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14 September 2023 13:42
HUMANKIND V1.25.4236-S10, RELEASE (64-bit Standalone, build: 341852)

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13:42:44:202NoneAI Synchronization took 646ms at frame 1012 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

13:42:44:224NoneMetadata 'dlc_names' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:42:44:224NoneMetadata 'rmc0' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:42:44:224NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:42:44:827None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era1_Hot #2490 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:42:44:836None[Sandbox] Process order. (Serial=601, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:44:857None[Sandbox] Process order. (Serial=602, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:45:086None[Sandbox] Process order. (Serial=603, Empire=0, Order=Order OrderChangeNotificationFlags)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:45:449None[Sandbox] Process order. (Serial=604, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:45:580None[Sandbox] Process order. (Serial=605, Empire=1, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:45:581None[Sandbox] Process order. (Serial=606, Empire=1, Order=Order OrderEnactTreatyMinorEmpire MinorEmpireIndex: 4 Treaty OpenContact)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:45:583None[Sandbox] Process order. (Serial=607, Empire=1, Order=Order='OrderGoTo', Entity=#1106, AdditionalFlags='IgnoreFogOfWar', Path='[75, 6] --> [76, 6] --> [77, 6] --> [78, 6]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:45:583None[Sandbox] Process order. (Serial=608, Empire=1, Order=Order='OrderGoTo', Entity=#2160, AdditionalFlags='IgnoreFogOfWar', Path='[85, 11] --> [84, 11] --> [84, 10] --> [83, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:45:584None[Sandbox] Process order. (Serial=609, Empire=1, Order=Order='OrderGoTo', Entity=#1107, AdditionalFlags='IgnoreFogOfWar', Path='[96, 14]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:45:590None[Sandbox] Process order. (Serial=610, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:45:591None[Sandbox] Process order. (Serial=611, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:45:593None[Sandbox] Process order. (Serial=612, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:45:610None[Sandbox] Process order. (Serial=613, Empire=2, Order=Order OrderEnqueueTechnology)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:45:610None[Sandbox] Process order. (Serial=614, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1791' Constructible: 'Infrastructure_Military_Family01_01' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:45:610None[Sandbox] Process order. (Serial=615, Empire=2, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:45:610None[Sandbox] Process order. (Serial=616, Empire=2, Order=Order='OrderGoTo', Entity=#974, AdditionalFlags='IgnoreFogOfWar', Path='[32, 16]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:45:611None[Sandbox] Process order. (Serial=617, Empire=2, Order=Order='OrderGoTo', Entity=#884, AdditionalFlags='IgnoreFogOfWar', Path='[34, 47] --> [35, 47] --> [36, 47] --> [37, 47]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:45:611None[Sandbox] Process order. (Serial=618, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[37, 15]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:45:612None[Sandbox] Process order. (Serial=619, Empire=2, Order=Order='OrderGoTo', Entity=#1669, AdditionalFlags='IgnoreFogOfWar', Path='[32, 20] --> [33, 20] --> [33, 21] --> [34, 21]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:45:612None[Sandbox] Process order. (Serial=620, Empire=2, Order=Order='OrderGoTo', Entity=#2454, AdditionalFlags='IgnoreFogOfWar', Path='[38, 14] --> [38, 15] --> [38, 16] --> [37, 17]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:45:620None[Sandbox] Process order. (Serial=621, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:45:622None[Sandbox] Process order. (Serial=622, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:45:624None[Sandbox] Process order. (Serial=623, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:45:625None[Sandbox] Process order. (Serial=624, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:45:627None[Sandbox] Process order. (Serial=625, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:45:641None[Sandbox] Process order. (Serial=626, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '1108' Constructible: 'EmpireWideConstructionParticipation_Extension_HolySite_Polytheism' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:45:642None[Sandbox] Process order. (Serial=627, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:45:642None[Sandbox] Process order. (Serial=628, Empire=3, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:45:642None[Sandbox] Process order. (Serial=629, Empire=3, Order=Order='OrderGoTo', Entity=#1148, AdditionalFlags='IgnoreFogOfWar', Path='[40, 52] --> [40, 53] --> [41, 54]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:45:642None[Sandbox] Process order. (Serial=630, Empire=3, Order=Order='OrderGoTo', Entity=#1443, AdditionalFlags='IgnoreFogOfWar', Path='[56, 60]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:45:643None[Sandbox] Process order. (Serial=631, Empire=3, Order=Order='OrderGoTo', Entity=#1537, AdditionalFlags='IgnoreFogOfWar', Path='[47, 59] --> [48, 60] --> [49, 60] --> [49, 61]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:45:643None[Sandbox] Process order. (Serial=632, Empire=3, Order=Order='OrderGoTo', Entity=#1840, AdditionalFlags='IgnoreFogOfWar', Path='[42, 56] --> [43, 56] --> [43, 55] --> [44, 54]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:45:644None[Sandbox] Process order. (Serial=633, Empire=3, Order=Order='OrderGoTo', Entity=#2051, AdditionalFlags='IgnoreFogOfWar', Path='[48, 61] --> [49, 61] --> [50, 61]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:45:644None[Sandbox] Process order. (Serial=634, Empire=3, Order=Order='OrderGoTo', Entity=#2397, AdditionalFlags='IgnoreFogOfWar', Path='[42, 57] --> [41, 57] --> [40, 57] --> [40, 56]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:45:653None[Sandbox] Process order. (Serial=635, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:45:654None[Sandbox] Process order. (Serial=636, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:45:656None[Sandbox] Process order. (Serial=637, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:45:657None[Sandbox] Process order. (Serial=638, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:45:659None[Sandbox] Process order. (Serial=639, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:45:661None[Sandbox] Process order. (Serial=640, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:45:671None[Sandbox] Process order. (Serial=641, Empire=4, Order=Order='OrderGoTo', Entity=#1986, AdditionalFlags='IgnoreFogOfWar', Path='[82, 5] --> [82, 6] --> [81, 5]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:45:671None[Sandbox] Process order. (Serial=642, Empire=4, Order=Order='OrderGoTo', Entity=#2490, AdditionalFlags='IgnoreFogOfWar', Path='[80, 3]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:45:682None[Sandbox] Process order. (Serial=643, Empire=4, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:45:683None[Sandbox] Process order. (Serial=644, Empire=4, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:45:692None[Sandbox] Process order. (Serial=645, Empire=5, Order=Order='OrderGoTo', Entity=#2022, AdditionalFlags='IgnoreFogOfWar', Path='[74, 63] --> [75, 62] --> [76, 62]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:45:701None[Sandbox] Process order. (Serial=646, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:45:711None[Sandbox] Process order. (Serial=647, Empire=6, Order=Order='OrderGoTo', Entity=#2113, AdditionalFlags='IgnoreFogOfWar', Path='[45, 11] --> [46, 10] --> [46, 9]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:45:722None[Sandbox] Process order. (Serial=648, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:45:732None[Sandbox] Process order. (Serial=649, Empire=72, Order=Order='OrderGoTo', Entity=#2446, AdditionalFlags='IgnoreFogOfWar', Path='[54, 4] --> [54, 3] --> [55, 2]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:45:742None[Sandbox] Process order. (Serial=650, Empire=72, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:45:783None[Sandbox] Process order. (Serial=651, Empire=2, Order=Order OrderBuyoutConstructionByGuid, Settlement: '1095', Construction: '95'))

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:45:803None[Sandbox] Process order. (Serial=652, Empire=3, Order=Order OrderRemoveConstructionByGuid)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:45:812None[Sandbox] Process order. (Serial=653, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:45:822None[Sandbox] Process order. (Serial=654, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '1108' Constructible: 'LandUnit_Era1_Common_Archers' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:45:975None[Sandbox] Process order. (Serial=655, Empire=1, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 4 Money Investment High Influence Investment High)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:45:985None[Sandbox] Process order. (Serial=656, Empire=1, Order=Order='OrderGoTo', Entity=#1107, AdditionalFlags='IgnoreFogOfWar', Path='[97, 14]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:46:015None[Sandbox] Process order. (Serial=657, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1095' Constructible: 'Infrastructure_Military_Family02_01' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:46:016None[Sandbox] Process order. (Serial=658, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[37, 14]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:46:016None[Sandbox] Process order. (Serial=659, Empire=2, Order=Order='OrderGoTo', Entity=#974, AdditionalFlags='IgnoreFogOfWar', Path='[33, 16] --> [34, 16] --> [35, 16]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:46:045None[Sandbox] Process order. (Serial=660, Empire=3, Order=Order OrderBuyoutConstructionByGuid, Settlement: '1108', Construction: '108'))

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:46:046None[Sandbox] Process order. (Serial=661, Empire=3, Order=Order='OrderGoTo', Entity=#1443, AdditionalFlags='IgnoreFogOfWar', Path='[56, 61] --> [57, 62] --> [57, 63]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:46:176None[Sandbox] Process order. (Serial=662, Empire=1, Order=Order OrderSetTradeResourceAccessCount)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:46:216None[Sandbox] Process order. (Serial=663, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '1108' Constructible: 'EmpireWideConstructionParticipation_Extension_HolySite_Polytheism' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:46:375None[Sandbox] Process order. (Serial=664, Empire=1, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:46:489None[Sandbox] Process order. (Serial=665, Empire=0, Order=Order='OrderGoTo', Entity=#984, path='[93, 19]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:46:497None[Sandbox] Process order. (Serial=666, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:46:599None[Sandbox] Process order. (Serial=667, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:46:600None[Sandbox] Process order. (Serial=668, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:46:601None[Sandbox] Process order. (Serial=669, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:46:628None[Sandbox] Process order. (Serial=670, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:46:629None[Sandbox] Process order. (Serial=671, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:46:632None[Sandbox] Process order. (Serial=672, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:46:633None[Sandbox] Process order. (Serial=673, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:46:651None[Sandbox] Process order. (Serial=674, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:46:659None[Sandbox] Process order. (Serial=675, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:46:672None[Sandbox] Process order. (Serial=676, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:46:673None[Sandbox] Process order. (Serial=677, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:46:674None[Sandbox] Process order. (Serial=678, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:46:676None[Sandbox] Process order. (Serial=679, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:46:677None[Sandbox] Process order. (Serial=680, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:46:690None[Sandbox] Process order. (Serial=681, Empire=4, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:46:711None[Sandbox] Process order. (Serial=682, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:46:732None[Sandbox] Process order. (Serial=683, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:46:751None[Sandbox] Process order. (Serial=684, Empire=72, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:46:983None[Sandbox] Process order. (Serial=685, Empire=1, Order=Order='OrderGoTo', Entity=#1107, AdditionalFlags='IgnoreFogOfWar', Path='[96, 14]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:47:013None[Sandbox] Process order. (Serial=686, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[37, 15]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:47:608None[Sandbox] Process order. (Serial=687, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:47:609None[Sandbox] Process order. (Serial=688, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:47:610None[Sandbox] Process order. (Serial=689, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:47:638None[Sandbox] Process order. (Serial=690, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:47:639None[Sandbox] Process order. (Serial=691, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:47:641None[Sandbox] Process order. (Serial=692, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:47:643None[Sandbox] Process order. (Serial=693, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:47:659None[Sandbox] Process order. (Serial=694, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:47:679None[Sandbox] Process order. (Serial=695, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:47:680None[Sandbox] Process order. (Serial=696, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:47:681None[Sandbox] Process order. (Serial=697, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:47:683None[Sandbox] Process order. (Serial=698, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:47:684None[Sandbox] Process order. (Serial=699, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:47:700None[Sandbox] Process order. (Serial=700, Empire=4, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:47:721None[Sandbox] Process order. (Serial=701, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:47:740None[Sandbox] Process order. (Serial=702, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:47:761None[Sandbox] Process order. (Serial=703, Empire=72, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:47:812None[Sandbox] Process order. (Serial=704, Empire=5, Order=Order OrderCreateBattle Attacker #2022 Target #1450 Action #0 InstantResolve: False)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:47:822None[Sandbox] Process order. (Serial=705, Empire=5, Order=Order OrderBattleConfirmation - BattleGUID: 2502 EmpireIndex: 5)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:47:835None[Sandbox] Process order. (Serial=706, Empire=4, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:47:835None[Sandbox] Process order. (Serial=707, Empire=6, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:47:835None[Sandbox] Process order. (Serial=708, Empire=72, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:47:855NonePresentation Battle 2502: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:42:47:855NonePresentation Battle 2502: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:42:47:855NonePresentation Battle 2502: Execute action[1]: BattleLoaded. Loaded in progress=False, AdditionalData=393216, currentRound=0, maximumRoundCount=6 (initialActionType: BattleLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:42:47:855NoneCreatePresentationBattlePreview attacker #0, defender #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:42:47:856NoneRestorePresentationBattlePreview created ticket #14763.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:42:47:856NonePresentation Battle 2502: Execute action[2]: ParticipantJoined. EmpireIndex=5, Guid=2022, Group=Attacker, Modifiers=None, Type=Army UnitCount=2 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:42:47:856None[Preview] PresentationArmy LandUnit_Era1_Common_Spearmen #2022 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:42:47:856NonePresentation Battle 2502: Execute action[3]: ParticipantJoined. EmpireIndex=0, Guid=1450, Group=Defender, Modifiers=None, Type=Army UnitCount=4 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:42:47:856None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #1450 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:42:47:856NonePresentation Battle 2502: Execute action[4]: CapturePointLoaded (initialActionType: CapturePointLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:42:47:856NonePresentation Battle 2502: Execute action[4]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: CapturePointLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:42:47:856NonePresentation Battle 2502: Execute action[5]: ReportDeploymentZone. EmpireIndex=5, Group=Attacker, deploymentTileCount=14 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:42:47:856NonePresentation Battle 2502: Execute action[6]: ReportDeploymentZone. EmpireIndex=0, Group=Defender, deploymentTileCount=13 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:42:47:857NonePresentation Battle 2502: Execute action[7]: StartConfirmation. EmpireIndex=0 (initialActionType: StartConfirmation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:42:47:857NonePresentation Battle 2502: Execute action[8]: ContenderConfirmed. EmpireIndex=5 (initialActionType: ContenderConfirmed)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:42:47:872NoneRequestRestoreAsyncOperation_Completed for ticket #14763.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)

13:42:47:872NoneRestorePresentationBattlePreview skipped due to ended battle #2502

Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

13:42:47:872NoneRequestAsyncOperation_Dismissed for ticket #14763.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)

13:42:47:992None[Sandbox] Process order. (Serial=709, Empire=1, Order=Order='OrderGoTo', Entity=#1107, AdditionalFlags='IgnoreFogOfWar', Path='[97, 14]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:48:023None[Sandbox] Process order. (Serial=710, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[37, 16]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:48:062None[Sandbox] Process order. (Serial=711, Empire=5, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:48:243None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_OlmecCivilization #1107 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:42:48:464None[Sandbox] Process order. (Serial=712, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:48:464None[Sandbox] Process order. (Serial=713, Empire=0, Order=Order OrderChangeNotificationFlags)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:48:616None[Sandbox] Process order. (Serial=714, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:48:617None[Sandbox] Process order. (Serial=715, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:48:619None[Sandbox] Process order. (Serial=716, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:48:647None[Sandbox] Process order. (Serial=717, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:48:649None[Sandbox] Process order. (Serial=718, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:48:651None[Sandbox] Process order. (Serial=719, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:48:652None[Sandbox] Process order. (Serial=720, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:48:667None[Sandbox] Process order. (Serial=721, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:48:686None[Sandbox] Process order. (Serial=722, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:48:687None[Sandbox] Process order. (Serial=723, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:48:689None[Sandbox] Process order. (Serial=724, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:48:818None[Sandbox] Process order. (Serial=725, Empire=1, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:48:818None[Sandbox] Process order. (Serial=726, Empire=2, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:48:818None[Sandbox] Process order. (Serial=727, Empire=3, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:49:503None[Sandbox] Process order. (Serial=728, Empire=0, Order=Order='OrderGoTo', Entity=#984, path='[93, 20]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:49:513None[Sandbox] Process order. (Serial=729, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:50:302None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_OlmecCivilization #1107 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:42:50:311None[Sandbox] Process order. (Serial=730, Empire=0, Order=Order='OrderGoTo', Entity=#984, path='[93, 21] --> [93, 22]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:50:523None[Sandbox] Process order. (Serial=731, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:51:528None[Sandbox] Process order. (Serial=732, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:51:551None[Sandbox] Process order. (Serial=733, Empire=0, Order=Order OrderChangeNotificationFlags)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:51:994None[Sandbox] Process order. (Serial=734, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:52:963None[Sandbox] Process order. (Serial=735, Empire=0, Order=Order='OrderGoTo', Entity=#2476, path='[97, 15]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:52:972None[Sandbox] Process order. (Serial=736, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:53:463None[Sandbox] Process order. (Serial=737, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:42:53:463None[Sandbox] Process order. (Serial=738, Empire=0, Order=Order OrderChangeNotificationFlags)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:00:908None[Sandbox] Process order. (Serial=739, Empire=0, Order=Order OrderBuyoutAvailableConstruction. Settlement=2358, Constructible=Extension_Base_Luxury, Position=[95, 41], Currency=Influence)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:07:214None[Sandbox] Process order. (Serial=740, Empire=0, Order=Order OrderBuyoutAvailableConstruction. Settlement=2358, Constructible=ConstructibleAction_CampRelocationCenter, Position=[96, 48], Currency=Influence)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:10:048UI Steam[UI] Showing NarrativeWindow: $NarrativeEvent_Regular149

Amplitude.Mercury.UI.NarrativeWindow:OnBeginShow(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.NarrativeWindow:OnBeginShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

13:43:12:652None[Sandbox] Process order. (Serial=741, Empire=0, Order=Order OrderMakeNarrativeEventChoice)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:12:653None[Sandbox] Process order. (Serial=742, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:28:436None[Sandbox] Process order. (Serial=743, Empire=0, Order=Order OrderEnqueueConstructible, Settlement: '1149' Constructible: 'LandUnit_Era1_Common_Archers' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:33:139None[Sandbox] Process order. (Serial=744, Empire=0, Order=Order OrderBattleConfirmation - BattleGUID: 2502 EmpireIndex: 0)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:33:190NonePresentation Battle 2502: Execute action[9]: ContenderConfirmed. EmpireIndex=0 (initialActionType: ContenderConfirmed)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:43:33:190NonePresentation Battle 2502: Execute action[10]: StartDeployment (initialActionType: StartDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:43:33:190NonePresentation Battle 2502: Execute action[11]: ParticipantUnitCreation. EmpireIndex=5, ParticipantGuid=2022, ParticipantGroup=Attacker, unitCount=2 (initialActionType: ParticipantUnitCreation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:43:33:193None[Preview] Force PresentationUnit UnitVisualAffinity_Common_Era1_Temperate #2508 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

13:43:33:193None[Preview] Force PresentationUnit UnitVisualAffinity_Common_Era1_Temperate #2507 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

13:43:33:193NonePresentation Battle 2502: Execute action[11]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantUnitCreation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:43:33:193NonePresentation Battle 2502: Execute action[12]: ParticipantUnitCreation. EmpireIndex=0, ParticipantGuid=1450, ParticipantGroup=Defender, unitCount=4 (initialActionType: ParticipantUnitCreation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:43:33:195NonePresentation Battle 2502: Execute action[12]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantUnitCreation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:43:33:226NonePresentation Battle 2502: Execute action[13]: GroupUnitDeployment. Group=Attacker. (initialActionType: GroupUnitDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:43:33:226NonePresentation Battle 2502: Execute action[14]: GroupUnitDeployment. Group=Defender. (initialActionType: GroupUnitDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:43:33:662None[Sandbox] Process order. (Serial=745, Empire=0, Order=Order OrderBattleEndUnstack, BattleGuid=#2502)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:33:682NonePresentation Battle 2502: Execute action[15]: EndUnstack. EmpireIndex=5. (initialActionType: EndUnstack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:43:33:702None[Sandbox] Process order. (Serial=746, Empire=0, Order=Order OrderBattleEndUnstack, BattleGuid=#2502)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:33:780NonePresentation Battle 2502: Execute action[16]: EndUnstack. EmpireIndex=0. (initialActionType: EndUnstack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:43:33:780NonePresentation Battle 2502: Execute action[17]: UnstackAcknowledge (initialActionType: UnstackAcknowledge)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:43:33:782None[Sandbox] Process order. (Serial=747, Empire=0, Order=Order OrderBattleUnstackAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:33:802None[Sandbox] Process order. (Serial=748, Empire=5, Order=Order OrderBattleMove - BattleGUID: 2502 BattleUnitGUID: 2508 AStarResults: [76, 64] --> [75, 64] --> [74, 64])

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:33:832None[Sandbox] Process order. (Serial=749, Empire=5, Order=Order OrderBattleMove - BattleGUID: 2502 BattleUnitGUID: 2508 AStarResults: [74, 64] --> [75, 64] --> [75, 63])

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:33:852None[Sandbox] Process order. (Serial=750, Empire=5, Order=Order OrderBattleMove - BattleGUID: 2502 BattleUnitGUID: 2508 AStarResults: [75, 63] --> [76, 64])

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:33:884None[Sandbox] Process order. (Serial=751, Empire=5, Order=Order OrderBattleEndDeployment - BattleGUID: 2502 EmpireIndex: 5)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:33:889NonePresentation Battle 2502: Execute action[18]: ParticipantDeployed (initialActionType: ParticipantDeployed)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:43:33:891None[Preview] PresentationArmy PresentationArmy #2022 of empire 5 #2022 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:43:33:891None[Preview] PresentationArmy PresentationArmy #2022 of empire 5 #2022 SetHiddenByFlag finished (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:43:33:891None[Preview] PresentationArmy PresentationArmy #1450 of empire 0 #1450 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:43:33:891None[Preview] PresentationArmy PresentationArmy #1450 of empire 0 #1450 SetHiddenByFlag finished (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:43:33:891NoneReleasePresentationBattlePreview attacker #2022, defender #1450

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:43:33:891None[Preview] PresentationArmy PresentationArmy #2022 of empire 5 #2022 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:43:33:891None[Preview] PresentationArmy PresentationArmy #1450 of empire 0 #1450 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:43:33:891NoneCreatePresentationBattlePreview attacker #0, defender #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:43:33:892NoneRestorePresentationBattlePreview created ticket #15089.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:43:33:892NonePresentation Battle 2502: Execute action[18]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantDeployed)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:43:33:892NonePresentation Battle 2502: Execute action[19]: UnitTeleport. EmpireIndex=5. UnitGuid=2508, DestTile=[74, 64]. (initialActionType: UnitTeleport)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:43:33:892NonePresentation Battle 2502: Execute action[20]: UnitTeleport. EmpireIndex=5. UnitGuid=2508, DestTile=[75, 63]. (initialActionType: UnitTeleport)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:43:33:892NonePresentation Battle 2502: Execute action[21]: UnitTeleport. EmpireIndex=5. UnitGuid=2508, DestTile=[76, 64]. (initialActionType: UnitTeleport)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:43:33:932NoneRequestRestoreAsyncOperation_Completed for ticket #15089.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)

13:43:33:932NoneRestorePresentationBattlePreview skipped due to invalid battle #2502

Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

13:43:33:932NoneRequestAsyncOperation_Dismissed for ticket #15089.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)

13:43:33:993NonePresentation Battle 2502: Execute action[22]: EndDeployment. EmpireIndex=5. (initialActionType: EndDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:43:33:993NonePresentation Battle 2502: Execute action[22]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: EndDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:43:35:132None[Sandbox] Process order. (Serial=752, Empire=0, Order=Order OrderBattleMove - BattleGUID: 2502 BattleUnitGUID: 2506 AStarResults: [77, 62] --> [77, 63] --> [78, 63] --> [78, 64])

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:35:190NonePresentation Battle 2502: Execute action[23]: UnitTeleport. EmpireIndex=0. UnitGuid=2506, DestTile=[78, 64]. (initialActionType: UnitTeleport)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:43:36:290None[Sandbox] Process order. (Serial=753, Empire=0, Order=Order OrderBattleMove - BattleGUID: 2502 BattleUnitGUID: 2504 AStarResults: [78, 63] --> [79, 64])

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:36:390NonePresentation Battle 2502: Execute action[24]: UnitTeleport. EmpireIndex=0. UnitGuid=2504, DestTile=[79, 64]. (initialActionType: UnitTeleport)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:43:43:591None[Sandbox] Process order. (Serial=754, Empire=0, Order=Order OrderBattleMove - BattleGUID: 2502 BattleUnitGUID: 2505 AStarResults: [77, 63] --> [78, 63] --> [78, 64] --> [78, 65] --> [77, 65])

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:43:697NonePresentation Battle 2502: Execute action[25]: UnitTeleport. EmpireIndex=0. UnitGuid=2505, DestTile=[77, 65]. (initialActionType: UnitTeleport)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:43:44:531None[Sandbox] Process order. (Serial=755, Empire=0, Order=Order OrderBattleEndDeployment - BattleGUID: 2502 EmpireIndex: 0)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:44:601NonePresentation Battle 2502: Execute action[26]: EndDeployment. EmpireIndex=0. (initialActionType: EndDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:43:44:601NonePresentation Battle 2502: Execute action[26]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: EndDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:43:44:601NonePresentation Battle 2502: Execute action[27]: DeploymentAcknowledge (initialActionType: DeploymentAcknowledge)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:43:44:613None[Sandbox] Process order. (Serial=756, Empire=0, Order=Order OrderBattleDeploymentAcknowledge, BattleGuid=#2502)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:44:632None[Sandbox] Process order. (Serial=757, Empire=5, Order=Order OrderBattleMoveAndAttack - BattleGUID: 2502 AttackerGUID: 2507 TargetPosition: 8527 ForceAttack: False IgnoreFoW: True AStarResults: [76, 63] --> [76, 64] --> [76, 65])

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:44:662None[Sandbox] Process order. (Serial=758, Empire=5, Order=Order OrderBattleAttack - BattleGUID: 2502 AttackerGUID: 2508 TargetPosition: 8397 ForceAttack: False)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:44:703NonePresentation Battle 2502: Execute action[28]: NewRound. Round=0. (initialActionType: NewRound)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:43:44:704NonePresentation Battle 2502: Execute action[29]: StartEmpireRound. EmpireIndex=5. (initialActionType: StartEmpireRound)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:43:44:704NoneReleasePresentationBattlePreview attacker #2022, defender #1450

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:43:44:704None[Preview] PresentationArmy PresentationArmy #2022 of empire 5 #2022 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:43:44:704None[Preview] PresentationArmy PresentationArmy #1450 of empire 0 #1450 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:43:44:704NonePresentation Battle 2502: Execute action[29]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: StartEmpireRound)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:43:44:704NonePresentation Battle 2502: Execute action[30]: UnitMoveAndAttack. EmpireIndex=5. Attacker=2507, DestTile=[76, 65]/[76, 65] (health=0.85), Defender =2505 (health =0.77). (initialActionType: UnitMoveAndAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:43:44:704NonePresentation Battle 2502: Execute action[30]: UnitMove. EmpireIndex=5. UnitGuid=2507, DestTile=[76, 65]. (initialActionType: UnitMoveAndAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:43:44:704NonePresentation Battle 2502: Execute action[30]: UnitGoto. EmpireIndex=5. UnitGuid=2507, DestTile=[76, 64]. (initialActionType: UnitMoveAndAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:43:44:704NonePresentation Battle 2502: Execute action[30]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:43:44:704NonePresentation Battle 2502: Execute action[30]: UnitGoto. EmpireIndex=5. UnitGuid=2507, DestTile=[76, 65]. (initialActionType: UnitMoveAndAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:43:44:704NonePresentation Battle 2502: Execute action[30]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:43:44:704NonePresentation Battle 2502: Execute action[30]: UpdateBattleUnits. EmpireIndex=0, unitCount=5 (initialActionType: UnitMoveAndAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:43:44:704NonePresentation Battle 2502: Execute action[30]: UnitAttack. EmpireIndex=5. Attacker=2507 (health=0.85), Defender=2505 (health=0.77). (initialActionType: UnitMoveAndAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:43:44:705NonePresentation Battle 2502: Execute action[30]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:43:44:705NonePresentation Battle 2502: Execute action[31]: UnitAttack. EmpireIndex=5. Attacker=2508 (health=0.79), Defender=2503 (health=0.88). (initialActionType: UnitAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:43:44:705NonePresentation Battle 2502: Execute action[31]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:43:44:705NonePresentation Battle 2502: Execute action[32]: RoundAcknowledge (initialActionType: RoundAcknowledge)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:43:44:712None[Sandbox] Process order. (Serial=759, Empire=0, Order=Order OrderBattleRoundAcknowledge, BattleGuid=#2502)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:45:333NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#5, pawnId=864)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:43:45:333NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMoveAttack of 'PresentationPawn(Clone)' of empire#5, pawnId=864)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:43:45:333NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=743)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:43:45:333NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionBlendToCharge of 'PresentationPawn(Clone)' of empire#5, pawnId=864)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:43:45:333NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitMovementDurationRemaining of 'PresentationPawn(Clone)' of empire#5, pawnId=864)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:43:45:333NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#5, pawnId=867)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:43:45:333NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMoveAttack of 'PresentationPawn(Clone)' of empire#5, pawnId=867)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:43:45:333NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=745)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:43:45:333NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionBlendToCharge of 'PresentationPawn(Clone)' of empire#5, pawnId=867)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:43:45:333NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitChargeInRange of 'PresentationPawn(Clone)' of empire#5, pawnId=867)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:43:45:333NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#5, pawnId=861)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:43:45:333NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMoveAttack of 'PresentationPawn(Clone)' of empire#5, pawnId=861)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:43:45:333NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=744)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:43:45:333NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionBlendToCharge of 'PresentationPawn(Clone)' of empire#5, pawnId=861)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:43:45:333NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitChargeInRange of 'PresentationPawn(Clone)' of empire#5, pawnId=861)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:43:45:333NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#5, pawnId=868)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:43:45:333NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMoveAttack of 'PresentationPawn(Clone)' of empire#5, pawnId=868)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:43:45:333NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=741)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:43:45:333NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionBlendToCharge of 'PresentationPawn(Clone)' of empire#5, pawnId=868)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:43:45:333NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitChargeInRange of 'PresentationPawn(Clone)' of empire#5, pawnId=868)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:43:45:333NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#5, pawnId=865)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:43:45:333NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMoveAttack of 'PresentationPawn(Clone)' of empire#5, pawnId=865)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:43:45:333NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=742)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:43:45:333NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionBlendToCharge of 'PresentationPawn(Clone)' of empire#5, pawnId=865)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:43:45:334NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitChargeInRange of 'PresentationPawn(Clone)' of empire#5, pawnId=865)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:43:45:365NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCharge of 'PresentationPawn(Clone)' of empire#5, pawnId=864)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:43:45:365NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#0, pawnId=743)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:43:45:365NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitDeath of 'PresentationPawn(Clone)' of empire#5, pawnId=864)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:43:45:397NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#5, pawnId=762)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:43:45:397NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=879)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:43:45:397NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionBlendToCharge of 'PresentationPawn(Clone)' of empire#5, pawnId=762)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:43:45:397NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitMovementDurationRemaining of 'PresentationPawn(Clone)' of empire#5, pawnId=762)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:43:45:397NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#5, pawnId=761)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:43:45:397NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=876)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:43:45:397NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionBlendToCharge of 'PresentationPawn(Clone)' of empire#5, pawnId=761)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:43:45:397NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitChargeInRange of 'PresentationPawn(Clone)' of empire#5, pawnId=761)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:43:45:398NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#5, pawnId=756)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:43:45:398NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=877)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:43:45:398NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionBlendToCharge of 'PresentationPawn(Clone)' of empire#5, pawnId=756)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:43:45:398NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitChargeInRange of 'PresentationPawn(Clone)' of empire#5, pawnId=756)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:43:45:398NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#5, pawnId=763)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:43:45:398NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=878)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:43:45:398NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionBlendToCharge of 'PresentationPawn(Clone)' of empire#5, pawnId=763)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:43:45:398NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitChargeInRange of 'PresentationPawn(Clone)' of empire#5, pawnId=763)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:43:45:398NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#5, pawnId=760)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:43:45:398NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=875)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:43:45:398NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionBlendToCharge of 'PresentationPawn(Clone)' of empire#5, pawnId=760)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:43:45:398NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitChargeInRange of 'PresentationPawn(Clone)' of empire#5, pawnId=760)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:43:45:478NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#5, pawnId=864)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:43:45:490NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCharge of 'PresentationPawn(Clone)' of empire#5, pawnId=868)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:43:45:490NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#0, pawnId=741)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:43:45:490NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitStateWithTag of 'PresentationPawn(Clone)' of empire#0, pawnId=741)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:43:45:490NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetProtectionAnimation of 'PresentationPawn(Clone)' of empire#0, pawnId=741)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:43:45:490NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#5, pawnId=868)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:43:45:557NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCharge of 'PresentationPawn(Clone)' of empire#5, pawnId=861)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:43:45:557NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#0, pawnId=744)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:43:45:557NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitStateWithTag of 'PresentationPawn(Clone)' of empire#0, pawnId=744)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:43:45:557NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetProtectionAnimation of 'PresentationPawn(Clone)' of empire#0, pawnId=744)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:43:45:557NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#5, pawnId=861)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:43:45:857NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#5, pawnId=868)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:43:45:858NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#5, pawnId=862)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:43:45:858NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#5, pawnId=866)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:43:45:858NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#5, pawnId=863)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:43:45:858NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#5, pawnId=869)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:43:45:889NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCharge of 'PresentationPawn(Clone)' of empire#5, pawnId=762)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:43:45:889NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#0, pawnId=879)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:43:45:889NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitDeath of 'PresentationPawn(Clone)' of empire#5, pawnId=762)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:43:45:889NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCharge of 'PresentationPawn(Clone)' of empire#5, pawnId=867)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:43:45:889NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#0, pawnId=745)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:43:45:889NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitStateWithTag of 'PresentationPawn(Clone)' of empire#0, pawnId=745)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:43:45:889NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetProtectionAnimation of 'PresentationPawn(Clone)' of empire#0, pawnId=745)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:43:45:889NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#5, pawnId=867)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:43:45:911NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCharge of 'PresentationPawn(Clone)' of empire#5, pawnId=865)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:43:45:911NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#0, pawnId=742)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:43:45:911NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitStateWithTag of 'PresentationPawn(Clone)' of empire#0, pawnId=742)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:43:45:911NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetProtectionAnimation of 'PresentationPawn(Clone)' of empire#0, pawnId=742)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:43:45:911NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#5, pawnId=865)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:43:45:922NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#5, pawnId=861)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:43:46:039NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#5, pawnId=762)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:43:46:200NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCharge of 'PresentationPawn(Clone)' of empire#5, pawnId=761)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:43:46:200NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#0, pawnId=876)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:43:46:200NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitDeath of 'PresentationPawn(Clone)' of empire#0, pawnId=876)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:43:46:233NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#5, pawnId=761)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:43:46:265NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#5, pawnId=867)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:43:46:275NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#5, pawnId=865)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:43:46:297NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitTurnEnd of 'PresentationPawn(Clone)' of empire#5, pawnId=861)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:43:46:307NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitTurnEnd of 'PresentationPawn(Clone)' of empire#5, pawnId=862)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:43:46:307NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitTurnEnd of 'PresentationPawn(Clone)' of empire#5, pawnId=863)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:43:46:307NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitTurnEnd of 'PresentationPawn(Clone)' of empire#5, pawnId=865)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:43:46:307NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitTurnEnd of 'PresentationPawn(Clone)' of empire#5, pawnId=866)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:43:46:353NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCharge of 'PresentationPawn(Clone)' of empire#5, pawnId=760)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:43:46:353NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#0, pawnId=875)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:43:46:354NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitStateWithTag of 'PresentationPawn(Clone)' of empire#0, pawnId=875)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:43:46:354NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetProtectionAnimation of 'PresentationPawn(Clone)' of empire#0, pawnId=875)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:43:46:354NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#5, pawnId=760)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:43:46:370NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCharge of 'PresentationPawn(Clone)' of empire#5, pawnId=763)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:43:46:371NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#0, pawnId=878)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:43:46:371NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitStateWithTag of 'PresentationPawn(Clone)' of empire#0, pawnId=878)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:43:46:371NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetProtectionAnimation of 'PresentationPawn(Clone)' of empire#0, pawnId=878)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:43:46:371NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#5, pawnId=763)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:43:46:386NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitTurnEnd of 'PresentationPawn(Clone)' of empire#5, pawnId=867)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:43:46:386NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitTurnEnd of 'PresentationPawn(Clone)' of empire#5, pawnId=868)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:43:46:450NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCharge of 'PresentationPawn(Clone)' of empire#5, pawnId=756)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:43:46:450NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#0, pawnId=877)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:43:46:450NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitStateWithTag of 'PresentationPawn(Clone)' of empire#0, pawnId=877)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:43:46:450NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetProtectionAnimation of 'PresentationPawn(Clone)' of empire#0, pawnId=877)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:43:46:450NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#5, pawnId=756)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:43:46:492NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitTurnEnd of 'PresentationPawn(Clone)' of empire#5, pawnId=869)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:43:46:492NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=741)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:43:46:492NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=742)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:43:46:492NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=743)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:43:46:492NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=744)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:43:46:492NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=745)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:43:46:578NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#5, pawnId=764)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:43:46:746NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#5, pawnId=760)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:43:46:746NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#5, pawnId=759)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:43:46:746NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#5, pawnId=758)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:43:46:746NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#5, pawnId=757)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:43:46:746NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#5, pawnId=761)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:43:46:757NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#5, pawnId=763)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:43:46:803NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMoveAttack of 'PresentationPawn(Clone)' of empire#5, pawnId=764)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:43:46:803NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=879)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:43:46:803NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionBlendToCharge of 'PresentationPawn(Clone)' of empire#5, pawnId=764)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:43:46:803NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitChargeInRange of 'PresentationPawn(Clone)' of empire#5, pawnId=764)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:43:46:825NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#5, pawnId=756)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:43:46:857NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCharge of 'PresentationPawn(Clone)' of empire#5, pawnId=764)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:43:46:857NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#0, pawnId=879)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:43:46:858NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitStateWithTag of 'PresentationPawn(Clone)' of empire#0, pawnId=879)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:43:46:858NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetProtectionAnimation of 'PresentationPawn(Clone)' of empire#0, pawnId=879)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:43:46:858NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#5, pawnId=764)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:43:47:005None[Sandbox] Process order. (Serial=760, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:47:014None[Sandbox] Process order. (Serial=761, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:47:230NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#5, pawnId=764)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:43:47:241NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitTurnEnd of 'PresentationPawn(Clone)' of empire#5, pawnId=756)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:43:47:262NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitTurnEnd of 'PresentationPawn(Clone)' of empire#5, pawnId=757)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:43:47:397NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitTurnEnd of 'PresentationPawn(Clone)' of empire#5, pawnId=758)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:43:47:397NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitTurnEnd of 'PresentationPawn(Clone)' of empire#5, pawnId=759)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:43:47:397NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitTurnEnd of 'PresentationPawn(Clone)' of empire#5, pawnId=760)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:43:47:577NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitTurnEnd of 'PresentationPawn(Clone)' of empire#5, pawnId=761)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:43:47:577NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitTurnEnd of 'PresentationPawn(Clone)' of empire#5, pawnId=763)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:43:47:622NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitTurnEnd of 'PresentationPawn(Clone)' of empire#5, pawnId=764)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:43:47:622NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=875)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:43:47:622NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=877)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:43:47:622NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=878)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:43:47:623NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=879)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:43:47:625None[Sandbox] Process order. (Serial=762, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:47:635None[Sandbox] Process order. (Serial=763, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:48:014NonePresentation Battle 2502: Execute action[33]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=5, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:43:48:014NonePresentation Battle 2502: Execute action[34]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:43:48:014NonePresentation Battle 2502: Execute action[35]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=5, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:43:48:015NonePresentation Battle 2502: Execute action[36]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:43:48:015NonePresentation Battle 2502: Execute action[37]: StartEmpireRound. EmpireIndex=0. (initialActionType: StartEmpireRound)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:43:48:015NoneCould not find PresentationBattlePreview with armyEntityGUID=2022, targetEntityGUID=1450.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:43:48:015NonePresentation Battle 2502: Execute action[37]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: StartEmpireRound)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:43:51:630None[Sandbox] Process order. (Serial=764, Empire=0, Order=Order OrderBattleMove - BattleGUID: 2502 BattleUnitGUID: 2505 AStarResults: [78, 65])

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:51:700NonePresentation Battle 2502: Execute action[38]: UnitMove. EmpireIndex=0. UnitGuid=2505, DestTile=[78, 65]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:43:51:700NonePresentation Battle 2502: Execute action[38]: UnitGoto. EmpireIndex=0. UnitGuid=2505, DestTile=[78, 65]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:43:51:700NonePresentation Battle 2502: Execute action[38]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:43:51:700NonePresentation Battle 2502: Execute action[38]: UpdateBattleUnits. EmpireIndex=0, unitCount=5 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:43:52:630None[Sandbox] Process order. (Serial=765, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:52:640None[Sandbox] Process order. (Serial=766, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:52:709NonePresentation Battle 2502: Execute action[39]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:43:54:234None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)

13:43:54:935None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)

13:43:55:241None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)

13:43:55:886None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)

13:43:56:219None[Sandbox] Process order. (Serial=767, Empire=0, Order=Order OrderBattleAttack - BattleGUID: 2502 AttackerGUID: 2503 TargetPosition: 8396 ForceAttack: False)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:56:315None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)

13:43:56:327NonePresentation Battle 2502: Execute action[40]: UnitAttack. EmpireIndex=0. Attacker=2503 (health=0.71), Defender=2508 (health=0.65). (initialActionType: UnitAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:43:56:327NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#0, pawnId=741)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:43:56:327NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMoveAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=741)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:43:56:327NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#5, pawnId=866)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:43:56:327NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionBlendToCharge of 'PresentationPawn(Clone)' of empire#0, pawnId=741)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:43:56:327NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitChargeInRange of 'PresentationPawn(Clone)' of empire#0, pawnId=741)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:43:56:327NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#0, pawnId=743)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:43:56:327NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMoveAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=743)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:43:56:327NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#5, pawnId=861)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:43:56:327NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionBlendToCharge of 'PresentationPawn(Clone)' of empire#0, pawnId=743)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:43:56:327NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitMovementDurationRemaining of 'PresentationPawn(Clone)' of empire#0, pawnId=743)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:43:56:327NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#0, pawnId=744)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:43:56:327NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMoveAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=744)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:43:56:327NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#5, pawnId=867)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:43:56:327NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionBlendToCharge of 'PresentationPawn(Clone)' of empire#0, pawnId=744)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:43:56:327NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitChargeInRange of 'PresentationPawn(Clone)' of empire#0, pawnId=744)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:43:56:328NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#0, pawnId=742)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:43:56:328NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMoveAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=742)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:43:56:328NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#5, pawnId=865)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:43:56:328NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionBlendToCharge of 'PresentationPawn(Clone)' of empire#0, pawnId=742)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:43:56:328NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitChargeInRange of 'PresentationPawn(Clone)' of empire#0, pawnId=742)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:43:56:328NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#0, pawnId=745)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:43:56:328NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMoveAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=745)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:43:56:328NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#5, pawnId=862)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:43:56:328NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionBlendToCharge of 'PresentationPawn(Clone)' of empire#0, pawnId=745)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:43:56:328NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitChargeInRange of 'PresentationPawn(Clone)' of empire#0, pawnId=745)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:43:56:328NonePresentation Battle 2502: Execute action[40]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:43:56:360NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCharge of 'PresentationPawn(Clone)' of empire#0, pawnId=743)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:43:56:360NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#5, pawnId=861)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:43:56:360NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitDeath of 'PresentationPawn(Clone)' of empire#0, pawnId=743)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:43:56:453NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCharge of 'PresentationPawn(Clone)' of empire#0, pawnId=741)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:43:56:453NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#5, pawnId=866)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:43:56:453NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitDeath of 'PresentationPawn(Clone)' of empire#5, pawnId=866)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:43:56:497NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=741)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:43:56:530NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=743)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:43:56:530NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCharge of 'PresentationPawn(Clone)' of empire#0, pawnId=744)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:43:56:530NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#5, pawnId=867)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:43:56:530NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitDeath of 'PresentationPawn(Clone)' of empire#5, pawnId=867)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:43:56:562NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=744)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:43:56:698NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCharge of 'PresentationPawn(Clone)' of empire#0, pawnId=742)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:43:56:698NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#5, pawnId=865)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:43:56:698NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitStateWithTag of 'PresentationPawn(Clone)' of empire#5, pawnId=865)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:43:56:698NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetProtectionAnimation of 'PresentationPawn(Clone)' of empire#5, pawnId=865)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:43:56:698NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=742)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:43:56:822NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCharge of 'PresentationPawn(Clone)' of empire#0, pawnId=745)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:43:56:822NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#5, pawnId=862)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:43:56:822NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitStateWithTag of 'PresentationPawn(Clone)' of empire#5, pawnId=862)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:43:56:822NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetProtectionAnimation of 'PresentationPawn(Clone)' of empire#5, pawnId=862)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:43:56:822NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=745)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:43:57:137NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=742)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:43:57:138NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=741)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:43:57:138NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=744)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:43:57:207NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=745)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:43:57:221NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitTurnEnd of 'PresentationPawn(Clone)' of empire#0, pawnId=741)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:43:57:231NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitTurnEnd of 'PresentationPawn(Clone)' of empire#0, pawnId=742)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:43:57:231NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitTurnEnd of 'PresentationPawn(Clone)' of empire#0, pawnId=744)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:43:57:231NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitTurnEnd of 'PresentationPawn(Clone)' of empire#0, pawnId=745)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:43:57:231NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#5, pawnId=861)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:43:57:231NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#5, pawnId=862)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:43:57:231NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#5, pawnId=863)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:43:57:231NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#5, pawnId=865)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:43:57:231NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#5, pawnId=868)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:43:57:231NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#5, pawnId=869)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:43:57:770None[Sandbox] Process order. (Serial=768, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:57:779None[Sandbox] Process order. (Serial=769, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:57:837NonePresentation Battle 2502: Execute action[41]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:43:57:837NonePresentation Battle 2502: Execute action[42]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=5, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:43:58:981None[Sandbox] Process order. (Serial=770, Empire=0, Order=Order OrderBattleEndRound - BattleGUID: 2502 EmpireIndex: 0)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:59:017NonePresentation Battle 2502: Execute action[43]: EndEmpireRound. EmpireIndex=0. (initialActionType: EndEmpireRound)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:43:59:017NonePresentation Battle 2502: Execute action[44]: UpdateBattleUnits. EmpireIndex=0, unitCount=4 (initialActionType: UpdateBattleUnits)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:43:59:017NonePresentation Battle 2502: Execute action[45]: RoundAcknowledge (initialActionType: RoundAcknowledge)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:43:59:021None[Sandbox] Process order. (Serial=771, Empire=0, Order=Order OrderBattleRoundAcknowledge, BattleGuid=#2502)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:59:041None[Sandbox] Process order. (Serial=772, Empire=5, Order=Order OrderBattleMoveAndAttack - BattleGUID: 2502 AttackerGUID: 2507 TargetPosition: 8397 ForceAttack: False IgnoreFoW: True AStarResults: [76, 65] --> [76, 64] --> [76, 63])

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:59:061None[Sandbox] Process order. (Serial=773, Empire=5, Order=Order OrderBattleAttack - BattleGUID: 2502 AttackerGUID: 2508 TargetPosition: 8397 ForceAttack: False)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:59:125NonePresentation Battle 2502: Execute action[46]: NewRound. Round=1. (initialActionType: NewRound)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:43:59:125NonePresentation Battle 2502: Execute action[47]: StartEmpireRound. EmpireIndex=5. (initialActionType: StartEmpireRound)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:43:59:125NoneCould not find PresentationBattlePreview with armyEntityGUID=2022, targetEntityGUID=1450.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:43:59:125NonePresentation Battle 2502: Execute action[47]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: StartEmpireRound)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:43:59:125NonePresentation Battle 2502: Execute action[48]: UnitMoveAndAttack. EmpireIndex=5. Attacker=2507, DestTile=[76, 63]/[76, 63] (health=0.68), Defender =2503 (health =0.53). (initialActionType: UnitMoveAndAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:43:59:125NonePresentation Battle 2502: Execute action[48]: UnitMove. EmpireIndex=5. UnitGuid=2507, DestTile=[76, 63]. (initialActionType: UnitMoveAndAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:43:59:125NonePresentation Battle 2502: Execute action[48]: UnitGoto. EmpireIndex=5. UnitGuid=2507, DestTile=[76, 64]. (initialActionType: UnitMoveAndAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:43:59:125NonePresentation Battle 2502: Execute action[48]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:43:59:126NonePresentation Battle 2502: Execute action[48]: UnitGoto. EmpireIndex=5. UnitGuid=2507, DestTile=[76, 63]. (initialActionType: UnitMoveAndAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:43:59:126NonePresentation Battle 2502: Execute action[48]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:43:59:126NonePresentation Battle 2502: Execute action[48]: UpdateBattleUnits. EmpireIndex=0, unitCount=4 (initialActionType: UnitMoveAndAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:43:59:126NonePresentation Battle 2502: Execute action[48]: UnitAttack. EmpireIndex=5. Attacker=2507 (health=0.68), Defender=2503 (health=0.53). (initialActionType: UnitMoveAndAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:43:59:126NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#5, pawnId=761)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:43:59:126NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=744)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:43:59:126NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionBlendToCharge of 'PresentationPawn(Clone)' of empire#5, pawnId=761)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:43:59:126NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitChargeInRange of 'PresentationPawn(Clone)' of empire#5, pawnId=761)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:43:59:126NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#5, pawnId=758)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:43:59:126NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=745)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:43:59:126NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionBlendToCharge of 'PresentationPawn(Clone)' of empire#5, pawnId=758)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:43:59:126NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitMovementDurationRemaining of 'PresentationPawn(Clone)' of empire#5, pawnId=758)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:43:59:126NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#5, pawnId=760)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:43:59:126NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=742)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:43:59:127NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionBlendToCharge of 'PresentationPawn(Clone)' of empire#5, pawnId=760)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:43:59:127NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitChargeInRange of 'PresentationPawn(Clone)' of empire#5, pawnId=760)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:43:59:127NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#5, pawnId=763)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:43:59:127NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=741)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:43:59:127NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionBlendToCharge of 'PresentationPawn(Clone)' of empire#5, pawnId=763)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:43:59:127NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitChargeInRange of 'PresentationPawn(Clone)' of empire#5, pawnId=763)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:43:59:127NonePresentation Battle 2502: Execute action[48]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:43:59:128NonePresentation Battle 2502: Execute action[49]: UnitAttack. EmpireIndex=5. Attacker=2508 (health=0.49), Defender=2503 (health=0.23). (initialActionType: UnitAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:43:59:128NonePresentation Battle 2502: Execute action[49]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:43:59:128NonePresentation Battle 2502: Execute action[50]: RoundAcknowledge (initialActionType: RoundAcknowledge)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:43:59:131None[Sandbox] Process order. (Serial=774, Empire=0, Order=Order OrderBattleRoundAcknowledge, BattleGuid=#2502)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:43:59:758NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCharge of 'PresentationPawn(Clone)' of empire#5, pawnId=761)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:43:59:758NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#0, pawnId=744)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:43:59:758NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitDeath of 'PresentationPawn(Clone)' of empire#0, pawnId=744)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:43:59:758NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCharge of 'PresentationPawn(Clone)' of empire#5, pawnId=758)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:43:59:758NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#0, pawnId=745)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:43:59:758NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitDeath of 'PresentationPawn(Clone)' of empire#5, pawnId=758)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:43:59:789NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#5, pawnId=761)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:43:59:884NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#5, pawnId=758)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:00:000NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCharge of 'PresentationPawn(Clone)' of empire#5, pawnId=760)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:00:000NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#0, pawnId=742)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:00:000NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitStateWithTag of 'PresentationPawn(Clone)' of empire#0, pawnId=742)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:00:000NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetProtectionAnimation of 'PresentationPawn(Clone)' of empire#0, pawnId=742)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:00:001NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#5, pawnId=760)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:00:136NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCharge of 'PresentationPawn(Clone)' of empire#5, pawnId=763)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:00:136NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#0, pawnId=741)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:00:136NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitStateWithTag of 'PresentationPawn(Clone)' of empire#0, pawnId=741)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:00:136NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetProtectionAnimation of 'PresentationPawn(Clone)' of empire#0, pawnId=741)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:00:136NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#5, pawnId=763)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:00:370NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#5, pawnId=760)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:00:370NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#5, pawnId=756)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:00:370NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#5, pawnId=757)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:00:370NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#5, pawnId=759)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:00:370NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#5, pawnId=764)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:00:370NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#5, pawnId=761)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:00:505NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#5, pawnId=763)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:00:526NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitTurnEnd of 'PresentationPawn(Clone)' of empire#5, pawnId=756)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:00:537NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitTurnEnd of 'PresentationPawn(Clone)' of empire#5, pawnId=757)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:00:537NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitTurnEnd of 'PresentationPawn(Clone)' of empire#5, pawnId=759)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:00:537NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitTurnEnd of 'PresentationPawn(Clone)' of empire#5, pawnId=760)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:00:537NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitTurnEnd of 'PresentationPawn(Clone)' of empire#5, pawnId=761)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:00:537NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitTurnEnd of 'PresentationPawn(Clone)' of empire#5, pawnId=763)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:00:537NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitTurnEnd of 'PresentationPawn(Clone)' of empire#5, pawnId=764)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:00:537NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=741)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:00:537NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=742)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:00:537NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=745)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:01:042None[Sandbox] Process order. (Serial=775, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:01:052None[Sandbox] Process order. (Serial=776, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:01:120NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#5, pawnId=868)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:01:120NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMoveAttack of 'PresentationPawn(Clone)' of empire#5, pawnId=868)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:01:120NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=742)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:01:120NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionBlendToCharge of 'PresentationPawn(Clone)' of empire#5, pawnId=868)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:01:120NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitMovementDurationRemaining of 'PresentationPawn(Clone)' of empire#5, pawnId=868)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:01:120NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#5, pawnId=861)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:01:120NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMoveAttack of 'PresentationPawn(Clone)' of empire#5, pawnId=861)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:01:120NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=745)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:01:120NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionBlendToCharge of 'PresentationPawn(Clone)' of empire#5, pawnId=861)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:01:120NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitChargeInRange of 'PresentationPawn(Clone)' of empire#5, pawnId=861)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:01:120NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#5, pawnId=865)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:01:120NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMoveAttack of 'PresentationPawn(Clone)' of empire#5, pawnId=865)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:01:120NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=741)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:01:120NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionBlendToCharge of 'PresentationPawn(Clone)' of empire#5, pawnId=865)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:01:120NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitChargeInRange of 'PresentationPawn(Clone)' of empire#5, pawnId=865)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:01:167NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCharge of 'PresentationPawn(Clone)' of empire#5, pawnId=868)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:01:167NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#0, pawnId=742)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:01:167NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitDeath of 'PresentationPawn(Clone)' of empire#5, pawnId=868)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:01:290NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCharge of 'PresentationPawn(Clone)' of empire#5, pawnId=861)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:01:290NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#0, pawnId=745)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:01:290NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitDeath of 'PresentationPawn(Clone)' of empire#0, pawnId=745)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:01:316NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#5, pawnId=861)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:01:584NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#5, pawnId=868)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:01:646NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCharge of 'PresentationPawn(Clone)' of empire#5, pawnId=865)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:01:646NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#0, pawnId=741)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:01:646NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitStateWithTag of 'PresentationPawn(Clone)' of empire#0, pawnId=741)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:01:646NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetProtectionAnimation of 'PresentationPawn(Clone)' of empire#0, pawnId=741)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:01:646NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#5, pawnId=865)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:02:021NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#5, pawnId=865)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:02:021NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#5, pawnId=862)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:02:021NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#5, pawnId=863)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:02:021NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#5, pawnId=869)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:02:021NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#5, pawnId=861)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:02:055NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#5, pawnId=869)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:02:055NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitTurnEnd of 'PresentationPawn(Clone)' of empire#5, pawnId=861)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:02:066NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitTurnEnd of 'PresentationPawn(Clone)' of empire#5, pawnId=862)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:02:066NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitTurnEnd of 'PresentationPawn(Clone)' of empire#5, pawnId=863)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:02:066NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitTurnEnd of 'PresentationPawn(Clone)' of empire#5, pawnId=865)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:02:067NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitTurnEnd of 'PresentationPawn(Clone)' of empire#5, pawnId=869)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:02:067NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=741)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:02:067NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=742)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:02:503None[Sandbox] Process order. (Serial=777, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:02:513None[Sandbox] Process order. (Serial=778, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:04:484None[Sandbox] Process order. (Serial=779, Empire=0, Order=Order OrderBattleMove - BattleGUID: 2502 BattleUnitGUID: 2503 AStarResults: [78, 64] --> [78, 65] --> [79, 65])

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:04:790NonePresentation Battle 2502: Execute action[51]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=5, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:44:04:790NonePresentation Battle 2502: Execute action[52]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:44:04:790NonePresentation Battle 2502: Execute action[53]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=5, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:44:04:790NonePresentation Battle 2502: Execute action[54]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:44:04:790NonePresentation Battle 2502: Execute action[55]: StartEmpireRound. EmpireIndex=0. (initialActionType: StartEmpireRound)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:44:04:790NoneCould not find PresentationBattlePreview with armyEntityGUID=2022, targetEntityGUID=1450.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:44:04:791NonePresentation Battle 2502: Execute action[55]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: StartEmpireRound)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:44:04:791NonePresentation Battle 2502: Execute action[56]: UnitMove. EmpireIndex=0. UnitGuid=2503, DestTile=[79, 65]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:44:04:791NonePresentation Battle 2502: Execute action[56]: UnitGoto. EmpireIndex=0. UnitGuid=2503, DestTile=[78, 64]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:44:04:791NonePresentation Battle 2502: Execute action[56]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:44:04:791NonePresentation Battle 2502: Execute action[56]: UnitGoto. EmpireIndex=0. UnitGuid=2503, DestTile=[78, 65]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:44:04:791NonePresentation Battle 2502: Execute action[56]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:44:04:791NonePresentation Battle 2502: Execute action[56]: UnitGoto. EmpireIndex=0. UnitGuid=2503, DestTile=[79, 65]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:44:04:791NonePresentation Battle 2502: Execute action[56]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:44:04:791NonePresentation Battle 2502: Execute action[56]: UpdateBattleUnits. EmpireIndex=0, unitCount=5 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:44:06:251None[Sandbox] Process order. (Serial=780, Empire=0, Order=Order OrderBattleMove - BattleGUID: 2502 BattleUnitGUID: 2504 AStarResults: [78, 64] --> [77, 64])

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:06:312None[Sandbox] Process order. (Serial=781, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:06:321None[Sandbox] Process order. (Serial=782, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:06:327NonePresentation Battle 2502: Execute action[57]: UnitMove. EmpireIndex=0. UnitGuid=2504, DestTile=[77, 64]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:44:06:327NonePresentation Battle 2502: Execute action[57]: UnitGoto. EmpireIndex=0. UnitGuid=2504, DestTile=[78, 64]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:44:06:327NonePresentation Battle 2502: Execute action[57]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:44:06:327NonePresentation Battle 2502: Execute action[57]: UnitGoto. EmpireIndex=0. UnitGuid=2504, DestTile=[77, 64]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:44:06:327NonePresentation Battle 2502: Execute action[57]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:44:06:327NonePresentation Battle 2502: Execute action[57]: UpdateBattleUnits. EmpireIndex=0, unitCount=6 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:44:06:423NonePresentation Battle 2502: Execute action[58]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:44:08:002None[Sandbox] Process order. (Serial=783, Empire=0, Order=Order OrderBattleMove - BattleGUID: 2502 BattleUnitGUID: 2505 AStarResults: [79, 64])

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:08:131NonePresentation Battle 2502: Execute action[59]: UnitMove. EmpireIndex=0. UnitGuid=2505, DestTile=[79, 64]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:44:08:131NonePresentation Battle 2502: Execute action[59]: UnitGoto. EmpireIndex=0. UnitGuid=2505, DestTile=[79, 64]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:44:08:131NonePresentation Battle 2502: Execute action[59]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:44:08:131NonePresentation Battle 2502: Execute action[59]: UpdateBattleUnits. EmpireIndex=0, unitCount=4 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:44:08:233None[Sandbox] Process order. (Serial=784, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:08:244None[Sandbox] Process order. (Serial=785, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:08:314NonePresentation Battle 2502: Execute action[60]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:44:09:060None[Sandbox] Process order. (Serial=786, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:09:069None[Sandbox] Process order. (Serial=787, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:09:124NonePresentation Battle 2502: Execute action[61]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:44:09:350None[Sandbox] Process order. (Serial=788, Empire=0, Order=Order OrderBattleEndRound - BattleGUID: 2502 EmpireIndex: 0)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:09:426NonePresentation Battle 2502: Execute action[62]: EndEmpireRound. EmpireIndex=0. (initialActionType: EndEmpireRound)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:44:09:427NonePresentation Battle 2502: Execute action[63]: UpdateBattleUnits. EmpireIndex=0, unitCount=4 (initialActionType: UpdateBattleUnits)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:44:09:427NonePresentation Battle 2502: Execute action[64]: RoundAcknowledge (initialActionType: RoundAcknowledge)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:44:09:430None[Sandbox] Process order. (Serial=789, Empire=0, Order=Order OrderBattleRoundAcknowledge, BattleGuid=#2502)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:09:450None[Sandbox] Process order. (Serial=790, Empire=5, Order=Order OrderBattleAttack - BattleGUID: 2502 AttackerGUID: 2507 TargetPosition: 8397 ForceAttack: False)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:09:470None[Sandbox] Process order. (Serial=791, Empire=5, Order=Order OrderBattleAttack - BattleGUID: 2502 AttackerGUID: 2508 TargetPosition: 8397 ForceAttack: False)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:09:522NonePresentation Battle 2502: Execute action[65]: NewRound. Round=2. (initialActionType: NewRound)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:44:09:522NonePresentation Battle 2502: Execute action[66]: StartEmpireRound. EmpireIndex=5. (initialActionType: StartEmpireRound)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:44:09:522NoneCould not find PresentationBattlePreview with armyEntityGUID=2022, targetEntityGUID=1450.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:44:09:523NonePresentation Battle 2502: Execute action[66]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: StartEmpireRound)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:44:09:523NonePresentation Battle 2502: Execute action[67]: UnitAttack. EmpireIndex=5. Attacker=2507 (health=0.45), Defender=2504 (health=0.75). (initialActionType: UnitAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:44:09:523NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#5, pawnId=761)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:09:523NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMoveAttack of 'PresentationPawn(Clone)' of empire#5, pawnId=761)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:09:523NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=884)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:09:523NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionBlendToCharge of 'PresentationPawn(Clone)' of empire#5, pawnId=761)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:09:523NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitMovementDurationRemaining of 'PresentationPawn(Clone)' of empire#5, pawnId=761)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:09:523NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#5, pawnId=756)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:09:523NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMoveAttack of 'PresentationPawn(Clone)' of empire#5, pawnId=756)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:09:523NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=881)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:09:523NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionBlendToCharge of 'PresentationPawn(Clone)' of empire#5, pawnId=756)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:09:523NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitChargeInRange of 'PresentationPawn(Clone)' of empire#5, pawnId=756)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:09:523NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#5, pawnId=760)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:09:523NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMoveAttack of 'PresentationPawn(Clone)' of empire#5, pawnId=760)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:09:523NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=882)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:09:523NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionBlendToCharge of 'PresentationPawn(Clone)' of empire#5, pawnId=760)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:09:523NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitMovementDurationRemaining of 'PresentationPawn(Clone)' of empire#5, pawnId=760)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:09:523NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#5, pawnId=759)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:09:523NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMoveAttack of 'PresentationPawn(Clone)' of empire#5, pawnId=759)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:09:523NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=883)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:09:523NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionBlendToCharge of 'PresentationPawn(Clone)' of empire#5, pawnId=759)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:09:523NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitChargeInRange of 'PresentationPawn(Clone)' of empire#5, pawnId=759)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:09:523NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#5, pawnId=757)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:09:523NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMoveAttack of 'PresentationPawn(Clone)' of empire#5, pawnId=757)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:09:523NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=880)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:09:523NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionBlendToCharge of 'PresentationPawn(Clone)' of empire#5, pawnId=757)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:09:523NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitChargeInRange of 'PresentationPawn(Clone)' of empire#5, pawnId=757)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:09:524NonePresentation Battle 2502: Execute action[67]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:44:09:524NonePresentation Battle 2502: Execute action[68]: UnitAttack. EmpireIndex=5. Attacker=2508 (health=0.23), Defender=2504 (health=0.60). (initialActionType: UnitAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:44:09:524NonePresentation Battle 2502: Execute action[68]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:44:09:524NonePresentation Battle 2502: Execute action[69]: RoundAcknowledge (initialActionType: RoundAcknowledge)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:44:09:530None[Sandbox] Process order. (Serial=792, Empire=0, Order=Order OrderBattleRoundAcknowledge, BattleGuid=#2502)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:09:553NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCharge of 'PresentationPawn(Clone)' of empire#5, pawnId=761)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:09:553NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#0, pawnId=884)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:09:553NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitDeath of 'PresentationPawn(Clone)' of empire#5, pawnId=761)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:09:553NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCharge of 'PresentationPawn(Clone)' of empire#5, pawnId=760)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:09:553NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#0, pawnId=882)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:09:553NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitDeath of 'PresentationPawn(Clone)' of empire#5, pawnId=760)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:09:644NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#5, pawnId=761)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:09:662NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCharge of 'PresentationPawn(Clone)' of empire#5, pawnId=756)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:09:662NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#0, pawnId=881)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:09:662NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitDeath of 'PresentationPawn(Clone)' of empire#0, pawnId=881)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:09:693NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#5, pawnId=756)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:09:750NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#5, pawnId=760)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:10:211NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCharge of 'PresentationPawn(Clone)' of empire#5, pawnId=759)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:10:211NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#0, pawnId=883)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:10:211NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitStateWithTag of 'PresentationPawn(Clone)' of empire#0, pawnId=883)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:10:212NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetProtectionAnimation of 'PresentationPawn(Clone)' of empire#0, pawnId=883)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:10:212NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#5, pawnId=759)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:10:243NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCharge of 'PresentationPawn(Clone)' of empire#5, pawnId=757)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:10:243NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#0, pawnId=880)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:10:243NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitStateWithTag of 'PresentationPawn(Clone)' of empire#0, pawnId=880)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:10:243NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetProtectionAnimation of 'PresentationPawn(Clone)' of empire#0, pawnId=880)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:10:243NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#5, pawnId=757)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:10:591NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#5, pawnId=759)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:10:591NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#5, pawnId=763)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:10:591NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#5, pawnId=764)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:10:591NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#5, pawnId=756)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:10:622NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#5, pawnId=757)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:10:633NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitTurnEnd of 'PresentationPawn(Clone)' of empire#5, pawnId=756)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:10:654NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitTurnEnd of 'PresentationPawn(Clone)' of empire#5, pawnId=757)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:10:654NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitTurnEnd of 'PresentationPawn(Clone)' of empire#5, pawnId=759)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:10:654NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitTurnEnd of 'PresentationPawn(Clone)' of empire#5, pawnId=763)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:10:654NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitTurnEnd of 'PresentationPawn(Clone)' of empire#5, pawnId=764)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:10:654NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=880)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:10:654NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=882)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:10:654NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=883)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:10:654NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=884)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:11:301None[Sandbox] Process order. (Serial=793, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:11:311None[Sandbox] Process order. (Serial=794, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:11:418NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#5, pawnId=869)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:11:419NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMoveAttack of 'PresentationPawn(Clone)' of empire#5, pawnId=869)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:11:419NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=883)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:11:419NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionBlendToCharge of 'PresentationPawn(Clone)' of empire#5, pawnId=869)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:11:419NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitMovementDurationRemaining of 'PresentationPawn(Clone)' of empire#5, pawnId=869)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:11:419NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#5, pawnId=863)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:11:419NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMoveAttack of 'PresentationPawn(Clone)' of empire#5, pawnId=863)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:11:419NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=884)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:11:419NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionBlendToCharge of 'PresentationPawn(Clone)' of empire#5, pawnId=863)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:11:419NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitChargeInRange of 'PresentationPawn(Clone)' of empire#5, pawnId=863)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:11:419NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#5, pawnId=861)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:11:419NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMoveAttack of 'PresentationPawn(Clone)' of empire#5, pawnId=861)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:11:419NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=882)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:11:419NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionBlendToCharge of 'PresentationPawn(Clone)' of empire#5, pawnId=861)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:11:419NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitMovementDurationRemaining of 'PresentationPawn(Clone)' of empire#5, pawnId=861)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:11:419NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#5, pawnId=865)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:11:419NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMoveAttack of 'PresentationPawn(Clone)' of empire#5, pawnId=865)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:11:419NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=880)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:11:419NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionBlendToCharge of 'PresentationPawn(Clone)' of empire#5, pawnId=865)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:11:419NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitChargeInRange of 'PresentationPawn(Clone)' of empire#5, pawnId=865)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:11:449NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCharge of 'PresentationPawn(Clone)' of empire#5, pawnId=869)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:11:449NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#0, pawnId=883)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:11:449NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitDeath of 'PresentationPawn(Clone)' of empire#5, pawnId=869)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:11:511NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCharge of 'PresentationPawn(Clone)' of empire#5, pawnId=861)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:11:511NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#0, pawnId=882)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:11:511NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitDeath of 'PresentationPawn(Clone)' of empire#5, pawnId=861)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:11:573NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCharge of 'PresentationPawn(Clone)' of empire#5, pawnId=863)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:11:573NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#0, pawnId=884)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:11:574NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitDeath of 'PresentationPawn(Clone)' of empire#0, pawnId=884)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:11:606NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#5, pawnId=863)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:11:657NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#5, pawnId=861)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:11:731NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#5, pawnId=869)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:11:859NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCharge of 'PresentationPawn(Clone)' of empire#5, pawnId=865)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:11:859NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#0, pawnId=880)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:11:859NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitStateWithTag of 'PresentationPawn(Clone)' of empire#0, pawnId=880)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:11:859NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetProtectionAnimation of 'PresentationPawn(Clone)' of empire#0, pawnId=880)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:11:859NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#5, pawnId=865)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:12:236NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#5, pawnId=865)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:12:237NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#5, pawnId=862)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:12:237NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#5, pawnId=863)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:12:371NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitTurnEnd of 'PresentationPawn(Clone)' of empire#5, pawnId=862)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:12:392NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitTurnEnd of 'PresentationPawn(Clone)' of empire#5, pawnId=863)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:12:392NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitTurnEnd of 'PresentationPawn(Clone)' of empire#5, pawnId=865)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:12:393NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=880)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:12:393NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=882)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:12:393NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=883)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:12:689None[Sandbox] Process order. (Serial=795, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:12:698None[Sandbox] Process order. (Serial=796, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:13:047NonePresentation Battle 2502: Execute action[70]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=5, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:44:13:048NonePresentation Battle 2502: Execute action[71]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:44:13:048NonePresentation Battle 2502: Execute action[72]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=5, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:44:13:048NonePresentation Battle 2502: Execute action[73]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:44:13:048NonePresentation Battle 2502: Execute action[74]: StartEmpireRound. EmpireIndex=0. (initialActionType: StartEmpireRound)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:44:13:048NoneCould not find PresentationBattlePreview with armyEntityGUID=2022, targetEntityGUID=1450.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:44:13:048NonePresentation Battle 2502: Execute action[74]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: StartEmpireRound)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:44:15:162None[Sandbox] Process order. (Serial=797, Empire=0, Order=Order OrderBattleMove - BattleGUID: 2502 BattleUnitGUID: 2504 AStarResults: [78, 64] --> [78, 65])

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:15:221NonePresentation Battle 2502: Execute action[75]: UnitMove. EmpireIndex=0. UnitGuid=2504, DestTile=[78, 65]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:44:15:222NonePresentation Battle 2502: Execute action[75]: UnitGoto. EmpireIndex=0. UnitGuid=2504, DestTile=[78, 64]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:44:15:222NonePresentation Battle 2502: Execute action[75]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:44:15:222NonePresentation Battle 2502: Execute action[75]: UnitGoto. EmpireIndex=0. UnitGuid=2504, DestTile=[78, 65]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:44:15:222NonePresentation Battle 2502: Execute action[75]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:44:15:222NonePresentation Battle 2502: Execute action[75]: UpdateBattleUnits. EmpireIndex=0, unitCount=6 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:44:16:471None[Sandbox] Process order. (Serial=798, Empire=0, Order=Order OrderBattleMove - BattleGUID: 2502 BattleUnitGUID: 2506 AStarResults: [77, 64])

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:16:526NonePresentation Battle 2502: Execute action[76]: UnitMove. EmpireIndex=0. UnitGuid=2506, DestTile=[77, 64]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:44:16:527NonePresentation Battle 2502: Execute action[76]: UnitGoto. EmpireIndex=0. UnitGuid=2506, DestTile=[77, 64]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:44:16:527NonePresentation Battle 2502: Execute action[76]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:44:16:527NonePresentation Battle 2502: Execute action[76]: UpdateBattleUnits. EmpireIndex=0, unitCount=4 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:44:16:693None[Sandbox] Process order. (Serial=799, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:16:703None[Sandbox] Process order. (Serial=800, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:16:727NonePresentation Battle 2502: Execute action[77]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:44:17:680None[Sandbox] Process order. (Serial=801, Empire=0, Order=Order OrderBattleMove - BattleGUID: 2502 BattleUnitGUID: 2505 AStarResults: [78, 64])

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:17:731NonePresentation Battle 2502: Execute action[78]: UnitMove. EmpireIndex=0. UnitGuid=2505, DestTile=[78, 64]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:44:17:731NonePresentation Battle 2502: Execute action[78]: UnitGoto. EmpireIndex=0. UnitGuid=2505, DestTile=[78, 64]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:44:17:731NonePresentation Battle 2502: Execute action[78]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:44:17:731NonePresentation Battle 2502: Execute action[78]: UpdateBattleUnits. EmpireIndex=0, unitCount=4 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:44:18:110None[Sandbox] Process order. (Serial=802, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:18:120None[Sandbox] Process order. (Serial=803, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:18:225NonePresentation Battle 2502: Execute action[79]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:44:18:593None[Sandbox] Process order. (Serial=804, Empire=0, Order=Order OrderBattleMove - BattleGUID: 2502 BattleUnitGUID: 2503 AStarResults: [78, 65] --> [79, 64])

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:18:624NonePresentation Battle 2502: Execute action[80]: UnitMove. EmpireIndex=0. UnitGuid=2503, DestTile=[79, 64]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:44:18:624NonePresentation Battle 2502: Execute action[80]: UnitGoto. EmpireIndex=0. UnitGuid=2503, DestTile=[78, 65]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:44:18:624NonePresentation Battle 2502: Execute action[80]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:44:18:624NonePresentation Battle 2502: Execute action[80]: UnitGoto. EmpireIndex=0. UnitGuid=2503, DestTile=[79, 64]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:44:18:625NonePresentation Battle 2502: Execute action[80]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:44:18:625NonePresentation Battle 2502: Execute action[80]: UpdateBattleUnits. EmpireIndex=0, unitCount=3 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:44:18:663None[Sandbox] Process order. (Serial=805, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:18:672None[Sandbox] Process order. (Serial=806, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:18:729NonePresentation Battle 2502: Execute action[81]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:44:19:631None[Sandbox] Process order. (Serial=807, Empire=0, Order=Order OrderBattleEndRound - BattleGUID: 2502 EmpireIndex: 0)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:19:738NonePresentation Battle 2502: Execute action[82]: EndEmpireRound. EmpireIndex=0. (initialActionType: EndEmpireRound)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:44:20:152None[Sandbox] Process order. (Serial=808, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:20:153NonePresentation Battle 2502: Execute action[83]: UpdateBattleUnits. EmpireIndex=0, unitCount=4 (initialActionType: UpdateBattleUnits)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:44:20:153NonePresentation Battle 2502: Execute action[84]: RoundAcknowledge (initialActionType: RoundAcknowledge)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:44:20:163None[Sandbox] Process order. (Serial=809, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:20:163None[Sandbox] Process order. (Serial=810, Empire=0, Order=Order OrderBattleRoundAcknowledge, BattleGuid=#2502)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:20:234NonePresentation Battle 2502: Execute action[85]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:44:20:234NonePresentation Battle 2502: Execute action[86]: WaitForTurnBegin (initialActionType: WaitForTurnBegin)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:44:31:136None[Sandbox] Process order. (Serial=811, Empire=0, Order=Order OrderEnqueueTechnology)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:35:155None[Sandbox] Process order. (Serial=812, Empire=0, Order=Order='OrderGoTo', Entity=#1451, path='[95, 49] --> [95, 50] --> [94, 51] --> [94, 52] --> [94, 53]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:35:163None[Sandbox] Process order. (Serial=813, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:35:242None[Sandbox] Process order. (Serial=814, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:36:170None[Sandbox] Process order. (Serial=815, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:36:451None[Sandbox] Process order. (Serial=816, Empire=0, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:37:178None[Sandbox] Process order. (Serial=817, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:38:182None[Sandbox] Process order. (Serial=818, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:39:189None[Sandbox] Process order. (Serial=819, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:39:259None[Sandbox] Process order. (Serial=820, Empire=-1, Order=Order OrderWaitForOrderReplication)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:40:075NoneAI Synchronization took 642ms at frame 1382 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

13:44:40:097NoneMetadata 'dlc_names' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:44:40:097NoneMetadata 'rmc0' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:44:40:097NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:44:40:337None[Sandbox] Process order. (Serial=821, Empire=5, Order=Order OrderBattleAttack - BattleGUID: 2502 AttackerGUID: 2507 TargetPosition: 8397 ForceAttack: False)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:40:367None[Sandbox] Process order. (Serial=822, Empire=5, Order=Order OrderBattleAttack - BattleGUID: 2502 AttackerGUID: 2508 TargetPosition: 8397 ForceAttack: False)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:40:440None[Preview] Set PresentationUnit UnitVisualAffinity_Animals #2546 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:44:40:448None[Sandbox] Process order. (Serial=823, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:40:456NonePresentation Battle 2502: Execute action[87]: NewRound. Round=3. (initialActionType: NewRound)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:44:40:456NonePresentation Battle 2502: Execute action[88]: StartEmpireRound. EmpireIndex=5. (initialActionType: StartEmpireRound)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:44:40:456NoneCould not find PresentationBattlePreview with armyEntityGUID=2022, targetEntityGUID=1450.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:44:40:456NonePresentation Battle 2502: Execute action[88]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: StartEmpireRound)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:44:40:456NonePresentation Battle 2502: Execute action[89]: UnitAttack. EmpireIndex=5. Attacker=2507 (health=0.21), Defender=2506 (health=0.90). (initialActionType: UnitAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:44:40:456NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#5, pawnId=763)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:40:456NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMoveAttack of 'PresentationPawn(Clone)' of empire#5, pawnId=763)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:40:456NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=874)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:40:456NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionBlendToCharge of 'PresentationPawn(Clone)' of empire#5, pawnId=763)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:40:456NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitMovementDurationRemaining of 'PresentationPawn(Clone)' of empire#5, pawnId=763)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:40:456NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#5, pawnId=756)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:40:456NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMoveAttack of 'PresentationPawn(Clone)' of empire#5, pawnId=756)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:40:456NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=871)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:40:456NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionBlendToCharge of 'PresentationPawn(Clone)' of empire#5, pawnId=756)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:40:456NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitMovementDurationRemaining of 'PresentationPawn(Clone)' of empire#5, pawnId=756)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:40:456NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#5, pawnId=764)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:40:456NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMoveAttack of 'PresentationPawn(Clone)' of empire#5, pawnId=764)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:40:456NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=872)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:40:457NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionBlendToCharge of 'PresentationPawn(Clone)' of empire#5, pawnId=764)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:40:457NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitMovementDurationRemaining of 'PresentationPawn(Clone)' of empire#5, pawnId=764)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:40:457NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#5, pawnId=759)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:40:457NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMoveAttack of 'PresentationPawn(Clone)' of empire#5, pawnId=759)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:40:457NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=873)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:40:457NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionBlendToCharge of 'PresentationPawn(Clone)' of empire#5, pawnId=759)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:40:457NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitChargeInRange of 'PresentationPawn(Clone)' of empire#5, pawnId=759)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:40:457NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#5, pawnId=757)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:40:457NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMoveAttack of 'PresentationPawn(Clone)' of empire#5, pawnId=757)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:40:457NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=870)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:40:457NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionBlendToCharge of 'PresentationPawn(Clone)' of empire#5, pawnId=757)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:40:457NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitChargeInRange of 'PresentationPawn(Clone)' of empire#5, pawnId=757)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:40:457NonePresentation Battle 2502: Execute action[89]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:44:40:457NonePresentation Battle 2502: Execute action[90]: UnitAttack. EmpireIndex=5. Attacker=2508 (health=0.00), Defender=2506 (health=0.69). (initialActionType: UnitAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:44:40:457NonePresentation Battle 2502: Execute action[90]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:44:40:457NonePresentation Battle 2502: Execute action[90]: UpdateBattleUnits. EmpireIndex=0, unitCount=1 (initialActionType: UnitAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:44:40:457NonePresentation Battle 2502: Execute action[91]: RoundAcknowledge (initialActionType: RoundAcknowledge)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:44:40:468None[Sandbox] Process order. (Serial=824, Empire=0, Order=Order OrderBattleRoundAcknowledge, BattleGuid=#2502)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:40:468None[Sandbox] Process order. (Serial=825, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:40:509NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCharge of 'PresentationPawn(Clone)' of empire#5, pawnId=763)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:40:509NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#0, pawnId=874)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:40:509NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitDeath of 'PresentationPawn(Clone)' of empire#5, pawnId=763)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:40:509NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCharge of 'PresentationPawn(Clone)' of empire#5, pawnId=756)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:40:509NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#0, pawnId=871)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:40:509NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitDeath of 'PresentationPawn(Clone)' of empire#5, pawnId=756)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:40:547NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCharge of 'PresentationPawn(Clone)' of empire#5, pawnId=764)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:40:547NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#0, pawnId=872)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:40:547NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitDeath of 'PresentationPawn(Clone)' of empire#5, pawnId=764)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:40:585NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#5, pawnId=763)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:40:585NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#5, pawnId=756)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:40:671NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#5, pawnId=764)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:40:847NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCharge of 'PresentationPawn(Clone)' of empire#5, pawnId=759)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:40:847NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#0, pawnId=873)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:40:847NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitStateWithTag of 'PresentationPawn(Clone)' of empire#0, pawnId=873)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:40:847NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetProtectionAnimation of 'PresentationPawn(Clone)' of empire#0, pawnId=873)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:40:847NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#5, pawnId=759)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:40:856NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCharge of 'PresentationPawn(Clone)' of empire#5, pawnId=757)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:40:856NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#0, pawnId=870)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:40:856NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitStateWithTag of 'PresentationPawn(Clone)' of empire#0, pawnId=870)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:40:856NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetProtectionAnimation of 'PresentationPawn(Clone)' of empire#0, pawnId=870)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:40:856NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#5, pawnId=757)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:41:220NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#5, pawnId=759)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:41:245NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#5, pawnId=757)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:41:255NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitTurnEnd of 'PresentationPawn(Clone)' of empire#5, pawnId=757)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:41:280NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitTurnEnd of 'PresentationPawn(Clone)' of empire#5, pawnId=759)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:41:280NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=870)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:41:280NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=871)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:41:280NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=872)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:41:280NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=873)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:41:280NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=874)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:41:451None[Sandbox] Process order. (Serial=826, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '1011' Constructible: 'Infrastructure_Military_Family01_01' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:41:452None[Sandbox] Process order. (Serial=827, Empire=1, Order=Order OrderBuyoutAvailableConstruction. Settlement=1932, Constructible=LandUnit_Era1_Common_ScoutCavalry, Position=[-1, -1], Currency=Money)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:41:453None[Sandbox] Process order. (Serial=828, Empire=1, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 4 Money Investment None Influence Investment None)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:41:453None[Sandbox] Process order. (Serial=829, Empire=1, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:41:453None[Sandbox] Process order. (Serial=830, Empire=1, Order=Order='OrderGoTo', Entity=#1107, AdditionalFlags='IgnoreFogOfWar', Path='[97, 15] --> [97, 16] --> [96, 16] --> [95, 17]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:41:453None[Sandbox] Process order. (Serial=831, Empire=1, Order=Order='OrderGoTo', Entity=#1106, AdditionalFlags='IgnoreFogOfWar', Path='[79, 6] --> [80, 6] --> [81, 6] --> [82, 6]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:41:454None[Sandbox] Process order. (Serial=832, Empire=1, Order=Order='OrderGoTo', Entity=#2160, AdditionalFlags='IgnoreFogOfWar', Path='[82, 9]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:41:462None[Sandbox] Process order. (Serial=833, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:41:463None[Sandbox] Process order. (Serial=834, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:41:481None[Sandbox] Process order. (Serial=835, Empire=2, Order=Order OrderEnqueueTechnology)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:41:481None[Sandbox] Process order. (Serial=836, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1791' Constructible: 'Infrastructure_Military_Family04_01' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:41:481None[Sandbox] Process order. (Serial=837, Empire=2, Order=Order OrderClaimArtificialWonder)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:41:482None[Sandbox] Process order. (Serial=838, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1791' Constructible: 'LandUnit_Era1_Common_ScoutCavalry' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:41:482None[Sandbox] Process order. (Serial=839, Empire=2, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:41:482None[Sandbox] Process order. (Serial=840, Empire=2, Order=Order='OrderGoTo', Entity=#974, AdditionalFlags='IgnoreFogOfWar', Path='[34, 17] --> [34, 18] --> [33, 19]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:41:492None[Sandbox] Process order. (Serial=841, Empire=2, Order=Order='OrderGoTo', Entity=#884, AdditionalFlags='IgnoreFogOfWar', Path='[36, 47] --> [36, 46] --> [35, 45] --> [34, 45]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:41:492None[Sandbox] Process order. (Serial=842, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[36, 16]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:41:493None[Sandbox] Process order. (Serial=843, Empire=2, Order=Order='OrderGoTo', Entity=#1669, AdditionalFlags='IgnoreFogOfWar', Path='[35, 20] --> [34, 20] --> [33, 19]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:41:493None[Sandbox] Process order. (Serial=844, Empire=2, Order=Order='OrderGoTo', Entity=#2454, AdditionalFlags='IgnoreFogOfWar', Path='[37, 18] --> [36, 19] --> [36, 20]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:41:493None[Sandbox] Process order. (Serial=845, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:41:502None[Sandbox] Process order. (Serial=846, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:41:503None[Sandbox] Process order. (Serial=847, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:41:504None[Sandbox] Process order. (Serial=848, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:41:504None[Sandbox] Process order. (Serial=849, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:41:521None[Sandbox] Process order. (Serial=850, Empire=3, Order=Order OrderRemoveConstructionByGuid)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:41:521None[Sandbox] Process order. (Serial=851, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:41:521None[Sandbox] Process order. (Serial=852, Empire=3, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:41:521None[Sandbox] Process order. (Serial=853, Empire=3, Order=Order='OrderGoTo', Entity=#1537, AdditionalFlags='IgnoreFogOfWar', Path='[50, 61] --> [51, 62] --> [52, 62] --> [52, 63]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:41:522None[Sandbox] Process order. (Serial=854, Empire=3, Order=Order='OrderGoTo', Entity=#2051, AdditionalFlags='IgnoreFogOfWar', Path='[51, 61] --> [52, 61] --> [53, 62] --> [54, 62]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:41:522None[Sandbox] Process order. (Serial=855, Empire=3, Order=Order='OrderGoTo', Entity=#1840, AdditionalFlags='IgnoreFogOfWar', Path='[44, 53] --> [44, 52]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:41:523None[Sandbox] Process order. (Serial=856, Empire=3, Order=Order OrderSplitArmy)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:41:525None[Sandbox] Process order. (Serial=857, Empire=3, Order=Order='OrderGoTo', Entity=#1148, AdditionalFlags='IgnoreFogOfWar', Path='[42, 54] --> [43, 54] --> [44, 54] --> [43, 53]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:41:531None[Sandbox] Process order. (Serial=858, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:41:532None[Sandbox] Process order. (Serial=859, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:41:533None[Sandbox] Process order. (Serial=860, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:41:534None[Sandbox] Process order. (Serial=861, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:41:541None[Sandbox] Process order. (Serial=862, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '1108' Constructible: 'LandUnit_Era1_Common_Archers' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:41:541None[Sandbox] Process order. (Serial=863, Empire=3, Order=Order='OrderGoTo', Entity=#1443, AdditionalFlags='IgnoreFogOfWar', Path='[57, 64] --> [56, 64] --> [55, 65]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:41:542None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_OlmecCivilization #2550 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:44:41:544None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_HittiteEmpire #2551 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:44:41:551None[Sandbox] Process order. (Serial=864, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:41:561None[Sandbox] Process order. (Serial=865, Empire=4, Order=Order='OrderGoTo', Entity=#1986, AdditionalFlags='IgnoreFogOfWar', Path='[82, 6] --> [83, 6] --> [83, 5]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:41:572None[Sandbox] Process order. (Serial=866, Empire=4, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:41:582None[Sandbox] Process order. (Serial=867, Empire=6, Order=Order='OrderGoTo', Entity=#2113, AdditionalFlags='IgnoreFogOfWar', Path='[46, 10] --> [45, 10] --> [44, 11] --> [45, 12]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:41:591None[Sandbox] Process order. (Serial=868, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:41:602None[Sandbox] Process order. (Serial=869, Empire=72, Order=Order='OrderGoTo', Entity=#2446, AdditionalFlags='IgnoreFogOfWar', Path='[54, 3] --> [54, 4] --> [54, 5]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:41:612None[Sandbox] Process order. (Serial=870, Empire=72, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:41:625None[Sandbox] Process order. (Serial=871, Empire=5, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:41:651None[Sandbox] Process order. (Serial=872, Empire=1, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 4 Money Investment High Influence Investment High)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:41:682None[Sandbox] Process order. (Serial=873, Empire=2, Order=Order OrderBuyoutAvailableConstruction. Settlement=1791, Constructible=LandUnit_Era1_Common_Spearmen, Position=[-1, -1], Currency=Money)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:41:702None[Sandbox] Process order. (Serial=874, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:41:702None[Sandbox] Process order. (Serial=875, Empire=2, Order=Order OrderStartEmpireWideConstruction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:41:712None[Sandbox] Process order. (Serial=876, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:41:720NoneCan't find entity 2397 of ongoing task. Fails the task 1020.

Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:44:41:732None[Sandbox] Process order. (Serial=877, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:41:733None[Sandbox] Process order. (Serial=878, Empire=3, Order=Order OrderTransferUnits)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:41:746NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#5, pawnId=862)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:41:746NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMoveAttack of 'PresentationPawn(Clone)' of empire#5, pawnId=862)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:41:746NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=873)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:41:746NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionBlendToCharge of 'PresentationPawn(Clone)' of empire#5, pawnId=862)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:41:746NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitMovementDurationRemaining of 'PresentationPawn(Clone)' of empire#5, pawnId=862)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:41:746NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#5, pawnId=863)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:41:746NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMoveAttack of 'PresentationPawn(Clone)' of empire#5, pawnId=863)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:41:746NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=874)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:41:746NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionBlendToCharge of 'PresentationPawn(Clone)' of empire#5, pawnId=863)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:41:746NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitMovementDurationRemaining of 'PresentationPawn(Clone)' of empire#5, pawnId=863)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:41:746NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#5, pawnId=865)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:41:746NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMoveAttack of 'PresentationPawn(Clone)' of empire#5, pawnId=865)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:41:746NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=872)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:41:746NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionBlendToCharge of 'PresentationPawn(Clone)' of empire#5, pawnId=865)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:41:746NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitChargeInRange of 'PresentationPawn(Clone)' of empire#5, pawnId=865)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:41:753None[Sandbox] Process order. (Serial=879, Empire=72, Order=Order='OrderGoTo', Entity=#2546, AdditionalFlags='IgnoreFogOfWar', Path='[57, 66] --> [57, 65]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:41:762None[Sandbox] Process order. (Serial=880, Empire=72, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:41:792NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCharge of 'PresentationPawn(Clone)' of empire#5, pawnId=862)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:41:792NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#0, pawnId=873)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:41:792NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitDeath of 'PresentationPawn(Clone)' of empire#5, pawnId=862)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:41:792NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCharge of 'PresentationPawn(Clone)' of empire#5, pawnId=863)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:41:792NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#0, pawnId=874)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:41:792NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitDeath of 'PresentationPawn(Clone)' of empire#5, pawnId=863)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:41:852None[Sandbox] Process order. (Serial=881, Empire=1, Order=Order OrderSetTradeResourceAccessCount)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:41:862None[Sandbox] Process order. (Serial=882, Empire=1, Order=Order='OrderGoTo', Entity=#1107, AdditionalFlags='IgnoreFogOfWar', Path='[96, 14]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:41:872None[Sandbox] Process order. (Serial=883, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:41:873NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#5, pawnId=862)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:41:873NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#5, pawnId=863)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:41:891None[Sandbox] Process order. (Serial=884, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:41:891None[Sandbox] Process order. (Serial=885, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[35, 15]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:41:924None[Sandbox] Process order. (Serial=886, Empire=3, Order=Order='OrderGoTo', Entity=#2551, AdditionalFlags='IgnoreFogOfWar', Path='[40, 56]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:41:932None[Sandbox] Process order. (Serial=887, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:41:992NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCharge of 'PresentationPawn(Clone)' of empire#5, pawnId=865)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:41:992NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#0, pawnId=872)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:41:992NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitDeath of 'PresentationPawn(Clone)' of empire#0, pawnId=872)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:42:020NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#5, pawnId=865)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:42:052None[Sandbox] Process order. (Serial=888, Empire=1, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:42:082None[Sandbox] Process order. (Serial=889, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:42:473None[Sandbox] Process order. (Serial=890, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:42:504None[Sandbox] Process order. (Serial=891, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:42:508NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#5, pawnId=865)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:42:508NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#0, pawnId=874)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:42:508NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitTurnEnd of 'PresentationPawn(Clone)' of empire#0, pawnId=874)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:42:508NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleeStartFight of 'PresentationPawn(Clone)' of empire#5, pawnId=865)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:42:514None[Sandbox] Process order. (Serial=892, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:42:515None[Sandbox] Process order. (Serial=893, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:42:516None[Sandbox] Process order. (Serial=894, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:42:516None[Sandbox] Process order. (Serial=895, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:42:526NoneBackward blend of state unknown (hash = 1920744078) (from 0.02589368% to 0.01467838%) in controller Human_With_One_Hand_Weapon) '2506-874-0'

Amplitude.Mercury.Animation.MecanimEventData:GetMecanimEventsTimingInfos(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:44:42:533None[Sandbox] Process order. (Serial=896, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:42:546None[Sandbox] Process order. (Serial=897, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:42:547None[Sandbox] Process order. (Serial=898, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:42:548None[Sandbox] Process order. (Serial=899, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:42:563None[Sandbox] Process order. (Serial=900, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:42:574None[Sandbox] Process order. (Serial=901, Empire=4, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:42:604None[Sandbox] Process order. (Serial=902, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:42:616None[Sandbox] Process order. (Serial=903, Empire=72, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:42:765None[Sandbox] Process order. (Serial=904, Empire=72, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:42:774None[Sandbox] Process order. (Serial=905, Empire=0, Order=Order='OrderGoTo', Entity=#1451, path='[94, 53]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:42:786None[Sandbox] Process order. (Serial=906, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:42:876None[Sandbox] Process order. (Serial=907, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[36, 16]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:42:926None[Sandbox] Process order. (Serial=908, Empire=72, Order=Order='OrderGoTo', Entity=#2546, AdditionalFlags='IgnoreFogOfWar', Path='[57, 66]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:43:153NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#5, pawnId=865)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:43:170NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=870)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:43:170NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=871)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:43:170NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=873)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:43:170NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=874)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:44:43:479None[Sandbox] Process order. (Serial=909, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:43:510None[Sandbox] Process order. (Serial=910, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:43:521None[Sandbox] Process order. (Serial=911, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:43:522None[Sandbox] Process order. (Serial=912, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:43:523None[Sandbox] Process order. (Serial=913, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:43:524None[Sandbox] Process order. (Serial=914, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:43:541None[Sandbox] Process order. (Serial=915, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:43:560None[Sandbox] Process order. (Serial=916, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:43:561None[Sandbox] Process order. (Serial=917, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:43:562None[Sandbox] Process order. (Serial=918, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:43:571None[Sandbox] Process order. (Serial=919, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:43:571None[Sandbox] Process order. (Serial=920, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:43:581None[Sandbox] Process order. (Serial=921, Empire=4, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:43:611None[Sandbox] Process order. (Serial=922, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:43:621None[Sandbox] Process order. (Serial=923, Empire=72, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:43:712None[Sandbox] Process order. (Serial=924, Empire=3, Order=Order='OrderGoTo', Entity=#1443, AdditionalFlags='IgnoreFogOfWar', Path='[56, 65]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:43:731None[Sandbox] Process order. (Serial=925, Empire=4, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:43:771None[Sandbox] Process order. (Serial=926, Empire=72, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:43:882None[Sandbox] Process order. (Serial=927, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[35, 17]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:43:883None[Sandbox] Process order. (Serial=928, Empire=2, Order=Order='OrderGoTo', Entity=#1669, AdditionalFlags='IgnoreFogOfWar', Path='[35, 20] --> [34, 19]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:43:883None[Sandbox] Process order. (Serial=929, Empire=2, Order=Order='OrderGoTo', Entity=#974, AdditionalFlags='IgnoreFogOfWar', Path='[34, 18]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:43:891None[Sandbox] Process order. (Serial=930, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:43:915None[Sandbox] Process order. (Serial=931, Empire=72, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:44:484None[Sandbox] Process order. (Serial=932, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:44:514None[Sandbox] Process order. (Serial=933, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:44:534None[Sandbox] Process order. (Serial=934, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:44:535None[Sandbox] Process order. (Serial=935, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:44:554None[Sandbox] Process order. (Serial=936, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:44:564None[Sandbox] Process order. (Serial=937, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:44:574None[Sandbox] Process order. (Serial=938, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:44:575None[Sandbox] Process order. (Serial=939, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:44:615None[Sandbox] Process order. (Serial=940, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:44:696None[Sandbox] Process order. (Serial=941, Empire=3, Order=Order='OrderGoTo', Entity=#2481, AdditionalFlags='IgnoreFogOfWar', Path='[42, 57] --> [43, 58] --> [43, 59] --> [44, 59] --> [45, 59] --> [46, 60] --> [47, 60]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:44:707None[Sandbox] Process order. (Serial=942, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:44:727None[Sandbox] Process order. (Serial=943, Empire=72, Order=Order OrderCreateBattle Attacker #2546 Target #1443 Action #0 InstantResolve: False)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:44:736None[Sandbox] Process order. (Serial=944, Empire=72, Order=Order OrderBattleConfirmation - BattleGUID: 2553 EmpireIndex: 72)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:44:748None[Sandbox] Process order. (Serial=945, Empire=1, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:44:748None[Sandbox] Process order. (Serial=946, Empire=6, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:44:748None[Sandbox] Process order. (Serial=947, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:44:748None[Sandbox] Process order. (Serial=948, Empire=0, Order=Order OrderChangeNotificationFlags)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:44:851NonePresentation Battle 2553: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:44:44:851NonePresentation Battle 2553: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:44:44:851NonePresentation Battle 2553: Execute action[1]: BattleLoaded. Loaded in progress=False, AdditionalData=196608, currentRound=0, maximumRoundCount=3 (initialActionType: BattleLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:44:44:852NoneCreatePresentationBattlePreview attacker #0, defender #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:44:44:852NoneRestorePresentationBattlePreview created ticket #15684.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:44:44:852NonePresentation Battle 2553: Execute action[2]: ParticipantJoined. EmpireIndex=72, Guid=2546, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:44:44:852None[Preview] PresentationArmy LandUnit_Era0_Common_Bears #2546 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:44:44:852NonePresentation Battle 2553: Execute action[3]: ParticipantJoined. EmpireIndex=3, Guid=1443, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:44:44:852None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #1443 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:44:44:852NonePresentation Battle 2553: Execute action[4]: CapturePointLoaded (initialActionType: CapturePointLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:44:44:853NonePresentation Battle 2553: Execute action[4]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: CapturePointLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:44:44:853NonePresentation Battle 2553: Execute action[5]: ReportDeploymentZone. EmpireIndex=72, Group=Attacker, deploymentTileCount=9 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:44:44:853NonePresentation Battle 2553: Execute action[6]: ReportDeploymentZone. EmpireIndex=3, Group=Defender, deploymentTileCount=15 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:44:44:853NonePresentation Battle 2553: Execute action[7]: StartConfirmation. EmpireIndex=3 (initialActionType: StartConfirmation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:44:44:853NonePresentation Battle 2553: Execute action[8]: ContenderConfirmed. EmpireIndex=72 (initialActionType: ContenderConfirmed)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:44:44:883NoneRequestRestoreAsyncOperation_Completed for ticket #15684.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)

13:44:44:883NoneRestorePresentationBattlePreview skipped due to ended battle #2553

Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

13:44:44:883NoneRequestAsyncOperation_Dismissed for ticket #15684.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)

13:44:44:899None[Sandbox] Process order. (Serial=949, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:44:909None[Sandbox] Process order. (Serial=950, Empire=3, Order=Order OrderBattleConfirmation - BattleGUID: 2553 EmpireIndex: 3)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:44:951NonePresentation Battle 2553: Execute action[9]: ContenderConfirmed. EmpireIndex=3 (initialActionType: ContenderConfirmed)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:44:44:951NonePresentation Battle 2553: Execute action[10]: AddMoneyToSpoilsOfWar (initialActionType: AddMoneyToSpoilsOfWar)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:44:44:951NonePresentation Battle 2553: Execute action[11]: BattleEnded (initialActionType: BattleEnded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:44:44:952None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #1443 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:44:44:952None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #1443 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:44:44:952NoneReleasePresentationBattlePreview attacker #2546, defender #1443

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:44:44:952NoneHidePresentationBattlePreview attacker #2546, defender #1443

Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

13:44:44:952None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #1443 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:44:44:952None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #1443 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:44:45:054NonePresentation Battle 2502: Execute action[92]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=5, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:44:45:054NonePresentation Battle 2502: Execute action[93]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:44:45:054NonePresentation Battle 2502: Execute action[94]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=5, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:44:45:054NonePresentation Battle 2502: Execute action[95]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:44:45:054NonePresentation Battle 2502: Execute action[96]: StartEmpireRound. EmpireIndex=0. (initialActionType: StartEmpireRound)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:44:45:054NoneCould not find PresentationBattlePreview with armyEntityGUID=2022, targetEntityGUID=1450.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:44:45:054NonePresentation Battle 2502: Execute action[96]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: StartEmpireRound)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:44:45:100None[Sandbox] Process order. (Serial=951, Empire=2, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:45:340None[Sandbox] Process order. (Serial=952, Empire=0, Order=Order OrderSplitArmy)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:45:712None[Sandbox] Process order. (Serial=953, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:46:717None[Sandbox] Process order. (Serial=954, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:47:431None[Sandbox] Process order. (Serial=955, Empire=0, Order=Order OrderDisbandUnits)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:47:722None[Sandbox] Process order. (Serial=956, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:48:725None[Sandbox] Process order. (Serial=957, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:49:085NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!

Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()

13:44:49:735None[Sandbox] Process order. (Serial=958, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:50:741None[Sandbox] Process order. (Serial=959, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:50:911None[Sandbox] Process order. (Serial=960, Empire=3, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:50:941None[Sandbox] Process order. (Serial=961, Empire=0, Order=Order='OrderGoTo', Entity=#1451, path='[95, 53]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:50:951None[Sandbox] Process order. (Serial=962, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:53:694None[Sandbox] Process order. (Serial=963, Empire=0, Order=Order OrderDisbandUnits)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:55:975None[Sandbox] Process order. (Serial=964, Empire=0, Order=Order='OrderGoToAndCutForest', Entity=#1451, path='[96, 54] --> [96, 55]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:55:984None[Sandbox] Process order. (Serial=965, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:56:993None[Sandbox] Process order. (Serial=966, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:44:58:008None[Sandbox] Process order. (Serial=967, Empire=0, Order=Order OrderCutForest ArmyGUID: #1451)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:01:877None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)

13:45:03:745None[Sandbox] Process order. (Serial=968, Empire=0, Order=Order OrderBattleMove - BattleGUID: 2502 BattleUnitGUID: 2506 AStarResults: [78, 64] --> [78, 65] --> [79, 65])

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:03:844NonePresentation Battle 2502: Execute action[97]: UnitMove. EmpireIndex=0. UnitGuid=2506, DestTile=[79, 65]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:45:03:844NonePresentation Battle 2502: Execute action[97]: UnitGoto. EmpireIndex=0. UnitGuid=2506, DestTile=[78, 64]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:45:03:845NonePresentation Battle 2502: Execute action[97]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:45:03:845NonePresentation Battle 2502: Execute action[97]: UnitGoto. EmpireIndex=0. UnitGuid=2506, DestTile=[78, 65]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:45:03:845NonePresentation Battle 2502: Execute action[97]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:45:03:845NonePresentation Battle 2502: Execute action[97]: UnitGoto. EmpireIndex=0. UnitGuid=2506, DestTile=[79, 65]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:45:03:845NonePresentation Battle 2502: Execute action[97]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:45:03:845NonePresentation Battle 2502: Execute action[97]: UpdateBattleUnits. EmpireIndex=0, unitCount=4 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:45:04:847None[Sandbox] Process order. (Serial=969, Empire=0, Order=Order OrderBattleMove - BattleGUID: 2502 BattleUnitGUID: 2505 AStarResults: [77, 64])

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:04:965NonePresentation Battle 2502: Execute action[98]: UnitMove. EmpireIndex=0. UnitGuid=2505, DestTile=[77, 64]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:45:04:965NonePresentation Battle 2502: Execute action[98]: UnitGoto. EmpireIndex=0. UnitGuid=2505, DestTile=[77, 64]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:45:04:965NonePresentation Battle 2502: Execute action[98]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:45:04:965NonePresentation Battle 2502: Execute action[98]: UpdateBattleUnits. EmpireIndex=0, unitCount=3 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:45:05:319None[Sandbox] Process order. (Serial=970, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:05:330None[Sandbox] Process order. (Serial=971, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:05:352NonePresentation Battle 2502: Execute action[99]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:45:06:366None[Sandbox] Process order. (Serial=972, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:06:378None[Sandbox] Process order. (Serial=973, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:06:463NonePresentation Battle 2502: Execute action[100]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:45:09:291None[Sandbox] Process order. (Serial=974, Empire=0, Order=Order OrderBattleMove - BattleGUID: 2502 BattleUnitGUID: 2503 AStarResults: [78, 64])

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:09:362NonePresentation Battle 2502: Execute action[101]: UnitMove. EmpireIndex=0. UnitGuid=2503, DestTile=[78, 64]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:45:09:362NonePresentation Battle 2502: Execute action[101]: UnitGoto. EmpireIndex=0. UnitGuid=2503, DestTile=[78, 64]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:45:09:362NonePresentation Battle 2502: Execute action[101]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:45:09:362NonePresentation Battle 2502: Execute action[101]: UpdateBattleUnits. EmpireIndex=0, unitCount=4 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:45:10:530None[Sandbox] Process order. (Serial=975, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:10:540None[Sandbox] Process order. (Serial=976, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:10:660NonePresentation Battle 2502: Execute action[102]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:45:11:800None[Sandbox] Process order. (Serial=977, Empire=0, Order=Order OrderBattleEndRound - BattleGUID: 2502 EmpireIndex: 0)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:11:865NonePresentation Battle 2502: Execute action[103]: EndEmpireRound. EmpireIndex=0. (initialActionType: EndEmpireRound)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:45:11:865NonePresentation Battle 2502: Execute action[104]: UpdateBattleUnits. EmpireIndex=0, unitCount=4 (initialActionType: UpdateBattleUnits)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:45:11:865NonePresentation Battle 2502: Execute action[105]: RoundAcknowledge (initialActionType: RoundAcknowledge)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:45:11:869None[Sandbox] Process order. (Serial=978, Empire=0, Order=Order OrderBattleRoundAcknowledge, BattleGuid=#2502)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:11:890None[Sandbox] Process order. (Serial=979, Empire=5, Order=Order OrderBattleAttack - BattleGUID: 2502 AttackerGUID: 2507 TargetPosition: 8397 ForceAttack: False)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:11:956NonePresentation Battle 2502: Execute action[106]: NewRound. Round=4. (initialActionType: NewRound)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:45:11:957NonePresentation Battle 2502: Execute action[107]: StartEmpireRound. EmpireIndex=5. (initialActionType: StartEmpireRound)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:45:11:957NoneCould not find PresentationBattlePreview with armyEntityGUID=2022, targetEntityGUID=1450.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:45:11:957NonePresentation Battle 2502: Execute action[107]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: StartEmpireRound)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:45:11:957NonePresentation Battle 2502: Execute action[108]: UnitAttack. EmpireIndex=5. Attacker=2507 (health=0.00), Defender=2505 (health=0.56). (initialActionType: UnitAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:45:11:957NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#5, pawnId=759)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:45:11:957NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMoveAttack of 'PresentationPawn(Clone)' of empire#5, pawnId=759)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:45:11:957NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=877)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:45:11:957NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionBlendToCharge of 'PresentationPawn(Clone)' of empire#5, pawnId=759)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:45:11:957NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitMovementDurationRemaining of 'PresentationPawn(Clone)' of empire#5, pawnId=759)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:45:11:957NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#5, pawnId=757)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:45:11:957NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMoveAttack of 'PresentationPawn(Clone)' of empire#5, pawnId=757)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:45:11:957NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=879)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:45:11:957NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionBlendToCharge of 'PresentationPawn(Clone)' of empire#5, pawnId=757)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:45:11:957NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitChargeInRange of 'PresentationPawn(Clone)' of empire#5, pawnId=757)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:45:11:957NonePresentation Battle 2502: Execute action[108]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:45:11:957NonePresentation Battle 2502: Execute action[108]: UpdateBattleUnits. EmpireIndex=0, unitCount=1 (initialActionType: UnitAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:45:11:957NonePresentation Battle 2502: Execute action[109]: RoundAcknowledge (initialActionType: RoundAcknowledge)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:45:11:961None[Sandbox] Process order. (Serial=980, Empire=0, Order=Order OrderBattleRoundAcknowledge, BattleGuid=#2502)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:11:987NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCharge of 'PresentationPawn(Clone)' of empire#5, pawnId=759)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:45:11:987NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#0, pawnId=877)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:45:11:987NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitDeath of 'PresentationPawn(Clone)' of empire#5, pawnId=759)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:45:12:076NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#5, pawnId=759)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:45:12:136NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCharge of 'PresentationPawn(Clone)' of empire#5, pawnId=757)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:45:12:136NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#0, pawnId=879)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:45:12:136NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitDeath of 'PresentationPawn(Clone)' of empire#0, pawnId=879)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:45:12:165NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#5, pawnId=757)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:45:12:696NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#5, pawnId=757)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:45:12:696NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMoveAttack of 'PresentationPawn(Clone)' of empire#5, pawnId=757)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:45:12:696NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=878)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:45:12:696NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionBlendToCharge of 'PresentationPawn(Clone)' of empire#5, pawnId=757)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:45:12:696NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitMovementDurationRemaining of 'PresentationPawn(Clone)' of empire#5, pawnId=757)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:45:12:696NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCharge of 'PresentationPawn(Clone)' of empire#5, pawnId=757)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:45:12:696NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#0, pawnId=878)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:45:12:696NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitDeath of 'PresentationPawn(Clone)' of empire#5, pawnId=757)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:45:12:756NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#5, pawnId=757)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:45:13:248NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=875)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:45:13:248NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=877)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:45:13:248NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=878)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

13:45:13:622None[Sandbox] Process order. (Serial=981, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:13:632None[Sandbox] Process order. (Serial=982, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:13:662NonePresentation Battle 2502: Execute action[110]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=5, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:45:13:662NonePresentation Battle 2502: Execute action[111]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:45:13:662NonePresentation Battle 2502: Execute action[112]: BattleResult. WinnerGroup=Defender, VictoryType=Extermination (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:45:13:662NonePresentation Battle 2502: Execute action[112]: UnitMove. EmpireIndex=0. UnitGuid=2503, DestTile=[77, 62]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:45:13:662NonePresentation Battle 2502: Execute action[112]: UnitGoto. EmpireIndex=0. UnitGuid=2503, DestTile=[78, 63]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:45:13:662NonePresentation Battle 2502: Execute action[112]: UnitGoto. EmpireIndex=0. UnitGuid=2503, DestTile=[77, 63]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:45:13:662NonePresentation Battle 2502: Execute action[112]: UnitGoto. EmpireIndex=0. UnitGuid=2503, DestTile=[77, 62]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:45:13:662NonePresentation Battle 2502: Execute action[112]: UnitMove. EmpireIndex=0. UnitGuid=2504, DestTile=[77, 62]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:45:13:662NonePresentation Battle 2502: Execute action[112]: UnitGoto. EmpireIndex=0. UnitGuid=2504, DestTile=[78, 64]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:45:13:662NonePresentation Battle 2502: Execute action[112]: UnitGoto. EmpireIndex=0. UnitGuid=2504, DestTile=[78, 63]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:45:13:662NonePresentation Battle 2502: Execute action[112]: UnitGoto. EmpireIndex=0. UnitGuid=2504, DestTile=[77, 63]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:45:13:662NonePresentation Battle 2502: Execute action[112]: UnitGoto. EmpireIndex=0. UnitGuid=2504, DestTile=[77, 62]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:45:13:662NonePresentation Battle 2502: Execute action[112]: UnitMove. EmpireIndex=0. UnitGuid=2505, DestTile=[77, 62]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:45:13:663NonePresentation Battle 2502: Execute action[112]: UnitGoto. EmpireIndex=0. UnitGuid=2505, DestTile=[76, 63]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:45:13:663NonePresentation Battle 2502: Execute action[112]: UnitGoto. EmpireIndex=0. UnitGuid=2505, DestTile=[77, 63]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:45:13:663NonePresentation Battle 2502: Execute action[112]: UnitGoto. EmpireIndex=0. UnitGuid=2505, DestTile=[77, 62]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:45:13:663NonePresentation Battle 2502: Execute action[112]: UnitMove. EmpireIndex=0. UnitGuid=2506, DestTile=[77, 62]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:45:13:663NonePresentation Battle 2502: Execute action[112]: UnitGoto. EmpireIndex=0. UnitGuid=2506, DestTile=[78, 65]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:45:13:663NonePresentation Battle 2502: Execute action[112]: UnitGoto. EmpireIndex=0. UnitGuid=2506, DestTile=[78, 64]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:45:13:663NonePresentation Battle 2502: Execute action[112]: UnitGoto. EmpireIndex=0. UnitGuid=2506, DestTile=[78, 63]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:45:13:663NonePresentation Battle 2502: Execute action[112]: UnitGoto. EmpireIndex=0. UnitGuid=2506, DestTile=[77, 63]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:45:13:663NonePresentation Battle 2502: Execute action[112]: UnitGoto. EmpireIndex=0. UnitGuid=2506, DestTile=[77, 62]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:45:13:663NonePresentation Battle 2502: Execute action[113]: BattleResultAcknowledge (initialActionType: BattleResultAcknowledge)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:45:13:672None[Sandbox] Process order. (Serial=983, Empire=0, Order=Order OrderBattleResultAcknowledge, BattleGuid=#2502)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:13:766NonePresentation Battle 2502: Execute action[114]: BattleEnded (initialActionType: BattleEnded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:45:13:766None[Preview] PresentationArmy PresentationArmy #1450 of empire 0 #1450 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:45:13:766None[Preview] PresentationArmy PresentationArmy #1450 of empire 0 #1450 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:45:13:767None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #1450 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:45:13:767NoneCould not find PresentationBattlePreview with armyEntityGUID=2022, targetEntityGUID=1450.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:45:13:767NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!

Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()

13:45:15:054None[Sandbox] Process order. (Serial=984, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:22:471None[Sandbox] Process order. (Serial=985, Empire=0, Order=Order='OrderGoTo', Entity=#2476, path='[97, 14]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:22:481None[Sandbox] Process order. (Serial=986, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:25:707None[Sandbox] Process order. (Serial=987, Empire=0, Order=Order OrderAcknowledgeTransactions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:25:780None[Sandbox] Process order. (Serial=988, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:29:468None[Sandbox] Process order. (Serial=989, Empire=0, Order=Order='OrderDiplomaticAction', Action='ProposeCulturalAgreement', OtherEmpire=#1.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:29:488None[Sandbox] Process order. (Serial=990, Empire=1, Order=Order='OrderDiplomaticAction', Action='CounterAgreement', OtherEmpire=#0.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:29:489None[Sandbox] Process order. (Serial=991, Empire=1, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:29:569None[Sandbox] Process order. (Serial=992, Empire=0, Order=Order OrderAcknowledgeTransactions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:30:472None[Sandbox] Process order. (Serial=993, Empire=0, Order=Order='OrderDiplomaticAction', Action='SignAgreement', OtherEmpire=#1.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:30:493None[Sandbox] Process order. (Serial=994, Empire=1, Order=Order OrderSetTradeResourceAccessCount)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:30:493None[Sandbox] Process order. (Serial=995, Empire=1, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:30:572None[Sandbox] Process order. (Serial=996, Empire=0, Order=Order OrderAcknowledgeTransactions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:31:009None[Sandbox] Process order. (Serial=997, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:32:494None[Sandbox] Process order. (Serial=998, Empire=1, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:32:494None[Sandbox] Process order. (Serial=999, Empire=1, Order=Order OrderSetTradeResourceAccessCount)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:34:497None[Sandbox] Process order. (Serial=1000, Empire=1, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:34:497None[Sandbox] Process order. (Serial=1001, Empire=1, Order=Order OrderSetTradeResourceAccessCount)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:34:818None[Sandbox] Process order. (Serial=1002, Empire=0, Order=Order='OrderGoTo', Entity=#984, path='[93, 21] --> [94, 20] --> [94, 19] --> [95, 18] --> [94, 17]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:34:829None[Sandbox] Process order. (Serial=1003, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:34:858None[Sandbox] Process order. (Serial=1004, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:35:833None[Sandbox] Process order. (Serial=1005, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:36:500None[Sandbox] Process order. (Serial=1006, Empire=1, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:36:843None[Sandbox] Process order. (Serial=1007, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:37:850None[Sandbox] Process order. (Serial=1008, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:38:863None[Sandbox] Process order. (Serial=1009, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:39:880None[Sandbox] Process order. (Serial=1010, Empire=0, Order=Order OrderAttachTerritoryToCity, Camp=1523, Settlement=1149)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:39:980None[Sandbox] Process order. (Serial=1011, Empire=0, Order=Order OrderChangeNotificationFlags)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:40:371None[Sandbox] Process order. (Serial=1012, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:40:492None[Sandbox] Process order. (Serial=1013, Empire=1, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:44:700None[Sandbox] Process order. (Serial=1014, Empire=0, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:44:810None[Sandbox] Process order. (Serial=1015, Empire=-1, Order=Order OrderWaitForOrderReplication)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:45:003None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_HittiteEmpire #2590 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:45:45:653NoneAI Synchronization took 648ms at frame 1707 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

13:45:45:674NoneMetadata 'dlc_names' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:45:45:674NoneMetadata 'rmc0' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:45:45:674NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:45:45:993None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_OlmecCivilization #2600 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:45:46:005None[Sandbox] Process order. (Serial=1016, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:47:022None[Sandbox] Process order. (Serial=1017, Empire=1, Order=Order OrderEnqueueTechnology)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:47:022None[Sandbox] Process order. (Serial=1018, Empire=1, Order=Order OrderMakeNarrativeEventChoice)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:47:023None[Sandbox] Process order. (Serial=1019, Empire=1, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 4 Money Investment None Influence Investment None)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:47:023None[Sandbox] Process order. (Serial=1020, Empire=1, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:47:024None[Sandbox] Process order. (Serial=1021, Empire=1, Order=Order='OrderGoTo', Entity=#1107, AdditionalFlags='IgnoreFogOfWar', Path='[95, 13] --> [94, 13]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:47:024None[Sandbox] Process order. (Serial=1022, Empire=1, Order=Order='OrderGoTo', Entity=#1106, AdditionalFlags='IgnoreFogOfWar', Path='[83, 6] --> [84, 6] --> [84, 7] --> [85, 7]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:47:025None[Sandbox] Process order. (Serial=1023, Empire=1, Order=Order='OrderGoTo', Entity=#2550, AdditionalFlags='IgnoreFogOfWar', Path='[82, 9] --> [83, 10] --> [84, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:47:031None[Sandbox] Process order. (Serial=1024, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:47:032None[Sandbox] Process order. (Serial=1025, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:47:033None[Sandbox] Process order. (Serial=1026, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:47:041None[Sandbox] Process order. (Serial=1027, Empire=1, Order=Order OrderBuyoutAvailableConstruction. Settlement=2398, Constructible=Extension_Base_Harbour, Position=[73, 7], Currency=Influence)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:47:043None[Sandbox] Process order. (Serial=1028, Empire=1, Order=Order OrderBuyoutAvailableConstruction. Settlement=2398, Constructible=Extension_Base_Luxury, Position=[77, 2], Currency=Influence)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:47:071None[Sandbox] Process order. (Serial=1029, Empire=2, Order=Order OrderActivateCivic)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:47:072None[Sandbox] Process order. (Serial=1030, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:47:072None[Sandbox] Process order. (Serial=1031, Empire=2, Order=Order OrderMakeNarrativeEventChoice)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:47:073None[Sandbox] Process order. (Serial=1032, Empire=2, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:47:073None[Sandbox] Process order. (Serial=1033, Empire=2, Order=Order='OrderGoTo', Entity=#884, AdditionalFlags='IgnoreFogOfWar', Path='[34, 44] --> [33, 43] --> [33, 42] --> [32, 42]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:47:074None[Sandbox] Process order. (Serial=1034, Empire=2, Order=Order='OrderGoTo', Entity=#1669, AdditionalFlags='IgnoreFogOfWar', Path='[35, 18] --> [36, 18] --> [36, 17] --> [37, 16]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:47:074None[Sandbox] Process order. (Serial=1035, Empire=2, Order=Order='OrderGoTo', Entity=#974, AdditionalFlags='IgnoreFogOfWar', Path='[34, 17] --> [35, 17] --> [36, 17] --> [37, 17]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:47:074None[Sandbox] Process order. (Serial=1036, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[35, 18]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:47:075None[Sandbox] Process order. (Serial=1037, Empire=2, Order=Order='OrderGoTo', Entity=#2453, AdditionalFlags='IgnoreFogOfWar', Path='[34, 36]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:47:081None[Sandbox] Process order. (Serial=1038, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:47:082None[Sandbox] Process order. (Serial=1039, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:47:083None[Sandbox] Process order. (Serial=1040, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:47:084None[Sandbox] Process order. (Serial=1041, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:47:085None[Sandbox] Process order. (Serial=1042, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:47:092None[Sandbox] Process order. (Serial=1043, Empire=2, Order=Order OrderBuyoutAvailableConstruction. Settlement=1791, Constructible=Extension_Base_Luxury, Position=[31, 34], Currency=Money)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:47:095None[Sandbox] Process order. (Serial=1044, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1791' Constructible: 'Extension_Era1_EgyptianKingdom' Position: '[33, 37]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:47:110NoneCan't find entity 2353 of ongoing task. Fails the task 1080.

Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:45:47:121None[Sandbox] Process order. (Serial=1045, Empire=3, Order=Order OrderEnqueueTechnology)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:47:121None[Sandbox] Process order. (Serial=1046, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '1108' Constructible: 'EmpireWideConstructionParticipation_Extension_HolySite_Polytheism' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:47:121None[Sandbox] Process order. (Serial=1047, Empire=3, Order=Order OrderMakeNarrativeEventChoice)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:47:124None[Sandbox] Process order. (Serial=1048, Empire=3, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:47:124None[Sandbox] Process order. (Serial=1049, Empire=3, Order=Order='OrderGoTo', Entity=#1840, AdditionalFlags='IgnoreFogOfWar', Path='[43, 52] --> [42, 52]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:47:125None[Sandbox] Process order. (Serial=1050, Empire=3, Order=Order='OrderGoTo', Entity=#1148, AdditionalFlags='IgnoreFogOfWar', Path='[44, 52] --> [43, 52] --> [42, 52]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:47:125None[Sandbox] Process order. (Serial=1051, Empire=3, Order=Order='OrderGoTo', Entity=#1443, AdditionalFlags='IgnoreFogOfWar', Path='[56, 66] --> [55, 66]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:47:125None[Sandbox] Process order. (Serial=1052, Empire=3, Order=Order='OrderGoTo', Entity=#2051, AdditionalFlags='IgnoreFogOfWar', Path='[54, 63] --> [55, 64] --> [55, 65] --> [56, 66]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:47:126None[Sandbox] Process order. (Serial=1053, Empire=3, Order=Order OrderTransferUnits)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:47:127None[Sandbox] Process order. (Serial=1054, Empire=3, Order=Order='OrderGoTo', Entity=#1537, AdditionalFlags='IgnoreFogOfWar', Path='[53, 63] --> [54, 64] --> [54, 65] --> [55, 66]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:47:131None[Sandbox] Process order. (Serial=1055, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:47:132None[Sandbox] Process order. (Serial=1056, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:47:133None[Sandbox] Process order. (Serial=1057, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:47:133None[Sandbox] Process order. (Serial=1058, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:47:134None[Sandbox] Process order. (Serial=1059, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:47:141None[Sandbox] Process order. (Serial=1060, Empire=4, Order=Order='OrderGoTo', Entity=#1986, AdditionalFlags='IgnoreFogOfWar', Path='[82, 5] --> [82, 6] --> [81, 5]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:47:152None[Sandbox] Process order. (Serial=1061, Empire=4, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:47:162None[Sandbox] Process order. (Serial=1062, Empire=6, Order=Order='OrderGoTo', Entity=#2113, AdditionalFlags='IgnoreFogOfWar', Path='[44, 13] --> [45, 14]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:47:171None[Sandbox] Process order. (Serial=1063, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:47:181None[Sandbox] Process order. (Serial=1064, Empire=72, Order=Order='OrderGoTo', Entity=#2446, AdditionalFlags='IgnoreFogOfWar', Path='[55, 4] --> [55, 3] --> [56, 2]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:47:191None[Sandbox] Process order. (Serial=1065, Empire=72, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:47:204None[Sandbox] Process order. (Serial=1066, Empire=5, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:47:221None[Sandbox] Process order. (Serial=1067, Empire=1, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 4 Money Investment Medium Influence Investment Medium)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:47:241None[Sandbox] Process order. (Serial=1068, Empire=1, Order=Order OrderBuyoutAvailableConstruction. Settlement=2398, Constructible=Extension_Base_Luxury, Position=[74, 5], Currency=Influence)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:47:271None[Sandbox] Process order. (Serial=1069, Empire=2, Order=Order OrderRemoveConstructionByGuid)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:47:271None[Sandbox] Process order. (Serial=1070, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:47:282None[Sandbox] Process order. (Serial=1071, Empire=2, Order=Order='OrderGoTo', Entity=#2454, AdditionalFlags='IgnoreFogOfWar', Path='[35, 21] --> [35, 22] --> [34, 23] --> [34, 24]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:47:291None[Sandbox] Process order. (Serial=1072, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:47:292None[Sandbox] Process order. (Serial=1073, Empire=2, Order=Order OrderBuyoutAvailableConstruction. Settlement=2187, Constructible=Extension_Base_Harbour, Position=[39, 38], Currency=Influence)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:47:295None[Sandbox] Process order. (Serial=1074, Empire=2, Order=Order OrderBuyoutAvailableConstruction. Settlement=2187, Constructible=Extension_Base_Luxury, Position=[37, 38], Currency=Influence)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:47:321None[Sandbox] Process order. (Serial=1075, Empire=3, Order=Order OrderSplitArmy)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:47:396None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_HittiteEmpire #2620 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:45:47:422None[Sandbox] Process order. (Serial=1076, Empire=1, Order=Order OrderAttachTerritoryToCity, Camp=2398, Settlement=1932)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:47:453None[Sandbox] Process order. (Serial=1077, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1791' Constructible: 'Infrastructure_Industry_Family02_01' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:47:454None[Sandbox] Process order. (Serial=1078, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[35, 17]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:47:482None[Sandbox] Process order. (Serial=1079, Empire=3, Order=Order='OrderGoTo', Entity=#1840, AdditionalFlags='IgnoreFogOfWar', Path='[41, 51] --> [41, 50]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:47:482None[Sandbox] Process order. (Serial=1080, Empire=3, Order=Order='OrderGoTo', Entity=#2620, AdditionalFlags='IgnoreFogOfWar', Path='[40, 56] --> [40, 57]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:47:492None[Sandbox] Process order. (Serial=1081, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:47:622None[Sandbox] Process order. (Serial=1082, Empire=1, Order=Order OrderRemoveConstructionByGuid)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:47:662None[Sandbox] Process order. (Serial=1083, Empire=3, Order=Order OrderTransferUnits)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:47:823None[Sandbox] Process order. (Serial=1084, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '1932' Constructible: 'Infrastructure_Industry_Family02_01' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:48:042None[Sandbox] Process order. (Serial=1085, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:48:043None[Sandbox] Process order. (Serial=1086, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:48:044None[Sandbox] Process order. (Serial=1087, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:48:094None[Sandbox] Process order. (Serial=1088, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:48:095None[Sandbox] Process order. (Serial=1089, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:48:097None[Sandbox] Process order. (Serial=1090, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:48:099None[Sandbox] Process order. (Serial=1091, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:48:143None[Sandbox] Process order. (Serial=1092, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:48:144None[Sandbox] Process order. (Serial=1093, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:48:146None[Sandbox] Process order. (Serial=1094, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:48:147None[Sandbox] Process order. (Serial=1095, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:48:148None[Sandbox] Process order. (Serial=1096, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:48:162None[Sandbox] Process order. (Serial=1097, Empire=4, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:48:184None[Sandbox] Process order. (Serial=1098, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:48:203None[Sandbox] Process order. (Serial=1099, Empire=72, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:48:253None[Sandbox] Process order. (Serial=1100, Empire=4, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:48:253None[Sandbox] Process order. (Serial=1101, Empire=6, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:48:303None[Sandbox] Process order. (Serial=1102, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:48:435None[Sandbox] Process order. (Serial=1103, Empire=1, Order=Order='OrderGoTo', Entity=#2550, AdditionalFlags='IgnoreFogOfWar', Path='[85, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:48:465None[Sandbox] Process order. (Serial=1104, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[36, 16]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:48:495None[Sandbox] Process order. (Serial=1105, Empire=3, Order=Order='OrderGoTo', Entity=#1148, AdditionalFlags='IgnoreFogOfWar', Path='[44, 52] --> [44, 53]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:48:495None[Sandbox] Process order. (Serial=1106, Empire=3, Order=Order='OrderGoTo', Entity=#1443, AdditionalFlags='IgnoreFogOfWar', Path='[56, 66] --> [57, 66]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:48:504None[Sandbox] Process order. (Serial=1107, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:49:047None[Sandbox] Process order. (Serial=1108, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:49:048None[Sandbox] Process order. (Serial=1109, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:49:097None[Sandbox] Process order. (Serial=1110, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:49:106None[Sandbox] Process order. (Serial=1111, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:49:108None[Sandbox] Process order. (Serial=1112, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:49:147None[Sandbox] Process order. (Serial=1113, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:49:148None[Sandbox] Process order. (Serial=1114, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:49:157None[Sandbox] Process order. (Serial=1115, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:49:159None[Sandbox] Process order. (Serial=1116, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:49:206None[Sandbox] Process order. (Serial=1117, Empire=72, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:49:257None[Sandbox] Process order. (Serial=1118, Empire=72, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:49:306None[Sandbox] Process order. (Serial=1119, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:49:439None[Sandbox] Process order. (Serial=1120, Empire=1, Order=Order='OrderGoTo', Entity=#2550, AdditionalFlags='IgnoreFogOfWar', Path='[86, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:49:469None[Sandbox] Process order. (Serial=1121, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[35, 16]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:49:517None[Sandbox] Process order. (Serial=1122, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:50:050None[Sandbox] Process order. (Serial=1123, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:50:061None[Sandbox] Process order. (Serial=1124, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:50:102None[Sandbox] Process order. (Serial=1125, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:50:122None[Sandbox] Process order. (Serial=1126, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:50:151None[Sandbox] Process order. (Serial=1127, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:50:152None[Sandbox] Process order. (Serial=1128, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:50:172None[Sandbox] Process order. (Serial=1129, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:50:251None[Sandbox] Process order. (Serial=1130, Empire=3, Order=Order='OrderGoTo', Entity=#2481, AdditionalFlags='IgnoreFogOfWar', Path='[48, 60] --> [48, 61] --> [49, 61] --> [50, 61] --> [51, 61] --> [52, 61]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:50:262None[Sandbox] Process order. (Serial=1131, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:50:272None[Sandbox] Process order. (Serial=1132, Empire=1, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:50:312None[Sandbox] Process order. (Serial=1133, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:50:432None[Sandbox] Process order. (Serial=1134, Empire=1, Order=Order='OrderGoTo', Entity=#2550, AdditionalFlags='IgnoreFogOfWar', Path='[85, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:50:472None[Sandbox] Process order. (Serial=1135, Empire=3, Order=Order='OrderGoTo', Entity=#2051, AdditionalFlags='IgnoreFogOfWar', Path='[56, 66]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:50:484None[Sandbox] Process order. (Serial=1136, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:50:503None[Sandbox] Process order. (Serial=1137, Empire=2, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:51:054None[Sandbox] Process order. (Serial=1138, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:51:264None[Sandbox] Process order. (Serial=1139, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:51:445None[Sandbox] Process order. (Serial=1140, Empire=1, Order=Order='OrderGoTo', Entity=#2550, AdditionalFlags='IgnoreFogOfWar', Path='[84, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:52:059None[Sandbox] Process order. (Serial=1141, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:52:270None[Sandbox] Process order. (Serial=1142, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:52:351None[Sandbox] Process order. (Serial=1143, Empire=0, Order=Order='OrderGoTo', Entity=#1450, path='[76, 62] --> [75, 62] --> [74, 62] --> [73, 62]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:52:360None[Sandbox] Process order. (Serial=1144, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:53:282None[Sandbox] Process order. (Serial=1145, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:53:372None[Sandbox] Process order. (Serial=1146, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:54:294None[Sandbox] Process order. (Serial=1147, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:54:383None[Sandbox] Process order. (Serial=1148, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:55:298None[Sandbox] Process order. (Serial=1149, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:55:388None[Sandbox] Process order. (Serial=1150, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:55:488None[Sandbox] Process order. (Serial=1151, Empire=3, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:45:57:717None[Sandbox] Process order. (Serial=1152, Empire=0, Order=Order OrderEnactTreatyMinorEmpire MinorEmpireIndex: 5 Treaty OpenContact)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:01:458None[Sandbox] Process order. (Serial=1153, Empire=0, Order=Order OrderPatronizeMinorEmpire MinorEmpireIndex: 5 Currency Influence Investment High)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:05:372None[Sandbox] Process order. (Serial=1154, Empire=0, Order=Order OrderPatronizeMinorEmpire MinorEmpireIndex: 5 Currency Money Investment High)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:08:854None[Sandbox] Process order. (Serial=1155, Empire=0, Order=Order OrderAcknowledgeTransactions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:14:727None[Sandbox] Process order. (Serial=1156, Empire=0, Order=Order OrderSetTradeResourceAccessCount)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:14:758None[Sandbox] Process order. (Serial=1157, Empire=1, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:23:843None[Sandbox] Process order. (Serial=1158, Empire=0, Order=Order='OrderGoTo', Entity=#2587, path='[97, 52] --> [97, 51] --> [97, 50] --> [96, 49] --> [96, 48] --> [95, 47] --> [96, 46] --> [95, 45] --> [96, 44] --> [95, 43] --> [95, 42] --> [94, 41] --> [95, 40] --> [94, 39] --> [95, 38] --> [94, 37] --> [95, 36] --> [94, 35] --> [95, 34] --> [95, 33] --> [96, 32] --> [95, 31]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:23:855None[Sandbox] Process order. (Serial=1159, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:24:859None[Sandbox] Process order. (Serial=1160, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:25:867None[Sandbox] Process order. (Serial=1161, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:26:668UI Steam[UI] Showing NarrativeWindow: $NarrativeEvent_Regular30

Amplitude.Mercury.UI.NarrativeWindow:OnBeginShow(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.NarrativeWindow:OnBeginShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

13:46:26:870None[Sandbox] Process order. (Serial=1162, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:27:875None[Sandbox] Process order. (Serial=1163, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:28:056None[Sandbox] Process order. (Serial=1164, Empire=0, Order=Order OrderMakeNarrativeEventChoice)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:28:057None[Sandbox] Process order. (Serial=1165, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:46:121None[Sandbox] Process order. (Serial=1166, Empire=0, Order=Order OrderStartEmpireWideConstruction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:46:161None[Sandbox] Process order. (Serial=1167, Empire=0, Order=Order OrderParticipateToEmpireWideConstruction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:49:386None[Sandbox] Process order. (Serial=1168, Empire=0, Order=Order='OrderGoTo', Entity=#2476, path='[96, 14]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:49:395None[Sandbox] Process order. (Serial=1169, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:51:033None[Sandbox] Process order. (Serial=1170, Empire=0, Order=Order='OrderGoTo', Entity=#2476, path='[96, 13]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:51:043None[Sandbox] Process order. (Serial=1171, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:51:969None[Sandbox] Process order. (Serial=1172, Empire=0, Order=Order OrderFurtherActions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:51:979None[Sandbox] Process order. (Serial=1173, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:54:211None[Sandbox] Process order. (Serial=1174, Empire=0, Order=Order='OrderGoTo', Entity=#984, path='[93, 17]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:54:220None[Sandbox] Process order. (Serial=1175, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:55:819None[Sandbox] Process order. (Serial=1176, Empire=0, Order=Order='OrderGoTo', Entity=#984, path='[94, 16]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:55:829None[Sandbox] Process order. (Serial=1177, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:59:283NoneCreatePresentationBattlePreview attacker #0, defender #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:46:59:283NoneCreatePresentationBattlePreview attacker #984, defender #1697, ticketnumber #16714.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:CreatePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:46:59:308NoneRequestAsyncOperation_Completed for ticket #16714.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)

13:46:59:308NonePreparePresentationBattlePreview attacker #984, defender #1697, battle #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:PreparePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

13:46:59:308NoneRequestAsyncOperation_Dismissed for ticket #16714.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)

13:46:59:309UI Steam[UI] The vertical UITable1D '/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item061/BattlePreviewPin/PinGroup/_BattlePinCompagnon' has its child '_StrengthGauge' anchored vertically

Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:AutoArrangeChildren()
Amplitude.UI.Layouts.UILayout:Child_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIAbstractShowable:SetTransformVisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.UIAbstractShowable:RequestShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Windows.UIContainer:RequestShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Windows.UIPanel:Show(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:ShowPin(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:OnPresentationInfoRefreshed()
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:SetPresentationInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.BattlePreviewPinsSubset:Refresh()
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:RefreshIfDirty()
Amplitude.Mercury.UI.PinsWindow:SpecificUpdate()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

13:46:59:309UI Steam[UI] The vertical UITable1D '/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item061/BattlePreviewPin/PinGroup/_BattlePinCompagnon' has its child '_StrengthGauge' anchored vertically

Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:AutoArrangeChildren()
Amplitude.UI.Layouts.UILayout:Child_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIAbstractShowable:SetTransformVisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.UIAbstractShowable:RequestShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Windows.UIContainer:RequestShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Windows.UIPanel:Show(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:ShowPin(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:OnPresentationInfoRefreshed()
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:SetPresentationInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.BattlePreviewPinsSubset:Refresh()
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:RefreshIfDirty()
Amplitude.Mercury.UI.PinsWindow:SpecificUpdate()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

13:46:59:309UI Steam[UI] The vertical UITable1D '/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item061/BattlePreviewPin/PinGroup/_BattlePinCompagnon' has its child '_StrengthGauge' anchored vertically

Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:AutoArrangeChildren()
Amplitude.UI.Layouts.UILayout:UiTransform_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIAbstractShowable:SetTransformVisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.UIAbstractShowable:RequestShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Windows.UIContainer:RequestShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Windows.UIPanel:Show(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:ShowPin(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:OnPresentationInfoRefreshed()
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:SetPresentationInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.BattlePreviewPinsSubset:Refresh()
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:RefreshIfDirty()
Amplitude.Mercury.UI.PinsWindow:SpecificUpdate()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

13:46:59:309UI Steam[UI] The vertical UITable1D '/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item061/BattlePreviewPin/PinGroup/_BattlePinCompagnon' has its child '_StrengthGauge' anchored vertically

Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:AutoArrangeChildren()
Amplitude.UI.Layouts.UILayout:Child_PositionOrSizeChange(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_Height(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform+Mutators+<>c:<.cctor>b__39_7(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Animations.UIAnimationItemImpl`2[[Amplitude.UI.UITransform, Amplitude.UI, Version=2.0.0.0, Culture=neutral, PublicKeyToken=null],[System.Single, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]:Update(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Animations.Scene.UIAnimatorComponent:ApplyCurrentTime()
Amplitude.UI.Animations.Scene.UIAnimatorComponent:ResetAtRatio(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.Helpers.AnimationUtils:PlayAnimatorIfNecessary(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.Helpers.AnimationUtils:PlayAnimatorIfNecessary(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.BattlePinCompagnon:RefreshPinState(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.BattlePreviewPin:RefreshPinState(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.BattlePreviewPin:OnBeginShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.UIAbstractShowable:RequestShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Windows.UIContainer:RequestShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Windows.UIPanel:Show(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:ShowPin(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:OnPresentationInfoRefreshed()
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:SetPresentationInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.BattlePreviewPinsSubset:Refresh()
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:RefreshIfDirty()
Amplitude.Mercury.UI.PinsWindow:SpecificUpdate()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

13:46:59:310UI Steam[UI] The vertical UITable1D '/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item061/BattlePreviewPin/PinGroup/_BattlePinCompagnon' has its child '_StrengthGauge' anchored vertically

Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:UiTransform_PositionOrSizeChange(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_Height(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:AdjustSize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:AutoArrangeChildren()
Amplitude.UI.Layouts.UILayout:Child_PositionOrSizeChange(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_Height(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform+Mutators+<>c:<.cctor>b__39_7(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Animations.UIAnimationItemImpl`2[[Amplitude.UI.UITransform, Amplitude.UI, Version=2.0.0.0, Culture=neutral, PublicKeyToken=null],[System.Single, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]:Update(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Animations.Scene.UIAnimatorComponent:ApplyCurrentTime()
Amplitude.UI.Animations.Scene.UIAnimatorComponent:ResetAtRatio(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.Helpers.AnimationUtils:PlayAnimatorIfNecessary(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.Helpers.AnimationUtils:PlayAnimatorIfNecessary(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.BattlePinCompagnon:RefreshPinState(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.BattlePreviewPin:RefreshPinState(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.BattlePreviewPin:OnBeginShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.UIAbstractShowable:RequestShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Windows.UIContainer:RequestShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Windows.UIPanel:Show(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:ShowPin(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:OnPresentationInfoRefreshed()
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:SetPresentationInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.BattlePreviewPinsSubset:Refresh()
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:RefreshIfDirty()
Amplitude.Mercury.UI.PinsWindow:SpecificUpdate()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

13:46:59:477NoneHidePresentationBattlePreview for ticket #16714 with current ticket #16714.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

13:46:59:477NoneReleasePresentationBattlePreview attacker #984, defender #1697

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:46:59:477None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #984 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:46:59:477None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #1107 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:46:59:477None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #2476 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:46:59:976None[Sandbox] Process order. (Serial=1178, Empire=0, Order=Order='OrderGoTo', Entity=#984, path='[95, 16]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:46:59:984None[Sandbox] Process order. (Serial=1179, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:00:086None[Sandbox] Process order. (Serial=1180, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:01:621None[Sandbox] Process order. (Serial=1181, Empire=0, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:01:681None[Sandbox] Process order. (Serial=1182, Empire=-1, Order=Order OrderWaitForOrderReplication)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:01:883NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!

Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()

13:47:02:535NoneAI Synchronization took 643ms at frame 1981 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

13:47:02:549NoneMetadata 'dlc_names' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:47:02:549NoneMetadata 'rmc0' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:47:02:549NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:47:02:879None[Sandbox] Process order. (Serial=1183, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:02:888None[Sandbox] Process order. (Serial=1184, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:03:912None[Sandbox] Process order. (Serial=1185, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '1011' Constructible: 'Infrastructure_Military_Family04_01' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:03:913None[Sandbox] Process order. (Serial=1186, Empire=1, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 4 Money Investment None Influence Investment None)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:03:913None[Sandbox] Process order. (Serial=1187, Empire=1, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:03:913None[Sandbox] Process order. (Serial=1188, Empire=1, Order=Order OrderEnactTreatyMinorEmpire MinorEmpireIndex: 4 Treaty TradingCharter)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:03:914None[Sandbox] Process order. (Serial=1189, Empire=1, Order=Order='OrderGoTo', Entity=#1107, AdditionalFlags='IgnoreFogOfWar', Path='[96, 14] --> [97, 14] --> [97, 15] --> [97, 16]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:03:914None[Sandbox] Process order. (Serial=1190, Empire=1, Order=Order='OrderGoTo', Entity=#1106, AdditionalFlags='IgnoreFogOfWar', Path='[86, 8] --> [87, 8] --> [88, 8] --> [88, 9]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:03:915None[Sandbox] Process order. (Serial=1191, Empire=1, Order=Order='OrderGoTo', Entity=#2550, AdditionalFlags='IgnoreFogOfWar', Path='[85, 10] --> [86, 10] --> [86, 9] --> [87, 8] --> [88, 8] --> [88, 9] --> [89, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:03:923None[Sandbox] Process order. (Serial=1192, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:03:925None[Sandbox] Process order. (Serial=1193, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:03:932None[Sandbox] Process order. (Serial=1194, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '1932' Constructible: 'Extension_Era1_OlmecCivilization' Position: '[74, 6]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:03:963None[Sandbox] Process order. (Serial=1195, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1095' Constructible: 'Infrastructure_Industry_Family01_01' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:03:963None[Sandbox] Process order. (Serial=1196, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1791' Constructible: 'Infrastructure_Military_Family02_01' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:03:963None[Sandbox] Process order. (Serial=1197, Empire=2, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:03:964None[Sandbox] Process order. (Serial=1198, Empire=2, Order=Order OrderEnactTreatyMinorEmpire MinorEmpireIndex: 6 Treaty OpenContact)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:03:964None[Sandbox] Process order. (Serial=1199, Empire=2, Order=Order='OrderGoTo', Entity=#884, AdditionalFlags='IgnoreFogOfWar', Path='[31, 42]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:03:964None[Sandbox] Process order. (Serial=1200, Empire=2, Order=Order='OrderGoTo', Entity=#1669, AdditionalFlags='IgnoreFogOfWar', Path='[37, 15] --> [37, 14] --> [36, 13]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:03:965None[Sandbox] Process order. (Serial=1201, Empire=2, Order=Order='OrderGoTo', Entity=#2453, AdditionalFlags='IgnoreFogOfWar', Path='[34, 35] --> [34, 34] --> [34, 33] --> [34, 32]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:03:965None[Sandbox] Process order. (Serial=1202, Empire=2, Order=Order='OrderGoTo', Entity=#974, AdditionalFlags='IgnoreFogOfWar', Path='[37, 16] --> [37, 15] --> [37, 14] --> [36, 13]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:03:965None[Sandbox] Process order. (Serial=1203, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[34, 16] --> [33, 16] --> [32, 16] --> [31, 17]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:03:974None[Sandbox] Process order. (Serial=1204, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:03:976None[Sandbox] Process order. (Serial=1205, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:03:977None[Sandbox] Process order. (Serial=1206, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:03:979None[Sandbox] Process order. (Serial=1207, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:03:980None[Sandbox] Process order. (Serial=1208, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:03:986NoneCan't find entity 2590 of ongoing task. Fails the task 1175.

Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:47:03:993None[Sandbox] Process order. (Serial=1209, Empire=3, Order=Order OrderSettlementEvolveToCity)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:03:996None[Sandbox] Process order. (Serial=1210, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:03:996None[Sandbox] Process order. (Serial=1211, Empire=3, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:03:996None[Sandbox] Process order. (Serial=1212, Empire=3, Order=Order='OrderGoTo', Entity=#1148, AdditionalFlags='IgnoreFogOfWar', Path='[44, 54] --> [43, 55] --> [44, 56] --> [44, 57]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:03:997None[Sandbox] Process order. (Serial=1213, Empire=3, Order=Order='OrderGoTo', Entity=#1537, AdditionalFlags='IgnoreFogOfWar', Path='[56, 66] --> [56, 65] --> [56, 64] --> [56, 63]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:03:998None[Sandbox] Process order. (Serial=1214, Empire=3, Order=Order='OrderGoTo', Entity=#1840, AdditionalFlags='IgnoreFogOfWar', Path='[40, 51] --> [39, 51] --> [38, 51] --> [37, 51]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:03:999None[Sandbox] Process order. (Serial=1215, Empire=3, Order=Order='OrderGoTo', Entity=#1443, AdditionalFlags='IgnoreFogOfWar', Path='[56, 65] --> [56, 64] --> [56, 63]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:03:999None[Sandbox] Process order. (Serial=1216, Empire=3, Order=Order='OrderGoTo', Entity=#2590, AdditionalFlags='IgnoreFogOfWar', Path='[40, 57]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:04:003None[Sandbox] Process order. (Serial=1217, Empire=3, Order=Order='OrderGoTo', Entity=#2481, AdditionalFlags='IgnoreFogOfWar', Path='[53, 61] --> [54, 62] --> [54, 63] --> [55, 64] --> [55, 65]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:04:003None[Sandbox] Process order. (Serial=1218, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:04:005None[Sandbox] Process order. (Serial=1219, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:04:007None[Sandbox] Process order. (Serial=1220, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:04:009None[Sandbox] Process order. (Serial=1221, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:04:010None[Sandbox] Process order. (Serial=1222, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:04:022None[Sandbox] Process order. (Serial=1223, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:04:024None[Sandbox] Process order. (Serial=1224, Empire=4, Order=Order OrderMinorBuildConstructible SettlementGUID: #2246 Constructible: Infrastructure_Food_Family03_01)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:04:026None[Sandbox] Process order. (Serial=1225, Empire=4, Order=Order='OrderGoTo', Entity=#1986, AdditionalFlags='IgnoreFogOfWar', Path='[83, 6] --> [83, 7] --> [84, 7]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:04:033None[Sandbox] Process order. (Serial=1226, Empire=4, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:04:043None[Sandbox] Process order. (Serial=1227, Empire=4, Order=Order OrderMinorBuildConstructible SettlementGUID: #2246 Constructible: Extension_Base_Luxury at [83, 7])

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:04:062None[Sandbox] Process order. (Serial=1228, Empire=6, Order=Order='OrderGoTo', Entity=#2113, AdditionalFlags='IgnoreFogOfWar', Path='[44, 13] --> [45, 12]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:04:062None[Sandbox] Process order. (Serial=1229, Empire=6, Order=Order='OrderGoTo', Entity=#2600, AdditionalFlags='IgnoreFogOfWar', Path='[45, 12]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:04:073None[Sandbox] Process order. (Serial=1230, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:04:074None[Sandbox] Process order. (Serial=1231, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:04:082None[Sandbox] Process order. (Serial=1232, Empire=72, Order=Order='OrderGoTo', Entity=#2446, AdditionalFlags='IgnoreFogOfWar', Path='[55, 3] --> [55, 4] --> [55, 5]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:04:094None[Sandbox] Process order. (Serial=1233, Empire=72, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:04:103None[Sandbox] Process order. (Serial=1234, Empire=5, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:04:122None[Sandbox] Process order. (Serial=1235, Empire=1, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 4 Money Investment None Influence Investment None)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:04:122None[Sandbox] Process order. (Serial=1236, Empire=1, Order=Order OrderSetTradeResourceAccessCount)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:04:133None[Sandbox] Process order. (Serial=1237, Empire=1, Order=Order='OrderGoTo', Entity=#2160, AdditionalFlags='IgnoreFogOfWar', Path='[83, 9] --> [84, 9] --> [85, 9] --> [86, 9]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:04:143None[Sandbox] Process order. (Serial=1238, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:04:172None[Sandbox] Process order. (Serial=1239, Empire=3, Order=Order='OrderDiplomaticAction', Action='RefuseDemands', OtherEmpire=#2.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:04:172None[Sandbox] Process order. (Serial=1240, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '2039' Constructible: 'EmpireWideConstructionParticipation_Extension_HolySite_Polytheism' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:04:173None[Sandbox] Process order. (Serial=1241, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:04:194None[Sandbox] Process order. (Serial=1242, Empire=3, Order=Order OrderBuyoutAvailableConstruction. Settlement=2039, Constructible=Extension_Base_Money, Position=[53, 57], Currency=Money)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:04:322None[Sandbox] Process order. (Serial=1243, Empire=1, Order=Order OrderSetTradeResourceAccessCount)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:04:333None[Sandbox] Process order. (Serial=1244, Empire=1, Order=Order='OrderGoTo', Entity=#1107, AdditionalFlags='IgnoreFogOfWar', Path='[94, 13]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:04:344None[Sandbox] Process order. (Serial=1245, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:04:363None[Sandbox] Process order. (Serial=1246, Empire=2, Order=Order='OrderDiplomaticAction', Action='WithdrawDemands', OtherEmpire=#3.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:04:364None[Sandbox] Process order. (Serial=1247, Empire=2, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 6 Money Investment Medium Influence Investment Medium)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:04:365None[Sandbox] Process order. (Serial=1248, Empire=2, Order=Order='OrderGoTo', Entity=#884, AdditionalFlags='IgnoreFogOfWar', Path='[32, 42] --> [32, 41] --> [33, 40]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:04:524None[Sandbox] Process order. (Serial=1249, Empire=1, Order=Order OrderSetTradeResourceAccessCount)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:04:737None[Sandbox] Process order. (Serial=1250, Empire=1, Order=Order OrderSetTradeResourceAccessCount)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:04:929None[Sandbox] Process order. (Serial=1251, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:04:930None[Sandbox] Process order. (Serial=1252, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:04:980None[Sandbox] Process order. (Serial=1253, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:04:981None[Sandbox] Process order. (Serial=1254, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:04:990None[Sandbox] Process order. (Serial=1255, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:04:991None[Sandbox] Process order. (Serial=1256, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:04:993None[Sandbox] Process order. (Serial=1257, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:05:010None[Sandbox] Process order. (Serial=1258, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:05:012None[Sandbox] Process order. (Serial=1259, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:05:022None[Sandbox] Process order. (Serial=1260, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:05:022None[Sandbox] Process order. (Serial=1261, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:05:031None[Sandbox] Process order. (Serial=1262, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:05:041None[Sandbox] Process order. (Serial=1263, Empire=4, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:05:081None[Sandbox] Process order. (Serial=1264, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:05:102None[Sandbox] Process order. (Serial=1265, Empire=72, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:05:151None[Sandbox] Process order. (Serial=1266, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:05:161None[Sandbox] Process order. (Serial=1267, Empire=6, Order=Order='OrderGoTo', Entity=#2113, AdditionalFlags='IgnoreFogOfWar', Path='[45, 13]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:05:172None[Sandbox] Process order. (Serial=1268, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:05:352None[Sandbox] Process order. (Serial=1269, Empire=2, Order=Order='OrderGoTo', Entity=#1669, AdditionalFlags='IgnoreFogOfWar', Path='[37, 15] --> [37, 16]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:05:362None[Sandbox] Process order. (Serial=1270, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:05:383None[Sandbox] Process order. (Serial=1271, Empire=3, Order=Order='OrderGoTo', Entity=#1537, AdditionalFlags='IgnoreFogOfWar', Path='[56, 65]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:05:383None[Sandbox] Process order. (Serial=1272, Empire=3, Order=Order='OrderGoTo', Entity=#1443, AdditionalFlags='IgnoreFogOfWar', Path='[57, 63]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:05:392None[Sandbox] Process order. (Serial=1273, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:05:404None[Sandbox] Process order. (Serial=1274, Empire=6, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:05:919None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_OlmecCivilization #1107 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:47:05:922None[Sandbox] Process order. (Serial=1275, Empire=0, Order=Order='OrderGoTo', Entity=#2476, path='[95, 13]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:05:933None[Sandbox] Process order. (Serial=1276, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:05:935None[Sandbox] Process order. (Serial=1277, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:05:942None[Sandbox] Process order. (Serial=1278, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:05:982None[Sandbox] Process order. (Serial=1279, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:05:993None[Sandbox] Process order. (Serial=1280, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:06:002None[Sandbox] Process order. (Serial=1281, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:06:014None[Sandbox] Process order. (Serial=1282, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:06:023None[Sandbox] Process order. (Serial=1283, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:06:033None[Sandbox] Process order. (Serial=1284, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:06:044None[Sandbox] Process order. (Serial=1285, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:06:053None[Sandbox] Process order. (Serial=1286, Empire=4, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:06:112None[Sandbox] Process order. (Serial=1287, Empire=72, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:06:162None[Sandbox] Process order. (Serial=1288, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:06:163None[Sandbox] Process order. (Serial=1289, Empire=4, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:06:163None[Sandbox] Process order. (Serial=1290, Empire=72, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:06:366None[Sandbox] Process order. (Serial=1291, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:06:939None[Sandbox] Process order. (Serial=1292, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:06:949None[Sandbox] Process order. (Serial=1293, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:06:991None[Sandbox] Process order. (Serial=1294, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:07:010None[Sandbox] Process order. (Serial=1295, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:07:011None[Sandbox] Process order. (Serial=1296, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:07:030None[Sandbox] Process order. (Serial=1297, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:07:040None[Sandbox] Process order. (Serial=1298, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:07:050None[Sandbox] Process order. (Serial=1299, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:07:160None[Sandbox] Process order. (Serial=1300, Empire=2, Order=Order='OrderGoTo', Entity=#2454, AdditionalFlags='IgnoreFogOfWar', Path='[34, 25] --> [34, 26] --> [33, 27] --> [33, 28]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:07:170None[Sandbox] Process order. (Serial=1301, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:07:171None[Sandbox] Process order. (Serial=1302, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:07:942None[Sandbox] Process order. (Serial=1303, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:08:062None[Sandbox] Process order. (Serial=1304, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:08:173None[Sandbox] Process order. (Serial=1305, Empire=3, Order=Order OrderTransferUnits)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:08:175None[Sandbox] Process order. (Serial=1306, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:08:375None[Sandbox] Process order. (Serial=1307, Empire=3, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:08:949None[Sandbox] Process order. (Serial=1308, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:09:172None[Sandbox] Process order. (Serial=1309, Empire=1, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:09:182None[Sandbox] Process order. (Serial=1310, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:09:656None[Sandbox] Process order. (Serial=1311, Empire=0, Order=Order='OrderGoToAndMerge', Entity=#984, path='[96, 16] --> [97, 16] --> [97, 15] --> [97, 14] --> [96, 13] --> [95, 13]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:09:667None[Sandbox] Process order. (Serial=1312, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:10:190None[Sandbox] Process order. (Serial=1313, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:10:381None[Sandbox] Process order. (Serial=1314, Empire=2, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:10:673None[Sandbox] Process order. (Serial=1315, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:11:681None[Sandbox] Process order. (Serial=1316, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:12:693None[Sandbox] Process order. (Serial=1317, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:13:695None[Sandbox] Process order. (Serial=1318, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:14:942None[Sandbox] Process order. (Serial=1319, Empire=0, Order=Order='OrderGoTo', Entity=#2587, path='[96, 48] --> [95, 47] --> [96, 46] --> [96, 45] --> [96, 44] --> [95, 43] --> [96, 42] --> [95, 41] --> [95, 40] --> [94, 39] --> [95, 38] --> [95, 37] --> [95, 36] --> [94, 35] --> [95, 35]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:14:952None[Sandbox] Process order. (Serial=1320, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:15:737None[Sandbox] Process order. (Serial=1321, Empire=0, Order=Order='OrderGoTo', Entity=#2587, path='[95, 47] --> [96, 46] --> [96, 45] --> [96, 44] --> [95, 43] --> [95, 42] --> [95, 41] --> [95, 40] --> [94, 39] --> [95, 38] --> [95, 37] --> [96, 36]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:15:958None[Sandbox] Process order. (Serial=1322, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:16:963None[Sandbox] Process order. (Serial=1323, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:17:975None[Sandbox] Process order. (Serial=1324, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:18:981None[Sandbox] Process order. (Serial=1325, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:21:731None[Sandbox] Process order. (Serial=1326, Empire=0, Order=Order='OrderGoToAndCutForest', Entity=#1450, path='[73, 63] --> [74, 63] --> [75, 64] --> [74, 64]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:21:740None[Sandbox] Process order. (Serial=1327, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:21:790None[Sandbox] Process order. (Serial=1328, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:22:752None[Sandbox] Process order. (Serial=1329, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:23:760None[Sandbox] Process order. (Serial=1330, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:24:764None[Sandbox] Process order. (Serial=1331, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:25:771None[Sandbox] Process order. (Serial=1332, Empire=0, Order=Order OrderCutForest ArmyGUID: #1450)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:25:962None[Sandbox] Process order. (Serial=1333, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:25:963None[Sandbox] Process order. (Serial=1334, Empire=0, Order=Order OrderChangeNotificationFlags)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:29:479None[Sandbox] Process order. (Serial=1335, Empire=0, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:29:600None[Sandbox] Process order. (Serial=1336, Empire=-1, Order=Order OrderWaitForOrderReplication)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:30:454NoneAI Synchronization took 650ms at frame 2199 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

13:47:30:497NoneMetadata 'dlc_names' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:47:30:497NoneMetadata 'rmc0' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:47:30:497NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:47:30:799None[Sandbox] Process order. (Serial=1337, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:31:821None[Sandbox] Process order. (Serial=1338, Empire=1, Order=Order OrderActivateCivic)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:31:822None[Sandbox] Process order. (Serial=1339, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:31:822None[Sandbox] Process order. (Serial=1340, Empire=1, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 4 Money Investment None Influence Investment None)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:31:822None[Sandbox] Process order. (Serial=1341, Empire=1, Order=Order OrderExecuteGrievanceAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:31:822None[Sandbox] Process order. (Serial=1342, Empire=1, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:31:822None[Sandbox] Process order. (Serial=1343, Empire=1, Order=Order='OrderGoTo', Entity=#1107, AdditionalFlags='IgnoreFogOfWar', Path='[95, 14] --> [94, 15] --> [94, 16] --> [95, 16]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:31:823None[Sandbox] Process order. (Serial=1344, Empire=1, Order=Order='OrderGoTo', Entity=#2160, AdditionalFlags='IgnoreFogOfWar', Path='[87, 8] --> [87, 9]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:31:831None[Sandbox] Process order. (Serial=1345, Empire=1, Order=Order='OrderGoTo', Entity=#1106, AdditionalFlags='IgnoreFogOfWar', Path='[89, 10] --> [89, 11] --> [90, 12] --> [90, 13]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:31:831None[Sandbox] Process order. (Serial=1346, Empire=1, Order=Order='OrderGoTo', Entity=#2550, AdditionalFlags='IgnoreFogOfWar', Path='[88, 11] --> [88, 12] --> [87, 13] --> [86, 13] --> [86, 14] --> [85, 14]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:31:832None[Sandbox] Process order. (Serial=1347, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:31:833None[Sandbox] Process order. (Serial=1348, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:31:841None[Sandbox] Process order. (Serial=1349, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:31:842None[Sandbox] Process order. (Serial=1350, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:31:862None[Sandbox] Process order. (Serial=1351, Empire=2, Order=Order OrderEnqueueTechnology)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:31:862None[Sandbox] Process order. (Serial=1352, Empire=2, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 6 Money Investment None Influence Investment None)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:31:862None[Sandbox] Process order. (Serial=1353, Empire=2, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:31:863None[Sandbox] Process order. (Serial=1354, Empire=2, Order=Order OrderBuyoutConstructionByGuid, Settlement: '1791', Construction: '134'))

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:31:863None[Sandbox] Process order. (Serial=1355, Empire=2, Order=Order='OrderGoTo', Entity=#1669, AdditionalFlags='IgnoreFogOfWar', Path='[36, 16] --> [35, 15] --> [36, 14]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:31:863None[Sandbox] Process order. (Serial=1356, Empire=2, Order=Order='OrderGoTo', Entity=#884, AdditionalFlags='IgnoreFogOfWar', Path='[33, 39] --> [33, 38] --> [32, 38]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:31:864None[Sandbox] Process order. (Serial=1357, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[32, 17] --> [33, 16] --> [34, 16] --> [35, 16]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:31:864None[Sandbox] Process order. (Serial=1358, Empire=2, Order=Order='OrderGoTo', Entity=#974, AdditionalFlags='IgnoreFogOfWar', Path='[35, 13] --> [35, 14] --> [34, 15] --> [35, 16]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:31:864None[Sandbox] Process order. (Serial=1359, Empire=2, Order=Order='OrderGoTo', Entity=#2454, AdditionalFlags='IgnoreFogOfWar', Path='[33, 29] --> [33, 30] --> [33, 31]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:31:872None[Sandbox] Process order. (Serial=1360, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:31:873None[Sandbox] Process order. (Serial=1361, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:31:874None[Sandbox] Process order. (Serial=1362, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:31:875None[Sandbox] Process order. (Serial=1363, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:31:877None[Sandbox] Process order. (Serial=1364, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:31:892None[Sandbox] Process order. (Serial=1365, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '1108' Constructible: 'LandUnit_Era1_HittiteEmpire_NobleChariots' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:31:892None[Sandbox] Process order. (Serial=1366, Empire=3, Order=Order OrderAttachTerritoryToCity, Camp=2294, Settlement=2039)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:31:894None[Sandbox] Process order. (Serial=1367, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:31:894None[Sandbox] Process order. (Serial=1368, Empire=3, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:31:895None[Sandbox] Process order. (Serial=1369, Empire=3, Order=Order='OrderGoTo', Entity=#1840, AdditionalFlags='IgnoreFogOfWar', Path='[36, 51] --> [35, 51] --> [34, 51] --> [34, 52]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:31:896None[Sandbox] Process order. (Serial=1370, Empire=3, Order=Order='OrderGoTo', Entity=#1148, AdditionalFlags='IgnoreFogOfWar', Path='[44, 58] --> [44, 59] --> [45, 59] --> [46, 59]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:31:896None[Sandbox] Process order. (Serial=1371, Empire=3, Order=Order='OrderGoTo', Entity=#1443, AdditionalFlags='IgnoreFogOfWar', Path='[58, 63] --> [59, 63]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:31:896None[Sandbox] Process order. (Serial=1372, Empire=3, Order=Order='OrderGoTo', Entity=#1537, AdditionalFlags='IgnoreFogOfWar', Path='[56, 66] --> [55, 66] --> [54, 67]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:31:902None[Sandbox] Process order. (Serial=1373, Empire=0, Order=Order OrderChangeNotificationFlags)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:31:902None[Sandbox] Process order. (Serial=1374, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:31:903None[Sandbox] Process order. (Serial=1375, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:31:904None[Sandbox] Process order. (Serial=1376, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:31:905None[Sandbox] Process order. (Serial=1377, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:31:912None[Sandbox] Process order. (Serial=1378, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '2039' Constructible: 'Extension_Base_Money' Position: '[53, 56]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:31:931None[Sandbox] Process order. (Serial=1379, Empire=4, Order=Order='OrderGoTo', Entity=#1986, AdditionalFlags='IgnoreFogOfWar', Path='[83, 7] --> [83, 6] --> [82, 6]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:31:941None[Sandbox] Process order. (Serial=1380, Empire=4, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:31:951None[Sandbox] Process order. (Serial=1381, Empire=6, Order=Order='OrderGoTo', Entity=#2113, AdditionalFlags='IgnoreFogOfWar', Path='[45, 12] --> [44, 11] --> [43, 11] --> [43, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:31:961None[Sandbox] Process order. (Serial=1382, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:31:971None[Sandbox] Process order. (Serial=1383, Empire=72, Order=Order='OrderGoTo', Entity=#2446, AdditionalFlags='IgnoreFogOfWar', Path='[56, 4] --> [55, 3] --> [56, 2]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:31:982None[Sandbox] Process order. (Serial=1384, Empire=72, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:31:996None[Sandbox] Process order. (Serial=1385, Empire=5, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:32:023None[Sandbox] Process order. (Serial=1386, Empire=1, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 4 Money Investment Medium Influence Investment Medium)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:32:032None[Sandbox] Process order. (Serial=1387, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:32:061None[Sandbox] Process order. (Serial=1388, Empire=2, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 6 Money Investment Low Influence Investment Low)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:32:083None[Sandbox] Process order. (Serial=1389, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1791' Constructible: 'Extension_Era1_EgyptianKingdom' Position: '[33, 37]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:32:103None[Sandbox] Process order. (Serial=1390, Empire=3, Order=Order OrderRemoveConstructionByGuid)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:32:113None[Sandbox] Process order. (Serial=1391, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:32:264None[Sandbox] Process order. (Serial=1392, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '2039' Constructible: 'Extension_Base_Money' Position: '[53, 56]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:32:837None[Sandbox] Process order. (Serial=1393, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:32:838None[Sandbox] Process order. (Serial=1394, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:32:857None[Sandbox] Process order. (Serial=1395, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:32:859None[Sandbox] Process order. (Serial=1396, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:32:876None[Sandbox] Process order. (Serial=1397, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:32:877None[Sandbox] Process order. (Serial=1398, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:32:888None[Sandbox] Process order. (Serial=1399, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:32:889None[Sandbox] Process order. (Serial=1400, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:32:891None[Sandbox] Process order. (Serial=1401, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:32:907None[Sandbox] Process order. (Serial=1402, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:32:918None[Sandbox] Process order. (Serial=1403, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:32:919None[Sandbox] Process order. (Serial=1404, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:32:920None[Sandbox] Process order. (Serial=1405, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:32:946None[Sandbox] Process order. (Serial=1406, Empire=4, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:32:967None[Sandbox] Process order. (Serial=1407, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:32:987None[Sandbox] Process order. (Serial=1408, Empire=72, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:33:009None[Sandbox] Process order. (Serial=1409, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:33:009None[Sandbox] Process order. (Serial=1410, Empire=0, Order=Order OrderChangeNotificationFlags)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:33:250None[Sandbox] Process order. (Serial=1411, Empire=3, Order=Order='OrderGoTo', Entity=#1537, AdditionalFlags='IgnoreFogOfWar', Path='[54, 66]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:33:250None[Sandbox] Process order. (Serial=1412, Empire=3, Order=Order='OrderGoTo', Entity=#1443, AdditionalFlags='IgnoreFogOfWar', Path='[58, 63] --> [57, 63]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:33:428None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_OlmecCivilization #1107 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:47:33:862None[Sandbox] Process order. (Serial=1413, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:33:863None[Sandbox] Process order. (Serial=1414, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:33:882None[Sandbox] Process order. (Serial=1415, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:33:884None[Sandbox] Process order. (Serial=1416, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:33:904None[Sandbox] Process order. (Serial=1417, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:33:906None[Sandbox] Process order. (Serial=1418, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:33:907None[Sandbox] Process order. (Serial=1419, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:33:922None[Sandbox] Process order. (Serial=1420, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:33:923None[Sandbox] Process order. (Serial=1421, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:33:925None[Sandbox] Process order. (Serial=1422, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:33:932None[Sandbox] Process order. (Serial=1423, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:33:952None[Sandbox] Process order. (Serial=1424, Empire=4, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:33:972None[Sandbox] Process order. (Serial=1425, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:33:993None[Sandbox] Process order. (Serial=1426, Empire=72, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:34:042None[Sandbox] Process order. (Serial=1427, Empire=2, Order=Order OrderArmySettle: ArmyGuid=#1669, ActionGuid=#0)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:34:046None[Sandbox] Process order. (Serial=1428, Empire=2, Order=Order OrderTransferUnits)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:34:074None[Sandbox] Process order. (Serial=1429, Empire=4, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:34:074None[Sandbox] Process order. (Serial=1430, Empire=6, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:34:074None[Sandbox] Process order. (Serial=1431, Empire=72, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:34:236None[Empire 2] The task 2088:Build Outpost Creation on [36, 14] to restore is not in progress, force the allocations so it can be started. This should only happen when an AI take back control over a human player.

Amplitude.AI.ProcessingPasses.TaskRestorationPass`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.AI.Brain.Tasks.BaseBuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Continue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:47:34:244None[Sandbox] Process order. (Serial=1432, Empire=2, Order=Order='OrderGoTo', Entity=#884, AdditionalFlags='IgnoreFogOfWar', Path='[32, 37]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:34:473None[Sandbox] Process order. (Serial=1433, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:34:867None[Sandbox] Process order. (Serial=1434, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:34:869None[Sandbox] Process order. (Serial=1435, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:34:897None[Sandbox] Process order. (Serial=1436, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:34:916None[Sandbox] Process order. (Serial=1437, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:34:917None[Sandbox] Process order. (Serial=1438, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:34:936None[Sandbox] Process order. (Serial=1439, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:34:937None[Sandbox] Process order. (Serial=1440, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:34:939None[Sandbox] Process order. (Serial=1441, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:35:067None[Sandbox] Process order. (Serial=1442, Empire=2, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:35:067None[Sandbox] Process order. (Serial=1443, Empire=3, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:35:248None[Sandbox] Process order. (Serial=1444, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[34, 15]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:35:260None[Sandbox] Process order. (Serial=1445, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:35:747None[Sandbox] Process order. (Serial=1446, Empire=0, Order=Order='OrderGoTo', Entity=#2476, path='[94, 13]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:35:756None[Sandbox] Process order. (Serial=1447, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:35:876None[Sandbox] Process order. (Serial=1448, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:36:885None[Sandbox] Process order. (Serial=1449, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:36:990None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_OlmecCivilization #2661 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:47:37:046None[Sandbox] Process order. (Serial=1450, Empire=1, Order=Order='OrderGoTo', Entity=#2661, AdditionalFlags='IgnoreFogOfWar', Path='[87, 14]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:37:056None[Sandbox] Process order. (Serial=1451, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:37:249None[Sandbox] Process order. (Serial=1452, Empire=1, Order=Order OrderDisbandUnits)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:37:440None[Sandbox] Process order. (Serial=1453, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '1011' Constructible: 'LandUnit_Era1_Common_ScoutCavalry' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:37:650None[Sandbox] Process order. (Serial=1454, Empire=1, Order=Order OrderBuyoutConstructionWithPopulationByGuid, Settlement: '1011', Construction: '131')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:37:702None[Sandbox] Process order. (Serial=1455, Empire=1, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:38:063None[Sandbox] Process order. (Serial=1456, Empire=0, Order=Order='OrderGoToAndMerge', Entity=#984, path='[96, 13] --> [95, 13] --> [94, 13]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:38:074None[Sandbox] Process order. (Serial=1457, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:39:080None[Sandbox] Process order. (Serial=1458, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:40:109None[Sandbox] Process order. (Serial=1459, Empire=0, Order=Order OrderCancelAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:43:548None[Sandbox] Process order. (Serial=1460, Empire=0, Order=Order OrderBuyoutAvailableConstruction. Settlement=2358, Constructible=Extension_Era1_Phoenicia, Position=[93, 42], Currency=Influence)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:59:730None[Sandbox] Process order. (Serial=1461, Empire=0, Order=Order='OrderGoToAndCutForest', Entity=#1451, path='[97, 55]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:47:59:740None[Sandbox] Process order. (Serial=1462, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:00:743None[Sandbox] Process order. (Serial=1463, Empire=0, Order=Order OrderCutForest ArmyGUID: #1451)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:03:392None[Sandbox] Process order. (Serial=1464, Empire=0, Order=Order OrderEnqueueTechnology)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:04:380None[Sandbox] Process order. (Serial=1465, Empire=0, Order=Order OrderFurtherActions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:04:389None[Sandbox] Process order. (Serial=1466, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:04:419None[Sandbox] Process order. (Serial=1467, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:05:397None[Sandbox] Process order. (Serial=1468, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:06:403None[Sandbox] Process order. (Serial=1469, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:07:406None[Sandbox] Process order. (Serial=1470, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:08:412None[Sandbox] Process order. (Serial=1471, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:13:525None[Sandbox] Process order. (Serial=1472, Empire=0, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:13:625None[Sandbox] Process order. (Serial=1473, Empire=-1, Order=Order OrderWaitForOrderReplication)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:13:814None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_HittiteEmpire #2668 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:48:14:467NoneAI Synchronization took 649ms at frame 2392 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

13:48:14:483NoneMetadata 'dlc_names' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:48:14:483NoneMetadata 'rmc0' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:48:14:483NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:48:14:817None[Preview] Set PresentationUnit UnitVisualAffinity_Animals #2673 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:48:14:824None[Sandbox] Process order. (Serial=1474, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:15:843None[Sandbox] Process order. (Serial=1475, Empire=1, Order=Order OrderEnqueueTechnology)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:15:843None[Sandbox] Process order. (Serial=1476, Empire=1, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 4 Money Investment None Influence Investment None)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:15:843None[Sandbox] Process order. (Serial=1477, Empire=1, Order=Order OrderExecuteGrievanceAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:15:844None[Sandbox] Process order. (Serial=1478, Empire=1, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:15:844None[Sandbox] Process order. (Serial=1479, Empire=1, Order=Order='OrderGoTo', Entity=#1107, AdditionalFlags='IgnoreFogOfWar', Path='[94, 15] --> [94, 16] --> [95, 16] --> [95, 17]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:15:845None[Sandbox] Process order. (Serial=1480, Empire=1, Order=Order='OrderGoTo', Entity=#1106, AdditionalFlags='IgnoreFogOfWar', Path='[91, 13] --> [91, 14] --> [91, 15] --> [92, 16]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:15:845None[Sandbox] Process order. (Serial=1481, Empire=1, Order=Order='OrderGoTo', Entity=#2550, AdditionalFlags='IgnoreFogOfWar', Path='[86, 14] --> [87, 14] --> [87, 13] --> [88, 13] --> [89, 13] --> [90, 14]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:15:846None[Sandbox] Process order. (Serial=1482, Empire=1, Order=Order='OrderGoTo', Entity=#2666, AdditionalFlags='IgnoreFogOfWar', Path='[92, 16] --> [92, 17] --> [93, 17] --> [94, 17] --> [95, 18] --> [94, 19] --> [93, 19]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:15:851None[Sandbox] Process order. (Serial=1483, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:15:852None[Sandbox] Process order. (Serial=1484, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:15:853None[Sandbox] Process order. (Serial=1485, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:15:854None[Sandbox] Process order. (Serial=1486, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:15:861None[Sandbox] Process order. (Serial=1487, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '1011' Constructible: 'Extension_Base_Money' Position: '[90, 16]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:15:891None[Sandbox] Process order. (Serial=1488, Empire=2, Order=Id=OrderChangeFaction, NextFaction=Civilization_Era2_MayaCivilization)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:15:891None[Sandbox] Process order. (Serial=1489, Empire=2, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 6 Money Investment None Influence Investment None)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:15:891None[Sandbox] Process order. (Serial=1490, Empire=2, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:15:892None[Sandbox] Process order. (Serial=1491, Empire=2, Order=Order='OrderGoTo', Entity=#884, AdditionalFlags='IgnoreFogOfWar', Path='[33, 36] --> [33, 35] --> [34, 34] --> [34, 33]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:15:893None[Sandbox] Process order. (Serial=1492, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[35, 15] --> [36, 16] --> [37, 16] --> [38, 16]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:15:893None[Sandbox] Process order. (Serial=1493, Empire=2, Order=Order='OrderGoTo', Entity=#2453, AdditionalFlags='IgnoreFogOfWar', Path='[33, 31] --> [34, 30] --> [34, 29] --> [35, 28]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:15:893None[Sandbox] Process order. (Serial=1494, Empire=2, Order=Order='OrderGoTo', Entity=#1669, AdditionalFlags='IgnoreFogOfWar', Path='[35, 15] --> [36, 16] --> [37, 16] --> [38, 16]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:15:894None[Sandbox] Process order. (Serial=1495, Empire=2, Order=Order='OrderGoTo', Entity=#974, AdditionalFlags='IgnoreFogOfWar', Path='[36, 16] --> [37, 16] --> [38, 16] --> [38, 15]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:15:902None[Sandbox] Process order. (Serial=1496, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:15:902None[Sandbox] Process order. (Serial=1497, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:15:903None[Sandbox] Process order. (Serial=1498, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:15:904None[Sandbox] Process order. (Serial=1499, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:15:905None[Sandbox] Process order. (Serial=1500, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:15:911None[Sandbox] Process order. (Serial=1501, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1095' Constructible: 'Extension_Base_Money' Position: '[38, 10]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:15:941None[Sandbox] Process order. (Serial=1502, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '1108' Constructible: 'Infrastructure_Industry_Family01_01' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:15:941None[Sandbox] Process order. (Serial=1503, Empire=3, Order=Order OrderEnqueueTechnology)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:15:941None[Sandbox] Process order. (Serial=1504, Empire=3, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:15:941None[Sandbox] Process order. (Serial=1505, Empire=3, Order=Order='OrderGoTo', Entity=#1840, AdditionalFlags='IgnoreFogOfWar', Path='[33, 52] --> [32, 51]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:15:942None[Sandbox] Process order. (Serial=1506, Empire=3, Order=Order='OrderGoTo', Entity=#1148, AdditionalFlags='IgnoreFogOfWar', Path='[47, 59] --> [48, 59] --> [49, 58] --> [49, 59]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:15:942None[Sandbox] Process order. (Serial=1507, Empire=3, Order=Order='OrderGoTo', Entity=#1537, AdditionalFlags='IgnoreFogOfWar', Path='[55, 66] --> [56, 66] --> [57, 66] --> [58, 66]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:15:942None[Sandbox] Process order. (Serial=1508, Empire=3, Order=Order='OrderGoTo', Entity=#1443, AdditionalFlags='IgnoreFogOfWar', Path='[57, 64] --> [57, 65] --> [57, 66] --> [58, 66]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:15:951None[Sandbox] Process order. (Serial=1509, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:15:952None[Sandbox] Process order. (Serial=1510, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:15:953None[Sandbox] Process order. (Serial=1511, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:15:954None[Sandbox] Process order. (Serial=1512, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:15:961None[Sandbox] Process order. (Serial=1513, Empire=4, Order=Order='OrderGoTo', Entity=#1986, AdditionalFlags='IgnoreFogOfWar', Path='[83, 6] --> [84, 6] --> [84, 7]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:15:971None[Sandbox] Process order. (Serial=1514, Empire=4, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:15:982None[Sandbox] Process order. (Serial=1515, Empire=6, Order=Order='OrderGoTo', Entity=#2113, AdditionalFlags='IgnoreFogOfWar', Path='[42, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:15:992None[Sandbox] Process order. (Serial=1516, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:16:001None[Sandbox] Process order. (Serial=1517, Empire=72, Order=Order='OrderGoTo', Entity=#2446, AdditionalFlags='IgnoreFogOfWar', Path='[55, 3] --> [55, 4] --> [55, 5]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:16:001None[Sandbox] Process order. (Serial=1518, Empire=72, Order=Order='OrderGoTo', Entity=#2673, AdditionalFlags='IgnoreFogOfWar', Path='[55, 7] --> [55, 6] --> [54, 6]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:16:011None[Sandbox] Process order. (Serial=1519, Empire=72, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:16:011None[Sandbox] Process order. (Serial=1520, Empire=72, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:16:026None[Sandbox] Process order. (Serial=1521, Empire=5, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:16:042None[Sandbox] Process order. (Serial=1522, Empire=1, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 4 Money Investment Low Influence Investment Low)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:16:072None[Sandbox] Process order. (Serial=1523, Empire=0, Order=Order='OrderGoTo', Entity=#2476, path='[94, 12]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:16:072None[Sandbox] Process order. (Serial=1524, Empire=2, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 6 Money Investment Low Influence Investment Low)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:16:082None[Sandbox] Process order. (Serial=1525, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:16:102None[Sandbox] Process order. (Serial=1526, Empire=3, Order=Order OrderBuyoutConstructionByGuid, Settlement: '2039', Construction: '142'))

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:16:124None[Sandbox] Process order. (Serial=1527, Empire=6, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:16:126None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_OlmecCivilization #1107 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:48:16:283None[Sandbox] Process order. (Serial=1528, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '2039' Constructible: 'Extension_Base_Luxury' Position: '[51, 59]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:16:304None[Sandbox] Process order. (Serial=1529, Empire=6, Order=Order='OrderGoTo', Entity=#2113, AdditionalFlags='IgnoreFogOfWar', Path='[43, 10] --> [43, 11] --> [44, 12]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:16:856None[Sandbox] Process order. (Serial=1530, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:16:869None[Sandbox] Process order. (Serial=1531, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:16:870None[Sandbox] Process order. (Serial=1532, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:16:871None[Sandbox] Process order. (Serial=1533, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:16:907None[Sandbox] Process order. (Serial=1534, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:16:908None[Sandbox] Process order. (Serial=1535, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:16:919None[Sandbox] Process order. (Serial=1536, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:16:920None[Sandbox] Process order. (Serial=1537, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:16:920None[Sandbox] Process order. (Serial=1538, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:16:956None[Sandbox] Process order. (Serial=1539, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:16:957None[Sandbox] Process order. (Serial=1540, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:16:965None[Sandbox] Process order. (Serial=1541, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:16:966None[Sandbox] Process order. (Serial=1542, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:16:976None[Sandbox] Process order. (Serial=1543, Empire=4, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:16:996None[Sandbox] Process order. (Serial=1544, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:17:016None[Sandbox] Process order. (Serial=1545, Empire=72, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:17:017None[Sandbox] Process order. (Serial=1546, Empire=72, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:17:260None[Sandbox] Process order. (Serial=1547, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[37, 15]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:17:269None[Sandbox] Process order. (Serial=1548, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:17:277None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_OlmecCivilization #1106 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:48:17:290None[Sandbox] Process order. (Serial=1549, Empire=3, Order=Order='OrderGoTo', Entity=#1840, AdditionalFlags='IgnoreFogOfWar', Path='[33, 52] --> [33, 53]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:17:569None[Sandbox] Process order. (Serial=1550, Empire=0, Order=Order='OrderGoTo', Entity=#2476, path='[93, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:17:580None[Sandbox] Process order. (Serial=1551, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:17:861None[Sandbox] Process order. (Serial=1552, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:17:881None[Sandbox] Process order. (Serial=1553, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:17:883None[Sandbox] Process order. (Serial=1554, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:17:912None[Sandbox] Process order. (Serial=1555, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:17:923None[Sandbox] Process order. (Serial=1556, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:17:934None[Sandbox] Process order. (Serial=1557, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:17:935None[Sandbox] Process order. (Serial=1558, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:17:961None[Sandbox] Process order. (Serial=1559, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:17:963None[Sandbox] Process order. (Serial=1560, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:17:971None[Sandbox] Process order. (Serial=1561, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:17:981None[Sandbox] Process order. (Serial=1562, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:17:982None[Sandbox] Process order. (Serial=1563, Empire=4, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:18:001None[Sandbox] Process order. (Serial=1564, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:18:021None[Sandbox] Process order. (Serial=1565, Empire=72, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:18:022None[Sandbox] Process order. (Serial=1566, Empire=72, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:18:084None[Sandbox] Process order. (Serial=1567, Empire=4, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:18:084None[Sandbox] Process order. (Serial=1568, Empire=72, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:18:203None[Sandbox] Process order. (Serial=1569, Empire=0, Order=Order='OrderGoTo', Entity=#2476, path='[92, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:18:283None[Sandbox] Process order. (Serial=1570, Empire=3, Order=Order='OrderGoTo', Entity=#1537, AdditionalFlags='IgnoreFogOfWar', Path='[57, 65]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:18:294None[Sandbox] Process order. (Serial=1571, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:18:585None[Sandbox] Process order. (Serial=1572, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:18:869None[Sandbox] Process order. (Serial=1573, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:18:874None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_OlmecCivilization #2666 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:48:18:889None[Sandbox] Process order. (Serial=1574, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:18:891None[Sandbox] Process order. (Serial=1575, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:18:929None[Sandbox] Process order. (Serial=1576, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:18:940None[Sandbox] Process order. (Serial=1577, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:18:950None[Sandbox] Process order. (Serial=1578, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:18:980None[Sandbox] Process order. (Serial=1579, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:18:991None[Sandbox] Process order. (Serial=1580, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:19:010None[Sandbox] Process order. (Serial=1581, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:19:090None[Sandbox] Process order. (Serial=1582, Empire=2, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:19:090None[Sandbox] Process order. (Serial=1583, Empire=3, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:19:753None[Sandbox] Process order. (Serial=1584, Empire=0, Order=Order='OrderGoTo', Entity=#2476, path='[91, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:19:762None[Sandbox] Process order. (Serial=1585, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:19:873None[Sandbox] Process order. (Serial=1586, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:19:902None[Sandbox] Process order. (Serial=1587, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:20:886None[Sandbox] Process order. (Serial=1588, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:20:907None[Sandbox] Process order. (Serial=1589, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:21:845None[Sandbox] Process order. (Serial=1590, Empire=0, Order=Order='OrderGoTo', Entity=#984, path='[94, 13] --> [94, 12] --> [93, 11] --> [92, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:21:855None[Sandbox] Process order. (Serial=1591, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:21:898None[Sandbox] Process order. (Serial=1592, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:22:096None[Sandbox] Process order. (Serial=1593, Empire=1, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:22:862None[Sandbox] Process order. (Serial=1594, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:31:138None[Sandbox] Process order. (Serial=1595, Empire=0, Order=Order='OrderGoTo', Entity=#1450, path='[75, 64] --> [75, 65] --> [76, 66]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:31:148None[Sandbox] Process order. (Serial=1596, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:32:152None[Sandbox] Process order. (Serial=1597, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:33:161None[Sandbox] Process order. (Serial=1598, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:33:241None[Sandbox] Process order. (Serial=1599, Empire=0, Order=Order OrderChangeNotificationFlags)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:34:333None[Sandbox] Process order. (Serial=1600, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:35:149None[Sandbox] Process order. (Serial=1601, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:35:149None[Sandbox] Process order. (Serial=1602, Empire=0, Order=Order OrderChangeNotificationFlags)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:38:272None[Sandbox] Process order. (Serial=1603, Empire=0, Order=Order OrderAttachTerritoryToCity, Camp=2358, Settlement=1149)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:38:343None[Sandbox] Process order. (Serial=1604, Empire=0, Order=Order OrderChangeNotificationFlags)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:38:686None[Sandbox] Process order. (Serial=1605, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:48:53:277None[Sandbox] Process order. (Serial=1606, Empire=0, Order=Order OrderEnqueueTechnology)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:02:844None[Sandbox] Process order. (Serial=1607, Empire=0, Order=Order='OrderGoTo', Entity=#1450, path='[77, 66] --> [78, 66]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:02:855None[Sandbox] Process order. (Serial=1608, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:03:862None[Sandbox] Process order. (Serial=1609, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:06:052None[Sandbox] Process order. (Serial=1610, Empire=0, Order=Order='OrderGoTo', Entity=#1450, path='[78, 66]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:06:062None[Sandbox] Process order. (Serial=1611, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:06:858None[Sandbox] Process order. (Serial=1612, Empire=0, Order=Order OrderFurtherActions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:06:866None[Sandbox] Process order. (Serial=1613, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:06:949None[Sandbox] Process order. (Serial=1614, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:07:870None[Sandbox] Process order. (Serial=1615, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:08:091None[Sandbox] Process order. (Serial=1616, Empire=0, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:08:882None[Sandbox] Process order. (Serial=1617, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:09:885None[Sandbox] Process order. (Serial=1618, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:10:888None[Sandbox] Process order. (Serial=1619, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:10:960None[Sandbox] Process order. (Serial=1620, Empire=-1, Order=Order OrderWaitForOrderReplication)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:11:041None[Deeds] DeedDefinition 'Deed_EraStar_Expansionist' was already unregistered for this Listener.

Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:49:11:041None[Deeds] DeedDefinition 'Deed_EraStar_Expansionist' was already unregistered for this Listener.

Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:49:11:041None[Deeds] DeedDefinition 'Deed_EraStar_Expansionist' was already unregistered for this Listener.

Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:49:11:041None[Deeds] DeedDefinition 'Deed_EraStar_Expansionist' was already unregistered for this Listener.

Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:49:11:041None[Deeds] DeedDefinition 'Deed_EraStar_Cultural' was already unregistered for this Listener.

Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:49:11:041None[Deeds] DeedDefinition 'Deed_EraStar_Builder' was already unregistered for this Listener.

Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:49:11:041None[Deeds] DeedDefinition 'Deed_EraStar_Farmer' was already unregistered for this Listener.

Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:49:11:041None[Deeds] DeedDefinition 'Deed_EraStar_Farmer' was already unregistered for this Listener.

Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:49:11:041None[Deeds] DeedDefinition 'Deed_EraStar_Farmer' was already unregistered for this Listener.

Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:49:11:041None[Deeds] DeedDefinition 'Deed_EraStar_Farmer' was already unregistered for this Listener.

Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:49:11:041None[Deeds] DeedDefinition 'Deed_EraStar_Farmer' was already unregistered for this Listener.

Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:49:11:041None[Deeds] DeedDefinition 'Deed_EraStar_Farmer' was already unregistered for this Listener.

Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:49:11:041None[Deeds] DeedDefinition 'Deed_EraStar_Farmer' was already unregistered for this Listener.

Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:49:11:041None[Deeds] DeedDefinition 'Deed_EraStar_Merchant' was already unregistered for this Listener.

Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:49:11:041None[Deeds] DeedDefinition 'Deed_EraStar_Scientist' was already unregistered for this Listener.

Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:49:11:041None[Deeds] DeedDefinition 'Deed_EraStar_Warmonger' was already unregistered for this Listener.

Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:49:11:788NoneAI Synchronization took 636ms at frame 2619 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

13:49:11:809NoneMetadata 'dlc_names' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:49:11:809NoneMetadata 'rmc0' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:49:11:809NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:49:12:180None[Sandbox] Process order. (Serial=1621, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:12:923None[Sandbox] Process order. (Serial=1622, Empire=0, Order=Order='OrderGoTo', Entity=#1450, path='[78, 66]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:12:931None[Sandbox] Process order. (Serial=1623, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:13:173None[Sandbox] Process order. (Serial=1624, Empire=1, Order=Order OrderActivateCivic)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:13:174None[Sandbox] Process order. (Serial=1625, Empire=1, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 4 Money Investment None Influence Investment None)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:13:174None[Sandbox] Process order. (Serial=1626, Empire=1, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:13:175None[Sandbox] Process order. (Serial=1627, Empire=1, Order=Order OrderBuyoutConstructionWithPopulationByGuid, Settlement: '1011', Construction: '146')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:13:178None[Sandbox] Process order. (Serial=1628, Empire=1, Order=Order='OrderGoTo', Entity=#1107, AdditionalFlags='IgnoreFogOfWar', Path='[94, 16] --> [95, 16] --> [95, 17]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:13:178None[Sandbox] Process order. (Serial=1629, Empire=1, Order=Order='OrderGoTo', Entity=#1106, AdditionalFlags='IgnoreFogOfWar', Path='[92, 17] --> [93, 17] --> [94, 18] --> [95, 18]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:13:179None[Sandbox] Process order. (Serial=1630, Empire=1, Order=Order='OrderGoTo', Entity=#2550, AdditionalFlags='IgnoreFogOfWar', Path='[89, 15] --> [90, 16] --> [91, 16] --> [92, 16] --> [93, 16] --> [93, 17] --> [94, 17]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:13:179None[Sandbox] Process order. (Serial=1631, Empire=1, Order=Order='OrderGoTo', Entity=#2666, AdditionalFlags='IgnoreFogOfWar', Path='[94, 19] --> [95, 20] --> [96, 20] --> [97, 20] --> [98, 20] --> [99, 20]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:13:183None[Sandbox] Process order. (Serial=1632, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:13:184None[Sandbox] Process order. (Serial=1633, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:13:186None[Sandbox] Process order. (Serial=1634, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:13:187None[Sandbox] Process order. (Serial=1635, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:13:203None[Sandbox] Process order. (Serial=1636, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:13:203None[Sandbox] Process order. (Serial=1637, Empire=2, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 6 Money Investment None Influence Investment None)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:13:203None[Sandbox] Process order. (Serial=1638, Empire=2, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:13:204None[Sandbox] Process order. (Serial=1639, Empire=2, Order=Order OrderAttachTerritoryToCity, Camp=2651, Settlement=1095)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:13:206None[Sandbox] Process order. (Serial=1640, Empire=2, Order=Order OrderEnqueueTechnology)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:13:206None[Sandbox] Process order. (Serial=1641, Empire=2, Order=Order OrderBuyoutConstructionByGuid, Settlement: '1791', Construction: '141'))

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:13:209None[Sandbox] Process order. (Serial=1642, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[38, 15] --> [39, 15] --> [40, 14] --> [41, 14]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:13:209None[Sandbox] Process order. (Serial=1643, Empire=2, Order=Order='OrderGoTo', Entity=#1669, AdditionalFlags='IgnoreFogOfWar', Path='[39, 16] --> [39, 15] --> [40, 14] --> [41, 14]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:13:209None[Sandbox] Process order. (Serial=1644, Empire=2, Order=Order OrderDisbandUnits)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:13:211None[Sandbox] Process order. (Serial=1645, Empire=2, Order=Order='OrderGoTo', Entity=#884, AdditionalFlags='IgnoreFogOfWar', Path='[35, 32] --> [35, 31] --> [35, 30] --> [35, 29]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:13:212None[Sandbox] Process order. (Serial=1646, Empire=2, Order=Order='OrderGoTo', Entity=#2453, AdditionalFlags='IgnoreFogOfWar', Path='[35, 27] --> [36, 26] --> [36, 25] --> [37, 24]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:13:222None[Sandbox] Process order. (Serial=1647, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:13:224None[Sandbox] Process order. (Serial=1648, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:13:225None[Sandbox] Process order. (Serial=1649, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:13:227None[Sandbox] Process order. (Serial=1650, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:13:242None[Sandbox] Process order. (Serial=1651, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:13:242None[Sandbox] Process order. (Serial=1652, Empire=3, Order=Order OrderMakeNarrativeEventChoice)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:13:243None[Sandbox] Process order. (Serial=1653, Empire=3, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:13:243None[Sandbox] Process order. (Serial=1654, Empire=3, Order=Order='OrderGoTo', Entity=#1840, AdditionalFlags='IgnoreFogOfWar', Path='[34, 54] --> [34, 55]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:13:244None[Sandbox] Process order. (Serial=1655, Empire=3, Order=Order='OrderGoTo', Entity=#1148, AdditionalFlags='IgnoreFogOfWar', Path='[50, 60] --> [51, 60] --> [52, 60] --> [53, 60]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:13:245None[Sandbox] Process order. (Serial=1656, Empire=3, Order=Order='OrderGoTo', Entity=#1537, AdditionalFlags='IgnoreFogOfWar', Path='[56, 65]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:13:245None[Sandbox] Process order. (Serial=1657, Empire=3, Order=Order='OrderGoTo', Entity=#1443, AdditionalFlags='IgnoreFogOfWar', Path='[57, 66] --> [56, 65] --> [56, 64] --> [55, 64]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:13:252None[Sandbox] Process order. (Serial=1658, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:13:253None[Sandbox] Process order. (Serial=1659, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:13:254None[Sandbox] Process order. (Serial=1660, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:13:256None[Sandbox] Process order. (Serial=1661, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:13:266None[Sandbox] Process order. (Serial=1662, Empire=4, Order=Order='OrderGoTo', Entity=#1986, AdditionalFlags='IgnoreFogOfWar', Path='[83, 7] --> [83, 6] --> [82, 6]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:13:272None[Sandbox] Process order. (Serial=1663, Empire=4, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:13:282None[Sandbox] Process order. (Serial=1664, Empire=5, Order=Order OrderMinorBuildConstructible SettlementGUID: #2290 Constructible: Infrastructure_Food_Family03_01)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:13:303None[Sandbox] Process order. (Serial=1665, Empire=5, Order=Order OrderMinorBuildConstructible SettlementGUID: #2290 Constructible: Extension_Base_Luxury at [82, 60])

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:13:322None[Sandbox] Process order. (Serial=1666, Empire=6, Order=Order OrderMinorBuildConstructible SettlementGUID: #2354 Constructible: Infrastructure_Food_Family03_01)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:13:323None[Sandbox] Process order. (Serial=1667, Empire=6, Order=Order='OrderGoTo', Entity=#2113, AdditionalFlags='IgnoreFogOfWar', Path='[44, 11] --> [45, 10] --> [46, 10] --> [47, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:13:335None[Sandbox] Process order. (Serial=1668, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:13:343None[Sandbox] Process order. (Serial=1669, Empire=6, Order=Order OrderMinorBuildConstructible SettlementGUID: #2354 Constructible: Extension_Base_Food at [46, 13])

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:13:363None[Sandbox] Process order. (Serial=1670, Empire=72, Order=Order='OrderGoTo', Entity=#2446, AdditionalFlags='IgnoreFogOfWar', Path='[56, 4] --> [55, 3] --> [56, 2]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:13:363None[Sandbox] Process order. (Serial=1671, Empire=72, Order=Order='OrderGoTo', Entity=#2673, AdditionalFlags='IgnoreFogOfWar', Path='[53, 6] --> [52, 6] --> [51, 6]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:13:374None[Sandbox] Process order. (Serial=1672, Empire=72, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:13:375None[Sandbox] Process order. (Serial=1673, Empire=72, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:13:383None[Sandbox] Process order. (Serial=1674, Empire=5, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:13:403None[Sandbox] Process order. (Serial=1675, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:13:404None[Sandbox] Process order. (Serial=1676, Empire=1, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 4 Money Investment Low Influence Investment Low)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:13:412None[Sandbox] Process order. (Serial=1677, Empire=1, Order=Order='OrderGoTo', Entity=#2160, AdditionalFlags='IgnoreFogOfWar', Path='[88, 8] --> [88, 9] --> [89, 10] --> [89, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:13:423None[Sandbox] Process order. (Serial=1678, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:13:424None[Sandbox] Process order. (Serial=1679, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '1011' Constructible: 'Extension_Base_Money' Position: '[90, 17]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:13:453None[Sandbox] Process order. (Serial=1680, Empire=2, Order=Order OrderRemoveConstructionByGuid)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:13:454None[Sandbox] Process order. (Serial=1681, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1791' Constructible: 'Extension_ArtificialWonderParticipation_Era1_PiRamessesStables' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:13:454None[Sandbox] Process order. (Serial=1682, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:13:455None[Sandbox] Process order. (Serial=1683, Empire=2, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 6 Money Investment Medium Influence Investment Medium)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:13:455None[Sandbox] Process order. (Serial=1684, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:13:455None[Sandbox] Process order. (Serial=1685, Empire=2, Order=Order='OrderGoTo', Entity=#2453, AdditionalFlags='IgnoreFogOfWar', Path='[35, 28] --> [34, 29] --> [35, 30]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:13:482None[Sandbox] Process order. (Serial=1686, Empire=3, Order=Order OrderBuyoutConstructionByGuid, Settlement: '1108', Construction: '148'))

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:13:482None[Sandbox] Process order. (Serial=1687, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:13:603None[Sandbox] Process order. (Serial=1688, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:13:633None[Sandbox] Process order. (Serial=1689, Empire=2, Order=Order OrderActivateCivic)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:13:634None[Sandbox] Process order. (Serial=1690, Empire=2, Order=Order OrderEnactTreatyMinorEmpire MinorEmpireIndex: 6 Treaty MercenaryCharter)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:13:635None[Sandbox] Process order. (Serial=1691, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:13:635None[Sandbox] Process order. (Serial=1692, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:13:655None[Sandbox] Process order. (Serial=1693, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1095' Constructible: 'Extension_Era2_MayaCivilization' Position: '[40, 15]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:13:685None[Sandbox] Process order. (Serial=1694, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '1108' Constructible: 'Infrastructure_Military_Family01_01' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:13:685None[Sandbox] Process order. (Serial=1695, Empire=3, Order=Order='OrderGoTo', Entity=#1537, AdditionalFlags='IgnoreFogOfWar', Path='[56, 64]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:13:815None[Sandbox] Process order. (Serial=1696, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:13:815None[Sandbox] Process order. (Serial=1697, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:14:016None[Sandbox] Process order. (Serial=1698, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:14:196None[Sandbox] Process order. (Serial=1699, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:14:197None[Sandbox] Process order. (Serial=1700, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:14:199None[Sandbox] Process order. (Serial=1701, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:14:200None[Sandbox] Process order. (Serial=1702, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:14:226None[Sandbox] Process order. (Serial=1703, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:14:241None[Sandbox] Process order. (Serial=1704, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:14:242None[Sandbox] Process order. (Serial=1705, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:14:244None[Sandbox] Process order. (Serial=1706, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:14:257None[Sandbox] Process order. (Serial=1707, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:14:259None[Sandbox] Process order. (Serial=1708, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:14:268None[Sandbox] Process order. (Serial=1709, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:14:269None[Sandbox] Process order. (Serial=1710, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:14:289None[Sandbox] Process order. (Serial=1711, Empire=4, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:14:339None[Sandbox] Process order. (Serial=1712, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:14:379None[Sandbox] Process order. (Serial=1713, Empire=72, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:14:380None[Sandbox] Process order. (Serial=1714, Empire=72, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:14:428None[Sandbox] Process order. (Serial=1715, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:14:640None[Sandbox] Process order. (Serial=1716, Empire=3, Order=Order='OrderGoTo', Entity=#1537, AdditionalFlags='IgnoreFogOfWar', Path='[57, 66]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:14:640None[Sandbox] Process order. (Serial=1717, Empire=3, Order=Order='OrderGoTo', Entity=#1840, AdditionalFlags='IgnoreFogOfWar', Path='[35, 55] --> [36, 55]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:14:652None[Sandbox] Process order. (Serial=1718, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:14:707None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_OlmecCivilization #1106 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:49:14:832None[Sandbox] Process order. (Serial=1719, Empire=0, Order=Order='OrderGoTo', Entity=#1450, path='[77, 66] --> [76, 65] --> [75, 65] --> [75, 64] --> [74, 63] --> [74, 62] --> [73, 62]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:14:841None[Sandbox] Process order. (Serial=1720, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:14:882None[Sandbox] Process order. (Serial=1721, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:14:882None[Sandbox] Process order. (Serial=1722, Empire=0, Order=Order OrderChangeNotificationFlags)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:15:043None[Sandbox] Process order. (Serial=1723, Empire=3, Order=Order='OrderGoTo', Entity=#1537, AdditionalFlags='IgnoreFogOfWar', Path='[58, 66]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:15:201None[Sandbox] Process order. (Serial=1724, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:15:203None[Sandbox] Process order. (Serial=1725, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:15:204None[Sandbox] Process order. (Serial=1726, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:15:212None[Sandbox] Process order. (Serial=1727, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:15:233None[Sandbox] Process order. (Serial=1728, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:15:252None[Sandbox] Process order. (Serial=1729, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:15:254None[Sandbox] Process order. (Serial=1730, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:15:255None[Sandbox] Process order. (Serial=1731, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:15:272None[Sandbox] Process order. (Serial=1732, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:15:273None[Sandbox] Process order. (Serial=1733, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:15:275None[Sandbox] Process order. (Serial=1734, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:15:294None[Sandbox] Process order. (Serial=1735, Empire=4, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:15:343None[Sandbox] Process order. (Serial=1736, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:15:383None[Sandbox] Process order. (Serial=1737, Empire=72, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:15:384None[Sandbox] Process order. (Serial=1738, Empire=72, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:15:433None[Sandbox] Process order. (Serial=1739, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:15:445None[Sandbox] Process order. (Serial=1740, Empire=4, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:15:445None[Sandbox] Process order. (Serial=1741, Empire=72, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:15:623None[Sandbox] Process order. (Serial=1742, Empire=1, Order=Order='OrderGoTo', Entity=#1107, AdditionalFlags='IgnoreFogOfWar', Path='[94, 17]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:15:655None[Sandbox] Process order. (Serial=1743, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[40, 13]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:15:664None[Sandbox] Process order. (Serial=1744, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:15:665None[Sandbox] Process order. (Serial=1745, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:15:847None[Sandbox] Process order. (Serial=1746, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:16:040None[Sandbox] Process order. (Serial=1747, Empire=3, Order=Order='OrderGoTo', Entity=#1537, AdditionalFlags='IgnoreFogOfWar', Path='[57, 67]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:16:211None[Sandbox] Process order. (Serial=1748, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:16:212None[Sandbox] Process order. (Serial=1749, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:16:214None[Sandbox] Process order. (Serial=1750, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:16:221None[Sandbox] Process order. (Serial=1751, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:16:241None[Sandbox] Process order. (Serial=1752, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:16:261None[Sandbox] Process order. (Serial=1753, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:16:281None[Sandbox] Process order. (Serial=1754, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:16:282None[Sandbox] Process order. (Serial=1755, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:16:352None[Sandbox] Process order. (Serial=1756, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:16:441None[Sandbox] Process order. (Serial=1757, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:16:443None[Sandbox] Process order. (Serial=1758, Empire=2, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:16:443None[Sandbox] Process order. (Serial=1759, Empire=6, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:16:632None[Sandbox] Process order. (Serial=1760, Empire=2, Order=Order='OrderGoTo', Entity=#2453, AdditionalFlags='IgnoreFogOfWar', Path='[35, 30]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:16:641None[Sandbox] Process order. (Serial=1761, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:16:681None[Sandbox] Process order. (Serial=1762, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:16:852None[Sandbox] Process order. (Serial=1763, Empire=3, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:16:852None[Sandbox] Process order. (Serial=1764, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:17:222None[Sandbox] Process order. (Serial=1765, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:17:231None[Sandbox] Process order. (Serial=1766, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:17:866None[Sandbox] Process order. (Serial=1767, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:18:231None[Sandbox] Process order. (Serial=1768, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:18:250None[Sandbox] Process order. (Serial=1769, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:18:631None[Sandbox] Process order. (Serial=1770, Empire=1, Order=Order='OrderGoTo', Entity=#2666, AdditionalFlags='IgnoreFogOfWar', Path='[98, 21]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:19:243None[Sandbox] Process order. (Serial=1771, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:19:262None[Sandbox] Process order. (Serial=1772, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:19:453None[Sandbox] Process order. (Serial=1773, Empire=1, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:20:532None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_OlmecCivilization #2550 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:49:21:434None[Sandbox] Process order. (Serial=1774, Empire=1, Order=Order='OrderGoTo', Entity=#2550, AdditionalFlags='IgnoreFogOfWar', Path='[94, 16]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:21:443None[Sandbox] Process order. (Serial=1775, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:22:161None[Sandbox] Process order. (Serial=1776, Empire=0, Order=Order='OrderGoTo', Entity=#2476, path='[91, 12] --> [90, 13] --> [89, 13] --> [88, 13] --> [88, 12]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:22:170None[Sandbox] Process order. (Serial=1777, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:23:180None[Sandbox] Process order. (Serial=1778, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:24:194None[Sandbox] Process order. (Serial=1779, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:25:200None[Sandbox] Process order. (Serial=1780, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:25:301None[Sandbox] Process order. (Serial=1781, Empire=0, Order=Order='OrderGoTo', Entity=#984, path='[94, 12] --> [93, 12] --> [92, 12]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:25:312None[Sandbox] Process order. (Serial=1782, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:26:202None[Sandbox] Process order. (Serial=1783, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:26:325None[Sandbox] Process order. (Serial=1784, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:27:334None[Sandbox] Process order. (Serial=1785, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:35:377None[Sandbox] Process order. (Serial=1786, Empire=0, Order=Order='OrderGoTo', Entity=#984, path='[91, 12]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:35:389None[Sandbox] Process order. (Serial=1787, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:36:937None[Sandbox] Process order. (Serial=1788, Empire=0, Order=Order OrderFurtherActions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:36:948None[Sandbox] Process order. (Serial=1789, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:40:242None[Sandbox] Process order. (Serial=1790, Empire=0, Order=Order='OrderGoTo', Entity=#2587, path='[95, 36] --> [94, 35] --> [95, 34] --> [95, 33] --> [96, 32] --> [97, 32] --> [98, 32] --> [98, 31] --> [99, 30] --> [98, 29] --> [97, 29] --> [96, 29] --> [96, 28]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:40:253None[Sandbox] Process order. (Serial=1791, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:40:292None[Sandbox] Process order. (Serial=1792, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:41:266None[Sandbox] Process order. (Serial=1793, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:41:862None[Sandbox] Process order. (Serial=1794, Empire=0, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:42:275None[Sandbox] Process order. (Serial=1795, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:43:280None[Sandbox] Process order. (Serial=1796, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:43:401None[Sandbox] Process order. (Serial=1797, Empire=-1, Order=Order OrderWaitForOrderReplication)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:43:593NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!

Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()

13:49:44:260NoneAI Synchronization took 662ms at frame 2866 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

13:49:44:317NoneMetadata 'dlc_names' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:49:44:317NoneMetadata 'rmc0' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:49:44:317NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:49:44:595None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era1_Temperate #2719 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:49:44:609None[Sandbox] Process order. (Serial=1798, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:45:621None[Sandbox] Process order. (Serial=1799, Empire=1, Order=Order OrderEnqueueTechnology)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:45:621None[Sandbox] Process order. (Serial=1800, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:45:622None[Sandbox] Process order. (Serial=1801, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:45:622None[Sandbox] Process order. (Serial=1802, Empire=1, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 4 Money Investment None Influence Investment None)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:45:622None[Sandbox] Process order. (Serial=1803, Empire=1, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:45:623None[Sandbox] Process order. (Serial=1804, Empire=1, Order=Order='OrderGoTo', Entity=#2666, AdditionalFlags='IgnoreFogOfWar', Path='[97, 21] --> [96, 21] --> [96, 22] --> [96, 23] --> [97, 24]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:45:624None[Sandbox] Process order. (Serial=1805, Empire=1, Order=Order='OrderGoTo', Entity=#2160, AdditionalFlags='IgnoreFogOfWar', Path='[90, 12] --> [90, 13] --> [91, 13] --> [92, 14]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:45:624None[Sandbox] Process order. (Serial=1806, Empire=1, Order=Order='OrderDiplomaticAction', Action='ProposeMilitaryAgreement', OtherEmpire=#0.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:45:625None[Sandbox] Process order. (Serial=1807, Empire=1, Order=Order='OrderGoTo', Entity=#1107, AdditionalFlags='IgnoreFogOfWar', Path='[95, 17] --> [96, 18] --> [96, 19]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:45:625None[Sandbox] Process order. (Serial=1808, Empire=1, Order=Order='OrderGoTo', Entity=#1106, AdditionalFlags='IgnoreFogOfWar', Path='[96, 18] --> [96, 17] --> [97, 16]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:45:626None[Sandbox] Process order. (Serial=1809, Empire=1, Order=Order='OrderGoTo', Entity=#2550, AdditionalFlags='IgnoreFogOfWar', Path='[95, 16] --> [94, 17] --> [95, 18] --> [95, 19] --> [96, 19]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:45:632None[Sandbox] Process order. (Serial=1810, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:45:633None[Sandbox] Process order. (Serial=1811, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:45:635None[Sandbox] Process order. (Serial=1812, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:45:636None[Sandbox] Process order. (Serial=1813, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:45:638None[Sandbox] Process order. (Serial=1814, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:45:651None[Sandbox] Process order. (Serial=1815, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '1932' Constructible: 'Extension_Base_Money' Position: '[73, 5]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:45:681None[Sandbox] Process order. (Serial=1816, Empire=2, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 6 Money Investment None Influence Investment None)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:45:682None[Sandbox] Process order. (Serial=1817, Empire=2, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:45:683None[Sandbox] Process order. (Serial=1818, Empire=2, Order=Order='OrderGoTo', Entity=#884, AdditionalFlags='IgnoreFogOfWar', Path='[36, 28] --> [35, 27] --> [36, 26] --> [36, 25]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:45:683None[Sandbox] Process order. (Serial=1819, Empire=2, Order=Order='OrderGoTo', Entity=#1669, AdditionalFlags='IgnoreFogOfWar', Path='[42, 14] --> [43, 14] --> [44, 14] --> [45, 14]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:45:684None[Sandbox] Process order. (Serial=1820, Empire=2, Order=Order='OrderGoTo', Entity=#2453, AdditionalFlags='IgnoreFogOfWar', Path='[35, 31] --> [35, 32] --> [35, 33] --> [35, 34]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:45:684None[Sandbox] Process order. (Serial=1821, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[41, 13] --> [42, 13] --> [43, 13] --> [44, 12]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:45:691None[Sandbox] Process order. (Serial=1822, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:45:693None[Sandbox] Process order. (Serial=1823, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:45:695None[Sandbox] Process order. (Serial=1824, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:45:697None[Sandbox] Process order. (Serial=1825, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:45:701None[Sandbox] Process order. (Serial=1826, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1095' Constructible: 'Extension_Era2_MayaCivilization' Position: '[35, 15]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:45:722None[Sandbox] Process order. (Serial=1827, Empire=3, Order=Order OrderEnqueueTechnology)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:45:722None[Sandbox] Process order. (Serial=1828, Empire=3, Order=Order OrderClaimArtificialWonder)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:45:722None[Sandbox] Process order. (Serial=1829, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '2039' Constructible: 'Infrastructure_Industry_Family01_01' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:45:722None[Sandbox] Process order. (Serial=1830, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:45:723None[Sandbox] Process order. (Serial=1831, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:45:723None[Sandbox] Process order. (Serial=1832, Empire=3, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:45:731None[Sandbox] Process order. (Serial=1833, Empire=3, Order=Order='OrderGoTo', Entity=#1443, AdditionalFlags='IgnoreFogOfWar', Path='[54, 64] --> [53, 63] --> [52, 63] --> [51, 63]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:45:731None[Sandbox] Process order. (Serial=1834, Empire=3, Order=Order='OrderGoTo', Entity=#1840, AdditionalFlags='IgnoreFogOfWar', Path='[37, 54] --> [36, 53]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:45:732None[Sandbox] Process order. (Serial=1835, Empire=3, Order=Order='OrderGoTo', Entity=#1537, AdditionalFlags='IgnoreFogOfWar', Path='[57, 68]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:45:732None[Sandbox] Process order. (Serial=1836, Empire=3, Order=Order='OrderGoTo', Entity=#1148, AdditionalFlags='IgnoreFogOfWar', Path='[53, 61] --> [54, 62] --> [55, 62] --> [56, 62]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:45:742None[Sandbox] Process order. (Serial=1837, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:45:743None[Sandbox] Process order. (Serial=1838, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:45:745None[Sandbox] Process order. (Serial=1839, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:45:746None[Sandbox] Process order. (Serial=1840, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:45:751None[Sandbox] Process order. (Serial=1841, Empire=4, Order=Order='OrderGoTo', Entity=#1986, AdditionalFlags='IgnoreFogOfWar', Path='[81, 6] --> [80, 6] --> [79, 6]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:45:763None[Sandbox] Process order. (Serial=1842, Empire=4, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:45:772None[Sandbox] Process order. (Serial=1843, Empire=5, Order=Order='OrderGoTo', Entity=#2719, AdditionalFlags='IgnoreFogOfWar', Path='[80, 62] --> [79, 62] --> [79, 61] --> [80, 60]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:45:782None[Sandbox] Process order. (Serial=1844, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:45:791None[Sandbox] Process order. (Serial=1845, Empire=6, Order=Order='OrderGoTo', Entity=#2113, AdditionalFlags='IgnoreFogOfWar', Path='[48, 10] --> [48, 9] --> [49, 8] --> [49, 7]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:45:801None[Sandbox] Process order. (Serial=1846, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:45:813None[Sandbox] Process order. (Serial=1847, Empire=72, Order=Order='OrderGoTo', Entity=#2446, AdditionalFlags='IgnoreFogOfWar', Path='[55, 3] --> [55, 4] --> [55, 5]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:45:813None[Sandbox] Process order. (Serial=1848, Empire=72, Order=Order='OrderGoTo', Entity=#2673, AdditionalFlags='IgnoreFogOfWar', Path='[52, 6] --> [53, 6]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:45:823None[Sandbox] Process order. (Serial=1849, Empire=72, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:45:824None[Sandbox] Process order. (Serial=1850, Empire=72, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:45:852None[Sandbox] Process order. (Serial=1851, Empire=1, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 4 Money Investment High Influence Investment High)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:45:852None[Sandbox] Process order. (Serial=1852, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:45:852None[Sandbox] Process order. (Serial=1853, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:45:883None[Sandbox] Process order. (Serial=1854, Empire=2, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 6 Money Investment Medium Influence Investment Medium)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:45:912None[Sandbox] Process order. (Serial=1855, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:45:913None[Sandbox] Process order. (Serial=1856, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:45:932None[Sandbox] Process order. (Serial=1857, Empire=3, Order=Order OrderStartEmpireWideConstruction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:46:082None[Sandbox] Process order. (Serial=1858, Empire=3, Order=Order='OrderGoTo', Entity=#1537, AdditionalFlags='IgnoreFogOfWar', Path='[56, 67]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:46:639None[Sandbox] Process order. (Serial=1859, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:46:641None[Sandbox] Process order. (Serial=1860, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:46:642None[Sandbox] Process order. (Serial=1861, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:46:643None[Sandbox] Process order. (Serial=1862, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:46:650None[Sandbox] Process order. (Serial=1863, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:46:702None[Sandbox] Process order. (Serial=1864, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:46:704None[Sandbox] Process order. (Serial=1865, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:46:714None[Sandbox] Process order. (Serial=1866, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:46:716None[Sandbox] Process order. (Serial=1867, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:46:751None[Sandbox] Process order. (Serial=1868, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:46:753None[Sandbox] Process order. (Serial=1869, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:46:755None[Sandbox] Process order. (Serial=1870, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:46:757None[Sandbox] Process order. (Serial=1871, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:46:771None[Sandbox] Process order. (Serial=1872, Empire=4, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:46:791None[Sandbox] Process order. (Serial=1873, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:46:811None[Sandbox] Process order. (Serial=1874, Empire=0, Order=Order='OrderGoTo', Entity=#1450, path='[75, 64] --> [74, 63] --> [74, 62] --> [73, 61] --> [74, 60]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:46:812None[Sandbox] Process order. (Serial=1875, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:46:822None[Sandbox] Process order. (Serial=1876, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:46:832None[Sandbox] Process order. (Serial=1877, Empire=72, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:46:833None[Sandbox] Process order. (Serial=1878, Empire=72, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:47:091None[Sandbox] Process order. (Serial=1879, Empire=3, Order=Order='OrderGoTo', Entity=#1537, AdditionalFlags='IgnoreFogOfWar', Path='[55, 67]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:47:091None[Sandbox] Process order. (Serial=1880, Empire=3, Order=Order='OrderGoTo', Entity=#1840, AdditionalFlags='IgnoreFogOfWar', Path='[37, 53] --> [38, 54]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:47:642None[Sandbox] Process order. (Serial=1881, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:47:652None[Sandbox] Process order. (Serial=1882, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:47:654None[Sandbox] Process order. (Serial=1883, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:47:656None[Sandbox] Process order. (Serial=1884, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:47:714None[Sandbox] Process order. (Serial=1885, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:47:716None[Sandbox] Process order. (Serial=1886, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:47:725None[Sandbox] Process order. (Serial=1887, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:47:727None[Sandbox] Process order. (Serial=1888, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:47:762None[Sandbox] Process order. (Serial=1889, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:47:764None[Sandbox] Process order. (Serial=1890, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:47:766None[Sandbox] Process order. (Serial=1891, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:47:767None[Sandbox] Process order. (Serial=1892, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:47:782None[Sandbox] Process order. (Serial=1893, Empire=4, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:47:803None[Sandbox] Process order. (Serial=1894, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:47:822None[Sandbox] Process order. (Serial=1895, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:47:833None[Sandbox] Process order. (Serial=1896, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:47:842None[Sandbox] Process order. (Serial=1897, Empire=72, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:47:872None[Sandbox] Process order. (Serial=1898, Empire=1, Order=Order OrderArmySettle: ArmyGuid=#1106, ActionGuid=#0)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:47:922None[Sandbox] Process order. (Serial=1899, Empire=4, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:47:922None[Sandbox] Process order. (Serial=1900, Empire=72, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:48:061None[Empire 1] The task 2369:Build Outpost Creation on [97, 16] to restore is not in progress, force the allocations so it can be started. This should only happen when an AI take back control over a human player.

Amplitude.AI.ProcessingPasses.TaskRestorationPass`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.AI.Brain.Tasks.BaseBuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Continue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:49:48:072None[Sandbox] Process order. (Serial=1901, Empire=1, Order=Order='OrderGoTo', Entity=#1107, AdditionalFlags='IgnoreFogOfWar', Path='[95, 19]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:48:113None[Sandbox] Process order. (Serial=1902, Empire=3, Order=Order='OrderGoTo', Entity=#1537, AdditionalFlags='IgnoreFogOfWar', Path='[54, 67]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:48:252None[Sandbox] Process order. (Serial=1903, Empire=0, Order=Order='OrderGoTo', Entity=#1450, path='[74, 62] --> [73, 61] --> [73, 60]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:48:652None[Sandbox] Process order. (Serial=1904, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:48:663None[Sandbox] Process order. (Serial=1905, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:48:663None[Sandbox] Process order. (Serial=1906, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:48:724None[Sandbox] Process order. (Serial=1907, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:48:726None[Sandbox] Process order. (Serial=1908, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:48:737None[Sandbox] Process order. (Serial=1909, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:48:745None[Sandbox] Process order. (Serial=1910, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:48:776None[Sandbox] Process order. (Serial=1911, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:48:778None[Sandbox] Process order. (Serial=1912, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:48:779None[Sandbox] Process order. (Serial=1913, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:48:780None[Sandbox] Process order. (Serial=1914, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:48:815None[Sandbox] Process order. (Serial=1915, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:48:835None[Sandbox] Process order. (Serial=1916, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:48:836None[Sandbox] Process order. (Serial=1917, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:48:916None[Sandbox] Process order. (Serial=1918, Empire=2, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:48:916None[Sandbox] Process order. (Serial=1919, Empire=3, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:48:916None[Sandbox] Process order. (Serial=1920, Empire=5, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:48:916None[Sandbox] Process order. (Serial=1921, Empire=6, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:49:087None[Sandbox] Process order. (Serial=1922, Empire=1, Order=Order='OrderGoTo', Entity=#1107, AdditionalFlags='IgnoreFogOfWar', Path='[96, 18]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:49:099None[Sandbox] Process order. (Serial=1923, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:49:340None[Sandbox] Process order. (Serial=1924, Empire=0, Order=Order OrderAcknowledgeTransactions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:49:662None[Sandbox] Process order. (Serial=1925, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:49:672None[Sandbox] Process order. (Serial=1926, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:49:844None[Sandbox] Process order. (Serial=1927, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:49:916None[Sandbox] Process order. (Serial=1928, Empire=1, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:51:897None[Sandbox] Process order. (Serial=1929, Empire=1, Order=Order='OrderGoTo', Entity=#2666, AdditionalFlags='IgnoreFogOfWar', Path='[97, 25] --> [98, 26]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:51:907None[Sandbox] Process order. (Serial=1930, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:52:916None[Sandbox] Process order. (Serial=1931, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:52:934None[Sandbox] Process order. (Serial=1932, Empire=0, Order=Order='OrderDiplomaticAction', Action='IgnoreAgreement', OtherEmpire=#1.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:52:996None[Sandbox] Process order. (Serial=1933, Empire=0, Order=Order OrderAcknowledgeTransactions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:53:095None[Sandbox] Process order. (Serial=1934, Empire=1, Order=Order OrderExecuteGrievanceAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:53:095None[Sandbox] Process order. (Serial=1935, Empire=1, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:53:430None[Sandbox] Process order. (Serial=1936, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:57:136None[Sandbox] Process order. (Serial=1937, Empire=0, Order=Order='OrderGoTo', Entity=#2476, path='[88, 14] --> [87, 14] --> [86, 14] --> [85, 14]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:57:146None[Sandbox] Process order. (Serial=1938, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:58:154None[Sandbox] Process order. (Serial=1939, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:49:59:160None[Sandbox] Process order. (Serial=1940, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:00:166None[Sandbox] Process order. (Serial=1941, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:01:083None[Sandbox] Process order. (Serial=1942, Empire=0, Order=Order='OrderGoTo', Entity=#984, path='[90, 11] --> [90, 10] --> [89, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:01:093None[Sandbox] Process order. (Serial=1943, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:02:100None[Sandbox] Process order. (Serial=1944, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:03:752None[Sandbox] Process order. (Serial=1945, Empire=0, Order=Order='OrderGoTo', Entity=#984, path='[90, 10] --> [89, 10] --> [88, 9] --> [88, 8] --> [87, 9]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:03:762None[Sandbox] Process order. (Serial=1946, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:10:056None[Sandbox] Process order. (Serial=1947, Empire=0, Order=Order='OrderGoToAndCutForest', Entity=#1451, path='[98, 54] --> [98, 53]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:10:066None[Sandbox] Process order. (Serial=1948, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:11:073None[Sandbox] Process order. (Serial=1949, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:12:078None[Sandbox] Process order. (Serial=1950, Empire=0, Order=Order OrderCutForest ArmyGUID: #1451)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:20:220None[Sandbox] Process order. (Serial=1951, Empire=0, Order=Order OrderEnqueueConstructible, Settlement: '1149' Constructible: 'Infrastructure_Industry_Family02_01' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:22:491None[Sandbox] Process order. (Serial=1952, Empire=0, Order=Order OrderFurtherActions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:22:501None[Sandbox] Process order. (Serial=1953, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:22:521None[Sandbox] Process order. (Serial=1954, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:23:505None[Sandbox] Process order. (Serial=1955, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:24:512None[Sandbox] Process order. (Serial=1956, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:25:523None[Sandbox] Process order. (Serial=1957, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:26:429None[Sandbox] Process order. (Serial=1958, Empire=0, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:26:530None[Sandbox] Process order. (Serial=1959, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:26:631None[Sandbox] Process order. (Serial=1960, Empire=-1, Order=Order OrderWaitForOrderReplication)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:26:817NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!

Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()

13:50:27:477NoneAI Synchronization took 655ms at frame 3091 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

13:50:27:497NoneMetadata 'dlc_names' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:50:27:497NoneMetadata 'rmc0' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:50:27:497NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:50:27:829None[Sandbox] Process order. (Serial=1961, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:28:403None[Sandbox] Process order. (Serial=1962, Empire=0, Order=Order='OrderGoTo', Entity=#1450, path='[73, 61]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:28:415None[Sandbox] Process order. (Serial=1963, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:28:847None[Sandbox] Process order. (Serial=1964, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:28:847None[Sandbox] Process order. (Serial=1965, Empire=1, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 4 Money Investment None Influence Investment None)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:28:847None[Sandbox] Process order. (Serial=1966, Empire=1, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:28:847None[Sandbox] Process order. (Serial=1967, Empire=1, Order=Order='OrderGoTo', Entity=#1107, AdditionalFlags='IgnoreFogOfWar', Path='[95, 18] --> [94, 19] --> [94, 20]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:28:848None[Sandbox] Process order. (Serial=1968, Empire=1, Order=Order='OrderGoTo', Entity=#2666, AdditionalFlags='IgnoreFogOfWar', Path='[98, 27] --> [99, 28] --> [99, 29] --> [99, 30] --> [99, 31]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:28:848None[Sandbox] Process order. (Serial=1969, Empire=1, Order=Order='OrderGoTo', Entity=#2160, AdditionalFlags='IgnoreFogOfWar', Path='[90, 13] --> [91, 13] --> [91, 14] --> [91, 15]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:28:849None[Sandbox] Process order. (Serial=1970, Empire=1, Order=Order='OrderGoTo', Entity=#1106, AdditionalFlags='IgnoreFogOfWar', Path='[97, 15] --> [98, 15] --> [99, 16] --> [100, 16]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:28:849None[Sandbox] Process order. (Serial=1971, Empire=1, Order=Order='OrderGoTo', Entity=#2550, AdditionalFlags='IgnoreFogOfWar', Path='[95, 19] --> [95, 18] --> [94, 19] --> [95, 20] --> [95, 21] --> [96, 22]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:28:858None[Sandbox] Process order. (Serial=1972, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:28:859None[Sandbox] Process order. (Serial=1973, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:28:860None[Sandbox] Process order. (Serial=1974, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:28:862None[Sandbox] Process order. (Serial=1975, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:28:864None[Sandbox] Process order. (Serial=1976, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:28:877None[Sandbox] Process order. (Serial=1977, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1095' Constructible: 'Extension_ArtificialWonderParticipation_Era1_PiRamessesStables' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:28:877None[Sandbox] Process order. (Serial=1978, Empire=2, Order=Order OrderEnqueueTechnology)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:28:877None[Sandbox] Process order. (Serial=1979, Empire=2, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 6 Money Investment None Influence Investment None)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:28:878None[Sandbox] Process order. (Serial=1980, Empire=2, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:28:886None[Sandbox] Process order. (Serial=1981, Empire=2, Order=Order='OrderGoTo', Entity=#884, AdditionalFlags='IgnoreFogOfWar', Path='[37, 24] --> [36, 23] --> [36, 22] --> [36, 21]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:28:887None[Sandbox] Process order. (Serial=1982, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[44, 11] --> [45, 10] --> [46, 10] --> [46, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:28:887None[Sandbox] Process order. (Serial=1983, Empire=2, Order=Order='OrderGoTo', Entity=#1669, AdditionalFlags='IgnoreFogOfWar', Path='[46, 14] --> [47, 14] --> [47, 13] --> [48, 12]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:28:887None[Sandbox] Process order. (Serial=1984, Empire=2, Order=Order OrderSplitArmy)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:28:889None[Sandbox] Process order. (Serial=1985, Empire=2, Order=Order OrderSplitArmy)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:28:897None[Sandbox] Process order. (Serial=1986, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:28:898None[Sandbox] Process order. (Serial=1987, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:28:900None[Sandbox] Process order. (Serial=1988, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:28:916None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_EgyptianKingdom #2742 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:50:28:917None[Sandbox] Process order. (Serial=1989, Empire=3, Order=Order OrderActivateCivic)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:28:918None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_EgyptianKingdom #2741 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:50:28:918None[Sandbox] Process order. (Serial=1990, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '1108' Constructible: 'Infrastructure_Industry_Family03_01' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:28:919None[Sandbox] Process order. (Serial=1991, Empire=3, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:28:919None[Sandbox] Process order. (Serial=1992, Empire=3, Order=Order='OrderGoTo', Entity=#1840, AdditionalFlags='IgnoreFogOfWar', Path='[39, 54] --> [40, 54] --> [41, 54]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:28:919None[Sandbox] Process order. (Serial=1993, Empire=3, Order=Order='OrderGoTo', Entity=#1148, AdditionalFlags='IgnoreFogOfWar', Path='[57, 62]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:28:920None[Sandbox] Process order. (Serial=1994, Empire=3, Order=Order='OrderGoTo', Entity=#1443, AdditionalFlags='IgnoreFogOfWar', Path='[51, 64] --> [50, 64]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:28:920None[Sandbox] Process order. (Serial=1995, Empire=3, Order=Order='OrderGoTo', Entity=#1537, AdditionalFlags='IgnoreFogOfWar', Path='[55, 67]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:28:927None[Sandbox] Process order. (Serial=1996, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:28:929None[Sandbox] Process order. (Serial=1997, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:28:930None[Sandbox] Process order. (Serial=1998, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:28:932None[Sandbox] Process order. (Serial=1999, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:28:937None[Sandbox] Process order. (Serial=2000, Empire=4, Order=Order='OrderGoTo', Entity=#1986, AdditionalFlags='IgnoreFogOfWar', Path='[78, 6] --> [77, 6] --> [76, 6] --> [75, 6]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:28:947None[Sandbox] Process order. (Serial=2001, Empire=4, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:28:957None[Sandbox] Process order. (Serial=2002, Empire=6, Order=Order='OrderGoTo', Entity=#2113, AdditionalFlags='IgnoreFogOfWar', Path='[49, 8] --> [48, 8] --> [47, 9] --> [47, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:28:967None[Sandbox] Process order. (Serial=2003, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:28:977None[Sandbox] Process order. (Serial=2004, Empire=72, Order=Order='OrderGoTo', Entity=#2446, AdditionalFlags='IgnoreFogOfWar', Path='[56, 4] --> [55, 3] --> [56, 2]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:28:977None[Sandbox] Process order. (Serial=2005, Empire=72, Order=Order='OrderGoTo', Entity=#2673, AdditionalFlags='IgnoreFogOfWar', Path='[52, 6] --> [51, 6] --> [50, 7]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:28:987None[Sandbox] Process order. (Serial=2006, Empire=72, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:28:988None[Sandbox] Process order. (Serial=2007, Empire=72, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:28:997None[Sandbox] Process order. (Serial=2008, Empire=5, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:29:047None[Sandbox] Process order. (Serial=2009, Empire=1, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 4 Money Investment Medium Influence Investment Medium)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:29:047None[Sandbox] Process order. (Serial=2010, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:29:079None[Sandbox] Process order. (Serial=2011, Empire=2, Order=Order OrderRemoveConstructionByGuid)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:29:079None[Sandbox] Process order. (Serial=2012, Empire=2, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 6 Money Investment Medium Influence Investment Medium)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:29:080None[Sandbox] Process order. (Serial=2013, Empire=2, Order=Order OrderBuyoutAvailableConstruction. Settlement=1791, Constructible=LandUnit_Era2_MayaCivilization_PoisonJavelineers, Position=[-1, -1], Currency=Money)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:29:088None[Sandbox] Process order. (Serial=2014, Empire=2, Order=Order='OrderGoTo', Entity=#2741, AdditionalFlags='IgnoreFogOfWar', Path='[39, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:29:097None[Sandbox] Process order. (Serial=2015, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:29:100None[Sandbox] Process order. (Serial=2016, Empire=2, Order=Order OrderUpgradeUnits)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:29:102None[Sandbox] Process order. (Serial=2017, Empire=2, Order=Order OrderUpgradeUnits)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:29:102None[Sandbox] Process order. (Serial=2018, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1095' Constructible: 'LandUnit_Era2_MayaCivilization_PoisonJavelineers' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:29:103None[Sandbox] Process order. (Serial=2019, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1095' Constructible: 'Extension_Base_Money' Position: '[38, 10]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:29:119None[Sandbox] Process order. (Serial=2020, Empire=3, Order=Order OrderBuyoutConstructionByGuid, Settlement: '2039', Construction: '160'))

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:29:260None[Sandbox] Process order. (Serial=2021, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:29:260None[Sandbox] Process order. (Serial=2022, Empire=2, Order=Order='OrderGoTo', Entity=#2453, AdditionalFlags='IgnoreFogOfWar', Path='[35, 35] --> [36, 36] --> [35, 37] --> [35, 38]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:29:261None[Sandbox] Process order. (Serial=2023, Empire=2, Order=Order='OrderGoTo', Entity=#2742, AdditionalFlags='IgnoreFogOfWar', Path='[35, 34] --> [34, 35] --> [34, 36] --> [33, 37]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:29:270None[Sandbox] Process order. (Serial=2024, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:29:272None[Sandbox] Process order. (Serial=2025, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:29:280None[Sandbox] Process order. (Serial=2026, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '2039' Constructible: 'Infrastructure_Industry_Family02_01' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:29:290None[Sandbox] Process order. (Serial=2027, Empire=3, Order=Order='OrderGoTo', Entity=#1537, AdditionalFlags='IgnoreFogOfWar', Path='[54, 67]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:29:290None[Sandbox] Process order. (Serial=2028, Empire=3, Order=Order='OrderGoTo', Entity=#1148, AdditionalFlags='IgnoreFogOfWar', Path='[56, 61]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:29:371None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_MayaCivilization #2744 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:50:29:461None[Sandbox] Process order. (Serial=2029, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:29:862None[Sandbox] Process order. (Serial=2030, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:29:864None[Sandbox] Process order. (Serial=2031, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:29:883None[Sandbox] Process order. (Serial=2032, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:29:883None[Sandbox] Process order. (Serial=2033, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:29:885None[Sandbox] Process order. (Serial=2034, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:29:902None[Sandbox] Process order. (Serial=2035, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:29:904None[Sandbox] Process order. (Serial=2036, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:29:914None[Sandbox] Process order. (Serial=2037, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:29:931None[Sandbox] Process order. (Serial=2038, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:29:942None[Sandbox] Process order. (Serial=2039, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:29:943None[Sandbox] Process order. (Serial=2040, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:29:945None[Sandbox] Process order. (Serial=2041, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:29:962None[Sandbox] Process order. (Serial=2042, Empire=4, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:29:972None[Sandbox] Process order. (Serial=2043, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:29:992None[Sandbox] Process order. (Serial=2044, Empire=72, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:29:993None[Sandbox] Process order. (Serial=2045, Empire=72, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:30:253None[Sandbox] Process order. (Serial=2046, Empire=1, Order=Order='OrderGoTo', Entity=#1107, AdditionalFlags='IgnoreFogOfWar', Path='[94, 21]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:30:283None[Sandbox] Process order. (Serial=2047, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:30:285None[Sandbox] Process order. (Serial=2048, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:30:294None[Sandbox] Process order. (Serial=2049, Empire=3, Order=Order='OrderGoTo', Entity=#1537, AdditionalFlags='IgnoreFogOfWar', Path='[55, 67]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:30:295None[Sandbox] Process order. (Serial=2050, Empire=3, Order=Order='OrderGoTo', Entity=#1148, AdditionalFlags='IgnoreFogOfWar', Path='[56, 60]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:30:295None[Sandbox] Process order. (Serial=2051, Empire=3, Order=Order='OrderGoTo', Entity=#1443, AdditionalFlags='IgnoreFogOfWar', Path='[51, 64] --> [51, 63]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:30:476None[Sandbox] Process order. (Serial=2052, Empire=3, Order=Order='OrderGoTo', Entity=#2051, AdditionalFlags='IgnoreFogOfWar', Path='[55, 65] --> [55, 64] --> [54, 63] --> [54, 62]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:30:486None[Sandbox] Process order. (Serial=2053, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:30:869None[Sandbox] Process order. (Serial=2054, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:30:871None[Sandbox] Process order. (Serial=2055, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:30:890None[Sandbox] Process order. (Serial=2056, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:30:892None[Sandbox] Process order. (Serial=2057, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:30:910None[Sandbox] Process order. (Serial=2058, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:30:913None[Sandbox] Process order. (Serial=2059, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:30:930None[Sandbox] Process order. (Serial=2060, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:30:940None[Sandbox] Process order. (Serial=2061, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:30:950None[Sandbox] Process order. (Serial=2062, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:30:951None[Sandbox] Process order. (Serial=2063, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:30:961None[Sandbox] Process order. (Serial=2064, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:30:970None[Sandbox] Process order. (Serial=2065, Empire=4, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:30:981None[Sandbox] Process order. (Serial=2066, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:31:001None[Sandbox] Process order. (Serial=2067, Empire=72, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:31:002None[Sandbox] Process order. (Serial=2068, Empire=72, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:31:081None[Sandbox] Process order. (Serial=2069, Empire=72, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:31:281None[Sandbox] Process order. (Serial=2070, Empire=3, Order=Order='OrderGoTo', Entity=#1537, AdditionalFlags='IgnoreFogOfWar', Path='[56, 68]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:31:281None[Sandbox] Process order. (Serial=2071, Empire=3, Order=Order='OrderGoTo', Entity=#1148, AdditionalFlags='IgnoreFogOfWar', Path='[56, 61]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:31:291None[Sandbox] Process order. (Serial=2072, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:31:495None[Sandbox] Process order. (Serial=2073, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:31:648None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_OlmecCivilization #1106 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:50:31:875None[Sandbox] Process order. (Serial=2074, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:31:877None[Sandbox] Process order. (Serial=2075, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:31:895None[Sandbox] Process order. (Serial=2076, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:31:915None[Sandbox] Process order. (Serial=2077, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:31:925None[Sandbox] Process order. (Serial=2078, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:31:945None[Sandbox] Process order. (Serial=2079, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:31:947None[Sandbox] Process order. (Serial=2080, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:31:965None[Sandbox] Process order. (Serial=2081, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:31:966None[Sandbox] Process order. (Serial=2082, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:31:985None[Sandbox] Process order. (Serial=2083, Empire=4, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:31:986None[Sandbox] Process order. (Serial=2084, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:32:097None[Sandbox] Process order. (Serial=2085, Empire=4, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:32:097None[Sandbox] Process order. (Serial=2086, Empire=6, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:32:299None[Sandbox] Process order. (Serial=2087, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:32:500None[Sandbox] Process order. (Serial=2088, Empire=2, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:32:500None[Sandbox] Process order. (Serial=2089, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:32:711None[Sandbox] Process order. (Serial=2090, Empire=0, Order=Order='OrderGoTo', Entity=#2476, path='[86, 14]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:32:720None[Sandbox] Process order. (Serial=2091, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:32:882None[Sandbox] Process order. (Serial=2092, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:32:903None[Sandbox] Process order. (Serial=2093, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:33:094None[Sandbox] Process order. (Serial=2094, Empire=1, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:33:264None[Sandbox] Process order. (Serial=2095, Empire=1, Order=Order OrderBuyoutConstructionByGuid, Settlement: '1011', Construction: '154'))

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:33:266None[Sandbox] Process order. (Serial=2096, Empire=1, Order=Order='OrderGoTo', Entity=#2666, AdditionalFlags='IgnoreFogOfWar', Path='[99, 32] --> [99, 33]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:33:455None[Sandbox] Process order. (Serial=2097, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '1011' Constructible: 'Infrastructure_Money_Family02_01' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:33:517None[Sandbox] Process order. (Serial=2098, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:33:648None[Sandbox] Process order. (Serial=2099, Empire=0, Order=Order='OrderGoTo', Entity=#2476, path='[86, 13]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:33:698None[Sandbox] Process order. (Serial=2100, Empire=3, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:33:729None[Sandbox] Process order. (Serial=2101, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:33:909None[Sandbox] Process order. (Serial=2102, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:34:704None[Sandbox] Process order. (Serial=2103, Empire=0, Order=Order='OrderGoTo', Entity=#2476, path='[86, 12]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:34:736None[Sandbox] Process order. (Serial=2104, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:34:919None[Sandbox] Process order. (Serial=2105, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:36:149None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_OlmecCivilization #2666 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:50:37:240None[Sandbox] Process order. (Serial=2106, Empire=0, Order=Order='OrderGoTo', Entity=#984, path='[89, 11] --> [89, 10] --> [88, 9]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:37:250None[Sandbox] Process order. (Serial=2107, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:38:175None[Sandbox] Process order. (Serial=2108, Empire=0, Order=Order='OrderGoTo', Entity=#984, path='[89, 10] --> [88, 9] --> [88, 8]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:38:253None[Sandbox] Process order. (Serial=2109, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:39:261None[Sandbox] Process order. (Serial=2110, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:40:266None[Sandbox] Process order. (Serial=2111, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:40:790None[Sandbox] Process order. (Serial=2112, Empire=0, Order=Order='OrderGoTo', Entity=#984, path='[87, 8]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:41:271None[Sandbox] Process order. (Serial=2113, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:41:775None[Sandbox] Process order. (Serial=2114, Empire=0, Order=Order OrderFurtherActions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:41:786None[Sandbox] Process order. (Serial=2115, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:41:847None[Sandbox] Process order. (Serial=2116, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:42:258None[Sandbox] Process order. (Serial=2117, Empire=0, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:42:792None[Sandbox] Process order. (Serial=2118, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:42:841None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_OlmecCivilization #2666 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:50:43:799None[Sandbox] Process order. (Serial=2119, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:44:803None[Sandbox] Process order. (Serial=2120, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:45:814None[Sandbox] Process order. (Serial=2121, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:45:945None[Sandbox] Process order. (Serial=2122, Empire=-1, Order=Order OrderWaitForOrderReplication)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:46:783NoneAI Synchronization took 653ms at frame 3313 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

13:50:46:810NoneMetadata 'dlc_names' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:50:46:810NoneMetadata 'rmc0' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:50:46:810NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:50:47:151None[Sandbox] Process order. (Serial=2123, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:48:152None[Sandbox] Process order. (Serial=2124, Empire=1, Order=Order OrderEnactTreatyMinorEmpire MinorEmpireIndex: 4 Treaty ProfitSharing)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:48:152None[Sandbox] Process order. (Serial=2125, Empire=1, Order=Order OrderMakeNarrativeEventChoice)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:48:153None[Sandbox] Process order. (Serial=2126, Empire=1, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 4 Money Investment None Influence Investment None)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:48:153None[Sandbox] Process order. (Serial=2127, Empire=1, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:48:153None[Sandbox] Process order. (Serial=2128, Empire=1, Order=Order OrderAttachTerritoryToCity, Camp=2723, Settlement=1011)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:48:156None[Sandbox] Process order. (Serial=2129, Empire=1, Order=Order='OrderGoTo', Entity=#2550, AdditionalFlags='IgnoreFogOfWar', Path='[96, 23] --> [97, 24] --> [97, 25] --> [98, 26] --> [98, 27] --> [98, 28] --> [98, 29]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:48:157None[Sandbox] Process order. (Serial=2130, Empire=1, Order=Order='OrderGoTo', Entity=#1107, AdditionalFlags='IgnoreFogOfWar', Path='[95, 21]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:48:157None[Sandbox] Process order. (Serial=2131, Empire=1, Order=Order='OrderGoTo', Entity=#1106, AdditionalFlags='IgnoreFogOfWar', Path='[99, 17] --> [99, 18] --> [99, 19] --> [99, 20]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:48:157None[Sandbox] Process order. (Serial=2132, Empire=1, Order=Order='OrderGoTo', Entity=#2666, AdditionalFlags='IgnoreFogOfWar', Path='[100, 34] --> [100, 35] --> [100, 36]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:48:158None[Sandbox] Process order. (Serial=2133, Empire=1, Order=Order='OrderGoTo', Entity=#2160, AdditionalFlags='IgnoreFogOfWar', Path='[90, 12] --> [89, 11] --> [89, 10] --> [88, 9]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:48:162None[Sandbox] Process order. (Serial=2134, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:48:164None[Sandbox] Process order. (Serial=2135, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:48:165None[Sandbox] Process order. (Serial=2136, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:48:167None[Sandbox] Process order. (Serial=2137, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:48:169None[Sandbox] Process order. (Serial=2138, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:48:175NoneCan't find entity 2741 of ongoing task. Fails the task 1393.

Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:50:48:183None[Sandbox] Process order. (Serial=2139, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1095' Constructible: 'Extension_ArtificialWonderParticipation_Era1_PiRamessesStables' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:48:183None[Sandbox] Process order. (Serial=2140, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:48:183None[Sandbox] Process order. (Serial=2141, Empire=2, Order=Order OrderMakeNarrativeEventChoice)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:48:186None[Sandbox] Process order. (Serial=2142, Empire=2, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 6 Money Investment None Influence Investment None)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:48:186None[Sandbox] Process order. (Serial=2143, Empire=2, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:48:187None[Sandbox] Process order. (Serial=2144, Empire=2, Order=Order='OrderGoTo', Entity=#884, AdditionalFlags='IgnoreFogOfWar', Path='[37, 20] --> [37, 19] --> [37, 18] --> [37, 17]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:48:192None[Sandbox] Process order. (Serial=2145, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[47, 12]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:48:192None[Sandbox] Process order. (Serial=2146, Empire=2, Order=Order='OrderGoTo', Entity=#2744, AdditionalFlags='IgnoreFogOfWar', Path='[35, 34] --> [35, 33] --> [35, 32] --> [34, 31]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:48:193None[Sandbox] Process order. (Serial=2147, Empire=2, Order=Order='OrderGoTo', Entity=#2453, AdditionalFlags='IgnoreFogOfWar', Path='[34, 37] --> [34, 36]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:48:193None[Sandbox] Process order. (Serial=2148, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:48:203None[Sandbox] Process order. (Serial=2149, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:48:205None[Sandbox] Process order. (Serial=2150, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:48:206None[Sandbox] Process order. (Serial=2151, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:48:207None[Sandbox] Process order. (Serial=2152, Empire=2, Order=Order OrderBuyoutAvailableConstruction. Settlement=1095, Constructible=Extension_Base_Luxury, Position=[34, 20], Currency=Money)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:48:210None[Sandbox] Process order. (Serial=2153, Empire=2, Order=Order='OrderGoTo', Entity=#1669, AdditionalFlags='IgnoreFogOfWar', Path='[48, 11] --> [49, 11] --> [50, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:48:224None[Sandbox] Process order. (Serial=2154, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:48:233None[Sandbox] Process order. (Serial=2155, Empire=3, Order=Order OrderEnqueueTechnology)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:48:233None[Sandbox] Process order. (Serial=2156, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '1108' Constructible: 'Infrastructure_Military_Family04_01' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:48:233None[Sandbox] Process order. (Serial=2157, Empire=3, Order=Order OrderBuyoutAvailableConstruction. Settlement=2039, Constructible=LandUnit_Era1_Common_Warriors, Position=[-1, -1], Currency=Money)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:48:235None[Sandbox] Process order. (Serial=2158, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:48:236None[Sandbox] Process order. (Serial=2159, Empire=3, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:48:236None[Sandbox] Process order. (Serial=2160, Empire=3, Order=Order='OrderGoTo', Entity=#1537, AdditionalFlags='IgnoreFogOfWar', Path='[57, 68]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:48:236None[Sandbox] Process order. (Serial=2161, Empire=3, Order=Order='OrderGoTo', Entity=#1840, AdditionalFlags='IgnoreFogOfWar', Path='[41, 55] --> [42, 55]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:48:237None[Sandbox] Process order. (Serial=2162, Empire=3, Order=Order='OrderGoTo', Entity=#2051, AdditionalFlags='IgnoreFogOfWar', Path='[53, 61] --> [52, 61] --> [51, 61] --> [50, 61]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:48:242None[Sandbox] Process order. (Serial=2163, Empire=3, Order=Order='OrderGoTo', Entity=#1148, AdditionalFlags='IgnoreFogOfWar', Path='[57, 62] --> [57, 63] --> [57, 64] --> [57, 65]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:48:242None[Sandbox] Process order. (Serial=2164, Empire=3, Order=Order='OrderGoTo', Entity=#1443, AdditionalFlags='IgnoreFogOfWar', Path='[52, 62] --> [51, 62] --> [50, 61] --> [49, 61]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:48:243None[Sandbox] Process order. (Serial=2165, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:48:244None[Sandbox] Process order. (Serial=2166, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:48:245None[Sandbox] Process order. (Serial=2167, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:48:254None[Sandbox] Process order. (Serial=2168, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:48:256None[Sandbox] Process order. (Serial=2169, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:48:263None[Sandbox] Process order. (Serial=2170, Empire=4, Order=Order='OrderGoTo', Entity=#1986, AdditionalFlags='IgnoreFogOfWar', Path='[76, 6] --> [77, 6] --> [78, 6] --> [79, 6]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:48:273None[Sandbox] Process order. (Serial=2171, Empire=4, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:48:284None[Sandbox] Process order. (Serial=2172, Empire=6, Order=Order='OrderGoTo', Entity=#2113, AdditionalFlags='IgnoreFogOfWar', Path='[46, 11] --> [46, 12]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:48:292None[Sandbox] Process order. (Serial=2173, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:48:304None[Sandbox] Process order. (Serial=2174, Empire=72, Order=Order='OrderGoTo', Entity=#2446, AdditionalFlags='IgnoreFogOfWar', Path='[55, 3] --> [55, 4] --> [55, 5]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:48:304None[Sandbox] Process order. (Serial=2175, Empire=72, Order=Order='OrderGoTo', Entity=#2673, AdditionalFlags='IgnoreFogOfWar', Path='[51, 7] --> [52, 6] --> [53, 6]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:48:314None[Sandbox] Process order. (Serial=2176, Empire=72, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:48:315None[Sandbox] Process order. (Serial=2177, Empire=72, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:48:324None[Sandbox] Process order. (Serial=2178, Empire=5, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:48:327None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_HittiteEmpire #2758 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:50:48:352None[Sandbox] Process order. (Serial=2179, Empire=1, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 4 Money Investment High Influence Investment High)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:48:352None[Sandbox] Process order. (Serial=2180, Empire=1, Order=Order='OrderGoTo', Entity=#2160, AdditionalFlags='IgnoreFogOfWar', Path='[90, 13] --> [91, 13] --> [92, 14]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:48:382None[Sandbox] Process order. (Serial=2181, Empire=2, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 6 Money Investment High Influence Investment High)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:48:382None[Sandbox] Process order. (Serial=2182, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:48:383None[Sandbox] Process order. (Serial=2183, Empire=2, Order=Order OrderSplitArmy)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:48:412None[Sandbox] Process order. (Serial=2184, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:48:438None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_EgyptianKingdom #2759 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:50:48:444UI Steam[UI] Showing NarrativeWindow: $NarrativeEvent_Regular340

Amplitude.Mercury.UI.NarrativeWindow:OnBeginShow(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.NarrativeWindow:OnBeginShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

13:50:48:556None[Sandbox] Process order. (Serial=2185, Empire=1, Order=Order='OrderGoTo', Entity=#1107, AdditionalFlags='IgnoreFogOfWar', Path='[96, 20]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:48:584None[Sandbox] Process order. (Serial=2186, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:48:584None[Sandbox] Process order. (Serial=2187, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[48, 12]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:48:585None[Sandbox] Process order. (Serial=2188, Empire=2, Order=Order='OrderGoTo', Entity=#2759, AdditionalFlags='IgnoreFogOfWar', Path='[40, 12]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:48:595None[Sandbox] Process order. (Serial=2189, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:48:615None[Sandbox] Process order. (Serial=2190, Empire=3, Order=Order='OrderGoTo', Entity=#1537, AdditionalFlags='IgnoreFogOfWar', Path='[56, 68]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:48:764None[Sandbox] Process order. (Serial=2191, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:49:169None[Sandbox] Process order. (Serial=2192, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:49:171None[Sandbox] Process order. (Serial=2193, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:49:180None[Sandbox] Process order. (Serial=2194, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:49:182None[Sandbox] Process order. (Serial=2195, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:49:183None[Sandbox] Process order. (Serial=2196, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:49:199None[Sandbox] Process order. (Serial=2197, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:49:209None[Sandbox] Process order. (Serial=2198, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:49:220None[Sandbox] Process order. (Serial=2199, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:49:221None[Sandbox] Process order. (Serial=2200, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:49:240None[Sandbox] Process order. (Serial=2201, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:49:260None[Sandbox] Process order. (Serial=2202, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:49:262None[Sandbox] Process order. (Serial=2203, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:49:264None[Sandbox] Process order. (Serial=2204, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:49:265None[Sandbox] Process order. (Serial=2205, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:49:267None[Sandbox] Process order. (Serial=2206, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:49:280None[Sandbox] Process order. (Serial=2207, Empire=4, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:49:300None[Sandbox] Process order. (Serial=2208, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:49:322None[Sandbox] Process order. (Serial=2209, Empire=72, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:49:323None[Sandbox] Process order. (Serial=2210, Empire=72, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:49:371None[Sandbox] Process order. (Serial=2211, Empire=2, Order=Order='OrderGoTo', Entity=#2741, AdditionalFlags='IgnoreFogOfWar', Path='[39, 12] --> [38, 13] --> [38, 14] --> [37, 15]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:49:381None[Sandbox] Process order. (Serial=2212, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:49:416None[Sandbox] Process order. (Serial=2213, Empire=6, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:49:562None[Sandbox] Process order. (Serial=2214, Empire=1, Order=Order='OrderGoTo', Entity=#1107, AdditionalFlags='IgnoreFogOfWar', Path='[96, 21]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:49:591None[Sandbox] Process order. (Serial=2215, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[48, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:49:621None[Sandbox] Process order. (Serial=2216, Empire=3, Order=Order='OrderGoTo', Entity=#1537, AdditionalFlags='IgnoreFogOfWar', Path='[56, 67]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:49:621None[Sandbox] Process order. (Serial=2217, Empire=3, Order=Order='OrderGoTo', Entity=#1840, AdditionalFlags='IgnoreFogOfWar', Path='[41, 55] --> [41, 54]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:49:892None[Sandbox] Process order. (Serial=2218, Empire=0, Order=Order OrderMakeNarrativeEventChoice)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:49:892None[Sandbox] Process order. (Serial=2219, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:50:175None[Sandbox] Process order. (Serial=2220, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:50:177None[Sandbox] Process order. (Serial=2221, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:50:194None[Sandbox] Process order. (Serial=2222, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:50:195None[Sandbox] Process order. (Serial=2223, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:50:197None[Sandbox] Process order. (Serial=2224, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:50:214None[Sandbox] Process order. (Serial=2225, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:50:234None[Sandbox] Process order. (Serial=2226, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:50:235None[Sandbox] Process order. (Serial=2227, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:50:255None[Sandbox] Process order. (Serial=2228, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:50:275None[Sandbox] Process order. (Serial=2229, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:50:277None[Sandbox] Process order. (Serial=2230, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:50:279None[Sandbox] Process order. (Serial=2231, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:50:280None[Sandbox] Process order. (Serial=2232, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:50:281None[Sandbox] Process order. (Serial=2233, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:50:295None[Sandbox] Process order. (Serial=2234, Empire=4, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:50:335None[Sandbox] Process order. (Serial=2235, Empire=72, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:50:336None[Sandbox] Process order. (Serial=2236, Empire=72, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:50:384None[Sandbox] Process order. (Serial=2237, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:50:395None[Sandbox] Process order. (Serial=2238, Empire=72, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:50:566None[Sandbox] Process order. (Serial=2239, Empire=1, Order=Order='OrderGoTo', Entity=#1107, AdditionalFlags='IgnoreFogOfWar', Path='[96, 22]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:50:566None[Sandbox] Process order. (Serial=2240, Empire=1, Order=Order='OrderGoTo', Entity=#2666, AdditionalFlags='IgnoreFogOfWar', Path='[99, 35] --> [100, 34] --> [99, 33] --> [98, 33]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:50:595None[Sandbox] Process order. (Serial=2241, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[48, 12]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:50:625None[Sandbox] Process order. (Serial=2242, Empire=3, Order=Order='OrderGoTo', Entity=#1537, AdditionalFlags='IgnoreFogOfWar', Path='[56, 66]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:51:179None[Sandbox] Process order. (Serial=2243, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:51:189None[Sandbox] Process order. (Serial=2244, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:51:200None[Sandbox] Process order. (Serial=2245, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:51:209None[Sandbox] Process order. (Serial=2246, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:51:210None[Sandbox] Process order. (Serial=2247, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:51:229None[Sandbox] Process order. (Serial=2248, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:51:250None[Sandbox] Process order. (Serial=2249, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:51:251None[Sandbox] Process order. (Serial=2250, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:51:280None[Sandbox] Process order. (Serial=2251, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:51:291None[Sandbox] Process order. (Serial=2252, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:51:292None[Sandbox] Process order. (Serial=2253, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:51:294None[Sandbox] Process order. (Serial=2254, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:51:296None[Sandbox] Process order. (Serial=2255, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:51:311None[Sandbox] Process order. (Serial=2256, Empire=4, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:51:391None[Sandbox] Process order. (Serial=2257, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:51:404None[Sandbox] Process order. (Serial=2258, Empire=3, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:51:404None[Sandbox] Process order. (Serial=2259, Empire=4, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:52:169None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_OlmecCivilization #2160 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:50:52:193None[Sandbox] Process order. (Serial=2260, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:52:223None[Sandbox] Process order. (Serial=2261, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:52:404None[Sandbox] Process order. (Serial=2262, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:52:602None[Sandbox] Process order. (Serial=2263, Empire=2, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:53:204None[Sandbox] Process order. (Serial=2264, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:53:234None[Sandbox] Process order. (Serial=2265, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:54:213None[Sandbox] Process order. (Serial=2266, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:54:243None[Sandbox] Process order. (Serial=2267, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:54:283None[Sandbox] Process order. (Serial=2268, Empire=0, Order=Order OrderSplitArmy)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:54:415None[Sandbox] Process order. (Serial=2269, Empire=1, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:56:219None[Sandbox] Process order. (Serial=2270, Empire=0, Order=Order OrderTransferUnits)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:57:738None[Sandbox] Process order. (Serial=2271, Empire=0, Order=Order='OrderGoTo', Entity=#2760, path='[72, 62] --> [71, 63]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:57:749None[Sandbox] Process order. (Serial=2272, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:58:755None[Sandbox] Process order. (Serial=2273, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:59:541None[Sandbox] Process order. (Serial=2274, Empire=0, Order=Order='OrderGoTo', Entity=#1450, path='[74, 60] --> [74, 59] --> [74, 58]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:50:59:552None[Sandbox] Process order. (Serial=2275, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:00:564None[Sandbox] Process order. (Serial=2276, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:01:571None[Sandbox] Process order. (Serial=2277, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:02:779None[Sandbox] Process order. (Serial=2278, Empire=0, Order=Order='OrderGoTo', Entity=#2476, path='[85, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:02:789None[Sandbox] Process order. (Serial=2279, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:04:439None[Sandbox] Process order. (Serial=2280, Empire=0, Order=Order='OrderGoTo', Entity=#2476, path='[84, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:04:448None[Sandbox] Process order. (Serial=2281, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:05:075None[Sandbox] Process order. (Serial=2282, Empire=0, Order=Order='OrderGoTo', Entity=#2476, path='[84, 12] --> [83, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:05:456None[Sandbox] Process order. (Serial=2283, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:06:383None[Sandbox] Process order. (Serial=2284, Empire=0, Order=Order='OrderGoTo', Entity=#2476, path='[83, 11] --> [82, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:06:464None[Sandbox] Process order. (Serial=2285, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:07:471None[Sandbox] Process order. (Serial=2286, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:07:712None[Sandbox] Process order. (Serial=2287, Empire=0, Order=Order='OrderGoTo', Entity=#2476, path='[82, 11] --> [81, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:07:723None[Sandbox] Process order. (Serial=2288, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:12:074None[Sandbox] Process order. (Serial=2289, Empire=0, Order=Order='OrderGoTo', Entity=#984, path='[87, 8]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:12:083None[Sandbox] Process order. (Serial=2290, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:13:219None[Sandbox] Process order. (Serial=2291, Empire=0, Order=Order='OrderGoTo', Entity=#984, path='[86, 8]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:13:230None[Sandbox] Process order. (Serial=2292, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:13:631None[Sandbox] Process order. (Serial=2293, Empire=0, Order=Order='OrderGoTo', Entity=#984, path='[85, 7]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:14:243None[Sandbox] Process order. (Serial=2294, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:15:139None[Sandbox] Process order. (Serial=2295, Empire=0, Order=Order='OrderGoTo', Entity=#984, path='[84, 7]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:15:249None[Sandbox] Process order. (Serial=2296, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:16:556None[Sandbox] Process order. (Serial=2297, Empire=0, Order=Order='OrderGoTo', Entity=#984, path='[84, 6]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:16:566None[Sandbox] Process order. (Serial=2298, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:23:937NoneCreatePresentationBattlePreview attacker #0, defender #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:51:23:939NoneCreatePresentationBattlePreview attacker #2587, defender #2550, ticketnumber #20759.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:CreatePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:51:23:960NoneRequestAsyncOperation_Completed for ticket #20759.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)

13:51:23:960NonePreparePresentationBattlePreview attacker #2587, defender #2550, battle #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:PreparePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

13:51:23:960NoneRequestAsyncOperation_Dismissed for ticket #20759.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)

13:51:23:961UI Steam[UI] The vertical UITable1D '/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item047/BattlePreviewPin/PinGroup/_BattlePinCompagnon' has its child '_StrengthGauge' anchored vertically

Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:AutoArrangeChildren()
Amplitude.UI.Layouts.UILayout:Child_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIAbstractShowable:SetTransformVisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.UIAbstractShowable:RequestShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Windows.UIContainer:RequestShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Windows.UIPanel:Show(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:ShowPin(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:OnPresentationInfoRefreshed()
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:SetPresentationInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.BattlePreviewPinsSubset:Refresh()
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:RefreshIfDirty()
Amplitude.Mercury.UI.PinsWindow:SpecificUpdate()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

13:51:23:961UI Steam[UI] The vertical UITable1D '/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item047/BattlePreviewPin/PinGroup/_BattlePinCompagnon' has its child '_StrengthGauge' anchored vertically

Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:AutoArrangeChildren()
Amplitude.UI.Layouts.UILayout:Child_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIAbstractShowable:SetTransformVisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.UIAbstractShowable:RequestShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Windows.UIContainer:RequestShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Windows.UIPanel:Show(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:ShowPin(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:OnPresentationInfoRefreshed()
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:SetPresentationInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.BattlePreviewPinsSubset:Refresh()
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:RefreshIfDirty()
Amplitude.Mercury.UI.PinsWindow:SpecificUpdate()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

13:51:23:961UI Steam[UI] The vertical UITable1D '/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item047/BattlePreviewPin/PinGroup/_BattlePinCompagnon' has its child '_StrengthGauge' anchored vertically

Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:AutoArrangeChildren()
Amplitude.UI.Layouts.UILayout:UiTransform_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIAbstractShowable:SetTransformVisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.UIAbstractShowable:RequestShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Windows.UIContainer:RequestShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Windows.UIPanel:Show(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:ShowPin(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:OnPresentationInfoRefreshed()
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:SetPresentationInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.BattlePreviewPinsSubset:Refresh()
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:RefreshIfDirty()
Amplitude.Mercury.UI.PinsWindow:SpecificUpdate()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

13:51:23:962UI Steam[UI] The vertical UITable1D '/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item047/BattlePreviewPin/PinGroup/_BattlePinCompagnon' has its child '_StrengthGauge' anchored vertically

Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:AutoArrangeChildren()
Amplitude.UI.Layouts.UILayout:Child_PositionOrSizeChange(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_Height(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform+Mutators+<>c:<.cctor>b__39_7(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Animations.UIAnimationItemImpl`2[[Amplitude.UI.UITransform, Amplitude.UI, Version=2.0.0.0, Culture=neutral, PublicKeyToken=null],[System.Single, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]:Update(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Animations.Scene.UIAnimatorComponent:ApplyCurrentTime()
Amplitude.UI.Animations.Scene.UIAnimatorComponent:ResetAtRatio(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.Helpers.AnimationUtils:PlayAnimatorIfNecessary(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.Helpers.AnimationUtils:PlayAnimatorIfNecessary(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.BattlePinCompagnon:RefreshPinState(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.BattlePreviewPin:RefreshPinState(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.BattlePreviewPin:OnBeginShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.UIAbstractShowable:RequestShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Windows.UIContainer:RequestShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Windows.UIPanel:Show(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:ShowPin(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:OnPresentationInfoRefreshed()
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:SetPresentationInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.BattlePreviewPinsSubset:Refresh()
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:RefreshIfDirty()
Amplitude.Mercury.UI.PinsWindow:SpecificUpdate()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

13:51:23:962UI Steam[UI] The vertical UITable1D '/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item047/BattlePreviewPin/PinGroup/_BattlePinCompagnon' has its child '_StrengthGauge' anchored vertically

Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:UiTransform_PositionOrSizeChange(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_Height(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:AdjustSize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:AutoArrangeChildren()
Amplitude.UI.Layouts.UILayout:Child_PositionOrSizeChange(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_Height(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform+Mutators+<>c:<.cctor>b__39_7(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Animations.UIAnimationItemImpl`2[[Amplitude.UI.UITransform, Amplitude.UI, Version=2.0.0.0, Culture=neutral, PublicKeyToken=null],[System.Single, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]:Update(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Animations.Scene.UIAnimatorComponent:ApplyCurrentTime()
Amplitude.UI.Animations.Scene.UIAnimatorComponent:ResetAtRatio(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.Helpers.AnimationUtils:PlayAnimatorIfNecessary(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.Helpers.AnimationUtils:PlayAnimatorIfNecessary(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.BattlePinCompagnon:RefreshPinState(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.BattlePreviewPin:RefreshPinState(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.BattlePreviewPin:OnBeginShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.UIAbstractShowable:RequestShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Windows.UIContainer:RequestShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Windows.UIPanel:Show(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:ShowPin(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:OnPresentationInfoRefreshed()
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:SetPresentationInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.BattlePreviewPinsSubset:Refresh()
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:RefreshIfDirty()
Amplitude.Mercury.UI.PinsWindow:SpecificUpdate()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

13:51:24:471NoneDisplayPresentationBattlePreview attacker 2587, defender 2550

Amplitude.Mercury.Presentation.PresentationBattlePreview:DisplayPresentationBattlePreview()

13:51:24:472None[Preview] PresentationArmy LandUnit_Era1_Common_Archers #2587 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:51:24:472None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Phoenicia #2587 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:51:24:472None[Preview] PresentationArmy LandUnit_Era1_Common_Archers #2587 SetHiddenByFlag finished (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:51:24:472None[Preview] PresentationArmy LandUnit_Era1_Common_ScoutCavalry #2550 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:51:24:472None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_OlmecCivilization #2550 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:51:24:472None[Preview] PresentationArmy LandUnit_Era1_Common_ScoutCavalry #2550 SetHiddenByFlag finished (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:51:24:516NonePreview Loading completed attacker 2587, defender 2550

Amplitude.Mercury.Presentation.PresentationBattlePreview:OnLoadingCompleted()

13:51:26:656NoneKeepPresentationBattlePreviewDefenders for ticket #20759 with current ticket #20759.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:LockPresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

13:51:26:656NoneLockPresentationBattlePreview attacker #2587, defender #2550, battlePreviewId 20759

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:LockPresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

13:51:26:656NoneHidePresentationBattlePreview attacker #2587, defender #2550

Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

13:51:26:656None[Preview] PresentationArmy LandUnit_Era1_Common_Archers #2587 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:51:26:656None[Preview] PresentationArmy LandUnit_Era1_Common_Archers #2587 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:51:26:656None[Preview] PresentationArmy LandUnit_Era1_Common_ScoutCavalry #2550 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:51:26:656None[Preview] PresentationArmy LandUnit_Era1_Common_ScoutCavalry #2550 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:51:26:656None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Phoenicia #2586 visual status as Hidden (previous visual status: Preview)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:51:26:656None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_OlmecCivilization #2549 visual status as Hidden (previous visual status: OpponentPreview)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:51:26:662None[Sandbox] Process order. (Serial=2299, Empire=0, Order=Order OrderCreateBattle Attacker #2587 Target #2550 Action #0 InstantResolve: False)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:26:714None[Sandbox] Process order. (Serial=2300, Empire=1, Order=Order OrderBattleRetreat - BattleGUID: 2761 EmpireIndex: 1)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:26:715None[Sandbox] Process order. (Serial=2301, Empire=1, Order=Order OrderExecuteGrievanceAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:26:715None[Sandbox] Process order. (Serial=2302, Empire=1, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:26:751None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_OlmecCivilization #2550 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:51:26:764None[Sandbox] Process order. (Serial=2303, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:26:770NonePresentation Battle 2761: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:51:26:771NonePresentation Battle 2761: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:51:26:771NonePresentation Battle 2761: Execute action[1]: BattleLoaded. Loaded in progress=False, AdditionalData=196608, currentRound=0, maximumRoundCount=3 (initialActionType: BattleLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:51:26:771NonePresentation Battle 2761: Execute action[2]: ParticipantJoined. EmpireIndex=0, Guid=2587, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:51:26:771None[Preview] PresentationArmy LandUnit_Era1_Common_Archers #2587 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:51:26:771NonePresentation Battle 2761: Execute action[3]: ParticipantJoined. EmpireIndex=1, Guid=2550, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:51:26:771None[Preview] PresentationArmy LandUnit_Era1_Common_ScoutCavalry #2550 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:51:26:771NonePresentation Battle 2761: Execute action[4]: CapturePointLoaded (initialActionType: CapturePointLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:51:26:772NonePresentation Battle 2761: Execute action[4]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: CapturePointLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:51:26:772NonePresentation Battle 2761: Execute action[5]: ReportDeploymentZone. EmpireIndex=0, Group=Attacker, deploymentTileCount=10 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:51:26:774NonePresentation Battle 2761: Execute action[6]: ReportDeploymentZone. EmpireIndex=1, Group=Defender, deploymentTileCount=10 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:51:26:774NonePresentation Battle 2761: Execute action[7]: StartConfirmation. EmpireIndex=1 (initialActionType: StartConfirmation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:51:26:774NonePresentation Battle 2761: Execute action[8]: BattleResultAcknowledge (initialActionType: BattleResultAcknowledge)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:51:26:782None[Sandbox] Process order. (Serial=2304, Empire=0, Order=Order OrderBattleResultAcknowledge, BattleGuid=#2761)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:26:854None[Sandbox] Process order. (Serial=2305, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:26:862NonePresentation Battle 2761: Execute action[9]: BattleEnded (initialActionType: BattleEnded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:51:26:862None[Preview] PresentationArmy LandUnit_Era1_Common_Archers #2587 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:51:26:862None[Preview] PresentationArmy LandUnit_Era1_Common_ScoutCavalry #2550 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:51:26:862None[Preview] PresentationArmy LandUnit_Era1_Common_Archers #2587 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:51:26:862None[Preview] PresentationArmy LandUnit_Era1_Common_ScoutCavalry #2550 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:51:26:862NoneReleasePresentationBattlePreview attacker #2587, defender #2550

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:51:26:862NoneHidePresentationBattlePreview attacker #2587, defender #2550

Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

13:51:26:862None[Preview] PresentationArmy LandUnit_Era1_Common_Archers #2587 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:51:26:862None[Preview] PresentationArmy LandUnit_Era1_Common_ScoutCavalry #2550 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:51:26:862None[Preview] PresentationArmy LandUnit_Era1_Common_Archers #2587 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:51:26:862None[Preview] PresentationArmy LandUnit_Era1_Common_ScoutCavalry #2550 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:51:26:875None[Sandbox] Process order. (Serial=2306, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:26:904None[Sandbox] Process order. (Serial=2307, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:27:991None[Sandbox] Process order. (Serial=2308, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:28:233None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_OlmecCivilization #2550 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:51:29:036None[Sandbox] Process order. (Serial=2309, Empire=0, Order=Order='OrderGoTo', Entity=#2587, path='[98, 28]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:29:046None[Sandbox] Process order. (Serial=2310, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:29:065None[Sandbox] Process order. (Serial=2311, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:29:158None[Sandbox] Process order. (Serial=2312, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:30:302None[Sandbox] Process order. (Serial=2313, Empire=0, Order=Order='OrderGoTo', Entity=#2587, path='[98, 27]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:30:313None[Sandbox] Process order. (Serial=2314, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:30:364None[Sandbox] Process order. (Serial=2315, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:31:920None[Sandbox] Process order. (Serial=2316, Empire=0, Order=Order='OrderGoTo', Entity=#2587, path='[99, 26]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:31:930None[Sandbox] Process order. (Serial=2317, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:32:594None[Sandbox] Process order. (Serial=2318, Empire=0, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:32:665None[Sandbox] Process order. (Serial=2319, Empire=-1, Order=Order OrderWaitForOrderReplication)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:32:854None[Deeds] DeedDefinition 'Fame_CompetitiveDeed_ArtificialWonderCompleted' was already unregistered for this Listener.

Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:51:33:505NoneAI Synchronization took 650ms at frame 3606 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

13:51:33:527NoneMetadata 'dlc_names' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:51:33:527NoneMetadata 'rmc0' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:51:33:527NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:51:33:861None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_European #2790 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:51:33:863None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_European #2806 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:51:33:877None[Sandbox] Process order. (Serial=2320, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:34:220None[Sandbox] Process order. (Serial=2321, Empire=0, Order=Order OrderAcknowledgeTransactions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:34:875None[Sandbox] Process order. (Serial=2322, Empire=1, Order=Order OrderEnqueueTechnology)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:34:875None[Sandbox] Process order. (Serial=2323, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:34:875None[Sandbox] Process order. (Serial=2324, Empire=1, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 4 Money Investment None Influence Investment None)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:34:875None[Sandbox] Process order. (Serial=2325, Empire=1, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:34:876None[Sandbox] Process order. (Serial=2326, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '1932' Constructible: 'Infrastructure_Money_Family02_01' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:34:876None[Sandbox] Process order. (Serial=2327, Empire=1, Order=Order='OrderGoTo', Entity=#2666, AdditionalFlags='IgnoreFogOfWar', Path='[97, 33] --> [96, 33] --> [96, 32] --> [95, 32] --> [94, 31] --> [95, 30] --> [94, 29]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:34:876None[Sandbox] Process order. (Serial=2328, Empire=1, Order=Order='OrderGoTo', Entity=#2160, AdditionalFlags='IgnoreFogOfWar', Path='[93, 14] --> [93, 15] --> [94, 16] --> [95, 16]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:34:877None[Sandbox] Process order. (Serial=2329, Empire=1, Order=Order='OrderGoTo', Entity=#1106, AdditionalFlags='IgnoreFogOfWar', Path='[98, 21] --> [99, 22] --> [99, 23] --> [100, 24]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:34:886None[Sandbox] Process order. (Serial=2330, Empire=1, Order=Order='OrderGoTo', Entity=#1107, AdditionalFlags='IgnoreFogOfWar', Path='[96, 23] --> [96, 24] --> [95, 25]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:34:886None[Sandbox] Process order. (Serial=2331, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:34:888None[Sandbox] Process order. (Serial=2332, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:34:890None[Sandbox] Process order. (Serial=2333, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:34:896None[Sandbox] Process order. (Serial=2334, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:34:908NoneCan't find entity 2742 of ongoing task. Fails the task 2437.

Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:51:34:908NoneCan't find entity 2759 of ongoing task. Fails the task 2447.

Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:51:34:915None[Sandbox] Process order. (Serial=2335, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1095' Constructible: 'Infrastructure_Money_Family02_01' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:34:915None[Sandbox] Process order. (Serial=2336, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:34:915None[Sandbox] Process order. (Serial=2337, Empire=2, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 6 Money Investment None Influence Investment None)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:34:916None[Sandbox] Process order. (Serial=2338, Empire=2, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:34:916None[Sandbox] Process order. (Serial=2339, Empire=2, Order=Order OrderAttachTerritoryToCity, Camp=2187, Settlement=1791)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:34:922None[Sandbox] Process order. (Serial=2340, Empire=2, Order=Order='OrderGoTo', Entity=#884, AdditionalFlags='IgnoreFogOfWar', Path='[38, 17] --> [39, 16] --> [39, 15] --> [40, 14]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:34:923None[Sandbox] Process order. (Serial=2341, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[48, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:34:923None[Sandbox] Process order. (Serial=2342, Empire=2, Order=Order OrderDisbandUnits)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:34:926None[Sandbox] Process order. (Serial=2343, Empire=2, Order=Order OrderDisbandUnits)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:34:930None[Sandbox] Process order. (Serial=2344, Empire=2, Order=Order='OrderGoTo', Entity=#2453, AdditionalFlags='IgnoreFogOfWar', Path='[34, 35] --> [35, 35]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:34:937None[Sandbox] Process order. (Serial=2345, Empire=2, Order=Order='OrderGoTo', Entity=#2744, AdditionalFlags='IgnoreFogOfWar', Path='[34, 30] --> [34, 29] --> [35, 28] --> [35, 27]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:34:937None[Sandbox] Process order. (Serial=2346, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:34:939None[Sandbox] Process order. (Serial=2347, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:34:941None[Sandbox] Process order. (Serial=2348, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:34:947None[Sandbox] Process order. (Serial=2349, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1791' Constructible: 'Extension_Era2_MayaCivilization' Position: '[34, 37]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:34:956None[Sandbox] Process order. (Serial=2350, Empire=2, Order=Order='OrderGoTo', Entity=#1669, AdditionalFlags='IgnoreFogOfWar', Path='[51, 10] --> [51, 9] --> [52, 8] --> [52, 7]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:34:956None[Sandbox] Process order. (Serial=2351, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:34:966None[Sandbox] Process order. (Serial=2352, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:34:986None[Sandbox] Process order. (Serial=2353, Empire=3, Order=Order OrderActivateCivic)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:34:987None[Sandbox] Process order. (Serial=2354, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:34:987None[Sandbox] Process order. (Serial=2355, Empire=3, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:34:987None[Sandbox] Process order. (Serial=2356, Empire=3, Order=Order OrderBuyoutConstructionByGuid, Settlement: '1108', Construction: '172'))

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:34:989None[Sandbox] Process order. (Serial=2357, Empire=3, Order=Order OrderBuyoutConstructionByGuid, Settlement: '2039', Construction: '168'))

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:34:989None[Sandbox] Process order. (Serial=2358, Empire=3, Order=Order='OrderGoTo', Entity=#1840, AdditionalFlags='IgnoreFogOfWar', Path='[40, 53] --> [40, 52] --> [39, 51] --> [39, 50]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:34:989None[Sandbox] Process order. (Serial=2359, Empire=3, Order=Order='OrderGoTo', Entity=#1148, AdditionalFlags='IgnoreFogOfWar', Path='[57, 64]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:34:989None[Sandbox] Process order. (Serial=2360, Empire=3, Order=Order='OrderGoTo', Entity=#2051, AdditionalFlags='IgnoreFogOfWar', Path='[49, 61] --> [48, 61] --> [47, 61] --> [46, 61]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:34:990None[Sandbox] Process order. (Serial=2361, Empire=3, Order=Order='OrderGoTo', Entity=#1537, AdditionalFlags='IgnoreFogOfWar', Path='[55, 67]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:34:990None[Sandbox] Process order. (Serial=2362, Empire=3, Order=Order='OrderGoTo', Entity=#1443, AdditionalFlags='IgnoreFogOfWar', Path='[48, 61] --> [48, 60] --> [47, 59] --> [46, 59]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:34:991None[Sandbox] Process order. (Serial=2363, Empire=3, Order=Order='OrderGoTo', Entity=#2758, AdditionalFlags='IgnoreFogOfWar', Path='[53, 59] --> [54, 60] --> [53, 60] --> [52, 60]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:34:997None[Sandbox] Process order. (Serial=2364, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:34:999None[Sandbox] Process order. (Serial=2365, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:35:000None[Sandbox] Process order. (Serial=2366, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:35:002None[Sandbox] Process order. (Serial=2367, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:35:003None[Sandbox] Process order. (Serial=2368, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:35:004None[Sandbox] Process order. (Serial=2369, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:35:008None[Sandbox] Process order. (Serial=2370, Empire=4, Order=Order='OrderGoTo', Entity=#1986, AdditionalFlags='IgnoreFogOfWar', Path='[80, 6] --> [81, 6] --> [82, 6]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:35:008None[Sandbox] Process order. (Serial=2371, Empire=4, Order=Order='OrderGoTo', Entity=#2790, AdditionalFlags='IgnoreFogOfWar', Path='[81, 3]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:35:017None[Sandbox] Process order. (Serial=2372, Empire=4, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:35:019None[Sandbox] Process order. (Serial=2373, Empire=4, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:35:027None[Sandbox] Process order. (Serial=2374, Empire=6, Order=Order='OrderGoTo', Entity=#2113, AdditionalFlags='IgnoreFogOfWar', Path='[47, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:35:037None[Sandbox] Process order. (Serial=2375, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:35:049None[Sandbox] Process order. (Serial=2376, Empire=7, Order=Order='OrderGoTo', Entity=#2806, AdditionalFlags='IgnoreFogOfWar', Path='[84, 64] --> [83, 63] --> [82, 63]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:35:057None[Sandbox] Process order. (Serial=2377, Empire=7, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:35:067None[Sandbox] Process order. (Serial=2378, Empire=72, Order=Order='OrderGoTo', Entity=#2446, AdditionalFlags='IgnoreFogOfWar', Path='[56, 4] --> [55, 3] --> [56, 2]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:35:067None[Sandbox] Process order. (Serial=2379, Empire=72, Order=Order='OrderGoTo', Entity=#2673, AdditionalFlags='IgnoreFogOfWar', Path='[52, 6] --> [51, 6] --> [50, 7]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:35:077None[Sandbox] Process order. (Serial=2380, Empire=72, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:35:077None[Sandbox] Process order. (Serial=2381, Empire=72, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:35:087None[Sandbox] Process order. (Serial=2382, Empire=5, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:35:108None[Sandbox] Process order. (Serial=2383, Empire=1, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 4 Money Investment High Influence Investment High)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:35:119None[Sandbox] Process order. (Serial=2384, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:35:119None[Sandbox] Process order. (Serial=2385, Empire=1, Order=Order='OrderGoTo', Entity=#2550, AdditionalFlags='IgnoreFogOfWar', Path='[99, 23] --> [100, 24] --> [99, 25]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:35:129None[Sandbox] Process order. (Serial=2386, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:35:150None[Sandbox] Process order. (Serial=2387, Empire=2, Order=Order OrderRemoveConstructionByGuid)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:35:150None[Sandbox] Process order. (Serial=2388, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1791' Constructible: 'Infrastructure_Industry_Family03_01' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:35:151None[Sandbox] Process order. (Serial=2389, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:35:151None[Sandbox] Process order. (Serial=2390, Empire=2, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 6 Money Investment High Influence Investment High)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:35:151None[Sandbox] Process order. (Serial=2391, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:35:170None[Sandbox] Process order. (Serial=2392, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1791' Constructible: 'Infrastructure_Industry_Family00_01' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:35:200None[Sandbox] Process order. (Serial=2393, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '1108' Constructible: 'Infrastructure_Military_Family02_01' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:35:200None[Sandbox] Process order. (Serial=2394, Empire=3, Order=Order OrderArmySettle: ArmyGuid=#1148, ActionGuid=#0)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:35:204None[Sandbox] Process order. (Serial=2395, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:35:204None[Sandbox] Process order. (Serial=2396, Empire=3, Order=Order='OrderGoTo', Entity=#2051, AdditionalFlags='IgnoreFogOfWar', Path='[48, 61] --> [47, 61] --> [46, 61]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:35:221None[Sandbox] Process order. (Serial=2397, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '2039' Constructible: 'Extension_Base_Industry' Position: '[47, 61]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:35:240None[Sandbox] Process order. (Serial=2398, Empire=4, Order=Order OrderMinorBuildConstructible SettlementGUID: #2246 Constructible: Infrastructure_Science_Family04_01)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:35:260None[Sandbox] Process order. (Serial=2399, Empire=4, Order=Order OrderMinorBuildConstructible SettlementGUID: #2246 Constructible: Extension_Base_Strategic02 at [80, 3])

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:35:280None[Sandbox] Process order. (Serial=2400, Empire=6, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:35:310None[Sandbox] Process order. (Serial=2401, Empire=1, Order=Order OrderSetTradeResourceAccessCount)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:35:332NoneCan't find entity 1669 of ongoing task. Fails the task 400.

Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:51:35:340None[Sandbox] Process order. (Serial=2402, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:35:341None[Sandbox] Process order. (Serial=2403, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:35:342None[Sandbox] Process order. (Serial=2404, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[49, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:35:360None[Sandbox] Process order. (Serial=2405, Empire=2, Order=Order OrderBuyoutAvailableConstruction. Settlement=1791, Constructible=Extension_Base_Luxury, Position=[35, 36], Currency=Money)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:35:363None[Sandbox] Process order. (Serial=2406, Empire=2, Order=Order='OrderGoTo', Entity=#1669, AdditionalFlags='IgnoreFogOfWar', Path='[50, 9] --> [50, 8] --> [50, 7] --> [51, 6]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:35:379None[Empire 3] The task 1855:Build Outpost Creation on [57, 64] to restore is not in progress, force the allocations so it can be started. This should only happen when an AI take back control over a human player.

Amplitude.AI.ProcessingPasses.TaskRestorationPass`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.AI.Brain.Tasks.BaseBuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Continue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:51:35:391None[Sandbox] Process order. (Serial=2407, Empire=3, Order=Order='OrderGoTo', Entity=#1537, AdditionalFlags='IgnoreFogOfWar', Path='[56, 66] --> [57, 66] --> [58, 66]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:35:410None[Sandbox] Process order. (Serial=2408, Empire=4, Order=Order='OrderGoTo', Entity=#2490, AdditionalFlags='IgnoreFogOfWar', Path='[81, 3] --> [82, 4]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:35:420None[Sandbox] Process order. (Serial=2409, Empire=4, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:35:510None[Sandbox] Process order. (Serial=2410, Empire=1, Order=Order OrderSetTradeResourceAccessCount)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:35:541None[Sandbox] Process order. (Serial=2411, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:35:712None[Sandbox] Process order. (Serial=2412, Empire=1, Order=Order OrderSetTradeResourceAccessCount)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:35:742None[Sandbox] Process order. (Serial=2413, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:35:892None[Sandbox] Process order. (Serial=2414, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:35:894None[Sandbox] Process order. (Serial=2415, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:35:905None[Sandbox] Process order. (Serial=2416, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:35:908None[Sandbox] Process order. (Serial=2417, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:35:923None[Sandbox] Process order. (Serial=2418, Empire=1, Order=Order OrderSetTradeResourceAccessCount)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:35:943None[Sandbox] Process order. (Serial=2419, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:35:945None[Sandbox] Process order. (Serial=2420, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:35:953None[Sandbox] Process order. (Serial=2421, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:35:955None[Sandbox] Process order. (Serial=2422, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:35:963None[Sandbox] Process order. (Serial=2423, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:35:974None[Sandbox] Process order. (Serial=2424, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:36:004None[Sandbox] Process order. (Serial=2425, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:36:005None[Sandbox] Process order. (Serial=2426, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:36:007None[Sandbox] Process order. (Serial=2427, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:36:009None[Sandbox] Process order. (Serial=2428, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:36:024None[Sandbox] Process order. (Serial=2429, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:36:025None[Sandbox] Process order. (Serial=2430, Empire=4, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:36:042None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_OlmecCivilization #2550 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:51:36:064None[Sandbox] Process order. (Serial=2431, Empire=7, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:36:084None[Sandbox] Process order. (Serial=2432, Empire=72, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:36:085None[Sandbox] Process order. (Serial=2433, Empire=72, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:36:135None[Sandbox] Process order. (Serial=2434, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:36:137None[Sandbox] Process order. (Serial=2435, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:36:144None[Sandbox] Process order. (Serial=2436, Empire=2, Order=Order='OrderGoTo', Entity=#2741, AdditionalFlags='IgnoreFogOfWar', Path='[37, 16] --> [36, 17] --> [36, 18] --> [36, 19] --> [36, 20]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:36:154None[Sandbox] Process order. (Serial=2437, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:36:346None[Sandbox] Process order. (Serial=2438, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[49, 12]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:36:461None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_OlmecCivilization #2160 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:51:36:900None[Sandbox] Process order. (Serial=2439, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:36:901None[Sandbox] Process order. (Serial=2440, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:36:920None[Sandbox] Process order. (Serial=2441, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:36:922None[Sandbox] Process order. (Serial=2442, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:36:950None[Sandbox] Process order. (Serial=2443, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:36:960None[Sandbox] Process order. (Serial=2444, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:36:980None[Sandbox] Process order. (Serial=2445, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:36:990None[Sandbox] Process order. (Serial=2446, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:37:011None[Sandbox] Process order. (Serial=2447, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:37:012None[Sandbox] Process order. (Serial=2448, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:37:015None[Sandbox] Process order. (Serial=2449, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:37:021None[Sandbox] Process order. (Serial=2450, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:37:034None[Sandbox] Process order. (Serial=2451, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:37:045None[Sandbox] Process order. (Serial=2452, Empire=4, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:37:072None[Sandbox] Process order. (Serial=2453, Empire=7, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:37:092None[Sandbox] Process order. (Serial=2454, Empire=72, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:37:093None[Sandbox] Process order. (Serial=2455, Empire=72, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:37:133None[Sandbox] Process order. (Serial=2456, Empire=1, Order=Order OrderArmySettle: ArmyGuid=#1107, ActionGuid=#0)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:37:142None[Sandbox] Process order. (Serial=2457, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:37:163None[Sandbox] Process order. (Serial=2458, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:37:193None[Sandbox] Process order. (Serial=2459, Empire=4, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:37:193None[Sandbox] Process order. (Serial=2460, Empire=7, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:37:194None[Sandbox] Process order. (Serial=2461, Empire=72, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:37:326None[Empire 1] The task 2730:Build Outpost Creation on [95, 25] to restore is not in progress, force the allocations so it can be started. This should only happen when an AI take back control over a human player.

Amplitude.AI.ProcessingPasses.TaskRestorationPass`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.AI.Brain.Tasks.BaseBuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Continue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:51:37:334None[Sandbox] Process order. (Serial=2462, Empire=1, Order=Order='OrderGoTo', Entity=#2160, AdditionalFlags='IgnoreFogOfWar', Path='[95, 16]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:37:363None[Sandbox] Process order. (Serial=2463, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[49, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:37:909None[Sandbox] Process order. (Serial=2464, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:37:910None[Sandbox] Process order. (Serial=2465, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:37:929None[Sandbox] Process order. (Serial=2466, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:37:959None[Sandbox] Process order. (Serial=2467, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:37:969None[Sandbox] Process order. (Serial=2468, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:37:988None[Sandbox] Process order. (Serial=2469, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:38:000None[Sandbox] Process order. (Serial=2470, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:38:020None[Sandbox] Process order. (Serial=2471, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:38:021None[Sandbox] Process order. (Serial=2472, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:38:022None[Sandbox] Process order. (Serial=2473, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:38:031None[Sandbox] Process order. (Serial=2474, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:38:050None[Sandbox] Process order. (Serial=2475, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:38:171None[Sandbox] Process order. (Serial=2476, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:38:184None[Sandbox] Process order. (Serial=2477, Empire=3, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:38:352None[Sandbox] Process order. (Serial=2478, Empire=2, Order=Order='OrderGoTo', Entity=#884, AdditionalFlags='IgnoreFogOfWar', Path='[41, 14]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:38:353None[Sandbox] Process order. (Serial=2479, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[50, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:38:361None[Sandbox] Process order. (Serial=2480, Empire=2, Order=Order='OrderGoTo', Entity=#2744, AdditionalFlags='IgnoreFogOfWar', Path='[36, 26]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:38:371None[Sandbox] Process order. (Serial=2481, Empire=2, Order=Order='OrderGoTo', Entity=#1669, AdditionalFlags='IgnoreFogOfWar', Path='[49, 9] --> [49, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:38:381None[Sandbox] Process order. (Serial=2482, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:38:933None[Sandbox] Process order. (Serial=2483, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:38:962None[Sandbox] Process order. (Serial=2484, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:38:982None[Sandbox] Process order. (Serial=2485, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:39:003None[Sandbox] Process order. (Serial=2486, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:39:174None[Sandbox] Process order. (Serial=2487, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:39:387None[Sandbox] Process order. (Serial=2488, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:39:940None[Sandbox] Process order. (Serial=2489, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:40:182None[Sandbox] Process order. (Serial=2490, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:40:381None[Sandbox] Process order. (Serial=2491, Empire=2, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:40:946None[Sandbox] Process order. (Serial=2492, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:41:186None[Sandbox] Process order. (Serial=2493, Empire=1, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:41:823None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_OlmecCivilization #2666 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:51:43:147None[Sandbox] Process order. (Serial=2494, Empire=1, Order=Order OrderBuyoutAvailableConstruction. Settlement=1932, Constructible=LandUnit_Era1_Common_Warriors, Position=[-1, -1], Currency=Money)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:43:189None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_OlmecCivilization #2839 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:51:43:349None[Sandbox] Process order. (Serial=2495, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:43:559None[Sandbox] Process order. (Serial=2496, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:43:891None[Sandbox] Process order. (Serial=2497, Empire=0, Order=Order='OrderGoTo', Entity=#2587, path='[98, 26] --> [97, 25] --> [97, 24] --> [96, 23] --> [96, 22]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:43:901None[Sandbox] Process order. (Serial=2498, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:44:909None[Sandbox] Process order. (Serial=2499, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:45:914None[Sandbox] Process order. (Serial=2500, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:46:921None[Sandbox] Process order. (Serial=2501, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:47:926None[Sandbox] Process order. (Serial=2502, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:48:720None[Sandbox] Process order. (Serial=2503, Empire=0, Order=Order='OrderGoTo', Entity=#2760, path='[70, 63]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:48:730None[Sandbox] Process order. (Serial=2504, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:50:019None[Sandbox] Process order. (Serial=2505, Empire=0, Order=Order='OrderGoTo', Entity=#2760, path='[69, 63]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:50:028None[Sandbox] Process order. (Serial=2506, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:51:446None[Sandbox] Process order. (Serial=2507, Empire=0, Order=Order='OrderGoTo', Entity=#2760, path='[69, 64]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:51:456None[Sandbox] Process order. (Serial=2508, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:53:811None[Sandbox] Process order. (Serial=2509, Empire=0, Order=Order='OrderGoTo', Entity=#1450, path='[74, 57]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:53:821None[Sandbox] Process order. (Serial=2510, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:55:221None[Sandbox] Process order. (Serial=2511, Empire=0, Order=Order='OrderGoTo', Entity=#1450, path='[75, 57]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:55:231None[Sandbox] Process order. (Serial=2512, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:57:567None[Sandbox] Process order. (Serial=2513, Empire=0, Order=Order='OrderGoTo', Entity=#1450, path='[75, 56]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:57:576None[Sandbox] Process order. (Serial=2514, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:58:160None[Sandbox] Process order. (Serial=2515, Empire=0, Order=Order OrderFurtherActions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:58:170None[Sandbox] Process order. (Serial=2516, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:58:171None[Sandbox] Process order. (Serial=2517, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:51:59:184None[Sandbox] Process order. (Serial=2518, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:00:722None[Sandbox] Process order. (Serial=2519, Empire=0, Order=Order='OrderGoTo', Entity=#984, path='[83, 6]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:00:733None[Sandbox] Process order. (Serial=2520, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:02:381None[Sandbox] Process order. (Serial=2521, Empire=0, Order=Order='OrderGoTo', Entity=#984, path='[82, 5]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:02:392None[Sandbox] Process order. (Serial=2522, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:08:114None[Sandbox] Process order. (Serial=2523, Empire=0, Order=Order='OrderGoTo', Entity=#984, path='[83, 6]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:08:123None[Sandbox] Process order. (Serial=2524, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:08:209None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era1_Hot #2490 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:52:08:209None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_European #2790 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:52:09:901None[Sandbox] Process order. (Serial=2525, Empire=0, Order=Order='OrderGoTo', Entity=#2476, path='[81, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:09:911None[Sandbox] Process order. (Serial=2526, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:10:996None[Sandbox] Process order. (Serial=2527, Empire=0, Order=Order='OrderGoTo', Entity=#2476, path='[80, 9]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:11:007None[Sandbox] Process order. (Serial=2528, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:13:371None[Sandbox] Process order. (Serial=2529, Empire=0, Order=Order='OrderGoTo', Entity=#2476, path='[81, 11] --> [80, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:13:380None[Sandbox] Process order. (Serial=2530, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:17:432None[Sandbox] Process order. (Serial=2531, Empire=0, Order=Order='OrderGoToAndCutForest', Entity=#1451, path='[99, 52]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:17:443None[Sandbox] Process order. (Serial=2532, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:18:454None[Sandbox] Process order. (Serial=2533, Empire=0, Order=Order OrderCutForest ArmyGUID: #1451)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:30:390None[Sandbox] Process order. (Serial=2534, Empire=0, Order=Order OrderEnqueueConstructible, Settlement: '1149' Constructible: 'Extension_Base_Industry' Position: '[98, 51]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:30:467None[Sandbox] Process order. (Serial=2535, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:31:743None[Sandbox] Process order. (Serial=2536, Empire=0, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:31:854None[Sandbox] Process order. (Serial=2537, Empire=-1, Order=Order OrderWaitForOrderReplication)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:32:687NoneAI Synchronization took 658ms at frame 3916 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

13:52:32:707NoneMetadata 'dlc_names' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:52:32:707NoneMetadata 'rmc0' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:52:32:707NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:52:33:029None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era1_Hot #2857 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:52:33:036None[Sandbox] Process order. (Serial=2538, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:34:047None[Sandbox] Process order. (Serial=2539, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '1011' Constructible: 'EmpireWideConstructionParticipation_Extension_HolySite_Polytheism' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:34:047None[Sandbox] Process order. (Serial=2540, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:34:047None[Sandbox] Process order. (Serial=2541, Empire=1, Order=Id=OrderChangeFaction, NextFaction=Civilization_Era2_Carthage)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:34:048None[Sandbox] Process order. (Serial=2542, Empire=1, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 4 Money Investment None Influence Investment None)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:34:048None[Sandbox] Process order. (Serial=2543, Empire=1, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:34:059None[Sandbox] Process order. (Serial=2544, Empire=1, Order=Order='OrderGoTo', Entity=#2550, AdditionalFlags='IgnoreFogOfWar', Path='[99, 26] --> [98, 27] --> [98, 28]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:34:059None[Sandbox] Process order. (Serial=2545, Empire=1, Order=Order='OrderGoTo', Entity=#2160, AdditionalFlags='IgnoreFogOfWar', Path='[95, 17] --> [95, 18] --> [94, 19] --> [95, 20]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:34:060None[Sandbox] Process order. (Serial=2546, Empire=1, Order=Order='OrderGoTo', Entity=#1106, AdditionalFlags='IgnoreFogOfWar', Path='[99, 25] --> [100, 26] --> [99, 27] --> [100, 28]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:34:060None[Sandbox] Process order. (Serial=2547, Empire=1, Order=Order='OrderGoTo', Entity=#1107, AdditionalFlags='IgnoreFogOfWar', Path='[96, 25] --> [97, 25]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:34:060None[Sandbox] Process order. (Serial=2548, Empire=1, Order=Order='OrderGoTo', Entity=#2666, AdditionalFlags='IgnoreFogOfWar', Path='[95, 30] --> [94, 31] --> [95, 32] --> [94, 33] --> [94, 34] --> [94, 35] --> [95, 36]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:34:068None[Sandbox] Process order. (Serial=2549, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:34:069None[Sandbox] Process order. (Serial=2550, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:34:072None[Sandbox] Process order. (Serial=2551, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:34:073None[Sandbox] Process order. (Serial=2552, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:34:075None[Sandbox] Process order. (Serial=2553, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:34:088None[Sandbox] Process order. (Serial=2554, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1791' Constructible: 'Infrastructure_PublicOrder_Family02_01' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:34:088None[Sandbox] Process order. (Serial=2555, Empire=2, Order=Order OrderEnqueueTechnology)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:34:088None[Sandbox] Process order. (Serial=2556, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:34:089None[Sandbox] Process order. (Serial=2557, Empire=2, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 6 Money Investment None Influence Investment None)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:34:089None[Sandbox] Process order. (Serial=2558, Empire=2, Order=Order OrderBuyoutConstructionByGuid, Settlement: '1095', Construction: '175'))

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:34:090None[Sandbox] Process order. (Serial=2559, Empire=2, Order=Order='OrderGoTo', Entity=#884, AdditionalFlags='IgnoreFogOfWar', Path='[42, 14] --> [42, 13] --> [43, 13] --> [44, 12] --> [45, 12]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:34:098None[Sandbox] Process order. (Serial=2560, Empire=2, Order=Order='OrderGoTo', Entity=#2744, AdditionalFlags='IgnoreFogOfWar', Path='[36, 25] --> [37, 24] --> [36, 23] --> [36, 22] --> [35, 21]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:34:098None[Sandbox] Process order. (Serial=2561, Empire=2, Order=Order='OrderGoTo', Entity=#2741, AdditionalFlags='IgnoreFogOfWar', Path='[35, 21] --> [35, 22] --> [34, 23] --> [35, 24] --> [35, 25]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:34:099None[Sandbox] Process order. (Serial=2562, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:34:108None[Sandbox] Process order. (Serial=2563, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:34:110None[Sandbox] Process order. (Serial=2564, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:34:112None[Sandbox] Process order. (Serial=2565, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[49, 9] --> [50, 8]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:34:113None[Sandbox] Process order. (Serial=2566, Empire=2, Order=Order='OrderGoTo', Entity=#1669, AdditionalFlags='IgnoreFogOfWar', Path='[49, 9] --> [50, 8]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:34:119None[Sandbox] Process order. (Serial=2567, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:34:121None[Sandbox] Process order. (Serial=2568, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:34:139None[Sandbox] Process order. (Serial=2569, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:34:140None[Sandbox] Process order. (Serial=2570, Empire=3, Order=Id=OrderChangeFaction, NextFaction=Civilization_Era2_Huns)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:34:140None[Sandbox] Process order. (Serial=2571, Empire=3, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:34:140None[Sandbox] Process order. (Serial=2572, Empire=3, Order=Order='OrderGoTo', Entity=#1537, AdditionalFlags='IgnoreFogOfWar', Path='[57, 66] --> [56, 65] --> [56, 64] --> [55, 64]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:34:141None[Sandbox] Process order. (Serial=2573, Empire=3, Order=Order='OrderGoTo', Entity=#1840, AdditionalFlags='IgnoreFogOfWar', Path='[38, 49] --> [38, 48]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:34:141None[Sandbox] Process order. (Serial=2574, Empire=3, Order=Order='OrderGoTo', Entity=#1148, AdditionalFlags='IgnoreFogOfWar', Path='[56, 64] --> [55, 64] --> [54, 64] --> [53, 63]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:34:142None[Sandbox] Process order. (Serial=2575, Empire=3, Order=Order='OrderGoTo', Entity=#2051, AdditionalFlags='IgnoreFogOfWar', Path='[46, 60] --> [45, 60] --> [44, 60] --> [43, 60]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:34:142None[Sandbox] Process order. (Serial=2576, Empire=0, Order=Order OrderChangeNotificationFlags)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:34:142None[Sandbox] Process order. (Serial=2577, Empire=3, Order=Order='OrderGoTo', Entity=#1443, AdditionalFlags='IgnoreFogOfWar', Path='[45, 59] --> [44, 59] --> [44, 58] --> [44, 57]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:34:149None[Sandbox] Process order. (Serial=2578, Empire=3, Order=Order='OrderGoTo', Entity=#2758, AdditionalFlags='IgnoreFogOfWar', Path='[51, 60] --> [50, 60] --> [49, 59] --> [49, 58]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:34:150None[Sandbox] Process order. (Serial=2579, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:34:152None[Sandbox] Process order. (Serial=2580, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:34:154None[Sandbox] Process order. (Serial=2581, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:34:157None[Sandbox] Process order. (Serial=2582, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:34:159None[Sandbox] Process order. (Serial=2583, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:34:169None[Sandbox] Process order. (Serial=2584, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:34:170None[Sandbox] Process order. (Serial=2585, Empire=4, Order=Order='OrderGoTo', Entity=#1986, AdditionalFlags='IgnoreFogOfWar', Path='[81, 5]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:34:178None[Sandbox] Process order. (Serial=2586, Empire=4, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:34:189None[Sandbox] Process order. (Serial=2587, Empire=6, Order=Order='OrderGoTo', Entity=#2113, AdditionalFlags='IgnoreFogOfWar', Path='[48, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:34:198None[Sandbox] Process order. (Serial=2588, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:34:210None[Sandbox] Process order. (Serial=2589, Empire=7, Order=Order='OrderGoTo', Entity=#2806, AdditionalFlags='IgnoreFogOfWar', Path='[81, 63] --> [80, 63] --> [80, 64] --> [79, 64]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:34:219None[Sandbox] Process order. (Serial=2590, Empire=7, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:34:229None[Sandbox] Process order. (Serial=2591, Empire=8, Order=Order='OrderGoTo', Entity=#2857, AdditionalFlags='IgnoreFogOfWar', Path='[75, 64] --> [76, 64] --> [77, 64] --> [78, 64] --> [79, 64] --> [80, 64] --> [81, 64]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:34:238None[Sandbox] Process order. (Serial=2592, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:34:250None[Sandbox] Process order. (Serial=2593, Empire=72, Order=Order='OrderGoTo', Entity=#2446, AdditionalFlags='IgnoreFogOfWar', Path='[55, 3] --> [55, 4] --> [55, 5]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:34:250None[Sandbox] Process order. (Serial=2594, Empire=72, Order=Order='OrderGoTo', Entity=#2673, AdditionalFlags='IgnoreFogOfWar', Path='[51, 7] --> [52, 6] --> [53, 6]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:34:259None[Sandbox] Process order. (Serial=2595, Empire=72, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:34:260None[Sandbox] Process order. (Serial=2596, Empire=72, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:34:274None[Sandbox] Process order. (Serial=2597, Empire=5, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:34:289None[Sandbox] Process order. (Serial=2598, Empire=1, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 4 Money Investment High Influence Investment High)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:34:300None[Sandbox] Process order. (Serial=2599, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:34:330None[Sandbox] Process order. (Serial=2600, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1095' Constructible: 'Infrastructure_Industry_Family03_01' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:34:330None[Sandbox] Process order. (Serial=2601, Empire=2, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 6 Money Investment High Influence Investment High)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:34:331None[Sandbox] Process order. (Serial=2602, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:34:350None[Sandbox] Process order. (Serial=2603, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[49, 7]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:34:380None[Sandbox] Process order. (Serial=2604, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:34:402None[Sandbox] Process order. (Serial=2605, Empire=4, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:34:402None[Sandbox] Process order. (Serial=2606, Empire=6, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:34:532None[Sandbox] Process order. (Serial=2607, Empire=6, Order=Order='OrderGoTo', Entity=#2113, AdditionalFlags='IgnoreFogOfWar', Path='[47, 11] --> [46, 11] --> [45, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:34:692None[Sandbox] Process order. (Serial=2608, Empire=1, Order=Order OrderBuyoutAvailableConstruction. Settlement=1932, Constructible=LandUnit_Era1_Common_Warriors, Position=[-1, -1], Currency=Money)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:34:894None[Sandbox] Process order. (Serial=2609, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:35:075None[Sandbox] Process order. (Serial=2610, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:35:076None[Sandbox] Process order. (Serial=2611, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:35:086None[Sandbox] Process order. (Serial=2612, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:35:087None[Sandbox] Process order. (Serial=2613, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:35:089None[Sandbox] Process order. (Serial=2614, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:35:104None[Sandbox] Process order. (Serial=2615, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:35:104None[Sandbox] Process order. (Serial=2616, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:35:116None[Sandbox] Process order. (Serial=2617, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:35:118None[Sandbox] Process order. (Serial=2618, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:35:125None[Sandbox] Process order. (Serial=2619, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:35:125None[Sandbox] Process order. (Serial=2620, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:35:155None[Sandbox] Process order. (Serial=2621, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:35:166None[Sandbox] Process order. (Serial=2622, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:35:168None[Sandbox] Process order. (Serial=2623, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:35:169None[Sandbox] Process order. (Serial=2624, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:35:179None[Sandbox] Process order. (Serial=2625, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:35:181None[Sandbox] Process order. (Serial=2626, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:35:207None[Sandbox] Process order. (Serial=2627, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:35:227None[Sandbox] Process order. (Serial=2628, Empire=7, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:35:248None[Sandbox] Process order. (Serial=2629, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:35:268None[Sandbox] Process order. (Serial=2630, Empire=72, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:35:268None[Sandbox] Process order. (Serial=2631, Empire=72, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:35:269None[Sandbox] Process order. (Serial=2632, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:35:308None[Sandbox] Process order. (Serial=2633, Empire=1, Order=Order='OrderGoTo', Entity=#1107, AdditionalFlags='IgnoreFogOfWar', Path='[97, 26]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:35:539None[Sandbox] Process order. (Serial=2634, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[50, 7]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:35:539None[Sandbox] Process order. (Serial=2635, Empire=2, Order=Order='OrderGoTo', Entity=#1669, AdditionalFlags='IgnoreFogOfWar', Path='[50, 8] --> [50, 7]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:35:549None[Sandbox] Process order. (Serial=2636, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:35:571None[Sandbox] Process order. (Serial=2637, Empire=3, Order=Order='OrderGoTo', Entity=#1840, AdditionalFlags='IgnoreFogOfWar', Path='[38, 49] --> [39, 50]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:35:662None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_OlmecCivilization #2550 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:52:35:766None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era1_Hot #1986 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:52:36:082None[Sandbox] Process order. (Serial=2638, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:36:084None[Sandbox] Process order. (Serial=2639, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:36:103None[Sandbox] Process order. (Serial=2640, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:36:105None[Sandbox] Process order. (Serial=2641, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:36:107None[Sandbox] Process order. (Serial=2642, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:36:114None[Sandbox] Process order. (Serial=2643, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:36:122None[Sandbox] Process order. (Serial=2644, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:36:123None[Sandbox] Process order. (Serial=2645, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:36:133None[Sandbox] Process order. (Serial=2646, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:36:163None[Sandbox] Process order. (Serial=2647, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:36:183None[Sandbox] Process order. (Serial=2648, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:36:185None[Sandbox] Process order. (Serial=2649, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:36:187None[Sandbox] Process order. (Serial=2650, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:36:189None[Sandbox] Process order. (Serial=2651, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:36:194None[Sandbox] Process order. (Serial=2652, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:36:213None[Sandbox] Process order. (Serial=2653, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:36:234None[Sandbox] Process order. (Serial=2654, Empire=7, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:36:254None[Sandbox] Process order. (Serial=2655, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:36:273None[Sandbox] Process order. (Serial=2656, Empire=72, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:36:314None[Sandbox] Process order. (Serial=2657, Empire=1, Order=Order='OrderGoTo', Entity=#1107, AdditionalFlags='IgnoreFogOfWar', Path='[97, 27]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:36:345None[Sandbox] Process order. (Serial=2658, Empire=2, Order=Order OrderCreateBattle Attacker #1318 Target #2673 Action #0 InstantResolve: False)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:36:386None[Sandbox] Process order. (Serial=2659, Empire=8, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:36:386None[Sandbox] Process order. (Serial=2660, Empire=72, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:36:433NonePresentation Battle 2862: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:52:36:433NonePresentation Battle 2862: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:52:36:433NonePresentation Battle 2862: Execute action[1]: AdditionalParticipantJoined. EmpireIndex=2. ParticipantGuid=1669. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:52:36:433None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #1669 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:52:36:433NonePresentation Battle 2862: Execute action[2]: BattleLoaded. Loaded in progress=False, AdditionalData=393216, currentRound=0, maximumRoundCount=6 (initialActionType: BattleLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:52:36:435NoneCreatePresentationBattlePreview attacker #0, defender #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:52:36:435NoneRestorePresentationBattlePreview created ticket #21723.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:52:36:435NonePresentation Battle 2862: Execute action[3]: ParticipantJoined. EmpireIndex=2, Guid=1318, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:52:36:435None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #1318 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:52:36:435NonePresentation Battle 2862: Execute action[4]: ParticipantJoined. EmpireIndex=2, Guid=1669, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:52:36:435None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #1669 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:52:36:435NonePresentation Battle 2862: Execute action[5]: ParticipantJoined. EmpireIndex=72, Guid=2673, Group=Defender, Modifiers=None, Type=Army UnitCount=2 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:52:36:435None[Preview] PresentationArmy LandUnit_Era0_Common_Deers #2673 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:52:36:435NonePresentation Battle 2862: Execute action[6]: ReportDeploymentZone. EmpireIndex=2, Group=Attacker, deploymentTileCount=14 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:52:36:435NonePresentation Battle 2862: Execute action[7]: ReportDeploymentZone. EmpireIndex=72, Group=Defender, deploymentTileCount=10 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:52:36:435NonePresentation Battle 2862: Execute action[8]: StartConfirmation. EmpireIndex=72 (initialActionType: StartConfirmation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:52:36:448NoneRequestRestoreAsyncOperation_Completed for ticket #21723.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)

13:52:36:448NoneRestorePresentationBattlePreview skipped due to ended battle #2862

Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

13:52:36:448NoneRequestAsyncOperation_Dismissed for ticket #21723.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)

13:52:36:526None[Sandbox] Process order. (Serial=2661, Empire=1, Order=Order='OrderGoTo', Entity=#2550, AdditionalFlags='IgnoreFogOfWar', Path='[98, 29] --> [99, 30] --> [98, 31]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:36:556None[Sandbox] Process order. (Serial=2662, Empire=2, Order=Order OrderBattleConfirmation - BattleGUID: 2862 EmpireIndex: 2)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:36:568None[Sandbox] Process order. (Serial=2663, Empire=72, Order=Order OrderBattleConfirmation - BattleGUID: 2862 EmpireIndex: 72)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:36:598None[Sandbox] Process order. (Serial=2664, Empire=8, Order=Order='OrderGoTo', Entity=#2857, AdditionalFlags='IgnoreFogOfWar', Path='[78, 64] --> [78, 63] --> [79, 62]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:36:644NonePresentation Battle 2862: Execute action[9]: ContenderConfirmed. EmpireIndex=2 (initialActionType: ContenderConfirmed)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:52:36:644NonePresentation Battle 2862: Execute action[10]: ContenderConfirmed. EmpireIndex=72 (initialActionType: ContenderConfirmed)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:52:36:644NonePresentation Battle 2862: Execute action[11]: AddMoneyToSpoilsOfWar (initialActionType: AddMoneyToSpoilsOfWar)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:52:36:644NonePresentation Battle 2862: Execute action[12]: AddMoneyToSpoilsOfWar (initialActionType: AddMoneyToSpoilsOfWar)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:52:36:644NonePresentation Battle 2862: Execute action[13]: BattleEnded (initialActionType: BattleEnded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:52:36:644None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #1318 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:52:36:644None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #1669 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:52:36:644None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #1318 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:52:36:644NoneReleasePresentationBattlePreview attacker #1318, defender #2673

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:52:36:644NoneHidePresentationBattlePreview attacker #1318, defender #2673

Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

13:52:36:644None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #1318 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:52:36:644None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #1318 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:52:37:091None[Sandbox] Process order. (Serial=2665, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:37:093None[Sandbox] Process order. (Serial=2666, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:37:111None[Sandbox] Process order. (Serial=2667, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:37:113None[Sandbox] Process order. (Serial=2668, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:37:121None[Sandbox] Process order. (Serial=2669, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:37:131None[Sandbox] Process order. (Serial=2670, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:37:133None[Sandbox] Process order. (Serial=2671, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:37:171None[Sandbox] Process order. (Serial=2672, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:37:193None[Sandbox] Process order. (Serial=2673, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:37:194None[Sandbox] Process order. (Serial=2674, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:37:196None[Sandbox] Process order. (Serial=2675, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:37:197None[Sandbox] Process order. (Serial=2676, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:37:212None[Sandbox] Process order. (Serial=2677, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:37:223None[Sandbox] Process order. (Serial=2678, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:37:243None[Sandbox] Process order. (Serial=2679, Empire=7, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:37:262None[Sandbox] Process order. (Serial=2680, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:37:363None[Sandbox] Process order. (Serial=2681, Empire=3, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:37:363None[Sandbox] Process order. (Serial=2682, Empire=7, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:38:098None[Sandbox] Process order. (Serial=2683, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:38:119None[Sandbox] Process order. (Serial=2684, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:38:129None[Sandbox] Process order. (Serial=2685, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:38:139None[Sandbox] Process order. (Serial=2686, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:38:142None[Sandbox] Process order. (Serial=2687, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:38:270None[Sandbox] Process order. (Serial=2688, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:38:285None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_OlmecCivilization #1106 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:52:38:371None[Sandbox] Process order. (Serial=2689, Empire=2, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:38:535NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!

Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()

13:52:38:551None[Sandbox] Process order. (Serial=2690, Empire=2, Order=Order='OrderGoTo', Entity=#884, AdditionalFlags='IgnoreFogOfWar', Path='[44, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:38:562None[Sandbox] Process order. (Serial=2691, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:38:597None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_OlmecCivilization #2550 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:52:39:102None[Sandbox] Process order. (Serial=2692, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:39:134None[Sandbox] Process order. (Serial=2693, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:39:545None[Sandbox] Process order. (Serial=2694, Empire=1, Order=Order='OrderGoTo', Entity=#2550, AdditionalFlags='IgnoreFogOfWar', Path='[98, 32]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:39:625None[Sandbox] Process order. (Serial=2695, Empire=0, Order=Order OrderSplitArmy)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:40:107None[Sandbox] Process order. (Serial=2696, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:40:138None[Sandbox] Process order. (Serial=2697, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:40:379None[Sandbox] Process order. (Serial=2698, Empire=1, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:40:711NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!

Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()

13:52:41:434None[Sandbox] Process order. (Serial=2699, Empire=0, Order=Order='OrderGoTo', Entity=#1450, path='[75, 57]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:41:444None[Sandbox] Process order. (Serial=2700, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:41:535None[Sandbox] Process order. (Serial=2701, Empire=0, Order=Order OrderChangeNotificationFlags)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:43:926None[Sandbox] Process order. (Serial=2702, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:45:366None[Sandbox] Process order. (Serial=2703, Empire=0, Order=Order='OrderGoTo', Entity=#2760, path='[68, 64]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:45:376None[Sandbox] Process order. (Serial=2704, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:46:554None[Sandbox] Process order. (Serial=2705, Empire=0, Order=Order='OrderGoTo', Entity=#2760, path='[67, 64]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:46:564None[Sandbox] Process order. (Serial=2706, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:47:931None[Sandbox] Process order. (Serial=2707, Empire=0, Order=Order='OrderGoTo', Entity=#2760, path='[66, 63]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:47:943None[Sandbox] Process order. (Serial=2708, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:54:041None[Sandbox] Process order. (Serial=2709, Empire=0, Order=Order='OrderGoTo', Entity=#984, path='[83, 7] --> [84, 8] --> [83, 9]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:54:051None[Sandbox] Process order. (Serial=2710, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:55:060None[Sandbox] Process order. (Serial=2711, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:55:470None[Sandbox] Process order. (Serial=2712, Empire=0, Order=Order OrderCancelArmyMovement)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:56:071None[Sandbox] Process order. (Serial=2713, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:56:710None[Sandbox] Process order. (Serial=2714, Empire=0, Order=Order='OrderGoTo', Entity=#2476, path='[81, 11] --> [80, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:56:719None[Sandbox] Process order. (Serial=2715, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:56:734None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_OlmecCivilization #2839 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:52:57:649None[Sandbox] Process order. (Serial=2716, Empire=0, Order=Order OrderFurtherActions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:57:659None[Sandbox] Process order. (Serial=2717, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:57:729None[Sandbox] Process order. (Serial=2718, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:52:57:732None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_OlmecCivilization #1107 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:53:02:047None[Sandbox] Process order. (Serial=2719, Empire=0, Order=Order='OrderGoTo', Entity=#2587, path='[96, 21] --> [97, 20] --> [98, 20] --> [98, 19] --> [99, 18] --> [98, 17] --> [98, 16] --> [97, 16] --> [97, 15] --> [97, 14] --> [96, 13] --> [95, 13] --> [94, 13] --> [94, 12] --> [93, 12] --> [92, 12]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:02:055None[Sandbox] Process order. (Serial=2720, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:03:063None[Sandbox] Process order. (Serial=2721, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:04:069None[Sandbox] Process order. (Serial=2722, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:05:074None[Sandbox] Process order. (Serial=2723, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:07:450None[Sandbox] Process order. (Serial=2724, Empire=0, Order=Order OrderEnqueueTechnology)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:11:941None[Sandbox] Process order. (Serial=2725, Empire=0, Order=Order='OrderGoTo', Entity=#984, path='[84, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:11:951None[Sandbox] Process order. (Serial=2726, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:12:052None[Sandbox] Process order. (Serial=2727, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:12:936None[Sandbox] Process order. (Serial=2728, Empire=0, Order=Order='OrderGoTo', Entity=#984, path='[84, 11] --> [84, 12] --> [83, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:12:956None[Sandbox] Process order. (Serial=2729, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:13:789None[Sandbox] Process order. (Serial=2730, Empire=0, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:13:860None[Sandbox] Process order. (Serial=2731, Empire=-1, Order=Order OrderWaitForOrderReplication)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:13:955None[Deeds] DeedDefinition 'Deed_EraStar_Expansionist' was already unregistered for this Listener.

Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:53:13:955None[Deeds] DeedDefinition 'Deed_EraStar_Expansionist' was already unregistered for this Listener.

Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:53:13:955None[Deeds] DeedDefinition 'Deed_EraStar_Expansionist' was already unregistered for this Listener.

Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:53:13:955None[Deeds] DeedDefinition 'Deed_EraStar_Expansionist' was already unregistered for this Listener.

Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:53:13:955None[Deeds] DeedDefinition 'Deed_EraStar_Cultural' was already unregistered for this Listener.

Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:53:13:955None[Deeds] DeedDefinition 'Deed_EraStar_Builder' was already unregistered for this Listener.

Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:53:13:955None[Deeds] DeedDefinition 'Deed_EraStar_Farmer' was already unregistered for this Listener.

Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:53:13:955None[Deeds] DeedDefinition 'Deed_EraStar_Farmer' was already unregistered for this Listener.

Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:53:13:955None[Deeds] DeedDefinition 'Deed_EraStar_Farmer' was already unregistered for this Listener.

Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:53:13:955None[Deeds] DeedDefinition 'Deed_EraStar_Farmer' was already unregistered for this Listener.

Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:53:13:955None[Deeds] DeedDefinition 'Deed_EraStar_Farmer' was already unregistered for this Listener.

Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:53:13:955None[Deeds] DeedDefinition 'Deed_EraStar_Farmer' was already unregistered for this Listener.

Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:53:13:955None[Deeds] DeedDefinition 'Deed_EraStar_Farmer' was already unregistered for this Listener.

Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:53:13:955None[Deeds] DeedDefinition 'Deed_EraStar_Merchant' was already unregistered for this Listener.

Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:53:13:955None[Deeds] DeedDefinition 'Deed_EraStar_Scientist' was already unregistered for this Listener.

Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:53:13:955None[Deeds] DeedDefinition 'Deed_EraStar_Warmonger' was already unregistered for this Listener.

Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:53:13:962None[Deeds] DeedDefinition 'Deed_EraStar_Expansionist' was already unregistered for this Listener.

Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:53:13:962None[Deeds] DeedDefinition 'Deed_EraStar_Expansionist' was already unregistered for this Listener.

Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:53:13:962None[Deeds] DeedDefinition 'Deed_EraStar_Expansionist' was already unregistered for this Listener.

Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:53:13:962None[Deeds] DeedDefinition 'Deed_EraStar_Expansionist' was already unregistered for this Listener.

Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:53:13:962None[Deeds] DeedDefinition 'Deed_EraStar_Cultural' was already unregistered for this Listener.

Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:53:13:962None[Deeds] DeedDefinition 'Deed_EraStar_Builder' was already unregistered for this Listener.

Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:53:13:962None[Deeds] DeedDefinition 'Deed_EraStar_Farmer' was already unregistered for this Listener.

Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:53:13:962None[Deeds] DeedDefinition 'Deed_EraStar_Farmer' was already unregistered for this Listener.

Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:53:13:962None[Deeds] DeedDefinition 'Deed_EraStar_Farmer' was already unregistered for this Listener.

Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:53:13:962None[Deeds] DeedDefinition 'Deed_EraStar_Farmer' was already unregistered for this Listener.

Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:53:13:962None[Deeds] DeedDefinition 'Deed_EraStar_Farmer' was already unregistered for this Listener.

Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:53:13:962None[Deeds] DeedDefinition 'Deed_EraStar_Farmer' was already unregistered for this Listener.

Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:53:13:962None[Deeds] DeedDefinition 'Deed_EraStar_Farmer' was already unregistered for this Listener.

Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:53:13:962None[Deeds] DeedDefinition 'Deed_EraStar_Merchant' was already unregistered for this Listener.

Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:53:13:962None[Deeds] DeedDefinition 'Deed_EraStar_Scientist' was already unregistered for this Listener.

Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:53:13:962None[Deeds] DeedDefinition 'Deed_EraStar_Warmonger' was already unregistered for this Listener.

Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:53:14:724NoneAI Synchronization took 661ms at frame 4191 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

13:53:14:742NoneMetadata 'dlc_names' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:53:14:742NoneMetadata 'rmc0' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:53:14:742NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:53:15:049None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_Mesoamerican #2901 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:53:15:061None[Sandbox] Process order. (Serial=2732, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:15:251None[Sandbox] Process order. (Serial=2733, Empire=0, Order=Order OrderCancelArmyMovement)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:16:083None[Sandbox] Process order. (Serial=2734, Empire=1, Order=Order OrderRemoveConstructionByGuid)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:16:083None[Sandbox] Process order. (Serial=2735, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:16:084None[Sandbox] Process order. (Serial=2736, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:16:084None[Sandbox] Process order. (Serial=2737, Empire=1, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 4 Money Investment None Influence Investment None)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:16:084None[Sandbox] Process order. (Serial=2738, Empire=1, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:16:086None[Sandbox] Process order. (Serial=2739, Empire=1, Order=Order OrderResourceDepositInvestment)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:16:087None[Sandbox] Process order. (Serial=2740, Empire=1, Order=Order OrderEnqueueTechnology)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:16:087None[Sandbox] Process order. (Serial=2741, Empire=1, Order=Order OrderBuyoutConstructionByGuid, Settlement: '1932', Construction: '174'))

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:16:088None[Sandbox] Process order. (Serial=2742, Empire=1, Order=Order='OrderGoTo', Entity=#1106, AdditionalFlags='IgnoreFogOfWar', Path='[99, 29] --> [99, 30] --> [99, 31] --> [99, 32]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:16:088None[Sandbox] Process order. (Serial=2743, Empire=1, Order=Order='OrderGoTo', Entity=#2160, AdditionalFlags='IgnoreFogOfWar', Path='[95, 21] --> [96, 22] --> [96, 23] --> [97, 24]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:16:094None[Sandbox] Process order. (Serial=2744, Empire=1, Order=Order='OrderGoTo', Entity=#1107, AdditionalFlags='IgnoreFogOfWar', Path='[98, 28]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:16:095None[Sandbox] Process order. (Serial=2745, Empire=1, Order=Order='OrderGoTo', Entity=#2550, AdditionalFlags='IgnoreFogOfWar', Path='[98, 33] --> [99, 33] --> [100, 34] --> [99, 35] --> [99, 36] --> [98, 37] --> [99, 38]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:16:095None[Sandbox] Process order. (Serial=2746, Empire=1, Order=Order='OrderGoTo', Entity=#2666, AdditionalFlags='IgnoreFogOfWar', Path='[94, 35] --> [95, 34] --> [95, 33] --> [96, 32] --> [97, 32] --> [98, 32] --> [98, 31]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:16:096None[Sandbox] Process order. (Serial=2747, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:16:097None[Sandbox] Process order. (Serial=2748, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:16:104None[Sandbox] Process order. (Serial=2749, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:16:106None[Sandbox] Process order. (Serial=2750, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:16:107None[Sandbox] Process order. (Serial=2751, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:16:124None[Sandbox] Process order. (Serial=2752, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:16:126None[Sandbox] Process order. (Serial=2753, Empire=2, Order=Order OrderChooseNextTenet)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:16:128None[Sandbox] Process order. (Serial=2754, Empire=2, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 6 Money Investment None Influence Investment None)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:16:131None[Sandbox] Process order. (Serial=2755, Empire=2, Order=Order='OrderGoTo', Entity=#884, AdditionalFlags='IgnoreFogOfWar', Path='[45, 10] --> [46, 10] --> [46, 11] --> [47, 11] --> [48, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:16:132None[Sandbox] Process order. (Serial=2756, Empire=2, Order=Order='OrderGoTo', Entity=#1669, AdditionalFlags='IgnoreFogOfWar', Path='[49, 8] --> [48, 8] --> [47, 8] --> [46, 9]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:16:134None[Sandbox] Process order. (Serial=2757, Empire=2, Order=Order='OrderGoTo', Entity=#2744, AdditionalFlags='IgnoreFogOfWar', Path='[36, 20] --> [36, 19] --> [36, 18] --> [36, 17] --> [37, 16]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:16:134None[Sandbox] Process order. (Serial=2758, Empire=2, Order=Order='OrderGoTo', Entity=#2741, AdditionalFlags='IgnoreFogOfWar', Path='[36, 26] --> [35, 27] --> [35, 28] --> [35, 29] --> [35, 30]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:16:145None[Sandbox] Process order. (Serial=2759, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:16:146None[Sandbox] Process order. (Serial=2760, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:16:149None[Sandbox] Process order. (Serial=2761, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:16:151None[Sandbox] Process order. (Serial=2762, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:16:152None[Sandbox] Process order. (Serial=2763, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1095' Constructible: 'Extension_Base_Money' Position: '[38, 11]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:16:153None[Sandbox] Process order. (Serial=2764, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1791' Constructible: 'Extension_Era2_MayaCivilization' Position: '[34, 37]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:16:153None[Sandbox] Process order. (Serial=2765, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[49, 7]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:16:165None[Sandbox] Process order. (Serial=2766, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:16:166NoneCan't find entity 1443 of ongoing task. Fails the task 848.

Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:53:16:166NoneCan't find entity 2551 of ongoing task. Fails the task 1275.

Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:53:16:166NoneCan't find entity 2590 of ongoing task. Fails the task 1260.

Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:53:16:176None[Sandbox] Process order. (Serial=2767, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '1108' Constructible: 'Extension_ArtificialWonderParticipation_Era1_TempleOfArtemis' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:16:176None[Sandbox] Process order. (Serial=2768, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:16:176None[Sandbox] Process order. (Serial=2769, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:16:177None[Sandbox] Process order. (Serial=2770, Empire=3, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:16:177None[Sandbox] Process order. (Serial=2771, Empire=3, Order=Order OrderEnqueueTechnology)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:16:177None[Sandbox] Process order. (Serial=2772, Empire=3, Order=Order OrderBuyoutConstructionByGuid, Settlement: '2039', Construction: '181'))

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:16:180None[Sandbox] Process order. (Serial=2773, Empire=3, Order=Order OrderDisbandUnits)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:16:182None[Sandbox] Process order. (Serial=2774, Empire=3, Order=Order OrderDisbandUnits)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:16:184None[Sandbox] Process order. (Serial=2775, Empire=3, Order=Order OrderDisbandUnits)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:16:186None[Sandbox] Process order. (Serial=2776, Empire=3, Order=Order OrderDisbandUnits)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:16:188None[Sandbox] Process order. (Serial=2777, Empire=3, Order=Order OrderDisbandUnits)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:16:189None[Sandbox] Process order. (Serial=2778, Empire=3, Order=Order OrderDisbandUnits)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:16:190None[Sandbox] Process order. (Serial=2779, Empire=3, Order=Order OrderDisbandUnits)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:16:192None[Sandbox] Process order. (Serial=2780, Empire=3, Order=Order='OrderGoTo', Entity=#1840, AdditionalFlags='IgnoreFogOfWar', Path='[39, 51] --> [40, 51] --> [41, 50]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:16:206None[Sandbox] Process order. (Serial=2781, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:16:207None[Sandbox] Process order. (Serial=2782, Empire=4, Order=Order='OrderGoTo', Entity=#1986, AdditionalFlags='IgnoreFogOfWar', Path='[82, 6] --> [83, 6] --> [83, 7]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:16:216None[Sandbox] Process order. (Serial=2783, Empire=4, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:16:226None[Sandbox] Process order. (Serial=2784, Empire=6, Order=Order='OrderGoTo', Entity=#2113, AdditionalFlags='IgnoreFogOfWar', Path='[45, 12] --> [45, 13] --> [46, 13] --> [47, 12]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:16:226None[Sandbox] Process order. (Serial=2785, Empire=6, Order=Order='OrderGoTo', Entity=#2901, AdditionalFlags='IgnoreFogOfWar', Path='[46, 12]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:16:236None[Sandbox] Process order. (Serial=2786, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:16:237None[Sandbox] Process order. (Serial=2787, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:16:246None[Sandbox] Process order. (Serial=2788, Empire=7, Order=Order='OrderGoTo', Entity=#2806, AdditionalFlags='IgnoreFogOfWar', Path='[80, 64] --> [80, 63] --> [81, 63] --> [82, 63]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:16:257None[Sandbox] Process order. (Serial=2789, Empire=7, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:16:267None[Sandbox] Process order. (Serial=2790, Empire=8, Order=Order='OrderGoTo', Entity=#2857, AdditionalFlags='IgnoreFogOfWar', Path='[78, 63] --> [79, 62]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:16:276None[Sandbox] Process order. (Serial=2791, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:16:287None[Sandbox] Process order. (Serial=2792, Empire=72, Order=Order='OrderGoTo', Entity=#2446, AdditionalFlags='IgnoreFogOfWar', Path='[56, 4] --> [55, 3] --> [56, 2]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:16:297None[Sandbox] Process order. (Serial=2793, Empire=72, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:16:307None[Sandbox] Process order. (Serial=2794, Empire=5, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:16:326None[Sandbox] Process order. (Serial=2795, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '1932' Constructible: 'Infrastructure_Industry_Family01_01' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:16:326None[Sandbox] Process order. (Serial=2796, Empire=1, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 4 Money Investment Medium Influence Investment Medium)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:16:326None[Sandbox] Process order. (Serial=2797, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '1011' Constructible: 'EmpireWideConstructionParticipation_Extension_HolySite_Polytheism' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:16:337None[Sandbox] Process order. (Serial=2798, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:16:337None[Sandbox] Process order. (Serial=2799, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:16:367None[Sandbox] Process order. (Serial=2800, Empire=2, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 6 Money Investment High Influence Investment High)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:16:368None[Sandbox] Process order. (Serial=2801, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:16:387None[Sandbox] Process order. (Serial=2802, Empire=2, Order=Order OrderStartEmpireWideConstruction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:16:397None[Sandbox] Process order. (Serial=2803, Empire=0, Order=Order='OrderGoTo', Entity=#2476, path='[80, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:16:409None[Sandbox] Process order. (Serial=2804, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:16:418None[Sandbox] Process order. (Serial=2805, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '2039' Constructible: 'Infrastructure_Industry_Family03_01' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:16:418None[Sandbox] Process order. (Serial=2806, Empire=3, Order=Order OrderSettlementStartProcession)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:16:419None[Sandbox] Process order. (Serial=2807, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:16:420None[Sandbox] Process order. (Serial=2808, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:16:420None[Sandbox] Process order. (Serial=2809, Empire=3, Order=Order='OrderGoTo', Entity=#2051, AdditionalFlags='IgnoreFogOfWar', Path='[42, 59] --> [41, 59] --> [41, 58] --> [40, 57]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:16:430None[Sandbox] Process order. (Serial=2810, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:16:531None[Sandbox] Process order. (Serial=2811, Empire=1, Order=Order='OrderGoTo', Entity=#1107, AdditionalFlags='IgnoreFogOfWar', Path='[98, 29]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:16:560None[Sandbox] Process order. (Serial=2812, Empire=2, Order=Order OrderBuyoutAvailableConstruction. Settlement=1791, Constructible=LandUnit_Era2_Common_Swordsmen, Position=[-1, -1], Currency=Money)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:16:562None[Sandbox] Process order. (Serial=2813, Empire=2, Order=Order OrderBuyoutAvailableConstruction. Settlement=1791, Constructible=LandUnit_Era2_Common_Swordsmen, Position=[-1, -1], Currency=Money)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:16:563None[Sandbox] Process order. (Serial=2814, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[50, 8]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:16:591None[Sandbox] Process order. (Serial=2815, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:16:591None[Sandbox] Process order. (Serial=2816, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:16:649None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_MayaCivilization #2909 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:53:16:741None[Sandbox] Process order. (Serial=2817, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:16:944None[Sandbox] Process order. (Serial=2818, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:17:104None[Sandbox] Process order. (Serial=2819, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:17:105None[Sandbox] Process order. (Serial=2820, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:17:115None[Sandbox] Process order. (Serial=2821, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:17:126None[Sandbox] Process order. (Serial=2822, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:17:128None[Sandbox] Process order. (Serial=2823, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:17:155None[Sandbox] Process order. (Serial=2824, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:17:156None[Sandbox] Process order. (Serial=2825, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:17:157None[Sandbox] Process order. (Serial=2826, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:17:159None[Sandbox] Process order. (Serial=2827, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:17:179None[Sandbox] Process order. (Serial=2828, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:17:215None[Sandbox] Process order. (Serial=2829, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:17:235None[Sandbox] Process order. (Serial=2830, Empire=4, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:17:245None[Sandbox] Process order. (Serial=2831, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:17:265None[Sandbox] Process order. (Serial=2832, Empire=7, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:17:286None[Sandbox] Process order. (Serial=2833, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:17:304None[Sandbox] Process order. (Serial=2834, Empire=72, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:17:377None[Sandbox] Process order. (Serial=2835, Empire=8, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:17:437None[Sandbox] Process order. (Serial=2836, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:17:549None[Sandbox] Process order. (Serial=2837, Empire=1, Order=Order='OrderGoTo', Entity=#1107, AdditionalFlags='IgnoreFogOfWar', Path='[97, 29]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:17:579None[Sandbox] Process order. (Serial=2838, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[49, 7]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:18:109None[Sandbox] Process order. (Serial=2839, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:18:111None[Sandbox] Process order. (Serial=2840, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:18:112None[Sandbox] Process order. (Serial=2841, Empire=0, Order=Order='OrderGoTo', Entity=#984, path='[84, 11] --> [84, 12] --> [83, 11] --> [82, 11] --> [81, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:18:120None[Sandbox] Process order. (Serial=2842, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:18:121None[Sandbox] Process order. (Serial=2843, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:18:140None[Sandbox] Process order. (Serial=2844, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:18:141None[Sandbox] Process order. (Serial=2845, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:18:160None[Sandbox] Process order. (Serial=2846, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:18:170None[Sandbox] Process order. (Serial=2847, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:18:172None[Sandbox] Process order. (Serial=2848, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:18:173None[Sandbox] Process order. (Serial=2849, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:18:190None[Sandbox] Process order. (Serial=2850, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:18:220None[Sandbox] Process order. (Serial=2851, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:18:240None[Sandbox] Process order. (Serial=2852, Empire=4, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:18:262None[Sandbox] Process order. (Serial=2853, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:18:271None[Sandbox] Process order. (Serial=2854, Empire=7, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:18:312None[Sandbox] Process order. (Serial=2855, Empire=72, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:18:382None[Sandbox] Process order. (Serial=2856, Empire=4, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:18:382None[Sandbox] Process order. (Serial=2857, Empire=6, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:18:382None[Sandbox] Process order. (Serial=2858, Empire=72, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:18:443None[Sandbox] Process order. (Serial=2859, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:18:553None[Sandbox] Process order. (Serial=2860, Empire=1, Order=Order='OrderGoTo', Entity=#1107, AdditionalFlags='IgnoreFogOfWar', Path='[98, 28]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:18:582None[Sandbox] Process order. (Serial=2861, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[50, 7]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:19:114None[Sandbox] Process order. (Serial=2862, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:19:115None[Sandbox] Process order. (Serial=2863, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:19:133None[Sandbox] Process order. (Serial=2864, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:19:133None[Sandbox] Process order. (Serial=2865, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:19:153None[Sandbox] Process order. (Serial=2866, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:19:155None[Sandbox] Process order. (Serial=2867, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:19:165None[Sandbox] Process order. (Serial=2868, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:19:183None[Sandbox] Process order. (Serial=2869, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:19:185None[Sandbox] Process order. (Serial=2870, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:19:189None[Sandbox] Process order. (Serial=2871, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:19:198None[Sandbox] Process order. (Serial=2872, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:19:221None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_OlmecCivilization #2160 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:53:19:283None[Sandbox] Process order. (Serial=2873, Empire=7, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:19:405None[Sandbox] Process order. (Serial=2874, Empire=7, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:19:456None[Sandbox] Process order. (Serial=2875, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:19:576None[Sandbox] Process order. (Serial=2876, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[51, 7]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:19:617None[Sandbox] Process order. (Serial=2877, Empire=3, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:20:140None[Sandbox] Process order. (Serial=2878, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:20:160None[Sandbox] Process order. (Serial=2879, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:20:190None[Sandbox] Process order. (Serial=2880, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:20:191None[Sandbox] Process order. (Serial=2881, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:20:204None[Sandbox] Process order. (Serial=2882, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:20:210None[Sandbox] Process order. (Serial=2883, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:20:411None[Sandbox] Process order. (Serial=2884, Empire=2, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:21:148None[Sandbox] Process order. (Serial=2885, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:21:168None[Sandbox] Process order. (Serial=2886, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:22:155None[Sandbox] Process order. (Serial=2887, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:22:176None[Sandbox] Process order. (Serial=2888, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:22:419None[Sandbox] Process order. (Serial=2889, Empire=1, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:22:700None[Sandbox] Process order. (Serial=2890, Empire=0, Order=Order OrderEnqueueConstructible, Settlement: '1149' Constructible: 'NavalUnit_Era1_Common_Biremes' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:23:211None[Sandbox] Process order. (Serial=2891, Empire=0, Order=Order OrderEnqueueConstructible, Settlement: '1149' Constructible: 'NavalUnit_Era1_Common_Biremes' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:24:036None[Sandbox] Process order. (Serial=2892, Empire=0, Order=Order OrderEnqueueConstructible, Settlement: '1149' Constructible: 'NavalUnit_Era1_Common_Biremes' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:24:367None[Sandbox] Process order. (Serial=2893, Empire=0, Order=Order OrderEnqueueConstructible, Settlement: '1149' Constructible: 'NavalUnit_Era1_Common_Biremes' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:24:772None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_OlmecCivilization #2666 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:53:26:429None[Sandbox] Process order. (Serial=2894, Empire=0, Order=Order='OrderGoTo', Entity=#2760, path='[65, 63]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:26:438None[Sandbox] Process order. (Serial=2895, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:27:666None[Sandbox] Process order. (Serial=2896, Empire=0, Order=Order='OrderGoTo', Entity=#2760, path='[64, 63]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:27:675None[Sandbox] Process order. (Serial=2897, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:28:984None[Sandbox] Process order. (Serial=2898, Empire=0, Order=Order='OrderGoTo', Entity=#2760, path='[63, 63]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:28:994None[Sandbox] Process order. (Serial=2899, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:31:845None[Sandbox] Process order. (Serial=2900, Empire=0, Order=Order='OrderGoTo', Entity=#2891, path='[74, 56]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:31:854None[Sandbox] Process order. (Serial=2901, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:32:600None[Sandbox] Process order. (Serial=2902, Empire=0, Order=Order='OrderGoTo', Entity=#2891, path='[73, 56]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:32:861None[Sandbox] Process order. (Serial=2903, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:33:614None[Sandbox] Process order. (Serial=2904, Empire=0, Order=Order='OrderGoTo', Entity=#2891, path='[72, 56]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:33:872None[Sandbox] Process order. (Serial=2905, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:34:455None[Sandbox] Process order. (Serial=2906, Empire=0, Order=Order='OrderGoTo', Entity=#2891, path='[71, 56]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:34:879None[Sandbox] Process order. (Serial=2907, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:36:091None[Sandbox] Process order. (Serial=2908, Empire=0, Order=Order='OrderGoTo', Entity=#1450, path='[76, 57] --> [77, 56] --> [76, 55]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:36:102None[Sandbox] Process order. (Serial=2909, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:37:104None[Sandbox] Process order. (Serial=2910, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:38:110None[Sandbox] Process order. (Serial=2911, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:39:077None[Sandbox] Process order. (Serial=2912, Empire=0, Order=Order='OrderGoTo', Entity=#1450, path='[77, 54]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:39:119None[Sandbox] Process order. (Serial=2913, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:41:075None[Sandbox] Process order. (Serial=2914, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:41:075None[Sandbox] Process order. (Serial=2915, Empire=0, Order=Order OrderChangeNotificationFlags)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:41:944None[Sandbox] Process order. (Serial=2916, Empire=0, Order=Order='OrderGoTo', Entity=#1450, path='[77, 53]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:41:955None[Sandbox] Process order. (Serial=2917, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:42:922None[Sandbox] Process order. (Serial=2918, Empire=0, Order=Order OrderFurtherActions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:42:931None[Sandbox] Process order. (Serial=2919, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:42:993None[Sandbox] Process order. (Serial=2920, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:43:425None[Sandbox] Process order. (Serial=2921, Empire=0, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:43:939None[Sandbox] Process order. (Serial=2922, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:44:943None[Sandbox] Process order. (Serial=2923, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:45:950None[Sandbox] Process order. (Serial=2924, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:46:956None[Sandbox] Process order. (Serial=2925, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:47:008None[Sandbox] Process order. (Serial=2926, Empire=-1, Order=Order OrderWaitForOrderReplication)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:47:854NoneAI Synchronization took 663ms at frame 4476 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

13:53:47:895NoneMetadata 'dlc_names' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:53:47:895NoneMetadata 'rmc0' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:53:47:895NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:53:48:205None[Sandbox] Process order. (Serial=2927, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:49:213None[Sandbox] Process order. (Serial=2928, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:49:213None[Sandbox] Process order. (Serial=2929, Empire=1, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 4 Money Investment None Influence Investment None)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:49:213None[Sandbox] Process order. (Serial=2930, Empire=1, Order=Order='OrderGoTo', Entity=#2550, AdditionalFlags='IgnoreFogOfWar', Path='[99, 39] --> [99, 40] --> [98, 41] --> [98, 42] --> [98, 43] --> [98, 44] --> [97, 45]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:49:214None[Sandbox] Process order. (Serial=2931, Empire=1, Order=Order='OrderGoTo', Entity=#2160, AdditionalFlags='IgnoreFogOfWar', Path='[97, 25] --> [98, 26] --> [98, 27] --> [99, 28]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:49:214None[Sandbox] Process order. (Serial=2932, Empire=1, Order=Order='OrderGoTo', Entity=#1106, AdditionalFlags='IgnoreFogOfWar', Path='[99, 33] --> [100, 34] --> [99, 35] --> [99, 36]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:49:214None[Sandbox] Process order. (Serial=2933, Empire=1, Order=Order='OrderGoTo', Entity=#1107, AdditionalFlags='IgnoreFogOfWar', Path='[99, 28]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:49:215None[Sandbox] Process order. (Serial=2934, Empire=1, Order=Order='OrderGoTo', Entity=#2666, AdditionalFlags='IgnoreFogOfWar', Path='[99, 30] --> [98, 29] --> [98, 28] --> [97, 27] --> [97, 26] --> [96, 25] --> [96, 24]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:49:225None[Sandbox] Process order. (Serial=2935, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:49:226None[Sandbox] Process order. (Serial=2936, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:49:228None[Sandbox] Process order. (Serial=2937, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:49:230None[Sandbox] Process order. (Serial=2938, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:49:232None[Sandbox] Process order. (Serial=2939, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:49:245None[Sandbox] Process order. (Serial=2940, Empire=2, Order=Order OrderEnqueueTechnology)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:49:245None[Sandbox] Process order. (Serial=2941, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:49:245None[Sandbox] Process order. (Serial=2942, Empire=2, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 6 Money Investment None Influence Investment None)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:49:246None[Sandbox] Process order. (Serial=2943, Empire=2, Order=Order OrderActivateCivic)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:49:248None[Sandbox] Process order. (Serial=2944, Empire=2, Order=Order OrderBuyoutConstructionWithPopulationByGuid, Settlement: '1095', Construction: '192')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:49:251None[Sandbox] Process order. (Serial=2945, Empire=2, Order=Order OrderBuyoutConstructionByGuid, Settlement: '1791', Construction: '193'))

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:49:255None[Sandbox] Process order. (Serial=2946, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[50, 7]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:49:256None[Sandbox] Process order. (Serial=2947, Empire=2, Order=Order='OrderGoTo', Entity=#884, AdditionalFlags='IgnoreFogOfWar', Path='[49, 10] --> [49, 9] --> [50, 8] --> [50, 7] --> [51, 6]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:49:257None[Sandbox] Process order. (Serial=2948, Empire=2, Order=Order='OrderGoTo', Entity=#2741, AdditionalFlags='IgnoreFogOfWar', Path='[35, 31] --> [36, 32] --> [36, 33] --> [36, 34]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:49:257None[Sandbox] Process order. (Serial=2949, Empire=2, Order=Order='OrderGoTo', Entity=#2744, AdditionalFlags='IgnoreFogOfWar', Path='[37, 15] --> [38, 14] --> [38, 13] --> [39, 12] --> [39, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:49:257None[Sandbox] Process order. (Serial=2950, Empire=2, Order=Order='OrderGoTo', Entity=#1669, AdditionalFlags='IgnoreFogOfWar', Path='[47, 8] --> [47, 7] --> [48, 6] --> [49, 6] --> [48, 5]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:49:264None[Sandbox] Process order. (Serial=2951, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:49:267None[Sandbox] Process order. (Serial=2952, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:49:270None[Sandbox] Process order. (Serial=2953, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:49:271None[Sandbox] Process order. (Serial=2954, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:49:273None[Sandbox] Process order. (Serial=2955, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:49:284None[Sandbox] Process order. (Serial=2956, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:49:284None[Sandbox] Process order. (Serial=2957, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:49:284None[Sandbox] Process order. (Serial=2958, Empire=3, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:49:284None[Sandbox] Process order. (Serial=2959, Empire=3, Order=Order OrderBuyoutConstructionWithPopulationByGuid, Settlement: '2039', Construction: '197')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:49:285None[Sandbox] Process order. (Serial=2960, Empire=3, Order=Order='OrderGoTo', Entity=#1840, AdditionalFlags='IgnoreFogOfWar', Path='[41, 51] --> [42, 52] --> [43, 52]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:49:297None[Sandbox] Process order. (Serial=2961, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:49:304None[Sandbox] Process order. (Serial=2962, Empire=4, Order=Order='OrderGoTo', Entity=#1986, AdditionalFlags='IgnoreFogOfWar', Path='[83, 6] --> [82, 6] --> [81, 5]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:49:314None[Sandbox] Process order. (Serial=2963, Empire=4, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:49:324None[Sandbox] Process order. (Serial=2964, Empire=6, Order=Order='OrderGoTo', Entity=#2113, AdditionalFlags='IgnoreFogOfWar', Path='[48, 12] --> [48, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:49:334None[Sandbox] Process order. (Serial=2965, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:49:355None[Sandbox] Process order. (Serial=2966, Empire=7, Order=Order='OrderGoTo', Entity=#2806, AdditionalFlags='IgnoreFogOfWar', Path='[83, 62] --> [83, 61] --> [84, 60] --> [83, 59]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:49:365None[Sandbox] Process order. (Serial=2967, Empire=7, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:49:395None[Sandbox] Process order. (Serial=2968, Empire=72, Order=Order='OrderGoTo', Entity=#2446, AdditionalFlags='IgnoreFogOfWar', Path='[55, 3] --> [55, 4] --> [55, 5]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:49:405None[Sandbox] Process order. (Serial=2969, Empire=72, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:49:415None[Sandbox] Process order. (Serial=2970, Empire=5, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:49:415None[Sandbox] Process order. (Serial=2971, Empire=8, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:49:445None[Sandbox] Process order. (Serial=2972, Empire=1, Order=Order OrderArmySettle: ArmyGuid=#1107, ActionGuid=#0)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:49:449None[Sandbox] Process order. (Serial=2973, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:49:449None[Sandbox] Process order. (Serial=2974, Empire=1, Order=Order='OrderDiplomaticAction', Action='ProposeMilitaryAgreement', OtherEmpire=#0.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:49:476None[Sandbox] Process order. (Serial=2975, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1095' Constructible: 'EmpireWideConstructionParticipation_Extension_HolySite_Zoroastrism' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:49:476None[Sandbox] Process order. (Serial=2976, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1791' Constructible: 'EmpireWideConstructionParticipation_Extension_HolySite_Zoroastrism' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:49:476None[Sandbox] Process order. (Serial=2977, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:49:477None[Sandbox] Process order. (Serial=2978, Empire=2, Order=Order OrderExecuteGrievanceAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:49:477None[Sandbox] Process order. (Serial=2979, Empire=2, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 6 Money Investment High Influence Investment High)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:49:477None[Sandbox] Process order. (Serial=2980, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:49:506None[Sandbox] Process order. (Serial=2981, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '2039' Constructible: 'Extension_ArtificialWonderParticipation_Era1_TempleOfArtemis' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:49:506None[Sandbox] Process order. (Serial=2982, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:49:506None[Sandbox] Process order. (Serial=2983, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:49:526None[Sandbox] Process order. (Serial=2984, Empire=6, Order=Order OrderMinorBuildConstructible SettlementGUID: #2354 Constructible: Infrastructure_Science_Family04_01)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:49:547None[Sandbox] Process order. (Serial=2985, Empire=6, Order=Order OrderMinorBuildConstructible SettlementGUID: #2354 Constructible: Extension_Base_Industry at [45, 12])

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:49:566None[Sandbox] Process order. (Serial=2986, Empire=8, Order=Order='OrderGoTo', Entity=#2857, AdditionalFlags='IgnoreFogOfWar', Path='[80, 62] --> [81, 62] --> [82, 62]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:49:577None[Sandbox] Process order. (Serial=2987, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:49:632None[Empire 1] The task 3038:Build Outpost Creation on [99, 28] to restore is not in progress, force the allocations so it can be started. This should only happen when an AI take back control over a human player.

Amplitude.AI.ProcessingPasses.TaskRestorationPass`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.AI.Brain.Tasks.BaseBuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Continue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:53:49:646None[Sandbox] Process order. (Serial=2988, Empire=1, Order=Order='OrderGoTo', Entity=#2160, AdditionalFlags='IgnoreFogOfWar', Path='[97, 24] --> [96, 23] --> [96, 22]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:49:678None[Sandbox] Process order. (Serial=2989, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:49:678None[Sandbox] Process order. (Serial=2990, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:49:687None[Sandbox] Process order. (Serial=2991, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[49, 7]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:49:716None[Sandbox] Process order. (Serial=2992, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:49:736None[Sandbox] Process order. (Serial=2993, Empire=5, Order=Order OrderMinorBuildConstructible SettlementGUID: #2290 Constructible: Infrastructure_Science_Family04_01)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:49:756None[Sandbox] Process order. (Serial=2994, Empire=5, Order=Order OrderMinorBuildConstructible SettlementGUID: #2290 Constructible: Extension_Base_Strategic01 at [78, 59])

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:49:777None[Sandbox] Process order. (Serial=2995, Empire=6, Order=Order='OrderGoTo', Entity=#2600, AdditionalFlags='IgnoreFogOfWar', Path='[44, 13]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:49:788None[Sandbox] Process order. (Serial=2996, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:49:859None[Sandbox] Process order. (Serial=2997, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:50:231None[Sandbox] Process order. (Serial=2998, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:50:233None[Sandbox] Process order. (Serial=2999, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:50:242None[Sandbox] Process order. (Serial=3000, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:50:244None[Sandbox] Process order. (Serial=3001, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:50:271None[Sandbox] Process order. (Serial=3002, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:50:273None[Sandbox] Process order. (Serial=3003, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:50:284None[Sandbox] Process order. (Serial=3004, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:50:286None[Sandbox] Process order. (Serial=3005, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:50:289None[Sandbox] Process order. (Serial=3006, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:50:312None[Sandbox] Process order. (Serial=3007, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:50:332None[Sandbox] Process order. (Serial=3008, Empire=4, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:50:342None[Sandbox] Process order. (Serial=3009, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:50:352None[Sandbox] Process order. (Serial=3010, Empire=0, Order=Order='OrderGoTo', Entity=#2476, path='[79, 11] --> [78, 11] --> [77, 11] --> [76, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:50:362None[Sandbox] Process order. (Serial=3011, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:50:372None[Sandbox] Process order. (Serial=3012, Empire=7, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:50:413None[Sandbox] Process order. (Serial=3013, Empire=72, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:50:483None[Sandbox] Process order. (Serial=3014, Empire=6, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:50:584None[Sandbox] Process order. (Serial=3015, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:50:662None[Sandbox] Process order. (Serial=3016, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[49, 8]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:50:695None[Sandbox] Process order. (Serial=3017, Empire=6, Order=Order='OrderGoTo', Entity=#2113, AdditionalFlags='IgnoreFogOfWar', Path='[48, 12]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:51:237None[Sandbox] Process order. (Serial=3018, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:51:239None[Sandbox] Process order. (Serial=3019, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:51:246None[Sandbox] Process order. (Serial=3020, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:51:257None[Sandbox] Process order. (Serial=3021, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:51:276None[Sandbox] Process order. (Serial=3022, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:51:278None[Sandbox] Process order. (Serial=3023, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:51:298None[Sandbox] Process order. (Serial=3024, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:51:300None[Sandbox] Process order. (Serial=3025, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:51:302None[Sandbox] Process order. (Serial=3026, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:51:329None[Sandbox] Process order. (Serial=3027, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:51:349None[Sandbox] Process order. (Serial=3028, Empire=4, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:51:350None[Sandbox] Process order. (Serial=3029, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:51:367None[Sandbox] Process order. (Serial=3030, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:51:389None[Sandbox] Process order. (Serial=3031, Empire=7, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:51:418None[Sandbox] Process order. (Serial=3032, Empire=72, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:51:457None[Sandbox] Process order. (Serial=3033, Empire=1, Order=Order='OrderGoTo', Entity=#2160, AdditionalFlags='IgnoreFogOfWar', Path='[96, 22]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:51:509None[Sandbox] Process order. (Serial=3034, Empire=3, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:51:509None[Sandbox] Process order. (Serial=3035, Empire=4, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:51:509None[Sandbox] Process order. (Serial=3036, Empire=72, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:51:589None[Sandbox] Process order. (Serial=3037, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:51:669None[Sandbox] Process order. (Serial=3038, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[49, 7]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:51:700None[Sandbox] Process order. (Serial=3039, Empire=3, Order=Order='OrderGoTo', Entity=#1840, AdditionalFlags='IgnoreFogOfWar', Path='[44, 52]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:52:243None[Sandbox] Process order. (Serial=3040, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:52:245None[Sandbox] Process order. (Serial=3041, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:52:254None[Sandbox] Process order. (Serial=3042, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:52:263None[Sandbox] Process order. (Serial=3043, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:52:284None[Sandbox] Process order. (Serial=3044, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:52:286None[Sandbox] Process order. (Serial=3045, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:52:303None[Sandbox] Process order. (Serial=3046, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:52:305None[Sandbox] Process order. (Serial=3047, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:52:316None[Sandbox] Process order. (Serial=3048, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:52:333None[Sandbox] Process order. (Serial=3049, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:52:373None[Sandbox] Process order. (Serial=3050, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:52:393None[Sandbox] Process order. (Serial=3051, Empire=7, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:52:463None[Sandbox] Process order. (Serial=3052, Empire=2, Order=Order OrderTransferUnits)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:52:505None[Sandbox] Process order. (Serial=3053, Empire=7, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:52:675None[Sandbox] Process order. (Serial=3054, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[50, 8]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:52:755None[Sandbox] Process order. (Serial=3055, Empire=0, Order=Order='OrderGoTo', Entity=#984, path='[84, 12] --> [83, 11] --> [82, 11] --> [81, 11] --> [80, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:52:764None[Sandbox] Process order. (Serial=3056, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:53:248None[Sandbox] Process order. (Serial=3057, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:53:278None[Sandbox] Process order. (Serial=3058, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:53:298None[Sandbox] Process order. (Serial=3059, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:53:300None[Sandbox] Process order. (Serial=3060, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:53:319None[Sandbox] Process order. (Serial=3061, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:53:329None[Sandbox] Process order. (Serial=3062, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:53:381None[Sandbox] Process order. (Serial=3063, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:53:492None[Sandbox] Process order. (Serial=3064, Empire=2, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:53:729None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_OlmecCivilization #2550 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:53:53:771None[Sandbox] Process order. (Serial=3065, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:53:964None[Sandbox] Process order. (Serial=3066, Empire=0, Order=Order OrderFurtherActions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:53:973None[Sandbox] Process order. (Serial=3067, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:53:974None[Sandbox] Process order. (Serial=3068, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:54:253None[Sandbox] Process order. (Serial=3069, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:54:285None[Sandbox] Process order. (Serial=3070, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:54:444None[Sandbox] Process order. (Serial=3071, Empire=0, Order=Order OrderAcknowledgeTransactions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:54:777None[Sandbox] Process order. (Serial=3072, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:54:979None[Sandbox] Process order. (Serial=3073, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:55:263None[Sandbox] Process order. (Serial=3074, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:55:293None[Sandbox] Process order. (Serial=3075, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:55:449None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_OlmecCivilization #2666 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:53:55:506None[Sandbox] Process order. (Serial=3076, Empire=1, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:55:790None[Sandbox] Process order. (Serial=3077, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:55:990None[Sandbox] Process order. (Serial=3078, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:56:804None[Sandbox] Process order. (Serial=3079, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:56:993None[Sandbox] Process order. (Serial=3080, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:57:186None[Sandbox] Process order. (Serial=3081, Empire=0, Order=Order='OrderDiplomaticAction', Action='IgnoreAgreement', OtherEmpire=#1.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:57:196None[Sandbox] Process order. (Serial=3082, Empire=0, Order=Order OrderAcknowledgeTransactions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:57:467None[Sandbox] Process order. (Serial=3083, Empire=1, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:53:57:559None[Sandbox] Process order. (Serial=3084, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:54:07:567None[Sandbox] Process order. (Serial=3085, Empire=0, Order=Order='OrderGoTo', Entity=#1450, path='[78, 53]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:54:07:577None[Sandbox] Process order. (Serial=3086, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:54:08:613None[Sandbox] Process order. (Serial=3087, Empire=0, Order=Order='OrderGoTo', Entity=#1450, path='[79, 52]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:54:08:623None[Sandbox] Process order. (Serial=3088, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:54:10:765None[Sandbox] Process order. (Serial=3089, Empire=0, Order=Order='OrderGoTo', Entity=#1450, path='[78, 51]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:54:10:775None[Sandbox] Process order. (Serial=3090, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:54:12:496None[Sandbox] Process order. (Serial=3091, Empire=0, Order=Order='OrderGoTo', Entity=#2891, path='[70, 57]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:54:12:505None[Sandbox] Process order. (Serial=3092, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:54:13:393None[Sandbox] Process order. (Serial=3093, Empire=0, Order=Order='OrderGoTo', Entity=#2891, path='[69, 57]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:54:13:513None[Sandbox] Process order. (Serial=3094, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:54:14:521None[Sandbox] Process order. (Serial=3095, Empire=0, Order=Order='OrderGoTo', Entity=#2891, path='[69, 58]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:54:14:531None[Sandbox] Process order. (Serial=3096, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:54:15:382None[Sandbox] Process order. (Serial=3097, Empire=0, Order=Order='OrderGoTo', Entity=#2891, path='[68, 58]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:54:15:543None[Sandbox] Process order. (Serial=3098, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:54:16:427None[Sandbox] Process order. (Serial=3099, Empire=0, Order=Order='OrderGoTo', Entity=#2891, path='[67, 58]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:54:16:547None[Sandbox] Process order. (Serial=3100, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:54:18:369None[Sandbox] Process order. (Serial=3101, Empire=0, Order=Order='OrderGoTo', Entity=#2760, path='[62, 63]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:54:18:379None[Sandbox] Process order. (Serial=3102, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:54:20:140None[Sandbox] Process order. (Serial=3103, Empire=0, Order=Order='OrderGoTo', Entity=#2760, path='[61, 63]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:54:20:150None[Sandbox] Process order. (Serial=3104, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:54:21:363None[Sandbox] Process order. (Serial=3105, Empire=0, Order=Order='OrderGoTo', Entity=#2760, path='[61, 62]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:54:21:374None[Sandbox] Process order. (Serial=3106, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:54:23:247None[Sandbox] Process order. (Serial=3107, Empire=0, Order=Order='OrderGoTo', Entity=#2760, path='[60, 62]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:54:23:259None[Sandbox] Process order. (Serial=3108, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:54:27:506None[Sandbox] Process order. (Serial=3109, Empire=0, Order=Order='OrderGoToAndCutForest', Entity=#1451, path='[98, 51]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:54:27:518None[Sandbox] Process order. (Serial=3110, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:54:27:526None[Sandbox] Process order. (Serial=3111, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:54:28:521None[Sandbox] Process order. (Serial=3112, Empire=0, Order=Order OrderCutForest ArmyGUID: #1451)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:54:29:867None[Sandbox] Process order. (Serial=3113, Empire=0, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:54:29:939None[Sandbox] Process order. (Serial=3114, Empire=-1, Order=Order OrderWaitForOrderReplication)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:54:30:773NoneAI Synchronization took 654ms at frame 4785 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

13:54:30:820NoneMetadata 'dlc_names' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:54:30:820NoneMetadata 'rmc0' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:54:30:820NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:54:31:133None[Sandbox] Process order. (Serial=3115, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:54:32:140None[Sandbox] Process order. (Serial=3116, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '1932' Constructible: 'LandUnit_Era1_OlmecCivilization_JavelinThrowers' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:54:32:140None[Sandbox] Process order. (Serial=3117, Empire=1, Order=Order OrderEnqueueTechnology)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:54:32:140None[Sandbox] Process order. (Serial=3118, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:54:32:150None[Sandbox] Process order. (Serial=3119, Empire=1, Order=Order='OrderGoTo', Entity=#2550, AdditionalFlags='IgnoreFogOfWar', Path='[97, 46] --> [96, 47] --> [95, 47] --> [96, 48] --> [95, 49] --> [95, 50] --> [94, 51]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:54:32:150None[Sandbox] Process order. (Serial=3120, Empire=1, Order=Order='OrderGoTo', Entity=#2160, AdditionalFlags='IgnoreFogOfWar', Path='[95, 21] --> [95, 20] --> [94, 19] --> [95, 18]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:54:32:151None[Sandbox] Process order. (Serial=3121, Empire=1, Order=Order='OrderGoTo', Entity=#1107, AdditionalFlags='IgnoreFogOfWar', Path='[99, 29] --> [99, 30] --> [98, 31]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:54:32:151None[Sandbox] Process order. (Serial=3122, Empire=1, Order=Order='OrderGoTo', Entity=#1106, AdditionalFlags='IgnoreFogOfWar', Path='[98, 37] --> [99, 38] --> [99, 39] --> [99, 40]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:54:32:152None[Sandbox] Process order. (Serial=3123, Empire=1, Order=Order='OrderGoTo', Entity=#2666, AdditionalFlags='IgnoreFogOfWar', Path='[95, 23] --> [96, 22] --> [95, 21] --> [95, 20] --> [94, 19] --> [95, 18] --> [94, 18]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:54:32:160None[Sandbox] Process order. (Serial=3124, Empire=1, Order=Order OrderBuyoutAvailableConstruction. Settlement=1011, Constructible=Extension_Base_Strategic03, Position=[98, 16], Currency=Money)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:54:32:163None[Sandbox] Process order. (Serial=3125, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:54:32:166None[Sandbox] Process order. (Serial=3126, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:54:32:168None[Sandbox] Process order. (Serial=3127, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:54:32:170None[Sandbox] Process order. (Serial=3128, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:54:32:172None[Sandbox] Process order. (Serial=3129, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:54:32:190None[Sandbox] Process order. (Serial=3130, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:54:32:190None[Sandbox] Process order. (Serial=3131, Empire=2, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 6 Money Investment None Influence Investment None)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:54:32:200None[Sandbox] Process order. (Serial=3132, Empire=2, Order=Order='OrderGoTo', Entity=#884, AdditionalFlags='IgnoreFogOfWar', Path='[52, 6] --> [52, 5] --> [53, 5] --> [54, 5] --> [55, 6]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:54:32:200None[Sandbox] Process order. (Serial=3133, Empire=2, Order=Order='OrderGoTo', Entity=#1669, AdditionalFlags='IgnoreFogOfWar', Path='[48, 4] --> [47, 4]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:54:32:201None[Sandbox] Process order. (Serial=3134, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[49, 9]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:54:32:201None[Sandbox] Process order. (Serial=3135, Empire=2, Order=Order OrderTransferUnits)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:54:32:220None[Sandbox] Process order. (Serial=3136, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1095' Constructible: 'Extension_Base_Money' Position: '[38, 12]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:54:32:220None[Sandbox] Process order. (Serial=3137, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1791' Constructible: 'Extension_Era2_MayaCivilization' Position: '[38, 46]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:54:32:220None[Sandbox] Process order. (Serial=3138, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:54:32:223None[Sandbox] Process order. (Serial=3139, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:54:32:225None[Sandbox] Process order. (Serial=3140, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:54:32:231None[Sandbox] Process order. (Serial=3141, Empire=0, Order=Order OrderChangeNotificationFlags)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:54:32:251None[Sandbox] Process order. (Serial=3142, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:54:32:251None[Sandbox] Process order. (Serial=3143, Empire=3, Order=Order='OrderGoTo', Entity=#1840, AdditionalFlags='IgnoreFogOfWar', Path='[43, 53]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:54:32:261None[Sandbox] Process order. (Serial=3144, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:54:32:271None[Sandbox] Process order. (Serial=3145, Empire=3, Order=Order OrderBuyoutAvailableConstruction. Settlement=2816, Constructible=Extension_Base_Harbour, Position=[57, 60], Currency=Influence)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:54:32:274None[Sandbox] Process order. (Serial=3146, Empire=3, Order=Order OrderBuyoutAvailableConstruction. Settlement=2816, Constructible=Extension_Base_Luxury, Position=[56, 64], Currency=Influence)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:54:32:291None[Sandbox] Process order. (Serial=3147, Empire=4, Order=Order='OrderGoTo', Entity=#1986, AdditionalFlags='IgnoreFogOfWar', Path='[80, 5] --> [79, 5] --> [78, 5]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:54:32:302None[Sandbox] Process order. (Serial=3148, Empire=4, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:54:32:311None[Sandbox] Process order. (Serial=3149, Empire=6, Order=Order='OrderGoTo', Entity=#2113, AdditionalFlags='IgnoreFogOfWar', Path='[48, 11] --> [49, 11] --> [50, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:54:32:321None[Sandbox] Process order. (Serial=3150, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:54:32:331None[Sandbox] Process order. (Serial=3151, Empire=7, Order=Order='OrderGoTo', Entity=#2806, AdditionalFlags='IgnoreFogOfWar', Path='[84, 58] --> [84, 57] --> [85, 57] --> [86, 57]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:54:32:341None[Sandbox] Process order. (Serial=3152, Empire=7, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:54:32:352None[Sandbox] Process order. (Serial=3153, Empire=8, Order=Order='OrderGoTo', Entity=#2857, AdditionalFlags='IgnoreFogOfWar', Path='[83, 62] --> [84, 62]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:54:32:361None[Sandbox] Process order. (Serial=3154, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:54:32:371None[Sandbox] Process order. (Serial=3155, Empire=5, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:54:32:371None[Sandbox] Process order. (Serial=3156, Empire=72, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:54:32:391None[Sandbox] Process order. (Serial=3157, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '1011' Constructible: 'Infrastructure_Industry_Family01_01' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:54:32:391None[Sandbox] Process order. (Serial=3158, Empire=1, Order=Order OrderSetTradeResourceAccessCount)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:54:32:392None[Sandbox] Process order. (Serial=3159, Empire=1, Order=Order OrderBuyoutConstructionByGuid, Settlement: '1932', Construction: '195'))

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:54:32:421None[Sandbox] Process order. (Serial=3160, Empire=2, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 6 Money Investment High Influence Investment High)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:54:32:421None[Sandbox] Process order. (Serial=3161, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:54:32:451None[Sandbox] Process order. (Serial=3162, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:54:32:471None[Sandbox] Process order. (Serial=3163, Empire=3, Order=Order OrderBuyoutAvailableConstruction. Settlement=2816, Constructible=Extension_Base_Luxury, Position=[57, 67], Currency=Influence)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:54:32:591None[Sandbox] Process order. (Serial=3164, Empire=1, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:54:32:591None[Sandbox] Process order. (Serial=3165, Empire=1, Order=Order OrderSetTradeResourceAccessCount)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:54:32:621None[Sandbox] Process order. (Serial=3166, Empire=2, Order=Order OrderBuyoutAvailableConstruction. Settlement=1791, Constructible=LandUnit_Era2_MayaCivilization_PoisonJavelineers, Position=[-1, -1], Currency=Money)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:54:32:622None[Sandbox] Process order. (Serial=3167, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[49, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:54:32:652None[Sandbox] Process order. (Serial=3168, Empire=3, Order=Order='OrderGoTo', Entity=#1840, AdditionalFlags='IgnoreFogOfWar', Path='[44, 54] --> [43, 54]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:54:32:801None[Sandbox] Process order. (Serial=3169, Empire=1, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:54:32:801None[Sandbox] Process order. (Serial=3170, Empire=1, Order=Order OrderBuyoutConstructionByGuid, Settlement: '1932', Construction: '212'))

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:54:32:803None[Sandbox] Process order. (Serial=3171, Empire=1, Order=Order OrderSplitArmy)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:54:32:805None[Sandbox] Process order. (Serial=3172, Empire=1, Order=Order='OrderGoTo', Entity=#2666, AdditionalFlags='IgnoreFogOfWar', Path='[96, 22] --> [95, 21] --> [95, 20] --> [94, 19] --> [95, 18] --> [94, 18]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:54:32:831None[Sandbox] Process order. (Serial=3173, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:54:32:832None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_OlmecCivilization #2954 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:54:33:001None[Sandbox] Process order. (Serial=3174, Empire=1, Order=Order OrderDisbandUnits)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:54:33:003None[Sandbox] Process order. (Serial=3175, Empire=1, Order=Order='OrderGoTo', Entity=#2160, AdditionalFlags='IgnoreFogOfWar', Path='[96, 21] --> [97, 21] --> [98, 21]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:54:33:022None[Sandbox] Process order. (Serial=3176, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '1932' Constructible: 'Extension_Era2_Carthage' Position: '[79, 10]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:54:33:052None[Sandbox] Process order. (Serial=3177, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:54:33:173None[Sandbox] Process order. (Serial=3178, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:54:33:176None[Sandbox] Process order. (Serial=3179, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:54:33:178None[Sandbox] Process order. (Serial=3180, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:54:33:185None[Sandbox] Process order. (Serial=3181, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:54:33:192None[Sandbox] Process order. (Serial=3182, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:54:33:223None[Sandbox] Process order. (Serial=3183, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:54:33:233None[Sandbox] Process order. (Serial=3184, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:54:33:236None[Sandbox] Process order. (Serial=3185, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:54:33:272None[Sandbox] Process order. (Serial=3186, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:54:33:314None[Sandbox] Process order. (Serial=3187, Empire=4, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:54:33:333None[Sandbox] Process order. (Serial=3188, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:54:33:352None[Sandbox] Process order. (Serial=3189, Empire=7, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:54:33:363None[Sandbox] Process order. (Serial=3190, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:54:33:373None[Sandbox] Process order. (Serial=3191, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:54:33:375None[Sandbox] Process order. (Serial=3192, Empire=0, Order=Order OrderChangeNotificationFlags)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:54:33:453None[Sandbox] Process order. (Serial=3193, Empire=8, Order=Order OrderArmySettle: ArmyGuid=#2857, ActionGuid=#0)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:54:33:634None[Sandbox] Process order. (Serial=3194, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[49, 9]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:54:33:634None[Sandbox] Process order. (Serial=3195, Empire=2, Order=Order='OrderGoTo', Entity=#1669, AdditionalFlags='IgnoreFogOfWar', Path='[48, 4] --> [49, 4] --> [50, 4]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:54:33:676None[Sandbox] Process order. (Serial=3196, Empire=8, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:54:34:179None[Sandbox] Process order. (Serial=3197, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:54:34:181None[Sandbox] Process order. (Serial=3198, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:54:34:193None[Sandbox] Process order. (Serial=3199, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:54:34:199None[Sandbox] Process order. (Serial=3200, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:54:34:211None[Sandbox] Process order. (Serial=3201, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:54:34:229None[Sandbox] Process order. (Serial=3202, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:54:34:240None[Sandbox] Process order. (Serial=3203, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:54:34:249None[Sandbox] Process order. (Serial=3204, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:54:34:279None[Sandbox] Process order. (Serial=3205, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:54:34:319None[Sandbox] Process order. (Serial=3206, Empire=4, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:54:34:340None[Sandbox] Process order. (Serial=3207, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:54:34:360None[Sandbox] Process order. (Serial=3208, Empire=7, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:54:34:440None[Sandbox] Process order. (Serial=3209, Empire=1, Order=Order='OrderGoTo', Entity=#1107, AdditionalFlags='IgnoreFogOfWar', Path='[98, 32]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:54:34:493None[Sandbox] Process order. (Serial=3210, Empire=3, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:54:34:493None[Sandbox] Process order. (Serial=3211, Empire=4, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:54:34:493None[Sandbox] Process order. (Serial=3212, Empire=6, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:54:34:651None[Sandbox] Process order. (Serial=3213, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[50, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:54:35:013None[Sandbox] Process order. (Serial=3214, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:54:35:186None[Sandbox] Process order. (Serial=3215, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:54:35:189None[Sandbox] Process order. (Serial=3216, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:54:35:206None[Sandbox] Process order. (Serial=3217, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:54:35:208None[Sandbox] Process order. (Serial=3218, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:54:35:226None[Sandbox] Process order. (Serial=3219, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:54:35:235None[Sandbox] Process order. (Serial=3220, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:54:35:245None[Sandbox] Process order. (Serial=3221, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:54:35:257None[Sandbox] Process order. (Serial=3222, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:54:35:367None[Sandbox] Process order. (Serial=3223, Empire=7, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:54:35:479None[Sandbox] Process order. (Serial=3224, Empire=7, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:54:35:661None[Sandbox] Process order. (Serial=3225, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[50, 9]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:54:36:197None[Sandbox] Process order. (Serial=3226, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:54:36:237None[Sandbox] Process order. (Serial=3227, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:54:36:247None[Sandbox] Process order. (Serial=3228, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:54:36:250None[Sandbox] Process order. (Serial=3229, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:54:36:268None[Sandbox] Process order. (Serial=3230, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:54:36:367None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_OlmecCivilization #1107 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:54:36:481None[Sandbox] Process order. (Serial=3231, Empire=2, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:54:37:202None[Sandbox] Process order. (Serial=3232, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:54:37:242None[Sandbox] Process order. (Serial=3233, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:54:38:215None[Sandbox] Process order. (Serial=3234, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:54:38:254None[Sandbox] Process order. (Serial=3235, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:54:38:496None[Sandbox] Process order. (Serial=3236, Empire=1, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:54:40:527None[Sandbox] Process order. (Serial=3237, Empire=0, Order=Order OrderEnqueueTechnology)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:54:41:501None[Sandbox] Process order. (Serial=3238, Empire=0, Order=Order OrderFurtherActions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:54:41:512None[Sandbox] Process order. (Serial=3239, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:54:41:513None[Sandbox] Process order. (Serial=3240, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:54:41:514None[Sandbox] Process order. (Serial=3241, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:54:41:514None[Sandbox] Process order. (Serial=3242, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:54:41:515None[Sandbox] Process order. (Serial=3243, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:54:41:516None[Sandbox] Process order. (Serial=3244, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:54:42:522None[Sandbox] Process order. (Serial=3245, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:54:43:527None[Sandbox] Process order. (Serial=3246, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:54:43:892None[Sandbox] Process order. (Serial=3247, Empire=0, Order=Order='OrderGoTo', Entity=#2760, path='[59, 61]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:54:43:902None[Sandbox] Process order. (Serial=3248, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:54:43:963None[Sandbox] Process order. (Serial=3249, Empire=3, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:54:43:963None[Sandbox] Process order. (Serial=3250, Empire=3, Order=Order='OrderGoTo', Entity=#2051, AdditionalFlags='IgnoreFogOfWar', Path='[41, 58] --> [41, 59] --> [42, 59] --> [43, 59]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:54:43:971None[Sandbox] Process order. (Serial=3251, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:54:44:532None[Sandbox] Process order. (Serial=3252, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:54:44:663None[Sandbox] Process order. (Serial=3253, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:54:44:664None[Sandbox] Process order. (Serial=3254, Empire=0, Order=Order OrderChangeNotificationFlags)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:54:44:975None[Sandbox] Process order. (Serial=3255, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:54:45:336None[Sandbox] Process order. (Serial=3256, Empire=0, Order=Order='OrderGoTo', Entity=#2760, path='[58, 61]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:54:45:346None[Sandbox] Process order. (Serial=3257, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:54:45:982None[Sandbox] Process order. (Serial=3258, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:54:46:467None[Sandbox] Process order. (Serial=3259, Empire=0, Order=Order='OrderGoTo', Entity=#2760, path='[57, 61]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:54:46:479None[Sandbox] Process order. (Serial=3260, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:54:46:990None[Sandbox] Process order. (Serial=3261, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:54:48:175None[Sandbox] Process order. (Serial=3262, Empire=0, Order=Order='OrderGoTo', Entity=#2760, path='[58, 62]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:54:48:184None[Sandbox] Process order. (Serial=3263, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:54:50:658None[Sandbox] Process order. (Serial=3264, Empire=0, Order=Order='OrderGoTo', Entity=#2891, path='[66, 58]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:54:50:667None[Sandbox] Process order. (Serial=3265, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:54:51:260None[Sandbox] Process order. (Serial=3266, Empire=0, Order=Order='OrderGoTo', Entity=#2891, path='[66, 58] --> [65, 58]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:54:51:270None[Sandbox] Process order. (Serial=3267, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:54:53:503None[Sandbox] Process order. (Serial=3268, Empire=0, Order=Order='OrderGoTo', Entity=#1450, path='[79, 50]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:54:53:513None[Sandbox] Process order. (Serial=3269, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:54:54:403None[Sandbox] Process order. (Serial=3270, Empire=0, Order=Order='OrderGoTo', Entity=#1450, path='[79, 49]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:54:54:523None[Sandbox] Process order. (Serial=3271, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:54:54:985None[Sandbox] Process order. (Serial=3272, Empire=0, Order=Order='OrderGoTo', Entity=#1450, path='[80, 50]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:54:55:528None[Sandbox] Process order. (Serial=3273, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:54:55:802None[Sandbox] Process order. (Serial=3274, Empire=0, Order=Order='OrderGoTo', Entity=#1450, path='[81, 50]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:54:56:540None[Sandbox] Process order. (Serial=3275, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:54:58:281None[Sandbox] Process order. (Serial=3276, Empire=0, Order=Order='OrderGoTo', Entity=#2476, path='[75, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:54:58:291None[Sandbox] Process order. (Serial=3277, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:54:58:352None[Sandbox] Process order. (Serial=3278, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:54:59:288None[Sandbox] Process order. (Serial=3279, Empire=0, Order=Order='OrderGoTo', Entity=#2476, path='[75, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:54:59:299None[Sandbox] Process order. (Serial=3280, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:00:057None[Sandbox] Process order. (Serial=3281, Empire=0, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:00:147None[Sandbox] Process order. (Serial=3282, Empire=-1, Order=Order OrderWaitForOrderReplication)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:00:998NoneAI Synchronization took 648ms at frame 5062 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

13:55:01:017NoneMetadata 'dlc_names' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:55:01:017NoneMetadata 'rmc0' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:55:01:017NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:55:01:355None[Sandbox] Process order. (Serial=3283, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:02:122None[Sandbox] Process order. (Serial=3284, Empire=0, Order=Order='OrderGoTo', Entity=#2476, path='[75, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:02:132None[Sandbox] Process order. (Serial=3285, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:02:152None[Sandbox] Process order. (Serial=3286, Empire=0, Order=Order OrderChangeNotificationFlags)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:02:373None[Sandbox] Process order. (Serial=3287, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:02:373None[Sandbox] Process order. (Serial=3288, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:02:373None[Sandbox] Process order. (Serial=3289, Empire=1, Order=Order OrderMakeNarrativeEventChoice)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:02:374None[Sandbox] Process order. (Serial=3290, Empire=1, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:02:374None[Sandbox] Process order. (Serial=3291, Empire=1, Order=Order OrderBuyoutConstructionByGuid, Settlement: '1011', Construction: '218'))

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:02:376None[Sandbox] Process order. (Serial=3292, Empire=1, Order=Order='OrderGoTo', Entity=#1106, AdditionalFlags='IgnoreFogOfWar', Path='[98, 40] --> [97, 40] --> [96, 39]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:02:376None[Sandbox] Process order. (Serial=3293, Empire=1, Order=Order='OrderGoTo', Entity=#2666, AdditionalFlags='IgnoreFogOfWar', Path='[93, 17] --> [93, 16] --> [92, 16] --> [91, 16] --> [90, 16] --> [89, 15] --> [89, 14]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:02:377None[Sandbox] Process order. (Serial=3294, Empire=1, Order=Order='OrderGoTo', Entity=#2160, AdditionalFlags='IgnoreFogOfWar', Path='[98, 20] --> [98, 19] --> [99, 18] --> [98, 17]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:02:384None[Sandbox] Process order. (Serial=3295, Empire=1, Order=Order='OrderGoTo', Entity=#1107, AdditionalFlags='IgnoreFogOfWar', Path='[98, 31]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:02:384None[Sandbox] Process order. (Serial=3296, Empire=1, Order=Order='OrderGoTo', Entity=#2550, AdditionalFlags='IgnoreFogOfWar', Path='[94, 52] --> [94, 53] --> [94, 54] --> [93, 54]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:02:385None[Sandbox] Process order. (Serial=3297, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:02:386None[Sandbox] Process order. (Serial=3298, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:02:389None[Sandbox] Process order. (Serial=3299, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:02:394None[Sandbox] Process order. (Serial=3300, Empire=1, Order=Order OrderBuyoutAvailableConstruction. Settlement=2827, Constructible=Extension_Era2_Carthage, Position=[93, 23], Currency=Influence)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:02:397None[Sandbox] Process order. (Serial=3301, Empire=1, Order=Order OrderBuyoutAvailableConstruction. Settlement=2827, Constructible=Extension_Base_Strategic01, Position=[96, 23], Currency=Influence)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:02:400None[Sandbox] Process order. (Serial=3302, Empire=1, Order=Order OrderBuyoutAvailableConstruction. Settlement=2827, Constructible=Extension_Base_Luxury, Position=[95, 28], Currency=Influence)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:02:402None[Sandbox] Process order. (Serial=3303, Empire=1, Order=Order OrderBuyoutAvailableConstruction. Settlement=2827, Constructible=Extension_Base_Luxury, Position=[96, 20], Currency=Influence)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:02:406None[Sandbox] Process order. (Serial=3304, Empire=1, Order=Order OrderBuyoutAvailableConstruction. Settlement=2924, Constructible=Extension_Base_Strategic02, Position=[97, 27], Currency=Influence)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:02:408None[Sandbox] Process order. (Serial=3305, Empire=1, Order=Order OrderBuyoutAvailableConstruction. Settlement=2924, Constructible=Extension_Base_Luxury, Position=[98, 25], Currency=Influence)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:02:412None[Sandbox] Process order. (Serial=3306, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:02:415None[Sandbox] Process order. (Serial=3307, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:02:434None[Sandbox] Process order. (Serial=3308, Empire=2, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 6 Money Investment None Influence Investment None)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:02:445None[Sandbox] Process order. (Serial=3309, Empire=2, Order=Order='OrderGoTo', Entity=#884, AdditionalFlags='IgnoreFogOfWar', Path='[55, 7] --> [56, 8]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:02:445None[Sandbox] Process order. (Serial=3310, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[51, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:02:446None[Sandbox] Process order. (Serial=3311, Empire=2, Order=Order='OrderGoTo', Entity=#1669, AdditionalFlags='IgnoreFogOfWar', Path='[51, 4] --> [52, 4] --> [53, 4] --> [54, 4] --> [54, 3]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:02:455None[Sandbox] Process order. (Serial=3312, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:02:457None[Sandbox] Process order. (Serial=3313, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:02:459None[Sandbox] Process order. (Serial=3314, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:02:475None[Sandbox] Process order. (Serial=3315, Empire=3, Order=Order OrderEnqueueTechnology)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:02:475None[Sandbox] Process order. (Serial=3316, Empire=3, Order=Order OrderBuyoutConstructionWithPopulationByGuid, Settlement: '1108', Construction: '194')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:02:479None[Sandbox] Process order. (Serial=3317, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:02:480None[Sandbox] Process order. (Serial=3318, Empire=3, Order=Order='OrderGoTo', Entity=#1840, AdditionalFlags='IgnoreFogOfWar', Path='[42, 54] --> [41, 54] --> [40, 54] --> [39, 54]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:02:486None[Sandbox] Process order. (Serial=3319, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:02:495None[Sandbox] Process order. (Serial=3320, Empire=3, Order=Order OrderUpgradeUnits)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:02:515None[Sandbox] Process order. (Serial=3321, Empire=4, Order=Order='OrderGoTo', Entity=#1986, AdditionalFlags='IgnoreFogOfWar', Path='[78, 6] --> [77, 6] --> [76, 6]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:02:525None[Sandbox] Process order. (Serial=3322, Empire=4, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:02:536None[Sandbox] Process order. (Serial=3323, Empire=6, Order=Order='OrderGoTo', Entity=#2113, AdditionalFlags='IgnoreFogOfWar', Path='[48, 11] --> [47, 11] --> [46, 11] --> [45, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:02:545None[Sandbox] Process order. (Serial=3324, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:02:556None[Sandbox] Process order. (Serial=3325, Empire=7, Order=Order='OrderGoTo', Entity=#2806, AdditionalFlags='IgnoreFogOfWar', Path='[86, 56]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:02:566None[Sandbox] Process order. (Serial=3326, Empire=7, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:02:576None[Sandbox] Process order. (Serial=3327, Empire=8, Order=Order='OrderGoTo', Entity=#2857, AdditionalFlags='IgnoreFogOfWar', Path='[83, 61] --> [84, 60] --> [83, 59] --> [84, 58] --> [84, 57] --> [85, 57] --> [86, 57]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:02:585None[Sandbox] Process order. (Serial=3328, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:02:597None[Sandbox] Process order. (Serial=3329, Empire=5, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:02:597None[Sandbox] Process order. (Serial=3330, Empire=72, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:02:627None[Sandbox] Process order. (Serial=3331, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '1011' Constructible: 'LandUnit_Era1_Common_Chariots' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:02:627None[Sandbox] Process order. (Serial=3332, Empire=1, Order=Order OrderAttachTerritoryToCity, Camp=2924, Settlement=1011)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:02:630None[Sandbox] Process order. (Serial=3333, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:02:656None[Sandbox] Process order. (Serial=3334, Empire=2, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 6 Money Investment High Influence Investment High)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:02:687None[Sandbox] Process order. (Serial=3335, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '2039' Constructible: 'Infrastructure_Military_Family02_01' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:02:687None[Sandbox] Process order. (Serial=3336, Empire=3, Order=Order='OrderGoTo', Entity=#2051, AdditionalFlags='IgnoreFogOfWar', Path='[44, 59] --> [45, 59] --> [46, 59] --> [47, 59]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:02:688None[Sandbox] Process order. (Serial=3337, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:02:696None[Sandbox] Process order. (Serial=3338, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:02:707None[Sandbox] Process order. (Serial=3339, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '1108' Constructible: 'Extension_Base_Strategic03' Position: '[36, 54]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:02:727None[Sandbox] Process order. (Serial=3340, Empire=7, Order=Order OrderArmySettle: ArmyGuid=#2806, ActionGuid=#0)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:02:816None[Sandbox] Process order. (Serial=3341, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:02:827None[Sandbox] Process order. (Serial=3342, Empire=1, Order=Order='OrderGoTo', Entity=#1107, AdditionalFlags='IgnoreFogOfWar', Path='[99, 32]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:02:866None[Sandbox] Process order. (Serial=3343, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[50, 9]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:02:897None[Sandbox] Process order. (Serial=3344, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:02:928None[Sandbox] Process order. (Serial=3345, Empire=7, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:03:027None[Sandbox] Process order. (Serial=3346, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:03:079None[Sandbox] Process order. (Serial=3347, Empire=2, Order=Order OrderBuyoutAvailableConstruction. Settlement=1791, Constructible=Extension_Base_Luxury, Position=[36, 34], Currency=Money)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:03:242None[Sandbox] Process order. (Serial=3348, Empire=2, Order=Order OrderRemoveConstructionByGuid)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:03:392None[Sandbox] Process order. (Serial=3349, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:03:394None[Sandbox] Process order. (Serial=3350, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:03:403None[Sandbox] Process order. (Serial=3351, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:03:413None[Sandbox] Process order. (Serial=3352, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:03:422None[Sandbox] Process order. (Serial=3353, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:03:424None[Sandbox] Process order. (Serial=3354, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:03:462None[Sandbox] Process order. (Serial=3355, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1791' Constructible: 'Extension_Era2_MayaCivilization' Position: '[33, 36]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:03:462None[Sandbox] Process order. (Serial=3356, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:03:464None[Sandbox] Process order. (Serial=3357, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:03:471None[Sandbox] Process order. (Serial=3358, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:03:503None[Sandbox] Process order. (Serial=3359, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:03:532None[Sandbox] Process order. (Serial=3360, Empire=4, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:03:553None[Sandbox] Process order. (Serial=3361, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:03:595None[Sandbox] Process order. (Serial=3362, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:03:705None[Sandbox] Process order. (Serial=3363, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:03:836None[Sandbox] Process order. (Serial=3364, Empire=1, Order=Order='OrderGoTo', Entity=#1107, AdditionalFlags='IgnoreFogOfWar', Path='[98, 33]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:03:866None[Sandbox] Process order. (Serial=3365, Empire=2, Order=Order='OrderGoTo', Entity=#884, AdditionalFlags='IgnoreFogOfWar', Path='[55, 7] --> [55, 6] --> [54, 5]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:03:877None[Sandbox] Process order. (Serial=3366, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[50, 8]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:03:977None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_OlmecCivilization #1106 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:55:04:400None[Sandbox] Process order. (Serial=3367, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:04:402None[Sandbox] Process order. (Serial=3368, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:04:413None[Sandbox] Process order. (Serial=3369, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:04:430None[Sandbox] Process order. (Serial=3370, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:04:432None[Sandbox] Process order. (Serial=3371, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:04:475None[Sandbox] Process order. (Serial=3372, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:04:477None[Sandbox] Process order. (Serial=3373, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:04:491None[Sandbox] Process order. (Serial=3374, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:04:512None[Sandbox] Process order. (Serial=3375, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:04:543None[Sandbox] Process order. (Serial=3376, Empire=4, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:04:563None[Sandbox] Process order. (Serial=3377, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:04:602None[Sandbox] Process order. (Serial=3378, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:04:642None[Sandbox] Process order. (Serial=3379, Empire=1, Order=Order='OrderGoTo', Entity=#1106, AdditionalFlags='IgnoreFogOfWar', Path='[97, 40]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:04:694None[Sandbox] Process order. (Serial=3380, Empire=4, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:04:713None[Sandbox] Process order. (Serial=3381, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:04:846None[Sandbox] Process order. (Serial=3382, Empire=1, Order=Order='OrderGoTo', Entity=#1107, AdditionalFlags='IgnoreFogOfWar', Path='[99, 33]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:04:886None[Sandbox] Process order. (Serial=3383, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[49, 9]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:04:917None[Sandbox] Process order. (Serial=3384, Empire=4, Order=Order='OrderGoTo', Entity=#1986, AdditionalFlags='IgnoreFogOfWar', Path='[77, 6]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:05:259None[Sandbox] Process order. (Serial=3385, Empire=0, Order=Order='OrderGoTo', Entity=#984, path='[79, 11] --> [78, 11] --> [77, 11] --> [76, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:05:270None[Sandbox] Process order. (Serial=3386, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:05:410None[Sandbox] Process order. (Serial=3387, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:05:413None[Sandbox] Process order. (Serial=3388, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:05:424None[Sandbox] Process order. (Serial=3389, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:05:441None[Sandbox] Process order. (Serial=3390, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:05:443None[Sandbox] Process order. (Serial=3391, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:05:482None[Sandbox] Process order. (Serial=3392, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:05:484None[Sandbox] Process order. (Serial=3393, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:05:502None[Sandbox] Process order. (Serial=3394, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:05:523None[Sandbox] Process order. (Serial=3395, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:05:552None[Sandbox] Process order. (Serial=3396, Empire=4, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:05:572None[Sandbox] Process order. (Serial=3397, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:05:612None[Sandbox] Process order. (Serial=3398, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:05:693None[Sandbox] Process order. (Serial=3399, Empire=6, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:05:723None[Sandbox] Process order. (Serial=3400, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:05:865None[Sandbox] Process order. (Serial=3401, Empire=1, Order=Order='OrderGoTo', Entity=#2550, AdditionalFlags='IgnoreFogOfWar', Path='[92, 55] --> [92, 56]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:05:896None[Sandbox] Process order. (Serial=3402, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[49, 8]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:05:927None[Sandbox] Process order. (Serial=3403, Empire=3, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:06:278None[Sandbox] Process order. (Serial=3404, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:06:419None[Sandbox] Process order. (Serial=3405, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:06:448None[Sandbox] Process order. (Serial=3406, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:06:489None[Sandbox] Process order. (Serial=3407, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:06:491None[Sandbox] Process order. (Serial=3408, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:06:509None[Sandbox] Process order. (Serial=3409, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:06:618None[Sandbox] Process order. (Serial=3410, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:06:700None[Sandbox] Process order. (Serial=3411, Empire=2, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:07:284None[Sandbox] Process order. (Serial=3412, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:07:426None[Sandbox] Process order. (Serial=3413, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:07:457None[Sandbox] Process order. (Serial=3414, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:07:628None[Sandbox] Process order. (Serial=3415, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:07:879None[Sandbox] Process order. (Serial=3416, Empire=1, Order=Order='OrderGoTo', Entity=#2550, AdditionalFlags='IgnoreFogOfWar', Path='[92, 55]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:08:176None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_OlmecCivilization #2550 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:55:08:291None[Sandbox] Process order. (Serial=3417, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:08:434None[Sandbox] Process order. (Serial=3418, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:08:462None[Sandbox] Process order. (Serial=3419, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:08:636None[Sandbox] Process order. (Serial=3420, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:08:723None[Sandbox] Process order. (Serial=3421, Empire=1, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:08:723None[Sandbox] Process order. (Serial=3422, Empire=8, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:09:406UI Steam[UI] Showing NarrativeWindow: $NarrativeEvent_Regular120

Amplitude.Mercury.UI.NarrativeWindow:OnBeginShow(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.NarrativeWindow:OnBeginShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

13:55:09:407UI Steam[UI] The UITable '/WindowsRoot/InGameOverlays/NarrativeWindow/Bottom/ChoicesScrollview/Viewport/NarrativeChoiceItemsTable/Item001' have resizable children but not enough space left for giving them a positive size.

Amplitude.UI.Layouts.UITable1D:ResizeChildren(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:ResizeChildren(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:AutoArrangeChildren()
Amplitude.UI.Layouts.UILayout:Child_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.NarrativeWindow:RefreshChoiceItems()
Amplitude.Mercury.UI.NarrativeWindow:Refresh()
Amplitude.UI.Windows.UIContainer:RefreshNow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

13:55:09:407UI Steam[UI] The UITable '/WindowsRoot/InGameOverlays/NarrativeWindow/Bottom/ChoicesScrollview/Viewport/NarrativeChoiceItemsTable/Item001' have resizable children but not enough space left for giving them a positive size.

Amplitude.UI.Layouts.UITable1D:ResizeChildren(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:ResizeChildren(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:AutoArrangeChildren()
Amplitude.UI.Layouts.UILayout:Child_PositionOrSizeChange(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_Height(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Renderers.UILabel:AdjustSizesIfNecessary()
Amplitude.UI.Renderers.UILabel:OnTransformVisibleGloballyChanged(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIIndexedComponent:OnTransformStateChanged(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToSiblingsOnTransformStateChange()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.NarrativeWindow:RefreshChoiceItems()
Amplitude.Mercury.UI.NarrativeWindow:Refresh()
Amplitude.UI.Windows.UIContainer:RefreshNow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

13:55:09:407UI Steam[UI] The UITable '/WindowsRoot/InGameOverlays/NarrativeWindow/Bottom/ChoicesScrollview/Viewport/NarrativeChoiceItemsTable/Item001' have resizable children but not enough space left for giving them a positive size.

Amplitude.UI.Layouts.UITable1D:ResizeChildren(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:ResizeChildren(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:AutoArrangeChildren()
Amplitude.UI.Layouts.UILayout:Child_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_Height(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Renderers.UILabel:AdjustSizesIfNecessary()
Amplitude.UI.Renderers.UILabel:OnTransformVisibleGloballyChanged(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIIndexedComponent:OnTransformStateChanged(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToSiblingsOnTransformStateChange()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.NarrativeWindow:RefreshChoiceItems()
Amplitude.Mercury.UI.NarrativeWindow:Refresh()
Amplitude.UI.Windows.UIContainer:RefreshNow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

13:55:09:408UI Steam[UI] The UITable '/WindowsRoot/InGameOverlays/NarrativeWindow/Bottom/ChoicesScrollview/Viewport/NarrativeChoiceItemsTable/Item001' have resizable children but not enough space left for giving them a positive size.

Amplitude.UI.Layouts.UITable1D:ResizeChildren(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:ResizeChildren(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:AutoArrangeChildren()
Amplitude.UI.Layouts.UILayout:Child_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.NarrativeWindow:RefreshChoiceItems()
Amplitude.Mercury.UI.NarrativeWindow:Refresh()
Amplitude.UI.Windows.UIContainer:RefreshNow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

13:55:09:408UI Steam[UI] The UITable '/WindowsRoot/InGameOverlays/NarrativeWindow/Bottom/ChoicesScrollview/Viewport/NarrativeChoiceItemsTable/Item001' have resizable children but not enough space left for giving them a positive size.

Amplitude.UI.Layouts.UITable1D:ResizeChildren(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:ResizeChildren(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:AutoArrangeChildren()
Amplitude.UI.Layouts.UILayout:Child_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.NarrativeWindow:RefreshChoiceItems()
Amplitude.Mercury.UI.NarrativeWindow:Refresh()
Amplitude.UI.Windows.UIContainer:RefreshNow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

13:55:09:408UI Steam[UI] The UITable '/WindowsRoot/InGameOverlays/NarrativeWindow/Bottom/ChoicesScrollview/Viewport/NarrativeChoiceItemsTable/Item001' have resizable children but not enough space left for giving them a positive size.

Amplitude.UI.Layouts.UITable1D:ResizeChildren(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:ResizeChildren(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:AutoArrangeChildren()
Amplitude.UI.Layouts.UILayout:UiTransform_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.NarrativeWindow:RefreshChoiceItems()
Amplitude.Mercury.UI.NarrativeWindow:Refresh()
Amplitude.UI.Windows.UIContainer:RefreshNow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

13:55:09:408UI Steam[UI] The UITable '/WindowsRoot/InGameOverlays/NarrativeWindow/Bottom/ChoicesScrollview/Viewport/NarrativeChoiceItemsTable/Item002' have resizable children but not enough space left for giving them a positive size.

Amplitude.UI.Layouts.UITable1D:ResizeChildren(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:ResizeChildren(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:AutoArrangeChildren()
Amplitude.UI.Layouts.UILayout:Child_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.NarrativeWindow:RefreshChoiceItems()
Amplitude.Mercury.UI.NarrativeWindow:Refresh()
Amplitude.UI.Windows.UIContainer:RefreshNow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

13:55:09:408UI Steam[UI] The UITable '/WindowsRoot/InGameOverlays/NarrativeWindow/Bottom/ChoicesScrollview/Viewport/NarrativeChoiceItemsTable/Item002' have resizable children but not enough space left for giving them a positive size.

Amplitude.UI.Layouts.UITable1D:ResizeChildren(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:ResizeChildren(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:AutoArrangeChildren()
Amplitude.UI.Layouts.UILayout:Child_PositionOrSizeChange(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_Height(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Renderers.UILabel:AdjustSizesIfNecessary()
Amplitude.UI.Renderers.UILabel:OnTransformVisibleGloballyChanged(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIIndexedComponent:OnTransformStateChanged(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToSiblingsOnTransformStateChange()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.NarrativeWindow:RefreshChoiceItems()
Amplitude.Mercury.UI.NarrativeWindow:Refresh()
Amplitude.UI.Windows.UIContainer:RefreshNow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

13:55:09:409UI Steam[UI] The UITable '/WindowsRoot/InGameOverlays/NarrativeWindow/Bottom/ChoicesScrollview/Viewport/NarrativeChoiceItemsTable/Item002' have resizable children but not enough space left for giving them a positive size.

Amplitude.UI.Layouts.UITable1D:ResizeChildren(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:ResizeChildren(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:AutoArrangeChildren()
Amplitude.UI.Layouts.UILayout:Child_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_Height(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Renderers.UILabel:AdjustSizesIfNecessary()
Amplitude.UI.Renderers.UILabel:OnTransformVisibleGloballyChanged(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIIndexedComponent:OnTransformStateChanged(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToSiblingsOnTransformStateChange()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.NarrativeWindow:RefreshChoiceItems()
Amplitude.Mercury.UI.NarrativeWindow:Refresh()
Amplitude.UI.Windows.UIContainer:RefreshNow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

13:55:09:409UI Steam[UI] The UITable '/WindowsRoot/InGameOverlays/NarrativeWindow/Bottom/ChoicesScrollview/Viewport/NarrativeChoiceItemsTable/Item002' have resizable children but not enough space left for giving them a positive size.

Amplitude.UI.Layouts.UITable1D:ResizeChildren(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:ResizeChildren(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:AutoArrangeChildren()
Amplitude.UI.Layouts.UILayout:Child_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.NarrativeWindow:RefreshChoiceItems()
Amplitude.Mercury.UI.NarrativeWindow:Refresh()
Amplitude.UI.Windows.UIContainer:RefreshNow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

13:55:09:409UI Steam[UI] The UITable '/WindowsRoot/InGameOverlays/NarrativeWindow/Bottom/ChoicesScrollview/Viewport/NarrativeChoiceItemsTable/Item002' have resizable children but not enough space left for giving them a positive size.

Amplitude.UI.Layouts.UITable1D:ResizeChildren(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:ResizeChildren(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:AutoArrangeChildren()
Amplitude.UI.Layouts.UILayout:Child_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.NarrativeWindow:RefreshChoiceItems()
Amplitude.Mercury.UI.NarrativeWindow:Refresh()
Amplitude.UI.Windows.UIContainer:RefreshNow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

13:55:09:409UI Steam[UI] The UITable '/WindowsRoot/InGameOverlays/NarrativeWindow/Bottom/ChoicesScrollview/Viewport/NarrativeChoiceItemsTable/Item002' have resizable children but not enough space left for giving them a positive size.

Amplitude.UI.Layouts.UITable1D:ResizeChildren(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:ResizeChildren(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:AutoArrangeChildren()
Amplitude.UI.Layouts.UILayout:UiTransform_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.NarrativeWindow:RefreshChoiceItems()
Amplitude.Mercury.UI.NarrativeWindow:Refresh()
Amplitude.UI.Windows.UIContainer:RefreshNow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

13:55:09:409UI Steam[UI] The UITable '/WindowsRoot/InGameOverlays/NarrativeWindow/Bottom/ChoicesScrollview/Viewport/NarrativeChoiceItemsTable/NarrativeChoiceItem' have resizable children but not enough space left for giving them a positive size.

Amplitude.UI.Layouts.UITable1D:ResizeChildren(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:ResizeChildren(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:AutoArrangeChildren()
Amplitude.UI.Layouts.UILayout:Child_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.NarrativeWindow:RefreshChoiceItems()
Amplitude.Mercury.UI.NarrativeWindow:Refresh()
Amplitude.UI.Windows.UIContainer:RefreshNow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

13:55:09:409UI Steam[UI] The UITable '/WindowsRoot/InGameOverlays/NarrativeWindow/Bottom/ChoicesScrollview/Viewport/NarrativeChoiceItemsTable/NarrativeChoiceItem' have resizable children but not enough space left for giving them a positive size.

Amplitude.UI.Layouts.UITable1D:ResizeChildren(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:ResizeChildren(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:AutoArrangeChildren()
Amplitude.UI.Layouts.UILayout:Child_PositionOrSizeChange(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_Height(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Renderers.UILabel:AdjustSizesIfNecessary()
Amplitude.UI.Renderers.UILabel:OnTransformVisibleGloballyChanged(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIIndexedComponent:OnTransformStateChanged(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToSiblingsOnTransformStateChange()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.NarrativeWindow:RefreshChoiceItems()
Amplitude.Mercury.UI.NarrativeWindow:Refresh()
Amplitude.UI.Windows.UIContainer:RefreshNow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

13:55:09:410UI Steam[UI] The UITable '/WindowsRoot/InGameOverlays/NarrativeWindow/Bottom/ChoicesScrollview/Viewport/NarrativeChoiceItemsTable/NarrativeChoiceItem' have resizable children but not enough space left for giving them a positive size.

Amplitude.UI.Layouts.UITable1D:ResizeChildren(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:ResizeChildren(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:AutoArrangeChildren()
Amplitude.UI.Layouts.UILayout:Child_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_Height(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Renderers.UILabel:AdjustSizesIfNecessary()
Amplitude.UI.Renderers.UILabel:OnTransformVisibleGloballyChanged(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIIndexedComponent:OnTransformStateChanged(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToSiblingsOnTransformStateChange()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.NarrativeWindow:RefreshChoiceItems()
Amplitude.Mercury.UI.NarrativeWindow:Refresh()
Amplitude.UI.Windows.UIContainer:RefreshNow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

13:55:09:410UI Steam[UI] The UITable '/WindowsRoot/InGameOverlays/NarrativeWindow/Bottom/ChoicesScrollview/Viewport/NarrativeChoiceItemsTable/NarrativeChoiceItem' have resizable children but not enough space left for giving them a positive size.

Amplitude.UI.Layouts.UITable1D:ResizeChildren(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:ResizeChildren(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:AutoArrangeChildren()
Amplitude.UI.Layouts.UILayout:UiTransform_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:AlignBottomToBottommostVisibleLayoutableChild(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable2D:AdjustSize()
Amplitude.UI.Layouts.UITable2D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:AutoArrangeChildren()
Amplitude.UI.Layouts.UILayout:Child_PositionOrSizeChange(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_Height(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.NarrativeWindow:AdjustToHighestChoiceItem()
Amplitude.Mercury.UI.NarrativeWindow:NarrativeChoiceItem_PreferredHeightChanged()
Amplitude.Mercury.UI.NarrativeChoiceItem:EffectsScrollViewContent_PositionOrSizeChanged(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_Height(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:AdjustSize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:AutoArrangeChildren()
Amplitude.UI.Layouts.UILayout:Child_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.NarrativeWindow:RefreshChoiceItems()
Amplitude.Mercury.UI.NarrativeWindow:Refresh()
Amplitude.UI.Windows.UIContainer:RefreshNow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

13:55:09:411UI Steam[UI] The UITable '/WindowsRoot/InGameOverlays/NarrativeWindow/Bottom/ChoicesScrollview/Viewport/NarrativeChoiceItemsTable/NarrativeChoiceItem' have resizable children but not enough space left for giving them a positive size.

Amplitude.UI.Layouts.UITable1D:ResizeChildren(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:ResizeChildren(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:AutoArrangeChildren()
Amplitude.UI.Layouts.UILayout:Child_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_Height(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:AdjustSize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:AutoArrangeChildren()
Amplitude.UI.Layouts.UILayout:Child_PositionOrSizeChange(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_Height(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:AdjustSize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:AutoArrangeChildren()
Amplitude.UI.Layouts.UILayout:Child_PositionOrSizeChange(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_Height(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Interactables.UIScrollViewResponder:AdjustHeightIfPossible()
Amplitude.UI.Interactables.UIScrollViewResponder:ConstrainContent()
Amplitude.UI.Interactables.UIScrollViewResponder:Refresh()
Amplitude.UI.Interactables.UIScrollViewResponder:Content_PositionOrSizeChange(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:AlignBottomToBottommostVisibleLayoutableChild(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable2D:AdjustSize()
Amplitude.UI.Layouts.UITable2D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:AutoArrangeChildren()
Amplitude.UI.Layouts.UILayout:Child_PositionOrSizeChange(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_Height(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.NarrativeWindow:AdjustToHighestChoiceItem()
Amplitude.Mercury.UI.NarrativeWindow:NarrativeChoiceItem_PreferredHeightChanged()
Amplitude.Mercury.UI.NarrativeChoiceItem:EffectsScrollViewContent_PositionOrSizeChanged(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_Height(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:AdjustSize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:AutoArrangeChildren()
Amplitude.UI.Layouts.UILayout:Child_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.NarrativeWindow:RefreshChoiceItems()
Amplitude.Mercury.UI.NarrativeWindow:Refresh()
Amplitude.UI.Windows.UIContainer:RefreshNow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

13:55:09:412UI Steam[UI] The UITable '/WindowsRoot/InGameOverlays/NarrativeWindow/Bottom/ChoicesScrollview/Viewport/NarrativeChoiceItemsTable/NarrativeChoiceItem' have resizable children but not enough space left for giving them a positive size.

Amplitude.UI.Layouts.UITable1D:ResizeChildren(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:ResizeChildren(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:AutoArrangeChildren()
Amplitude.UI.Layouts.UILayout:Child_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.NarrativeWindow:RefreshChoiceItems()
Amplitude.Mercury.UI.NarrativeWindow:Refresh()
Amplitude.UI.Windows.UIContainer:RefreshNow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

13:55:11:310None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_OlmecCivilization #2666 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:55:12:640None[Sandbox] Process order. (Serial=3423, Empire=0, Order=Order OrderMakeNarrativeEventChoice)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:12:642None[Sandbox] Process order. (Serial=3424, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:15:497None[Sandbox] Process order. (Serial=3425, Empire=0, Order=Order OrderAcknowledgeTransactions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:21:781None[Sandbox] Process order. (Serial=3426, Empire=0, Order=Order OrderSetTradeResourceAccessCount)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:21:812None[Sandbox] Process order. (Serial=3427, Empire=1, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:28:881None[Sandbox] Process order. (Serial=3428, Empire=0, Order=Order OrderFurtherActions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:28:891None[Sandbox] Process order. (Serial=3429, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:28:892None[Sandbox] Process order. (Serial=3430, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:28:893None[Sandbox] Process order. (Serial=3431, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:28:895None[Sandbox] Process order. (Serial=3432, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:29:137None[Sandbox] Process order. (Serial=3433, Empire=3, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:29:902None[Sandbox] Process order. (Serial=3434, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:29:903None[Sandbox] Process order. (Serial=3435, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:30:917None[Sandbox] Process order. (Serial=3436, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:34:935None[Sandbox] Process order. (Serial=3437, Empire=0, Order=Order OrderEnqueueConstructible, Settlement: '1149' Constructible: 'Extension_Base_Strategic02' Position: '[98, 45]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:36:943None[Sandbox] Process order. (Serial=3438, Empire=0, Order=Order OrderMoveConstructionInConstructionQueue)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:40:253None[Sandbox] Process order. (Serial=3439, Empire=0, Order=Order OrderToggleAutoExplore)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:40:272None[Sandbox] Process order. (Serial=3440, Empire=0, Order=Order='OrderGoTo', Entity=#1450, AdditionalFlags='IgnoreFogOfWar', Path='[81, 51] --> [81, 52]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:40:283None[Sandbox] Process order. (Serial=3441, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:41:294None[Sandbox] Process order. (Serial=3442, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:46:860None[Sandbox] Process order. (Serial=3443, Empire=0, Order=Order='OrderGoTo', Entity=#2587, path='[91, 12] --> [90, 12] --> [89, 12] --> [88, 12] --> [87, 12] --> [86, 12] --> [85, 11] --> [84, 11] --> [84, 12] --> [83, 11] --> [82, 11] --> [81, 11] --> [81, 10] --> [80, 9] --> [79, 9] --> [78, 9] --> [78, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:46:870None[Sandbox] Process order. (Serial=3444, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:46:890None[Sandbox] Process order. (Serial=3445, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:47:788None[Sandbox] Process order. (Serial=3446, Empire=0, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:47:879None[Sandbox] Process order. (Serial=3447, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:47:990None[Sandbox] Process order. (Serial=3448, Empire=-1, Order=Order OrderWaitForOrderReplication)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:48:872NoneAI Synchronization took 662ms at frame 5356 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

13:55:48:887NoneMetadata 'dlc_names' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:55:48:887NoneMetadata 'rmc0' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:55:48:887NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:55:49:189None[Sandbox] Process order. (Serial=3449, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:50:011None[Sandbox] Process order. (Serial=3450, Empire=0, Order=Order='OrderGoTo', Entity=#2476, path='[75, 12]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:50:021None[Sandbox] Process order. (Serial=3451, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:50:233None[Sandbox] Process order. (Serial=3452, Empire=0, Order=Order='OrderGoTo', Entity=#1450, AdditionalFlags='IgnoreFogOfWar', Path='[80, 53]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:50:242None[Sandbox] Process order. (Serial=3453, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:50:262None[Sandbox] Process order. (Serial=3454, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:50:262None[Sandbox] Process order. (Serial=3455, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:50:263None[Sandbox] Process order. (Serial=3456, Empire=1, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:50:263None[Sandbox] Process order. (Serial=3457, Empire=1, Order=Order='OrderGoTo', Entity=#1106, AdditionalFlags='IgnoreFogOfWar', Path='[96, 41] --> [97, 42] --> [97, 43] --> [98, 44]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:50:264None[Sandbox] Process order. (Serial=3458, Empire=1, Order=Order='OrderGoTo', Entity=#2550, AdditionalFlags='IgnoreFogOfWar', Path='[93, 54] --> [92, 53] --> [92, 52] --> [91, 52]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:50:264None[Sandbox] Process order. (Serial=3459, Empire=1, Order=Order='OrderGoTo', Entity=#2666, AdditionalFlags='IgnoreFogOfWar', Path='[88, 15] --> [87, 15] --> [87, 14] --> [86, 14]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:50:272None[Sandbox] Process order. (Serial=3460, Empire=1, Order=Order='OrderGoTo', Entity=#1107, AdditionalFlags='IgnoreFogOfWar', Path='[99, 32]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:50:272None[Sandbox] Process order. (Serial=3461, Empire=1, Order=Order='OrderGoTo', Entity=#2160, AdditionalFlags='IgnoreFogOfWar', Path='[99, 18] --> [98, 19] --> [98, 20] --> [97, 21]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:50:273None[Sandbox] Process order. (Serial=3462, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:50:275None[Sandbox] Process order. (Serial=3463, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:50:276None[Sandbox] Process order. (Serial=3464, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:50:282None[Sandbox] Process order. (Serial=3465, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '1011' Constructible: 'Extension_Era2_Carthage' Position: '[94, 14]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:50:282None[Sandbox] Process order. (Serial=3466, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:50:284None[Sandbox] Process order. (Serial=3467, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:50:313None[Sandbox] Process order. (Serial=3468, Empire=2, Order=Order OrderEnqueueTechnology)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:50:313None[Sandbox] Process order. (Serial=3469, Empire=2, Order=Order OrderBuyoutAvailableConstruction. Settlement=1791, Constructible=LandUnit_Era1_Common_Chariots, Position=[-1, -1], Currency=Money)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:50:315None[Sandbox] Process order. (Serial=3470, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:50:315None[Sandbox] Process order. (Serial=3471, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:50:315None[Sandbox] Process order. (Serial=3472, Empire=2, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 6 Money Investment None Influence Investment None)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:50:322None[Sandbox] Process order. (Serial=3473, Empire=2, Order=Order='OrderGoTo', Entity=#1669, AdditionalFlags='IgnoreFogOfWar', Path='[55, 2] --> [56, 2]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:50:322None[Sandbox] Process order. (Serial=3474, Empire=2, Order=Order='OrderGoTo', Entity=#884, AdditionalFlags='IgnoreFogOfWar', Path='[55, 4] --> [55, 3] --> [56, 2] --> [56, 1]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:50:323None[Sandbox] Process order. (Serial=3475, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[49, 9]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:50:333None[Sandbox] Process order. (Serial=3476, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1095' Constructible: 'Extension_Base_Money' Position: '[37, 12]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:50:333None[Sandbox] Process order. (Serial=3477, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1791' Constructible: 'Extension_Era2_MayaCivilization' Position: '[38, 46]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:50:333None[Sandbox] Process order. (Serial=3478, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:50:335None[Sandbox] Process order. (Serial=3479, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:50:337None[Sandbox] Process order. (Serial=3480, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:50:362None[Sandbox] Process order. (Serial=3481, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:50:363None[Sandbox] Process order. (Serial=3482, Empire=3, Order=Order='OrderGoTo', Entity=#1840, AdditionalFlags='IgnoreFogOfWar', Path='[38, 54] --> [37, 54] --> [36, 53]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:50:364None[Sandbox] Process order. (Serial=3483, Empire=3, Order=Order='OrderGoTo', Entity=#2051, AdditionalFlags='IgnoreFogOfWar', Path='[48, 60] --> [49, 60] --> [49, 61] --> [50, 61]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:50:372None[Sandbox] Process order. (Serial=3484, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:50:374None[Sandbox] Process order. (Serial=3485, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:50:383None[Sandbox] Process order. (Serial=3486, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '1108' Constructible: 'Extension_Base_Money' Position: '[41, 56]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:50:403None[Sandbox] Process order. (Serial=3487, Empire=4, Order=Order='OrderGoTo', Entity=#1986, AdditionalFlags='IgnoreFogOfWar', Path='[78, 6] --> [79, 6] --> [80, 6] --> [80, 5]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:50:413None[Sandbox] Process order. (Serial=3488, Empire=4, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:50:423None[Sandbox] Process order. (Serial=3489, Empire=6, Order=Order='OrderGoTo', Entity=#2113, AdditionalFlags='IgnoreFogOfWar', Path='[45, 12] --> [45, 13] --> [45, 14]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:50:433None[Sandbox] Process order. (Serial=3490, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:50:444None[Sandbox] Process order. (Serial=3491, Empire=7, Order=Order='OrderGoTo', Entity=#2806, AdditionalFlags='IgnoreFogOfWar', Path='[86, 55] --> [87, 54] --> [87, 53]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:50:454None[Sandbox] Process order. (Serial=3492, Empire=7, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:50:462None[Sandbox] Process order. (Serial=3493, Empire=8, Order=Order='OrderGoTo', Entity=#2857, AdditionalFlags='IgnoreFogOfWar', Path='[85, 58] --> [84, 58] --> [83, 59] --> [83, 60] --> [83, 61]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:50:474None[Sandbox] Process order. (Serial=3494, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:50:486None[Sandbox] Process order. (Serial=3495, Empire=5, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:50:486None[Sandbox] Process order. (Serial=3496, Empire=72, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:50:523None[Sandbox] Process order. (Serial=3497, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:50:523None[Sandbox] Process order. (Serial=3498, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:50:552None[Sandbox] Process order. (Serial=3499, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:50:552None[Sandbox] Process order. (Serial=3500, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:50:583None[Sandbox] Process order. (Serial=3501, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:50:722None[Sandbox] Process order. (Serial=3502, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:50:722None[Sandbox] Process order. (Serial=3503, Empire=1, Order=Order='OrderGoTo', Entity=#1107, AdditionalFlags='IgnoreFogOfWar', Path='[98, 31]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:50:764None[Sandbox] Process order. (Serial=3504, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[49, 8]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:50:774None[Sandbox] Process order. (Serial=3505, Empire=2, Order=Order OrderBuyoutAvailableConstruction. Settlement=1095, Constructible=Extension_Base_Strategic03, Position=[34, 18], Currency=Money)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:50:935None[Sandbox] Process order. (Serial=3506, Empire=2, Order=Order OrderRemoveConstructionByGuid)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:51:149None[Sandbox] Process order. (Serial=3507, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1095' Constructible: 'Extension_Base_Money' Position: '[37, 12]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:51:281None[Sandbox] Process order. (Serial=3508, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:51:283None[Sandbox] Process order. (Serial=3509, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:51:285None[Sandbox] Process order. (Serial=3510, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:51:300None[Sandbox] Process order. (Serial=3511, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:51:302None[Sandbox] Process order. (Serial=3512, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:51:341None[Sandbox] Process order. (Serial=3513, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:51:343None[Sandbox] Process order. (Serial=3514, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:51:345None[Sandbox] Process order. (Serial=3515, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:51:382None[Sandbox] Process order. (Serial=3516, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:51:384None[Sandbox] Process order. (Serial=3517, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:51:422None[Sandbox] Process order. (Serial=3518, Empire=4, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:51:441None[Sandbox] Process order. (Serial=3519, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:51:461None[Sandbox] Process order. (Serial=3520, Empire=7, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:51:481None[Sandbox] Process order. (Serial=3521, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:51:721None[Sandbox] Process order. (Serial=3522, Empire=1, Order=Order='OrderGoTo', Entity=#1107, AdditionalFlags='IgnoreFogOfWar', Path='[98, 32]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:51:762None[Sandbox] Process order. (Serial=3523, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[49, 9]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:51:763None[Sandbox] Process order. (Serial=3524, Empire=2, Order=Order='OrderGoTo', Entity=#1669, AdditionalFlags='IgnoreFogOfWar', Path='[57, 2] --> [57, 3] --> [58, 4]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:51:872None[Sandbox] Process order. (Serial=3525, Empire=0, Order=Order='OrderGoTo', Entity=#2476, path='[75, 13] --> [75, 14] --> [74, 15] --> [75, 16]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:51:881None[Sandbox] Process order. (Serial=3526, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:51:993None[Sandbox] Process order. (Serial=3527, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:51:993None[Sandbox] Process order. (Serial=3528, Empire=0, Order=Order OrderChangeNotificationFlags)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:52:285None[Sandbox] Process order. (Serial=3529, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:52:295None[Sandbox] Process order. (Serial=3530, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:52:297None[Sandbox] Process order. (Serial=3531, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:52:314None[Sandbox] Process order. (Serial=3532, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:52:316None[Sandbox] Process order. (Serial=3533, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:52:346None[Sandbox] Process order. (Serial=3534, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:52:354None[Sandbox] Process order. (Serial=3535, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:52:356None[Sandbox] Process order. (Serial=3536, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:52:396None[Sandbox] Process order. (Serial=3537, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:52:399None[Sandbox] Process order. (Serial=3538, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:52:427None[Sandbox] Process order. (Serial=3539, Empire=4, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:52:445None[Sandbox] Process order. (Serial=3540, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:52:465None[Sandbox] Process order. (Serial=3541, Empire=7, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:52:487None[Sandbox] Process order. (Serial=3542, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:52:576None[Sandbox] Process order. (Serial=3543, Empire=6, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:52:576None[Sandbox] Process order. (Serial=3544, Empire=7, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:52:737None[Sandbox] Process order. (Serial=3545, Empire=1, Order=Order='OrderGoTo', Entity=#1107, AdditionalFlags='IgnoreFogOfWar', Path='[99, 32]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:52:776None[Sandbox] Process order. (Serial=3546, Empire=2, Order=Order='OrderGoTo', Entity=#884, AdditionalFlags='IgnoreFogOfWar', Path='[55, 1]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:52:777None[Sandbox] Process order. (Serial=3547, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[49, 8]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:52:808None[Sandbox] Process order. (Serial=3548, Empire=3, Order=Order='OrderGoTo', Entity=#1840, AdditionalFlags='IgnoreFogOfWar', Path='[36, 52]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:52:837None[Sandbox] Process order. (Serial=3549, Empire=6, Order=Order='OrderGoTo', Entity=#2113, AdditionalFlags='IgnoreFogOfWar', Path='[45, 13]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:52:858None[Sandbox] Process order. (Serial=3550, Empire=7, Order=Order='OrderGoTo', Entity=#2806, AdditionalFlags='IgnoreFogOfWar', Path='[87, 54]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:53:294None[Sandbox] Process order. (Serial=3551, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:53:305None[Sandbox] Process order. (Serial=3552, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:53:316None[Sandbox] Process order. (Serial=3553, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:53:323None[Sandbox] Process order. (Serial=3554, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:53:325None[Sandbox] Process order. (Serial=3555, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:53:332None[Sandbox] Process order. (Serial=3556, Empire=1, Order=Order OrderBuyoutConstructionByGuid, Settlement: '1932', Construction: '221'))

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:53:342None[Sandbox] Process order. (Serial=3557, Empire=1, Order=Order='OrderGoTo', Entity=#2666, AdditionalFlags='IgnoreFogOfWar', Path='[87, 14]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:53:352None[Sandbox] Process order. (Serial=3558, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:53:363None[Sandbox] Process order. (Serial=3559, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:53:365None[Sandbox] Process order. (Serial=3560, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:53:403None[Sandbox] Process order. (Serial=3561, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:53:406None[Sandbox] Process order. (Serial=3562, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:53:434None[Sandbox] Process order. (Serial=3563, Empire=4, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:53:455None[Sandbox] Process order. (Serial=3564, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:53:474None[Sandbox] Process order. (Serial=3565, Empire=7, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:53:494None[Sandbox] Process order. (Serial=3566, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:53:546None[Sandbox] Process order. (Serial=3567, Empire=1, Order=Order='OrderGoTo', Entity=#2997, AdditionalFlags='IgnoreFogOfWar', Path='[92, 16] --> [93, 16] --> [93, 17] --> [94, 17] --> [95, 18] --> [94, 19] --> [95, 20]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:53:556None[Sandbox] Process order. (Serial=3568, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:53:567None[Sandbox] Process order. (Serial=3569, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '1932' Constructible: 'Extension_Era2_Carthage' Position: '[74, 8]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:53:617None[Sandbox] Process order. (Serial=3570, Empire=4, Order=Order OrderMinorBuildConstructible SettlementGUID: #2246 Constructible: Infrastructure_PublicOrder_Family02_01)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:53:637None[Sandbox] Process order. (Serial=3571, Empire=4, Order=Order OrderMinorBuildConstructible SettlementGUID: #2246 Constructible: Extension_Base_Food at [79, 3])

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:53:659None[Sandbox] Process order. (Serial=3572, Empire=3, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:53:659None[Sandbox] Process order. (Serial=3573, Empire=4, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:53:768None[Sandbox] Process order. (Serial=3574, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[50, 8]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:54:303None[Sandbox] Process order. (Serial=3575, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:54:343None[Sandbox] Process order. (Serial=3576, Empire=1, Order=Order OrderDisbandUnits)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:54:363None[Sandbox] Process order. (Serial=3577, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:54:374None[Sandbox] Process order. (Serial=3578, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:54:473None[Sandbox] Process order. (Serial=3579, Empire=0, Order=Order='OrderGoTo', Entity=#984, path='[77, 12]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:54:485None[Sandbox] Process order. (Serial=3580, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:54:503None[Sandbox] Process order. (Serial=3581, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:54:544None[Sandbox] Process order. (Serial=3582, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:54:565None[Sandbox] Process order. (Serial=3583, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:54:595None[Sandbox] Process order. (Serial=3584, Empire=2, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:54:595None[Sandbox] Process order. (Serial=3585, Empire=8, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:54:755None[Sandbox] Process order. (Serial=3586, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:54:816None[Sandbox] Process order. (Serial=3587, Empire=8, Order=Order='OrderGoTo', Entity=#2857, AdditionalFlags='IgnoreFogOfWar', Path='[84, 60] --> [83, 59]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:55:511None[Sandbox] Process order. (Serial=3588, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:55:562None[Sandbox] Process order. (Serial=3589, Empire=0, Order=Order OrderFurtherActions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:55:571None[Sandbox] Process order. (Serial=3590, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:55:572None[Sandbox] Process order. (Serial=3591, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:55:573None[Sandbox] Process order. (Serial=3592, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:56:376None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_OlmecCivilization #1106 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:55:56:524None[Sandbox] Process order. (Serial=3593, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:56:526None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_OlmecCivilization #2997 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:55:56:583None[Sandbox] Process order. (Serial=3594, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:56:584None[Sandbox] Process order. (Serial=3595, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:57:591None[Sandbox] Process order. (Serial=3596, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:57:592None[Sandbox] Process order. (Serial=3597, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:58:596None[Sandbox] Process order. (Serial=3598, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:58:597None[Sandbox] Process order. (Serial=3599, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:59:602None[Sandbox] Process order. (Serial=3600, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:59:602None[Sandbox] Process order. (Serial=3601, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:55:59:812None[Sandbox] Process order. (Serial=3602, Empire=1, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:56:01:050None[Sandbox] Process order. (Serial=3603, Empire=0, Order=Order='OrderGoTo', Entity=#2994, path='[92, 43] --> [92, 44] --> [91, 45] --> [91, 46] --> [90, 46]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:56:01:061None[Sandbox] Process order. (Serial=3604, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:56:02:073None[Sandbox] Process order. (Serial=3605, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:56:03:082None[Sandbox] Process order. (Serial=3606, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:56:04:096None[Sandbox] Process order. (Serial=3607, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:56:04:787None[Sandbox] Process order. (Serial=3608, Empire=0, Order=Order='OrderGoTo', Entity=#2760, path='[58, 63]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:56:04:796None[Sandbox] Process order. (Serial=3609, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:56:05:098None[Sandbox] Process order. (Serial=3610, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:56:06:382None[Sandbox] Process order. (Serial=3611, Empire=0, Order=Order='OrderGoTo', Entity=#2760, path='[58, 64]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:56:06:392None[Sandbox] Process order. (Serial=3612, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:56:08:233None[Sandbox] Process order. (Serial=3613, Empire=0, Order=Order='OrderGoTo', Entity=#2760, path='[57, 64]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:56:08:244None[Sandbox] Process order. (Serial=3614, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:56:10:576None[Sandbox] Process order. (Serial=3615, Empire=0, Order=Order OrderRansack)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:56:11:805None[Sandbox] Process order. (Serial=3616, Empire=3, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:56:13:546None[Sandbox] Process order. (Serial=3617, Empire=0, Order=Order OrderAcknowledgeTransactions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:56:16:748None[Sandbox] Process order. (Serial=3618, Empire=0, Order=Order='OrderDiplomaticAction', Action='ProposeEconomicalAgreement', OtherEmpire=#3.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:56:16:797None[Sandbox] Process order. (Serial=3619, Empire=0, Order=Order OrderAcknowledgeTransactions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:56:16:816None[Sandbox] Process order. (Serial=3620, Empire=3, Order=Order='OrderDiplomaticAction', Action='IgnoreAgreement', OtherEmpire=#0.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:56:16:818None[Sandbox] Process order. (Serial=3621, Empire=3, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:56:16:907None[Sandbox] Process order. (Serial=3622, Empire=0, Order=Order OrderAcknowledgeTransactions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:56:16:907None[Sandbox] Process order. (Serial=3623, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:56:17:823None[Sandbox] Process order. (Serial=3624, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:56:19:526None[Sandbox] Process order. (Serial=3625, Empire=0, Order=Order OrderExecuteGrievanceActionBatch)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:56:19:606None[Sandbox] Process order. (Serial=3626, Empire=0, Order=Order OrderAcknowledgeTransactions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:56:19:980None[Sandbox] Process order. (Serial=3627, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:56:20:815None[Sandbox] Process order. (Serial=3628, Empire=3, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:56:25:402None[Sandbox] Process order. (Serial=3629, Empire=0, Order=Order='OrderGoToAndCutForest', Entity=#1451, path='[99, 52] --> [98, 53] --> [97, 53] --> [97, 52]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:56:25:412None[Sandbox] Process order. (Serial=3630, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:56:25:522None[Sandbox] Process order. (Serial=3631, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:56:26:419None[Sandbox] Process order. (Serial=3632, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:56:27:423None[Sandbox] Process order. (Serial=3633, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:56:28:434None[Sandbox] Process order. (Serial=3634, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:56:28:642None[Sandbox] Process order. (Serial=3635, Empire=0, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:56:29:448None[Sandbox] Process order. (Serial=3636, Empire=0, Order=Order OrderCancelAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:56:29:448None[Sandbox] Process order. (Serial=3637, Empire=0, Order=Order OrderCancelAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:56:29:448None[Sandbox] Process order. (Serial=3638, Empire=0, Order=Order OrderCancelAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:56:29:448None[Sandbox] Process order. (Serial=3639, Empire=0, Order=Order OrderCancelAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:56:29:449None[Sandbox] Process order. (Serial=3640, Empire=0, Order=Order OrderCancelAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:56:29:449None[Sandbox] Process order. (Serial=3641, Empire=0, Order=Order OrderCancelAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:56:29:449None[Sandbox] Process order. (Serial=3642, Empire=0, Order=Order OrderCancelAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:56:29:459None[Sandbox] Process order. (Serial=3643, Empire=0, Order=Order OrderCancelAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:56:29:519None[Sandbox] Process order. (Serial=3644, Empire=-1, Order=Order OrderWaitForOrderReplication)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:56:30:378NoneAI Synchronization took 665ms at frame 5678 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

13:56:30:465NoneMetadata 'dlc_names' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:56:30:465NoneMetadata 'rmc0' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:56:30:465NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:56:30:820None[Sandbox] Process order. (Serial=3645, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:56:31:731None[Sandbox] Process order. (Serial=3646, Empire=0, Order=Order='OrderGoTo', Entity=#1450, AdditionalFlags='IgnoreFogOfWar', Path='[81, 53] --> [82, 54]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:56:31:742None[Sandbox] Process order. (Serial=3647, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:56:31:761None[Sandbox] Process order. (Serial=3648, Empire=1, Order=Order OrderEnqueueTechnology)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:56:31:761None[Sandbox] Process order. (Serial=3649, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:56:31:761None[Sandbox] Process order. (Serial=3650, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:56:31:761None[Sandbox] Process order. (Serial=3651, Empire=1, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:56:31:771None[Sandbox] Process order. (Serial=3652, Empire=1, Order=Order='OrderGoTo', Entity=#2997, AdditionalFlags='IgnoreFogOfWar', Path='[96, 20] --> [96, 21]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:56:31:771None[Sandbox] Process order. (Serial=3653, Empire=1, Order=Order='OrderGoTo', Entity=#1107, AdditionalFlags='IgnoreFogOfWar', Path='[98, 32] --> [97, 32] --> [96, 32] --> [95, 33]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:56:31:772None[Sandbox] Process order. (Serial=3654, Empire=1, Order=Order='OrderGoTo', Entity=#1106, AdditionalFlags='IgnoreFogOfWar', Path='[98, 45] --> [98, 46] --> [98, 47]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:56:31:781None[Sandbox] Process order. (Serial=3655, Empire=1, Order=Order='OrderGoTo', Entity=#2550, AdditionalFlags='IgnoreFogOfWar', Path='[90, 52] --> [89, 52]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:56:31:782None[Sandbox] Process order. (Serial=3656, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:56:31:783None[Sandbox] Process order. (Serial=3657, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:56:31:784None[Sandbox] Process order. (Serial=3658, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:56:31:791None[Sandbox] Process order. (Serial=3659, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:56:31:811None[Sandbox] Process order. (Serial=3660, Empire=2, Order=Order OrderClaimArtificialWonder)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:56:31:812None[Sandbox] Process order. (Serial=3661, Empire=2, Order=Order OrderMakeNarrativeEventChoice)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:56:31:813None[Sandbox] Process order. (Serial=3662, Empire=2, Order=Order='OrderGoTo', Entity=#2909, AdditionalFlags='IgnoreFogOfWar', Path='[35, 34] --> [35, 33] --> [35, 32] --> [35, 31] --> [35, 30]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:56:31:814None[Sandbox] Process order. (Serial=3663, Empire=2, Order=Order='OrderGoTo', Entity=#884, AdditionalFlags='IgnoreFogOfWar', Path='[54, 1]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:56:31:815None[Sandbox] Process order. (Serial=3664, Empire=0, Order=Order OrderChangeNotificationFlags)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:56:31:815None[Sandbox] Process order. (Serial=3665, Empire=2, Order=Order='OrderGoTo', Entity=#1669, AdditionalFlags='IgnoreFogOfWar', Path='[58, 5] --> [59, 6]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:56:31:815None[Sandbox] Process order. (Serial=3666, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[49, 9]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:56:31:821None[Sandbox] Process order. (Serial=3667, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:56:31:823None[Sandbox] Process order. (Serial=3668, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:56:31:824None[Sandbox] Process order. (Serial=3669, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:56:31:827None[Sandbox] Process order. (Serial=3670, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:56:31:841None[Sandbox] Process order. (Serial=3671, Empire=3, Order=Order OrderEnqueueTechnology)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:56:31:841None[Sandbox] Process order. (Serial=3672, Empire=3, Order=Order OrderClaimArtificialWonder)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:56:31:841None[Sandbox] Process order. (Serial=3673, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:56:31:841None[Sandbox] Process order. (Serial=3674, Empire=3, Order=Order OrderMakeNarrativeEventChoice)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:56:31:843None[Sandbox] Process order. (Serial=3675, Empire=3, Order=Order='OrderGoTo', Entity=#1840, AdditionalFlags='IgnoreFogOfWar', Path='[35, 51] --> [35, 50] --> [34, 50] --> [33, 49]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:56:31:843None[Sandbox] Process order. (Serial=3676, Empire=3, Order=Order='OrderGoTo', Entity=#2051, AdditionalFlags='IgnoreFogOfWar', Path='[51, 61] --> [52, 61] --> [53, 61] --> [54, 61]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:56:31:851None[Sandbox] Process order. (Serial=3677, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:56:31:853None[Sandbox] Process order. (Serial=3678, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:56:31:861None[Sandbox] Process order. (Serial=3679, Empire=3, Order=Order OrderBuyoutAvailableConstruction. Settlement=2039, Constructible=Extension_Base_Industry, Position=[47, 60], Currency=Money)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:56:31:882None[Sandbox] Process order. (Serial=3680, Empire=4, Order=Order='OrderGoTo', Entity=#1986, AdditionalFlags='IgnoreFogOfWar', Path='[81, 5] --> [82, 6] --> [83, 6]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:56:31:891None[Sandbox] Process order. (Serial=3681, Empire=4, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:56:31:901None[Sandbox] Process order. (Serial=3682, Empire=6, Order=Order='OrderGoTo', Entity=#2113, AdditionalFlags='IgnoreFogOfWar', Path='[46, 12] --> [46, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:56:31:912None[Sandbox] Process order. (Serial=3683, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:56:31:943None[Sandbox] Process order. (Serial=3684, Empire=8, Order=Order='OrderGoTo', Entity=#2857, AdditionalFlags='IgnoreFogOfWar', Path='[83, 60] --> [82, 60] --> [81, 61] --> [81, 62] --> [80, 62] --> [79, 62]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:56:31:952None[Sandbox] Process order. (Serial=3685, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:56:31:969None[Sandbox] Process order. (Serial=3686, Empire=5, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:56:31:969None[Sandbox] Process order. (Serial=3687, Empire=7, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:56:31:969None[Sandbox] Process order. (Serial=3688, Empire=72, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:56:31:994None[Sandbox] Process order. (Serial=3689, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:56:31:994None[Sandbox] Process order. (Serial=3690, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:56:32:043None[Sandbox] Process order. (Serial=3691, Empire=2, Order=Order OrderStartEmpireWideConstruction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:56:32:065None[Sandbox] Process order. (Serial=3692, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '2039' Constructible: 'Infrastructure_Money_Family02_01' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:56:32:074None[Sandbox] Process order. (Serial=3693, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:56:32:084None[Sandbox] Process order. (Serial=3694, Empire=3, Order=Order OrderStartEmpireWideConstruction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:56:32:104None[Sandbox] Process order. (Serial=3695, Empire=7, Order=Order='OrderGoTo', Entity=#2806, AdditionalFlags='IgnoreFogOfWar', Path='[88, 54] --> [89, 54] --> [89, 53]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:56:32:113None[Sandbox] Process order. (Serial=3696, Empire=7, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:56:32:128None[Sandbox] Process order. (Serial=3697, Empire=6, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:56:32:215None[Sandbox] Process order. (Serial=3698, Empire=2, Order=Order='OrderGoTo', Entity=#884, AdditionalFlags='IgnoreFogOfWar', Path='[53, 1]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:56:32:215None[Sandbox] Process order. (Serial=3699, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[49, 8]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:56:32:247None[Sandbox] Process order. (Serial=3700, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:56:32:265None[Sandbox] Process order. (Serial=3701, Empire=6, Order=Order='OrderGoTo', Entity=#2113, AdditionalFlags='IgnoreFogOfWar', Path='[45, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:56:32:751None[Sandbox] Process order. (Serial=3702, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:56:32:791None[Sandbox] Process order. (Serial=3703, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:56:32:793None[Sandbox] Process order. (Serial=3704, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:56:32:795None[Sandbox] Process order. (Serial=3705, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:56:32:802None[Sandbox] Process order. (Serial=3706, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:56:32:831None[Sandbox] Process order. (Serial=3707, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:56:32:833None[Sandbox] Process order. (Serial=3708, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:56:32:834None[Sandbox] Process order. (Serial=3709, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:56:32:844None[Sandbox] Process order. (Serial=3710, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:56:32:862None[Sandbox] Process order. (Serial=3711, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:56:32:864None[Sandbox] Process order. (Serial=3712, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:56:32:902None[Sandbox] Process order. (Serial=3713, Empire=4, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:56:32:912None[Sandbox] Process order. (Serial=3714, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:56:32:922None[Sandbox] Process order. (Serial=3715, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:56:32:962None[Sandbox] Process order. (Serial=3716, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:56:32:982None[Sandbox] Process order. (Serial=3717, Empire=0, Order=Order='OrderGoTo', Entity=#1450, AdditionalFlags='IgnoreFogOfWar', Path='[83, 54]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:56:33:012None[Sandbox] Process order. (Serial=3718, Empire=1, Order=Order OrderTransferUnits)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:56:33:122None[Sandbox] Process order. (Serial=3719, Empire=7, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:56:33:203None[Sandbox] Process order. (Serial=3720, Empire=1, Order=Order='OrderGoTo', Entity=#2160, AdditionalFlags='IgnoreFogOfWar', Path='[96, 21] --> [96, 22] --> [95, 23]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:56:33:213None[Sandbox] Process order. (Serial=3721, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:56:33:214None[Sandbox] Process order. (Serial=3722, Empire=1, Order=Order='OrderGoTo', Entity=#2550, AdditionalFlags='IgnoreFogOfWar', Path='[88, 53] --> [87, 53] --> [87, 54]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:56:33:254None[Sandbox] Process order. (Serial=3723, Empire=2, Order=Order='OrderGoTo', Entity=#884, AdditionalFlags='IgnoreFogOfWar', Path='[54, 1]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:56:33:255None[Sandbox] Process order. (Serial=3724, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[49, 9]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:56:33:760None[Sandbox] Process order. (Serial=3725, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:56:33:799None[Sandbox] Process order. (Serial=3726, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:56:33:801None[Sandbox] Process order. (Serial=3727, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:56:33:809None[Sandbox] Process order. (Serial=3728, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:56:33:839None[Sandbox] Process order. (Serial=3729, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:56:33:840None[Sandbox] Process order. (Serial=3730, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:56:33:860None[Sandbox] Process order. (Serial=3731, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:56:33:879None[Sandbox] Process order. (Serial=3732, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:56:33:881None[Sandbox] Process order. (Serial=3733, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:56:33:909None[Sandbox] Process order. (Serial=3734, Empire=4, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:56:33:970None[Sandbox] Process order. (Serial=3735, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:56:34:001None[Sandbox] Process order. (Serial=3736, Empire=1, Order=Order OrderAttachTerritoryToCity, Camp=2827, Settlement=1011)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:56:34:051None[Sandbox] Process order. (Serial=3737, Empire=4, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:56:34:131None[Sandbox] Process order. (Serial=3738, Empire=7, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:56:34:200None[Sandbox] Process order. (Serial=3739, Empire=1, Order=Order OrderRemoveConstructionByGuid)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:56:34:210None[Sandbox] Process order. (Serial=3740, Empire=1, Order=Order='OrderGoTo', Entity=#1106, AdditionalFlags='IgnoreFogOfWar', Path='[98, 48]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:56:34:220None[Sandbox] Process order. (Serial=3741, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:56:34:250None[Sandbox] Process order. (Serial=3742, Empire=2, Order=Order='OrderGoTo', Entity=#884, AdditionalFlags='IgnoreFogOfWar', Path='[53, 1]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:56:34:250None[Sandbox] Process order. (Serial=3743, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[49, 8]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:56:34:290None[Sandbox] Process order. (Serial=3744, Empire=7, Order=Order OrderCreateBattle Attacker #2806 Target #2550 Action #0 InstantResolve: False)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:56:34:300None[Sandbox] Process order. (Serial=3745, Empire=7, Order=Order OrderBattleConfirmation - BattleGUID: 3037 EmpireIndex: 7)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:56:34:336NonePresentation Battle 3037: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:56:34:336NonePresentation Battle 3037: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:56:34:336NonePresentation Battle 3037: Execute action[1]: BattleLoaded. Loaded in progress=False, AdditionalData=393216, currentRound=0, maximumRoundCount=6 (initialActionType: BattleLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:56:34:336NoneCreatePresentationBattlePreview attacker #0, defender #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:56:34:336NoneRestorePresentationBattlePreview created ticket #25416.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:56:34:336NonePresentation Battle 3037: Execute action[2]: ParticipantJoined. EmpireIndex=7, Guid=2806, Group=Attacker, Modifiers=None, Type=Army UnitCount=4 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:56:34:336None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #2806 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:56:34:337NonePresentation Battle 3037: Execute action[3]: ParticipantJoined. EmpireIndex=1, Guid=2550, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:56:34:337None[Preview] PresentationArmy LandUnit_Era1_Common_ScoutCavalry #2550 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:56:34:337NonePresentation Battle 3037: Execute action[4]: CapturePointLoaded (initialActionType: CapturePointLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:56:34:337NonePresentation Battle 3037: Execute action[4]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: CapturePointLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:56:34:337NonePresentation Battle 3037: Execute action[5]: ReportDeploymentZone. EmpireIndex=7, Group=Attacker, deploymentTileCount=12 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:56:34:337NonePresentation Battle 3037: Execute action[6]: ReportDeploymentZone. EmpireIndex=1, Group=Defender, deploymentTileCount=11 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:56:34:337NonePresentation Battle 3037: Execute action[7]: StartConfirmation. EmpireIndex=1 (initialActionType: StartConfirmation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:56:34:337NonePresentation Battle 3037: Execute action[8]: ContenderConfirmed. EmpireIndex=7 (initialActionType: ContenderConfirmed)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:56:34:362NoneRequestRestoreAsyncOperation_Completed for ticket #25416.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)

13:56:34:362NoneRestorePresentationBattlePreview skipped due to ended battle #3037

Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

13:56:34:362NoneRequestAsyncOperation_Dismissed for ticket #25416.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)

13:56:34:423None[Sandbox] Process order. (Serial=3746, Empire=1, Order=Order OrderBattleRetreat - BattleGUID: 3037 EmpireIndex: 1)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:56:34:440None[Sandbox] Process order. (Serial=3747, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '1011' Constructible: 'Extension_Era2_Carthage' Position: '[94, 14]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:56:34:520NonePresentation Battle 3037: Execute action[9]: BattleResultAcknowledge (initialActionType: BattleResultAcknowledge)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:56:34:530None[Sandbox] Process order. (Serial=3748, Empire=0, Order=Order OrderBattleResultAcknowledge, BattleGuid=#3037)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:56:34:632NonePresentation Battle 3037: Execute action[10]: BattleEnded (initialActionType: BattleEnded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:56:34:632None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #2806 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:56:34:632None[Preview] PresentationArmy LandUnit_Era1_Common_ScoutCavalry #2550 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:56:34:633None[Preview] PresentationArmy LandUnit_Era1_Common_ScoutCavalry #2550 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:56:34:633None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #2806 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:56:34:633NoneReleasePresentationBattlePreview attacker #2806, defender #2550

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:56:34:633NoneHidePresentationBattlePreview attacker #2806, defender #2550

Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

13:56:34:633None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #2806 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:56:34:633None[Preview] PresentationArmy LandUnit_Era1_Common_ScoutCavalry #2550 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:56:34:633None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #2806 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:56:34:633None[Preview] PresentationArmy LandUnit_Era1_Common_ScoutCavalry #2550 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:56:34:811None[Sandbox] Process order. (Serial=3749, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:56:34:813None[Sandbox] Process order. (Serial=3750, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:56:34:842None[Sandbox] Process order. (Serial=3751, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:56:34:852None[Sandbox] Process order. (Serial=3752, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:56:34:873None[Sandbox] Process order. (Serial=3753, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:56:34:892None[Sandbox] Process order. (Serial=3754, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:56:34:893None[Sandbox] Process order. (Serial=3755, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:56:34:973None[Sandbox] Process order. (Serial=3756, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:56:35:042None[Sandbox] Process order. (Serial=3757, Empire=3, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:56:35:073None[Sandbox] Process order. (Serial=3758, Empire=0, Order=Order='OrderGoTo', Entity=#2891, path='[64, 58]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:56:35:083None[Sandbox] Process order. (Serial=3759, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:56:35:225None[Sandbox] Process order. (Serial=3760, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:56:35:226None[Sandbox] Process order. (Serial=3761, Empire=2, Order=Order='OrderGoTo', Entity=#884, AdditionalFlags='IgnoreFogOfWar', Path='[54, 1]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:56:35:227None[Sandbox] Process order. (Serial=3762, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[50, 8]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:56:35:455None[Sandbox] Process order. (Serial=3763, Empire=1, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:56:35:617None[Sandbox] Process order. (Serial=3764, Empire=1, Order=Order='OrderGoTo', Entity=#2160, AdditionalFlags='IgnoreFogOfWar', Path='[95, 24]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:56:35:849None[Sandbox] Process order. (Serial=3765, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:56:35:868None[Sandbox] Process order. (Serial=3766, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:56:35:888None[Sandbox] Process order. (Serial=3767, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:56:35:977None[Sandbox] Process order. (Serial=3768, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:56:36:050None[Sandbox] Process order. (Serial=3769, Empire=2, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:56:36:230None[Sandbox] Process order. (Serial=3770, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:56:36:461None[Sandbox] Process order. (Serial=3771, Empire=0, Order=Order='OrderGoTo', Entity=#2891, path='[63, 58]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:56:36:471None[Sandbox] Process order. (Serial=3772, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:56:36:981None[Sandbox] Process order. (Serial=3773, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:56:37:063None[Sandbox] Process order. (Serial=3774, Empire=8, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:56:37:486None[Sandbox] Process order. (Serial=3775, Empire=0, Order=Order='OrderGoTo', Entity=#2891, path='[62, 57]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:56:37:497None[Sandbox] Process order. (Serial=3776, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:56:38:483None[Sandbox] Process order. (Serial=3777, Empire=0, Order=Order='OrderGoTo', Entity=#2891, path='[61, 57]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:56:38:504None[Sandbox] Process order. (Serial=3778, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:56:39:536None[Sandbox] Process order. (Serial=3779, Empire=0, Order=Order='OrderGoTo', Entity=#2891, path='[60, 57]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:56:39:547None[Sandbox] Process order. (Serial=3780, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:56:40:462None[Sandbox] Process order. (Serial=3781, Empire=0, Order=Order='OrderGoTo', Entity=#2891, path='[60, 57] --> [60, 56]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:56:40:472None[Sandbox] Process order. (Serial=3782, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:56:44:677None[Sandbox] Process order. (Serial=3783, Empire=0, Order=Order='OrderGoTo', Entity=#984, path='[76, 13] --> [76, 14]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:56:44:689None[Sandbox] Process order. (Serial=3784, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:56:45:695None[Sandbox] Process order. (Serial=3785, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:56:47:903None[Sandbox] Process order. (Serial=3786, Empire=0, Order=Order='OrderGoTo', Entity=#984, path='[75, 13]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:56:47:913None[Sandbox] Process order. (Serial=3787, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:56:49:950None[Sandbox] Process order. (Serial=3788, Empire=0, Order=Order='OrderGoTo', Entity=#2476, path='[74, 12]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:56:49:960None[Sandbox] Process order. (Serial=3789, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:56:51:353None[Sandbox] Process order. (Serial=3790, Empire=0, Order=Order='OrderGoTo', Entity=#2476, path='[74, 13]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:56:51:363None[Sandbox] Process order. (Serial=3791, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:56:52:190None[Sandbox] Process order. (Serial=3792, Empire=0, Order=Order='OrderGoTo', Entity=#2476, path='[75, 14] --> [74, 15] --> [74, 14] --> [73, 13]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:56:52:370None[Sandbox] Process order. (Serial=3793, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:56:53:380None[Sandbox] Process order. (Serial=3794, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:56:54:387None[Sandbox] Process order. (Serial=3795, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:56:58:813None[Sandbox] Process order. (Serial=3796, Empire=0, Order=Order='OrderGoTo', Entity=#2994, path='[89, 47] --> [88, 47] --> [88, 48] --> [87, 49] --> [87, 50]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:56:58:824None[Sandbox] Process order. (Serial=3797, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:56:59:818None[Sandbox] Process order. (Serial=3798, Empire=0, Order=Order OrderFurtherActions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:56:59:829None[Sandbox] Process order. (Serial=3799, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:56:59:830None[Sandbox] Process order. (Serial=3800, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:57:00:832None[Sandbox] Process order. (Serial=3801, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:57:00:842None[Sandbox] Process order. (Serial=3802, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:57:01:847None[Sandbox] Process order. (Serial=3803, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:57:02:851None[Sandbox] Process order. (Serial=3804, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:57:02:982None[Sandbox] Process order. (Serial=3805, Empire=0, Order=Order='OrderGoTo', Entity=#984, path='[74, 13]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:57:02:992None[Sandbox] Process order. (Serial=3806, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:57:09:221None[Sandbox] Process order. (Serial=3807, Empire=0, Order=Order OrderCutForest ArmyGUID: #1451)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:57:12:012None[Sandbox] Process order. (Serial=3808, Empire=0, Order=Order OrderEnqueueTechnology)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:57:12:052None[Sandbox] Process order. (Serial=3809, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:57:15:762None[Sandbox] Process order. (Serial=3810, Empire=0, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:57:15:842None[Sandbox] Process order. (Serial=3811, Empire=-1, Order=Order OrderWaitForOrderReplication)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:57:16:691NoneAI Synchronization took 654ms at frame 5967 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

13:57:16:709NoneMetadata 'dlc_names' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:57:16:709NoneMetadata 'rmc0' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:57:16:709NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:57:17:057None[Sandbox] Process order. (Serial=3812, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:57:18:056None[Sandbox] Process order. (Serial=3813, Empire=0, Order=Order='OrderGoTo', Entity=#1450, AdditionalFlags='IgnoreFogOfWar', Path='[83, 53] --> [84, 52] --> [83, 51]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:57:18:065None[Sandbox] Process order. (Serial=3814, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:57:18:085None[Sandbox] Process order. (Serial=3815, Empire=1, Order=Order OrderEnqueueTechnology)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:57:18:085None[Sandbox] Process order. (Serial=3816, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:57:18:085None[Sandbox] Process order. (Serial=3817, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:57:18:086None[Sandbox] Process order. (Serial=3818, Empire=1, Order=Order OrderBuyoutConstructionByGuid, Settlement: '1932', Construction: '241'))

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:57:18:090None[Sandbox] Process order. (Serial=3819, Empire=1, Order=Order='OrderGoTo', Entity=#1107, AdditionalFlags='IgnoreFogOfWar', Path='[95, 34]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:57:18:090None[Sandbox] Process order. (Serial=3820, Empire=1, Order=Order='OrderGoTo', Entity=#1106, AdditionalFlags='IgnoreFogOfWar', Path='[97, 49] --> [98, 50] --> [98, 51] --> [99, 52]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:57:18:090None[Sandbox] Process order. (Serial=3821, Empire=1, Order=Order='OrderGoTo', Entity=#2550, AdditionalFlags='IgnoreFogOfWar', Path='[86, 58] --> [86, 57] --> [87, 56]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:57:18:091None[Sandbox] Process order. (Serial=3822, Empire=1, Order=Order='OrderGoTo', Entity=#2160, AdditionalFlags='IgnoreFogOfWar', Path='[94, 25] --> [94, 26] --> [94, 27] --> [95, 28]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:57:18:095None[Sandbox] Process order. (Serial=3823, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:57:18:097None[Sandbox] Process order. (Serial=3824, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:57:18:100None[Sandbox] Process order. (Serial=3825, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:57:18:102None[Sandbox] Process order. (Serial=3826, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:57:18:116None[Sandbox] Process order. (Serial=3827, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:57:18:117None[Sandbox] Process order. (Serial=3828, Empire=2, Order=Order='OrderGoTo', Entity=#884, AdditionalFlags='IgnoreFogOfWar', Path='[53, 1]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:57:18:126None[Sandbox] Process order. (Serial=3829, Empire=2, Order=Order='OrderGoTo', Entity=#2909, AdditionalFlags='IgnoreFogOfWar', Path='[35, 29] --> [36, 28] --> [35, 27] --> [36, 26] --> [36, 25]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:57:18:126None[Sandbox] Process order. (Serial=3830, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[49, 9]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:57:18:127None[Sandbox] Process order. (Serial=3831, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:57:18:129None[Sandbox] Process order. (Serial=3832, Empire=2, Order=Order='OrderGoTo', Entity=#1669, AdditionalFlags='IgnoreFogOfWar', Path='[58, 5] --> [58, 4] --> [57, 3] --> [56, 3]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:57:18:136None[Sandbox] Process order. (Serial=3833, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1791' Constructible: 'Extension_Era2_MayaCivilization' Position: '[33, 27]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:57:18:136None[Sandbox] Process order. (Serial=3834, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:57:18:139None[Sandbox] Process order. (Serial=3835, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:57:18:141None[Sandbox] Process order. (Serial=3836, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:57:18:166None[Sandbox] Process order. (Serial=3837, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:57:18:166None[Sandbox] Process order. (Serial=3838, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:57:18:166None[Sandbox] Process order. (Serial=3839, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '1108' Constructible: 'Infrastructure_Money_Family02_01' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:57:18:167None[Sandbox] Process order. (Serial=3840, Empire=3, Order=Order OrderBuyoutConstructionWithPopulationByGuid, Settlement: '2039', Construction: '245')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:57:18:167None[Sandbox] Process order. (Serial=3841, Empire=3, Order=Order='OrderGoTo', Entity=#2051, AdditionalFlags='IgnoreFogOfWar', Path='[55, 61] --> [56, 62]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:57:18:168None[Sandbox] Process order. (Serial=3842, Empire=3, Order=Order='OrderGoTo', Entity=#1840, AdditionalFlags='IgnoreFogOfWar', Path='[33, 50] --> [32, 51]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:57:18:176None[Sandbox] Process order. (Serial=3843, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:57:18:177None[Sandbox] Process order. (Serial=3844, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:57:18:186None[Sandbox] Process order. (Serial=3845, Empire=4, Order=Order='OrderGoTo', Entity=#1986, AdditionalFlags='IgnoreFogOfWar', Path='[83, 7] --> [84, 8] --> [84, 9] --> [84, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:57:18:197None[Sandbox] Process order. (Serial=3846, Empire=4, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:57:18:205None[Sandbox] Process order. (Serial=3847, Empire=6, Order=Order='OrderGoTo', Entity=#2113, AdditionalFlags='IgnoreFogOfWar', Path='[46, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:57:18:216None[Sandbox] Process order. (Serial=3848, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:57:18:226None[Sandbox] Process order. (Serial=3849, Empire=7, Order=Order='OrderGoTo', Entity=#2806, AdditionalFlags='IgnoreFogOfWar', Path='[88, 53] --> [87, 53] --> [87, 54] --> [86, 55]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:57:18:235None[Sandbox] Process order. (Serial=3850, Empire=7, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:57:18:246None[Sandbox] Process order. (Serial=3851, Empire=8, Order=Order='OrderGoTo', Entity=#2857, AdditionalFlags='IgnoreFogOfWar', Path='[78, 63] --> [77, 63] --> [77, 62] --> [76, 62] --> [75, 61] --> [76, 60]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:57:18:255None[Sandbox] Process order. (Serial=3852, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:57:18:271None[Sandbox] Process order. (Serial=3853, Empire=5, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:57:18:271None[Sandbox] Process order. (Serial=3854, Empire=72, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:57:18:297None[Sandbox] Process order. (Serial=3855, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '1932' Constructible: 'LandUnit_Era1_Common_Chariots' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:57:18:297None[Sandbox] Process order. (Serial=3856, Empire=1, Order=Order OrderArmySettle: ArmyGuid=#1107, ActionGuid=#0)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:57:18:303None[Sandbox] Process order. (Serial=3857, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:57:18:303None[Sandbox] Process order. (Serial=3858, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:57:18:325None[Sandbox] Process order. (Serial=3859, Empire=2, Order=Order OrderBuyoutConstructionByGuid, Settlement: '1095', Construction: '240'))

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:57:18:327None[Sandbox] Process order. (Serial=3860, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:57:18:357None[Sandbox] Process order. (Serial=3861, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '2039' Constructible: 'Infrastructure_Military_Family01_01' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:57:18:357None[Sandbox] Process order. (Serial=3862, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:57:18:357None[Sandbox] Process order. (Serial=3863, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:57:18:379None[Sandbox] Process order. (Serial=3864, Empire=6, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:57:18:486None[Empire 1] The task 3649:Build Outpost Creation on [95, 34] to restore is not in progress, force the allocations so it can be started. This should only happen when an AI take back control over a human player.

Amplitude.AI.ProcessingPasses.TaskRestorationPass`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.AI.Brain.Tasks.BaseBuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Continue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:57:18:497None[Sandbox] Process order. (Serial=3865, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:57:18:497None[Sandbox] Process order. (Serial=3866, Empire=1, Order=Order='OrderGoTo', Entity=#2160, AdditionalFlags='IgnoreFogOfWar', Path='[95, 24] --> [95, 23] --> [95, 22]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:57:18:537None[Sandbox] Process order. (Serial=3867, Empire=2, Order=Order='OrderGoTo', Entity=#884, AdditionalFlags='IgnoreFogOfWar', Path='[54, 1]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:57:18:537None[Sandbox] Process order. (Serial=3868, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[49, 8]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:57:18:547None[Sandbox] Process order. (Serial=3869, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1095' Constructible: 'Extension_Base_Money' Position: '[36, 13]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:57:18:577None[Sandbox] Process order. (Serial=3870, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:57:18:577None[Sandbox] Process order. (Serial=3871, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:57:18:598None[Sandbox] Process order. (Serial=3872, Empire=6, Order=Order='OrderGoTo', Entity=#2113, AdditionalFlags='IgnoreFogOfWar', Path='[47, 11] --> [48, 11] --> [49, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:57:19:071None[Sandbox] Process order. (Serial=3873, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:57:19:101None[Sandbox] Process order. (Serial=3874, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:57:19:103None[Sandbox] Process order. (Serial=3875, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:57:19:111None[Sandbox] Process order. (Serial=3876, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:57:19:132None[Sandbox] Process order. (Serial=3877, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:57:19:152None[Sandbox] Process order. (Serial=3878, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:57:19:154None[Sandbox] Process order. (Serial=3879, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:57:19:157None[Sandbox] Process order. (Serial=3880, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:57:19:182None[Sandbox] Process order. (Serial=3881, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:57:19:184None[Sandbox] Process order. (Serial=3882, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:57:19:203None[Sandbox] Process order. (Serial=3883, Empire=4, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:57:19:222None[Sandbox] Process order. (Serial=3884, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:57:19:242None[Sandbox] Process order. (Serial=3885, Empire=7, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:57:19:262None[Sandbox] Process order. (Serial=3886, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:57:19:346None[Sandbox] Process order. (Serial=3887, Empire=3, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:57:19:452None[Sandbox] Process order. (Serial=3888, Empire=0, Order=Order='OrderGoTo', Entity=#2891, path='[60, 57]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:57:19:462None[Sandbox] Process order. (Serial=3889, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:57:19:532None[Sandbox] Process order. (Serial=3890, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[49, 9]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:57:19:532None[Sandbox] Process order. (Serial=3891, Empire=2, Order=Order='OrderGoTo', Entity=#884, AdditionalFlags='IgnoreFogOfWar', Path='[53, 1]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:57:19:563None[Sandbox] Process order. (Serial=3892, Empire=3, Order=Order='OrderGoTo', Entity=#1840, AdditionalFlags='IgnoreFogOfWar', Path='[33, 52] --> [33, 53]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:57:19:874None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_European #2806 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:57:20:076None[Sandbox] Process order. (Serial=3893, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:57:20:107None[Sandbox] Process order. (Serial=3894, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:57:20:109None[Sandbox] Process order. (Serial=3895, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:57:20:118None[Sandbox] Process order. (Serial=3896, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:57:20:137None[Sandbox] Process order. (Serial=3897, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:57:20:168None[Sandbox] Process order. (Serial=3898, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:57:20:169None[Sandbox] Process order. (Serial=3899, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:57:20:171None[Sandbox] Process order. (Serial=3900, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:57:20:188None[Sandbox] Process order. (Serial=3901, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:57:20:208None[Sandbox] Process order. (Serial=3902, Empire=4, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:57:20:227None[Sandbox] Process order. (Serial=3903, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:57:20:248None[Sandbox] Process order. (Serial=3904, Empire=7, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:57:20:268None[Sandbox] Process order. (Serial=3905, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:57:20:379None[Sandbox] Process order. (Serial=3906, Empire=0, Order=Order='OrderGoTo', Entity=#2891, path='[60, 56]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:57:20:469None[Sandbox] Process order. (Serial=3907, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:57:20:530None[Sandbox] Process order. (Serial=3908, Empire=2, Order=Order='OrderGoTo', Entity=#884, AdditionalFlags='IgnoreFogOfWar', Path='[54, 1]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:57:20:530None[Sandbox] Process order. (Serial=3909, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[50, 8]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:57:21:113None[Sandbox] Process order. (Serial=3910, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:57:21:123None[Sandbox] Process order. (Serial=3911, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:57:21:145None[Sandbox] Process order. (Serial=3912, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:57:21:174None[Sandbox] Process order. (Serial=3913, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:57:21:175None[Sandbox] Process order. (Serial=3914, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:57:21:177None[Sandbox] Process order. (Serial=3915, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:57:21:193None[Sandbox] Process order. (Serial=3916, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:57:21:203None[Sandbox] Process order. (Serial=3917, Empire=0, Order=Order='OrderGoTo', Entity=#2891, path='[59, 55]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:57:21:213None[Sandbox] Process order. (Serial=3918, Empire=4, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:57:21:233None[Sandbox] Process order. (Serial=3919, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:57:21:253None[Sandbox] Process order. (Serial=3920, Empire=7, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:57:21:273None[Sandbox] Process order. (Serial=3921, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:57:21:334None[Sandbox] Process order. (Serial=3922, Empire=2, Order=Order OrderArmySettle: ArmyGuid=#1669, ActionGuid=#0)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:57:21:366None[Sandbox] Process order. (Serial=3923, Empire=1, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:57:21:366None[Sandbox] Process order. (Serial=3924, Empire=4, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:57:21:366None[Sandbox] Process order. (Serial=3925, Empire=7, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:57:21:474None[Sandbox] Process order. (Serial=3926, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:57:21:524None[Empire 2] The task 3619:Build Outpost Creation on [56, 3] to restore is not in progress, force the allocations so it can be started. This should only happen when an AI take back control over a human player.

Amplitude.AI.ProcessingPasses.TaskRestorationPass`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.AI.Brain.Tasks.BaseBuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Continue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:57:21:536None[Sandbox] Process order. (Serial=3927, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[49, 8]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:57:21:544None[Sandbox] Process order. (Serial=3928, Empire=2, Order=Order='OrderGoTo', Entity=#884, AdditionalFlags='IgnoreFogOfWar', Path='[54, 2]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:57:21:584None[Sandbox] Process order. (Serial=3929, Empire=7, Order=Order OrderCreateBattle Attacker #2806 Target #2550 Action #0 InstantResolve: False)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:57:21:595None[Sandbox] Process order. (Serial=3930, Empire=7, Order=Order OrderBattleConfirmation - BattleGUID: 3112 EmpireIndex: 7)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:57:21:652NonePresentation Battle 3112: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:57:21:652NonePresentation Battle 3112: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:57:21:652NonePresentation Battle 3112: Execute action[1]: BattleLoaded. Loaded in progress=False, AdditionalData=393216, currentRound=0, maximumRoundCount=6 (initialActionType: BattleLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:57:21:652NoneCreatePresentationBattlePreview attacker #0, defender #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:57:21:653NoneRestorePresentationBattlePreview created ticket #26105.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:57:21:653NonePresentation Battle 3112: Execute action[2]: ParticipantJoined. EmpireIndex=7, Guid=2806, Group=Attacker, Modifiers=None, Type=Army UnitCount=4 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:57:21:653None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #2806 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:57:21:653NonePresentation Battle 3112: Execute action[3]: ParticipantJoined. EmpireIndex=1, Guid=2550, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:57:21:653None[Preview] PresentationArmy LandUnit_Era1_Common_ScoutCavalry #2550 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:57:21:653NonePresentation Battle 3112: Execute action[4]: CapturePointLoaded (initialActionType: CapturePointLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:57:21:653NonePresentation Battle 3112: Execute action[4]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: CapturePointLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:57:21:653NonePresentation Battle 3112: Execute action[5]: ReportDeploymentZone. EmpireIndex=7, Group=Attacker, deploymentTileCount=15 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:57:21:653NonePresentation Battle 3112: Execute action[6]: ReportDeploymentZone. EmpireIndex=1, Group=Defender, deploymentTileCount=14 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:57:21:654NonePresentation Battle 3112: Execute action[7]: StartConfirmation. EmpireIndex=1 (initialActionType: StartConfirmation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:57:21:654NonePresentation Battle 3112: Execute action[8]: ContenderConfirmed. EmpireIndex=7 (initialActionType: ContenderConfirmed)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:57:21:668NoneRequestRestoreAsyncOperation_Completed for ticket #26105.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)

13:57:21:669NoneRestorePresentationBattlePreview skipped due to ended battle #3112

Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

13:57:21:669NoneRequestAsyncOperation_Dismissed for ticket #26105.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)

13:57:21:727None[Sandbox] Process order. (Serial=3931, Empire=1, Order=Order OrderBattleConfirmation - BattleGUID: 3112 EmpireIndex: 1)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:57:21:750NonePresentation Battle 3112: Execute action[9]: ContenderConfirmed. EmpireIndex=1 (initialActionType: ContenderConfirmed)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:57:21:750NonePresentation Battle 3112: Execute action[10]: BattleEnded (initialActionType: BattleEnded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:57:21:750None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #2806 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:57:21:750None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #2806 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:57:21:750NoneReleasePresentationBattlePreview attacker #2806, defender #2550

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:57:21:750NoneHidePresentationBattlePreview attacker #2806, defender #2550

Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

13:57:21:750None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #2806 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:57:21:750None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #2806 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:57:21:776None[Sandbox] Process order. (Serial=3932, Empire=0, Order=Order='OrderGoTo', Entity=#2891, path='[58, 55]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:57:21:900NoneArmy 2550 does not exists anymore. Fail task.

Amplitude.Mercury.AI.Brain.Actuators.BehaviorTreeActuator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.AI.Brain.Tasks.ExplorationMission, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Empire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateTaskStatus()

13:57:22:150None[Sandbox] Process order. (Serial=3933, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:57:22:180None[Sandbox] Process order. (Serial=3934, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:57:22:181None[Sandbox] Process order. (Serial=3935, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:57:22:280None[Sandbox] Process order. (Serial=3936, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:57:22:320None[Sandbox] Process order. (Serial=3937, Empire=1, Order=Order OrderBuyoutAvailableConstruction. Settlement=1011, Constructible=LandUnit_Era1_Common_ScoutCavalry, Position=[-1, -1], Currency=Money)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:57:22:374None[Sandbox] Process order. (Serial=3938, Empire=2, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:57:22:482None[Sandbox] Process order. (Serial=3939, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:57:22:523None[Sandbox] Process order. (Serial=3940, Empire=1, Order=Order OrderSetTradeResourceAccessCount)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:57:22:523None[Sandbox] Process order. (Serial=3941, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:57:22:725None[Sandbox] Process order. (Serial=3942, Empire=1, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:57:22:725None[Sandbox] Process order. (Serial=3943, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:57:22:925None[Sandbox] Process order. (Serial=3944, Empire=1, Order=Order OrderSetTradeResourceAccessCount)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:57:23:127None[Sandbox] Process order. (Serial=3945, Empire=1, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:57:23:290None[Sandbox] Process order. (Serial=3946, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:57:23:320None[Sandbox] Process order. (Serial=3947, Empire=1, Order=Order OrderSetTradeResourceAccessCount)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:57:23:381None[Sandbox] Process order. (Serial=3948, Empire=8, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:57:24:317None[Sandbox] Process order. (Serial=3949, Empire=0, Order=Order='OrderGoTo', Entity=#2891, path='[57, 55] --> [57, 54] --> [56, 54]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:57:24:327None[Sandbox] Process order. (Serial=3950, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:57:25:326None[Sandbox] Process order. (Serial=3951, Empire=1, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:57:25:388None[Sandbox] Process order. (Serial=3952, Empire=8, Order=Order='OrderGoTo', Entity=#2857, AdditionalFlags='IgnoreFogOfWar', Path='[75, 61]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:57:25:398None[Sandbox] Process order. (Serial=3953, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:57:34:119None[Sandbox] Process order. (Serial=3954, Empire=0, Order=Order OrderSplitArmy)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:57:35:739None[Sandbox] Process order. (Serial=3955, Empire=0, Order=Order='OrderGoTo', Entity=#3157, path='[92, 44] --> [91, 45] --> [91, 46] --> [90, 46]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:57:35:748None[Sandbox] Process order. (Serial=3956, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:57:36:755None[Sandbox] Process order. (Serial=3957, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:57:37:762None[Sandbox] Process order. (Serial=3958, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:57:38:524None[Sandbox] Process order. (Serial=3959, Empire=0, Order=Order='OrderGoTo', Entity=#3071, path='[92, 41] --> [93, 40] --> [92, 39] --> [92, 38] --> [91, 37] --> [90, 37]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:57:38:534None[Sandbox] Process order. (Serial=3960, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:57:38:766None[Sandbox] Process order. (Serial=3961, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:57:39:541None[Sandbox] Process order. (Serial=3962, Empire=0, Order=Order OrderFurtherActions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:57:39:541None[Sandbox] Process order. (Serial=3963, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:57:39:551None[Sandbox] Process order. (Serial=3964, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:57:39:552None[Sandbox] Process order. (Serial=3965, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:57:40:554None[Sandbox] Process order. (Serial=3966, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:57:40:555None[Sandbox] Process order. (Serial=3967, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:57:40:567None[Sandbox] Process order. (Serial=3968, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:57:41:560None[Sandbox] Process order. (Serial=3969, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:57:41:580None[Sandbox] Process order. (Serial=3970, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:57:42:566None[Sandbox] Process order. (Serial=3971, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:57:42:586None[Sandbox] Process order. (Serial=3972, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:57:42:657None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era1_Hot #1986 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:57:43:572None[Sandbox] Process order. (Serial=3973, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:57:43:591None[Sandbox] Process order. (Serial=3974, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:57:44:674None[Sandbox] Process order. (Serial=3975, Empire=0, Order=Order='OrderGoTo', Entity=#984, path='[75, 14] --> [74, 15] --> [74, 16]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:57:44:685None[Sandbox] Process order. (Serial=3976, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:57:45:690None[Sandbox] Process order. (Serial=3977, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:57:46:700None[Sandbox] Process order. (Serial=3978, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:57:49:152None[Sandbox] Process order. (Serial=3979, Empire=0, Order=Order='OrderGoTo', Entity=#2994, path='[86, 51] --> [86, 52] --> [85, 52] --> [84, 52]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:57:49:163None[Sandbox] Process order. (Serial=3980, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:57:49:175None[Sandbox] Process order. (Serial=3981, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:57:50:166None[Sandbox] Process order. (Serial=3982, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:57:51:170None[Sandbox] Process order. (Serial=3983, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:57:51:873None[Sandbox] Process order. (Serial=3984, Empire=0, Order=Order OrderToggleAutoExplore)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:57:52:176None[Sandbox] Process order. (Serial=3985, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:57:52:279None[Sandbox] Process order. (Serial=3986, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:57:59:340None[Sandbox] Process order. (Serial=3987, Empire=0, Order=Order OrderChangeEntityAwakeState)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:57:59:381None[Sandbox] Process order. (Serial=3988, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:57:59:631None[Sandbox] Process order. (Serial=3989, Empire=0, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:57:59:690None[Sandbox] Process order. (Serial=3990, Empire=-1, Order=Order OrderWaitForOrderReplication)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:57:59:867NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!

Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()

13:58:00:527NoneAI Synchronization took 656ms at frame 6273 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

13:58:00:544NoneMetadata 'dlc_names' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:58:00:544NoneMetadata 'rmc0' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:58:00:544NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:58:00:903None[Sandbox] Process order. (Serial=3991, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:58:01:894None[Sandbox] Process order. (Serial=3992, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '1011' Constructible: 'Infrastructure_Military_Family02_01' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:58:01:894None[Sandbox] Process order. (Serial=3993, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:58:01:895None[Sandbox] Process order. (Serial=3994, Empire=1, Order=Order='OrderGoTo', Entity=#1106, AdditionalFlags='IgnoreFogOfWar', Path='[98, 53] --> [98, 54] --> [97, 55]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:58:01:896None[Sandbox] Process order. (Serial=3995, Empire=1, Order=Order='OrderGoTo', Entity=#2160, AdditionalFlags='IgnoreFogOfWar', Path='[94, 21] --> [94, 20] --> [94, 19] --> [95, 18]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:58:01:896None[Sandbox] Process order. (Serial=3996, Empire=1, Order=Order='OrderGoTo', Entity=#3156, AdditionalFlags='IgnoreFogOfWar', Path='[91, 14] --> [91, 13] --> [90, 13] --> [90, 12] --> [89, 12] --> [88, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:58:01:897None[Sandbox] Process order. (Serial=3997, Empire=1, Order=Order='OrderGoTo', Entity=#1107, AdditionalFlags='IgnoreFogOfWar', Path='[94, 35] --> [95, 36] --> [96, 36]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:58:01:905None[Sandbox] Process order. (Serial=3998, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:58:01:907None[Sandbox] Process order. (Serial=3999, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:58:01:909None[Sandbox] Process order. (Serial=4000, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:58:01:911None[Sandbox] Process order. (Serial=4001, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:58:01:925None[Sandbox] Process order. (Serial=4002, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '1932' Constructible: 'Extension_Base_Money' Position: '[73, 6]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:58:01:955None[Sandbox] Process order. (Serial=4003, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:58:01:955None[Sandbox] Process order. (Serial=4004, Empire=2, Order=Order='OrderGoTo', Entity=#2909, AdditionalFlags='IgnoreFogOfWar', Path='[37, 24] --> [36, 23] --> [36, 22] --> [35, 21] --> [36, 20]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:58:01:965None[Sandbox] Process order. (Serial=4005, Empire=2, Order=Order='OrderGoTo', Entity=#884, AdditionalFlags='IgnoreFogOfWar', Path='[54, 1] --> [55, 1] --> [56, 1] --> [57, 2] --> [57, 3]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:58:01:965None[Sandbox] Process order. (Serial=4006, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[49, 9] --> [50, 10] --> [49, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:58:01:966None[Sandbox] Process order. (Serial=4007, Empire=2, Order=Order='OrderGoTo', Entity=#1669, AdditionalFlags='IgnoreFogOfWar', Path='[57, 3] --> [58, 4] --> [58, 5] --> [59, 6]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:58:01:967None[Sandbox] Process order. (Serial=4008, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:58:01:974None[Sandbox] Process order. (Serial=4009, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:58:01:978None[Sandbox] Process order. (Serial=4010, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:58:01:981None[Sandbox] Process order. (Serial=4011, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:58:01:994None[Sandbox] Process order. (Serial=4012, Empire=3, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:58:01:995None[Sandbox] Process order. (Serial=4013, Empire=3, Order=Order OrderBuyoutConstructionByGuid, Settlement: '2039', Construction: '251'))

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:58:01:995None[Sandbox] Process order. (Serial=4014, Empire=3, Order=Order='OrderGoTo', Entity=#1840, AdditionalFlags='IgnoreFogOfWar', Path='[34, 54] --> [34, 55]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:58:02:004None[Sandbox] Process order. (Serial=4015, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:58:02:014None[Sandbox] Process order. (Serial=4016, Empire=4, Order=Order='OrderGoTo', Entity=#1986, AdditionalFlags='IgnoreFogOfWar', Path='[83, 9] --> [83, 8] --> [83, 7] --> [83, 6]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:58:02:024None[Sandbox] Process order. (Serial=4017, Empire=4, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:58:02:034None[Sandbox] Process order. (Serial=4018, Empire=6, Order=Order='OrderGoTo', Entity=#2113, AdditionalFlags='IgnoreFogOfWar', Path='[48, 11] --> [47, 11] --> [47, 12] --> [46, 13]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:58:02:044None[Sandbox] Process order. (Serial=4019, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:58:02:055None[Sandbox] Process order. (Serial=4020, Empire=7, Order=Order='OrderGoTo', Entity=#2806, AdditionalFlags='IgnoreFogOfWar', Path='[86, 56] --> [85, 55]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:58:02:074None[Sandbox] Process order. (Serial=4021, Empire=7, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:58:02:075None[Sandbox] Process order. (Serial=4022, Empire=8, Order=Order='OrderGoTo', Entity=#2857, AdditionalFlags='IgnoreFogOfWar', Path='[76, 62] --> [77, 62] --> [77, 63] --> [78, 63] --> [79, 62] --> [80, 62] --> [81, 62]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:58:02:084None[Sandbox] Process order. (Serial=4023, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:58:02:098None[Sandbox] Process order. (Serial=4024, Empire=5, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:58:02:099None[Sandbox] Process order. (Serial=4025, Empire=72, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:58:02:125None[Sandbox] Process order. (Serial=4026, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:58:02:154None[Sandbox] Process order. (Serial=4027, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:58:02:174None[Sandbox] Process order. (Serial=4028, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '2039' Constructible: 'Infrastructure_PublicOrder_Family02_01' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:58:02:175None[Sandbox] Process order. (Serial=4029, Empire=3, Order=Order OrderBuyoutConstructionByGuid, Settlement: '1108', Construction: '248'))

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:58:02:184None[Sandbox] Process order. (Serial=4030, Empire=0, Order=Order OrderChangeEntityAwakeState)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:58:02:374None[Sandbox] Process order. (Serial=4031, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '1108' Constructible: 'Extension_Base_Money' Position: '[41, 55]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:58:02:915None[Sandbox] Process order. (Serial=4032, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:58:02:918None[Sandbox] Process order. (Serial=4033, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:58:02:920None[Sandbox] Process order. (Serial=4034, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:58:02:922None[Sandbox] Process order. (Serial=4035, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:58:02:976None[Sandbox] Process order. (Serial=4036, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:58:02:988None[Sandbox] Process order. (Serial=4037, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:58:02:991None[Sandbox] Process order. (Serial=4038, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:58:02:999None[Sandbox] Process order. (Serial=4039, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:58:03:014None[Sandbox] Process order. (Serial=4040, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:58:03:035None[Sandbox] Process order. (Serial=4041, Empire=4, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:58:03:055None[Sandbox] Process order. (Serial=4042, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:58:03:085None[Sandbox] Process order. (Serial=4043, Empire=7, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:58:03:095None[Sandbox] Process order. (Serial=4044, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:58:03:175None[Sandbox] Process order. (Serial=4045, Empire=3, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:58:03:175None[Sandbox] Process order. (Serial=4046, Empire=4, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:58:03:176None[Sandbox] Process order. (Serial=4047, Empire=6, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:58:03:176None[Sandbox] Process order. (Serial=4048, Empire=7, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:58:03:365None[Sandbox] Process order. (Serial=4049, Empire=3, Order=Order='OrderGoTo', Entity=#1840, AdditionalFlags='IgnoreFogOfWar', Path='[35, 55] --> [36, 55]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:58:03:925None[Sandbox] Process order. (Serial=4050, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:58:03:927None[Sandbox] Process order. (Serial=4051, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:58:03:929None[Sandbox] Process order. (Serial=4052, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:58:03:931None[Sandbox] Process order. (Serial=4053, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:58:03:985None[Sandbox] Process order. (Serial=4054, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:58:04:005None[Sandbox] Process order. (Serial=4055, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:58:04:008None[Sandbox] Process order. (Serial=4056, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:58:04:010None[Sandbox] Process order. (Serial=4057, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:58:04:025None[Sandbox] Process order. (Serial=4058, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:58:04:105None[Sandbox] Process order. (Serial=4059, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:58:04:156None[Sandbox] Process order. (Serial=4060, Empire=2, Order=Order OrderArmySettle: ArmyGuid=#1318, ActionGuid=#0)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:58:04:335None[Sandbox] Process order. (Serial=4061, Empire=1, Order=Order='OrderGoTo', Entity=#1107, AdditionalFlags='IgnoreFogOfWar', Path='[95, 37]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:58:04:335None[Sandbox] Process order. (Serial=4062, Empire=1, Order=Order='OrderGoTo', Entity=#1106, AdditionalFlags='IgnoreFogOfWar', Path='[96, 55]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:58:04:358None[Empire 2] The task 3703:Build Outpost Creation on [49, 11] to restore is not in progress, force the allocations so it can be started. This should only happen when an AI take back control over a human player.

Amplitude.AI.ProcessingPasses.TaskRestorationPass`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.AI.Brain.Tasks.BaseBuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Continue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:58:04:699None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_OlmecCivilization #3156 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:58:04:936None[Sandbox] Process order. (Serial=4063, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:58:04:939None[Sandbox] Process order. (Serial=4064, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:58:04:942None[Sandbox] Process order. (Serial=4065, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:58:04:944None[Sandbox] Process order. (Serial=4066, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:58:04:997None[Sandbox] Process order. (Serial=4067, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:58:05:027None[Sandbox] Process order. (Serial=4068, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:58:05:029None[Sandbox] Process order. (Serial=4069, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:58:05:047None[Sandbox] Process order. (Serial=4070, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:58:05:117None[Sandbox] Process order. (Serial=4071, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:58:05:946None[Sandbox] Process order. (Serial=4072, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:58:05:951None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_OlmecCivilization #1107 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:58:06:007None[Sandbox] Process order. (Serial=4073, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:58:06:036None[Sandbox] Process order. (Serial=4074, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:58:06:127None[Sandbox] Process order. (Serial=4075, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:58:06:187None[Sandbox] Process order. (Serial=4076, Empire=2, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:58:06:357None[Sandbox] Process order. (Serial=4077, Empire=0, Order=Order='OrderGoTo', Entity=#3157, path='[89, 47] --> [88, 47] --> [87, 47] --> [86, 47] --> [85, 47]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:58:06:367None[Sandbox] Process order. (Serial=4078, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:58:06:955None[Sandbox] Process order. (Serial=4079, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:58:07:136None[Sandbox] Process order. (Serial=4080, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:58:07:189None[Sandbox] Process order. (Serial=4081, Empire=1, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:58:07:346None[Sandbox] Process order. (Serial=4082, Empire=1, Order=Order='OrderGoTo', Entity=#3156, AdditionalFlags='IgnoreFogOfWar', Path='[88, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:58:07:376None[Sandbox] Process order. (Serial=4083, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:58:07:396None[Sandbox] Process order. (Serial=4084, Empire=5, Order=Order OrderMinorBuildConstructible SettlementGUID: #2290 Constructible: Infrastructure_Food_Family04_01)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:58:07:416None[Sandbox] Process order. (Serial=4085, Empire=5, Order=Order OrderMinorBuildConstructible SettlementGUID: #2290 Constructible: Extension_Base_Food at [81, 62])

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:58:07:966None[Sandbox] Process order. (Serial=4086, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:58:08:147None[Sandbox] Process order. (Serial=4087, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:58:08:378None[Sandbox] Process order. (Serial=4088, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:58:08:389None[Sandbox] Process order. (Serial=4089, Empire=8, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:58:09:388None[Sandbox] Process order. (Serial=4090, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:58:09:678None[Sandbox] Process order. (Serial=4091, Empire=0, Order=Order='OrderGoTo', Entity=#1450, path='[83, 52] --> [82, 53] --> [82, 54]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:58:09:689None[Sandbox] Process order. (Serial=4092, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:58:10:389None[Sandbox] Process order. (Serial=4093, Empire=8, Order=Order='OrderGoTo', Entity=#2857, AdditionalFlags='IgnoreFogOfWar', Path='[80, 63]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:58:10:399None[Sandbox] Process order. (Serial=4094, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:58:10:401None[Sandbox] Process order. (Serial=4095, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:58:10:699None[Sandbox] Process order. (Serial=4096, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:58:11:710None[Sandbox] Process order. (Serial=4097, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:58:14:651None[Sandbox] Process order. (Serial=4098, Empire=0, Order=Order='OrderGoTo', Entity=#2994, path='[83, 53] --> [82, 53] --> [81, 53] --> [80, 53] --> [79, 53]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:58:14:661None[Sandbox] Process order. (Serial=4099, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:58:15:674None[Sandbox] Process order. (Serial=4100, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:58:16:686None[Sandbox] Process order. (Serial=4101, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:58:16:776None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_European #2806 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:58:17:676None[Sandbox] Process order. (Serial=4102, Empire=0, Order=Order='OrderGoTo', Entity=#2891, path='[58, 54]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:58:17:687None[Sandbox] Process order. (Serial=4103, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:58:17:697None[Sandbox] Process order. (Serial=4104, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:58:18:587None[Sandbox] Process order. (Serial=4105, Empire=3, Order=Order='OrderGoTo', Entity=#2051, AdditionalFlags='IgnoreFogOfWar', Path='[55, 62] --> [54, 63] --> [55, 64] --> [54, 64]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:58:18:597None[Sandbox] Process order. (Serial=4106, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:58:18:706None[Sandbox] Process order. (Serial=4107, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:58:18:827None[Sandbox] Process order. (Serial=4108, Empire=0, Order=Order='OrderGoTo', Entity=#2891, path='[57, 54]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:58:18:837None[Sandbox] Process order. (Serial=4109, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:58:19:608None[Sandbox] Process order. (Serial=4110, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:58:19:991None[Sandbox] Process order. (Serial=4111, Empire=0, Order=Order='OrderGoTo', Entity=#2891, path='[56, 54]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:58:20:001None[Sandbox] Process order. (Serial=4112, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:58:20:612None[Sandbox] Process order. (Serial=4113, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:58:20:792None[Sandbox] Process order. (Serial=4114, Empire=3, Order=Order OrderRemoveConstructionByGuid)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:58:20:812None[Sandbox] Process order. (Serial=4115, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '2039' Constructible: 'Infrastructure_Military_Family04_01' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:58:21:354None[Sandbox] Process order. (Serial=4116, Empire=0, Order=Order='OrderGoTo', Entity=#2891, path='[55, 54]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:58:21:363None[Sandbox] Process order. (Serial=4117, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:58:21:624None[Sandbox] Process order. (Serial=4118, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:58:21:984None[Sandbox] Process order. (Serial=4119, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:58:21:984None[Sandbox] Process order. (Serial=4120, Empire=0, Order=Order OrderChangeNotificationFlags)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:58:22:154None[Sandbox] Process order. (Serial=4121, Empire=0, Order=Order='OrderGoTo', Entity=#2891, path='[56, 53] --> [56, 52] --> [55, 52]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:58:22:163None[Sandbox] Process order. (Serial=4122, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:58:22:610None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Huns #2051 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:58:25:278NoneInvalid Target (0, -1, )

Amplitude.Mercury.UI.Tooltips.DistrictPlacementBreakdownTooltipBrick:Bind(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:58:26:208NoneInvalid Target (0, -1, )

Amplitude.Mercury.UI.Tooltips.DistrictPlacementBreakdownTooltipBrick:Bind(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:58:26:387None[Sandbox] Process order. (Serial=4123, Empire=0, Order=Order OrderArmySettle: ArmyGuid=#2891, ActionGuid=#0)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:58:26:487None[Sandbox] Process order. (Serial=4124, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:58:27:799None[Sandbox] Process order. (Serial=4125, Empire=3, Order=Order OrderExecuteGrievanceAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:58:27:799None[Sandbox] Process order. (Serial=4126, Empire=3, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:58:33:062None[Sandbox] Process order. (Serial=4127, Empire=0, Order=Order='OrderGoTo', Entity=#3071, path='[91, 36] --> [90, 35] --> [89, 35] --> [89, 34]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:58:33:073None[Sandbox] Process order. (Serial=4128, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:58:34:083None[Sandbox] Process order. (Serial=4129, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:58:35:090None[Sandbox] Process order. (Serial=4130, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:58:36:093None[Sandbox] Process order. (Serial=4131, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:58:36:192None[Sandbox] Process order. (Serial=4132, Empire=0, Order=Order='OrderGoTo', Entity=#3159, path='[92, 41] --> [93, 40]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:58:36:203None[Sandbox] Process order. (Serial=4133, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:58:37:212None[Sandbox] Process order. (Serial=4134, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:58:37:281None[Sandbox] Process order. (Serial=4135, Empire=0, Order=Order OrderFurtherActions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:58:37:291None[Sandbox] Process order. (Serial=4136, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:58:37:292None[Sandbox] Process order. (Serial=4137, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:58:38:296None[Sandbox] Process order. (Serial=4138, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:58:39:161None[Sandbox] Process order. (Serial=4139, Empire=0, Order=Order='OrderGoTo', Entity=#2476, path='[73, 12]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:58:39:172None[Sandbox] Process order. (Serial=4140, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:58:39:301None[Sandbox] Process order. (Serial=4141, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:58:40:005None[Sandbox] Process order. (Serial=4142, Empire=3, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:58:40:036None[Sandbox] Process order. (Serial=4143, Empire=0, Order=Order='OrderGoTo', Entity=#2476, path='[72, 12]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:58:40:175None[Sandbox] Process order. (Serial=4144, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:58:40:307None[Sandbox] Process order. (Serial=4145, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:58:41:063None[Sandbox] Process order. (Serial=4146, Empire=0, Order=Order='OrderGoTo', Entity=#2476, path='[71, 13]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:58:41:184None[Sandbox] Process order. (Serial=4147, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:58:41:204None[Sandbox] Process order. (Serial=4148, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:58:41:205None[Sandbox] Process order. (Serial=4149, Empire=0, Order=Order OrderChangeNotificationFlags)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:58:41:951None[Sandbox] Process order. (Serial=4150, Empire=0, Order=Order='OrderGoTo', Entity=#2476, path='[71, 14]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:58:42:191None[Sandbox] Process order. (Serial=4151, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:58:44:681None[Sandbox] Process order. (Serial=4152, Empire=0, Order=Order='OrderGoTo', Entity=#984, path='[75, 16] --> [74, 17] --> [73, 17] --> [73, 18]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:58:44:690None[Sandbox] Process order. (Serial=4153, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:58:45:695None[Sandbox] Process order. (Serial=4154, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:58:46:700None[Sandbox] Process order. (Serial=4155, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:58:47:989None[Sandbox] Process order. (Serial=4156, Empire=0, Order=Order='OrderGoTo', Entity=#3071, path='[88, 33]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:58:47:997None[Sandbox] Process order. (Serial=4157, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:58:54:034None[Sandbox] Process order. (Serial=4158, Empire=0, Order=Order='OrderGoTo', Entity=#3204, path='[74, 14] --> [73, 15] --> [73, 16] --> [72, 16]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:58:54:044None[Sandbox] Process order. (Serial=4159, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:58:55:052None[Sandbox] Process order. (Serial=4160, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:58:56:058None[Sandbox] Process order. (Serial=4161, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:58:57:063None[Sandbox] Process order. (Serial=4162, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:58:58:781None[Sandbox] Process order. (Serial=4163, Empire=0, Order=Order OrderChangeEntityAwakeState)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:59:04:373NoneCreatePresentationBattlePreview attacker #0, defender #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:59:04:373NoneCreatePresentationBattlePreview attacker #1451, defender #1106, ticketnumber #27712.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:CreatePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:59:04:405NoneRequestAsyncOperation_Completed for ticket #27712.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)

13:59:04:405NoneBattlePreviewRequest encountered an invalid battle #0, skip preview.

Amplitude.Mercury.Presentation.PresentationBattlePreview:PreparePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

13:59:04:405NoneRequestAsyncOperation_Dismissed for ticket #27712.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)

13:59:04:416NoneKeepPresentationBattlePreviewDefenders for ticket #27712 with current ticket #27712.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:LockPresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

13:59:04:416NoneLockPresentationBattlePreview attacker #1451, defender #1106, battlePreviewId 27712

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:LockPresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

13:59:04:416NoneHidePresentationBattlePreview attacker #1451, defender #1106

Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

13:59:04:416None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #1451 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:59:04:416None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #1106 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:59:04:427None[Sandbox] Process order. (Serial=4164, Empire=0, Order=Order='OrderGoToAndCreateBattle', Entity=#1451, path='[97, 53] --> [97, 54] --> [96, 55]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:59:04:436None[Sandbox] Process order. (Serial=4165, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:59:05:444None[Sandbox] Process order. (Serial=4166, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:59:06:454None[Sandbox] Process order. (Serial=4167, Empire=0, Order=Order OrderCreateBattle Attacker #1451 Target #1106 Action #1749 InstantResolve: False)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:59:06:537None[Sandbox] Process order. (Serial=4168, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:59:06:539NonePresentation Battle 3206: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:59:06:539NonePresentation Battle 3206: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:59:06:539NonePresentation Battle 3206: Execute action[1]: BattleLoaded. Loaded in progress=False, AdditionalData=393216, currentRound=0, maximumRoundCount=6 (initialActionType: BattleLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:59:06:539NonePresentation Battle 3206: Execute action[2]: ParticipantJoined. EmpireIndex=0, Guid=1451, Group=Attacker, Modifiers=None, Type=Army UnitCount=2 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:59:06:539None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #1451 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:59:06:540NonePresentation Battle 3206: Execute action[3]: ParticipantJoined. EmpireIndex=1, Guid=1106, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:59:06:540None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #1106 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:59:06:540NonePresentation Battle 3206: Execute action[4]: CapturePointLoaded (initialActionType: CapturePointLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:59:06:540NonePresentation Battle 3206: Execute action[4]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: CapturePointLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:59:06:540NonePresentation Battle 3206: Execute action[5]: ReportDeploymentZone. EmpireIndex=0, Group=Attacker, deploymentTileCount=11 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:59:06:542NonePresentation Battle 3206: Execute action[6]: ReportDeploymentZone. EmpireIndex=1, Group=Defender, deploymentTileCount=1 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:59:06:542NonePresentation Battle 3206: Execute action[7]: StartConfirmation. EmpireIndex=1 (initialActionType: StartConfirmation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:59:06:617None[Sandbox] Process order. (Serial=4169, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:59:07:671None[Sandbox] Process order. (Serial=4170, Empire=0, Order=Order OrderBattleConfirmation - BattleGUID: 3206 EmpireIndex: 0)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:59:07:731NonePresentation Battle 3206: Execute action[8]: ContenderConfirmed. EmpireIndex=0 (initialActionType: ContenderConfirmed)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:59:08:002None[Sandbox] Process order. (Serial=4171, Empire=1, Order=Order OrderBattleRetreat - BattleGUID: 3206 EmpireIndex: 1)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:59:08:003None[Sandbox] Process order. (Serial=4172, Empire=1, Order=Order OrderExecuteGrievanceAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:59:08:003None[Sandbox] Process order. (Serial=4173, Empire=1, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:59:08:032NonePresentation Battle 3206: Execute action[9]: BattleResultAcknowledge (initialActionType: BattleResultAcknowledge)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:59:08:042None[Sandbox] Process order. (Serial=4174, Empire=0, Order=Order OrderBattleResultAcknowledge, BattleGuid=#3206)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:59:08:129NonePresentation Battle 3206: Execute action[10]: BattleEnded (initialActionType: BattleEnded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

13:59:08:129None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #1451 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:59:08:129None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #1106 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:59:08:129None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #1451 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:59:08:129None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #1106 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:59:08:129NoneReleasePresentationBattlePreview attacker #1451, defender #1106

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:59:08:129NoneHidePresentationBattlePreview attacker #1451, defender #1106

Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

13:59:08:129None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #1451 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:59:08:129None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #1106 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:59:08:129None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #1451 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:59:08:129None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #1106 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:59:09:191None[Sandbox] Process order. (Serial=4175, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:59:09:972NoneCan't find entity 1106 of ongoing task. Fails the task 278.

Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:59:21:587None[Sandbox] Process order. (Serial=4176, Empire=0, Order=Order OrderEnqueueConstructible, Settlement: '1149' Constructible: 'Infrastructure_PublicOrder_Family02_01' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:59:21:649None[Sandbox] Process order. (Serial=4177, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:59:23:400None[Sandbox] Process order. (Serial=4178, Empire=0, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:59:23:541None[Sandbox] Process order. (Serial=4179, Empire=-1, Order=Order OrderWaitForOrderReplication)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:59:23:721NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!

Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()

13:59:23:722NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!

Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()

13:59:24:381NoneAI Synchronization took 654ms at frame 6639 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

13:59:24:398NoneMetadata 'dlc_names' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:59:24:398NoneMetadata 'rmc0' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:59:24:398NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

13:59:24:733None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era1_Hot #3237 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:59:24:748None[Sandbox] Process order. (Serial=4180, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:59:25:751None[Sandbox] Process order. (Serial=4181, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '1011' Constructible: 'Infrastructure_Harbour_Family02_01' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:59:25:751None[Sandbox] Process order. (Serial=4182, Empire=1, Order=Order OrderEnqueueTechnology)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:59:25:751None[Sandbox] Process order. (Serial=4183, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:59:25:752None[Sandbox] Process order. (Serial=4184, Empire=1, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:59:25:752None[Sandbox] Process order. (Serial=4185, Empire=1, Order=Order OrderBuyoutConstructionByGuid, Settlement: '1932', Construction: '256'))

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:59:25:754None[Sandbox] Process order. (Serial=4186, Empire=1, Order=Order='OrderGoTo', Entity=#1106, AdditionalFlags='IgnoreFogOfWar', Path='[94, 51] --> [95, 50]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:59:25:755None[Sandbox] Process order. (Serial=4187, Empire=1, Order=Order='OrderGoTo', Entity=#2160, AdditionalFlags='IgnoreFogOfWar', Path='[94, 17] --> [93, 17] --> [92, 17] --> [92, 16]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:59:25:760None[Sandbox] Process order. (Serial=4188, Empire=1, Order=Order='OrderGoTo', Entity=#1107, AdditionalFlags='IgnoreFogOfWar', Path='[96, 37]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:59:25:760None[Sandbox] Process order. (Serial=4189, Empire=1, Order=Order='OrderGoTo', Entity=#3156, AdditionalFlags='IgnoreFogOfWar', Path='[87, 11] --> [87, 12] --> [86, 13] --> [86, 14] --> [85, 14]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:59:25:761None[Sandbox] Process order. (Serial=4190, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:59:25:763None[Sandbox] Process order. (Serial=4191, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:59:25:770None[Sandbox] Process order. (Serial=4192, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:59:25:771None[Sandbox] Process order. (Serial=4193, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:59:25:790None[Sandbox] Process order. (Serial=4194, Empire=2, Order=Order OrderEnqueueTechnology)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:59:25:790None[Sandbox] Process order. (Serial=4195, Empire=2, Order=Order OrderBuyoutConstructionByGuid, Settlement: '1095', Construction: '252'))

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:59:25:797None[Sandbox] Process order. (Serial=4196, Empire=2, Order=Order='OrderGoTo', Entity=#2909, AdditionalFlags='IgnoreFogOfWar', Path='[36, 19] --> [36, 18] --> [36, 17] --> [37, 16] --> [37, 15]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:59:25:800None[Sandbox] Process order. (Serial=4197, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:59:25:810None[Sandbox] Process order. (Serial=4198, Empire=2, Order=Order OrderUpgradeUnits)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:59:25:810None[Sandbox] Process order. (Serial=4199, Empire=2, Order=Order OrderUpgradeUnits)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:59:25:811None[Sandbox] Process order. (Serial=4200, Empire=2, Order=Order OrderUpgradeUnits)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:59:25:811None[Sandbox] Process order. (Serial=4201, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1791' Constructible: 'Extension_Era2_MayaCivilization' Position: '[37, 24]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:59:25:841None[Sandbox] Process order. (Serial=4202, Empire=3, Order=Order OrderEnqueueTechnology)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:59:25:841None[Sandbox] Process order. (Serial=4203, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:59:25:841None[Sandbox] Process order. (Serial=4204, Empire=3, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:59:25:842None[Sandbox] Process order. (Serial=4205, Empire=3, Order=Order OrderBuyoutConstructionWithPopulationByGuid, Settlement: '2039', Construction: '262')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:59:25:843None[Sandbox] Process order. (Serial=4206, Empire=3, Order=Order='OrderGoTo', Entity=#1840, AdditionalFlags='IgnoreFogOfWar', Path='[37, 54] --> [38, 54] --> [38, 55] --> [39, 55]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:59:25:844None[Sandbox] Process order. (Serial=4207, Empire=3, Order=Order='OrderGoTo', Entity=#2051, AdditionalFlags='IgnoreFogOfWar', Path='[55, 64] --> [55, 63] --> [55, 62] --> [56, 62]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:59:25:851None[Sandbox] Process order. (Serial=4208, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:59:25:854None[Sandbox] Process order. (Serial=4209, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:59:25:861None[Sandbox] Process order. (Serial=4210, Empire=4, Order=Order='OrderGoTo', Entity=#1986, AdditionalFlags='IgnoreFogOfWar', Path='[83, 8] --> [83, 7] --> [83, 6]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:59:25:861None[Sandbox] Process order. (Serial=4211, Empire=4, Order=Order='OrderGoTo', Entity=#3237, AdditionalFlags='IgnoreFogOfWar', Path='[80, 5]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:59:25:872None[Sandbox] Process order. (Serial=4212, Empire=4, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:59:25:873None[Sandbox] Process order. (Serial=4213, Empire=4, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:59:25:881None[Sandbox] Process order. (Serial=4214, Empire=6, Order=Order OrderMinorBuildConstructible SettlementGUID: #2354 Constructible: Infrastructure_Food_Family01_01)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:59:25:882None[Sandbox] Process order. (Serial=4215, Empire=6, Order=Order='OrderGoTo', Entity=#2113, AdditionalFlags='IgnoreFogOfWar', Path='[47, 11] --> [47, 12] --> [46, 13]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:59:25:891None[Sandbox] Process order. (Serial=4216, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:59:25:901None[Sandbox] Process order. (Serial=4217, Empire=6, Order=Order OrderMinorBuildConstructible SettlementGUID: #2354 Constructible: Extension_Base_Money at [44, 11])

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:59:25:922None[Sandbox] Process order. (Serial=4218, Empire=7, Order=Order='OrderGoTo', Entity=#2806, AdditionalFlags='IgnoreFogOfWar', Path='[86, 56] --> [86, 57] --> [86, 58] --> [85, 59]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:59:25:931None[Sandbox] Process order. (Serial=4219, Empire=7, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:59:25:941None[Sandbox] Process order. (Serial=4220, Empire=8, Order=Order='OrderGoTo', Entity=#2857, AdditionalFlags='IgnoreFogOfWar', Path='[81, 63] --> [82, 63] --> [83, 62] --> [83, 61] --> [84, 60] --> [83, 59]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:59:25:951None[Sandbox] Process order. (Serial=4221, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:59:25:966None[Sandbox] Process order. (Serial=4222, Empire=5, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:59:25:966None[Sandbox] Process order. (Serial=4223, Empire=72, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:59:25:991None[Sandbox] Process order. (Serial=4224, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:59:26:001None[Sandbox] Process order. (Serial=4225, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '1932' Constructible: 'Extension_Base_Money' Position: '[74, 4]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:59:26:031None[Sandbox] Process order. (Serial=4226, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1095' Constructible: 'Infrastructure_Military_Family01_02' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:59:26:042None[Sandbox] Process order. (Serial=4227, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[49, 10] --> [48, 9]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:59:26:042None[Sandbox] Process order. (Serial=4228, Empire=2, Order=Order='OrderGoTo', Entity=#1669, AdditionalFlags='IgnoreFogOfWar', Path='[59, 7]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:59:26:043None[Sandbox] Process order. (Serial=4229, Empire=2, Order=Order='OrderGoTo', Entity=#884, AdditionalFlags='IgnoreFogOfWar', Path='[58, 4] --> [58, 5] --> [58, 6]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:59:26:052None[Sandbox] Process order. (Serial=4230, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:59:26:054None[Sandbox] Process order. (Serial=4231, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:59:26:055None[Sandbox] Process order. (Serial=4232, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:59:26:071None[Sandbox] Process order. (Serial=4233, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:59:26:071None[Sandbox] Process order. (Serial=4234, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:59:26:091None[Sandbox] Process order. (Serial=4235, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '2039' Constructible: 'Extension_Base_Industry' Position: '[48, 60]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:59:26:191None[Sandbox] Process order. (Serial=4236, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:59:26:191None[Sandbox] Process order. (Serial=4237, Empire=1, Order=Order='OrderGoTo', Entity=#1107, AdditionalFlags='IgnoreFogOfWar', Path='[96, 36]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:59:26:242None[Sandbox] Process order. (Serial=4238, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:59:26:764None[Sandbox] Process order. (Serial=4239, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:59:26:774None[Sandbox] Process order. (Serial=4240, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:59:26:784None[Sandbox] Process order. (Serial=4241, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:59:26:786None[Sandbox] Process order. (Serial=4242, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:59:26:804None[Sandbox] Process order. (Serial=4243, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:59:26:854None[Sandbox] Process order. (Serial=4244, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:59:26:867None[Sandbox] Process order. (Serial=4245, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:59:26:883None[Sandbox] Process order. (Serial=4246, Empire=4, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:59:26:894None[Sandbox] Process order. (Serial=4247, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:59:26:934None[Sandbox] Process order. (Serial=4248, Empire=7, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:59:26:964None[Sandbox] Process order. (Serial=4249, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:59:27:038None[Sandbox] Process order. (Serial=4250, Empire=6, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:59:27:065None[Sandbox] Process order. (Serial=4251, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:59:27:067None[Sandbox] Process order. (Serial=4252, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:59:27:198None[Sandbox] Process order. (Serial=4253, Empire=1, Order=Order='OrderGoTo', Entity=#1107, AdditionalFlags='IgnoreFogOfWar', Path='[96, 37]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:59:27:420None[Sandbox] Process order. (Serial=4254, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[47, 9]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:59:27:773None[Sandbox] Process order. (Serial=4255, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:59:27:792None[Sandbox] Process order. (Serial=4256, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:59:27:794None[Sandbox] Process order. (Serial=4257, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:59:27:812None[Sandbox] Process order. (Serial=4258, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:59:27:863None[Sandbox] Process order. (Serial=4259, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:59:27:882None[Sandbox] Process order. (Serial=4260, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:59:27:894None[Sandbox] Process order. (Serial=4261, Empire=4, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:59:27:942None[Sandbox] Process order. (Serial=4262, Empire=7, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:59:27:972None[Sandbox] Process order. (Serial=4263, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:59:28:053None[Sandbox] Process order. (Serial=4264, Empire=4, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:59:28:072None[Sandbox] Process order. (Serial=4265, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:59:28:074None[Sandbox] Process order. (Serial=4266, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:59:28:203None[Sandbox] Process order. (Serial=4267, Empire=1, Order=Order='OrderGoTo', Entity=#1107, AdditionalFlags='IgnoreFogOfWar', Path='[96, 36]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:59:28:254None[Sandbox] Process order. (Serial=4268, Empire=3, Order=Order OrderBuyoutAvailableConstruction. Settlement=2039, Constructible=Infrastructure_PublicOrder_Family02_01, Position=[-1, -1], Currency=Money)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:59:28:347None[Sandbox] Process order. (Serial=4269, Empire=0, Order=Order='OrderGoTo', Entity=#2891, path='[55, 53]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:59:28:357None[Sandbox] Process order. (Serial=4270, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:59:28:429None[Sandbox] Process order. (Serial=4271, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[48, 9]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:59:28:439None[Sandbox] Process order. (Serial=4272, Empire=2, Order=Order='OrderGoTo', Entity=#884, AdditionalFlags='IgnoreFogOfWar', Path='[57, 7]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:59:28:780None[Sandbox] Process order. (Serial=4273, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:59:28:801None[Sandbox] Process order. (Serial=4274, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:59:28:803None[Sandbox] Process order. (Serial=4275, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:59:28:820None[Sandbox] Process order. (Serial=4276, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:59:28:871None[Sandbox] Process order. (Serial=4277, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:59:28:891None[Sandbox] Process order. (Serial=4278, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:59:28:951None[Sandbox] Process order. (Serial=4279, Empire=7, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:59:28:981None[Sandbox] Process order. (Serial=4280, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:59:29:001None[Sandbox] Process order. (Serial=4281, Empire=0, Order=Order='OrderGoTo', Entity=#2891, path='[54, 53]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:59:29:061None[Sandbox] Process order. (Serial=4282, Empire=3, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:59:29:061None[Sandbox] Process order. (Serial=4283, Empire=7, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:59:29:081None[Sandbox] Process order. (Serial=4284, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:59:29:083None[Sandbox] Process order. (Serial=4285, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:59:29:362None[Sandbox] Process order. (Serial=4286, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:59:29:442None[Sandbox] Process order. (Serial=4287, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[47, 9]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:59:29:803None[Sandbox] Process order. (Serial=4288, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:59:29:823None[Sandbox] Process order. (Serial=4289, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:59:29:945None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Huns #2051 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

13:59:29:986None[Sandbox] Process order. (Serial=4290, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:59:30:066None[Sandbox] Process order. (Serial=4291, Empire=1, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:59:30:086None[Sandbox] Process order. (Serial=4292, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:59:30:207None[Sandbox] Process order. (Serial=4293, Empire=0, Order=Order='OrderGoTo', Entity=#2891, path='[54, 52]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:59:30:260None[Sandbox] Process order. (Serial=4294, Empire=2, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:59:30:370None[Sandbox] Process order. (Serial=4295, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:59:30:441None[Sandbox] Process order. (Serial=4296, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[48, 8]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:59:30:992None[Sandbox] Process order. (Serial=4297, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:59:31:066None[Sandbox] Process order. (Serial=4298, Empire=8, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:59:31:093None[Sandbox] Process order. (Serial=4299, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:59:31:294None[Sandbox] Process order. (Serial=4300, Empire=0, Order=Order='OrderGoTo', Entity=#2891, path='[53, 52]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:59:31:373None[Sandbox] Process order. (Serial=4301, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:59:33:252None[Sandbox] Process order. (Serial=4302, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[48, 7]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:59:33:262None[Sandbox] Process order. (Serial=4303, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:59:35:433None[Sandbox] Process order. (Serial=4304, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[48, 8]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:59:35:442None[Sandbox] Process order. (Serial=4305, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:59:35:483None[Sandbox] Process order. (Serial=4306, Empire=0, Order=Order OrderAcknowledgeTransactions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:59:37:714None[Sandbox] Process order. (Serial=4307, Empire=0, Order=Order='OrderDiplomaticAction', Action='RefuseDemands', OtherEmpire=#3.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:59:37:785None[Sandbox] Process order. (Serial=4308, Empire=0, Order=Order OrderAcknowledgeTransactions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:59:37:869None[Sandbox] Process order. (Serial=4309, Empire=3, Order=Order='OrderDiplomaticAction', Action='WithdrawDemands', OtherEmpire=#0.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:59:37:870None[Sandbox] Process order. (Serial=4310, Empire=3, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:59:37:983None[Sandbox] Process order. (Serial=4311, Empire=0, Order=Order OrderAcknowledgeTransactions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:59:37:995None[Sandbox] Process order. (Serial=4312, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:59:41:682None[Sandbox] Process order. (Serial=4313, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:59:45:983None[Sandbox] Process order. (Serial=4314, Empire=0, Order=Order='OrderGoTo', Entity=#2994, path='[79, 54] --> [78, 55] --> [78, 56] --> [77, 57]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:59:45:993None[Sandbox] Process order. (Serial=4315, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:59:47:004None[Sandbox] Process order. (Serial=4316, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:59:48:013None[Sandbox] Process order. (Serial=4317, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:59:48:869None[Sandbox] Process order. (Serial=4318, Empire=0, Order=Order='OrderGoTo', Entity=#1450, path='[81, 54] --> [80, 54] --> [79, 54]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:59:48:880None[Sandbox] Process order. (Serial=4319, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:59:49:021None[Sandbox] Process order. (Serial=4320, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:59:49:887None[Sandbox] Process order. (Serial=4321, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:59:50:893None[Sandbox] Process order. (Serial=4322, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:59:51:134None[Sandbox] Process order. (Serial=4323, Empire=0, Order=Order='OrderGoTo', Entity=#3157, path='[85, 48] --> [84, 49] --> [84, 50] --> [83, 51] --> [84, 52]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:59:51:144None[Sandbox] Process order. (Serial=4324, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:59:51:841None[Sandbox] Process order. (Serial=4325, Empire=0, Order=Order OrderFurtherActions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:59:51:851None[Sandbox] Process order. (Serial=4326, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:59:51:852None[Sandbox] Process order. (Serial=4327, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:59:51:853None[Sandbox] Process order. (Serial=4328, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:59:52:152None[Sandbox] Process order. (Serial=4329, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:59:52:857None[Sandbox] Process order. (Serial=4330, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:59:52:858None[Sandbox] Process order. (Serial=4331, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:59:53:160None[Sandbox] Process order. (Serial=4332, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:59:54:166None[Sandbox] Process order. (Serial=4333, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:59:55:173None[Sandbox] Process order. (Serial=4334, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:59:55:628None[Sandbox] Process order. (Serial=4335, Empire=0, Order=Order='OrderGoToAndCutForest', Entity=#1451, path='[97, 53] --> [97, 52]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:59:55:639None[Sandbox] Process order. (Serial=4336, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:59:56:647None[Sandbox] Process order. (Serial=4337, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:59:57:653None[Sandbox] Process order. (Serial=4338, Empire=0, Order=Order OrderCutForest ArmyGUID: #1451)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:59:58:769None[Sandbox] Process order. (Serial=4339, Empire=0, Order=Order='OrderGoTo', Entity=#3071, path='[89, 33] --> [90, 32] --> [90, 31] --> [91, 30]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:59:58:779None[Sandbox] Process order. (Serial=4340, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

13:59:59:786None[Sandbox] Process order. (Serial=4341, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:00:00:792None[Sandbox] Process order. (Serial=4342, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:00:01:795None[Sandbox] Process order. (Serial=4343, Empire=0, Order=Order='OrderGoTo', Entity=#984, path='[72, 18] --> [71, 18] --> [70, 18]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:00:01:796None[Sandbox] Process order. (Serial=4344, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:00:01:807None[Sandbox] Process order. (Serial=4345, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:00:02:813None[Sandbox] Process order. (Serial=4346, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:00:03:817None[Sandbox] Process order. (Serial=4347, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:00:04:644None[Sandbox] Process order. (Serial=4348, Empire=0, Order=Order='OrderGoTo', Entity=#3071, path='[92, 30]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:00:04:652None[Sandbox] Process order. (Serial=4349, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:00:07:262None[Sandbox] Process order. (Serial=4350, Empire=0, Order=Order='OrderGoTo', Entity=#3159, path='[92, 39] --> [92, 38] --> [91, 37] --> [90, 37]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:00:07:273None[Sandbox] Process order. (Serial=4351, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:00:08:277None[Sandbox] Process order. (Serial=4352, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:00:09:282None[Sandbox] Process order. (Serial=4353, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:00:10:293None[Sandbox] Process order. (Serial=4354, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:00:10:659None[Sandbox] Process order. (Serial=4355, Empire=0, Order=Order OrderChangeEntityAwakeState)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:00:15:251None[Sandbox] Process order. (Serial=4356, Empire=0, Order=Order='OrderGoTo', Entity=#3159, path='[90, 36]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:00:15:261None[Sandbox] Process order. (Serial=4357, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:00:18:080None[Sandbox] Process order. (Serial=4358, Empire=0, Order=Order='OrderGoTo', Entity=#2476, path='[71, 13] --> [70, 13] --> [70, 14] --> [69, 15] --> [69, 16]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:00:18:090None[Sandbox] Process order. (Serial=4359, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:00:18:120None[Sandbox] Process order. (Serial=4360, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:00:19:101None[Sandbox] Process order. (Serial=4361, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:00:20:104None[Sandbox] Process order. (Serial=4362, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:00:21:111None[Sandbox] Process order. (Serial=4363, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:00:21:889None[Sandbox] Process order. (Serial=4364, Empire=0, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:00:22:121None[Sandbox] Process order. (Serial=4365, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:00:22:241None[Sandbox] Process order. (Serial=4366, Empire=-1, Order=Order OrderWaitForOrderReplication)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:00:22:411NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!

Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()

14:00:23:064NoneAI Synchronization took 647ms at frame 6991 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

14:00:23:079NoneMetadata 'dlc_names' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:00:23:079NoneMetadata 'rmc0' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:00:23:079NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:00:23:442None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Nazca #3247 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

14:00:23:453None[Sandbox] Process order. (Serial=4367, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:00:23:472None[Sandbox] Process order. (Serial=4368, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:00:24:148None[Sandbox] Process order. (Serial=4369, Empire=0, Order=Order OrderChangeNotificationFlags)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:00:24:440None[Sandbox] Process order. (Serial=4370, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:00:24:440None[Sandbox] Process order. (Serial=4371, Empire=1, Order=Order OrderChooseNextTenet)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:00:24:442None[Sandbox] Process order. (Serial=4372, Empire=1, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:00:24:443None[Sandbox] Process order. (Serial=4373, Empire=1, Order=Order='OrderGoTo', Entity=#2160, AdditionalFlags='IgnoreFogOfWar', Path='[91, 16] --> [90, 16] --> [89, 15] --> [89, 14]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:00:24:444None[Sandbox] Process order. (Serial=4374, Empire=1, Order=Order='OrderGoTo', Entity=#3156, AdditionalFlags='IgnoreFogOfWar', Path='[86, 14] --> [86, 13] --> [85, 13]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:00:24:444None[Sandbox] Process order. (Serial=4375, Empire=1, Order=Order='OrderDiplomaticAction', Action='ProposeEconomicalAgreement', OtherEmpire=#0.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:00:24:445None[Sandbox] Process order. (Serial=4376, Empire=1, Order=Order='OrderGoTo', Entity=#1106, AdditionalFlags='IgnoreFogOfWar', Path='[95, 49] --> [95, 48]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:00:24:450None[Sandbox] Process order. (Serial=4377, Empire=1, Order=Order='OrderGoTo', Entity=#1107, AdditionalFlags='IgnoreFogOfWar', Path='[97, 36] --> [98, 36] --> [99, 36] --> [100, 36]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:00:24:450None[Sandbox] Process order. (Serial=4378, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:00:24:452None[Sandbox] Process order. (Serial=4379, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:00:24:454None[Sandbox] Process order. (Serial=4380, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:00:24:460None[Sandbox] Process order. (Serial=4381, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '1011' Constructible: 'Extension_Base_Money' Position: '[90, 15]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:00:24:460None[Sandbox] Process order. (Serial=4382, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:00:24:490None[Sandbox] Process order. (Serial=4383, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:00:24:490None[Sandbox] Process order. (Serial=4384, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:00:24:491None[Sandbox] Process order. (Serial=4385, Empire=2, Order=Order OrderBuyoutConstructionWithPopulationByGuid, Settlement: '1095', Construction: '270')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:00:24:491None[Sandbox] Process order. (Serial=4386, Empire=2, Order=Order='OrderGoTo', Entity=#2909, AdditionalFlags='IgnoreFogOfWar', Path='[38, 14] --> [38, 13] --> [39, 12] --> [40, 12] --> [41, 12]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:00:24:500None[Sandbox] Process order. (Serial=4387, Empire=2, Order=Order='OrderGoTo', Entity=#1669, AdditionalFlags='IgnoreFogOfWar', Path='[59, 8] --> [58, 9]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:00:24:501None[Sandbox] Process order. (Serial=4388, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:00:24:503None[Sandbox] Process order. (Serial=4389, Empire=2, Order=Order='OrderGoTo', Entity=#884, AdditionalFlags='IgnoreFogOfWar', Path='[58, 8]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:00:24:503None[Sandbox] Process order. (Serial=4390, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[47, 9]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:00:24:510None[Sandbox] Process order. (Serial=4391, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:00:24:512None[Sandbox] Process order. (Serial=4392, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:00:24:514None[Sandbox] Process order. (Serial=4393, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:00:24:532None[Sandbox] Process order. (Serial=4394, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:00:24:532None[Sandbox] Process order. (Serial=4395, Empire=3, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:00:24:532None[Sandbox] Process order. (Serial=4396, Empire=3, Order=Order='OrderGoTo', Entity=#1840, AdditionalFlags='IgnoreFogOfWar', Path='[40, 56] --> [41, 56] --> [41, 55] --> [42, 55]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:00:24:542None[Sandbox] Process order. (Serial=4397, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:00:24:551None[Sandbox] Process order. (Serial=4398, Empire=4, Order=Order='OrderGoTo', Entity=#1986, AdditionalFlags='IgnoreFogOfWar', Path='[82, 6] --> [81, 6] --> [80, 6]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:00:24:561None[Sandbox] Process order. (Serial=4399, Empire=4, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:00:24:571None[Sandbox] Process order. (Serial=4400, Empire=6, Order=Order='OrderGoTo', Entity=#2113, AdditionalFlags='IgnoreFogOfWar', Path='[47, 12] --> [47, 13] --> [48, 14]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:00:24:581None[Sandbox] Process order. (Serial=4401, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:00:24:591None[Sandbox] Process order. (Serial=4402, Empire=7, Order=Order='OrderGoTo', Entity=#2806, AdditionalFlags='IgnoreFogOfWar', Path='[85, 60] --> [84, 61]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:00:24:601None[Sandbox] Process order. (Serial=4403, Empire=7, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:00:24:611None[Sandbox] Process order. (Serial=4404, Empire=8, Order=Order='OrderGoTo', Entity=#2857, AdditionalFlags='IgnoreFogOfWar', Path='[84, 58] --> [84, 57] --> [85, 57] --> [86, 57]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:00:24:611None[Sandbox] Process order. (Serial=4405, Empire=8, Order=Order='OrderGoTo', Entity=#3247, AdditionalFlags='IgnoreFogOfWar', Path='[83, 61]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:00:24:623None[Sandbox] Process order. (Serial=4406, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:00:24:624None[Sandbox] Process order. (Serial=4407, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:00:24:635None[Sandbox] Process order. (Serial=4408, Empire=5, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:00:24:635None[Sandbox] Process order. (Serial=4409, Empire=72, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:00:24:663None[Sandbox] Process order. (Serial=4410, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:00:24:681None[Sandbox] Process order. (Serial=4411, Empire=1, Order=Order OrderStartEmpireWideConstruction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:00:24:711None[Sandbox] Process order. (Serial=4412, Empire=2, Order=Order OrderBuyoutConstructionByGuid, Settlement: '1791', Construction: '266'))

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:00:24:723None[Sandbox] Process order. (Serial=4413, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:00:24:734None[Sandbox] Process order. (Serial=4414, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1095' Constructible: 'Extension_Base_Money' Position: '[38, 13]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:00:24:762None[Sandbox] Process order. (Serial=4415, Empire=3, Order=Order OrderBuyoutConstructionByGuid, Settlement: '1108', Construction: '258'))

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:00:24:765None[Sandbox] Process order. (Serial=4416, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:00:24:863None[Sandbox] Process order. (Serial=4417, Empire=1, Order=Order OrderRemoveConstructionByGuid)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:00:24:882None[Sandbox] Process order. (Serial=4418, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '1011' Constructible: 'EmpireWideConstructionParticipation_Extension_HolySite_Hinduism' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:00:24:912None[Sandbox] Process order. (Serial=4419, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1791' Constructible: 'Infrastructure_Military_Family01_02' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:00:24:913None[Sandbox] Process order. (Serial=4420, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:00:24:913None[Sandbox] Process order. (Serial=4421, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:00:24:923None[Sandbox] Process order. (Serial=4422, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[48, 8]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:00:24:972None[Sandbox] Process order. (Serial=4423, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '1108' Constructible: 'Extension_Base_Money' Position: '[42, 56]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:00:25:083None[Sandbox] Process order. (Serial=4424, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:00:25:462None[Sandbox] Process order. (Serial=4425, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:00:25:464None[Sandbox] Process order. (Serial=4426, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:00:25:466None[Sandbox] Process order. (Serial=4427, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:00:25:469None[Sandbox] Process order. (Serial=4428, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:00:25:506None[Sandbox] Process order. (Serial=4429, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:00:25:513None[Sandbox] Process order. (Serial=4430, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:00:25:515None[Sandbox] Process order. (Serial=4431, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:00:25:532None[Sandbox] Process order. (Serial=4432, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:00:25:553None[Sandbox] Process order. (Serial=4433, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:00:25:574None[Sandbox] Process order. (Serial=4434, Empire=4, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:00:25:593None[Sandbox] Process order. (Serial=4435, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:00:25:613None[Sandbox] Process order. (Serial=4436, Empire=7, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:00:25:632None[Sandbox] Process order. (Serial=4437, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:00:25:652NoneNo Unit can be kept to improve that army (Empire '1' Army '1106' for ArmyType 'GroundExplorer')

Amplitude.Mercury.AI.Brain.Analysis.Military.ComputeWantedArmies:RequestDraggingUnitsDisbands(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:00:25:716None[Sandbox] Process order. (Serial=4438, Empire=7, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:00:25:877None[Sandbox] Process order. (Serial=4439, Empire=1, Order=Order='OrderGoTo', Entity=#1106, AdditionalFlags='IgnoreFogOfWar', Path='[95, 47] --> [96, 46]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:00:25:917None[Sandbox] Process order. (Serial=4440, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[48, 9]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:00:25:956None[Sandbox] Process order. (Serial=4441, Empire=7, Order=Order='OrderGoTo', Entity=#2806, AdditionalFlags='IgnoreFogOfWar', Path='[85, 60] --> [85, 59]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:00:26:470None[Sandbox] Process order. (Serial=4442, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:00:26:472None[Sandbox] Process order. (Serial=4443, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:00:26:473None[Sandbox] Process order. (Serial=4444, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:00:26:480None[Sandbox] Process order. (Serial=4445, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:00:26:521None[Sandbox] Process order. (Serial=4446, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:00:26:524None[Sandbox] Process order. (Serial=4447, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:00:26:561None[Sandbox] Process order. (Serial=4448, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:00:26:581None[Sandbox] Process order. (Serial=4449, Empire=4, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:00:26:601None[Sandbox] Process order. (Serial=4450, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:00:26:621None[Sandbox] Process order. (Serial=4451, Empire=7, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:00:26:642None[Sandbox] Process order. (Serial=4452, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:00:26:671None[Sandbox] Process order. (Serial=4453, Empire=1, Order=Order OrderArmySettle: ArmyGuid=#3156, ActionGuid=#0)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:00:26:735None[Sandbox] Process order. (Serial=4454, Empire=4, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:00:26:735None[Sandbox] Process order. (Serial=4455, Empire=6, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:00:26:865None[Empire 1] The task 4032:Build Outpost Creation on [85, 13] to restore is not in progress, force the allocations so it can be started. This should only happen when an AI take back control over a human player.

Amplitude.AI.ProcessingPasses.TaskRestorationPass`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.AI.Brain.Tasks.BaseBuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Continue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:00:26:903None[Sandbox] Process order. (Serial=4456, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[48, 8]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:00:26:941None[Sandbox] Process order. (Serial=4457, Empire=6, Order=Order='OrderGoTo', Entity=#2113, AdditionalFlags='IgnoreFogOfWar', Path='[47, 14]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:00:27:476None[Sandbox] Process order. (Serial=4458, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:00:27:488None[Sandbox] Process order. (Serial=4459, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:00:27:490None[Sandbox] Process order. (Serial=4460, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:00:27:527None[Sandbox] Process order. (Serial=4461, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:00:27:534None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_OlmecCivilization #2160 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

14:00:27:539None[Sandbox] Process order. (Serial=4462, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:00:27:566None[Sandbox] Process order. (Serial=4463, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:00:27:607None[Sandbox] Process order. (Serial=4464, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:00:27:629None[Sandbox] Process order. (Serial=4465, Empire=7, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:00:27:647None[Sandbox] Process order. (Serial=4466, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:00:27:728None[Sandbox] Process order. (Serial=4467, Empire=1, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:00:27:728None[Sandbox] Process order. (Serial=4468, Empire=3, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:00:27:728None[Sandbox] Process order. (Serial=4469, Empire=8, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:00:27:900None[Sandbox] Process order. (Serial=4470, Empire=1, Order=Order OrderUpgradeUnits)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:00:27:941None[Sandbox] Process order. (Serial=4471, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[47, 8]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:00:27:981None[Sandbox] Process order. (Serial=4472, Empire=8, Order=Order='OrderGoTo', Entity=#2857, AdditionalFlags='IgnoreFogOfWar', Path='[87, 58] --> [86, 59]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:00:28:535None[Sandbox] Process order. (Serial=4473, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:00:28:554None[Sandbox] Process order. (Serial=4474, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:00:28:654None[Sandbox] Process order. (Serial=4475, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:00:28:738None[Sandbox] Process order. (Serial=4476, Empire=2, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:00:28:916None[Sandbox] Process order. (Serial=4477, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[47, 7]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:00:29:568None[Sandbox] Process order. (Serial=4478, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:00:29:658None[Sandbox] Process order. (Serial=4479, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:00:31:225None[Sandbox] Process order. (Serial=4480, Empire=0, Order=Order OrderEnqueueTechnology)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:00:31:710None[Sandbox] Process order. (Serial=4481, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[47, 8]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:00:31:720None[Sandbox] Process order. (Serial=4482, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:00:32:671None[Sandbox] Process order. (Serial=4483, Empire=0, Order=Order OrderAcknowledgeTransactions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:00:33:925None[Sandbox] Process order. (Serial=4484, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[47, 7]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:00:33:936None[Sandbox] Process order. (Serial=4485, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:00:34:714None[Sandbox] Process order. (Serial=4486, Empire=0, Order=Order='OrderDiplomaticAction', Action='SignAgreement', OtherEmpire=#1.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:00:34:735None[Sandbox] Process order. (Serial=4487, Empire=1, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:00:34:745None[Sandbox] Process order. (Serial=4488, Empire=0, Order=Order OrderAcknowledgeTransactions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:00:36:381None[Sandbox] Process order. (Serial=4489, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:00:38:870None[Sandbox] Process order. (Serial=4490, Empire=0, Order=Order='OrderGoTo', Entity=#2587, path='[79, 9] --> [79, 10] --> [78, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:00:38:880None[Sandbox] Process order. (Serial=4491, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:00:38:935None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_OlmecCivilization #2839 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

14:00:39:887None[Sandbox] Process order. (Serial=4492, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:00:44:201None[Sandbox] Process order. (Serial=4493, Empire=0, Order=Order='OrderGoTo', Entity=#3071, path='[92, 29] --> [93, 28] --> [93, 27] --> [93, 26] --> [92, 25]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:00:44:211None[Sandbox] Process order. (Serial=4494, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:00:45:218None[Sandbox] Process order. (Serial=4495, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:00:46:222None[Sandbox] Process order. (Serial=4496, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:00:46:817None[Sandbox] Process order. (Serial=4497, Empire=0, Order=Order='OrderGoTo', Entity=#3159, path='[89, 35] --> [90, 34] --> [90, 33] --> [91, 32]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:00:46:827None[Sandbox] Process order. (Serial=4498, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:00:47:231None[Sandbox] Process order. (Serial=4499, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:00:47:491None[Sandbox] Process order. (Serial=4500, Empire=0, Order=Order OrderFurtherActions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:00:47:501None[Sandbox] Process order. (Serial=4501, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:00:47:502None[Sandbox] Process order. (Serial=4502, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:00:47:504None[Sandbox] Process order. (Serial=4503, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:00:47:832None[Sandbox] Process order. (Serial=4504, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:00:48:234None[Sandbox] Process order. (Serial=4505, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:00:48:835None[Sandbox] Process order. (Serial=4506, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:00:49:841None[Sandbox] Process order. (Serial=4507, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:00:49:942None[Sandbox] Process order. (Serial=4508, Empire=0, Order=Order='OrderGoTo', Entity=#3204, path='[73, 16] --> [74, 16] --> [75, 16] --> [74, 17] --> [73, 17] --> [73, 18] --> [72, 17] --> [71, 17] --> [70, 17]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:00:49:951None[Sandbox] Process order. (Serial=4509, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:00:50:966None[Sandbox] Process order. (Serial=4510, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:00:51:520None[Sandbox] Process order. (Serial=4511, Empire=0, Order=Order='OrderGoTo', Entity=#984, path='[70, 17]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:00:51:530None[Sandbox] Process order. (Serial=4512, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:00:51:971None[Sandbox] Process order. (Serial=4513, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:00:52:405None[Sandbox] Process order. (Serial=4514, Empire=0, Order=Order='OrderGoTo', Entity=#984, path='[70, 18] --> [69, 18]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:00:52:537None[Sandbox] Process order. (Serial=4515, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:00:52:980None[Sandbox] Process order. (Serial=4516, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:00:53:261None[Sandbox] Process order. (Serial=4517, Empire=0, Order=Order='OrderGoTo', Entity=#2476, path='[68, 17]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:00:53:272None[Sandbox] Process order. (Serial=4518, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:00:53:461None[Sandbox] Process order. (Serial=4519, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:00:53:461None[Sandbox] Process order. (Serial=4520, Empire=0, Order=Order OrderChangeNotificationFlags)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:00:53:542None[Sandbox] Process order. (Serial=4521, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:00:53:992None[Sandbox] Process order. (Serial=4522, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:00:54:113None[Sandbox] Process order. (Serial=4523, Empire=0, Order=Order='OrderGoTo', Entity=#2476, path='[68, 18]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:00:54:276None[Sandbox] Process order. (Serial=4524, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:00:55:171None[Sandbox] Process order. (Serial=4525, Empire=0, Order=Order='OrderGoTo', Entity=#2476, path='[67, 18] --> [66, 18]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:00:55:283None[Sandbox] Process order. (Serial=4526, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:00:56:290None[Sandbox] Process order. (Serial=4527, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:01:00:052None[Sandbox] Process order. (Serial=4528, Empire=0, Order=Order='OrderGoTo', Entity=#3157, path='[83, 53] --> [82, 53] --> [81, 53] --> [80, 53] --> [80, 54]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:01:00:062None[Sandbox] Process order. (Serial=4529, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:01:01:070None[Sandbox] Process order. (Serial=4530, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:01:02:075None[Sandbox] Process order. (Serial=4531, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:01:02:657None[Sandbox] Process order. (Serial=4532, Empire=0, Order=Order='OrderGoTo', Entity=#2994, path='[77, 58] --> [76, 58] --> [75, 59] --> [74, 59] --> [73, 59]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:01:02:668None[Sandbox] Process order. (Serial=4533, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:01:03:081None[Sandbox] Process order. (Serial=4534, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:01:03:677None[Sandbox] Process order. (Serial=4535, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:01:04:092None[Sandbox] Process order. (Serial=4536, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:01:04:265None[Sandbox] Process order. (Serial=4537, Empire=0, Order=Order='OrderGoTo', Entity=#1450, path='[78, 55] --> [77, 55] --> [76, 55]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:01:04:273None[Sandbox] Process order. (Serial=4538, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:01:04:701None[Sandbox] Process order. (Serial=4539, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:01:05:283None[Sandbox] Process order. (Serial=4540, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:01:05:707None[Sandbox] Process order. (Serial=4541, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:01:06:291None[Sandbox] Process order. (Serial=4542, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:01:06:717None[Sandbox] Process order. (Serial=4543, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:01:08:535None[Sandbox] Process order. (Serial=4544, Empire=0, Order=Order='OrderGoTo', Entity=#2891, path='[52, 52] --> [51, 51] --> [51, 50] --> [51, 49]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:01:08:545None[Sandbox] Process order. (Serial=4545, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:01:09:555None[Sandbox] Process order. (Serial=4546, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:01:09:948None[Sandbox] Process order. (Serial=4547, Empire=0, Order=Order='OrderGoTo', Entity=#2891, path='[52, 50] --> [52, 49] --> [52, 48]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:01:10:563None[Sandbox] Process order. (Serial=4548, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:01:11:571None[Sandbox] Process order. (Serial=4549, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:01:13:239None[Sandbox] Process order. (Serial=4550, Empire=0, Order=Order OrderChangeEntityAwakeState)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:01:13:308None[Sandbox] Process order. (Serial=4551, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:01:13:500None[Sandbox] Process order. (Serial=4552, Empire=0, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:01:13:630None[Sandbox] Process order. (Serial=4553, Empire=-1, Order=Order OrderWaitForOrderReplication)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:01:14:469NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!

Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()

14:01:14:472NoneAI Synchronization took 657ms at frame 7358 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

14:01:14:491NoneMetadata 'dlc_names' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:01:14:491NoneMetadata 'rmc0' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:01:14:491NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:01:14:801None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_OlmecCivilization #3283 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

14:01:14:810None[Sandbox] Process order. (Serial=4554, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:01:15:835None[Sandbox] Process order. (Serial=4555, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:01:15:836None[Sandbox] Process order. (Serial=4556, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:01:15:836None[Sandbox] Process order. (Serial=4557, Empire=1, Order=Order OrderActivateCivic)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:01:15:838None[Sandbox] Process order. (Serial=4558, Empire=1, Order=Order OrderResourceDepositInvestment)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:01:15:844None[Sandbox] Process order. (Serial=4559, Empire=1, Order=Order='OrderGoTo', Entity=#2160, AdditionalFlags='IgnoreFogOfWar', Path='[88, 13] --> [87, 13] --> [86, 13] --> [86, 12]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:01:15:845None[Sandbox] Process order. (Serial=4560, Empire=1, Order=Order='OrderGoTo', Entity=#1106, AdditionalFlags='IgnoreFogOfWar', Path='[95, 45] --> [95, 44] --> [95, 43] --> [96, 42]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:01:15:845None[Sandbox] Process order. (Serial=4561, Empire=1, Order=Order='OrderGoTo', Entity=#3156, AdditionalFlags='IgnoreFogOfWar', Path='[86, 12] --> [85, 11] --> [84, 11] --> [84, 12] --> [83, 11] --> [82, 11] --> [81, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:01:15:845None[Sandbox] Process order. (Serial=4562, Empire=1, Order=Order='OrderGoTo', Entity=#1107, AdditionalFlags='IgnoreFogOfWar', Path='[99, 37]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:01:15:857None[Sandbox] Process order. (Serial=4563, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '1011' Constructible: 'Extension_Base_Industry' Position: '[99, 16]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:01:15:857None[Sandbox] Process order. (Serial=4564, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:01:15:859None[Sandbox] Process order. (Serial=4565, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:01:15:863None[Sandbox] Process order. (Serial=4566, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:01:15:866None[Sandbox] Process order. (Serial=4567, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:01:15:896None[Sandbox] Process order. (Serial=4568, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1791' Constructible: 'Extension_ArtificialWonderParticipation_Era2_ColossusOfRhodes' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:01:15:896None[Sandbox] Process order. (Serial=4569, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:01:15:897None[Sandbox] Process order. (Serial=4570, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:01:15:897None[Sandbox] Process order. (Serial=4571, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[48, 6]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:01:15:897None[Sandbox] Process order. (Serial=4572, Empire=2, Order=Order='OrderGoTo', Entity=#1669, AdditionalFlags='IgnoreFogOfWar', Path='[59, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:01:15:899None[Sandbox] Process order. (Serial=4573, Empire=2, Order=Order='OrderGoTo', Entity=#2909, AdditionalFlags='IgnoreFogOfWar', Path='[42, 12] --> [42, 11] --> [43, 11] --> [44, 11] --> [45, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:01:15:908None[Sandbox] Process order. (Serial=4574, Empire=2, Order=Order='OrderGoTo', Entity=#884, AdditionalFlags='IgnoreFogOfWar', Path='[57, 9] --> [57, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:01:15:908None[Sandbox] Process order. (Serial=4575, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:01:15:912None[Sandbox] Process order. (Serial=4576, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:01:15:926None[Sandbox] Process order. (Serial=4577, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:01:15:936None[Sandbox] Process order. (Serial=4578, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:01:15:936None[Sandbox] Process order. (Serial=4579, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:01:15:936None[Sandbox] Process order. (Serial=4580, Empire=3, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:01:15:937None[Sandbox] Process order. (Serial=4581, Empire=3, Order=Order OrderBuyoutConstructionByGuid, Settlement: '2039', Construction: '271'))

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:01:15:940None[Sandbox] Process order. (Serial=4582, Empire=3, Order=Order='OrderGoTo', Entity=#1840, AdditionalFlags='IgnoreFogOfWar', Path='[41, 55] --> [42, 56] --> [42, 57] --> [43, 57]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:01:15:946None[Sandbox] Process order. (Serial=4583, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:01:15:956None[Sandbox] Process order. (Serial=4584, Empire=4, Order=Order='OrderGoTo', Entity=#1986, AdditionalFlags='IgnoreFogOfWar', Path='[79, 6] --> [78, 6] --> [77, 6] --> [76, 6]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:01:15:967None[Sandbox] Process order. (Serial=4585, Empire=4, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:01:15:977None[Sandbox] Process order. (Serial=4586, Empire=6, Order=Order='OrderGoTo', Entity=#2113, AdditionalFlags='IgnoreFogOfWar', Path='[48, 14]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:01:15:977None[Sandbox] Process order. (Serial=4587, Empire=6, Order=Order='OrderGoTo', Entity=#3283, AdditionalFlags='IgnoreFogOfWar', Path='[45, 14]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:01:15:987None[Sandbox] Process order. (Serial=4588, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:01:15:988None[Sandbox] Process order. (Serial=4589, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:01:15:996None[Sandbox] Process order. (Serial=4590, Empire=7, Order=Order='OrderGoTo', Entity=#2806, AdditionalFlags='IgnoreFogOfWar', Path='[85, 60] --> [84, 61]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:01:16:007None[Sandbox] Process order. (Serial=4591, Empire=7, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:01:16:017None[Sandbox] Process order. (Serial=4592, Empire=8, Order=Order='OrderGoTo', Entity=#2857, AdditionalFlags='IgnoreFogOfWar', Path='[86, 60] --> [85, 61] --> [84, 61]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:01:16:027None[Sandbox] Process order. (Serial=4593, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:01:16:037None[Sandbox] Process order. (Serial=4594, Empire=5, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:01:16:037None[Sandbox] Process order. (Serial=4595, Empire=72, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:01:16:069None[Sandbox] Process order. (Serial=4596, Empire=1, Order=Order OrderExecuteGrievanceAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:01:16:069None[Sandbox] Process order. (Serial=4597, Empire=1, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:01:16:069None[Sandbox] Process order. (Serial=4598, Empire=1, Order=Order OrderBuyoutConstructionByGuid, Settlement: '1932', Construction: '269'))

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:01:16:073None[Sandbox] Process order. (Serial=4599, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:01:16:087None[Sandbox] Process order. (Serial=4600, Empire=1, Order=Order OrderBuyoutAvailableConstruction. Settlement=3088, Constructible=Extension_Base_Luxury, Position=[95, 33], Currency=Influence)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:01:16:119None[Sandbox] Process order. (Serial=4601, Empire=2, Order=Order OrderArmySettle: ArmyGuid=#1669, ActionGuid=#0)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:01:16:122None[Sandbox] Process order. (Serial=4602, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:01:16:123None[Sandbox] Process order. (Serial=4603, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:01:16:137None[Sandbox] Process order. (Serial=4604, Empire=2, Order=Order OrderBuyoutAvailableConstruction. Settlement=1791, Constructible=Extension_Base_Luxury, Position=[33, 42], Currency=Money)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:01:16:167None[Sandbox] Process order. (Serial=4605, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '2039' Constructible: 'Infrastructure_Military_Family01_02' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:01:16:167None[Sandbox] Process order. (Serial=4606, Empire=3, Order=Order OrderSettlementStartProcession)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:01:16:167None[Sandbox] Process order. (Serial=4607, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:01:16:187None[Sandbox] Process order. (Serial=4608, Empire=4, Order=Order OrderMinorBuildConstructible SettlementGUID: #2246 Constructible: Infrastructure_Food_Family01_01)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:01:16:207None[Sandbox] Process order. (Serial=4609, Empire=4, Order=Order OrderMinorBuildConstructible SettlementGUID: #2246 Constructible: Extension_Base_Science at [81, 3])

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:01:16:245None[Sandbox] Process order. (Serial=4610, Empire=6, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:01:16:268None[Sandbox] Process order. (Serial=4611, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '1932' Constructible: 'Infrastructure_Military_Family02_01' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:01:16:268None[Sandbox] Process order. (Serial=4612, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:01:16:278None[Sandbox] Process order. (Serial=4613, Empire=1, Order=Order='OrderGoTo', Entity=#1107, AdditionalFlags='IgnoreFogOfWar', Path='[99, 36]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:01:16:302None[Empire 2] The task 4106:Build Outpost Creation on [59, 10] to restore is not in progress, force the allocations so it can be started. This should only happen when an AI take back control over a human player.

Amplitude.AI.ProcessingPasses.TaskRestorationPass`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.AI.Brain.Tasks.BaseBuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Continue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:01:16:318None[Sandbox] Process order. (Serial=4614, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[47, 7]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:01:16:319None[Sandbox] Process order. (Serial=4615, Empire=2, Order=Order='OrderGoTo', Entity=#2909, AdditionalFlags='IgnoreFogOfWar', Path='[42, 12] --> [42, 11] --> [43, 11] --> [44, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:01:16:328None[Sandbox] Process order. (Serial=4616, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:01:16:348None[Sandbox] Process order. (Serial=4617, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:01:16:368None[Sandbox] Process order. (Serial=4618, Empire=4, Order=Order='OrderGoTo', Entity=#2790, AdditionalFlags='IgnoreFogOfWar', Path='[82, 4] --> [81, 5]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:01:16:379None[Sandbox] Process order. (Serial=4619, Empire=4, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:01:16:400None[Sandbox] Process order. (Serial=4620, Empire=6, Order=Order='OrderGoTo', Entity=#2113, AdditionalFlags='IgnoreFogOfWar', Path='[47, 14] --> [46, 13] --> [45, 13]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:01:16:471None[Sandbox] Process order. (Serial=4621, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:01:16:863None[Sandbox] Process order. (Serial=4622, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:01:16:873None[Sandbox] Process order. (Serial=4623, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:01:16:876None[Sandbox] Process order. (Serial=4624, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:01:16:878None[Sandbox] Process order. (Serial=4625, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:01:16:924None[Sandbox] Process order. (Serial=4626, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:01:16:937None[Sandbox] Process order. (Serial=4627, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:01:16:954None[Sandbox] Process order. (Serial=4628, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:01:16:973None[Sandbox] Process order. (Serial=4629, Empire=4, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:01:16:994None[Sandbox] Process order. (Serial=4630, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:01:17:014None[Sandbox] Process order. (Serial=4631, Empire=7, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:01:17:035None[Sandbox] Process order. (Serial=4632, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:01:17:125None[Sandbox] Process order. (Serial=4633, Empire=7, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:01:17:277None[Sandbox] Process order. (Serial=4634, Empire=1, Order=Order='OrderGoTo', Entity=#1107, AdditionalFlags='IgnoreFogOfWar', Path='[98, 37]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:01:17:317None[Sandbox] Process order. (Serial=4635, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[48, 6]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:01:17:337None[Sandbox] Process order. (Serial=4636, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:01:17:357None[Sandbox] Process order. (Serial=4637, Empire=7, Order=Order='OrderGoTo', Entity=#2806, AdditionalFlags='IgnoreFogOfWar', Path='[85, 60] --> [85, 59]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:01:17:445None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_OlmecCivilization #1106 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

14:01:17:869None[Sandbox] Process order. (Serial=4638, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:01:17:880None[Sandbox] Process order. (Serial=4639, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:01:17:882None[Sandbox] Process order. (Serial=4640, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:01:17:890None[Sandbox] Process order. (Serial=4641, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:01:17:930None[Sandbox] Process order. (Serial=4642, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:01:17:960None[Sandbox] Process order. (Serial=4643, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:01:17:979None[Sandbox] Process order. (Serial=4644, Empire=4, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:01:17:999None[Sandbox] Process order. (Serial=4645, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:01:18:020None[Sandbox] Process order. (Serial=4646, Empire=7, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:01:18:041None[Sandbox] Process order. (Serial=4647, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:01:18:136None[Sandbox] Process order. (Serial=4648, Empire=8, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:01:18:282None[Sandbox] Process order. (Serial=4649, Empire=1, Order=Order='OrderGoTo', Entity=#1107, AdditionalFlags='IgnoreFogOfWar', Path='[99, 36]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:01:18:322None[Sandbox] Process order. (Serial=4650, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[47, 7]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:01:18:342None[Sandbox] Process order. (Serial=4651, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:01:18:873None[Sandbox] Process order. (Serial=4652, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:01:18:884None[Sandbox] Process order. (Serial=4653, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:01:18:893None[Sandbox] Process order. (Serial=4654, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:01:18:895None[Sandbox] Process order. (Serial=4655, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:01:18:934None[Sandbox] Process order. (Serial=4656, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:01:18:964None[Sandbox] Process order. (Serial=4657, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:01:18:985None[Sandbox] Process order. (Serial=4658, Empire=4, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:01:19:005None[Sandbox] Process order. (Serial=4659, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:01:19:026None[Sandbox] Process order. (Serial=4660, Empire=7, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:01:19:128None[Sandbox] Process order. (Serial=4661, Empire=3, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:01:19:128None[Sandbox] Process order. (Serial=4662, Empire=4, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:01:19:310None[Sandbox] Process order. (Serial=4663, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[47, 8]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:01:19:349None[Sandbox] Process order. (Serial=4664, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:01:19:891None[Sandbox] Process order. (Serial=4665, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:01:19:942None[Sandbox] Process order. (Serial=4666, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:01:20:131None[Sandbox] Process order. (Serial=4667, Empire=2, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:01:20:311None[Sandbox] Process order. (Serial=4668, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[47, 7]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:01:20:894None[Sandbox] Process order. (Serial=4669, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:01:20:946None[Sandbox] Process order. (Serial=4670, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:01:21:903None[Sandbox] Process order. (Serial=4671, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:01:22:122None[Sandbox] Process order. (Serial=4672, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[47, 8]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:01:22:133None[Sandbox] Process order. (Serial=4673, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:01:22:163None[Sandbox] Process order. (Serial=4674, Empire=1, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:01:24:583None[Sandbox] Process order. (Serial=4675, Empire=0, Order=Order='OrderGoTo', Entity=#2587, path='[79, 8]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:01:24:594None[Sandbox] Process order. (Serial=4676, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:01:24:634None[Sandbox] Process order. (Serial=4677, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[47, 7]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:01:24:643None[Sandbox] Process order. (Serial=4678, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:01:25:731None[Sandbox] Process order. (Serial=4679, Empire=0, Order=Order='OrderGoTo', Entity=#2587, path='[78, 7]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:01:25:742None[Sandbox] Process order. (Serial=4680, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:01:25:801None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_OlmecCivilization #3156 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

14:01:26:403None[Sandbox] Process order. (Serial=4681, Empire=0, Order=Order='OrderGoTo', Entity=#2587, path='[77, 7]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:01:26:749None[Sandbox] Process order. (Serial=4682, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:01:27:361None[Sandbox] Process order. (Serial=4683, Empire=0, Order=Order='OrderGoTo', Entity=#2587, path='[76, 7] --> [75, 7]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:01:27:754None[Sandbox] Process order. (Serial=4684, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:01:28:759None[Sandbox] Process order. (Serial=4685, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:01:39:231None[Sandbox] Process order. (Serial=4686, Empire=0, Order=Order OrderResourceDepositInvestmentBuyout)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:01:57:052None[Sandbox] Process order. (Serial=4687, Empire=0, Order=Order OrderEnqueueConstructible, Settlement: '1149' Constructible: 'NavalUnit_Era1_Common_Biremes' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:02:03:675None[Sandbox] Process order. (Serial=4688, Empire=0, Order=Order='OrderGoTo', Entity=#2994, path='[73, 60] --> [72, 61] --> [72, 62] --> [71, 63] --> [71, 64]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:02:03:685None[Sandbox] Process order. (Serial=4689, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:02:04:596None[Sandbox] Process order. (Serial=4690, Empire=0, Order=Order OrderFurtherActions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:02:04:606None[Sandbox] Process order. (Serial=4691, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:02:04:607None[Sandbox] Process order. (Serial=4692, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:02:04:607None[Sandbox] Process order. (Serial=4693, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:02:04:609None[Sandbox] Process order. (Serial=4694, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:02:04:696None[Sandbox] Process order. (Serial=4695, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:02:05:615None[Sandbox] Process order. (Serial=4696, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:02:05:617None[Sandbox] Process order. (Serial=4697, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:02:05:707None[Sandbox] Process order. (Serial=4698, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:02:06:623None[Sandbox] Process order. (Serial=4699, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:02:06:715None[Sandbox] Process order. (Serial=4700, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:02:07:095None[Sandbox] Process order. (Serial=4701, Empire=0, Order=Order='OrderGoTo', Entity=#3071, path='[92, 24] --> [91, 23] --> [91, 22] --> [90, 21]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:02:07:104None[Sandbox] Process order. (Serial=4702, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:02:07:630None[Sandbox] Process order. (Serial=4703, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:02:07:720None[Sandbox] Process order. (Serial=4704, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:02:08:112None[Sandbox] Process order. (Serial=4705, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:02:08:635None[Sandbox] Process order. (Serial=4706, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:02:09:119None[Sandbox] Process order. (Serial=4707, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:02:09:341None[Sandbox] Process order. (Serial=4708, Empire=0, Order=Order='OrderGoTo', Entity=#984, path='[68, 18] --> [67, 18]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:02:09:350None[Sandbox] Process order. (Serial=4709, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:02:10:124None[Sandbox] Process order. (Serial=4710, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:02:10:354None[Sandbox] Process order. (Serial=4711, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:02:17:686None[Sandbox] Process order. (Serial=4712, Empire=0, Order=Order='OrderGoTo', Entity=#3157, path='[79, 55] --> [78, 55] --> [78, 56] --> [77, 57]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:02:17:697None[Sandbox] Process order. (Serial=4713, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:02:18:703None[Sandbox] Process order. (Serial=4714, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:02:19:713None[Sandbox] Process order. (Serial=4715, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:02:20:682None[Sandbox] Process order. (Serial=4716, Empire=0, Order=Order OrderChangeEntityAwakeState)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:02:20:722None[Sandbox] Process order. (Serial=4717, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:02:22:717None[Sandbox] Process order. (Serial=4718, Empire=0, Order=Order='OrderGoTo', Entity=#984, path='[66, 19]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:02:22:727None[Sandbox] Process order. (Serial=4719, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:02:25:072None[Sandbox] Process order. (Serial=4720, Empire=0, Order=Order OrderChangeEntityAwakeState)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:02:28:909None[Sandbox] Process order. (Serial=4721, Empire=0, Order=Order='OrderGoTo', Entity=#3159, path='[90, 31] --> [91, 30] --> [91, 29] --> [92, 28] --> [92, 27]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:02:28:917None[Sandbox] Process order. (Serial=4722, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:02:28:969None[Sandbox] Process order. (Serial=4723, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:02:29:923None[Sandbox] Process order. (Serial=4724, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:02:30:023None[Sandbox] Process order. (Serial=4725, Empire=0, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:02:30:929None[Sandbox] Process order. (Serial=4726, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:02:31:935None[Sandbox] Process order. (Serial=4727, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:02:32:943None[Sandbox] Process order. (Serial=4728, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:02:33:083None[Sandbox] Process order. (Serial=4729, Empire=-1, Order=Order OrderWaitForOrderReplication)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:02:34:003NoneAI Synchronization took 669ms at frame 7680 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

14:02:34:045NoneMetadata 'dlc_names' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:02:34:045NoneMetadata 'rmc0' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:02:34:045NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:02:34:483None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era1_Temperate #3314 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

14:02:34:497None[Sandbox] Process order. (Serial=4730, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:02:35:362None[Sandbox] Process order. (Serial=4731, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:02:35:362None[Sandbox] Process order. (Serial=4732, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:02:35:363None[Sandbox] Process order. (Serial=4733, Empire=1, Order=Order='OrderGoTo', Entity=#3156, AdditionalFlags='IgnoreFogOfWar', Path='[80, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:02:35:363None[Sandbox] Process order. (Serial=4734, Empire=1, Order=Order='OrderGoTo', Entity=#2160, AdditionalFlags='IgnoreFogOfWar', Path='[85, 11] --> [84, 11] --> [84, 10] --> [83, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:02:35:364None[Sandbox] Process order. (Serial=4735, Empire=1, Order=Order='OrderGoTo', Entity=#1107, AdditionalFlags='IgnoreFogOfWar', Path='[98, 37]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:02:35:364None[Sandbox] Process order. (Serial=4736, Empire=1, Order=Order='OrderGoTo', Entity=#1106, AdditionalFlags='IgnoreFogOfWar', Path='[95, 41] --> [95, 40] --> [94, 39] --> [95, 38]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:02:35:372None[Sandbox] Process order. (Serial=4737, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:02:35:374None[Sandbox] Process order. (Serial=4738, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:02:35:376None[Sandbox] Process order. (Serial=4739, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:02:35:377None[Sandbox] Process order. (Serial=4740, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:02:35:392None[Sandbox] Process order. (Serial=4741, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:02:35:392None[Sandbox] Process order. (Serial=4742, Empire=2, Order=Order OrderBuyoutConstructionByGuid, Settlement: '1095', Construction: '274'))

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:02:35:402None[Sandbox] Process order. (Serial=4743, Empire=2, Order=Order='OrderGoTo', Entity=#884, AdditionalFlags='IgnoreFogOfWar', Path='[57, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:02:35:402None[Sandbox] Process order. (Serial=4744, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[48, 6]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:02:35:403None[Sandbox] Process order. (Serial=4745, Empire=2, Order=Order='OrderGoTo', Entity=#2909, AdditionalFlags='IgnoreFogOfWar', Path='[45, 10] --> [46, 10] --> [46, 11] --> [47, 11] --> [48, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:02:35:404None[Sandbox] Process order. (Serial=4746, Empire=2, Order=Order='OrderGoTo', Entity=#1669, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11] --> [58, 12] --> [59, 12] --> [59, 13]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:02:35:411None[Sandbox] Process order. (Serial=4747, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:02:35:413None[Sandbox] Process order. (Serial=4748, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:02:35:416None[Sandbox] Process order. (Serial=4749, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:02:35:419None[Sandbox] Process order. (Serial=4750, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:02:35:433None[Sandbox] Process order. (Serial=4751, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:02:35:433None[Sandbox] Process order. (Serial=4752, Empire=3, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:02:35:434None[Sandbox] Process order. (Serial=4753, Empire=3, Order=Order='OrderGoTo', Entity=#1840, AdditionalFlags='IgnoreFogOfWar', Path='[44, 58] --> [44, 59] --> [45, 59] --> [46, 59]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:02:35:442None[Sandbox] Process order. (Serial=4754, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:02:35:452None[Sandbox] Process order. (Serial=4755, Empire=4, Order=Order='OrderGoTo', Entity=#1986, AdditionalFlags='IgnoreFogOfWar', Path='[77, 6] --> [78, 6] --> [79, 6] --> [80, 6]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:02:35:462None[Sandbox] Process order. (Serial=4756, Empire=4, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:02:35:473None[Sandbox] Process order. (Serial=4757, Empire=5, Order=Order='OrderGoTo', Entity=#3314, AdditionalFlags='IgnoreFogOfWar', Path='[81, 61] --> [82, 60] --> [83, 60]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:02:35:483None[Sandbox] Process order. (Serial=4758, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:02:35:492None[Sandbox] Process order. (Serial=4759, Empire=6, Order=Order='OrderGoTo', Entity=#2113, AdditionalFlags='IgnoreFogOfWar', Path='[45, 12] --> [44, 11] --> [43, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:02:35:502None[Sandbox] Process order. (Serial=4760, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:02:35:512None[Sandbox] Process order. (Serial=4761, Empire=7, Order=Order='OrderGoTo', Entity=#2806, AdditionalFlags='IgnoreFogOfWar', Path='[85, 60] --> [84, 60] --> [83, 60] --> [82, 61]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:02:35:522None[Sandbox] Process order. (Serial=4762, Empire=7, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:02:35:534None[Sandbox] Process order. (Serial=4763, Empire=8, Order=Order='OrderGoTo', Entity=#2857, AdditionalFlags='IgnoreFogOfWar', Path='[85, 62] --> [84, 62] --> [83, 63] --> [84, 64]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:02:35:546None[Sandbox] Process order. (Serial=4764, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:02:35:557None[Sandbox] Process order. (Serial=4765, Empire=72, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:02:35:586None[Sandbox] Process order. (Serial=4766, Empire=1, Order=Order OrderBuyoutConstructionByGuid, Settlement: '1932', Construction: '287'))

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:02:35:586None[Sandbox] Process order. (Serial=4767, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:02:35:587None[Sandbox] Process order. (Serial=4768, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:02:35:615None[Sandbox] Process order. (Serial=4769, Empire=2, Order=Order OrderArmySettle: ArmyGuid=#884, ActionGuid=#0)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:02:35:637None[Sandbox] Process order. (Serial=4770, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1095' Constructible: 'Extension_Base_Money' Position: '[38, 14]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:02:35:667None[Sandbox] Process order. (Serial=4771, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:02:35:788None[Sandbox] Process order. (Serial=4772, Empire=1, Order=Order='OrderGoTo', Entity=#1107, AdditionalFlags='IgnoreFogOfWar', Path='[99, 38]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:02:35:808None[Sandbox] Process order. (Serial=4773, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '1932' Constructible: 'Extension_Base_Industry' Position: '[80, 7]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:02:35:831None[Empire 2] The task 4166:Build Outpost Creation on [57, 11] to restore is not in progress, force the allocations so it can be started. This should only happen when an AI take back control over a human player.

Amplitude.AI.ProcessingPasses.TaskRestorationPass`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.AI.Brain.Tasks.BaseBuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Continue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:02:35:847None[Sandbox] Process order. (Serial=4774, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[47, 7]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:02:36:382None[Sandbox] Process order. (Serial=4775, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:02:36:384None[Sandbox] Process order. (Serial=4776, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:02:36:386None[Sandbox] Process order. (Serial=4777, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:02:36:421None[Sandbox] Process order. (Serial=4778, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:02:36:423None[Sandbox] Process order. (Serial=4779, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:02:36:426None[Sandbox] Process order. (Serial=4780, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:02:36:451None[Sandbox] Process order. (Serial=4781, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:02:36:471None[Sandbox] Process order. (Serial=4782, Empire=4, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:02:36:491None[Sandbox] Process order. (Serial=4783, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:02:36:512None[Sandbox] Process order. (Serial=4784, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:02:36:532None[Sandbox] Process order. (Serial=4785, Empire=7, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:02:36:551None[Sandbox] Process order. (Serial=4786, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:02:36:652None[Sandbox] Process order. (Serial=4787, Empire=4, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:02:36:792None[Sandbox] Process order. (Serial=4788, Empire=1, Order=Order='OrderGoTo', Entity=#1107, AdditionalFlags='IgnoreFogOfWar', Path='[99, 39]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:02:36:832None[Sandbox] Process order. (Serial=4789, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[48, 6]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:02:37:024None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era1_Hot #1986 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

14:02:37:386None[Sandbox] Process order. (Serial=4790, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:02:37:399None[Sandbox] Process order. (Serial=4791, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:02:37:400None[Sandbox] Process order. (Serial=4792, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:02:37:426None[Sandbox] Process order. (Serial=4793, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:02:37:436None[Sandbox] Process order. (Serial=4794, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:02:37:439None[Sandbox] Process order. (Serial=4795, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:02:37:467None[Sandbox] Process order. (Serial=4796, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:02:37:496None[Sandbox] Process order. (Serial=4797, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:02:37:517None[Sandbox] Process order. (Serial=4798, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:02:37:537None[Sandbox] Process order. (Serial=4799, Empire=7, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:02:37:557None[Sandbox] Process order. (Serial=4800, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:02:37:649None[Sandbox] Process order. (Serial=4801, Empire=5, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:02:37:649None[Sandbox] Process order. (Serial=4802, Empire=6, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:02:37:649None[Sandbox] Process order. (Serial=4803, Empire=7, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:02:37:799None[Sandbox] Process order. (Serial=4804, Empire=1, Order=Order='OrderGoTo', Entity=#1107, AdditionalFlags='IgnoreFogOfWar', Path='[99, 38]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:02:37:840None[Sandbox] Process order. (Serial=4805, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[47, 7]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:02:37:880None[Sandbox] Process order. (Serial=4806, Empire=6, Order=Order='OrderGoTo', Entity=#2113, AdditionalFlags='IgnoreFogOfWar', Path='[44, 12]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:02:37:902None[Sandbox] Process order. (Serial=4807, Empire=7, Order=Order='OrderGoTo', Entity=#2806, AdditionalFlags='IgnoreFogOfWar', Path='[83, 59]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:02:37:910None[Sandbox] Process order. (Serial=4808, Empire=7, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:02:38:391None[Sandbox] Process order. (Serial=4809, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:02:38:412None[Sandbox] Process order. (Serial=4810, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:02:38:414None[Sandbox] Process order. (Serial=4811, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:02:38:431None[Sandbox] Process order. (Serial=4812, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:02:38:451None[Sandbox] Process order. (Serial=4813, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:02:38:453None[Sandbox] Process order. (Serial=4814, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:02:38:482None[Sandbox] Process order. (Serial=4815, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:02:38:522None[Sandbox] Process order. (Serial=4816, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:02:38:563None[Sandbox] Process order. (Serial=4817, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:02:38:653None[Sandbox] Process order. (Serial=4818, Empire=1, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:02:38:653None[Sandbox] Process order. (Serial=4819, Empire=2, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:02:38:654None[Sandbox] Process order. (Serial=4820, Empire=3, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:02:38:654None[Sandbox] Process order. (Serial=4821, Empire=8, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:02:39:461None[Sandbox] Process order. (Serial=4822, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:02:39:959None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_OlmecCivilization #1106 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

14:02:40:350None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_OlmecCivilization #1107 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

14:02:40:630None[Sandbox] Process order. (Serial=4823, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[47, 8]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:02:40:631None[Sandbox] Process order. (Serial=4824, Empire=2, Order=Order='OrderGoTo', Entity=#1669, AdditionalFlags='IgnoreFogOfWar', Path='[60, 13] --> [61, 13]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:02:40:640None[Sandbox] Process order. (Serial=4825, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:02:40:643None[Sandbox] Process order. (Serial=4826, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:02:41:011None[Sandbox] Process order. (Serial=4827, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[47, 7]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:02:41:645None[Sandbox] Process order. (Serial=4828, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:02:41:659None[Sandbox] Process order. (Serial=4829, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:02:42:902None[Sandbox] Process order. (Serial=4830, Empire=0, Order=Order='OrderGoTo', Entity=#2994, path='[70, 63] --> [69, 63] --> [69, 64] --> [68, 64] --> [67, 64]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:02:42:913None[Sandbox] Process order. (Serial=4831, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:02:43:839None[Sandbox] Process order. (Serial=4832, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[47, 8]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:02:43:840None[Sandbox] Process order. (Serial=4833, Empire=2, Order=Order='OrderGoTo', Entity=#1669, AdditionalFlags='IgnoreFogOfWar', Path='[61, 14]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:02:43:850None[Sandbox] Process order. (Serial=4834, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:02:43:852None[Sandbox] Process order. (Serial=4835, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:02:43:870None[Sandbox] Process order. (Serial=4836, Empire=3, Order=Order='OrderGoTo', Entity=#2051, AdditionalFlags='IgnoreFogOfWar', Path='[57, 62]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:02:43:880None[Sandbox] Process order. (Serial=4837, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:02:43:920None[Sandbox] Process order. (Serial=4838, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:02:44:928None[Sandbox] Process order. (Serial=4839, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:02:45:931None[Sandbox] Process order. (Serial=4840, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:02:46:032None[Sandbox] Process order. (Serial=4841, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[47, 7]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:02:46:043None[Sandbox] Process order. (Serial=4842, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:02:46:936None[Sandbox] Process order. (Serial=4843, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:03:04:735NoneMetadata 'dlc_names' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:03:04:735NoneMetadata 'rmc0' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:03:04:735NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:03:04:987NoneMetadata 'dlc_names' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:03:04:987NoneMetadata 'rmc0' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:03:04:987NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:03:05:320NoneMetadata 'dlc_names' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:03:05:320NoneMetadata 'rmc0' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:03:05:320NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:03:05:854NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:03:05:854NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:03:06:000NoneType 'Amplitude.Mercury.AI.Brain.Tasks.ClaimTerritory, Amplitude.Mercury.AI.Brain' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:03:06:000NoneType 'Amplitude.Mercury.AI.Brain.Tasks.MilitaryMissionSteal, Amplitude.Mercury.AI.Brain' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:03:06:000NoneType 'Amplitude.Mercury.Interop.CanConvertToCityNotificationData, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:03:06:001NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:03:06:001NoneProcessing instruction type 'Amplitude.Mercury.AI.Brain.Tasks.ClaimTerritory, Amplitude.Mercury.AI.Brain' is not a ISerializable implementation anymore; revision 0 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:03:06:001NoneProcessing instruction type 'Amplitude.Mercury.AI.Brain.Tasks.MilitaryMissionSteal, Amplitude.Mercury.AI.Brain' is not a ISerializable implementation anymore; revision 0 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:03:06:001NoneProcessing instruction type 'Amplitude.Mercury.Interop.CanConvertToCityNotificationData, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 0 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:03:06:001NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:03:06:012NoneType 'Amplitude.Mercury.AI.Brain.Tasks.ClaimTerritory, Amplitude.Mercury.AI.Brain' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:03:06:013NoneType 'Amplitude.Mercury.AI.Brain.Tasks.MilitaryMissionSteal, Amplitude.Mercury.AI.Brain' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:03:06:013NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:03:06:014NoneProcessing instruction type 'Amplitude.Mercury.AI.Brain.Tasks.ClaimTerritory, Amplitude.Mercury.AI.Brain' is not a ISerializable implementation anymore; revision 0 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:03:06:014NoneProcessing instruction type 'Amplitude.Mercury.AI.Brain.Tasks.MilitaryMissionSteal, Amplitude.Mercury.AI.Brain' is not a ISerializable implementation anymore; revision 0 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:03:06:014NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:03:06:015NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:03:06:016NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:03:06:017NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:03:06:018NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:03:06:019NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:03:06:019NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:03:06:020NoneType 'Amplitude.Mercury.AI.Brain.Tasks.ClaimTerritory, Amplitude.Mercury.AI.Brain' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:03:06:020NoneType 'Amplitude.Mercury.AI.Brain.Tasks.MilitaryMissionSteal, Amplitude.Mercury.AI.Brain' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:03:06:020NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:03:06:021NoneProcessing instruction type 'Amplitude.Mercury.AI.Brain.Tasks.ClaimTerritory, Amplitude.Mercury.AI.Brain' is not a ISerializable implementation anymore; revision 0 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:03:06:021NoneProcessing instruction type 'Amplitude.Mercury.AI.Brain.Tasks.MilitaryMissionSteal, Amplitude.Mercury.AI.Brain' is not a ISerializable implementation anymore; revision 0 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:03:06:021NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:03:06:024NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:03:06:025NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:03:06:025NoneType 'Amplitude.Mercury.AI.Brain.Tasks.ClaimTerritory, Amplitude.Mercury.AI.Brain' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:03:06:025NoneType 'Amplitude.Mercury.AI.Brain.Tasks.MilitaryMissionSteal, Amplitude.Mercury.AI.Brain' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:03:06:026NoneType 'Amplitude.Mercury.Interop.CanConvertToCityNotificationData, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:03:06:026NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:03:06:027NoneProcessing instruction type 'Amplitude.Mercury.AI.Brain.Tasks.ClaimTerritory, Amplitude.Mercury.AI.Brain' is not a ISerializable implementation anymore; revision 0 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:03:06:027NoneProcessing instruction type 'Amplitude.Mercury.AI.Brain.Tasks.MilitaryMissionSteal, Amplitude.Mercury.AI.Brain' is not a ISerializable implementation anymore; revision 0 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:03:06:027NoneProcessing instruction type 'Amplitude.Mercury.Interop.CanConvertToCityNotificationData, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 0 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:03:06:027NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:03:06:027NoneType 'Amplitude.Mercury.AI.Brain.Tasks.ClaimTerritory, Amplitude.Mercury.AI.Brain' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:03:06:027NoneType 'Amplitude.Mercury.AI.Brain.Tasks.MilitaryMissionSteal, Amplitude.Mercury.AI.Brain' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:03:06:029NoneType 'Amplitude.Mercury.Interop.CanConvertToCityNotificationData, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:03:06:029NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:03:06:030NoneProcessing instruction type 'Amplitude.Mercury.AI.Brain.Tasks.ClaimTerritory, Amplitude.Mercury.AI.Brain' is not a ISerializable implementation anymore; revision 0 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:03:06:030NoneProcessing instruction type 'Amplitude.Mercury.AI.Brain.Tasks.MilitaryMissionSteal, Amplitude.Mercury.AI.Brain' is not a ISerializable implementation anymore; revision 0 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:03:06:030NoneProcessing instruction type 'Amplitude.Mercury.Interop.CanConvertToCityNotificationData, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 0 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:03:06:030NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:03:06:031NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:03:06:031NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:03:06:033NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:03:06:033NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:03:06:045NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:03:06:045NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:03:06:047NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:03:06:047NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:03:06:048NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:03:06:048NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:03:06:049NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:03:06:050NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:03:06:051NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:03:06:051NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:03:06:053NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:03:06:053NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:03:06:054NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:03:06:054NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:03:06:055NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:03:06:056NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:03:06:057NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:03:06:057NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:03:06:059NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:03:06:060NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:03:06:062NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:03:06:062NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:03:06:063NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:03:06:064NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:03:06:065NoneType 'Amplitude.Mercury.AI.Brain.Tasks.ClaimTerritory, Amplitude.Mercury.AI.Brain' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:03:06:065NoneType 'Amplitude.Mercury.AI.Brain.Tasks.MilitaryMissionSteal, Amplitude.Mercury.AI.Brain' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:03:06:065NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:03:06:066NoneProcessing instruction type 'Amplitude.Mercury.AI.Brain.Tasks.ClaimTerritory, Amplitude.Mercury.AI.Brain' is not a ISerializable implementation anymore; revision 0 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:03:06:066NoneProcessing instruction type 'Amplitude.Mercury.AI.Brain.Tasks.MilitaryMissionSteal, Amplitude.Mercury.AI.Brain' is not a ISerializable implementation anymore; revision 0 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:03:06:066NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:03:06:080NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:03:06:080NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:03:06:082NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:03:06:082NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:03:06:084NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:03:06:084NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:03:06:086NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:03:06:086NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:03:06:090NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:03:06:090NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:03:06:099NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:03:06:099NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:03:06:123NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:03:06:124NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:03:06:126NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:03:06:126NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:03:06:130NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:03:06:130NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:03:06:132NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:03:06:132NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:03:06:145NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:03:06:146NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:03:06:151NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:03:06:151NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:03:06:163NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:03:06:163NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:03:06:165NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:03:06:165NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:03:06:177NoneType 'Amplitude.Mercury.AI.Brain.Tasks.ClaimTerritory, Amplitude.Mercury.AI.Brain' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:03:06:177NoneType 'Amplitude.Mercury.AI.Brain.Tasks.MilitaryMissionSteal, Amplitude.Mercury.AI.Brain' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:03:06:178NoneType 'Amplitude.Mercury.Interop.CanConvertToCityNotificationData, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:03:06:178NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:03:06:179NoneProcessing instruction type 'Amplitude.Mercury.AI.Brain.Tasks.ClaimTerritory, Amplitude.Mercury.AI.Brain' is not a ISerializable implementation anymore; revision 0 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:03:06:179NoneProcessing instruction type 'Amplitude.Mercury.AI.Brain.Tasks.MilitaryMissionSteal, Amplitude.Mercury.AI.Brain' is not a ISerializable implementation anymore; revision 0 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:03:06:179NoneProcessing instruction type 'Amplitude.Mercury.Interop.CanConvertToCityNotificationData, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 0 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:03:06:179NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:03:06:179NoneType 'Amplitude.Mercury.AI.Brain.Tasks.ClaimTerritory, Amplitude.Mercury.AI.Brain' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:03:06:179NoneType 'Amplitude.Mercury.AI.Brain.Tasks.MilitaryMissionSteal, Amplitude.Mercury.AI.Brain' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:03:06:180NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:03:06:180NoneProcessing instruction type 'Amplitude.Mercury.AI.Brain.Tasks.ClaimTerritory, Amplitude.Mercury.AI.Brain' is not a ISerializable implementation anymore; revision 0 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:03:06:180NoneProcessing instruction type 'Amplitude.Mercury.AI.Brain.Tasks.MilitaryMissionSteal, Amplitude.Mercury.AI.Brain' is not a ISerializable implementation anymore; revision 0 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:03:06:180NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:03:06:189NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:03:06:190NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:03:06:191NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:03:06:191NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:03:06:192NoneType 'Amplitude.Mercury.AI.Brain.Tasks.ClaimTerritory, Amplitude.Mercury.AI.Brain' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:03:06:192NoneType 'Amplitude.Mercury.AI.Brain.Tasks.MilitaryMissionSteal, Amplitude.Mercury.AI.Brain' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:03:06:193NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:03:06:194NoneProcessing instruction type 'Amplitude.Mercury.AI.Brain.Tasks.ClaimTerritory, Amplitude.Mercury.AI.Brain' is not a ISerializable implementation anymore; revision 0 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:03:06:194NoneProcessing instruction type 'Amplitude.Mercury.AI.Brain.Tasks.MilitaryMissionSteal, Amplitude.Mercury.AI.Brain' is not a ISerializable implementation anymore; revision 0 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:03:06:194NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:03:06:195NoneType 'Amplitude.Mercury.AI.Brain.Tasks.ClaimTerritory, Amplitude.Mercury.AI.Brain' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:03:06:195NoneType 'Amplitude.Mercury.AI.Brain.Tasks.MilitaryMissionSteal, Amplitude.Mercury.AI.Brain' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:03:06:195NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:03:06:196NoneProcessing instruction type 'Amplitude.Mercury.AI.Brain.Tasks.ClaimTerritory, Amplitude.Mercury.AI.Brain' is not a ISerializable implementation anymore; revision 0 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:03:06:196NoneProcessing instruction type 'Amplitude.Mercury.AI.Brain.Tasks.MilitaryMissionSteal, Amplitude.Mercury.AI.Brain' is not a ISerializable implementation anymore; revision 0 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:03:06:196NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:03:06:197NoneType 'Amplitude.Mercury.AI.Brain.Tasks.ClaimTerritory, Amplitude.Mercury.AI.Brain' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:03:06:197NoneType 'Amplitude.Mercury.AI.Brain.Tasks.MilitaryMissionSteal, Amplitude.Mercury.AI.Brain' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:03:06:198NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:03:06:198NoneProcessing instruction type 'Amplitude.Mercury.AI.Brain.Tasks.ClaimTerritory, Amplitude.Mercury.AI.Brain' is not a ISerializable implementation anymore; revision 0 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:03:06:198NoneProcessing instruction type 'Amplitude.Mercury.AI.Brain.Tasks.MilitaryMissionSteal, Amplitude.Mercury.AI.Brain' is not a ISerializable implementation anymore; revision 0 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:03:06:198NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:03:06:211NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:03:06:211NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:03:06:217NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:03:06:218NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:03:06:219NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:03:06:219NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:03:06:221NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:03:06:221NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:03:06:222NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:03:06:223NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:03:06:224NoneType 'Amplitude.Mercury.AI.Brain.Tasks.ClaimTerritory, Amplitude.Mercury.AI.Brain' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:03:06:224NoneType 'Amplitude.Mercury.AI.Brain.Tasks.MilitaryMissionSteal, Amplitude.Mercury.AI.Brain' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:03:06:224NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:03:06:225NoneProcessing instruction type 'Amplitude.Mercury.AI.Brain.Tasks.ClaimTerritory, Amplitude.Mercury.AI.Brain' is not a ISerializable implementation anymore; revision 0 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:03:06:225NoneProcessing instruction type 'Amplitude.Mercury.AI.Brain.Tasks.MilitaryMissionSteal, Amplitude.Mercury.AI.Brain' is not a ISerializable implementation anymore; revision 0 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:03:06:225NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:03:06:226NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:03:06:226NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:03:06:227NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:03:06:229NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:03:11:238None[Sandbox] Process order. (Serial=4844, Empire=0, Order=Order='OrderGoTo', Entity=#3071, path='[90, 20] --> [89, 19] --> [89, 18] --> [88, 17]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:03:11:249None[Sandbox] Process order. (Serial=4845, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:03:11:931None[Sandbox] Process order. (Serial=4846, Empire=0, Order=Order OrderFurtherActions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:03:11:942None[Sandbox] Process order. (Serial=4847, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:03:11:943None[Sandbox] Process order. (Serial=4848, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:03:11:944None[Sandbox] Process order. (Serial=4849, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:03:12:253None[Sandbox] Process order. (Serial=4850, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:03:13:261None[Sandbox] Process order. (Serial=4851, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:03:14:265None[Sandbox] Process order. (Serial=4852, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:03:14:720None[Sandbox] Process order. (Serial=4853, Empire=0, Order=Order='OrderGoTo', Entity=#3204, path='[70, 16] --> [69, 15] --> [70, 14] --> [70, 13]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:03:14:730None[Sandbox] Process order. (Serial=4854, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:03:15:735None[Sandbox] Process order. (Serial=4855, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:03:16:332None[Sandbox] Process order. (Serial=4856, Empire=0, Order=Order='OrderGoTo', Entity=#2476, path='[65, 18]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:03:16:344None[Sandbox] Process order. (Serial=4857, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:03:16:744None[Sandbox] Process order. (Serial=4858, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:03:19:415None[Sandbox] Process order. (Serial=4859, Empire=0, Order=Order OrderChangeEntityAwakeState)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:03:23:432None[Sandbox] Process order. (Serial=4860, Empire=0, Order=Order='OrderGoTo', Entity=#3157, path='[77, 58] --> [76, 58] --> [75, 59] --> [74, 59] --> [73, 59]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:03:23:443None[Sandbox] Process order. (Serial=4861, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:03:24:445None[Sandbox] Process order. (Serial=4862, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:03:24:728None[Sandbox] Process order. (Serial=4863, Empire=0, Order=Order='OrderGoTo', Entity=#1450, path='[77, 54]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:03:24:737None[Sandbox] Process order. (Serial=4864, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:03:25:455None[Sandbox] Process order. (Serial=4865, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:03:26:128None[Sandbox] Process order. (Serial=4866, Empire=0, Order=Order OrderToggleAutoExplore)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:03:26:148None[Sandbox] Process order. (Serial=4867, Empire=0, Order=Order='OrderGoTo', Entity=#1450, AdditionalFlags='IgnoreFogOfWar', Path='[76, 54]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:03:26:158None[Sandbox] Process order. (Serial=4868, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:03:26:461None[Sandbox] Process order. (Serial=4869, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:03:26:664None[Sandbox] Process order. (Serial=4870, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:03:26:664None[Sandbox] Process order. (Serial=4871, Empire=0, Order=Order OrderChangeNotificationFlags)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:03:27:470None[Sandbox] Process order. (Serial=4872, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:03:28:004None[Sandbox] Process order. (Serial=4873, Empire=0, Order=Order OrderToggleAutoExplore)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:03:35:139None[Sandbox] Process order. (Serial=4874, Empire=0, Order=Order='OrderGoTo', Entity=#3159, path='[92, 26] --> [91, 25] --> [91, 24] --> [90, 23] --> [89, 23]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:03:35:147None[Sandbox] Process order. (Serial=4875, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:03:36:153None[Sandbox] Process order. (Serial=4876, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:03:37:161None[Sandbox] Process order. (Serial=4877, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:03:38:170None[Sandbox] Process order. (Serial=4878, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:03:38:652None[Sandbox] Process order. (Serial=4879, Empire=0, Order=Order='OrderGoToAndCutForest', Entity=#1451, path='[97, 53] --> [98, 53] --> [99, 52] --> [99, 51]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:03:38:661None[Sandbox] Process order. (Serial=4880, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:03:39:175None[Sandbox] Process order. (Serial=4881, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:03:39:670None[Sandbox] Process order. (Serial=4882, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:03:40:683None[Sandbox] Process order. (Serial=4883, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:03:41:689None[Sandbox] Process order. (Serial=4884, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:03:42:691None[Sandbox] Process order. (Serial=4885, Empire=0, Order=Order OrderCutForest ArmyGUID: #1451)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:04:10:219None[Sandbox] Process order. (Serial=4886, Empire=0, Order=Order OrderEnqueueConstructible, Settlement: '1149' Constructible: 'NavalUnit_Era1_Common_Biremes' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:04:15:846None[Sandbox] Process order. (Serial=4887, Empire=0, Order=Order='OrderGoTo', Entity=#3305, path='[92, 43] --> [92, 44] --> [91, 45] --> [91, 46] --> [90, 46]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:04:15:856None[Sandbox] Process order. (Serial=4888, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:04:16:862None[Sandbox] Process order. (Serial=4889, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:04:17:869None[Sandbox] Process order. (Serial=4890, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:04:18:273None[Sandbox] Process order. (Serial=4891, Empire=0, Order=Order='OrderGoTo', Entity=#2891, path='[52, 49] --> [53, 49] --> [54, 50]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:04:18:282None[Sandbox] Process order. (Serial=4892, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:04:18:872None[Sandbox] Process order. (Serial=4893, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:04:19:293None[Sandbox] Process order. (Serial=4894, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:04:19:878None[Sandbox] Process order. (Serial=4895, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:04:20:301None[Sandbox] Process order. (Serial=4896, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:04:22:936None[Sandbox] Process order. (Serial=4897, Empire=0, Order=Order='OrderGoTo', Entity=#2587, path='[75, 6]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:04:22:948None[Sandbox] Process order. (Serial=4898, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:04:23:870None[Sandbox] Process order. (Serial=4899, Empire=0, Order=Order='OrderGoTo', Entity=#2587, path='[75, 5]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:04:23:951None[Sandbox] Process order. (Serial=4900, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:04:27:752None[Sandbox] Process order. (Serial=4901, Empire=0, Order=Order='OrderGoTo', Entity=#2587, path='[76, 4]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:04:27:763None[Sandbox] Process order. (Serial=4902, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:04:29:592None[Sandbox] Process order. (Serial=4903, Empire=0, Order=Order='OrderGoTo', Entity=#2587, path='[75, 3]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:04:29:603None[Sandbox] Process order. (Serial=4904, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:04:33:876None[Sandbox] Process order. (Serial=4905, Empire=0, Order=Order='OrderGoTo', Entity=#2891, path='[54, 51] --> [55, 51] --> [56, 51] --> [57, 52] --> [57, 53]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:04:33:886None[Sandbox] Process order. (Serial=4906, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:04:34:891None[Sandbox] Process order. (Serial=4907, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:04:35:835None[Sandbox] Process order. (Serial=4908, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:04:35:926None[Sandbox] Process order. (Serial=4909, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:04:37:477None[Sandbox] Process order. (Serial=4910, Empire=0, Order=Order='OrderGoTo', Entity=#2891, path='[55, 51] --> [56, 51] --> [57, 52] --> [57, 53] --> [58, 54] --> [58, 55] --> [59, 55]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:04:37:489None[Sandbox] Process order. (Serial=4911, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:04:42:576None[Sandbox] Process order. (Serial=4912, Empire=0, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:04:42:636None[Sandbox] Process order. (Serial=4913, Empire=-1, Order=Order OrderWaitForOrderReplication)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:04:43:509NoneAI Synchronization took 674ms at frame 8031 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

14:04:43:548NoneMetadata 'dlc_names' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:04:43:548NoneMetadata 'rmc0' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:04:43:548NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:04:43:839None[Sandbox] Process order. (Serial=4914, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:04:43:853None[Sandbox] Process order. (Serial=4915, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:04:44:846None[Sandbox] Process order. (Serial=4916, Empire=0, Order=Order='OrderGoTo', Entity=#2476, path='[64, 18]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:04:44:856None[Sandbox] Process order. (Serial=4917, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:04:44:858None[Sandbox] Process order. (Serial=4918, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:04:44:866None[Sandbox] Process order. (Serial=4919, Empire=1, Order=Order='OrderGoTo', Entity=#3156, AdditionalFlags='IgnoreFogOfWar', Path='[79, 11] --> [78, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:04:44:866None[Sandbox] Process order. (Serial=4920, Empire=1, Order=Order='OrderGoTo', Entity=#2160, AdditionalFlags='IgnoreFogOfWar', Path='[82, 9] --> [81, 9] --> [80, 9] --> [79, 9]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:04:44:867None[Sandbox] Process order. (Serial=4921, Empire=1, Order=Order='OrderGoTo', Entity=#1107, AdditionalFlags='IgnoreFogOfWar', Path='[99, 39]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:04:44:868None[Sandbox] Process order. (Serial=4922, Empire=1, Order=Order='OrderGoTo', Entity=#1106, AdditionalFlags='IgnoreFogOfWar', Path='[95, 37] --> [95, 36] --> [94, 35] --> [95, 34]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:04:44:875None[Sandbox] Process order. (Serial=4923, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:04:44:877None[Sandbox] Process order. (Serial=4924, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:04:44:881None[Sandbox] Process order. (Serial=4925, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:04:44:883None[Sandbox] Process order. (Serial=4926, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:04:44:895None[Sandbox] Process order. (Serial=4927, Empire=2, Order=Order OrderBuyoutAvailableConstruction. Settlement=1791, Constructible=LandUnit_Era2_Common_Swordsmen, Position=[-1, -1], Currency=Money)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:04:44:897None[Sandbox] Process order. (Serial=4928, Empire=2, Order=Order OrderBuyoutAvailableConstruction. Settlement=1791, Constructible=LandUnit_Era2_Common_Swordsmen, Position=[-1, -1], Currency=Money)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:04:44:900None[Sandbox] Process order. (Serial=4929, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:04:44:907None[Sandbox] Process order. (Serial=4930, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[48, 6]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:04:44:907None[Sandbox] Process order. (Serial=4931, Empire=2, Order=Order='OrderGoTo', Entity=#1669, AdditionalFlags='IgnoreFogOfWar', Path='[61, 15] --> [62, 15]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:04:44:908None[Sandbox] Process order. (Serial=4932, Empire=2, Order=Order='OrderGoTo', Entity=#884, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11] --> [58, 12] --> [59, 12] --> [59, 13] --> [59, 14] --> [59, 15] --> [60, 16]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:04:44:913None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_MayaCivilization #3349 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

14:04:44:916None[Sandbox] Process order. (Serial=4933, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:04:44:918None[Sandbox] Process order. (Serial=4934, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:04:44:921None[Sandbox] Process order. (Serial=4935, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:04:44:936None[Sandbox] Process order. (Serial=4936, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '1108' Constructible: 'Infrastructure_Military_Family01_02' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:04:44:936None[Sandbox] Process order. (Serial=4937, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:04:44:936None[Sandbox] Process order. (Serial=4938, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:04:44:937None[Sandbox] Process order. (Serial=4939, Empire=3, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:04:44:937None[Sandbox] Process order. (Serial=4940, Empire=3, Order=Order OrderBuyoutConstructionByGuid, Settlement: '2039', Construction: '284'))

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:04:44:937None[Sandbox] Process order. (Serial=4941, Empire=3, Order=Order='OrderGoTo', Entity=#1840, AdditionalFlags='IgnoreFogOfWar', Path='[47, 59] --> [48, 58] --> [49, 58] --> [49, 59]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:04:44:946None[Sandbox] Process order. (Serial=4942, Empire=3, Order=Order='OrderGoTo', Entity=#2051, AdditionalFlags='IgnoreFogOfWar', Path='[56, 62] --> [55, 62] --> [54, 63] --> [55, 64]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:04:44:947None[Sandbox] Process order. (Serial=4943, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:04:44:957None[Sandbox] Process order. (Serial=4944, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:04:44:987None[Sandbox] Process order. (Serial=4945, Empire=5, Order=Order='OrderGoTo', Entity=#3314, AdditionalFlags='IgnoreFogOfWar', Path='[82, 59] --> [81, 59] --> [81, 60]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:04:44:997None[Sandbox] Process order. (Serial=4946, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:04:45:009None[Sandbox] Process order. (Serial=4947, Empire=6, Order=Order='OrderGoTo', Entity=#2113, AdditionalFlags='IgnoreFogOfWar', Path='[43, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:04:45:017None[Sandbox] Process order. (Serial=4948, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:04:45:027None[Sandbox] Process order. (Serial=4949, Empire=7, Order=Order='OrderGoTo', Entity=#2806, AdditionalFlags='IgnoreFogOfWar', Path='[84, 58] --> [84, 57] --> [85, 57] --> [86, 57]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:04:45:037None[Sandbox] Process order. (Serial=4950, Empire=7, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:04:45:047None[Sandbox] Process order. (Serial=4951, Empire=8, Order=Order='OrderGoTo', Entity=#2857, AdditionalFlags='IgnoreFogOfWar', Path='[83, 63] --> [82, 63] --> [81, 63] --> [80, 63] --> [80, 62] --> [79, 62]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:04:45:057None[Sandbox] Process order. (Serial=4952, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:04:45:070None[Sandbox] Process order. (Serial=4953, Empire=4, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:04:45:070None[Sandbox] Process order. (Serial=4954, Empire=72, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:04:45:097None[Sandbox] Process order. (Serial=4955, Empire=1, Order=Order OrderBuyoutConstructionByGuid, Settlement: '1932', Construction: '292'))

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:04:45:100None[Sandbox] Process order. (Serial=4956, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:04:45:137None[Sandbox] Process order. (Serial=4957, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:04:45:137None[Sandbox] Process order. (Serial=4958, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:04:45:168None[Sandbox] Process order. (Serial=4959, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:04:45:169None[Sandbox] Process order. (Serial=4960, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:04:45:188None[Sandbox] Process order. (Serial=4961, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '2039' Constructible: 'Extension_Base_Industry' Position: '[47, 59]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:04:45:208None[Sandbox] Process order. (Serial=4962, Empire=4, Order=Order='OrderGoTo', Entity=#1986, AdditionalFlags='IgnoreFogOfWar', Path='[77, 5] --> [78, 4] --> [78, 3] --> [79, 3]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:04:45:217None[Sandbox] Process order. (Serial=4963, Empire=4, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:04:45:228None[Sandbox] Process order. (Serial=4964, Empire=8, Order=Order OrderMinorBuildConstructible SettlementGUID: #2955 Constructible: Infrastructure_Science_Family04_01)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:04:45:249None[Sandbox] Process order. (Serial=4965, Empire=8, Order=Order OrderMinorBuildConstructible SettlementGUID: #2955 Constructible: Extension_Base_Luxury at [81, 66])

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:04:45:272None[Sandbox] Process order. (Serial=4966, Empire=6, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:04:45:298None[Sandbox] Process order. (Serial=4967, Empire=1, Order=Order='OrderGoTo', Entity=#1107, AdditionalFlags='IgnoreFogOfWar', Path='[100, 39]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:04:45:319None[Sandbox] Process order. (Serial=4968, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '1932' Constructible: 'Extension_Base_Money' Position: '[74, 7]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:04:45:349None[Sandbox] Process order. (Serial=4969, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:04:45:369None[Sandbox] Process order. (Serial=4970, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[47, 7]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:04:45:400None[Sandbox] Process order. (Serial=4971, Empire=6, Order=Order='OrderGoTo', Entity=#2113, AdditionalFlags='IgnoreFogOfWar', Path='[44, 11] --> [45, 12]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:04:45:579None[Sandbox] Process order. (Serial=4972, Empire=0, Order=Order='OrderGoTo', Entity=#2476, path='[63, 17]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:04:45:861None[Sandbox] Process order. (Serial=4973, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:04:45:881None[Sandbox] Process order. (Serial=4974, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:04:45:883None[Sandbox] Process order. (Serial=4975, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:04:45:891None[Sandbox] Process order. (Serial=4976, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:04:45:893None[Sandbox] Process order. (Serial=4977, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:04:45:921None[Sandbox] Process order. (Serial=4978, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:04:45:931None[Sandbox] Process order. (Serial=4979, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:04:45:933None[Sandbox] Process order. (Serial=4980, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:04:45:963None[Sandbox] Process order. (Serial=4981, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:04:45:965None[Sandbox] Process order. (Serial=4982, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:04:46:001None[Sandbox] Process order. (Serial=4983, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:04:46:021None[Sandbox] Process order. (Serial=4984, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:04:46:042None[Sandbox] Process order. (Serial=4985, Empire=7, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:04:46:062None[Sandbox] Process order. (Serial=4986, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:04:46:156None[Sandbox] Process order. (Serial=4987, Empire=5, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:04:46:156None[Sandbox] Process order. (Serial=4988, Empire=7, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:04:46:222None[Sandbox] Process order. (Serial=4989, Empire=4, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:04:46:303None[Sandbox] Process order. (Serial=4990, Empire=1, Order=Order='OrderGoTo', Entity=#1107, AdditionalFlags='IgnoreFogOfWar', Path='[100, 38]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:04:46:355None[Sandbox] Process order. (Serial=4991, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[48, 6]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:04:46:355None[Sandbox] Process order. (Serial=4992, Empire=2, Order=Order='OrderGoTo', Entity=#1669, AdditionalFlags='IgnoreFogOfWar', Path='[63, 16] --> [64, 16]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:04:46:545None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Huns #2051 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

14:04:46:885None[Sandbox] Process order. (Serial=4993, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:04:46:895None[Sandbox] Process order. (Serial=4994, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:04:46:897None[Sandbox] Process order. (Serial=4995, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:04:46:905None[Sandbox] Process order. (Serial=4996, Empire=0, Order=Order='OrderGoTo', Entity=#2476, path='[62, 17] --> [63, 16]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:04:46:915None[Sandbox] Process order. (Serial=4997, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:04:46:927None[Sandbox] Process order. (Serial=4998, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:04:46:937None[Sandbox] Process order. (Serial=4999, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:04:46:939None[Sandbox] Process order. (Serial=5000, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:04:46:968None[Sandbox] Process order. (Serial=5001, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:04:46:980None[Sandbox] Process order. (Serial=5002, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:04:47:027None[Sandbox] Process order. (Serial=5003, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:04:47:067None[Sandbox] Process order. (Serial=5004, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:04:47:128None[Sandbox] Process order. (Serial=5005, Empire=2, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:04:47:228None[Sandbox] Process order. (Serial=5006, Empire=4, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:04:47:309None[Sandbox] Process order. (Serial=5007, Empire=1, Order=Order='OrderGoTo', Entity=#1107, AdditionalFlags='IgnoreFogOfWar', Path='[99, 38]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:04:47:350None[Sandbox] Process order. (Serial=5008, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[47, 7]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:04:47:891None[Sandbox] Process order. (Serial=5009, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:04:47:902None[Sandbox] Process order. (Serial=5010, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:04:47:923None[Sandbox] Process order. (Serial=5011, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:04:47:932None[Sandbox] Process order. (Serial=5012, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:04:47:943None[Sandbox] Process order. (Serial=5013, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:04:47:958None[Sandbox] Process order. (Serial=5014, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:04:47:983None[Sandbox] Process order. (Serial=5015, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:04:47:995None[Sandbox] Process order. (Serial=5016, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:04:48:072None[Sandbox] Process order. (Serial=5017, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:04:48:144None[Sandbox] Process order. (Serial=5018, Empire=0, Order=Order OrderCancelArmyMovement)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:04:48:164None[Sandbox] Process order. (Serial=5019, Empire=1, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:04:48:164None[Sandbox] Process order. (Serial=5020, Empire=3, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:04:48:235None[Sandbox] Process order. (Serial=5021, Empire=4, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:04:48:336None[Sandbox] Process order. (Serial=5022, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[47, 8]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:04:48:939None[Sandbox] Process order. (Serial=5023, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:04:48:970None[Sandbox] Process order. (Serial=5024, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:04:49:081None[Sandbox] Process order. (Serial=5025, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:04:49:353None[Sandbox] Process order. (Serial=5026, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[47, 7]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:04:49:899None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_OlmecCivilization #1107 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

14:04:49:946None[Sandbox] Process order. (Serial=5027, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:04:49:975None[Sandbox] Process order. (Serial=5028, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:04:50:086None[Sandbox] Process order. (Serial=5029, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:04:50:177None[Sandbox] Process order. (Serial=5030, Empire=8, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:04:50:211None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Huns #2051 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

14:04:50:350None[Sandbox] Process order. (Serial=5031, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[47, 8]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:04:50:638None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_MayaCivilization #1669 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

14:04:50:711None[Sandbox] Process order. (Serial=5032, Empire=0, Order=Order='OrderGoTo', Entity=#984, path='[65, 19] --> [65, 18]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:04:50:721None[Sandbox] Process order. (Serial=5033, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:04:50:952None[Sandbox] Process order. (Serial=5034, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:04:50:983None[Sandbox] Process order. (Serial=5035, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:04:51:177None[Sandbox] Process order. (Serial=5036, Empire=2, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:04:51:730None[Sandbox] Process order. (Serial=5037, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:04:53:147None[Sandbox] Process order. (Serial=5038, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[47, 7]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:04:53:157None[Sandbox] Process order. (Serial=5039, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:04:53:688None[Sandbox] Process order. (Serial=5040, Empire=0, Order=Order='OrderGoTo', Entity=#2587, path='[75, 5] --> [75, 6] --> [74, 7] --> [74, 8] --> [73, 9]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:04:53:698None[Sandbox] Process order. (Serial=5041, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:04:54:704None[Sandbox] Process order. (Serial=5042, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:04:55:709None[Sandbox] Process order. (Serial=5043, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:04:56:233None[Sandbox] Process order. (Serial=5044, Empire=0, Order=Order='OrderGoTo', Entity=#3204, path='[70, 14] --> [70, 13] --> [71, 13] --> [72, 12]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:04:56:243None[Sandbox] Process order. (Serial=5045, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:04:56:722None[Sandbox] Process order. (Serial=5046, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:04:56:743None[Sandbox] Process order. (Serial=5047, Empire=0, Order=Order='OrderGoTo', Entity=#3204, path='[70, 13] --> [71, 13] --> [72, 12] --> [73, 12]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:04:57:257None[Sandbox] Process order. (Serial=5048, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:04:57:731None[Sandbox] Process order. (Serial=5049, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:04:58:268None[Sandbox] Process order. (Serial=5050, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:05:01:045None[Sandbox] Process order. (Serial=5051, Empire=0, Order=Order='OrderGoTo', Entity=#3071, path='[87, 17] --> [86, 17] --> [85, 17] --> [84, 17] --> [83, 17]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:05:01:054None[Sandbox] Process order. (Serial=5052, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:05:02:062None[Sandbox] Process order. (Serial=5053, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:05:03:067None[Sandbox] Process order. (Serial=5054, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:05:03:268None[Sandbox] Process order. (Serial=5055, Empire=0, Order=Order='OrderGoTo', Entity=#3159, path='[88, 23] --> [87, 23] --> [87, 22] --> [86, 21] --> [85, 21]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:05:03:278None[Sandbox] Process order. (Serial=5056, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:05:03:932None[Sandbox] Process order. (Serial=5057, Empire=0, Order=Order OrderFurtherActions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:05:03:941None[Sandbox] Process order. (Serial=5058, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:05:04:072None[Sandbox] Process order. (Serial=5059, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:05:04:282None[Sandbox] Process order. (Serial=5060, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:05:04:944None[Sandbox] Process order. (Serial=5061, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:05:05:077None[Sandbox] Process order. (Serial=5062, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:05:05:287None[Sandbox] Process order. (Serial=5063, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:05:05:950None[Sandbox] Process order. (Serial=5064, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:05:06:291None[Sandbox] Process order. (Serial=5065, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:05:06:788None[Sandbox] Process order. (Serial=5066, Empire=0, Order=Order='OrderGoTo', Entity=#3157, path='[73, 60] --> [72, 61] --> [72, 62] --> [71, 63] --> [71, 64]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:05:06:798None[Sandbox] Process order. (Serial=5067, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:05:06:960None[Sandbox] Process order. (Serial=5068, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:05:07:303None[Sandbox] Process order. (Serial=5069, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:05:07:805None[Sandbox] Process order. (Serial=5070, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:05:07:964None[Sandbox] Process order. (Serial=5071, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:05:08:811None[Sandbox] Process order. (Serial=5072, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:05:09:816None[Sandbox] Process order. (Serial=5073, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:05:10:157None[Sandbox] Process order. (Serial=5074, Empire=0, Order=Order='OrderGoTo', Entity=#2994, path='[66, 64] --> [65, 65] --> [64, 65] --> [64, 64] --> [63, 64]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:05:10:167None[Sandbox] Process order. (Serial=5075, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:05:10:820None[Sandbox] Process order. (Serial=5076, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:05:11:171None[Sandbox] Process order. (Serial=5077, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:05:11:983None[Sandbox] Process order. (Serial=5078, Empire=0, Order=Order OrderAcknowledgeTransactions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:05:12:045None[Sandbox] Process order. (Serial=5079, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:05:12:046None[Sandbox] Process order. (Serial=5080, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:05:12:177None[Sandbox] Process order. (Serial=5081, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:05:13:187None[Sandbox] Process order. (Serial=5082, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:05:14:196None[Sandbox] Process order. (Serial=5083, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:05:15:972None[Sandbox] Process order. (Serial=5084, Empire=0, Order=Order='OrderDiplomaticAction', Action='ProposeEconomicalAgreement', OtherEmpire=#2.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:05:16:031None[Sandbox] Process order. (Serial=5085, Empire=2, Order=Order='OrderDiplomaticAction', Action='CounterAgreement', OtherEmpire=#0.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:05:16:031None[Sandbox] Process order. (Serial=5086, Empire=2, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:05:16:051None[Sandbox] Process order. (Serial=5087, Empire=0, Order=Order OrderAcknowledgeTransactions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:05:17:314None[Sandbox] Process order. (Serial=5088, Empire=0, Order=Order='OrderDiplomaticAction', Action='SignAgreement', OtherEmpire=#2.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:05:17:353None[Sandbox] Process order. (Serial=5089, Empire=0, Order=Order OrderAcknowledgeTransactions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:05:17:373None[Sandbox] Process order. (Serial=5090, Empire=2, Order=Order OrderBuyoutAvailableConstruction. Settlement=1791, Constructible=LandUnit_Era2_MayaCivilization_PoisonJavelineers, Position=[-1, -1], Currency=Money)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:05:17:374None[Sandbox] Process order. (Serial=5091, Empire=2, Order=Order OrderBuyoutAvailableConstruction. Settlement=1791, Constructible=LandUnit_Era2_Common_Horsemen, Position=[-1, -1], Currency=Money)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:05:17:376None[Sandbox] Process order. (Serial=5092, Empire=2, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:05:17:565None[Sandbox] Process order. (Serial=5093, Empire=2, Order=Order OrderSetTradeResourceAccessCount)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:05:17:654None[Sandbox] Process order. (Serial=5094, Empire=0, Order=Order OrderAcknowledgeTransactions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:05:17:778None[Sandbox] Process order. (Serial=5095, Empire=2, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:05:17:920None[Sandbox] Process order. (Serial=5096, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:05:18:456None[Sandbox] Process order. (Serial=5097, Empire=0, Order=Order OrderChangeNotificationFlags)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:05:19:753None[Sandbox] Process order. (Serial=5098, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:05:35:855None[Sandbox] Process order. (Serial=5099, Empire=0, Order=Order OrderEnqueueConstructible, Settlement: '1149' Constructible: 'NavalUnit_Era1_Common_Biremes' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:05:41:877None[Sandbox] Process order. (Serial=5100, Empire=0, Order=Order='OrderGoTo', Entity=#2760, path='[57, 63] --> [57, 62] --> [56, 61] --> [57, 60] --> [58, 60]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:05:41:887None[Sandbox] Process order. (Serial=5101, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:05:42:896None[Sandbox] Process order. (Serial=5102, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:05:43:902None[Sandbox] Process order. (Serial=5103, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:05:44:912None[Sandbox] Process order. (Serial=5104, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:05:45:919None[Sandbox] Process order. (Serial=5105, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:05:46:982None[Sandbox] Process order. (Serial=5106, Empire=0, Order=Order OrderRansack)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:05:53:973None[Sandbox] Process order. (Serial=5107, Empire=0, Order=Order='OrderGoTo', Entity=#2476, path='[61, 17]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:05:53:984None[Sandbox] Process order. (Serial=5108, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:05:55:603None[Sandbox] Process order. (Serial=5109, Empire=0, Order=Order='OrderGoTo', Entity=#2476, path='[60, 17] --> [59, 17] --> [58, 17] --> [59, 16]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:05:55:613None[Sandbox] Process order. (Serial=5110, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:05:56:969None[Sandbox] Process order. (Serial=5111, Empire=0, Order=Order='OrderGoTo', Entity=#984, path='[66, 18] --> [65, 17] --> [65, 18]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:05:56:980None[Sandbox] Process order. (Serial=5112, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:05:57:987None[Sandbox] Process order. (Serial=5113, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:05:58:994None[Sandbox] Process order. (Serial=5114, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:06:03:410None[Sandbox] Process order. (Serial=5115, Empire=0, Order=Order='OrderGoTo', Entity=#3305, path='[89, 47] --> [88, 47] --> [87, 47] --> [86, 47] --> [85, 47]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:06:03:420None[Sandbox] Process order. (Serial=5116, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:06:04:425None[Sandbox] Process order. (Serial=5117, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:06:05:434None[Sandbox] Process order. (Serial=5118, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:06:06:445None[Sandbox] Process order. (Serial=5119, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:06:07:452None[Sandbox] Process order. (Serial=5120, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:06:10:613None[Sandbox] Process order. (Serial=5121, Empire=0, Order=Order='OrderGoTo', Entity=#1450, path='[75, 54] --> [74, 54] --> [73, 54]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:06:10:623None[Sandbox] Process order. (Serial=5122, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:06:11:631None[Sandbox] Process order. (Serial=5123, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:06:12:640None[Sandbox] Process order. (Serial=5124, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:06:16:122None[Sandbox] Process order. (Serial=5125, Empire=0, Order=Order='OrderGoTo', Entity=#1450, path='[72, 55] --> [72, 56] --> [71, 57] --> [70, 57]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:06:16:132None[Sandbox] Process order. (Serial=5126, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:06:17:140None[Sandbox] Process order. (Serial=5127, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:06:20:080None[Sandbox] Process order. (Serial=5128, Empire=0, Order=Order='OrderGoTo', Entity=#3330, path='[92, 43] --> [92, 44] --> [91, 45] --> [91, 46] --> [90, 46]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:06:20:090None[Sandbox] Process order. (Serial=5129, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:06:20:110None[Sandbox] Process order. (Serial=5130, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:06:20:722None[Sandbox] Process order. (Serial=5131, Empire=0, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:06:21:092None[Sandbox] Process order. (Serial=5132, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:06:22:104None[Sandbox] Process order. (Serial=5133, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:06:23:111None[Sandbox] Process order. (Serial=5134, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:06:24:117None[Sandbox] Process order. (Serial=5135, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:06:24:207None[Sandbox] Process order. (Serial=5136, Empire=-1, Order=Order OrderWaitForOrderReplication)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:06:25:077NoneAI Synchronization took 670ms at frame 8490 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

14:06:25:116NoneMetadata 'dlc_names' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:06:25:116NoneMetadata 'rmc0' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:06:25:116NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:06:25:416None[Sandbox] Process order. (Serial=5137, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:06:25:507None[Sandbox] Process order. (Serial=5138, Empire=0, Order=Order='OrderGoTo', Entity=#2476, path='[60, 17]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:06:25:517None[Sandbox] Process order. (Serial=5139, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:06:26:434None[Sandbox] Process order. (Serial=5140, Empire=1, Order=Order OrderEnqueueTechnology)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:06:26:434None[Sandbox] Process order. (Serial=5141, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:06:26:434None[Sandbox] Process order. (Serial=5142, Empire=1, Order=Order OrderMakeNarrativeEventChoice)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:06:26:436None[Sandbox] Process order. (Serial=5143, Empire=1, Order=Order='OrderGoTo', Entity=#2160, AdditionalFlags='IgnoreFogOfWar', Path='[79, 10] --> [78, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:06:26:437None[Sandbox] Process order. (Serial=5144, Empire=1, Order=Order='OrderGoTo', Entity=#1106, AdditionalFlags='IgnoreFogOfWar', Path='[95, 33] --> [96, 32]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:06:26:439None[Sandbox] Process order. (Serial=5145, Empire=1, Order=Order='OrderGoTo', Entity=#1107, AdditionalFlags='IgnoreFogOfWar', Path='[99, 39]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:06:26:444None[Sandbox] Process order. (Serial=5146, Empire=1, Order=Order='OrderGoTo', Entity=#3156, AdditionalFlags='IgnoreFogOfWar', Path='[77, 11] --> [76, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:06:26:444None[Sandbox] Process order. (Serial=5147, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:06:26:448None[Sandbox] Process order. (Serial=5148, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:06:26:450None[Sandbox] Process order. (Serial=5149, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:06:26:463None[Sandbox] Process order. (Serial=5150, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:06:26:473None[Sandbox] Process order. (Serial=5151, Empire=2, Order=Order OrderSettlementEvolveToCity)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:06:26:477None[Sandbox] Process order. (Serial=5152, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:06:26:479None[Sandbox] Process order. (Serial=5153, Empire=2, Order=Order OrderBuyoutConstructionWithPopulationByGuid, Settlement: '1095', Construction: '291')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:06:26:484None[Sandbox] Process order. (Serial=5154, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[48, 6]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:06:26:485None[Sandbox] Process order. (Serial=5155, Empire=2, Order=Order='OrderGoTo', Entity=#1669, AdditionalFlags='IgnoreFogOfWar', Path='[63, 17] --> [63, 18]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:06:26:494None[Sandbox] Process order. (Serial=5156, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:06:26:497None[Sandbox] Process order. (Serial=5157, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:06:26:499None[Sandbox] Process order. (Serial=5158, Empire=2, Order=Order='OrderGoTo', Entity=#884, AdditionalFlags='IgnoreFogOfWar', Path='[61, 16] --> [61, 17]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:06:26:504None[Sandbox] Process order. (Serial=5159, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:06:26:525None[Sandbox] Process order. (Serial=5160, Empire=3, Order=Order OrderEnqueueTechnology)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:06:26:525None[Sandbox] Process order. (Serial=5161, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:06:26:525None[Sandbox] Process order. (Serial=5162, Empire=3, Order=Order OrderMakeNarrativeEventChoice)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:06:26:526None[Sandbox] Process order. (Serial=5163, Empire=3, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:06:26:527None[Sandbox] Process order. (Serial=5164, Empire=3, Order=Order='OrderGoTo', Entity=#2051, AdditionalFlags='IgnoreFogOfWar', Path='[56, 64] --> [57, 64] --> [57, 63] --> [57, 62]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:06:26:534None[Sandbox] Process order. (Serial=5165, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:06:26:544None[Sandbox] Process order. (Serial=5166, Empire=3, Order=Order OrderUpgradeUnits)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:06:26:544None[Sandbox] Process order. (Serial=5167, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '1108' Constructible: 'Extension_Base_Industry' Position: '[42, 54]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:06:26:564None[Sandbox] Process order. (Serial=5168, Empire=4, Order=Order='OrderGoTo', Entity=#1986, AdditionalFlags='IgnoreFogOfWar', Path='[78, 3] --> [78, 4] --> [77, 5] --> [77, 6]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:06:26:575None[Sandbox] Process order. (Serial=5169, Empire=4, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:06:26:585None[Sandbox] Process order. (Serial=5170, Empire=5, Order=Order='OrderGoTo', Entity=#3314, AdditionalFlags='IgnoreFogOfWar', Path='[81, 59] --> [81, 60]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:06:26:595None[Sandbox] Process order. (Serial=5171, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:06:26:606None[Sandbox] Process order. (Serial=5172, Empire=6, Order=Order='OrderGoTo', Entity=#2113, AdditionalFlags='IgnoreFogOfWar', Path='[45, 11] --> [46, 10] --> [46, 9]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:06:26:616None[Sandbox] Process order. (Serial=5173, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:06:26:626None[Sandbox] Process order. (Serial=5174, Empire=7, Order=Order='OrderGoTo', Entity=#2806, AdditionalFlags='IgnoreFogOfWar', Path='[85, 58] --> [86, 58] --> [87, 58]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:06:26:636None[Sandbox] Process order. (Serial=5175, Empire=7, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:06:26:645None[Sandbox] Process order. (Serial=5176, Empire=8, Order=Order='OrderGoTo', Entity=#2857, AdditionalFlags='IgnoreFogOfWar', Path='[80, 62] --> [80, 63] --> [81, 63] --> [82, 63] --> [83, 62] --> [82, 61]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:06:26:655None[Sandbox] Process order. (Serial=5177, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:06:26:667None[Sandbox] Process order. (Serial=5178, Empire=72, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:06:26:696None[Sandbox] Process order. (Serial=5179, Empire=1, Order=Order OrderBuyoutConstructionByGuid, Settlement: '1011', Construction: '279'))

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:06:26:700None[Sandbox] Process order. (Serial=5180, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:06:26:727None[Sandbox] Process order. (Serial=5181, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1095' Constructible: 'Extension_ArtificialWonderParticipation_Era2_ColossusOfRhodes' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:06:26:727None[Sandbox] Process order. (Serial=5182, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:06:26:728None[Sandbox] Process order. (Serial=5183, Empire=2, Order=Order OrderAttachTerritoryToCity, Camp=3173, Settlement=3098)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:06:26:736None[Sandbox] Process order. (Serial=5184, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:06:26:736None[Sandbox] Process order. (Serial=5185, Empire=2, Order=Order='OrderGoTo', Entity=#2288, AdditionalFlags='IgnoreFogOfWar', Path='[39, 11] --> [40, 12] --> [41, 12] --> [41, 11] --> [42, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:06:26:737None[Sandbox] Process order. (Serial=5186, Empire=2, Order=Order='OrderGoTo', Entity=#3349, AdditionalFlags='IgnoreFogOfWar', Path='[35, 34] --> [35, 33] --> [35, 32] --> [34, 31] --> [35, 30]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:06:26:737None[Sandbox] Process order. (Serial=5187, Empire=2, Order=Order='OrderGoTo', Entity=#2909, AdditionalFlags='IgnoreFogOfWar', Path='[49, 11] --> [50, 10] --> [50, 9] --> [51, 9] --> [52, 8]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:06:26:745None[Sandbox] Process order. (Serial=5188, Empire=0, Order=Order='OrderGoTo', Entity=#2476, path='[59, 17]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:06:26:745None[Sandbox] Process order. (Serial=5189, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:06:26:748None[Sandbox] Process order. (Serial=5190, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:06:26:751None[Sandbox] Process order. (Serial=5191, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:06:26:755None[Sandbox] Process order. (Serial=5192, Empire=2, Order=Order OrderBuyoutAvailableConstruction. Settlement=3098, Constructible=Extension_Era2_MayaCivilization, Position=[57, 4], Currency=Money)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:06:26:760None[Sandbox] Process order. (Serial=5193, Empire=2, Order=Order OrderBuyoutAvailableConstruction. Settlement=3098, Constructible=Extension_Base_Money, Position=[57, 3], Currency=Money)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:06:26:777None[Sandbox] Process order. (Serial=5194, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:06:26:790None[Sandbox] Process order. (Serial=5195, Empire=3, Order=Order='OrderGoTo', Entity=#1840, AdditionalFlags='IgnoreFogOfWar', Path='[50, 60] --> [51, 60] --> [52, 60] --> [53, 60]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:06:26:791None[Sandbox] Process order. (Serial=5196, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:06:26:799None[Sandbox] Process order. (Serial=5197, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:06:26:808None[Sandbox] Process order. (Serial=5198, Empire=5, Order=Order OrderMinorBuildConstructible SettlementGUID: #2290 Constructible: Infrastructure_Food_Family01_01)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:06:26:827None[Sandbox] Process order. (Serial=5199, Empire=5, Order=Order OrderMinorBuildConstructible SettlementGUID: #2290 Constructible: Extension_Base_Science at [80, 60])

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:06:26:900None[Sandbox] Process order. (Serial=5200, Empire=1, Order=Order='OrderGoTo', Entity=#1107, AdditionalFlags='IgnoreFogOfWar', Path='[100, 39]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:06:26:919None[Sandbox] Process order. (Serial=5201, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '1011' Constructible: 'Extension_Base_Money' Position: '[90, 15]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:06:26:959None[Sandbox] Process order. (Serial=5202, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:06:26:959None[Sandbox] Process order. (Serial=5203, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[47, 7]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:06:26:970None[Sandbox] Process order. (Serial=5204, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '3098' Constructible: 'Extension_Era2_MayaCivilization' Position: '[50, 11]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:06:27:000None[Sandbox] Process order. (Serial=5205, Empire=5, Order=Order='OrderGoTo', Entity=#2719, AdditionalFlags='IgnoreFogOfWar', Path='[81, 60]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:06:27:009None[Sandbox] Process order. (Serial=5206, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:06:27:454None[Sandbox] Process order. (Serial=5207, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:06:27:457None[Sandbox] Process order. (Serial=5208, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:06:27:464None[Sandbox] Process order. (Serial=5209, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:06:27:475None[Sandbox] Process order. (Serial=5210, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:06:27:503None[Sandbox] Process order. (Serial=5211, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:06:27:506None[Sandbox] Process order. (Serial=5212, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:06:27:514None[Sandbox] Process order. (Serial=5213, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:06:27:522None[Sandbox] Process order. (Serial=5214, Empire=1, Order=Order OrderDisbandUnits)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:06:27:544None[Sandbox] Process order. (Serial=5215, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:06:27:593None[Sandbox] Process order. (Serial=5216, Empire=4, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:06:27:603None[Sandbox] Process order. (Serial=5217, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:06:27:623None[Sandbox] Process order. (Serial=5218, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:06:27:644None[Sandbox] Process order. (Serial=5219, Empire=7, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:06:27:663None[Sandbox] Process order. (Serial=5220, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:06:27:723None[Sandbox] Process order. (Serial=5221, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:06:27:723None[Sandbox] Process order. (Serial=5222, Empire=1, Order=Order='OrderGoTo', Entity=#1107, AdditionalFlags='IgnoreFogOfWar', Path='[100, 38]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:06:27:753None[Sandbox] Process order. (Serial=5223, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:06:27:756None[Sandbox] Process order. (Serial=5224, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:06:27:763None[Sandbox] Process order. (Serial=5225, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:06:27:773None[Sandbox] Process order. (Serial=5226, Empire=5, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:06:27:803None[Sandbox] Process order. (Serial=5227, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:06:27:924None[Sandbox] Process order. (Serial=5228, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:06:27:965None[Sandbox] Process order. (Serial=5229, Empire=2, Order=Order='OrderGoTo', Entity=#884, AdditionalFlags='IgnoreFogOfWar', Path='[61, 16] --> [60, 16] --> [59, 15] --> [59, 14] --> [59, 13] --> [60, 13]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:06:27:966None[Sandbox] Process order. (Serial=5230, Empire=2, Order=Order='OrderGoTo', Entity=#1669, AdditionalFlags='IgnoreFogOfWar', Path='[62, 17] --> [63, 16] --> [62, 15]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:06:27:966None[Sandbox] Process order. (Serial=5231, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[48, 6]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:06:27:996None[Sandbox] Process order. (Serial=5232, Empire=5, Order=Order='OrderGoTo', Entity=#3314, AdditionalFlags='IgnoreFogOfWar', Path='[81, 60] --> [80, 60] --> [79, 61]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:06:28:007None[Sandbox] Process order. (Serial=5233, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:06:28:338None[Sandbox] Process order. (Serial=5234, Empire=0, Order=Order='OrderGoTo', Entity=#984, path='[64, 17]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:06:28:349None[Sandbox] Process order. (Serial=5235, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:06:28:460None[Sandbox] Process order. (Serial=5236, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:06:28:510None[Sandbox] Process order. (Serial=5237, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:06:28:513None[Sandbox] Process order. (Serial=5238, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:06:28:521None[Sandbox] Process order. (Serial=5239, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:06:28:550None[Sandbox] Process order. (Serial=5240, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:06:28:572None[Sandbox] Process order. (Serial=5241, Empire=1, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:06:28:601None[Sandbox] Process order. (Serial=5242, Empire=4, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:06:28:631None[Sandbox] Process order. (Serial=5243, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:06:28:652None[Sandbox] Process order. (Serial=5244, Empire=7, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:06:28:671None[Sandbox] Process order. (Serial=5245, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:06:28:732None[Sandbox] Process order. (Serial=5246, Empire=1, Order=Order='OrderGoTo', Entity=#1107, AdditionalFlags='IgnoreFogOfWar', Path='[99, 38]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:06:28:762None[Sandbox] Process order. (Serial=5247, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:06:28:765None[Sandbox] Process order. (Serial=5248, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:06:28:772None[Sandbox] Process order. (Serial=5249, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:06:28:781None[Sandbox] Process order. (Serial=5250, Empire=7, Order=Order OrderMinorBuildConstructible SettlementGUID: #2983 Constructible: Infrastructure_Science_Family04_01)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:06:28:801None[Sandbox] Process order. (Serial=5251, Empire=7, Order=Order OrderMinorBuildConstructible SettlementGUID: #2983 Constructible: Extension_Base_Food at [85, 55])

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:06:28:811None[Sandbox] Process order. (Serial=5252, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:06:28:822None[Sandbox] Process order. (Serial=5253, Empire=6, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:06:28:822None[Sandbox] Process order. (Serial=5254, Empire=7, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:06:28:953None[Sandbox] Process order. (Serial=5255, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[47, 7]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:06:29:012None[Sandbox] Process order. (Serial=5256, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:06:29:220None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_MayaCivilization #1669 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

14:06:29:463None[Sandbox] Process order. (Serial=5257, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:06:29:522None[Sandbox] Process order. (Serial=5258, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:06:29:525None[Sandbox] Process order. (Serial=5259, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:06:29:532None[Sandbox] Process order. (Serial=5260, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:06:29:562None[Sandbox] Process order. (Serial=5261, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:06:29:613None[Sandbox] Process order. (Serial=5262, Empire=4, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:06:29:682None[Sandbox] Process order. (Serial=5263, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:06:29:733None[Sandbox] Process order. (Serial=5264, Empire=0, Order=Order='OrderGoTo', Entity=#984, path='[63, 17] --> [62, 17] --> [63, 16]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:06:29:743None[Sandbox] Process order. (Serial=5265, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:06:29:774None[Sandbox] Process order. (Serial=5266, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:06:29:777None[Sandbox] Process order. (Serial=5267, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:06:29:780None[Sandbox] Process order. (Serial=5268, Empire=4, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:06:29:793None[Sandbox] Process order. (Serial=5269, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:06:29:822None[Sandbox] Process order. (Serial=5270, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:06:29:953None[Sandbox] Process order. (Serial=5271, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[47, 8]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:06:29:993None[Sandbox] Process order. (Serial=5272, Empire=3, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:06:30:175None[Sandbox] Process order. (Serial=5273, Empire=3, Order=Order='OrderGoTo', Entity=#1840, AdditionalFlags='IgnoreFogOfWar', Path='[54, 60] --> [55, 60]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:06:30:527None[Sandbox] Process order. (Serial=5274, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:06:30:537None[Sandbox] Process order. (Serial=5275, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:06:30:540None[Sandbox] Process order. (Serial=5276, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:06:30:687None[Sandbox] Process order. (Serial=5277, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:06:30:779None[Sandbox] Process order. (Serial=5278, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:06:30:795None[Sandbox] Process order. (Serial=5279, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:06:30:812None[Sandbox] Process order. (Serial=5280, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:06:30:830None[Sandbox] Process order. (Serial=5281, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:06:30:873None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_MayaCivilization #2288 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

14:06:30:961None[Sandbox] Process order. (Serial=5282, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[48, 8]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:06:31:164None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_OlmecCivilization #1107 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

14:06:31:532None[Sandbox] Process order. (Serial=5283, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:06:31:555None[Sandbox] Process order. (Serial=5284, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:06:31:693None[Sandbox] Process order. (Serial=5285, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:06:31:782None[Sandbox] Process order. (Serial=5286, Empire=8, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:06:31:839None[Sandbox] Process order. (Serial=5287, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:06:31:964None[Sandbox] Process order. (Serial=5288, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[48, 9]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:06:32:539None[Sandbox] Process order. (Serial=5289, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:06:32:557None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_MayaCivilization #884 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

14:06:32:559None[Sandbox] Process order. (Serial=5290, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:06:32:951None[Sandbox] Process order. (Serial=5291, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[48, 8]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:06:33:543None[Sandbox] Process order. (Serial=5292, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:06:33:574None[Sandbox] Process order. (Serial=5293, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:06:33:795None[Sandbox] Process order. (Serial=5294, Empire=2, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:06:36:244None[Sandbox] Process order. (Serial=5295, Empire=0, Order=Order='OrderGoTo', Entity=#3071, path='[83, 16] --> [82, 15] --> [82, 14] --> [81, 13] --> [81, 12]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:06:36:253None[Sandbox] Process order. (Serial=5296, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:06:37:259None[Sandbox] Process order. (Serial=5297, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:06:38:270None[Sandbox] Process order. (Serial=5298, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:06:39:274None[Sandbox] Process order. (Serial=5299, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:06:39:687None[Sandbox] Process order. (Serial=5300, Empire=0, Order=Order='OrderGoTo', Entity=#3159, path='[85, 20] --> [84, 19] --> [83, 19] --> [83, 18] --> [83, 17]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:06:39:697None[Sandbox] Process order. (Serial=5301, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:06:40:282None[Sandbox] Process order. (Serial=5302, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:06:40:361None[Sandbox] Process order. (Serial=5303, Empire=0, Order=Order OrderFurtherActions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:06:40:371None[Sandbox] Process order. (Serial=5304, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:06:40:373None[Sandbox] Process order. (Serial=5305, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:06:40:374None[Sandbox] Process order. (Serial=5306, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:06:40:377None[Sandbox] Process order. (Serial=5307, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:06:40:702None[Sandbox] Process order. (Serial=5308, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:06:41:379None[Sandbox] Process order. (Serial=5309, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:06:41:381None[Sandbox] Process order. (Serial=5310, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:06:41:398None[Sandbox] Process order. (Serial=5311, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:06:41:710None[Sandbox] Process order. (Serial=5312, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:06:42:382None[Sandbox] Process order. (Serial=5313, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:06:42:395None[Sandbox] Process order. (Serial=5314, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:06:42:412None[Sandbox] Process order. (Serial=5315, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:06:42:722None[Sandbox] Process order. (Serial=5316, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:06:43:732None[Sandbox] Process order. (Serial=5317, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:06:44:577None[Sandbox] Process order. (Serial=5318, Empire=0, Order=Order='OrderGoTo', Entity=#3372, path='[92, 41] --> [93, 40]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:06:44:586None[Sandbox] Process order. (Serial=5319, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:06:45:590None[Sandbox] Process order. (Serial=5320, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:06:45:660None[Sandbox] Process order. (Serial=5321, Empire=0, Order=Order OrderChangeEntityAwakeState)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:06:52:581None[Sandbox] Process order. (Serial=5322, Empire=0, Order=Order='OrderGoTo', Entity=#3305, path='[85, 48] --> [84, 49] --> [84, 50]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:06:52:592None[Sandbox] Process order. (Serial=5323, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:06:53:599None[Sandbox] Process order. (Serial=5324, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:06:54:601None[Sandbox] Process order. (Serial=5325, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:06:55:345None[Sandbox] Process order. (Serial=5326, Empire=0, Order=Order='OrderGoTo', Entity=#2994, path='[62, 63] --> [62, 62] --> [61, 62] --> [60, 62]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:06:55:356None[Sandbox] Process order. (Serial=5327, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:06:56:361None[Sandbox] Process order. (Serial=5328, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:06:56:685UI Steam[UI] Showing NarrativeWindow: $NarrativeEvent_Regular385

Amplitude.Mercury.UI.NarrativeWindow:OnBeginShow(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.NarrativeWindow:OnBeginShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

14:06:57:367None[Sandbox] Process order. (Serial=5329, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:06:58:371None[Sandbox] Process order. (Serial=5330, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:07:00:903None[Sandbox] Process order. (Serial=5331, Empire=0, Order=Order OrderMakeNarrativeEventChoice)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:07:00:904None[Sandbox] Process order. (Serial=5332, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:07:04:337None[Sandbox] Process order. (Serial=5333, Empire=0, Order=Order='OrderGoTo', Entity=#2994, path='[59, 61] --> [59, 60]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:07:04:347None[Sandbox] Process order. (Serial=5334, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:07:05:352None[Sandbox] Process order. (Serial=5335, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:07:07:108None[Sandbox] Process order. (Serial=5336, Empire=0, Order=Order='OrderGoTo', Entity=#2891, path='[60, 56] --> [60, 57]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:07:07:118None[Sandbox] Process order. (Serial=5337, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:07:08:124None[Sandbox] Process order. (Serial=5338, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:07:08:456None[Sandbox] Process order. (Serial=5339, Empire=0, Order=Order='OrderGoTo', Entity=#2891, path='[60, 57] --> [60, 58]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:07:08:466None[Sandbox] Process order. (Serial=5340, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:07:25:216None[Sandbox] Process order. (Serial=5341, Empire=0, Order=Order OrderEnqueueConstructible, Settlement: '1149' Constructible: 'NavalUnit_Era1_Common_Biremes' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:07:29:798None[Sandbox] Process order. (Serial=5342, Empire=0, Order=Order='OrderGoTo', Entity=#3157, path='[70, 63] --> [69, 63] --> [69, 64]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:07:29:809None[Sandbox] Process order. (Serial=5343, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:07:30:822None[Sandbox] Process order. (Serial=5344, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:07:31:826None[Sandbox] Process order. (Serial=5345, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:07:35:134None[Sandbox] Process order. (Serial=5346, Empire=0, Order=Order='OrderGoTo', Entity=#3305, path='[84, 49] --> [85, 48] --> [85, 47]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:07:35:144None[Sandbox] Process order. (Serial=5347, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:07:36:150None[Sandbox] Process order. (Serial=5348, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:07:37:154None[Sandbox] Process order. (Serial=5349, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:07:37:696None[Sandbox] Process order. (Serial=5350, Empire=0, Order=Order='OrderGoTo', Entity=#3157, path='[68, 64] --> [67, 64]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:07:37:707None[Sandbox] Process order. (Serial=5351, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:07:38:711None[Sandbox] Process order. (Serial=5352, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:07:41:201None[Sandbox] Process order. (Serial=5353, Empire=0, Order=Order='OrderGoTo', Entity=#3157, path='[66, 64] --> [65, 63] --> [64, 63]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:07:41:212None[Sandbox] Process order. (Serial=5354, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:07:42:216None[Sandbox] Process order. (Serial=5355, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:07:43:220None[Sandbox] Process order. (Serial=5356, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:07:43:342None[Sandbox] Process order. (Serial=5357, Empire=0, Order=Order='OrderGoTo', Entity=#1450, path='[69, 57]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:07:43:351None[Sandbox] Process order. (Serial=5358, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:07:47:469None[Sandbox] Process order. (Serial=5359, Empire=0, Order=Order='OrderGoTo', Entity=#3330, path='[89, 47] --> [88, 47] --> [87, 47] --> [86, 47] --> [85, 47] --> [85, 46] --> [84, 45] --> [84, 44]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:07:47:479None[Sandbox] Process order. (Serial=5360, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:07:48:482None[Sandbox] Process order. (Serial=5361, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:07:49:489None[Sandbox] Process order. (Serial=5362, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:07:49:980None[Sandbox] Process order. (Serial=5363, Empire=0, Order=Order='OrderGoTo', Entity=#2587, path='[73, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:07:49:990None[Sandbox] Process order. (Serial=5364, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:07:50:061None[Sandbox] Process order. (Serial=5365, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:07:50:493None[Sandbox] Process order. (Serial=5366, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:07:51:056None[Sandbox] Process order. (Serial=5367, Empire=0, Order=Order='OrderGoTo', Entity=#2587, path='[73, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:07:51:068None[Sandbox] Process order. (Serial=5368, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:07:51:410None[Sandbox] Process order. (Serial=5369, Empire=0, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:07:51:500None[Sandbox] Process order. (Serial=5370, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:07:52:502None[Sandbox] Process order. (Serial=5371, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:07:53:505None[Sandbox] Process order. (Serial=5372, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:07:53:586None[Sandbox] Process order. (Serial=5373, Empire=-1, Order=Order OrderWaitForOrderReplication)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:07:54:415NoneAI Synchronization took 658ms at frame 8919 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

14:07:54:432NoneMetadata 'dlc_names' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:07:54:432NoneMetadata 'rmc0' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:07:54:432NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:07:54:765None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era1_Temperate #3410 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

14:07:54:776None[Sandbox] Process order. (Serial=5374, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:07:55:781None[Sandbox] Process order. (Serial=5375, Empire=1, Order=Order OrderAttachTerritoryToCity, Camp=3265, Settlement=1932)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:07:55:786None[Sandbox] Process order. (Serial=5376, Empire=1, Order=Order='OrderGoTo', Entity=#3156, AdditionalFlags='IgnoreFogOfWar', Path='[76, 12]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:07:55:786None[Sandbox] Process order. (Serial=5377, Empire=1, Order=Order='OrderDiplomaticAction', Action='ProposeInformationAgreement', OtherEmpire=#0.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:07:55:787None[Sandbox] Process order. (Serial=5378, Empire=1, Order=Order='OrderGoTo', Entity=#1107, AdditionalFlags='IgnoreFogOfWar', Path='[99, 39]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:07:55:791None[Sandbox] Process order. (Serial=5379, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:07:55:793None[Sandbox] Process order. (Serial=5380, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:07:55:812None[Sandbox] Process order. (Serial=5381, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:07:55:813None[Sandbox] Process order. (Serial=5382, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:07:55:821None[Sandbox] Process order. (Serial=5383, Empire=2, Order=Order='OrderGoTo', Entity=#884, AdditionalFlags='IgnoreFogOfWar', Path='[61, 12] --> [61, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:07:55:821None[Sandbox] Process order. (Serial=5384, Empire=2, Order=Order='OrderGoTo', Entity=#1669, AdditionalFlags='IgnoreFogOfWar', Path='[61, 15] --> [61, 14] --> [61, 13] --> [61, 12] --> [61, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:07:55:822None[Sandbox] Process order. (Serial=5385, Empire=2, Order=Order='OrderGoTo', Entity=#2909, AdditionalFlags='IgnoreFogOfWar', Path='[52, 7] --> [53, 6] --> [54, 6] --> [54, 5] --> [55, 4]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:07:55:822None[Sandbox] Process order. (Serial=5386, Empire=2, Order=Order='OrderGoTo', Entity=#3349, AdditionalFlags='IgnoreFogOfWar', Path='[35, 29] --> [36, 28] --> [35, 27] --> [35, 26] --> [34, 25]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:07:55:823None[Sandbox] Process order. (Serial=5387, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[48, 7] --> [49, 7] --> [50, 6] --> [49, 5] --> [49, 4] --> [48, 4] --> [47, 4]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:07:55:832None[Sandbox] Process order. (Serial=5388, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1791' Constructible: 'Extension_Base_Money' Position: '[38, 38]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:07:55:832None[Sandbox] Process order. (Serial=5389, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1095' Constructible: 'Extension_Base_Money' Position: '[37, 14]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:07:55:833None[Sandbox] Process order. (Serial=5390, Empire=2, Order=Order OrderBuyoutAvailableConstruction. Settlement=3098, Constructible=Extension_Base_Money, Position=[58, 2], Currency=Money)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:07:55:835None[Sandbox] Process order. (Serial=5391, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:07:55:837None[Sandbox] Process order. (Serial=5392, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:07:55:839None[Sandbox] Process order. (Serial=5393, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:07:55:842None[Sandbox] Process order. (Serial=5394, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:07:55:845None[Sandbox] Process order. (Serial=5395, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:07:55:872None[Sandbox] Process order. (Serial=5396, Empire=3, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:07:55:873None[Sandbox] Process order. (Serial=5397, Empire=3, Order=Order='OrderGoTo', Entity=#1840, AdditionalFlags='IgnoreFogOfWar', Path='[55, 61] --> [56, 62] --> [56, 63] --> [56, 64] --> [55, 64] --> [54, 64] --> [54, 65]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:07:55:873None[Sandbox] Process order. (Serial=5398, Empire=3, Order=Order='OrderGoTo', Entity=#2051, AdditionalFlags='IgnoreFogOfWar', Path='[57, 63] --> [57, 64] --> [56, 64] --> [56, 65]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:07:55:874None[Sandbox] Process order. (Serial=5399, Empire=3, Order=Order='OrderDiplomaticAction', Action='ProposeEconomicalAgreement', OtherEmpire=#0.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:07:55:874None[Sandbox] Process order. (Serial=5400, Empire=0, Order=Order OrderChangeNotificationFlags)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:07:55:881None[Sandbox] Process order. (Serial=5401, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:07:55:883None[Sandbox] Process order. (Serial=5402, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:07:55:932None[Sandbox] Process order. (Serial=5403, Empire=7, Order=Order='OrderGoTo', Entity=#2806, AdditionalFlags='IgnoreFogOfWar', Path='[88, 58] --> [89, 58] --> [90, 58] --> [90, 59]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:07:55:933None[Sandbox] Process order. (Serial=5404, Empire=7, Order=Order='OrderGoTo', Entity=#3410, AdditionalFlags='IgnoreFogOfWar', Path='[86, 55]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:07:55:942None[Sandbox] Process order. (Serial=5405, Empire=7, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:07:55:943None[Sandbox] Process order. (Serial=5406, Empire=7, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:07:55:952None[Sandbox] Process order. (Serial=5407, Empire=8, Order=Order='OrderGoTo', Entity=#2857, AdditionalFlags='IgnoreFogOfWar', Path='[83, 60] --> [82, 59] --> [81, 59]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:07:55:962None[Sandbox] Process order. (Serial=5408, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:07:55:975None[Sandbox] Process order. (Serial=5409, Empire=4, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:07:55:975None[Sandbox] Process order. (Serial=5410, Empire=5, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:07:55:975None[Sandbox] Process order. (Serial=5411, Empire=6, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:07:55:976None[Sandbox] Process order. (Serial=5412, Empire=72, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:07:56:002None[Sandbox] Process order. (Serial=5413, Empire=1, Order=Order OrderRemoveTechnologyByName)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:07:56:002None[Sandbox] Process order. (Serial=5414, Empire=1, Order=Order OrderRemoveConstructionByGuid)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:07:56:004None[Sandbox] Process order. (Serial=5415, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '1932' Constructible: 'Infrastructure_Military_Family01_01' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:07:56:004None[Sandbox] Process order. (Serial=5416, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '1932' Constructible: 'Infrastructure_Harbour_Family02_01' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:07:56:004None[Sandbox] Process order. (Serial=5417, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:07:56:005None[Sandbox] Process order. (Serial=5418, Empire=1, Order=Order OrderArmySettle: ArmyGuid=#3156, ActionGuid=#0)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:07:56:012None[Sandbox] Process order. (Serial=5419, Empire=1, Order=Order='OrderGoTo', Entity=#2160, AdditionalFlags='IgnoreFogOfWar', Path='[77, 11] --> [76, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:07:56:022None[Sandbox] Process order. (Serial=5420, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:07:56:024None[Sandbox] Process order. (Serial=5421, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '1932' Constructible: 'Infrastructure_PublicOrder_Family02_01' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:07:56:025None[Sandbox] Process order. (Serial=5422, Empire=1, Order=Order OrderEnqueueTechnology)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:07:56:062None[Sandbox] Process order. (Serial=5423, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:07:56:063None[Sandbox] Process order. (Serial=5424, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:07:56:063None[Sandbox] Process order. (Serial=5425, Empire=2, Order=Order='OrderGoTo', Entity=#2288, AdditionalFlags='IgnoreFogOfWar', Path='[43, 10] --> [43, 9] --> [44, 9] --> [45, 9] --> [46, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:07:56:072None[Sandbox] Process order. (Serial=5426, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:07:56:075None[Sandbox] Process order. (Serial=5427, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '3098' Constructible: 'Extension_Base_Money' Position: '[56, 2]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:07:56:102None[Sandbox] Process order. (Serial=5428, Empire=3, Order=Order OrderBuyoutConstructionByGuid, Settlement: '2039', Construction: '297'))

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:07:56:123None[Sandbox] Process order. (Serial=5429, Empire=4, Order=Order='OrderGoTo', Entity=#1986, AdditionalFlags='IgnoreFogOfWar', Path='[77, 5] --> [78, 4] --> [78, 3] --> [79, 3]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:07:56:133None[Sandbox] Process order. (Serial=5430, Empire=4, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:07:56:142None[Sandbox] Process order. (Serial=5431, Empire=6, Order=Order='OrderGoTo', Entity=#2113, AdditionalFlags='IgnoreFogOfWar', Path='[46, 10] --> [45, 10] --> [44, 11] --> [45, 12]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:07:56:152None[Sandbox] Process order. (Serial=5432, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:07:56:195None[Empire 1] The task 4582:Build Outpost Creation on [76, 12] to restore is not in progress, force the allocations so it can be started. This should only happen when an AI take back control over a human player.

Amplitude.AI.ProcessingPasses.TaskRestorationPass`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.AI.Brain.Tasks.BaseBuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Continue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:07:56:202None[Sandbox] Process order. (Serial=5433, Empire=1, Order=Order OrderBuyoutConstructionByGuid, Settlement: '1932', Construction: '321'))

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:07:56:203None[Sandbox] Process order. (Serial=5434, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:07:56:212None[Sandbox] Process order. (Serial=5435, Empire=1, Order=Order='OrderGoTo', Entity=#1107, AdditionalFlags='IgnoreFogOfWar', Path='[100, 39]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:07:56:222None[Sandbox] Process order. (Serial=5436, Empire=1, Order=Order OrderUpgradeUnits)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:07:56:252None[Sandbox] Process order. (Serial=5437, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:07:56:253None[Sandbox] Process order. (Serial=5438, Empire=0, Order=Order OrderChangeNotificationFlags)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:07:56:262None[Sandbox] Process order. (Serial=5439, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:07:56:313None[Sandbox] Process order. (Serial=5440, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '2039' Constructible: 'Extension_Base_Industry' Position: '[48, 59]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:07:56:332None[Sandbox] Process order. (Serial=5441, Empire=6, Order=Order OrderMinorBuildConstructible SettlementGUID: #2354 Constructible: Infrastructure_Industry_Family01_01)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:07:56:352None[Sandbox] Process order. (Serial=5442, Empire=6, Order=Order OrderMinorBuildConstructible SettlementGUID: #2354 Constructible: Extension_Base_Science at [45, 10])

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:07:56:797None[Sandbox] Process order. (Serial=5443, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:07:56:857None[Sandbox] Process order. (Serial=5444, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:07:56:859None[Sandbox] Process order. (Serial=5445, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:07:56:862None[Sandbox] Process order. (Serial=5446, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:07:56:866None[Sandbox] Process order. (Serial=5447, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:07:56:869None[Sandbox] Process order. (Serial=5448, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:07:56:896None[Sandbox] Process order. (Serial=5449, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:07:56:899None[Sandbox] Process order. (Serial=5450, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:07:56:956None[Sandbox] Process order. (Serial=5451, Empire=7, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:07:56:977None[Sandbox] Process order. (Serial=5452, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:07:57:027None[Sandbox] Process order. (Serial=5453, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:07:57:038None[Sandbox] Process order. (Serial=5454, Empire=3, Order=Order OrderRemoveConstructionByGuid)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:07:57:058None[Sandbox] Process order. (Serial=5455, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '2039' Constructible: 'Extension_ArtificialWonderParticipation_Era2_LighthouseOfAlexandria' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:07:57:079None[Sandbox] Process order. (Serial=5456, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:07:57:090None[Sandbox] Process order. (Serial=5457, Empire=1, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:07:57:140None[Sandbox] Process order. (Serial=5458, Empire=4, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:07:57:160None[Sandbox] Process order. (Serial=5459, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:07:57:210None[Sandbox] Process order. (Serial=5460, Empire=1, Order=Order='OrderGoTo', Entity=#1107, AdditionalFlags='IgnoreFogOfWar', Path='[100, 38]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:07:57:250None[Sandbox] Process order. (Serial=5461, Empire=2, Order=Order='OrderGoTo', Entity=#884, AdditionalFlags='IgnoreFogOfWar', Path='[60, 11] --> [59, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:07:57:251None[Sandbox] Process order. (Serial=5462, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:07:57:504None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Huns #1840 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

14:07:57:801None[Sandbox] Process order. (Serial=5463, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:07:57:861None[Sandbox] Process order. (Serial=5464, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:07:57:876None[Sandbox] Process order. (Serial=5465, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:07:57:879None[Sandbox] Process order. (Serial=5466, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:07:57:882None[Sandbox] Process order. (Serial=5467, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:07:57:884None[Sandbox] Process order. (Serial=5468, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:07:57:901None[Sandbox] Process order. (Serial=5469, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:07:57:913None[Sandbox] Process order. (Serial=5470, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:07:57:941None[Sandbox] Process order. (Serial=5471, Empire=0, Order=Order='OrderGoTo', Entity=#2587, path='[74, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:07:57:951None[Sandbox] Process order. (Serial=5472, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:07:57:971None[Sandbox] Process order. (Serial=5473, Empire=7, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:07:57:991None[Sandbox] Process order. (Serial=5474, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:07:58:084None[Sandbox] Process order. (Serial=5475, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:07:58:143None[Sandbox] Process order. (Serial=5476, Empire=4, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:07:58:163None[Sandbox] Process order. (Serial=5477, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:07:58:223None[Sandbox] Process order. (Serial=5478, Empire=1, Order=Order='OrderGoTo', Entity=#1107, AdditionalFlags='IgnoreFogOfWar', Path='[99, 38]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:07:58:273None[Sandbox] Process order. (Serial=5479, Empire=8, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:07:58:804None[Sandbox] Process order. (Serial=5480, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:07:58:876None[Sandbox] Process order. (Serial=5481, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:07:58:890None[Sandbox] Process order. (Serial=5482, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:07:58:899None[Sandbox] Process order. (Serial=5483, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:07:58:901None[Sandbox] Process order. (Serial=5484, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:07:58:905None[Sandbox] Process order. (Serial=5485, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:07:58:919None[Sandbox] Process order. (Serial=5486, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:07:58:925None[Sandbox] Process order. (Serial=5487, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:07:58:975None[Sandbox] Process order. (Serial=5488, Empire=7, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:07:59:067None[Sandbox] Process order. (Serial=5489, Empire=7, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:07:59:096None[Sandbox] Process order. (Serial=5490, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:07:59:149None[Sandbox] Process order. (Serial=5491, Empire=4, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:07:59:169None[Sandbox] Process order. (Serial=5492, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:07:59:880None[Sandbox] Process order. (Serial=5493, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:07:59:901None[Sandbox] Process order. (Serial=5494, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:07:59:917None[Sandbox] Process order. (Serial=5495, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:07:59:920None[Sandbox] Process order. (Serial=5496, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:07:59:941None[Sandbox] Process order. (Serial=5497, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:08:00:107None[Sandbox] Process order. (Serial=5498, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:08:00:531None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_OlmecCivilization #1107 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

14:08:00:887None[Sandbox] Process order. (Serial=5499, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:08:00:947None[Sandbox] Process order. (Serial=5500, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:08:01:069None[Sandbox] Process order. (Serial=5501, Empire=3, Order=Order OrderRemoveConstructionByGuid)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:08:01:110None[Sandbox] Process order. (Serial=5502, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '2039' Constructible: 'Extension_Base_Industry' Position: '[48, 59]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:08:01:892None[Sandbox] Process order. (Serial=5503, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:08:01:952None[Sandbox] Process order. (Serial=5504, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:08:02:062None[Sandbox] Process order. (Serial=5505, Empire=3, Order=Order OrderRemoveConstructionByGuid)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:08:02:082None[Sandbox] Process order. (Serial=5506, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '2039' Constructible: 'Extension_ArtificialWonderParticipation_Era2_LighthouseOfAlexandria' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:08:02:112None[Sandbox] Process order. (Serial=5507, Empire=2, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:08:02:253None[Sandbox] Process order. (Serial=5508, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[48, 4]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:08:02:295None[Sandbox] Process order. (Serial=5509, Empire=3, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:08:02:897None[Sandbox] Process order. (Serial=5510, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:08:05:040None[Sandbox] Process order. (Serial=5511, Empire=0, Order=Id=OrderChangeFaction, NextFaction=Civilization_Era2_PacificPolynesians)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:08:06:343None[Sandbox] Process order. (Serial=5512, Empire=0, Order=Order OrderConfirmChangeFaction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:08:08:504None[Sandbox] Process order. (Serial=5513, Empire=0, Order=Order='OrderGoToAndMerge', Entity=#3204, path='[72, 11] --> [73, 10] --> [74, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:08:08:514None[Sandbox] Process order. (Serial=5514, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:08:09:521None[Sandbox] Process order. (Serial=5515, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:08:10:526None[Sandbox] Process order. (Serial=5516, Empire=0, Order=Order OrderTransferUnits)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:08:10:810None[Sandbox] Process order. (Serial=5517, Empire=0, Order=Order='OrderGoTo', Entity=#984, path='[63, 17]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:08:10:820None[Sandbox] Process order. (Serial=5518, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:08:11:383None[Sandbox] Process order. (Serial=5519, Empire=0, Order=Order='OrderGoTo', Entity=#984, path='[62, 17] --> [63, 16]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:08:11:825None[Sandbox] Process order. (Serial=5520, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:08:12:099None[Sandbox] Process order. (Serial=5521, Empire=0, Order=Order='OrderGoTo', Entity=#984, path='[63, 16] --> [62, 15]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:08:12:837None[Sandbox] Process order. (Serial=5522, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:08:13:741None[Sandbox] Process order. (Serial=5523, Empire=0, Order=Order='OrderGoTo', Entity=#984, path='[62, 15]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:08:13:841None[Sandbox] Process order. (Serial=5524, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:08:15:249None[Sandbox] Process order. (Serial=5525, Empire=0, Order=Order='OrderGoTo', Entity=#2476, path='[61, 17] --> [61, 16] --> [60, 16]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:08:15:260None[Sandbox] Process order. (Serial=5526, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:08:15:782None[Sandbox] Process order. (Serial=5527, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:08:15:782None[Sandbox] Process order. (Serial=5528, Empire=0, Order=Order OrderChangeNotificationFlags)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:08:16:264None[Sandbox] Process order. (Serial=5529, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:08:17:271None[Sandbox] Process order. (Serial=5530, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:08:18:502None[Sandbox] Process order. (Serial=5531, Empire=0, Order=Order='OrderGoTo', Entity=#2476, path='[59, 15]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:08:18:512None[Sandbox] Process order. (Serial=5532, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:08:19:708None[Sandbox] Process order. (Serial=5533, Empire=0, Order=Order='OrderGoTo', Entity=#2476, path='[58, 15]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:08:19:720None[Sandbox] Process order. (Serial=5534, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:08:21:122None[Sandbox] Process order. (Serial=5535, Empire=0, Order=Order OrderAcknowledgeTransactions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:08:22:921None[Sandbox] Process order. (Serial=5536, Empire=0, Order=Order='OrderDiplomaticAction', Action='SignAgreement', OtherEmpire=#1.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:08:22:963None[Sandbox] Process order. (Serial=5537, Empire=1, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:08:22:992None[Sandbox] Process order. (Serial=5538, Empire=0, Order=Order OrderAcknowledgeTransactions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:08:23:409None[Sandbox] Process order. (Serial=5539, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:08:24:415None[Sandbox] Process order. (Serial=5540, Empire=0, Order=Order OrderAcknowledgeTransactions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:08:26:029None[Sandbox] Process order. (Serial=5541, Empire=0, Order=Order='OrderDiplomaticAction', Action='SignAgreement', OtherEmpire=#3.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:08:26:081None[Sandbox] Process order. (Serial=5542, Empire=0, Order=Order OrderAcknowledgeTransactions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:08:26:101None[Sandbox] Process order. (Serial=5543, Empire=3, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:08:26:497None[Sandbox] Process order. (Serial=5544, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:08:28:099None[Sandbox] Process order. (Serial=5545, Empire=3, Order=Order OrderSetTradeResourceAccessCount)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:08:30:107None[Sandbox] Process order. (Serial=5546, Empire=3, Order=Order OrderRemoveConstructionByGuid)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:08:30:107None[Sandbox] Process order. (Serial=5547, Empire=3, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:08:30:148None[Sandbox] Process order. (Serial=5548, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '2039' Constructible: 'Extension_Base_Harbour' Position: '[50, 57]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:08:34:902None[Sandbox] Process order. (Serial=5549, Empire=0, Order=Order='OrderGoTo', Entity=#3071, path='[80, 12] --> [79, 12] --> [78, 11] --> [77, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:08:34:912None[Sandbox] Process order. (Serial=5550, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:08:35:918None[Sandbox] Process order. (Serial=5551, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:08:36:922None[Sandbox] Process order. (Serial=5552, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:08:37:926None[Sandbox] Process order. (Serial=5553, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:08:41:907None[Sandbox] Process order. (Serial=5554, Empire=0, Order=Order='OrderGoTo', Entity=#3159, path='[83, 16] --> [82, 15] --> [82, 14] --> [81, 13] --> [80, 13] --> [79, 13] --> [79, 12] --> [78, 12]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:08:41:919None[Sandbox] Process order. (Serial=5555, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:08:42:923None[Sandbox] Process order. (Serial=5556, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:08:43:931None[Sandbox] Process order. (Serial=5557, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:08:44:942None[Sandbox] Process order. (Serial=5558, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:08:45:951None[Sandbox] Process order. (Serial=5559, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:08:46:957None[Sandbox] Process order. (Serial=5560, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:08:47:962None[Sandbox] Process order. (Serial=5561, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:08:48:974None[Sandbox] Process order. (Serial=5562, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:08:55:324None[Sandbox] Process order. (Serial=5563, Empire=0, Order=Order OrderCreateBattle Attacker #3071 Target #2160 Action #0 InstantResolve: False)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:08:55:386None[Sandbox] Process order. (Serial=5564, Empire=1, Order=Order OrderBattleRetreat - BattleGUID: 3447 EmpireIndex: 1)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:08:55:387None[Sandbox] Process order. (Serial=5565, Empire=1, Order=Order OrderExecuteGrievanceAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:08:55:387None[Sandbox] Process order. (Serial=5566, Empire=1, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:08:55:406NonePresentation Battle 3447: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:08:55:406NonePresentation Battle 3447: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:08:55:406NonePresentation Battle 3447: Execute action[1]: BattleLoaded. Loaded in progress=False, AdditionalData=196608, currentRound=0, maximumRoundCount=3 (initialActionType: BattleLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:08:55:406NoneCreatePresentationBattlePreview attacker #0, defender #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:08:55:407NoneRestorePresentationBattlePreview created ticket #34891.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:08:55:407NonePresentation Battle 3447: Execute action[2]: ParticipantJoined. EmpireIndex=0, Guid=3071, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:08:55:407None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #3071 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:08:55:407NonePresentation Battle 3447: Execute action[3]: ParticipantJoined. EmpireIndex=0, Guid=3159, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:08:55:407None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #3159 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:08:55:407NonePresentation Battle 3447: Execute action[4]: ParticipantJoined. EmpireIndex=1, Guid=2160, Group=Defender, Modifiers=None, Type=Army UnitCount=4 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:08:55:407None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #2160 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:08:55:407NonePresentation Battle 3447: Execute action[5]: ReportDeploymentZone. EmpireIndex=0, Group=Attacker, deploymentTileCount=14 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:08:55:410NonePresentation Battle 3447: Execute action[6]: ReportDeploymentZone. EmpireIndex=1, Group=Defender, deploymentTileCount=9 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:08:55:410NonePresentation Battle 3447: Execute action[7]: StartConfirmation. EmpireIndex=1 (initialActionType: StartConfirmation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:08:55:434NoneRequestRestoreAsyncOperation_Completed for ticket #34891.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)

14:08:55:434NoneRestorePresentationBattlePreview skipped due to ended battle #3447

Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

14:08:55:434NoneRequestAsyncOperation_Dismissed for ticket #34891.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)

14:08:55:525NonePresentation Battle 3447: Execute action[8]: BattleResultAcknowledge (initialActionType: BattleResultAcknowledge)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:08:55:536None[Sandbox] Process order. (Serial=5567, Empire=0, Order=Order OrderBattleResultAcknowledge, BattleGuid=#3447)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:08:55:607NonePresentation Battle 3447: Execute action[9]: BattleEnded (initialActionType: BattleEnded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:08:55:607None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #3071 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:08:55:607None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #3159 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:08:55:607None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #2160 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:08:55:607None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #3071 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:08:55:607None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #2160 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:08:55:607None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #3159 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:08:55:607NoneReleasePresentationBattlePreview attacker #3071, defender #2160

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:08:55:607NoneHidePresentationBattlePreview attacker #3071, defender #2160

Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

14:08:55:607None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #3071 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:08:55:607None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #2160 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:08:55:607None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #3071 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:08:55:607None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #2160 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:08:56:681None[Sandbox] Process order. (Serial=5568, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:09:02:912None[Sandbox] Process order. (Serial=5569, Empire=0, Order=Order OrderExecuteGrievanceActionBatch)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:09:02:943None[Sandbox] Process order. (Serial=5570, Empire=1, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:09:03:022None[Sandbox] Process order. (Serial=5571, Empire=0, Order=Order OrderAcknowledgeTransactions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:09:03:022None[Sandbox] Process order. (Serial=5572, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:09:07:554None[Sandbox] Process order. (Serial=5573, Empire=0, Order=Order OrderAcknowledgeTransactions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:09:07:624None[Sandbox] Process order. (Serial=5574, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:09:15:812None[Sandbox] Process order. (Serial=5575, Empire=0, Order=Order='OrderGoTo', Entity=#2891, path='[60, 57] --> [60, 58]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:09:15:821None[Sandbox] Process order. (Serial=5576, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:09:16:825None[Sandbox] Process order. (Serial=5577, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:09:18:306None[Sandbox] Process order. (Serial=5578, Empire=0, Order=Order OrderChangeEntityAwakeState)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:09:26:426None[Sandbox] Process order. (Serial=5579, Empire=0, Order=Order='OrderGoTo', Entity=#2760, path='[56, 61]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:09:26:435None[Sandbox] Process order. (Serial=5580, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:09:27:761None[Sandbox] Process order. (Serial=5581, Empire=0, Order=Order='OrderGoTo', Entity=#2994, path='[58, 60] --> [57, 60]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:09:27:771None[Sandbox] Process order. (Serial=5582, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:09:28:777None[Sandbox] Process order. (Serial=5583, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:09:29:201None[Sandbox] Process order. (Serial=5584, Empire=0, Order=Order OrderRansack)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:09:32:875None[Sandbox] Process order. (Serial=5585, Empire=0, Order=Order='OrderGoToAndMerge', Entity=#3157, path='[63, 63] --> [62, 63] --> [61, 63] --> [61, 62] --> [60, 61] --> [59, 61] --> [58, 61] --> [57, 61] --> [57, 60]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:09:32:887None[Sandbox] Process order. (Serial=5586, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:09:33:894None[Sandbox] Process order. (Serial=5587, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:09:34:902None[Sandbox] Process order. (Serial=5588, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:09:35:911None[Sandbox] Process order. (Serial=5589, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:09:36:924None[Sandbox] Process order. (Serial=5590, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:09:37:933None[Sandbox] Process order. (Serial=5591, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:09:38:939None[Sandbox] Process order. (Serial=5592, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:09:39:038None[Sandbox] Process order. (Serial=5593, Empire=0, Order=Order='OrderGoTo', Entity=#3372, path='[92, 41] --> [91, 41]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:09:39:047None[Sandbox] Process order. (Serial=5594, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:09:39:941None[Sandbox] Process order. (Serial=5595, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:09:40:051None[Sandbox] Process order. (Serial=5596, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:09:40:979None[Sandbox] Process order. (Serial=5597, Empire=0, Order=Order OrderCancelAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:09:42:651None[Sandbox] Process order. (Serial=5598, Empire=0, Order=Order='OrderGoTo', Entity=#3372, path='[90, 41] --> [89, 41] --> [88, 41] --> [88, 40] --> [87, 40] --> [86, 41]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:09:42:661None[Sandbox] Process order. (Serial=5599, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:09:43:664None[Sandbox] Process order. (Serial=5600, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:09:44:179None[Sandbox] Process order. (Serial=5601, Empire=0, Order=Order='OrderGoTo', Entity=#3330, path='[83, 44] --> [82, 44] --> [81, 44] --> [80, 44] --> [79, 44] --> [78, 44]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:09:44:189None[Sandbox] Process order. (Serial=5602, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:09:44:672None[Sandbox] Process order. (Serial=5603, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:09:45:193None[Sandbox] Process order. (Serial=5604, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:09:45:686None[Sandbox] Process order. (Serial=5605, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:09:46:202None[Sandbox] Process order. (Serial=5606, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:09:46:692None[Sandbox] Process order. (Serial=5607, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:09:47:209None[Sandbox] Process order. (Serial=5608, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:09:47:701None[Sandbox] Process order. (Serial=5609, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:09:48:216None[Sandbox] Process order. (Serial=5610, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:09:48:539None[Sandbox] Process order. (Serial=5611, Empire=0, Order=Order='OrderGoTo', Entity=#3305, path='[84, 47] --> [83, 47] --> [82, 47] --> [81, 47] --> [80, 47] --> [79, 47] --> [78, 47] --> [77, 47]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:09:48:547None[Sandbox] Process order. (Serial=5612, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:09:49:221None[Sandbox] Process order. (Serial=5613, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:09:49:551None[Sandbox] Process order. (Serial=5614, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:09:50:554None[Sandbox] Process order. (Serial=5615, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:09:51:562None[Sandbox] Process order. (Serial=5616, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:09:52:570None[Sandbox] Process order. (Serial=5617, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:09:53:223None[Sandbox] Process order. (Serial=5618, Empire=0, Order=Order='OrderGoTo', Entity=#3399, path='[92, 42] --> [91, 41] --> [90, 41] --> [90, 40] --> [89, 39]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:09:53:234None[Sandbox] Process order. (Serial=5619, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:09:53:574None[Sandbox] Process order. (Serial=5620, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:09:54:240None[Sandbox] Process order. (Serial=5621, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:09:54:582None[Sandbox] Process order. (Serial=5622, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:09:55:245None[Sandbox] Process order. (Serial=5623, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:09:55:594None[Sandbox] Process order. (Serial=5624, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:09:56:122None[Sandbox] Process order. (Serial=5625, Empire=0, Order=Order='OrderGoTo', Entity=#3330, path='[77, 44] --> [76, 44]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:09:56:133None[Sandbox] Process order. (Serial=5626, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:09:56:255None[Sandbox] Process order. (Serial=5627, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:09:57:140None[Sandbox] Process order. (Serial=5628, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:09:57:261None[Sandbox] Process order. (Serial=5629, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:10:09:061None[Sandbox] Process order. (Serial=5630, Empire=0, Order=Order OrderEnqueueConstructible, Settlement: '1149' Constructible: 'NavalUnit_Era1_Common_Biremes' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:10:10:629UI Steam[UI] Showing NarrativeWindow: $NarrativeEvent_Regular121

Amplitude.Mercury.UI.NarrativeWindow:OnBeginShow(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.NarrativeWindow:OnBeginShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

14:10:11:853None[Sandbox] Process order. (Serial=5631, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:10:15:947None[Sandbox] Process order. (Serial=5632, Empire=0, Order=Order OrderEnqueueTechnology)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:10:22:414None[Sandbox] Process order. (Serial=5633, Empire=0, Order=Order OrderSplitArmy)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:10:23:981None[Sandbox] Process order. (Serial=5634, Empire=0, Order=Order='OrderGoTo', Entity=#3478, path='[57, 63] --> [58, 64]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:10:23:991None[Sandbox] Process order. (Serial=5635, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:10:25:000None[Sandbox] Process order. (Serial=5636, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:10:25:853None[Sandbox] Process order. (Serial=5637, Empire=0, Order=Order='OrderGoTo', Entity=#3478, path='[57, 64] --> [57, 65]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:10:26:013None[Sandbox] Process order. (Serial=5638, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:10:28:353None[Sandbox] Process order. (Serial=5639, Empire=0, Order=Order='OrderGoTo', Entity=#2760, path='[57, 62] --> [56, 62]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:10:28:362None[Sandbox] Process order. (Serial=5640, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:10:29:366None[Sandbox] Process order. (Serial=5641, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:10:30:601None[Sandbox] Process order. (Serial=5642, Empire=0, Order=Order='OrderGoTo', Entity=#2760, path='[56, 63] --> [56, 64]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:10:30:611None[Sandbox] Process order. (Serial=5643, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:10:31:623None[Sandbox] Process order. (Serial=5644, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:10:37:343None[Sandbox] Process order. (Serial=5645, Empire=0, Order=Order='OrderGoTo', Entity=#1451, path='[99, 52] --> [98, 53] --> [97, 53] --> [96, 53] --> [95, 53] --> [94, 53]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:10:37:352None[Sandbox] Process order. (Serial=5646, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:10:38:360None[Sandbox] Process order. (Serial=5647, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:10:39:363None[Sandbox] Process order. (Serial=5648, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:10:40:367None[Sandbox] Process order. (Serial=5649, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:10:40:820None[Sandbox] Process order. (Serial=5650, Empire=0, Order=Order='OrderGoTo', Entity=#1450, path='[69, 58] --> [68, 58] --> [67, 58]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:10:40:829None[Sandbox] Process order. (Serial=5651, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:10:40:910None[Sandbox] Process order. (Serial=5652, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:10:41:372None[Sandbox] Process order. (Serial=5653, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:10:41:813None[Sandbox] Process order. (Serial=5654, Empire=0, Order=Order='OrderGoTo', Entity=#1450, path='[68, 59] --> [67, 59] --> [66, 59]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:10:41:833None[Sandbox] Process order. (Serial=5655, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:10:42:838None[Sandbox] Process order. (Serial=5656, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:10:43:361None[Sandbox] Process order. (Serial=5657, Empire=0, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:10:43:843None[Sandbox] Process order. (Serial=5658, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:10:43:913None[Sandbox] Process order. (Serial=5659, Empire=-1, Order=Order OrderWaitForOrderReplication)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:10:44:022None[Deeds] DeedDefinition 'Deed_EraStar_Expansionist' was already unregistered for this Listener.

Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:10:44:022None[Deeds] DeedDefinition 'Deed_EraStar_Expansionist' was already unregistered for this Listener.

Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:10:44:022None[Deeds] DeedDefinition 'Deed_EraStar_Expansionist' was already unregistered for this Listener.

Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:10:44:022None[Deeds] DeedDefinition 'Deed_EraStar_Expansionist' was already unregistered for this Listener.

Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:10:44:022None[Deeds] DeedDefinition 'Deed_EraStar_Cultural' was already unregistered for this Listener.

Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:10:44:022None[Deeds] DeedDefinition 'Deed_EraStar_Builder' was already unregistered for this Listener.

Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:10:44:022None[Deeds] DeedDefinition 'Deed_EraStar_Farmer' was already unregistered for this Listener.

Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:10:44:022None[Deeds] DeedDefinition 'Deed_EraStar_Farmer' was already unregistered for this Listener.

Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:10:44:022None[Deeds] DeedDefinition 'Deed_EraStar_Farmer' was already unregistered for this Listener.

Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:10:44:022None[Deeds] DeedDefinition 'Deed_EraStar_Farmer' was already unregistered for this Listener.

Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:10:44:022None[Deeds] DeedDefinition 'Deed_EraStar_Farmer' was already unregistered for this Listener.

Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:10:44:022None[Deeds] DeedDefinition 'Deed_EraStar_Farmer' was already unregistered for this Listener.

Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:10:44:022None[Deeds] DeedDefinition 'Deed_EraStar_Farmer' was already unregistered for this Listener.

Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:10:44:022None[Deeds] DeedDefinition 'Deed_EraStar_Merchant' was already unregistered for this Listener.

Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:10:44:022None[Deeds] DeedDefinition 'Deed_EraStar_Scientist' was already unregistered for this Listener.

Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:10:44:022None[Deeds] DeedDefinition 'Deed_EraStar_Warmonger' was already unregistered for this Listener.

Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:10:44:823NoneAI Synchronization took 691ms at frame 9510 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

14:10:44:844NoneMetadata 'dlc_names' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:10:44:844NoneMetadata 'rmc0' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:10:44:844NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:10:45:253None[Sandbox] Process order. (Serial=5660, Empire=0, Order=Order OrderChangeCameraSequenceState)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:10:45:271None[Sandbox] Process order. (Serial=5661, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:10:45:275None[Preview] Force PresentationUnit UnitVisualAffinity_Common_Era1_Hot #1986 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

14:10:45:276None[Preview] PresentationArmy LandUnit_Era1_Common_Warriors #1986 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:10:45:276None[Preview] PresentationArmy LandUnit_Era1_Common_Warriors #1986 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:10:45:276None[Preview] Force PresentationUnit UnitVisualAffinity_Common_Era2_European #2790 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

14:10:45:276None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #2790 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:10:45:276None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #2790 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:10:45:276None[Preview] Force PresentationUnit UnitVisualAffinity_Era2_MayaCivilization #884 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

14:10:45:276None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #884 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:10:45:276None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #884 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:10:45:276None[Preview] Force PresentationUnit UnitVisualAffinity_Era1_Phoenicia #3071 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

14:10:45:276None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #3071 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:10:45:276None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #3071 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:10:45:276None[Preview] Force PresentationUnit UnitVisualAffinity_Era1_OlmecCivilization #3156 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

14:10:45:276None[Preview] PresentationArmy LandUnit_Era1_Common_ScoutCavalry #3156 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:10:45:276None[Preview] PresentationArmy LandUnit_Era1_Common_ScoutCavalry #3156 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:10:45:276None[Preview] Force PresentationUnit UnitVisualAffinity_Era2_MayaCivilization #2453 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

14:10:45:276None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #2453 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:10:45:276None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #2453 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:10:45:276None[Preview] Force PresentationUnit UnitVisualAffinity_Common_Era1_Hot #3237 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

14:10:45:276None[Preview] PresentationArmy LandUnit_Era1_Common_Spearmen #3237 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:10:45:276None[Preview] PresentationArmy LandUnit_Era1_Common_Spearmen #3237 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:10:45:276None[Preview] Force PresentationUnit UnitVisualAffinity_Common_Era1_Temperate #3314 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

14:10:45:276None[Preview] PresentationArmy LandUnit_Era1_Common_Chariots #3314 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:10:45:276None[Preview] PresentationArmy LandUnit_Era1_Common_Chariots #3314 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:10:45:276None[Preview] Force PresentationUnit UnitVisualAffinity_Common_Era1_Temperate #2719 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

14:10:45:276None[Preview] PresentationArmy LandUnit_Era1_Common_Warriors #2719 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:10:45:276None[Preview] PresentationArmy LandUnit_Era1_Common_Warriors #2719 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:10:45:276None[Preview] Force PresentationUnit UnitVisualAffinity_Era2_Nazca #3247 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

14:10:45:276None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #3247 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:10:45:276None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #3247 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:10:45:276None[Preview] Force PresentationUnit UnitVisualAffinity_Common_Era1_Hot #2857 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

14:10:45:276None[Preview] PresentationArmy LandUnit_Era1_Common_Chariots #2857 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:10:45:276None[Preview] PresentationArmy LandUnit_Era1_Common_Chariots #2857 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:10:45:276None[Preview] Force PresentationUnit UnitVisualAffinity_Era1_Phoenicia #3478 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

14:10:45:276None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #3478 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:10:45:276None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #3478 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:10:45:276None[Preview] Force PresentationUnit UnitVisualAffinity_Era1_Phoenicia #3372 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

14:10:45:276None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #3372 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:10:45:276None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #3372 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:10:45:276None[Preview] Force PresentationUnit UnitVisualAffinity_Era2_Huns #2051 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

14:10:45:276None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #2051 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:10:45:276None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #2051 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:10:45:276None[Preview] Force PresentationUnit UnitVisualAffinity_Era2_Huns #1840 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

14:10:45:276None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #1840 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:10:45:276None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #1840 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:10:45:276None[Preview] Force PresentationUnit UnitVisualAffinity_Common_Era2_European #2806 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

14:10:45:276None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #2806 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:10:45:276None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #2806 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:10:45:276None[Preview] Force PresentationUnit UnitVisualAffinity_Era2_MayaCivilization #2288 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

14:10:45:276None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #2288 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:10:45:276None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #2288 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:10:45:276None[Preview] Force PresentationUnit UnitVisualAffinity_Era1_Phoenicia #984 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

14:10:45:276None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #984 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:10:45:276None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #984 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:10:45:276None[Preview] Force PresentationUnit UnitVisualAffinity_Era2_MayaCivilization #3349 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

14:10:45:276None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #3349 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:10:45:276None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #3349 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:10:45:276None[Preview] Force PresentationUnit UnitVisualAffinity_Era1_Phoenicia #3157 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

14:10:45:276None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #3157 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:10:45:276None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #3157 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:10:45:276None[Preview] Force PresentationUnit UnitVisualAffinity_Common_Era1_Hot #2490 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

14:10:45:276None[Preview] PresentationArmy LandUnit_Era1_Common_Archers #2490 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:10:45:276None[Preview] PresentationArmy LandUnit_Era1_Common_Archers #2490 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:10:45:276None[Preview] Force PresentationUnit UnitVisualAffinity_Era2_MayaCivilization #1318 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

14:10:45:276None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #1318 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:10:45:276None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #1318 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:10:45:276None[Preview] Force PresentationUnit UnitVisualAffinity_Era2_MayaCivilization #2909 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

14:10:45:277None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #2909 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:10:45:277None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #2909 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:10:45:277None[Preview] Force PresentationUnit UnitVisualAffinity_Era1_Phoenicia #3159 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

14:10:45:277None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #3159 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:10:45:277None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #3159 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:10:45:277None[Preview] Force PresentationUnit UnitVisualAffinity_Era1_Phoenicia #2994 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

14:10:45:277None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #2994 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:10:45:277None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #2994 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:10:45:277None[Preview] Force PresentationUnit UnitVisualAffinity_Era2_Carthage #2839 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

14:10:45:277None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #2839 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:10:45:277None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #2839 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:10:45:277None[Preview] Force PresentationUnit UnitVisualAffinity_Era1_Phoenicia #2760 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

14:10:45:277None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #2760 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:10:45:277None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #2760 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:10:45:277None[Preview] Force PresentationUnit UnitVisualAffinity_Era1_Phoenicia #1451 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

14:10:45:277None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #1451 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:10:45:277None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #1451 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:10:45:277None[Preview] Force PresentationUnit UnitVisualAffinity_Era2_Carthage #2160 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

14:10:45:277None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #2160 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:10:45:277None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #2160 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:10:45:277None[Preview] Force PresentationUnit UnitVisualAffinity_Era1_OlmecCivilization #2600 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

14:10:45:277None[Preview] PresentationArmy LandUnit_Era1_Common_Archers #2600 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:10:45:277None[Preview] PresentationArmy LandUnit_Era1_Common_Archers #2600 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:10:45:277None[Preview] Force PresentationUnit UnitVisualAffinity_Era1_Phoenicia #2476 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

14:10:45:277None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #2476 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:10:45:277None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #2476 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:10:45:277None[Preview] Force PresentationUnit UnitVisualAffinity_Era1_Phoenicia #3399 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

14:10:45:277None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #3399 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:10:45:277None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #3399 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:10:45:277None[Preview] Force PresentationUnit UnitVisualAffinity_Era1_OlmecCivilization #1107 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

14:10:45:277None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #1107 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:10:45:277None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #1107 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:10:45:277None[Preview] Force PresentationUnit UnitVisualAffinity_Common_Era2_Mesoamerican #2901 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

14:10:45:277None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #2901 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:10:45:277None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #2901 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:10:45:277None[Preview] Force PresentationUnit UnitVisualAffinity_Era1_Phoenicia #3305 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

14:10:45:277None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #3305 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:10:45:277None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #3305 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:10:45:277None[Preview] Force PresentationUnit UnitVisualAffinity_Era1_Phoenicia #2891 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

14:10:45:277None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #2891 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:10:45:277None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #2891 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:10:45:277None[Preview] Force PresentationUnit UnitVisualAffinity_Era1_Phoenicia #1450 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

14:10:45:277None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #1450 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:10:45:277None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #1450 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:10:45:277None[Preview] Force PresentationUnit UnitVisualAffinity_Era2_MayaCivilization #1669 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

14:10:45:277None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #1669 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:10:45:277None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #1669 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:10:45:277None[Preview] Force PresentationUnit UnitVisualAffinity_Era1_Phoenicia #3330 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

14:10:45:277None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #3330 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:10:45:277None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #3330 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:10:45:277None[Preview] Force PresentationUnit UnitVisualAffinity_Era1_OlmecCivilization #3283 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

14:10:45:277None[Preview] PresentationArmy LandUnit_Era1_Common_Chariots #3283 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:10:45:277None[Preview] PresentationArmy LandUnit_Era1_Common_Chariots #3283 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:10:45:277None[Preview] Force PresentationUnit UnitVisualAffinity_Era1_Phoenicia #2587 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

14:10:45:277None[Preview] PresentationArmy LandUnit_Era1_Common_Warriors #2587 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:10:45:277None[Preview] PresentationArmy LandUnit_Era1_Common_Warriors #2587 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:10:45:277None[Preview] Force PresentationUnit UnitVisualAffinity_Era1_OlmecCivilization #2113 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

14:10:45:277None[Preview] PresentationArmy LandUnit_Era1_Common_Spearmen #2113 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:10:45:277None[Preview] PresentationArmy LandUnit_Era1_Common_Spearmen #2113 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:10:45:277None[Preview] Force PresentationUnit UnitVisualAffinity_Common_Era1_Temperate #3410 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

14:10:45:277None[Preview] PresentationArmy LandUnit_Era1_Common_Chariots #3410 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:10:45:277None[Preview] PresentationArmy LandUnit_Era1_Common_Chariots #3410 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:10:45:277None[Preview] Force PresentationUnit UnitVisualAffinity_Era1_Phoenicia #3480 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

14:10:45:277None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #3480 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:10:45:277None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #3480 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:10:46:155None[Sandbox] Process order. (Serial=5662, Empire=1, Order=Order='OrderGoTo', Entity=#2160, AdditionalFlags='IgnoreFogOfWar', Path='[74, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:10:46:155None[Sandbox] Process order. (Serial=5663, Empire=1, Order=Order OrderActivateCivic)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:10:46:156None[Sandbox] Process order. (Serial=5664, Empire=1, Order=Order OrderBuyoutAvailableConstruction. Settlement=1011, Constructible=LandUnit_Era2_Common_Swordsmen, Position=[-1, -1], Currency=Money)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:10:46:159None[Sandbox] Process order. (Serial=5665, Empire=1, Order=Order OrderBuyoutAvailableConstruction. Settlement=1011, Constructible=LandUnit_Era2_Common_Swordsmen, Position=[-1, -1], Currency=Money)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:10:46:160None[Sandbox] Process order. (Serial=5666, Empire=1, Order=Order OrderBuyoutAvailableConstruction. Settlement=1011, Constructible=LandUnit_Era1_OlmecCivilization_JavelinThrowers, Position=[-1, -1], Currency=Money)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:10:46:162None[Sandbox] Process order. (Serial=5667, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:10:46:164None[Sandbox] Process order. (Serial=5668, Empire=1, Order=Order='OrderGoTo', Entity=#1107, AdditionalFlags='IgnoreFogOfWar', Path='[99, 39]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:10:46:164None[Sandbox] Process order. (Serial=5669, Empire=1, Order=Order='OrderGoTo', Entity=#3156, AdditionalFlags='IgnoreFogOfWar', Path='[75, 12] --> [74, 12] --> [73, 11] --> [73, 10] --> [72, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:10:46:175None[Sandbox] Process order. (Serial=5670, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:10:46:177None[Sandbox] Process order. (Serial=5671, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:10:46:180None[Sandbox] Process order. (Serial=5672, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:10:46:195None[Sandbox] Process order. (Serial=5673, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '1932' Constructible: 'Extension_Base_Money' Position: '[74, 7]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:10:46:204None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #3491 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:10:46:204None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Carthage #3491 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

14:10:46:204None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #3491 SetHiddenByFlag finished (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:10:46:225None[Sandbox] Process order. (Serial=5674, Empire=2, Order=Order OrderEnqueueTechnology)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:10:46:225None[Sandbox] Process order. (Serial=5675, Empire=2, Order=Order OrderBuyoutAvailableConstruction. Settlement=3098, Constructible=Infrastructure_Industry_Family01_01, Position=[-1, -1], Currency=Money)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:10:46:226None[Sandbox] Process order. (Serial=5676, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:10:46:226None[Sandbox] Process order. (Serial=5677, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:10:46:227None[Sandbox] Process order. (Serial=5678, Empire=2, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:10:46:227None[Sandbox] Process order. (Serial=5679, Empire=2, Order=Order='OrderGoTo', Entity=#1669, AdditionalFlags='IgnoreFogOfWar', Path='[61, 12] --> [61, 13] --> [61, 14] --> [61, 15] --> [61, 16]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:10:46:227None[Sandbox] Process order. (Serial=5680, Empire=2, Order=Order='OrderGoTo', Entity=#3349, AdditionalFlags='IgnoreFogOfWar', Path='[35, 24] --> [35, 23] --> [36, 22] --> [35, 21] --> [36, 20]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:10:46:228None[Sandbox] Process order. (Serial=5681, Empire=2, Order=Order='OrderGoTo', Entity=#884, AdditionalFlags='IgnoreFogOfWar', Path='[58, 11] --> [57, 11] --> [57, 12] --> [56, 13] --> [56, 14]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:10:46:228None[Sandbox] Process order. (Serial=5682, Empire=2, Order=Order='OrderGoTo', Entity=#2288, AdditionalFlags='IgnoreFogOfWar', Path='[46, 11] --> [47, 11] --> [48, 11] --> [49, 10] --> [49, 9]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:10:46:229None[Sandbox] Process order. (Serial=5683, Empire=2, Order=Order='OrderGoTo', Entity=#2909, AdditionalFlags='IgnoreFogOfWar', Path='[55, 3] --> [56, 2] --> [57, 2] --> [57, 3]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:10:46:229None[Sandbox] Process order. (Serial=5684, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[47, 4]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:10:46:234None[Sandbox] Process order. (Serial=5685, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:10:46:236None[Sandbox] Process order. (Serial=5686, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:10:46:239None[Sandbox] Process order. (Serial=5687, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:10:46:241None[Sandbox] Process order. (Serial=5688, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:10:46:244None[Sandbox] Process order. (Serial=5689, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:10:46:247None[Sandbox] Process order. (Serial=5690, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:10:46:256None[Sandbox] Process order. (Serial=5691, Empire=3, Order=Order OrderSetTradeResourceAccessCount)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:10:46:257None[Sandbox] Process order. (Serial=5692, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:10:46:257None[Sandbox] Process order. (Serial=5693, Empire=3, Order=Order OrderChooseNextTenet)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:10:46:258None[Sandbox] Process order. (Serial=5694, Empire=3, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:10:46:259None[Sandbox] Process order. (Serial=5695, Empire=3, Order=Order OrderBuyoutConstructionByGuid, Settlement: '2039', Construction: '329'))

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:10:46:264None[Sandbox] Process order. (Serial=5696, Empire=3, Order=Order='OrderGoTo', Entity=#2051, AdditionalFlags='IgnoreFogOfWar', Path='[56, 66]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:10:46:265None[Sandbox] Process order. (Serial=5697, Empire=3, Order=Order='OrderGoTo', Entity=#1840, AdditionalFlags='IgnoreFogOfWar', Path='[55, 66] --> [56, 66] --> [57, 66] --> [58, 66]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:10:46:275None[Sandbox] Process order. (Serial=5698, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:10:46:278None[Sandbox] Process order. (Serial=5699, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:10:46:286None[Sandbox] Process order. (Serial=5700, Empire=4, Order=Order='OrderGoTo', Entity=#1986, AdditionalFlags='IgnoreFogOfWar', Path='[78, 3] --> [78, 4] --> [77, 5] --> [77, 6]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:10:46:297None[Preview] PresentationArmy LandUnit_Era1_Common_Warriors #1986 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:10:46:297None[Sandbox] Process order. (Serial=5701, Empire=4, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:10:46:297None[Preview] PresentationArmy LandUnit_Era1_Common_Warriors #1986 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:10:46:297None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #2790 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:10:46:297None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #2790 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:10:46:297None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #884 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:10:46:297None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #884 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:10:46:297None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #3071 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:10:46:297None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #3071 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:10:46:297None[Preview] PresentationArmy LandUnit_Era1_Common_ScoutCavalry #3156 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:10:46:297None[Preview] PresentationArmy LandUnit_Era1_Common_ScoutCavalry #3156 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:10:46:297None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #2453 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:10:46:297None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #2453 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:10:46:297None[Preview] PresentationArmy LandUnit_Era1_Common_Spearmen #3237 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:10:46:297None[Preview] PresentationArmy LandUnit_Era1_Common_Spearmen #3237 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:10:46:297None[Preview] PresentationArmy LandUnit_Era1_Common_Chariots #3314 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:10:46:297None[Preview] PresentationArmy LandUnit_Era1_Common_Chariots #3314 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:10:46:297None[Preview] PresentationArmy LandUnit_Era1_Common_Warriors #2719 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:10:46:297None[Preview] PresentationArmy LandUnit_Era1_Common_Warriors #2719 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:10:46:297None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #3247 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:10:46:297None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #3247 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:10:46:297None[Preview] PresentationArmy LandUnit_Era1_Common_Chariots #2857 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:10:46:297None[Preview] PresentationArmy LandUnit_Era1_Common_Chariots #2857 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:10:46:297None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #3478 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:10:46:297None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #3478 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:10:46:297None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #3372 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:10:46:297None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #3372 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:10:46:297None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #2051 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:10:46:297None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #2051 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:10:46:297None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #1840 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:10:46:297None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #1840 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:10:46:297None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #2806 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:10:46:297None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #2806 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:10:46:297None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #2288 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:10:46:297None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #2288 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:10:46:297None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #984 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:10:46:297None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #984 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:10:46:297None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #3349 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:10:46:297None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #3349 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:10:46:297None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #3157 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:10:46:297None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #3157 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:10:46:297None[Preview] PresentationArmy LandUnit_Era1_Common_Archers #2490 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:10:46:297None[Preview] PresentationArmy LandUnit_Era1_Common_Archers #2490 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:10:46:297None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #1318 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:10:46:297None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #1318 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:10:46:297None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #2909 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:10:46:297None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #2909 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:10:46:297None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #3159 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:10:46:297None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #3159 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:10:46:297None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #2994 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:10:46:297None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #2994 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:10:46:297None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #2839 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:10:46:297None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #2839 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:10:46:297None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #2760 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:10:46:297None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #2760 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:10:46:297None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #1451 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:10:46:297None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #1451 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:10:46:297None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #2160 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:10:46:297None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #2160 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:10:46:297None[Preview] PresentationArmy LandUnit_Era1_Common_Archers #2600 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:10:46:297None[Preview] PresentationArmy LandUnit_Era1_Common_Archers #2600 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:10:46:297None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #2476 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:10:46:297None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #2476 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:10:46:297None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #3399 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:10:46:297None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #3399 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:10:46:297None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #1107 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:10:46:297None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #1107 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:10:46:298None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #2901 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:10:46:298None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #2901 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:10:46:298None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #3305 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:10:46:298None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #3305 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:10:46:298None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #2891 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:10:46:298None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #2891 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:10:46:298None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #1450 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:10:46:298None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #1450 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:10:46:298None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #1669 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:10:46:298None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #1669 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:10:46:298None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #3330 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:10:46:298None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #3330 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:10:46:298None[Preview] PresentationArmy LandUnit_Era1_Common_Chariots #3283 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:10:46:298None[Preview] PresentationArmy LandUnit_Era1_Common_Chariots #3283 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:10:46:298None[Preview] PresentationArmy LandUnit_Era1_Common_Warriors #2587 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:10:46:298None[Preview] PresentationArmy LandUnit_Era1_Common_Warriors #2587 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:10:46:298None[Preview] PresentationArmy LandUnit_Era1_Common_Spearmen #2113 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:10:46:298None[Preview] PresentationArmy LandUnit_Era1_Common_Spearmen #2113 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:10:46:298None[Preview] PresentationArmy LandUnit_Era1_Common_Chariots #3410 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:10:46:298None[Preview] PresentationArmy LandUnit_Era1_Common_Chariots #3410 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:10:46:298None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #3480 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:10:46:298None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #3480 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:10:46:298None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #3491 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:10:46:298None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #3491 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:10:46:305None[Sandbox] Process order. (Serial=5702, Empire=0, Order=Order OrderChangeCameraSequenceState)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:10:46:315None[Sandbox] Process order. (Serial=5703, Empire=6, Order=Order='OrderGoTo', Entity=#2113, AdditionalFlags='IgnoreFogOfWar', Path='[44, 10] --> [44, 9] --> [45, 9]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:10:46:325None[Sandbox] Process order. (Serial=5704, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:10:46:335None[Sandbox] Process order. (Serial=5705, Empire=7, Order=Order='OrderGoTo', Entity=#2806, AdditionalFlags='IgnoreFogOfWar', Path='[90, 58] --> [89, 58] --> [88, 57] --> [87, 57]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:10:46:346None[Sandbox] Process order. (Serial=5706, Empire=7, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:10:46:377None[Sandbox] Process order. (Serial=5707, Empire=5, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:10:46:378None[Sandbox] Process order. (Serial=5708, Empire=8, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:10:46:378None[Sandbox] Process order. (Serial=5709, Empire=72, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:10:46:405None[Sandbox] Process order. (Serial=5710, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '1011' Constructible: 'LandUnit_Era1_Common_Chariots' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:10:46:406None[Sandbox] Process order. (Serial=5711, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:10:46:407None[Sandbox] Process order. (Serial=5712, Empire=1, Order=Order OrderSettlementBanishPopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:10:46:446None[Sandbox] Process order. (Serial=5713, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:10:46:446None[Sandbox] Process order. (Serial=5714, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:10:46:476None[Sandbox] Process order. (Serial=5715, Empire=3, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:10:46:476None[Sandbox] Process order. (Serial=5716, Empire=3, Order=Order OrderBuyoutConstructionWithPopulationByGuid, Settlement: '1108', Construction: '304')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:10:46:480None[Sandbox] Process order. (Serial=5717, Empire=3, Order=Order OrderArmySettle: ArmyGuid=#2051, ActionGuid=#0)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:10:46:497None[Sandbox] Process order. (Serial=5718, Empire=3, Order=Order OrderStartEmpireWideConstruction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:10:46:527None[Sandbox] Process order. (Serial=5719, Empire=8, Order=Order='OrderGoTo', Entity=#2857, AdditionalFlags='IgnoreFogOfWar', Path='[82, 59] --> [83, 60]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:10:46:536None[Sandbox] Process order. (Serial=5720, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:10:46:607None[Sandbox] Process order. (Serial=5721, Empire=1, Order=Order OrderSettlementBanishPopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:10:46:617None[Sandbox] Process order. (Serial=5722, Empire=1, Order=Order='OrderGoTo', Entity=#1107, AdditionalFlags='IgnoreFogOfWar', Path='[100, 39]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:10:46:657None[Sandbox] Process order. (Serial=5723, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[48, 4]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:10:46:688None[Sandbox] Process order. (Serial=5724, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '2039' Constructible: 'Extension_ArtificialWonderParticipation_Era2_LighthouseOfAlexandria' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:10:46:688None[Sandbox] Process order. (Serial=5725, Empire=3, Order=Order OrderSetTradeResourceAccessCount)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:10:46:689None[Sandbox] Process order. (Serial=5726, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:10:46:689None[Sandbox] Process order. (Serial=5727, Empire=3, Order=Order OrderExecuteGrievanceAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:10:46:689None[Sandbox] Process order. (Serial=5728, Empire=3, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:10:46:707None[Sandbox] Process order. (Serial=5729, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '1108' Constructible: 'Extension_Base_Money' Position: '[42, 55]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:10:46:808None[Sandbox] Process order. (Serial=5730, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:10:46:858None[Sandbox] Process order. (Serial=5731, Empire=3, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:10:46:858None[Sandbox] Process order. (Serial=5732, Empire=3, Order=Order OrderSetTradeResourceAccessCount)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:10:46:859None[Sandbox] Process order. (Serial=5733, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:10:46:909None[Sandbox] Process order. (Serial=5734, Empire=0, Order=Order OrderChangeNotificationFlags)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:10:47:011None[Sandbox] Process order. (Serial=5735, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:10:47:062None[Sandbox] Process order. (Serial=5736, Empire=3, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:10:47:062None[Sandbox] Process order. (Serial=5737, Empire=3, Order=Order OrderSetTradeResourceAccessCount)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:10:47:183None[Sandbox] Process order. (Serial=5738, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:10:47:185None[Sandbox] Process order. (Serial=5739, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:10:47:244None[Sandbox] Process order. (Serial=5740, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:10:47:246None[Sandbox] Process order. (Serial=5741, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:10:47:249None[Sandbox] Process order. (Serial=5742, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:10:47:255None[Sandbox] Process order. (Serial=5743, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:10:47:265None[Sandbox] Process order. (Serial=5744, Empire=3, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:10:47:265None[Sandbox] Process order. (Serial=5745, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:10:47:268None[Sandbox] Process order. (Serial=5746, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:10:47:286None[Sandbox] Process order. (Serial=5747, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:10:47:315None[Sandbox] Process order. (Serial=5748, Empire=4, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:10:47:335None[Sandbox] Process order. (Serial=5749, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:10:47:356None[Sandbox] Process order. (Serial=5750, Empire=7, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:10:47:435None[Sandbox] Process order. (Serial=5751, Empire=1, Order=Order='OrderGoTo', Entity=#1107, AdditionalFlags='IgnoreFogOfWar', Path='[100, 38]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:10:47:548None[Sandbox] Process order. (Serial=5752, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:10:47:617None[Sandbox] Process order. (Serial=5753, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:10:47:658None[Sandbox] Process order. (Serial=5754, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[49, 4]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:10:48:192None[Sandbox] Process order. (Serial=5755, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:10:48:195None[Sandbox] Process order. (Serial=5756, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:10:48:231None[Sandbox] Process order. (Serial=5757, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:10:48:252None[Sandbox] Process order. (Serial=5758, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:10:48:254None[Sandbox] Process order. (Serial=5759, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:10:48:263None[Sandbox] Process order. (Serial=5760, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:10:48:266None[Sandbox] Process order. (Serial=5761, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:10:48:277None[Sandbox] Process order. (Serial=5762, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:10:48:285None[Sandbox] Process order. (Serial=5763, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:10:48:303None[Sandbox] Process order. (Serial=5764, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:10:48:322None[Sandbox] Process order. (Serial=5765, Empire=4, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:10:48:343None[Sandbox] Process order. (Serial=5766, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:10:48:362None[Sandbox] Process order. (Serial=5767, Empire=7, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:10:48:433None[Sandbox] Process order. (Serial=5768, Empire=1, Order=Order='OrderGoTo', Entity=#1107, AdditionalFlags='IgnoreFogOfWar', Path='[99, 38]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:10:48:473None[Sandbox] Process order. (Serial=5769, Empire=3, Order=Order OrderSetTradeResourceAccessCount)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:10:48:504None[Sandbox] Process order. (Serial=5770, Empire=3, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:10:48:504None[Sandbox] Process order. (Serial=5771, Empire=6, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:10:48:654None[Sandbox] Process order. (Serial=5772, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[50, 4]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:10:48:683None[Sandbox] Process order. (Serial=5773, Empire=3, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:10:48:683None[Sandbox] Process order. (Serial=5774, Empire=3, Order=Order='OrderGoTo', Entity=#1840, AdditionalFlags='IgnoreFogOfWar', Path='[57, 66] --> [57, 65] --> [57, 64]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:10:49:197None[Sandbox] Process order. (Serial=5775, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:10:49:206None[Sandbox] Process order. (Serial=5776, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:10:49:257None[Sandbox] Process order. (Serial=5777, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:10:49:269None[Sandbox] Process order. (Serial=5778, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:10:49:271None[Sandbox] Process order. (Serial=5779, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:10:49:275None[Sandbox] Process order. (Serial=5780, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:10:49:289None[Sandbox] Process order. (Serial=5781, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:10:49:304None[Sandbox] Process order. (Serial=5782, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:10:49:321None[Sandbox] Process order. (Serial=5783, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:10:49:333None[Sandbox] Process order. (Serial=5784, Empire=4, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:10:49:370None[Sandbox] Process order. (Serial=5785, Empire=7, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:10:49:482None[Sandbox] Process order. (Serial=5786, Empire=4, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:10:49:482None[Sandbox] Process order. (Serial=5787, Empire=7, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:10:49:674None[Sandbox] Process order. (Serial=5788, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[49, 5]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:10:50:206None[Sandbox] Process order. (Serial=5789, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:10:50:266None[Sandbox] Process order. (Serial=5790, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:10:50:277None[Sandbox] Process order. (Serial=5791, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:10:50:290None[Sandbox] Process order. (Serial=5792, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:10:50:293None[Sandbox] Process order. (Serial=5793, Empire=1, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:10:50:307None[Sandbox] Process order. (Serial=5794, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:10:50:310None[Sandbox] Process order. (Serial=5795, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:10:50:337None[Sandbox] Process order. (Serial=5796, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:10:50:489None[Sandbox] Process order. (Serial=5797, Empire=2, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:10:50:671None[Sandbox] Process order. (Serial=5798, Empire=2, Order=Order='OrderGoTo', Entity=#884, AdditionalFlags='IgnoreFogOfWar', Path='[56, 13] --> [57, 14]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:10:50:672None[Sandbox] Process order. (Serial=5799, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[50, 4]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:10:50:809None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_OlmecCivilization #1107 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

14:10:51:276None[Sandbox] Process order. (Serial=5800, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:10:51:297None[Sandbox] Process order. (Serial=5801, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:10:51:347None[Sandbox] Process order. (Serial=5802, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:10:51:628None[Sandbox] Process order. (Serial=5803, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:10:51:628None[Sandbox] Process order. (Serial=5804, Empire=0, Order=Order OrderChangeNotificationFlags)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:10:51:680None[Sandbox] Process order. (Serial=5805, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[50, 3]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:10:52:283None[Sandbox] Process order. (Serial=5806, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:10:52:304None[Sandbox] Process order. (Serial=5807, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:10:53:109None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_OlmecCivilization #3156 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

14:10:53:441None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_MayaCivilization #1669 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

14:10:57:780None[Sandbox] Process order. (Serial=5808, Empire=0, Order=Order='OrderGoTo', Entity=#2587, path='[73, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:10:57:789None[Sandbox] Process order. (Serial=5809, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:10:58:472None[Sandbox] Process order. (Serial=5810, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[50, 4]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:10:58:483None[Sandbox] Process order. (Serial=5811, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:11:00:514None[Sandbox] Process order. (Serial=5812, Empire=0, Order=Order OrderTransferUnits)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:11:03:080None[Sandbox] Process order. (Serial=5813, Empire=0, Order=Order='OrderGoTo', Entity=#3071, path='[77, 10] --> [76, 9] --> [75, 9] --> [74, 9] --> [73, 9] --> [73, 8] --> [72, 8] --> [71, 8]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:11:03:091None[Sandbox] Process order. (Serial=5814, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:11:04:106None[Sandbox] Process order. (Serial=5815, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:11:05:112None[Sandbox] Process order. (Serial=5816, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:11:06:119None[Sandbox] Process order. (Serial=5817, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:11:06:630None[Sandbox] Process order. (Serial=5818, Empire=0, Order=Order='OrderGoTo', Entity=#984, path='[61, 15]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:11:06:640None[Sandbox] Process order. (Serial=5819, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:11:07:122None[Sandbox] Process order. (Serial=5820, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:11:07:672None[Sandbox] Process order. (Serial=5821, Empire=0, Order=Order='OrderGoTo', Entity=#984, path='[61, 14]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:11:07:683None[Sandbox] Process order. (Serial=5822, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:11:08:126None[Sandbox] Process order. (Serial=5823, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:11:09:131None[Sandbox] Process order. (Serial=5824, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:11:09:606None[Sandbox] Process order. (Serial=5825, Empire=0, Order=Order='OrderGoTo', Entity=#2476, path='[59, 14]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:11:09:616None[Sandbox] Process order. (Serial=5826, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:11:10:139None[Sandbox] Process order. (Serial=5827, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:11:11:107None[Sandbox] Process order. (Serial=5828, Empire=0, Order=Order='OrderGoTo', Entity=#2476, path='[58, 13]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:11:11:118None[Sandbox] Process order. (Serial=5829, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:11:12:155None[Sandbox] Process order. (Serial=5830, Empire=0, Order=Order='OrderGoTo', Entity=#2476, path='[59, 12] --> [58, 12]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:11:12:165None[Sandbox] Process order. (Serial=5831, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:11:13:171None[Sandbox] Process order. (Serial=5832, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:11:14:260None[Sandbox] Process order. (Serial=5833, Empire=0, Order=Order='OrderGoTo', Entity=#2476, path='[57, 12] --> [57, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:11:14:270None[Sandbox] Process order. (Serial=5834, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:11:18:141None[Sandbox] Process order. (Serial=5835, Empire=0, Order=Order='OrderGoTo', Entity=#3372, path='[85, 41] --> [84, 41] --> [83, 41] --> [82, 41] --> [81, 41] --> [80, 41] --> [79, 41] --> [78, 41] --> [77, 41]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:11:18:154None[Sandbox] Process order. (Serial=5836, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:11:19:167None[Sandbox] Process order. (Serial=5837, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:11:19:901None[Sandbox] Process order. (Serial=5838, Empire=0, Order=Order='OrderGoTo', Entity=#3305, path='[78, 47] --> [79, 46] --> [79, 45] --> [80, 44]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:11:19:911None[Sandbox] Process order. (Serial=5839, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:11:20:171None[Sandbox] Process order. (Serial=5840, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:11:20:922None[Sandbox] Process order. (Serial=5841, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:11:21:183None[Sandbox] Process order. (Serial=5842, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:11:21:934None[Sandbox] Process order. (Serial=5843, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:11:22:196None[Sandbox] Process order. (Serial=5844, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:11:22:449None[Sandbox] Process order. (Serial=5845, Empire=0, Order=Order='OrderGoTo', Entity=#3330, path='[75, 43] --> [75, 42] --> [74, 42] --> [73, 42] --> [72, 42] --> [71, 42] --> [70, 42] --> [69, 43]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:11:22:457None[Sandbox] Process order. (Serial=5846, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:11:22:937None[Sandbox] Process order. (Serial=5847, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:11:23:461None[Sandbox] Process order. (Serial=5848, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:11:24:471None[Sandbox] Process order. (Serial=5849, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:11:24:661None[Sandbox] Process order. (Serial=5850, Empire=1, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:11:25:479None[Sandbox] Process order. (Serial=5851, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:11:26:482None[Sandbox] Process order. (Serial=5852, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:11:26:943None[Sandbox] Process order. (Serial=5853, Empire=0, Order=Order OrderBuyoutAvailableConstruction. Settlement=3185, Constructible=Extension_Base_Luxury, Position=[57, 53], Currency=Influence)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:11:27:488None[Sandbox] Process order. (Serial=5854, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:11:28:494None[Sandbox] Process order. (Serial=5855, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:11:28:664None[Sandbox] Process order. (Serial=5856, Empire=1, Order=Order OrderSetTradeResourceAccessCount)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:11:28:715None[Sandbox] Process order. (Serial=5857, Empire=3, Order=Order OrderSetTradeResourceAccessCount)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:11:29:208None[Sandbox] Process order. (Serial=5858, Empire=0, Order=Order OrderBuyoutAvailableConstruction. Settlement=3185, Constructible=Extension_Base_Luxury, Position=[50, 49], Currency=Influence)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:11:29:506None[Sandbox] Process order. (Serial=5859, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:11:30:662None[Sandbox] Process order. (Serial=5860, Empire=1, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:11:30:662None[Sandbox] Process order. (Serial=5861, Empire=1, Order=Order OrderSetTradeResourceAccessCount)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:11:30:712None[Sandbox] Process order. (Serial=5862, Empire=3, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:11:30:712None[Sandbox] Process order. (Serial=5863, Empire=3, Order=Order OrderSetTradeResourceAccessCount)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:11:32:662None[Sandbox] Process order. (Serial=5864, Empire=1, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:11:32:713None[Sandbox] Process order. (Serial=5865, Empire=3, Order=Order OrderRemoveConstructionByGuid)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:11:32:713None[Sandbox] Process order. (Serial=5866, Empire=3, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:11:32:753None[Sandbox] Process order. (Serial=5867, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '2039' Constructible: 'Extension_Base_Money' Position: '[52, 56]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:11:32:976None[Sandbox] Process order. (Serial=5868, Empire=0, Order=Order OrderTransferUnits)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:11:34:750None[Sandbox] Process order. (Serial=5869, Empire=0, Order=Order OrderRansack)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:11:36:380None[Sandbox] Process order. (Serial=5870, Empire=0, Order=Order='OrderGoTo', Entity=#3478, path='[57, 63] --> [56, 63] --> [56, 64] --> [56, 65] --> [57, 65]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:11:36:391None[Sandbox] Process order. (Serial=5871, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:11:37:402None[Sandbox] Process order. (Serial=5872, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:11:37:452None[Sandbox] Process order. (Serial=5873, Empire=0, Order=Order='OrderGoTo', Entity=#3478, path='[56, 63] --> [56, 64] --> [56, 65]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:11:37:462None[Sandbox] Process order. (Serial=5874, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:11:38:522None[Sandbox] Process order. (Serial=5875, Empire=0, Order=Order='OrderGoTo', Entity=#2760, path='[55, 63]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:11:38:532None[Sandbox] Process order. (Serial=5876, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:11:39:333None[Sandbox] Process order. (Serial=5877, Empire=0, Order=Order='OrderGoTo', Entity=#2760, path='[54, 63]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:11:39:545None[Sandbox] Process order. (Serial=5878, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:11:39:843None[Sandbox] Process order. (Serial=5879, Empire=0, Order=Order='OrderGoTo', Entity=#2760, path='[54, 63] --> [54, 62]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:11:39:852None[Sandbox] Process order. (Serial=5880, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:11:40:333None[Sandbox] Process order. (Serial=5881, Empire=0, Order=Order='OrderGoTo', Entity=#2760, path='[54, 63] --> [54, 62] --> [53, 62] --> [52, 61]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:11:40:343None[Sandbox] Process order. (Serial=5882, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:11:44:066None[Sandbox] Process order. (Serial=5883, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:11:44:067None[Sandbox] Process order. (Serial=5884, Empire=0, Order=Order OrderChangeNotificationFlags)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:11:45:107None[Sandbox] Process order. (Serial=5885, Empire=0, Order=Order OrderToggleAutoExplore)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:11:45:127None[Sandbox] Process order. (Serial=5886, Empire=0, Order=Order='OrderGoTo', Entity=#3517, AdditionalFlags='IgnoreFogOfWar', Path='[80, 43] --> [80, 42] --> [79, 41] --> [79, 40] --> [79, 39]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:11:45:138None[Sandbox] Process order. (Serial=5887, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:11:46:147None[Sandbox] Process order. (Serial=5888, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:11:47:150None[Sandbox] Process order. (Serial=5889, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:11:48:162None[Sandbox] Process order. (Serial=5890, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:11:49:173None[Sandbox] Process order. (Serial=5891, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:11:52:315None[Sandbox] Process order. (Serial=5892, Empire=0, Order=Order='OrderGoTo', Entity=#3399, path='[90, 40] --> [90, 41] --> [91, 41]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:11:52:325None[Sandbox] Process order. (Serial=5893, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:11:53:076None[Sandbox] Process order. (Serial=5894, Empire=0, Order=Order OrderFurtherActions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:11:53:085None[Sandbox] Process order. (Serial=5895, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:11:53:089None[Sandbox] Process order. (Serial=5896, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:11:53:335None[Sandbox] Process order. (Serial=5897, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:11:54:096None[Sandbox] Process order. (Serial=5898, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:11:54:345None[Sandbox] Process order. (Serial=5899, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:11:55:836None[Sandbox] Process order. (Serial=5900, Empire=0, Order=Order='OrderGoToAndMerge', Entity=#3480, path='[92, 42] --> [91, 41]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:11:55:846None[Sandbox] Process order. (Serial=5901, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:11:56:856None[Sandbox] Process order. (Serial=5902, Empire=0, Order=Order OrderTransferUnits)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:12:02:884None[Sandbox] Process order. (Serial=5903, Empire=0, Order=Order OrderEnqueueConstructible, Settlement: '1149' Constructible: 'Extension_Era2_PacificPolynesians' Position: '[98, 56]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:12:05:025None[Sandbox] Process order. (Serial=5904, Empire=0, Order=Order OrderEnqueueConstructible, Settlement: '1149' Constructible: 'Extension_Era2_PacificPolynesians' Position: '[100, 47]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:12:06:567None[Sandbox] Process order. (Serial=5905, Empire=0, Order=Order OrderEnqueueConstructible, Settlement: '1149' Constructible: 'Extension_Era2_PacificPolynesians' Position: '[93, 47]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:12:17:317None[Sandbox] Process order. (Serial=5906, Empire=0, Order=Order='OrderGoToAndCutForest', Entity=#1451, path='[95, 53]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:12:17:327None[Sandbox] Process order. (Serial=5907, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:12:17:387None[Sandbox] Process order. (Serial=5908, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:12:18:340None[Sandbox] Process order. (Serial=5909, Empire=0, Order=Order OrderCutForest ArmyGUID: #1451)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:12:18:370None[Sandbox] Process order. (Serial=5910, Empire=0, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:12:18:510None[Sandbox] Process order. (Serial=5911, Empire=-1, Order=Order OrderWaitForOrderReplication)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:12:19:370NoneAI Synchronization took 676ms at frame 9967 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

14:12:19:406NoneMetadata 'dlc_names' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:12:19:406NoneMetadata 'rmc0' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:12:19:406NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:12:19:824None[Sandbox] Process order. (Serial=5912, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:12:20:713None[Sandbox] Process order. (Serial=5913, Empire=0, Order=Order='OrderGoTo', Entity=#3517, AdditionalFlags='IgnoreFogOfWar', Path='[79, 38]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:12:20:722None[Sandbox] Process order. (Serial=5914, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:12:20:744None[Sandbox] Process order. (Serial=5915, Empire=1, Order=Order OrderSetTradeResourceAccessCount)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:12:20:744None[Sandbox] Process order. (Serial=5916, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:12:20:746None[Sandbox] Process order. (Serial=5917, Empire=1, Order=Order='OrderGoTo', Entity=#2160, AdditionalFlags='IgnoreFogOfWar', Path='[73, 11] --> [72, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:12:20:752None[Sandbox] Process order. (Serial=5918, Empire=1, Order=Order='OrderGoTo', Entity=#3156, AdditionalFlags='IgnoreFogOfWar', Path='[71, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:12:20:753None[Sandbox] Process order. (Serial=5919, Empire=1, Order=Order='OrderGoTo', Entity=#1107, AdditionalFlags='IgnoreFogOfWar', Path='[99, 39]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:12:20:772None[Sandbox] Process order. (Serial=5920, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '1011' Constructible: 'Extension_Base_Money' Position: '[89, 15]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:12:20:772None[Sandbox] Process order. (Serial=5921, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:12:20:775None[Sandbox] Process order. (Serial=5922, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:12:20:803None[Sandbox] Process order. (Serial=5923, Empire=2, Order=Order OrderActivateCivic)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:12:20:805None[Sandbox] Process order. (Serial=5924, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1791' Constructible: 'Infrastructure_Money_Family02_01' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:12:20:813None[Sandbox] Process order. (Serial=5925, Empire=2, Order=Order='OrderGoTo', Entity=#1669, AdditionalFlags='IgnoreFogOfWar', Path='[61, 17] --> [62, 17] --> [63, 18] --> [64, 18] --> [65, 18]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:12:20:814None[Sandbox] Process order. (Serial=5926, Empire=2, Order=Order='OrderGoTo', Entity=#2288, AdditionalFlags='IgnoreFogOfWar', Path='[50, 8] --> [50, 7] --> [51, 6] --> [52, 6] --> [52, 5]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:12:20:814None[Sandbox] Process order. (Serial=5927, Empire=2, Order=Order='OrderGoTo', Entity=#3349, AdditionalFlags='IgnoreFogOfWar', Path='[36, 19] --> [36, 18] --> [36, 17] --> [37, 16] --> [37, 15]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:12:20:814None[Sandbox] Process order. (Serial=5928, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[49, 5] --> [49, 6]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:12:20:815None[Sandbox] Process order. (Serial=5929, Empire=2, Order=Order='OrderGoTo', Entity=#2909, AdditionalFlags='IgnoreFogOfWar', Path='[56, 3] --> [56, 2]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:12:20:823None[Sandbox] Process order. (Serial=5930, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:12:20:826None[Sandbox] Process order. (Serial=5931, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:12:20:828None[Sandbox] Process order. (Serial=5932, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:12:20:831None[Sandbox] Process order. (Serial=5933, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:12:20:834None[Sandbox] Process order. (Serial=5934, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:12:20:838None[Sandbox] Process order. (Serial=5935, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '3098' Constructible: 'Extension_Base_Money' Position: '[56, 1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:12:20:862None[Sandbox] Process order. (Serial=5936, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:12:20:862None[Sandbox] Process order. (Serial=5937, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:12:20:862None[Sandbox] Process order. (Serial=5938, Empire=3, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:12:20:863None[Sandbox] Process order. (Serial=5939, Empire=3, Order=Order OrderActivateCivic)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:12:20:867None[Sandbox] Process order. (Serial=5940, Empire=3, Order=Order='OrderGoTo', Entity=#1840, AdditionalFlags='IgnoreFogOfWar', Path='[57, 63] --> [58, 63] --> [59, 62]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:12:20:924None[Sandbox] Process order. (Serial=5941, Empire=7, Order=Order='OrderGoTo', Entity=#2806, AdditionalFlags='IgnoreFogOfWar', Path='[88, 56] --> [88, 55] --> [88, 54] --> [88, 53]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:12:20:935None[Sandbox] Process order. (Serial=5942, Empire=7, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:12:20:943None[Sandbox] Process order. (Serial=5943, Empire=8, Order=Order='OrderGoTo', Entity=#2857, AdditionalFlags='IgnoreFogOfWar', Path='[84, 60] --> [85, 60] --> [86, 60] --> [86, 59]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:12:20:955None[Sandbox] Process order. (Serial=5944, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:12:20:966None[Sandbox] Process order. (Serial=5945, Empire=4, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:12:20:966None[Sandbox] Process order. (Serial=5946, Empire=5, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:12:20:966None[Sandbox] Process order. (Serial=5947, Empire=6, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:12:20:967None[Sandbox] Process order. (Serial=5948, Empire=72, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:12:21:005None[Sandbox] Process order. (Serial=5949, Empire=1, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:12:21:005None[Sandbox] Process order. (Serial=5950, Empire=1, Order=Order OrderSetTradeResourceAccessCount)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:12:21:006None[Sandbox] Process order. (Serial=5951, Empire=1, Order=Order OrderBuyoutConstructionWithPopulationByGuid, Settlement: '1932', Construction: '334')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:12:21:011None[Sandbox] Process order. (Serial=5952, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:12:21:037None[Sandbox] Process order. (Serial=5953, Empire=2, Order=Order OrderSettlementBanishPopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:12:21:039None[Sandbox] Process order. (Serial=5954, Empire=2, Order=Order OrderSettlementBanishPopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:12:21:044None[Sandbox] Process order. (Serial=5955, Empire=2, Order=Order='OrderGoTo', Entity=#884, AdditionalFlags='IgnoreFogOfWar', Path='[58, 14] --> [58, 15] --> [59, 15] --> [60, 15] --> [61, 16]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:12:21:055None[Sandbox] Process order. (Serial=5956, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:12:21:080None[Sandbox] Process order. (Serial=5957, Empire=3, Order=Order OrderRemoveConstructionByGuid)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:12:21:082None[Sandbox] Process order. (Serial=5958, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:12:21:082None[Sandbox] Process order. (Serial=5959, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:12:21:083None[Sandbox] Process order. (Serial=5960, Empire=3, Order=Order='OrderGoTo', Entity=#2051, AdditionalFlags='IgnoreFogOfWar', Path='[57, 66] --> [57, 65] --> [57, 64] --> [56, 63]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:12:21:094None[Sandbox] Process order. (Serial=5961, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:12:21:097None[Sandbox] Process order. (Serial=5962, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '2039' Constructible: 'Infrastructure_Harbour_Family02_01' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:12:21:118None[Sandbox] Process order. (Serial=5963, Empire=4, Order=Order='OrderGoTo', Entity=#1986, AdditionalFlags='IgnoreFogOfWar', Path='[77, 5] --> [78, 4] --> [78, 3] --> [79, 3]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:12:21:124None[Sandbox] Process order. (Serial=5964, Empire=4, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:12:21:135None[Sandbox] Process order. (Serial=5965, Empire=6, Order=Order='OrderGoTo', Entity=#2113, AdditionalFlags='IgnoreFogOfWar', Path='[45, 10] --> [44, 11] --> [45, 12]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:12:21:144None[Sandbox] Process order. (Serial=5966, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:12:21:194None[Sandbox] Process order. (Serial=5967, Empire=0, Order=Order='OrderGoTo', Entity=#3517, AdditionalFlags='IgnoreFogOfWar', Path='[78, 38] --> [77, 38]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:12:21:225None[Sandbox] Process order. (Serial=5968, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:12:21:225None[Sandbox] Process order. (Serial=5969, Empire=1, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:12:21:235None[Sandbox] Process order. (Serial=5970, Empire=1, Order=Order='OrderGoTo', Entity=#1107, AdditionalFlags='IgnoreFogOfWar', Path='[100, 39]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:12:21:235None[Sandbox] Process order. (Serial=5971, Empire=1, Order=Order='OrderGoTo', Entity=#2160, AdditionalFlags='IgnoreFogOfWar', Path='[74, 12]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:12:21:246None[Sandbox] Process order. (Serial=5972, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:12:21:249None[Sandbox] Process order. (Serial=5973, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '1932' Constructible: 'Extension_Base_Industry' Position: '[80, 8]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:12:21:276None[Sandbox] Process order. (Serial=5974, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:12:21:276None[Sandbox] Process order. (Serial=5975, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:12:21:296None[Sandbox] Process order. (Serial=5976, Empire=2, Order=Order OrderBuyoutAvailableConstruction. Settlement=3098, Constructible=Extension_Base_Luxury, Position=[50, 12], Currency=Money)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:12:21:326None[Sandbox] Process order. (Serial=5977, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:12:21:326None[Sandbox] Process order. (Serial=5978, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:12:21:326None[Sandbox] Process order. (Serial=5979, Empire=3, Order=Order='OrderGoTo', Entity=#1840, AdditionalFlags='IgnoreFogOfWar', Path='[58, 64] --> [58, 63] --> [59, 62]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:12:21:335None[Sandbox] Process order. (Serial=5980, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:12:21:406None[Sandbox] Process order. (Serial=5981, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:12:21:435None[Sandbox] Process order. (Serial=5982, Empire=2, Order=Order OrderRemoveConstructionByGuid)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:12:21:446None[Sandbox] Process order. (Serial=5983, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:12:21:446None[Sandbox] Process order. (Serial=5984, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:12:21:476None[Sandbox] Process order. (Serial=5985, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:12:21:606None[Sandbox] Process order. (Serial=5986, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:12:21:636None[Sandbox] Process order. (Serial=5987, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '3098' Constructible: 'Infrastructure_Industry_Family02_01' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:12:21:727None[Sandbox] Process order. (Serial=5988, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:12:21:779None[Sandbox] Process order. (Serial=5989, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:12:21:829None[Sandbox] Process order. (Serial=5990, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:12:21:840None[Sandbox] Process order. (Serial=5991, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:12:21:843None[Sandbox] Process order. (Serial=5992, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:12:21:846None[Sandbox] Process order. (Serial=5993, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:12:21:850None[Sandbox] Process order. (Serial=5994, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:12:21:940None[Sandbox] Process order. (Serial=5995, Empire=7, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:12:21:961None[Sandbox] Process order. (Serial=5996, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:12:22:052None[Sandbox] Process order. (Serial=5997, Empire=1, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:12:22:064None[Sandbox] Process order. (Serial=5998, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:12:22:101None[Sandbox] Process order. (Serial=5999, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:12:22:131None[Sandbox] Process order. (Serial=6000, Empire=4, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:12:22:152None[Sandbox] Process order. (Serial=6001, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:12:22:212None[Sandbox] Process order. (Serial=6002, Empire=1, Order=Order='OrderGoTo', Entity=#1107, AdditionalFlags='IgnoreFogOfWar', Path='[100, 38]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:12:22:244None[Sandbox] Process order. (Serial=6003, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[49, 5]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:12:22:272None[Sandbox] Process order. (Serial=6004, Empire=4, Order=Order OrderMinorBuildConstructible SettlementGUID: #2246 Constructible: Infrastructure_PublicOrder_Family02_02)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:12:22:292None[Sandbox] Process order. (Serial=6005, Empire=4, Order=Order OrderMinorBuildConstructible SettlementGUID: #2246 Constructible: Extension_Base_Food at [82, 4])

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:12:22:342None[Sandbox] Process order. (Serial=6006, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:12:22:343None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_MayaCivilization #3349 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

14:12:22:361None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_MayaCivilization #1669 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

14:12:22:451None[Sandbox] Process order. (Serial=6007, Empire=4, Order=Order='OrderGoTo', Entity=#2490, AdditionalFlags='IgnoreFogOfWar', Path='[81, 5] --> [80, 5] --> [79, 5]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:12:22:462None[Sandbox] Process order. (Serial=6008, Empire=4, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:12:22:501None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_MayaCivilization #884 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

14:12:22:732None[Sandbox] Process order. (Serial=6009, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:12:22:785None[Sandbox] Process order. (Serial=6010, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:12:22:843None[Sandbox] Process order. (Serial=6011, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:12:22:857None[Sandbox] Process order. (Serial=6012, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:12:22:862None[Sandbox] Process order. (Serial=6013, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:12:22:883None[Sandbox] Process order. (Serial=6014, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:12:22:944None[Sandbox] Process order. (Serial=6015, Empire=7, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:12:22:973None[Sandbox] Process order. (Serial=6016, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:12:23:075None[Sandbox] Process order. (Serial=6017, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:12:23:106None[Sandbox] Process order. (Serial=6018, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:12:23:135None[Sandbox] Process order. (Serial=6019, Empire=4, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:12:23:157None[Sandbox] Process order. (Serial=6020, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:12:23:216None[Sandbox] Process order. (Serial=6021, Empire=1, Order=Order='OrderGoTo', Entity=#1107, AdditionalFlags='IgnoreFogOfWar', Path='[99, 38]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:12:23:259None[Sandbox] Process order. (Serial=6022, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[49, 4]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:12:23:348None[Sandbox] Process order. (Serial=6023, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:12:23:792None[Sandbox] Process order. (Serial=6024, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:12:23:851None[Sandbox] Process order. (Serial=6025, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:12:23:872None[Sandbox] Process order. (Serial=6026, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:12:23:875None[Sandbox] Process order. (Serial=6027, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:12:23:904None[Sandbox] Process order. (Serial=6028, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:12:23:953None[Sandbox] Process order. (Serial=6029, Empire=7, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:12:23:984None[Sandbox] Process order. (Serial=6030, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:12:24:066None[Sandbox] Process order. (Serial=6031, Empire=7, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:12:24:066None[Sandbox] Process order. (Serial=6032, Empire=8, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:12:24:086None[Sandbox] Process order. (Serial=6033, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:12:24:115None[Sandbox] Process order. (Serial=6034, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:12:24:147None[Sandbox] Process order. (Serial=6035, Empire=4, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:12:24:247None[Sandbox] Process order. (Serial=6036, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[48, 4]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:12:24:296None[Sandbox] Process order. (Serial=6037, Empire=3, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:12:24:861None[Sandbox] Process order. (Serial=6038, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:12:24:883None[Sandbox] Process order. (Serial=6039, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:12:24:886None[Sandbox] Process order. (Serial=6040, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:12:24:912None[Sandbox] Process order. (Serial=6041, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:12:25:092None[Sandbox] Process order. (Serial=6042, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:12:25:252None[Sandbox] Process order. (Serial=6043, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[49, 4]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:12:25:561None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_OlmecCivilization #1107 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

14:12:25:874None[Sandbox] Process order. (Serial=6044, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:12:26:077None[Sandbox] Process order. (Serial=6045, Empire=2, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:12:28:058None[Sandbox] Process order. (Serial=6046, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[48, 4]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:12:28:069None[Sandbox] Process order. (Serial=6047, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:12:32:561None[Sandbox] Process order. (Serial=6048, Empire=0, Order=Order OrderPatronizeMinorEmpire MinorEmpireIndex: 5 Currency Influence Investment Low)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:12:33:102None[Sandbox] Process order. (Serial=6049, Empire=0, Order=Order OrderPatronizeMinorEmpire MinorEmpireIndex: 5 Currency Influence Investment None)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:12:41:540None[Sandbox] Process order. (Serial=6050, Empire=0, Order=Order OrderToggleAutoExplore)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:12:41:560None[Sandbox] Process order. (Serial=6051, Empire=0, Order=Order='OrderGoTo', Entity=#3399, AdditionalFlags='IgnoreFogOfWar', Path='[91, 42] --> [90, 42] --> [89, 42] --> [88, 43] --> [87, 43]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:12:41:571None[Sandbox] Process order. (Serial=6052, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:12:42:584None[Sandbox] Process order. (Serial=6053, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:12:43:590None[Sandbox] Process order. (Serial=6054, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:12:44:592None[Sandbox] Process order. (Serial=6055, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:12:45:597None[Sandbox] Process order. (Serial=6056, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:12:46:596None[Sandbox] Process order. (Serial=6057, Empire=0, Order=Order='OrderGoTo', Entity=#3305, path='[79, 44] --> [78, 44] --> [77, 44] --> [76, 43] --> [76, 42] --> [75, 42] --> [74, 42] --> [73, 42] --> [72, 42]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:12:46:606None[Sandbox] Process order. (Serial=6058, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:12:47:621None[Sandbox] Process order. (Serial=6059, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:12:48:625None[Sandbox] Process order. (Serial=6060, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:12:49:300None[Sandbox] Process order. (Serial=6061, Empire=0, Order=Order='OrderGoTo', Entity=#3330, path='[69, 44] --> [68, 44] --> [67, 44] --> [66, 45] --> [65, 45] --> [65, 44] --> [64, 44]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:12:49:310None[Sandbox] Process order. (Serial=6062, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:12:49:630None[Sandbox] Process order. (Serial=6063, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:12:50:314None[Sandbox] Process order. (Serial=6064, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:12:50:634None[Sandbox] Process order. (Serial=6065, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:12:51:327None[Sandbox] Process order. (Serial=6066, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:12:51:639None[Sandbox] Process order. (Serial=6067, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:12:52:332None[Sandbox] Process order. (Serial=6068, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:12:52:645None[Sandbox] Process order. (Serial=6069, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:12:53:343None[Sandbox] Process order. (Serial=6070, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:12:53:654None[Sandbox] Process order. (Serial=6071, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:12:54:355None[Sandbox] Process order. (Serial=6072, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:12:54:516None[Sandbox] Process order. (Serial=6073, Empire=0, Order=Order='OrderGoTo', Entity=#1450, path='[65, 59]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:12:54:526None[Sandbox] Process order. (Serial=6074, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:12:54:657None[Sandbox] Process order. (Serial=6075, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:12:55:362None[Sandbox] Process order. (Serial=6076, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:12:57:265None[Sandbox] Process order. (Serial=6077, Empire=0, Order=Order='OrderGoTo', Entity=#2760, path='[55, 64]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:12:57:276None[Sandbox] Process order. (Serial=6078, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:12:57:930None[Sandbox] Process order. (Serial=6079, Empire=0, Order=Order='OrderGoTo', Entity=#2760, path='[54, 64]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:12:58:282None[Sandbox] Process order. (Serial=6080, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:12:59:803None[Sandbox] Process order. (Serial=6081, Empire=0, Order=Order='OrderGoTo', Entity=#2760, path='[53, 63] --> [52, 63]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:12:59:811None[Sandbox] Process order. (Serial=6082, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:13:00:822None[Sandbox] Process order. (Serial=6083, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:13:02:431None[Sandbox] Process order. (Serial=6084, Empire=0, Order=Order='OrderGoTo', Entity=#3478, path='[57, 62] --> [56, 62] --> [55, 62] --> [55, 63] --> [55, 64] --> [55, 65] --> [56, 66]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:13:02:441None[Sandbox] Process order. (Serial=6085, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:13:02:539None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Huns #2051 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

14:13:03:453None[Sandbox] Process order. (Serial=6086, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:13:07:044None[Sandbox] Process order. (Serial=6087, Empire=0, Order=Order OrderToggleAutoExplore)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:13:07:063None[Sandbox] Process order. (Serial=6088, Empire=0, Order=Order='OrderGoTo', Entity=#3330, AdditionalFlags='IgnoreFogOfWar', Path='[63, 44]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:13:07:072None[Sandbox] Process order. (Serial=6089, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:13:07:830None[Sandbox] Process order. (Serial=6090, Empire=0, Order=Order OrderFurtherActions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:13:07:840None[Sandbox] Process order. (Serial=6091, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:13:07:842None[Sandbox] Process order. (Serial=6092, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:13:07:844None[Sandbox] Process order. (Serial=6093, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:13:07:845None[Sandbox] Process order. (Serial=6094, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:13:07:946None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_MayaCivilization #884 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

14:13:08:847None[Sandbox] Process order. (Serial=6095, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:13:08:849None[Sandbox] Process order. (Serial=6096, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:13:09:853None[Sandbox] Process order. (Serial=6097, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:13:10:214None[Sandbox] Process order. (Serial=6098, Empire=0, Order=Order='OrderGoTo', Entity=#3071, path='[70, 9]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:13:10:224None[Sandbox] Process order. (Serial=6099, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:13:10:859None[Sandbox] Process order. (Serial=6100, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:13:11:870None[Sandbox] Process order. (Serial=6101, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:13:12:162None[Sandbox] Process order. (Serial=6102, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:13:12:162None[Sandbox] Process order. (Serial=6103, Empire=0, Order=Order OrderChangeNotificationFlags)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:13:14:172None[Sandbox] Process order. (Serial=6104, Empire=0, Order=Order OrderTransferUnits)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:13:15:721None[Sandbox] Process order. (Serial=6105, Empire=0, Order=Order OrderCreateBattle Attacker #3071 Target #3156 Action #0 InstantResolve: False)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:13:15:738None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_OlmecCivilization #3156 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

14:13:15:754NonePresentation Battle 3545: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:13:15:755NonePresentation Battle 3545: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:13:15:755NonePresentation Battle 3545: Execute action[1]: BattleLoaded. Loaded in progress=False, AdditionalData=196608, currentRound=0, maximumRoundCount=3 (initialActionType: BattleLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:13:15:755NoneCreatePresentationBattlePreview attacker #0, defender #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:13:15:755NoneRestorePresentationBattlePreview created ticket #38284.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:13:15:755NonePresentation Battle 3545: Execute action[2]: ParticipantJoined. EmpireIndex=0, Guid=3071, Group=Attacker, Modifiers=None, Type=Army UnitCount=3 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:13:15:755None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #3071 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:13:15:756NonePresentation Battle 3545: Execute action[3]: ParticipantJoined. EmpireIndex=1, Guid=3156, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:13:15:756None[Preview] PresentationArmy LandUnit_Era1_Common_ScoutCavalry #3156 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:13:15:756NonePresentation Battle 3545: Execute action[4]: ReportDeploymentZone. EmpireIndex=0, Group=Attacker, deploymentTileCount=15 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:13:15:758NonePresentation Battle 3545: Execute action[5]: ReportDeploymentZone. EmpireIndex=1, Group=Defender, deploymentTileCount=3 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:13:15:758NonePresentation Battle 3545: Execute action[6]: StartConfirmation. EmpireIndex=1 (initialActionType: StartConfirmation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:13:15:783NoneRequestRestoreAsyncOperation_Completed for ticket #38284.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)

14:13:15:783NoneRestorePresentationBattlePreview skipped due to ended battle #3545

Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

14:13:15:783NoneRequestAsyncOperation_Dismissed for ticket #38284.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)

14:13:16:660None[Sandbox] Process order. (Serial=6106, Empire=0, Order=Order OrderBattleConfirmation - BattleGUID: 3545 EmpireIndex: 0)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:13:16:764NonePresentation Battle 3545: Execute action[7]: ContenderConfirmed. EmpireIndex=0 (initialActionType: ContenderConfirmed)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:13:17:302None[Sandbox] Process order. (Serial=6107, Empire=1, Order=Order OrderBattleRetreat - BattleGUID: 3545 EmpireIndex: 1)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:13:17:303None[Sandbox] Process order. (Serial=6108, Empire=1, Order=Order OrderExecuteGrievanceAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:13:17:303None[Sandbox] Process order. (Serial=6109, Empire=1, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:13:17:360NonePresentation Battle 3545: Execute action[8]: BattleResultAcknowledge (initialActionType: BattleResultAcknowledge)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:13:17:364None[Sandbox] Process order. (Serial=6110, Empire=0, Order=Order OrderBattleResultAcknowledge, BattleGuid=#3545)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:13:17:468NonePresentation Battle 3545: Execute action[9]: BattleEnded (initialActionType: BattleEnded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:13:17:468None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #3071 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:13:17:468None[Preview] PresentationArmy LandUnit_Era1_Common_ScoutCavalry #3156 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:13:17:468None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #3071 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:13:17:468None[Preview] PresentationArmy LandUnit_Era1_Common_ScoutCavalry #3156 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:13:17:468NoneReleasePresentationBattlePreview attacker #3071, defender #3156

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:13:17:468NoneHidePresentationBattlePreview attacker #3071, defender #3156

Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

14:13:17:468None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #3071 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:13:17:468None[Preview] PresentationArmy LandUnit_Era1_Common_ScoutCavalry #3156 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:13:17:468None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #3071 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:13:17:468None[Preview] PresentationArmy LandUnit_Era1_Common_ScoutCavalry #3156 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:13:18:565None[Sandbox] Process order. (Serial=6111, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:13:20:735None[Sandbox] Process order. (Serial=6112, Empire=0, Order=Order='OrderGoTo', Entity=#2587, path='[74, 11] --> [75, 11] --> [76, 12]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:13:20:746None[Sandbox] Process order. (Serial=6113, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:13:21:750None[Sandbox] Process order. (Serial=6114, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:13:25:527None[Sandbox] Process order. (Serial=6115, Empire=0, Order=Order OrderToggleAutoExplore)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:13:25:549None[Sandbox] Process order. (Serial=6116, Empire=0, Order=Order='OrderGoTo', Entity=#3372, AdditionalFlags='IgnoreFogOfWar', Path='[78, 40] --> [78, 39] --> [79, 38]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:13:25:558None[Sandbox] Process order. (Serial=6117, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:13:26:561None[Sandbox] Process order. (Serial=6118, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:13:27:566None[Sandbox] Process order. (Serial=6119, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:13:29:216None[Sandbox] Process order. (Serial=6120, Empire=0, Order=Order OrderRansack)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:13:29:266None[Sandbox] Process order. (Serial=6121, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:13:29:791None[Sandbox] Process order. (Serial=6122, Empire=2, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:13:29:800None[Sandbox] Process order. (Serial=6123, Empire=2, Order=Order='OrderGoTo', Entity=#2909, AdditionalFlags='IgnoreFogOfWar', Path='[56, 3] --> [57, 4] --> [57, 5]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:13:29:811None[Sandbox] Process order. (Serial=6124, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:13:30:824None[Sandbox] Process order. (Serial=6125, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:13:31:430None[Sandbox] Process order. (Serial=6126, Empire=0, Order=Order='OrderGoTo', Entity=#984, path='[60, 13] --> [61, 12]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:13:31:440None[Sandbox] Process order. (Serial=6127, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:13:31:831None[Sandbox] Process order. (Serial=6128, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:13:31:901None[Sandbox] Process order. (Serial=6129, Empire=0, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:13:31:962None[Sandbox] Process order. (Serial=6130, Empire=-1, Order=Order OrderWaitForOrderReplication)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:13:32:812NoneAI Synchronization took 654ms at frame 10389 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

14:13:32:835NoneMetadata 'dlc_names' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:13:32:835NoneMetadata 'rmc0' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:13:32:835NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:13:33:177None[Sandbox] Process order. (Serial=6131, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:13:34:171None[Sandbox] Process order. (Serial=6132, Empire=0, Order=Order='OrderGoTo', Entity=#3517, AdditionalFlags='IgnoreFogOfWar', Path='[76, 37] --> [75, 37] --> [75, 36]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:13:34:172None[Sandbox] Process order. (Serial=6133, Empire=0, Order=Order='OrderGoTo', Entity=#3399, AdditionalFlags='IgnoreFogOfWar', Path='[87, 44]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:13:34:172None[Sandbox] Process order. (Serial=6134, Empire=0, Order=Order='OrderGoTo', Entity=#3330, AdditionalFlags='IgnoreFogOfWar', Path='[62, 43] --> [62, 42] --> [61, 41] --> [61, 40] --> [60, 39]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:13:34:173None[Sandbox] Process order. (Serial=6135, Empire=0, Order=Order='OrderGoTo', Entity=#3372, AdditionalFlags='IgnoreFogOfWar', Path='[79, 37] --> [80, 36] --> [80, 35] --> [81, 34] --> [80, 33]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:13:34:182None[Sandbox] Process order. (Serial=6136, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:13:34:184None[Sandbox] Process order. (Serial=6137, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:13:34:187None[Sandbox] Process order. (Serial=6138, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:13:34:189None[Sandbox] Process order. (Serial=6139, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:13:34:201None[Sandbox] Process order. (Serial=6140, Empire=1, Order=Order OrderEnqueueTechnology)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:13:34:201None[Sandbox] Process order. (Serial=6141, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:13:34:201None[Sandbox] Process order. (Serial=6142, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:13:34:202None[Sandbox] Process order. (Serial=6143, Empire=1, Order=Order='OrderGoTo', Entity=#2160, AdditionalFlags='IgnoreFogOfWar', Path='[73, 11] --> [72, 11] --> [72, 12]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:13:34:211None[Sandbox] Process order. (Serial=6144, Empire=1, Order=Order='OrderGoTo', Entity=#3156, AdditionalFlags='IgnoreFogOfWar', Path='[72, 9]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:13:34:212None[Sandbox] Process order. (Serial=6145, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:13:34:215None[Sandbox] Process order. (Serial=6146, Empire=1, Order=Order='OrderGoTo', Entity=#1107, AdditionalFlags='IgnoreFogOfWar', Path='[99, 39]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:13:34:221None[Sandbox] Process order. (Serial=6147, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:13:34:224None[Sandbox] Process order. (Serial=6148, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:13:34:241None[Sandbox] Process order. (Serial=6149, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:13:34:242None[Sandbox] Process order. (Serial=6150, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:13:34:244None[Sandbox] Process order. (Serial=6151, Empire=2, Order=Order='OrderGoTo', Entity=#2909, AdditionalFlags='IgnoreFogOfWar', Path='[58, 6] --> [57, 7]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:13:34:245None[Sandbox] Process order. (Serial=6152, Empire=2, Order=Order='OrderGoTo', Entity=#2288, AdditionalFlags='IgnoreFogOfWar', Path='[52, 4]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:13:34:245None[Sandbox] Process order. (Serial=6153, Empire=2, Order=Order='OrderGoTo', Entity=#3349, AdditionalFlags='IgnoreFogOfWar', Path='[38, 14] --> [38, 13] --> [39, 12] --> [39, 11] --> [39, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:13:34:246None[Sandbox] Process order. (Serial=6154, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[49, 4] --> [50, 4] --> [51, 4] --> [52, 4]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:13:34:252None[Sandbox] Process order. (Serial=6155, Empire=2, Order=Order='OrderGoTo', Entity=#1669, AdditionalFlags='IgnoreFogOfWar', Path='[66, 18]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:13:34:252None[Sandbox] Process order. (Serial=6156, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:13:34:255None[Sandbox] Process order. (Serial=6157, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:13:34:257None[Sandbox] Process order. (Serial=6158, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:13:34:260None[Sandbox] Process order. (Serial=6159, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:13:34:271None[Sandbox] Process order. (Serial=6160, Empire=2, Order=Order OrderBuyoutAvailableConstruction. Settlement=3288, Constructible=Extension_Base_Harbour, Position=[59, 8], Currency=Influence)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:13:34:275None[Sandbox] Process order. (Serial=6161, Empire=2, Order=Order OrderBuyoutAvailableConstruction. Settlement=3288, Constructible=Extension_Base_Luxury, Position=[62, 18], Currency=Influence)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:13:34:278None[Sandbox] Process order. (Serial=6162, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1791' Constructible: 'Extension_Base_Money' Position: '[38, 39]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:13:34:279None[Sandbox] Process order. (Serial=6163, Empire=2, Order=Order OrderBuyoutAvailableConstruction. Settlement=3098, Constructible=Extension_Base_Money, Position=[56, 1], Currency=Money)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:13:34:282None[Sandbox] Process order. (Serial=6164, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:13:34:311None[Sandbox] Process order. (Serial=6165, Empire=3, Order=Order OrderEnqueueTechnology)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:13:34:311None[Sandbox] Process order. (Serial=6166, Empire=3, Order=Order OrderSetTradeResourceAccessCount)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:13:34:312None[Sandbox] Process order. (Serial=6167, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:13:34:312None[Sandbox] Process order. (Serial=6168, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:13:34:312None[Sandbox] Process order. (Serial=6169, Empire=3, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:13:34:313None[Sandbox] Process order. (Serial=6170, Empire=3, Order=Order OrderActivateCivic)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:13:34:314None[Sandbox] Process order. (Serial=6171, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '2039' Constructible: 'Repeatable_PublicOrder' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:13:34:322None[Sandbox] Process order. (Serial=6172, Empire=3, Order=Order='OrderGoTo', Entity=#1840, AdditionalFlags='IgnoreFogOfWar', Path='[60, 62]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:13:34:331None[Sandbox] Process order. (Serial=6173, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:13:34:342None[Sandbox] Process order. (Serial=6174, Empire=4, Order=Order='OrderGoTo', Entity=#1986, AdditionalFlags='IgnoreFogOfWar', Path='[80, 3] --> [81, 4] --> [82, 4]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:13:34:354None[Sandbox] Process order. (Serial=6175, Empire=4, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:13:34:371None[Sandbox] Process order. (Serial=6176, Empire=6, Order=Order='OrderGoTo', Entity=#2113, AdditionalFlags='IgnoreFogOfWar', Path='[45, 11] --> [46, 11] --> [47, 11] --> [48, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:13:34:382None[Sandbox] Process order. (Serial=6177, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:13:34:391None[Sandbox] Process order. (Serial=6178, Empire=7, Order=Order='OrderGoTo', Entity=#2806, AdditionalFlags='IgnoreFogOfWar', Path='[89, 53] --> [90, 52] --> [90, 51] --> [91, 51]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:13:34:402None[Sandbox] Process order. (Serial=6179, Empire=7, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:13:34:412None[Sandbox] Process order. (Serial=6180, Empire=8, Order=Order='OrderGoTo', Entity=#2857, AdditionalFlags='IgnoreFogOfWar', Path='[87, 59]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:13:34:421None[Sandbox] Process order. (Serial=6181, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:13:34:433None[Sandbox] Process order. (Serial=6182, Empire=5, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:13:34:434None[Sandbox] Process order. (Serial=6183, Empire=72, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:13:34:472None[Sandbox] Process order. (Serial=6184, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:13:34:472None[Sandbox] Process order. (Serial=6185, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:13:34:502None[Sandbox] Process order. (Serial=6186, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '3098' Constructible: 'Infrastructure_Military_Family02_01' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:13:34:502None[Sandbox] Process order. (Serial=6187, Empire=2, Order=Order OrderBuyoutConstructionWithPopulationByGuid, Settlement: '1095', Construction: '316')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:13:34:511None[Sandbox] Process order. (Serial=6188, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:13:34:512None[Sandbox] Process order. (Serial=6189, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:13:34:513None[Sandbox] Process order. (Serial=6190, Empire=2, Order=Order='OrderGoTo', Entity=#884, AdditionalFlags='IgnoreFogOfWar', Path='[61, 17] --> [62, 17] --> [63, 18] --> [64, 18] --> [65, 18]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:13:34:521None[Sandbox] Process order. (Serial=6191, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:13:34:541None[Sandbox] Process order. (Serial=6192, Empire=3, Order=Order OrderRemoveConstructionByGuid)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:13:34:541None[Sandbox] Process order. (Serial=6193, Empire=3, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:13:34:541None[Sandbox] Process order. (Serial=6194, Empire=3, Order=Order OrderBuyoutConstructionWithPopulationByGuid, Settlement: '1108', Construction: '339')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:13:34:547None[Sandbox] Process order. (Serial=6195, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:13:34:547None[Sandbox] Process order. (Serial=6196, Empire=3, Order=Order='OrderGoTo', Entity=#2051, AdditionalFlags='IgnoreFogOfWar', Path='[58, 64] --> [58, 63] --> [59, 62]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:13:34:561None[Sandbox] Process order. (Serial=6197, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:13:34:592None[Sandbox] Process order. (Serial=6198, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '2039' Constructible: 'Extension_Base_Money' Position: '[52, 56]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:13:34:624None[Sandbox] Process order. (Serial=6199, Empire=8, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:13:34:661None[Sandbox] Process order. (Serial=6200, Empire=0, Order=Order='OrderGoTo', Entity=#3399, AdditionalFlags='IgnoreFogOfWar', Path='[87, 43] --> [88, 43] --> [89, 42] --> [88, 41]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:13:34:666None[Sandbox] Process order. (Serial=6201, Empire=0, Order=Order='OrderGoTo', Entity=#984, path='[61, 13]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:13:34:682None[Sandbox] Process order. (Serial=6202, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:13:34:701None[Sandbox] Process order. (Serial=6203, Empire=1, Order=Order='OrderGoTo', Entity=#1107, AdditionalFlags='IgnoreFogOfWar', Path='[100, 39]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:13:34:731None[Sandbox] Process order. (Serial=6204, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:13:34:741None[Sandbox] Process order. (Serial=6205, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:13:34:752None[Sandbox] Process order. (Serial=6206, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1095' Constructible: 'Extension_Base_Money' Position: '[35, 13]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:13:34:781None[Sandbox] Process order. (Serial=6207, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:13:34:781None[Sandbox] Process order. (Serial=6208, Empire=3, Order=Order OrderMakeNarrativeEventChoice)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:13:34:802None[Sandbox] Process order. (Serial=6209, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '1108' Constructible: 'Extension_Base_Money' Position: '[43, 56]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:13:34:892None[Sandbox] Process order. (Serial=6210, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:13:34:957None[Sandbox] Process order. (Serial=6211, Empire=3, Order=Order OrderRemoveConstructionByGuid)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:13:34:967None[Sandbox] Process order. (Serial=6212, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:13:34:977None[Sandbox] Process order. (Serial=6213, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '2039' Constructible: 'Repeatable_PublicOrder' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:13:35:107None[Sandbox] Process order. (Serial=6214, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:13:35:187None[Sandbox] Process order. (Serial=6215, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:13:35:190None[Sandbox] Process order. (Serial=6216, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:13:35:208None[Sandbox] Process order. (Serial=6217, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:13:35:211None[Sandbox] Process order. (Serial=6218, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:13:35:228None[Sandbox] Process order. (Serial=6219, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:13:35:229None[Sandbox] Process order. (Serial=6220, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:13:35:259None[Sandbox] Process order. (Serial=6221, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:13:35:267None[Sandbox] Process order. (Serial=6222, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:13:35:270None[Sandbox] Process order. (Serial=6223, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:13:35:319None[Sandbox] Process order. (Serial=6224, Empire=1, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:13:35:359None[Sandbox] Process order. (Serial=6225, Empire=4, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:13:35:390None[Sandbox] Process order. (Serial=6226, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:13:35:410None[Sandbox] Process order. (Serial=6227, Empire=7, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:13:35:481None[Sandbox] Process order. (Serial=6228, Empire=1, Order=Order='OrderGoTo', Entity=#1107, AdditionalFlags='IgnoreFogOfWar', Path='[100, 38]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:13:35:534None[Sandbox] Process order. (Serial=6229, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:13:35:572None[Sandbox] Process order. (Serial=6230, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:13:35:742None[Sandbox] Process order. (Serial=6231, Empire=0, Order=Order='OrderGoTo', Entity=#984, path='[61, 12]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:13:35:752None[Sandbox] Process order. (Serial=6232, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:13:36:197None[Sandbox] Process order. (Serial=6233, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:13:36:200None[Sandbox] Process order. (Serial=6234, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:13:36:228None[Sandbox] Process order. (Serial=6235, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:13:36:231None[Sandbox] Process order. (Serial=6236, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:13:36:247None[Sandbox] Process order. (Serial=6237, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:13:36:267None[Sandbox] Process order. (Serial=6238, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:13:36:278None[Sandbox] Process order. (Serial=6239, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:13:36:369None[Sandbox] Process order. (Serial=6240, Empire=4, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:13:36:400None[Sandbox] Process order. (Serial=6241, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:13:36:420None[Sandbox] Process order. (Serial=6242, Empire=7, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:13:36:480None[Sandbox] Process order. (Serial=6243, Empire=0, Order=Order='OrderGoTo', Entity=#3517, AdditionalFlags='IgnoreFogOfWar', Path='[74, 35] --> [75, 34]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:13:36:520None[Sandbox] Process order. (Serial=6244, Empire=1, Order=Order='OrderGoTo', Entity=#1107, AdditionalFlags='IgnoreFogOfWar', Path='[99, 38]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:13:36:540None[Sandbox] Process order. (Serial=6245, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:13:36:580None[Sandbox] Process order. (Serial=6246, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:13:36:591None[Sandbox] Process order. (Serial=6247, Empire=4, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:13:36:730None[Sandbox] Process order. (Serial=6248, Empire=4, Order=Order='OrderGoTo', Entity=#1986, AdditionalFlags='IgnoreFogOfWar', Path='[81, 4]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:13:36:761None[Sandbox] Process order. (Serial=6249, Empire=3, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:13:37:112None[Sandbox] Process order. (Serial=6250, Empire=0, Order=Order='OrderGoTo', Entity=#984, path='[60, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:13:37:122None[Sandbox] Process order. (Serial=6251, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:13:37:202None[Sandbox] Process order. (Serial=6252, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:13:37:204None[Sandbox] Process order. (Serial=6253, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:13:37:232None[Sandbox] Process order. (Serial=6254, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:13:37:247None[Sandbox] Process order. (Serial=6255, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:13:37:262None[Sandbox] Process order. (Serial=6256, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:13:37:283None[Sandbox] Process order. (Serial=6257, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:13:37:283None[Sandbox] Process order. (Serial=6258, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:13:37:383None[Sandbox] Process order. (Serial=6259, Empire=4, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:13:37:402None[Sandbox] Process order. (Serial=6260, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:13:37:432None[Sandbox] Process order. (Serial=6261, Empire=7, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:13:37:553None[Sandbox] Process order. (Serial=6262, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:13:37:555None[Sandbox] Process order. (Serial=6263, Empire=6, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:13:37:556None[Sandbox] Process order. (Serial=6264, Empire=7, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:13:37:732None[Sandbox] Process order. (Serial=6265, Empire=2, Order=Order OrderArmySettle: ArmyGuid=#1318, ActionGuid=#0)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:13:37:918None[Empire 2] The task 5421:Build Outpost Creation on [51, 4] to restore is not in progress, force the allocations so it can be started. This should only happen when an AI take back control over a human player.

Amplitude.AI.ProcessingPasses.TaskRestorationPass`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.AI.Brain.Tasks.BaseBuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Continue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:13:37:943None[Sandbox] Process order. (Serial=6266, Empire=2, Order=Order='OrderGoTo', Entity=#2288, AdditionalFlags='IgnoreFogOfWar', Path='[52, 5] --> [53, 6] --> [52, 7]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:13:37:952None[Sandbox] Process order. (Serial=6267, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:13:38:215None[Sandbox] Process order. (Serial=6268, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:13:38:216None[Sandbox] Process order. (Serial=6269, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:13:38:235None[Sandbox] Process order. (Serial=6270, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:13:38:251None[Sandbox] Process order. (Serial=6271, Empire=0, Order=Order='OrderGoTo', Entity=#984, path='[59, 11] --> [60, 10] --> [59, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:13:38:257None[Sandbox] Process order. (Serial=6272, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:13:38:260None[Sandbox] Process order. (Serial=6273, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:13:38:297None[Sandbox] Process order. (Serial=6274, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:13:38:497None[Sandbox] Process order. (Serial=6275, Empire=0, Order=Order='OrderGoTo', Entity=#3330, AdditionalFlags='IgnoreFogOfWar', Path='[59, 39] --> [59, 38] --> [58, 38]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:13:38:557None[Sandbox] Process order. (Serial=6276, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:13:38:961None[Sandbox] Process order. (Serial=6277, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:13:39:222None[Sandbox] Process order. (Serial=6278, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:13:39:261None[Sandbox] Process order. (Serial=6279, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:13:39:292None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_OlmecCivilization #1107 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

14:13:39:965None[Sandbox] Process order. (Serial=6280, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:13:40:175None[Sandbox] Process order. (Serial=6281, Empire=2, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:13:40:226None[Sandbox] Process order. (Serial=6282, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:13:41:230None[Sandbox] Process order. (Serial=6283, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:13:41:882None[Sandbox] Process order. (Serial=6284, Empire=0, Order=Order='OrderGoTo', Entity=#3071, path='[71, 10] --> [70, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:13:41:893None[Sandbox] Process order. (Serial=6285, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:13:41:983None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_OlmecCivilization #3156 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

14:13:42:897None[Sandbox] Process order. (Serial=6286, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:13:44:482None[Sandbox] Process order. (Serial=6287, Empire=0, Order=Order='OrderGoTo', Entity=#3071, path='[69, 11] --> [69, 10] --> [68, 10] --> [67, 9] --> [66, 9]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:13:44:492None[Sandbox] Process order. (Serial=6288, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:13:44:886None[Sandbox] Process order. (Serial=6289, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:13:44:887None[Sandbox] Process order. (Serial=6290, Empire=0, Order=Order OrderChangeNotificationFlags)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:13:45:501None[Sandbox] Process order. (Serial=6291, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:13:46:344None[Sandbox] Process order. (Serial=6292, Empire=0, Order=Order OrderFurtherActions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:13:46:354None[Sandbox] Process order. (Serial=6293, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:13:46:356None[Sandbox] Process order. (Serial=6294, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:13:46:359None[Sandbox] Process order. (Serial=6295, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:13:46:504None[Sandbox] Process order. (Serial=6296, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:13:47:359None[Sandbox] Process order. (Serial=6297, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:13:47:369None[Sandbox] Process order. (Serial=6298, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:13:47:508None[Sandbox] Process order. (Serial=6299, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:13:48:160None[Sandbox] Process order. (Serial=6300, Empire=0, Order=Order='OrderGoTo', Entity=#2760, path='[51, 63]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:13:48:170None[Sandbox] Process order. (Serial=6301, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:13:48:381None[Sandbox] Process order. (Serial=6302, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:13:49:314None[Sandbox] Process order. (Serial=6303, Empire=0, Order=Order='OrderGoTo', Entity=#2760, path='[51, 64]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:13:49:325None[Sandbox] Process order. (Serial=6304, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:13:49:395None[Sandbox] Process order. (Serial=6305, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:13:50:290None[Sandbox] Process order. (Serial=6306, Empire=0, Order=Order='OrderGoTo', Entity=#2760, path='[50, 64]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:13:50:330None[Sandbox] Process order. (Serial=6307, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:13:50:401None[Sandbox] Process order. (Serial=6308, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:13:51:707None[Sandbox] Process order. (Serial=6309, Empire=0, Order=Order='OrderGoTo', Entity=#2760, path='[51, 64] --> [51, 63]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:13:51:717None[Sandbox] Process order. (Serial=6310, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:13:52:720None[Sandbox] Process order. (Serial=6311, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:13:55:171None[Sandbox] Process order. (Serial=6312, Empire=0, Order=Order OrderToggleAutoExplore)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:13:55:192None[Sandbox] Process order. (Serial=6313, Empire=0, Order=Order='OrderGoTo', Entity=#3305, AdditionalFlags='IgnoreFogOfWar', Path='[71, 41] --> [71, 40] --> [70, 39] --> [70, 38] --> [69, 37] --> [69, 36]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:13:55:203None[Sandbox] Process order. (Serial=6314, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:13:56:208None[Sandbox] Process order. (Serial=6315, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:13:57:215None[Sandbox] Process order. (Serial=6316, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:13:58:190None[Sandbox] Process order. (Serial=6317, Empire=0, Order=Order='OrderGoTo', Entity=#1450, path='[64, 59]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:13:58:201None[Sandbox] Process order. (Serial=6318, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:13:58:220None[Sandbox] Process order. (Serial=6319, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:13:59:226None[Sandbox] Process order. (Serial=6320, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:13:59:947None[Sandbox] Process order. (Serial=6321, Empire=0, Order=Order='OrderGoTo', Entity=#1450, path='[63, 59] --> [63, 58] --> [62, 57] --> [61, 57] --> [61, 58]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:13:59:958None[Sandbox] Process order. (Serial=6322, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:13:59:998None[Sandbox] Process order. (Serial=6323, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:00:231None[Sandbox] Process order. (Serial=6324, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:00:612None[Sandbox] Process order. (Serial=6325, Empire=0, Order=Order='OrderGoTo', Entity=#3305, AdditionalFlags='IgnoreFogOfWar', Path='[68, 36]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:00:965None[Sandbox] Process order. (Serial=6326, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:01:238None[Sandbox] Process order. (Serial=6327, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:01:971None[Sandbox] Process order. (Serial=6328, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:02:979None[Sandbox] Process order. (Serial=6329, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:04:639None[Sandbox] Process order. (Serial=6330, Empire=0, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:04:721None[Sandbox] Process order. (Serial=6331, Empire=-1, Order=Order OrderWaitForOrderReplication)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:04:882None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_OlmecCivilization #3156 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

14:14:05:553NoneAI Synchronization took 666ms at frame 10730 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

14:14:05:606NoneMetadata 'dlc_names' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:14:05:606NoneMetadata 'rmc0' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:14:05:606NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:14:05:910None[Sandbox] Process order. (Serial=6332, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:06:901None[Sandbox] Process order. (Serial=6333, Empire=0, Order=Order='OrderGoTo', Entity=#3399, AdditionalFlags='IgnoreFogOfWar', Path='[88, 40] --> [87, 39] --> [87, 38] --> [87, 37] --> [87, 36]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:06:901None[Sandbox] Process order. (Serial=6334, Empire=0, Order=Order='OrderGoTo', Entity=#3330, AdditionalFlags='IgnoreFogOfWar', Path='[57, 37] --> [57, 36] --> [56, 35]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:06:902None[Sandbox] Process order. (Serial=6335, Empire=0, Order=Order='OrderGoTo', Entity=#3305, AdditionalFlags='IgnoreFogOfWar', Path='[67, 36] --> [66, 36] --> [65, 36] --> [64, 35]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:06:903None[Sandbox] Process order. (Serial=6336, Empire=0, Order=Order='OrderGoTo', Entity=#3517, AdditionalFlags='IgnoreFogOfWar', Path='[75, 33] --> [76, 32] --> [76, 31] --> [76, 30]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:06:903None[Sandbox] Process order. (Serial=6337, Empire=0, Order=Order='OrderGoTo', Entity=#3372, AdditionalFlags='IgnoreFogOfWar', Path='[80, 33]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:06:911None[Sandbox] Process order. (Serial=6338, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:06:915None[Sandbox] Process order. (Serial=6339, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:06:918None[Sandbox] Process order. (Serial=6340, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:06:923None[Sandbox] Process order. (Serial=6341, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:06:927None[Sandbox] Process order. (Serial=6342, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:06:942None[Sandbox] Process order. (Serial=6343, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:06:942None[Sandbox] Process order. (Serial=6344, Empire=1, Order=Order OrderMakeNarrativeEventChoice)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:06:943None[Sandbox] Process order. (Serial=6345, Empire=1, Order=Order='OrderGoTo', Entity=#3156, AdditionalFlags='IgnoreFogOfWar', Path='[72, 10] --> [71, 11] --> [72, 12]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:06:944None[Sandbox] Process order. (Serial=6346, Empire=1, Order=Order='OrderGoTo', Entity=#2160, AdditionalFlags='IgnoreFogOfWar', Path='[72, 11] --> [72, 12]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:06:944None[Sandbox] Process order. (Serial=6347, Empire=1, Order=Order='OrderGoTo', Entity=#1107, AdditionalFlags='IgnoreFogOfWar', Path='[99, 39]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:06:952None[Sandbox] Process order. (Serial=6348, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:06:955None[Sandbox] Process order. (Serial=6349, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:06:958None[Sandbox] Process order. (Serial=6350, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:06:972None[Sandbox] Process order. (Serial=6351, Empire=2, Order=Order OrderEnqueueTechnology)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:06:984None[Sandbox] Process order. (Serial=6352, Empire=2, Order=Order='OrderGoTo', Entity=#1669, AdditionalFlags='IgnoreFogOfWar', Path='[66, 17]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:06:984None[Sandbox] Process order. (Serial=6353, Empire=2, Order=Order='OrderGoTo', Entity=#884, AdditionalFlags='IgnoreFogOfWar', Path='[65, 19]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:06:985None[Sandbox] Process order. (Serial=6354, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[50, 5] --> [49, 5] --> [49, 6] --> [48, 6]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:06:985None[Sandbox] Process order. (Serial=6355, Empire=2, Order=Order='OrderGoTo', Entity=#2909, AdditionalFlags='IgnoreFogOfWar', Path='[58, 8]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:06:986None[Sandbox] Process order. (Serial=6356, Empire=2, Order=Order='OrderGoTo', Entity=#2288, AdditionalFlags='IgnoreFogOfWar', Path='[53, 8]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:06:992None[Sandbox] Process order. (Serial=6357, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:06:995None[Sandbox] Process order. (Serial=6358, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:07:000None[Sandbox] Process order. (Serial=6359, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:07:003None[Sandbox] Process order. (Serial=6360, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:07:006None[Sandbox] Process order. (Serial=6361, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:07:012None[Sandbox] Process order. (Serial=6362, Empire=3, Order=Order OrderSetTradeResourceAccessCount)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:07:012None[Sandbox] Process order. (Serial=6363, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:07:013None[Sandbox] Process order. (Serial=6364, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:07:013None[Sandbox] Process order. (Serial=6365, Empire=3, Order=Order OrderMakeNarrativeEventChoice)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:07:014None[Sandbox] Process order. (Serial=6366, Empire=3, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:07:014None[Sandbox] Process order. (Serial=6367, Empire=3, Order=Order='OrderGoTo', Entity=#1840, AdditionalFlags='IgnoreFogOfWar', Path='[60, 61]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:07:014None[Sandbox] Process order. (Serial=6368, Empire=3, Order=Order='OrderGoTo', Entity=#2051, AdditionalFlags='IgnoreFogOfWar', Path='[59, 61]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:07:022None[Sandbox] Process order. (Serial=6369, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:07:025None[Sandbox] Process order. (Serial=6370, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:07:032None[Sandbox] Process order. (Serial=6371, Empire=4, Order=Order='OrderGoTo', Entity=#1986, AdditionalFlags='IgnoreFogOfWar', Path='[80, 3] --> [79, 3] --> [78, 3] --> [77, 3]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:07:042None[Sandbox] Process order. (Serial=6372, Empire=4, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:07:052None[Sandbox] Process order. (Serial=6373, Empire=6, Order=Order='OrderGoTo', Entity=#2113, AdditionalFlags='IgnoreFogOfWar', Path='[49, 10] --> [49, 9] --> [50, 8] --> [50, 7]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:07:064None[Sandbox] Process order. (Serial=6374, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:07:087None[Sandbox] Process order. (Serial=6375, Empire=8, Order=Order='OrderGoTo', Entity=#2857, AdditionalFlags='IgnoreFogOfWar', Path='[87, 58] --> [86, 58] --> [85, 58] --> [84, 58] --> [83, 59] --> [84, 60]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:07:094None[Sandbox] Process order. (Serial=6376, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:07:104None[Sandbox] Process order. (Serial=6377, Empire=5, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:07:105None[Sandbox] Process order. (Serial=6378, Empire=7, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:07:105None[Sandbox] Process order. (Serial=6379, Empire=72, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:07:134None[Sandbox] Process order. (Serial=6380, Empire=1, Order=Order OrderBuyoutConstructionByGuid, Settlement: '1932', Construction: '350'))

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:07:144None[Sandbox] Process order. (Serial=6381, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:07:176None[Sandbox] Process order. (Serial=6382, Empire=2, Order=Order OrderExecuteGrievanceAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:07:176None[Sandbox] Process order. (Serial=6383, Empire=2, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:07:176None[Sandbox] Process order. (Serial=6384, Empire=2, Order=Order OrderBuyoutConstructionByGuid, Settlement: '3098', Construction: '360'))

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:07:205None[Sandbox] Process order. (Serial=6385, Empire=3, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:07:205None[Sandbox] Process order. (Serial=6386, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:07:205None[Sandbox] Process order. (Serial=6387, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:07:325None[Sandbox] Process order. (Serial=6388, Empire=0, Order=Order='OrderGoTo', Entity=#3372, AdditionalFlags='IgnoreFogOfWar', Path='[80, 32] --> [79, 31] --> [79, 30]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:07:357None[Sandbox] Process order. (Serial=6389, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '1932' Constructible: 'Infrastructure_Military_Family04_01' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:07:365None[Sandbox] Process order. (Serial=6390, Empire=1, Order=Order='OrderGoTo', Entity=#1107, AdditionalFlags='IgnoreFogOfWar', Path='[100, 39]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:07:397None[Sandbox] Process order. (Serial=6391, Empire=2, Order=Order OrderRemoveConstructionByGuid)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:07:416None[Sandbox] Process order. (Serial=6392, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1095' Constructible: 'LandUnit_Era2_Common_Horsemen' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:07:416None[Sandbox] Process order. (Serial=6393, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '3098' Constructible: 'Extension_Base_Money' Position: '[56, 4]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:07:446None[Sandbox] Process order. (Serial=6394, Empire=3, Order=Order='OrderGoTo', Entity=#1840, AdditionalFlags='IgnoreFogOfWar', Path='[60, 62]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:07:919None[Sandbox] Process order. (Serial=6395, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:07:922None[Sandbox] Process order. (Serial=6396, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:07:928None[Sandbox] Process order. (Serial=6397, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:07:930None[Sandbox] Process order. (Serial=6398, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:07:939None[Sandbox] Process order. (Serial=6399, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:07:959None[Sandbox] Process order. (Serial=6400, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:07:962None[Sandbox] Process order. (Serial=6401, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:07:968None[Sandbox] Process order. (Serial=6402, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:08:009None[Sandbox] Process order. (Serial=6403, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:08:028None[Sandbox] Process order. (Serial=6404, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:08:049None[Sandbox] Process order. (Serial=6405, Empire=4, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:08:069None[Sandbox] Process order. (Serial=6406, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:08:099None[Sandbox] Process order. (Serial=6407, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:08:190None[Sandbox] Process order. (Serial=6408, Empire=3, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:08:340None[Sandbox] Process order. (Serial=6409, Empire=1, Order=Order='OrderGoTo', Entity=#1107, AdditionalFlags='IgnoreFogOfWar', Path='[100, 38]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:08:437None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Carthage #2160 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

14:14:08:922None[Sandbox] Process order. (Serial=6410, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:08:933None[Sandbox] Process order. (Serial=6411, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:08:936None[Sandbox] Process order. (Serial=6412, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:08:942None[Sandbox] Process order. (Serial=6413, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:08:945None[Sandbox] Process order. (Serial=6414, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:08:962None[Sandbox] Process order. (Serial=6415, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:08:983None[Sandbox] Process order. (Serial=6416, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:09:012None[Sandbox] Process order. (Serial=6417, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:09:052None[Sandbox] Process order. (Serial=6418, Empire=4, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:09:074None[Sandbox] Process order. (Serial=6419, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:09:102None[Sandbox] Process order. (Serial=6420, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:09:193None[Sandbox] Process order. (Serial=6421, Empire=1, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:09:335None[Sandbox] Process order. (Serial=6422, Empire=0, Order=Order='OrderGoTo', Entity=#3330, AdditionalFlags='IgnoreFogOfWar', Path='[55, 35]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:09:365None[Sandbox] Process order. (Serial=6423, Empire=1, Order=Order='OrderGoTo', Entity=#3156, AdditionalFlags='IgnoreFogOfWar', Path='[72, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:09:397None[Sandbox] Process order. (Serial=6424, Empire=1, Order=Order='OrderGoTo', Entity=#1107, AdditionalFlags='IgnoreFogOfWar', Path='[99, 38]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:09:403None[Sandbox] Process order. (Serial=6425, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:09:757None[Sandbox] Process order. (Serial=6426, Empire=1, Order=Order='OrderGoTo', Entity=#3156, AdditionalFlags='IgnoreFogOfWar', Path='[71, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:09:930None[Sandbox] Process order. (Serial=6427, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:09:941None[Sandbox] Process order. (Serial=6428, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:09:941None[Sandbox] Process order. (Serial=6429, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:09:950None[Sandbox] Process order. (Serial=6430, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:09:953None[Sandbox] Process order. (Serial=6431, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:09:970None[Sandbox] Process order. (Serial=6432, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:10:021None[Sandbox] Process order. (Serial=6433, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:10:061None[Sandbox] Process order. (Serial=6434, Empire=4, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:10:081None[Sandbox] Process order. (Serial=6435, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:10:112None[Sandbox] Process order. (Serial=6436, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:10:203None[Sandbox] Process order. (Serial=6437, Empire=2, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:10:204None[Sandbox] Process order. (Serial=6438, Empire=4, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:10:204None[Sandbox] Process order. (Serial=6439, Empire=6, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:10:331None[Sandbox] Process order. (Serial=6440, Empire=0, Order=Order='OrderGoTo', Entity=#3305, AdditionalFlags='IgnoreFogOfWar', Path='[63, 35] --> [63, 34] --> [62, 33] --> [62, 32]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:10:381None[Sandbox] Process order. (Serial=6441, Empire=2, Order=Order OrderBuyoutConstructionByGuid, Settlement: '1095', Construction: '367'))

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:10:391None[Sandbox] Process order. (Serial=6442, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[47, 7] --> [47, 8] --> [46, 9]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:10:411None[Sandbox] Process order. (Serial=6443, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:10:592None[Sandbox] Process order. (Serial=6444, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1095' Constructible: 'Extension_Base_Money' Position: '[35, 13]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:10:753None[Sandbox] Process order. (Serial=6445, Empire=1, Order=Order='OrderGoTo', Entity=#3156, AdditionalFlags='IgnoreFogOfWar', Path='[72, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:10:953None[Sandbox] Process order. (Serial=6446, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:11:032None[Sandbox] Process order. (Serial=6447, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:11:123None[Sandbox] Process order. (Serial=6448, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:11:425None[Sandbox] Process order. (Serial=6449, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:11:959None[Sandbox] Process order. (Serial=6450, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:11:989None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_OlmecCivilization #1107 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

14:14:12:039None[Sandbox] Process order. (Serial=6451, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:12:130None[Sandbox] Process order. (Serial=6452, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:12:180None[Sandbox] Process order. (Serial=6453, Empire=1, Order=Order='OrderGoTo', Entity=#3156, AdditionalFlags='IgnoreFogOfWar', Path='[71, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:12:262None[Sandbox] Process order. (Serial=6454, Empire=8, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:12:433None[Sandbox] Process order. (Serial=6455, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:12:484NoneAI Synchronization took 47ms at frame 10905 (entities created: 0 deleted: 0 synchronized: 16 last entity synchronized: 1791 snapshots: 'skipped').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

14:14:12:968None[Sandbox] Process order. (Serial=6456, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:13:049None[Sandbox] Process order. (Serial=6457, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:13:069None[Sandbox] Process order. (Serial=6458, Empire=0, Order=Order='OrderGoTo', Entity=#1450, path='[63, 58] --> [63, 59] --> [64, 60] --> [64, 61]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:13:079None[Sandbox] Process order. (Serial=6459, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:13:179None[Sandbox] Process order. (Serial=6460, Empire=1, Order=Order='OrderGoTo', Entity=#3156, AdditionalFlags='IgnoreFogOfWar', Path='[72, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:13:442None[Sandbox] Process order. (Serial=6461, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:13:974None[Sandbox] Process order. (Serial=6462, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:14:083None[Sandbox] Process order. (Serial=6463, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:15:096None[Sandbox] Process order. (Serial=6464, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:16:101None[Sandbox] Process order. (Serial=6465, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:17:068None[Sandbox] Process order. (Serial=6466, Empire=0, Order=Order OrderBuyoutAvailableConstruction. Settlement=3185, Constructible=Extension_Base_Harbour, Position=[54, 55], Currency=Influence)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:22:111None[Sandbox] Process order. (Serial=6467, Empire=0, Order=Order='OrderGoTo', Entity=#3478, path='[55, 65] --> [56, 66]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:22:122None[Sandbox] Process order. (Serial=6468, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:23:129None[Sandbox] Process order. (Serial=6469, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:23:611None[Sandbox] Process order. (Serial=6470, Empire=0, Order=Order OrderRansack)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:24:227None[Sandbox] Process order. (Serial=6471, Empire=3, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:24:912None[Sandbox] Process order. (Serial=6472, Empire=0, Order=Order OrderFurtherActions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:24:922None[Sandbox] Process order. (Serial=6473, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:24:924None[Sandbox] Process order. (Serial=6474, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:24:925None[Sandbox] Process order. (Serial=6475, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:24:928None[Sandbox] Process order. (Serial=6476, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:25:929None[Sandbox] Process order. (Serial=6477, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:25:931None[Sandbox] Process order. (Serial=6478, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:27:459None[Sandbox] Process order. (Serial=6479, Empire=0, Order=Order='OrderGoTo', Entity=#2760, path='[52, 62] --> [51, 62] --> [50, 61] --> [49, 61]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:27:468None[Sandbox] Process order. (Serial=6480, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:28:473None[Sandbox] Process order. (Serial=6481, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:29:086None[Sandbox] Process order. (Serial=6482, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:29:086None[Sandbox] Process order. (Serial=6483, Empire=0, Order=Order OrderChangeNotificationFlags)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:29:478None[Sandbox] Process order. (Serial=6484, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:30:485None[Sandbox] Process order. (Serial=6485, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:31:714None[Sandbox] Process order. (Serial=6486, Empire=0, Order=Order='OrderGoTo', Entity=#3071, path='[67, 8] --> [66, 7]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:31:726None[Sandbox] Process order. (Serial=6487, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:32:733None[Sandbox] Process order. (Serial=6488, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:35:037None[Sandbox] Process order. (Serial=6489, Empire=0, Order=Order OrderRansack)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:36:220None[Sandbox] Process order. (Serial=6490, Empire=2, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:36:230None[Sandbox] Process order. (Serial=6491, Empire=2, Order=Order='OrderGoTo', Entity=#3349, AdditionalFlags='IgnoreFogOfWar', Path='[39, 11] --> [40, 12] --> [41, 12] --> [42, 12] --> [42, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:36:240None[Sandbox] Process order. (Serial=6492, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:37:249None[Sandbox] Process order. (Serial=6493, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:38:254None[Sandbox] Process order. (Serial=6494, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:39:262None[Sandbox] Process order. (Serial=6495, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:40:445None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_MayaCivilization #3349 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

14:14:40:984NoneLocalizing '%MouseMarkersClickToAnnexTerritory': Missing parameters (0 expected 1.

Amplitude.Mercury.UI.LocalizationWorker:Translate(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:14:41:252None[Sandbox] Process order. (Serial=6496, Empire=0, Order=Order OrderToggleArmyStealTerritoryAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:41:332None[Sandbox] Process order. (Serial=6497, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:42:806None[Sandbox] Process order. (Serial=6498, Empire=0, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:42:935None[Sandbox] Process order. (Serial=6499, Empire=-1, Order=Order OrderWaitForOrderReplication)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:43:799NoneAI Synchronization took 651ms at frame 11016 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

14:14:43:814NoneMetadata 'dlc_names' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:14:43:814NoneMetadata 'rmc0' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:14:43:814NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:14:44:134None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era1_Hot #3616 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

14:14:44:143None[Sandbox] Process order. (Serial=6500, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:45:158None[Sandbox] Process order. (Serial=6501, Empire=0, Order=Order='OrderGoTo', Entity=#3517, AdditionalFlags='IgnoreFogOfWar', Path='[76, 30]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:45:159None[Sandbox] Process order. (Serial=6502, Empire=0, Order=Order='OrderGoTo', Entity=#3399, AdditionalFlags='IgnoreFogOfWar', Path='[86, 37] --> [86, 36] --> [86, 35]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:45:160None[Sandbox] Process order. (Serial=6503, Empire=0, Order=Order='OrderGoTo', Entity=#3372, AdditionalFlags='IgnoreFogOfWar', Path='[78, 29] --> [78, 28]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:45:169None[Sandbox] Process order. (Serial=6504, Empire=0, Order=Order='OrderGoTo', Entity=#3330, AdditionalFlags='IgnoreFogOfWar', Path='[55, 34] --> [55, 33]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:45:170None[Sandbox] Process order. (Serial=6505, Empire=0, Order=Order='OrderGoTo', Entity=#3305, AdditionalFlags='IgnoreFogOfWar', Path='[61, 31] --> [60, 31]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:45:170None[Sandbox] Process order. (Serial=6506, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:45:172None[Sandbox] Process order. (Serial=6507, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:45:174None[Sandbox] Process order. (Serial=6508, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:45:180None[Sandbox] Process order. (Serial=6509, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:45:183None[Sandbox] Process order. (Serial=6510, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:45:199None[Sandbox] Process order. (Serial=6511, Empire=1, Order=Order OrderEnqueueTechnology)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:45:200None[Sandbox] Process order. (Serial=6512, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '1932' Constructible: 'Infrastructure_Money_Family03_01' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:45:200None[Sandbox] Process order. (Serial=6513, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:45:202None[Sandbox] Process order. (Serial=6514, Empire=1, Order=Order='OrderGoTo', Entity=#2160, AdditionalFlags='IgnoreFogOfWar', Path='[71, 13]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:45:209None[Sandbox] Process order. (Serial=6515, Empire=1, Order=Order='OrderGoTo', Entity=#3156, AdditionalFlags='IgnoreFogOfWar', Path='[72, 9]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:45:209None[Sandbox] Process order. (Serial=6516, Empire=1, Order=Order='OrderGoTo', Entity=#1107, AdditionalFlags='IgnoreFogOfWar', Path='[99, 39]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:45:210None[Sandbox] Process order. (Serial=6517, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:45:220None[Sandbox] Process order. (Serial=6518, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '1011' Constructible: 'Extension_Base_Money' Position: '[89, 14]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:45:220None[Sandbox] Process order. (Serial=6519, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:45:222None[Sandbox] Process order. (Serial=6520, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:45:250None[Sandbox] Process order. (Serial=6521, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:45:250None[Sandbox] Process order. (Serial=6522, Empire=2, Order=Order OrderMakeNarrativeEventChoice)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:45:251None[Sandbox] Process order. (Serial=6523, Empire=2, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:45:252None[Sandbox] Process order. (Serial=6524, Empire=2, Order=Order OrderBuyoutConstructionByGuid, Settlement: '3098', Construction: '368'))

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:45:260None[Sandbox] Process order. (Serial=6525, Empire=2, Order=Order='OrderGoTo', Entity=#884, AdditionalFlags='IgnoreFogOfWar', Path='[66, 19]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:45:261None[Sandbox] Process order. (Serial=6526, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[45, 9]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:45:262None[Sandbox] Process order. (Serial=6527, Empire=2, Order=Order OrderSplitArmy)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:45:264None[Sandbox] Process order. (Serial=6528, Empire=2, Order=Order='OrderGoTo', Entity=#3603, AdditionalFlags='IgnoreFogOfWar', Path='[40, 12] --> [41, 12] --> [42, 12] --> [42, 11] --> [43, 10] --> [43, 9] --> [44, 9] --> [45, 9]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:45:265None[Sandbox] Process order. (Serial=6529, Empire=2, Order=Order='OrderGoTo', Entity=#2909, AdditionalFlags='IgnoreFogOfWar', Path='[59, 8] --> [59, 9] --> [59, 10] --> [58, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:45:265None[Sandbox] Process order. (Serial=6530, Empire=2, Order=Order='OrderGoTo', Entity=#1669, AdditionalFlags='IgnoreFogOfWar', Path='[67, 18]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:45:271None[Sandbox] Process order. (Serial=6531, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1791' Constructible: 'Extension_Base_Money' Position: '[35, 33]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:45:271None[Sandbox] Process order. (Serial=6532, Empire=2, Order=Order OrderBuyoutAvailableConstruction. Settlement=3580, Constructible=Extension_Base_Luxury, Position=[53, 4], Currency=Influence)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:45:276None[Sandbox] Process order. (Serial=6533, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:45:278None[Sandbox] Process order. (Serial=6534, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:45:280None[Sandbox] Process order. (Serial=6535, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:45:281None[Sandbox] Process order. (Serial=6536, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:45:300None[Sandbox] Process order. (Serial=6537, Empire=3, Order=Order OrderEnqueueTechnology)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:45:300None[Sandbox] Process order. (Serial=6538, Empire=3, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:45:310None[Sandbox] Process order. (Serial=6539, Empire=3, Order=Order='OrderGoTo', Entity=#2051, AdditionalFlags='IgnoreFogOfWar', Path='[59, 62]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:45:311None[Sandbox] Process order. (Serial=6540, Empire=3, Order=Order='OrderGoTo', Entity=#1840, AdditionalFlags='IgnoreFogOfWar', Path='[60, 61]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:45:320None[Sandbox] Process order. (Serial=6541, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:45:323None[Sandbox] Process order. (Serial=6542, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:45:330None[Sandbox] Process order. (Serial=6543, Empire=4, Order=Order='OrderGoTo', Entity=#1986, AdditionalFlags='IgnoreFogOfWar', Path='[76, 3] --> [75, 3] --> [74, 3]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:45:338None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_EgyptianKingdom #3624 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

14:14:45:340None[Sandbox] Process order. (Serial=6544, Empire=4, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:45:350None[Sandbox] Process order. (Serial=6545, Empire=6, Order=Order='OrderGoTo', Entity=#2113, AdditionalFlags='IgnoreFogOfWar', Path='[50, 8] --> [49, 9] --> [49, 10] --> [48, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:45:360None[Sandbox] Process order. (Serial=6546, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:45:370None[Sandbox] Process order. (Serial=6547, Empire=8, Order=Order='OrderGoTo', Entity=#3616, AdditionalFlags='IgnoreFogOfWar', Path='[84, 61]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:45:374None[Sandbox] Process order. (Serial=6548, Empire=8, Order=Order='OrderGoTo', Entity=#2857, AdditionalFlags='IgnoreFogOfWar', Path='[84, 61] --> [84, 62] --> [83, 63] --> [84, 64] --> [85, 64]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:45:381None[Sandbox] Process order. (Serial=6549, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:45:382None[Sandbox] Process order. (Serial=6550, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:45:391None[Sandbox] Process order. (Serial=6551, Empire=5, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:45:391None[Sandbox] Process order. (Serial=6552, Empire=7, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:45:392None[Sandbox] Process order. (Serial=6553, Empire=72, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:45:431None[Sandbox] Process order. (Serial=6554, Empire=1, Order=Order OrderArmySettle: ArmyGuid=#2160, ActionGuid=#0)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:45:442None[Sandbox] Process order. (Serial=6555, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:45:482None[Sandbox] Process order. (Serial=6556, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '3098' Constructible: 'Infrastructure_Money_Family02_01' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:45:482None[Sandbox] Process order. (Serial=6557, Empire=2, Order=Order OrderAttachTerritoryToCity, Camp=3580, Settlement=3098)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:45:486None[Sandbox] Process order. (Serial=6558, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:45:487None[Sandbox] Process order. (Serial=6559, Empire=2, Order=Order='OrderGoTo', Entity=#3349, AdditionalFlags='IgnoreFogOfWar', Path='[43, 10] --> [43, 9] --> [44, 9] --> [45, 9] --> [46, 9]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:45:502None[Sandbox] Process order. (Serial=6560, Empire=2, Order=Order='OrderGoTo', Entity=#2288, AdditionalFlags='IgnoreFogOfWar', Path='[52, 9]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:45:508None[Sandbox] Process order. (Serial=6561, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:45:525None[Sandbox] Process order. (Serial=6562, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:45:545None[Sandbox] Process order. (Serial=6563, Empire=3, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:45:623None[Sandbox] Process order. (Serial=6564, Empire=0, Order=Order='OrderGoTo', Entity=#3517, AdditionalFlags='IgnoreFogOfWar', Path='[75, 29] --> [75, 28]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:45:651None[Sandbox] Process order. (Serial=6565, Empire=1, Order=Order OrderRemoveConstructionByGuid)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:45:663None[Sandbox] Process order. (Serial=6566, Empire=1, Order=Order OrderChangeUnitSpawnPosition, Position=[94, 14], SpawnType=Maritime)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:45:666None[Sandbox] Process order. (Serial=6567, Empire=1, Order=Order='OrderGoTo', Entity=#1107, AdditionalFlags='IgnoreFogOfWar', Path='[100, 39]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:45:721None[Sandbox] Process order. (Serial=6568, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '1932' Constructible: 'Infrastructure_Military_Family01_02' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:45:721None[Sandbox] Process order. (Serial=6569, Empire=1, Order=Order OrderUpgradeUnits)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:45:722None[Sandbox] Process order. (Serial=6570, Empire=1, Order=Order OrderUpgradeUnits)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:45:722None[Sandbox] Process order. (Serial=6571, Empire=1, Order=Order OrderBuyoutAvailableConstruction. Settlement=3626, Constructible=Extension_Era2_Carthage, Position=[72, 8], Currency=Influence)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:45:751None[Sandbox] Process order. (Serial=6572, Empire=2, Order=Order OrderRemoveConstructionByGuid)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:45:762None[Sandbox] Process order. (Serial=6573, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[46, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:45:762None[Sandbox] Process order. (Serial=6574, Empire=2, Order=Order='OrderGoTo', Entity=#2909, AdditionalFlags='IgnoreFogOfWar', Path='[59, 8] --> [59, 9]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:45:771None[Sandbox] Process order. (Serial=6575, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '3098' Constructible: 'Infrastructure_PublicOrder_Family02_01' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:45:771None[Sandbox] Process order. (Serial=6576, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:45:811None[Sandbox] Process order. (Serial=6577, Empire=3, Order=Order='OrderGoTo', Entity=#1840, AdditionalFlags='IgnoreFogOfWar', Path='[59, 61]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:45:851None[Sandbox] Process order. (Serial=6578, Empire=8, Order=Order='OrderGoTo', Entity=#3616, AdditionalFlags='IgnoreFogOfWar', Path='[83, 62]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:45:862None[Sandbox] Process order. (Serial=6579, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:45:912None[Sandbox] Process order. (Serial=6580, Empire=1, Order=Order='OrderGoTo', Entity=#3156, AdditionalFlags='IgnoreFogOfWar', Path='[72, 8] --> [72, 7]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:46:177None[Sandbox] Process order. (Serial=6581, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:46:179None[Sandbox] Process order. (Serial=6582, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:46:187None[Sandbox] Process order. (Serial=6583, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:46:201None[Sandbox] Process order. (Serial=6584, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:46:203None[Sandbox] Process order. (Serial=6585, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:46:226None[Sandbox] Process order. (Serial=6586, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:46:227None[Sandbox] Process order. (Serial=6587, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:46:286None[Sandbox] Process order. (Serial=6588, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:46:287None[Sandbox] Process order. (Serial=6589, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:46:327None[Sandbox] Process order. (Serial=6590, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:46:349None[Sandbox] Process order. (Serial=6591, Empire=4, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:46:370None[Sandbox] Process order. (Serial=6592, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:46:390None[Sandbox] Process order. (Serial=6593, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:46:500None[Sandbox] Process order. (Serial=6594, Empire=0, Order=Order='OrderGoTo', Entity=#3372, AdditionalFlags='IgnoreFogOfWar', Path='[77, 28] --> [76, 28]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:46:501None[Sandbox] Process order. (Serial=6595, Empire=0, Order=Order='OrderGoTo', Entity=#3330, AdditionalFlags='IgnoreFogOfWar', Path='[54, 33] --> [54, 32]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:46:501None[Sandbox] Process order. (Serial=6596, Empire=0, Order=Order='OrderGoTo', Entity=#3305, AdditionalFlags='IgnoreFogOfWar', Path='[60, 30] --> [59, 29] --> [59, 28] --> [58, 27] --> [59, 26] --> [59, 25]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:46:520None[Sandbox] Process order. (Serial=6597, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:46:540None[Sandbox] Process order. (Serial=6598, Empire=1, Order=Order='OrderGoTo', Entity=#1107, AdditionalFlags='IgnoreFogOfWar', Path='[100, 38]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:46:600None[Sandbox] Process order. (Serial=6599, Empire=8, Order=Order='OrderGoTo', Entity=#3616, AdditionalFlags='IgnoreFogOfWar', Path='[84, 62] --> [84, 61]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:46:740None[Sandbox] Process order. (Serial=6600, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[46, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:46:783None[Sandbox] Process order. (Serial=6601, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:46:871None[Sandbox] Process order. (Serial=6602, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:47:183None[Sandbox] Process order. (Serial=6603, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:47:198None[Sandbox] Process order. (Serial=6604, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:47:208None[Sandbox] Process order. (Serial=6605, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:47:224None[Sandbox] Process order. (Serial=6606, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:47:226None[Sandbox] Process order. (Serial=6607, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:47:243None[Sandbox] Process order. (Serial=6608, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:47:245None[Sandbox] Process order. (Serial=6609, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:47:293None[Sandbox] Process order. (Serial=6610, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:47:295None[Sandbox] Process order. (Serial=6611, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:47:355None[Sandbox] Process order. (Serial=6612, Empire=4, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:47:368None[Sandbox] Process order. (Serial=6613, Empire=1, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:47:384None[Sandbox] Process order. (Serial=6614, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:47:395None[Sandbox] Process order. (Serial=6615, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:47:525None[Sandbox] Process order. (Serial=6616, Empire=1, Order=Order='OrderGoTo', Entity=#1107, AdditionalFlags='IgnoreFogOfWar', Path='[99, 38]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:47:526None[Sandbox] Process order. (Serial=6617, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:47:589None[Sandbox] Process order. (Serial=6618, Empire=4, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:47:739None[Sandbox] Process order. (Serial=6619, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[46, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:48:190None[Sandbox] Process order. (Serial=6620, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:48:231None[Sandbox] Process order. (Serial=6621, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:48:233None[Sandbox] Process order. (Serial=6622, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:48:260None[Sandbox] Process order. (Serial=6623, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:48:301None[Sandbox] Process order. (Serial=6624, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:48:303None[Sandbox] Process order. (Serial=6625, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:48:374None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_MayaCivilization #3603 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

14:14:48:391None[Sandbox] Process order. (Serial=6626, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:48:401None[Sandbox] Process order. (Serial=6627, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:48:532None[Sandbox] Process order. (Serial=6628, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:48:575None[Sandbox] Process order. (Serial=6629, Empire=6, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:48:742None[Sandbox] Process order. (Serial=6630, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[47, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:49:244None[Sandbox] Process order. (Serial=6631, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:49:305None[Sandbox] Process order. (Serial=6632, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:49:307None[Sandbox] Process order. (Serial=6633, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:49:405None[Sandbox] Process order. (Serial=6634, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:49:536None[Sandbox] Process order. (Serial=6635, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:49:582None[Sandbox] Process order. (Serial=6636, Empire=8, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:49:747None[Sandbox] Process order. (Serial=6637, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[48, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:49:797None[Sandbox] Process order. (Serial=6638, Empire=8, Order=Order='OrderGoTo', Entity=#2857, AdditionalFlags='IgnoreFogOfWar', Path='[84, 64] --> [83, 63]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:50:251None[Sandbox] Process order. (Serial=6639, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:50:311None[Sandbox] Process order. (Serial=6640, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:50:313None[Sandbox] Process order. (Serial=6641, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:50:380None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_OlmecCivilization #1107 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

14:14:50:411None[Sandbox] Process order. (Serial=6642, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:50:721None[Sandbox] Process order. (Serial=6643, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[47, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:51:054None[Sandbox] Process order. (Serial=6644, Empire=0, Order=Order='OrderGoTo', Entity=#3071, path='[66, 6]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:51:063None[Sandbox] Process order. (Serial=6645, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:51:254None[Sandbox] Process order. (Serial=6646, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:51:315None[Sandbox] Process order. (Serial=6647, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:51:326None[Sandbox] Process order. (Serial=6648, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:51:415None[Sandbox] Process order. (Serial=6649, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:51:546None[Sandbox] Process order. (Serial=6650, Empire=2, Order=Order OrderRemoveTechnologyByName)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:51:567None[Sandbox] Process order. (Serial=6651, Empire=2, Order=Order OrderEnqueueTechnology)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:51:759None[Sandbox] Process order. (Serial=6652, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[47, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:52:257None[Sandbox] Process order. (Serial=6653, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:52:319None[Sandbox] Process order. (Serial=6654, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:52:339None[Sandbox] Process order. (Serial=6655, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:52:359None[Sandbox] Process order. (Serial=6656, Empire=0, Order=Order='OrderGoTo', Entity=#3071, path='[65, 6]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:52:369None[Sandbox] Process order. (Serial=6657, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:52:589None[Sandbox] Process order. (Serial=6658, Empire=2, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:55:602None[Sandbox] Process order. (Serial=6659, Empire=0, Order=Order='OrderGoTo', Entity=#3071, path='[64, 7] --> [64, 8]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:55:611None[Sandbox] Process order. (Serial=6660, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:56:615None[Sandbox] Process order. (Serial=6661, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:57:008None[Sandbox] Process order. (Serial=6662, Empire=0, Order=Order OrderFurtherActions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:57:017None[Sandbox] Process order. (Serial=6663, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:59:566None[Sandbox] Process order. (Serial=6664, Empire=0, Order=Order='OrderGoTo', Entity=#2760, path='[48, 61]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:14:59:576None[Sandbox] Process order. (Serial=6665, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:15:00:543None[Sandbox] Process order. (Serial=6666, Empire=0, Order=Order='OrderGoTo', Entity=#2760, path='[47, 61]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:15:00:585None[Sandbox] Process order. (Serial=6667, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:15:01:632None[Sandbox] Process order. (Serial=6668, Empire=0, Order=Order='OrderGoTo', Entity=#2760, path='[47, 60]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:15:01:641None[Sandbox] Process order. (Serial=6669, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:15:02:253None[Sandbox] Process order. (Serial=6670, Empire=0, Order=Order='OrderGoTo', Entity=#2760, path='[46, 60]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:15:02:645None[Sandbox] Process order. (Serial=6671, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:15:10:262None[Sandbox] Process order. (Serial=6672, Empire=0, Order=Order OrderChangeEntityAwakeState)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:15:13:680None[Sandbox] Process order. (Serial=6673, Empire=0, Order=Order='OrderGoToAndCutForest', Entity=#1451, path='[94, 53] --> [94, 52] --> [93, 52]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:15:13:689None[Sandbox] Process order. (Serial=6674, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:15:14:694None[Sandbox] Process order. (Serial=6675, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:15:15:700None[Sandbox] Process order. (Serial=6676, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:15:16:711None[Sandbox] Process order. (Serial=6677, Empire=0, Order=Order OrderCutForest ArmyGUID: #1451)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:15:18:600None[Sandbox] Process order. (Serial=6678, Empire=7, Order=Order='OrderGoTo', Entity=#2806, AdditionalFlags='IgnoreFogOfWar', Path='[92, 50] --> [93, 50] --> [94, 50] --> [93, 51]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:15:18:610None[Sandbox] Process order. (Serial=6679, Empire=7, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:15:19:616None[Sandbox] Process order. (Serial=6680, Empire=7, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:15:20:622None[Sandbox] Process order. (Serial=6681, Empire=7, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:15:21:636None[Sandbox] Process order. (Serial=6682, Empire=7, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:15:21:805None[Sandbox] Process order. (Serial=6683, Empire=7, Order=Order OrderCreateBattle Attacker #2806 Target #1451 Action #0 InstantResolve: False)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:15:21:814None[Sandbox] Process order. (Serial=6684, Empire=7, Order=Order OrderBattleConfirmation - BattleGUID: 3639 EmpireIndex: 7)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:15:21:862NonePresentation Battle 3639: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:15:21:862NonePresentation Battle 3639: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:15:21:862NonePresentation Battle 3639: Execute action[1]: BattleLoaded. Loaded in progress=False, AdditionalData=393216, currentRound=0, maximumRoundCount=6 (initialActionType: BattleLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:15:21:862NoneCreatePresentationBattlePreview attacker #0, defender #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:15:21:863NoneRestorePresentationBattlePreview created ticket #40193.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:15:21:863NonePresentation Battle 3639: Execute action[2]: ParticipantJoined. EmpireIndex=7, Guid=2806, Group=Attacker, Modifiers=None, Type=Army UnitCount=4 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:15:21:863None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #2806 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:15:21:863NonePresentation Battle 3639: Execute action[3]: ParticipantJoined. EmpireIndex=0, Guid=1451, Group=Defender, Modifiers=None, Type=Army UnitCount=2 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:15:21:863None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #1451 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:15:21:863NonePresentation Battle 3639: Execute action[4]: CapturePointLoaded (initialActionType: CapturePointLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:15:21:863NonePresentation Battle 3639: Execute action[4]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: CapturePointLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:15:21:863NonePresentation Battle 3639: Execute action[5]: ReportDeploymentZone. EmpireIndex=7, Group=Attacker, deploymentTileCount=12 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:15:21:866NonePresentation Battle 3639: Execute action[6]: ReportDeploymentZone. EmpireIndex=0, Group=Defender, deploymentTileCount=1 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:15:21:866NonePresentation Battle 3639: Execute action[7]: StartConfirmation. EmpireIndex=0 (initialActionType: StartConfirmation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:15:21:866NonePresentation Battle 3639: Execute action[8]: ContenderConfirmed. EmpireIndex=7 (initialActionType: ContenderConfirmed)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:15:21:887NoneRequestRestoreAsyncOperation_Completed for ticket #40193.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)

14:15:21:887NoneRestorePresentationBattlePreview skipped due to ended battle #3639

Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

14:15:21:887NoneRequestAsyncOperation_Dismissed for ticket #40193.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)

14:15:24:464None[Sandbox] Process order. (Serial=6685, Empire=0, Order=Order OrderBattleRetreat - BattleGUID: 3639 EmpireIndex: 0)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:15:24:569NonePresentation Battle 3639: Execute action[9]: BattleResultAcknowledge (initialActionType: BattleResultAcknowledge)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:15:24:573None[Sandbox] Process order. (Serial=6686, Empire=0, Order=Order OrderBattleResultAcknowledge, BattleGuid=#3639)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:15:24:669NonePresentation Battle 3639: Execute action[10]: BattleEnded (initialActionType: BattleEnded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:15:24:669None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #2806 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:15:24:669None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #1451 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:15:24:669None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #2806 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:15:24:669None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #1451 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:15:24:669NoneReleasePresentationBattlePreview attacker #2806, defender #1451

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:15:24:669NoneHidePresentationBattlePreview attacker #2806, defender #1451

Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

14:15:24:669None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #2806 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:15:24:669None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #1451 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:15:24:669None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #2806 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:15:24:669None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #1451 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:15:25:609None[Sandbox] Process order. (Serial=6687, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:15:35:935None[Sandbox] Process order. (Serial=6688, Empire=0, Order=Order='OrderGoTo', Entity=#1450, path='[64, 60] --> [63, 59] --> [63, 58] --> [62, 57] --> [61, 57] --> [60, 57] --> [60, 56] --> [59, 55] --> [58, 55] --> [58, 54]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:15:35:945None[Sandbox] Process order. (Serial=6689, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:15:35:995None[Sandbox] Process order. (Serial=6690, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:15:36:913None[Sandbox] Process order. (Serial=6691, Empire=0, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:15:36:954None[Sandbox] Process order. (Serial=6692, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:15:37:959None[Sandbox] Process order. (Serial=6693, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:15:38:969None[Sandbox] Process order. (Serial=6694, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:15:39:973None[Sandbox] Process order. (Serial=6695, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:15:40:104None[Sandbox] Process order. (Serial=6696, Empire=-1, Order=Order OrderWaitForOrderReplication)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:15:40:958NoneAI Synchronization took 669ms at frame 11349 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

14:15:40:983NoneMetadata 'dlc_names' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:15:40:983NoneMetadata 'rmc0' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:15:40:983NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:15:41:303None[Sandbox] Process order. (Serial=6697, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:15:42:301None[Sandbox] Process order. (Serial=6698, Empire=0, Order=Order='OrderGoTo', Entity=#3517, AdditionalFlags='IgnoreFogOfWar', Path='[74, 28]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:15:42:302None[Sandbox] Process order. (Serial=6699, Empire=0, Order=Order='OrderGoTo', Entity=#3330, AdditionalFlags='IgnoreFogOfWar', Path='[54, 31]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:15:42:311None[Sandbox] Process order. (Serial=6700, Empire=0, Order=Order='OrderGoTo', Entity=#3372, AdditionalFlags='IgnoreFogOfWar', Path='[75, 28] --> [74, 28] --> [73, 28]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:15:42:312None[Sandbox] Process order. (Serial=6701, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:15:42:314None[Sandbox] Process order. (Serial=6702, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:15:42:316None[Sandbox] Process order. (Serial=6703, Empire=0, Order=Order='OrderGoTo', Entity=#3399, AdditionalFlags='IgnoreFogOfWar', Path='[86, 34] --> [86, 33] --> [87, 32]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:15:42:317None[Sandbox] Process order. (Serial=6704, Empire=0, Order=Order='OrderGoTo', Entity=#3305, AdditionalFlags='IgnoreFogOfWar', Path='[58, 25] --> [58, 24] --> [57, 23] --> [57, 22]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:15:42:332None[Sandbox] Process order. (Serial=6705, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:15:42:334None[Sandbox] Process order. (Serial=6706, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:15:42:336None[Sandbox] Process order. (Serial=6707, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:15:42:342None[Sandbox] Process order. (Serial=6708, Empire=1, Order=Order OrderEnqueueTechnology)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:15:42:342None[Sandbox] Process order. (Serial=6709, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:15:42:343None[Sandbox] Process order. (Serial=6710, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:15:42:343None[Sandbox] Process order. (Serial=6711, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '1932' Constructible: 'Infrastructure_Industry_Family04_01' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:15:42:343None[Sandbox] Process order. (Serial=6712, Empire=1, Order=Order='OrderGoTo', Entity=#3156, AdditionalFlags='IgnoreFogOfWar', Path='[73, 7] --> [74, 7] --> [75, 7] --> [76, 7] --> [77, 8]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:15:42:344None[Sandbox] Process order. (Serial=6713, Empire=1, Order=Order='OrderGoTo', Entity=#2160, AdditionalFlags='IgnoreFogOfWar', Path='[71, 14] --> [71, 15]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:15:42:351None[Sandbox] Process order. (Serial=6714, Empire=1, Order=Order='OrderGoTo', Entity=#1107, AdditionalFlags='IgnoreFogOfWar', Path='[99, 39]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:15:42:352None[Sandbox] Process order. (Serial=6715, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:15:42:353None[Sandbox] Process order. (Serial=6716, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:15:42:361None[Sandbox] Process order. (Serial=6717, Empire=1, Order=Order OrderUpgradeUnits)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:15:42:361None[Sandbox] Process order. (Serial=6718, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:15:42:392None[Sandbox] Process order. (Serial=6719, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:15:42:392None[Sandbox] Process order. (Serial=6720, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:15:42:393None[Sandbox] Process order. (Serial=6721, Empire=2, Order=Order OrderBuyoutConstructionByGuid, Settlement: '1095', Construction: '369'))

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:15:42:402None[Sandbox] Process order. (Serial=6722, Empire=2, Order=Order='OrderGoTo', Entity=#1669, AdditionalFlags='IgnoreFogOfWar', Path='[68, 18] --> [69, 18] --> [70, 18]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:15:42:403None[Sandbox] Process order. (Serial=6723, Empire=2, Order=Order='OrderGoTo', Entity=#2909, AdditionalFlags='IgnoreFogOfWar', Path='[59, 10] --> [58, 11] --> [58, 12] --> [57, 13]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:15:42:403None[Sandbox] Process order. (Serial=6724, Empire=2, Order=Order='OrderGoTo', Entity=#3349, AdditionalFlags='IgnoreFogOfWar', Path='[47, 9] --> [48, 9] --> [49, 9] --> [50, 9] --> [51, 9]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:15:42:404None[Sandbox] Process order. (Serial=6725, Empire=2, Order=Order='OrderGoTo', Entity=#3624, AdditionalFlags='IgnoreFogOfWar', Path='[53, 6] --> [53, 5] --> [54, 4] --> [55, 4] --> [56, 4]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:15:42:404None[Sandbox] Process order. (Serial=6726, Empire=2, Order=Order='OrderGoTo', Entity=#884, AdditionalFlags='IgnoreFogOfWar', Path='[67, 19]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:15:42:404None[Sandbox] Process order. (Serial=6727, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[47, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:15:42:405None[Sandbox] Process order. (Serial=6728, Empire=2, Order=Order='OrderGoTo', Entity=#2288, AdditionalFlags='IgnoreFogOfWar', Path='[53, 9]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:15:42:412None[Sandbox] Process order. (Serial=6729, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:15:42:414None[Sandbox] Process order. (Serial=6730, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:15:42:415None[Sandbox] Process order. (Serial=6731, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:15:42:417None[Sandbox] Process order. (Serial=6732, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:15:42:419None[Sandbox] Process order. (Serial=6733, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:15:42:423None[Sandbox] Process order. (Serial=6734, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:15:42:433None[Sandbox] Process order. (Serial=6735, Empire=3, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:15:42:433None[Sandbox] Process order. (Serial=6736, Empire=3, Order=Order OrderSettlementStartProcession)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:15:42:434None[Sandbox] Process order. (Serial=6737, Empire=3, Order=Order OrderBuyoutConstructionByGuid, Settlement: '2039', Construction: '364'))

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:15:42:439None[Sandbox] Process order. (Serial=6738, Empire=3, Order=Order='OrderGoTo', Entity=#2051, AdditionalFlags='IgnoreFogOfWar', Path='[58, 62] --> [57, 62]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:15:42:440None[Sandbox] Process order. (Serial=6739, Empire=3, Order=Order='OrderGoTo', Entity=#1840, AdditionalFlags='IgnoreFogOfWar', Path='[59, 60]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:15:42:453None[Sandbox] Process order. (Serial=6740, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:15:42:455None[Sandbox] Process order. (Serial=6741, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:15:42:457None[Sandbox] Process order. (Serial=6742, Empire=4, Order=Order='OrderGoTo', Entity=#1986, AdditionalFlags='IgnoreFogOfWar', Path='[75, 4] --> [76, 4] --> [77, 4] --> [78, 4]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:15:42:463None[Sandbox] Process order. (Serial=6743, Empire=4, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:15:42:473None[Sandbox] Process order. (Serial=6744, Empire=5, Order=Order OrderMinorBuildConstructible SettlementGUID: #2290 Constructible: Infrastructure_PublicOrder_Family02_01)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:15:42:496None[Sandbox] Process order. (Serial=6745, Empire=5, Order=Order OrderMinorBuildConstructible SettlementGUID: #2290 Constructible: Extension_Base_Food at [79, 61])

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:15:42:512None[Sandbox] Process order. (Serial=6746, Empire=6, Order=Order='OrderGoTo', Entity=#2113, AdditionalFlags='IgnoreFogOfWar', Path='[47, 11] --> [47, 12] --> [46, 13]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:15:42:523None[Sandbox] Process order. (Serial=6747, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:15:42:542None[Sandbox] Process order. (Serial=6748, Empire=8, Order=Order='OrderGoTo', Entity=#2857, AdditionalFlags='IgnoreFogOfWar', Path='[84, 64] --> [85, 64]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:15:42:552None[Sandbox] Process order. (Serial=6749, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:15:42:567None[Sandbox] Process order. (Serial=6750, Empire=5, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:15:42:568None[Sandbox] Process order. (Serial=6751, Empire=7, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:15:42:568None[Sandbox] Process order. (Serial=6752, Empire=72, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:15:42:603None[Sandbox] Process order. (Serial=6753, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:15:42:603None[Sandbox] Process order. (Serial=6754, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:15:42:633None[Sandbox] Process order. (Serial=6755, Empire=2, Order=Order OrderBuyoutConstructionByGuid, Settlement: '3098', Construction: '379'))

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:15:42:634None[Sandbox] Process order. (Serial=6756, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:15:42:634None[Sandbox] Process order. (Serial=6757, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:15:42:646None[Sandbox] Process order. (Serial=6758, Empire=2, Order=Order='OrderGoTo', Entity=#3603, AdditionalFlags='IgnoreFogOfWar', Path='[46, 10] --> [47, 10] --> [48, 10] --> [49, 10] --> [50, 10] --> [50, 9] --> [51, 9] --> [52, 8]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:15:42:652None[Sandbox] Process order. (Serial=6759, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1095' Constructible: 'Extension_Base_Money' Position: '[42, 14]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:15:42:652None[Sandbox] Process order. (Serial=6760, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:15:42:682None[Sandbox] Process order. (Serial=6761, Empire=3, Order=Order OrderBuyoutConstructionWithPopulationByGuid, Settlement: '1108', Construction: '363')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:15:42:702None[Sandbox] Process order. (Serial=6762, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '2039' Constructible: 'Extension_Base_Money' Position: '[52, 56]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:15:42:722None[Sandbox] Process order. (Serial=6763, Empire=5, Order=Order='OrderGoTo', Entity=#3314, AdditionalFlags='IgnoreFogOfWar', Path='[80, 61] --> [81, 61]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:15:42:732None[Sandbox] Process order. (Serial=6764, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:15:42:743None[Sandbox] Process order. (Serial=6765, Empire=6, Order=Order OrderMinorBuildConstructible SettlementGUID: #2354 Constructible: Infrastructure_PublicOrder_Family02_01)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:15:42:763None[Sandbox] Process order. (Serial=6766, Empire=6, Order=Order OrderMinorBuildConstructible SettlementGUID: #2354 Constructible: Extension_Base_Food at [45, 9])

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:15:42:782None[Sandbox] Process order. (Serial=6767, Empire=7, Order=Order='OrderGoTo', Entity=#2806, AdditionalFlags='IgnoreFogOfWar', Path='[94, 51] --> [95, 52] --> [95, 53]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:15:42:792None[Sandbox] Process order. (Serial=6768, Empire=7, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:15:42:832None[Sandbox] Process order. (Serial=6769, Empire=0, Order=Order='OrderGoTo', Entity=#3517, AdditionalFlags='IgnoreFogOfWar', Path='[73, 28] --> [72, 29]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:15:42:832None[Sandbox] Process order. (Serial=6770, Empire=0, Order=Order='OrderGoTo', Entity=#3330, AdditionalFlags='IgnoreFogOfWar', Path='[53, 31] --> [53, 30] --> [52, 29]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:15:42:873None[Sandbox] Process order. (Serial=6771, Empire=1, Order=Order='OrderGoTo', Entity=#1107, AdditionalFlags='IgnoreFogOfWar', Path='[100, 39]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:15:42:912None[Sandbox] Process order. (Serial=6772, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:15:42:917None[Sandbox] Process order. (Serial=6773, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[48, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:15:42:918None[Sandbox] Process order. (Serial=6774, Empire=2, Order=Order='OrderGoTo', Entity=#2909, AdditionalFlags='IgnoreFogOfWar', Path='[60, 10] --> [59, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:15:42:923None[Sandbox] Process order. (Serial=6775, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '3098' Constructible: 'Extension_Era2_MayaCivilization' Position: '[50, 5]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:15:42:923None[Sandbox] Process order. (Serial=6776, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:15:42:952None[Sandbox] Process order. (Serial=6777, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '1108' Constructible: 'Infrastructure_Industry_Family04_01' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:15:42:953None[Sandbox] Process order. (Serial=6778, Empire=3, Order=Order='OrderGoTo', Entity=#1840, AdditionalFlags='IgnoreFogOfWar', Path='[58, 60]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:15:43:328None[Sandbox] Process order. (Serial=6779, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:15:43:330None[Sandbox] Process order. (Serial=6780, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:15:43:348None[Sandbox] Process order. (Serial=6781, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:15:43:351None[Sandbox] Process order. (Serial=6782, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:15:43:353None[Sandbox] Process order. (Serial=6783, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:15:43:368None[Sandbox] Process order. (Serial=6784, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:15:43:370None[Sandbox] Process order. (Serial=6785, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:15:43:388None[Sandbox] Process order. (Serial=6786, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:15:43:419None[Sandbox] Process order. (Serial=6787, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:15:43:428None[Sandbox] Process order. (Serial=6788, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:15:43:430None[Sandbox] Process order. (Serial=6789, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:15:43:432None[Sandbox] Process order. (Serial=6790, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:15:43:458None[Sandbox] Process order. (Serial=6791, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:15:43:469None[Sandbox] Process order. (Serial=6792, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:15:43:472None[Sandbox] Process order. (Serial=6793, Empire=4, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:15:43:530None[Sandbox] Process order. (Serial=6794, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:15:43:569None[Sandbox] Process order. (Serial=6795, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:15:43:654None[Sandbox] Process order. (Serial=6796, Empire=1, Order=Order='OrderGoTo', Entity=#1107, AdditionalFlags='IgnoreFogOfWar', Path='[100, 38]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:15:43:661None[Sandbox] Process order. (Serial=6797, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:15:43:716None[Sandbox] Process order. (Serial=6798, Empire=3, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:15:43:716None[Sandbox] Process order. (Serial=6799, Empire=6, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:15:43:716None[Sandbox] Process order. (Serial=6800, Empire=8, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:15:43:742None[Sandbox] Process order. (Serial=6801, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:15:43:802None[Sandbox] Process order. (Serial=6802, Empire=7, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:15:43:873None[Sandbox] Process order. (Serial=6803, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[47, 10] --> [46, 9]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:15:43:915None[Sandbox] Process order. (Serial=6804, Empire=8, Order=Order='OrderGoTo', Entity=#2857, AdditionalFlags='IgnoreFogOfWar', Path='[84, 64] --> [83, 63] --> [84, 62] --> [83, 62]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:15:43:935None[Sandbox] Process order. (Serial=6805, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:15:44:340None[Sandbox] Process order. (Serial=6806, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:15:44:343None[Sandbox] Process order. (Serial=6807, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:15:44:369None[Sandbox] Process order. (Serial=6808, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:15:44:371None[Sandbox] Process order. (Serial=6809, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:15:44:372None[Sandbox] Process order. (Serial=6810, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:15:44:391None[Sandbox] Process order. (Serial=6811, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:15:44:402None[Sandbox] Process order. (Serial=6812, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:15:44:437None[Sandbox] Process order. (Serial=6813, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:15:44:441None[Sandbox] Process order. (Serial=6814, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:15:44:452None[Sandbox] Process order. (Serial=6815, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:15:44:454None[Sandbox] Process order. (Serial=6816, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:15:44:481None[Sandbox] Process order. (Serial=6817, Empire=4, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:15:44:580None[Sandbox] Process order. (Serial=6818, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:15:44:640None[Sandbox] Process order. (Serial=6819, Empire=0, Order=Order='OrderGoTo', Entity=#3399, AdditionalFlags='IgnoreFogOfWar', Path='[86, 32] --> [85, 31]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:15:44:641None[Sandbox] Process order. (Serial=6820, Empire=0, Order=Order='OrderGoTo', Entity=#3517, AdditionalFlags='IgnoreFogOfWar', Path='[73, 28] --> [73, 27]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:15:44:641None[Sandbox] Process order. (Serial=6821, Empire=0, Order=Order='OrderGoTo', Entity=#3372, AdditionalFlags='IgnoreFogOfWar', Path='[73, 27] --> [74, 26] --> [74, 25] --> [75, 24] --> [75, 23]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:15:44:681None[Sandbox] Process order. (Serial=6822, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:15:44:684None[Sandbox] Process order. (Serial=6823, Empire=1, Order=Order='OrderGoTo', Entity=#1107, AdditionalFlags='IgnoreFogOfWar', Path='[99, 38]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:15:44:813None[Sandbox] Process order. (Serial=6824, Empire=7, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:15:44:883None[Sandbox] Process order. (Serial=6825, Empire=2, Order=Order='OrderGoTo', Entity=#1669, AdditionalFlags='IgnoreFogOfWar', Path='[70, 17] --> [70, 16]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:15:44:884None[Sandbox] Process order. (Serial=6826, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[46, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:15:44:922None[Sandbox] Process order. (Serial=6827, Empire=7, Order=Order OrderCreateBattle Attacker #2806 Target #1451 Action #0 InstantResolve: False)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:15:44:933None[Sandbox] Process order. (Serial=6828, Empire=7, Order=Order OrderBattleConfirmation - BattleGUID: 3695 EmpireIndex: 7)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:15:45:015NonePresentation Battle 3695: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:15:45:015NonePresentation Battle 3695: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:15:45:015NonePresentation Battle 3695: Execute action[1]: BattleLoaded. Loaded in progress=False, AdditionalData=393216, currentRound=0, maximumRoundCount=6 (initialActionType: BattleLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:15:45:015NoneCreatePresentationBattlePreview attacker #0, defender #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:15:45:015NoneRestorePresentationBattlePreview created ticket #40683.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:15:45:015NonePresentation Battle 3695: Execute action[2]: ParticipantJoined. EmpireIndex=7, Guid=2806, Group=Attacker, Modifiers=None, Type=Army UnitCount=4 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:15:45:015None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #2806 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:15:45:016NonePresentation Battle 3695: Execute action[3]: ParticipantJoined. EmpireIndex=0, Guid=1451, Group=Defender, Modifiers=None, Type=Army UnitCount=2 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:15:45:016None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #1451 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:15:45:016NonePresentation Battle 3695: Execute action[4]: CapturePointLoaded (initialActionType: CapturePointLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:15:45:016NonePresentation Battle 3695: Execute action[4]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: CapturePointLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:15:45:016NonePresentation Battle 3695: Execute action[5]: ReportDeploymentZone. EmpireIndex=7, Group=Attacker, deploymentTileCount=10 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:15:45:016NonePresentation Battle 3695: Execute action[6]: ReportDeploymentZone. EmpireIndex=0, Group=Defender, deploymentTileCount=8 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:15:45:016NonePresentation Battle 3695: Execute action[7]: StartConfirmation. EmpireIndex=0 (initialActionType: StartConfirmation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:15:45:016NonePresentation Battle 3695: Execute action[8]: ContenderConfirmed. EmpireIndex=7 (initialActionType: ContenderConfirmed)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:15:45:037NoneRequestRestoreAsyncOperation_Completed for ticket #40683.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)

14:15:45:037NoneRestorePresentationBattlePreview skipped due to ended battle #3695

Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

14:15:45:037NoneRequestAsyncOperation_Dismissed for ticket #40683.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)

14:15:45:345None[Sandbox] Process order. (Serial=6829, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:15:45:360None[Sandbox] Process order. (Serial=6830, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:15:45:393None[Sandbox] Process order. (Serial=6831, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:15:45:396None[Sandbox] Process order. (Serial=6832, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:15:45:399None[Sandbox] Process order. (Serial=6833, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:15:45:427None[Sandbox] Process order. (Serial=6834, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:15:45:429None[Sandbox] Process order. (Serial=6835, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:15:45:448None[Sandbox] Process order. (Serial=6836, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:15:45:450None[Sandbox] Process order. (Serial=6837, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:15:45:456None[Sandbox] Process order. (Serial=6838, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:15:45:467None[Sandbox] Process order. (Serial=6839, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:15:45:495None[Sandbox] Process order. (Serial=6840, Empire=4, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:15:45:587None[Sandbox] Process order. (Serial=6841, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:15:45:698None[Sandbox] Process order. (Serial=6842, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:15:45:709None[Sandbox] Process order. (Serial=6843, Empire=4, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:15:45:888None[Sandbox] Process order. (Serial=6844, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[47, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:15:46:029None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_MayaCivilization #2909 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

14:15:46:403None[Sandbox] Process order. (Serial=6845, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:15:46:405None[Sandbox] Process order. (Serial=6846, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:15:46:434None[Sandbox] Process order. (Serial=6847, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:15:46:452None[Sandbox] Process order. (Serial=6848, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:15:46:464None[Sandbox] Process order. (Serial=6849, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:15:46:466None[Sandbox] Process order. (Serial=6850, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:15:46:475None[Sandbox] Process order. (Serial=6851, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:15:46:595None[Sandbox] Process order. (Serial=6852, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:15:46:709None[Sandbox] Process order. (Serial=6853, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:15:46:725None[Sandbox] Process order. (Serial=6854, Empire=1, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:15:46:891None[Sandbox] Process order. (Serial=6855, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[46, 9]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:15:46:892None[Sandbox] Process order. (Serial=6856, Empire=2, Order=Order='OrderGoTo', Entity=#1669, AdditionalFlags='IgnoreFogOfWar', Path='[69, 15]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:15:47:086None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_OlmecCivilization #1107 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

14:15:47:412None[Sandbox] Process order. (Serial=6857, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:15:47:462None[Sandbox] Process order. (Serial=6858, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:15:47:483None[Sandbox] Process order. (Serial=6859, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:15:47:603None[Sandbox] Process order. (Serial=6860, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:15:47:713None[Sandbox] Process order. (Serial=6861, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:15:47:893None[Sandbox] Process order. (Serial=6862, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[46, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:15:47:934None[Sandbox] Process order. (Serial=6863, Empire=8, Order=Order='OrderGoTo', Entity=#2857, AdditionalFlags='IgnoreFogOfWar', Path='[84, 62]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:15:48:417None[Sandbox] Process order. (Serial=6864, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:15:48:466None[Sandbox] Process order. (Serial=6865, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:15:48:609None[Sandbox] Process order. (Serial=6866, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:15:48:720None[Sandbox] Process order. (Serial=6867, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:15:48:930None[Sandbox] Process order. (Serial=6868, Empire=2, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:15:50:403None[Sandbox] Process order. (Serial=6869, Empire=0, Order=Order='OrderGoTo', Entity=#3071, path='[63, 8] --> [62, 8] --> [61, 8] --> [60, 8] --> [59, 8] --> [58, 9]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:15:50:413None[Sandbox] Process order. (Serial=6870, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:15:51:210None[Sandbox] Process order. (Serial=6871, Empire=0, Order=Order OrderFurtherActions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:15:51:220None[Sandbox] Process order. (Serial=6872, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:15:51:221None[Sandbox] Process order. (Serial=6873, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:15:51:420None[Sandbox] Process order. (Serial=6874, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:15:52:223None[Sandbox] Process order. (Serial=6875, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:15:52:434None[Sandbox] Process order. (Serial=6876, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:15:53:230None[Sandbox] Process order. (Serial=6877, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:15:53:300None[Sandbox] Process order. (Serial=6878, Empire=0, Order=Order OrderCreateBattle Attacker #2994 Target #1840 Action #0 InstantResolve: False)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:15:53:421NonePresentation Battle 3731: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:15:53:421NonePresentation Battle 3731: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:15:53:421NonePresentation Battle 3731: Execute action[1]: BattleLoaded. Loaded in progress=False, AdditionalData=196608, currentRound=0, maximumRoundCount=3 (initialActionType: BattleLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:15:53:422NoneCreatePresentationBattlePreview attacker #0, defender #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:15:53:422NoneRestorePresentationBattlePreview created ticket #40869.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:15:53:422NonePresentation Battle 3731: Execute action[2]: ParticipantJoined. EmpireIndex=0, Guid=2994, Group=Attacker, Modifiers=None, Type=Army UnitCount=2 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:15:53:422None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #2994 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:15:53:422NonePresentation Battle 3731: Execute action[3]: ParticipantJoined. EmpireIndex=3, Guid=1840, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:15:53:422None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #1840 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:15:53:422NonePresentation Battle 3731: Execute action[4]: ReportDeploymentZone. EmpireIndex=0, Group=Attacker, deploymentTileCount=7 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:15:53:422NonePresentation Battle 3731: Execute action[5]: ReportDeploymentZone. EmpireIndex=3, Group=Defender, deploymentTileCount=10 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:15:53:422NonePresentation Battle 3731: Execute action[6]: StartConfirmation. EmpireIndex=3 (initialActionType: StartConfirmation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:15:53:441None[Sandbox] Process order. (Serial=6879, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:15:53:447NoneRequestRestoreAsyncOperation_Completed for ticket #40869.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)

14:15:53:447NoneRestorePresentationBattlePreview skipped due to ended battle #3731

Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

14:15:53:447NoneRequestAsyncOperation_Dismissed for ticket #40869.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)

14:15:54:233None[Sandbox] Process order. (Serial=6880, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:15:54:394None[Sandbox] Process order. (Serial=6881, Empire=0, Order=Order OrderBattleConfirmation - BattleGUID: 3731 EmpireIndex: 0)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:15:54:444None[Sandbox] Process order. (Serial=6882, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:15:54:506NonePresentation Battle 3731: Execute action[7]: ContenderConfirmed. EmpireIndex=0 (initialActionType: ContenderConfirmed)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:15:54:940None[Sandbox] Process order. (Serial=6883, Empire=3, Order=Order OrderBattleRetreat - BattleGUID: 3731 EmpireIndex: 3)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:15:54:941None[Sandbox] Process order. (Serial=6884, Empire=3, Order=Order OrderExecuteGrievanceAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:15:54:941None[Sandbox] Process order. (Serial=6885, Empire=3, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:15:54:950None[Sandbox] Process order. (Serial=6886, Empire=3, Order=Order='OrderGoTo', Entity=#2051, AdditionalFlags='IgnoreFogOfWar', Path='[56, 62] --> [55, 61]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:15:54:960None[Sandbox] Process order. (Serial=6887, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:15:55:027NonePresentation Battle 3731: Execute action[8]: BattleResultAcknowledge (initialActionType: BattleResultAcknowledge)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:15:55:031None[Sandbox] Process order. (Serial=6888, Empire=0, Order=Order OrderBattleResultAcknowledge, BattleGuid=#3731)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:15:55:103NonePresentation Battle 3731: Execute action[9]: BattleEnded (initialActionType: BattleEnded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:15:55:103None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #2994 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:15:55:103None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #1840 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:15:55:103None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #2994 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:15:55:103None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #1840 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:15:55:103NoneReleasePresentationBattlePreview attacker #2994, defender #1840

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:15:55:103NoneHidePresentationBattlePreview attacker #2994, defender #1840

Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

14:15:55:103None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #2994 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:15:55:103None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #1840 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:15:55:103None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #2994 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:15:55:103None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #1840 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:15:55:240None[Sandbox] Process order. (Serial=6889, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:15:55:453None[Sandbox] Process order. (Serial=6890, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:15:55:965None[Sandbox] Process order. (Serial=6891, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:15:56:145None[Sandbox] Process order. (Serial=6892, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:15:57:690None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Huns #2051 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

14:15:59:127NoneCreatePresentationBattlePreview attacker #0, defender #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:15:59:127NoneCreatePresentationBattlePreview attacker #2994, defender #1840, ticketnumber #40916.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:CreatePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:15:59:154NoneRequestAsyncOperation_Completed for ticket #40916.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)

14:15:59:154NonePreparePresentationBattlePreview attacker #2994, defender #1840, battle #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:PreparePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

14:15:59:154NoneRequestAsyncOperation_Dismissed for ticket #40916.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)

14:15:59:155UI Steam[UI] The vertical UITable1D '/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item017/BattlePreviewPin/PinGroup/_BattlePinCompagnon' has its child '_StrengthGauge' anchored vertically

Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:AutoArrangeChildren()
Amplitude.UI.Layouts.UILayout:Child_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIAbstractShowable:SetTransformVisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.UIAbstractShowable:RequestShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Windows.UIContainer:RequestShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Windows.UIPanel:Show(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:ShowPin(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:OnPresentationInfoRefreshed()
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:SetPresentationInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.BattlePreviewPinsSubset:Refresh()
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:RefreshIfDirty()
Amplitude.Mercury.UI.PinsWindow:SpecificUpdate()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

14:15:59:156UI Steam[UI] The vertical UITable1D '/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item017/BattlePreviewPin/PinGroup/_BattlePinCompagnon' has its child '_StrengthGauge' anchored vertically

Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:AutoArrangeChildren()
Amplitude.UI.Layouts.UILayout:Child_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIAbstractShowable:SetTransformVisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.UIAbstractShowable:RequestShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Windows.UIContainer:RequestShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Windows.UIPanel:Show(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:ShowPin(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:OnPresentationInfoRefreshed()
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:SetPresentationInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.BattlePreviewPinsSubset:Refresh()
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:RefreshIfDirty()
Amplitude.Mercury.UI.PinsWindow:SpecificUpdate()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

14:15:59:156UI Steam[UI] The vertical UITable1D '/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item017/BattlePreviewPin/PinGroup/_BattlePinCompagnon' has its child '_StrengthGauge' anchored vertically

Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:AutoArrangeChildren()
Amplitude.UI.Layouts.UILayout:UiTransform_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIAbstractShowable:SetTransformVisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.UIAbstractShowable:RequestShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Windows.UIContainer:RequestShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Windows.UIPanel:Show(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:ShowPin(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:OnPresentationInfoRefreshed()
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:SetPresentationInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.BattlePreviewPinsSubset:Refresh()
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:RefreshIfDirty()
Amplitude.Mercury.UI.PinsWindow:SpecificUpdate()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

14:15:59:472NoneKeepPresentationBattlePreviewDefenders for ticket #40916 with current ticket #40916.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:LockPresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

14:15:59:472NoneLockPresentationBattlePreview presentationBattlePreview not yet displayed.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:LockPresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

14:15:59:477None[Sandbox] Process order. (Serial=6893, Empire=0, Order=Order='OrderGoToAndCreateBattle', Entity=#2994, path='[58, 60] --> [58, 59] --> [59, 59]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:15:59:490None[Sandbox] Process order. (Serial=6894, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:16:00:501None[Sandbox] Process order. (Serial=6895, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:16:01:512None[Sandbox] Process order. (Serial=6896, Empire=0, Order=Order OrderCreateBattle Attacker #2994 Target #1840 Action #2332 InstantResolve: False)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:16:01:605NonePresentation Battle 3753: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:16:01:605NonePresentation Battle 3753: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:16:01:605NonePresentation Battle 3753: Execute action[1]: BattleLoaded. Loaded in progress=False, AdditionalData=196608, currentRound=0, maximumRoundCount=3 (initialActionType: BattleLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:16:01:606NonePresentation Battle 3753: Execute action[2]: ParticipantJoined. EmpireIndex=0, Guid=2994, Group=Attacker, Modifiers=None, Type=Army UnitCount=2 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:16:01:606None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #2994 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:16:01:606NonePresentation Battle 3753: Execute action[3]: ParticipantJoined. EmpireIndex=3, Guid=1840, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:16:01:606None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #1840 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:16:01:606NonePresentation Battle 3753: Execute action[4]: ReportDeploymentZone. EmpireIndex=0, Group=Attacker, deploymentTileCount=14 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:16:01:606NonePresentation Battle 3753: Execute action[5]: ReportDeploymentZone. EmpireIndex=3, Group=Defender, deploymentTileCount=8 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:16:01:606NonePresentation Battle 3753: Execute action[6]: StartConfirmation. EmpireIndex=3 (initialActionType: StartConfirmation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:16:02:129None[Sandbox] Process order. (Serial=6897, Empire=3, Order=Order OrderBattleConfirmation - BattleGUID: 3753 EmpireIndex: 3)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:16:02:129None[Sandbox] Process order. (Serial=6898, Empire=3, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:16:02:200NonePresentation Battle 3753: Execute action[7]: ContenderConfirmed. EmpireIndex=3 (initialActionType: ContenderConfirmed)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:16:02:620None[Sandbox] Process order. (Serial=6899, Empire=0, Order=Order OrderBattleConfirmation - BattleGUID: 3753 EmpireIndex: 0)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:16:02:705NonePresentation Battle 3753: Execute action[8]: ContenderConfirmed. EmpireIndex=0 (initialActionType: ContenderConfirmed)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:16:02:706NonePresentation Battle 3753: Execute action[9]: StartDeployment (initialActionType: StartDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:16:02:706NonePresentation Battle 3753: Execute action[10]: ParticipantUnitCreation. EmpireIndex=0, ParticipantGuid=2994, ParticipantGroup=Attacker, unitCount=2 (initialActionType: ParticipantUnitCreation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:16:02:707NonePresentation Battle 3753: Execute action[10]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantUnitCreation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:16:02:707NonePresentation Battle 3753: Execute action[11]: ParticipantUnitCreation. EmpireIndex=3, ParticipantGuid=1840, ParticipantGroup=Defender, unitCount=1 (initialActionType: ParticipantUnitCreation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:16:02:707None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Huns #3754 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

14:16:02:707None[Preview] Force PresentationUnit UnitVisualAffinity_Era2_Huns #3754 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

14:16:02:707NonePresentation Battle 3753: Execute action[11]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantUnitCreation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:16:02:707NonePresentation Battle 3753: Execute action[12]: GroupUnitDeployment. Group=Attacker. (initialActionType: GroupUnitDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:16:02:707NonePresentation Battle 3753: Execute action[13]: GroupUnitDeployment. Group=Defender. (initialActionType: GroupUnitDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:16:03:171None[Sandbox] Process order. (Serial=6900, Empire=0, Order=Order OrderBattleEndUnstack, BattleGuid=#3753)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:16:03:190None[Sandbox] Process order. (Serial=6901, Empire=0, Order=Order OrderBattleEndUnstack, BattleGuid=#3753)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:16:03:201NonePresentation Battle 3753: Execute action[14]: EndUnstack. EmpireIndex=0. (initialActionType: EndUnstack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:16:03:317NonePresentation Battle 3753: Execute action[15]: EndUnstack. EmpireIndex=3. (initialActionType: EndUnstack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:16:03:317NonePresentation Battle 3753: Execute action[16]: UnstackAcknowledge (initialActionType: UnstackAcknowledge)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:16:03:321None[Sandbox] Process order. (Serial=6902, Empire=0, Order=Order OrderBattleUnstackAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:16:03:340None[Sandbox] Process order. (Serial=6903, Empire=3, Order=Order OrderBattleEndDeployment - BattleGUID: 3753 EmpireIndex: 3)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:16:03:423NonePresentation Battle 3753: Execute action[17]: ParticipantDeployed (initialActionType: ParticipantDeployed)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:16:03:423None[Preview] PresentationArmy PresentationArmy #2994 of empire 0 #2994 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:16:03:423None[Preview] PresentationArmy PresentationArmy #2994 of empire 0 #2994 SetHiddenByFlag finished (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:16:03:423None[Preview] PresentationArmy PresentationArmy #1840 of empire 3 #1840 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:16:03:423None[Preview] PresentationArmy PresentationArmy #1840 of empire 3 #1840 SetHiddenByFlag finished (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:16:03:424NonePresentation Battle 3753: Execute action[17]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantDeployed)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:16:03:424NonePresentation Battle 3753: Execute action[18]: EndDeployment. EmpireIndex=3. (initialActionType: EndDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:16:03:424NonePresentation Battle 3753: Execute action[18]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: EndDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:16:04:471None[Sandbox] Process order. (Serial=6904, Empire=0, Order=Order OrderBattleMove - BattleGUID: 3753 BattleUnitGUID: 3755 AStarResults: [58, 60] --> [58, 59] --> [59, 58])

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:16:04:524NonePresentation Battle 3753: Execute action[19]: UnitTeleport. EmpireIndex=0. UnitGuid=3755, DestTile=[59, 58]. (initialActionType: UnitTeleport)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:16:05:503None[Sandbox] Process order. (Serial=6905, Empire=0, Order=Order OrderBattleMove - BattleGUID: 3753 BattleUnitGUID: 3756 AStarResults: [58, 60])

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:16:05:617NonePresentation Battle 3753: Execute action[20]: UnitTeleport. EmpireIndex=0. UnitGuid=3756, DestTile=[58, 60]. (initialActionType: UnitTeleport)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:16:07:824None[Sandbox] Process order. (Serial=6906, Empire=0, Order=Order OrderBattleEndDeployment - BattleGUID: 3753 EmpireIndex: 0)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:16:07:912NonePresentation Battle 3753: Execute action[21]: EndDeployment. EmpireIndex=0. (initialActionType: EndDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:16:07:912NonePresentation Battle 3753: Execute action[21]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: EndDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:16:07:912NonePresentation Battle 3753: Execute action[22]: DeploymentAcknowledge (initialActionType: DeploymentAcknowledge)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:16:07:914None[Sandbox] Process order. (Serial=6907, Empire=0, Order=Order OrderBattleDeploymentAcknowledge, BattleGuid=#3753)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:16:08:018NonePresentation Battle 3753: Execute action[23]: NewRound. Round=0. (initialActionType: NewRound)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:16:08:019NonePresentation Battle 3753: Execute action[24]: StartEmpireRound. EmpireIndex=0. (initialActionType: StartEmpireRound)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:16:08:019NoneReleasePresentationBattlePreview attacker #2994, defender #1840

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:16:08:019None[Preview] PresentationArmy PresentationArmy #2994 of empire 0 #2994 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:16:08:019None[Preview] PresentationArmy PresentationArmy #1840 of empire 3 #1840 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:16:08:019NonePresentation Battle 3753: Execute action[24]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: StartEmpireRound)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:16:08:021UI Steam[UI] AnimatorComponent cannot start while UITransform.VisibleGlobally = false (/WindowsRoot/InGameSelection/BattleScreen/Content/_BattleStatus/_BattleTurns/Container/CapsulesGroup/_TurnCapsuleSample|UIAnimatorComponent)

Amplitude.UI.Animations.Scene.UIAnimatorComponent:Play()
Amplitude.UI.Animations.Scene.UIAnimatorComponent:Play()
Amplitude.Mercury.UI.BattleTurnCapsuleWidget:Expand(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.BattleScreen_BattleTurns:RefreshCapsules(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.BattleScreen_BattleTurns:Refresh(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.BattleScreen_BattleStatus:Refresh(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.BattleScreen:Refresh()
Amplitude.UI.Windows.UIContainer:RefreshNow()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

14:16:09:795None[Sandbox] Process order. (Serial=6908, Empire=0, Order=Order OrderBattleMove - BattleGUID: 3753 BattleUnitGUID: 3756 AStarResults: [58, 61])

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:16:09:925NonePresentation Battle 3753: Execute action[25]: UnitMove. EmpireIndex=0. UnitGuid=3756, DestTile=[58, 61]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:16:09:926NonePresentation Battle 3753: Execute action[25]: UnitGoto. EmpireIndex=0. UnitGuid=3756, DestTile=[58, 61]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:16:09:926NonePresentation Battle 3753: Execute action[25]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:16:09:926NonePresentation Battle 3753: Execute action[25]: UpdateBattleUnits. EmpireIndex=0, unitCount=1 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:16:11:215None[Sandbox] Process order. (Serial=6909, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:16:11:226None[Sandbox] Process order. (Serial=6910, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:16:11:256None[Sandbox] Process order. (Serial=6911, Empire=0, Order=Order OrderBattleMove - BattleGUID: 3753 BattleUnitGUID: 3755 AStarResults: [59, 59] --> [59, 60])

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:16:11:323NonePresentation Battle 3753: Execute action[26]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:16:11:323NonePresentation Battle 3753: Execute action[27]: UnitMove. EmpireIndex=0. UnitGuid=3755, DestTile=[59, 60]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:16:11:323NonePresentation Battle 3753: Execute action[27]: UnitGoto. EmpireIndex=0. UnitGuid=3755, DestTile=[59, 59]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:16:11:324NonePresentation Battle 3753: Execute action[27]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:16:11:324NonePresentation Battle 3753: Execute action[27]: UnitGoto. EmpireIndex=0. UnitGuid=3755, DestTile=[59, 60]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:16:11:324NonePresentation Battle 3753: Execute action[27]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:16:11:324NonePresentation Battle 3753: Execute action[27]: UpdateBattleUnits. EmpireIndex=0, unitCount=2 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:16:12:649None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)

14:16:12:817None[Sandbox] Process order. (Serial=6912, Empire=0, Order=Order OrderBattleAttack - BattleGUID: 3753 AttackerGUID: 3756 TargetPosition: 7989 ForceAttack: False)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:16:12:925NonePresentation Battle 3753: Execute action[28]: UnitAttack. EmpireIndex=0. Attacker=3756 (health=0.86), Defender=3754 (health=0.46). (initialActionType: UnitAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:16:12:928NonePresentation Battle 3753: Execute action[28]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:16:12:930None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)

14:16:12:945NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=1429)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:12:945NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=1429)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:12:946NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#0, pawnId=1429)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:12:946NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#3, pawnId=1355)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:12:946NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#3, pawnId=1355)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:12:946NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#3, pawnId=1355)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:12:946NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitActionGroupsEnd of 'PresentationPawn(Clone)' of empire#0, pawnId=1429)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:13:128None[Sandbox] Process order. (Serial=6913, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:16:13:138None[Sandbox] Process order. (Serial=6914, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:16:13:203NonePresentation Battle 3753: Execute action[29]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:16:13:688None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)

14:16:13:831None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=1429 OnAttackCompleted while safeguard has not been catched.

Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)

14:16:13:838None[Sandbox] Process order. (Serial=6915, Empire=0, Order=Order OrderBattleAttack - BattleGUID: 3753 AttackerGUID: 3755 TargetPosition: 7989 ForceAttack: False)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:16:13:847NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1429)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:13:847NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#3, pawnId=1355)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:13:858None[Sandbox] Process order. (Serial=6916, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:16:13:868None[Sandbox] Process order. (Serial=6917, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:16:13:921NonePresentation Battle 3753: Execute action[30]: UnitAttack. EmpireIndex=0. Attacker=3755 (health=0.86), Defender=3754 (health=0.00). (initialActionType: UnitAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:16:13:921NonePresentation Battle 3753: Execute action[30]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:16:13:921NonePresentation Battle 3753: Execute action[30]: UpdateBattleUnits. EmpireIndex=0, unitCount=2 (initialActionType: UnitAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:16:13:921NonePresentation Battle 3753: Execute action[31]: RoundAcknowledge (initialActionType: RoundAcknowledge)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:16:13:928None[Sandbox] Process order. (Serial=6918, Empire=0, Order=Order OrderBattleRoundAcknowledge, BattleGuid=#3753)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:16:13:945NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=1172)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:13:945NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=1172)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:13:945NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#0, pawnId=1172)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:13:945NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#3, pawnId=1355)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:13:945NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#3, pawnId=1355)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:13:945NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#3, pawnId=1355)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:13:945NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitActionGroupsEnd of 'PresentationPawn(Clone)' of empire#0, pawnId=1172)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:14:122NoneCan't find entity 1840 of ongoing task. Fails the task 2063.

Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:16:14:821None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=1172 OnAttackCompleted while safeguard has not been catched.

Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)

14:16:14:831NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1172)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:14:832NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionKillPawn of 'PresentationPawn(Clone)' of empire#3, pawnId=1355)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:14:832NonePresentation Battle 3753: Execute action[32]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:16:14:832NonePresentation Battle 3753: Execute action[33]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:16:14:838None[Sandbox] Process order. (Serial=6919, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:16:14:848None[Sandbox] Process order. (Serial=6920, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:16:14:917NonePresentation Battle 3753: Execute action[34]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:16:14:917NonePresentation Battle 3753: Execute action[35]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:16:14:917NonePresentation Battle 3753: Execute action[36]: BattleResult. WinnerGroup=Attacker, VictoryType=Extermination (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:16:14:917NonePresentation Battle 3753: Execute action[36]: UnitMove. EmpireIndex=0. UnitGuid=3755, DestTile=[58, 59]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:16:14:917NonePresentation Battle 3753: Execute action[36]: UnitGoto. EmpireIndex=0. UnitGuid=3755, DestTile=[58, 59]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:16:14:917NonePresentation Battle 3753: Execute action[36]: UnitMove. EmpireIndex=0. UnitGuid=3756, DestTile=[58, 59]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:16:14:917NonePresentation Battle 3753: Execute action[36]: UnitGoto. EmpireIndex=0. UnitGuid=3756, DestTile=[58, 60]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:16:14:917NonePresentation Battle 3753: Execute action[36]: UnitGoto. EmpireIndex=0. UnitGuid=3756, DestTile=[58, 59]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:16:14:918NonePresentation Battle 3753: Execute action[37]: BattleResultAcknowledge (initialActionType: BattleResultAcknowledge)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:16:14:928None[Sandbox] Process order. (Serial=6921, Empire=0, Order=Order OrderBattleResultAcknowledge, BattleGuid=#3753)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:16:15:025NonePresentation Battle 3753: Execute action[38]: BattleEnded (initialActionType: BattleEnded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:16:15:025None[Preview] PresentationArmy PresentationArmy #2994 of empire 0 #2994 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:16:15:025None[Preview] PresentationArmy PresentationArmy #2994 of empire 0 #2994 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:16:15:025None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #2994 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:16:15:025NoneCould not find PresentationBattlePreview with armyEntityGUID=2994, targetEntityGUID=1840.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:16:16:248None[Sandbox] Process order. (Serial=6922, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:16:22:381None[Sandbox] Process order. (Serial=6923, Empire=0, Order=Order OrderBattleConfirmation - BattleGUID: 3695 EmpireIndex: 0)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:16:22:422NonePresentation Battle 3695: Execute action[9]: ContenderConfirmed. EmpireIndex=0 (initialActionType: ContenderConfirmed)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:16:22:422NonePresentation Battle 3695: Execute action[10]: StartDeployment (initialActionType: StartDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:16:22:524NonePresentation Battle 3695: Execute action[11]: ParticipantUnitCreation. EmpireIndex=7, ParticipantGuid=2806, ParticipantGroup=Attacker, unitCount=4 (initialActionType: ParticipantUnitCreation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:16:22:526None[Preview] Force PresentationUnit UnitVisualAffinity_Common_Era1_Temperate #3701 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

14:16:22:527None[Preview] Force PresentationUnit UnitVisualAffinity_Common_Era1_Temperate #3700 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

14:16:22:527NonePresentation Battle 3695: Execute action[11]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantUnitCreation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:16:22:542None[Preview] Force PresentationUnit UnitVisualAffinity_Common_Era2_European #3699 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

14:16:22:543NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!

Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()

14:16:22:543None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_European #3698 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

14:16:22:543None[Preview] Force PresentationUnit UnitVisualAffinity_Common_Era2_European #3698 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

14:16:22:561NonePresentation Battle 3695: Execute action[12]: ParticipantUnitCreation. EmpireIndex=0, ParticipantGuid=1451, ParticipantGroup=Defender, unitCount=2 (initialActionType: ParticipantUnitCreation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:16:22:563NonePresentation Battle 3695: Execute action[12]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantUnitCreation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:16:22:563NonePresentation Battle 3695: Execute action[13]: GroupUnitDeployment. Group=Attacker. (initialActionType: GroupUnitDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:16:22:563NonePresentation Battle 3695: Execute action[14]: GroupUnitDeployment. Group=Defender. (initialActionType: GroupUnitDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:16:23:031None[Sandbox] Process order. (Serial=6924, Empire=0, Order=Order OrderBattleEndUnstack, BattleGuid=#3695)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:16:23:042None[Sandbox] Process order. (Serial=6925, Empire=0, Order=Order OrderBattleEndUnstack, BattleGuid=#3695)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:16:23:120NonePresentation Battle 3695: Execute action[15]: EndUnstack. EmpireIndex=7. (initialActionType: EndUnstack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:16:23:120NonePresentation Battle 3695: Execute action[16]: EndUnstack. EmpireIndex=0. (initialActionType: EndUnstack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:16:23:120NonePresentation Battle 3695: Execute action[17]: UnstackAcknowledge (initialActionType: UnstackAcknowledge)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:16:23:122None[Sandbox] Process order. (Serial=6926, Empire=0, Order=Order OrderBattleUnstackAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:16:23:152None[Sandbox] Process order. (Serial=6927, Empire=7, Order=Order OrderBattleEndDeployment - BattleGUID: 3695 EmpireIndex: 7)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:16:23:226NonePresentation Battle 3695: Execute action[18]: ParticipantDeployed (initialActionType: ParticipantDeployed)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:16:23:226None[Preview] PresentationArmy PresentationArmy #2806 of empire 7 #2806 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:16:23:226None[Preview] PresentationArmy PresentationArmy #2806 of empire 7 #2806 SetHiddenByFlag finished (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:16:23:226None[Preview] PresentationArmy PresentationArmy #1451 of empire 0 #1451 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:16:23:226None[Preview] PresentationArmy PresentationArmy #1451 of empire 0 #1451 SetHiddenByFlag finished (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:16:23:227NoneReleasePresentationBattlePreview attacker #2806, defender #1451

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:16:23:227None[Preview] PresentationArmy PresentationArmy #2806 of empire 7 #2806 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:16:23:227None[Preview] PresentationArmy PresentationArmy #1451 of empire 0 #1451 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:16:23:227NoneCreatePresentationBattlePreview attacker #0, defender #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:16:23:227NoneRestorePresentationBattlePreview created ticket #41068.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:16:23:227NonePresentation Battle 3695: Execute action[18]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantDeployed)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:16:23:227NonePresentation Battle 3695: Execute action[19]: EndDeployment. EmpireIndex=7. (initialActionType: EndDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:16:23:227NonePresentation Battle 3695: Execute action[19]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: EndDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:16:23:243NoneRequestRestoreAsyncOperation_Completed for ticket #41068.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)

14:16:23:243NoneRestorePresentationBattlePreview skipped due to invalid battle #3695

Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

14:16:23:243NoneRequestAsyncOperation_Dismissed for ticket #41068.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)

14:16:25:564None[Sandbox] Process order. (Serial=6928, Empire=0, Order=Order OrderBattleMove - BattleGUID: 3695 BattleUnitGUID: 3697 AStarResults: [97, 54] --> [97, 53] --> [98, 53])

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:16:25:604NonePresentation Battle 3695: Execute action[20]: UnitTeleport. EmpireIndex=0. UnitGuid=3697, DestTile=[98, 53]. (initialActionType: UnitTeleport)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:16:26:425None[Sandbox] Process order. (Serial=6929, Empire=0, Order=Order OrderBattleEndDeployment - BattleGUID: 3695 EmpireIndex: 0)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:16:26:509NonePresentation Battle 3695: Execute action[21]: EndDeployment. EmpireIndex=0. (initialActionType: EndDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:16:26:510NonePresentation Battle 3695: Execute action[21]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: EndDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:16:26:510NonePresentation Battle 3695: Execute action[22]: DeploymentAcknowledge (initialActionType: DeploymentAcknowledge)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:16:26:515None[Sandbox] Process order. (Serial=6930, Empire=0, Order=Order OrderBattleDeploymentAcknowledge, BattleGuid=#3695)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:16:26:556None[Sandbox] Process order. (Serial=6931, Empire=7, Order=Order OrderBattleMoveAndAttack - BattleGUID: 3695 AttackerGUID: 3701 TargetPosition: 6988 ForceAttack: False IgnoreFoW: True AStarResults: [94, 52] --> [94, 53] --> [95, 54] --> [96, 54] --> [96, 55])

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:16:26:595None[Sandbox] Process order. (Serial=6932, Empire=7, Order=Order OrderBattleMoveAndAttack - BattleGUID: 3695 AttackerGUID: 3700 TargetPosition: 6987 ForceAttack: False IgnoreFoW: True AStarResults: [94, 53] --> [95, 53] --> [96, 54] --> [97, 54])

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:16:26:607NonePresentation Battle 3695: Execute action[23]: NewRound. Round=0. (initialActionType: NewRound)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:16:26:607NonePresentation Battle 3695: Execute action[24]: StartEmpireRound. EmpireIndex=7. (initialActionType: StartEmpireRound)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:16:26:607NoneReleasePresentationBattlePreview attacker #2806, defender #1451

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:16:26:607None[Preview] PresentationArmy PresentationArmy #2806 of empire 7 #2806 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:16:26:607None[Preview] PresentationArmy PresentationArmy #1451 of empire 0 #1451 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:16:26:608NonePresentation Battle 3695: Execute action[24]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: StartEmpireRound)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:16:26:608NonePresentation Battle 3695: Execute action[25]: UnitMoveAndAttack. EmpireIndex=7. Attacker=3701, DestTile=[96, 55]/[96, 55] (health=1.00), Defender =3697 (health =0.86). (initialActionType: UnitMoveAndAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:16:26:608NonePresentation Battle 3695: Execute action[25]: UnitMove. EmpireIndex=7. UnitGuid=3701, DestTile=[96, 55]. (initialActionType: UnitMoveAndAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:16:26:608NonePresentation Battle 3695: Execute action[25]: UnitGoto. EmpireIndex=7. UnitGuid=3701, DestTile=[94, 53]. (initialActionType: UnitMoveAndAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:16:26:609NonePresentation Battle 3695: Execute action[25]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:16:26:609NonePresentation Battle 3695: Execute action[25]: UnitGoto. EmpireIndex=7. UnitGuid=3701, DestTile=[95, 54]. (initialActionType: UnitMoveAndAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:16:26:609NonePresentation Battle 3695: Execute action[25]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:16:26:609NonePresentation Battle 3695: Execute action[25]: UnitGoto. EmpireIndex=7. UnitGuid=3701, DestTile=[96, 54]. (initialActionType: UnitMoveAndAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:16:26:609NonePresentation Battle 3695: Execute action[25]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:16:26:609NonePresentation Battle 3695: Execute action[25]: UnitGoto. EmpireIndex=7. UnitGuid=3701, DestTile=[96, 55]. (initialActionType: UnitMoveAndAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:16:26:609NonePresentation Battle 3695: Execute action[25]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:16:26:609NonePresentation Battle 3695: Execute action[25]: UpdateBattleUnits. EmpireIndex=0, unitCount=1 (initialActionType: UnitMoveAndAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:16:26:609NonePresentation Battle 3695: Execute action[25]: UnitAttack. EmpireIndex=7. Attacker=3701 (health=1.00), Defender=3697 (health=0.86). (initialActionType: UnitMoveAndAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:16:26:612NonePresentation Battle 3695: Execute action[25]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:16:26:614UI Steam[UI] AnimatorComponent cannot start while UITransform.VisibleGlobally = false (/WindowsRoot/InGameSelection/BattleScreen/Content/_BattleStatus/_BattleTurns/Container/CapsulesGroup/Item001|UIAnimatorComponent)

Amplitude.UI.Animations.Scene.UIAnimatorComponent:Play()
Amplitude.UI.Animations.Scene.UIAnimatorComponent:Play()
Amplitude.Mercury.UI.BattleTurnCapsuleWidget:Expand(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.BattleScreen_BattleTurns:RefreshCapsules(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.BattleScreen_BattleTurns:Refresh(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.BattleScreen_BattleStatus:Refresh(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.BattleScreen:Refresh()
Amplitude.UI.Windows.UIContainer:RefreshNow()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

14:16:26:625None[Sandbox] Process order. (Serial=6933, Empire=7, Order=Order OrderBattleMoveAndAttack - BattleGUID: 3695 AttackerGUID: 3699 TargetPosition: 6987 ForceAttack: False IgnoreFoW: True AStarResults: [95, 53] --> [96, 54] --> [97, 54] --> [98, 54])

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:16:26:655None[Sandbox] Process order. (Serial=6934, Empire=7, Order=Order OrderBattleMove - BattleGUID: 3695 BattleUnitGUID: 3698 AStarResults: [95, 54] --> [96, 54] --> [96, 55] --> [97, 55])

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:16:26:715NonePresentation Battle 3695: Execute action[26]: UnitMoveAndAttack. EmpireIndex=7. Attacker=3700, DestTile=[97, 54]/[97, 54] (health=1.00), Defender =3696 (health =0.68). (initialActionType: UnitMoveAndAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:16:26:715NonePresentation Battle 3695: Execute action[26]: UnitMove. EmpireIndex=7. UnitGuid=3700, DestTile=[97, 54]. (initialActionType: UnitMoveAndAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:16:26:716NonePresentation Battle 3695: Execute action[26]: UnitGoto. EmpireIndex=7. UnitGuid=3700, DestTile=[95, 53]. (initialActionType: UnitMoveAndAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:16:26:716NonePresentation Battle 3695: Execute action[26]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:16:26:716NonePresentation Battle 3695: Execute action[26]: UnitGoto. EmpireIndex=7. UnitGuid=3700, DestTile=[96, 54]. (initialActionType: UnitMoveAndAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:16:26:716NonePresentation Battle 3695: Execute action[26]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:16:26:716NonePresentation Battle 3695: Execute action[26]: UnitGoto. EmpireIndex=7. UnitGuid=3700, DestTile=[97, 54]. (initialActionType: UnitMoveAndAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:16:26:716NonePresentation Battle 3695: Execute action[26]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:16:26:716NonePresentation Battle 3695: Execute action[26]: UpdateBattleUnits. EmpireIndex=0, unitCount=4 (initialActionType: UnitMoveAndAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:16:26:716NonePresentation Battle 3695: Execute action[26]: UnitAttack. EmpireIndex=7. Attacker=3700 (health=1.00), Defender=3696 (health=0.68). (initialActionType: UnitMoveAndAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:16:26:716NonePresentation Battle 3695: Execute action[26]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:16:26:717NonePresentation Battle 3695: Execute action[27]: UnitMoveAndAttack. EmpireIndex=7. Attacker=3699, DestTile=[98, 54]/[98, 54] (health=0.79), Defender =3696 (health =0.00). (initialActionType: UnitMoveAndAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:16:26:717NonePresentation Battle 3695: Execute action[27]: UnitMove. EmpireIndex=7. UnitGuid=3699, DestTile=[98, 54]. (initialActionType: UnitMoveAndAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:16:26:717NonePresentation Battle 3695: Execute action[27]: UnitGoto. EmpireIndex=7. UnitGuid=3699, DestTile=[96, 54]. (initialActionType: UnitMoveAndAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:16:26:717NonePresentation Battle 3695: Execute action[27]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:16:26:717NonePresentation Battle 3695: Execute action[27]: UnitGoto. EmpireIndex=7. UnitGuid=3699, DestTile=[97, 54]. (initialActionType: UnitMoveAndAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:16:26:717NonePresentation Battle 3695: Execute action[27]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:16:26:717NonePresentation Battle 3695: Execute action[27]: UnitGoto. EmpireIndex=7. UnitGuid=3699, DestTile=[98, 54]. (initialActionType: UnitMoveAndAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:16:26:717NonePresentation Battle 3695: Execute action[27]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:16:26:717NonePresentation Battle 3695: Execute action[27]: UpdateBattleUnits. EmpireIndex=0, unitCount=4 (initialActionType: UnitMoveAndAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:16:26:717NonePresentation Battle 3695: Execute action[27]: UnitAttack. EmpireIndex=7. Attacker=3699 (health=0.79), Defender=3696 (health=0.00). (initialActionType: UnitMoveAndAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:16:26:717NonePresentation Battle 3695: Execute action[27]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:16:26:717NonePresentation Battle 3695: Execute action[27]: UpdateBattleUnits. EmpireIndex=0, unitCount=2 (initialActionType: UnitMoveAndAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:16:26:717NonePresentation Battle 3695: Execute action[28]: UnitMove. EmpireIndex=7. UnitGuid=3698, DestTile=[97, 55]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:16:26:718NonePresentation Battle 3695: Execute action[28]: UnitGoto. EmpireIndex=7. UnitGuid=3698, DestTile=[96, 54]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:16:26:718NonePresentation Battle 3695: Execute action[28]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:16:26:718NonePresentation Battle 3695: Execute action[28]: UnitGoto. EmpireIndex=7. UnitGuid=3698, DestTile=[96, 55]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:16:26:718NonePresentation Battle 3695: Execute action[28]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:16:26:718NonePresentation Battle 3695: Execute action[28]: UnitGoto. EmpireIndex=7. UnitGuid=3698, DestTile=[97, 55]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:16:26:718NonePresentation Battle 3695: Execute action[28]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:16:26:718NonePresentation Battle 3695: Execute action[28]: UpdateBattleUnits. EmpireIndex=0, unitCount=3 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:16:26:718NonePresentation Battle 3695: Execute action[29]: RoundAcknowledge (initialActionType: RoundAcknowledge)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:16:26:724None[Sandbox] Process order. (Serial=6935, Empire=0, Order=Order OrderBattleRoundAcknowledge, BattleGuid=#3695)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:16:28:746None[Sandbox] Process order. (Serial=6936, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:16:28:756None[Sandbox] Process order. (Serial=6937, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:16:29:977NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#7, pawnId=1440)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:29:977NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#7, pawnId=1440)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:29:977NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#7, pawnId=1440)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:29:977NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#7, pawnId=1441)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:29:977NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#7, pawnId=1441)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:29:977NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#7, pawnId=1441)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:29:977NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#7, pawnId=1442)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:29:977NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#7, pawnId=1442)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:29:977NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#7, pawnId=1442)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:29:977NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#7, pawnId=1443)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:29:977NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#7, pawnId=1443)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:29:977NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#7, pawnId=1443)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:29:977NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#7, pawnId=1444)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:29:977NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#7, pawnId=1444)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:29:977NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#7, pawnId=1444)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:29:978NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#7, pawnId=1445)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:29:978NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#7, pawnId=1445)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:29:978NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#7, pawnId=1445)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:29:978NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#7, pawnId=1446)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:29:978NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#7, pawnId=1446)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:29:978NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#7, pawnId=1446)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:29:978NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#7, pawnId=1447)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:29:978NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#7, pawnId=1447)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:29:978NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#7, pawnId=1447)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:29:978NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#7, pawnId=1448)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:29:978NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#7, pawnId=1448)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:29:978NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#7, pawnId=1448)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:30:046NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerHit of 'PresentationPawn(Clone)' of empire#0, pawnId=798)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:30:046NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitIdle of 'PresentationPawn(Clone)' of empire#7, pawnId=1446)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:30:095NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionKillPawn of 'PresentationPawn(Clone)' of empire#0, pawnId=796)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:30:095NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitIdle of 'PresentationPawn(Clone)' of empire#7, pawnId=1442)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:30:141NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitIdle of 'PresentationPawn(Clone)' of empire#7, pawnId=1445)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:30:174NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetProtectionAnimation of 'PresentationPawn(Clone)' of empire#0, pawnId=798)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:30:174NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetAnimationInt of 'PresentationPawn(Clone)' of empire#0, pawnId=798)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:30:174NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=798)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:30:174NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitIdle of 'PresentationPawn(Clone)' of empire#7, pawnId=1443)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:30:203NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerHit of 'PresentationPawn(Clone)' of empire#0, pawnId=797)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:30:220NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#7, pawnId=1431)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:30:220NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#7, pawnId=1431)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:30:220NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#7, pawnId=1431)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:30:220NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#7, pawnId=1432)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:30:220NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#7, pawnId=1432)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:30:220NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#7, pawnId=1432)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:30:220NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#7, pawnId=1433)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:30:220NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#7, pawnId=1433)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:30:220NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#7, pawnId=1433)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:30:220NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#7, pawnId=1434)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:30:220NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#7, pawnId=1434)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:30:220NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#7, pawnId=1434)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:30:220NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#7, pawnId=1435)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:30:220NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#7, pawnId=1435)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:30:220NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#7, pawnId=1435)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:30:220NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#7, pawnId=1436)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:30:220NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#7, pawnId=1436)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:30:220NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#7, pawnId=1436)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:30:220NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#7, pawnId=1437)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:30:220NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#7, pawnId=1437)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:30:220NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#7, pawnId=1437)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:30:220NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#7, pawnId=1438)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:30:220NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#7, pawnId=1438)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:30:220NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#7, pawnId=1438)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:30:220NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#7, pawnId=1439)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:30:220NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#7, pawnId=1439)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:30:220NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#7, pawnId=1439)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:30:220NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerHit of 'PresentationPawn(Clone)' of empire#0, pawnId=812)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:30:220NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitIdle of 'PresentationPawn(Clone)' of empire#7, pawnId=1448)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:30:220None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#7, pawnId=1446 OnAttackCompleted while safeguard has not been catched.

Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)

14:16:30:220None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#7, pawnId=1443 OnAttackCompleted while safeguard has not been catched.

Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)

14:16:30:253None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#7, pawnId=1442 OnAttackCompleted while safeguard has not been catched.

Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)

14:16:30:270NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerHit of 'PresentationPawn(Clone)' of empire#0, pawnId=799)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:30:288None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#7, pawnId=1445 OnAttackCompleted while safeguard has not been catched.

Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)

14:16:30:323NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetProtectionAnimation of 'PresentationPawn(Clone)' of empire#0, pawnId=797)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:30:323NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetAnimationInt of 'PresentationPawn(Clone)' of empire#0, pawnId=797)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:30:323NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=797)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:30:323NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitIdle of 'PresentationPawn(Clone)' of empire#7, pawnId=1441)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:30:342NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetProtectionAnimation of 'PresentationPawn(Clone)' of empire#0, pawnId=812)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:30:342NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetAnimationInt of 'PresentationPawn(Clone)' of empire#0, pawnId=812)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:30:342NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=812)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:30:342NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitIdle of 'PresentationPawn(Clone)' of empire#7, pawnId=1444)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:30:353NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitIdle of 'PresentationPawn(Clone)' of empire#7, pawnId=1447)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:30:377None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#7, pawnId=1441 OnAttackCompleted while safeguard has not been catched.

Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)

14:16:30:388NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetProtectionAnimation of 'PresentationPawn(Clone)' of empire#0, pawnId=799)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:30:388NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetAnimationInt of 'PresentationPawn(Clone)' of empire#0, pawnId=799)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:30:388NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=799)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:30:388NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitIdle of 'PresentationPawn(Clone)' of empire#7, pawnId=1440)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:30:388None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#7, pawnId=1448 OnAttackCompleted while safeguard has not been catched.

Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)

14:16:30:388None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#7, pawnId=1444 OnAttackCompleted while safeguard has not been catched.

Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)

14:16:30:423NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitIdle of 'PresentationPawn(Clone)' of empire#7, pawnId=1439)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:30:447None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#7, pawnId=1440 OnAttackCompleted while safeguard has not been catched.

Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)

14:16:30:458NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerHit of 'PresentationPawn(Clone)' of empire#0, pawnId=1459)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:30:458NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitIdle of 'PresentationPawn(Clone)' of empire#7, pawnId=1437)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:30:480NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitIdle of 'PresentationPawn(Clone)' of empire#7, pawnId=1436)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:30:515NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerHit of 'PresentationPawn(Clone)' of empire#0, pawnId=1460)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:30:515None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#7, pawnId=1436 OnAttackCompleted while safeguard has not been catched.

Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)

14:16:30:527None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#7, pawnId=1447 OnAttackCompleted while safeguard has not been catched.

Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)

14:16:30:549None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#7, pawnId=1439 OnAttackCompleted while safeguard has not been catched.

Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)

14:16:30:559None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#7, pawnId=1433 OnAttackCompleted while safeguard has not been catched.

Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)

14:16:30:583NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetProtectionAnimation of 'PresentationPawn(Clone)' of empire#0, pawnId=1459)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:30:583NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetAnimationInt of 'PresentationPawn(Clone)' of empire#0, pawnId=1459)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:30:583NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1459)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:30:583NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitIdle of 'PresentationPawn(Clone)' of empire#7, pawnId=1433)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:30:583None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#7, pawnId=1434 OnAttackCompleted while safeguard has not been catched.

Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)

14:16:30:596NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#7, pawnId=1443)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:30:596NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#7, pawnId=1446)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:30:618None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#7, pawnId=1437 OnAttackCompleted while safeguard has not been catched.

Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)

14:16:30:629NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerHit of 'PresentationPawn(Clone)' of empire#0, pawnId=1461)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:30:629NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetProtectionAnimation of 'PresentationPawn(Clone)' of empire#0, pawnId=1460)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:30:629NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetAnimationInt of 'PresentationPawn(Clone)' of empire#0, pawnId=1460)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:30:629NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1460)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:30:629NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitIdle of 'PresentationPawn(Clone)' of empire#7, pawnId=1434)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:30:629NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitIdle of 'PresentationPawn(Clone)' of empire#7, pawnId=1438)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:30:629NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#7, pawnId=1442)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:30:665NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerHit of 'PresentationPawn(Clone)' of empire#0, pawnId=1458)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:30:665NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerHit of 'PresentationPawn(Clone)' of empire#0, pawnId=1457)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:30:665NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#7, pawnId=1445)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:30:666None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#7, pawnId=1438 OnAttackCompleted while safeguard has not been catched.

Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)

14:16:30:708None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#7, pawnId=1435 OnAttackCompleted while safeguard has not been catched.

Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)

14:16:30:708None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#7, pawnId=1431 OnAttackCompleted while safeguard has not been catched.

Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)

14:16:30:744NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetProtectionAnimation of 'PresentationPawn(Clone)' of empire#0, pawnId=1461)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:30:744NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetAnimationInt of 'PresentationPawn(Clone)' of empire#0, pawnId=1461)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:30:744NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1461)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:30:744NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitIdle of 'PresentationPawn(Clone)' of empire#7, pawnId=1431)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:30:744NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#7, pawnId=1441)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:30:761None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#7, pawnId=1432 OnAttackCompleted while safeguard has not been catched.

Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)

14:16:30:778NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#7, pawnId=1444)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:30:778NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#7, pawnId=1448)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:30:795NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetProtectionAnimation of 'PresentationPawn(Clone)' of empire#0, pawnId=1458)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:30:795NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetAnimationInt of 'PresentationPawn(Clone)' of empire#0, pawnId=1458)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:30:795NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1458)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:30:795NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitIdle of 'PresentationPawn(Clone)' of empire#7, pawnId=1432)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:30:795NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetProtectionAnimation of 'PresentationPawn(Clone)' of empire#0, pawnId=1457)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:30:795NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetAnimationInt of 'PresentationPawn(Clone)' of empire#0, pawnId=1457)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:30:795NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1457)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:30:795NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitIdle of 'PresentationPawn(Clone)' of empire#7, pawnId=1435)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:30:848NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#7, pawnId=1440)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:30:894NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#7, pawnId=1436)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:30:917NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#7, pawnId=1447)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:30:934NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#7, pawnId=1439)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:30:936None[Sandbox] Process order. (Serial=6938, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:16:30:947None[Sandbox] Process order. (Serial=6939, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:16:30:951NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#7, pawnId=1433)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:30:964NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#7, pawnId=1434)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:30:997NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#7, pawnId=1437)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:31:034NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#7, pawnId=1450)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:31:035NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=798)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:31:035NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionBlendToCharge of 'PresentationPawn(Clone)' of empire#7, pawnId=1450)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:31:035NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitChargeInRange of 'PresentationPawn(Clone)' of empire#7, pawnId=1450)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:31:035NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#7, pawnId=1449)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:31:035NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=799)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:31:035NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionBlendToCharge of 'PresentationPawn(Clone)' of empire#7, pawnId=1449)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:31:035NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitChargeInRange of 'PresentationPawn(Clone)' of empire#7, pawnId=1449)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:31:035NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#7, pawnId=1453)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:31:035NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=812)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:31:035NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionBlendToCharge of 'PresentationPawn(Clone)' of empire#7, pawnId=1453)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:31:035NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitChargeInRange of 'PresentationPawn(Clone)' of empire#7, pawnId=1453)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:31:036NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#7, pawnId=1452)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:31:036NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=797)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:31:036NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionBlendToCharge of 'PresentationPawn(Clone)' of empire#7, pawnId=1452)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:31:036NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitChargeInRange of 'PresentationPawn(Clone)' of empire#7, pawnId=1452)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:31:048NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#7, pawnId=1438)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:31:084NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#7, pawnId=1431)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:31:084NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#7, pawnId=1435)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:31:138NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#7, pawnId=1432)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:31:156None[Sandbox] Process order. (Serial=6940, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:16:31:166None[Sandbox] Process order. (Serial=6941, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:16:32:003NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCharge of 'PresentationPawn(Clone)' of empire#7, pawnId=1449)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:32:004NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#0, pawnId=799)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:32:004NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitDeath of 'PresentationPawn(Clone)' of empire#0, pawnId=799)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:32:046NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#7, pawnId=1449)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:32:083NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCharge of 'PresentationPawn(Clone)' of empire#7, pawnId=1450)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:32:083NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#0, pawnId=798)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:32:083NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitDeath of 'PresentationPawn(Clone)' of empire#0, pawnId=798)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:32:116NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#7, pawnId=1450)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:32:162NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCharge of 'PresentationPawn(Clone)' of empire#7, pawnId=1453)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:32:162NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#0, pawnId=812)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:32:162NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitDeath of 'PresentationPawn(Clone)' of empire#0, pawnId=812)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:32:196NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#7, pawnId=1453)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:32:265NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCharge of 'PresentationPawn(Clone)' of empire#7, pawnId=1452)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:32:265NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#0, pawnId=797)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:32:265NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitDeath of 'PresentationPawn(Clone)' of empire#0, pawnId=797)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:32:301NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#7, pawnId=1452)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:32:634NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#7, pawnId=1449)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:32:634NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#7, pawnId=1450)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:32:634NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#7, pawnId=1451)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:32:634NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#7, pawnId=1452)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:32:635NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#7, pawnId=1453)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:32:635NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#7, pawnId=1454)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:32:635NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#7, pawnId=1455)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:32:635NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#7, pawnId=1456)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:32:645NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#7, pawnId=1454)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:32:646NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#7, pawnId=1456)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:32:646NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#7, pawnId=1451)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:32:646NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#7, pawnId=1455)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:32:646NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#7, pawnId=1450)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:32:646NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#7, pawnId=1453)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:32:646NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#7, pawnId=1452)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:33:618None[Sandbox] Process order. (Serial=6942, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:16:33:628None[Sandbox] Process order. (Serial=6943, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:16:34:190NonePresentation Battle 3695: Execute action[30]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=7, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:16:34:190NonePresentation Battle 3695: Execute action[31]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=7, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:16:34:190NonePresentation Battle 3695: Execute action[32]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:16:34:190NonePresentation Battle 3695: Execute action[33]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=7, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:16:34:190NonePresentation Battle 3695: Execute action[34]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:16:34:191NonePresentation Battle 3695: Execute action[35]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=7, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:16:34:191NonePresentation Battle 3695: Execute action[36]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:16:34:191NonePresentation Battle 3695: Execute action[37]: StartEmpireRound. EmpireIndex=0. (initialActionType: StartEmpireRound)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:16:34:191NoneCould not find PresentationBattlePreview with armyEntityGUID=2806, targetEntityGUID=1451.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:16:34:191NonePresentation Battle 3695: Execute action[37]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: StartEmpireRound)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:16:35:740None[Sandbox] Process order. (Serial=6944, Empire=0, Order=Order OrderBattleMove - BattleGUID: 3695 BattleUnitGUID: 3697 AStarResults: [97, 53])

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:16:35:813NonePresentation Battle 3695: Execute action[38]: UnitMove. EmpireIndex=0. UnitGuid=3697, DestTile=[97, 53]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:16:35:814NonePresentation Battle 3695: Execute action[38]: UnitGoto. EmpireIndex=0. UnitGuid=3697, DestTile=[97, 53]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:16:35:814NonePresentation Battle 3695: Execute action[38]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:16:35:814NonePresentation Battle 3695: Execute action[38]: UpdateBattleUnits. EmpireIndex=0, unitCount=3 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:16:37:300None[Sandbox] Process order. (Serial=6945, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:16:37:310None[Sandbox] Process order. (Serial=6946, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:16:37:417NonePresentation Battle 3695: Execute action[39]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:16:38:336None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)

14:16:38:380None[Sandbox] Process order. (Serial=6947, Empire=0, Order=Order OrderBattleAttack - BattleGUID: 3695 AttackerGUID: 3697 TargetPosition: 7117 ForceAttack: False)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:16:38:416NonePresentation Battle 3695: Execute action[40]: UnitAttack. EmpireIndex=0. Attacker=3697 (health=0.60), Defender=3700 (health=0.89). (initialActionType: UnitAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:16:38:417NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#0, pawnId=1461)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:38:417NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMoveAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=1461)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:38:417NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#7, pawnId=1441)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:38:417NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionBlendToCharge of 'PresentationPawn(Clone)' of empire#0, pawnId=1461)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:38:417NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitRemainingMovementTile of 'PresentationPawn(Clone)' of empire#0, pawnId=1461)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:38:417NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#7, pawnId=1441)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:38:417NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#7, pawnId=1441)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:38:418NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#0, pawnId=1458)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:38:418NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMoveAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=1458)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:38:418NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#7, pawnId=1446)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:38:418NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionBlendToCharge of 'PresentationPawn(Clone)' of empire#0, pawnId=1458)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:38:418NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitRemainingMovementTile of 'PresentationPawn(Clone)' of empire#0, pawnId=1458)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:38:418NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#7, pawnId=1446)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:38:418NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#7, pawnId=1446)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:38:418NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#0, pawnId=1459)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:38:418NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMoveAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=1459)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:38:418NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#7, pawnId=1442)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:38:418NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionBlendToCharge of 'PresentationPawn(Clone)' of empire#0, pawnId=1459)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:38:418NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitChargeInRange of 'PresentationPawn(Clone)' of empire#0, pawnId=1459)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:38:418NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#0, pawnId=1457)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:38:418NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMoveAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=1457)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:38:418NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#7, pawnId=1444)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:38:418NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionBlendToCharge of 'PresentationPawn(Clone)' of empire#0, pawnId=1457)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:38:418NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitChargeInRange of 'PresentationPawn(Clone)' of empire#0, pawnId=1457)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:38:418NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#0, pawnId=1460)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:38:418NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMoveAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=1460)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:38:418NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#7, pawnId=1443)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:38:418NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionBlendToCharge of 'PresentationPawn(Clone)' of empire#0, pawnId=1460)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:38:418NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitChargeInRange of 'PresentationPawn(Clone)' of empire#0, pawnId=1460)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:38:418NonePresentation Battle 3695: Execute action[40]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:16:38:418NonePresentation Battle 3695: Execute action[41]: RoundAcknowledge (initialActionType: RoundAcknowledge)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:16:38:421None[Sandbox] Process order. (Serial=6948, Empire=0, Order=Order OrderBattleRoundAcknowledge, BattleGuid=#3695)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:16:38:471None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)

14:16:38:605NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCharge of 'PresentationPawn(Clone)' of empire#0, pawnId=1459)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:38:605NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#7, pawnId=1442)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:38:605NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitStateWithTag of 'PresentationPawn(Clone)' of empire#7, pawnId=1442)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:38:605NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetProtectionAnimation of 'PresentationPawn(Clone)' of empire#7, pawnId=1442)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:38:605NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1459)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:38:786NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionKillPawn of 'PresentationPawn(Clone)' of empire#0, pawnId=1458)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:38:786NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#7, pawnId=1446)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:38:786NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1458)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:38:809NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionKillPawn of 'PresentationPawn(Clone)' of empire#0, pawnId=1461)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:38:809NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#7, pawnId=1441)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:38:809NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1461)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:38:958None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#7, pawnId=1446 OnAttackCompleted while safeguard has not been catched.

Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)

14:16:38:978NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1459)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:38:979NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCharge of 'PresentationPawn(Clone)' of empire#0, pawnId=1457)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:38:979NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#7, pawnId=1444)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:38:979NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitStateWithTag of 'PresentationPawn(Clone)' of empire#7, pawnId=1444)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:38:979NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetProtectionAnimation of 'PresentationPawn(Clone)' of empire#7, pawnId=1444)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:38:979NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1457)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:38:979NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCharge of 'PresentationPawn(Clone)' of empire#0, pawnId=1460)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:38:979NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#7, pawnId=1443)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:38:979NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitStateWithTag of 'PresentationPawn(Clone)' of empire#7, pawnId=1443)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:38:979NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetProtectionAnimation of 'PresentationPawn(Clone)' of empire#7, pawnId=1443)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:38:979NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1460)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:38:979None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#7, pawnId=1441 OnAttackCompleted while safeguard has not been catched.

Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)

14:16:39:345NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1460)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:39:406NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1457)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:39:429NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitTurnEnd of 'PresentationPawn(Clone)' of empire#0, pawnId=1457)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:39:439NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitTurnEnd of 'PresentationPawn(Clone)' of empire#0, pawnId=1459)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:39:440NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitTurnEnd of 'PresentationPawn(Clone)' of empire#0, pawnId=1460)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:39:440NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#7, pawnId=1440)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:39:440NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#7, pawnId=1441)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:39:440NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#7, pawnId=1442)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:39:440NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#7, pawnId=1443)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:39:440NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#7, pawnId=1444)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:39:440NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#7, pawnId=1445)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:39:440NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#7, pawnId=1446)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:39:440NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#7, pawnId=1447)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:39:440NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#7, pawnId=1448)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:39:872None[Sandbox] Process order. (Serial=6949, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:16:39:882None[Sandbox] Process order. (Serial=6950, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:16:39:922None[Sandbox] Process order. (Serial=6951, Empire=7, Order=Order OrderBattleAttack - BattleGUID: 3695 AttackerGUID: 3700 TargetPosition: 6987 ForceAttack: False)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:16:39:962None[Sandbox] Process order. (Serial=6952, Empire=7, Order=Order OrderBattleAttack - BattleGUID: 3695 AttackerGUID: 3701 TargetPosition: 6987 ForceAttack: False)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:16:40:258NonePresentation Battle 3695: Execute action[42]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:16:40:258NonePresentation Battle 3695: Execute action[43]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=7, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:16:40:258NonePresentation Battle 3695: Execute action[44]: NewRound. Round=1. (initialActionType: NewRound)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:16:40:258NonePresentation Battle 3695: Execute action[45]: StartEmpireRound. EmpireIndex=7. (initialActionType: StartEmpireRound)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:16:40:258NoneCould not find PresentationBattlePreview with armyEntityGUID=2806, targetEntityGUID=1451.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:16:40:258NonePresentation Battle 3695: Execute action[45]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: StartEmpireRound)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:16:40:258NonePresentation Battle 3695: Execute action[46]: UnitAttack. EmpireIndex=7. Attacker=3700 (health=0.89), Defender=3697 (health=0.21). (initialActionType: UnitAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:16:40:259NonePresentation Battle 3695: Execute action[46]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:16:40:259NonePresentation Battle 3695: Execute action[47]: UnitAttack. EmpireIndex=7. Attacker=3701 (health=1.00), Defender=3697 (health=0.00). (initialActionType: UnitAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:16:40:259NonePresentation Battle 3695: Execute action[47]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:16:40:259NonePresentation Battle 3695: Execute action[47]: UpdateBattleUnits. EmpireIndex=0, unitCount=2 (initialActionType: UnitAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:16:40:259NonePresentation Battle 3695: Execute action[48]: RoundAcknowledge (initialActionType: RoundAcknowledge)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:16:40:262None[Sandbox] Process order. (Serial=6953, Empire=0, Order=Order OrderBattleRoundAcknowledge, BattleGuid=#3695)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:16:40:273NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#7, pawnId=1440)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:40:273NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#7, pawnId=1440)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:40:273NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#7, pawnId=1440)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:40:273NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#7, pawnId=1441)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:40:273NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#7, pawnId=1441)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:40:273NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#7, pawnId=1441)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:40:273NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#7, pawnId=1442)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:40:273NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#7, pawnId=1442)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:40:273NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#7, pawnId=1442)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:40:273NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#7, pawnId=1443)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:40:273NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#7, pawnId=1443)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:40:273NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#7, pawnId=1443)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:40:273NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#7, pawnId=1444)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:40:273NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#7, pawnId=1444)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:40:273NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#7, pawnId=1444)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:40:273NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#7, pawnId=1445)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:40:273NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#7, pawnId=1445)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:40:273NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#7, pawnId=1445)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:40:273NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#7, pawnId=1446)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:40:273NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#7, pawnId=1446)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:40:273NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#7, pawnId=1446)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:40:273NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#7, pawnId=1447)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:40:273NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#7, pawnId=1447)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:40:273NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#7, pawnId=1447)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:40:273NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#7, pawnId=1448)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:40:273NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#7, pawnId=1448)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:40:273NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#7, pawnId=1448)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:40:373NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitIdle of 'PresentationPawn(Clone)' of empire#7, pawnId=1444)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:40:430NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitIdle of 'PresentationPawn(Clone)' of empire#7, pawnId=1447)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:40:475NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitIdle of 'PresentationPawn(Clone)' of empire#7, pawnId=1445)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:40:530NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionKillPawn of 'PresentationPawn(Clone)' of empire#0, pawnId=1457)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:40:530NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitIdle of 'PresentationPawn(Clone)' of empire#7, pawnId=1441)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:40:530NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerHit of 'PresentationPawn(Clone)' of empire#0, pawnId=1460)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:40:541None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#7, pawnId=1444 OnAttackCompleted while safeguard has not been catched.

Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)

14:16:40:574NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerHit of 'PresentationPawn(Clone)' of empire#0, pawnId=1459)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:40:597None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#7, pawnId=1447 OnAttackCompleted while safeguard has not been catched.

Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)

14:16:40:642NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetProtectionAnimation of 'PresentationPawn(Clone)' of empire#0, pawnId=1460)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:40:642NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetAnimationInt of 'PresentationPawn(Clone)' of empire#0, pawnId=1460)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:40:642NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1460)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:40:642NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitIdle of 'PresentationPawn(Clone)' of empire#7, pawnId=1442)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:40:642NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitIdle of 'PresentationPawn(Clone)' of empire#7, pawnId=1446)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:40:643None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#7, pawnId=1445 OnAttackCompleted while safeguard has not been catched.

Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)

14:16:40:665NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitIdle of 'PresentationPawn(Clone)' of empire#7, pawnId=1443)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:40:665NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#7, pawnId=1444)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:40:665NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitIdle of 'PresentationPawn(Clone)' of empire#7, pawnId=1448)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:40:691NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetProtectionAnimation of 'PresentationPawn(Clone)' of empire#0, pawnId=1459)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:40:691NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetAnimationInt of 'PresentationPawn(Clone)' of empire#0, pawnId=1459)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:40:691NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1459)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:40:691NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitIdle of 'PresentationPawn(Clone)' of empire#7, pawnId=1440)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:40:692None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#7, pawnId=1442 OnAttackCompleted while safeguard has not been catched.

Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)

14:16:40:692None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#7, pawnId=1441 OnAttackCompleted while safeguard has not been catched.

Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)

14:16:40:715NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#7, pawnId=1447)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:40:749None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#7, pawnId=1440 OnAttackCompleted while safeguard has not been catched.

Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)

14:16:40:760NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#7, pawnId=1445)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:40:803NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#7, pawnId=1441)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:40:803None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#7, pawnId=1446 OnAttackCompleted while safeguard has not been catched.

Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)

14:16:40:824None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#7, pawnId=1448 OnAttackCompleted while safeguard has not been catched.

Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)

14:16:40:824None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#7, pawnId=1443 OnAttackCompleted while safeguard has not been catched.

Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)

14:16:40:947NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#7, pawnId=1443)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:40:947NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#7, pawnId=1446)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:40:947NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#7, pawnId=1448)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:41:074NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#7, pawnId=1442)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:41:122NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#7, pawnId=1440)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:41:142None[Sandbox] Process order. (Serial=6954, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:16:41:152None[Sandbox] Process order. (Serial=6955, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:16:41:240NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#7, pawnId=1431)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:41:240NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#7, pawnId=1431)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:41:240NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#7, pawnId=1431)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:41:240NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#7, pawnId=1432)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:41:240NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#7, pawnId=1432)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:41:240NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#7, pawnId=1432)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:41:240NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#7, pawnId=1433)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:41:240NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#7, pawnId=1433)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:41:240NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#7, pawnId=1433)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:41:240NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#7, pawnId=1434)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:41:240NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#7, pawnId=1434)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:41:240NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#7, pawnId=1434)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:41:240NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#7, pawnId=1435)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:41:240NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#7, pawnId=1435)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:41:240NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#7, pawnId=1435)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:41:240NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#7, pawnId=1436)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:41:240NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#7, pawnId=1436)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:41:240NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#7, pawnId=1436)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:41:240NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#7, pawnId=1437)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:41:240NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#7, pawnId=1437)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:41:240NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#7, pawnId=1437)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:41:240NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#7, pawnId=1438)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:41:240NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#7, pawnId=1438)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:41:240NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#7, pawnId=1438)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:41:240NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#7, pawnId=1439)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:41:240NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#7, pawnId=1439)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:41:240NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#7, pawnId=1439)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:41:417NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitIdle of 'PresentationPawn(Clone)' of empire#7, pawnId=1439)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:41:449NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitIdle of 'PresentationPawn(Clone)' of empire#7, pawnId=1436)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:41:483NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitIdle of 'PresentationPawn(Clone)' of empire#7, pawnId=1433)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:41:516NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionKillPawn of 'PresentationPawn(Clone)' of empire#0, pawnId=1459)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:41:516NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitIdle of 'PresentationPawn(Clone)' of empire#7, pawnId=1431)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:41:516NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitIdle of 'PresentationPawn(Clone)' of empire#7, pawnId=1434)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:41:539NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitIdle of 'PresentationPawn(Clone)' of empire#7, pawnId=1435)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:41:572NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitIdle of 'PresentationPawn(Clone)' of empire#7, pawnId=1437)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:41:572NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitIdle of 'PresentationPawn(Clone)' of empire#7, pawnId=1438)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:41:572None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#7, pawnId=1439 OnAttackCompleted while safeguard has not been catched.

Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)

14:16:41:582NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionKillPawn of 'PresentationPawn(Clone)' of empire#0, pawnId=1460)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:41:582NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitIdle of 'PresentationPawn(Clone)' of empire#7, pawnId=1432)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:41:582None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#7, pawnId=1433 OnAttackCompleted while safeguard has not been catched.

Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)

14:16:41:604None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#7, pawnId=1436 OnAttackCompleted while safeguard has not been catched.

Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)

14:16:41:671None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#7, pawnId=1435 OnAttackCompleted while safeguard has not been catched.

Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)

14:16:41:671None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#7, pawnId=1434 OnAttackCompleted while safeguard has not been catched.

Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)

14:16:41:671None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#7, pawnId=1431 OnAttackCompleted while safeguard has not been catched.

Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)

14:16:41:703NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#7, pawnId=1439)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:41:704None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#7, pawnId=1438 OnAttackCompleted while safeguard has not been catched.

Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)

14:16:41:736NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#7, pawnId=1436)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:41:736None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#7, pawnId=1437 OnAttackCompleted while safeguard has not been catched.

Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)

14:16:41:736None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#7, pawnId=1432 OnAttackCompleted while safeguard has not been catched.

Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)

14:16:41:802NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#7, pawnId=1434)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:41:835NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#7, pawnId=1438)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:41:975NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#7, pawnId=1433)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:42:063NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#7, pawnId=1431)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:42:063NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#7, pawnId=1435)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:42:129NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#7, pawnId=1432)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:42:129NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#7, pawnId=1437)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

14:16:42:139NonePresentation Battle 3695: Execute action[49]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=7, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:16:42:139NonePresentation Battle 3695: Execute action[50]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:16:42:149None[Sandbox] Process order. (Serial=6956, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:16:42:159None[Sandbox] Process order. (Serial=6957, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:16:42:224NonePresentation Battle 3695: Execute action[51]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=7, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:16:42:224NonePresentation Battle 3695: Execute action[52]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:16:42:224NonePresentation Battle 3695: Execute action[53]: BattleResult. WinnerGroup=Attacker, VictoryType=Extermination (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:16:42:224NonePresentation Battle 3695: Execute action[53]: UnitMove. EmpireIndex=7. UnitGuid=3698, DestTile=[95, 53]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:16:42:224NonePresentation Battle 3695: Execute action[53]: UnitGoto. EmpireIndex=7. UnitGuid=3698, DestTile=[96, 55]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:16:42:224NonePresentation Battle 3695: Execute action[53]: UnitGoto. EmpireIndex=7. UnitGuid=3698, DestTile=[96, 54]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:16:42:224NonePresentation Battle 3695: Execute action[53]: UnitGoto. EmpireIndex=7. UnitGuid=3698, DestTile=[95, 53]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:16:42:224NonePresentation Battle 3695: Execute action[53]: UnitMove. EmpireIndex=7. UnitGuid=3699, DestTile=[95, 53]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:16:42:225NonePresentation Battle 3695: Execute action[53]: UnitGoto. EmpireIndex=7. UnitGuid=3699, DestTile=[97, 54]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:16:42:225NonePresentation Battle 3695: Execute action[53]: UnitGoto. EmpireIndex=7. UnitGuid=3699, DestTile=[96, 54]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:16:42:225NonePresentation Battle 3695: Execute action[53]: UnitGoto. EmpireIndex=7. UnitGuid=3699, DestTile=[95, 53]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:16:42:225NonePresentation Battle 3695: Execute action[53]: UnitMove. EmpireIndex=7. UnitGuid=3700, DestTile=[95, 53]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:16:42:225NonePresentation Battle 3695: Execute action[53]: UnitGoto. EmpireIndex=7. UnitGuid=3700, DestTile=[96, 54]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:16:42:225NonePresentation Battle 3695: Execute action[53]: UnitGoto. EmpireIndex=7. UnitGuid=3700, DestTile=[95, 53]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:16:42:225NonePresentation Battle 3695: Execute action[53]: UnitMove. EmpireIndex=7. UnitGuid=3701, DestTile=[95, 53]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:16:42:225NonePresentation Battle 3695: Execute action[53]: UnitGoto. EmpireIndex=7. UnitGuid=3701, DestTile=[96, 54]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:16:42:225NonePresentation Battle 3695: Execute action[53]: UnitGoto. EmpireIndex=7. UnitGuid=3701, DestTile=[95, 53]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:16:42:225NonePresentation Battle 3695: Execute action[54]: BattleResultAcknowledge (initialActionType: BattleResultAcknowledge)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:16:42:228None[Sandbox] Process order. (Serial=6958, Empire=0, Order=Order OrderBattleResultAcknowledge, BattleGuid=#3695)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:16:42:327NonePresentation Battle 3695: Execute action[55]: BattleEnded (initialActionType: BattleEnded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

14:16:42:328None[Preview] PresentationArmy PresentationArmy #2806 of empire 7 #2806 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:16:42:328None[Preview] PresentationArmy PresentationArmy #2806 of empire 7 #2806 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:16:42:329None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #2806 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:16:42:329NoneCould not find PresentationBattlePreview with armyEntityGUID=2806, targetEntityGUID=1451.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:16:42:329NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!

Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()

14:16:43:909None[Sandbox] Process order. (Serial=6959, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:16:52:015None[Sandbox] Process order. (Serial=6960, Empire=0, Order=Order='OrderGoTo', Entity=#2760, path='[45, 59]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:16:52:026None[Sandbox] Process order. (Serial=6961, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:16:53:176None[Sandbox] Process order. (Serial=6962, Empire=0, Order=Order='OrderGoTo', Entity=#2760, path='[44, 59]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:16:53:185None[Sandbox] Process order. (Serial=6963, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:16:53:849None[Sandbox] Process order. (Serial=6964, Empire=0, Order=Order='OrderGoTo', Entity=#2760, path='[44, 58]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:16:53:920None[Sandbox] Process order. (Serial=6965, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:16:54:191None[Sandbox] Process order. (Serial=6966, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:16:55:909None[Sandbox] Process order. (Serial=6967, Empire=0, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:16:56:031None[Sandbox] Process order. (Serial=6968, Empire=-1, Order=Order OrderWaitForOrderReplication)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:16:56:874NoneAI Synchronization took 660ms at frame 11824 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

14:16:56:893NoneMetadata 'dlc_names' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:16:56:893NoneMetadata 'rmc0' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:16:56:893NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:16:57:239None[Sandbox] Process order. (Serial=6969, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:16:58:236None[Sandbox] Process order. (Serial=6970, Empire=0, Order=Order='OrderGoTo', Entity=#3399, AdditionalFlags='IgnoreFogOfWar', Path='[85, 30] --> [84, 30] --> [83, 29] --> [83, 28]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:16:58:236None[Sandbox] Process order. (Serial=6971, Empire=0, Order=Order='OrderGoTo', Entity=#3517, AdditionalFlags='IgnoreFogOfWar', Path='[74, 26] --> [74, 25] --> [75, 24] --> [75, 23] --> [76, 22]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:16:58:237None[Sandbox] Process order. (Serial=6972, Empire=0, Order=Order='OrderGoTo', Entity=#3330, AdditionalFlags='IgnoreFogOfWar', Path='[51, 29]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:16:58:237None[Sandbox] Process order. (Serial=6973, Empire=0, Order=Order='OrderGoTo', Entity=#3372, AdditionalFlags='IgnoreFogOfWar', Path='[76, 22]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:16:58:238None[Sandbox] Process order. (Serial=6974, Empire=0, Order=Order='OrderGoTo', Entity=#3305, AdditionalFlags='IgnoreFogOfWar', Path='[56, 22]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:16:58:246None[Sandbox] Process order. (Serial=6975, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:16:58:248None[Sandbox] Process order. (Serial=6976, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:16:58:249None[Sandbox] Process order. (Serial=6977, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:16:58:253None[Sandbox] Process order. (Serial=6978, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:16:58:255None[Sandbox] Process order. (Serial=6979, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:16:58:269None[Sandbox] Process order. (Serial=6980, Empire=1, Order=Order OrderSettlementBanishPopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:16:58:270None[Sandbox] Process order. (Serial=6981, Empire=1, Order=Order OrderResourceDepositInvestment)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:16:58:271None[Sandbox] Process order. (Serial=6982, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '1932' Constructible: 'Infrastructure_PublicOrder_Family02_02' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:16:58:271None[Sandbox] Process order. (Serial=6983, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:16:58:272None[Sandbox] Process order. (Serial=6984, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:16:58:272None[Sandbox] Process order. (Serial=6985, Empire=1, Order=Order OrderExecuteGrievanceAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:16:58:273None[Sandbox] Process order. (Serial=6986, Empire=1, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:16:58:276None[Sandbox] Process order. (Serial=6987, Empire=1, Order=Order='OrderGoTo', Entity=#3156, AdditionalFlags='IgnoreFogOfWar', Path='[77, 9] --> [78, 9] --> [79, 9] --> [80, 9] --> [81, 9] --> [82, 9] --> [83, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:16:58:276None[Sandbox] Process order. (Serial=6988, Empire=1, Order=Order='OrderGoTo', Entity=#1107, AdditionalFlags='IgnoreFogOfWar', Path='[99, 39]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:16:58:277None[Sandbox] Process order. (Serial=6989, Empire=1, Order=Order='OrderGoTo', Entity=#2160, AdditionalFlags='IgnoreFogOfWar', Path='[71, 14] --> [71, 13]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:16:58:285None[Sandbox] Process order. (Serial=6990, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:16:58:287None[Sandbox] Process order. (Serial=6991, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:16:58:288None[Sandbox] Process order. (Serial=6992, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:16:58:292None[Sandbox] Process order. (Serial=6993, Empire=1, Order=Order OrderBuyoutAvailableConstruction. Settlement=3626, Constructible=Extension_Base_Luxury, Position=[72, 11], Currency=Influence)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:16:58:336None[Sandbox] Process order. (Serial=6994, Empire=2, Order=Order OrderEnqueueTechnology)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:16:58:336None[Sandbox] Process order. (Serial=6995, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:16:58:336None[Sandbox] Process order. (Serial=6996, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:16:58:337None[Sandbox] Process order. (Serial=6997, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:16:58:337None[Sandbox] Process order. (Serial=6998, Empire=2, Order=Order OrderSettlementBanishPopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:16:58:338None[Sandbox] Process order. (Serial=6999, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1791' Constructible: 'Infrastructure_Industry_Family04_01' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:16:58:339None[Sandbox] Process order. (Serial=7000, Empire=2, Order=Order OrderCreatePingAt)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:16:58:340None[Sandbox] Process order. (Serial=7001, Empire=2, Order=Order='OrderGoTo', Entity=#1669, AdditionalFlags='IgnoreFogOfWar', Path='[70, 14] --> [70, 13]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:16:58:341None[Sandbox] Process order. (Serial=7002, Empire=2, Order=Order='OrderGoTo', Entity=#2909, AdditionalFlags='IgnoreFogOfWar', Path='[59, 12] --> [58, 13] --> [58, 14] --> [57, 14]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:16:58:354None[Sandbox] Process order. (Serial=7003, Empire=2, Order=Order='OrderGoTo', Entity=#3349, AdditionalFlags='IgnoreFogOfWar', Path='[52, 8] --> [52, 7] --> [53, 6] --> [54, 6] --> [55, 6]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:16:58:355None[Sandbox] Process order. (Serial=7004, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[46, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:16:58:356None[Sandbox] Process order. (Serial=7005, Empire=2, Order=Order='OrderGoTo', Entity=#884, AdditionalFlags='IgnoreFogOfWar', Path='[68, 18] --> [69, 18] --> [69, 17] --> [70, 16] --> [69, 15] --> [69, 14]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:16:58:366None[Sandbox] Process order. (Serial=7006, Empire=2, Order=Order='OrderGoTo', Entity=#2288, AdditionalFlags='IgnoreFogOfWar', Path='[54, 9] --> [55, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:16:58:366None[Sandbox] Process order. (Serial=7007, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:16:58:369None[Sandbox] Process order. (Serial=7008, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:16:58:370None[Sandbox] Process order. (Serial=7009, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:16:58:372None[Sandbox] Process order. (Serial=7010, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:16:58:374None[Sandbox] Process order. (Serial=7011, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:16:58:387None[Sandbox] Process order. (Serial=7012, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:16:58:396None[Sandbox] Process order. (Serial=7013, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:16:58:396None[Sandbox] Process order. (Serial=7014, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:16:58:397None[Sandbox] Process order. (Serial=7015, Empire=3, Order=Order OrderExecuteGrievanceAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:16:58:397None[Sandbox] Process order. (Serial=7016, Empire=3, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:16:58:408None[Sandbox] Process order. (Serial=7017, Empire=3, Order=Order='OrderGoTo', Entity=#2051, AdditionalFlags='IgnoreFogOfWar', Path='[56, 61] --> [57, 62]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:16:58:417None[Sandbox] Process order. (Serial=7018, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:16:58:429None[Sandbox] Process order. (Serial=7019, Empire=4, Order=Order='OrderGoTo', Entity=#1986, AdditionalFlags='IgnoreFogOfWar', Path='[79, 4] --> [79, 5] --> [80, 6] --> [81, 6]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:16:58:436None[Sandbox] Process order. (Serial=7020, Empire=4, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:16:58:446None[Sandbox] Process order. (Serial=7021, Empire=6, Order=Order='OrderGoTo', Entity=#2113, AdditionalFlags='IgnoreFogOfWar', Path='[48, 11] --> [49, 10] --> [49, 9] --> [50, 8]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:16:58:458None[Sandbox] Process order. (Serial=7022, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:16:58:477None[Sandbox] Process order. (Serial=7023, Empire=8, Order=Order='OrderGoTo', Entity=#2857, AdditionalFlags='IgnoreFogOfWar', Path='[83, 62] --> [82, 63] --> [81, 63] --> [80, 63] --> [80, 64] --> [79, 64]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:16:58:488None[Sandbox] Process order. (Serial=7024, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:16:58:499None[Sandbox] Process order. (Serial=7025, Empire=5, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:16:58:499None[Sandbox] Process order. (Serial=7026, Empire=7, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:16:58:499None[Sandbox] Process order. (Serial=7027, Empire=72, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:16:58:537None[Sandbox] Process order. (Serial=7028, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:16:58:538None[Sandbox] Process order. (Serial=7029, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:16:58:558None[Sandbox] Process order. (Serial=7030, Empire=1, Order=Order OrderUpgradeUnits)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:16:58:587None[Sandbox] Process order. (Serial=7031, Empire=2, Order=Order OrderBuyoutConstructionByGuid, Settlement: '3098', Construction: '387'))

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:16:58:592None[Sandbox] Process order. (Serial=7032, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:16:58:593None[Sandbox] Process order. (Serial=7033, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:16:58:617None[Sandbox] Process order. (Serial=7034, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:16:58:618None[Sandbox] Process order. (Serial=7035, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:16:58:730None[Sandbox] Process order. (Serial=7036, Empire=0, Order=Order='OrderGoTo', Entity=#3330, AdditionalFlags='IgnoreFogOfWar', Path='[50, 29] --> [50, 28] --> [49, 27]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:16:58:730None[Sandbox] Process order. (Serial=7037, Empire=0, Order=Order='OrderGoTo', Entity=#3305, AdditionalFlags='IgnoreFogOfWar', Path='[55, 21] --> [55, 20] --> [54, 19]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:16:58:731None[Sandbox] Process order. (Serial=7038, Empire=0, Order=Order='OrderGoTo', Entity=#3372, AdditionalFlags='IgnoreFogOfWar', Path='[76, 21] --> [77, 20] --> [77, 19]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:16:58:768None[Sandbox] Process order. (Serial=7039, Empire=1, Order=Order='OrderGoTo', Entity=#1107, AdditionalFlags='IgnoreFogOfWar', Path='[100, 39]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:16:58:800None[Sandbox] Process order. (Serial=7040, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '3098' Constructible: 'Infrastructure_Industry_Family03_01' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:16:58:800None[Sandbox] Process order. (Serial=7041, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:16:58:809None[Sandbox] Process order. (Serial=7042, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:16:58:809None[Sandbox] Process order. (Serial=7043, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[46, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:16:58:961None[Sandbox] Process order. (Serial=7044, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:16:59:252None[Sandbox] Process order. (Serial=7045, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:16:59:254None[Sandbox] Process order. (Serial=7046, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:16:59:257None[Sandbox] Process order. (Serial=7047, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:16:59:272None[Sandbox] Process order. (Serial=7048, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:16:59:274None[Sandbox] Process order. (Serial=7049, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:16:59:292None[Sandbox] Process order. (Serial=7050, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:16:59:294None[Sandbox] Process order. (Serial=7051, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:16:59:297None[Sandbox] Process order. (Serial=7052, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:16:59:372None[Sandbox] Process order. (Serial=7053, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:16:59:374None[Sandbox] Process order. (Serial=7054, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:16:59:377None[Sandbox] Process order. (Serial=7055, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:16:59:382None[Sandbox] Process order. (Serial=7056, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:16:59:384None[Sandbox] Process order. (Serial=7057, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:16:59:397None[Sandbox] Process order. (Serial=7058, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:16:59:432None[Sandbox] Process order. (Serial=7059, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:16:59:453None[Sandbox] Process order. (Serial=7060, Empire=4, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:16:59:465None[Sandbox] Process order. (Serial=7061, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:16:59:493None[Sandbox] Process order. (Serial=7062, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:16:59:543None[Sandbox] Process order. (Serial=7063, Empire=1, Order=Order OrderRemoveConstructionByGuid)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:16:59:543None[Sandbox] Process order. (Serial=7064, Empire=1, Order=Order OrderSetTradeResourceAccessCount)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:16:59:553None[Sandbox] Process order. (Serial=7065, Empire=1, Order=Order='OrderGoTo', Entity=#1107, AdditionalFlags='IgnoreFogOfWar', Path='[100, 38]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:16:59:568None[Sandbox] Process order. (Serial=7066, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '1932' Constructible: 'Extension_ArtificialWonderParticipation_Era1_HangingGardensOfBabylon' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:16:59:605None[Sandbox] Process order. (Serial=7067, Empire=2, Order=Order='OrderGoTo', Entity=#3603, AdditionalFlags='IgnoreFogOfWar', Path='[52, 7] --> [53, 6] --> [54, 6] --> [55, 6] --> [55, 5] --> [56, 4] --> [57, 4] --> [57, 5]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:16:59:613None[Sandbox] Process order. (Serial=7068, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:16:59:647None[Sandbox] Process order. (Serial=7069, Empire=3, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:16:59:647None[Sandbox] Process order. (Serial=7070, Empire=6, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:16:59:752None[Sandbox] Process order. (Serial=7071, Empire=1, Order=Order='OrderGoTo', Entity=#3491, AdditionalFlags='IgnoreFogOfWar', Path='[90, 15] --> [89, 15] --> [89, 14]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:16:59:764None[Sandbox] Process order. (Serial=7072, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:16:59:784None[Sandbox] Process order. (Serial=7073, Empire=2, Order=Order OrderBuyoutConstructionByGuid, Settlement: '3098', Construction: '393'))

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:16:59:793None[Sandbox] Process order. (Serial=7074, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[46, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:16:59:793None[Sandbox] Process order. (Serial=7075, Empire=2, Order=Order='OrderGoTo', Entity=#1669, AdditionalFlags='IgnoreFogOfWar', Path='[70, 14] --> [69, 15]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:16:59:805None[Sandbox] Process order. (Serial=7076, Empire=2, Order=Order='OrderGoTo', Entity=#2453, AdditionalFlags='IgnoreFogOfWar', Path='[36, 34] --> [36, 33] --> [36, 32] --> [36, 31] --> [36, 30]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:16:59:814None[Sandbox] Process order. (Serial=7077, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:16:59:970None[Sandbox] Process order. (Serial=7078, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '3098' Constructible: 'Infrastructure_Money_Family02_01' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:17:00:258None[Sandbox] Process order. (Serial=7079, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:17:00:266None[Sandbox] Process order. (Serial=7080, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:17:00:283None[Sandbox] Process order. (Serial=7081, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:17:00:291None[Sandbox] Process order. (Serial=7082, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:17:00:293None[Sandbox] Process order. (Serial=7083, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:17:00:311None[Sandbox] Process order. (Serial=7084, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:17:00:321None[Sandbox] Process order. (Serial=7085, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:17:00:376None[Sandbox] Process order. (Serial=7086, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:17:00:386None[Sandbox] Process order. (Serial=7087, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:17:00:387None[Sandbox] Process order. (Serial=7088, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:17:00:391None[Sandbox] Process order. (Serial=7089, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:17:00:396None[Sandbox] Process order. (Serial=7090, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:17:00:457None[Sandbox] Process order. (Serial=7091, Empire=4, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:17:00:498None[Sandbox] Process order. (Serial=7092, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:17:00:567None[Sandbox] Process order. (Serial=7093, Empire=1, Order=Order='OrderGoTo', Entity=#1107, AdditionalFlags='IgnoreFogOfWar', Path='[99, 38]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:17:00:618None[Sandbox] Process order. (Serial=7094, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:17:00:642None[Sandbox] Process order. (Serial=7095, Empire=4, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:17:00:770None[Sandbox] Process order. (Serial=7096, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:17:00:800None[Sandbox] Process order. (Serial=7097, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[47, 12]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:17:00:820None[Sandbox] Process order. (Serial=7098, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:17:01:262None[Sandbox] Process order. (Serial=7099, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:17:01:281None[Sandbox] Process order. (Serial=7100, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:17:01:296None[Sandbox] Process order. (Serial=7101, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:17:01:322None[Sandbox] Process order. (Serial=7102, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:17:01:323None[Sandbox] Process order. (Serial=7103, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:17:01:323None[Sandbox] Process order. (Serial=7104, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:17:01:342None[Sandbox] Process order. (Serial=7105, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:17:01:383None[Sandbox] Process order. (Serial=7106, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:17:01:392None[Sandbox] Process order. (Serial=7107, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:17:01:395None[Sandbox] Process order. (Serial=7108, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:17:01:402None[Sandbox] Process order. (Serial=7109, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:17:01:503None[Sandbox] Process order. (Serial=7110, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:17:01:622None[Sandbox] Process order. (Serial=7111, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:17:01:775None[Sandbox] Process order. (Serial=7112, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:17:01:815None[Sandbox] Process order. (Serial=7113, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[47, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:17:01:824None[Sandbox] Process order. (Serial=7114, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:17:02:350None[Sandbox] Process order. (Serial=7115, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:17:02:390None[Sandbox] Process order. (Serial=7116, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:17:02:400None[Sandbox] Process order. (Serial=7117, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:17:02:510None[Sandbox] Process order. (Serial=7118, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:17:02:631None[Sandbox] Process order. (Serial=7119, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:17:02:821None[Sandbox] Process order. (Serial=7120, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[46, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:17:02:826None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Carthage #3491 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

14:17:02:832None[Sandbox] Process order. (Serial=7121, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:17:03:021None[Sandbox] Process order. (Serial=7122, Empire=2, Order=Order OrderRemoveConstructionByGuid)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:17:03:042None[Sandbox] Process order. (Serial=7123, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1791' Constructible: 'Infrastructure_PublicOrder_Family02_02' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:17:03:349None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_OlmecCivilization #1107 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

14:17:03:354None[Sandbox] Process order. (Serial=7124, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:17:03:404None[Sandbox] Process order. (Serial=7125, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:17:03:455None[Sandbox] Process order. (Serial=7126, Empire=1, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:17:03:513None[Sandbox] Process order. (Serial=7127, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:17:03:635None[Sandbox] Process order. (Serial=7128, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:17:03:661None[Sandbox] Process order. (Serial=7129, Empire=8, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:17:03:835None[Sandbox] Process order. (Serial=7130, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[46, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:17:03:835None[Sandbox] Process order. (Serial=7131, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:17:04:410None[Sandbox] Process order. (Serial=7132, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:17:04:411None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Carthage #3156 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

14:17:04:640None[Sandbox] Process order. (Serial=7133, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:17:04:830None[Sandbox] Process order. (Serial=7134, Empire=2, Order=Order='OrderGoTo', Entity=#1318, AdditionalFlags='IgnoreFogOfWar', Path='[46, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:17:05:413None[Sandbox] Process order. (Serial=7135, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:17:05:664None[Sandbox] Process order. (Serial=7136, Empire=2, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:17:06:870None[Sandbox] Process order. (Serial=7137, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:17:06:870None[Sandbox] Process order. (Serial=7138, Empire=0, Order=Order OrderChangeNotificationFlags)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:17:06:920None[Sandbox] Process order. (Serial=7139, Empire=0, Order=Order OrderToggleAutoExplore)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:17:06:941None[Sandbox] Process order. (Serial=7140, Empire=0, Order=Order='OrderGoTo', Entity=#3801, AdditionalFlags='IgnoreFogOfWar', Path='[52, 30] --> [51, 31] --> [51, 32] --> [50, 33] --> [50, 34]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:17:06:950None[Sandbox] Process order. (Serial=7141, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:17:07:956None[Sandbox] Process order. (Serial=7142, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:17:08:079None[Sandbox] Process order. (Serial=7143, Empire=0, Order=Order OrderFurtherActions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:17:08:087None[Sandbox] Process order. (Serial=7144, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:17:08:090None[Sandbox] Process order. (Serial=7145, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:17:08:963None[Sandbox] Process order. (Serial=7146, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:17:09:092None[Sandbox] Process order. (Serial=7147, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:17:09:970None[Sandbox] Process order. (Serial=7148, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:17:10:863None[Sandbox] Process order. (Serial=7149, Empire=0, Order=Order='OrderGoTo', Entity=#3071, path='[57, 9] --> [57, 10] --> [56, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:17:10:875None[Sandbox] Process order. (Serial=7150, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:17:10:975None[Sandbox] Process order. (Serial=7151, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:17:11:881None[Sandbox] Process order. (Serial=7152, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:17:12:890None[Sandbox] Process order. (Serial=7153, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:17:15:034UI Steam[UI] Showing NarrativeWindow: $NarrativeEvent_Regular386

Amplitude.Mercury.UI.NarrativeWindow:OnBeginShow(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.NarrativeWindow:OnBeginShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

14:17:16:942None[Sandbox] Process order. (Serial=7154, Empire=0, Order=Order OrderMakeNarrativeEventChoice)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:17:16:947None[Sandbox] Process order. (Serial=7155, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

14:17:17:031None[Localization] Unknown key '%OceanicTilesRevealNotificationTitle'

Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:17:031None[Localization] Unknown key '%OceanicTilesRevealNotificationDescription'

Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:17:031None[Localization] Unknown key '%OceanicTilesRevealNotificationTitle'

Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:17:031None[Localization] Unknown key '%OceanicTilesRevealNotificationDescription'

Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:26:295NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:26:296NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:26:442NoneType 'Amplitude.Mercury.AI.Brain.Tasks.ClaimTerritory, Amplitude.Mercury.AI.Brain' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:26:442NoneType 'Amplitude.Mercury.AI.Brain.Tasks.MilitaryMissionSteal, Amplitude.Mercury.AI.Brain' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:26:442NoneType 'Amplitude.Mercury.Interop.CanConvertToCityNotificationData, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:26:442NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:26:443NoneProcessing instruction type 'Amplitude.Mercury.AI.Brain.Tasks.ClaimTerritory, Amplitude.Mercury.AI.Brain' is not a ISerializable implementation anymore; revision 0 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:26:443NoneProcessing instruction type 'Amplitude.Mercury.AI.Brain.Tasks.MilitaryMissionSteal, Amplitude.Mercury.AI.Brain' is not a ISerializable implementation anymore; revision 0 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:26:443NoneProcessing instruction type 'Amplitude.Mercury.Interop.CanConvertToCityNotificationData, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 0 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:26:443NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:26:443NoneType 'Amplitude.Mercury.AI.Brain.Tasks.ClaimTerritory, Amplitude.Mercury.AI.Brain' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:26:444NoneType 'Amplitude.Mercury.AI.Brain.Tasks.MilitaryMissionSteal, Amplitude.Mercury.AI.Brain' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:26:444NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:26:445NoneProcessing instruction type 'Amplitude.Mercury.AI.Brain.Tasks.ClaimTerritory, Amplitude.Mercury.AI.Brain' is not a ISerializable implementation anymore; revision 0 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:26:445NoneProcessing instruction type 'Amplitude.Mercury.AI.Brain.Tasks.MilitaryMissionSteal, Amplitude.Mercury.AI.Brain' is not a ISerializable implementation anymore; revision 0 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:26:445NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:26:446NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:26:446NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:26:459NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:26:459NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:26:461NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:26:461NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:26:462NoneType 'Amplitude.Mercury.AI.Brain.Tasks.ClaimTerritory, Amplitude.Mercury.AI.Brain' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:26:462NoneType 'Amplitude.Mercury.AI.Brain.Tasks.MilitaryMissionSteal, Amplitude.Mercury.AI.Brain' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:26:463NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:26:463NoneProcessing instruction type 'Amplitude.Mercury.AI.Brain.Tasks.ClaimTerritory, Amplitude.Mercury.AI.Brain' is not a ISerializable implementation anymore; revision 0 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:26:463NoneProcessing instruction type 'Amplitude.Mercury.AI.Brain.Tasks.MilitaryMissionSteal, Amplitude.Mercury.AI.Brain' is not a ISerializable implementation anymore; revision 0 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:26:463NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:26:466NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:26:467NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:26:467NoneType 'Amplitude.Mercury.AI.Brain.Tasks.ClaimTerritory, Amplitude.Mercury.AI.Brain' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:26:467NoneType 'Amplitude.Mercury.AI.Brain.Tasks.MilitaryMissionSteal, Amplitude.Mercury.AI.Brain' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:26:468NoneType 'Amplitude.Mercury.Interop.CanConvertToCityNotificationData, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

14:17:26:468NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

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