. (Serial=3075, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:16:483None[Sandbox] Process order. (Serial=3076, Empire=3, Order=Order OrderMakeNarrativeEventChoice)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:16:521None[Sandbox] Process order. (Serial=3077, Empire=5, Order=Order='OrderGoTo', Entity=#4048, AdditionalFlags='IgnoreFogOfWar', Path='[86, 60] --> [85, 60] --> [84, 60] --> [83, 60]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:16:531None[Sandbox] Process order. (Serial=3078, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:16:541None[Sandbox] Process order. (Serial=3079, Empire=6, Order=Order='OrderGoTo', Entity=#2113, AdditionalFlags='IgnoreFogOfWar', Path='[46, 13]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:16:551None[Sandbox] Process order. (Serial=3080, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:16:572None[Sandbox] Process order. (Serial=3081, Empire=8, Order=Order='OrderGoTo', Entity=#2857, AdditionalFlags='IgnoreFogOfWar', Path='[82, 63] --> [83, 62] --> [83, 61] --> [84, 60] --> [84, 59] --> [85, 59]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:16:581None[Sandbox] Process order. (Serial=3082, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:16:595None[Sandbox] Process order. (Serial=3083, Empire=4, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:16:595None[Sandbox] Process order. (Serial=3084, Empire=7, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:16:596None[Sandbox] Process order. (Serial=3085, Empire=72, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:16:631None[Sandbox] Process order. (Serial=3086, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:16:632None[Sandbox] Process order. (Serial=3087, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:16:632None[Sandbox] Process order. (Serial=3088, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:16:641None[Sandbox] Process order. (Serial=3089, Empire=1, Order=Order='OrderGoTo', Entity=#3946, AdditionalFlags='IgnoreFogOfWar', Path='[78, 12] --> [77, 13]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:16:652None[Sandbox] Process order. (Serial=3090, Empire=1, Order=Order='OrderGoTo', Entity=#3948, AdditionalFlags='IgnoreFogOfWar', Path='[81, 9] --> [80, 9] --> [79, 9] --> [78, 9] --> [77, 9] --> [77, 8] --> [76, 7]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:16:653None[Sandbox] Process order. (Serial=3091, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:16:655None[Sandbox] Process order. (Serial=3092, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '3088' Constructible: 'Extension_Base_Luxury' Position: '[97, 37]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:16:656None[Sandbox] Process order. (Serial=3093, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '3088' Constructible: 'Extension_Base_Luxury' Position: '[98, 35]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:16:657None[Sandbox] Process order. (Serial=3094, Empire=1, Order=Order OrderStartEmpireWideConstruction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:16:663None[Sandbox] Process order. (Serial=3095, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:16:693None[Sandbox] Process order. (Serial=3096, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:16:694None[Sandbox] Process order. (Serial=3097, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:16:694None[Sandbox] Process order. (Serial=3098, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:16:712None[Sandbox] Process order. (Serial=3099, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '3098' Constructible: 'Extension_Base_Military' Position: '[52, 3]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:16:742None[Sandbox] Process order. (Serial=3100, Empire=3, Order=Order='OrderDiplomaticAction', Action='SignAgreement', OtherEmpire=#1.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:16:744None[Sandbox] Process order. (Serial=3101, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:16:744None[Sandbox] Process order. (Serial=3102, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:16:762None[Sandbox] Process order. (Serial=3103, Empire=4, Order=Order='OrderGoTo', Entity=#1986, AdditionalFlags='IgnoreFogOfWar', Path='[77, 5] --> [78, 4] --> [78, 3] --> [79, 3]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:16:774None[Sandbox] Process order. (Serial=3104, Empire=4, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:16:797None[Sandbox] Process order. (Serial=3105, Empire=6, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:16:833None[Sandbox] Process order. (Serial=3106, Empire=1, Order=Order OrderRemoveConstructionByGuid)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:16:833None[Sandbox] Process order. (Serial=3107, Empire=1, Order=Order OrderRemoveConstructionByGuid)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:16:833None[Sandbox] Process order. (Serial=3108, Empire=1, Order=Order OrderSetTradeResourceAccessCount)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:16:844None[Sandbox] Process order. (Serial=3109, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:16:845None[Sandbox] Process order. (Serial=3110, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:16:845None[Sandbox] Process order. (Serial=3111, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:16:845None[Sandbox] Process order. (Serial=3112, Empire=1, Order=Order='OrderGoTo', Entity=#1107, AdditionalFlags='IgnoreFogOfWar', Path='[99, 36]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:16:852None[Sandbox] Process order. (Serial=3113, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '3088' Constructible: 'EmpireWideConstructionParticipation_Extension_HolySite_Hinduism' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:16:883None[Sandbox] Process order. (Serial=3114, Empire=2, Order=Order OrderRemoveConstructionByGuid)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:16:893None[Sandbox] Process order. (Serial=3115, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:16:893None[Sandbox] Process order. (Serial=3116, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:16:894None[Sandbox] Process order. (Serial=3117, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:16:894None[Sandbox] Process order. (Serial=3118, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[48, 13]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:16:903None[Sandbox] Process order. (Serial=3119, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '3098' Constructible: 'LandUnit_Era2_Common_Horsemen' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:16:933None[Sandbox] Process order. (Serial=3120, Empire=3, Order=Order OrderSetTradeResourceAccessCount)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:16:935None[Sandbox] Process order. (Serial=3121, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:17:074None[Sandbox] Process order. (Serial=3122, Empire=3, Order=Order OrderSetTradeResourceAccessCount)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:17:105None[Sandbox] Process order. (Serial=3123, Empire=3, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:17:257None[Sandbox] Process order. (Serial=3124, Empire=1, Order=Order OrderBuyoutAvailableConstruction. Settlement=3088, Constructible=Extension_Base_Luxury, Position=[97, 37], Currency=Money)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:17:307None[Sandbox] Process order. (Serial=3125, Empire=3, Order=Order OrderSetTradeResourceAccessCount)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:17:316None[Sandbox] Process order. (Serial=3126, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:17:366None[Sandbox] Process order. (Serial=3127, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:17:398None[Sandbox] Process order. (Serial=3128, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:17:401None[Sandbox] Process order. (Serial=3129, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:17:427None[Sandbox] Process order. (Serial=3130, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:17:437None[Sandbox] Process order. (Serial=3131, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:17:442None[Sandbox] Process order. (Serial=3132, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:17:447None[Sandbox] Process order. (Serial=3133, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:17:467None[Sandbox] Process order. (Serial=3134, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:17:487None[Sandbox] Process order. (Serial=3135, Empire=3, Order=Order OrderSetTradeResourceAccessCount)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:17:538None[Sandbox] Process order. (Serial=3136, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:17:589None[Sandbox] Process order. (Serial=3137, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:17:649None[Sandbox] Process order. (Serial=3138, Empire=1, Order=Order='OrderGoTo', Entity=#1107, AdditionalFlags='IgnoreFogOfWar', Path='[98, 37]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:17:658None[Sandbox] Process order. (Serial=3139, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:17:669None[Sandbox] Process order. (Serial=3140, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:17:699None[Sandbox] Process order. (Serial=3141, Empire=3, Order=Order OrderSetTradeResourceAccessCount)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:17:780None[Sandbox] Process order. (Serial=3142, Empire=4, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:17:879None[Sandbox] Process order. (Serial=3143, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[47, 13]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:17:907None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Carthage #2839 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

14:36:17:907None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Carthage #2160 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

14:36:17:910None[Sandbox] Process order. (Serial=3144, Empire=3, Order=Order OrderSetTradeResourceAccessCount)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:18:093None[Sandbox] Process order. (Serial=3145, Empire=3, Order=Order OrderSetTradeResourceAccessCount)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:18:293None[Sandbox] Process order. (Serial=3146, Empire=3, Order=Order OrderSetTradeResourceAccessCount)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:18:324None[Sandbox] Process order. (Serial=3147, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:18:377None[Sandbox] Process order. (Serial=3148, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:18:405None[Sandbox] Process order. (Serial=3149, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:18:407None[Sandbox] Process order. (Serial=3150, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:18:435None[Sandbox] Process order. (Serial=3151, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:18:445None[Sandbox] Process order. (Serial=3152, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:18:458None[Sandbox] Process order. (Serial=3153, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:18:496None[Sandbox] Process order. (Serial=3154, Empire=3, Order=Order OrderRemoveConstructionByGuid)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:18:497None[Sandbox] Process order. (Serial=3155, Empire=3, Order=Order OrderSetTradeResourceAccessCount)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:18:537None[Sandbox] Process order. (Serial=3156, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '2039' Constructible: 'Extension_Base_Money' Position: '[54, 57]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:18:547None[Sandbox] Process order. (Serial=3157, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:18:597None[Sandbox] Process order. (Serial=3158, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:18:658None[Sandbox] Process order. (Serial=3159, Empire=1, Order=Order='OrderGoTo', Entity=#1107, AdditionalFlags='IgnoreFogOfWar', Path='[99, 36]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:18:678None[Sandbox] Process order. (Serial=3160, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:18:718None[Sandbox] Process order. (Serial=3161, Empire=3, Order=Order OrderSetTradeResourceAccessCount)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:18:753None[Sandbox] Process order. (Serial=3162, Empire=8, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:18:788None[Sandbox] Process order. (Serial=3163, Empire=4, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:18:889None[Sandbox] Process order. (Serial=3164, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[47, 14]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:18:919None[Sandbox] Process order. (Serial=3165, Empire=3, Order=Order OrderSetTradeResourceAccessCount)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:18:950None[Sandbox] Process order. (Serial=3166, Empire=8, Order=Order='OrderGoTo', Entity=#2857, AdditionalFlags='IgnoreFogOfWar', Path='[83, 60]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:18:959None[Sandbox] Process order. (Serial=3167, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:19:100None[Sandbox] Process order. (Serial=3168, Empire=3, Order=Order OrderSetTradeResourceAccessCount)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:19:304None[Sandbox] Process order. (Serial=3169, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:19:306None[Sandbox] Process order. (Serial=3170, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:19:308None[Sandbox] Process order. (Serial=3171, Empire=3, Order=Order OrderSetTradeResourceAccessCount)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:19:384None[Sandbox] Process order. (Serial=3172, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:19:415None[Sandbox] Process order. (Serial=3173, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:19:418None[Sandbox] Process order. (Serial=3174, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:19:445None[Sandbox] Process order. (Serial=3175, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:19:455None[Sandbox] Process order. (Serial=3176, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:19:465None[Sandbox] Process order. (Serial=3177, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:19:484None[Sandbox] Process order. (Serial=3178, Empire=1, Order=Order OrderBuyoutAvailableConstruction. Settlement=3088, Constructible=Extension_Base_Luxury, Position=[98, 35], Currency=Money)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:19:534None[Sandbox] Process order. (Serial=3179, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:19:535None[Sandbox] Process order. (Serial=3180, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:19:535None[Sandbox] Process order. (Serial=3181, Empire=3, Order=Order OrderSetTradeResourceAccessCount)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:19:558None[Sandbox] Process order. (Serial=3182, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:19:687None[Sandbox] Process order. (Serial=3183, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:19:706None[Sandbox] Process order. (Serial=3184, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:19:707None[Sandbox] Process order. (Serial=3185, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:19:740None[Sandbox] Process order. (Serial=3186, Empire=5, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:19:798None[Sandbox] Process order. (Serial=3187, Empire=4, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:19:898None[Sandbox] Process order. (Serial=3188, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[47, 13]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:19:899None[Sandbox] Process order. (Serial=3189, Empire=0, Order=Order OrderBuyoutAvailableConstruction. Settlement=4440, Constructible=Extension_Base_Luxury, Position=[61, 56], Currency=Influence)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:19:929None[Sandbox] Process order. (Serial=3190, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:19:929None[Sandbox] Process order. (Serial=3191, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:19:949None[Sandbox] Process order. (Serial=3192, Empire=5, Order=Order='OrderGoTo', Entity=#4048, AdditionalFlags='IgnoreFogOfWar', Path='[83, 59]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:19:960None[Sandbox] Process order. (Serial=3193, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:20:121None[Sandbox] Process order. (Serial=3194, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:20:121None[Sandbox] Process order. (Serial=3195, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:20:322None[Sandbox] Process order. (Serial=3196, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:20:322None[Sandbox] Process order. (Serial=3197, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:20:393None[Sandbox] Process order. (Serial=3198, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:20:463None[Sandbox] Process order. (Serial=3199, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:20:473None[Sandbox] Process order. (Serial=3200, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:20:513None[Sandbox] Process order. (Serial=3201, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:20:514None[Sandbox] Process order. (Serial=3202, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:20:693None[Sandbox] Process order. (Serial=3203, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:20:713None[Sandbox] Process order. (Serial=3204, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:20:713None[Sandbox] Process order. (Serial=3205, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:20:748None[Sandbox] Process order. (Serial=3206, Empire=2, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:20:904None[Sandbox] Process order. (Serial=3207, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[48, 13]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:20:934None[Sandbox] Process order. (Serial=3208, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:20:935None[Sandbox] Process order. (Serial=3209, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:21:114None[Sandbox] Process order. (Serial=3210, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:21:115None[Sandbox] Process order. (Serial=3211, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:21:314None[Sandbox] Process order. (Serial=3212, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:21:314None[Sandbox] Process order. (Serial=3213, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:21:405None[Sandbox] Process order. (Serial=3214, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:21:484None[Sandbox] Process order. (Serial=3215, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:21:525None[Sandbox] Process order. (Serial=3216, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:21:525None[Sandbox] Process order. (Serial=3217, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:21:698None[Sandbox] Process order. (Serial=3218, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:21:718None[Sandbox] Process order. (Serial=3219, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:21:718None[Sandbox] Process order. (Serial=3220, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:21:909None[Sandbox] Process order. (Serial=3221, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[49, 14]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:21:939None[Sandbox] Process order. (Serial=3222, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:21:940None[Sandbox] Process order. (Serial=3223, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:22:121None[Sandbox] Process order. (Serial=3224, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:22:122None[Sandbox] Process order. (Serial=3225, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:22:323None[Sandbox] Process order. (Serial=3226, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:22:324None[Sandbox] Process order. (Serial=3227, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:22:412None[Sandbox] Process order. (Serial=3228, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:22:494None[Sandbox] Process order. (Serial=3229, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:22:524None[Sandbox] Process order. (Serial=3230, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:22:525None[Sandbox] Process order. (Serial=3231, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:22:704None[Sandbox] Process order. (Serial=3232, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:22:724None[Sandbox] Process order. (Serial=3233, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:22:724None[Sandbox] Process order. (Serial=3234, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:22:908None[Sandbox] Process order. (Serial=3235, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[48, 14]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:22:937None[Sandbox] Process order. (Serial=3236, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:22:938None[Sandbox] Process order. (Serial=3237, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:22:970None[Sandbox] Process order. (Serial=3238, Empire=1, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:23:127None[Sandbox] Process order. (Serial=3239, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:23:128None[Sandbox] Process order. (Serial=3240, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:23:195None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_MayaCivilization #3952 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

14:36:23:328None[Sandbox] Process order. (Serial=3241, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:23:329None[Sandbox] Process order. (Serial=3242, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:23:501None[Sandbox] Process order. (Serial=3243, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:23:530None[Sandbox] Process order. (Serial=3244, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:23:531None[Sandbox] Process order. (Serial=3245, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:23:742None[Sandbox] Process order. (Serial=3246, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:23:743None[Sandbox] Process order. (Serial=3247, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:25:635None[Sandbox] Process order. (Serial=3248, Empire=0, Order=Order OrderEnqueueConstructible, Settlement: '3185' Constructible: 'Infrastructure_Industry_Family00_01' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:25:736None[Sandbox] Process order. (Serial=3249, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:25:736None[Sandbox] Process order. (Serial=3250, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:27:740None[Sandbox] Process order. (Serial=3251, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:27:741None[Sandbox] Process order. (Serial=3252, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:28:215None[Sandbox] Process order. (Serial=3253, Empire=0, Order=Order OrderAcknowledgeTransactions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:29:743None[Sandbox] Process order. (Serial=3254, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:29:744None[Sandbox] Process order. (Serial=3255, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:31:117None[Sandbox] Process order. (Serial=3256, Empire=0, Order=Order='OrderDiplomaticAction', Action='IgnoreAgreement', OtherEmpire=#1.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:31:178None[Sandbox] Process order. (Serial=3257, Empire=0, Order=Order OrderAcknowledgeTransactions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:31:681None[Sandbox] Process order. (Serial=3258, Empire=1, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:31:743None[Sandbox] Process order. (Serial=3259, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:31:744None[Sandbox] Process order. (Serial=3260, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:31:954None[Sandbox] Process order. (Serial=3261, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:33:750None[Sandbox] Process order. (Serial=3262, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:33:751None[Sandbox] Process order. (Serial=3263, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:35:225None[Sandbox] Process order. (Serial=3264, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:35:737None[Sandbox] Process order. (Serial=3265, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:35:737None[Sandbox] Process order. (Serial=3266, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:37:744None[Sandbox] Process order. (Serial=3267, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:37:745None[Sandbox] Process order. (Serial=3268, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:39:742None[Sandbox] Process order. (Serial=3269, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:39:743None[Sandbox] Process order. (Serial=3270, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:41:743None[Sandbox] Process order. (Serial=3271, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:41:743None[Sandbox] Process order. (Serial=3272, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:43:745None[Sandbox] Process order. (Serial=3273, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:43:746None[Sandbox] Process order. (Serial=3274, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:43:936None[Sandbox] Process order. (Serial=3275, Empire=0, Order=Order='OrderGoTo', Entity=#3071, path='[63, 8] --> [62, 8] --> [61, 8] --> [60, 8]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:43:946None[Sandbox] Process order. (Serial=3276, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:44:952None[Sandbox] Process order. (Serial=3277, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:45:748None[Sandbox] Process order. (Serial=3278, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:45:749None[Sandbox] Process order. (Serial=3279, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:45:959None[Sandbox] Process order. (Serial=3280, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:46:972None[Sandbox] Process order. (Serial=3281, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:47:749None[Sandbox] Process order. (Serial=3282, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:47:749None[Sandbox] Process order. (Serial=3283, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:49:752None[Sandbox] Process order. (Serial=3284, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:49:752None[Sandbox] Process order. (Serial=3285, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:51:387None[Sandbox] Process order. (Serial=3286, Empire=0, Order=Order='OrderGoToAndStealTrade', Entity=#4535, path='[53, 9]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:51:399None[Sandbox] Process order. (Serial=3287, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:51:750None[Sandbox] Process order. (Serial=3288, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:51:750None[Sandbox] Process order. (Serial=3289, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:52:411None[Sandbox] Process order. (Serial=3290, Empire=0, Order=Order OrderStealTrade)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:53:063None[Sandbox] Process order. (Serial=3291, Empire=0, Order=Order OrderCreateBattle Attacker #3071 Target #4506 Action #0 InstantResolve: False)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:53:092None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_MayaCivilization #4506 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

14:36:53:114NonePresentation Battle 4558: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:36:53:114NonePresentation Battle 4558: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:36:53:115NonePresentation Battle 4558: Execute action[1]: AdditionalParticipantJoined. EmpireIndex=0. ParticipantGuid=3517. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:36:53:115None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #3517 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:36:53:115NonePresentation Battle 4558: Execute action[2]: BattleLoaded. Loaded in progress=False, AdditionalData=196608, currentRound=0, maximumRoundCount=3 (initialActionType: BattleLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:36:53:115NoneCreatePresentationBattlePreview attacker #0, defender #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:36:53:115NoneRestorePresentationBattlePreview created ticket #55615.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:36:53:115NonePresentation Battle 4558: Execute action[3]: ParticipantJoined. EmpireIndex=0, Guid=3071, Group=Attacker, Modifiers=None, Type=Army UnitCount=4 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:36:53:115None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #3071 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:36:53:116NonePresentation Battle 4558: Execute action[4]: ParticipantJoined. EmpireIndex=0, Guid=3517, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:36:53:116None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #3517 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:36:53:116NonePresentation Battle 4558: Execute action[5]: ParticipantJoined. EmpireIndex=2, Guid=4506, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:36:53:116None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #4506 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:36:53:116NonePresentation Battle 4558: Execute action[6]: ReportDeploymentZone. EmpireIndex=0, Group=Attacker, deploymentTileCount=13 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:36:53:119NonePresentation Battle 4558: Execute action[7]: ReportDeploymentZone. EmpireIndex=2, Group=Defender, deploymentTileCount=7 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:36:53:119NonePresentation Battle 4558: Execute action[8]: StartConfirmation. EmpireIndex=2 (initialActionType: StartConfirmation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:36:53:145NoneRequestRestoreAsyncOperation_Completed for ticket #55615.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)

14:36:53:145NoneRestorePresentationBattlePreview skipped due to ended battle #4558

Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

14:36:53:145NoneRequestAsyncOperation_Dismissed for ticket #55615.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)

14:36:53:755None[Sandbox] Process order. (Serial=3292, Empire=2, Order=Order OrderBattleRetreat - BattleGUID: 4558 EmpireIndex: 2)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:53:756None[Sandbox] Process order. (Serial=3293, Empire=2, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:53:766None[Sandbox] Process order. (Serial=3294, Empire=2, Order=Order='OrderGoTo', Entity=#2909, AdditionalFlags='IgnoreFogOfWar', Path='[63, 18] --> [62, 17] --> [61, 17] --> [60, 17]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:53:775None[Sandbox] Process order. (Serial=3295, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:53:794None[Sandbox] Process order. (Serial=3296, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:53:794None[Sandbox] Process order. (Serial=3297, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:53:801NonePresentation Battle 4558: Execute action[9]: BattleResultAcknowledge (initialActionType: BattleResultAcknowledge)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:36:53:805None[Sandbox] Process order. (Serial=3298, Empire=0, Order=Order OrderBattleResultAcknowledge, BattleGuid=#4558)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:53:902NonePresentation Battle 4558: Execute action[10]: BattleEnded (initialActionType: BattleEnded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:36:53:903None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #3071 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:36:53:903None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #3517 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:36:53:903None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #4506 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:36:53:903None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #3071 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:36:53:903None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #4506 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:36:53:903None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #3517 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:36:53:903NoneReleasePresentationBattlePreview attacker #3071, defender #4506

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:36:53:903NoneHidePresentationBattlePreview attacker #3071, defender #4506

Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

14:36:53:903None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #3071 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:36:53:903None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #4506 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:36:53:903None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #3071 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:36:53:903None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #4506 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:36:53:969None[Sandbox] Process order. (Serial=3299, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:53:970None[Sandbox] Process order. (Serial=3300, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:54:158None[Sandbox] Process order. (Serial=3301, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:54:158None[Sandbox] Process order. (Serial=3302, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:54:359None[Sandbox] Process order. (Serial=3303, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:54:361None[Sandbox] Process order. (Serial=3304, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:54:560None[Sandbox] Process order. (Serial=3305, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:54:561None[Sandbox] Process order. (Serial=3306, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:54:762None[Sandbox] Process order. (Serial=3307, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:54:763None[Sandbox] Process order. (Serial=3308, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:54:781None[Sandbox] Process order. (Serial=3309, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:54:972None[Sandbox] Process order. (Serial=3310, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:54:972None[Sandbox] Process order. (Serial=3311, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:55:052None[Sandbox] Process order. (Serial=3312, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:55:173None[Sandbox] Process order. (Serial=3313, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:55:174None[Sandbox] Process order. (Serial=3314, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:55:364None[Sandbox] Process order. (Serial=3315, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:55:365None[Sandbox] Process order. (Serial=3316, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:55:567None[Sandbox] Process order. (Serial=3317, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:55:568None[Sandbox] Process order. (Serial=3318, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:55:770None[Sandbox] Process order. (Serial=3319, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:55:771None[Sandbox] Process order. (Serial=3320, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:55:790None[Sandbox] Process order. (Serial=3321, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:55:970None[Sandbox] Process order. (Serial=3322, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:55:971None[Sandbox] Process order. (Serial=3323, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:56:171None[Sandbox] Process order. (Serial=3324, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:56:171None[Sandbox] Process order. (Serial=3325, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:56:372None[Sandbox] Process order. (Serial=3326, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:56:372None[Sandbox] Process order. (Serial=3327, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:56:572None[Sandbox] Process order. (Serial=3328, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:56:572None[Sandbox] Process order. (Serial=3329, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:56:773None[Sandbox] Process order. (Serial=3330, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:56:773None[Sandbox] Process order. (Serial=3331, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:56:805None[Sandbox] Process order. (Serial=3332, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:56:974None[Sandbox] Process order. (Serial=3333, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:56:975None[Sandbox] Process order. (Serial=3334, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:57:982NoneCreatePresentationBattlePreview attacker #0, defender #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:36:57:982NoneCreatePresentationBattlePreview attacker #3517, defender #4506, ticketnumber #55683.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:CreatePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:36:58:007NoneRequestAsyncOperation_Completed for ticket #55683.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)

14:36:58:008NonePreparePresentationBattlePreview attacker #3517, defender #4506, battle #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:PreparePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

14:36:58:008NoneRequestAsyncOperation_Dismissed for ticket #55683.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)

14:36:58:009UI Steam[UI] The vertical UITable1D '/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item068/BattlePreviewPin/PinGroup/_BattlePinCompagnon' has its child '_StrengthGauge' anchored vertically

Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:AutoArrangeChildren()
Amplitude.UI.Layouts.UILayout:Child_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIAbstractShowable:SetTransformVisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.UIAbstractShowable:RequestShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Windows.UIContainer:RequestShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Windows.UIPanel:Show(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:ShowPin(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:OnPresentationInfoRefreshed()
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:SetPresentationInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.BattlePreviewPinsSubset:Refresh()
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:RefreshIfDirty()
Amplitude.Mercury.UI.PinsWindow:SpecificUpdate()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

14:36:58:009UI Steam[UI] The vertical UITable1D '/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item068/BattlePreviewPin/PinGroup/_BattlePinCompagnon' has its child '_StrengthGauge' anchored vertically

Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:AutoArrangeChildren()
Amplitude.UI.Layouts.UILayout:Child_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIAbstractShowable:SetTransformVisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.UIAbstractShowable:RequestShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Windows.UIContainer:RequestShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Windows.UIPanel:Show(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:ShowPin(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:OnPresentationInfoRefreshed()
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:SetPresentationInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.BattlePreviewPinsSubset:Refresh()
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:RefreshIfDirty()
Amplitude.Mercury.UI.PinsWindow:SpecificUpdate()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

14:36:58:009UI Steam[UI] The vertical UITable1D '/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item068/BattlePreviewPin/PinGroup/_BattlePinCompagnon' has its child '_StrengthGauge' anchored vertically

Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:AutoArrangeChildren()
Amplitude.UI.Layouts.UILayout:UiTransform_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIAbstractShowable:SetTransformVisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.UIAbstractShowable:RequestShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Windows.UIContainer:RequestShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Windows.UIPanel:Show(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:ShowPin(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:OnPresentationInfoRefreshed()
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:SetPresentationInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.BattlePreviewPinsSubset:Refresh()
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:RefreshIfDirty()
Amplitude.Mercury.UI.PinsWindow:SpecificUpdate()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

14:36:58:112NoneHidePresentationBattlePreview for ticket #55683 with current ticket #55683.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

14:36:58:112NoneReleasePresentationBattlePreview attacker #3517, defender #4506

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:36:58:112None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #3517 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:36:58:112None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #4506 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:36:58:112None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #3071 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:36:58:971None[Sandbox] Process order. (Serial=3335, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:58:972None[Sandbox] Process order. (Serial=3336, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:36:59:940NoneCreatePresentationBattlePreview attacker #0, defender #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:36:59:940NoneCreatePresentationBattlePreview attacker #3849, defender #4506, ticketnumber #55699.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:CreatePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:36:59:976NoneRequestAsyncOperation_Completed for ticket #55699.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)

14:36:59:976NonePreparePresentationBattlePreview attacker #3849, defender #4506, battle #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:PreparePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

14:36:59:976NoneRequestAsyncOperation_Dismissed for ticket #55699.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)

14:36:59:978UI Steam[UI] The vertical UITable1D '/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item068/BattlePreviewPin/PinGroup/_BattlePinCompagnon' has its child '_StrengthGauge' anchored vertically

Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:AutoArrangeChildren()
Amplitude.UI.Layouts.UILayout:Child_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIAbstractShowable:SetTransformVisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.UIAbstractShowable:RequestShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Windows.UIContainer:RequestShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Windows.UIPanel:Show(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:ShowPin(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:OnPresentationInfoRefreshed()
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:SetPresentationInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.BattlePreviewPinsSubset:Refresh()
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:RefreshIfDirty()
Amplitude.Mercury.UI.PinsWindow:SpecificUpdate()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

14:36:59:978UI Steam[UI] The vertical UITable1D '/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item068/BattlePreviewPin/PinGroup/_BattlePinCompagnon' has its child '_StrengthGauge' anchored vertically

Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:AutoArrangeChildren()
Amplitude.UI.Layouts.UILayout:Child_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIAbstractShowable:SetTransformVisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.UIAbstractShowable:RequestShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Windows.UIContainer:RequestShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Windows.UIPanel:Show(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:ShowPin(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:OnPresentationInfoRefreshed()
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:SetPresentationInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.BattlePreviewPinsSubset:Refresh()
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:RefreshIfDirty()
Amplitude.Mercury.UI.PinsWindow:SpecificUpdate()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

14:36:59:978UI Steam[UI] The vertical UITable1D '/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item068/BattlePreviewPin/PinGroup/_BattlePinCompagnon' has its child '_StrengthGauge' anchored vertically

Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:AutoArrangeChildren()
Amplitude.UI.Layouts.UILayout:UiTransform_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIAbstractShowable:SetTransformVisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.UIAbstractShowable:RequestShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Windows.UIContainer:RequestShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Windows.UIPanel:Show(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:ShowPin(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:OnPresentationInfoRefreshed()
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:SetPresentationInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.BattlePreviewPinsSubset:Refresh()
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:RefreshIfDirty()
Amplitude.Mercury.UI.PinsWindow:SpecificUpdate()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

14:37:00:219NoneHidePresentationBattlePreview for ticket #55699 with current ticket #55699.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

14:37:00:219NoneReleasePresentationBattlePreview attacker #3849, defender #4506

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:37:00:220None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #3849 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:37:00:220None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #4506 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:37:00:220None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #3517 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:37:00:220None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #3071 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:37:00:979None[Sandbox] Process order. (Serial=3337, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:00:979None[Sandbox] Process order. (Serial=3338, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:02:978None[Sandbox] Process order. (Serial=3339, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:02:978None[Sandbox] Process order. (Serial=3340, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:04:978None[Sandbox] Process order. (Serial=3341, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:04:979None[Sandbox] Process order. (Serial=3342, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:06:980None[Sandbox] Process order. (Serial=3343, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:06:981None[Sandbox] Process order. (Serial=3344, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:07:703None[Sandbox] Process order. (Serial=3345, Empire=0, Order=Order='OrderGoTo', Entity=#3849, path='[57, 10] --> [57, 9]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:07:712None[Sandbox] Process order. (Serial=3346, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:08:726None[Sandbox] Process order. (Serial=3347, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:08:980None[Sandbox] Process order. (Serial=3348, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:08:980None[Sandbox] Process order. (Serial=3349, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:10:983None[Sandbox] Process order. (Serial=3350, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:10:984None[Sandbox] Process order. (Serial=3351, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:11:679None[Sandbox] Process order. (Serial=3352, Empire=0, Order=Order OrderStealTrade)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:12:983None[Sandbox] Process order. (Serial=3353, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:12:983None[Sandbox] Process order. (Serial=3354, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:14:980None[Sandbox] Process order. (Serial=3355, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:14:980None[Sandbox] Process order. (Serial=3356, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:16:981None[Sandbox] Process order. (Serial=3357, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:16:981None[Sandbox] Process order. (Serial=3358, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:17:886None[Sandbox] Process order. (Serial=3359, Empire=0, Order=Order OrderFurtherActions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:17:896None[Sandbox] Process order. (Serial=3360, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:17:898None[Sandbox] Process order. (Serial=3361, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:17:899None[Sandbox] Process order. (Serial=3362, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:18:903None[Sandbox] Process order. (Serial=3363, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:18:905None[Sandbox] Process order. (Serial=3364, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:18:984None[Sandbox] Process order. (Serial=3365, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:18:985None[Sandbox] Process order. (Serial=3366, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:19:906None[Sandbox] Process order. (Serial=3367, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:19:926None[Sandbox] Process order. (Serial=3368, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:20:916None[Sandbox] Process order. (Serial=3369, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:20:936None[Sandbox] Process order. (Serial=3370, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:20:989None[Sandbox] Process order. (Serial=3371, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:20:990None[Sandbox] Process order. (Serial=3372, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:21:943None[Sandbox] Process order. (Serial=3373, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:22:721None[Sandbox] Process order. (Serial=3374, Empire=0, Order=Order='OrderGoTo', Entity=#2994, path='[63, 64] --> [62, 63] --> [62, 62] --> [61, 61] --> [60, 61]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:22:731None[Sandbox] Process order. (Serial=3375, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:22:984None[Sandbox] Process order. (Serial=3376, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:22:985None[Sandbox] Process order. (Serial=3377, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:23:738None[Sandbox] Process order. (Serial=3378, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:24:747None[Sandbox] Process order. (Serial=3379, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:24:990None[Sandbox] Process order. (Serial=3380, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:24:991None[Sandbox] Process order. (Serial=3381, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:25:030None[Sandbox] Process order. (Serial=3382, Empire=0, Order=Order='OrderGoTo', Entity=#2760, path='[36, 36]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:25:040None[Sandbox] Process order. (Serial=3383, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:25:752None[Sandbox] Process order. (Serial=3384, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:26:760None[Sandbox] Process order. (Serial=3385, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:26:990None[Sandbox] Process order. (Serial=3386, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:26:991None[Sandbox] Process order. (Serial=3387, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:28:304None[Sandbox] Process order. (Serial=3388, Empire=0, Order=Order='OrderGoTo', Entity=#2760, path='[36, 35] --> [37, 34]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:28:314None[Sandbox] Process order. (Serial=3389, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:28:335None[Sandbox] Process order. (Serial=3390, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:28:989None[Sandbox] Process order. (Serial=3391, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:28:989None[Sandbox] Process order. (Serial=3392, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:29:322None[Sandbox] Process order. (Serial=3393, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:30:991None[Sandbox] Process order. (Serial=3394, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:30:991None[Sandbox] Process order. (Serial=3395, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:31:687None[Sandbox] Process order. (Serial=3396, Empire=0, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:31:736None[Sandbox] Process order. (Serial=3397, Empire=-1, Order=Order OrderWaitForOrderReplication)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:31:826None[Deeds] DeedDefinition 'Deed_EraStar_Warmonger' was already unregistered for this Listener.

Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:37:31:826None[Deeds] DeedDefinition 'Deed_EraStar_Scientist' was already unregistered for this Listener.

Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:37:31:826None[Deeds] DeedDefinition 'Deed_EraStar_Merchant' was already unregistered for this Listener.

Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:37:31:826None[Deeds] DeedDefinition 'Deed_EraStar_Farmer' was already unregistered for this Listener.

Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:37:31:826None[Deeds] DeedDefinition 'Deed_EraStar_Farmer' was already unregistered for this Listener.

Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:37:31:827None[Deeds] DeedDefinition 'Deed_EraStar_Farmer' was already unregistered for this Listener.

Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:37:31:827None[Deeds] DeedDefinition 'Deed_EraStar_Farmer' was already unregistered for this Listener.

Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:37:31:827None[Deeds] DeedDefinition 'Deed_EraStar_Farmer' was already unregistered for this Listener.

Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:37:31:827None[Deeds] DeedDefinition 'Deed_EraStar_Farmer' was already unregistered for this Listener.

Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:37:31:827None[Deeds] DeedDefinition 'Deed_EraStar_Farmer' was already unregistered for this Listener.

Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:37:31:827None[Deeds] DeedDefinition 'Deed_EraStar_Expansionist' was already unregistered for this Listener.

Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:37:31:827None[Deeds] DeedDefinition 'Deed_EraStar_Expansionist' was already unregistered for this Listener.

Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:37:31:827None[Deeds] DeedDefinition 'Deed_EraStar_Expansionist' was already unregistered for this Listener.

Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:37:31:827None[Deeds] DeedDefinition 'Deed_EraStar_Expansionist' was already unregistered for this Listener.

Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:37:31:827None[Deeds] DeedDefinition 'Deed_EraStar_Cultural' was already unregistered for this Listener.

Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:37:31:827None[Deeds] DeedDefinition 'Deed_EraStar_Builder' was already unregistered for this Listener.

Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:37:31:845NoneTrying to get a datatable element of type Amplitude.Mercury.Data.Simulation.ConstructibleDefinition from a datatable element reference that has not been initialized.

Amplitude.Framework.DatatableElementReference:GetDatatableElement()

14:37:31:845NoneTrying to get a datatable element of type Amplitude.Mercury.Data.Simulation.ConstructibleDefinition from a datatable element reference that has not been initialized.

Amplitude.Framework.DatatableElementReference:GetDatatableElement()

14:37:31:845NoneTrying to get a datatable element of type Amplitude.Mercury.Data.Simulation.ConstructibleDefinition from a datatable element reference that has not been initialized.

Amplitude.Framework.DatatableElementReference:GetDatatableElement()

14:37:31:919None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_MayaCivilization #4601 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

14:37:32:621NoneAI Synchronization took 699ms at frame 6040 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

14:37:32:646NoneMetadata 'dlc_names' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:37:32:646NoneMetadata 'rmc0' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:37:32:646NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:37:33:024None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Carthage #3948 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

14:37:33:035None[Sandbox] Process order. (Serial=3398, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:33:941None[Sandbox] Process order. (Serial=3399, Empire=0, Order=Order='OrderGoTo', Entity=#3330, AdditionalFlags='IgnoreFogOfWar', Path='[50, 36] --> [51, 36] --> [52, 36]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:33:953None[Sandbox] Process order. (Serial=3400, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:33:981None[Sandbox] Process order. (Serial=3401, Empire=1, Order=Order OrderActivateCivic)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:33:983None[Sandbox] Process order. (Serial=3402, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:33:983None[Sandbox] Process order. (Serial=3403, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:33:984None[Sandbox] Process order. (Serial=3404, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:33:984None[Sandbox] Process order. (Serial=3405, Empire=1, Order=Order OrderExecuteGrievanceAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:33:984None[Sandbox] Process order. (Serial=3406, Empire=1, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:33:984None[Sandbox] Process order. (Serial=3407, Empire=1, Order=Order='OrderGoTo', Entity=#2160, AdditionalFlags='IgnoreFogOfWar', Path='[73, 16] --> [74, 16] --> [75, 16] --> [74, 17]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:33:985None[Sandbox] Process order. (Serial=3408, Empire=1, Order=Order='OrderGoTo', Entity=#4533, AdditionalFlags='IgnoreFogOfWar', Path='[94, 26] --> [94, 27] --> [95, 28] --> [94, 29] --> [94, 30] --> [94, 31] --> [95, 32]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:33:985None[Sandbox] Process order. (Serial=3409, Empire=1, Order=Order='OrderGoTo', Entity=#3491, AdditionalFlags='IgnoreFogOfWar', Path='[94, 21] --> [94, 20] --> [94, 19] --> [95, 18]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:33:986None[Sandbox] Process order. (Serial=3410, Empire=1, Order=Order='OrderGoTo', Entity=#1107, AdditionalFlags='IgnoreFogOfWar', Path='[99, 37]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:33:986None[Sandbox] Process order. (Serial=3411, Empire=1, Order=Order='OrderGoTo', Entity=#2839, AdditionalFlags='IgnoreFogOfWar', Path='[72, 18] --> [71, 18] --> [70, 18] --> [69, 18]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:33:991None[Sandbox] Process order. (Serial=3412, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:33:993None[Sandbox] Process order. (Serial=3413, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:33:995None[Sandbox] Process order. (Serial=3414, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:33:996NoneNo Unit can be kept to improve that army (Empire '2' Army '3952' for ArmyType 'GroundStealthDetector')

Amplitude.Mercury.AI.Brain.Analysis.Military.ComputeWantedArmies:RequestDraggingUnitsDisbands(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:37:33:998None[Sandbox] Process order. (Serial=3415, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:34:001None[Sandbox] Process order. (Serial=3416, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:34:021None[Sandbox] Process order. (Serial=3417, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1095' Constructible: 'Infrastructure_Science_Family04_01' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:34:021None[Sandbox] Process order. (Serial=3418, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:34:022None[Sandbox] Process order. (Serial=3419, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:34:022None[Sandbox] Process order. (Serial=3420, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:34:022None[Sandbox] Process order. (Serial=3421, Empire=2, Order=Order OrderExecuteGrievanceAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:34:023None[Sandbox] Process order. (Serial=3422, Empire=2, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:34:023None[Sandbox] Process order. (Serial=3423, Empire=2, Order=Order OrderActivateCivic)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:34:025None[Sandbox] Process order. (Serial=3424, Empire=2, Order=Order OrderEnqueueTechnology)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:34:029None[Sandbox] Process order. (Serial=3425, Empire=2, Order=Order OrderSplitArmy)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:34:032None[Sandbox] Process order. (Serial=3426, Empire=2, Order=Order OrderDisbandUnits)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:34:035None[Sandbox] Process order. (Serial=3427, Empire=2, Order=Order='OrderGoTo', Entity=#2909, AdditionalFlags='IgnoreFogOfWar', Path='[60, 16] --> [59, 15] --> [59, 14] --> [58, 14] --> [57, 14]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:34:036None[Sandbox] Process order. (Serial=3428, Empire=2, Order=Order='OrderGoTo', Entity=#2288, AdditionalFlags='IgnoreFogOfWar', Path='[52, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:34:036None[Sandbox] Process order. (Serial=3429, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[48, 13]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:34:040None[Sandbox] Process order. (Serial=3430, Empire=2, Order=Order='OrderGoTo', Entity=#3966, AdditionalFlags='IgnoreFogOfWar', Path='[45, 15] --> [44, 15] --> [43, 15] --> [42, 15] --> [41, 15]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:34:041None[Sandbox] Process order. (Serial=3431, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:34:044None[Sandbox] Process order. (Serial=3432, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:34:046None[Sandbox] Process order. (Serial=3433, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:34:061None[Sandbox] Process order. (Serial=3434, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '3098' Constructible: 'Extension_Base_Military' Position: '[52, 3]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:34:061None[Sandbox] Process order. (Serial=3435, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1791' Constructible: 'Extension_Base_Military' Position: '[36, 42]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:34:062None[Sandbox] Process order. (Serial=3436, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:34:091None[Sandbox] Process order. (Serial=3437, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:34:091None[Sandbox] Process order. (Serial=3438, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:34:091None[Sandbox] Process order. (Serial=3439, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:34:092None[Sandbox] Process order. (Serial=3440, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:34:092None[Sandbox] Process order. (Serial=3441, Empire=3, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:34:092None[Sandbox] Process order. (Serial=3442, Empire=3, Order=Order OrderBuyoutConstructionWithPopulationByGuid, Settlement: '2039', Construction: '550')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:34:112None[Sandbox] Process order. (Serial=3443, Empire=4, Order=Order='OrderGoTo', Entity=#1986, AdditionalFlags='IgnoreFogOfWar', Path='[78, 3] --> [78, 4] --> [77, 5] --> [77, 6]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:34:122None[Sandbox] Process order. (Serial=3444, Empire=4, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:34:151None[Sandbox] Process order. (Serial=3445, Empire=6, Order=Order='OrderGoTo', Entity=#2113, AdditionalFlags='IgnoreFogOfWar', Path='[46, 12] --> [46, 11] --> [47, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:34:162None[Sandbox] Process order. (Serial=3446, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:34:181None[Sandbox] Process order. (Serial=3447, Empire=8, Order=Order='OrderGoTo', Entity=#2857, AdditionalFlags='IgnoreFogOfWar', Path='[84, 60] --> [84, 61] --> [85, 60] --> [85, 59]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:34:191None[Sandbox] Process order. (Serial=3448, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:34:202None[Sandbox] Process order. (Serial=3449, Empire=5, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:34:202None[Sandbox] Process order. (Serial=3450, Empire=7, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:34:202None[Sandbox] Process order. (Serial=3451, Empire=72, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:34:242None[Sandbox] Process order. (Serial=3452, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:34:243None[Sandbox] Process order. (Serial=3453, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:34:243None[Sandbox] Process order. (Serial=3454, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:34:263None[Sandbox] Process order. (Serial=3455, Empire=1, Order=Order OrderBuyoutAvailableConstruction. Settlement=3088, Constructible=Extension_Base_Luxury, Position=[94, 35], Currency=Money)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:34:277NoneNo Unit can be kept to improve that army (Empire '2' Army '4601' for ArmyType 'GroundStealthDetector')

Amplitude.Mercury.AI.Brain.Analysis.Military.ComputeWantedArmies:RequestDraggingUnitsDisbands(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:37:34:302None[Sandbox] Process order. (Serial=3456, Empire=2, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:34:302None[Sandbox] Process order. (Serial=3457, Empire=2, Order=Order OrderBuyoutAvailableConstruction. Settlement=3098, Constructible=LandUnit_Era2_MayaCivilization_PoisonJavelineers, Position=[-1, -1], Currency=Money)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:34:304None[Sandbox] Process order. (Serial=3458, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:34:304None[Sandbox] Process order. (Serial=3459, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:34:305None[Sandbox] Process order. (Serial=3460, Empire=2, Order=Order OrderDisbandUnits)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:34:307None[Sandbox] Process order. (Serial=3461, Empire=2, Order=Order='OrderGoTo', Entity=#2453, AdditionalFlags='IgnoreFogOfWar', Path='[54, 8]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:34:313None[Sandbox] Process order. (Serial=3462, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:34:333None[Sandbox] Process order. (Serial=3463, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:34:334None[Sandbox] Process order. (Serial=3464, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:34:334None[Sandbox] Process order. (Serial=3465, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:34:335None[Sandbox] Process order. (Serial=3466, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:34:353None[Sandbox] Process order. (Serial=3467, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '2039' Constructible: 'Extension_Base_Money' Position: '[53, 58]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:34:372None[Sandbox] Process order. (Serial=3468, Empire=4, Order=Order OrderMinorBuildConstructible SettlementGUID: #2246 Constructible: Infrastructure_Science_Family02_01)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:34:393None[Sandbox] Process order. (Serial=3469, Empire=4, Order=Order OrderMinorBuildConstructible SettlementGUID: #2246 Constructible: Extension_Base_Science at [83, 8])

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:34:412None[Sandbox] Process order. (Serial=3470, Empire=5, Order=Order='OrderGoTo', Entity=#4048, AdditionalFlags='IgnoreFogOfWar', Path='[83, 60] --> [82, 61] --> [82, 62]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:34:422None[Sandbox] Process order. (Serial=3471, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:34:484None[Sandbox] Process order. (Serial=3472, Empire=1, Order=Order='OrderGoTo', Entity=#1107, AdditionalFlags='IgnoreFogOfWar', Path='[99, 36]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:34:513NoneCan't find entity 4610 of ongoing task. Fails the task 7485.

Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:37:34:525None[Sandbox] Process order. (Serial=3473, Empire=2, Order=Order OrderBuyoutAvailableConstruction. Settlement=3098, Constructible=Infrastructure_Industry_Family00_01, Position=[-1, -1], Currency=Money)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:34:525None[Sandbox] Process order. (Serial=3474, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:34:541None[Sandbox] Process order. (Serial=3475, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:34:541None[Sandbox] Process order. (Serial=3476, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[47, 13]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:34:564None[Sandbox] Process order. (Serial=3477, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:34:565None[Sandbox] Process order. (Serial=3478, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:34:566None[Sandbox] Process order. (Serial=3479, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:34:567None[Sandbox] Process order. (Serial=3480, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:34:681NoneNo Unit can be kept to improve that army (Empire '2' Army '4601' for ArmyType 'GroundStealthDetector')

Amplitude.Mercury.AI.Brain.Analysis.Military.ComputeWantedArmies:RequestDraggingUnitsDisbands(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:37:34:705None[Sandbox] Process order. (Serial=3481, Empire=2, Order=Order OrderDisbandUnits)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:34:737None[Sandbox] Process order. (Serial=3482, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:34:737None[Sandbox] Process order. (Serial=3483, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:34:737None[Sandbox] Process order. (Serial=3484, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:34:738None[Sandbox] Process order. (Serial=3485, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:34:909None[Sandbox] Process order. (Serial=3486, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:34:910None[Sandbox] Process order. (Serial=3487, Empire=2, Order=Order OrderBuyoutAvailableConstruction. Settlement=3098, Constructible=LandUnit_Era2_MayaCivilization_PoisonJavelineers, Position=[-1, -1], Currency=Money)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:34:928None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_MayaCivilization #4615 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

14:37:34:938None[Sandbox] Process order. (Serial=3488, Empire=3, Order=Order OrderSetTradeResourceAccessCount)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:34:940None[Sandbox] Process order. (Serial=3489, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:34:941None[Sandbox] Process order. (Serial=3490, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:34:959None[Sandbox] Process order. (Serial=3491, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:34:975None[Sandbox] Process order. (Serial=3492, Empire=3, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:34:998None[Sandbox] Process order. (Serial=3493, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:35:002None[Sandbox] Process order. (Serial=3494, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:35:015None[Sandbox] Process order. (Serial=3495, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:35:029None[Sandbox] Process order. (Serial=3496, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:35:031None[Sandbox] Process order. (Serial=3497, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:35:061None[Sandbox] Process order. (Serial=3498, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:35:064None[Sandbox] Process order. (Serial=3499, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:35:071None[Sandbox] Process order. (Serial=3500, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:35:112None[Sandbox] Process order. (Serial=3501, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:35:132None[Sandbox] Process order. (Serial=3502, Empire=4, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:35:142None[Sandbox] Process order. (Serial=3503, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:35:143None[Sandbox] Process order. (Serial=3504, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:35:143None[Sandbox] Process order. (Serial=3505, Empire=3, Order=Order OrderSetTradeResourceAccessCount)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:35:174None[Sandbox] Process order. (Serial=3506, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:35:202None[Sandbox] Process order. (Serial=3507, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:35:293None[Sandbox] Process order. (Serial=3508, Empire=1, Order=Order='OrderGoTo', Entity=#1107, AdditionalFlags='IgnoreFogOfWar', Path='[98, 37]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:35:307NoneNo Unit can be kept to improve that army (Empire '2' Army '4615' for ArmyType 'GroundStealthDetector')

Amplitude.Mercury.AI.Brain.Analysis.Military.ComputeWantedArmies:RequestDraggingUnitsDisbands(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:37:35:332None[Sandbox] Process order. (Serial=3509, Empire=2, Order=Order OrderDisbandUnits)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:35:362None[Sandbox] Process order. (Serial=3510, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:35:363None[Sandbox] Process order. (Serial=3511, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:35:363None[Sandbox] Process order. (Serial=3512, Empire=3, Order=Order OrderSetTradeResourceAccessCount)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:35:395None[Sandbox] Process order. (Serial=3513, Empire=6, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:35:432None[Sandbox] Process order. (Serial=3514, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:35:473None[Sandbox] Process order. (Serial=3515, Empire=0, Order=Order OrderToggleAutoExplore)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:35:513None[Sandbox] Process order. (Serial=3516, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:35:523None[Sandbox] Process order. (Serial=3517, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[47, 12]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:35:553None[Sandbox] Process order. (Serial=3518, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:35:554None[Sandbox] Process order. (Serial=3519, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:35:554None[Sandbox] Process order. (Serial=3520, Empire=3, Order=Order OrderSetTradeResourceAccessCount)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:35:674None[Sandbox] Process order. (Serial=3521, Empire=0, Order=Order='OrderGoTo', Entity=#2760, AdditionalFlags='IgnoreFogOfWar', Path='[36, 35] --> [36, 36] --> [35, 37] --> [35, 38]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:35:685None[Sandbox] Process order. (Serial=3522, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:35:744None[Sandbox] Process order. (Serial=3523, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:35:774None[Sandbox] Process order. (Serial=3524, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:35:774None[Sandbox] Process order. (Serial=3525, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:35:775None[Sandbox] Process order. (Serial=3526, Empire=3, Order=Order OrderSetTradeResourceAccessCount)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:35:918None[Sandbox] Process order. (Serial=3527, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:35:949None[Sandbox] Process order. (Serial=3528, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:35:950None[Sandbox] Process order. (Serial=3529, Empire=3, Order=Order OrderSetTradeResourceAccessCount)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:35:970None[Sandbox] Process order. (Serial=3530, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:36:011None[Sandbox] Process order. (Serial=3531, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:36:027None[Sandbox] Process order. (Serial=3532, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:36:051None[Sandbox] Process order. (Serial=3533, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:36:054None[Sandbox] Process order. (Serial=3534, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:36:066None[Sandbox] Process order. (Serial=3535, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:36:086None[Sandbox] Process order. (Serial=3536, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:36:088None[Sandbox] Process order. (Serial=3537, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:36:092None[Sandbox] Process order. (Serial=3538, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:36:140None[Sandbox] Process order. (Serial=3539, Empire=4, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:36:151None[Sandbox] Process order. (Serial=3540, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:36:181None[Sandbox] Process order. (Serial=3541, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:36:182None[Sandbox] Process order. (Serial=3542, Empire=3, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:36:182None[Sandbox] Process order. (Serial=3543, Empire=3, Order=Order OrderSetTradeResourceAccessCount)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:36:217None[Sandbox] Process order. (Serial=3544, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:36:322None[Sandbox] Process order. (Serial=3545, Empire=1, Order=Order='OrderGoTo', Entity=#1107, AdditionalFlags='IgnoreFogOfWar', Path='[99, 36]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:36:384None[Sandbox] Process order. (Serial=3546, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:36:385None[Sandbox] Process order. (Serial=3547, Empire=3, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:36:385None[Sandbox] Process order. (Serial=3548, Empire=3, Order=Order OrderSetTradeResourceAccessCount)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:36:418None[Sandbox] Process order. (Serial=3549, Empire=8, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:36:443None[Sandbox] Process order. (Serial=3550, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:36:543None[Sandbox] Process order. (Serial=3551, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[47, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:36:573None[Sandbox] Process order. (Serial=3552, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:36:696None[Sandbox] Process order. (Serial=3553, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:36:765None[Sandbox] Process order. (Serial=3554, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:36:969None[Sandbox] Process order. (Serial=3555, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:37:018None[Sandbox] Process order. (Serial=3556, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:37:037None[Sandbox] Process order. (Serial=3557, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:37:068None[Sandbox] Process order. (Serial=3558, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:37:071None[Sandbox] Process order. (Serial=3559, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:37:085None[Sandbox] Process order. (Serial=3560, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:37:109None[Sandbox] Process order. (Serial=3561, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:37:112None[Sandbox] Process order. (Serial=3562, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:37:115None[Sandbox] Process order. (Serial=3563, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:37:149None[Sandbox] Process order. (Serial=3564, Empire=4, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:37:150None[Sandbox] Process order. (Serial=3565, Empire=1, Order=Order='OrderGoTo', Entity=#3948, AdditionalFlags='IgnoreFogOfWar', Path='[75, 7] --> [74, 7] --> [73, 7] --> [73, 8]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:37:160None[Sandbox] Process order. (Serial=3566, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:37:163None[Sandbox] Process order. (Serial=3567, Empire=1, Order=Order='OrderGoTo', Entity=#3946, AdditionalFlags='IgnoreFogOfWar', Path='[76, 13]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:37:169None[Sandbox] Process order. (Serial=3568, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:37:219None[Sandbox] Process order. (Serial=3569, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:37:380None[Sandbox] Process order. (Serial=3570, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:37:411None[Sandbox] Process order. (Serial=3571, Empire=4, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:37:572None[Sandbox] Process order. (Serial=3572, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[47, 12]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:37:602None[Sandbox] Process order. (Serial=3573, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:37:702None[Sandbox] Process order. (Serial=3574, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:37:812None[Sandbox] Process order. (Serial=3575, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:38:017None[Sandbox] Process order. (Serial=3576, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:38:075None[Sandbox] Process order. (Serial=3577, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:38:116None[Sandbox] Process order. (Serial=3578, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:38:119None[Sandbox] Process order. (Serial=3579, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:38:136None[Sandbox] Process order. (Serial=3580, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:38:167None[Sandbox] Process order. (Serial=3581, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:38:227None[Sandbox] Process order. (Serial=3582, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:38:410None[Sandbox] Process order. (Serial=3583, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[47, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:38:438None[Sandbox] Process order. (Serial=3584, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:38:630None[Sandbox] Process order. (Serial=3585, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:38:711None[Sandbox] Process order. (Serial=3586, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:38:832None[Sandbox] Process order. (Serial=3587, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:39:033None[Sandbox] Process order. (Serial=3588, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:39:083None[Sandbox] Process order. (Serial=3589, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:39:123None[Sandbox] Process order. (Serial=3590, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:39:174None[Sandbox] Process order. (Serial=3591, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:39:244None[Sandbox] Process order. (Serial=3592, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:39:277None[Sandbox] Process order. (Serial=3593, Empire=2, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:39:413None[Sandbox] Process order. (Serial=3594, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[47, 12]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:39:443None[Sandbox] Process order. (Serial=3595, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:39:644None[Sandbox] Process order. (Serial=3596, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:39:846None[Sandbox] Process order. (Serial=3597, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:40:047None[Sandbox] Process order. (Serial=3598, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:40:087None[Sandbox] Process order. (Serial=3599, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:40:130None[Sandbox] Process order. (Serial=3600, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:40:178None[Sandbox] Process order. (Serial=3601, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:40:249None[Sandbox] Process order. (Serial=3602, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:40:420None[Sandbox] Process order. (Serial=3603, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[47, 13]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:40:450None[Sandbox] Process order. (Serial=3604, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:40:480None[Sandbox] Process order. (Serial=3605, Empire=1, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:40:651None[Sandbox] Process order. (Serial=3606, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:40:852None[Sandbox] Process order. (Serial=3607, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:41:054None[Sandbox] Process order. (Serial=3608, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:41:137None[Sandbox] Process order. (Serial=3609, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:41:259None[Sandbox] Process order. (Serial=3610, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:41:731None[Sandbox] Process order. (Serial=3611, Empire=0, Order=Order='OrderGoTo', Entity=#3071, path='[59, 8] --> [58, 9]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:41:740None[Sandbox] Process order. (Serial=3612, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:43:257None[Sandbox] Process order. (Serial=3613, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:45:258None[Sandbox] Process order. (Serial=3614, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:46:104None[Sandbox] Process order. (Serial=3615, Empire=0, Order=Order='OrderGoTo', Entity=#3849, path='[57, 10] --> [56, 10] --> [55, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:46:111None[Sandbox] Process order. (Serial=3616, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:47:120None[Sandbox] Process order. (Serial=3617, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:47:260None[Sandbox] Process order. (Serial=3618, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:48:122None[Sandbox] Process order. (Serial=3619, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:49:262None[Sandbox] Process order. (Serial=3620, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:51:212None[Sandbox] Process order. (Serial=3621, Empire=0, Order=Order='OrderGoTo', Entity=#2587, path='[68, 17] --> [68, 18] --> [67, 18] --> [66, 18] --> [65, 18]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:51:224None[Sandbox] Process order. (Serial=3622, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:51:263None[Sandbox] Process order. (Serial=3623, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:52:230None[Sandbox] Process order. (Serial=3624, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:53:264None[Sandbox] Process order. (Serial=3625, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:55:263None[Sandbox] Process order. (Serial=3626, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:57:262None[Sandbox] Process order. (Serial=3627, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:59:261None[Sandbox] Process order. (Serial=3628, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:37:59:704None[Sandbox] Process order. (Serial=3629, Empire=0, Order=Order OrderBuyoutAvailableConstruction. Settlement=4440, Constructible=Extension_Base_Luxury, Position=[63, 59], Currency=Influence)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:38:00:629None[Sandbox] Process order. (Serial=3630, Empire=0, Order=Order OrderChangeNotificationFlags)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:38:01:263None[Sandbox] Process order. (Serial=3631, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:38:01:403None[Sandbox] Process order. (Serial=3632, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:38:03:263None[Sandbox] Process order. (Serial=3633, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:38:05:265None[Sandbox] Process order. (Serial=3634, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:38:07:267None[Sandbox] Process order. (Serial=3635, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:38:09:270None[Sandbox] Process order. (Serial=3636, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:38:11:212None[Sandbox] Process order. (Serial=3637, Empire=0, Order=Order OrderSplitArmy)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:38:11:271None[Sandbox] Process order. (Serial=3638, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:38:13:262None[Sandbox] Process order. (Serial=3639, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:38:15:053None[Sandbox] Process order. (Serial=3640, Empire=0, Order=Order='OrderGoTo', Entity=#4618, path='[59, 60] --> [59, 59] --> [59, 58] --> [58, 57]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:38:15:064None[Sandbox] Process order. (Serial=3641, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:38:15:264None[Sandbox] Process order. (Serial=3642, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:38:16:074None[Sandbox] Process order. (Serial=3643, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:38:17:084None[Sandbox] Process order. (Serial=3644, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:38:17:264None[Sandbox] Process order. (Serial=3645, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:38:17:286None[Sandbox] Process order. (Serial=3646, Empire=0, Order=Order='OrderGoTo', Entity=#2994, path='[61, 61] --> [62, 62] --> [62, 63] --> [63, 64]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:38:17:296None[Sandbox] Process order. (Serial=3647, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:38:18:089None[Sandbox] Process order. (Serial=3648, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:38:18:299None[Sandbox] Process order. (Serial=3649, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:38:19:271None[Sandbox] Process order. (Serial=3650, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:38:19:302None[Sandbox] Process order. (Serial=3651, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:38:20:313None[Sandbox] Process order. (Serial=3652, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:38:21:275None[Sandbox] Process order. (Serial=3653, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:38:21:964UI Steam[UI] Showing NarrativeWindow: $NarrativeEvent_Regular342

Amplitude.Mercury.UI.NarrativeWindow:OnBeginShow(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.NarrativeWindow:OnBeginShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

14:38:21:966UI Steam[UI] The UITable '/WindowsRoot/InGameOverlays/NarrativeWindow/Bottom/ChoicesScrollview/Viewport/NarrativeChoiceItemsTable/NarrativeChoiceItem' have resizable children but not enough space left for giving them a positive size.

Amplitude.UI.Layouts.UITable1D:ResizeChildren(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:ResizeChildren(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:AutoArrangeChildren()
Amplitude.UI.Layouts.UILayout:Child_PositionOrSizeChange(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_Height(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Renderers.UILabel:AdjustSizesIfNecessary()
Amplitude.UI.Renderers.UILabel:OnTransformVisibleGloballyChanged(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIIndexedComponent:OnTransformStateChanged(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToSiblingsOnTransformStateChange()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.NarrativeWindow:RefreshChoiceItems()
Amplitude.Mercury.UI.NarrativeWindow:Refresh()
Amplitude.UI.Windows.UIContainer:RefreshNow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

14:38:21:966UI Steam[UI] The UITable '/WindowsRoot/InGameOverlays/NarrativeWindow/Bottom/ChoicesScrollview/Viewport/NarrativeChoiceItemsTable/NarrativeChoiceItem' have resizable children but not enough space left for giving them a positive size.

Amplitude.UI.Layouts.UITable1D:ResizeChildren(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:ResizeChildren(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:AutoArrangeChildren()
Amplitude.UI.Layouts.UILayout:Child_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_Height(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Renderers.UILabel:AdjustSizesIfNecessary()
Amplitude.UI.Renderers.UILabel:OnTransformVisibleGloballyChanged(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIIndexedComponent:OnTransformStateChanged(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToSiblingsOnTransformStateChange()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.NarrativeWindow:RefreshChoiceItems()
Amplitude.Mercury.UI.NarrativeWindow:Refresh()
Amplitude.UI.Windows.UIContainer:RefreshNow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

14:38:21:966UI Steam[UI] The UITable '/WindowsRoot/InGameOverlays/NarrativeWindow/Bottom/ChoicesScrollview/Viewport/NarrativeChoiceItemsTable/NarrativeChoiceItem' have resizable children but not enough space left for giving them a positive size.

Amplitude.UI.Layouts.UITable1D:ResizeChildren(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:ResizeChildren(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:AutoArrangeChildren()
Amplitude.UI.Layouts.UILayout:UiTransform_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.NarrativeWindow:RefreshChoiceItems()
Amplitude.Mercury.UI.NarrativeWindow:Refresh()
Amplitude.UI.Windows.UIContainer:RefreshNow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

14:38:21:967UI Steam[UI] The UITable '/WindowsRoot/InGameOverlays/NarrativeWindow/Bottom/ChoicesScrollview/Viewport/NarrativeChoiceItemsTable/Item001' have resizable children but not enough space left for giving them a positive size.

Amplitude.UI.Layouts.UITable1D:ResizeChildren(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:ResizeChildren(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:AutoArrangeChildren()
Amplitude.UI.Layouts.UILayout:Child_PositionOrSizeChange(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_Height(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Renderers.UILabel:AdjustSizesIfNecessary()
Amplitude.UI.Renderers.UILabel:OnTransformVisibleGloballyChanged(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIIndexedComponent:OnTransformStateChanged(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToSiblingsOnTransformStateChange()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.NarrativeWindow:RefreshChoiceItems()
Amplitude.Mercury.UI.NarrativeWindow:Refresh()
Amplitude.UI.Windows.UIContainer:RefreshNow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

14:38:21:967UI Steam[UI] The UITable '/WindowsRoot/InGameOverlays/NarrativeWindow/Bottom/ChoicesScrollview/Viewport/NarrativeChoiceItemsTable/Item001' have resizable children but not enough space left for giving them a positive size.

Amplitude.UI.Layouts.UITable1D:ResizeChildren(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:ResizeChildren(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:AutoArrangeChildren()
Amplitude.UI.Layouts.UILayout:Child_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_Height(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Renderers.UILabel:AdjustSizesIfNecessary()
Amplitude.UI.Renderers.UILabel:OnTransformVisibleGloballyChanged(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIIndexedComponent:OnTransformStateChanged(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToSiblingsOnTransformStateChange()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.NarrativeWindow:RefreshChoiceItems()
Amplitude.Mercury.UI.NarrativeWindow:Refresh()
Amplitude.UI.Windows.UIContainer:RefreshNow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

14:38:21:967UI Steam[UI] The UITable '/WindowsRoot/InGameOverlays/NarrativeWindow/Bottom/ChoicesScrollview/Viewport/NarrativeChoiceItemsTable/Item001' have resizable children but not enough space left for giving them a positive size.

Amplitude.UI.Layouts.UITable1D:ResizeChildren(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:ResizeChildren(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:AutoArrangeChildren()
Amplitude.UI.Layouts.UILayout:Child_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.NarrativeWindow:RefreshChoiceItems()
Amplitude.Mercury.UI.NarrativeWindow:Refresh()
Amplitude.UI.Windows.UIContainer:RefreshNow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

14:38:21:967UI Steam[UI] The UITable '/WindowsRoot/InGameOverlays/NarrativeWindow/Bottom/ChoicesScrollview/Viewport/NarrativeChoiceItemsTable/Item001' have resizable children but not enough space left for giving them a positive size.

Amplitude.UI.Layouts.UITable1D:ResizeChildren(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:ResizeChildren(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:AutoArrangeChildren()
Amplitude.UI.Layouts.UILayout:Child_PositionOrSizeChange(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_Height(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Renderers.UILabel:AdjustSizesIfNecessary()
Amplitude.UI.Renderers.UILabel:OnTransformVisibleGloballyChanged(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIIndexedComponent:OnTransformStateChanged(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToSiblingsOnTransformStateChange()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.NarrativeWindow:RefreshChoiceItems()
Amplitude.Mercury.UI.NarrativeWindow:Refresh()
Amplitude.UI.Windows.UIContainer:RefreshNow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

14:38:21:967UI Steam[UI] The UITable '/WindowsRoot/InGameOverlays/NarrativeWindow/Bottom/ChoicesScrollview/Viewport/NarrativeChoiceItemsTable/Item001' have resizable children but not enough space left for giving them a positive size.

Amplitude.UI.Layouts.UITable1D:ResizeChildren(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:ResizeChildren(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:AutoArrangeChildren()
Amplitude.UI.Layouts.UILayout:Child_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_Height(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Renderers.UILabel:AdjustSizesIfNecessary()
Amplitude.UI.Renderers.UILabel:OnTransformVisibleGloballyChanged(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIIndexedComponent:OnTransformStateChanged(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToSiblingsOnTransformStateChange()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.NarrativeWindow:RefreshChoiceItems()
Amplitude.Mercury.UI.NarrativeWindow:Refresh()
Amplitude.UI.Windows.UIContainer:RefreshNow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

14:38:23:267None[Sandbox] Process order. (Serial=3654, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:38:24:378None[Sandbox] Process order. (Serial=3655, Empire=0, Order=Order OrderMakeNarrativeEventChoice)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:38:24:380None[Sandbox] Process order. (Serial=3656, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:38:25:268None[Sandbox] Process order. (Serial=3657, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:38:27:269None[Sandbox] Process order. (Serial=3658, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:38:27:970None[Sandbox] Process order. (Serial=3659, Empire=0, Order=Order OrderPatronizeMinorEmpire MinorEmpireIndex: 7 Currency Money Investment High)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:38:29:272None[Sandbox] Process order. (Serial=3660, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:38:29:783None[Sandbox] Process order. (Serial=3661, Empire=0, Order=Order OrderPatronizeMinorEmpire MinorEmpireIndex: 7 Currency Influence Investment Low)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:38:31:275None[Sandbox] Process order. (Serial=3662, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:38:33:275None[Sandbox] Process order. (Serial=3663, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:38:34:246None[Sandbox] Process order. (Serial=3664, Empire=0, Order=Order OrderPatronizeMinorEmpire MinorEmpireIndex: 5 Currency Money Investment High)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:38:35:267None[Sandbox] Process order. (Serial=3665, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:38:35:417None[Sandbox] Process order. (Serial=3666, Empire=0, Order=Order OrderPatronizeMinorEmpire MinorEmpireIndex: 5 Currency Influence Investment None)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:38:37:277None[Sandbox] Process order. (Serial=3667, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:38:38:868None[Sandbox] Process order. (Serial=3668, Empire=0, Order=Order OrderPatronizeMinorEmpire MinorEmpireIndex: 8 Currency Money Investment High)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:38:39:279None[Sandbox] Process order. (Serial=3669, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:38:40:328None[Sandbox] Process order. (Serial=3670, Empire=0, Order=Order OrderPatronizeMinorEmpire MinorEmpireIndex: 8 Currency Influence Investment None)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:38:41:279None[Sandbox] Process order. (Serial=3671, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:38:43:280None[Sandbox] Process order. (Serial=3672, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:38:43:540None[Sandbox] Process order. (Serial=3673, Empire=0, Order=Order='OrderGoTo', Entity=#2994, path='[64, 64] --> [64, 63] --> [65, 63]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:38:43:550None[Sandbox] Process order. (Serial=3674, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:38:44:210None[Sandbox] Process order. (Serial=3675, Empire=0, Order=Order OrderFurtherActions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:38:44:220None[Sandbox] Process order. (Serial=3676, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:38:44:560None[Sandbox] Process order. (Serial=3677, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:38:45:232None[Sandbox] Process order. (Serial=3678, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:38:45:271None[Sandbox] Process order. (Serial=3679, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:38:47:274None[Sandbox] Process order. (Serial=3680, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:38:49:274None[Sandbox] Process order. (Serial=3681, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:38:51:277None[Sandbox] Process order. (Serial=3682, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:38:53:279None[Sandbox] Process order. (Serial=3683, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:38:55:280None[Sandbox] Process order. (Serial=3684, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:38:56:451None[Sandbox] Process order. (Serial=3685, Empire=0, Order=Order OrderEnqueueConstructible, Settlement: '3185' Constructible: 'Infrastructure_Food_Family04_01' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:38:57:282None[Sandbox] Process order. (Serial=3686, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:38:59:283None[Sandbox] Process order. (Serial=3687, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:39:00:244None[Sandbox] Process order. (Serial=3688, Empire=0, Order=Order='OrderGoTo', Entity=#2891, path='[69, 58] --> [70, 58] --> [70, 57]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:39:00:255None[Sandbox] Process order. (Serial=3689, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:39:00:276None[Sandbox] Process order. (Serial=3690, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:39:01:260None[Sandbox] Process order. (Serial=3691, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:39:01:280None[Sandbox] Process order. (Serial=3692, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:39:01:470None[Sandbox] Process order. (Serial=3693, Empire=0, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:39:02:273None[Sandbox] Process order. (Serial=3694, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:39:02:375None[Sandbox] Process order. (Serial=3695, Empire=-1, Order=Order OrderWaitForOrderReplication)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:39:03:241NoneAI Synchronization took 670ms at frame 6607 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

14:39:03:264NoneMetadata 'dlc_names' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:39:03:264NoneMetadata 'rmc0' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:39:03:264NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:39:03:590None[Sandbox] Process order. (Serial=3696, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:39:04:584None[Sandbox] Process order. (Serial=3697, Empire=0, Order=Order='OrderGoTo', Entity=#2760, AdditionalFlags='IgnoreFogOfWar', Path='[34, 39] --> [35, 40] --> [35, 41] --> [36, 42]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:39:04:585None[Sandbox] Process order. (Serial=3698, Empire=0, Order=Order='OrderGoTo', Entity=#3330, AdditionalFlags='IgnoreFogOfWar', Path='[52, 37] --> [53, 38] --> [53, 39]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:39:04:594None[Sandbox] Process order. (Serial=3699, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:39:04:597None[Sandbox] Process order. (Serial=3700, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:39:04:626None[Sandbox] Process order. (Serial=3701, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '1932' Constructible: 'Extension_ArtificialWonderParticipation_Era2_LadyMaryOfZion' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:39:04:626None[Sandbox] Process order. (Serial=3702, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '1011' Constructible: 'EmpireWideConstructionParticipation_Extension_HolySite_Hinduism' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:39:04:627None[Sandbox] Process order. (Serial=3703, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:39:04:627None[Sandbox] Process order. (Serial=3704, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:39:04:627None[Sandbox] Process order. (Serial=3705, Empire=1, Order=Order OrderMakeNarrativeEventChoice)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:39:04:629None[Sandbox] Process order. (Serial=3706, Empire=1, Order=Order OrderExecuteGrievanceAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:39:04:629None[Sandbox] Process order. (Serial=3707, Empire=1, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:39:04:629None[Sandbox] Process order. (Serial=3708, Empire=1, Order=Order OrderBuyoutConstructionByGuid, Settlement: '1011', Construction: '540'))

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:39:04:634None[Sandbox] Process order. (Serial=3709, Empire=1, Order=Order='OrderGoTo', Entity=#2160, AdditionalFlags='IgnoreFogOfWar', Path='[73, 17] --> [73, 18] --> [72, 18] --> [71, 18]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:39:04:635None[Sandbox] Process order. (Serial=3710, Empire=1, Order=Order='OrderGoTo', Entity=#3491, AdditionalFlags='IgnoreFogOfWar', Path='[94, 17] --> [93, 17] --> [92, 17] --> [92, 16]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:39:04:636None[Sandbox] Process order. (Serial=3711, Empire=1, Order=Order='OrderGoTo', Entity=#4533, AdditionalFlags='IgnoreFogOfWar', Path='[94, 33] --> [94, 34] --> [93, 35] --> [94, 36] --> [93, 37] --> [94, 38] --> [94, 39]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:39:04:636None[Sandbox] Process order. (Serial=3712, Empire=1, Order=Order='OrderGoTo', Entity=#1107, AdditionalFlags='IgnoreFogOfWar', Path='[99, 37]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:39:04:637None[Sandbox] Process order. (Serial=3713, Empire=1, Order=Order='OrderGoTo', Entity=#2839, AdditionalFlags='IgnoreFogOfWar', Path='[69, 18] --> [68, 18] --> [67, 18]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:39:04:646None[Sandbox] Process order. (Serial=3714, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:39:04:649None[Sandbox] Process order. (Serial=3715, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:39:04:653None[Sandbox] Process order. (Serial=3716, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:39:04:657None[Sandbox] Process order. (Serial=3717, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:39:04:661None[Sandbox] Process order. (Serial=3718, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:39:04:676None[Sandbox] Process order. (Serial=3719, Empire=2, Order=Order OrderEnactTreatyMinorEmpire MinorEmpireIndex: 6 Treaty Puppet)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:39:04:681None[Sandbox] Process order. (Serial=3720, Empire=2, Order=Order OrderBuyoutAvailableConstruction. Settlement=3098, Constructible=LandUnit_Era2_MayaCivilization_PoisonJavelineers, Position=[-1, -1], Currency=Money)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:39:04:685None[Sandbox] Process order. (Serial=3721, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:39:04:686None[Sandbox] Process order. (Serial=3722, Empire=2, Order=Order OrderExecuteGrievanceAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:39:04:686None[Sandbox] Process order. (Serial=3723, Empire=2, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:39:04:689None[Sandbox] Process order. (Serial=3724, Empire=2, Order=Order='OrderGoTo', Entity=#4506, AdditionalFlags='IgnoreFogOfWar', Path='[58, 7] --> [59, 7]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:39:04:690None[Sandbox] Process order. (Serial=3725, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[48, 13]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:39:04:690None[Sandbox] Process order. (Serial=3726, Empire=2, Order=Order='OrderGoTo', Entity=#2909, AdditionalFlags='IgnoreFogOfWar', Path='[57, 14]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:39:04:691None[Sandbox] Process order. (Serial=3727, Empire=2, Order=Order='OrderGoTo', Entity=#2453, AdditionalFlags='IgnoreFogOfWar', Path='[54, 9]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:39:04:696None[Sandbox] Process order. (Serial=3728, Empire=2, Order=Order='OrderGoTo', Entity=#3966, AdditionalFlags='IgnoreFogOfWar', Path='[40, 15] --> [40, 14] --> [39, 15] --> [39, 16]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:39:04:697None[Sandbox] Process order. (Serial=3729, Empire=2, Order=Order='OrderGoTo', Entity=#2288, AdditionalFlags='IgnoreFogOfWar', Path='[53, 10] --> [53, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:39:04:697None[Sandbox] Process order. (Serial=3730, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:39:04:701None[Sandbox] Process order. (Serial=3731, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:39:04:704None[Sandbox] Process order. (Serial=3732, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:39:04:707None[Sandbox] Process order. (Serial=3733, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:39:04:716None[Sandbox] Process order. (Serial=3734, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1095' Constructible: 'Extension_Era3_RapaNui' Position: '[34, 15]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:39:04:716None[Sandbox] Process order. (Serial=3735, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:39:04:719None[Sandbox] Process order. (Serial=3736, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:39:04:746None[Sandbox] Process order. (Serial=3737, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:39:04:746None[Sandbox] Process order. (Serial=3738, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:39:04:747None[Sandbox] Process order. (Serial=3739, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:39:04:747None[Sandbox] Process order. (Serial=3740, Empire=3, Order=Order OrderBuyoutConstructionWithPopulationByGuid, Settlement: '1108', Construction: '538')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:39:04:764None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_MayaCivilization #4639 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

14:39:04:785None[Sandbox] Process order. (Serial=3741, Empire=5, Order=Order='OrderGoTo', Entity=#4048, AdditionalFlags='IgnoreFogOfWar', Path='[81, 63] --> [82, 64]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:39:04:795None[Sandbox] Process order. (Serial=3742, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:39:04:805None[Sandbox] Process order. (Serial=3743, Empire=6, Order=Order='OrderGoTo', Entity=#2113, AdditionalFlags='IgnoreFogOfWar', Path='[47, 9] --> [48, 8]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:39:04:816None[Sandbox] Process order. (Serial=3744, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:39:04:835None[Sandbox] Process order. (Serial=3745, Empire=8, Order=Order='OrderGoTo', Entity=#2857, AdditionalFlags='IgnoreFogOfWar', Path='[86, 60] --> [86, 59]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:39:04:846None[Sandbox] Process order. (Serial=3746, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:39:04:860None[Sandbox] Process order. (Serial=3747, Empire=4, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:39:04:860None[Sandbox] Process order. (Serial=3748, Empire=7, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:39:04:861None[Sandbox] Process order. (Serial=3749, Empire=72, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:39:04:905None[Sandbox] Process order. (Serial=3750, Empire=1, Order=Order OrderSetTradeResourceAccessCount)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:39:04:906None[Sandbox] Process order. (Serial=3751, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:39:04:907None[Sandbox] Process order. (Serial=3752, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:39:04:945None[Sandbox] Process order. (Serial=3753, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:39:04:945None[Sandbox] Process order. (Serial=3754, Empire=2, Order=Order OrderBuyoutConstructionByGuid, Settlement: '3098', Construction: '555'))

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:39:04:950None[Sandbox] Process order. (Serial=3755, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:39:04:965None[Sandbox] Process order. (Serial=3756, Empire=2, Order=Order='OrderGoTo', Entity=#4610, AdditionalFlags='IgnoreFogOfWar', Path='[53, 6] --> [54, 6] --> [55, 6] --> [55, 5] --> [56, 4]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:39:04:975None[Sandbox] Process order. (Serial=3757, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:39:04:998None[Sandbox] Process order. (Serial=3758, Empire=3, Order=Order OrderSetTradeResourceAccessCount)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:39:04:999None[Sandbox] Process order. (Serial=3759, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:39:05:000None[Sandbox] Process order. (Serial=3760, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:39:05:016None[Sandbox] Process order. (Serial=3761, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '1108' Constructible: 'Extension_Base_Money' Position: '[44, 55]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:39:05:036None[Sandbox] Process order. (Serial=3762, Empire=4, Order=Order='OrderGoTo', Entity=#1986, AdditionalFlags='IgnoreFogOfWar', Path='[77, 5] --> [78, 4] --> [78, 3] --> [79, 3]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:39:05:047None[Sandbox] Process order. (Serial=3763, Empire=4, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:39:05:106None[Sandbox] Process order. (Serial=3764, Empire=1, Order=Order OrderRemoveConstructionByGuid)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:39:05:106None[Sandbox] Process order. (Serial=3765, Empire=1, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:39:05:118None[Sandbox] Process order. (Serial=3766, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:39:05:119None[Sandbox] Process order. (Serial=3767, Empire=1, Order=Order='OrderGoTo', Entity=#1107, AdditionalFlags='IgnoreFogOfWar', Path='[99, 36]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:39:05:148None[Sandbox] Process order. (Serial=3768, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '1932' Constructible: 'Extension_Era3_Byzantium' Position: '[75, 7]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:39:05:166NoneNo Unit can be kept to improve that army (Empire '2' Army '4639' for ArmyType 'GroundStealthDetector')

Amplitude.Mercury.AI.Brain.Analysis.Military.ComputeWantedArmies:RequestDraggingUnitsDisbands(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:39:05:190None[Sandbox] Process order. (Serial=3769, Empire=2, Order=Order OrderDisbandUnits)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:39:05:199None[Sandbox] Process order. (Serial=3770, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[47, 13]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:39:05:208None[Sandbox] Process order. (Serial=3771, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '3098' Constructible: 'Extension_Era3_RapaNui' Position: '[54, 1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:39:05:238None[Sandbox] Process order. (Serial=3772, Empire=3, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:39:05:238None[Sandbox] Process order. (Serial=3773, Empire=3, Order=Order OrderSetTradeResourceAccessCount)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:39:05:239None[Sandbox] Process order. (Serial=3774, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:39:05:329None[Sandbox] Process order. (Serial=3775, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:39:05:329None[Sandbox] Process order. (Serial=3776, Empire=2, Order=Order OrderBuyoutAvailableConstruction. Settlement=3098, Constructible=LandUnit_Era2_MayaCivilization_PoisonJavelineers, Position=[-1, -1], Currency=Money)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:39:05:361None[Sandbox] Process order. (Serial=3777, Empire=3, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:39:05:362None[Sandbox] Process order. (Serial=3778, Empire=3, Order=Order OrderSetTradeResourceAccessCount)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:39:05:375None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_MayaCivilization #4645 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

14:39:05:394None[Sandbox] Process order. (Serial=3779, Empire=3, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:39:05:541None[Sandbox] Process order. (Serial=3780, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:39:05:571None[Sandbox] Process order. (Serial=3781, Empire=3, Order=Order OrderSetTradeResourceAccessCount)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:39:05:603None[Sandbox] Process order. (Serial=3782, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:39:05:615None[Sandbox] Process order. (Serial=3783, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:39:05:652None[Sandbox] Process order. (Serial=3784, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:39:05:654None[Sandbox] Process order. (Serial=3785, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:39:05:676None[Sandbox] Process order. (Serial=3786, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:39:05:680None[Sandbox] Process order. (Serial=3787, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:39:05:685None[Sandbox] Process order. (Serial=3788, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:39:05:711None[Sandbox] Process order. (Serial=3789, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:39:05:714None[Sandbox] Process order. (Serial=3790, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:39:05:723None[Sandbox] Process order. (Serial=3791, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:39:05:724None[Sandbox] Process order. (Serial=3792, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:39:05:752None[Sandbox] Process order. (Serial=3793, Empire=1, Order=Order='OrderGoTo', Entity=#3946, AdditionalFlags='IgnoreFogOfWar', Path='[75, 13] --> [75, 14] --> [74, 15]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:39:05:762None[Sandbox] Process order. (Serial=3794, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:39:05:766NoneNo Unit can be kept to improve that army (Empire '2' Army '4645' for ArmyType 'GroundStealthDetector')

Amplitude.Mercury.AI.Brain.Analysis.Military.ComputeWantedArmies:RequestDraggingUnitsDisbands(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:39:05:792None[Sandbox] Process order. (Serial=3795, Empire=2, Order=Order OrderDisbandUnits)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:39:05:801None[Sandbox] Process order. (Serial=3796, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:39:05:822None[Sandbox] Process order. (Serial=3797, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:39:05:852None[Sandbox] Process order. (Serial=3798, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:39:05:942None[Sandbox] Process order. (Serial=3799, Empire=1, Order=Order='OrderGoTo', Entity=#1107, AdditionalFlags='IgnoreFogOfWar', Path='[98, 37]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:39:05:984None[Sandbox] Process order. (Serial=3800, Empire=2, Order=Order OrderRemoveConstructionByGuid)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:39:05:985None[Sandbox] Process order. (Serial=3801, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:39:05:985None[Sandbox] Process order. (Serial=3802, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:39:06:004None[Sandbox] Process order. (Serial=3803, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '3098' Constructible: 'LandUnit_Era2_MayaCivilization_PoisonJavelineers' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:39:06:049None[Sandbox] Process order. (Serial=3804, Empire=5, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:39:06:050None[Sandbox] Process order. (Serial=3805, Empire=6, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:39:06:050None[Sandbox] Process order. (Serial=3806, Empire=8, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:39:06:065None[Sandbox] Process order. (Serial=3807, Empire=4, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:39:06:164None[Sandbox] Process order. (Serial=3808, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:39:06:164None[Sandbox] Process order. (Serial=3809, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[48, 13]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:39:06:205None[Sandbox] Process order. (Serial=3810, Empire=5, Order=Order='OrderGoTo', Entity=#4048, AdditionalFlags='IgnoreFogOfWar', Path='[81, 63]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:39:06:224None[Sandbox] Process order. (Serial=3811, Empire=6, Order=Order='OrderGoTo', Entity=#2113, AdditionalFlags='IgnoreFogOfWar', Path='[47, 9] --> [47, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:39:06:484None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_EgyptianKingdom #4610 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

14:39:06:617None[Sandbox] Process order. (Serial=3812, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:39:06:638None[Sandbox] Process order. (Serial=3813, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:39:06:665None[Sandbox] Process order. (Serial=3814, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:39:06:697None[Sandbox] Process order. (Serial=3815, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:39:06:701None[Sandbox] Process order. (Serial=3816, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:39:06:705None[Sandbox] Process order. (Serial=3817, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:39:06:736None[Sandbox] Process order. (Serial=3818, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:39:06:741None[Sandbox] Process order. (Serial=3819, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:39:06:766None[Sandbox] Process order. (Serial=3820, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:39:06:806None[Sandbox] Process order. (Serial=3821, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:39:06:826None[Sandbox] Process order. (Serial=3822, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:39:06:967None[Sandbox] Process order. (Serial=3823, Empire=1, Order=Order='OrderGoTo', Entity=#1107, AdditionalFlags='IgnoreFogOfWar', Path='[99, 36]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:39:06:998None[Sandbox] Process order. (Serial=3824, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:39:07:072None[Sandbox] Process order. (Serial=3825, Empire=4, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:39:07:191None[Sandbox] Process order. (Serial=3826, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[48, 14]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:39:07:643None[Sandbox] Process order. (Serial=3827, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:39:07:683None[Sandbox] Process order. (Serial=3828, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:39:07:712None[Sandbox] Process order. (Serial=3829, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:39:07:716None[Sandbox] Process order. (Serial=3830, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:39:07:720None[Sandbox] Process order. (Serial=3831, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:39:07:755None[Sandbox] Process order. (Serial=3832, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:39:07:760None[Sandbox] Process order. (Serial=3833, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:39:07:772None[Sandbox] Process order. (Serial=3834, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:39:07:793None[Sandbox] Process order. (Serial=3835, Empire=1, Order=Order='OrderGoTo', Entity=#3948, AdditionalFlags='IgnoreFogOfWar', Path='[73, 8]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:39:07:802None[Sandbox] Process order. (Serial=3836, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:39:07:833None[Sandbox] Process order. (Serial=3837, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:39:07:976None[Sandbox] Process order. (Serial=3838, Empire=1, Order=Order OrderRemoveConstructionByGuid)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:39:07:997None[Sandbox] Process order. (Serial=3839, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '1932' Constructible: 'Extension_ArtificialWonderParticipation_Era2_LadyMaryOfZion' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:39:08:006None[Sandbox] Process order. (Serial=3840, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:39:08:087None[Sandbox] Process order. (Serial=3841, Empire=4, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:39:08:219None[Sandbox] Process order. (Serial=3842, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[48, 13]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:39:08:721None[Sandbox] Process order. (Serial=3843, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:39:08:762None[Sandbox] Process order. (Serial=3844, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:39:08:911None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Carthage #3946 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

14:39:09:013None[Sandbox] Process order. (Serial=3845, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:39:09:233None[Sandbox] Process order. (Serial=3846, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[47, 13]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:39:09:724None[Sandbox] Process order. (Serial=3847, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:39:09:778None[Sandbox] Process order. (Serial=3848, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:39:10:067None[Sandbox] Process order. (Serial=3849, Empire=2, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:39:10:237None[Sandbox] Process order. (Serial=3850, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[47, 14]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:39:10:730None[Sandbox] Process order. (Serial=3851, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:39:10:782None[Sandbox] Process order. (Serial=3852, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:39:10:873None[Sandbox] Process order. (Serial=3853, Empire=1, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:39:13:251None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Carthage #4533 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

14:39:14:449None[Sandbox] Process order. (Serial=3854, Empire=0, Order=Order='OrderGoTo', Entity=#3517, path='[60, 8]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:39:14:461None[Sandbox] Process order. (Serial=3855, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:39:14:560None[Sandbox] Process order. (Serial=3856, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[46, 14]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:39:14:570None[Sandbox] Process order. (Serial=3857, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:39:16:271None[Sandbox] Process order. (Serial=3858, Empire=0, Order=Order OrderCreateBattle Attacker #3517 Target #4506 Action #0 InstantResolve: False)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:39:16:397NonePresentation Battle 4646: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:39:16:397NonePresentation Battle 4646: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:39:16:397NonePresentation Battle 4646: Execute action[1]: AdditionalParticipantJoined. EmpireIndex=0. ParticipantGuid=3071. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:39:16:397None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #3071 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:39:16:397NonePresentation Battle 4646: Execute action[2]: BattleLoaded. Loaded in progress=False, AdditionalData=196608, currentRound=0, maximumRoundCount=3 (initialActionType: BattleLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:39:16:397NoneCreatePresentationBattlePreview attacker #0, defender #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:39:16:397NoneRestorePresentationBattlePreview created ticket #57496.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:39:16:397NonePresentation Battle 4646: Execute action[3]: ParticipantJoined. EmpireIndex=0, Guid=3517, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:39:16:397None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #3517 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:39:16:397NonePresentation Battle 4646: Execute action[4]: ParticipantJoined. EmpireIndex=0, Guid=3071, Group=Attacker, Modifiers=None, Type=Army UnitCount=4 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:39:16:399None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #3071 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:39:16:399NonePresentation Battle 4646: Execute action[5]: ParticipantJoined. EmpireIndex=2, Guid=4506, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:39:16:399None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #4506 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:39:16:399NonePresentation Battle 4646: Execute action[6]: ReportDeploymentZone. EmpireIndex=0, Group=Attacker, deploymentTileCount=9 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:39:16:401NonePresentation Battle 4646: Execute action[7]: ReportDeploymentZone. EmpireIndex=2, Group=Defender, deploymentTileCount=3 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:39:16:401NonePresentation Battle 4646: Execute action[8]: StartConfirmation. EmpireIndex=2 (initialActionType: StartConfirmation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:39:16:427NoneRequestRestoreAsyncOperation_Completed for ticket #57496.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)

14:39:16:427NoneRestorePresentationBattlePreview skipped due to ended battle #4646

Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

14:39:16:427NoneRequestAsyncOperation_Dismissed for ticket #57496.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)

14:39:16:774None[Sandbox] Process order. (Serial=3859, Empire=2, Order=Order OrderBattleRetreat - BattleGUID: 4646 EmpireIndex: 2)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:39:16:775None[Sandbox] Process order. (Serial=3860, Empire=2, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:39:16:901NonePresentation Battle 4646: Execute action[9]: BattleResultAcknowledge (initialActionType: BattleResultAcknowledge)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:39:16:902None[Sandbox] Process order. (Serial=3861, Empire=0, Order=Order OrderBattleResultAcknowledge, BattleGuid=#4646)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:39:16:994NonePresentation Battle 4646: Execute action[10]: BattleEnded (initialActionType: BattleEnded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:39:16:994None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #3517 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:39:16:994None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #3071 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:39:16:994None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #4506 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:39:16:994None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #3517 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:39:16:994None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #4506 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:39:16:994None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #3071 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:39:16:994NoneReleasePresentationBattlePreview attacker #3517, defender #4506

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:39:16:994NoneHidePresentationBattlePreview attacker #3517, defender #4506

Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

14:39:16:994None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #3517 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:39:16:994None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #4506 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:39:16:994None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #3517 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:39:16:994None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #4506 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:39:18:180None[Sandbox] Process order. (Serial=3862, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:39:23:209None[Sandbox] Process order. (Serial=3863, Empire=0, Order=Order OrderSplitArmy)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:39:26:409None[Sandbox] Process order. (Serial=3864, Empire=0, Order=Order OrderStealTrade)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:39:28:251None[Sandbox] Process order. (Serial=3865, Empire=0, Order=Order='OrderGoTo', Entity=#3071, path='[57, 9]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:39:28:261None[Sandbox] Process order. (Serial=3866, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:39:32:280None[Sandbox] Process order. (Serial=3867, Empire=0, Order=Order OrderSplitArmy)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:39:35:174None[Sandbox] Process order. (Serial=3868, Empire=0, Order=Order OrderSplitArmy)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:39:42:481None[Sandbox] Process order. (Serial=3869, Empire=0, Order=Order='OrderGoTo', Entity=#2476, path='[58, 13] --> [59, 14] --> [59, 15] --> [60, 15] --> [61, 16] --> [61, 17] --> [62, 17] --> [63, 17]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:39:42:492None[Sandbox] Process order. (Serial=3870, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:39:42:504None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_MayaCivilization #2909 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

14:39:43:504None[Sandbox] Process order. (Serial=3871, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:39:49:651None[Sandbox] Process order. (Serial=3872, Empire=0, Order=Order OrderSplitArmy)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:39:51:995None[Sandbox] Process order. (Serial=3873, Empire=0, Order=Order OrderSplitArmy)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:39:53:691None[Sandbox] Process order. (Serial=3874, Empire=0, Order=Order OrderTransferUnits)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:39:54:787None[Sandbox] Process order. (Serial=3875, Empire=0, Order=Order='OrderGoTo', Entity=#3849, path='[57, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:39:54:797None[Sandbox] Process order. (Serial=3876, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:39:57:521None[Sandbox] Process order. (Serial=3877, Empire=0, Order=Order OrderFurtherActions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:39:57:532None[Sandbox] Process order. (Serial=3878, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:39:57:535None[Sandbox] Process order. (Serial=3879, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:39:57:538None[Sandbox] Process order. (Serial=3880, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:39:58:540None[Sandbox] Process order. (Serial=3881, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:39:58:552None[Sandbox] Process order. (Serial=3882, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:40:00:523None[Sandbox] Process order. (Serial=3883, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:40:00:523None[Sandbox] Process order. (Serial=3884, Empire=0, Order=Order OrderChangeNotificationFlags)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:40:02:013None[Sandbox] Process order. (Serial=3885, Empire=0, Order=Order='OrderGoTo', Entity=#4618, path='[57, 57] --> [57, 56] --> [56, 55] --> [55, 55] --> [54, 55] --> [53, 55]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:40:02:025None[Sandbox] Process order. (Serial=3886, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:40:03:039None[Sandbox] Process order. (Serial=3887, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:40:04:047None[Sandbox] Process order. (Serial=3888, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:40:05:052None[Sandbox] Process order. (Serial=3889, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:40:06:056None[Sandbox] Process order. (Serial=3890, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:40:06:392UI Steam[UI] Showing NarrativeWindow: $NarrativeEvent_Regular343

Amplitude.Mercury.UI.NarrativeWindow:OnBeginShow(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.NarrativeWindow:OnBeginShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

14:40:07:062None[Sandbox] Process order. (Serial=3891, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:40:08:991None[Sandbox] Process order. (Serial=3892, Empire=0, Order=Order OrderMakeNarrativeEventChoice)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:40:08:992None[Sandbox] Process order. (Serial=3893, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:40:28:337None[Sandbox] Process order. (Serial=3894, Empire=0, Order=Order='OrderGoTo', Entity=#2994, path='[66, 64] --> [66, 65]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:40:28:348None[Sandbox] Process order. (Serial=3895, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:40:29:355None[Sandbox] Process order. (Serial=3896, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:40:30:381None[Sandbox] Process order. (Serial=3897, Empire=1, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:40:31:363None[Sandbox] Process order. (Serial=3898, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:40:31:363None[Sandbox] Process order. (Serial=3899, Empire=0, Order=Order OrderChangeNotificationFlags)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:40:32:120None[Sandbox] Process order. (Serial=3900, Empire=0, Order=Order OrderToggleAutoExplore)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:40:32:140None[Sandbox] Process order. (Serial=3901, Empire=0, Order=Order='OrderGoTo', Entity=#4674, AdditionalFlags='IgnoreFogOfWar', Path='[67, 64] --> [66, 63] --> [66, 62] --> [66, 61] --> [66, 60]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:40:32:149None[Sandbox] Process order. (Serial=3902, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:40:33:154None[Sandbox] Process order. (Serial=3903, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:40:33:760None[Sandbox] Process order. (Serial=3904, Empire=0, Order=Order='OrderGoTo', Entity=#2994, path='[65, 65] --> [64, 65]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:40:33:770None[Sandbox] Process order. (Serial=3905, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:40:34:163None[Sandbox] Process order. (Serial=3906, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:40:34:778None[Sandbox] Process order. (Serial=3907, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:40:35:170None[Sandbox] Process order. (Serial=3908, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:40:36:184None[Sandbox] Process order. (Serial=3909, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:40:36:305None[Sandbox] Process order. (Serial=3910, Empire=0, Order=Order='OrderGoTo', Entity=#2891, path='[71, 57] --> [72, 56] --> [72, 55]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:40:36:315None[Sandbox] Process order. (Serial=3911, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:40:37:323None[Sandbox] Process order. (Serial=3912, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:40:38:331None[Sandbox] Process order. (Serial=3913, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:40:38:542None[Sandbox] Process order. (Serial=3914, Empire=0, Order=Order='OrderGoTo', Entity=#2891, path='[73, 55] --> [74, 54]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:40:39:340None[Sandbox] Process order. (Serial=3915, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:40:42:071None[Sandbox] Process order. (Serial=3916, Empire=0, Order=Order OrderChangeEntityAwakeState)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:40:52:497None[Sandbox] Process order. (Serial=3917, Empire=0, Order=Order='OrderGoTo', Entity=#4620, path='[92, 41] --> [93, 40] --> [92, 39] --> [92, 38] --> [91, 37] --> [91, 36] --> [90, 36]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:40:52:508None[Sandbox] Process order. (Serial=3918, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:40:53:511None[Sandbox] Process order. (Serial=3919, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:40:54:516None[Sandbox] Process order. (Serial=3920, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:40:55:000None[Sandbox] Process order. (Serial=3921, Empire=0, Order=Order OrderChangeEntityAwakeState)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:40:55:522None[Sandbox] Process order. (Serial=3922, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:40:55:772None[Sandbox] Process order. (Serial=3923, Empire=0, Order=Order OrderChangeEntityAwakeState)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:40:56:528None[Sandbox] Process order. (Serial=3924, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:40:56:608None[Sandbox] Process order. (Serial=3925, Empire=0, Order=Order OrderChangeEntityAwakeState)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:40:56:670None[Sandbox] Process order. (Serial=3926, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:40:56:882None[Sandbox] Process order. (Serial=3927, Empire=0, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:40:57:533None[Sandbox] Process order. (Serial=3928, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:40:58:538None[Sandbox] Process order. (Serial=3929, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:40:58:670None[Sandbox] Process order. (Serial=3930, Empire=-1, Order=Order OrderWaitForOrderReplication)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:40:58:851None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_MayaCivilization #4686 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

14:40:59:546NoneAI Synchronization took 692ms at frame 7024 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

14:40:59:569NoneMetadata 'dlc_names' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:40:59:569NoneMetadata 'rmc0' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:40:59:569NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:40:59:960None[Sandbox] Process order. (Serial=3931, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:41:00:871None[Sandbox] Process order. (Serial=3932, Empire=0, Order=Order='OrderGoTo', Entity=#3330, AdditionalFlags='IgnoreFogOfWar', Path='[54, 39] --> [55, 40] --> [55, 41]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:41:00:872None[Sandbox] Process order. (Serial=3933, Empire=0, Order=Order='OrderGoTo', Entity=#2760, AdditionalFlags='IgnoreFogOfWar', Path='[36, 43] --> [37, 44] --> [37, 45] --> [38, 46]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:41:00:872None[Sandbox] Process order. (Serial=3934, Empire=0, Order=Order='OrderGoTo', Entity=#4674, AdditionalFlags='IgnoreFogOfWar', Path='[66, 59] --> [66, 58] --> [66, 57] --> [66, 56] --> [65, 55]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:41:00:882None[Sandbox] Process order. (Serial=3935, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:41:00:886None[Sandbox] Process order. (Serial=3936, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:41:00:889None[Sandbox] Process order. (Serial=3937, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:41:00:902None[Sandbox] Process order. (Serial=3938, Empire=1, Order=Order OrderEnqueueTechnology)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:41:00:902None[Sandbox] Process order. (Serial=3939, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '3088' Constructible: 'Infrastructure_Money_Family02_01' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:41:00:903None[Sandbox] Process order. (Serial=3940, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:41:00:903None[Sandbox] Process order. (Serial=3941, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:41:00:903None[Sandbox] Process order. (Serial=3942, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:41:00:904None[Sandbox] Process order. (Serial=3943, Empire=1, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:41:00:912None[Sandbox] Process order. (Serial=3944, Empire=1, Order=Order='OrderGoTo', Entity=#2160, AdditionalFlags='IgnoreFogOfWar', Path='[70, 18] --> [69, 18] --> [68, 18] --> [67, 18]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:41:00:913None[Sandbox] Process order. (Serial=3945, Empire=1, Order=Order='OrderGoTo', Entity=#3491, AdditionalFlags='IgnoreFogOfWar', Path='[91, 16] --> [90, 16] --> [89, 15] --> [89, 14]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:41:00:913None[Sandbox] Process order. (Serial=3946, Empire=1, Order=Order='OrderGoTo', Entity=#1107, AdditionalFlags='IgnoreFogOfWar', Path='[99, 37]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:41:00:915None[Sandbox] Process order. (Serial=3947, Empire=1, Order=Order='OrderGoTo', Entity=#2839, AdditionalFlags='IgnoreFogOfWar', Path='[68, 18] --> [67, 18]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:41:00:921None[Sandbox] Process order. (Serial=3948, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '1011' Constructible: 'Extension_Era3_Byzantium' Position: '[97, 24]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:41:00:921None[Sandbox] Process order. (Serial=3949, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:41:00:925None[Sandbox] Process order. (Serial=3950, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:41:00:934None[Sandbox] Process order. (Serial=3951, Empire=1, Order=Order='OrderGoTo', Entity=#4533, AdditionalFlags='IgnoreFogOfWar', Path='[95, 40] --> [94, 41] --> [95, 42] --> [94, 43] --> [94, 44] --> [93, 45] --> [94, 46]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:41:00:942None[Sandbox] Process order. (Serial=3952, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:41:00:972None[Sandbox] Process order. (Serial=3953, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:41:00:973None[Sandbox] Process order. (Serial=3954, Empire=2, Order=Order OrderExecuteGrievanceAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:41:00:976None[Sandbox] Process order. (Serial=3955, Empire=2, Order=Order='OrderGoTo', Entity=#2909, AdditionalFlags='IgnoreFogOfWar', Path='[57, 15]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:41:00:977None[Sandbox] Process order. (Serial=3956, Empire=2, Order=Order='OrderGoTo', Entity=#3966, AdditionalFlags='IgnoreFogOfWar', Path='[39, 15] --> [40, 14] --> [41, 14] --> [41, 15]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:41:00:982None[Sandbox] Process order. (Serial=3957, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[47, 14]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:41:00:983None[Sandbox] Process order. (Serial=3958, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:41:00:986None[Sandbox] Process order. (Serial=3959, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:41:01:003None[Sandbox] Process order. (Serial=3960, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '3098' Constructible: 'Extension_Era3_RapaNui' Position: '[54, 1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:41:01:004None[Sandbox] Process order. (Serial=3961, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1791' Constructible: 'Extension_Base_Military' Position: '[35, 42]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:41:01:004None[Sandbox] Process order. (Serial=3962, Empire=2, Order=Order='OrderGoTo', Entity=#4610, AdditionalFlags='IgnoreFogOfWar', Path='[57, 4] --> [57, 5] --> [58, 6] --> [57, 7]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:41:01:005None[Sandbox] Process order. (Serial=3963, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:41:01:012None[Sandbox] Process order. (Serial=3964, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:41:01:032None[Sandbox] Process order. (Serial=3965, Empire=3, Order=Order OrderSetTradeResourceAccessCount)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:41:01:033None[Sandbox] Process order. (Serial=3966, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:41:01:053None[Sandbox] Process order. (Serial=3967, Empire=4, Order=Order='OrderGoTo', Entity=#1986, AdditionalFlags='IgnoreFogOfWar', Path='[78, 3] --> [78, 4] --> [77, 5] --> [77, 6]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:41:01:063None[Sandbox] Process order. (Serial=3968, Empire=4, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:41:01:072None[Sandbox] Process order. (Serial=3969, Empire=5, Order=Order='OrderGoTo', Entity=#4048, AdditionalFlags='IgnoreFogOfWar', Path='[80, 63] --> [80, 64] --> [79, 64] --> [78, 65]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:41:01:083None[Sandbox] Process order. (Serial=3970, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:41:01:093None[Sandbox] Process order. (Serial=3971, Empire=6, Order=Order='OrderGoTo', Entity=#2113, AdditionalFlags='IgnoreFogOfWar', Path='[47, 9] --> [48, 8]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:41:01:104None[Sandbox] Process order. (Serial=3972, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:41:01:124None[Sandbox] Process order. (Serial=3973, Empire=8, Order=Order='OrderGoTo', Entity=#2857, AdditionalFlags='IgnoreFogOfWar', Path='[87, 58] --> [87, 57] --> [88, 56] --> [88, 55] --> [88, 54] --> [89, 54]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:41:01:133None[Sandbox] Process order. (Serial=3974, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:41:01:146None[Sandbox] Process order. (Serial=3975, Empire=7, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:41:01:146None[Sandbox] Process order. (Serial=3976, Empire=72, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:41:01:183None[Sandbox] Process order. (Serial=3977, Empire=1, Order=Order OrderRemoveConstructionByGuid)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:41:01:184None[Sandbox] Process order. (Serial=3978, Empire=1, Order=Order OrderRemoveConstructionByGuid)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:41:01:184None[Sandbox] Process order. (Serial=3979, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '1011' Constructible: 'LandUnit_Era3_Common_Spies' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:41:01:184None[Sandbox] Process order. (Serial=3980, Empire=1, Order=Order OrderBuyoutAvailableConstruction. Settlement=3088, Constructible=LandUnit_Era3_Common_Pikemen, Position=[-1, -1], Currency=Money)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:41:01:187None[Sandbox] Process order. (Serial=3981, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:41:01:187None[Sandbox] Process order. (Serial=3982, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:41:01:189None[Sandbox] Process order. (Serial=3983, Empire=1, Order=Order='OrderGoTo', Entity=#3948, AdditionalFlags='IgnoreFogOfWar', Path='[72, 9]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:41:01:189None[Sandbox] Process order. (Serial=3984, Empire=1, Order=Order='OrderGoTo', Entity=#3946, AdditionalFlags='IgnoreFogOfWar', Path='[75, 16] --> [74, 17]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:41:01:203None[Sandbox] Process order. (Serial=3985, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:41:01:206None[Sandbox] Process order. (Serial=3986, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:41:01:210None[Sandbox] Process order. (Serial=3987, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '1011' Constructible: 'LandUnit_Era3_Common_Spies' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:41:01:210None[Sandbox] Process order. (Serial=3988, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '1932' Constructible: 'LandUnit_Era3_Common_Spies' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:41:01:219NoneNo Unit can be kept to improve that army (Empire '2' Army '4686' for ArmyType 'GroundStealthDetector')

Amplitude.Mercury.AI.Brain.Analysis.Military.ComputeWantedArmies:RequestDraggingUnitsDisbands(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:41:01:243None[Sandbox] Process order. (Serial=3989, Empire=2, Order=Order OrderBuyoutConstructionByGuid, Settlement: '1095', Construction: '569'))

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:41:01:247None[Sandbox] Process order. (Serial=3990, Empire=2, Order=Order OrderArmySettle: ArmyGuid=#2909, ActionGuid=#0)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:41:01:254None[Sandbox] Process order. (Serial=3991, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:41:01:255None[Sandbox] Process order. (Serial=3992, Empire=2, Order=Order OrderDisbandUnits)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:41:01:257None[Sandbox] Process order. (Serial=3993, Empire=2, Order=Order='OrderGoTo', Entity=#2453, AdditionalFlags='IgnoreFogOfWar', Path='[55, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:41:01:264None[Sandbox] Process order. (Serial=3994, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:41:01:283None[Sandbox] Process order. (Serial=3995, Empire=3, Order=Order OrderSetTradeResourceAccessCount)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:41:01:284None[Sandbox] Process order. (Serial=3996, Empire=3, Order=Order OrderBuyoutConstructionWithPopulationByGuid, Settlement: '2039', Construction: '559')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:41:01:289None[Sandbox] Process order. (Serial=3997, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:41:01:385None[Sandbox] Process order. (Serial=3998, Empire=1, Order=Order='OrderGoTo', Entity=#1107, AdditionalFlags='IgnoreFogOfWar', Path='[99, 36]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:41:01:386None[Sandbox] Process order. (Serial=3999, Empire=1, Order=Order='OrderGoTo', Entity=#2160, AdditionalFlags='IgnoreFogOfWar', Path='[70, 18] --> [69, 18] --> [68, 17]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:41:01:393None[Sandbox] Process order. (Serial=4000, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:41:01:396None[Sandbox] Process order. (Serial=4001, Empire=1, Order=Order='OrderGoTo', Entity=#2839, AdditionalFlags='IgnoreFogOfWar', Path='[68, 17]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:41:01:403None[Sandbox] Process order. (Serial=4002, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:41:01:423None[Empire 2] The task 10814:Build Outpost Creation on [57, 15] to restore is not in progress, force the allocations so it can be started. This should only happen when an AI take back control over a human player.

Amplitude.AI.ProcessingPasses.TaskRestorationPass`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.AI.Brain.Tasks.BaseBuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Continue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:41:01:433None[Sandbox] Process order. (Serial=4003, Empire=2, Order=Order OrderBuyoutAvailableConstruction. Settlement=3098, Constructible=LandUnit_Era2_MayaCivilization_PoisonJavelineers, Position=[-1, -1], Currency=Money)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:41:01:437None[Sandbox] Process order. (Serial=4004, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:41:01:437None[Sandbox] Process order. (Serial=4005, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[47, 13]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:41:01:454None[Sandbox] Process order. (Serial=4006, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1095' Constructible: 'Extension_Era3_RapaNuiBis' Position: '[34, 15]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:41:01:483None[Sandbox] Process order. (Serial=4007, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:41:01:503None[Sandbox] Process order. (Serial=4008, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '2039' Constructible: 'Extension_Base_Money' Position: '[53, 59]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:41:01:614None[Sandbox] Process order. (Serial=4009, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:41:01:644None[Sandbox] Process order. (Serial=4010, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:41:01:790NoneNo Unit can be kept to improve that army (Empire '2' Army '4706' for ArmyType 'GroundStealthDetector')

Amplitude.Mercury.AI.Brain.Analysis.Military.ComputeWantedArmies:RequestDraggingUnitsDisbands(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:41:01:817None[Sandbox] Process order. (Serial=4011, Empire=2, Order=Order OrderDisbandUnits)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:41:01:847None[Sandbox] Process order. (Serial=4012, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:41:01:897None[Sandbox] Process order. (Serial=4013, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:41:01:901None[Sandbox] Process order. (Serial=4014, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:41:01:906None[Sandbox] Process order. (Serial=4015, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:41:01:937None[Sandbox] Process order. (Serial=4016, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:41:01:940None[Sandbox] Process order. (Serial=4017, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:41:01:961None[Sandbox] Process order. (Serial=4018, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:41:01:987None[Sandbox] Process order. (Serial=4019, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:41:02:008None[Sandbox] Process order. (Serial=4020, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:41:02:019None[Sandbox] Process order. (Serial=4021, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:41:02:020None[Sandbox] Process order. (Serial=4022, Empire=2, Order=Order OrderBuyoutAvailableConstruction. Settlement=3098, Constructible=LandUnit_Era2_MayaCivilization_PoisonJavelineers, Position=[-1, -1], Currency=Money)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:41:02:023None[Sandbox] Process order. (Serial=4023, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:41:02:064None[Sandbox] Process order. (Serial=4024, Empire=3, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:41:02:080None[Sandbox] Process order. (Serial=4025, Empire=4, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:41:02:091None[Sandbox] Process order. (Serial=4026, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:41:02:111None[Sandbox] Process order. (Serial=4027, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:41:02:140None[Sandbox] Process order. (Serial=4028, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:41:02:190None[Sandbox] Process order. (Serial=4029, Empire=1, Order=Order='OrderGoTo', Entity=#1107, AdditionalFlags='IgnoreFogOfWar', Path='[98, 37]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:41:02:211None[Sandbox] Process order. (Serial=4030, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:41:02:261None[Sandbox] Process order. (Serial=4031, Empire=6, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:41:02:395NoneNo Unit can be kept to improve that army (Empire '2' Army '4708' for ArmyType 'GroundStealthDetector')

Amplitude.Mercury.AI.Brain.Analysis.Military.ComputeWantedArmies:RequestDraggingUnitsDisbands(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:41:02:402None[Sandbox] Process order. (Serial=4032, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:41:02:422None[Sandbox] Process order. (Serial=4033, Empire=2, Order=Order OrderDisbandUnits)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:41:02:425None[Sandbox] Process order. (Serial=4034, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[48, 13]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:41:02:462None[Sandbox] Process order. (Serial=4035, Empire=6, Order=Order='OrderGoTo', Entity=#2113, AdditionalFlags='IgnoreFogOfWar', Path='[47, 9] --> [47, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:41:02:622None[Sandbox] Process order. (Serial=4036, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:41:02:622None[Sandbox] Process order. (Serial=4037, Empire=2, Order=Order OrderBuyoutAvailableConstruction. Settlement=3098, Constructible=LandUnit_Era2_MayaCivilization_PoisonJavelineers, Position=[-1, -1], Currency=Money)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:41:02:695None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_MayaCivilization #4710 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

14:41:02:906None[Sandbox] Process order. (Serial=4038, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:41:02:909None[Sandbox] Process order. (Serial=4039, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:41:02:929None[Sandbox] Process order. (Serial=4040, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:41:02:956None[Sandbox] Process order. (Serial=4041, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:41:02:960None[Sandbox] Process order. (Serial=4042, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:41:02:980None[Sandbox] Process order. (Serial=4043, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:41:02:996None[Sandbox] Process order. (Serial=4044, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:41:03:016None[Sandbox] Process order. (Serial=4045, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:41:03:021NoneNo Unit can be kept to improve that army (Empire '2' Army '4710' for ArmyType 'GroundStealthDetector')

Amplitude.Mercury.AI.Brain.Analysis.Military.ComputeWantedArmies:RequestDraggingUnitsDisbands(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:41:03:026None[Sandbox] Process order. (Serial=4046, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:41:03:046None[Sandbox] Process order. (Serial=4047, Empire=2, Order=Order OrderDisbandUnits)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:41:03:096None[Sandbox] Process order. (Serial=4048, Empire=4, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:41:03:110None[Sandbox] Process order. (Serial=4049, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:41:03:119None[Sandbox] Process order. (Serial=4050, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:41:03:147None[Sandbox] Process order. (Serial=4051, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:41:03:217None[Sandbox] Process order. (Serial=4052, Empire=1, Order=Order='OrderGoTo', Entity=#1107, AdditionalFlags='IgnoreFogOfWar', Path='[99, 36]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:41:03:257None[Sandbox] Process order. (Serial=4053, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:41:03:257None[Sandbox] Process order. (Serial=4054, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '3098' Constructible: 'LandUnit_Era2_MayaCivilization_PoisonJavelineers' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:41:03:297None[Sandbox] Process order. (Serial=4055, Empire=7, Order=Order='OrderGoTo', Entity=#2806, AdditionalFlags='IgnoreFogOfWar', Path='[96, 46] --> [95, 45] --> [95, 44] --> [94, 43]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:41:03:308None[Sandbox] Process order. (Serial=4056, Empire=7, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:41:03:408None[Sandbox] Process order. (Serial=4057, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:41:03:448None[Sandbox] Process order. (Serial=4058, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:41:03:449None[Sandbox] Process order. (Serial=4059, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[48, 14]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:41:03:911None[Sandbox] Process order. (Serial=4060, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:41:03:932None[Sandbox] Process order. (Serial=4061, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:41:03:962None[Sandbox] Process order. (Serial=4062, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:41:03:994None[Sandbox] Process order. (Serial=4063, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:41:04:002None[Sandbox] Process order. (Serial=4064, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:41:04:023None[Sandbox] Process order. (Serial=4065, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:41:04:033None[Sandbox] Process order. (Serial=4066, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:41:04:104None[Sandbox] Process order. (Serial=4067, Empire=4, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:41:04:124None[Sandbox] Process order. (Serial=4068, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:41:04:126None[Sandbox] Process order. (Serial=4069, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:41:04:153None[Sandbox] Process order. (Serial=4070, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:41:04:276None[Sandbox] Process order. (Serial=4071, Empire=2, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:41:04:276None[Sandbox] Process order. (Serial=4072, Empire=4, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:41:04:277None[Sandbox] Process order. (Serial=4073, Empire=5, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:41:04:317None[Sandbox] Process order. (Serial=4074, Empire=7, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:41:04:469None[Sandbox] Process order. (Serial=4075, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[48, 13]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:41:04:919None[Sandbox] Process order. (Serial=4076, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:41:05:000None[Sandbox] Process order. (Serial=4077, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:41:05:029None[Sandbox] Process order. (Serial=4078, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:41:05:161None[Sandbox] Process order. (Serial=4079, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:41:05:322None[Sandbox] Process order. (Serial=4080, Empire=7, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:41:05:471None[Sandbox] Process order. (Serial=4081, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[47, 13]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:41:06:013None[Sandbox] Process order. (Serial=4082, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:41:06:033None[Sandbox] Process order. (Serial=4083, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:41:06:175None[Sandbox] Process order. (Serial=4084, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:41:06:219None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_European #2806 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

14:41:06:305None[Sandbox] Process order. (Serial=4085, Empire=8, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:41:06:335None[Sandbox] Process order. (Serial=4086, Empire=7, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:41:06:374None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Carthage #3491 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

14:41:06:465None[Sandbox] Process order. (Serial=4087, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[47, 14]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:41:07:021None[Sandbox] Process order. (Serial=4088, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:41:07:041None[Sandbox] Process order. (Serial=4089, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:41:07:312None[Sandbox] Process order. (Serial=4090, Empire=1, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:41:09:189None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Carthage #4533 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

14:41:09:253None[Sandbox] Process order. (Serial=4091, Empire=0, Order=Order='OrderGoTo', Entity=#2891, path='[73, 55] --> [74, 55] --> [75, 54] --> [76, 54] --> [77, 54] --> [77, 53] --> [78, 53] --> [79, 52] --> [80, 52] --> [81, 52] --> [80, 53]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:41:09:263None[Sandbox] Process order. (Serial=4092, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:41:09:273None[Sandbox] Process order. (Serial=4093, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[46, 14]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:41:09:284None[Sandbox] Process order. (Serial=4094, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:41:10:276None[Sandbox] Process order. (Serial=4095, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:41:11:283None[Sandbox] Process order. (Serial=4096, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:41:12:293None[Sandbox] Process order. (Serial=4097, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:41:13:299None[Sandbox] Process order. (Serial=4098, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:41:16:962None[Sandbox] Process order. (Serial=4099, Empire=0, Order=Order='OrderGoToAndMerge', Entity=#4677, path='[92, 41] --> [93, 40] --> [92, 39] --> [92, 38] --> [91, 37] --> [90, 37] --> [90, 36]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:41:16:973None[Sandbox] Process order. (Serial=4100, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:41:17:982None[Sandbox] Process order. (Serial=4101, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:41:18:988None[Sandbox] Process order. (Serial=4102, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:41:19:996None[Sandbox] Process order. (Serial=4103, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:41:21:009None[Sandbox] Process order. (Serial=4104, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:41:22:013None[Sandbox] Process order. (Serial=4105, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:41:23:021None[Sandbox] Process order. (Serial=4106, Empire=0, Order=Order OrderTransferUnits)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:41:29:321None[Sandbox] Process order. (Serial=4107, Empire=0, Order=Order OrderEnqueueConstructible, Settlement: '1149' Constructible: 'NavalUnit_Era2_PacificPolynesians_Waakaulua' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:41:29:972None[Sandbox] Process order. (Serial=4108, Empire=0, Order=Order OrderEnqueueConstructible, Settlement: '1149' Constructible: 'NavalUnit_Era2_PacificPolynesians_Waakaulua' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:41:30:324None[Sandbox] Process order. (Serial=4109, Empire=0, Order=Order OrderEnqueueConstructible, Settlement: '1149' Constructible: 'NavalUnit_Era2_PacificPolynesians_Waakaulua' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:41:30:566None[Sandbox] Process order. (Serial=4110, Empire=0, Order=Order OrderEnqueueConstructible, Settlement: '1149' Constructible: 'NavalUnit_Era2_PacificPolynesians_Waakaulua' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:41:31:732None[Sandbox] Process order. (Serial=4111, Empire=0, Order=Order OrderFurtherActions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:41:31:742None[Sandbox] Process order. (Serial=4112, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:41:31:745None[Sandbox] Process order. (Serial=4113, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:41:31:749None[Sandbox] Process order. (Serial=4114, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:41:31:754None[Sandbox] Process order. (Serial=4115, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:41:31:805None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Carthage #2839 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

14:41:32:758None[Sandbox] Process order. (Serial=4116, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:41:32:760None[Sandbox] Process order. (Serial=4117, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:41:33:764None[Sandbox] Process order. (Serial=4118, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:41:34:771None[Sandbox] Process order. (Serial=4119, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:41:34:814None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_MayaCivilization #2909 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

14:41:35:775None[Sandbox] Process order. (Serial=4120, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:41:37:725None[Sandbox] Process order. (Serial=4121, Empire=0, Order=Order OrderSplitArmy)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:41:43:243None[Sandbox] Process order. (Serial=4122, Empire=0, Order=Order OrderTransferUnits)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:41:45:389None[Sandbox] Process order. (Serial=4123, Empire=0, Order=Order OrderTransferUnits)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:41:48:823None[Sandbox] Process order. (Serial=4124, Empire=0, Order=Order OrderTransferUnits)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:41:50:041None[Sandbox] Process order. (Serial=4125, Empire=0, Order=Order='OrderGoTo', Entity=#3517, path='[59, 8]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:41:50:051None[Sandbox] Process order. (Serial=4126, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:41:51:557None[Sandbox] Process order. (Serial=4127, Empire=0, Order=Order OrderStealTrade)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:41:53:489None[Sandbox] Process order. (Serial=4128, Empire=2, Order=Order='OrderGoTo', Entity=#2288, AdditionalFlags='IgnoreFogOfWar', Path='[54, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:41:53:499None[Sandbox] Process order. (Serial=4129, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:42:00:230None[Sandbox] Process order. (Serial=4130, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:42:00:230None[Sandbox] Process order. (Serial=4131, Empire=0, Order=Order OrderChangeNotificationFlags)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:42:03:322None[Sandbox] Process order. (Serial=4132, Empire=0, Order=Order='OrderGoTo', Entity=#4618, path='[52, 55] --> [51, 55] --> [51, 56] --> [50, 57]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:42:03:333None[Sandbox] Process order. (Serial=4133, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:42:04:340None[Sandbox] Process order. (Serial=4134, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:42:05:352None[Sandbox] Process order. (Serial=4135, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:42:06:363None[Sandbox] Process order. (Serial=4136, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:42:07:942None[Sandbox] Process order. (Serial=4137, Empire=0, Order=Order OrderStealTrade)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:42:13:007None[Sandbox] Process order. (Serial=4138, Empire=0, Order=Order OrderChangeEntityAwakeState)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:42:16:278None[Sandbox] Process order. (Serial=4139, Empire=0, Order=Order='OrderGoTo', Entity=#2994, path='[64, 64]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:42:16:286None[Sandbox] Process order. (Serial=4140, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:42:17:614None[Sandbox] Process order. (Serial=4141, Empire=0, Order=Order='OrderGoTo', Entity=#2994, path='[63, 64] --> [62, 63] --> [61, 63]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:42:17:624None[Sandbox] Process order. (Serial=4142, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:42:18:631None[Sandbox] Process order. (Serial=4143, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:42:19:634None[Sandbox] Process order. (Serial=4144, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:42:21:154None[Sandbox] Process order. (Serial=4145, Empire=0, Order=Order OrderChangeEntityAwakeState)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:42:24:109None[Sandbox] Process order. (Serial=4146, Empire=0, Order=Order OrderChangeEntityAwakeState)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:42:25:201NoneCreatePresentationBattlePreview attacker #0, defender #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:42:25:201NoneCreatePresentationBattlePreview attacker #4670, defender #2453, ticketnumber #59651.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:CreatePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:42:25:237NoneRequestAsyncOperation_Completed for ticket #59651.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)

14:42:25:237NonePreparePresentationBattlePreview attacker #4670, defender #2453, battle #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:PreparePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

14:42:25:237NoneRequestAsyncOperation_Dismissed for ticket #59651.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)

14:42:25:238UI Steam[UI] The vertical UITable1D '/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item066/BattlePreviewPin/PinGroup/_BattlePinCompagnon' has its child '_StrengthGauge' anchored vertically

Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:AutoArrangeChildren()
Amplitude.UI.Layouts.UILayout:Child_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIAbstractShowable:SetTransformVisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.UIAbstractShowable:RequestShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Windows.UIContainer:RequestShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Windows.UIPanel:Show(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:ShowPin(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:OnPresentationInfoRefreshed()
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:SetPresentationInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.BattlePreviewPinsSubset:Refresh()
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:RefreshIfDirty()
Amplitude.Mercury.UI.PinsWindow:SpecificUpdate()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

14:42:25:239UI Steam[UI] The vertical UITable1D '/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item066/BattlePreviewPin/PinGroup/_BattlePinCompagnon' has its child '_StrengthGauge' anchored vertically

Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:AutoArrangeChildren()
Amplitude.UI.Layouts.UILayout:Child_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIAbstractShowable:SetTransformVisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.UIAbstractShowable:RequestShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Windows.UIContainer:RequestShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Windows.UIPanel:Show(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:ShowPin(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:OnPresentationInfoRefreshed()
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:SetPresentationInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.BattlePreviewPinsSubset:Refresh()
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:RefreshIfDirty()
Amplitude.Mercury.UI.PinsWindow:SpecificUpdate()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

14:42:25:239UI Steam[UI] The vertical UITable1D '/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item066/BattlePreviewPin/PinGroup/_BattlePinCompagnon' has its child '_StrengthGauge' anchored vertically

Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:AutoArrangeChildren()
Amplitude.UI.Layouts.UILayout:UiTransform_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIAbstractShowable:SetTransformVisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.UIAbstractShowable:RequestShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Windows.UIContainer:RequestShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Windows.UIPanel:Show(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:ShowPin(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:OnPresentationInfoRefreshed()
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:SetPresentationInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.BattlePreviewPinsSubset:Refresh()
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:RefreshIfDirty()
Amplitude.Mercury.UI.PinsWindow:SpecificUpdate()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

14:42:25:742NoneDisplayPresentationBattlePreview attacker 4670, defender 2453

Amplitude.Mercury.Presentation.PresentationBattlePreview:DisplayPresentationBattlePreview()

14:42:25:742None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #4670 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:42:25:742None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Phoenicia #4670 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

14:42:25:742None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #4670 SetHiddenByFlag finished (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:42:25:742None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #2453 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:42:25:742None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_MayaCivilization #2453 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

14:42:25:742None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #2453 SetHiddenByFlag finished (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:42:25:743None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #4672 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:42:25:743None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Phoenicia #4672 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

14:42:25:743None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #4672 SetHiddenByFlag finished (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:42:25:743None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #3849 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:42:25:743None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Phoenicia #3849 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

14:42:25:743None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #3849 SetHiddenByFlag finished (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:42:25:743None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #3071 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:42:25:743None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Phoenicia #3071 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

14:42:25:743None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #3071 SetHiddenByFlag finished (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:42:25:743None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #4535 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:42:25:743None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Phoenicia #4535 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

14:42:25:743None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #4535 SetHiddenByFlag finished (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:42:25:743None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #3802 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:42:25:743None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Phoenicia #3802 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

14:42:25:743None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #3802 SetHiddenByFlag finished (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:42:25:743None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #4671 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:42:25:743None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Phoenicia #4671 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

14:42:25:743None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #4671 SetHiddenByFlag finished (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:42:25:743None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #2288 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:42:25:743None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_MayaCivilization #2288 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

14:42:25:743None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #2288 SetHiddenByFlag finished (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:42:25:791NonePreview Loading completed attacker 4670, defender 2453

Amplitude.Mercury.Presentation.PresentationBattlePreview:OnLoadingCompleted()

14:42:26:346None[Sandbox] Process order. (Serial=4147, Empire=0, Order=Order OrderChangeEntityAwakeState)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:42:26:558NoneHidePresentationBattlePreview for ticket #59651 with current ticket #59651.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

14:42:26:559NoneHidePresentationBattlePreview attacker #4670, defender #2453

Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

14:42:26:559None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #4670 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:42:26:559None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #4670 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:42:26:559None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #2453 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:42:26:559None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #2453 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:42:26:559None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #4672 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:42:26:559None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #4672 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:42:26:559None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #3849 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:42:26:559None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #3849 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:42:26:559None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #3071 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:42:26:559None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #3071 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:42:26:559None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #4535 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:42:26:559None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #4535 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:42:26:559None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #3802 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:42:26:559None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #3802 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:42:26:559None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #4671 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:42:26:559None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #4671 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:42:26:559None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #2288 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:42:26:559None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #2288 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:42:26:559None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Phoenicia #3371 visual status as Hidden (previous visual status: Preview)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

14:42:26:559None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_MayaCivilization #3962 visual status as Hidden (previous visual status: OpponentPreview)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

14:42:26:559None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_MayaCivilization #2746 visual status as Hidden (previous visual status: OpponentPreview)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

14:42:26:559None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_MayaCivilization #2452 visual status as Hidden (previous visual status: OpponentPreview)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

14:42:26:559None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_MayaCivilization #2152 visual status as Hidden (previous visual status: OpponentPreview)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

14:42:26:559NoneReleasePresentationBattlePreview attacker #4670, defender #2453

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:42:26:559None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #4670 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:42:26:559None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #2453 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:42:26:559None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #4672 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:42:26:559None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #3849 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:42:26:559None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #3071 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:42:26:559None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #4535 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:42:26:559None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #3802 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:42:26:559None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #4671 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:42:26:559None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #2288 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:42:28:804None[Sandbox] Process order. (Serial=4148, Empire=0, Order=Order OrderChangeEntityAwakeState)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:42:29:751None[Sandbox] Process order. (Serial=4149, Empire=0, Order=Order OrderChangeEntityAwakeState)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:42:31:860None[Sandbox] Process order. (Serial=4150, Empire=0, Order=Order OrderChangeEntityAwakeState)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:42:35:401None[Sandbox] Process order. (Serial=4151, Empire=0, Order=Order='OrderGoTo', Entity=#4711, path='[56, 40] --> [56, 39] --> [57, 38]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:42:35:411None[Sandbox] Process order. (Serial=4152, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:42:35:472NoneAI Synchronization took 40ms at frame 7409 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

14:42:35:492None[Sandbox] Process order. (Serial=4153, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:42:36:419None[Sandbox] Process order. (Serial=4154, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:42:37:433None[Sandbox] Process order. (Serial=4155, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:42:37:495None[Sandbox] Process order. (Serial=4156, Empire=0, Order=Order OrderChangeNotificationFlags)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:42:37:496None[Sandbox] Process order. (Serial=4157, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:42:37:536None[Sandbox] Process order. (Serial=4158, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:42:37:536None[Sandbox] Process order. (Serial=4159, Empire=0, Order=Order OrderChangeNotificationFlags)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:42:40:374None[Sandbox] Process order. (Serial=4160, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:42:44:970None[Sandbox] Process order. (Serial=4161, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:42:44:970None[Sandbox] Process order. (Serial=4162, Empire=0, Order=Order OrderChangeNotificationFlags)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:42:48:172None[Sandbox] Process order. (Serial=4163, Empire=0, Order=Order OrderEnqueueTechnology)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:42:52:416None[Sandbox] Process order. (Serial=4164, Empire=0, Order=Order='OrderGoToAndMerge', Entity=#4711, path='[56, 39] --> [56, 40] --> [55, 41]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:42:52:429None[Sandbox] Process order. (Serial=4165, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:42:52:508None[Sandbox] Process order. (Serial=4166, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:42:53:433None[Sandbox] Process order. (Serial=4167, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:42:54:465None[Sandbox] Process order. (Serial=4168, Empire=0, Order=Order OrderCancelAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:42:54:656None[Sandbox] Process order. (Serial=4169, Empire=0, Order=Order OrderToggleAutoExplore)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:42:55:654None[Sandbox] Process order. (Serial=4170, Empire=0, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:42:55:704None[Sandbox] Process order. (Serial=4171, Empire=-1, Order=Order OrderWaitForOrderReplication)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:42:55:893None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Byzantium #4718 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

14:42:55:894None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Byzantium #4721 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

14:42:55:895None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_MayaCivilization #4724 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

14:42:56:611NoneAI Synchronization took 689ms at frame 7462 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

14:42:56:629NoneMetadata 'dlc_names' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:42:56:629NoneMetadata 'rmc0' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:42:56:630NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:42:57:011None[Sandbox] Process order. (Serial=4172, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:42:57:942None[Sandbox] Process order. (Serial=4173, Empire=0, Order=Order='OrderGoTo', Entity=#4674, AdditionalFlags='IgnoreFogOfWar', Path='[64, 55] --> [63, 55] --> [62, 55]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:42:57:943None[Sandbox] Process order. (Serial=4174, Empire=0, Order=Order='OrderGoTo', Entity=#2760, AdditionalFlags='IgnoreFogOfWar', Path='[37, 47] --> [37, 48] --> [36, 49] --> [35, 49]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:42:57:954None[Sandbox] Process order. (Serial=4175, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:42:57:957None[Sandbox] Process order. (Serial=4176, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:42:57:983None[Sandbox] Process order. (Serial=4177, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '3088' Constructible: 'Infrastructure_Military_Family01_02' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:42:57:984None[Sandbox] Process order. (Serial=4178, Empire=1, Order=Order OrderBuyoutAvailableConstruction. Settlement=1011, Constructible=LandUnit_Era3_Common_Spies, Position=[-1, -1], Currency=Money)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:42:57:986None[Sandbox] Process order. (Serial=4179, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:42:57:986None[Sandbox] Process order. (Serial=4180, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:42:57:986None[Sandbox] Process order. (Serial=4181, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:42:57:987None[Sandbox] Process order. (Serial=4182, Empire=1, Order=Order OrderExecuteGrievanceAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:42:57:987None[Sandbox] Process order. (Serial=4183, Empire=1, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:42:57:987None[Sandbox] Process order. (Serial=4184, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '1932' Constructible: 'LandUnit_Era3_Common_Spies' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:42:57:988None[Sandbox] Process order. (Serial=4185, Empire=1, Order=Order='OrderGoTo', Entity=#2160, AdditionalFlags='IgnoreFogOfWar', Path='[68, 18] --> [67, 18]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:42:57:989None[Sandbox] Process order. (Serial=4186, Empire=1, Order=Order='OrderGoTo', Entity=#3491, AdditionalFlags='IgnoreFogOfWar', Path='[88, 13] --> [87, 13] --> [86, 13] --> [86, 12]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:42:57:992None[Sandbox] Process order. (Serial=4187, Empire=1, Order=Order='OrderGoTo', Entity=#1107, AdditionalFlags='IgnoreFogOfWar', Path='[99, 37]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:42:57:993None[Sandbox] Process order. (Serial=4188, Empire=1, Order=Order='OrderGoTo', Entity=#4721, AdditionalFlags='IgnoreFogOfWar', Path='[82, 9] --> [83, 9] --> [84, 10] --> [84, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:42:58:002None[Sandbox] Process order. (Serial=4189, Empire=1, Order=Order='OrderGoTo', Entity=#2839, AdditionalFlags='IgnoreFogOfWar', Path='[68, 18] --> [67, 18]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:42:58:002None[Sandbox] Process order. (Serial=4190, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:42:58:005None[Sandbox] Process order. (Serial=4191, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:42:58:007None[Sandbox] Process order. (Serial=4192, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:42:58:011None[Sandbox] Process order. (Serial=4193, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:42:58:023None[Sandbox] Process order. (Serial=4194, Empire=1, Order=Order='OrderGoTo', Entity=#4533, AdditionalFlags='IgnoreFogOfWar', Path='[94, 47] --> [95, 48] --> [95, 49] --> [95, 50] --> [94, 51]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:42:58:024None[Sandbox] Process order. (Serial=4195, Empire=1, Order=Order='OrderGoTo', Entity=#4693, AdditionalFlags='IgnoreFogOfWar', Path='[94, 35] --> [94, 36] --> [93, 37] --> [94, 38]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:42:58:025None[Sandbox] Process order. (Serial=4196, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:42:58:032None[Sandbox] Process order. (Serial=4197, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:42:58:035None[Sandbox] Process order. (Serial=4198, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:42:58:062None[Sandbox] Process order. (Serial=4199, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:42:58:062None[Sandbox] Process order. (Serial=4200, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:42:58:063None[Sandbox] Process order. (Serial=4201, Empire=2, Order=Order OrderExecuteGrievanceAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:42:58:063None[Sandbox] Process order. (Serial=4202, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[45, 15]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:42:58:064None[Sandbox] Process order. (Serial=4203, Empire=2, Order=Order='OrderGoTo', Entity=#2909, AdditionalFlags='IgnoreFogOfWar', Path='[57, 14] --> [56, 13] --> [56, 12]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:42:58:073None[Sandbox] Process order. (Serial=4204, Empire=2, Order=Order='OrderGoTo', Entity=#4506, AdditionalFlags='IgnoreFogOfWar', Path='[58, 7] --> [59, 7]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:42:58:074None[Sandbox] Process order. (Serial=4205, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:42:58:078None[Sandbox] Process order. (Serial=4206, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:42:58:103None[Sandbox] Process order. (Serial=4207, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '3098' Constructible: 'Extension_Era3_RapaNuiBis' Position: '[54, 1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:42:58:103None[Sandbox] Process order. (Serial=4208, Empire=2, Order=Order OrderBuyoutAvailableConstruction. Settlement=4694, Constructible=Extension_Base_Harbour, Position=[55, 14], Currency=Influence)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:42:58:109None[Sandbox] Process order. (Serial=4209, Empire=2, Order=Order OrderBuyoutAvailableConstruction. Settlement=4694, Constructible=Extension_Base_Luxury, Position=[57, 14], Currency=Influence)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:42:58:115None[Sandbox] Process order. (Serial=4210, Empire=2, Order=Order='OrderGoTo', Entity=#4610, AdditionalFlags='IgnoreFogOfWar', Path='[58, 7]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:42:58:116None[Sandbox] Process order. (Serial=4211, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:42:58:124None[Sandbox] Process order. (Serial=4212, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:42:58:146None[Sandbox] Process order. (Serial=4213, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:42:58:146None[Sandbox] Process order. (Serial=4214, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:42:58:147None[Sandbox] Process order. (Serial=4215, Empire=3, Order=Order OrderExecuteGrievanceAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:42:58:147None[Sandbox] Process order. (Serial=4216, Empire=3, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:42:58:184None[Sandbox] Process order. (Serial=4217, Empire=5, Order=Order='OrderGoTo', Entity=#4048, AdditionalFlags='IgnoreFogOfWar', Path='[79, 64] --> [80, 64] --> [80, 63] --> [81, 62]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:42:58:194None[Sandbox] Process order. (Serial=4218, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:42:58:204None[Sandbox] Process order. (Serial=4219, Empire=6, Order=Order OrderMinorBuildConstructible SettlementGUID: #2354 Constructible: Infrastructure_Science_Family02_01)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:42:58:205None[Sandbox] Process order. (Serial=4220, Empire=6, Order=Order='OrderGoTo', Entity=#2113, AdditionalFlags='IgnoreFogOfWar', Path='[46, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:42:58:215None[Sandbox] Process order. (Serial=4221, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:42:58:225None[Sandbox] Process order. (Serial=4222, Empire=6, Order=Order OrderMinorBuildConstructible SettlementGUID: #2354 Constructible: Extension_Base_Science at [46, 10])

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:42:58:255None[Sandbox] Process order. (Serial=4223, Empire=8, Order=Order='OrderGoTo', Entity=#2857, AdditionalFlags='IgnoreFogOfWar', Path='[88, 54] --> [88, 55] --> [88, 56] --> [87, 57] --> [87, 58] --> [86, 59]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:42:58:265None[Sandbox] Process order. (Serial=4224, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:42:58:277None[Sandbox] Process order. (Serial=4225, Empire=4, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:42:58:278None[Sandbox] Process order. (Serial=4226, Empire=7, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:42:58:278None[Sandbox] Process order. (Serial=4227, Empire=72, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:42:58:314None[Sandbox] Process order. (Serial=4228, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '1011' Constructible: 'LandUnit_Era3_Common_Spies' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:42:58:315None[Sandbox] Process order. (Serial=4229, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:42:58:316None[Sandbox] Process order. (Serial=4230, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:42:58:316None[Sandbox] Process order. (Serial=4231, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:42:58:316None[Sandbox] Process order. (Serial=4232, Empire=1, Order=Order='OrderGoTo', Entity=#3946, AdditionalFlags='IgnoreFogOfWar', Path='[73, 17] --> [73, 18] --> [72, 18] --> [71, 18] --> [70, 18] --> [69, 18]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:42:58:325None[Sandbox] Process order. (Serial=4233, Empire=1, Order=Order='OrderGoTo', Entity=#4721, AdditionalFlags='IgnoreFogOfWar', Path='[83, 9] --> [84, 10] --> [84, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:42:58:326None[Sandbox] Process order. (Serial=4234, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:42:58:343NoneNo Unit can be kept to improve that army (Empire '2' Army '4724' for ArmyType 'GroundStealthDetector')

Amplitude.Mercury.AI.Brain.Analysis.Military.ComputeWantedArmies:RequestDraggingUnitsDisbands(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:42:58:365None[Sandbox] Process order. (Serial=4235, Empire=2, Order=Order OrderBuyoutConstructionByGuid, Settlement: '1095', Construction: '586'))

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:42:58:375None[Sandbox] Process order. (Serial=4236, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:42:58:376None[Sandbox] Process order. (Serial=4237, Empire=2, Order=Order OrderDisbandUnits)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:42:58:379None[Sandbox] Process order. (Serial=4238, Empire=2, Order=Order='OrderGoTo', Entity=#3966, AdditionalFlags='IgnoreFogOfWar', Path='[42, 15] --> [43, 15] --> [44, 15] --> [45, 15] --> [46, 14]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:42:58:379None[Sandbox] Process order. (Serial=4239, Empire=2, Order=Order='OrderGoTo', Entity=#2453, AdditionalFlags='IgnoreFogOfWar', Path='[54, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:42:58:380None[Sandbox] Process order. (Serial=4240, Empire=2, Order=Order='OrderGoTo', Entity=#2288, AdditionalFlags='IgnoreFogOfWar', Path='[55, 10] --> [56, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:42:58:385None[Sandbox] Process order. (Serial=4241, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:42:58:388None[Sandbox] Process order. (Serial=4242, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:42:58:393None[Sandbox] Process order. (Serial=4243, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:42:58:404None[Sandbox] Process order. (Serial=4244, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:42:58:405None[Sandbox] Process order. (Serial=4245, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:42:58:425None[Sandbox] Process order. (Serial=4246, Empire=4, Order=Order='OrderGoTo', Entity=#1986, AdditionalFlags='IgnoreFogOfWar', Path='[77, 5] --> [78, 4] --> [78, 3] --> [79, 3]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:42:58:435None[Sandbox] Process order. (Serial=4247, Empire=4, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:42:58:444None[Sandbox] Process order. (Serial=4248, Empire=7, Order=Order='OrderGoTo', Entity=#2806, AdditionalFlags='IgnoreFogOfWar', Path='[94, 45] --> [95, 46]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:42:58:456None[Sandbox] Process order. (Serial=4249, Empire=7, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:42:58:471None[Sandbox] Process order. (Serial=4250, Empire=6, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:42:58:516None[Sandbox] Process order. (Serial=4251, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:42:58:526None[Sandbox] Process order. (Serial=4252, Empire=1, Order=Order='OrderGoTo', Entity=#1107, AdditionalFlags='IgnoreFogOfWar', Path='[99, 36]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:42:58:527None[Sandbox] Process order. (Serial=4253, Empire=1, Order=Order='OrderGoTo', Entity=#2839, AdditionalFlags='IgnoreFogOfWar', Path='[68, 18] --> [67, 19]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:42:58:536None[Sandbox] Process order. (Serial=4254, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:42:58:565None[Sandbox] Process order. (Serial=4255, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:42:58:566None[Sandbox] Process order. (Serial=4256, Empire=2, Order=Order OrderBuyoutAvailableConstruction. Settlement=1095, Constructible=LandUnit_Era2_MayaCivilization_PoisonJavelineers, Position=[-1, -1], Currency=Money)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:42:58:568None[Sandbox] Process order. (Serial=4257, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:42:58:575None[Sandbox] Process order. (Serial=4258, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[46, 14]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:42:58:576None[Sandbox] Process order. (Serial=4259, Empire=2, Order=Order='OrderGoTo', Entity=#4610, AdditionalFlags='IgnoreFogOfWar', Path='[58, 8]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:42:58:587None[Sandbox] Process order. (Serial=4260, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:42:58:605None[Sandbox] Process order. (Serial=4261, Empire=3, Order=Order OrderSetTradeResourceAccessCount)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:42:58:633None[Sandbox] Process order. (Serial=4262, Empire=6, Order=Order='OrderGoTo', Entity=#2113, AdditionalFlags='IgnoreFogOfWar', Path='[46, 12] --> [45, 13]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:42:58:652None[Sandbox] Process order. (Serial=4263, Empire=3, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:42:58:756None[Sandbox] Process order. (Serial=4264, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:42:58:776None[Sandbox] Process order. (Serial=4265, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1095' Constructible: 'Extension_Era3_RapaNuiTer' Position: '[34, 15]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:42:58:934NoneNo Unit can be kept to improve that army (Empire '2' Army '4741' for ArmyType 'GroundStealthDetector')

Amplitude.Mercury.AI.Brain.Analysis.Military.ComputeWantedArmies:RequestDraggingUnitsDisbands(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:42:58:959None[Sandbox] Process order. (Serial=4266, Empire=2, Order=Order OrderRemoveConstructionByGuid)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:42:58:959None[Sandbox] Process order. (Serial=4267, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:42:58:963None[Sandbox] Process order. (Serial=4268, Empire=2, Order=Order OrderDisbandUnits)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:42:58:978None[Sandbox] Process order. (Serial=4269, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:42:58:981None[Sandbox] Process order. (Serial=4270, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1095' Constructible: 'LandUnit_Era2_Common_Horsemen' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:42:59:009None[Sandbox] Process order. (Serial=4271, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:42:59:012None[Sandbox] Process order. (Serial=4272, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:42:59:027None[Sandbox] Process order. (Serial=4273, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:42:59:030None[Sandbox] Process order. (Serial=4274, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:42:59:048None[Sandbox] Process order. (Serial=4275, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:42:59:050None[Sandbox] Process order. (Serial=4276, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:42:59:090None[Sandbox] Process order. (Serial=4277, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:42:59:093None[Sandbox] Process order. (Serial=4278, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:42:59:129None[Sandbox] Process order. (Serial=4279, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:42:59:158None[Sandbox] Process order. (Serial=4280, Empire=1, Order=Order='OrderGoTo', Entity=#3948, AdditionalFlags='IgnoreFogOfWar', Path='[72, 10] --> [71, 11] --> [72, 12] --> [71, 13] --> [70, 13]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:42:59:168None[Sandbox] Process order. (Serial=4281, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:42:59:199None[Sandbox] Process order. (Serial=4282, Empire=2, Order=Order OrderRemoveConstructionByGuid)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:42:59:199None[Sandbox] Process order. (Serial=4283, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:42:59:200None[Sandbox] Process order. (Serial=4284, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:42:59:219None[Sandbox] Process order. (Serial=4285, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '3098' Constructible: 'LandUnit_Era2_MayaCivilization_PoisonJavelineers' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:42:59:219None[Sandbox] Process order. (Serial=4286, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:42:59:268None[Sandbox] Process order. (Serial=4287, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:42:59:338None[Sandbox] Process order. (Serial=4288, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:42:59:349None[Sandbox] Process order. (Serial=4289, Empire=1, Order=Order='OrderGoTo', Entity=#1107, AdditionalFlags='IgnoreFogOfWar', Path='[98, 37]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:42:59:350None[Sandbox] Process order. (Serial=4290, Empire=1, Order=Order='OrderGoTo', Entity=#3491, AdditionalFlags='IgnoreFogOfWar', Path='[86, 13] --> [86, 12]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:42:59:389None[Sandbox] Process order. (Serial=4291, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:42:59:398None[Sandbox] Process order. (Serial=4292, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:42:59:448None[Sandbox] Process order. (Serial=4293, Empire=4, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:42:59:458None[Sandbox] Process order. (Serial=4294, Empire=7, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:42:59:921None[Sandbox] Process order. (Serial=4295, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:42:59:921None[Sandbox] Process order. (Serial=4296, Empire=0, Order=Order OrderChangeNotificationFlags)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:42:59:972None[Sandbox] Process order. (Serial=4297, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:43:00:001None[Sandbox] Process order. (Serial=4298, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:43:00:031None[Sandbox] Process order. (Serial=4299, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:43:00:034None[Sandbox] Process order. (Serial=4300, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:43:00:039None[Sandbox] Process order. (Serial=4301, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:43:00:061None[Sandbox] Process order. (Serial=4302, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:43:00:065None[Sandbox] Process order. (Serial=4303, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:43:00:101None[Sandbox] Process order. (Serial=4304, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:43:00:172None[Sandbox] Process order. (Serial=4305, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:43:00:223None[Sandbox] Process order. (Serial=4306, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:43:00:272None[Sandbox] Process order. (Serial=4307, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:43:00:343None[Sandbox] Process order. (Serial=4308, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:43:00:353None[Sandbox] Process order. (Serial=4309, Empire=1, Order=Order='OrderGoTo', Entity=#1107, AdditionalFlags='IgnoreFogOfWar', Path='[99, 36]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:43:00:402None[Sandbox] Process order. (Serial=4310, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:43:00:453None[Sandbox] Process order. (Serial=4311, Empire=4, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:43:00:977None[Sandbox] Process order. (Serial=4312, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:43:01:037None[Sandbox] Process order. (Serial=4313, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:43:01:047None[Sandbox] Process order. (Serial=4314, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:43:01:060None[Sandbox] Process order. (Serial=4315, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:43:01:081None[Sandbox] Process order. (Serial=4316, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:43:01:094None[Sandbox] Process order. (Serial=4317, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:43:01:159None[Sandbox] Process order. (Serial=4318, Empire=0, Order=Order OrderBuyoutAvailableConstruction. Settlement=4440, Constructible=Extension_Base_Harbour, Position=[60, 59], Currency=Influence)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:43:01:179None[Sandbox] Process order. (Serial=4319, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:43:01:239None[Sandbox] Process order. (Serial=4320, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:43:01:278None[Sandbox] Process order. (Serial=4321, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:43:01:349None[Sandbox] Process order. (Serial=4322, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:43:01:410None[Sandbox] Process order. (Serial=4323, Empire=5, Order=Order OrderMinorBuildConstructible SettlementGUID: #2290 Constructible: Infrastructure_Science_Family02_01)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:43:01:412None[Sandbox] Process order. (Serial=4324, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:43:01:430None[Sandbox] Process order. (Serial=4325, Empire=5, Order=Order OrderMinorBuildConstructible SettlementGUID: #2290 Constructible: Extension_Base_Science at [77, 59])

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:43:01:466None[Sandbox] Process order. (Serial=4326, Empire=5, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:43:01:471None[Sandbox] Process order. (Serial=4327, Empire=4, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:43:02:022None[Sandbox] Process order. (Serial=4328, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:43:02:023None[Sandbox] Process order. (Serial=4329, Empire=0, Order=Order OrderChangeNotificationFlags)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:43:02:102None[Sandbox] Process order. (Serial=4330, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:43:02:184None[Sandbox] Process order. (Serial=4331, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:43:02:282None[Sandbox] Process order. (Serial=4332, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:43:02:353None[Sandbox] Process order. (Serial=4333, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:43:02:372None[Sandbox] Process order. (Serial=4334, Empire=1, Order=Order='OrderGoTo', Entity=#4533, AdditionalFlags='IgnoreFogOfWar', Path='[93, 51]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:43:02:424None[Sandbox] Process order. (Serial=4335, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:43:02:623None[Sandbox] Process order. (Serial=4336, Empire=2, Order=Order='OrderGoTo', Entity=#3966, AdditionalFlags='IgnoreFogOfWar', Path='[44, 15]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:43:02:633None[Sandbox] Process order. (Serial=4337, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:43:02:857None[Sandbox] Process order. (Serial=4338, Empire=2, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:43:03:109None[Sandbox] Process order. (Serial=4339, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:43:03:192None[Sandbox] Process order. (Serial=4340, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:43:03:291None[Sandbox] Process order. (Serial=4341, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:43:03:360None[Sandbox] Process order. (Serial=4342, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:43:03:370None[Sandbox] Process order. (Serial=4343, Empire=1, Order=Order='OrderGoTo', Entity=#4533, AdditionalFlags='IgnoreFogOfWar', Path='[94, 51]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:43:03:464None[Sandbox] Process order. (Serial=4344, Empire=8, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:43:03:781None[Sandbox] Process order. (Serial=4345, Empire=1, Order=Order='OrderGoTo', Entity=#3946, AdditionalFlags='IgnoreFogOfWar', Path='[69, 17]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:43:04:112None[Sandbox] Process order. (Serial=4346, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:43:04:365None[Sandbox] Process order. (Serial=4347, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:43:04:596None[Sandbox] Process order. (Serial=4348, Empire=0, Order=Order OrderBuyoutAvailableConstruction. Settlement=4440, Constructible=ConstructibleAction_CampRelocationCenter, Position=[58, 53], Currency=Influence)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:43:04:673None[Sandbox] Process order. (Serial=4349, Empire=1, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:43:06:485None[Sandbox] Process order. (Serial=4350, Empire=0, Order=Order OrderAttachTerritoryToCity, Camp=4440, Settlement=3185)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:43:06:526None[Sandbox] Process order. (Serial=4351, Empire=0, Order=Order OrderChangeNotificationFlags)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:43:07:671None[Sandbox] Process order. (Serial=4352, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:43:10:721None[Sandbox] Process order. (Serial=4353, Empire=0, Order=Order OrderEnqueueConstructible, Settlement: '3185' Constructible: 'Extension_Era2_PacificPolynesians' Position: '[65, 57]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:43:12:981None[Sandbox] Process order. (Serial=4354, Empire=0, Order=Order OrderMoveConstructionInConstructionQueue)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:43:17:824None[Sandbox] Process order. (Serial=4355, Empire=0, Order=Order='OrderGoTo', Entity=#4736, path='[66, 55] --> [67, 54] --> [67, 53] --> [68, 53] --> [69, 53] --> [70, 52] --> [71, 52] --> [72, 52]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:43:17:836None[Sandbox] Process order. (Serial=4356, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:43:18:840None[Sandbox] Process order. (Serial=4357, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:43:19:842None[Sandbox] Process order. (Serial=4358, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:43:20:850None[Sandbox] Process order. (Serial=4359, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:43:20:920None[Sandbox] Process order. (Serial=4360, Empire=0, Order=Order OrderChangeNotificationFlags)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:43:21:863None[Sandbox] Process order. (Serial=4361, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:43:22:295None[Sandbox] Process order. (Serial=4362, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:43:22:870None[Sandbox] Process order. (Serial=4363, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:43:28:270None[Sandbox] Process order. (Serial=4364, Empire=0, Order=Order='OrderGoTo', Entity=#3330, path='[56, 41] --> [57, 42] --> [58, 42] --> [58, 41]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:43:28:280None[Sandbox] Process order. (Serial=4365, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:43:29:286None[Sandbox] Process order. (Serial=4366, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:43:29:681None[Sandbox] Process order. (Serial=4367, Empire=0, Order=Order='OrderGoTo', Entity=#4711, path='[56, 41] --> [57, 42] --> [58, 42] --> [58, 41]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:43:29:691None[Sandbox] Process order. (Serial=4368, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:43:30:295None[Sandbox] Process order. (Serial=4369, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:43:30:697None[Sandbox] Process order. (Serial=4370, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:43:31:303None[Sandbox] Process order. (Serial=4371, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:43:31:703None[Sandbox] Process order. (Serial=4372, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:43:32:713None[Sandbox] Process order. (Serial=4373, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:43:37:657None[Sandbox] Process order. (Serial=4374, Empire=0, Order=Order OrderEnactTreatyMinorEmpire MinorEmpireIndex: 7 Treaty MercenaryCharter)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:43:46:805NoneCreatePresentationBattlePreview attacker #0, defender #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:43:46:806NoneCreatePresentationBattlePreview attacker #3517, defender #4506, ticketnumber #60730.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:CreatePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:43:46:817NoneRequestAsyncOperation_Completed for ticket #60730.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)

14:43:46:817NoneBattlePreviewRequest encountered an invalid battle #0, skip preview.

Amplitude.Mercury.Presentation.PresentationBattlePreview:PreparePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

14:43:46:817NoneRequestAsyncOperation_Dismissed for ticket #60730.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)

14:43:46:842NoneKeepPresentationBattlePreviewDefenders for ticket #60730 with current ticket #60730.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:LockPresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

14:43:46:842NoneLockPresentationBattlePreview attacker #3517, defender #4506, battlePreviewId 60730

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:LockPresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

14:43:46:842NoneHidePresentationBattlePreview attacker #3517, defender #4506

Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

14:43:46:842None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #3517 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:43:46:842None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #4506 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:43:46:878NoneHidePresentationBattlePreview for ticket #60730 with current ticket #60730.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

14:43:46:878NoneHidePresentationBattlePreview attacker #3517, defender #4506

Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

14:43:46:878None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #3517 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:43:46:878None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #4506 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:43:47:999NoneReleasePresentationBattlePreview attacker #3517, defender #4506

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:43:47:999None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #3517 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:43:47:999None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #4506 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:43:49:798None[Sandbox] Process order. (Serial=4375, Empire=0, Order=Order OrderTransferUnits)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:43:50:856None[Sandbox] Process order. (Serial=4376, Empire=0, Order=Order OrderCreateBattle Attacker #3517 Target #4506 Action #0 InstantResolve: False)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:43:50:977NonePresentation Battle 4758: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:43:50:977NonePresentation Battle 4758: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:43:50:977NonePresentation Battle 4758: Execute action[1]: AdditionalParticipantJoined. EmpireIndex=2. ParticipantGuid=4610. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:43:50:977None[Preview] PresentationArmy LandUnit_Era1_Common_Spearmen #4610 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:43:50:977NonePresentation Battle 4758: Execute action[2]: AdditionalParticipantJoined. EmpireIndex=0. ParticipantGuid=3071. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:43:50:977None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #3071 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:43:50:977NonePresentation Battle 4758: Execute action[3]: BattleLoaded. Loaded in progress=False, AdditionalData=196608, currentRound=0, maximumRoundCount=3 (initialActionType: BattleLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:43:50:977NoneCreatePresentationBattlePreview attacker #0, defender #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:43:50:978NoneRestorePresentationBattlePreview created ticket #60769.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:43:50:978NonePresentation Battle 4758: Execute action[4]: ParticipantJoined. EmpireIndex=0, Guid=3517, Group=Attacker, Modifiers=None, Type=Army UnitCount=3 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:43:50:978None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #3517 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:43:50:978NonePresentation Battle 4758: Execute action[5]: ParticipantJoined. EmpireIndex=0, Guid=3071, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:43:50:978None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #3071 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:43:50:978NonePresentation Battle 4758: Execute action[6]: ParticipantJoined. EmpireIndex=2, Guid=4506, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:43:50:978None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #4506 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:43:50:978NonePresentation Battle 4758: Execute action[7]: ParticipantJoined. EmpireIndex=2, Guid=4610, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:43:50:978None[Preview] PresentationArmy LandUnit_Era1_Common_Spearmen #4610 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:43:50:978NonePresentation Battle 4758: Execute action[8]: ReportDeploymentZone. EmpireIndex=0, Group=Attacker, deploymentTileCount=7 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:43:50:980NonePresentation Battle 4758: Execute action[9]: ReportDeploymentZone. EmpireIndex=2, Group=Defender, deploymentTileCount=7 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:43:50:980NonePresentation Battle 4758: Execute action[10]: StartConfirmation. EmpireIndex=2 (initialActionType: StartConfirmation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:43:51:005NoneRequestRestoreAsyncOperation_Completed for ticket #60769.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)

14:43:51:005NoneRestorePresentationBattlePreview skipped due to ended battle #4758

Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

14:43:51:005NoneRequestAsyncOperation_Dismissed for ticket #60769.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)

14:43:51:934None[Sandbox] Process order. (Serial=4377, Empire=2, Order=Order OrderBattleRetreat - BattleGUID: 4758 EmpireIndex: 2)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:43:51:935None[Sandbox] Process order. (Serial=4378, Empire=2, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:43:51:962NonePresentation Battle 4758: Execute action[11]: BattleResultAcknowledge (initialActionType: BattleResultAcknowledge)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:43:51:964None[Sandbox] Process order. (Serial=4379, Empire=0, Order=Order OrderBattleResultAcknowledge, BattleGuid=#4758)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:43:52:072NonePresentation Battle 4758: Execute action[12]: BattleEnded (initialActionType: BattleEnded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:43:52:072None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #3517 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:43:52:072None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #3071 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:43:52:072None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #4506 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:43:52:072None[Preview] PresentationArmy LandUnit_Era1_Common_Spearmen #4610 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:43:52:072None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #3517 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:43:52:072None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #4506 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:43:52:073None[Preview] PresentationArmy LandUnit_Era1_Common_Spearmen #4610 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:43:52:073None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #3071 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:43:52:073NoneReleasePresentationBattlePreview attacker #3517, defender #4506

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:43:52:073NoneHidePresentationBattlePreview attacker #3517, defender #4506

Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

14:43:52:073None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #3517 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:43:52:073None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #4506 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:43:52:073None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #3517 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:43:52:073None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #4506 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:43:53:049None[Sandbox] Process order. (Serial=4380, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:43:55:879None[Sandbox] Process order. (Serial=4381, Empire=0, Order=Order OrderSplitArmy)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:43:58:232None[Sandbox] Process order. (Serial=4382, Empire=0, Order=Order OrderTransferUnits)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:43:59:545None[Sandbox] Process order. (Serial=4383, Empire=0, Order=Order='OrderGoToAndCreateBattle', Entity=#4782, path='[61, 8] --> [61, 7]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:43:59:556None[Sandbox] Process order. (Serial=4384, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:44:00:561None[Sandbox] Process order. (Serial=4385, Empire=0, Order=Order OrderCreateBattle Attacker #4782 Target #4506 Action #3162 InstantResolve: False)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:44:00:680NonePresentation Battle 4783: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:44:00:680NonePresentation Battle 4783: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:44:00:680NonePresentation Battle 4783: Execute action[1]: AdditionalParticipantJoined. EmpireIndex=0. ParticipantGuid=3517. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:44:00:680None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #3517 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:44:00:680NonePresentation Battle 4783: Execute action[2]: BattleLoaded. Loaded in progress=False, AdditionalData=196608, currentRound=0, maximumRoundCount=3 (initialActionType: BattleLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:44:00:681NoneCreatePresentationBattlePreview attacker #0, defender #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:44:00:681NoneRestorePresentationBattlePreview created ticket #60894.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:44:00:681NonePresentation Battle 4783: Execute action[3]: ParticipantJoined. EmpireIndex=0, Guid=4782, Group=Attacker, Modifiers=None, Type=Army UnitCount=2 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:44:00:681None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #4782 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:44:00:681NonePresentation Battle 4783: Execute action[4]: ParticipantJoined. EmpireIndex=0, Guid=3517, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:44:00:681None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #3517 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:44:00:682NonePresentation Battle 4783: Execute action[5]: ParticipantJoined. EmpireIndex=2, Guid=4506, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:44:00:682None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #4506 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:44:00:682NonePresentation Battle 4783: Execute action[6]: ReportDeploymentZone. EmpireIndex=0, Group=Attacker, deploymentTileCount=10 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:44:00:682NonePresentation Battle 4783: Execute action[7]: ReportDeploymentZone. EmpireIndex=2, Group=Defender, deploymentTileCount=13 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:44:00:682NonePresentation Battle 4783: Execute action[8]: StartConfirmation. EmpireIndex=2 (initialActionType: StartConfirmation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:44:00:707NoneRequestRestoreAsyncOperation_Completed for ticket #60894.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)

14:44:00:707NoneRestorePresentationBattlePreview skipped due to ended battle #4783

Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

14:44:00:707NoneRequestAsyncOperation_Dismissed for ticket #60894.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)

14:44:01:792None[Sandbox] Process order. (Serial=4386, Empire=0, Order=Order OrderBattleConfirmation - BattleGUID: 4783 EmpireIndex: 0)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:44:01:864NonePresentation Battle 4783: Execute action[9]: ContenderConfirmed. EmpireIndex=0 (initialActionType: ContenderConfirmed)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:44:02:334None[Sandbox] Process order. (Serial=4387, Empire=2, Order=Order OrderBattleConfirmation - BattleGUID: 4783 EmpireIndex: 2)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:44:02:337None[Sandbox] Process order. (Serial=4388, Empire=2, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:44:02:374NonePresentation Battle 4783: Execute action[10]: ContenderConfirmed. EmpireIndex=2 (initialActionType: ContenderConfirmed)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:44:02:375NonePresentation Battle 4783: Execute action[11]: StartDeployment (initialActionType: StartDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:44:02:375NonePresentation Battle 4783: Execute action[12]: ParticipantUnitCreation. EmpireIndex=0, ParticipantGuid=4782, ParticipantGroup=Attacker, unitCount=2 (initialActionType: ParticipantUnitCreation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:44:02:376NonePresentation Battle 4783: Execute action[12]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantUnitCreation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:44:02:376NonePresentation Battle 4783: Execute action[13]: ParticipantUnitCreation. EmpireIndex=0, ParticipantGuid=3517, ParticipantGroup=Attacker, unitCount=1 (initialActionType: ParticipantUnitCreation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:44:02:376NonePresentation Battle 4783: Execute action[13]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantUnitCreation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:44:02:376NonePresentation Battle 4783: Execute action[14]: ParticipantUnitCreation. EmpireIndex=2, ParticipantGuid=4506, ParticipantGroup=Defender, unitCount=1 (initialActionType: ParticipantUnitCreation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:44:02:376None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_MayaCivilization #4784 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

14:44:02:376None[Preview] Force PresentationUnit UnitVisualAffinity_Era2_MayaCivilization #4784 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

14:44:02:376NonePresentation Battle 4783: Execute action[14]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantUnitCreation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:44:02:376NonePresentation Battle 4783: Execute action[15]: GroupUnitDeployment. Group=Attacker. (initialActionType: GroupUnitDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:44:02:376NonePresentation Battle 4783: Execute action[16]: GroupUnitDeployment. Group=Defender. (initialActionType: GroupUnitDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:44:02:829None[Sandbox] Process order. (Serial=4389, Empire=0, Order=Order OrderBattleEndUnstack, BattleGuid=#4783)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:44:02:857None[Sandbox] Process order. (Serial=4390, Empire=0, Order=Order OrderBattleEndUnstack, BattleGuid=#4783)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:44:02:866NonePresentation Battle 4783: Execute action[17]: EndUnstack. EmpireIndex=0. (initialActionType: EndUnstack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:44:02:974NonePresentation Battle 4783: Execute action[18]: EndUnstack. EmpireIndex=2. (initialActionType: EndUnstack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:44:02:975NonePresentation Battle 4783: Execute action[19]: UnstackAcknowledge (initialActionType: UnstackAcknowledge)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:44:02:978None[Sandbox] Process order. (Serial=4391, Empire=0, Order=Order OrderBattleUnstackAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:44:03:008None[Sandbox] Process order. (Serial=4392, Empire=2, Order=Order OrderBattleEndDeployment - BattleGUID: 4783 EmpireIndex: 2)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:44:03:060NonePresentation Battle 4783: Execute action[20]: ParticipantDeployed (initialActionType: ParticipantDeployed)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:44:03:060None[Preview] PresentationArmy PresentationArmy #4782 of empire 0 #4782 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:44:03:060None[Preview] PresentationArmy PresentationArmy #4782 of empire 0 #4782 SetHiddenByFlag finished (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:44:03:060None[Preview] PresentationArmy PresentationArmy #4506 of empire 2 #4506 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:44:03:060None[Preview] PresentationArmy PresentationArmy #4506 of empire 2 #4506 SetHiddenByFlag finished (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:44:03:060None[Preview] PresentationArmy PresentationArmy #3517 of empire 0 #3517 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:44:03:060None[Preview] PresentationArmy PresentationArmy #3517 of empire 0 #3517 SetHiddenByFlag finished (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:44:03:060NoneReleasePresentationBattlePreview attacker #4782, defender #4506

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:44:03:060None[Preview] PresentationArmy PresentationArmy #4782 of empire 0 #4782 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:44:03:061None[Preview] PresentationArmy PresentationArmy #4506 of empire 2 #4506 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:44:03:061NoneCreatePresentationBattlePreview attacker #0, defender #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:44:03:061NoneRestorePresentationBattlePreview created ticket #60904.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:44:03:061NonePresentation Battle 4783: Execute action[20]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantDeployed)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:44:03:064NonePresentation Battle 4783: Execute action[21]: EndDeployment. EmpireIndex=2. (initialActionType: EndDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:44:03:065NonePresentation Battle 4783: Execute action[21]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: EndDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:44:03:087NoneRequestRestoreAsyncOperation_Completed for ticket #60904.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)

14:44:03:087NoneRestorePresentationBattlePreview skipped due to invalid battle #4783

Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

14:44:03:087NoneRequestAsyncOperation_Dismissed for ticket #60904.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)

14:44:03:886None[Sandbox] Process order. (Serial=4393, Empire=0, Order=Order OrderBattleEndDeployment - BattleGUID: 4783 EmpireIndex: 0)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:44:03:979NonePresentation Battle 4783: Execute action[22]: EndDeployment. EmpireIndex=0. (initialActionType: EndDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:44:03:980NonePresentation Battle 4783: Execute action[22]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: EndDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:44:03:980NonePresentation Battle 4783: Execute action[23]: DeploymentAcknowledge (initialActionType: DeploymentAcknowledge)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:44:03:986None[Sandbox] Process order. (Serial=4394, Empire=0, Order=Order OrderBattleDeploymentAcknowledge, BattleGuid=#4783)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:44:04:069NonePresentation Battle 4783: Execute action[24]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:44:04:069NonePresentation Battle 4783: Execute action[24]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:44:04:069NonePresentation Battle 4783: Execute action[25]: ReportDeploymentZone. EmpireIndex=0, Group=Attacker, deploymentTileCount=10 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:44:04:069NonePresentation Battle 4783: Execute action[26]: ReportDeploymentZone. EmpireIndex=2, Group=Defender, deploymentTileCount=13 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:44:04:070NonePresentation Battle 4783: Execute action[27]: BattleGrown. MaximumRoundCount=3 (initialActionType: BattleGrown)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:44:04:070None[Preview] PresentationArmy PresentationArmy #4782 of empire 0 #4782 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:44:04:070None[Preview] PresentationArmy PresentationArmy #4506 of empire 2 #4506 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:44:04:070None[Preview] PresentationArmy PresentationArmy #3517 of empire 0 #3517 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:44:04:070NonePresentation Battle 4783: Execute action[28]: NewRound. Round=0. (initialActionType: NewRound)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:44:04:070NonePresentation Battle 4783: Execute action[29]: StartEmpireRound. EmpireIndex=0. (initialActionType: StartEmpireRound)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:44:04:070NoneReleasePresentationBattlePreview attacker #4782, defender #4506

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:44:04:070None[Preview] PresentationArmy PresentationArmy #4782 of empire 0 #4782 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:44:04:070None[Preview] PresentationArmy PresentationArmy #4506 of empire 2 #4506 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:44:04:070NonePresentation Battle 4783: Execute action[29]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: StartEmpireRound)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:44:05:263None[Sandbox] Process order. (Serial=4395, Empire=0, Order=Order OrderBattleMove - BattleGUID: 4783 BattleUnitGUID: 4785 AStarResults: [60, 8] --> [61, 8] --> [62, 8])

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:44:05:379NonePresentation Battle 4783: Execute action[30]: UnitMove. EmpireIndex=0. UnitGuid=4785, DestTile=[62, 8]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:44:05:379NonePresentation Battle 4783: Execute action[30]: UnitGoto. EmpireIndex=0. UnitGuid=4785, DestTile=[60, 8]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:44:05:379NonePresentation Battle 4783: Execute action[30]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:44:05:379NonePresentation Battle 4783: Execute action[30]: UnitGoto. EmpireIndex=0. UnitGuid=4785, DestTile=[61, 8]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:44:05:379NonePresentation Battle 4783: Execute action[30]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:44:05:379NonePresentation Battle 4783: Execute action[30]: UnitGoto. EmpireIndex=0. UnitGuid=4785, DestTile=[62, 8]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:44:05:379NonePresentation Battle 4783: Execute action[30]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:44:05:379NonePresentation Battle 4783: Execute action[30]: UpdateBattleUnits. EmpireIndex=0, unitCount=3 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:44:06:712None[Sandbox] Process order. (Serial=4396, Empire=0, Order=Order OrderBattleMove - BattleGUID: 4783 BattleUnitGUID: 4786 AStarResults: [59, 8] --> [60, 8] --> [61, 8] --> [61, 9] --> [62, 9])

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:44:06:790NonePresentation Battle 4783: Execute action[31]: UnitMove. EmpireIndex=0. UnitGuid=4786, DestTile=[62, 9]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:44:06:790NonePresentation Battle 4783: Execute action[31]: UnitGoto. EmpireIndex=0. UnitGuid=4786, DestTile=[59, 8]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:44:06:790NonePresentation Battle 4783: Execute action[31]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:44:06:790NonePresentation Battle 4783: Execute action[31]: UnitGoto. EmpireIndex=0. UnitGuid=4786, DestTile=[60, 8]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:44:06:790NonePresentation Battle 4783: Execute action[31]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:44:06:790NonePresentation Battle 4783: Execute action[31]: UnitGoto. EmpireIndex=0. UnitGuid=4786, DestTile=[61, 8]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:44:06:790NonePresentation Battle 4783: Execute action[31]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:44:06:790NonePresentation Battle 4783: Execute action[31]: UnitGoto. EmpireIndex=0. UnitGuid=4786, DestTile=[61, 9]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:44:06:791NonePresentation Battle 4783: Execute action[31]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:44:06:791NonePresentation Battle 4783: Execute action[31]: UnitGoto. EmpireIndex=0. UnitGuid=4786, DestTile=[62, 9]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:44:06:791NonePresentation Battle 4783: Execute action[31]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:44:06:791NonePresentation Battle 4783: Execute action[31]: UpdateBattleUnits. EmpireIndex=0, unitCount=2 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:44:07:193None[Sandbox] Process order. (Serial=4397, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:44:07:204None[Sandbox] Process order. (Serial=4398, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:44:07:282NonePresentation Battle 4783: Execute action[32]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:44:09:113None[Sandbox] Process order. (Serial=4399, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:44:09:123None[Sandbox] Process order. (Serial=4400, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:44:09:175NonePresentation Battle 4783: Execute action[33]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:44:10:501None[Sandbox] Process order. (Serial=4401, Empire=0, Order=Order OrderBattleMove - BattleGUID: 4783 BattleUnitGUID: 4812 AStarResults: [61, 8] --> [61, 7] --> [62, 7])

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:44:10:585NonePresentation Battle 4783: Execute action[34]: UnitMove. EmpireIndex=0. UnitGuid=4812, DestTile=[62, 7]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:44:10:586NonePresentation Battle 4783: Execute action[34]: UnitGoto. EmpireIndex=0. UnitGuid=4812, DestTile=[61, 8]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:44:10:586NonePresentation Battle 4783: Execute action[34]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:44:10:586NonePresentation Battle 4783: Execute action[34]: UnitGoto. EmpireIndex=0. UnitGuid=4812, DestTile=[61, 7]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:44:10:586NonePresentation Battle 4783: Execute action[34]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:44:10:586NonePresentation Battle 4783: Execute action[34]: UnitGoto. EmpireIndex=0. UnitGuid=4812, DestTile=[62, 7]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:44:10:586NonePresentation Battle 4783: Execute action[34]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:44:10:586NonePresentation Battle 4783: Execute action[34]: UpdateBattleUnits. EmpireIndex=0, unitCount=2 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:44:12:058None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)

14:44:12:335None[Sandbox] Process order. (Serial=4402, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:44:12:344None[Sandbox] Process order. (Serial=4403, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:44:12:380NonePresentation Battle 4783: Execute action[35]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:44:12:956None[Sandbox] Process order. (Serial=4404, Empire=0, Order=Order OrderBattleAttack - BattleGUID: 4783 AttackerGUID: 4786 TargetPosition: 1103 ForceAttack: False)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:44:13:067None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)

14:44:13:081NonePresentation Battle 4783: Execute action[36]: UnitAttack. EmpireIndex=0. Attacker=4786 (health=0.84), Defender=4784 (health=0.56). (initialActionType: UnitAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:44:13:081NonePresentation Battle 4783: Execute action[36]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:44:13:095NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=1978)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:44:13:095NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=1978)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:44:13:095NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#0, pawnId=1978)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:44:13:095NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#2, pawnId=1854)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:44:13:095NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#2, pawnId=1854)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:44:13:095NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#2, pawnId=1854)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:44:13:095NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitActionGroupsEnd of 'PresentationPawn(Clone)' of empire#0, pawnId=1978)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:44:13:793None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)

14:44:13:956None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=1978 OnAttackCompleted while safeguard has not been catched.

Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)

14:44:13:984NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1978)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:44:13:984NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#2, pawnId=1854)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:44:13:993None[Sandbox] Process order. (Serial=4405, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:44:14:003None[Sandbox] Process order. (Serial=4406, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:44:14:072NonePresentation Battle 4783: Execute action[37]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:44:14:072NonePresentation Battle 4783: Execute action[38]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=2, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:44:14:591None[Sandbox] Process order. (Serial=4407, Empire=0, Order=Order OrderBattleAttack - BattleGUID: 4783 AttackerGUID: 4785 TargetPosition: 1103 ForceAttack: False)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:44:14:677NonePresentation Battle 4783: Execute action[39]: UnitAttack. EmpireIndex=0. Attacker=4785 (health=0.84), Defender=4784 (health=0.00). (initialActionType: UnitAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:44:14:677NonePresentation Battle 4783: Execute action[39]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:44:14:677NonePresentation Battle 4783: Execute action[39]: UpdateBattleUnits. EmpireIndex=0, unitCount=3 (initialActionType: UnitAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:44:14:677NonePresentation Battle 4783: Execute action[40]: RoundAcknowledge (initialActionType: RoundAcknowledge)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:44:14:682None[Sandbox] Process order. (Serial=4408, Empire=0, Order=Order OrderBattleRoundAcknowledge, BattleGuid=#4783)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:44:15:570NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=1977)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:44:15:570NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=1977)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:44:15:570NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#0, pawnId=1977)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:44:15:570NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#2, pawnId=1854)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:44:15:570NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#2, pawnId=1854)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:44:15:570NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#2, pawnId=1854)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:44:15:570NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitActionGroupsEnd of 'PresentationPawn(Clone)' of empire#0, pawnId=1977)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:44:16:625None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=1977 OnAttackCompleted while safeguard has not been catched.

Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)

14:44:16:649NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1977)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:44:16:649NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionKillPawn of 'PresentationPawn(Clone)' of empire#2, pawnId=1854)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:44:16:655None[Sandbox] Process order. (Serial=4409, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:44:16:666None[Sandbox] Process order. (Serial=4410, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:44:16:776NonePresentation Battle 4783: Execute action[41]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:44:16:776NonePresentation Battle 4783: Execute action[42]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=2, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:44:16:776NonePresentation Battle 4783: Execute action[43]: BattleResult. WinnerGroup=Attacker, VictoryType=Extermination (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:44:16:776NonePresentation Battle 4783: Execute action[43]: UnitMove. EmpireIndex=0. UnitGuid=4785, DestTile=[61, 8]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:44:16:776NonePresentation Battle 4783: Execute action[43]: UnitGoto. EmpireIndex=0. UnitGuid=4785, DestTile=[61, 8]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:44:16:776NonePresentation Battle 4783: Execute action[43]: UnitMove. EmpireIndex=0. UnitGuid=4786, DestTile=[61, 8]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:44:16:776NonePresentation Battle 4783: Execute action[43]: UnitGoto. EmpireIndex=0. UnitGuid=4786, DestTile=[61, 9]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:44:16:776NonePresentation Battle 4783: Execute action[43]: UnitGoto. EmpireIndex=0. UnitGuid=4786, DestTile=[61, 8]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:44:16:776NonePresentation Battle 4783: Execute action[43]: UnitMove. EmpireIndex=0. UnitGuid=4812, DestTile=[59, 8]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:44:16:776NonePresentation Battle 4783: Execute action[43]: UnitGoto. EmpireIndex=0. UnitGuid=4812, DestTile=[62, 8]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:44:16:776NonePresentation Battle 4783: Execute action[43]: UnitGoto. EmpireIndex=0. UnitGuid=4812, DestTile=[61, 8]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:44:16:776NonePresentation Battle 4783: Execute action[43]: UnitGoto. EmpireIndex=0. UnitGuid=4812, DestTile=[60, 8]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:44:16:776NonePresentation Battle 4783: Execute action[43]: UnitGoto. EmpireIndex=0. UnitGuid=4812, DestTile=[59, 8]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:44:16:776NonePresentation Battle 4783: Execute action[44]: BattleResultAcknowledge (initialActionType: BattleResultAcknowledge)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:44:16:786None[Sandbox] Process order. (Serial=4411, Empire=0, Order=Order OrderBattleResultAcknowledge, BattleGuid=#4783)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:44:16:905NonePresentation Battle 4783: Execute action[45]: BattleEnded (initialActionType: BattleEnded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:44:16:905None[Preview] PresentationArmy PresentationArmy #4782 of empire 0 #4782 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:44:16:905None[Preview] PresentationArmy PresentationArmy #4782 of empire 0 #4782 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:44:16:905None[Preview] PresentationArmy PresentationArmy #3517 of empire 0 #3517 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:44:16:905None[Preview] PresentationArmy PresentationArmy #3517 of empire 0 #3517 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:44:16:905None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #4782 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:44:16:906None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #3517 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:44:16:906NoneCould not find PresentationBattlePreview with armyEntityGUID=4782, targetEntityGUID=4506.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:44:20:391None[Sandbox] Process order. (Serial=4412, Empire=0, Order=Order='OrderGoTo', Entity=#3071, path='[58, 9]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:44:20:402None[Sandbox] Process order. (Serial=4413, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:44:23:581None[Sandbox] Process order. (Serial=4414, Empire=0, Order=Order OrderSplitArmy)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:44:27:226None[Sandbox] Process order. (Serial=4415, Empire=0, Order=Order OrderTransferUnits)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:44:32:755None[Sandbox] Process order. (Serial=4416, Empire=0, Order=Order OrderTransferUnits)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:44:33:952None[Sandbox] Process order. (Serial=4417, Empire=0, Order=Order OrderCreateBattle Attacker #4670 Target #2453 Action #0 InstantResolve: False)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:44:33:989None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_MayaCivilization #2909 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

14:44:34:014NonePresentation Battle 4814: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:44:34:014NonePresentation Battle 4814: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:44:34:014NonePresentation Battle 4814: Execute action[1]: AdditionalParticipantJoined. EmpireIndex=0. ParticipantGuid=4672. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:44:34:014None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #4672 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:44:34:015NonePresentation Battle 4814: Execute action[2]: AdditionalParticipantJoined. EmpireIndex=2. ParticipantGuid=2288. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:44:34:015None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #2288 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:44:34:015NonePresentation Battle 4814: Execute action[3]: AdditionalParticipantJoined. EmpireIndex=0. ParticipantGuid=3849. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:44:34:015None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #3849 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:44:34:015NonePresentation Battle 4814: Execute action[4]: AdditionalParticipantJoined. EmpireIndex=0. ParticipantGuid=4813. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:44:34:015None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #4813 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:44:34:015NonePresentation Battle 4814: Execute action[5]: AdditionalParticipantJoined. EmpireIndex=0. ParticipantGuid=4535. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:44:34:015None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #4535 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:44:34:015NonePresentation Battle 4814: Execute action[6]: AdditionalParticipantJoined. EmpireIndex=0. ParticipantGuid=3802. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:44:34:015None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #3802 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:44:34:015NonePresentation Battle 4814: Execute action[7]: AdditionalParticipantJoined. EmpireIndex=0. ParticipantGuid=4671. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:44:34:015None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #4671 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:44:34:015NonePresentation Battle 4814: Execute action[8]: BattleLoaded. Loaded in progress=False, AdditionalData=196608, currentRound=0, maximumRoundCount=3 (initialActionType: BattleLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:44:34:015NoneCreatePresentationBattlePreview attacker #0, defender #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:44:34:015NoneRestorePresentationBattlePreview created ticket #61270.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:44:34:015NonePresentation Battle 4814: Execute action[9]: ParticipantJoined. EmpireIndex=0, Guid=4670, Group=Attacker, Modifiers=None, Type=Army UnitCount=2 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:44:34:015None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #4670 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:44:34:016NonePresentation Battle 4814: Execute action[10]: ParticipantJoined. EmpireIndex=0, Guid=4672, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:44:34:016None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #4672 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:44:34:016NonePresentation Battle 4814: Execute action[11]: ParticipantJoined. EmpireIndex=0, Guid=3849, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:44:34:016None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #3849 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:44:34:016NonePresentation Battle 4814: Execute action[12]: ParticipantJoined. EmpireIndex=0, Guid=4813, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:44:34:016None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #4813 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:44:34:016NonePresentation Battle 4814: Execute action[13]: ParticipantJoined. EmpireIndex=0, Guid=4535, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:44:34:016None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #4535 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:44:34:016NonePresentation Battle 4814: Execute action[14]: ParticipantJoined. EmpireIndex=0, Guid=3802, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:44:34:016None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #3802 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:44:34:016NonePresentation Battle 4814: Execute action[15]: ParticipantJoined. EmpireIndex=0, Guid=4671, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:44:34:016None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #4671 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:44:34:016NonePresentation Battle 4814: Execute action[16]: ParticipantJoined. EmpireIndex=2, Guid=2453, Group=Defender, Modifiers=None, Type=Army UnitCount=4 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:44:34:016None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #2453 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:44:34:016NonePresentation Battle 4814: Execute action[17]: ParticipantJoined. EmpireIndex=2, Guid=2288, Group=Defender, Modifiers=None, Type=Army UnitCount=5 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:44:34:016None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #2288 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:44:34:016NonePresentation Battle 4814: Execute action[18]: ReportDeploymentZone. EmpireIndex=0, Group=Attacker, deploymentTileCount=8 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:44:34:016NonePresentation Battle 4814: Execute action[19]: ReportDeploymentZone. EmpireIndex=2, Group=Defender, deploymentTileCount=16 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:44:34:016NonePresentation Battle 4814: Execute action[20]: StartConfirmation. EmpireIndex=2 (initialActionType: StartConfirmation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:44:34:051NoneRequestRestoreAsyncOperation_Completed for ticket #61270.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)

14:44:34:051NoneRestorePresentationBattlePreview skipped due to ended battle #4814

Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

14:44:34:051NoneRequestAsyncOperation_Dismissed for ticket #61270.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)

14:44:34:870None[Sandbox] Process order. (Serial=4418, Empire=2, Order=Order OrderBattleRetreat - BattleGUID: 4814 EmpireIndex: 2)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:44:34:871None[Sandbox] Process order. (Serial=4419, Empire=2, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:44:34:899NonePresentation Battle 4814: Execute action[21]: BattleResultAcknowledge (initialActionType: BattleResultAcknowledge)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:44:34:901None[Sandbox] Process order. (Serial=4420, Empire=0, Order=Order OrderBattleResultAcknowledge, BattleGuid=#4814)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:44:34:993NonePresentation Battle 4814: Execute action[22]: BattleEnded (initialActionType: BattleEnded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:44:34:993None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #4670 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:44:34:993None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #4672 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:44:34:994None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #3849 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:44:34:994None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #4813 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:44:34:994None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #4535 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:44:34:994None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #3802 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:44:34:994None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #4671 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:44:34:994None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #2453 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:44:34:994None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #2288 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:44:34:994None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #4670 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:44:34:994None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #4672 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:44:34:994None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #2453 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:44:34:994None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #2288 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:44:34:994None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #3849 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:44:34:994None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #4813 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:44:34:994None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #4535 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:44:34:994None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #3802 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:44:34:994None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #4671 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:44:34:994NoneReleasePresentationBattlePreview attacker #4670, defender #2453

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:44:34:994NoneHidePresentationBattlePreview attacker #4670, defender #2453

Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

14:44:34:994None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #4670 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:44:34:994None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #2453 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:44:34:994None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #4670 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:44:34:994None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #2453 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:44:36:076None[Sandbox] Process order. (Serial=4421, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:44:38:231None[Sandbox] Process order. (Serial=4422, Empire=0, Order=Order OrderCreateBattle Attacker #4670 Target #2288 Action #0 InstantResolve: False)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:44:38:290None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_MayaCivilization #2453 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

14:44:38:290None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_MayaCivilization #2288 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

14:44:38:290None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_MayaCivilization #2909 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

14:44:38:314NonePresentation Battle 4862: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:44:38:314NonePresentation Battle 4862: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:44:38:314NonePresentation Battle 4862: Execute action[1]: AdditionalParticipantJoined. EmpireIndex=0. ParticipantGuid=4671. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:44:38:314None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #4671 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:44:38:314NonePresentation Battle 4862: Execute action[2]: AdditionalParticipantJoined. EmpireIndex=0. ParticipantGuid=4672. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:44:38:314None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #4672 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:44:38:314NonePresentation Battle 4862: Execute action[3]: AdditionalParticipantJoined. EmpireIndex=0. ParticipantGuid=3849. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:44:38:314None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #3849 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:44:38:314NonePresentation Battle 4862: Execute action[4]: AdditionalParticipantJoined. EmpireIndex=0. ParticipantGuid=4813. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:44:38:314None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #4813 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:44:38:314NonePresentation Battle 4862: Execute action[5]: AdditionalParticipantJoined. EmpireIndex=2. ParticipantGuid=4610. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:44:38:314None[Preview] PresentationArmy LandUnit_Era1_Common_Spearmen #4610 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:44:38:314NonePresentation Battle 4862: Execute action[6]: AdditionalParticipantJoined. EmpireIndex=0. ParticipantGuid=3071. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:44:38:314None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #3071 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:44:38:314NonePresentation Battle 4862: Execute action[7]: AdditionalParticipantJoined. EmpireIndex=0. ParticipantGuid=3517. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:44:38:314None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #3517 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:44:38:314NonePresentation Battle 4862: Execute action[8]: AdditionalParticipantJoined. EmpireIndex=0. ParticipantGuid=3802. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:44:38:314None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #3802 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:44:38:314NonePresentation Battle 4862: Execute action[9]: AdditionalParticipantJoined. EmpireIndex=0. ParticipantGuid=4535. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:44:38:314None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #4535 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:44:38:314NonePresentation Battle 4862: Execute action[10]: BattleLoaded. Loaded in progress=False, AdditionalData=196608, currentRound=0, maximumRoundCount=3 (initialActionType: BattleLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:44:38:315NoneCreatePresentationBattlePreview attacker #0, defender #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:44:38:315NoneRestorePresentationBattlePreview created ticket #61303.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:44:38:315NonePresentation Battle 4862: Execute action[11]: ParticipantJoined. EmpireIndex=0, Guid=4670, Group=Attacker, Modifiers=None, Type=Army UnitCount=2 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:44:38:315None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #4670 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:44:38:315NonePresentation Battle 4862: Execute action[12]: ParticipantJoined. EmpireIndex=0, Guid=4671, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:44:38:315None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #4671 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:44:38:315NonePresentation Battle 4862: Execute action[13]: ParticipantJoined. EmpireIndex=0, Guid=4672, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:44:38:315None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #4672 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:44:38:315NonePresentation Battle 4862: Execute action[14]: ParticipantJoined. EmpireIndex=0, Guid=3849, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:44:38:315None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #3849 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:44:38:315NonePresentation Battle 4862: Execute action[15]: ParticipantJoined. EmpireIndex=0, Guid=4813, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:44:38:315None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #4813 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:44:38:316NonePresentation Battle 4862: Execute action[16]: ParticipantJoined. EmpireIndex=0, Guid=3071, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:44:38:316None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #3071 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:44:38:316NonePresentation Battle 4862: Execute action[17]: ParticipantJoined. EmpireIndex=0, Guid=3517, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:44:38:316None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #3517 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:44:38:316NonePresentation Battle 4862: Execute action[18]: ParticipantJoined. EmpireIndex=0, Guid=3802, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:44:38:316None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #3802 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:44:38:316NonePresentation Battle 4862: Execute action[19]: ParticipantJoined. EmpireIndex=0, Guid=4535, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:44:38:316None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #4535 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:44:38:316NonePresentation Battle 4862: Execute action[20]: ParticipantJoined. EmpireIndex=2, Guid=2288, Group=Defender, Modifiers=None, Type=Army UnitCount=5 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:44:38:316None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #2288 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:44:38:316NonePresentation Battle 4862: Execute action[21]: ParticipantJoined. EmpireIndex=2, Guid=4610, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:44:38:316None[Preview] PresentationArmy LandUnit_Era1_Common_Spearmen #4610 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:44:38:316NonePresentation Battle 4862: Execute action[22]: ParticipantJoined. EmpireIndex=2, Guid=2453, Group=Defender, Modifiers=None, Type=Army UnitCount=4 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:44:38:316None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #2453 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:44:38:316NonePresentation Battle 4862: Execute action[23]: ReportDeploymentZone. EmpireIndex=0, Group=Attacker, deploymentTileCount=18 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:44:38:317NonePresentation Battle 4862: Execute action[24]: ReportDeploymentZone. EmpireIndex=2, Group=Defender, deploymentTileCount=12 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:44:38:317NonePresentation Battle 4862: Execute action[25]: StartConfirmation. EmpireIndex=2 (initialActionType: StartConfirmation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:44:38:350NoneRequestRestoreAsyncOperation_Completed for ticket #61303.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)

14:44:38:350NoneRestorePresentationBattlePreview skipped due to ended battle #4862

Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

14:44:38:350NoneRequestAsyncOperation_Dismissed for ticket #61303.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)

14:44:38:874None[Sandbox] Process order. (Serial=4423, Empire=2, Order=Order OrderBattleRetreat - BattleGUID: 4862 EmpireIndex: 2)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:44:38:875None[Sandbox] Process order. (Serial=4424, Empire=2, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:44:38:992NonePresentation Battle 4862: Execute action[26]: BattleResultAcknowledge (initialActionType: BattleResultAcknowledge)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:44:38:994None[Sandbox] Process order. (Serial=4425, Empire=0, Order=Order OrderBattleResultAcknowledge, BattleGuid=#4862)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:44:39:111NonePresentation Battle 4862: Execute action[27]: BattleEnded (initialActionType: BattleEnded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:44:39:111None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #4670 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:44:39:111None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #4671 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:44:39:111None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #4672 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:44:39:111None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #3849 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:44:39:111None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #4813 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:44:39:111None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #3071 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:44:39:111None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #3517 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:44:39:111None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #3802 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:44:39:111None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #4535 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:44:39:111None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #2288 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:44:39:111None[Preview] PresentationArmy LandUnit_Era1_Common_Spearmen #4610 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:44:39:111None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #2453 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:44:39:111None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #4670 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:44:39:111None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #4671 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:44:39:111None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #2288 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:44:39:111None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #4672 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:44:39:111None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #3849 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:44:39:111None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #4813 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:44:39:111None[Preview] PresentationArmy LandUnit_Era1_Common_Spearmen #4610 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:44:39:111None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #3071 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:44:39:112None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #3517 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:44:39:112None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #3802 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:44:39:112None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #2453 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:44:39:112None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #4535 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:44:39:112NoneReleasePresentationBattlePreview attacker #4670, defender #2288

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:44:39:112NoneHidePresentationBattlePreview attacker #4670, defender #2288

Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

14:44:39:112None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #4670 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:44:39:112None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #2288 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:44:39:112None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #4670 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:44:39:112None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #2288 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:44:40:383None[Sandbox] Process order. (Serial=4426, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:44:44:873None[Sandbox] Process order. (Serial=4427, Empire=0, Order=Order='OrderGoTo', Entity=#2476, path='[61, 15]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:44:44:883None[Sandbox] Process order. (Serial=4428, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:44:46:912None[Sandbox] Process order. (Serial=4429, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:44:46:912None[Sandbox] Process order. (Serial=4430, Empire=0, Order=Order OrderChangeNotificationFlags)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:44:50:982None[Sandbox] Process order. (Serial=4431, Empire=0, Order=Order='OrderGoTo', Entity=#2587, path='[66, 18] --> [65, 18] --> [64, 17] --> [63, 17]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:44:50:992None[Sandbox] Process order. (Serial=4432, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:44:51:085None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Carthage #2160 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

14:44:51:999None[Sandbox] Process order. (Serial=4433, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:44:53:028None[Sandbox] Process order. (Serial=4434, Empire=0, Order=Order='OrderGoTo', Entity=#2476, path='[60, 15] --> [59, 15] --> [58, 15] --> [58, 16] --> [57, 15]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:44:53:038None[Sandbox] Process order. (Serial=4435, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:44:54:049None[Sandbox] Process order. (Serial=4436, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:44:55:057None[Sandbox] Process order. (Serial=4437, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:44:56:067None[Sandbox] Process order. (Serial=4438, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:45:00:162None[Sandbox] Process order. (Serial=4439, Empire=0, Order=Order='OrderGoTo', Entity=#2994, path='[61, 62] --> [60, 61] --> [61, 60] --> [60, 59]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:45:00:171None[Sandbox] Process order. (Serial=4440, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:45:01:177None[Sandbox] Process order. (Serial=4441, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:45:01:771None[Sandbox] Process order. (Serial=4442, Empire=0, Order=Order OrderChangeEntityAwakeState)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:45:06:176None[Sandbox] Process order. (Serial=4443, Empire=0, Order=Order='OrderGoTo', Entity=#4620, path='[90, 35] --> [91, 34] --> [91, 33] --> [92, 32] --> [92, 31] --> [92, 30]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:45:06:185None[Sandbox] Process order. (Serial=4444, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:45:06:880None[Sandbox] Process order. (Serial=4445, Empire=0, Order=Order OrderFurtherActions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:45:06:890None[Sandbox] Process order. (Serial=4446, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:45:07:192None[Sandbox] Process order. (Serial=4447, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:45:07:897None[Sandbox] Process order. (Serial=4448, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:45:08:200None[Sandbox] Process order. (Serial=4449, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:45:08:904None[Sandbox] Process order. (Serial=4450, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:45:09:203None[Sandbox] Process order. (Serial=4451, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:45:09:296None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Byzantium #4693 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

14:45:09:907None[Sandbox] Process order. (Serial=4452, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:45:10:210None[Sandbox] Process order. (Serial=4453, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:45:10:912None[Sandbox] Process order. (Serial=4454, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:45:11:223None[Sandbox] Process order. (Serial=4455, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:45:14:073None[Sandbox] Process order. (Serial=4456, Empire=0, Order=Order='OrderGoTo', Entity=#4715, path='[92, 41] --> [93, 40] --> [92, 39] --> [92, 38] --> [91, 37] --> [91, 36] --> [90, 36]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:45:14:084None[Sandbox] Process order. (Serial=4457, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:45:15:089None[Sandbox] Process order. (Serial=4458, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:45:16:101None[Sandbox] Process order. (Serial=4459, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:45:16:804None[Sandbox] Process order. (Serial=4460, Empire=0, Order=Order='OrderGoTo', Entity=#4620, path='[92, 29] --> [93, 28]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:45:16:813None[Sandbox] Process order. (Serial=4461, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:45:17:106None[Sandbox] Process order. (Serial=4462, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:45:17:822None[Sandbox] Process order. (Serial=4463, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:45:18:113None[Sandbox] Process order. (Serial=4464, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:45:18:655None[Sandbox] Process order. (Serial=4465, Empire=0, Order=Order OrderTransferUnits)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:45:18:704None[Sandbox] Process order. (Serial=4466, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:45:19:120None[Sandbox] Process order. (Serial=4467, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:45:20:134None[Sandbox] Process order. (Serial=4468, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:45:20:203None[Sandbox] Process order. (Serial=4469, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:45:22:799None[Sandbox] Process order. (Serial=4470, Empire=0, Order=Order OrderChangeEntityAwakeState)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:45:22:920None[Sandbox] Process order. (Serial=4471, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:45:23:070None[Sandbox] Process order. (Serial=4472, Empire=0, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:45:23:121None[Sandbox] Process order. (Serial=4473, Empire=-1, Order=Order OrderWaitForOrderReplication)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:45:23:298None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Byzantium #4919 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

14:45:23:300None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_MayaCivilization #4923 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

14:45:24:017NoneAI Synchronization took 690ms at frame 8033 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

14:45:24:037NoneMetadata 'dlc_names' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:45:24:037NoneMetadata 'rmc0' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:45:24:037NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:45:24:403None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Nazca #4936 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

14:45:24:417None[Sandbox] Process order. (Serial=4474, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:45:25:343None[Sandbox] Process order. (Serial=4475, Empire=0, Order=Order='OrderGoTo', Entity=#2760, AdditionalFlags='IgnoreFogOfWar', Path='[35, 50] --> [34, 51] --> [34, 52] --> [33, 53]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:45:25:344None[Sandbox] Process order. (Serial=4476, Empire=0, Order=Order='OrderGoTo', Entity=#4674, AdditionalFlags='IgnoreFogOfWar', Path='[63, 55] --> [64, 55] --> [65, 55]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:45:25:352None[Sandbox] Process order. (Serial=4477, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:45:25:355None[Sandbox] Process order. (Serial=4478, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:45:25:383None[Sandbox] Process order. (Serial=4479, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '3088' Constructible: 'Extension_ArtificialWonderParticipation_Era2_LadyMaryOfZion' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:45:25:383None[Sandbox] Process order. (Serial=4480, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:45:25:384None[Sandbox] Process order. (Serial=4481, Empire=1, Order=Order OrderExecuteGrievanceAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:45:25:384None[Sandbox] Process order. (Serial=4482, Empire=1, Order=Order OrderSettlementBanishPopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:45:25:388None[Sandbox] Process order. (Serial=4483, Empire=1, Order=Order='OrderGoTo', Entity=#2160, AdditionalFlags='IgnoreFogOfWar', Path='[67, 18]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:45:25:389None[Sandbox] Process order. (Serial=4484, Empire=1, Order=Order='OrderGoTo', Entity=#3491, AdditionalFlags='IgnoreFogOfWar', Path='[85, 11] --> [85, 10] --> [84, 9] --> [83, 9]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:45:25:389None[Sandbox] Process order. (Serial=4485, Empire=1, Order=Order='OrderGoTo', Entity=#1107, AdditionalFlags='IgnoreFogOfWar', Path='[99, 37]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:45:25:390None[Sandbox] Process order. (Serial=4486, Empire=1, Order=Order='OrderGoTo', Entity=#4718, AdditionalFlags='IgnoreFogOfWar', Path='[90, 15] --> [89, 15] --> [89, 14]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:45:25:402None[Sandbox] Process order. (Serial=4487, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:45:25:405None[Sandbox] Process order. (Serial=4488, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:45:25:407None[Sandbox] Process order. (Serial=4489, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:45:25:411None[Sandbox] Process order. (Serial=4490, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:45:25:416None[Sandbox] Process order. (Serial=4491, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '1011' Constructible: 'Extension_Era3_Byzantium' Position: '[97, 24]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:45:25:417None[Sandbox] Process order. (Serial=4492, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '1932' Constructible: 'Extension_Era3_Byzantium' Position: '[75, 7]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:45:25:418None[Sandbox] Process order. (Serial=4493, Empire=1, Order=Order='OrderGoTo', Entity=#4533, AdditionalFlags='IgnoreFogOfWar', Path='[94, 52] --> [94, 53] --> [94, 54] --> [93, 54] --> [92, 55] --> [92, 56]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:45:25:422None[Sandbox] Process order. (Serial=4494, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:45:25:433None[Sandbox] Process order. (Serial=4495, Empire=1, Order=Order='OrderGoTo', Entity=#4693, AdditionalFlags='IgnoreFogOfWar', Path='[94, 37] --> [95, 36] --> [94, 35]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:45:25:442None[Sandbox] Process order. (Serial=4496, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:45:25:474None[Sandbox] Process order. (Serial=4497, Empire=2, Order=Order OrderEnqueueTechnology)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:45:25:475None[Sandbox] Process order. (Serial=4498, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:45:25:475None[Sandbox] Process order. (Serial=4499, Empire=2, Order=Order OrderExecuteGrievanceAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:45:25:476None[Sandbox] Process order. (Serial=4500, Empire=2, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:45:25:478None[Sandbox] Process order. (Serial=4501, Empire=2, Order=Order='OrderGoTo', Entity=#4610, AdditionalFlags='IgnoreFogOfWar', Path='[57, 7]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:45:25:479None[Sandbox] Process order. (Serial=4502, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[45, 15]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:45:25:483None[Sandbox] Process order. (Serial=4503, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:45:25:486None[Sandbox] Process order. (Serial=4504, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:45:25:493None[Sandbox] Process order. (Serial=4505, Empire=2, Order=Order OrderUpgradeUnits)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:45:25:494None[Sandbox] Process order. (Serial=4506, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1791' Constructible: 'Extension_Era3_RapaNui' Position: '[32, 41]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:45:25:494None[Sandbox] Process order. (Serial=4507, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1095' Constructible: 'Extension_Era3_RapaNuiTer' Position: '[34, 15]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:45:25:495None[Sandbox] Process order. (Serial=4508, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '3098' Constructible: 'Extension_Era3_RapaNuiBis' Position: '[54, 1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:45:25:522None[Sandbox] Process order. (Serial=4509, Empire=3, Order=Order OrderEnqueueTechnology)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:45:25:522None[Sandbox] Process order. (Serial=4510, Empire=3, Order=Order OrderSetTradeResourceAccessCount)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:45:25:523None[Sandbox] Process order. (Serial=4511, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:45:25:524None[Sandbox] Process order. (Serial=4512, Empire=3, Order=Order OrderExecuteGrievanceAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:45:25:524None[Sandbox] Process order. (Serial=4513, Empire=3, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:45:25:524None[Sandbox] Process order. (Serial=4514, Empire=3, Order=Order='OrderDiplomaticAction', Action='ProposeMilitaryAgreement', OtherEmpire=#1.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:45:25:532None[Sandbox] Process order. (Serial=4515, Empire=3, Order=Order='OrderGoTo', Entity=#2051, AdditionalFlags='IgnoreFogOfWar', Path='[56, 61] --> [57, 60] --> [58, 60]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:45:25:542None[Sandbox] Process order. (Serial=4516, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:45:25:552None[Sandbox] Process order. (Serial=4517, Empire=4, Order=Order='OrderGoTo', Entity=#1986, AdditionalFlags='IgnoreFogOfWar', Path='[80, 3] --> [81, 4] --> [82, 4] --> [82, 5]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:45:25:563None[Sandbox] Process order. (Serial=4518, Empire=4, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:45:25:573None[Sandbox] Process order. (Serial=4519, Empire=5, Order=Order='OrderGoTo', Entity=#4048, AdditionalFlags='IgnoreFogOfWar', Path='[80, 63] --> [80, 64] --> [79, 64] --> [78, 65]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:45:25:583None[Sandbox] Process order. (Serial=4520, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:45:25:593None[Sandbox] Process order. (Serial=4521, Empire=6, Order=Order='OrderGoTo', Entity=#2113, AdditionalFlags='IgnoreFogOfWar', Path='[45, 14] --> [44, 15] --> [43, 15]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:45:25:612None[Sandbox] Process order. (Serial=4522, Empire=7, Order=Order='OrderGoTo', Entity=#2806, AdditionalFlags='IgnoreFogOfWar', Path='[94, 47] --> [95, 48] --> [95, 49] --> [95, 50]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:45:25:623None[Sandbox] Process order. (Serial=4523, Empire=7, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:45:25:632None[Sandbox] Process order. (Serial=4524, Empire=8, Order=Order='OrderGoTo', Entity=#2857, AdditionalFlags='IgnoreFogOfWar', Path='[87, 58] --> [87, 57] --> [88, 56] --> [88, 55] --> [88, 54] --> [89, 54]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:45:25:642None[Sandbox] Process order. (Serial=4525, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:45:25:657None[Sandbox] Process order. (Serial=4526, Empire=72, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:45:25:692None[Sandbox] Process order. (Serial=4527, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:45:25:692None[Sandbox] Process order. (Serial=4528, Empire=1, Order=Order='OrderDiplomaticAction', Action='SignAgreement', OtherEmpire=#3.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:45:25:693None[Sandbox] Process order. (Serial=4529, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:45:25:702None[Sandbox] Process order. (Serial=4530, Empire=1, Order=Order='OrderGoTo', Entity=#3946, AdditionalFlags='IgnoreFogOfWar', Path='[69, 18] --> [68, 18]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:45:25:713None[Sandbox] Process order. (Serial=4531, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:45:25:744None[Sandbox] Process order. (Serial=4532, Empire=2, Order=Order='OrderGoTo', Entity=#2453, AdditionalFlags='IgnoreFogOfWar', Path='[55, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:45:25:745None[Sandbox] Process order. (Serial=4533, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:45:25:754None[Sandbox] Process order. (Serial=4534, Empire=2, Order=Order='OrderGoTo', Entity=#2288, AdditionalFlags='IgnoreFogOfWar', Path='[56, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:45:25:755None[Sandbox] Process order. (Serial=4535, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:45:25:757None[Sandbox] Process order. (Serial=4536, Empire=2, Order=Order='OrderGoTo', Entity=#3966, AdditionalFlags='IgnoreFogOfWar', Path='[45, 15] --> [46, 14]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:45:25:758None[Sandbox] Process order. (Serial=4537, Empire=2, Order=Order='OrderGoTo', Entity=#4921, AdditionalFlags='IgnoreFogOfWar', Path='[39, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:45:25:763None[Sandbox] Process order. (Serial=4538, Empire=2, Order=Order='OrderGoTo', Entity=#2909, AdditionalFlags='IgnoreFogOfWar', Path='[57, 12] --> [58, 12]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:45:25:764None[Sandbox] Process order. (Serial=4539, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:45:25:767None[Sandbox] Process order. (Serial=4540, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:45:25:770None[Sandbox] Process order. (Serial=4541, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:45:25:783None[Sandbox] Process order. (Serial=4542, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:45:25:794None[Sandbox] Process order. (Serial=4543, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '1108' Constructible: 'LandUnit_Era2_Common_Swordsmen' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:45:25:795None[Sandbox] Process order. (Serial=4544, Empire=3, Order=Order OrderBuyoutConstructionWithPopulationByGuid, Settlement: '1108', Construction: '570')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:45:25:799None[Sandbox] Process order. (Serial=4545, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:45:25:812None[Sandbox] Process order. (Serial=4546, Empire=7, Order=Order OrderMinorBuildConstructible SettlementGUID: #2983 Constructible: Infrastructure_Science_Family03_01)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:45:25:834None[Sandbox] Process order. (Serial=4547, Empire=7, Order=Order OrderMinorBuildConstructible SettlementGUID: #2983 Constructible: Extension_Base_Science at [85, 59])

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:45:25:860None[Sandbox] Process order. (Serial=4548, Empire=6, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:45:25:904None[Sandbox] Process order. (Serial=4549, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:45:25:905None[Sandbox] Process order. (Serial=4550, Empire=1, Order=Order='OrderGoTo', Entity=#1107, AdditionalFlags='IgnoreFogOfWar', Path='[99, 36]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:45:25:913None[Sandbox] Process order. (Serial=4551, Empire=1, Order=Order='OrderGoTo', Entity=#3948, AdditionalFlags='IgnoreFogOfWar', Path='[70, 14] --> [69, 15] --> [70, 16] --> [69, 17]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:45:25:923None[Sandbox] Process order. (Serial=4552, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:45:25:941NoneCan't find entity 4610 of ongoing task. Fails the task 10227.

Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:45:25:964None[Sandbox] Process order. (Serial=4553, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 15] --> [44, 14] --> [43, 13] --> [42, 13] --> [42, 14] --> [41, 14]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:45:25:993None[Sandbox] Process order. (Serial=4554, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:45:26:014None[Sandbox] Process order. (Serial=4555, Empire=6, Order=Order='OrderGoTo', Entity=#2113, AdditionalFlags='IgnoreFogOfWar', Path='[44, 13] --> [44, 14] --> [43, 15]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:45:26:024None[Sandbox] Process order. (Serial=4556, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:45:26:124None[Sandbox] Process order. (Serial=4557, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1095' Constructible: 'LandUnit_Era3_Common_Pikemen' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:45:26:143None[Sandbox] Process order. (Serial=4558, Empire=2, Order=Order OrderUpgradeUnits)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:45:26:173None[Sandbox] Process order. (Serial=4559, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:45:26:353None[Sandbox] Process order. (Serial=4560, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:45:26:363None[Sandbox] Process order. (Serial=4561, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:45:26:366None[Sandbox] Process order. (Serial=4562, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:45:26:415None[Sandbox] Process order. (Serial=4563, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:45:26:419None[Sandbox] Process order. (Serial=4564, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:45:26:422None[Sandbox] Process order. (Serial=4565, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:45:26:443None[Sandbox] Process order. (Serial=4566, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:45:26:457None[Sandbox] Process order. (Serial=4567, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:45:26:493None[Sandbox] Process order. (Serial=4568, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:45:26:545None[Sandbox] Process order. (Serial=4569, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:45:26:586None[Sandbox] Process order. (Serial=4570, Empire=4, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:45:26:594None[Sandbox] Process order. (Serial=4571, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:45:26:635None[Sandbox] Process order. (Serial=4572, Empire=7, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:45:26:656None[Sandbox] Process order. (Serial=4573, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:45:26:715None[Sandbox] Process order. (Serial=4574, Empire=1, Order=Order='OrderGoTo', Entity=#1107, AdditionalFlags='IgnoreFogOfWar', Path='[98, 37]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:45:26:726None[Sandbox] Process order. (Serial=4575, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:45:26:807None[Sandbox] Process order. (Serial=4576, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:45:26:920None[Sandbox] Process order. (Serial=4577, Empire=1, Order=Order OrderTransferUnits)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:45:26:930None[Sandbox] Process order. (Serial=4578, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:45:26:970None[Sandbox] Process order. (Serial=4579, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[45, 15]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:45:26:971None[Sandbox] Process order. (Serial=4580, Empire=2, Order=Order='OrderGoTo', Entity=#4923, AdditionalFlags='IgnoreFogOfWar', Path='[57, 4] --> [57, 5] --> [58, 6]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:45:26:980None[Sandbox] Process order. (Serial=4581, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:45:27:030None[Sandbox] Process order. (Serial=4582, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:45:27:060None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Byzantium #4693 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

14:45:27:348None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_MayaCivilization #2909 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

14:45:27:372None[Sandbox] Process order. (Serial=4583, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:45:27:375None[Sandbox] Process order. (Serial=4584, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:45:27:421None[Sandbox] Process order. (Serial=4585, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:45:27:434None[Sandbox] Process order. (Serial=4586, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:45:27:446None[Sandbox] Process order. (Serial=4587, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:45:27:465None[Sandbox] Process order. (Serial=4588, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:45:27:477None[Sandbox] Process order. (Serial=4589, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:45:27:502None[Sandbox] Process order. (Serial=4590, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:45:27:532None[Sandbox] Process order. (Serial=4591, Empire=1, Order=Order='OrderGoTo', Entity=#4721, AdditionalFlags='IgnoreFogOfWar', Path='[85, 11] --> [86, 12] --> [87, 12] --> [88, 12]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:45:27:542None[Sandbox] Process order. (Serial=4592, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:45:27:553None[Sandbox] Process order. (Serial=4593, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:45:27:593None[Sandbox] Process order. (Serial=4594, Empire=4, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:45:27:610None[Sandbox] Process order. (Serial=4595, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:45:27:644None[Sandbox] Process order. (Serial=4596, Empire=7, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:45:27:663None[Sandbox] Process order. (Serial=4597, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:45:27:735None[Sandbox] Process order. (Serial=4598, Empire=1, Order=Order='OrderGoTo', Entity=#1107, AdditionalFlags='IgnoreFogOfWar', Path='[99, 36]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:45:27:805None[Sandbox] Process order. (Serial=4599, Empire=3, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:45:27:936None[Sandbox] Process order. (Serial=4600, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:45:27:966None[Sandbox] Process order. (Serial=4601, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 15] --> [44, 14] --> [43, 13] --> [44, 12]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:45:27:987None[Sandbox] Process order. (Serial=4602, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:45:28:289None[Sandbox] Process order. (Serial=4603, Empire=0, Order=Order OrderSplitArmy)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:45:28:380None[Sandbox] Process order. (Serial=4604, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:45:28:440None[Sandbox] Process order. (Serial=4605, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:45:28:460None[Sandbox] Process order. (Serial=4606, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:45:28:490None[Sandbox] Process order. (Serial=4607, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:45:28:520None[Sandbox] Process order. (Serial=4608, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:45:28:593None[Sandbox] Process order. (Serial=4609, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:45:28:604None[Sandbox] Process order. (Serial=4610, Empire=4, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:45:28:613None[Sandbox] Process order. (Serial=4611, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:45:28:655None[Sandbox] Process order. (Serial=4612, Empire=7, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:45:28:684None[Sandbox] Process order. (Serial=4613, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:45:28:845None[Sandbox] Process order. (Serial=4614, Empire=4, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:45:28:846None[Sandbox] Process order. (Serial=4615, Empire=5, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:45:28:846None[Sandbox] Process order. (Serial=4616, Empire=7, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:45:28:946None[Sandbox] Process order. (Serial=4617, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:45:28:997None[Sandbox] Process order. (Serial=4618, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:45:29:013None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Carthage #3948 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

14:45:29:500None[Sandbox] Process order. (Serial=4619, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:45:29:530None[Sandbox] Process order. (Serial=4620, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:45:29:602None[Sandbox] Process order. (Serial=4621, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:45:29:691None[Sandbox] Process order. (Serial=4622, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:45:30:513None[Sandbox] Process order. (Serial=4623, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:45:30:543None[Sandbox] Process order. (Serial=4624, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:45:30:605None[Sandbox] Process order. (Serial=4625, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:45:30:696None[Sandbox] Process order. (Serial=4626, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:45:30:775None[Sandbox] Process order. (Serial=4627, Empire=1, Order=Order='OrderGoTo', Entity=#4533, AdditionalFlags='IgnoreFogOfWar', Path='[92, 55]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:45:30:859None[Sandbox] Process order. (Serial=4628, Empire=8, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:45:31:244None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Carthage #4533 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

14:45:31:340None[Sandbox] Process order. (Serial=4629, Empire=0, Order=Order='OrderGoTo', Entity=#2476, path='[58, 16] --> [57, 15]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:45:31:350None[Sandbox] Process order. (Serial=4630, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:45:31:520None[Sandbox] Process order. (Serial=4631, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:45:31:550None[Sandbox] Process order. (Serial=4632, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:45:31:647None[Sandbox] Process order. (Serial=4633, Empire=1, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:45:31:864None[Sandbox] Process order. (Serial=4634, Empire=2, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:45:32:363None[Sandbox] Process order. (Serial=4635, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:45:33:461None[Sandbox] Process order. (Serial=4636, Empire=0, Order=Order OrderRansack)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:45:33:812None[Sandbox] Process order. (Serial=4637, Empire=2, Order=Order OrderRemoveConstructionByGuid)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:45:33:812None[Sandbox] Process order. (Serial=4638, Empire=2, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:45:33:832None[Sandbox] Process order. (Serial=4639, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1791' Constructible: 'LandUnit_Era3_Common_Spies' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:45:36:896None[Sandbox] Process order. (Serial=4640, Empire=0, Order=Order OrderCreateBattle Attacker #4672 Target #2288 Action #0 InstantResolve: False)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:45:36:951NonePresentation Battle 4944: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:45:36:952NonePresentation Battle 4944: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:45:36:952NonePresentation Battle 4944: Execute action[1]: AdditionalParticipantJoined. EmpireIndex=0. ParticipantGuid=3849. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:45:36:952None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #3849 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:45:36:952NonePresentation Battle 4944: Execute action[2]: AdditionalParticipantJoined. EmpireIndex=0. ParticipantGuid=4813. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:45:36:952None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #4813 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:45:36:952NonePresentation Battle 4944: Execute action[3]: AdditionalParticipantJoined. EmpireIndex=0. ParticipantGuid=3071. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:45:36:952None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #3071 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:45:36:952NonePresentation Battle 4944: Execute action[4]: AdditionalParticipantJoined. EmpireIndex=0. ParticipantGuid=4670. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:45:36:952None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #4670 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:45:36:952NonePresentation Battle 4944: Execute action[5]: AdditionalParticipantJoined. EmpireIndex=0. ParticipantGuid=4535. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:45:36:952None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #4535 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:45:36:952NonePresentation Battle 4944: Execute action[6]: AdditionalParticipantJoined. EmpireIndex=0. ParticipantGuid=3802. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:45:36:952None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #3802 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:45:36:952NonePresentation Battle 4944: Execute action[7]: AdditionalParticipantJoined. EmpireIndex=0. ParticipantGuid=4671. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:45:36:952None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #4671 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:45:36:952NonePresentation Battle 4944: Execute action[8]: BattleLoaded. Loaded in progress=False, AdditionalData=196608, currentRound=0, maximumRoundCount=3 (initialActionType: BattleLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:45:36:952NoneCreatePresentationBattlePreview attacker #0, defender #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:45:36:952NoneRestorePresentationBattlePreview created ticket #62275.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:45:36:953NonePresentation Battle 4944: Execute action[9]: ParticipantJoined. EmpireIndex=0, Guid=4672, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:45:36:953None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #4672 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:45:36:953NonePresentation Battle 4944: Execute action[10]: ParticipantJoined. EmpireIndex=0, Guid=3849, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:45:36:953None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #3849 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:45:36:953NonePresentation Battle 4944: Execute action[11]: ParticipantJoined. EmpireIndex=0, Guid=4813, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:45:36:953None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #4813 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:45:36:953NonePresentation Battle 4944: Execute action[12]: ParticipantJoined. EmpireIndex=0, Guid=3071, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:45:36:953None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #3071 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:45:36:953NonePresentation Battle 4944: Execute action[13]: ParticipantJoined. EmpireIndex=0, Guid=4670, Group=Attacker, Modifiers=None, Type=Army UnitCount=2 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:45:36:953None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #4670 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:45:36:953NonePresentation Battle 4944: Execute action[14]: ParticipantJoined. EmpireIndex=0, Guid=4535, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:45:36:953None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #4535 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:45:36:953NonePresentation Battle 4944: Execute action[15]: ParticipantJoined. EmpireIndex=0, Guid=3802, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:45:36:953None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #3802 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:45:36:953NonePresentation Battle 4944: Execute action[16]: ParticipantJoined. EmpireIndex=0, Guid=4671, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:45:36:953None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #4671 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:45:36:953NonePresentation Battle 4944: Execute action[17]: ParticipantJoined. EmpireIndex=2, Guid=2288, Group=Defender, Modifiers=None, Type=Army UnitCount=5 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:45:36:953None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #2288 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:45:36:954NonePresentation Battle 4944: Execute action[18]: ParticipantJoined. EmpireIndex=2, Guid=2453, Group=Defender, Modifiers=None, Type=Army UnitCount=4 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:45:36:954None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #2453 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:45:36:954NonePresentation Battle 4944: Execute action[19]: ReportDeploymentZone. EmpireIndex=0, Group=Attacker, deploymentTileCount=3 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:45:36:956NonePresentation Battle 4944: Execute action[20]: ReportDeploymentZone. EmpireIndex=2, Group=Defender, deploymentTileCount=14 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:45:36:956NonePresentation Battle 4944: Execute action[21]: StartConfirmation. EmpireIndex=2 (initialActionType: StartConfirmation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:45:36:983NoneRequestRestoreAsyncOperation_Completed for ticket #62275.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)

14:45:36:983NoneRestorePresentationBattlePreview skipped due to ended battle #4944

Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

14:45:36:983NoneRequestAsyncOperation_Dismissed for ticket #62275.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)

14:45:38:023None[Sandbox] Process order. (Serial=4641, Empire=2, Order=Order OrderBattleConfirmation - BattleGUID: 4944 EmpireIndex: 2)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:45:38:023None[Sandbox] Process order. (Serial=4642, Empire=2, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:45:38:118NonePresentation Battle 4944: Execute action[22]: ContenderConfirmed. EmpireIndex=2 (initialActionType: ContenderConfirmed)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:45:38:256None[Sandbox] Process order. (Serial=4643, Empire=0, Order=Order OrderBattleConfirmation - BattleGUID: 4944 EmpireIndex: 0)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:45:38:339NonePresentation Battle 4944: Execute action[23]: ContenderConfirmed. EmpireIndex=0 (initialActionType: ContenderConfirmed)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:45:38:339NonePresentation Battle 4944: Execute action[24]: StartDeployment (initialActionType: StartDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:45:38:825NonePresentation Battle 4944: Execute action[25]: ParticipantUnitCreation. EmpireIndex=0, ParticipantGuid=4672, ParticipantGroup=Attacker, unitCount=1 (initialActionType: ParticipantUnitCreation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:45:38:826NonePresentation Battle 4944: Execute action[25]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantUnitCreation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:45:38:826NonePresentation Battle 4944: Execute action[26]: ParticipantUnitCreation. EmpireIndex=0, ParticipantGuid=3849, ParticipantGroup=Attacker, unitCount=1 (initialActionType: ParticipantUnitCreation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:45:38:826NonePresentation Battle 4944: Execute action[26]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantUnitCreation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:45:38:826NonePresentation Battle 4944: Execute action[27]: ParticipantUnitCreation. EmpireIndex=0, ParticipantGuid=4813, ParticipantGroup=Attacker, unitCount=0 (initialActionType: ParticipantUnitCreation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:45:38:826NonePresentation Battle 4944: Execute action[27]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantUnitCreation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:45:38:827NonePresentation Battle 4944: Execute action[28]: ParticipantUnitCreation. EmpireIndex=0, ParticipantGuid=3071, ParticipantGroup=Attacker, unitCount=0 (initialActionType: ParticipantUnitCreation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:45:38:827NonePresentation Battle 4944: Execute action[28]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantUnitCreation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:45:38:827NonePresentation Battle 4944: Execute action[29]: ParticipantUnitCreation. EmpireIndex=0, ParticipantGuid=4670, ParticipantGroup=Attacker, unitCount=1 (initialActionType: ParticipantUnitCreation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:45:38:827NonePresentation Battle 4944: Execute action[29]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantUnitCreation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:45:38:827NonePresentation Battle 4944: Execute action[30]: ParticipantUnitCreation. EmpireIndex=0, ParticipantGuid=4535, ParticipantGroup=Attacker, unitCount=0 (initialActionType: ParticipantUnitCreation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:45:38:827NonePresentation Battle 4944: Execute action[30]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantUnitCreation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:45:38:827NonePresentation Battle 4944: Execute action[31]: ParticipantUnitCreation. EmpireIndex=0, ParticipantGuid=3802, ParticipantGroup=Attacker, unitCount=0 (initialActionType: ParticipantUnitCreation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:45:38:827NonePresentation Battle 4944: Execute action[31]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantUnitCreation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:45:38:827NonePresentation Battle 4944: Execute action[32]: ParticipantUnitCreation. EmpireIndex=0, ParticipantGuid=4671, ParticipantGroup=Attacker, unitCount=0 (initialActionType: ParticipantUnitCreation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:45:38:828NonePresentation Battle 4944: Execute action[32]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantUnitCreation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:45:38:828NonePresentation Battle 4944: Execute action[33]: ParticipantUnitCreation. EmpireIndex=2, ParticipantGuid=2288, ParticipantGroup=Defender, unitCount=5 (initialActionType: ParticipantUnitCreation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:45:38:828None[Preview] Force PresentationUnit UnitVisualAffinity_Era2_MayaCivilization #4949 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

14:45:38:828None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_MayaCivilization #4948 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

14:45:38:828None[Preview] Force PresentationUnit UnitVisualAffinity_Era2_MayaCivilization #4948 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

14:45:38:829None[Preview] Force PresentationUnit UnitVisualAffinity_Era3_RapaNui #4947 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

14:45:38:829None[Preview] Force PresentationUnit UnitVisualAffinity_Era2_MayaCivilization #4946 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

14:45:38:829None[Preview] Force PresentationUnit UnitVisualAffinity_Era2_MayaCivilization #4945 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

14:45:38:829NonePresentation Battle 4944: Execute action[33]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantUnitCreation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:45:38:829NonePresentation Battle 4944: Execute action[34]: GroupUnitDeployment. Group=Attacker. (initialActionType: GroupUnitDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:45:38:830NonePresentation Battle 4944: Execute action[35]: GroupUnitDeployment. Group=Defender. (initialActionType: GroupUnitDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:45:39:295None[Sandbox] Process order. (Serial=4644, Empire=0, Order=Order OrderBattleEndUnstack, BattleGuid=#4944)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:45:39:304None[Sandbox] Process order. (Serial=4645, Empire=0, Order=Order OrderBattleEndUnstack, BattleGuid=#4944)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:45:39:334NonePresentation Battle 4944: Execute action[36]: EndUnstack. EmpireIndex=0. (initialActionType: EndUnstack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:45:39:334NonePresentation Battle 4944: Execute action[37]: EndUnstack. EmpireIndex=2. (initialActionType: EndUnstack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:45:39:334NonePresentation Battle 4944: Execute action[38]: UnstackAcknowledge (initialActionType: UnstackAcknowledge)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:45:39:344None[Sandbox] Process order. (Serial=4646, Empire=0, Order=Order OrderBattleUnstackAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:45:39:365None[Sandbox] Process order. (Serial=4647, Empire=2, Order=Order OrderBattleMove - BattleGUID: 4944 BattleUnitGUID: 4947 AStarResults: [54, 10] --> [55, 10] --> [55, 9])

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:45:39:385None[Sandbox] Process order. (Serial=4648, Empire=2, Order=Order OrderBattleEndDeployment - BattleGUID: 4944 EmpireIndex: 2)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:45:39:425NonePresentation Battle 4944: Execute action[39]: ParticipantDeployed (initialActionType: ParticipantDeployed)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:45:39:425None[Preview] PresentationArmy PresentationArmy #4672 of empire 0 #4672 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:45:39:425None[Preview] PresentationArmy PresentationArmy #4672 of empire 0 #4672 SetHiddenByFlag finished (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:45:39:425None[Preview] PresentationArmy PresentationArmy #2288 of empire 2 #2288 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:45:39:425None[Preview] PresentationArmy PresentationArmy #2288 of empire 2 #2288 SetHiddenByFlag finished (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:45:39:425None[Preview] PresentationArmy PresentationArmy #3849 of empire 0 #3849 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:45:39:425None[Preview] PresentationArmy PresentationArmy #3849 of empire 0 #3849 SetHiddenByFlag finished (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:45:39:425None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #4813 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:45:39:425None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Phoenicia #4813 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

14:45:39:425None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #4813 SetHiddenByFlag finished (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:45:39:425None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #3071 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:45:39:425None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Phoenicia #3071 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

14:45:39:425None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #3071 SetHiddenByFlag finished (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:45:39:425None[Preview] PresentationArmy PresentationArmy #4670 of empire 0 #4670 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:45:39:425None[Preview] PresentationArmy PresentationArmy #4670 of empire 0 #4670 SetHiddenByFlag finished (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:45:39:425None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #2453 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:45:39:425None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_MayaCivilization #2453 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

14:45:39:425None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #2453 SetHiddenByFlag finished (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:45:39:425None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #4535 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:45:39:425None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Phoenicia #4535 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

14:45:39:425None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #4535 SetHiddenByFlag finished (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:45:39:425None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #3802 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:45:39:425None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Phoenicia #3802 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

14:45:39:425None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #3802 SetHiddenByFlag finished (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:45:39:425None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #4671 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:45:39:426None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Phoenicia #4671 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

14:45:39:426None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #4671 SetHiddenByFlag finished (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:45:39:426NoneReleasePresentationBattlePreview attacker #4672, defender #2288

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:45:39:426None[Preview] PresentationArmy PresentationArmy #4672 of empire 0 #4672 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:45:39:426None[Preview] PresentationArmy PresentationArmy #2288 of empire 2 #2288 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:45:39:426NoneCreatePresentationBattlePreview attacker #0, defender #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:45:39:426NoneRestorePresentationBattlePreview created ticket #62285.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:45:39:426NonePresentation Battle 4944: Execute action[39]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantDeployed)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:45:39:426NonePresentation Battle 4944: Execute action[40]: UnitTeleport. EmpireIndex=2. UnitGuid=4947, DestTile=[55, 9]. (initialActionType: UnitTeleport)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:45:39:426NonePresentation Battle 4944: Execute action[41]: EndDeployment. EmpireIndex=2. (initialActionType: EndDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:45:39:426NonePresentation Battle 4944: Execute action[41]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: EndDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:45:39:445NoneRequestRestoreAsyncOperation_Completed for ticket #62285.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)

14:45:39:445NoneRestorePresentationBattlePreview skipped due to invalid battle #4944

Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

14:45:39:445NoneRequestAsyncOperation_Dismissed for ticket #62285.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)

14:45:40:030None[Sandbox] Process order. (Serial=4649, Empire=2, Order=Order='OrderGoTo', Entity=#4923, AdditionalFlags='IgnoreFogOfWar', Path='[57, 5] --> [57, 4]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:45:40:040None[Sandbox] Process order. (Serial=4650, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:45:41:049None[Sandbox] Process order. (Serial=4651, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:45:41:371None[Sandbox] Process order. (Serial=4652, Empire=0, Order=Order OrderBattleEndDeployment - BattleGUID: 4944 EmpireIndex: 0)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:45:41:436NonePresentation Battle 4944: Execute action[42]: EndDeployment. EmpireIndex=0. (initialActionType: EndDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:45:41:436NonePresentation Battle 4944: Execute action[42]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: EndDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:45:41:436NonePresentation Battle 4944: Execute action[43]: DeploymentAcknowledge (initialActionType: DeploymentAcknowledge)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:45:41:436NonePresentation Battle 4944: Execute action[43]: UnitTeleport. EmpireIndex=2. UnitGuid=4947, DestTile=[55, 9]. (initialActionType: DeploymentAcknowledge)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:45:41:441None[Sandbox] Process order. (Serial=4653, Empire=0, Order=Order OrderBattleDeploymentAcknowledge, BattleGuid=#4944)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:45:41:539NonePresentation Battle 4944: Execute action[44]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:45:41:539NonePresentation Battle 4944: Execute action[44]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:45:41:540NonePresentation Battle 4944: Execute action[45]: ParticipantUnitCreation. EmpireIndex=0, ParticipantGuid=3517, ParticipantGroup=Attacker, unitCount=0 (initialActionType: ParticipantUnitCreation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:45:41:540NonePresentation Battle 4944: Execute action[45]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantUnitCreation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:45:41:540NonePresentation Battle 4944: Execute action[46]: AdditionalParticipantJoined. EmpireIndex=0. ParticipantGuid=3517. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:45:41:540None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #3517 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:45:41:540None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Phoenicia #3517 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

14:45:41:540None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #3517 SetHiddenByFlag finished (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:45:41:540NonePresentation Battle 4944: Execute action[47]: ReportDeploymentZone. EmpireIndex=0, Group=Attacker, deploymentTileCount=3 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:45:41:540NonePresentation Battle 4944: Execute action[48]: ReportDeploymentZone. EmpireIndex=2, Group=Defender, deploymentTileCount=22 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:45:41:540NonePresentation Battle 4944: Execute action[49]: BattleGrown. MaximumRoundCount=6 (initialActionType: BattleGrown)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:45:41:540None[Preview] PresentationArmy PresentationArmy #4672 of empire 0 #4672 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:45:41:540None[Preview] PresentationArmy PresentationArmy #2288 of empire 2 #2288 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:45:41:540None[Preview] PresentationArmy PresentationArmy #3849 of empire 0 #3849 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:45:41:540None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #4813 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:45:41:540None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #3071 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:45:41:540None[Preview] PresentationArmy PresentationArmy #4670 of empire 0 #4670 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:45:41:540None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #2453 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:45:41:540None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #4535 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:45:41:540None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #3802 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:45:41:540None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #4671 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:45:41:541None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #3517 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:45:41:541NonePresentation Battle 4944: Execute action[50]: NewRound. Round=0. (initialActionType: NewRound)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:45:41:541NonePresentation Battle 4944: Execute action[51]: UpdateParticipant. EmpireIndex=0, ParticipantGuid=0, ParticipantGroup=Attacker (initialActionType: UpdateParticipant)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:45:41:541NonePresentation Battle 4944: Execute action[52]: UpdateParticipant. EmpireIndex=0, ParticipantGuid=0, ParticipantGroup=Attacker (initialActionType: UpdateParticipant)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:45:41:541NonePresentation Battle 4944: Execute action[53]: UpdateParticipant. EmpireIndex=0, ParticipantGuid=0, ParticipantGroup=Attacker (initialActionType: UpdateParticipant)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:45:41:541NonePresentation Battle 4944: Execute action[54]: UpdateParticipant. EmpireIndex=0, ParticipantGuid=0, ParticipantGroup=Attacker (initialActionType: UpdateParticipant)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:45:41:541NonePresentation Battle 4944: Execute action[55]: UpdateParticipant. EmpireIndex=0, ParticipantGuid=0, ParticipantGroup=Attacker (initialActionType: UpdateParticipant)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:45:41:541NonePresentation Battle 4944: Execute action[56]: UpdateParticipant. EmpireIndex=0, ParticipantGuid=0, ParticipantGroup=Attacker (initialActionType: UpdateParticipant)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:45:41:541NonePresentation Battle 4944: Execute action[57]: StartEmpireRound. EmpireIndex=0. (initialActionType: StartEmpireRound)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:45:41:541NoneReleasePresentationBattlePreview attacker #4672, defender #2288

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:45:41:541None[Preview] PresentationArmy PresentationArmy #4672 of empire 0 #4672 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:45:41:541None[Preview] PresentationArmy PresentationArmy #2288 of empire 2 #2288 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:45:41:541NonePresentation Battle 4944: Execute action[57]: UnitJoined. EmpireIndex=0. UnitGuid=4976, DestTile=[57, 9]. (initialActionType: StartEmpireRound)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:45:41:541NonePresentation Battle 4944: Execute action[57]: UnitJoined. EmpireIndex=0. UnitGuid=4977, DestTile=[58, 9]. (initialActionType: StartEmpireRound)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:45:41:542NonePresentation Battle 4944: Execute action[57]: UnitJoined. EmpireIndex=0. UnitGuid=4980, DestTile=[53, 9]. (initialActionType: StartEmpireRound)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:45:41:542NonePresentation Battle 4944: Execute action[57]: UnitJoined. EmpireIndex=0. UnitGuid=4981, DestTile=[54, 12]. (initialActionType: StartEmpireRound)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:45:41:542NonePresentation Battle 4944: Execute action[57]: UnitJoined. EmpireIndex=0. UnitGuid=4982, DestTile=[54, 13]. (initialActionType: StartEmpireRound)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:45:41:542NonePresentation Battle 4944: Execute action[57]: UnitJoined. EmpireIndex=0. UnitGuid=5025, DestTile=[59, 8]. (initialActionType: StartEmpireRound)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:45:41:542NonePresentation Battle 4944: Execute action[57]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: StartEmpireRound)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:45:43:189None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_MayaCivilization #4923 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

14:45:43:220None[Sandbox] Process order. (Serial=4654, Empire=2, Order=Order OrderChangeUnitSpawnPosition, Position=[50, 7], SpawnType=Land)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:45:44:252None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)

14:45:44:333None[Sandbox] Process order. (Serial=4655, Empire=0, Order=Order OrderBattleAttack - BattleGUID: 4944 AttackerGUID: 4950 TargetPosition: 1356 ForceAttack: False)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:45:44:438NonePresentation Battle 4944: Execute action[58]: UnitAttack. EmpireIndex=0. Attacker=4950 (health=0.87), Defender=4948 (health=0.45). (initialActionType: UnitAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:45:44:438NonePresentation Battle 4944: Execute action[58]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:45:44:440None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)

14:45:45:308NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=1911)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:45:45:308NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=1911)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:45:45:308NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#0, pawnId=1911)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:45:45:308NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#2, pawnId=1982)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:45:45:308NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#2, pawnId=1982)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:45:45:308NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#2, pawnId=1982)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:45:45:308NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitActionGroupsEnd of 'PresentationPawn(Clone)' of empire#0, pawnId=1911)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:45:45:441None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)

14:45:45:560None[Sandbox] Process order. (Serial=4656, Empire=0, Order=Order OrderBattleAttack - BattleGUID: 4944 AttackerGUID: 4978 TargetPosition: 1356 ForceAttack: False)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:45:45:633NonePresentation Battle 4944: Execute action[59]: UnitAttack. EmpireIndex=0. Attacker=4978 (health=0.78), Defender=4948 (health=0.00). (initialActionType: UnitAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:45:45:634NonePresentation Battle 4944: Execute action[59]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:45:45:634NonePresentation Battle 4944: Execute action[59]: UpdateBattleUnits. EmpireIndex=0, unitCount=3 (initialActionType: UnitAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:45:46:187None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=1911 OnAttackCompleted while safeguard has not been catched.

Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)

14:45:46:211NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1911)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:45:46:211NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#2, pawnId=1982)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:45:46:215None[Sandbox] Process order. (Serial=4657, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:45:46:225None[Sandbox] Process order. (Serial=4658, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:45:46:331NonePresentation Battle 4944: Execute action[60]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:45:46:332NonePresentation Battle 4944: Execute action[61]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=2, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:45:47:228NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=1909)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:45:47:228NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=1909)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:45:47:228NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#0, pawnId=1909)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:45:47:228NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#2, pawnId=1982)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:45:47:228NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#2, pawnId=1982)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:45:47:228NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#2, pawnId=1982)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:45:47:228NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitActionGroupsEnd of 'PresentationPawn(Clone)' of empire#0, pawnId=1909)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:45:47:384None[Sandbox] Process order. (Serial=4659, Empire=2, Order=Order OrderRemoveConstructionByGuid)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:45:47:404None[Sandbox] Process order. (Serial=4660, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1095' Constructible: 'LandUnit_Era2_Common_Horsemen' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:45:48:210None[Sandbox] Process order. (Serial=4661, Empire=0, Order=Order OrderBattleUnitConfirmDeployment)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:45:48:240NonePresentation Battle 4944: Execute action[62]: UnitConfirmDeployment. EmpireIndex=0. UnitGuid=4976. (initialActionType: UnitConfirmDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:45:48:240NonePresentation Battle 4944: Execute action[62]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitConfirmDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:45:48:240NonePresentation Battle 4944: Execute action[62]: UpdateParticipant. EmpireIndex=0, ParticipantGuid=0, ParticipantGroup=Attacker (initialActionType: UnitConfirmDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:45:48:283None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=1909 OnAttackCompleted while safeguard has not been catched.

Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)

14:45:48:295NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1909)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:45:48:295NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionKillPawn of 'PresentationPawn(Clone)' of empire#2, pawnId=1982)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:45:48:301None[Sandbox] Process order. (Serial=4662, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:45:48:311None[Sandbox] Process order. (Serial=4663, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:45:48:427NonePresentation Battle 4944: Execute action[63]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:45:48:427NonePresentation Battle 4944: Execute action[64]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=2, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:45:48:963None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)

14:45:49:004None[Sandbox] Process order. (Serial=4664, Empire=0, Order=Order OrderBattleAttack - BattleGUID: 4944 AttackerGUID: 4976 TargetPosition: 1226 ForceAttack: False)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:45:49:038NonePresentation Battle 4944: Execute action[65]: UnitAttack. EmpireIndex=0. Attacker=4976 (health=0.78), Defender=4949 (health=0.47). (initialActionType: UnitAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:45:49:038NonePresentation Battle 4944: Execute action[65]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:45:49:114None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)

14:45:49:928NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=1981)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:45:49:928NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=1981)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:45:49:928NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#0, pawnId=1981)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:45:49:928NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#2, pawnId=2021)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:45:49:928NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#2, pawnId=2021)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:45:49:928NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#2, pawnId=2021)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:45:49:928NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitActionGroupsEnd of 'PresentationPawn(Clone)' of empire#0, pawnId=1981)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:45:50:047None[Sandbox] Process order. (Serial=4665, Empire=0, Order=Order OrderBattleUnitConfirmDeployment)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:45:50:147NonePresentation Battle 4944: Execute action[66]: UnitConfirmDeployment. EmpireIndex=0. UnitGuid=4977. (initialActionType: UnitConfirmDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:45:50:148NonePresentation Battle 4944: Execute action[66]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitConfirmDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:45:50:148NonePresentation Battle 4944: Execute action[66]: UpdateParticipant. EmpireIndex=0, ParticipantGuid=0, ParticipantGroup=Attacker (initialActionType: UnitConfirmDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:45:50:976None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=1981 OnAttackCompleted while safeguard has not been catched.

Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)

14:45:50:990NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1981)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:45:50:991NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#2, pawnId=2021)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:45:51:002None[Sandbox] Process order. (Serial=4666, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:45:51:012None[Sandbox] Process order. (Serial=4667, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:45:51:141NonePresentation Battle 4944: Execute action[67]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:45:51:141NonePresentation Battle 4944: Execute action[68]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=2, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:45:51:334None[Sandbox] Process order. (Serial=4668, Empire=0, Order=Order OrderBattleMove - BattleGUID: 4944 BattleUnitGUID: 4977 AStarResults: [57, 9] --> [57, 8])

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:45:51:442NonePresentation Battle 4944: Execute action[69]: UnitMove. EmpireIndex=0. UnitGuid=4977, DestTile=[57, 8]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:45:51:442NonePresentation Battle 4944: Execute action[69]: UnitGoto. EmpireIndex=0. UnitGuid=4977, DestTile=[57, 9]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:45:51:442NonePresentation Battle 4944: Execute action[69]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:45:51:442NonePresentation Battle 4944: Execute action[69]: UnitGoto. EmpireIndex=0. UnitGuid=4977, DestTile=[57, 8]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:45:51:442NonePresentation Battle 4944: Execute action[69]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:45:51:442NonePresentation Battle 4944: Execute action[69]: UpdateBattleUnits. EmpireIndex=0, unitCount=4 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:45:53:008None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)

14:45:53:134None[Sandbox] Process order. (Serial=4669, Empire=0, Order=Order OrderBattleAttack - BattleGUID: 4944 AttackerGUID: 4977 TargetPosition: 1226 ForceAttack: False)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:45:53:137None[Sandbox] Process order. (Serial=4670, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:45:53:155None[Sandbox] Process order. (Serial=4671, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:45:53:245NonePresentation Battle 4944: Execute action[70]: UnitAttack. EmpireIndex=0. Attacker=4977 (health=0.87), Defender=4949 (health=0.00). (initialActionType: UnitAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:45:53:245NonePresentation Battle 4944: Execute action[70]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:45:53:245NonePresentation Battle 4944: Execute action[70]: UpdateBattleUnits. EmpireIndex=0, unitCount=3 (initialActionType: UnitAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:45:53:245NonePresentation Battle 4944: Execute action[71]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:45:53:247None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)

14:45:54:131NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=1823)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:45:54:131NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=1823)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:45:54:131NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#0, pawnId=1823)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:45:54:131NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#2, pawnId=2021)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:45:54:131NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#2, pawnId=2021)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:45:54:132NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#2, pawnId=2021)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:45:54:132NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitActionGroupsEnd of 'PresentationPawn(Clone)' of empire#0, pawnId=1823)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:45:55:192None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=1823 OnAttackCompleted while safeguard has not been catched.

Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)

14:45:55:209NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1823)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:45:55:210NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionKillPawn of 'PresentationPawn(Clone)' of empire#2, pawnId=2021)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:45:55:218None[Sandbox] Process order. (Serial=4672, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:45:55:227None[Sandbox] Process order. (Serial=4673, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:45:55:298None[Sandbox] Process order. (Serial=4674, Empire=0, Order=Order OrderBattleUnitConfirmDeployment)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:45:55:343NonePresentation Battle 4944: Execute action[72]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:45:55:343NonePresentation Battle 4944: Execute action[73]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=2, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:45:55:343NonePresentation Battle 4944: Execute action[74]: UnitConfirmDeployment. EmpireIndex=0. UnitGuid=5025. (initialActionType: UnitConfirmDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:45:55:343NonePresentation Battle 4944: Execute action[74]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitConfirmDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:45:55:343NonePresentation Battle 4944: Execute action[74]: UpdateParticipant. EmpireIndex=0, ParticipantGuid=0, ParticipantGroup=Attacker (initialActionType: UnitConfirmDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:45:59:480None[Sandbox] Process order. (Serial=4675, Empire=0, Order=Order OrderBattleMove - BattleGUID: 4944 BattleUnitGUID: 5025 AStarResults: [58, 8] --> [57, 8] --> [56, 9])

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:45:59:542NonePresentation Battle 4944: Execute action[75]: UnitMove. EmpireIndex=0. UnitGuid=5025, DestTile=[56, 9]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:45:59:543NonePresentation Battle 4944: Execute action[75]: UnitGoto. EmpireIndex=0. UnitGuid=5025, DestTile=[58, 8]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:45:59:543NonePresentation Battle 4944: Execute action[75]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:45:59:543NonePresentation Battle 4944: Execute action[75]: UnitGoto. EmpireIndex=0. UnitGuid=5025, DestTile=[57, 8]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:45:59:543NonePresentation Battle 4944: Execute action[75]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:45:59:543NonePresentation Battle 4944: Execute action[75]: UnitGoto. EmpireIndex=0. UnitGuid=5025, DestTile=[56, 9]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:45:59:543NonePresentation Battle 4944: Execute action[75]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:45:59:543NonePresentation Battle 4944: Execute action[75]: UpdateBattleUnits. EmpireIndex=0, unitCount=4 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:45:59:750None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)

14:46:01:260None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)

14:46:01:361None[Sandbox] Process order. (Serial=4676, Empire=0, Order=Order OrderBattleAttack - BattleGUID: 4944 AttackerGUID: 5025 TargetPosition: 1225 ForceAttack: False)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:46:01:400None[Sandbox] Process order. (Serial=4677, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:46:01:410None[Sandbox] Process order. (Serial=4678, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:46:01:450NonePresentation Battle 4944: Execute action[76]: UnitAttack. EmpireIndex=0. Attacker=5025 (health=0.77), Defender=4947 (health=0.42). (initialActionType: UnitAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:46:01:450NonePresentation Battle 4944: Execute action[76]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:46:01:450NonePresentation Battle 4944: Execute action[77]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:46:01:466NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=1980)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:46:01:466NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=1980)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:46:01:466NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#0, pawnId=1980)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:46:01:466NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#2, pawnId=2022)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:46:01:466NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#2, pawnId=2022)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:46:01:466NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#2, pawnId=2022)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:46:01:466NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitActionGroupsEnd of 'PresentationPawn(Clone)' of empire#0, pawnId=1980)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:46:01:468None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)

14:46:02:493None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=1980 OnAttackCompleted while safeguard has not been catched.

Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)

14:46:02:517NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1980)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:46:02:517NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#2, pawnId=2022)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:46:02:526None[Sandbox] Process order. (Serial=4679, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:46:02:537None[Sandbox] Process order. (Serial=4680, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:46:02:645NonePresentation Battle 4944: Execute action[78]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:46:02:645NonePresentation Battle 4944: Execute action[79]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=2, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:46:03:053None[Sandbox] Process order. (Serial=4681, Empire=0, Order=Order OrderBattleUnitConfirmDeployment)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:46:03:146NonePresentation Battle 4944: Execute action[80]: UnitConfirmDeployment. EmpireIndex=0. UnitGuid=4980. (initialActionType: UnitConfirmDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:46:03:146NonePresentation Battle 4944: Execute action[80]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitConfirmDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:46:03:146NonePresentation Battle 4944: Execute action[80]: UpdateParticipant. EmpireIndex=0, ParticipantGuid=0, ParticipantGroup=Attacker (initialActionType: UnitConfirmDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:46:04:122None[Sandbox] Process order. (Serial=4682, Empire=0, Order=Order OrderBattleMove - BattleGUID: 4944 BattleUnitGUID: 4980 AStarResults: [54, 9])

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:46:04:241NonePresentation Battle 4944: Execute action[81]: UnitMove. EmpireIndex=0. UnitGuid=4980, DestTile=[54, 9]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:46:04:241NonePresentation Battle 4944: Execute action[81]: UnitGoto. EmpireIndex=0. UnitGuid=4980, DestTile=[54, 9]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:46:04:242NonePresentation Battle 4944: Execute action[81]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:46:04:242NonePresentation Battle 4944: Execute action[81]: UpdateBattleUnits. EmpireIndex=0, unitCount=2 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:46:04:369None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)

14:46:05:529None[Sandbox] Process order. (Serial=4683, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:46:05:539None[Sandbox] Process order. (Serial=4684, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:46:05:553None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)

14:46:05:643NonePresentation Battle 4944: Execute action[82]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:46:05:649None[Sandbox] Process order. (Serial=4685, Empire=0, Order=Order OrderBattleAttack - BattleGUID: 4944 AttackerGUID: 4980 TargetPosition: 1225 ForceAttack: False)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:46:05:758NonePresentation Battle 4944: Execute action[83]: UnitAttack. EmpireIndex=0. Attacker=4980 (health=0.87), Defender=4947 (health=0.00). (initialActionType: UnitAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:46:05:760NonePresentation Battle 4944: Execute action[83]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:46:05:760NonePresentation Battle 4944: Execute action[83]: UpdateBattleUnits. EmpireIndex=0, unitCount=2 (initialActionType: UnitAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:46:05:761None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)

14:46:05:776NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=1852)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:46:05:776NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=1852)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:46:05:776NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#0, pawnId=1852)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:46:05:776NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#2, pawnId=2022)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:46:05:776NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#2, pawnId=2022)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:46:05:776NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#2, pawnId=2022)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:46:05:776NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitActionGroupsEnd of 'PresentationPawn(Clone)' of empire#0, pawnId=1852)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:46:07:348NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1852)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:46:07:349NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionKillPawn of 'PresentationPawn(Clone)' of empire#2, pawnId=2022)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:46:07:353None[Sandbox] Process order. (Serial=4686, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:46:07:362None[Sandbox] Process order. (Serial=4687, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:46:07:413None[Sandbox] Process order. (Serial=4688, Empire=0, Order=Order OrderBattleMove - BattleGUID: 4944 BattleUnitGUID: 4975 AStarResults: [56, 10])

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:46:07:458NonePresentation Battle 4944: Execute action[84]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:46:07:458NonePresentation Battle 4944: Execute action[85]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=2, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:46:07:459NonePresentation Battle 4944: Execute action[86]: UpdateParticipant. EmpireIndex=0, ParticipantGuid=0, ParticipantGroup=Attacker (initialActionType: UpdateParticipant)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:46:07:459NonePresentation Battle 4944: Execute action[87]: UnitMove. EmpireIndex=0. UnitGuid=4975, DestTile=[56, 10]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:46:07:459NonePresentation Battle 4944: Execute action[87]: UnitGoto. EmpireIndex=0. UnitGuid=4975, DestTile=[56, 10]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:46:07:459NonePresentation Battle 4944: Execute action[87]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:46:07:459NonePresentation Battle 4944: Execute action[87]: UpdateBattleUnits. EmpireIndex=0, unitCount=7 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:46:07:459NonePresentation Battle 4944: Execute action[87]: UnitJoined. EmpireIndex=0. UnitGuid=4979, DestTile=[55, 11]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:46:08:666None[Sandbox] Process order. (Serial=4689, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:46:08:677None[Sandbox] Process order. (Serial=4690, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:46:08:747NonePresentation Battle 4944: Execute action[88]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:46:08:879None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)

14:46:09:066None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)

14:46:09:603None[Sandbox] Process order. (Serial=4691, Empire=0, Order=Order OrderBattleUnitConfirmDeployment)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:46:09:649NonePresentation Battle 4944: Execute action[89]: UnitConfirmDeployment. EmpireIndex=0. UnitGuid=4979. (initialActionType: UnitConfirmDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:46:09:650NonePresentation Battle 4944: Execute action[89]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitConfirmDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:46:09:650NonePresentation Battle 4944: Execute action[89]: UpdateParticipant. EmpireIndex=0, ParticipantGuid=0, ParticipantGroup=Attacker (initialActionType: UnitConfirmDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:46:10:373None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)

14:46:10:420None[Sandbox] Process order. (Serial=4692, Empire=0, Order=Order OrderBattleAttack - BattleGUID: 4944 AttackerGUID: 4979 TargetPosition: 1355 ForceAttack: False)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:46:10:455NonePresentation Battle 4944: Execute action[90]: UnitAttack. EmpireIndex=0. Attacker=4979 (health=0.87), Defender=4946 (health=0.56). (initialActionType: UnitAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:46:10:456NonePresentation Battle 4944: Execute action[90]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:46:10:533None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)

14:46:11:342NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=2025)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:46:11:342NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=2025)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:46:11:342NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#0, pawnId=2025)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:46:11:342NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#2, pawnId=2023)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:46:11:342NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#2, pawnId=2023)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:46:11:342NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#2, pawnId=2023)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:46:11:342NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitActionGroupsEnd of 'PresentationPawn(Clone)' of empire#0, pawnId=2025)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:46:11:599None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)

14:46:11:651None[Sandbox] Process order. (Serial=4693, Empire=0, Order=Order OrderBattleAttack - BattleGUID: 4944 AttackerGUID: 4975 TargetPosition: 1355 ForceAttack: False)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:46:11:757NonePresentation Battle 4944: Execute action[91]: UnitAttack. EmpireIndex=0. Attacker=4975 (health=0.87), Defender=4946 (health=0.03). (initialActionType: UnitAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:46:11:757NonePresentation Battle 4944: Execute action[91]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:46:12:388None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=2025 OnAttackCompleted while safeguard has not been catched.

Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)

14:46:12:411NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=2025)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:46:12:411NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#2, pawnId=2023)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:46:12:414None[Sandbox] Process order. (Serial=4694, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:46:12:424None[Sandbox] Process order. (Serial=4695, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:46:12:450NonePresentation Battle 4944: Execute action[92]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:46:12:450NonePresentation Battle 4944: Execute action[93]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=2, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:46:12:909None[Sandbox] Process order. (Serial=4696, Empire=0, Order=Order OrderBattleUnitConfirmDeployment)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:46:12:947NonePresentation Battle 4944: Execute action[94]: UnitConfirmDeployment. EmpireIndex=0. UnitGuid=4981. (initialActionType: UnitConfirmDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:46:12:947NonePresentation Battle 4944: Execute action[94]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitConfirmDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:46:12:947NonePresentation Battle 4944: Execute action[94]: UpdateParticipant. EmpireIndex=0, ParticipantGuid=0, ParticipantGroup=Attacker (initialActionType: UnitConfirmDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:46:13:336NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=1824)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:46:13:336NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=1824)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:46:13:336NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#0, pawnId=1824)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:46:13:336NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#2, pawnId=2023)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:46:13:336NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#2, pawnId=2023)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:46:13:336NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#2, pawnId=2023)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:46:13:336NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitActionGroupsEnd of 'PresentationPawn(Clone)' of empire#0, pawnId=1824)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:46:14:174None[Sandbox] Process order. (Serial=4697, Empire=0, Order=Order OrderBattleMove - BattleGUID: 4944 BattleUnitGUID: 4981 AStarResults: [53, 11] --> [54, 10])

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:46:14:254NonePresentation Battle 4944: Execute action[95]: UnitMove. EmpireIndex=0. UnitGuid=4981, DestTile=[54, 10]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:46:14:254NonePresentation Battle 4944: Execute action[95]: UnitGoto. EmpireIndex=0. UnitGuid=4981, DestTile=[53, 11]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:46:14:254NonePresentation Battle 4944: Execute action[95]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:46:14:254NonePresentation Battle 4944: Execute action[95]: UnitGoto. EmpireIndex=0. UnitGuid=4981, DestTile=[54, 10]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:46:14:255NonePresentation Battle 4944: Execute action[95]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:46:14:255NonePresentation Battle 4944: Execute action[95]: UpdateBattleUnits. EmpireIndex=0, unitCount=5 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:46:14:368None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=1824 OnAttackCompleted while safeguard has not been catched.

Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)

14:46:14:379NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1824)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:46:14:379NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#2, pawnId=2023)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:46:14:386None[Sandbox] Process order. (Serial=4698, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:46:14:397None[Sandbox] Process order. (Serial=4699, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:46:14:455NonePresentation Battle 4944: Execute action[96]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:46:14:455NonePresentation Battle 4944: Execute action[97]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=2, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:46:15:926None[Sandbox] Process order. (Serial=4700, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:46:15:935None[Sandbox] Process order. (Serial=4701, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:46:16:021None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)

14:46:16:057NonePresentation Battle 4944: Execute action[98]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:46:16:267None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)

14:46:16:583None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)

14:46:17:396None[Sandbox] Process order. (Serial=4702, Empire=0, Order=Order OrderBattleAttack - BattleGUID: 4944 AttackerGUID: 4981 TargetPosition: 1355 ForceAttack: False)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:46:17:466NonePresentation Battle 4944: Execute action[99]: UnitAttack. EmpireIndex=0. Attacker=4981 (health=0.87), Defender=4946 (health=0.00). (initialActionType: UnitAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:46:17:466NonePresentation Battle 4944: Execute action[99]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:46:17:467NonePresentation Battle 4944: Execute action[99]: UpdateBattleUnits. EmpireIndex=0, unitCount=4 (initialActionType: UnitAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:46:17:491NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=1688)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:46:17:491NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=1688)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:46:17:491NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#0, pawnId=1688)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:46:17:491NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#2, pawnId=2023)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:46:17:491NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#2, pawnId=2023)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:46:17:491NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#2, pawnId=2023)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:46:17:491NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitActionGroupsEnd of 'PresentationPawn(Clone)' of empire#0, pawnId=1688)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:46:18:354None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=1688 OnAttackCompleted while safeguard has not been catched.

Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)

14:46:18:366NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1688)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:46:18:366NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionKillPawn of 'PresentationPawn(Clone)' of empire#2, pawnId=2023)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:46:18:372None[Sandbox] Process order. (Serial=4703, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:46:18:382None[Sandbox] Process order. (Serial=4704, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:46:18:466NonePresentation Battle 4944: Execute action[100]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:46:18:466NonePresentation Battle 4944: Execute action[101]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=2, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:46:18:605None[Sandbox] Process order. (Serial=4705, Empire=0, Order=Order OrderBattleUnitConfirmDeployment)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:46:18:653NonePresentation Battle 4944: Execute action[102]: UnitConfirmDeployment. EmpireIndex=0. UnitGuid=4982. (initialActionType: UnitConfirmDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:46:18:653NonePresentation Battle 4944: Execute action[102]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitConfirmDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:46:18:653NonePresentation Battle 4944: Execute action[102]: UpdateParticipant. EmpireIndex=0, ParticipantGuid=0, ParticipantGroup=Attacker (initialActionType: UnitConfirmDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:46:20:753None[Sandbox] Process order. (Serial=4706, Empire=0, Order=Order OrderBattleMove - BattleGUID: 4944 BattleUnitGUID: 4982 AStarResults: [54, 12])

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:46:20:869NonePresentation Battle 4944: Execute action[103]: UnitMove. EmpireIndex=0. UnitGuid=4982, DestTile=[54, 12]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:46:20:869NonePresentation Battle 4944: Execute action[103]: UnitGoto. EmpireIndex=0. UnitGuid=4982, DestTile=[54, 12]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:46:20:869NonePresentation Battle 4944: Execute action[103]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:46:20:869NonePresentation Battle 4944: Execute action[103]: UpdateBattleUnits. EmpireIndex=0, unitCount=1 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:46:22:150None[Sandbox] Process order. (Serial=4707, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:46:22:159None[Sandbox] Process order. (Serial=4708, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:46:22:257NonePresentation Battle 4944: Execute action[104]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:46:22:586None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)

14:46:22:671None[Sandbox] Process order. (Serial=4709, Empire=0, Order=Order OrderBattleAttack - BattleGUID: 4944 AttackerGUID: 4982 TargetPosition: 1484 ForceAttack: False)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:46:22:750NonePresentation Battle 4944: Execute action[105]: UnitAttack. EmpireIndex=0. Attacker=4982 (health=0.79), Defender=4945 (health=0.55). (initialActionType: UnitAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:46:22:750NonePresentation Battle 4944: Execute action[105]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:46:22:750NonePresentation Battle 4944: Execute action[106]: RoundAcknowledge (initialActionType: RoundAcknowledge)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:46:22:752None[Sandbox] Process order. (Serial=4710, Empire=0, Order=Order OrderBattleRoundAcknowledge, BattleGuid=#4944)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:46:22:766NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=1910)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:46:22:766NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=1910)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:46:22:766NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#0, pawnId=1910)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:46:22:766NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#2, pawnId=2024)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:46:22:766NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#2, pawnId=2024)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:46:22:766NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#2, pawnId=2024)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:46:22:766NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitActionGroupsEnd of 'PresentationPawn(Clone)' of empire#0, pawnId=1910)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:46:22:767None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)

14:46:23:631None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=1910 OnAttackCompleted while safeguard has not been catched.

Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)

14:46:23:653NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1910)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:46:23:653NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#2, pawnId=2024)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:46:23:655None[Sandbox] Process order. (Serial=4711, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:46:23:664None[Sandbox] Process order. (Serial=4712, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:46:23:694None[Sandbox] Process order. (Serial=4713, Empire=2, Order=Order OrderBattleMoveAndAttack - BattleGUID: 4944 AttackerGUID: 4945 TargetPosition: 1614 ForceAttack: False IgnoreFoW: True AStarResults: [54, 11] --> [53, 11])

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:46:23:761NonePresentation Battle 4944: Execute action[107]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:46:23:761NonePresentation Battle 4944: Execute action[108]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=2, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:46:23:762NonePresentation Battle 4944: Execute action[109]: StartEmpireRound. EmpireIndex=2. (initialActionType: StartEmpireRound)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:46:23:762NoneCould not find PresentationBattlePreview with armyEntityGUID=4672, targetEntityGUID=2288.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:46:23:762NonePresentation Battle 4944: Execute action[109]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: StartEmpireRound)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:46:23:762NonePresentation Battle 4944: Execute action[110]: UnitMoveAndAttack. EmpireIndex=2. Attacker=4945, DestTile=[53, 11]/[53, 11] (health=0.00), Defender =4982 (health =0.62). (initialActionType: UnitMoveAndAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:46:23:762NonePresentation Battle 4944: Execute action[110]: UnitMove. EmpireIndex=2. UnitGuid=4945, DestTile=[53, 11]. (initialActionType: UnitMoveAndAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:46:23:762NonePresentation Battle 4944: Execute action[110]: UnitGoto. EmpireIndex=2. UnitGuid=4945, DestTile=[53, 11]. (initialActionType: UnitMoveAndAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:46:23:762NonePresentation Battle 4944: Execute action[110]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:46:23:762NonePresentation Battle 4944: Execute action[110]: UpdateBattleUnits. EmpireIndex=0, unitCount=5 (initialActionType: UnitMoveAndAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:46:23:762NonePresentation Battle 4944: Execute action[110]: UnitAttack. EmpireIndex=2. Attacker=4945 (health=0.00), Defender=4982 (health=0.62). (initialActionType: UnitMoveAndAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:46:23:762NonePresentation Battle 4944: Execute action[110]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:46:23:762NonePresentation Battle 4944: Execute action[110]: UpdateBattleUnits. EmpireIndex=0, unitCount=2 (initialActionType: UnitMoveAndAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:46:23:770NoneCan't find entity 2288 of ongoing task. Fails the task 8853.

Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:46:24:427NonePresentation Battle 4944: Execute action[111]: RoundAcknowledge (initialActionType: RoundAcknowledge)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:46:24:432None[Sandbox] Process order. (Serial=4714, Empire=0, Order=Order OrderBattleRoundAcknowledge, BattleGuid=#4944)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:46:25:659NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#2, pawnId=2024)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:46:25:659NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#2, pawnId=2024)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:46:25:659NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#2, pawnId=2024)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:46:25:659NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=1910)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:46:25:659NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=1910)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:46:25:659NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#0, pawnId=1910)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:46:25:659NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitActionGroupsEnd of 'PresentationPawn(Clone)' of empire#2, pawnId=2024)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:46:26:514None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=1910 OnAttackCompleted while safeguard has not been catched.

Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)

14:46:26:539NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionKillPawn of 'PresentationPawn(Clone)' of empire#2, pawnId=2024)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:46:26:539NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1910)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:46:26:545None[Sandbox] Process order. (Serial=4715, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:46:26:556None[Sandbox] Process order. (Serial=4716, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:46:26:664NonePresentation Battle 4944: Execute action[112]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=2, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:46:26:664NonePresentation Battle 4944: Execute action[113]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:46:26:664NonePresentation Battle 4944: Execute action[114]: BattleResult. WinnerGroup=Attacker, VictoryType=Extermination (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:46:26:664None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Phoenicia #4950 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

14:46:26:664None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Phoenicia #4976 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

14:46:26:664None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Phoenicia #4979 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

14:46:26:664NonePresentation Battle 4944: Execute action[114]: UnitMove. EmpireIndex=0. UnitGuid=4975, DestTile=[57, 10]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:46:26:664NonePresentation Battle 4944: Execute action[114]: UnitGoto. EmpireIndex=0. UnitGuid=4975, DestTile=[57, 10]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:46:26:664NonePresentation Battle 4944: Execute action[114]: UnitMove. EmpireIndex=0. UnitGuid=4978, DestTile=[55, 11]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:46:26:664NonePresentation Battle 4944: Execute action[114]: UnitGoto. EmpireIndex=0. UnitGuid=4978, DestTile=[56, 11]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:46:26:665NonePresentation Battle 4944: Execute action[114]: UnitGoto. EmpireIndex=0. UnitGuid=4978, DestTile=[55, 11]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:46:26:665NonePresentation Battle 4944: Execute action[114]: UnitMove. EmpireIndex=0. UnitGuid=4977, DestTile=[58, 9]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:46:26:665NonePresentation Battle 4944: Execute action[114]: UnitGoto. EmpireIndex=0. UnitGuid=4977, DestTile=[58, 8]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:46:26:665NonePresentation Battle 4944: Execute action[114]: UnitGoto. EmpireIndex=0. UnitGuid=4977, DestTile=[58, 9]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:46:26:665NonePresentation Battle 4944: Execute action[114]: UnitMove. EmpireIndex=0. UnitGuid=5025, DestTile=[59, 8]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:46:26:665NonePresentation Battle 4944: Execute action[114]: UnitGoto. EmpireIndex=0. UnitGuid=5025, DestTile=[57, 9]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:46:26:665NonePresentation Battle 4944: Execute action[114]: UnitGoto. EmpireIndex=0. UnitGuid=5025, DestTile=[58, 9]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:46:26:665NonePresentation Battle 4944: Execute action[114]: UnitGoto. EmpireIndex=0. UnitGuid=5025, DestTile=[59, 8]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:46:26:665NonePresentation Battle 4944: Execute action[114]: UnitMove. EmpireIndex=0. UnitGuid=4980, DestTile=[53, 9]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:46:26:665NonePresentation Battle 4944: Execute action[114]: UnitGoto. EmpireIndex=0. UnitGuid=4980, DestTile=[53, 9]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:46:26:665NonePresentation Battle 4944: Execute action[114]: UnitMove. EmpireIndex=0. UnitGuid=4981, DestTile=[54, 12]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:46:26:665NonePresentation Battle 4944: Execute action[114]: UnitGoto. EmpireIndex=0. UnitGuid=4981, DestTile=[54, 11]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:46:26:665NonePresentation Battle 4944: Execute action[114]: UnitGoto. EmpireIndex=0. UnitGuid=4981, DestTile=[54, 12]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:46:26:665NonePresentation Battle 4944: Execute action[114]: UnitMove. EmpireIndex=0. UnitGuid=4982, DestTile=[54, 13]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:46:26:665NonePresentation Battle 4944: Execute action[114]: UnitGoto. EmpireIndex=0. UnitGuid=4982, DestTile=[54, 13]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:46:26:665NonePresentation Battle 4944: Execute action[115]: BattleResultAcknowledge (initialActionType: BattleResultAcknowledge)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:46:26:676None[Sandbox] Process order. (Serial=4717, Empire=0, Order=Order OrderBattleResultAcknowledge, BattleGuid=#4944)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:46:26:778NonePresentation Battle 4944: Execute action[116]: BattleEnded (initialActionType: BattleEnded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:46:26:778None[Preview] PresentationArmy PresentationArmy #4672 of empire 0 #4672 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:46:26:778None[Preview] PresentationArmy PresentationArmy #4672 of empire 0 #4672 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:46:26:778None[Preview] PresentationArmy PresentationArmy #3849 of empire 0 #3849 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:46:26:779None[Preview] PresentationArmy PresentationArmy #3849 of empire 0 #3849 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:46:26:779None[Preview] PresentationArmy PresentationArmy #4813 of empire 0 #4813 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:46:26:779None[Preview] PresentationArmy PresentationArmy #4813 of empire 0 #4813 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:46:26:779None[Preview] PresentationArmy PresentationArmy #3071 of empire 0 #3071 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:46:26:779None[Preview] PresentationArmy PresentationArmy #3071 of empire 0 #3071 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:46:26:779None[Preview] PresentationArmy PresentationArmy #4670 of empire 0 #4670 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:46:26:779None[Preview] PresentationArmy PresentationArmy #4670 of empire 0 #4670 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:46:26:779None[Preview] PresentationArmy PresentationArmy #4535 of empire 0 #4535 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:46:26:779None[Preview] PresentationArmy PresentationArmy #4535 of empire 0 #4535 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:46:26:780None[Preview] PresentationArmy PresentationArmy #3802 of empire 0 #3802 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:46:26:780None[Preview] PresentationArmy PresentationArmy #3802 of empire 0 #3802 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:46:26:780None[Preview] PresentationArmy PresentationArmy #4671 of empire 0 #4671 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:46:26:780None[Preview] PresentationArmy PresentationArmy #4671 of empire 0 #4671 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:46:26:780None[Preview] PresentationArmy PresentationArmy #3517 of empire 0 #3517 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:46:26:780None[Preview] PresentationArmy PresentationArmy #3517 of empire 0 #3517 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:46:26:780None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #2453 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:46:26:780None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #2453 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:46:26:780None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #4672 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:46:26:780None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #3849 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:46:26:780None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #4813 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:46:26:780None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #3071 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:46:26:780None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #4670 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:46:26:780None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #2453 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:46:26:780None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #4535 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:46:26:780None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #3802 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:46:26:780None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #4671 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:46:26:780None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #3517 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:46:26:780NoneCould not find PresentationBattlePreview with armyEntityGUID=4672, targetEntityGUID=2288.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:46:28:342None[Sandbox] Process order. (Serial=4718, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:46:34:954None[Sandbox] Process order. (Serial=4719, Empire=0, Order=Order OrderChangeEntityAwakeState)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:46:35:691None[Sandbox] Process order. (Serial=4720, Empire=0, Order=Order OrderFurtherActions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:46:35:701None[Sandbox] Process order. (Serial=4721, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:46:35:703None[Sandbox] Process order. (Serial=4722, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:46:35:705None[Sandbox] Process order. (Serial=4723, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:46:35:757None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Carthage #2160 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

14:46:36:713None[Sandbox] Process order. (Serial=4724, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:46:36:714None[Sandbox] Process order. (Serial=4725, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:46:36:716None[Sandbox] Process order. (Serial=4726, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:46:37:721None[Sandbox] Process order. (Serial=4727, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:46:37:724None[Sandbox] Process order. (Serial=4728, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:46:39:866None[Sandbox] Process order. (Serial=4729, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:46:39:866None[Sandbox] Process order. (Serial=4730, Empire=0, Order=Order OrderChangeNotificationFlags)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:46:41:648None[Sandbox] Process order. (Serial=4731, Empire=0, Order=Order='OrderGoTo', Entity=#4916, path='[92, 43] --> [92, 44] --> [91, 45] --> [91, 46] --> [90, 47] --> [90, 48] --> [89, 49] --> [89, 50] --> [88, 50] --> [87, 51] --> [86, 51] --> [85, 51] --> [85, 52] --> [84, 52]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:46:41:658None[Sandbox] Process order. (Serial=4732, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:46:42:662None[Sandbox] Process order. (Serial=4733, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:46:43:673None[Sandbox] Process order. (Serial=4734, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:46:44:681None[Sandbox] Process order. (Serial=4735, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:46:45:684None[Sandbox] Process order. (Serial=4736, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:46:46:690None[Sandbox] Process order. (Serial=4737, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:46:47:331None[Sandbox] Process order. (Serial=4738, Empire=0, Order=Order='OrderGoTo', Entity=#3478, path='[57, 65] --> [57, 64] --> [58, 64] --> [58, 63] --> [59, 62] --> [59, 61]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:46:47:341None[Sandbox] Process order. (Serial=4739, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:46:47:702None[Sandbox] Process order. (Serial=4740, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:46:48:353None[Sandbox] Process order. (Serial=4741, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:46:48:710None[Sandbox] Process order. (Serial=4742, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:46:49:361None[Sandbox] Process order. (Serial=4743, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:46:49:712None[Sandbox] Process order. (Serial=4744, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:46:50:124None[Sandbox] Process order. (Serial=4745, Empire=0, Order=Order OrderChangeEntityAwakeState)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:46:50:366None[Sandbox] Process order. (Serial=4746, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:46:51:380None[Sandbox] Process order. (Serial=4747, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:46:56:851None[Sandbox] Process order. (Serial=4748, Empire=0, Order=Order='OrderGoTo', Entity=#3330, path='[58, 42] --> [57, 42] --> [56, 43] --> [56, 44]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:46:56:861None[Sandbox] Process order. (Serial=4749, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:46:57:874None[Sandbox] Process order. (Serial=4750, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:46:58:882None[Sandbox] Process order. (Serial=4751, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:46:59:888None[Sandbox] Process order. (Serial=4752, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:01:721None[Sandbox] Process order. (Serial=4753, Empire=0, Order=Order='OrderGoTo', Entity=#4620, path='[92, 27] --> [92, 26] --> [91, 25] --> [91, 24] --> [91, 23] --> [91, 22] --> [90, 21]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:01:733None[Sandbox] Process order. (Serial=4754, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:02:742None[Sandbox] Process order. (Serial=4755, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:03:750None[Sandbox] Process order. (Serial=4756, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:04:352None[Sandbox] Process order. (Serial=4757, Empire=0, Order=Order OrderChangeEntityAwakeState)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:04:762None[Sandbox] Process order. (Serial=4758, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:05:772None[Sandbox] Process order. (Serial=4759, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:06:783None[Sandbox] Process order. (Serial=4760, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:07:791None[Sandbox] Process order. (Serial=4761, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:09:085None[Sandbox] Process order. (Serial=4762, Empire=0, Order=Order='OrderGoTo', Entity=#4715, path='[90, 35] --> [91, 34] --> [91, 33] --> [92, 32] --> [92, 31] --> [93, 30] --> [93, 29] --> [93, 28] --> [93, 27] --> [93, 26] --> [92, 25]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:09:096None[Sandbox] Process order. (Serial=4763, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:10:102None[Sandbox] Process order. (Serial=4764, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:11:109None[Sandbox] Process order. (Serial=4765, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:12:118None[Sandbox] Process order. (Serial=4766, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:12:410None[Sandbox] Process order. (Serial=4767, Empire=0, Order=Order OrderChangeEntityAwakeState)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:12:489None[Sandbox] Process order. (Serial=4768, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:12:609None[Sandbox] Process order. (Serial=4769, Empire=0, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:13:123None[Sandbox] Process order. (Serial=4770, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:14:126None[Sandbox] Process order. (Serial=4771, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:15:132None[Sandbox] Process order. (Serial=4772, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:16:136None[Sandbox] Process order. (Serial=4773, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:17:143None[Sandbox] Process order. (Serial=4774, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:17:204None[Sandbox] Process order. (Serial=4775, Empire=-1, Order=Order OrderWaitForOrderReplication)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:17:400None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_RapaNui #5031 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

14:47:18:082NoneAI Synchronization took 687ms at frame 8631 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

14:47:18:100NoneMetadata 'dlc_names' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:47:18:100NoneMetadata 'rmc0' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:47:18:100NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:47:18:500None[Sandbox] Process order. (Serial=4776, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:19:415None[Sandbox] Process order. (Serial=4777, Empire=0, Order=Order='OrderGoTo', Entity=#2760, AdditionalFlags='IgnoreFogOfWar', Path='[34, 54] --> [34, 55]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:19:415None[Sandbox] Process order. (Serial=4778, Empire=0, Order=Order='OrderGoTo', Entity=#4674, AdditionalFlags='IgnoreFogOfWar', Path='[65, 54] --> [64, 53] --> [63, 53]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:19:424None[Sandbox] Process order. (Serial=4779, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:19:428None[Sandbox] Process order. (Serial=4780, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:19:442NoneCan't find entity 4919 of ongoing task. Fails the task 9743.

Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:47:19:456None[Sandbox] Process order. (Serial=4781, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:19:456None[Sandbox] Process order. (Serial=4782, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:19:457None[Sandbox] Process order. (Serial=4783, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:19:457None[Sandbox] Process order. (Serial=4784, Empire=1, Order=Order OrderExecuteGrievanceAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:19:457None[Sandbox] Process order. (Serial=4785, Empire=1, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:19:458None[Sandbox] Process order. (Serial=4786, Empire=1, Order=Order='OrderGoTo', Entity=#3491, AdditionalFlags='IgnoreFogOfWar', Path='[82, 9] --> [81, 9] --> [81, 8] --> [80, 7]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:19:458None[Sandbox] Process order. (Serial=4787, Empire=1, Order=Order='OrderGoTo', Entity=#4721, AdditionalFlags='IgnoreFogOfWar', Path='[88, 13]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:19:458None[Sandbox] Process order. (Serial=4788, Empire=1, Order=Order='OrderGoTo', Entity=#4919, AdditionalFlags='IgnoreFogOfWar', Path='[82, 9]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:19:459None[Sandbox] Process order. (Serial=4789, Empire=1, Order=Order='OrderGoTo', Entity=#3948, AdditionalFlags='IgnoreFogOfWar', Path='[69, 18] --> [68, 18]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:19:460None[Sandbox] Process order. (Serial=4790, Empire=1, Order=Order='OrderGoTo', Entity=#1107, AdditionalFlags='IgnoreFogOfWar', Path='[99, 37]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:19:464None[Sandbox] Process order. (Serial=4791, Empire=1, Order=Order='OrderGoTo', Entity=#2839, AdditionalFlags='IgnoreFogOfWar', Path='[66, 19]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:19:465None[Sandbox] Process order. (Serial=4792, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:19:468None[Sandbox] Process order. (Serial=4793, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:19:472None[Sandbox] Process order. (Serial=4794, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:19:474None[Sandbox] Process order. (Serial=4795, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:19:478None[Sandbox] Process order. (Serial=4796, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:19:494None[Sandbox] Process order. (Serial=4797, Empire=1, Order=Order='OrderGoTo', Entity=#4533, AdditionalFlags='IgnoreFogOfWar', Path='[93, 54]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:19:495None[Sandbox] Process order. (Serial=4798, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:19:504None[Sandbox] Process order. (Serial=4799, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:19:536None[Sandbox] Process order. (Serial=4800, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '3098' Constructible: 'LandUnit_Era3_Common_Spies' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:19:536None[Sandbox] Process order. (Serial=4801, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:19:537None[Sandbox] Process order. (Serial=4802, Empire=2, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:19:537None[Sandbox] Process order. (Serial=4803, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1095' Constructible: 'LandUnit_Era2_Common_Horsemen' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:19:537None[Sandbox] Process order. (Serial=4804, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1791' Constructible: 'LandUnit_Era3_Common_Spies' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:19:539None[Sandbox] Process order. (Serial=4805, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[43, 11] --> [43, 10] --> [43, 9] --> [44, 8]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:19:545None[Sandbox] Process order. (Serial=4806, Empire=2, Order=Order='OrderGoTo', Entity=#3966, AdditionalFlags='IgnoreFogOfWar', Path='[47, 14] --> [47, 13] --> [48, 12] --> [48, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:19:546None[Sandbox] Process order. (Serial=4807, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:19:555None[Sandbox] Process order. (Serial=4808, Empire=2, Order=Order OrderUpgradeUnits)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:19:556None[Sandbox] Process order. (Serial=4809, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:19:585None[Sandbox] Process order. (Serial=4810, Empire=3, Order=Order OrderRemoveConstructionByGuid)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:19:587None[Sandbox] Process order. (Serial=4811, Empire=3, Order=Order OrderSetTradeResourceAccessCount)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:19:588None[Sandbox] Process order. (Serial=4812, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:19:594None[Sandbox] Process order. (Serial=4813, Empire=3, Order=Order='OrderGoTo', Entity=#5033, AdditionalFlags='IgnoreFogOfWar', Path='[42, 57] --> [43, 58] --> [43, 59] --> [44, 59]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:19:606None[Sandbox] Process order. (Serial=4814, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '2039' Constructible: 'Infrastructure_Money_Family03_01' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:19:606None[Sandbox] Process order. (Serial=4815, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:19:609None[Sandbox] Process order. (Serial=4816, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '1108' Constructible: 'Extension_Base_Money' Position: '[44, 54]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:19:625None[Sandbox] Process order. (Serial=4817, Empire=4, Order=Order='OrderGoTo', Entity=#1986, AdditionalFlags='IgnoreFogOfWar', Path='[83, 6] --> [83, 7] --> [84, 8]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:19:637None[Sandbox] Process order. (Serial=4818, Empire=4, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:19:647None[Sandbox] Process order. (Serial=4819, Empire=5, Order=Order='OrderGoTo', Entity=#4048, AdditionalFlags='IgnoreFogOfWar', Path='[79, 64] --> [80, 64] --> [80, 63] --> [81, 62]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:19:657None[Sandbox] Process order. (Serial=4820, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:19:667None[Sandbox] Process order. (Serial=4821, Empire=6, Order=Order='OrderGoTo', Entity=#2113, AdditionalFlags='IgnoreFogOfWar', Path='[44, 14] --> [44, 13] --> [45, 13]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:19:676None[Sandbox] Process order. (Serial=4822, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:19:686None[Sandbox] Process order. (Serial=4823, Empire=7, Order=Order='OrderGoTo', Entity=#2806, AdditionalFlags='IgnoreFogOfWar', Path='[95, 49] --> [96, 48] --> [95, 47] --> [96, 46]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:19:696None[Sandbox] Process order. (Serial=4824, Empire=7, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:19:707None[Sandbox] Process order. (Serial=4825, Empire=8, Order=Order='OrderGoTo', Entity=#2857, AdditionalFlags='IgnoreFogOfWar', Path='[88, 54] --> [88, 55] --> [88, 56] --> [87, 57] --> [87, 58] --> [86, 59]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:19:717None[Sandbox] Process order. (Serial=4826, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:19:731None[Sandbox] Process order. (Serial=4827, Empire=72, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:19:767None[Sandbox] Process order. (Serial=4828, Empire=1, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:19:767None[Sandbox] Process order. (Serial=4829, Empire=1, Order=Order OrderTransferUnits)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:19:771None[Sandbox] Process order. (Serial=4830, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:19:772None[Sandbox] Process order. (Serial=4831, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:19:772None[Sandbox] Process order. (Serial=4832, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:19:795NoneCan't find entity 4923 of ongoing task. Fails the task 11262.

Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:47:19:808None[Sandbox] Process order. (Serial=4833, Empire=2, Order=Order OrderRemoveConstructionByGuid)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:19:808None[Sandbox] Process order. (Serial=4834, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1791' Constructible: 'LandUnit_Era2_Common_Horsemen' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:19:810None[Sandbox] Process order. (Serial=4835, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:19:811None[Sandbox] Process order. (Serial=4836, Empire=2, Order=Order='OrderGoTo', Entity=#2453, AdditionalFlags='IgnoreFogOfWar', Path='[54, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:19:818None[Sandbox] Process order. (Serial=4837, Empire=2, Order=Order='OrderGoTo', Entity=#4923, AdditionalFlags='IgnoreFogOfWar', Path='[56, 4] --> [55, 5] --> [55, 6] --> [54, 6] --> [53, 6]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:19:819None[Sandbox] Process order. (Serial=4838, Empire=2, Order=Order='OrderGoTo', Entity=#5029, AdditionalFlags='IgnoreFogOfWar', Path='[39, 12] --> [38, 13] --> [38, 14] --> [37, 15] --> [37, 16] --> [36, 17] --> [36, 18] --> [36, 19]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:19:820None[Sandbox] Process order. (Serial=4839, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:19:828None[Sandbox] Process order. (Serial=4840, Empire=2, Order=Order OrderUpgradeUnits)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:19:828None[Sandbox] Process order. (Serial=4841, Empire=2, Order=Order OrderUpgradeUnits)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:19:829None[Sandbox] Process order. (Serial=4842, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:19:833None[Sandbox] Process order. (Serial=4843, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:19:859None[Sandbox] Process order. (Serial=4844, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1791' Constructible: 'Extension_Era3_RapaNui' Position: '[32, 41]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:19:889None[Sandbox] Process order. (Serial=4845, Empire=3, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:19:890None[Sandbox] Process order. (Serial=4846, Empire=3, Order=Order OrderSetTradeResourceAccessCount)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:19:890None[Sandbox] Process order. (Serial=4847, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:19:909None[Sandbox] Process order. (Serial=4848, Empire=3, Order=Order='OrderGoTo', Entity=#5033, AdditionalFlags='IgnoreFogOfWar', Path='[43, 58] --> [43, 59] --> [44, 59]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:19:929None[Sandbox] Process order. (Serial=4849, Empire=8, Order=Order OrderMinorBuildConstructible SettlementGUID: #2955 Constructible: Infrastructure_Food_Family01_01)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:19:949None[Sandbox] Process order. (Serial=4850, Empire=8, Order=Order OrderMinorBuildConstructible SettlementGUID: #2955 Constructible: Extension_Base_Science at [84, 60])

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:20:010None[Sandbox] Process order. (Serial=4851, Empire=1, Order=Order='OrderGoTo', Entity=#1107, AdditionalFlags='IgnoreFogOfWar', Path='[99, 36]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:20:030None[Sandbox] Process order. (Serial=4852, Empire=1, Order=Order='OrderGoTo', Entity=#4533, AdditionalFlags='IgnoreFogOfWar', Path='[92, 53]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:20:069None[Sandbox] Process order. (Serial=4853, Empire=2, Order=Order OrderRemoveConstructionByGuid)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:20:081None[Sandbox] Process order. (Serial=4854, Empire=2, Order=Order='OrderGoTo', Entity=#4610, AdditionalFlags='IgnoreFogOfWar', Path='[58, 6] --> [57, 5] --> [57, 4] --> [56, 4] --> [55, 5]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:20:082None[Sandbox] Process order. (Serial=4855, Empire=2, Order=Order='OrderGoTo', Entity=#2909, AdditionalFlags='IgnoreFogOfWar', Path='[59, 12] --> [59, 11] --> [60, 10] --> [59, 9]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:20:090None[Sandbox] Process order. (Serial=4856, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:20:093None[Sandbox] Process order. (Serial=4857, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:20:109None[Sandbox] Process order. (Serial=4858, Empire=3, Order=Order OrderSetTradeResourceAccessCount)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:20:110None[Sandbox] Process order. (Serial=4859, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:20:251None[Sandbox] Process order. (Serial=4860, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:20:252None[Sandbox] Process order. (Serial=4861, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:20:432None[Sandbox] Process order. (Serial=4862, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:20:436None[Sandbox] Process order. (Serial=4863, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:20:452None[Sandbox] Process order. (Serial=4864, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:20:452None[Sandbox] Process order. (Serial=4865, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:20:473None[Sandbox] Process order. (Serial=4866, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:20:476None[Sandbox] Process order. (Serial=4867, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:20:493None[Sandbox] Process order. (Serial=4868, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:20:523None[Sandbox] Process order. (Serial=4869, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:20:552None[Sandbox] Process order. (Serial=4870, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:20:572None[Sandbox] Process order. (Serial=4871, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:20:613None[Sandbox] Process order. (Serial=4872, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:20:633None[Sandbox] Process order. (Serial=4873, Empire=1, Order=Order OrderTransferUnits)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:20:642None[Sandbox] Process order. (Serial=4874, Empire=4, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:20:664None[Sandbox] Process order. (Serial=4875, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:20:684None[Sandbox] Process order. (Serial=4876, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:20:688None[Sandbox] Process order. (Serial=4877, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:20:688None[Sandbox] Process order. (Serial=4878, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:20:704None[Sandbox] Process order. (Serial=4879, Empire=7, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:20:735None[Sandbox] Process order. (Serial=4880, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:20:804None[Sandbox] Process order. (Serial=4881, Empire=0, Order=Order='OrderGoTo', Entity=#2760, AdditionalFlags='IgnoreFogOfWar', Path='[34, 54] --> [34, 53]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:20:834None[Sandbox] Process order. (Serial=4882, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:20:844None[Sandbox] Process order. (Serial=4883, Empire=1, Order=Order='OrderGoTo', Entity=#1107, AdditionalFlags='IgnoreFogOfWar', Path='[98, 37]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:20:845None[Sandbox] Process order. (Serial=4884, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:20:849None[Sandbox] Process order. (Serial=4885, Empire=1, Order=Order='OrderGoTo', Entity=#4533, AdditionalFlags='IgnoreFogOfWar', Path='[92, 52]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:20:894None[Sandbox] Process order. (Serial=4886, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:20:894None[Sandbox] Process order. (Serial=4887, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:20:927None[Sandbox] Process order. (Serial=4888, Empire=6, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:21:065None[Sandbox] Process order. (Serial=4889, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:21:065None[Sandbox] Process order. (Serial=4890, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:21:085None[Sandbox] Process order. (Serial=4891, Empire=6, Order=Order='OrderGoTo', Entity=#2113, AdditionalFlags='IgnoreFogOfWar', Path='[46, 13]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:21:094None[Sandbox] Process order. (Serial=4892, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:21:104None[Sandbox] Process order. (Serial=4893, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:21:266None[Sandbox] Process order. (Serial=4894, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:21:267None[Sandbox] Process order. (Serial=4895, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:21:437None[Sandbox] Process order. (Serial=4896, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:21:448None[Sandbox] Process order. (Serial=4897, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:21:468None[Sandbox] Process order. (Serial=4898, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:21:469None[Sandbox] Process order. (Serial=4899, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:21:477None[Sandbox] Process order. (Serial=4900, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:21:508None[Sandbox] Process order. (Serial=4901, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:21:539None[Sandbox] Process order. (Serial=4902, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:21:568None[Sandbox] Process order. (Serial=4903, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:21:590None[Sandbox] Process order. (Serial=4904, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:21:620None[Sandbox] Process order. (Serial=4905, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:21:649None[Sandbox] Process order. (Serial=4906, Empire=4, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:21:668None[Sandbox] Process order. (Serial=4907, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:21:679None[Sandbox] Process order. (Serial=4908, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:21:679None[Sandbox] Process order. (Serial=4909, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:21:691None[Sandbox] Process order. (Serial=4910, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:21:713None[Sandbox] Process order. (Serial=4911, Empire=1, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:21:730None[Sandbox] Process order. (Serial=4912, Empire=7, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:21:749None[Sandbox] Process order. (Serial=4913, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:21:841None[Sandbox] Process order. (Serial=4914, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:21:851None[Sandbox] Process order. (Serial=4915, Empire=1, Order=Order='OrderGoTo', Entity=#1107, AdditionalFlags='IgnoreFogOfWar', Path='[99, 36]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:21:852None[Sandbox] Process order. (Serial=4916, Empire=1, Order=Order='OrderGoTo', Entity=#4533, AdditionalFlags='IgnoreFogOfWar', Path='[91, 53]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:21:852None[Sandbox] Process order. (Serial=4917, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:21:862None[Sandbox] Process order. (Serial=4918, Empire=1, Order=Order='OrderGoTo', Entity=#4693, AdditionalFlags='IgnoreFogOfWar', Path='[94, 36] --> [93, 37] --> [94, 38] --> [94, 39]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:21:872None[Sandbox] Process order. (Serial=4919, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:21:912None[Sandbox] Process order. (Serial=4920, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:21:912None[Sandbox] Process order. (Serial=4921, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:21:947None[Sandbox] Process order. (Serial=4922, Empire=4, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:22:083None[Sandbox] Process order. (Serial=4923, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:22:084None[Sandbox] Process order. (Serial=4924, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:22:103None[Sandbox] Process order. (Serial=4925, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:22:114None[Sandbox] Process order. (Serial=4926, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:22:286None[Sandbox] Process order. (Serial=4927, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:22:287None[Sandbox] Process order. (Serial=4928, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:22:458None[Sandbox] Process order. (Serial=4929, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:22:480None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Huns #5033 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

14:47:22:488None[Sandbox] Process order. (Serial=4930, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:22:488None[Sandbox] Process order. (Serial=4931, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:22:489None[Sandbox] Process order. (Serial=4932, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:22:549None[Sandbox] Process order. (Serial=4933, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:22:580None[Sandbox] Process order. (Serial=4934, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:22:610None[Sandbox] Process order. (Serial=4935, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:22:640None[Sandbox] Process order. (Serial=4936, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:22:679None[Sandbox] Process order. (Serial=4937, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:22:699None[Sandbox] Process order. (Serial=4938, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:22:699None[Sandbox] Process order. (Serial=4939, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:22:739None[Sandbox] Process order. (Serial=4940, Empire=7, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:22:760None[Sandbox] Process order. (Serial=4941, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:22:853None[Sandbox] Process order. (Serial=4942, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:22:862None[Sandbox] Process order. (Serial=4943, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:22:874None[Sandbox] Process order. (Serial=4944, Empire=1, Order=Order='OrderGoTo', Entity=#4533, AdditionalFlags='IgnoreFogOfWar', Path='[92, 52]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:22:883None[Sandbox] Process order. (Serial=4945, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:22:924None[Sandbox] Process order. (Serial=4946, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 9]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:22:953None[Sandbox] Process order. (Serial=4947, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:22:954None[Sandbox] Process order. (Serial=4948, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:22:979None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_MayaCivilization #5029 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

14:47:22:986None[Sandbox] Process order. (Serial=4949, Empire=3, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:22:987None[Sandbox] Process order. (Serial=4950, Empire=5, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:22:987None[Sandbox] Process order. (Serial=4951, Empire=7, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:23:104None[Sandbox] Process order. (Serial=4952, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:23:105None[Sandbox] Process order. (Serial=4953, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:23:113None[Sandbox] Process order. (Serial=4954, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:23:123None[Sandbox] Process order. (Serial=4955, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:23:306None[Sandbox] Process order. (Serial=4956, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:23:307None[Sandbox] Process order. (Serial=4957, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:23:508None[Sandbox] Process order. (Serial=4958, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:23:509None[Sandbox] Process order. (Serial=4959, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:23:558None[Sandbox] Process order. (Serial=4960, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:23:590None[Sandbox] Process order. (Serial=4961, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:23:721None[Sandbox] Process order. (Serial=4962, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:23:722None[Sandbox] Process order. (Serial=4963, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:23:771None[Sandbox] Process order. (Serial=4964, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:23:862None[Sandbox] Process order. (Serial=4965, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:23:872None[Sandbox] Process order. (Serial=4966, Empire=1, Order=Order='OrderGoTo', Entity=#4533, AdditionalFlags='IgnoreFogOfWar', Path='[91, 53]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:23:873None[Sandbox] Process order. (Serial=4967, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:23:894None[Sandbox] Process order. (Serial=4968, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:23:914None[Sandbox] Process order. (Serial=4969, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 8]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:23:943None[Sandbox] Process order. (Serial=4970, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:23:944None[Sandbox] Process order. (Serial=4971, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:24:116None[Sandbox] Process order. (Serial=4972, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:24:117None[Sandbox] Process order. (Serial=4973, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:24:126None[Sandbox] Process order. (Serial=4974, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:24:201None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_RapaNui #4610 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

14:47:24:315None[Sandbox] Process order. (Serial=4975, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:24:316None[Sandbox] Process order. (Serial=4976, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:24:517None[Sandbox] Process order. (Serial=4977, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:24:517None[Sandbox] Process order. (Serial=4978, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:24:569None[Sandbox] Process order. (Serial=4979, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:24:600None[Sandbox] Process order. (Serial=4980, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:24:710None[Sandbox] Process order. (Serial=4981, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:24:710None[Sandbox] Process order. (Serial=4982, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:24:780None[Sandbox] Process order. (Serial=4983, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:24:801None[Sandbox] Process order. (Serial=4984, Empire=0, Order=Order='OrderGoTo', Entity=#2587, path='[64, 17]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:24:811None[Sandbox] Process order. (Serial=4985, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:24:871None[Sandbox] Process order. (Serial=4986, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:24:875None[Sandbox] Process order. (Serial=4987, Empire=1, Order=Order='OrderGoTo', Entity=#4533, AdditionalFlags='IgnoreFogOfWar', Path='[92, 52]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:24:901None[Sandbox] Process order. (Serial=4988, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:24:921None[Sandbox] Process order. (Serial=4989, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 9]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:24:952None[Sandbox] Process order. (Serial=4990, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:24:952None[Sandbox] Process order. (Serial=4991, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:24:984None[Sandbox] Process order. (Serial=4992, Empire=8, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:25:123None[Sandbox] Process order. (Serial=4993, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:25:124None[Sandbox] Process order. (Serial=4994, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:25:343None[Sandbox] Process order. (Serial=4995, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:25:343None[Sandbox] Process order. (Serial=4996, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:25:536None[Sandbox] Process order. (Serial=4997, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:25:536None[Sandbox] Process order. (Serial=4998, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:25:575None[Sandbox] Process order. (Serial=4999, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:25:606None[Sandbox] Process order. (Serial=5000, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:25:736None[Sandbox] Process order. (Serial=5001, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:25:736None[Sandbox] Process order. (Serial=5002, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:25:796None[Sandbox] Process order. (Serial=5003, Empire=0, Order=Order='OrderGoTo', Entity=#2587, path='[63, 17]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:25:817None[Sandbox] Process order. (Serial=5004, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:25:877None[Sandbox] Process order. (Serial=5005, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:25:917None[Sandbox] Process order. (Serial=5006, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 8]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:25:947None[Sandbox] Process order. (Serial=5007, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:25:947None[Sandbox] Process order. (Serial=5008, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:26:140None[Sandbox] Process order. (Serial=5009, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:26:141None[Sandbox] Process order. (Serial=5010, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:26:309None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Byzantium #4693 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

14:47:26:341None[Sandbox] Process order. (Serial=5011, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:26:342None[Sandbox] Process order. (Serial=5012, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:26:541None[Sandbox] Process order. (Serial=5013, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:26:543None[Sandbox] Process order. (Serial=5014, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:26:612None[Sandbox] Process order. (Serial=5015, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:26:743None[Sandbox] Process order. (Serial=5016, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:26:744None[Sandbox] Process order. (Serial=5017, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:26:883None[Sandbox] Process order. (Serial=5018, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:26:943None[Sandbox] Process order. (Serial=5019, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:26:944None[Sandbox] Process order. (Serial=5020, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:27:147None[Sandbox] Process order. (Serial=5021, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:27:147None[Sandbox] Process order. (Serial=5022, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:27:179None[Sandbox] Process order. (Serial=5023, Empire=2, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:29:137None[Sandbox] Process order. (Serial=5024, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:29:139None[Sandbox] Process order. (Serial=5025, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:31:139None[Sandbox] Process order. (Serial=5026, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:31:140None[Sandbox] Process order. (Serial=5027, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:31:949None[Sandbox] Process order. (Serial=5028, Empire=0, Order=Order OrderRansack)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:33:120None[Sandbox] Process order. (Serial=5029, Empire=2, Order=Order OrderExecuteGrievanceAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:33:123None[Sandbox] Process order. (Serial=5030, Empire=2, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:33:151None[Sandbox] Process order. (Serial=5031, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:33:151None[Sandbox] Process order. (Serial=5032, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:33:320None[Sandbox] Process order. (Serial=5033, Empire=2, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:33:351None[Sandbox] Process order. (Serial=5034, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:33:352None[Sandbox] Process order. (Serial=5035, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:35:341None[Sandbox] Process order. (Serial=5036, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:35:342None[Sandbox] Process order. (Serial=5037, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:35:641None[Sandbox] Process order. (Serial=5038, Empire=0, Order=Order OrderCreateBattle Attacker #4670 Target #2453 Action #0 InstantResolve: False)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:35:720NonePresentation Battle 5041: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:47:35:721NonePresentation Battle 5041: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:47:35:721NonePresentation Battle 5041: Execute action[1]: AdditionalParticipantJoined. EmpireIndex=0. ParticipantGuid=4672. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:47:35:721None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #4672 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:47:35:721NonePresentation Battle 5041: Execute action[2]: AdditionalParticipantJoined. EmpireIndex=0. ParticipantGuid=3849. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:47:35:721None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #3849 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:47:35:721NonePresentation Battle 5041: Execute action[3]: AdditionalParticipantJoined. EmpireIndex=0. ParticipantGuid=4813. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:47:35:721None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #4813 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:47:35:721NonePresentation Battle 5041: Execute action[4]: AdditionalParticipantJoined. EmpireIndex=0. ParticipantGuid=4535. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:47:35:721None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #4535 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:47:35:721NonePresentation Battle 5041: Execute action[5]: AdditionalParticipantJoined. EmpireIndex=0. ParticipantGuid=3802. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:47:35:721None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #3802 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:47:35:721NonePresentation Battle 5041: Execute action[6]: AdditionalParticipantJoined. EmpireIndex=0. ParticipantGuid=4671. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:47:35:721None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #4671 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:47:35:721NonePresentation Battle 5041: Execute action[7]: BattleLoaded. Loaded in progress=False, AdditionalData=196608, currentRound=0, maximumRoundCount=3 (initialActionType: BattleLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:47:35:721NoneCreatePresentationBattlePreview attacker #0, defender #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:47:35:722NoneRestorePresentationBattlePreview created ticket #63799.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:47:35:722NonePresentation Battle 5041: Execute action[8]: ParticipantJoined. EmpireIndex=0, Guid=4670, Group=Attacker, Modifiers=None, Type=Army UnitCount=2 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:47:35:722None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #4670 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:47:35:722NonePresentation Battle 5041: Execute action[9]: ParticipantJoined. EmpireIndex=0, Guid=4672, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:47:35:722None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #4672 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:47:35:722NonePresentation Battle 5041: Execute action[10]: ParticipantJoined. EmpireIndex=0, Guid=3849, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:47:35:722None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #3849 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:47:35:722NonePresentation Battle 5041: Execute action[11]: ParticipantJoined. EmpireIndex=0, Guid=4813, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:47:35:722None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #4813 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:47:35:722NonePresentation Battle 5041: Execute action[12]: ParticipantJoined. EmpireIndex=0, Guid=4535, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:47:35:722None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #4535 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:47:35:722NonePresentation Battle 5041: Execute action[13]: ParticipantJoined. EmpireIndex=0, Guid=3802, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:47:35:722None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #3802 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:47:35:722NonePresentation Battle 5041: Execute action[14]: ParticipantJoined. EmpireIndex=0, Guid=4671, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:47:35:722None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #4671 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:47:35:722NonePresentation Battle 5041: Execute action[15]: ParticipantJoined. EmpireIndex=2, Guid=2453, Group=Defender, Modifiers=None, Type=Army UnitCount=4 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:47:35:723None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #2453 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:47:35:723NonePresentation Battle 5041: Execute action[16]: ReportDeploymentZone. EmpireIndex=0, Group=Attacker, deploymentTileCount=9 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:47:35:725NonePresentation Battle 5041: Execute action[17]: ReportDeploymentZone. EmpireIndex=2, Group=Defender, deploymentTileCount=16 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:47:35:725NonePresentation Battle 5041: Execute action[18]: StartConfirmation. EmpireIndex=2 (initialActionType: StartConfirmation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:47:35:753NoneRequestRestoreAsyncOperation_Completed for ticket #63799.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)

14:47:35:753NoneRestorePresentationBattlePreview skipped due to ended battle #5041

Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

14:47:35:753NoneRequestAsyncOperation_Dismissed for ticket #63799.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)

14:47:36:681None[Sandbox] Process order. (Serial=5039, Empire=0, Order=Order OrderBattleConfirmation - BattleGUID: 5041 EmpireIndex: 0)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:36:717NonePresentation Battle 5041: Execute action[19]: ContenderConfirmed. EmpireIndex=0 (initialActionType: ContenderConfirmed)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:47:37:342None[Sandbox] Process order. (Serial=5040, Empire=2, Order=Order OrderBattleRetreat - BattleGUID: 5041 EmpireIndex: 2)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:37:344None[Sandbox] Process order. (Serial=5041, Empire=2, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:37:372None[Sandbox] Process order. (Serial=5042, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:37:373None[Sandbox] Process order. (Serial=5043, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:37:405NonePresentation Battle 5041: Execute action[20]: BattleResultAcknowledge (initialActionType: BattleResultAcknowledge)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:47:37:412None[Sandbox] Process order. (Serial=5044, Empire=0, Order=Order OrderBattleResultAcknowledge, BattleGuid=#5041)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:37:522NonePresentation Battle 5041: Execute action[21]: BattleEnded (initialActionType: BattleEnded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:47:37:522None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #4670 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:47:37:522None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #4672 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:47:37:522None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #3849 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:47:37:522None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #4813 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:47:37:522None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #4535 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:47:37:522None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #3802 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:47:37:522None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #4671 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:47:37:522None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #2453 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:47:37:522None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #4670 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:47:37:522None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #4672 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:47:37:522None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #2453 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:47:37:522None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #3849 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:47:37:522None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #4813 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:47:37:522None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #4535 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:47:37:522None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #3802 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:47:37:522None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #4671 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:47:37:522NoneReleasePresentationBattlePreview attacker #4670, defender #2453

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:47:37:523NoneHidePresentationBattlePreview attacker #4670, defender #2453

Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

14:47:37:523None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #4670 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:47:37:523None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #2453 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:47:37:523None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #4670 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:47:37:523None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #2453 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:47:38:803None[Sandbox] Process order. (Serial=5045, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:39:334None[Sandbox] Process order. (Serial=5046, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:39:335None[Sandbox] Process order. (Serial=5047, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:41:346None[Sandbox] Process order. (Serial=5048, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:41:346None[Sandbox] Process order. (Serial=5049, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:43:349None[Sandbox] Process order. (Serial=5050, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:43:350None[Sandbox] Process order. (Serial=5051, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:45:331None[Sandbox] Process order. (Serial=5052, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:45:332None[Sandbox] Process order. (Serial=5053, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:45:602None[Sandbox] Process order. (Serial=5054, Empire=0, Order=Order OrderStealTrade)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:47:342None[Sandbox] Process order. (Serial=5055, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:47:343None[Sandbox] Process order. (Serial=5056, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:49:333None[Sandbox] Process order. (Serial=5057, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:49:334None[Sandbox] Process order. (Serial=5058, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:51:335None[Sandbox] Process order. (Serial=5059, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:51:335None[Sandbox] Process order. (Serial=5060, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:52:577None[Sandbox] Process order. (Serial=5061, Empire=0, Order=Order='OrderGoTo', Entity=#4671, path='[55, 14]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:52:589None[Sandbox] Process order. (Serial=5062, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:53:341None[Sandbox] Process order. (Serial=5063, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:53:342None[Sandbox] Process order. (Serial=5064, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:54:186None[Sandbox] Process order. (Serial=5065, Empire=0, Order=Order OrderStealTrade)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:55:340None[Sandbox] Process order. (Serial=5066, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:55:340None[Sandbox] Process order. (Serial=5067, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:56:272None[Sandbox] Process order. (Serial=5068, Empire=0, Order=Order='OrderGoTo', Entity=#3802, path='[54, 13]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:56:282None[Sandbox] Process order. (Serial=5069, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:57:340None[Sandbox] Process order. (Serial=5070, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:57:340None[Sandbox] Process order. (Serial=5071, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:58:872None[Sandbox] Process order. (Serial=5072, Empire=0, Order=Order OrderChangeEntityAwakeState)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:59:202None[Sandbox] Process order. (Serial=5073, Empire=0, Order=Order OrderFurtherActions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:59:213None[Sandbox] Process order. (Serial=5074, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:59:215None[Sandbox] Process order. (Serial=5075, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:59:217None[Sandbox] Process order. (Serial=5076, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:59:219None[Sandbox] Process order. (Serial=5077, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:59:352None[Sandbox] Process order. (Serial=5078, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:47:59:352None[Sandbox] Process order. (Serial=5079, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:48:00:218None[Sandbox] Process order. (Serial=5080, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:48:00:219None[Sandbox] Process order. (Serial=5081, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:48:00:230None[Sandbox] Process order. (Serial=5082, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:48:00:589None[Sandbox] Process order. (Serial=5083, Empire=0, Order=Order OrderChangeEntityAwakeState)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:48:01:226None[Sandbox] Process order. (Serial=5084, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:48:01:247None[Sandbox] Process order. (Serial=5085, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:48:01:359None[Sandbox] Process order. (Serial=5086, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:48:01:359None[Sandbox] Process order. (Serial=5087, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:48:01:660None[Sandbox] Process order. (Serial=5088, Empire=0, Order=Order OrderChangeEntityAwakeState)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:48:02:250None[Sandbox] Process order. (Serial=5089, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:48:03:257None[Sandbox] Process order. (Serial=5090, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:48:03:367None[Sandbox] Process order. (Serial=5091, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:48:03:368None[Sandbox] Process order. (Serial=5092, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:48:04:261None[Sandbox] Process order. (Serial=5093, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:48:05:367None[Sandbox] Process order. (Serial=5094, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:48:05:368None[Sandbox] Process order. (Serial=5095, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:48:05:690None[Sandbox] Process order. (Serial=5096, Empire=0, Order=Order='OrderGoTo', Entity=#3330, path='[55, 44] --> [54, 44] --> [53, 44] --> [52, 45]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:48:05:700None[Sandbox] Process order. (Serial=5097, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:48:06:709None[Sandbox] Process order. (Serial=5098, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:48:07:351None[Sandbox] Process order. (Serial=5099, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:48:07:352None[Sandbox] Process order. (Serial=5100, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:48:07:712None[Sandbox] Process order. (Serial=5101, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:48:08:718None[Sandbox] Process order. (Serial=5102, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:48:09:371None[Sandbox] Process order. (Serial=5103, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:48:09:372None[Sandbox] Process order. (Serial=5104, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:48:11:352None[Sandbox] Process order. (Serial=5105, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:48:11:353None[Sandbox] Process order. (Serial=5106, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:48:11:645None[Sandbox] Process order. (Serial=5107, Empire=0, Order=Order OrderSplitArmy)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:48:13:373None[Sandbox] Process order. (Serial=5108, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:48:13:374None[Sandbox] Process order. (Serial=5109, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:48:14:522None[Sandbox] Process order. (Serial=5110, Empire=0, Order=Order OrderStealTrade)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:48:15:366None[Sandbox] Process order. (Serial=5111, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:48:15:366None[Sandbox] Process order. (Serial=5112, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:48:17:362None[Sandbox] Process order. (Serial=5113, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:48:17:362None[Sandbox] Process order. (Serial=5114, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:48:19:360None[Sandbox] Process order. (Serial=5115, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:48:19:361None[Sandbox] Process order. (Serial=5116, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:48:19:382None[Sandbox] Process order. (Serial=5117, Empire=0, Order=Order='OrderGoTo', Entity=#5027, path='[92, 41] --> [93, 40] --> [92, 39] --> [92, 38] --> [91, 37] --> [91, 36] --> [90, 35] --> [90, 34] --> [90, 33] --> [90, 32] --> [89, 31] --> [89, 30] --> [88, 29] --> [88, 28] --> [87, 27] --> [87, 26] --> [86, 25]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:48:19:393None[Sandbox] Process order. (Serial=5118, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:48:20:403None[Sandbox] Process order. (Serial=5119, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:48:21:370None[Sandbox] Process order. (Serial=5120, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:48:21:370None[Sandbox] Process order. (Serial=5121, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:48:21:410None[Sandbox] Process order. (Serial=5122, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:48:21:611None[Sandbox] Process order. (Serial=5123, Empire=0, Order=Order OrderRentArmy)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:48:22:416None[Sandbox] Process order. (Serial=5124, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:48:23:350None[Sandbox] Process order. (Serial=5125, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:48:23:350None[Sandbox] Process order. (Serial=5126, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:48:23:423None[Sandbox] Process order. (Serial=5127, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:48:24:430None[Sandbox] Process order. (Serial=5128, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:48:25:354None[Sandbox] Process order. (Serial=5129, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:48:25:354None[Sandbox] Process order. (Serial=5130, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:48:25:434None[Sandbox] Process order. (Serial=5131, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:48:26:442None[Sandbox] Process order. (Serial=5132, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:48:27:361None[Sandbox] Process order. (Serial=5133, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:48:27:362None[Sandbox] Process order. (Serial=5134, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:48:27:451None[Sandbox] Process order. (Serial=5135, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:48:27:995None[Sandbox] Process order. (Serial=5136, Empire=0, Order=Order OrderEnqueueConstructible, Settlement: '1149' Constructible: 'Extension_Base_Strategic03' Position: '[97, 51]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:48:29:353None[Sandbox] Process order. (Serial=5137, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:48:29:353None[Sandbox] Process order. (Serial=5138, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:48:31:355None[Sandbox] Process order. (Serial=5139, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:48:31:355None[Sandbox] Process order. (Serial=5140, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:48:33:360None[Sandbox] Process order. (Serial=5141, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:48:33:361None[Sandbox] Process order. (Serial=5142, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:48:35:272None[Sandbox] Process order. (Serial=5143, Empire=0, Order=Order OrderAcknowledgeTransactions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:48:35:363None[Sandbox] Process order. (Serial=5144, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:48:35:364None[Sandbox] Process order. (Serial=5145, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:48:35:364None[Sandbox] Process order. (Serial=5146, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:48:36:925None[Sandbox] Process order. (Serial=5147, Empire=0, Order=Order='OrderDiplomaticAction', Action='RefuseDemands', OtherEmpire=#2.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:48:36:955None[Sandbox] Process order. (Serial=5148, Empire=0, Order=Order OrderAcknowledgeTransactions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:48:36:997None[Sandbox] Process order. (Serial=5149, Empire=2, Order=Order='OrderDiplomaticAction', Action='WithdrawDemands', OtherEmpire=#0.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:48:37:001None[Sandbox] Process order. (Serial=5150, Empire=2, Order=Order OrderExecuteGrievanceAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:48:37:001None[Sandbox] Process order. (Serial=5151, Empire=2, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:48:37:024None[Sandbox] Process order. (Serial=5152, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:48:37:025None[Sandbox] Process order. (Serial=5153, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:48:37:035None[Sandbox] Process order. (Serial=5154, Empire=0, Order=Order OrderAcknowledgeTransactions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:48:37:046None[Sandbox] Process order. (Serial=5155, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:48:37:046None[Sandbox] Process order. (Serial=5156, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:48:39:004None[Sandbox] Process order. (Serial=5157, Empire=2, Order=Order OrderExecuteGrievanceAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:48:39:007None[Sandbox] Process order. (Serial=5158, Empire=2, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:48:39:034None[Sandbox] Process order. (Serial=5159, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:48:39:034None[Sandbox] Process order. (Serial=5160, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:48:39:044None[Sandbox] Process order. (Serial=5161, Empire=0, Order=Order OrderAcknowledgeTransactions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:48:39:194None[Sandbox] Process order. (Serial=5162, Empire=2, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:48:39:225None[Sandbox] Process order. (Serial=5163, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:48:39:226None[Sandbox] Process order. (Serial=5164, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:48:40:845None[Sandbox] Process order. (Serial=5165, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:48:41:211None[Sandbox] Process order. (Serial=5166, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:48:41:212None[Sandbox] Process order. (Serial=5167, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:48:41:625None[Sandbox] Process order. (Serial=5168, Empire=0, Order=Order='OrderDiplomaticAction', Action='RefuseDemands', OtherEmpire=#2.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:48:41:634None[Sandbox] Process order. (Serial=5169, Empire=0, Order=Order OrderAcknowledgeTransactions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:48:41:694None[Sandbox] Process order. (Serial=5170, Empire=2, Order=Order='OrderDiplomaticAction', Action='WithdrawDemands', OtherEmpire=#0.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:48:41:697None[Sandbox] Process order. (Serial=5171, Empire=2, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:48:41:725None[Sandbox] Process order. (Serial=5172, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:48:41:726None[Sandbox] Process order. (Serial=5173, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:48:41:744None[Sandbox] Process order. (Serial=5174, Empire=0, Order=Order OrderAcknowledgeTransactions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:48:41:766None[Sandbox] Process order. (Serial=5175, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:48:42:964None[Sandbox] Process order. (Serial=5176, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:48:43:700None[Sandbox] Process order. (Serial=5177, Empire=2, Order=Order OrderExecuteGrievanceAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:48:43:703None[Sandbox] Process order. (Serial=5178, Empire=2, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:48:43:730None[Sandbox] Process order. (Serial=5179, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:48:43:731None[Sandbox] Process order. (Serial=5180, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:48:43:891None[Sandbox] Process order. (Serial=5181, Empire=2, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:48:43:922None[Sandbox] Process order. (Serial=5182, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:48:43:922None[Sandbox] Process order. (Serial=5183, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:48:44:483None[Sandbox] Process order. (Serial=5184, Empire=0, Order=Order OrderAcknowledgeTransactions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:48:44:556None[Sandbox] Process order. (Serial=5185, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:48:45:685None[Sandbox] Process order. (Serial=5186, Empire=0, Order=Order='OrderDiplomaticAction', Action='RefuseDemands', OtherEmpire=#2.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:48:45:757None[Sandbox] Process order. (Serial=5187, Empire=2, Order=Order='OrderDiplomaticAction', Action='WithdrawDemands', OtherEmpire=#0.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:48:45:761None[Sandbox] Process order. (Serial=5188, Empire=2, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:48:45:762None[Sandbox] Process order. (Serial=5189, Empire=0, Order=Order OrderAcknowledgeTransactions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:48:45:787None[Sandbox] Process order. (Serial=5190, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:48:45:788None[Sandbox] Process order. (Serial=5191, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:48:45:849None[Sandbox] Process order. (Serial=5192, Empire=0, Order=Order OrderAcknowledgeTransactions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:48:45:850None[Sandbox] Process order. (Serial=5193, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:48:47:754None[Sandbox] Process order. (Serial=5194, Empire=2, Order=Order OrderExecuteGrievanceAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:48:47:756None[Sandbox] Process order. (Serial=5195, Empire=2, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:48:47:784None[Sandbox] Process order. (Serial=5196, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:48:47:784None[Sandbox] Process order. (Serial=5197, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:48:47:865None[Sandbox] Process order. (Serial=5198, Empire=0, Order=Order OrderAcknowledgeTransactions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:48:47:949None[Sandbox] Process order. (Serial=5199, Empire=2, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:48:47:977None[Sandbox] Process order. (Serial=5200, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:48:47:977None[Sandbox] Process order. (Serial=5201, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:48:48:904None[Sandbox] Process order. (Serial=5202, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:48:49:670None[Sandbox] Process order. (Serial=5203, Empire=0, Order=Order='OrderDiplomaticAction', Action='RefuseDemands', OtherEmpire=#2.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:48:49:741None[Sandbox] Process order. (Serial=5204, Empire=2, Order=Order='OrderDiplomaticAction', Action='WithdrawDemands', OtherEmpire=#0.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:48:49:744None[Sandbox] Process order. (Serial=5205, Empire=2, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:48:49:762None[Sandbox] Process order. (Serial=5206, Empire=0, Order=Order OrderAcknowledgeTransactions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:48:49:771None[Sandbox] Process order. (Serial=5207, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:48:49:772None[Sandbox] Process order. (Serial=5208, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:48:49:861None[Sandbox] Process order. (Serial=5209, Empire=0, Order=Order OrderAcknowledgeTransactions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:48:49:871None[Sandbox] Process order. (Serial=5210, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:48:50:375NoneCurrent dialog's AudioEventHandle is null.

Amplitude.Mercury.Presentation.PresentationAvatarController+AvatarForDialog:Avatar_GestureStateEntered(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:48:51:734None[Sandbox] Process order. (Serial=5211, Empire=2, Order=Order OrderExecuteGrievanceAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:48:51:737None[Sandbox] Process order. (Serial=5212, Empire=2, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:48:51:755None[Sandbox] Process order. (Serial=5213, Empire=0, Order=Order OrderAcknowledgeTransactions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:48:51:765None[Sandbox] Process order. (Serial=5214, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:48:51:766None[Sandbox] Process order. (Serial=5215, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:48:51:934None[Sandbox] Process order. (Serial=5216, Empire=2, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:48:51:964None[Sandbox] Process order. (Serial=5217, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:48:51:965None[Sandbox] Process order. (Serial=5218, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:48:52:793None[Sandbox] Process order. (Serial=5219, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:48:53:559None[Sandbox] Process order. (Serial=5220, Empire=0, Order=Order='OrderDiplomaticAction', Action='RefuseDemands', OtherEmpire=#2.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:48:53:630None[Sandbox] Process order. (Serial=5221, Empire=2, Order=Order='OrderDiplomaticAction', Action='WithdrawDemands', OtherEmpire=#0.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:48:53:633None[Sandbox] Process order. (Serial=5222, Empire=2, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:48:53:660None[Sandbox] Process order. (Serial=5223, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:48:53:660None[Sandbox] Process order. (Serial=5224, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:48:53:661None[Sandbox] Process order. (Serial=5225, Empire=0, Order=Order OrderAcknowledgeTransactions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:48:53:670None[Sandbox] Process order. (Serial=5226, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:48:55:642None[Sandbox] Process order. (Serial=5227, Empire=2, Order=Order OrderExecuteGrievanceAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:48:55:645None[Sandbox] Process order. (Serial=5228, Empire=2, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:48:55:672None[Sandbox] Process order. (Serial=5229, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:48:55:674None[Sandbox] Process order. (Serial=5230, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:48:55:822None[Sandbox] Process order. (Serial=5231, Empire=2, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:48:55:852None[Sandbox] Process order. (Serial=5232, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:48:55:853None[Sandbox] Process order. (Serial=5233, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:48:57:843None[Sandbox] Process order. (Serial=5234, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:48:57:843None[Sandbox] Process order. (Serial=5235, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:48:59:842None[Sandbox] Process order. (Serial=5236, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:48:59:843None[Sandbox] Process order. (Serial=5237, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:49:01:846None[Sandbox] Process order. (Serial=5238, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:49:01:846None[Sandbox] Process order. (Serial=5239, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:49:03:843None[Sandbox] Process order. (Serial=5240, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:49:03:843None[Sandbox] Process order. (Serial=5241, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:49:05:842None[Sandbox] Process order. (Serial=5242, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:49:05:843None[Sandbox] Process order. (Serial=5243, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:49:07:842None[Sandbox] Process order. (Serial=5244, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:49:07:842None[Sandbox] Process order. (Serial=5245, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:49:08:012None[Sandbox] Process order. (Serial=5246, Empire=0, Order=Order='OrderGoTo', Entity=#4782, path='[61, 7] --> [62, 6] --> [62, 5] --> [63, 4]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:49:08:024None[Sandbox] Process order. (Serial=5247, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:49:09:030None[Sandbox] Process order. (Serial=5248, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:49:09:562None[Sandbox] Process order. (Serial=5249, Empire=0, Order=Order='OrderGoToAndStealTrade', Entity=#4782, path='[62, 5] --> [63, 4]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:49:09:853None[Sandbox] Process order. (Serial=5250, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:49:09:854None[Sandbox] Process order. (Serial=5251, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:49:10:042None[Sandbox] Process order. (Serial=5252, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:49:11:050None[Sandbox] Process order. (Serial=5253, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:49:11:854None[Sandbox] Process order. (Serial=5254, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:49:11:854None[Sandbox] Process order. (Serial=5255, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:49:12:055None[Sandbox] Process order. (Serial=5256, Empire=0, Order=Order OrderStealTrade)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:49:13:845None[Sandbox] Process order. (Serial=5257, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:49:13:846None[Sandbox] Process order. (Serial=5258, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:49:15:857None[Sandbox] Process order. (Serial=5259, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:49:15:858None[Sandbox] Process order. (Serial=5260, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:49:16:197None[Sandbox] Process order. (Serial=5261, Empire=0, Order=Order OrderStealTrade)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:49:17:845None[Sandbox] Process order. (Serial=5262, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:49:17:846None[Sandbox] Process order. (Serial=5263, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:49:19:181None[Sandbox] Process order. (Serial=5264, Empire=0, Order=Order OrderChangeEntityAwakeState)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:49:19:853None[Sandbox] Process order. (Serial=5265, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:49:19:853None[Sandbox] Process order. (Serial=5266, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:49:20:178None[Sandbox] Process order. (Serial=5267, Empire=0, Order=Order OrderChangeEntityAwakeState)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:49:21:856None[Sandbox] Process order. (Serial=5268, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:49:21:856None[Sandbox] Process order. (Serial=5269, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:49:23:856None[Sandbox] Process order. (Serial=5270, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:49:23:857None[Sandbox] Process order. (Serial=5271, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:49:24:800None[Sandbox] Process order. (Serial=5272, Empire=0, Order=Order='OrderGoTo', Entity=#4620, path='[90, 20] --> [89, 20] --> [88, 20] --> [87, 20] --> [86, 20] --> [85, 20] --> [84, 20] --> [83, 19] --> [83, 18]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:49:24:810None[Sandbox] Process order. (Serial=5273, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:49:25:813None[Sandbox] Process order. (Serial=5274, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:49:25:853None[Sandbox] Process order. (Serial=5275, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:49:25:854None[Sandbox] Process order. (Serial=5276, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:49:26:820None[Sandbox] Process order. (Serial=5277, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:49:27:826None[Sandbox] Process order. (Serial=5278, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:49:27:866None[Sandbox] Process order. (Serial=5279, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:49:27:867None[Sandbox] Process order. (Serial=5280, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:49:28:622None[Sandbox] Process order. (Serial=5281, Empire=0, Order=Order='OrderGoTo', Entity=#4715, path='[91, 25] --> [90, 25] --> [89, 25] --> [88, 25] --> [88, 24] --> [87, 23] --> [87, 22]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:49:28:631None[Sandbox] Process order. (Serial=5282, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:49:28:832None[Sandbox] Process order. (Serial=5283, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:49:29:637None[Sandbox] Process order. (Serial=5284, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:49:29:837None[Sandbox] Process order. (Serial=5285, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:49:29:857None[Sandbox] Process order. (Serial=5286, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:49:29:857None[Sandbox] Process order. (Serial=5287, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:49:30:553None[Sandbox] Process order. (Serial=5288, Empire=0, Order=Order OrderChangeEntityAwakeState)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:49:30:644None[Sandbox] Process order. (Serial=5289, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:49:30:845None[Sandbox] Process order. (Serial=5290, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:49:31:651None[Sandbox] Process order. (Serial=5291, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:49:31:852None[Sandbox] Process order. (Serial=5292, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:49:31:854None[Sandbox] Process order. (Serial=5293, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:49:31:855None[Sandbox] Process order. (Serial=5294, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:49:32:659None[Sandbox] Process order. (Serial=5295, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:49:32:861None[Sandbox] Process order. (Serial=5296, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:49:33:663None[Sandbox] Process order. (Serial=5297, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:49:33:854None[Sandbox] Process order. (Serial=5298, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:49:33:855None[Sandbox] Process order. (Serial=5299, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:49:35:866None[Sandbox] Process order. (Serial=5300, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:49:35:866None[Sandbox] Process order. (Serial=5301, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:49:37:859None[Sandbox] Process order. (Serial=5302, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:49:37:860None[Sandbox] Process order. (Serial=5303, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:49:39:865None[Sandbox] Process order. (Serial=5304, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:49:39:866None[Sandbox] Process order. (Serial=5305, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:49:41:858None[Sandbox] Process order. (Serial=5306, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:49:41:859None[Sandbox] Process order. (Serial=5307, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:49:43:867None[Sandbox] Process order. (Serial=5308, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:49:43:868None[Sandbox] Process order. (Serial=5309, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:49:45:861None[Sandbox] Process order. (Serial=5310, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:49:45:863None[Sandbox] Process order. (Serial=5311, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:49:47:862None[Sandbox] Process order. (Serial=5312, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:49:47:862None[Sandbox] Process order. (Serial=5313, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:49:49:861None[Sandbox] Process order. (Serial=5314, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:49:49:862None[Sandbox] Process order. (Serial=5315, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:49:51:862None[Sandbox] Process order. (Serial=5316, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:49:51:862None[Sandbox] Process order. (Serial=5317, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:49:53:854None[Sandbox] Process order. (Serial=5318, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:49:53:855None[Sandbox] Process order. (Serial=5319, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:49:55:866None[Sandbox] Process order. (Serial=5320, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:49:55:866None[Sandbox] Process order. (Serial=5321, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:49:57:856None[Sandbox] Process order. (Serial=5322, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:49:57:856None[Sandbox] Process order. (Serial=5323, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:49:59:873None[Sandbox] Process order. (Serial=5324, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:49:59:874None[Sandbox] Process order. (Serial=5325, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:01:862None[Sandbox] Process order. (Serial=5326, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:01:862None[Sandbox] Process order. (Serial=5327, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:01:983None[Sandbox] Process order. (Serial=5328, Empire=0, Order=Order='OrderGoTo', Entity=#4736, path='[71, 53] --> [70, 53] --> [69, 53] --> [69, 54] --> [68, 55] --> [68, 56] --> [67, 56] --> [66, 57] --> [66, 58] --> [66, 59]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:01:992None[Sandbox] Process order. (Serial=5329, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:03:001None[Sandbox] Process order. (Serial=5330, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:03:873None[Sandbox] Process order. (Serial=5331, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:03:874None[Sandbox] Process order. (Serial=5332, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:04:005None[Sandbox] Process order. (Serial=5333, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:04:578None[Sandbox] Process order. (Serial=5334, Empire=0, Order=Order OrderChangeEntityAwakeState)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:04:626None[Sandbox] Process order. (Serial=5335, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:04:829None[Sandbox] Process order. (Serial=5336, Empire=0, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:05:008None[Sandbox] Process order. (Serial=5337, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:05:140None[Sandbox] Process order. (Serial=5338, Empire=-1, Order=Order OrderWaitForOrderReplication)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:05:309None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_RapaNui #5090 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

14:50:05:997NoneAI Synchronization took 683ms at frame 9576 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

14:50:06:014NoneMetadata 'dlc_names' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:50:06:014NoneMetadata 'rmc0' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:50:06:014NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:50:06:426None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #5113 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

14:50:06:438None[Sandbox] Process order. (Serial=5339, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:07:330None[Sandbox] Process order. (Serial=5340, Empire=0, Order=Order='OrderGoTo', Entity=#2760, AdditionalFlags='IgnoreFogOfWar', Path='[35, 52] --> [35, 51] --> [35, 50] --> [35, 49]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:07:331None[Sandbox] Process order. (Serial=5341, Empire=0, Order=Order='OrderGoTo', Entity=#4674, AdditionalFlags='IgnoreFogOfWar', Path='[63, 52] --> [62, 51] --> [62, 50]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:07:339None[Sandbox] Process order. (Serial=5342, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:07:343None[Sandbox] Process order. (Serial=5343, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:07:370None[Sandbox] Process order. (Serial=5344, Empire=1, Order=Order OrderEnqueueTechnology)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:07:370None[Sandbox] Process order. (Serial=5345, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:07:371None[Sandbox] Process order. (Serial=5346, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:07:371None[Sandbox] Process order. (Serial=5347, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:07:371None[Sandbox] Process order. (Serial=5348, Empire=1, Order=Order OrderMakeNarrativeEventChoice)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:07:373None[Sandbox] Process order. (Serial=5349, Empire=1, Order=Order OrderExecuteGrievanceAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:07:374None[Sandbox] Process order. (Serial=5350, Empire=1, Order=Order OrderBuyoutConstructionByGuid, Settlement: '1011', Construction: '614'))

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:07:379None[Sandbox] Process order. (Serial=5351, Empire=1, Order=Order='OrderGoTo', Entity=#3491, AdditionalFlags='IgnoreFogOfWar', Path='[79, 7] --> [79, 6] --> [78, 6] --> [77, 6]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:07:381None[Sandbox] Process order. (Serial=5352, Empire=1, Order=Order='OrderGoTo', Entity=#4693, AdditionalFlags='IgnoreFogOfWar', Path='[95, 38] --> [95, 37] --> [95, 36] --> [94, 35]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:07:382None[Sandbox] Process order. (Serial=5353, Empire=1, Order=Order='OrderGoTo', Entity=#4718, AdditionalFlags='IgnoreFogOfWar', Path='[88, 13] --> [87, 13] --> [86, 13] --> [86, 12]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:07:383None[Sandbox] Process order. (Serial=5354, Empire=1, Order=Order='OrderGoTo', Entity=#1107, AdditionalFlags='IgnoreFogOfWar', Path='[99, 37]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:07:383None[Sandbox] Process order. (Serial=5355, Empire=1, Order=Order='OrderGoTo', Entity=#2160, AdditionalFlags='IgnoreFogOfWar', Path='[66, 18]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:07:384None[Sandbox] Process order. (Serial=5356, Empire=1, Order=Order='OrderGoTo', Entity=#4533, AdditionalFlags='IgnoreFogOfWar', Path='[91, 53]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:07:390None[Sandbox] Process order. (Serial=5357, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:07:393None[Sandbox] Process order. (Serial=5358, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:07:396None[Sandbox] Process order. (Serial=5359, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:07:400None[Sandbox] Process order. (Serial=5360, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:07:404None[Sandbox] Process order. (Serial=5361, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:07:407None[Sandbox] Process order. (Serial=5362, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:07:421None[Sandbox] Process order. (Serial=5363, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '1932' Constructible: 'Extension_Era3_Byzantium' Position: '[84, 10]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:07:441None[Sandbox] Process order. (Serial=5364, Empire=0, Order=Order OrderChangeNotificationFlags)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:07:462None[Sandbox] Process order. (Serial=5365, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '3098' Constructible: 'LandUnit_Era3_Common_Spies' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:07:462None[Sandbox] Process order. (Serial=5366, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:07:463None[Sandbox] Process order. (Serial=5367, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:07:463None[Sandbox] Process order. (Serial=5368, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:07:464None[Sandbox] Process order. (Serial=5369, Empire=2, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:07:466None[Sandbox] Process order. (Serial=5370, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 9]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:07:466None[Sandbox] Process order. (Serial=5371, Empire=2, Order=Order='OrderGoTo', Entity=#2909, AdditionalFlags='IgnoreFogOfWar', Path='[60, 10] --> [59, 11] --> [59, 12] --> [59, 13]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:07:467None[Sandbox] Process order. (Serial=5372, Empire=2, Order=Order='OrderGoTo', Entity=#5031, AdditionalFlags='IgnoreFogOfWar', Path='[35, 34] --> [35, 33] --> [36, 32] --> [36, 31] --> [36, 30]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:07:468None[Sandbox] Process order. (Serial=5373, Empire=2, Order=Order='OrderGoTo', Entity=#5090, AdditionalFlags='IgnoreFogOfWar', Path='[51, 7] --> [52, 6] --> [52, 5] --> [53, 4]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:07:472None[Sandbox] Process order. (Serial=5374, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:07:475None[Sandbox] Process order. (Serial=5375, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:07:479None[Sandbox] Process order. (Serial=5376, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:07:482None[Sandbox] Process order. (Serial=5377, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:07:492None[Sandbox] Process order. (Serial=5378, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1095' Constructible: 'Extension_Era3_RapaNui' Position: '[43, 13]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:07:492None[Sandbox] Process order. (Serial=5379, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1791' Constructible: 'Extension_Era3_RapaNui' Position: '[32, 41]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:07:493None[Sandbox] Process order. (Serial=5380, Empire=2, Order=Order='OrderGoTo', Entity=#5087, AdditionalFlags='IgnoreFogOfWar', Path='[40, 12] --> [40, 13] --> [41, 14] --> [42, 14] --> [43, 14] --> [44, 14] --> [44, 15] --> [45, 15]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:07:501None[Sandbox] Process order. (Serial=5381, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:07:521None[Sandbox] Process order. (Serial=5382, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '2039' Constructible: 'Extension_ArtificialWonderParticipation_Era1_Stonehenge' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:07:521None[Sandbox] Process order. (Serial=5383, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:07:522None[Sandbox] Process order. (Serial=5384, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:07:522None[Sandbox] Process order. (Serial=5385, Empire=3, Order=Order='OrderDiplomaticAction', Action='ProposeMilitaryAgreement', OtherEmpire=#0.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:07:531None[Sandbox] Process order. (Serial=5386, Empire=3, Order=Order='OrderGoTo', Entity=#5033, AdditionalFlags='IgnoreFogOfWar', Path='[45, 59] --> [46, 59] --> [47, 59] --> [48, 59]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:07:541None[Sandbox] Process order. (Serial=5387, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:07:553None[Sandbox] Process order. (Serial=5388, Empire=4, Order=Order='OrderGoTo', Entity=#1986, AdditionalFlags='IgnoreFogOfWar', Path='[83, 7] --> [83, 6] --> [82, 6]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:07:563None[Sandbox] Process order. (Serial=5389, Empire=4, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:07:573None[Sandbox] Process order. (Serial=5390, Empire=5, Order=Order='OrderGoTo', Entity=#4048, AdditionalFlags='IgnoreFogOfWar', Path='[80, 62] --> [79, 62] --> [78, 63] --> [77, 63]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:07:583None[Sandbox] Process order. (Serial=5391, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:07:593None[Sandbox] Process order. (Serial=5392, Empire=6, Order=Order='OrderGoTo', Entity=#2113, AdditionalFlags='IgnoreFogOfWar', Path='[47, 12] --> [46, 11] --> [47, 10] --> [47, 9]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:07:605None[Sandbox] Process order. (Serial=5393, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:07:614None[Sandbox] Process order. (Serial=5394, Empire=8, Order=Order='OrderGoTo', Entity=#2857, AdditionalFlags='IgnoreFogOfWar', Path='[86, 60] --> [85, 61] --> [84, 61] --> [84, 62] --> [83, 62] --> [82, 62]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:07:623None[Sandbox] Process order. (Serial=5395, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:07:635None[Sandbox] Process order. (Serial=5396, Empire=9, Order=Order='OrderGoTo', Entity=#5113, AdditionalFlags='IgnoreFogOfWar', Path='[75, 64] --> [74, 63] --> [75, 62] --> [76, 62]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:07:644None[Sandbox] Process order. (Serial=5397, Empire=9, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:07:659None[Sandbox] Process order. (Serial=5398, Empire=7, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:07:659None[Sandbox] Process order. (Serial=5399, Empire=72, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:07:695None[Sandbox] Process order. (Serial=5400, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:07:696None[Sandbox] Process order. (Serial=5401, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:07:696None[Sandbox] Process order. (Serial=5402, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:07:697None[Sandbox] Process order. (Serial=5403, Empire=1, Order=Order='OrderDiplomaticAction', Action='ProposeAllianceTreaty', OtherEmpire=#0.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:07:715None[Sandbox] Process order. (Serial=5404, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '1011' Constructible: 'Extension_Era3_Byzantium' Position: '[88, 12]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:07:754None[Sandbox] Process order. (Serial=5405, Empire=2, Order=Order OrderRemoveConstructionByGuid)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:07:754None[Sandbox] Process order. (Serial=5406, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1791' Constructible: 'LandUnit_Era3_Common_Crossbowmen' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:07:756None[Sandbox] Process order. (Serial=5407, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:07:757None[Sandbox] Process order. (Serial=5408, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:07:757None[Sandbox] Process order. (Serial=5409, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:07:758None[Sandbox] Process order. (Serial=5410, Empire=2, Order=Order='OrderGoTo', Entity=#2453, AdditionalFlags='IgnoreFogOfWar', Path='[55, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:07:766None[Sandbox] Process order. (Serial=5411, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:07:776None[Sandbox] Process order. (Serial=5412, Empire=2, Order=Order OrderUpgradeUnits)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:07:777None[Sandbox] Process order. (Serial=5413, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1095' Constructible: 'LandUnit_Era3_Common_Spies' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:07:806None[Sandbox] Process order. (Serial=5414, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:07:806None[Sandbox] Process order. (Serial=5415, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:07:826None[Sandbox] Process order. (Serial=5416, Empire=4, Order=Order OrderMinorBuildConstructible SettlementGUID: #2246 Constructible: Infrastructure_PublicOrder_Family04_01)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:07:896None[Sandbox] Process order. (Serial=5417, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:07:896None[Sandbox] Process order. (Serial=5418, Empire=1, Order=Order='OrderDiplomaticAction', Action='ProposeAllianceTreaty', OtherEmpire=#3.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:07:905None[Sandbox] Process order. (Serial=5419, Empire=1, Order=Order='OrderGoTo', Entity=#1107, AdditionalFlags='IgnoreFogOfWar', Path='[99, 36]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:07:906None[Sandbox] Process order. (Serial=5420, Empire=1, Order=Order='OrderGoTo', Entity=#4533, AdditionalFlags='IgnoreFogOfWar', Path='[92, 52]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:07:945None[Sandbox] Process order. (Serial=5421, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 8]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:07:956None[Sandbox] Process order. (Serial=5422, Empire=2, Order=Order='OrderGoTo', Entity=#3966, AdditionalFlags='IgnoreFogOfWar', Path='[49, 11] --> [50, 10] --> [50, 9] --> [51, 9] --> [52, 9]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:07:957None[Sandbox] Process order. (Serial=5423, Empire=2, Order=Order='OrderGoTo', Entity=#5087, AdditionalFlags='IgnoreFogOfWar', Path='[40, 13] --> [41, 14] --> [42, 14] --> [43, 14] --> [44, 14] --> [44, 15] --> [45, 15]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:07:965None[Sandbox] Process order. (Serial=5424, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:07:986None[Sandbox] Process order. (Serial=5425, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:07:986None[Sandbox] Process order. (Serial=5426, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:08:149None[Sandbox] Process order. (Serial=5427, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:08:149None[Sandbox] Process order. (Serial=5428, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:08:150None[Sandbox] Process order. (Serial=5429, Empire=3, Order=Order='OrderDiplomaticAction', Action='IgnoreTreaty', OtherEmpire=#1.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:08:300None[Sandbox] Process order. (Serial=5430, Empire=1, Order=Order OrderExecuteGrievanceAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:08:350None[Sandbox] Process order. (Serial=5431, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:08:354None[Sandbox] Process order. (Serial=5432, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:08:358None[Sandbox] Process order. (Serial=5433, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:08:359None[Sandbox] Process order. (Serial=5434, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:08:410None[Sandbox] Process order. (Serial=5435, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:08:413None[Sandbox] Process order. (Serial=5436, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:08:417None[Sandbox] Process order. (Serial=5437, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:08:420None[Sandbox] Process order. (Serial=5438, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:08:423None[Sandbox] Process order. (Serial=5439, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:08:472None[Sandbox] Process order. (Serial=5440, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:08:481None[Sandbox] Process order. (Serial=5441, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:08:485None[Sandbox] Process order. (Serial=5442, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:08:491None[Sandbox] Process order. (Serial=5443, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:08:495None[Sandbox] Process order. (Serial=5444, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:08:511None[Sandbox] Process order. (Serial=5445, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:08:551None[Sandbox] Process order. (Serial=5446, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:08:554None[Sandbox] Process order. (Serial=5447, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:08:554None[Sandbox] Process order. (Serial=5448, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:08:571None[Sandbox] Process order. (Serial=5449, Empire=4, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:08:591None[Sandbox] Process order. (Serial=5450, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:08:611None[Sandbox] Process order. (Serial=5451, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:08:631None[Sandbox] Process order. (Serial=5452, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:08:651None[Sandbox] Process order. (Serial=5453, Empire=9, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:08:701None[Sandbox] Process order. (Serial=5454, Empire=1, Order=Order='OrderGoTo', Entity=#1107, AdditionalFlags='IgnoreFogOfWar', Path='[98, 37]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:08:702None[Sandbox] Process order. (Serial=5455, Empire=1, Order=Order='OrderGoTo', Entity=#4533, AdditionalFlags='IgnoreFogOfWar', Path='[92, 53]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:08:752None[Sandbox] Process order. (Serial=5456, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:08:753None[Sandbox] Process order. (Serial=5457, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:08:942None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_RapaNui #2909 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

14:50:08:953None[Sandbox] Process order. (Serial=5458, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 9]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:08:972None[Sandbox] Process order. (Serial=5459, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:08:983None[Sandbox] Process order. (Serial=5460, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:08:983None[Sandbox] Process order. (Serial=5461, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:09:080None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Huns #5033 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

14:50:09:152None[Sandbox] Process order. (Serial=5462, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:09:152None[Sandbox] Process order. (Serial=5463, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:09:355None[Sandbox] Process order. (Serial=5464, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:09:356None[Sandbox] Process order. (Serial=5465, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:09:356None[Sandbox] Process order. (Serial=5466, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:09:366None[Sandbox] Process order. (Serial=5467, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:09:415None[Sandbox] Process order. (Serial=5468, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:09:435None[Sandbox] Process order. (Serial=5469, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:09:438None[Sandbox] Process order. (Serial=5470, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:09:443None[Sandbox] Process order. (Serial=5471, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:09:446None[Sandbox] Process order. (Serial=5472, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:09:488None[Sandbox] Process order. (Serial=5473, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:09:496None[Sandbox] Process order. (Serial=5474, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:09:500None[Sandbox] Process order. (Serial=5475, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:09:505None[Sandbox] Process order. (Serial=5476, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:09:516None[Sandbox] Process order. (Serial=5477, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:09:556None[Sandbox] Process order. (Serial=5478, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:09:557None[Sandbox] Process order. (Serial=5479, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:09:557None[Sandbox] Process order. (Serial=5480, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:09:576None[Sandbox] Process order. (Serial=5481, Empire=4, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:09:607None[Sandbox] Process order. (Serial=5482, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:09:627None[Sandbox] Process order. (Serial=5483, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:09:649None[Sandbox] Process order. (Serial=5484, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:09:657None[Sandbox] Process order. (Serial=5485, Empire=9, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:09:708None[Sandbox] Process order. (Serial=5486, Empire=1, Order=Order='OrderGoTo', Entity=#1107, AdditionalFlags='IgnoreFogOfWar', Path='[99, 36]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:09:709None[Sandbox] Process order. (Serial=5487, Empire=1, Order=Order='OrderGoTo', Entity=#4533, AdditionalFlags='IgnoreFogOfWar', Path='[92, 52]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:09:757None[Sandbox] Process order. (Serial=5488, Empire=3, Order=Order OrderRemoveConstructionByGuid)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:09:757None[Sandbox] Process order. (Serial=5489, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:09:759None[Sandbox] Process order. (Serial=5490, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:09:797None[Sandbox] Process order. (Serial=5491, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '2039' Constructible: 'Extension_Base_Money' Position: '[53, 59]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:09:830None[Sandbox] Process order. (Serial=5492, Empire=4, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:09:830None[Sandbox] Process order. (Serial=5493, Empire=8, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:09:950None[Sandbox] Process order. (Serial=5494, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 8]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:09:981None[Sandbox] Process order. (Serial=5495, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:09:982None[Sandbox] Process order. (Serial=5496, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:09:982None[Sandbox] Process order. (Serial=5497, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:10:152None[Sandbox] Process order. (Serial=5498, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:10:153None[Sandbox] Process order. (Serial=5499, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:10:362None[Sandbox] Process order. (Serial=5500, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:10:362None[Sandbox] Process order. (Serial=5501, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:10:372None[Sandbox] Process order. (Serial=5502, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:10:424None[Sandbox] Process order. (Serial=5503, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:10:453None[Sandbox] Process order. (Serial=5504, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:10:456None[Sandbox] Process order. (Serial=5505, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:10:462None[Sandbox] Process order. (Serial=5506, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:10:467None[Sandbox] Process order. (Serial=5507, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:10:492None[Sandbox] Process order. (Serial=5508, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:10:502None[Sandbox] Process order. (Serial=5509, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:10:512None[Sandbox] Process order. (Serial=5510, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:10:522None[Sandbox] Process order. (Serial=5511, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:10:562None[Sandbox] Process order. (Serial=5512, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:10:574None[Sandbox] Process order. (Serial=5513, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:10:574None[Sandbox] Process order. (Serial=5514, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:10:605None[Sandbox] Process order. (Serial=5515, Empire=1, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:10:610None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_MayaCivilization #5087 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

14:50:10:622None[Sandbox] Process order. (Serial=5516, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:10:633None[Sandbox] Process order. (Serial=5517, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:10:663None[Sandbox] Process order. (Serial=5518, Empire=9, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:10:723None[Sandbox] Process order. (Serial=5519, Empire=1, Order=Order='OrderGoTo', Entity=#4533, AdditionalFlags='IgnoreFogOfWar', Path='[92, 51]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:10:772None[Sandbox] Process order. (Serial=5520, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:10:773None[Sandbox] Process order. (Serial=5521, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:10:806None[Sandbox] Process order. (Serial=5522, Empire=3, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:10:806None[Sandbox] Process order. (Serial=5523, Empire=5, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:10:807None[Sandbox] Process order. (Serial=5524, Empire=6, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:10:807None[Sandbox] Process order. (Serial=5525, Empire=9, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:10:962None[Sandbox] Process order. (Serial=5526, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 9]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:10:994None[Sandbox] Process order. (Serial=5527, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:10:998None[Sandbox] Process order. (Serial=5528, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:10:999None[Sandbox] Process order. (Serial=5529, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:11:177None[Sandbox] Process order. (Serial=5530, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:11:178None[Sandbox] Process order. (Serial=5531, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:11:378None[Sandbox] Process order. (Serial=5532, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:11:378None[Sandbox] Process order. (Serial=5533, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:11:427None[Sandbox] Process order. (Serial=5534, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:11:509None[Sandbox] Process order. (Serial=5535, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:11:519None[Sandbox] Process order. (Serial=5536, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:11:529None[Sandbox] Process order. (Serial=5537, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:11:579None[Sandbox] Process order. (Serial=5538, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:11:580None[Sandbox] Process order. (Serial=5539, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:11:731None[Sandbox] Process order. (Serial=5540, Empire=1, Order=Order='OrderGoTo', Entity=#4533, AdditionalFlags='IgnoreFogOfWar', Path='[92, 52]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:11:781None[Sandbox] Process order. (Serial=5541, Empire=2, Order=Order='OrderGoTo', Entity=#4610, AdditionalFlags='IgnoreFogOfWar', Path='[55, 6] --> [54, 6] --> [53, 6] --> [52, 7] --> [52, 8]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:11:782None[Sandbox] Process order. (Serial=5542, Empire=2, Order=Order='OrderGoTo', Entity=#4923, AdditionalFlags='IgnoreFogOfWar', Path='[52, 7] --> [52, 8] --> [51, 9] --> [50, 9] --> [50, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:11:782None[Sandbox] Process order. (Serial=5543, Empire=2, Order=Order='OrderGoTo', Entity=#5029, AdditionalFlags='IgnoreFogOfWar', Path='[36, 20] --> [35, 21] --> [36, 22] --> [35, 23] --> [35, 24] --> [34, 25] --> [35, 26] --> [35, 27]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:11:791None[Sandbox] Process order. (Serial=5544, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:11:795None[Sandbox] Process order. (Serial=5545, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:11:799None[Sandbox] Process order. (Serial=5546, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:11:812None[Sandbox] Process order. (Serial=5547, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:11:813None[Sandbox] Process order. (Serial=5548, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:11:963None[Sandbox] Process order. (Serial=5549, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 8]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:11:992None[Sandbox] Process order. (Serial=5550, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:11:993None[Sandbox] Process order. (Serial=5551, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:12:002None[Sandbox] Process order. (Serial=5552, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:12:174None[Sandbox] Process order. (Serial=5553, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:12:175None[Sandbox] Process order. (Serial=5554, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:12:373None[Sandbox] Process order. (Serial=5555, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:12:374None[Sandbox] Process order. (Serial=5556, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:12:433None[Sandbox] Process order. (Serial=5557, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:12:524None[Sandbox] Process order. (Serial=5558, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:12:535None[Sandbox] Process order. (Serial=5559, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:12:585None[Sandbox] Process order. (Serial=5560, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:12:585None[Sandbox] Process order. (Serial=5561, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:12:735None[Sandbox] Process order. (Serial=5562, Empire=1, Order=Order='OrderGoTo', Entity=#4533, AdditionalFlags='IgnoreFogOfWar', Path='[91, 53]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:12:787None[Sandbox] Process order. (Serial=5563, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:12:788None[Sandbox] Process order. (Serial=5564, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:12:796None[Sandbox] Process order. (Serial=5565, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:12:806None[Sandbox] Process order. (Serial=5566, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:12:810None[Sandbox] Process order. (Serial=5567, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:12:968None[Sandbox] Process order. (Serial=5568, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 9]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:12:997None[Sandbox] Process order. (Serial=5569, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:12:997None[Sandbox] Process order. (Serial=5570, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:13:180None[Sandbox] Process order. (Serial=5571, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:13:180None[Sandbox] Process order. (Serial=5572, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:13:390None[Sandbox] Process order. (Serial=5573, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:13:390None[Sandbox] Process order. (Serial=5574, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:13:440None[Sandbox] Process order. (Serial=5575, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:13:531None[Sandbox] Process order. (Serial=5576, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:13:541None[Sandbox] Process order. (Serial=5577, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:13:581None[Sandbox] Process order. (Serial=5578, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:13:582None[Sandbox] Process order. (Serial=5579, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:13:781None[Sandbox] Process order. (Serial=5580, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:13:782None[Sandbox] Process order. (Serial=5581, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:13:803None[Sandbox] Process order. (Serial=5582, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:13:817None[Sandbox] Process order. (Serial=5583, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:13:839None[Sandbox] Process order. (Serial=5584, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:13:975None[Sandbox] Process order. (Serial=5585, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 8]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:14:006None[Sandbox] Process order. (Serial=5586, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:14:006None[Sandbox] Process order. (Serial=5587, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:14:021None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Carthage #4533 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

14:50:14:187None[Sandbox] Process order. (Serial=5588, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:14:188None[Sandbox] Process order. (Serial=5589, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:14:389None[Sandbox] Process order. (Serial=5590, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:14:389None[Sandbox] Process order. (Serial=5591, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:14:541None[Sandbox] Process order. (Serial=5592, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:14:553None[Sandbox] Process order. (Serial=5593, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:14:582None[Sandbox] Process order. (Serial=5594, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:14:582None[Sandbox] Process order. (Serial=5595, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:14:813None[Sandbox] Process order. (Serial=5596, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:14:822None[Sandbox] Process order. (Serial=5597, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:14:826None[Sandbox] Process order. (Serial=5598, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:14:827None[Sandbox] Process order. (Serial=5599, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:14:855None[Sandbox] Process order. (Serial=5600, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:14:897None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_RapaNui #4923 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

14:50:15:024None[Sandbox] Process order. (Serial=5601, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:15:025None[Sandbox] Process order. (Serial=5602, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:15:225None[Sandbox] Process order. (Serial=5603, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:15:226None[Sandbox] Process order. (Serial=5604, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:15:426None[Sandbox] Process order. (Serial=5605, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:15:427None[Sandbox] Process order. (Serial=5606, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:15:627None[Sandbox] Process order. (Serial=5607, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:15:628None[Sandbox] Process order. (Serial=5608, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:15:818None[Sandbox] Process order. (Serial=5609, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:15:819None[Sandbox] Process order. (Serial=5610, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:15:819None[Sandbox] Process order. (Serial=5611, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:15:829None[Sandbox] Process order. (Serial=5612, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:15:868None[Sandbox] Process order. (Serial=5613, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:16:020None[Sandbox] Process order. (Serial=5614, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:16:020None[Sandbox] Process order. (Serial=5615, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:16:220None[Sandbox] Process order. (Serial=5616, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:16:221None[Sandbox] Process order. (Serial=5617, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:16:400None[Sandbox] Process order. (Serial=5618, Empire=0, Order=Order OrderAcknowledgeTransactions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:16:430None[Sandbox] Process order. (Serial=5619, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:16:430None[Sandbox] Process order. (Serial=5620, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:16:631None[Sandbox] Process order. (Serial=5621, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:16:632None[Sandbox] Process order. (Serial=5622, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:16:822None[Sandbox] Process order. (Serial=5623, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:16:822None[Sandbox] Process order. (Serial=5624, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:16:823None[Sandbox] Process order. (Serial=5625, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:17:033None[Sandbox] Process order. (Serial=5626, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:17:034None[Sandbox] Process order. (Serial=5627, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:17:234None[Sandbox] Process order. (Serial=5628, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:17:235None[Sandbox] Process order. (Serial=5629, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:17:425None[Sandbox] Process order. (Serial=5630, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:17:425None[Sandbox] Process order. (Serial=5631, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:17:632None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_RapaNui #4923 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

14:50:17:640None[Sandbox] Process order. (Serial=5632, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:17:641None[Sandbox] Process order. (Serial=5633, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:17:807None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_MayaCivilization #5029 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

14:50:17:830None[Sandbox] Process order. (Serial=5634, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:17:830None[Sandbox] Process order. (Serial=5635, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:17:831None[Sandbox] Process order. (Serial=5636, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:18:031None[Sandbox] Process order. (Serial=5637, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:18:032None[Sandbox] Process order. (Serial=5638, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:18:236None[Sandbox] Process order. (Serial=5639, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:18:237None[Sandbox] Process order. (Serial=5640, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:18:436None[Sandbox] Process order. (Serial=5641, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:18:437None[Sandbox] Process order. (Serial=5642, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:18:638None[Sandbox] Process order. (Serial=5643, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:18:639None[Sandbox] Process order. (Serial=5644, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:18:840None[Sandbox] Process order. (Serial=5645, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:18:841None[Sandbox] Process order. (Serial=5646, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:18:841None[Sandbox] Process order. (Serial=5647, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:18:970None[Sandbox] Process order. (Serial=5648, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:19:032None[Sandbox] Process order. (Serial=5649, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:19:033None[Sandbox] Process order. (Serial=5650, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:19:062None[Sandbox] Process order. (Serial=5651, Empire=2, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:19:230None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_RapaNui #4610 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

14:50:21:032None[Sandbox] Process order. (Serial=5652, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:21:033None[Sandbox] Process order. (Serial=5653, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:21:715NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:50:21:715NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:50:21:905NoneType 'Amplitude.Mercury.AI.Brain.Tasks.ClaimTerritory, Amplitude.Mercury.AI.Brain' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:50:21:905NoneType 'Amplitude.Mercury.AI.Brain.Tasks.MilitaryMissionSteal, Amplitude.Mercury.AI.Brain' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:50:21:905NoneType 'Amplitude.Mercury.Interop.CanConvertToCityNotificationData, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:50:21:906NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:50:21:906NoneProcessing instruction type 'Amplitude.Mercury.AI.Brain.Tasks.ClaimTerritory, Amplitude.Mercury.AI.Brain' is not a ISerializable implementation anymore; revision 0 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:50:21:906NoneProcessing instruction type 'Amplitude.Mercury.AI.Brain.Tasks.MilitaryMissionSteal, Amplitude.Mercury.AI.Brain' is not a ISerializable implementation anymore; revision 0 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:50:21:906NoneProcessing instruction type 'Amplitude.Mercury.Interop.CanConvertToCityNotificationData, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 0 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:50:21:906NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:50:21:907NoneType 'Amplitude.Mercury.AI.Brain.Tasks.ClaimTerritory, Amplitude.Mercury.AI.Brain' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:50:21:907NoneType 'Amplitude.Mercury.AI.Brain.Tasks.MilitaryMissionSteal, Amplitude.Mercury.AI.Brain' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:50:21:909NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:50:21:909NoneProcessing instruction type 'Amplitude.Mercury.AI.Brain.Tasks.ClaimTerritory, Amplitude.Mercury.AI.Brain' is not a ISerializable implementation anymore; revision 0 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:50:21:909NoneProcessing instruction type 'Amplitude.Mercury.AI.Brain.Tasks.MilitaryMissionSteal, Amplitude.Mercury.AI.Brain' is not a ISerializable implementation anymore; revision 0 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:50:21:909NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:50:21:911NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:50:21:912NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:50:21:914NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:50:21:914NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:50:21:926NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:50:21:927NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:50:21:927NoneType 'Amplitude.Mercury.AI.Brain.Tasks.ClaimTerritory, Amplitude.Mercury.AI.Brain' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:50:21:927NoneType 'Amplitude.Mercury.AI.Brain.Tasks.MilitaryMissionSteal, Amplitude.Mercury.AI.Brain' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:50:21:929NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:50:21:929NoneProcessing instruction type 'Amplitude.Mercury.AI.Brain.Tasks.ClaimTerritory, Amplitude.Mercury.AI.Brain' is not a ISerializable implementation anymore; revision 0 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:50:21:929NoneProcessing instruction type 'Amplitude.Mercury.AI.Brain.Tasks.MilitaryMissionSteal, Amplitude.Mercury.AI.Brain' is not a ISerializable implementation anymore; revision 0 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:50:21:930NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:50:21:934NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:50:21:934NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:50:21:935NoneType 'Amplitude.Mercury.AI.Brain.Tasks.ClaimTerritory, Amplitude.Mercury.AI.Brain' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:50:21:935NoneType 'Amplitude.Mercury.AI.Brain.Tasks.MilitaryMissionSteal, Amplitude.Mercury.AI.Brain' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:50:21:936NoneType 'Amplitude.Mercury.Interop.CanConvertToCityNotificationData, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:50:21:936NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:50:21:937NoneProcessing instruction type 'Amplitude.Mercury.AI.Brain.Tasks.ClaimTerritory, Amplitude.Mercury.AI.Brain' is not a ISerializable implementation anymore; revision 0 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:50:21:937NoneProcessing instruction type 'Amplitude.Mercury.AI.Brain.Tasks.MilitaryMissionSteal, Amplitude.Mercury.AI.Brain' is not a ISerializable implementation anymore; revision 0 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:50:21:937NoneProcessing instruction type 'Amplitude.Mercury.Interop.CanConvertToCityNotificationData, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 0 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:50:21:937NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:50:21:938NoneType 'Amplitude.Mercury.AI.Brain.Tasks.ClaimTerritory, Amplitude.Mercury.AI.Brain' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:50:21:938NoneType 'Amplitude.Mercury.AI.Brain.Tasks.MilitaryMissionSteal, Amplitude.Mercury.AI.Brain' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:50:21:938NoneType 'Amplitude.Mercury.Interop.CanConvertToCityNotificationData, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:50:21:939NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:50:21:939NoneProcessing instruction type 'Amplitude.Mercury.AI.Brain.Tasks.ClaimTerritory, Amplitude.Mercury.AI.Brain' is not a ISerializable implementation anymore; revision 0 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:50:21:939NoneProcessing instruction type 'Amplitude.Mercury.AI.Brain.Tasks.MilitaryMissionSteal, Amplitude.Mercury.AI.Brain' is not a ISerializable implementation anymore; revision 0 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:50:21:939NoneProcessing instruction type 'Amplitude.Mercury.Interop.CanConvertToCityNotificationData, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 0 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:50:21:939NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:50:21:941NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:50:21:941NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:50:21:943NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:50:21:943NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:50:21:945NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:50:21:945NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:50:21:947NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:50:21:947NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:50:21:959NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:50:21:960NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:50:21:962NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:50:21:962NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:50:21:963NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:50:21:964NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:50:21:965NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:50:21:965NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:50:21:967NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:50:21:967NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:50:21:969NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:50:21:970NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:50:21:971NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:50:21:972NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:50:21:973NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:50:21:973NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:50:21:975NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:50:21:976NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:50:21:978NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:50:21:978NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:50:21:979NoneType 'Amplitude.Mercury.AI.Brain.Tasks.ClaimTerritory, Amplitude.Mercury.AI.Brain' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:50:21:979NoneType 'Amplitude.Mercury.AI.Brain.Tasks.MilitaryMissionSteal, Amplitude.Mercury.AI.Brain' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:50:21:979NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:50:21:980NoneProcessing instruction type 'Amplitude.Mercury.AI.Brain.Tasks.ClaimTerritory, Amplitude.Mercury.AI.Brain' is not a ISerializable implementation anymore; revision 0 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:50:21:980NoneProcessing instruction type 'Amplitude.Mercury.AI.Brain.Tasks.MilitaryMissionSteal, Amplitude.Mercury.AI.Brain' is not a ISerializable implementation anymore; revision 0 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:50:21:980NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:50:21:993NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:50:21:994NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:50:21:995NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:50:21:996NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:50:21:998NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:50:21:998NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:50:21:999NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:50:21:999NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:50:22:002NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:50:22:002NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:50:22:009NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:50:22:009NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:50:22:033NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:50:22:034NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:50:22:036NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:50:22:036NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:50:22:041NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:50:22:041NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:50:22:043NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:50:22:044NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:50:22:045NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:50:22:046NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:50:22:061NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:50:22:061NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:50:22:076NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:50:22:077NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:50:22:079NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:50:22:079NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:50:22:092NoneType 'Amplitude.Mercury.AI.Brain.Tasks.ClaimTerritory, Amplitude.Mercury.AI.Brain' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:50:22:092NoneType 'Amplitude.Mercury.AI.Brain.Tasks.MilitaryMissionSteal, Amplitude.Mercury.AI.Brain' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:50:22:092NoneType 'Amplitude.Mercury.Interop.CanConvertToCityNotificationData, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:50:22:092NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:50:22:093NoneProcessing instruction type 'Amplitude.Mercury.AI.Brain.Tasks.ClaimTerritory, Amplitude.Mercury.AI.Brain' is not a ISerializable implementation anymore; revision 0 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:50:22:093NoneProcessing instruction type 'Amplitude.Mercury.AI.Brain.Tasks.MilitaryMissionSteal, Amplitude.Mercury.AI.Brain' is not a ISerializable implementation anymore; revision 0 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:50:22:093NoneProcessing instruction type 'Amplitude.Mercury.Interop.CanConvertToCityNotificationData, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 0 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:50:22:093NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:50:22:094NoneType 'Amplitude.Mercury.AI.Brain.Tasks.ClaimTerritory, Amplitude.Mercury.AI.Brain' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:50:22:094NoneType 'Amplitude.Mercury.AI.Brain.Tasks.MilitaryMissionSteal, Amplitude.Mercury.AI.Brain' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:50:22:095NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:50:22:095NoneProcessing instruction type 'Amplitude.Mercury.AI.Brain.Tasks.ClaimTerritory, Amplitude.Mercury.AI.Brain' is not a ISerializable implementation anymore; revision 0 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:50:22:095NoneProcessing instruction type 'Amplitude.Mercury.AI.Brain.Tasks.MilitaryMissionSteal, Amplitude.Mercury.AI.Brain' is not a ISerializable implementation anymore; revision 0 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:50:22:095NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:50:22:105NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:50:22:106NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:50:22:107NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:50:22:108NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:50:22:109NoneType 'Amplitude.Mercury.AI.Brain.Tasks.ClaimTerritory, Amplitude.Mercury.AI.Brain' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:50:22:109NoneType 'Amplitude.Mercury.AI.Brain.Tasks.MilitaryMissionSteal, Amplitude.Mercury.AI.Brain' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:50:22:109NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:50:22:109NoneProcessing instruction type 'Amplitude.Mercury.AI.Brain.Tasks.ClaimTerritory, Amplitude.Mercury.AI.Brain' is not a ISerializable implementation anymore; revision 0 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:50:22:109NoneProcessing instruction type 'Amplitude.Mercury.AI.Brain.Tasks.MilitaryMissionSteal, Amplitude.Mercury.AI.Brain' is not a ISerializable implementation anymore; revision 0 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:50:22:109NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:50:22:111NoneType 'Amplitude.Mercury.AI.Brain.Tasks.ClaimTerritory, Amplitude.Mercury.AI.Brain' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:50:22:111NoneType 'Amplitude.Mercury.AI.Brain.Tasks.MilitaryMissionSteal, Amplitude.Mercury.AI.Brain' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:50:22:111NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:50:22:112NoneProcessing instruction type 'Amplitude.Mercury.AI.Brain.Tasks.ClaimTerritory, Amplitude.Mercury.AI.Brain' is not a ISerializable implementation anymore; revision 0 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:50:22:112NoneProcessing instruction type 'Amplitude.Mercury.AI.Brain.Tasks.MilitaryMissionSteal, Amplitude.Mercury.AI.Brain' is not a ISerializable implementation anymore; revision 0 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:50:22:112NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:50:22:124NoneType 'Amplitude.Mercury.AI.Brain.Tasks.ClaimTerritory, Amplitude.Mercury.AI.Brain' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:50:22:124NoneType 'Amplitude.Mercury.AI.Brain.Tasks.MilitaryMissionSteal, Amplitude.Mercury.AI.Brain' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:50:22:125NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:50:22:125NoneProcessing instruction type 'Amplitude.Mercury.AI.Brain.Tasks.ClaimTerritory, Amplitude.Mercury.AI.Brain' is not a ISerializable implementation anymore; revision 0 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:50:22:125NoneProcessing instruction type 'Amplitude.Mercury.AI.Brain.Tasks.MilitaryMissionSteal, Amplitude.Mercury.AI.Brain' is not a ISerializable implementation anymore; revision 0 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:50:22:125NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:50:22:127NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:50:22:127NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:50:22:135NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:50:22:136NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:50:22:137NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:50:22:138NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:50:22:139NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:50:22:140NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:50:22:141NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:50:22:142NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:50:22:143NoneType 'Amplitude.Mercury.AI.Brain.Tasks.ClaimTerritory, Amplitude.Mercury.AI.Brain' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:50:22:143NoneType 'Amplitude.Mercury.AI.Brain.Tasks.MilitaryMissionSteal, Amplitude.Mercury.AI.Brain' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:50:22:144NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:50:22:144NoneProcessing instruction type 'Amplitude.Mercury.AI.Brain.Tasks.ClaimTerritory, Amplitude.Mercury.AI.Brain' is not a ISerializable implementation anymore; revision 0 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:50:22:144NoneProcessing instruction type 'Amplitude.Mercury.AI.Brain.Tasks.MilitaryMissionSteal, Amplitude.Mercury.AI.Brain' is not a ISerializable implementation anymore; revision 0 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:50:22:144NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:50:22:158NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:50:22:158NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:50:22:159NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:50:22:161NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:50:22:749NoneMetadata 'dlc_names' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:50:22:749NoneMetadata 'rmc0' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:50:22:749NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:50:23:137None[Sandbox] Process order. (Serial=5654, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:23:137None[Sandbox] Process order. (Serial=5655, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:25:146None[Sandbox] Process order. (Serial=5656, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:25:147None[Sandbox] Process order. (Serial=5657, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:27:147None[Sandbox] Process order. (Serial=5658, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:27:148None[Sandbox] Process order. (Serial=5659, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:29:030None[Sandbox] Process order. (Serial=5660, Empire=0, Order=Order='OrderDiplomaticAction', Action='SignTreaty', OtherEmpire=#1.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:29:080None[Sandbox] Process order. (Serial=5661, Empire=0, Order=Order OrderAcknowledgeTransactions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:29:089None[Sandbox] Process order. (Serial=5662, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:29:091None[Sandbox] Process order. (Serial=5663, Empire=1, Order=Order OrderSetTradeResourceAccessCount)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:29:094None[Sandbox] Process order. (Serial=5664, Empire=1, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:29:101None[Sandbox] Process order. (Serial=5665, Empire=1, Order=Order='OrderGoTo', Entity=#2839, AdditionalFlags='IgnoreFogOfWar', Path='[67, 18]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:29:110None[Sandbox] Process order. (Serial=5666, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:29:161None[Sandbox] Process order. (Serial=5667, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:29:162None[Sandbox] Process order. (Serial=5668, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:29:292None[Sandbox] Process order. (Serial=5669, Empire=1, Order=Order OrderSetTradeResourceAccessCount)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:29:354None[Sandbox] Process order. (Serial=5670, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:31:290None[Sandbox] Process order. (Serial=5671, Empire=1, Order=Order OrderSetTradeResourceAccessCount)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:31:352None[Sandbox] Process order. (Serial=5672, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:33:290None[Sandbox] Process order. (Serial=5673, Empire=1, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:33:291None[Sandbox] Process order. (Serial=5674, Empire=1, Order=Order OrderSetTradeResourceAccessCount)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:33:351None[Sandbox] Process order. (Serial=5675, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:35:213None[Sandbox] Process order. (Serial=5676, Empire=0, Order=Order='OrderDiplomaticAction', Action='ProposeMilitaryAgreement', OtherEmpire=#1.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:35:252None[Sandbox] Process order. (Serial=5677, Empire=1, Order=Order='OrderDiplomaticAction', Action='CounterAgreement', OtherEmpire=#0.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:35:253None[Sandbox] Process order. (Serial=5678, Empire=1, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:35:253None[Sandbox] Process order. (Serial=5679, Empire=1, Order=Order OrderSetTradeResourceAccessCount)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:35:283None[Sandbox] Process order. (Serial=5680, Empire=0, Order=Order OrderAcknowledgeTransactions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:35:312None[Sandbox] Process order. (Serial=5681, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:35:454None[Sandbox] Process order. (Serial=5682, Empire=1, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:35:456None[Sandbox] Process order. (Serial=5683, Empire=1, Order=Order OrderSetTradeResourceAccessCount)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:35:514None[Sandbox] Process order. (Serial=5684, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:36:445None[Sandbox] Process order. (Serial=5685, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:37:452None[Sandbox] Process order. (Serial=5686, Empire=1, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:37:452None[Sandbox] Process order. (Serial=5687, Empire=1, Order=Order OrderSetTradeResourceAccessCount)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:37:512None[Sandbox] Process order. (Serial=5688, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:38:226None[Sandbox] Process order. (Serial=5689, Empire=0, Order=Order OrderAcknowledgeTransactions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:38:582NoneCurrent dialog's AudioEventHandle is null.

Amplitude.Mercury.Presentation.PresentationAvatarController+AvatarForDialog:Avatar_GestureStateEntered(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:50:39:452None[Sandbox] Process order. (Serial=5690, Empire=1, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:39:452None[Sandbox] Process order. (Serial=5691, Empire=1, Order=Order OrderSetTradeResourceAccessCount)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:39:512None[Sandbox] Process order. (Serial=5692, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:40:746None[Sandbox] Process order. (Serial=5693, Empire=0, Order=Order='OrderDiplomaticAction', Action='IgnoreAgreement', OtherEmpire=#3.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:40:787None[Sandbox] Process order. (Serial=5694, Empire=0, Order=Order OrderAcknowledgeTransactions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:41:451None[Sandbox] Process order. (Serial=5695, Empire=1, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:41:451None[Sandbox] Process order. (Serial=5696, Empire=1, Order=Order OrderSetTradeResourceAccessCount)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:41:511None[Sandbox] Process order. (Serial=5697, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:41:512None[Sandbox] Process order. (Serial=5698, Empire=3, Order=Order OrderExecuteGrievanceAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:41:512None[Sandbox] Process order. (Serial=5699, Empire=3, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:41:702None[Sandbox] Process order. (Serial=5700, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:42:656None[Sandbox] Process order. (Serial=5701, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:43:452None[Sandbox] Process order. (Serial=5702, Empire=1, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:43:453None[Sandbox] Process order. (Serial=5703, Empire=1, Order=Order OrderSetTradeResourceAccessCount)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:43:512None[Sandbox] Process order. (Serial=5704, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:45:103None[Sandbox] Process order. (Serial=5705, Empire=0, Order=Order='OrderDiplomaticAction', Action='IgnoreAgreement', OtherEmpire=#1.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:45:194None[Sandbox] Process order. (Serial=5706, Empire=0, Order=Order OrderAcknowledgeTransactions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:45:458None[Sandbox] Process order. (Serial=5707, Empire=1, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:45:459None[Sandbox] Process order. (Serial=5708, Empire=1, Order=Order OrderSetTradeResourceAccessCount)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:45:517None[Sandbox] Process order. (Serial=5709, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:47:454None[Sandbox] Process order. (Serial=5710, Empire=1, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:47:454None[Sandbox] Process order. (Serial=5711, Empire=1, Order=Order OrderSetTradeResourceAccessCount)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:47:515None[Sandbox] Process order. (Serial=5712, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:49:454None[Sandbox] Process order. (Serial=5713, Empire=1, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:49:454None[Sandbox] Process order. (Serial=5714, Empire=1, Order=Order OrderSetTradeResourceAccessCount)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:49:516None[Sandbox] Process order. (Serial=5715, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:51:460None[Sandbox] Process order. (Serial=5716, Empire=1, Order=Order OrderSetTradeResourceAccessCount)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:51:520None[Sandbox] Process order. (Serial=5717, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:52:863None[Sandbox] Process order. (Serial=5718, Empire=0, Order=Order OrderChangeEntityAwakeState)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:53:453None[Sandbox] Process order. (Serial=5719, Empire=1, Order=Order OrderSetTradeResourceAccessCount)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:53:506None[Sandbox] Process order. (Serial=5720, Empire=0, Order=Order OrderFurtherActions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:53:514None[Sandbox] Process order. (Serial=5721, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:53:516None[Sandbox] Process order. (Serial=5722, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:53:519None[Sandbox] Process order. (Serial=5723, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:53:521None[Sandbox] Process order. (Serial=5724, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:53:523None[Sandbox] Process order. (Serial=5725, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:53:525None[Sandbox] Process order. (Serial=5726, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:54:525None[Sandbox] Process order. (Serial=5727, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:54:527None[Sandbox] Process order. (Serial=5728, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:54:529None[Sandbox] Process order. (Serial=5729, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:54:855None[Sandbox] Process order. (Serial=5730, Empire=0, Order=Order OrderChangeEntityAwakeState)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:55:459None[Sandbox] Process order. (Serial=5731, Empire=1, Order=Order OrderSetTradeResourceAccessCount)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:55:520None[Sandbox] Process order. (Serial=5732, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:55:531None[Sandbox] Process order. (Serial=5733, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:55:540None[Sandbox] Process order. (Serial=5734, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:55:652None[Sandbox] Process order. (Serial=5735, Empire=0, Order=Order OrderChangeEntityAwakeState)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:56:539None[Sandbox] Process order. (Serial=5736, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:56:549None[Sandbox] Process order. (Serial=5737, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:57:463None[Sandbox] Process order. (Serial=5738, Empire=1, Order=Order OrderSetTradeResourceAccessCount)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:57:524None[Sandbox] Process order. (Serial=5739, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:57:564None[Sandbox] Process order. (Serial=5740, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:58:571None[Sandbox] Process order. (Serial=5741, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:59:456None[Sandbox] Process order. (Serial=5742, Empire=1, Order=Order OrderSetTradeResourceAccessCount)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:59:517None[Sandbox] Process order. (Serial=5743, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:50:59:577None[Sandbox] Process order. (Serial=5744, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:51:01:460None[Sandbox] Process order. (Serial=5745, Empire=1, Order=Order OrderSetTradeResourceAccessCount)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:51:01:522None[Sandbox] Process order. (Serial=5746, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:51:02:601None[Sandbox] Process order. (Serial=5747, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:51:02:602None[Sandbox] Process order. (Serial=5748, Empire=0, Order=Order OrderChangeNotificationFlags)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:51:03:458None[Sandbox] Process order. (Serial=5749, Empire=1, Order=Order OrderSetTradeResourceAccessCount)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:51:03:518None[Sandbox] Process order. (Serial=5750, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:51:05:211None[Sandbox] Process order. (Serial=5751, Empire=0, Order=Order='OrderGoTo', Entity=#2806, path='[95, 45] --> [95, 44] --> [94, 43] --> [95, 42] --> [95, 41] --> [95, 40] --> [94, 39] --> [94, 38] --> [93, 37] --> [94, 36] --> [93, 35] --> [94, 34] --> [94, 33] --> [95, 32] --> [94, 31] --> [94, 30] --> [94, 29] --> [95, 28] --> [94, 27] --> [94, 26] --> [94, 25] --> [95, 24] --> [95, 23] --> [95, 22] --> [94, 21] --> [94, 20] --> [94, 19] --> [95, 18] --> [94, 17] --> [93, 17] --> [93, 16] --> [92, 16] --> [91, 16] --> [90, 16] --> [89, 15] --> [89, 14] --> [88, 13] --> [87, 13] --> [86, 13] --> [86, 12] --> [85, 11] --> [85, 10] --> [84, 10] --> [83, 10] --> [82, 9] --> [81, 9] --> [80, 9] --> [79, 9] --> [79, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:51:05:221None[Sandbox] Process order. (Serial=5752, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:51:05:461None[Sandbox] Process order. (Serial=5753, Empire=1, Order=Order OrderSetTradeResourceAccessCount)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:51:05:522None[Sandbox] Process order. (Serial=5754, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:51:06:224None[Sandbox] Process order. (Serial=5755, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:51:07:231None[Sandbox] Process order. (Serial=5756, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:51:07:462None[Sandbox] Process order. (Serial=5757, Empire=1, Order=Order OrderSetTradeResourceAccessCount)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:51:07:524None[Sandbox] Process order. (Serial=5758, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:51:08:240None[Sandbox] Process order. (Serial=5759, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:51:09:243None[Sandbox] Process order. (Serial=5760, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:51:09:466None[Sandbox] Process order. (Serial=5761, Empire=1, Order=Order OrderSetTradeResourceAccessCount)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:51:09:525None[Sandbox] Process order. (Serial=5762, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:51:10:887None[Sandbox] Process order. (Serial=5763, Empire=0, Order=Order='OrderGoToAndStealTrade', Entity=#4943, path='[59, 8] --> [58, 8] --> [57, 8] --> [56, 7] --> [57, 6]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:51:10:897None[Sandbox] Process order. (Serial=5764, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:51:11:467None[Sandbox] Process order. (Serial=5765, Empire=1, Order=Order OrderSetTradeResourceAccessCount)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:51:11:529None[Sandbox] Process order. (Serial=5766, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:51:11:902None[Sandbox] Process order. (Serial=5767, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:51:12:905None[Sandbox] Process order. (Serial=5768, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:51:13:465None[Sandbox] Process order. (Serial=5769, Empire=1, Order=Order OrderSetTradeResourceAccessCount)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:51:13:526None[Sandbox] Process order. (Serial=5770, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:51:13:750UI Steam[UI] Showing NarrativeWindow: $NarrativeEvent_Regular398

Amplitude.Mercury.UI.NarrativeWindow:OnBeginShow(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.NarrativeWindow:OnBeginShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

14:51:13:909None[Sandbox] Process order. (Serial=5771, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:51:14:914None[Sandbox] Process order. (Serial=5772, Empire=0, Order=Order OrderStealTrade)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:51:15:468None[Sandbox] Process order. (Serial=5773, Empire=1, Order=Order OrderSetTradeResourceAccessCount)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:51:15:530None[Sandbox] Process order. (Serial=5774, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:51:16:242None[Sandbox] Process order. (Serial=5775, Empire=0, Order=Order OrderMakeNarrativeEventChoice)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:51:16:245None[Sandbox] Process order. (Serial=5776, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:51:17:460None[Sandbox] Process order. (Serial=5777, Empire=1, Order=Order OrderSetTradeResourceAccessCount)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:51:17:521None[Sandbox] Process order. (Serial=5778, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:51:19:104None[Sandbox] Process order. (Serial=5779, Empire=0, Order=Order OrderEnqueueTechnology)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:51:19:465None[Sandbox] Process order. (Serial=5780, Empire=1, Order=Order OrderSetTradeResourceAccessCount)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:51:19:526None[Sandbox] Process order. (Serial=5781, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:51:21:468None[Sandbox] Process order. (Serial=5782, Empire=1, Order=Order OrderSetTradeResourceAccessCount)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:51:21:527None[Sandbox] Process order. (Serial=5783, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:51:23:464None[Sandbox] Process order. (Serial=5784, Empire=1, Order=Order OrderSetTradeResourceAccessCount)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:51:23:525None[Sandbox] Process order. (Serial=5785, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:51:25:204None[Sandbox] Process order. (Serial=5786, Empire=0, Order=Order OrderEnqueueConstructible, Settlement: '1149' Constructible: 'NavalUnit_Era2_PacificPolynesians_Waakaulua' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:51:25:467None[Sandbox] Process order. (Serial=5787, Empire=1, Order=Order OrderSetTradeResourceAccessCount)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:51:25:526None[Sandbox] Process order. (Serial=5788, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:51:27:462None[Sandbox] Process order. (Serial=5789, Empire=1, Order=Order OrderSetTradeResourceAccessCount)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:51:27:521None[Sandbox] Process order. (Serial=5790, Empire=3, Order=Order OrderSettlementStartProcession)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:51:27:522None[Sandbox] Process order. (Serial=5791, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:51:29:399None[Sandbox] Process order. (Serial=5792, Empire=0, Order=Order OrderChangeEntityAwakeState)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:51:29:468None[Sandbox] Process order. (Serial=5793, Empire=1, Order=Order OrderSetTradeResourceAccessCount)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:51:29:530None[Sandbox] Process order. (Serial=5794, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:51:31:470None[Sandbox] Process order. (Serial=5795, Empire=1, Order=Order OrderSetTradeResourceAccessCount)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:51:31:531None[Sandbox] Process order. (Serial=5796, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:51:33:470None[Sandbox] Process order. (Serial=5797, Empire=1, Order=Order OrderSetTradeResourceAccessCount)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:51:33:530None[Sandbox] Process order. (Serial=5798, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:51:33:761None[Sandbox] Process order. (Serial=5799, Empire=0, Order=Order='OrderGoTo', Entity=#2891, path='[81, 53] --> [82, 54] --> [83, 54]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:51:33:771None[Sandbox] Process order. (Serial=5800, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:51:34:775None[Sandbox] Process order. (Serial=5801, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:51:35:467None[Sandbox] Process order. (Serial=5802, Empire=1, Order=Order OrderSetTradeResourceAccessCount)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:51:35:527None[Sandbox] Process order. (Serial=5803, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:51:35:783None[Sandbox] Process order. (Serial=5804, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:51:37:470None[Sandbox] Process order. (Serial=5805, Empire=1, Order=Order OrderSetTradeResourceAccessCount)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:51:37:531None[Sandbox] Process order. (Serial=5806, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:51:39:046None[Sandbox] Process order. (Serial=5807, Empire=0, Order=Order OrderChangeEntityAwakeState)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:51:39:475None[Sandbox] Process order. (Serial=5808, Empire=1, Order=Order OrderSetTradeResourceAccessCount)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:51:39:529None[Sandbox] Process order. (Serial=5809, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:51:41:471None[Sandbox] Process order. (Serial=5810, Empire=1, Order=Order OrderSetTradeResourceAccessCount)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:51:41:531None[Sandbox] Process order. (Serial=5811, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:51:43:471None[Sandbox] Process order. (Serial=5812, Empire=1, Order=Order OrderSetTradeResourceAccessCount)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:51:43:532None[Sandbox] Process order. (Serial=5813, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:51:43:722None[Sandbox] Process order. (Serial=5814, Empire=0, Order=Order='OrderGoTo', Entity=#5084, path='[52, 46] --> [51, 46] --> [50, 46] --> [49, 47] --> [50, 48] --> [49, 49] --> [50, 50] --> [49, 51] --> [50, 52] --> [51, 52] --> [51, 53] --> [52, 54] --> [53, 54]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:51:43:731None[Sandbox] Process order. (Serial=5815, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:51:44:737None[Sandbox] Process order. (Serial=5816, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:51:45:470None[Sandbox] Process order. (Serial=5817, Empire=1, Order=Order OrderSetTradeResourceAccessCount)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:51:45:530None[Sandbox] Process order. (Serial=5818, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:51:45:742None[Sandbox] Process order. (Serial=5819, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:51:46:747None[Sandbox] Process order. (Serial=5820, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:51:47:471None[Sandbox] Process order. (Serial=5821, Empire=1, Order=Order OrderSetTradeResourceAccessCount)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:51:47:531None[Sandbox] Process order. (Serial=5822, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:51:47:751None[Sandbox] Process order. (Serial=5823, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:51:48:314None[Sandbox] Process order. (Serial=5824, Empire=0, Order=Order='OrderGoTo', Entity=#4620, path='[82, 17] --> [82, 16] --> [81, 15] --> [81, 14] --> [80, 14] --> [79, 14] --> [78, 13]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:51:48:325None[Sandbox] Process order. (Serial=5825, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:51:48:756None[Sandbox] Process order. (Serial=5826, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:51:49:331None[Sandbox] Process order. (Serial=5827, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:51:49:472None[Sandbox] Process order. (Serial=5828, Empire=1, Order=Order OrderSetTradeResourceAccessCount)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:51:49:532None[Sandbox] Process order. (Serial=5829, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:51:50:339None[Sandbox] Process order. (Serial=5830, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:51:51:342None[Sandbox] Process order. (Serial=5831, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:51:51:472None[Sandbox] Process order. (Serial=5832, Empire=1, Order=Order OrderSetTradeResourceAccessCount)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:51:51:533None[Sandbox] Process order. (Serial=5833, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:51:52:351None[Sandbox] Process order. (Serial=5834, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:51:52:399None[Sandbox] Process order. (Serial=5835, Empire=0, Order=Order OrderBuyoutAvailableConstruction. Settlement=3416, Constructible=Extension_Base_Luxury, Position=[75, 13], Currency=Influence)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:51:53:364None[Sandbox] Process order. (Serial=5836, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:51:53:474None[Sandbox] Process order. (Serial=5837, Empire=1, Order=Order OrderSetTradeResourceAccessCount)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:51:53:475None[Sandbox] Process order. (Serial=5838, Empire=1, Order=Order OrderResourceDepositInvestment)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:51:53:535None[Sandbox] Process order. (Serial=5839, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:51:53:536None[Sandbox] Process order. (Serial=5840, Empire=3, Order=Order OrderSetTradeResourceAccessCount)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:51:53:778None[Sandbox] Process order. (Serial=5841, Empire=0, Order=Order OrderBuyoutAvailableConstruction. Settlement=3416, Constructible=Extension_Base_Luxury, Position=[71, 17], Currency=Influence)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:51:54:373None[Sandbox] Process order. (Serial=5842, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:51:55:480None[Sandbox] Process order. (Serial=5843, Empire=1, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:51:55:480None[Sandbox] Process order. (Serial=5844, Empire=1, Order=Order OrderSetTradeResourceAccessCount)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:51:55:540None[Sandbox] Process order. (Serial=5845, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:51:55:541None[Sandbox] Process order. (Serial=5846, Empire=3, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:51:55:541None[Sandbox] Process order. (Serial=5847, Empire=3, Order=Order OrderSetTradeResourceAccessCount)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:51:56:445None[Sandbox] Process order. (Serial=5848, Empire=0, Order=Order OrderBuyoutAvailableConstruction. Settlement=3416, Constructible=Extension_Base_Harbour, Position=[77, 13], Currency=Influence)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:51:57:472None[Sandbox] Process order. (Serial=5849, Empire=1, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:51:57:473None[Sandbox] Process order. (Serial=5850, Empire=1, Order=Order OrderSetTradeResourceAccessCount)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:51:57:531None[Sandbox] Process order. (Serial=5851, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:51:57:531None[Sandbox] Process order. (Serial=5852, Empire=3, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:51:57:532None[Sandbox] Process order. (Serial=5853, Empire=3, Order=Order OrderSetTradeResourceAccessCount)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:51:59:480None[Sandbox] Process order. (Serial=5854, Empire=1, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:51:59:480None[Sandbox] Process order. (Serial=5855, Empire=1, Order=Order OrderSetTradeResourceAccessCount)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:51:59:539None[Sandbox] Process order. (Serial=5856, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:51:59:539None[Sandbox] Process order. (Serial=5857, Empire=3, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:51:59:540None[Sandbox] Process order. (Serial=5858, Empire=3, Order=Order OrderSetTradeResourceAccessCount)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:52:01:482None[Sandbox] Process order. (Serial=5859, Empire=1, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:52:01:483None[Sandbox] Process order. (Serial=5860, Empire=1, Order=Order OrderSetTradeResourceAccessCount)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:52:01:542None[Sandbox] Process order. (Serial=5861, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:52:01:543None[Sandbox] Process order. (Serial=5862, Empire=3, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:52:03:475None[Sandbox] Process order. (Serial=5863, Empire=1, Order=Order OrderSetTradeResourceAccessCount)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:52:03:535None[Sandbox] Process order. (Serial=5864, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:52:05:478None[Sandbox] Process order. (Serial=5865, Empire=1, Order=Order OrderSetTradeResourceAccessCount)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:52:05:538None[Sandbox] Process order. (Serial=5866, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:52:05:850None[Sandbox] Process order. (Serial=5867, Empire=0, Order=Order='OrderGoTo', Entity=#4715, path='[86, 21] --> [85, 21] --> [84, 21] --> [84, 20] --> [83, 19] --> [83, 18]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:52:05:860None[Sandbox] Process order. (Serial=5868, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:52:06:871None[Sandbox] Process order. (Serial=5869, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:52:07:476None[Sandbox] Process order. (Serial=5870, Empire=1, Order=Order OrderSetTradeResourceAccessCount)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:52:07:534None[Sandbox] Process order. (Serial=5871, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:52:07:878None[Sandbox] Process order. (Serial=5872, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:52:08:887None[Sandbox] Process order. (Serial=5873, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:52:09:481None[Sandbox] Process order. (Serial=5874, Empire=1, Order=Order OrderSetTradeResourceAccessCount)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:52:09:542None[Sandbox] Process order. (Serial=5875, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:52:09:893None[Sandbox] Process order. (Serial=5876, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:52:10:607None[Sandbox] Process order. (Serial=5877, Empire=0, Order=Order OrderChangeEntityAwakeState)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:52:10:899None[Sandbox] Process order. (Serial=5878, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:52:11:484None[Sandbox] Process order. (Serial=5879, Empire=1, Order=Order OrderSetTradeResourceAccessCount)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:52:11:544None[Sandbox] Process order. (Serial=5880, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:52:13:484None[Sandbox] Process order. (Serial=5881, Empire=1, Order=Order OrderSetTradeResourceAccessCount)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:52:13:544None[Sandbox] Process order. (Serial=5882, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:52:15:483None[Sandbox] Process order. (Serial=5883, Empire=1, Order=Order OrderSetTradeResourceAccessCount)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:52:15:544None[Sandbox] Process order. (Serial=5884, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:52:15:835None[Sandbox] Process order. (Serial=5885, Empire=0, Order=Order='OrderGoTo', Entity=#4916, path='[83, 53] --> [82, 53] --> [81, 53] --> [81, 54] --> [80, 55] --> [80, 56] --> [79, 56] --> [78, 56]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:52:15:845None[Sandbox] Process order. (Serial=5886, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:52:15:876None[Sandbox] Process order. (Serial=5887, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:52:16:858None[Sandbox] Process order. (Serial=5888, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:52:17:479None[Sandbox] Process order. (Serial=5889, Empire=1, Order=Order OrderSetTradeResourceAccessCount)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:52:17:541None[Sandbox] Process order. (Serial=5890, Empire=3, Order=Order OrderSettlementStartProcession)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:52:17:542None[Sandbox] Process order. (Serial=5891, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:52:17:868None[Sandbox] Process order. (Serial=5892, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:52:18:483None[Sandbox] Process order. (Serial=5893, Empire=0, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:52:18:872None[Sandbox] Process order. (Serial=5894, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:52:19:878None[Sandbox] Process order. (Serial=5895, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:52:20:882None[Sandbox] Process order. (Serial=5896, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:52:21:893None[Sandbox] Process order. (Serial=5897, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:52:22:900None[Sandbox] Process order. (Serial=5898, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:52:22:968None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era1_Temperate #2719 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

14:52:22:980None[Sandbox] Process order. (Serial=5899, Empire=-1, Order=Order OrderWaitForOrderReplication)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:52:23:177NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!

Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()

14:52:23:178None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_RapaNui #5128 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

14:52:23:179None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_RapaNui #5131 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

14:52:23:864NoneAI Synchronization took 682ms at frame 10560 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

14:52:23:889NoneMetadata 'dlc_names' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:52:23:889NoneMetadata 'rmc0' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:52:23:889NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:52:24:310None[Sandbox] Process order. (Serial=5900, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:52:25:193None[Sandbox] Process order. (Serial=5901, Empire=0, Order=Order='OrderGoTo', Entity=#2760, AdditionalFlags='IgnoreFogOfWar', Path='[36, 48] --> [36, 47] --> [37, 46] --> [37, 45]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:52:25:195None[Sandbox] Process order. (Serial=5902, Empire=0, Order=Order='OrderGoTo', Entity=#4674, AdditionalFlags='IgnoreFogOfWar', Path='[61, 50] --> [60, 50] --> [59, 50]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:52:25:203None[Sandbox] Process order. (Serial=5903, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:52:25:208None[Sandbox] Process order. (Serial=5904, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:52:25:233None[Sandbox] Process order. (Serial=5905, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:52:25:234None[Sandbox] Process order. (Serial=5906, Empire=1, Order=Order OrderExecuteGrievanceAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:52:25:234None[Sandbox] Process order. (Serial=5907, Empire=1, Order=Order OrderSetTradeResourceAccessCount)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:52:25:235None[Sandbox] Process order. (Serial=5908, Empire=1, Order=Order OrderBuyoutConstructionByGuid, Settlement: '1932', Construction: '635'))

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:52:25:241None[Sandbox] Process order. (Serial=5909, Empire=1, Order=Order='OrderGoTo', Entity=#4533, AdditionalFlags='IgnoreFogOfWar', Path='[92, 52]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:52:25:244None[Sandbox] Process order. (Serial=5910, Empire=1, Order=Order='OrderGoTo', Entity=#1107, AdditionalFlags='IgnoreFogOfWar', Path='[99, 37]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:52:25:245None[Sandbox] Process order. (Serial=5911, Empire=1, Order=Order='OrderGoTo', Entity=#2160, AdditionalFlags='IgnoreFogOfWar', Path='[65, 18]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:52:25:246None[Sandbox] Process order. (Serial=5912, Empire=1, Order=Order='OrderGoTo', Entity=#4693, AdditionalFlags='IgnoreFogOfWar', Path='[94, 34] --> [94, 33]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:52:25:247None[Sandbox] Process order. (Serial=5913, Empire=1, Order=Order='OrderGoTo', Entity=#4718, AdditionalFlags='IgnoreFogOfWar', Path='[85, 11] --> [84, 11] --> [84, 10] --> [83, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:52:25:249None[Sandbox] Process order. (Serial=5914, Empire=1, Order=Order='OrderGoTo', Entity=#2839, AdditionalFlags='IgnoreFogOfWar', Path='[66, 17]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:52:25:253None[Sandbox] Process order. (Serial=5915, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:52:25:257None[Sandbox] Process order. (Serial=5916, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:52:25:262None[Sandbox] Process order. (Serial=5917, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:52:25:266None[Sandbox] Process order. (Serial=5918, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:52:25:271None[Sandbox] Process order. (Serial=5919, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:52:25:275None[Sandbox] Process order. (Serial=5920, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:52:25:293None[Sandbox] Process order. (Serial=5921, Empire=1, Order=Order='OrderGoTo', Entity=#3491, AdditionalFlags='IgnoreFogOfWar', Path='[78, 6] --> [79, 6] --> [80, 6]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:52:25:303None[Sandbox] Process order. (Serial=5922, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:52:25:333None[Sandbox] Process order. (Serial=5923, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:52:25:334None[Sandbox] Process order. (Serial=5924, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:52:25:335None[Sandbox] Process order. (Serial=5925, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:52:25:335None[Sandbox] Process order. (Serial=5926, Empire=2, Order=Order='OrderDiplomaticAction', Action='BreakEconomicalAgreement', OtherEmpire=#0.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:52:25:336None[Sandbox] Process order. (Serial=5927, Empire=2, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:52:25:336None[Sandbox] Process order. (Serial=5928, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1095' Constructible: 'LandUnit_Era3_Common_Spies' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:52:25:337None[Sandbox] Process order. (Serial=5929, Empire=2, Order=Order OrderBuyoutConstructionByGuid, Settlement: '3098', Construction: '636'))

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:52:25:341None[Sandbox] Process order. (Serial=5930, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 9]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:52:25:341None[Sandbox] Process order. (Serial=5931, Empire=2, Order=Order='OrderGoTo', Entity=#2909, AdditionalFlags='IgnoreFogOfWar', Path='[59, 12] --> [59, 13] --> [59, 14] --> [59, 15] --> [60, 16]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:52:25:342None[Sandbox] Process order. (Serial=5932, Empire=2, Order=Order='OrderGoTo', Entity=#5029, AdditionalFlags='IgnoreFogOfWar', Path='[36, 28] --> [35, 29]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:52:25:342None[Sandbox] Process order. (Serial=5933, Empire=2, Order=Order='OrderGoTo', Entity=#4923, AdditionalFlags='IgnoreFogOfWar', Path='[49, 11] --> [48, 11] --> [47, 11] --> [47, 12] --> [47, 13]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:52:25:354None[Sandbox] Process order. (Serial=5934, Empire=2, Order=Order='OrderGoTo', Entity=#3966, AdditionalFlags='IgnoreFogOfWar', Path='[52, 8] --> [52, 7] --> [53, 6] --> [54, 6] --> [55, 6]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:52:25:355None[Sandbox] Process order. (Serial=5935, Empire=2, Order=Order='OrderGoTo', Entity=#4610, AdditionalFlags='IgnoreFogOfWar', Path='[51, 9] --> [50, 9] --> [50, 10] --> [49, 10] --> [48, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:52:25:355None[Sandbox] Process order. (Serial=5936, Empire=2, Order=Order='OrderGoTo', Entity=#5128, AdditionalFlags='IgnoreFogOfWar', Path='[40, 12] --> [41, 12] --> [42, 12] --> [42, 11] --> [43, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:52:25:356None[Sandbox] Process order. (Serial=5937, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:52:25:360None[Sandbox] Process order. (Serial=5938, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:52:25:363None[Sandbox] Process order. (Serial=5939, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:52:25:367None[Sandbox] Process order. (Serial=5940, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:52:25:370None[Sandbox] Process order. (Serial=5941, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1791' Constructible: 'Extension_Era3_RapaNuiBis' Position: '[32, 41]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:52:25:370None[Sandbox] Process order. (Serial=5942, Empire=2, Order=Order='OrderGoTo', Entity=#5087, AdditionalFlags='IgnoreFogOfWar', Path='[46, 14]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:52:25:384None[Sandbox] Process order. (Serial=5943, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:52:25:387None[Sandbox] Process order. (Serial=5944, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:52:25:387None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_RapaNui #5142 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

14:52:25:391None[Sandbox] Process order. (Serial=5945, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:52:25:395None[Sandbox] Process order. (Serial=5946, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:52:25:404None[Sandbox] Process order. (Serial=5947, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:52:25:405None[Sandbox] Process order. (Serial=5948, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:52:25:406None[Sandbox] Process order. (Serial=5949, Empire=3, Order=Order='OrderGoTo', Entity=#5033, AdditionalFlags='IgnoreFogOfWar', Path='[49, 58] --> [49, 59] --> [50, 60] --> [51, 60]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:52:25:413None[Sandbox] Process order. (Serial=5950, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:52:25:424None[Sandbox] Process order. (Serial=5951, Empire=5, Order=Order='OrderGoTo', Entity=#4048, AdditionalFlags='IgnoreFogOfWar', Path='[78, 63] --> [79, 64] --> [78, 65] --> [78, 66]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:52:25:434None[Sandbox] Process order. (Serial=5952, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:52:25:464None[Sandbox] Process order. (Serial=5953, Empire=8, Order=Order='OrderGoTo', Entity=#2857, AdditionalFlags='IgnoreFogOfWar', Path='[83, 62] --> [82, 63] --> [81, 63] --> [80, 63] --> [80, 64] --> [79, 64]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:52:25:474None[Sandbox] Process order. (Serial=5954, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:52:25:483None[Sandbox] Process order. (Serial=5955, Empire=9, Order=Order='OrderGoTo', Entity=#5113, AdditionalFlags='IgnoreFogOfWar', Path='[77, 62]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:52:25:494None[Sandbox] Process order. (Serial=5956, Empire=9, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:52:25:509None[Sandbox] Process order. (Serial=5957, Empire=4, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:52:25:509None[Sandbox] Process order. (Serial=5958, Empire=6, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:52:25:510None[Sandbox] Process order. (Serial=5959, Empire=7, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:52:25:510None[Sandbox] Process order. (Serial=5960, Empire=72, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:52:25:553None[Sandbox] Process order. (Serial=5961, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '1932' Constructible: 'Extension_ArtificialWonderParticipation_Era2_LadyMaryOfZion' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:52:25:554None[Sandbox] Process order. (Serial=5962, Empire=1, Order=Order OrderSetTradeResourceAccessCount)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:52:25:555None[Sandbox] Process order. (Serial=5963, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:52:25:583NoneCan't find entity 5090 of ongoing task. Fails the task 12022.

Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:52:25:594None[Sandbox] Process order. (Serial=5964, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '3098' Constructible: 'LandUnit_Era3_Common_Spies' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:52:25:594None[Sandbox] Process order. (Serial=5965, Empire=2, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:52:25:595None[Sandbox] Process order. (Serial=5966, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:52:25:595None[Sandbox] Process order. (Serial=5967, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:52:25:595None[Sandbox] Process order. (Serial=5968, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:52:25:596None[Sandbox] Process order. (Serial=5969, Empire=2, Order=Order='OrderGoTo', Entity=#2453, AdditionalFlags='IgnoreFogOfWar', Path='[54, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:52:25:604None[Sandbox] Process order. (Serial=5970, Empire=2, Order=Order='OrderGoTo', Entity=#5090, AdditionalFlags='IgnoreFogOfWar', Path='[52, 5] --> [52, 6] --> [51, 7]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:52:25:605None[Sandbox] Process order. (Serial=5971, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:52:25:609None[Sandbox] Process order. (Serial=5972, Empire=2, Order=Order='OrderGoTo', Entity=#5128, AdditionalFlags='IgnoreFogOfWar', Path='[41, 12] --> [41, 11] --> [42, 11] --> [43, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:52:25:613None[Sandbox] Process order. (Serial=5973, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:52:25:633None[Sandbox] Process order. (Serial=5974, Empire=3, Order=Order OrderSetTradeResourceAccessCount)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:52:25:634None[Sandbox] Process order. (Serial=5975, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:52:25:634None[Sandbox] Process order. (Serial=5976, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:52:25:664None[Sandbox] Process order. (Serial=5977, Empire=6, Order=Order='OrderGoTo', Entity=#2113, AdditionalFlags='IgnoreFogOfWar', Path='[47, 10] --> [46, 11] --> [47, 12] --> [46, 13]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:52:25:675None[Sandbox] Process order. (Serial=5978, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:52:25:684None[Sandbox] Process order. (Serial=5979, Empire=8, Order=Order='OrderGoTo', Entity=#4936, AdditionalFlags='IgnoreFogOfWar', Path='[83, 61]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:52:25:694None[Sandbox] Process order. (Serial=5980, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:52:25:706None[Sandbox] Process order. (Serial=5981, Empire=9, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:52:25:744None[Sandbox] Process order. (Serial=5982, Empire=1, Order=Order OrderSetTradeResourceAccessCount)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:52:25:755None[Sandbox] Process order. (Serial=5983, Empire=1, Order=Order='OrderGoTo', Entity=#1107, AdditionalFlags='IgnoreFogOfWar', Path='[99, 36]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:52:25:757None[Sandbox] Process order. (Serial=5984, Empire=1, Order=Order='OrderGoTo', Entity=#4533, AdditionalFlags='IgnoreFogOfWar', Path='[92, 53]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:52:25:794None[Sandbox] Process order. (Serial=5985, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:52:25:795None[Sandbox] Process order. (Serial=5986, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 8]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:52:25:825None[Sandbox] Process order. (Serial=5987, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:52:25:825None[Sandbox] Process order. (Serial=5988, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:52:25:855None[Sandbox] Process order. (Serial=5989, Empire=9, Order=Order='OrderGoTo', Entity=#5113, AdditionalFlags='IgnoreFogOfWar', Path='[76, 62] --> [75, 62] --> [74, 63]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:52:25:954None[Sandbox] Process order. (Serial=5990, Empire=1, Order=Order OrderSetTradeResourceAccessCount)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:52:26:014None[Sandbox] Process order. (Serial=5991, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:52:26:015None[Sandbox] Process order. (Serial=5992, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:52:26:034None[Sandbox] Process order. (Serial=5993, Empire=8, Order=Order='OrderGoTo', Entity=#4936, AdditionalFlags='IgnoreFogOfWar', Path='[84, 61] --> [85, 61]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:52:26:144None[Sandbox] Process order. (Serial=5994, Empire=1, Order=Order OrderSetTradeResourceAccessCount)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:52:26:214None[Sandbox] Process order. (Serial=5995, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:52:26:215None[Sandbox] Process order. (Serial=5996, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:52:26:216None[Sandbox] Process order. (Serial=5997, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:52:26:220None[Sandbox] Process order. (Serial=5998, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:52:26:265None[Sandbox] Process order. (Serial=5999, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:52:26:282None[Sandbox] Process order. (Serial=6000, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:52:26:304None[Sandbox] Process order. (Serial=6001, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:52:26:307None[Sandbox] Process order. (Serial=6002, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:52:26:327None[Sandbox] Process order. (Serial=6003, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:52:26:366None[Sandbox] Process order. (Serial=6004, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:52:26:369None[Sandbox] Process order. (Serial=6005, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:52:26:375None[Sandbox] Process order. (Serial=6006, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:52:26:385None[Sandbox] Process order. (Serial=6007, Empire=1, Order=Order OrderSetTradeResourceAccessCount)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:52:26:387None[Sandbox] Process order. (Serial=6008, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:52:26:390None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Carthage #3491 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

14:52:26:390None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Carthage #4533 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

14:52:26:394None[Sandbox] Process order. (Serial=6009, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:52:26:398None[Sandbox] Process order. (Serial=6010, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:52:26:414None[Sandbox] Process order. (Serial=6011, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:52:26:424None[Sandbox] Process order. (Serial=6012, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:52:26:434None[Sandbox] Process order. (Serial=6013, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:52:26:435None[Sandbox] Process order. (Serial=6014, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:52:26:444None[Sandbox] Process order. (Serial=6015, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:52:26:485None[Sandbox] Process order. (Serial=6016, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:52:26:505None[Sandbox] Process order. (Serial=6017, Empire=9, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:52:26:576None[Sandbox] Process order. (Serial=6018, Empire=1, Order=Order OrderSetTradeResourceAccessCount)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:52:26:584None[Sandbox] Process order. (Serial=6019, Empire=1, Order=Order='OrderGoTo', Entity=#1107, AdditionalFlags='IgnoreFogOfWar', Path='[98, 37]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:52:26:585None[Sandbox] Process order. (Serial=6020, Empire=1, Order=Order='OrderGoTo', Entity=#4533, AdditionalFlags='IgnoreFogOfWar', Path='[92, 52]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:52:26:624None[Sandbox] Process order. (Serial=6021, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:52:26:628None[Sandbox] Process order. (Serial=6022, Empire=2, Order=Order OrderTransferUnits)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:52:26:655None[Sandbox] Process order. (Serial=6023, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:52:26:656None[Sandbox] Process order. (Serial=6024, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:52:26:694None[Sandbox] Process order. (Serial=6025, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:52:26:714None[Sandbox] Process order. (Serial=6026, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:52:26:785None[Sandbox] Process order. (Serial=6027, Empire=1, Order=Order OrderSetTradeResourceAccessCount)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:52:26:825None[Sandbox] Process order. (Serial=6028, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 9]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:52:26:826None[Sandbox] Process order. (Serial=6029, Empire=2, Order=Order='OrderGoTo', Entity=#5031, AdditionalFlags='IgnoreFogOfWar', Path='[35, 29] --> [36, 28] --> [35, 27]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:52:26:835None[Sandbox] Process order. (Serial=6030, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:52:26:855None[Sandbox] Process order. (Serial=6031, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:52:26:855None[Sandbox] Process order. (Serial=6032, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:52:26:898None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_RapaNui #3966 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

14:52:26:976None[Sandbox] Process order. (Serial=6033, Empire=1, Order=Order OrderSetTradeResourceAccessCount)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:52:27:034None[Sandbox] Process order. (Serial=6034, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:52:27:035None[Sandbox] Process order. (Serial=6035, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:52:27:064None[Sandbox] Process order. (Serial=6036, Empire=8, Order=Order='OrderGoTo', Entity=#4936, AdditionalFlags='IgnoreFogOfWar', Path='[85, 60]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:52:27:174None[Sandbox] Process order. (Serial=6037, Empire=1, Order=Order OrderSetTradeResourceAccessCount)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:52:27:225None[Sandbox] Process order. (Serial=6038, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:52:27:229None[Sandbox] Process order. (Serial=6039, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:52:27:245None[Sandbox] Process order. (Serial=6040, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:52:27:246None[Sandbox] Process order. (Serial=6041, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:52:27:285None[Sandbox] Process order. (Serial=6042, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:52:27:312None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_OlmecCivilization #2113 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

14:52:27:315None[Sandbox] Process order. (Serial=6043, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:52:27:319None[Sandbox] Process order. (Serial=6044, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:52:27:345None[Sandbox] Process order. (Serial=6045, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:52:27:375None[Sandbox] Process order. (Serial=6046, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:52:27:385None[Sandbox] Process order. (Serial=6047, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:52:27:395None[Sandbox] Process order. (Serial=6048, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:52:27:399None[Sandbox] Process order. (Serial=6049, Empire=1, Order=Order OrderSetTradeResourceAccessCount)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:52:27:402None[Sandbox] Process order. (Serial=6050, Empire=1, Order=Order OrderCreateBattle Attacker #3491 Target #3237 Action #0 InstantResolve: False)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:52:27:425None[Sandbox] Process order. (Serial=6051, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:52:27:429None[Sandbox] Process order. (Serial=6052, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:52:27:433None[Sandbox] Process order. (Serial=6053, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:52:27:445None[Sandbox] Process order. (Serial=6054, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:52:27:455None[Sandbox] Process order. (Serial=6055, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:52:27:483None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_European #2790 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

14:52:27:483None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era1_Hot #3237 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

14:52:27:483None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era1_Hot #2490 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

14:52:27:495None[Sandbox] Process order. (Serial=6056, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:52:27:498None[Sandbox] Process order. (Serial=6057, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:52:27:499None[Sandbox] Process order. (Serial=6058, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:52:27:515NonePresentation Battle 5143: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:52:27:515NonePresentation Battle 5143: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:52:27:515NonePresentation Battle 5143: Execute action[1]: AdditionalParticipantJoined. EmpireIndex=4. ParticipantGuid=2790. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:52:27:515None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #2790 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:52:27:515NonePresentation Battle 5143: Execute action[2]: AdditionalParticipantJoined. EmpireIndex=4. ParticipantGuid=1986. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:52:27:515None[Preview] PresentationArmy LandUnit_Era1_Common_Warriors #1986 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:52:27:515NonePresentation Battle 5143: Execute action[3]: AdditionalParticipantJoined. EmpireIndex=4. ParticipantGuid=2490. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:52:27:515None[Preview] PresentationArmy LandUnit_Era1_Common_Archers #2490 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:52:27:515NonePresentation Battle 5143: Execute action[4]: AdditionalParticipantJoined. EmpireIndex=1. ParticipantGuid=4919. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:52:27:515None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #4919 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:52:27:515NonePresentation Battle 5143: Execute action[5]: AdditionalParticipantJoined. EmpireIndex=1. ParticipantGuid=4718. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:52:27:515None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #4718 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:52:27:515NonePresentation Battle 5143: Execute action[6]: BattleLoaded. Loaded in progress=False, AdditionalData=393216, currentRound=0, maximumRoundCount=6 (initialActionType: BattleLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:52:27:515NoneCreatePresentationBattlePreview attacker #0, defender #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:52:27:516NoneRestorePresentationBattlePreview created ticket #67463.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:52:27:516NonePresentation Battle 5143: Execute action[7]: ParticipantJoined. EmpireIndex=1, Guid=3491, Group=Attacker, Modifiers=None, Type=Army UnitCount=5 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:52:27:516None[Preview] PresentationArmy LandUnit_Era2_Carthage_WarElephants #3491 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:52:27:516NonePresentation Battle 5143: Execute action[8]: ParticipantJoined. EmpireIndex=1, Guid=4919, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:52:27:516None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #4919 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:52:27:516NonePresentation Battle 5143: Execute action[9]: ParticipantJoined. EmpireIndex=1, Guid=4718, Group=Attacker, Modifiers=None, Type=Army UnitCount=5 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:52:27:516None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #4718 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:52:27:516NonePresentation Battle 5143: Execute action[10]: ParticipantJoined. EmpireIndex=4, Guid=3237, Group=Defender, Modifiers=None, Type=Army UnitCount=2 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:52:27:516None[Preview] PresentationArmy LandUnit_Era1_Common_Spearmen #3237 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:52:27:516NonePresentation Battle 5143: Execute action[11]: ParticipantJoined. EmpireIndex=4, Guid=2790, Group=Defender, Modifiers=None, Type=Army UnitCount=2 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:52:27:516None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #2790 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:52:27:516NonePresentation Battle 5143: Execute action[12]: ParticipantJoined. EmpireIndex=4, Guid=1986, Group=Defender, Modifiers=None, Type=Army UnitCount=2 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:52:27:516None[Preview] PresentationArmy LandUnit_Era1_Common_Warriors #1986 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:52:27:516NonePresentation Battle 5143: Execute action[13]: ParticipantJoined. EmpireIndex=4, Guid=2490, Group=Defender, Modifiers=None, Type=Army UnitCount=2 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:52:27:516None[Preview] PresentationArmy LandUnit_Era1_Common_Archers #2490 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:52:27:516NonePresentation Battle 5143: Execute action[14]: CapturePointLoaded (initialActionType: CapturePointLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:52:27:517NonePresentation Battle 5143: Execute action[14]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: CapturePointLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:52:27:517NonePresentation Battle 5143: Execute action[15]: ReportDeploymentZone. EmpireIndex=1, Group=Attacker, deploymentTileCount=28 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:52:27:517NonePresentation Battle 5143: Execute action[16]: ReportDeploymentZone. EmpireIndex=4, Group=Defender, deploymentTileCount=15 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:52:27:517NonePresentation Battle 5143: Execute action[17]: StartConfirmation. EmpireIndex=4 (initialActionType: StartConfirmation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:52:27:524None[Sandbox] Process order. (Serial=6059, Empire=9, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:52:27:546NoneRequestRestoreAsyncOperation_Completed for ticket #67463.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)

14:52:27:546NoneRestorePresentationBattlePreview skipped due to ended battle #5143

Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

14:52:27:546NoneRequestAsyncOperation_Dismissed for ticket #67463.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)

14:52:27:615None[Sandbox] Process order. (Serial=6060, Empire=1, Order=Order OrderSetTradeResourceAccessCount)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:52:27:616None[Sandbox] Process order. (Serial=6061, Empire=1, Order=Order='OrderGoTo', Entity=#1107, AdditionalFlags='IgnoreFogOfWar', Path='[99, 36]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:52:27:617None[Sandbox] Process order. (Serial=6062, Empire=1, Order=Order='OrderGoTo', Entity=#4533, AdditionalFlags='IgnoreFogOfWar', Path='[91, 53]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:52:27:635None[Sandbox] Process order. (Serial=6063, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:52:27:665None[Sandbox] Process order. (Serial=6064, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:52:27:665None[Sandbox] Process order. (Serial=6065, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:52:27:704None[Sandbox] Process order. (Serial=6066, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:52:27:725None[Sandbox] Process order. (Serial=6067, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:52:27:815None[Sandbox] Process order. (Serial=6068, Empire=1, Order=Order OrderSetTradeResourceAccessCount)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:52:27:845None[Sandbox] Process order. (Serial=6069, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:52:27:855None[Sandbox] Process order. (Serial=6070, Empire=2, Order=Order OrderTransferUnits)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:52:27:858None[Sandbox] Process order. (Serial=6071, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 8]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:52:27:885None[Sandbox] Process order. (Serial=6072, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:52:27:886None[Sandbox] Process order. (Serial=6073, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:52:28:015None[Sandbox] Process order. (Serial=6074, Empire=1, Order=Order OrderSetTradeResourceAccessCount)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:52:28:075None[Sandbox] Process order. (Serial=6075, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:52:28:076None[Sandbox] Process order. (Serial=6076, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:52:28:167None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_RapaNui #4610 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

14:52:28:215None[Sandbox] Process order. (Serial=6077, Empire=1, Order=Order OrderSetTradeResourceAccessCount)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:52:28:235None[Sandbox] Process order. (Serial=6078, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:52:28:275None[Sandbox] Process order. (Serial=6079, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:52:28:275None[Sandbox] Process order. (Serial=6080, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:52:28:325None[Sandbox] Process order. (Serial=6081, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:52:28:328None[Sandbox] Process order. (Serial=6082, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:52:28:385None[Sandbox] Process order. (Serial=6083, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:52:28:395None[Sandbox] Process order. (Serial=6084, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:52:28:405None[Sandbox] Process order. (Serial=6085, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:52:28:415None[Sandbox] Process order. (Serial=6086, Empire=1, Order=Order OrderSetTradeResourceAccessCount)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:52:28:435None[Sandbox] Process order. (Serial=6087, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:52:28:439None[Sandbox] Process order. (Serial=6088, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:52:28:456None[Sandbox] Process order. (Serial=6089, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:52:28:465None[Sandbox] Process order. (Serial=6090, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:52:28:467None[Sandbox] Process order. (Serial=6091, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:52:28:468None[Sandbox] Process order. (Serial=6092, Empire=3, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

This file is continued in "Diagnostics (2023'09'14 @1320'26''001''')p4.html"...